OM Digital Guide

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OLD MUTUAL
DIGITAL BRAND
GUIDELINES
FEBRUARY 2015
VERSION 2

CONTENTS
01 INTRODUCTION
Overview of what to expect in
this document
05
Other partnering documents 05

02 OUR BRAND
Our brand promise

07

03 USER EXPERIENCE
Overview

09

04 DIGITAL 		
COMMUNICATION

06 DESIGN.
OLD MUTUAL 		
LOGO

Digital communication
strategy

12

Creating engaging web
content

13

Copy tone

14

Videos

15

Examples of using the logo in a
digital space
27

Common information

16

Our sub-brands

28

Search engine optimisation

17

Incorrect usage

29

What is accessibility

18

07 DESIGN.
BRAND ELEMENTS
Colours for digital application 31

Horizontal logo

24

Stacked logo

25

The difference between RGB &
CMYK
33

The Old Mutual brand icon

26

Incorrect colour usage

34

Digital fonts

35

Heading styles

36

Paragraph styles

37

Underlined headings & 		
lists styles
38
Typography signature style 39

05 ONLINE 		
MARKETING

Brand device - the line

40

Image usage

41

Banner advertising

20

The grid

42

Social media

21

Tables

43

Paid search

22

Icon styles

44

Web page examples

45

CONTENTS
08 DESIGN. 		
FUNCTIONAL 		
ELEMENTS
Button & text link styles

47

Navigation

49

Site search

51

Links to our businesses
globally

52

Forms

53

Carousel banners

54

Promotional elements

55

Information / call to action
elements

56

Login facility for transactional
pages
57

(CONTINUED)

09 DEVELOPMENT
Cross-browser testing &
compatibility

10 ONLINE
ANALYTICS
59

CSS naming conventions 60
JavaScript integration

62

Doc type and validation
requirements

63

Accessibility standards

64

Front-end testing

66

Version control

66

Directory structure

66

SEO coding good practice 67

Core measures

70

Best practice

71

Examples

72

11 CONTACT 		
INFORMATION
Group Head Office

74

Emerging Markets

75

Old Mutual Wealth

76

01

INTRODUCTION
01.1

Overview of what to expect in this document

05

01.2

Other partnering documents

05

01.1

WHAT’S IN THIS
DOCUMENT
This document defines
the brand assets which
make up Old Mutual’s
digital presence.

It goes on to show them in
action, as well as serve as
a guide to their correct use.
The document itself is
not exhaustive, however
it does detail the core

capability and design
elements that should be
considered should you be
embarking on a new online
proposition or a change to
your existing space.

01.2

OTHER PARTNERING
DOCUMENTS
These digital
guidelines should be
read in partnership
with the brand
guidelines and the two
documents together
should drive your
online proposition.
5

OLD MUTUAL GROUP DIGITAL GUIDELINES

Download the
brand guidelines
on the Old Mutual
Group Intranet

BRAND
GUIDELINES
QUARTER FOUR 2013
OLD MUTUAL BRAND GUIDELINES

UPDATED
10/12/13

02

OUR
BRAND
02.1

Our brand promise

07

02.1

OUR BRAND PROMISE
Our brand promise is core to everything we do, and our
websites need to reflect:
MOST ACCESSIBLE
 wn “financial advice’
O
on search engines
 ne stop shop for
O
consolidation

 est web content on
B
financial planning
Best online tools

 nly ask once for
O
information (pull through
data)

Find an advisory network

 vailable on the web,
A
mobile and tablet

Peer to peer forums

 onsistent online and
C
offline integration
 igital means 100%
D
digital (ie. digital
signatures)
 ustomer experience on
C
line that is easy, valued,
peace of mind*
 lain english and visual
P
clarity

7

BEST FINANCIAL
ADVICE

 dvisor integrated with
A
self service offering
 est online financial
B
planning process
SOLUTIONS THAT
DELIVERS
 lear, outcome based,
C
financial planning and
illustrations
 ost reliable digital
M
services (secure, up to
date, 24/7)
 asy access to funds /
E
claims through digital
channels

OLD MUTUAL GROUP DIGITAL GUIDELINES

ADVISOR
Best integrated platform
Integrated web-presence
capability for advisors
 nline training /
O
accreditation for
advisors
 ccess to client
A
information online and
in one place

Why

COMMUNITY

How

L ink to Foundation,
community and
sponsorship micro sites

What
EASY

VALUED

Convenient,
fast and simple
registration and
interface

Tailored
and relevant
information

PEACE
OF MIND
Internet data
security

03

USER EXPERIENCE
03.1

Overview

09

03.1

OVERVIEW
WHAT IS USER
EXPERIENCE (UX)?
User experience is the
process of enhancing
customer satisfaction and
loyalty by improving the
usability, ease of use, and
pleasure provided in the
interaction between the
customer and the product.
UX is part of the customer
experience, and both are
part of the company’s
overall brand experience.

CX
UX

OUR BRAND
9

WHY IS UX
IMPORTANT TO US?
INCREASED CUSTOMER
SATISFACTION.
The better experience you
create for our customers,
the happier they will
be. And the opposite
is also true: the worse
experience we provide
to our customers they will
become more and more
frustrated with what we
are providing them.
REDUCED COST OF
OWNERSHIP AND
SUPPORT.
If we produce a product
that has an easy-to-learn
(and easy-to-use) design,
you will have to support
that product less. Good
design also reduces your
total “cost of ownership”,
in that you will need less
documentation, a smaller
support staff, and less
salespeople.

OLD MUTUAL GROUP DIGITAL GUIDELINES

INCREASED SALES.
Happy users share their
happiness with their circle
of friends and family. They
also review your offering
online. Providing a good
experience helps build
positive word of mouth,
and increases sales. It also
often results in increased
customer loyalty and
therefore repeat business.
WHAT IS A GOOD
USER EXPERIENCE?
A good user experience
meets the exact needs
of the customer, without
fuss or bother, simply
giving customers what
they want. UX is the what,
when, where, why, how,
and who of a product or
service. It is practically
everything that affects a
customer’s interaction with
our organisation.
At the core of UX is

ensuring that users find
value in what you are
providing to them.
 SEFUL Your content
U
should be original and
fulfil a need.
 SABLE Your site or app
U
must be easy to use.
 ESIRABLE Image,
D
identity, brand, and other
design elements are used
to evoke emotion and
appreciation.
F INDABLE Content needs
to be easy to navigate,
both onsite and offsite.
 CCESSIBLE Our content
A
needs to be accessible to
people with disabilities.
 REDIBLE Customers must
C
trust and believe what
we tell them.

WHAT ROLE DOES UX
PLAY?
Customers do not only
buy products because
of the features but also
because of the experience
delivered.
Products are seen as
vehicles to construct and
deliver an experience for
the user, making it one of
the most important factors
in a product’s success.
The purpose of a UX
vision, or strategy, is also
its primary benefit: a
human-centered approach,
or roadmap, to a product
or service that an entire
enterprise can rally around
and work to achieve.
This includes marketing,
development, sales, and
executives.
UX design means taking
your users’ needs into
account at every stage of
your product lifecycle. This

03.1

OVERVIEW
would be from usability of
your website’s home page,
to buying an investment
product and receiving
email correspondence.
WHEN DOES UX
COME IN TO PLAY?
UX comes into play at the
beginning of the launch of
a new platform, campaign
or online service, just
after the idea has been
conceived. This is where
UX can start influencing
the direction of the
delivery in a positive way,
leading to project cost
savings and ultimately a
better outcome for Old
Mutual and our customers.
UX BASICS
Start with needs.
Use research to identify
real user needs and design
around those.

(CONTINUED)

DESIGN WITH DATA.
Use real world behaviour
and user testing to aid the
development process.
DO THE HARD WORK TO
MAKE IT SIMPLE.
With great power comes
great responsibility - very
often people have no
choice but to use our
services.
ITERATE.
Then iterate again. The
best way to build effective
services is to start small
and iterate.
BUILD FOR INCLUSION.
Accessible design is good
design. We should build a
product that’s as inclusive,
legible and readable as
possible.
UNDERSTAND CONTEXT.
We need to think hard

10 OLD MUTUAL GROUP DIGITAL GUIDELINES

about the context in which
they’re using our services.
Are they in a library? Are
they on a phone? Are they
only really familiar with
Facebook?
MAKE THINGS OPEN: IT
MAKES THINGS BETTER.
We should share what
we’re doing whenever we
can, with colleagues, with
users, with the world.
BE CONSISTENT, NOT
UNIFORM.
Wherever possible use the
same language and the
same design patterns - this
helps people get familiar
with the services.

SIDENOTE

UX GUIDELINES
We are preparing a full UX guidelines
document, which will also be used to
update content in this section. In the
interim, please contact Robert Hermanie
(rhermanie@oldmutual.com) or Susan
Clements (susan.clements@skandia.co.uk)
for more information on UX at Old Mutual.

