Yamaha MU15 Owner's Manual MU15E

User Manual: Yamaha MU15 Owner's Manual

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Owner’s Manual
Bedienungsanleitung
Mode d’emploi

SPECIAL MESSAGE SECTION
This product utilizes batteries or an external power
supply (adapter). DO NOT connect this product to
any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha.

WARNING: Do not place this product in a position
where anyone could walk on, trip over ,or roll
anything over power or connecting cords of any kind.
The use of an extension cord is not recommended!
IF you must use an extension cord, the minimum
wire size for a 25' cord (or less ) is 18 AWG. NOTE:
The smaller the AWG number ,the larger the current
handling capacity. For longer extension cords,
consult a local electrician.
This product should be used only with the components supplied or; a cart, rack, or stand that is
recommended by Yamaha. If a cart, etc., is used,
please observe all safety markings and instructions
that accompany the accessory product.

SPECIFICATIONS SUBJECT TO CHANGE:
The information contained in this manual is believed to be correct at the time of printing. However,
Yamaha reserves the right to change or modify any
of the specifications without notice or obligation to
update existing units.
This product, either alone or in combination with an
amplifier and headphones or speaker/s, may be
capable of producing sound levels that could cause
permanent hearing loss. DO NOT operate for long
periods of time at a high volume level or at a level
that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult
an audiologist.
IMPORTANT: The louder the sound, the shorter
the time period before damage occurs.
Some Yamaha products may have benches and / or
accessory mounting fixtures that are either supplied
with the product or as optional accessories. Some of
these items are designed to be dealer assembled or
installed. Please make sure that benches are stable
and any optional fixtures (where applicable) are well
secured BEFORE using.
Benches supplied by Yamaha are designed for
seating only. No other uses are recommended.

cerely believe that our products and the production
methods used to produce them, meet these goals.
In keeping with both the letter and the spirit of the
law, we want you to be aware of the following:

Battery Notice:
This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in
place. The average life span of this type of battery
is approximately five years. When replacement
becomes necessary, contact a qualified service
representative to perform the replacement.
This product may also use “household” type batteries. Some of these may be rechargeable. Make
sure that the battery being charged is a rechargeable type and that the charger is intended for the
battery being charged.
When installing batteries, do not mix batteries with
new, or with batteries of a different type. Batteries
MUST be installed correctly. Mismatches or incorrect installation may result in overheating and
battery case rupture.

Warning:
Do not attempt to disassemble, or incinerate any
battery. Keep all batteries away from children.
Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with
any retailer of household type batteries in your area
for battery disposal information.

Disposal Notice:
Should this product become damaged beyond
repair, or for some reason its useful life is considered to be at an end, please observe all local,
state, and federal regulations that relate to the
disposal of products that contain lead, batteries,
plastics, etc. If your dealer is unable to assist you,
please contact Yamaha directly.

NAME PLATE LOCATION:
The name plate is located on the bottom of the
product. The model number, serial number, power
requirements, etc., are located on this plate. You
should record the model number, serial number,
and the date of purchase in the spaces provided
below and retain this manual as a permanent
record of your purchase.

NOTICE:
Service charges incurred due to a lack of knowledge relating to how a function or effect works
(when the unit is operating as designed) are not
covered by the manufacturer’s warranty, and are
therefore the owners responsibility. Please study
this manual carefully and consult your dealer
before requesting service.

Model

ENVIRONMENTAL ISSUES:

Serial No.

Yamaha strives to produce products that are both
user safe and environmentally friendly. We sin-

2

92-BP (bottom)

Purchase Date

PLEASE KEEP THIS MANUAL

PRECAUTIONS
PLEASE READ CAREFULLY BEFORE PROCEEDING
* Please keep these precautions in a safe place for future reference.

