Nintendo Co HAT002 EDEV User Manual Users manual

Nintendo Co Ltd EDEV Users manual

Users manual

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Document ID3360709
Application IDWpFo4XSueAtvncjneVsl+w==
Document DescriptionUsers manual
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Permanent ConfidentialNo
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Document TypeUser Manual
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Date Submitted2017-04-18 00:00:00
Date Available2017-10-15 00:00:00
Creation Date2017-04-14 07:52:36
Producing SoftwareMicrosoft® Word 2016
Document Lastmod2017-04-18 13:07:41
Document TitleUsers manual
Document CreatorMicrosoft® Word 2016
Document Author: 木下 茂信

HAT-002 (EDEV)
Usage Manual
Version 2.0
Nintendo Confidential
The content of this document is highly confidential and should be handled accordingly.
The contents of this document cannot be duplicated, copied, reprinted, transferred,
distributed, or loaned, in whole or in part, without the prior approval of Nintendo.
This document contains confidential and proprietary information of Nintendo, and is
protected under confidentiality agreements as well as the intellectual property laws of the
United States and of other countries.
No part of this document may be released, distributed, transmitted, or reproduced in any
form, including by any electronic or mechanical means and by including within information
storage and retrieval systems, without written permission from Nintendo.
© 2016 Nintendo. All rights reserved.
All company and product names in this document are the trademarks or registered trademarks of their respective
companies.
EDEV
The EDEV is a piece of SWITCH development hardware that closely resembles the SWITCH
retail product in shape.
Because the EDEV looks like the SWITCH retail device and has a built-in battery, you can use it
to test applications in a cable-free environment.
Figure EDEV
Components
EDEV Console
Figure Appearance of the Switch system
Table Descriptions of Each Component
Numbers
Name
Description
POWER Button
Operates the console sleep mode and turns the console on
Volume buttons
Two buttons for adjusting the volume.
Air vent
The air vent for the console cooling fan.
Headset jack
The device does not have a built-in mic. A headset must be
Within the
Figure
and off.
connected to this port to use in-game chat or similar
features.
Game card slot
A new game card slot. The game cards for previous hardware
platforms, such as Nintendo 3DS, are not compatible, and
cannot be inserted.
LCD/Touch
6.2-inch IPS LCD screen (1280×720 resolution).
Screen
A capacitive multi-touch panel that detects multiple points
of contact will be provided. Up to 10 touch points can be
detected at the same time.
Speakers
We plan to use two speakers of the same quality as those
USB connector
Used to charge the Switch console and to connect to the
(Type-C shape)
Switch dock.
microSD card slot
One microSD card slot is provided. Supported card types
Stand
used in the New Nintendo 3DS.
include SD, SDHC, and SDXC.
Built-in stand that supports the Switch so that it can stand
on its own. Using this stand, the Joy-Con controllers can be
detached and the Switch console stood up and used as a
Numbers
Name
Description
Within the
Figure
display for gameplay.
Air intake
NX-SoC
Main memory
The air intake holes for the console cooling fan.
SoC equivalent to Tegra X1 from NVIDIA.
4 GB of LPDDR4. This memory (VRAM) is also used for
displaying graphics on the screen. We are currently
considering how much memory will be available for
application use.
System memory
Wireless
32 GB.
IEEE 802.11 a/b/g/n/ac and Bluetooth 4.0 +LE are
included.
We are currently considering a proprietary protocol for
local communication based on IEEE 802.11 n.
Accelerometer
This sensor detects changes in inclination and motion.
Gyro sensor
This sensor detects changes in angle and rotation speed.
Brightness Sensor
A sensor to adjust the LCD brightness based on the ambient
brightness.
Cooling fan
Fan to cool the device surface and internal components.
Battery pack
A 4310-mAh rechargeable battery is included. Battery
charges last for approximately three hours (the same as for
the Nintendo 3DS).
This estimated duration is under normal conditions and use,
and the actual duration may differ depending on actual usage
conditions.
Turning the EDEV ON and Off
Turn on the EDEV by pressing the POWER Button on the top of the EDEV console.
When the EDEV system is on, you can turn the power off by pressing the POWER Button on the
top of the hardware device and keeping it held down for at least 12 seconds until the screen
turns off.
Regulations for Equipment Use
5150-5350 MHz band is restricted to indoor operation only.
High-power radars are allocated as primary users (i.e. priority users) of the bands
5250-5350 MHz and 5650-5850 MHz and that these radars could cause interference
and/or damage to LE-LAN devices.
 The available scientific evidence does not show that any health problems are
associated with using low power wireless devices. There is no proof, however,
that these low power wireless devices are absolutely safe. Low power Wireless
devices emit low levels of radio frequency energy (RF) in the microwave range
while being used. Whereas high levels of RF can produce health effects (by
heating tissue), exposure of low-level RF that does not produce heating effects
causes no known adverse health effects. Many studies of low-level RF exposures
have not found any biological effects. Some studies have suggested that some
biological effects might occur, but such findings have not been confirmed by
additional research. [EDEV console (HAT-002)] has been tested and found to
comply with FCC/IC radiation exposure limits set forth for an uncontrolled
environment and meets the FCC radio frequency (RF) Exposure Guidelines and
RSS-102 of the IC radio frequency (RF) Exposure rules.

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