04

DIGITAL
COMMUNICATION
04.1

Digital communication strategy

12

04.2

Creating engaging web content

13

04.3

Copy tone

14

04.4

Videos

15

04.5

Common information

16

04.6

Search engine optimisation

17

04.7

What is accessibility?

18

04.1

DIGITAL COMMUNICATION
STRATEGY

A digital
communications
strategy formalises your
communications across
all digital platforms.
By examining what your
goals are with your
communications, you can
best determine who your
audience is, and what the
best way of communicating
with them is. It documents
which channels will
be used and who is
responsible for maintaining
those channels.
A strategy helps you
communicate as effectively
as possible. If you haven’t
thought about what the
purpose of each of your
communications is, you
won’t be communicating
as well as you could be.

Having a digital
communications strategy in
place makes sure that your
efforts are co-ordinated,
that the correct channels
are used and that your
audience can be assured
that they are dealing with
an official channel rather
than a rogue member who
has decided to simply
start something up without
consulting the board.
HOW DO YOU CREATE
A COMMUNICATIONS
STRATEGY?
1. SET GOALS
First of all, determine
what you hope to
achieve through your
communications. What is
the tangible outcome that
you are aiming for?
Are you trying to:

12 OLD MUTUAL GROUP DIGITAL GUIDELINES

source new members?

 re they from a specific
A
country or culture?

keep in touch with
attendees)

attract donations?

 hat is the best way of
W
reaching them?

 nd potential applicants
fi
for a program?

What’s in it for them?

y our Facebook page (for
periodic reminders about
why the event will be
worth attending)

increase attendance at
events?

s ource more volunteers
to help with a local
project?
 nd partners for an
fi
international project?
2. DEFINE YOUR
TARGET AUDIENCE
Once you know what your
goals are, then you can
determine who exactly are
the people that you want
to reach to achieve them.
You should consider:
How does your target
audience like to
communicate?

What motivates them?

3. DETERMINE WHICH
TOOLS TO USE
When you know who you
want to communicate with
and where to find them,
then you can determine
which is the best tool, or
set of tools, to use to reach
them.
For example, if your goal
is to increase attendance
an an event, your tools
may include:
y our website (which has
detailed information
about the event)
a Facebook event (to

T witter, for brief
reminders in the lead
up, with regular updates
during the event
s poradic opt-in email
updates for those that
don’t use Facebook or
Twitter, which refer to the
web page for full details
4. ASSIGN
RESPONSIBILITY
After you have selected
the platforms you will use,
then you can determine
who is responsible for the
communications on each of
those platforms.

04.2

CREATING ENGAGING WEB CONTENT

1. KNOW YOUR
AUDIENCE
Before you create any
kind of content you need
to think of who you are
writing it for. Do you have
a broad target audience or
one that’s more specific?
It’s very important that
your content can be
understood by users of all
abilities within your target
audience.
2. KEEP IT CONCISE
Users are impatient and
will often skim read
content. If your page is
a solid block of text you
can expect a user to click
back straight away. Due
to several factors such as
screen glare, small text,
and varying contrast with
displays, reading content
on a screen is not as
comfortable as print. Be
sure to break things up

with headings, shorter
sentences, paragraphs,
and bulleted lists.
3. INTERESTING TITLES
This is the first thing your
users will read, and often
may be a deciding factor
for whether they read on.
It also might be what users
see in their RSS feeds, a
catchy title may just be the
factor to direct people to
your page.
4. CLEAR LANGUAGE
It’s called the World Wide
Web for a reason. You
need to bear in mind that
users could be visiting
your site from anywhere
in the world. Make
sure you write with the
correct grammar and
spelling. International
users may not understand
your local slang or
abbreviations

13 OLD MUTUAL GROUP DIGITAL GUIDELINES

5. CHECK YOUR FACTS
Most users of the internet
are very sceptical about
what they read. If
you display any facts,
figures or statistics be
prepared to back them
up with references or
links. Make sure you are
knowledgeable on your
subject and that everything
you say is correct before
you publish.
6. KEY WORDS
AND SEO
Be sure to include
keywords relating to your
topic to improve search
engine results for your
content. Bear in mind that
you are writing for people,
and not exclusively for
search engines. Ensure
you find the right balance
so that your content is
still clear, concise and
engaging.

7. IMAGES
Inserting images relating to
your content can improve
the look and feel straight
away. Users are more
likely to remain on your
page if the content is
visually appealing and it
will assist in getting your
message across.
8. LINKS
If any of your content
relates to other areas of
your site, then link it! It
will help the user discover
more of your site. Your
links should be named
appropriately. Just linking
the words “click here”
really doesn’t mean much
when you look at it and it’s
also not very accessible for
screen readers. Let the user
know where they are going
before they click a link and
don’t make it a guessing
game.

9. REVIEW
You may have spent a
while creating your page,
but don’t be in too much of
a hurry to publish it. Proof
read, and have it checked
through
by somebody else who
also has editing privileges
on your site. They may
pick up mistakes that you
missed!
10.UPDATE
When you have published
your page, don’t forget
about it. Some of the links
on the page may become
broken over time, and facts
or information may also
change. Occasionally
reviewing your content
keeps it tidy and will
minimize inaccuracies.

04.3

COPY TONE

All copy should be written in
line with our brand promise,
and our websites need to
reflect:

Individualism, talk to
me as an individual and
recognise that my needs
are unique.

The first requirement of good
writing is that is should be
readily understandable: clarity of writing follows clarity of
thought.
OUR STYLE SHOULD
ALSO BE

 onnect with me in
C
the channels that I want
and build Trust, deliver
on your promises, do
what you say, become
somebody I can rely on.
 ocial responsibility,
S
I want to see that you are
a good corporate citizen.
Our style needs to reflect
our values. So the way we
write needs to be honest
and transparent, using
clear crisp sentences and
avoiding jargon where
possible.

14 OLD MUTUAL GROUP DIGITAL GUIDELINES

Bold but not arrogant.
 dult (treating the
A
audience as intelligent)
but simple.
 ccessible but not
A
patronising.
In the first person rather
than the third person
where possible (ie
use „we”, „our” and
„us” rather than „the
Company”, „its” and
„their”) but avoiding too
much use of „I”.
 risp and uncluttered
C
– using short sentences
and short, simple words.

 ctive, not passive (eg
A
„we decided” rather
than „it was decided” –
it’s more dynamic, and
indicates clearly who
was responsible).
 ngaged, not remote
E
(eg „we delivered sales
growth of X” rather than
„sales grew by X” – it
didn’t just happen, we
made it happen).
 ositive, aspirational
P
language and imagery
– celebrating the best
of who we are without
being boastful.
IT SHOULD AVOID
 nnecessary words (eg
U
„regularly” rather than
„on a regular basis”, „we
see no need at present”
rather than „we do not
think there is a need at
the present time”).

 xcessive use of
E
acronyms, which can
make text look dense
and unapproachable –
avoid them unless you’re
sure your audience
knows what they stand
for.
Jargon wherever possible
(if essential then define).
F ormality in naming our
people: we want to be
seen as accessible, so
use “Julian Roberts”, not
“Mr J Roberts”.

SIDENOTE

OUR LOGO IS
MORE THAN A
TRADEMARK
It is a trustmark. Every
piece of communication
we produce needs to be
responsible for enhancing the trust our customers and stakeholders
have in us.
AND ALWAYS
Write out Old Mutual
in full (do not write
OM) and do not split
over two lines. It is our
company name and we
need to be proud of it.

04.4

VIDEOS
Video is gaining popularity
with the improvements of
bandwidth availability. Use
video on your site to create a
real, personable impression of
your business.

 UALITY IS KEY
Q
Ensure your video is high
resolution with a clear
audio track but optimise
for your audiences
bandwith limitations.
 hoot video with
S
professional equipment
 EEP IT SHORT
K
Keep video length under
2min30seconds.
 E PROFESSIONAL
B
If using video of staff,
ensure they are dressed
professionally and speak
clearly.

15 OLD MUTUAL GROUP DIGITAL GUIDELINES

 O ADVERTS
N
If you use YouTube to
deliver your video online,
do not allow YouTube to
display adverts over your
video (do not monetise
your content).
 CCESSIBILITY
A
When selecting video
platform, consider if
it is available to staff
internally
 OUTUBE
Y
We recommend using
the Youtube channel to
embed your videos from.

04.5

COMMON
INFORMATION
It is important that our businesses identify
themselves as part of the larger Old Mutual
Group, and to achieve this common Old
Mutual information needs to be installed on all
websites in the About section.
For the latest copy of the common information contact
Graham Beverley at graham.beverley@omg.co.uk

16 OLD MUTUAL GROUP DIGITAL GUIDELINES

04.6

SEARCH ENGINE
OPTIMISATION
By using the correct
keywords within your
content, you can
channel more users
to your page through
search engines.
 nsure H1, H2,
E
H3 follows correct
HIERARCHY (reference
page 41).
 ages should have
P
CORRECT META
DATA (keywords and
description) for search
engine indexing.
 nsure your site contains
E
a ROBOTS.TXT file.
 onsider using a
C
reputable consultant
to assist with
SEARCH ENGINE
OPTIMISATION on
your site.