English

WARNING
Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from
electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited
to, the following:
• Do not open the instrument or attempt to disassemble the
internal parts or modify them in any way. The instrument
contains no user-serviceable parts. If it should appear to be
malfunctioning, discontinue use immediately and have it
inspected by qualified Yamaha service personnel.
• Do not expose the instrument to rain, use it near water or in
damp or wet conditions, or place containers on it containing
liquids which might spill into any openings.
• If the AC adaptor cord or plug becomes frayed or damaged, or
if there is a sudden loss of sound during use of the instrument,
or if any unusual smells or smoke should appear to be caused

by it, immediately turn off the power switch, disconnect the
adaptor plug from the outlet, and have the instrument inspected
by qualified Yamaha service personnel.
• Use the specified adaptor (PA-3B or an equivalent
recommended by Yamaha) only. Using the wrong adaptor can
result in damage to the instrument or overheating.
• Before cleaning the instrument, always remove the electric
plug from the outlet. Never insert or remove an electric plug
with wet hands.
• Check the electric plug periodically and remove any dirt or dust
which may have accumulated on it.

CAUTION
Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or
damage to the instrument or other property. These precautions include, but are not limited to, the following:
• Do not place the AC adaptor cord near heat sources such as
heaters or radiators, and do not excessively bend or otherwise
damage the cord, place heavy objects on it, or place it in a
position where anyone could walk on, trip over, or roll anything
over it.
• When removing the electric plug from the instrument or an
outlet, always hold the plug itself and not the cord.
• Do not connect the instrument to an electrical outlet using a
multiple-connector. Doing so can result in lower sound quality,
or possibly cause overheating in the outlet.
• Unplug the AC power adaptor when not using the instrument,
or during electrical storms.
• Always make sure all batteries are inserted in conformity with
the +/- polarity markings. Failure to do so might result in
overheating, fire, or battery fluid leakage.
• Always replace all batteries at the same time. Do not use new
batteries together with old ones. Also, do not mix battery types,
such as alkaline batteries with manganese batteries, or
batteries from different makers, or different types of batteries
from the same maker, since this can cause overheating, fire,
or battery fluid leakage.
• Do not dispose of batteries in fire.
• Do not attempt to recharge batteries that are not intended to
be charged.
• If the instrument is not to be in use for a long time, remove the
batteries from it, in order to prevent possible fluid leakage from
the battery.
• Keep batteries away from children.
• Before connecting the instrument to other electronic
components, turn off the power for all components. Before
turning the power on or off for all components, set all volume
levels to minimum.
• Do not expose the instrument to excessive dust or vibrations,
(4)-3

•

•
•
•

•

•

or extreme cold or heat (such as in direct sunlight, near a heater,
or in a car during the day) to prevent the possibility of panel
disfiguration or damage to the internal components.
Do not use the instrument near other electrical products such
as televisions, radios, or speakers, since this might cause
interference which can affect proper operation of the other
products.
Do not place the instrument in an unstable position where it
might accidentally fall over.
Before moving the instrument, remove all connected adaptor
and other cables.
When cleaning the instrument, use a soft, dry cloth. Do not
use paint thinners, solvents, cleaning fluids, or chemicalimpregnated wiping cloths. Also, do not place vinyl, plastic or
rubber objects on the instrument, since this might discolor the
panel or keyboard.
Do not rest your weight on, or place heavy objects on the
instrument, and do not use excessive force on the buttons,
switches or connectors.
Do not operate the instrument for a long period of time at a
high or uncomfortable volume level, since this can cause
permanent hearing loss. If you experience any hearing loss or
ringing in the ears, consult a physician.

■SAVING USER DATA
• Save all data to an external device such as the Yamaha MIDI
Data Filer MDF3, in order to help prevent the loss of important
data due to a malfunction or user operating error.
Yamaha cannot be held responsible for damage caused by
improper use or modifications to the instrument, or data that is
lost or destroyed.

Always turn the power off when the instrument is not in use.
Make sure to discard used batteries according to local regulations.