CASE STUDY
iWYZE, the South African
short-term insurance
business, uses up to
25 keywords per page
on their website. These
keywords are based
on research into what
customers are searching
for using search engines,
such as Google. The
SEO challenge is writing
content so that it makes
sense after you include
all the relevant keywords
in the body copy. Adding
these keywords into your
content improves your
page ranking on search
engines which in turn gives
you more volume/ traffic
coming to your page.

17 OLD MUTUAL GROUP DIGITAL GUIDELINES

Adding these keywords into your content improves your
page ranking on search engines which in turn gives you
more volume/traffic coming to your page.

04.7

WHAT IS
ACCESSIBILITY

Online accessibility
means that people
with disabilities can
perceive, understand,
navigate, and interact
with our online
spaces.
Web accessibility also
benefits others, including
older people with
changing abilities, such as
eyesight, due to aging.

Businesses must also
ensure they comply to
local territory accessibility
regulations, e.g. in the UK
all websites must be at
least Level A accessible.
For more in depth
information about
accessibility, see the
different sections:

We are committed to
being inclusive and are, in
some countries, required
by law to be accessible.
Old Mutual websites
should adhere to a
minimum of Level A
accessibility compliance
as defined by the W3C.

18 OLD MUTUAL GROUP DIGITAL GUIDELINES

COLOUR - page 36
TEXT USAGE - page 40
 AVIGATION - page
N
54
Basic CODING
accessibility standards
- page 69

05

ONLINE
MARKETING
05.1

Banner advertising

20

05.2

Social media

21

05.3

Paid search

22

05.1

BANNER
ADVERTISING
216x36

168x28
120x20
300x250

728x90
 se Google’s advertising service to deliver
U
your banner and advertising content.
 nsure a strong call to action in your display
E
advertising
300x600

20 OLD MUTUAL GROUP DIGITAL GUIDELINES

Banner advertising can be created
and placed on various websites,
such as news websites or financial
advice websites (e.g.
www.moneyweb.co.za or
www.fin24.com)

05.2

SOCIAL MEDIA
Social media marketing refers to
the process of gaining website
traffic and engaging with customers
through social media sites.
 RO-ACTIVELY LISTEN – this allows
P
you to understand what people say about
you, your competitors and the wider
landscape.
 LLOW NEGATIVE COMMENTS –
A
this improves your reputation by being
transparent
 AVE A PROCESS IN PLACE TO
H
RESPOND TO SOCIAL MEDIA
QUERIES – this needs to be fast and
professional.
 NSURE YOUR ORGANISATION
E
HAS A SOCIAL MEDIA POLICY
IN PLACE – only official, trained,
representatives should be speaking for
the company.

21 OLD MUTUAL GROUP DIGITAL GUIDELINES

05.3

PAID SEARCH
Paid Search looks at
search advertising
programs and how
to most effectively use
them.
CPC (cost-per-click)
advertising involves selecting
a set of keywords and
writing an ad to appear
when someone searches
for that keyword in the
major search engines. CPC
advertising requires you
to set a cost that you are
prepared to pay for a click.

then only show your ads
during these times.
CHOOSE KEYWORDS
CAREFULLY
Various tools will help
find specific keywords or
phrases that are being used
by your audience. You can
pay to use tools such as
Keyword Discovery, but
a free and easy way to
find out is to use Google’s
Keyword Tool.

Here are a few guidelines
to make your paid search
campaigns worth while:

SELECT LONGER TAIL
TERMS
Longer Tail terms are
ones that appeal to users
searching for very niche or
specific items.

SHOW WHEN IT
COUNTS
Adjust your campaign to
consider user peak times.
If your target audience is
primarily searching for your
products between 7 a.m.
and 7 p.m. on weekdays,

GO NEGATIVE TO BE
POSITIVE
Adding negative keywords
is an ideal way to exclude
your campaigns from areas
that are not relevant to you
and enquiries you cannot
fulfill.

22 OLD MUTUAL GROUP DIGITAL GUIDELINES

THINK SEASONAL
Some products/websites
are going to be more or
less popular depending on
certain times of the year
due to holidays, weather,
or major events. It may be
worth upping your spend
in the months leading up to
high-demand times to reap
the extra traffic.
AD COPY IS KEY
To help improve your copy,
try Google’s Dynamic
Keyword Insertion Tool.
Try to use distinctive, even
quirky, verbiage to catch
your prospect’s eye. Include
a major call to action; if
you have a unique selling
proposition or new offer,
say so.
BACK IT UP
Don’t think of your other
promotions, be they offline
or online, as separate
entities. If they typed your

latest marketing slogan into
a search engine, would
a recognisable CPC ad
appear for your company
taking them to your site
for more information?
Make sure your ads are
appearing when someone
is searching for you by name.
GO VERTICAL
Another option for reaching
a more focused, relevant
audience is vertical search
engine advertising. Because
of their more segmented
nature, vertical search
engines reach a very
targeted audience, and
often produce far better
quality traffic at the same
or smaller spend levels than
you’ll find with their general
search engine counterparts.
GO LOCAL VERSUS
INTERNATIONAL
Is your business local
or international? If it’s

international, you may need
to set up campaigns on a
country by country basis
and tailor your keywords
and ads to the various
languages, time-zones,
product variations, specific
landing pages, etc.
USE CPC
MANAGEMENT TOOLS
(GOOGLE ADWORDS)
In addition to Google’s
keyword tool, there are two
others that are particularly
helpful. The first is AdWords
Editor. It’s a free tool that
offers you great control
over multiple and/or large
campaigns. The second tool
is Google’s Search Query
Performance Reports. These
reports show you what
people are searching for
to trigger your ads, which
you can then use to adapt
both your CPC words and
the content on your site for
SEO.

06

DESIGN.
OLD MUTUAL LOGO
06.1

Horizontal logo

24

06.2

Stacked logo

25

06.3

The Old Mutual brand icon

26

06.4

Examples of using the logo in a digital space

27

06.5

Sub-brands

28

06.6

Incorrect usage

29

06.1

HORIZONTAL LOGO

ON SCREEN

y

minimum size - 198pxls

y

y

y

y

y

y

With of ‘O’ = y

y

 lways use the digital version of the logo online (RGB) – the colours for digital and
A
print logos are different.
Minimum size on all digital applications: 198 pixels wide

Source digital versions
of the logo from
Graham Beverley
24 OLD MUTUAL GROUP DIGITAL GUIDELINES

Ensure that for all digital applications
the correct digital (RGB) version of the
logo and our colours are used.

The preferred logo
layout is horizontal
with clearly defined
spacing.
Sub brands are
accommodated with clear
spacing. Reference the
Brand guidelines for more
logo rules.
 HE REVERSED
T
OUT WHITE
LOGO should be
used in exceptional
circumstances where
the full colour format
isn’t applicable,
for example use
the white logo on
applications using a
dark background.
T he logo is always
surrounded with
CLEAR SPACING,
taking reference from
the width of the ‘O‘
of ‘OLD MUTUAL‘.

SIDENOTE

DIGITAL
APPLICATIONS
INCLUDE
Television
Monitor
Projector
Tablet
Smart phone
 DF files created to be
P
read on screen
 r any other display
o
technology
Digital values also refer
to the greens for the
vignette and all greens
and colours used on
your intended digital
application.

06.2

STACKED LOGO
y

minimum size - 198pxls

y

y

y

y

y

With of ‘O’ = y

25 OLD MUTUAL GROUP DIGITAL GUIDELINES

y

 inimum size on all
M
digital applications:
112 PIXELS wide
T he logo is always
surrounded with
CLEAR SPACING,
taking reference from
the width of the ‘O‘
of ‘OLD MUTUAL‘.
L ogo mark is always
HORIZONTALLY
CENTRED
T he reversed
out white logo
should be used in
EXCEPTIONAL
CIRCUMSTANCES
where the full
colour format
isn’t applicable,
for example use
the white logo on
applications using a
dark background.

The stacked logo is the secondary
version of the Old Mutual brand. This
is used as an alternative, where the
application requires it.
This logo should only be used when the
primary version can’t be used. For example,
on extreme formats such as narrow banner
adverts or other vertical layouts.

06.3

THE OLD MUTUAL
BRAND ICON
1/5 of x

1/5 of x

1/5 of x

1/5 of x

Minimum size
for standard Old Mutual
icon: 36 pixels wide

1/5 of x

1/5 of x

16 x 16 pixels icon: for
website favicons and small
icons. This favicon has no
white space included in
the .ICO file.

1/5 of x

x

1/5 of x

 inimum size for
M
standard Old Mutual
icon: 36 PIXELS
wide.
 n ADDITIONAL
A
ICON must be used
for smaller sizes, for
example the website
favicon which uses a
16 x 16 pixel size.
T he brand icon is
always surrounded
with CLEAR
SPACING, using
1/5 of the width of
the Old Mutual icon.
T he Old Mutual
brand icon is NEVER
used reversed out
white on a dark
background.

26 OLD MUTUAL GROUP DIGITAL GUIDELINES

The Old Mutual brand
icon is the visual
representation of the
Old Mutual brand.
This is used as the
brand persona in
social media and on
small places where
icons are used.
This logo should only
be used when the
application requires small
spaces. For example, on
extreme formats such as
browser favicons or on
small square spaces ie.
Facebook profile area.

06.4

EXAMPLES OF USING THE LOGO
IN A DIGITAL SPACE
Old Mutual logo on website

Browser favicon

Old Mutual brand icon in Social media
27 OLD MUTUAL GROUP DIGITAL GUIDELINES

06.5

OUR
SUB-BRANDS
y

x

3/5 of y

1/5 of x

Sub brand name is left aligned underneath the logotype

 O NOT ADJUST
D
our logos, always use
the artwork supplied
and never create your
own version.
 lways use the
A
RGB version
for all DIGITAL
APPLICATIONS.
L ogotype and sub
brand lock-up
is VERTICALLY
CENTRED against
the logo mark.

These rules apply across all three sub brand logos.

28 OLD MUTUAL GROUP DIGITAL GUIDELINES

These are the new sub
brand logos. There
are two arrangements
of these logos, but
these are the primary,
preferred versions.
Always try to use these
versions on all of our
collateral.
This logo should only
be used when the
application requires small
spaces. For example, on
extreme formats such as
browser favicons or on
small square spaces ie.
Facebook profile area.

06.6

INCORRECT
USAGE
Do not distort the logo

Do not alter the proportions of the logo

Do not change the colour of the logo

DO NOT obscure the logo and do not place the Old Mutual logo on busy backgrounds, images or colours other
than our primary palette
29 OLD MUTUAL GROUP DIGITAL GUIDELINES

Do not use the print
logo in any digital
application. Ensure
that for all digital
applications the
correct digital (RGB)
version of the logo
and our colours are
used.

07

DESIGN.
BRAND ELEMENTS
07.1

Colours for digital application

31

07.8

Tables

43

The difference between RGB & CMYK

33

07.9

Icon styles

44

Incorrect colour usage

34

07.10

Web page examples

45

07.2

Digital fonts

35

07.3

Heading styles

36

Paragraph styles

37

Underlined headings & list styles

38

07.4

Typography signature style

39

07.5

Brand device – the line

40

07.6

Image usage

41

07.7

The grid

42

07.1

COLOURS FOR
DIGITAL APPLICATION
Please ensure that for all digital applications the digital (RGB) version of
the logo and our colours are used.
PRIMARY COLOUR PALETTE
HERITAGE GREEN
#006150
R 0, G 97, B 80

FUTURE GREEN
#6EAB24
R 110, G 171, B 36

WHITE
#FFFFFF
R 0, G 0, B 0
OLD MUTUAL DARK GREY | #333333 | R 51, G 51, B 51

31 OLD MUTUAL GROUP DIGITAL GUIDELINES

 ERITAGE GREEN AND
H
FUTURE GREEN are used to
create impact, complemented by
the crispness and clarity of white
space.
 ERY DARK GREY (#333333)
V
is used for body copy only.
 ID AND LIGHT GREYS can
M
be used in backgrounds to create
definition and bring attention
to specific detail on a page.
It is important that this is used
minimally and subtly, and should
never be used for text
 yperlink in body copy H
#027864

SIDENOTE

DIGITAL
APPLICATIONS
INCLUDE
Television
Monitor
Projector
Tablet
Mobile
 DF files created to be
P
read on screen
 r any other display
o
technology
Digital values also refer
to the greens for the
vignette and all greens
and colours used on
your intended digital
application.

COLOURS FOR
DIGITAL APPLICATION

(CONTINUED)

SECONDARY COLOUR PALETTE

DEEP RED
#830051
R 131, G 0, B 81

FRESH ORANGE
#FF9900
R 255, G 153, B 0

VIBRANT BLUE
#00A7CA
R 0, G 167, B 202

Our secondary
colour palette has
been modified to
complement the
greens and white
within our primary
palette. Our
secondary palette
consists of:
DEEP RED

 inimal
M
usage
example

FRESH ORANGE
VIBRANT BLUE

T he secondary colours are only used in
applications such as graphs, bar-charts, piecharts or login buttons. Use of these should be
kept to an absolute minimum.

32 OLD MUTUAL GROUP DIGITAL GUIDELINES

THE DIFFERENCE BETWEEN
RGB & CMYK
HERITAGE GREEN
RGB
0, 97, 80
#006150

HERITAGE GREEN
CMYK
100, 30, 70, 0

FUTURE GREEN
RGB
110, 171, 36
#6EAB24

FUTURE GREEN
CMYK
50, 0, 100, 0

CMYK IS BASED ON INK

Red (R) light plus Green (G) light plus Blue (B)
light all projected together create white. Black is
encoded as the absence of any color. Colours
made out of light is used for digital screens only.

Superimpose Cyan (C) ink plus Magenta (M) ink
plus Yellow (Y)ink, and you get black, although
this format also encodes Black (K) directly.
White is encoded by the absence of any color.
Ink is used for printing purposees only.

33 OLD MUTUAL GROUP DIGITAL GUIDELINES

ACCESSIBILITY
In line with your brand promise of “Most
accessible, face-to-face and digital”, we
always make sure that visitors with vision
challenges are not limited by the colours
we use. See page 52 for an expanded
description.
Consideration should be given to the use of
colour in any online space.

RGB IS BASED ON LIGHT

Always use the RGB colour versions
of our logo and colours for the
digital applications.

SIDENOTE

 olours that are very light in contrast
C
should be AVOIDED for text as they can
be difficult to see on a device screen,
even without any visual impairment of the
user.
 EVER reference colour as interactive
N
visual cues on account of visually
impaired users.
 nsure the contrast of your text colour
E
to its background is high to ensure
LEGIBILITY.

INCORRECT
COLOUR USAGE

 o not stray
D
from the Old
Mutual Brand
colours

34 OLD MUTUAL GROUP DIGITAL GUIDELINES

 o not use
D
excessive grey
on backgrounds.
Always use white

 o not use grey
D
headlines

07.2

INTRODUCTION TO
OLD MUTUAL DIGITAL FONTS

Aa

Aa

FUTURA LIGHT,
HEADLINES
17 - 40PX

FUTURA BOLD, HEADLINES
17 - 40PX

Aa

Aa

ARIAL REGULAR,
HEADLINES & BODY 14 27PX

ARIAL BOLD,
HEADLINES & BODY 14
- 27PX

ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
(.,:;?!$&@*) 0123456789

ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
(.,:;?!$&@*) 0123456789

35 OLD MUTUAL GROUP DIGITAL GUIDELINES

ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
(.,:;?!$&@*) 0123456789

ABCDEFGHIJKLMNOPQRSTUVWXYZ
abcdefghijklmnopqrstuvwxyz
(.,:;?!$&@*) 0123456789

 ld Mutual’s PRIMARY
O
FONT is Futura. We use two
primary weights, light and
bold to maintain a consistent
approach that is visually
linked to our logo. The
Futura font is mainly used for
heading styles in the
Old Mutual signature
Heritage Green #006150
or Future Green #6eab24
colours.
 ld Mutual’s WEB SAFE
O
FONT is Arial, and is used
as a secondary font on
digital applications. It is
used with a minimum height
of 14px, using hex colour
#333333 to ensure clear
legibility.

Old Mutual’s logo
has a distinctive
typographic style in
the wordmark, using
a combination of light
and bold weights of
the same font.
This typographic style is an
ownable and unique visual
asset for our brand, and
has been applied to our
visual identity, and digital
applications.

07.3

HEADING STYLES
HEADING ONE FUTURA BOLD
(H1 27PX)
Heading two Arial regular 27px (H2)
Heading three Arial regular 24px (H3)
Heading four Arial regular 20px (H4)
Heading five Arial regular 17px (H5)
Heading six Arial regular 14 px (H6)
HEADING SEVEN ARIAL BOLD 14PX (H7)

36 OLD MUTUAL GROUP DIGITAL GUIDELINES

SIDENOTE

ACCESSIBILITY
In line with your brand promise of “Most accessible,
face-to-face and digital”, we always make sure that
visitors with visual challenges are not limited by the
typography we use. See page 52 for an expanded
description.
 hilst we design our digital spaces to a set text
W
size, the user should have the option of adjusting this
either via an on-page tool or through their browser
settings directly.
In doing so we need to consider this within our page
designs, particularly around reducing the amount
of important text that we place within an image, as
image text will not re-size.