3

Welcome to the MU15
Congratulations and thank you for purchasing the Yamaha MU15 Tone Generator!
The MU15 an advanced, yet easy-to-use tone generator providing exceptionally
high-quality Voices, built-in effects, XG format and General MIDI (GM) compatibility, plus direct connection to computer — all in a highly compact and
portable package.
With the built-in host computer interface and MIDI terminals, the MU15 is ideal
for any computer music system — from connection to a simple laptop to
integration in a complete MIDI studio. It even features a two-octave keyboard
(with adjustable ten-octave range), allowing you to play the internal Voices and
enter notes to a connected sequencer. Since it’s compatible with Yamaha’s
powerful XG format, it lets you faithfully and easily playback any XG or GM
song data.
The MU15 also features 16-Part multi-timbral capacity and full 32-note polyphony for playback of even very sophisticated, multi-part song data. Three
independent digital effect sections give you enormous versatility in “sweetening” the sound. What’s more, the MU15 provides a host of comprehensive
editing tools for getting just the sound you need.

4

English

GM System Level 1
“GM System Level 1” is a standard specification that
defines the arrangement of voices in a tone generator
and its MIDI functionality, ensuring that data can be
played back with substantially the same sounds on any
GM-compatible tone generator, regardless of its manufacturer or model.
Tone generators and song data that meet the “GM
System Level 1” bear this GM logo.
XG
“XG” is a tone generator format that expands the voice
arrangement of the “GM System Level 1” specification
to meet the ever-increasing demands of today’s computer peripheral environment, providing richer expressive power while maintaining upward compatibility of
data. “XG” greatly expands “GM System Level 1” by
defining the ways in which voices are expanded or
edited and the structure and type of effects.
When commercially available song data bearing the XG
logo is played back on a tone generator which bears the
XG logo, you will enjoy a full musical experience that
includes unlimited expansion voices and effect functions.

Your MU15 package should include the items listed below. Make sure that you
have them all.
• MU15
• Owner’s Manual

5

Table of Contents
How to Use This Manual .......................................................................................... 8
The MU15 — What It Is and What It Can Do ........................................................ 10
What It Is... ................................................................................................... 10
What It Can Do... .......................................................................................... 10
About General MIDI (GM) ............................................................................. 12
About XG ...................................................................................................... 12
Panel Controls and Terminals ................................................................................ 13

Guided Tour

17

Setting Up Your MU15 ............................................................................................ 17
What You’ll Need .......................................................................................... 17
Power Supply ............................................................................................... 18
Using a Power Adaptor .................................................................... 18
Using Batteries ................................................................................ 19
When to Replace the Batteries ........................................................ 19
Making the Connections ............................................................................... 20
Powering Up ................................................................................................. 21
Playing the MU15 .................................................................................................... 22
Playing the Keyboard .................................................................................... 22
Playing the Demo Song ................................................................................ 22
Selecting Voices ........................................................................................... 24
About Parts, Voices, and Banks .................................................................... 24
Selecting Parts .............................................................................................. 26
Selecting Banks ............................................................................................ 27
Playing Drum Voices ..................................................................................... 28
Changing the Octave Setting ........................................................................ 29
Editing a Part ................................................................................................ 30
Changing the Note Shift and Volume Settings ................................ 30
Soloing and Muting Parts ............................................................................. 31
Using the Effects .......................................................................................... 32
Using Reverb and Chorus ................................................................ 32
Using the Variation Effects .............................................................. 33
Using the MU15 with a Computer/Sequencer ..................................................... 36
Setting Up ..................................................................................................... 36
Playing Song Data ......................................................................................... 40
MIDI/Computer Connecting Cables .............................................................. 41

Reference

42

Function Tree ........................................................................................................... 42
Play Mode ................................................................................................................ 43
Sound Module Mode .................................................................................... 43
Edit Mode ................................................................................................................. 44
Part Controls ................................................................................................. 45
Volume ............................................................................................. 46
Pan ................................................................................................... 47
Note Shift ......................................................................................... 47
Solo .................................................................................................. 48
Mute ................................................................................................ 49

6

Ta b l e o f C o n t e n t s

Appendix

52
53
53
54
54
54
55
56
56
57
57
58
58
59
59
60
60
61
62
63
63
64
64
65
68

69

Troubleshooting ......................................................................................................
Error Messages ........................................................................................................
Specifications ..........................................................................................................
Index .........................................................................................................................