PARAGRAPH STYLES
This is an illustration of the
maximum allowed size for use in
paragraph text. (24px)
Over here we have the medium allowed size for
use in paragraph text. (18px)
Body style (14 px) most commonly used text for general
reading text. Please note that any of the text sizes may
be linked, italicised, bolded or underlined. Other special
characters are allowed. Footnotes look like this² (14 px)
Text at this size is only to be used in secondary text or link groupings
and fine print. (12px)

37 OLD MUTUAL GROUP DIGITAL GUIDELINES

Block quote
“Block quotes are used to highlight
a significant piece of copy . It
can also be used to pull quotes
from individuals who can then be
referenced in the finefrint at the
base of the quote. Thjis text does
not have to be in italics. However,
italics do work well for people
quotes”
— sub descriptor for a person’s Name

UNDERLINED HEADINGS
& LISTS STYLES
Underlined heading (can be applied to all headings)

Lists
Unordered

Ordered

● Lorem ipsum dolor sit amet
● Consectetur adipiscing elit
● Integer molestie lorem at massa
○ Facilisis in pretium nisl aliquet
○ Nulla volutpat aliquam velit
● Phasellus iaculis neque

1.
2.
3.
4.
5.
6.

38 OLD MUTUAL GROUP DIGITAL GUIDELINES

Lorem ipsum dolor sit amet
Consectetur adipiscing elit
Integer molestie lorem at massa
Facilisis in pretium nisl aliquet
Nulla volutpat aliquam velit
Consectetur adipiscing elit

The underlined heading style can
be used to emphasise important
information.

07.4

TYPOGRAPHY
SIGNATURE STYLE
YOUR FUTURE
OUR INSIGHT

YOUR VISION
OUR FUTURE
TODAY TOMORROW

39 OLD MUTUAL GROUP DIGITAL GUIDELINES

YOUR VISION
OUR FUTURE
YOUR VISION
OUR FUTURE
YOUR VISION
OUR FUTURE

Old Mutual’s distinctive typographic
style derived from the wordmark, is
used mainly on web banners, main
headings, or advert banners.
Our new logo has a distrinctive typographic
style that is ownable and unique for Old
Mutual. This is our typogrpahic ‘signature
style’ that complements our modern and
contemporary look and feel.
 ON’T MIX colours and weights in
D
the same heading.
 EEP THE SAME COLOUR for
K
the whole line, and only change the
weight. Different colour can be used
but be consistent.
 lways make the KEY WORDS
A
BOLD

07.5

BRAND DEVICE ­–
THE LINE
PRIMARY VIGNETTE LINE

20% of overall length

Our brand device, the line, has been created
to add a distictive element to the visual identity
that is ownable to Old Mutual.
It can be used in a VARIETY OF WAYS, for
example to frame web banners or seperate copy
to add clarity and focus to layouts.

20% of overall length

v

 hen using two lines, use DIFFERENT DEPTHS
W
with the deepest positioned at the top of the layout.
 hen setting the line depth make sure its NOT
W
TOO HEAVY within the overall layout.
T he primary vignette line should always have
20% FUTURE GREEN AND 20% HERITAGE
GREEN of the overall lenght at the end before
the vignette is applied.
 hen using the vignette lines to frame images or
W
text, the bottom line height is ONE THIRD of the
top line’s height.

1/3 of v

40 OLD MUTUAL GROUP DIGITAL GUIDELINES

07.6

IMAGE USAGE
PEOPLE

We have two image categories: ‘People’ and ‘Life’ to support
our brand positioning. The images reflect our brand promise
of ‘Enabling positive futures’ and express our personality
‘Genuine Guiding Growing’.Our photography style is fresh
and modern with content that reflects the brand.
Cut-out / deep etch where
possible (white background)

Context

For more guidance, see the Old Mutual Brand Guidelines and your
business unit guidelines.
OUR STYLE IS
Future positive

LIFE

Contemporary and vibrant
Guiding and uplifting
Human and genuine
Bold and dynamic

Details

Human touch

THE IMAGES SHOULD
enable positive futures, achieving lifetime goals
have a sense of contentment, security and confidence
portray our customers and our partnerships
41 OLD MUTUAL GROUP DIGITAL GUIDELINES

OUR STYLE IS NOT
 ld fashioned and
O
dull
Dreamy
Cluttered
Staged

Fresh and crisp white backgrounds.

Bright and showy

 esaturated warm natural tones with a
D
crisp focal point

Overtly colourful

Nostalgic

07.7

THE GRID
The grid is utilised as a
structural foundation for
a website. It takes the
guess work out of deciding
where to place elements
on a page. It also creates
standard proportions
which become the
underlying visual language
of any Old Mutual
website.
The grid can be a useful tool
when finding solutions to visual
and organizational problems.
They help in the following ways:
CLARITY/ORDER
Grids bring order to a layout
making it easier for visitors
to find and navigate through
information.

42 OLD MUTUAL GROUP DIGITAL GUIDELINES

EFFICIENCY
Grids allow designers to quickly
add elements to a layout
because many layout decisions
are addressed while building
the grid structure.
ECONOMY
Grids make it easier for
other designers to work and
collaborate on the design as
they provide a plan for where to
place elements.
CONSISTENCY/HARMONY
Grids lead to consistency in
the layout of pages across a
single site or even several sites
creating a structural harmony in
the design.

07.8

TABLES
Tables should be used for
tabular data only.
T he first row of the table
should contain the COLUMN
HEADINGS for the data in
the table. Use the  tag to
indicate header cells.
 se ALTERNATING
U
BACKGROUND COLOURS
when necessary to create a
visual hierarchy and group
information within a table.

43 OLD MUTUAL GROUP DIGITAL GUIDELINES

07.9

ICON STYLES
ACTION ICONS

Social media elements are for
sharing the main content of the page.
T he share icons should appear
UNDERNEATH other information
components on the page
 efore starting a social media activity,
B
ensure your business has a SOCIAL
MEDIA POLICY with allocated
resources to ensure the presence is
properly managed.

HEADING ICONS

 ll navigational buttons and links must
A
have clearly contrasted NORM AND
OVER STATES.
Icons can be COLOURED with
reference to our colour guide.

SOCIAL MEDIA ICONS

Active state example

Active state example
OR

Hover state example

44 OLD MUTUAL GROUP DIGITAL GUIDELINES

Hover state example

ICONS COMMUNICATES THE
CONTENT ESSENCE
With icons you can quickly sum up
what your text is about. Sometimes,
icons can even be enough to
communicate content, which
makes reading additional text
unnecessary. A great approach to
relevant icons are metaphors. One
of the most important things about
icons is that you choose metaphors
people can relate to, like a cart or
an old fashioned letter.
ICONS CAN DRAW
ATTENTION
Pictures are worth a thousand
words. So are icons. Websites
without icons and pictures can
be boring. Imagine a newspaper
without any images. Besides
catchy headlines, images draw our
attention to certain content, which
is why we tend to read articles
showing an appealing image first.
Icons can draw attention, but at
the same time they can help you
structure content and separate
different functions or services.

Clearly
illustrate ICON
PURPOSE.
 se a
U
CONTRAST
of green and
white
 VOID
A
complicated
shapes or using
a multitude of
colour shades.
Icons need to
be BOLD AND
STRIKING.
Icons can be
COLOURED
with reference
to our colour
guide.

07.10

WEB PAGE
EXAMPLES
DESKTOP

45 OLD MUTUAL GROUP DIGITAL GUIDELINES

TABLET (PORTRAIT)

MOBILE

08

DESIGN.
FUNCTIONAL ELEMENTS
08.1

Button & text link styles

47

08.2

Navigation

49

08.3

Site search

51

08.4

Links to our businesses globally

52

08.5

Forms

53

08.6

Carousel banners

54

08.7

Promotional elements

55

08.8

Information / call to action elements

56

08.9

Login facility for transactional pages

57

08.1

BUTTON &
TEXT LINK STYLES
BUTTON STYLES
Arrow button
Arrow button

BUTTON STYLES
Arrow button
Arrow button

Arrow button with icon

Arrow button with icon

Arrow button with icon

Arrow button with icon

Bigger arrow
button

Bigger arrow
button

Bigger arrow
button
Bigger arrow
button

Bigger arrow
button
Bigger arrow
button

Info button

Info button

View more news

View more news

47 OLD MUTUAL GROUP DIGITAL GUIDELINES

CUSTOMER
QUERIES

INVESTOR
RELATIONS

MEDIA
CONTACTS

The arrow button style’s are strong call to actions. The dark
green draws the eye of the user to primary function on a page.
Because these buttons are so imposing, they must be used
sparingly. No more than two of these should be used on a page.
Use HERITAGE OR FUTURE GREEN for static or hover states.
 RROW BUTTONS bring attention to the core call to action on a
A
web page.
 ll navigational buttons and links must have clearly contrasted NORM
A
AND OVER STATES.
INFO BUTTONS can be used for additional information requests.
BREADCRUMBS have links to the previous level.

BUTTON &
TEXT LINK STYLES

(CONTINUED)

TEXT LINK STYLE EXAMPLES

BREADCRUMS STYLE EXAMPLES

In content links

Bread crumb / Bread crumb (Normal) 10px

Normal state - text colour #027864; line
colour #dadada

Normal state

A new link colour (#027864)
is incorporated to make the link
stand out from the rest of the dark
grey text.

Home / Media Centre / Group profile / What we do

In content links

Normal state

Hover state - #6eab24; line colour #dadada

ACCESSIBILITY
Bread crumb / Bread crumb (Mouse Over)

Hover state

> Promotion Text link – Sub promotions
Normal state

> Text links – Sub promotions
Hover state

SIDENOTE

In line with our brand promise of “Most
accessible, face-to-face and digital”, we
always make sure that visually challenged visitors are not limited by the
interactive elements we use. See page
52 for an expanded description.
 yperlinks need to be contextual
H
and indicate to the user what their
action will return. E.g. use “View
our contact information” rather than
“click here”.
Never use “click here” as an action.

48 OLD MUTUAL GROUP DIGITAL GUIDELINES

08.2

NAVIGATION
MAIN NAVIGATION

 AIN, HORIZONTAL
M
NAVIGATION should be in
Arial and have a text size of at
least 14px / 0.875em

SECONDARY NAVIGATION
 ECONDARY, SECTIONS
SPECIFIC LEFT-HAND
NAVIGATION should be in
Arial and have a text size of at
least 12px / 0.75em
 SE + AND – SIGNS to
U
indicate expanding navigation
items

49 OLD MUTUAL GROUP DIGITAL GUIDELINES

NAVIGATION

(CONTINUED)

ACCORDIANS

Although developing concise body copy is recommended, if
there is a large amount of copy on one page, an accordion
structure can be used.
 ontent can be EXPANDED OR COLLAPSED depending on what
C
the customer is interested in reading.
T he title for each section must CLEARLY DESCRIBE the content that
will be revealed when it is expanded.
 section is COLLAPSED either by clicking the section title or by
A
clicking on a different section title.
MEGA MENUS
 ECONDARY MEGAMENU NAVIGATION should be in Arial
S
and have a text size of at least 12px / 0.75em.
T he mega menu helps users ACCESS SPECIFIC PAGES FASTER
by minimising the amount of interactions required.

50 OLD MUTUAL GROUP DIGITAL GUIDELINES

08.3

SITE SEARCH
The search component on a website
should be globally available in a
predictable location.
F or heavy content
or documentation
sites you should
incorporate
a SEARCH
FACILITY.
 earch facility
S
consists of a
INPUT FIELD
AND SEARCH
BUTTON (in
the shape of a
magnifying glass)
to commence
search.

51 OLD MUTUAL GROUP DIGITAL GUIDELINES

08.4

LINKS TO OUR
BUSINESSES GLOBALLY
Include links to other global group
websites in the header section of your
website – see www.oldmutual.com for
an example and the full list of businesses
worldwide.

52 OLD MUTUAL GROUP DIGITAL GUIDELINES

08.5

FORMS
Used for gathering data online,
web forms offer convenience
and speed for both the user
and the form owner.
Web forms can be used to:
Capture data (visitors’ information),
communicate with website visitors,
conduct surveys, respond to user
questions, generate online sales and
receive online feedback.

Here are a few guides to
create well functioned forms:
 learly HIGHLIGHT
C
required fields.
 rovide IN-LINE
P
VALIDATION messages.
 rovide USER-FRIENDLY
P
AND DESCRIPTIVE
validation messages.
 ON’T CLEAR existing
D
fields after validation fails.
 OINT OUT LABEL FIELDS
P
where possible so that they
are clearly understandable.

In-line
validation
message
example

 how users the PROPER
S
INPUT FORMAT. ie. Date:
dd/mm/yyyy.
 VOID too many required
A
fields and keep the form short
and simple.
 rovide LINKS AND HINTS
P
to fill fields where necessary.
 PTIMISE FORMS for
O
mobile and ensure auto
suggest is disabled.

53 OLD MUTUAL GROUP DIGITAL GUIDELINES

08.6

CAROUSEL
BANNERS

Use carousel
banners to
showcase your
current key
campaign or
messages. These
should change at
least once a month.

PROMINENCY
Generally, this
component is the
largest element of the
homepage and should
be static content.

54 OLD MUTUAL GROUP DIGITAL GUIDELINES

USE VARIETY
Up to 3 revolving
messages should be
used.

GIVE TIME TO
OBSERVE
5 second time delay
to each transition.

GET THE MESSAGE
ACCROSS
The headline
messages should be
clear, with minimal
text .

CALL TO ACTION
A prominent call to
action button must be
used to direct visitors
to further information.

08.7

PROMOTIONAL
ELEMENTS
Promotional elements are secondary, smaller
banners or pieces of information.
 n the home page, promotional components
O
are used to MESSAGE OTHER PRODUCTS
that are not featured in the main carousel
promotion area.
 romotions are normally related to products,
P
but if there are not enough products to fill the
space, then INFORMATIONAL CONTENT
can be used instead.
T his component can be populated with a
STATIC image and text.
 SMALL AMOUNT OF COPY can be used
A
to elaborate on the headline.
 CALL TO ACTION BUTTON can be used
A
or a secondary text link, depending on the
page of placement.

55 OLD MUTUAL GROUP DIGITAL GUIDELINES

08.8

INFORMATION /
CALL TO ACTION ELEMENTS
Information components provide useful
information that is often not necessarily
product-related.
T hese components
appear in the RIGHT
COLUMN and can
appear throughout the
site.
T he headline of the
element should be a
CLEAR SIGNPOST of
what it contains. E.g.
“Advice” clearly offers
the user a form to get
advice.
T he form must be
EASY TO USE with a
clear point to submit.
Call to action

56 OLD MUTUAL GROUP DIGITAL GUIDELINES

Information element

08.9

LOGIN FACILITY FOR
TRANSACTIONAL PAGES
For transactional websites, ensure the
login facility is positioned near the top
right of your website’s home page.
This should at all times be clear, large
and visible.
Refer to page 37 for COLOUR SPECIFIC
GUIDELINES

57 OLD MUTUAL GROUP DIGITAL GUIDELINES

09

DEVELOPMENT
09.1

Cross-browser testing & compatibility

59

09.2

CSS naming conventions

60

09.3

JavaScript integration

62

09.4

Doc type and validation requirements

63

09.5

Accessibility standards

64

09.6

Front-end testing

66

09.7

Version control

66

09.8

Directory structure

66

09.9

SEO coding good practice

67

09.1

CROSS-BROWSER
TESTING & COMPATIBILITY
Internet users have wider choice of browsers
when it comes to surfing the net. It is our
responsibility to ensure that websites we’ve
created are compatible for most of the commonly
used browsers these days.
Taking your usage statistics into account, ensure your
website supports the latest 3 browser versions for:
FIREFOX
NW

N

CHROME

NE

W

E

SAFARI

SE

INTERNET EXPLORER 8 AND UP

S

SW

It’s almost impossible to install all different browsers in
one machine. But thanks to some tools and web services
out there, finding out how your website looks like in other
browsers is possible.
Use one of the following cross-browser testing tools:
Browser Shots (free)
BrowserStack (subscription)
Virtual Box (best for extensive Internet Explorer testing)

59 OLD MUTUAL GROUP DIGITAL GUIDELINES

Taking your usage
statistics into account,
ensure your website
supports the latest 3
browser versions

09.2

CSS NAMING
CONVENTIONS
Cascading Style Sheets
is a style sheet language
used for describing the
presentation semantics of
a document written in a
markup language.
When writing CSS it is a
good idea to follow a naming
convention right from the start.
This will involve a little thought
in the early design stages but
can save significant time when
maintaining the finished code.
It’s less important which exact
conventions you choose to
follow - but this page has a few
suggestions.

NAMES
Name CSS Class selectors and ID selectors in
lowercase and use dashes to separate words
.social-header {…}
When choosing a name don’t describe the values
that the selector will apply (color, position etc) as
these may change in a future redesign.
When writing CSS rules, it is good for performance
to minimise the number of selectors (at most 3
selectors in each rule). To facilitate this you may
wish to add additional; more specific; Classes or
IDs to the HTML markup:
/* Bad */
header nav ul li a {…}
/* Good */
.social-link {…}
Place any vendor-prefixed properties before the
non-prefixed property in the style sheet. This ensures
that when a browser starts to support the official
W3C property then the W3C property will take

60 OLD MUTUAL GROUP DIGITAL GUIDELINES

precedence. (the last style definition wins).
PUNCTUATION
Include one space before the opening brace of
declaration blocks
my-style {width: 3000em;}
Include one space after the colon in each property
width: 3000em
End all declarations with a semi-colon
width: 3000em;
(semicolons are in fact only required between
declarations, but using one everywhere will reduce
errors when editing the stylesheet.)
Comma-separated values should include a space
after each comma
{font-family: Helvetica, Arial, SansSerif;}
but don’t include spaces after commas in RGB
colors, and don’t prefix with a leading zero
{color: rgb(255,12,5);}
Lowercase hex values

CSS NAMING
CONVENTIONS

(CONTINUED)

color: #ff00aa
Quote attribute values in selectors
(quotes are in fact only required if the value contains whitespace, but using them
everywhere will reduce errors when editing the stylesheet.)
e.g. Match SPAN elements with a “class” attribute having the value “example”:
span[class=”example”] {…}
Don’t specify units
(px, pt etc) for a zero value margin: 0;
MULTI-LINE CSS
Each declaration should appear on its own line (i.e. don’t randomly mix multi-line
and single line CSS declarations)
indent multi-line CSS with 2 spaces (soft tabs)
Indent any vendor prefixed properties, so that they line up with the equivalent
non-prefixed property.
Place the closing brace on a new line
}
List all CSS properties in alphabetic order. This makes it easy to spot any
duplicate or conflicting definitions.