Sound List & MIDI Data

50
50
51

English

• Filter Parameters — Cutoff Frequency and Resonance .............
Cutoff Frequency .............................................................................
Resonance .......................................................................................
• EG (Envelope Generator) Parameters — Attack Time and
Release Time ..................................................................................
Attack Time ......................................................................................
Release Time ...................................................................................
• Vibrato Parameters — Rate, Depth, and Delay ...........................
Vibrato Rate .....................................................................................
Vibrato Depth ...................................................................................
Vibrato Delay ....................................................................................
Effect Controls ..............................................................................................
• Reverb Parameters ........................................................................
Reverb Send Level ...........................................................................
Reverb Type .....................................................................................
• Chorus Parameters ........................................................................
Chorus Type .....................................................................................
Chorus Send Level ...........................................................................
• Variation Parameters .....................................................................
Variation Connection ........................................................................
Variation Type ...................................................................................
Variation Send Level ........................................................................
Dry Level ..........................................................................................
Utility Controls ..............................................................................................
Master Tune .....................................................................................
Velocity ............................................................................................
Local Control ....................................................................................
Dump Out ........................................................................................
Initialize All .......................................................................................

69
71
72
73

75

XG Normal Voice List .............................................................................................. 76
TG300B Normal Voice List ...................................................................................... 78
XG Drum Voice List (Drum Map) ........................................................................... 80
TG300B Drum Voice List (Drum Map) ................................................................... 82
Effect Type List ........................................................................................................ 84
Effect Parameter List ............................................................................................... 85
Effect Data Assign Table ......................................................................................... 90
MIDI Data Format .................................................................................................... 91
MIDI Implementation Chart .................................................................................. 108

7

How to Use This Manual

How to Use This Manual
You are probably eager to try out your new MU15 Tone Generator right away
and hear what it can do, rather than have to read through a lot of instructions
before you can even get a sound out of it. Since the MU15 is so easy to use,
you could play it right “out of the box” without even having to glance at the
manual. However, to get the most out of your MU15 and to avoid damaging it,
we strongly suggest that you take time to read the sections introduced below.
The structure of the manual is very straightforward. You can approach it in a
linear manner, reading through from beginning to end, or on an “on-demand”
basis, going directly to the information as you need it.

1) Precautions
Read this section very carefully for important information on how to
care for your new MU15, how to avoid damaging it, and how to
ensure long-term, reliable operation.

2) The MU15 — What It Is and What It Can Do
This briefly provides an overview of the functions and features of the
MU15 and offers some important hints on how you can use it
effectively.

3) Panel Controls and Terminals
This section introduces you to the panel controls and terminals of the
MU15, and where applicable provides convenient page references
for more information.

4) Guided Tour
This is perhaps the most important and valuable section of the
manual. It gets you started using your new MU15, helping you set
up the instrument, integrate it into your music system, and play it. It
also introduces you to virtually all of the important functions and
features. The hands-on experience that you gain in this section will
help you quickly master the instrument and aid you in navigating the
more detailed sections of the manual.

8

How to Use This Manual

5) Reference
English

Once you’re familiar with everything above, lightly go over this
comprehensive guide to all editing functions. You won’t need (or
want) to read everything at once, but it is there for you to refer to
when you need information about a certain feature or function.

6) Appendix
Use the sections in the Appendix as necessary. For example, the
Index will come in handy when you need to quickly find information
on a specific topic. Other sections, such as Troubleshooting and
Error Messages, provide additional useful information.

7) Sound List & MIDI Data
This section features lists of the Voices, drum sounds, effect types
and parameters, as well as details on all relevant MIDI messages and
data.

NOTE
• The illustrations and LCD screens as shown in this owner’s manual are
for instructional purposes only, and may appear somewhat different
from those on your instrument.

9

The MU15 — What It Is and What It Can Do

The MU15 — What It Is and
What It Can Do
What It Is...
The MU15 is a compact, highly portable and easy-to-use tone
generator. It features XG compatibility with a stunning variety of 480
XG Voices (including 128 GM Voices) and 11 Drum Voices (with
Drum and SFX kits).* The MU15 has 32-Voice polyphony and is 16Part multi-timbral. In other words, the MU15 has 16 different Parts,
each with its own Voice, so that up to 16 different Voices can be
sounded simultaneously.
With the built-in two-octave keyboard, you can play any of the Voices
directly from the MU15 itself. Or you can play them from a connected MIDI keyboard. In addition, the MU15 also has a TO HOST
terminal for easy interfacing with a computer, allowing you to play
the Voices using your favorite music software. This is where the
advanced multi-timbral capabilities come in, letting you play up to 16
different Voices at the same time.
* The MU15 has a total of 676 different Voices. A separate
TG300B mode (page 43) features 579 Voices, some of which are
diiferent than the XG set.

What It Can Do...
Here are a few ideas on how you can use the MU15. The list below
is not comprehensive, but is meant to be a general guide to the
possibilities and provide a starting point or springboard for your own
creative ideas and explorations.

Carry It With You
If you have a laptop computer (and sequencing software), simply
connect the MU15, plug in some headphones and you’ve got a
complete music making system that’s ready to go wherever you go.

10

The MU15 — What It Is and What It Can Do

English

Use it for composing, arranging, practicing or making/playing demos
for your band.

Perform With It
Bring it with you to a gig — as long as there’s a MIDI keyboard on
stage, you can use the high-quality sounds of MU15 in your performance.

Multimedia
Since it’s portable and compatible with General MIDI, the MU15 is a
natural for multimedia applications. Bring it with you to a presentation — since the computer interface is built-in to the MU15, it hooks
up instantly and easily to the computer’s serial port without the need
for any other equipment.

Using With MIDI Keyboard
Use the MU15 as supplementary tone generator with your MIDI
keyboard and play the Voices of both instruments in a layer together.
Or, if your keyboard has the capability, program a “split” so that the
notes you play on the right side of the keyboard play only the Voices
of the MU15.

Using With Other MIDI Controllers
Even if you’re not a keyboard player, you can still play the MU15 with
other types of MIDI controllers. For example, use a MIDI percussion
controller to play the drum and percussion sounds of the MU15.
Guitar controllers (such as the Yamaha G50) or wind controllers (such
as the Yamaha WX5) are also available for players of those instruments.

Home Studio Setup
The MU15 integrates easily into any existing setup. If you have a
MIDI keyboard, computer and sequencing software, the MU15 with
its high-quality Voices and multi-timbral capabilities can expand your
home studio system.

11

The MU15 — What It Is and What It Can Do

About General MIDI (GM)
General MIDI (GM) is a new addition to the worldwide MIDI standard. MIDI, as you know, stands for Musical Instrument Digital
Interface, and makes it possible for various electronic musical
instruments and other devices to “communicate” with each other.
For example, by connecting a sequencer to the MU15’s MIDI IN
terminal, you could play back a song on the sequencer using the
Voices of the MU15.
So, where does GM fit in all of this? One of the most important
features of General MIDI is in the standardization of Voices. This
means that a song recorded in the GM standard can be played back
on any GM-compatible tone generator and sound just as the composer intended. For example, if there is an alto sax solo in the song,
it will be played by an alto sax Voice on the General MIDI tone
generator (and not by a tuba or harpsichord!). Since the MU15 is
fully GM-compatible, you can take advantage of the vast wealth of
musical material recorded in that format.

About XG
The Yamaha XG format is an extension of General MIDI, and provides a number of significant improvements and enhancements. XGcompatible song data takes advantage of the expanded Voice set,
extensive MIDI control and built-in effects of the MU15 (as well as
other MU-series instruments).
To get the most out of XG and your MU15, we recommend using
XG-compatible instruments and software. For example, the Yamaha
CBX-K2 keyboard lets you dynamically control a variety of parameters in real time while you play. The XGworks sequencer software
not only lets you playback GM- or XG-compatible song data, it lets
you record your own songs — and gives you enormously powerful
and easy-to-use editing tools for adjusting detailed settings of the
MU15 that are unavailable with the panel controls.