61 OLD MUTUAL GROUP DIGITAL GUIDELINES

09.3

JAVASCRIPT
INTEGRATION

jQuery is the
preferred choice when
adding interactive
functionality due to its
large global use.
This ensures continual
improvement on the
core engine and offers
a countless number of
components and support
found across the internet.
Whichever scripting
engine is used it should
be loaded via an online
hosted code repository to
minimise load times.
All JavavScipt code
should be loaded in

external files, except on
specific cases such as
Google Analytics and
per component specific
needs. All jQuery files and
other script files should be
added to the footer of the
HTML document to ensure
that the content loads
first and that the larger
script files do not clog
up the website’s loading.
Before deploying run the
completed JavaScript code
through JSLint to insure
code integrity.
CODE CONVENTIONS
This is a set of coding
conventions and rules
for use in JavaScript

62 OLD MUTUAL GROUP DIGITAL GUIDELINES

programming. It is inspired
by the Sun document Code
Conventions for the Java
Programming Language.
It is heavily modified of
course because JavaScript
is not Java.
The long-term value
of software to an
organisation is in direct
proportion to the quality
of the codebase. Over its
lifetime, a program will
be handled by many pairs
of hands and eyes. If a
program is able to clearly
communicate its structure
and characteristics, it is
less likely that it will break
when modified in the

never-too-distant future.
Code conventions can help
in reducing the brittleness
of programs.
All of our JavaScript code
is sent directly to the
public. It should always
be of publication quality.
Neatness counts.

09.4

DOC TYPE AND
VALIDATION REQUIREMENTS
A strict doctype
should be used, with
an HTML5 doctype
(recommended), and
the HTML written
following XHTML
standards.
This ensures compatibilty
across browsers and
devices by having wellformed HTML, whilst
following a forwardthinking approach wide
range of applications and
future devices. Custom
attributes are allowed
for jQuery components
in specific cases but
should be avoided
where possible. The
HTML and CSS should

validate with no errors
and only browser-specfic
CSS property/attributes
warnings are permissible.
WHY VALIDATE?
If it looks OK in the
browser, why bother
validating? is a common
response to validation.
Remember that a website
isn’t all about how it looks.
A HTML page is made to
present data, not visual
graphics, so this data
should be written correctly
to ensure it’s readable
by a wide spectrum of
people who use the web.
These people might not be
browsing the same as you,
instead of seeing the visual
website you’ve designed in

63 OLD MUTUAL GROUP DIGITAL GUIDELINES

a browser, they might be
hearing the site through a
screen reader.
An error free HTML page
is much more likely to be
rendered correctly by a
range of browsers, and
maintain compatibility
with future versions. Not to
mention the search engine
bots for all you SEO
people – You wouldn’t
want to put obstacles in
their way, a clean and
valid page is going to be
much easier for the bots to
read and scan.
There’s also the aspect of
professionalism. We see
invalid HTML a little like
spelling mistakes, although

the client probably won’t
see a mistake in your
code, the idea is still the
same. You wouldn’t want
to supply a design full of
typos or spelling errors, so
you shouldn’t really settle
for a HTML page full of
little validation issues.

09.5

ACCESSIBILITY
STANDARDS
12 COMMON HTML
MISTAKES

2. MISSING CHARACTER
ENCODING

Below are some common
HTML mistakes that affect
accessibility of web
content. Review these
carefully and be sure to
validate your page for
proper HTML.

All Web pages should
define the character set
that they are currently
using. Though character
sets are rather technical,
they simply tell the Web
browser what set of
characters are used in the
page.

1. MISSING OR 		
INCORRECT DOCTYPE.
The DOCTYPE tells Web
browsers what version of
HTML your page is using.
Technically, it refers to a
Document Type Definition
(DTD) that basically
specifies the rules for that
version of HTML.

3. UNSUPPORTED TAGS
OR ATTRIBUTES
Use of code that is not part
of the HTML standards is
not appropriate. These
include the  and
 tags, among
others. There are also

64 OLD MUTUAL GROUP DIGITAL GUIDELINES

many attributes of HTML
tags that many browser
will recognise, but that
are not part of the HTML
standard. Commonly used
attributes that are improper
are attributes in the
 tags that modify
margin size, such as
.
These tags and attributes
vary based on the
version of HTML that
you are developing in.
For accessibility and
compatibility reasons, we
should all be using AT
LEAST HTML version 4.01.
To find out if your page
contains unsupported
HTML tags or attributes,

validate it at the W3C’s
HTML Validator. If you
don’t have a DOCTYPE,
then it won’t know which
version of HTML to
validate your page with.
4. IMPROPERLY 		
FORMATTED HTML
The most common mistakes
in HTML are usually human
mistakes.
5. IMPROPER TABLES
Tables are a common
culprit of improper HTML.
It is easy to incorrectly
code tables and most
browsers will let you get
away with it. Assistive
technologies are very

strict about proper table
structure. Common table
mistakes are:
6. MISSING ALT TEXT
All images must
have the alt attribute:
”image. As of
HTML version 4.01, this is
required.
7. HEAD CONTENT MUST
BE WITHIN THE 
, <meta>, and
<style> tags must be
within the <head> and </
head> tags.

ACCESSIBILITY
STANDARDS
8. MISSING </body> or
</html> tags
9. IMPROPER USE OF
FORM TAGS
The form tag is a blocklevel tag, meaning that it
starts a new section of your
page (much like <h1> and
<p> do). It is a common
mistake to use the form tags
to surround smaller sections
of your page. To avoid
having the form insert a
blank line when it begins.
This is especially common
within tables.
10. ALIGN=ABSMIDDLE
This commonly used
HTML extension is not

(CONTINUED)

proper HTML for the
img tag (i.e., <img
src=”image.gif”
align=”absmiddle”>).
This attribute IS supported
by the major browsers,
but if you want your code
to be correct, use either
align=middle or CSS to
align text to the middle of
images.
11. MISSING SCRIPT TYPE
Scripting languages such
as JavaScript and VBScript
are becoming very
popular. HTML standards
require that you identify
the type of scripting
language that is being
used.

65 OLD MUTUAL GROUP DIGITAL GUIDELINES

12. MISSING
<noscript>
Any JavaScript that
performs a function or
outputs information must
have a <noscript> tag that
provides an alternative or
explanation for what the
JavaScript does.

09.6

09.8

FRONT-END
TESTING
It is advisable to have both method of quality control
a production and a staging throughout the life cycle of
the website.
site in order to ensure a
reliable remote testing
Testing should be done on all
phase, on a server that
major browers and devices,
has the same characteriscs and on outdated browsers if
the user stats indicate their
of the live site, and a

09.7

VERSION
CONTROL
The use of Subversions (SVN) control is
advisable to ensure faster and quicker
work in a team environment.
The integrity of the website development files are
also increased due to backups and the ability to
revert back to older files.
66 OLD MUTUAL GROUP DIGITAL GUIDELINES

DIRECTORY
STRUCTURE
use. This should be done
whenever new designs,
interactive elements and HTML
changes are made or added
to the website.

All related files should be stored
in appropriately named folders,
ie. css, image, js, etc., with the
HTML files stored in the root of
website.
Sub-folders can be created inside the
main folders for specifically catergorised
elements, ie. interface, uploads, banners,
under the images folder. Naming of files
must be in lowercase with underscores
used instead of spaces and dashes used
to indicate sub pages or sub elements of a
main element type.