12

P a n e l C o n t r o l s a n d Te r m i n a l s

English

Panel Controls and Terminals
Front Panel

q

w

e

r

t

GrandPno

y

u

q Display
In the Play mode, this shows the Part number, the currently selected
program number and Voice name for the Part. It also shows the
octave setting (when set to a value other than normal) and acts as a
“level meter,” showing the volume for each Part as it is played.
When the XG BANK button is held down, it shows the currently
selected Bank number and Voice name.
In the Edit mode, this shows the relevant values and, where applicable, a graphic display of the set values.

13

P a n e l C o n t r o l s a n d Te r m i n a l s

w PART buttons (

,

)

For selecting the desired Part. (In some of the Edit functions, these
may not be available.) Hold down either button to rapidly advance
through the values.

e VALUE buttons (

/NO,

/YES)

For changing the value of the selected function or parameter. In the
Play mode, these are used to change the Voice number (or Bank
number) at the selected Part. In the Edit mode, these are used to
change the current function’s value. Hold down either button to
rapidly advance through the values. For even faster editing, simultaneously hold down one button, and then press (or hold down) the
other. For example, to rapidly decrease the value, simultaneously
hold down the /NO button and press the /YES button.

r XG BANK button
For selecting or confirming the desired Voice Bank (pages 26, 27).
To select Banks, simultaneously hold down this button and press
one of the VALUE buttons. To confirm the currently selected Bank,
simply press this button.

t PLAY/EDIT button
For switching between the Play and Edit modes, and (when held
down) for selecting the desired Edit mode parameter. (Page 30.)

y OCTAVE DOWN and OCTAVE UP buttons
For changing the octave transposition of the MU15’s keyboard.
(Page 29.)

u Keyboard
This two-octave keyboard is used to play the Voices of the MU15. It
can also be used to enter notes to a connected sequencer or
computer. (Page 22.)
The keys are also used to select Edit mode parameters (the names
of which are printed on the buttons). (Page 44.)

14

P a n e l C o n t r o l s a n d Te r m i n a l s

Rear Panel
English

q

w

e

r

t

q MIDI OUT and MIDI IN terminals
For connection to other MIDI devices, such as a MIDI keyboard, tone
generator, sequencer, or to a computer that has a MIDI interface.
(Pages 20, 39.)

w HOST SELECT switch
For selecting the type of connected device (computer or MIDI
device). (Page 37.)

e TO HOST terminal
For connection to a host computer that does not have a MIDI
interface. (Page 37.)

r DC IN jack
For connection to the AC power adaptor (PA-3B).

t ON/ STANDBY switch
For turning the power on and off.

15

P a n e l C o n t r o l s a n d Te r m i n a l s

Side Panel

q

w

q VOLUME control
For adjusting the overall level of the MU15.

w LINE OUT/PHONES jack
For connection to an amplifier/speaker system or a set of stereo
headphones.

16

English

G u i d e d To u r
When using your MU15 for the first time, read
through this short section of the manual. It guides you
step-by-step in using many of the basic operations: setting
the instrument up, connecting it properly to other equipment, and — most importantly — playing it. It also introduces you to most of the other, advanced features and
operations of the instrument — enabling you to quickly
and effectively get the most out of your new MU15.

Setting Up Your MU15
Since the MU15 has a built-in keyboard, you could use it with nothing more
than a set of batteries and a proper set of stereo headphones. It can also be
used effectively with a computer in a “desktop music” system.
In this section, however, you’ll learn how to connect the MU15 in a basic
system with a MIDI keyboard and an external amplifier/speaker system. (For
basic information on MIDI and its applications, see page 91.)

What You’ll Need
• The MU15 and a proper power supply (either an AC adaptor or
batteries).
• A MIDI keyboard, electronic piano, or any instrument that can
output MIDI data.
• An amplifier speaker system, preferably stereo. Alternately, you
can use a set of stereo headphones.
• Audio connecting cables.
• A MIDI cable.

17

Setting Up Your MU15

Power Supply
Although the MU15 will run either from an optional AC adaptor or batteries,
Yamaha recommends use of an AC adaptor whenever possible. Moreover, an
AC adaptor is more environmentally friendly than batteries and does not
deplete resources.

•

CAUTION
Before making any connections, make sure that all equipment to be connected is
turned off.