09.9

SEO CODING
GOOD PRACTICE

For a successful
Search Engine
Optimisation strategy,
take into consideration
that search engines
look at content and
also at the structure of
the markup.

basic information about
improving your SEO:
AVOID CLASSICAL 404
ERROR PAGES
You can greatly improve
the user friendliness of
your website by creating a
custom 404 page:

They emphasise the
importance of text content,
page titles, keywords rich
text, meta descriptions and
information architecture.
A website where quality
of content and code
prevails will rank higher
in the major search
engines. Here is some

67 OLD MUTUAL GROUP DIGITAL GUIDELINES

 resent a message
P
of apology for the
inconvenience;
T ry to ease the user’s
way back to your site.
Introduce error messages
and include evident
links to the home page,
sitemap, and contact
page;

 ffer assistance and
O
encourage the user to
continue to search for the
information he needs on
your site. You could even
include a search box
right on the error page;
 eep the same design for
K
the error page as for the
rest of the website.
The best strategy for a 404
error page is to prevent it
from coming up altogether.
KEEP AWAY FROM
ORPHAN PAGES
An orphan page is a page
that is not linked to another
one an thus cannot be
found by spiders. To avoid

having orphan pages
on your website, check
regularly that all your
pages are linked to each
other.
USE 301 REDIRECT
PAGES
To avoid displaying a
404 error page, set up a
301 redirect page. The
code 301 means “moved
permanently” and it’s the
easiest way to preserve
your search engine
rankings for that page.
CREATE A SITEMAP
A sitemap is a web page
that lists all the pages
on your website. They

are intended both for
users - to find easier the
information they need ,
and for search engines to
index pages. Your sitemap
link should be right on
your home page.
DON’T OVERUSE
DYNAMIC PAGES
Dynamic web pages
include dynamic content
- images, text, etc - which
changes without the
page being reloaded.
Client-side languages like
JavaScript and ActiveX
are usually used to create
these types of web pages.
Search engines don’t rank

SEO CODING
GOOD PRACTICE
well dynamic pages with
many parameters.
PUT .CSS AND
JAVASCRIPT INTO
EXTERNAL FILES
For a search engine,
improperly formatted
code will have a negative
impact on your rankings.
Since search engines read
only a certain amount
of information on a web
page, you should try to
increase the text content
to HTML tag ratio. If you

have too much HTML
code, the text content
won’t be seen entirely.
For reducing HTML code,
utilize hand coding using
external .css files and
Javascript.
MAKE SURE
YOU HAVE WELL
FORMATTED [X]HTML
Try to fix as many of
the HTML errors as
possible. Although the
search engines don’t rank
better websites that have

68 OLD MUTUAL GROUP DIGITAL GUIDELINES

(CONTINUED)

standard compliant code
they tend to “read” them
easier. Use the W3C
HTML Validator to check
the validity of your code.

10

ONLINE
ANALYTICS
10.1

Core measures

70

10.2

Online analytics best practices

71

10.3

Examples of online analytics tools

72

10.1

CORE MEASURES
A well embedded, aligned analytics and
online marketing approach will provide
a view of:
 hich pages are not performing and adjust the page
W
to IMPROVE PERFORMANCE.
 HE ‘STICKINESS’ OF PAGES. Is the information
T
and experience we provide online engaging?
 hether your marketing activities are SUCCESSFUL
W
IN DRIVING GOALS.
Online analytics have varying forms of capability from
an overview of visitor journeys to detailed single view
of visitor interactions. Therefore solutions need to be
carefully matched to requirements.

Online analytics
have varying forms
of capability from an
overview of visitor
journeys to detailed
single view of visitor
interactions.

70 OLD MUTUAL GROUP DIGITAL GUIDELINES

10.2

ONLINE ANALYTICS
BEST PRACTICES

What does it take
to produce great
analytics? Some would
say it’s all about the
right data, tools and
techniques. But let’s
assume that you have
all that. What do you
do then?
The answer is to follow best
practices—in people and
processes:
ALIGNMENT
This starts with the need
to fully understand
the business issue or
opportunity at hand and
then selecting the data
and techniques most
appropriate.

BUSINESS IMPACT
Stakeholders must be
guided through often
detailed deliverables to
help them focus on those
results relevant to the
financial bottom-line.
EASE OF APPLICATION
For analytics to have
maximum impact, analytics
personnel must go beyond
simply producing a model
or analysis. They have to
work closely with sponsors
to ensure that their work
is correctly and easily
interpreted.
ANALYTICS PROCESS
AND METHODOLOGY
A well laid out and
consistently followed
process for analytics can
go a long way towards

71 OLD MUTUAL GROUP DIGITAL GUIDELINES

ensuring that good work is
consistently produced.
DATA PREPARATION
Some of the least
glamorous (but most
important) work in the
process quickly follows:
Auditing and appropriately
transforming the data
so that it is as complete
as possible and ready
for application of the
appropriate techniques. All
other things being equal,
finding the right data and
appropriately preparing it
is ultimately more important
that your selection of
analytic technique.
MODELING AND
EVALUATION
Choose a few techniques
that consistently produce

reliable results. The most
obvious example is logistic
regression—the tried and
trusted technique which has
proven to be a mainstay in
marketing and other areas.
DEPLOYMENT
Towards the tail end of the
process, the focus should
be on communication,
deployment and,
if appropriate,
“operationalisation” of the
output.
PEOPLE
The best analytics people
possess a hard to find
skills mix. It combines the
advanced technical skills
they need to do good
work, combined with
curiosity, business savvy
and a consulting mind-set.

PROACTIVITY AND
PARTNERSHIP
Good analytics people
will try to influence the
broader learning agenda
by proactively shaping the
processes and decisions
that give rise both to
requests for analytics work
as well as governing how
that work is used on an
ongoing basis.

10.3

EXAMPLES OF
ONLINE ANALYTICS TOOLS

GOOGLE ANALYTICS

KISSMETRICS

CHARTBEAT

Our preferred and the biggest
leading online analytics tool.
This tool from Google is
completely free and tracks most
things you will need.

This is a great tool for tracking
what users do once they land on
your website, and helps you to
identify your website conversion
weak points.

This tool has an emphasis on
tracking realtime events on your
website and notifying you via a
mobile app when events such as
traffic spikes occur.

www.google.com/analytics/

www.kissmetrics.com

chartbeat.com

72 OLD MUTUAL GROUP DIGITAL GUIDELINES

11

CONTACT
INFORMATION
11.1

Group Head Office

74

11.2

Emerging markets

75

11.3

Old Mutual Wealth

76

11.1

GROUP
HEAD OFFICE

GRAHAM BEVERLEY

HELEN CASEY

Head of Group Web
+27 (0)21 509 6457
graham.beverley@omg.co.uk

Head of Marketing
+44 (0)20 7002 7292
helen.casey@omg.co.uk

For more information about these guides,
or if you have any questions, please do not
hesitate to contact one of our trusted team
members.

74 OLD MUTUAL GROUP DIGITAL GUIDELINES

11.2

EMERGING
MARKETS

AHMED
KAJEE

DAVID RUSSELROCKLIFF

ROBERT
HERMANIE

HELEN VAN DER
REDE

AMANDA
LAMBE

Head of Digital
+27 (0) 21 509 2536
akajee@oldmutual.com

Web Development Manager
+27 (0) 21 509 6023
drussel-rockliff@oldmutual.com

UX & Creative Manager
27 (0)21 504 8774
rhermanie@oldmutual.com

Content Editorial
+27 (0)21 509 7440
hvanderrede@oldmutual.com

Social Media
+27 (0)21 509 3347
alambe@oldmutual.com

75 OLD MUTUAL GROUP DIGITAL GUIDELINES

11.3

OLD MUTUAL
WEALTH

STEVEN REDDING
Head of Digital Marketing
+44 (23) 80729839
steven.redding@skandia.co.uk

76 OLD MUTUAL GROUP DIGITAL GUIDELINES

REFERENCES
http://rosnf.net/2012/10/communications-strategy/

h
 ttps://support.google.com/webmasters/answer/35769#1

http://searchengineland.com/10-tips-for-a-more-effective-paid-search-

fi
 le:///C:/Users/om00048/Downloads/Microsoft%20Surface%20User%20
Experience%20Guidelines.pdf

http://www.graphpad.com/support/faqid/1282/

h
 ttp://www.smashingmagazine.com/2010/10/05/what-is-user-experiencedesign-overview-tools-and-resources/

campaign-13543

http://www.graphpad.com/support/faqid/1282/
http://ss64.com/css/syntax-naming.html
http://javascript.crockford.com/code.html
http://line25.com/articles/10-common-validation-errors-and-how-to-fix-them
http://www.csulb.edu/divisions/students/dss/accessibility/web/
http://www.avangate.com/avangate-resources/article/Effective-SEO-throughgood-code-structure.htm

http://www.chiefmarketer.com/database-marketing/loyalty-crm/from-good-togreat-best-practices-in-analytics-14062006

http://askbrisx.com/analytics/top-5-online-analytics-tools-track-website-visitors/
http://blog.statuspage.io/user-experience-means-more-than-a-good-product
http://www.usability.gov/index.html
http://usabilitygeek.com/official-usability-user-experience-user-interfaceguidelines-from-companies/

77 OLD MUTUAL GROUP DIGITAL GUIDELINES

h
 ttp://uxmas.com/2013/ux-vs-cx

THANK YOU
FOR LIVE EXAMPLES PLEASE VISIT
THE FOLLOWING WEBSITES
www.oldmutual.com
www.oldmutual.co.za
www.oldmutualwealth.co.uk

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