Using a Power Adaptor
Connect one end of the power adaptor (Yamaha PA-3B) to the DC IN
jack on the rear panel, and the other end to a suitable electrical
outlet.

•

WARNING
Do not attempt to use an AC adaptor other than the PA-3B. The use of
an incompatible adaptor may result in irreparable damage to the MU15,
and even pose a serious shock hazard.

CAUTION
When connecting the AC power adaptor, first make sure that the MU15
is turned off (set to STANDBY). Next, connect one end of the power
adaptor to the DC IN jack on the MU15, and connect the other end to
an appropriate AC outlet.
• The MU15 has a convenient data backup feature that maintains any
changes you’ve made to the settings, even when the power is turned
off. However, removing the batteries or disconnecting the AC adaptor
automatically clears the data and restores the factory defaults. To save
your important data, use the Dump Out function (page 65).

•

18

Setting Up Your MU15

Using Batteries
English

To use the MU15 on battery power, insert six 1.5V AA size (SUM-3,
R-6 or equivalent) manganese or alkaline batteries in the battery
compartment. Make sure to follow the polarity indications on the
bottom case (and as shown below).

Securely replace the battery compartment cover when done installing the batteries.

When to Replace the Batteries
When the battery power runs too low to operate the MU15, the
sound may become distorted and the following display will appear:

Battery
When this happens, replace all batteries with a complete set of six
new batteries of the same type.

•

CAUTION
NEVER mix old and new batteries or different types of batteries! Also,
to prevent possible damage due to battery leakage, remove the
batteries from the instrument if it is not to be used for an extended
period of time.

19

Setting Up Your MU15

Making the Connections
•

CAUTION
Before making any connections, turn all related equipment off, and make sure the
MU15’s power adaptor is not connected to an electrical outlet.

Operation

Z Connect the MIDI cable.
Connect the MIDI OUT terminal of the MIDI keyboard to the MIDI IN
terminal of the MU15 (as shown in the illustration).

X Connect the audio cables.
If you are using an external sound system, connect the LINE OUT/
PHONES jack on the side of the MU15 to the appropriate inputs of
the sound system (as shown). Use a stereo mini-plug to dual RCA
pin “Y” cable (available at many audio and musical instrument
dealers).
If you are using stereo headphones (with a stereo mini-plug), connect them to the same LINE OUT/PHONES jack on the MU15.

C Set the HOST SELECT switch.
Set this rear panel to “MIDI” (as shown).

MIDI IN
GrandPno

LINE OUT/
PHONES

MIDI

MIDI OUT

MIDI keyboard
Amplifier/speaker system

20

Setting Up Your MU15

Powering Up
English

Admittedly, this is a simple operation, but you should be careful to follow the
instructions below to avoid possible damage to your equipment and speakers.

Operation

Z Turn on the power of your MIDI keyboard.
X Turn down all volume controls.
This includes the MU15 and any connected equipment.

C Turn on the power of the MU15.
Set the ON/STANDBY switch to “ON.”

V Turn on the amplifier/speaker system.
B Set the volume controls.
First, set the volume control on the MU15 to about midway or
higher, and then set the volume on the amplifier to a suitable level.

Powering Down
When you turn the power off, make sure to do it in the following
order, to prevent possible speaker damage:
1) Amplifier/speaker system
2) MU15
3) Any other connected equipment (MIDI keyboard, etc.)

•

CAUTION
Even when the switch is in the “STANDBY” position, electricity is still
flowing to the instrument at the minimum level. When you are not
using the MU15, make sure you unplug the AC power adaptor from the
wall AC outlet and remove the batteries from the MU15.

21

Playing the MU15

Playing the MU15
Playing the Keyboard
If you’ve set up everything properly in the instructions above, you can now play
the MU15. Press the keys on the built-in keyboard to hear the currently
selected Voice.

Try also playing the connected MIDI keyboard. As long as the keyboard is
sending MIDI data, it doesn’t matter what the MIDI channel setting is — at
least one of the Voices on the MU15 will sound. (For more information on
MIDI, see page 91.)

Playing the Demo Song
To get a taste of what is possible with the MU15, try playing the built-in Demo
Song. This showcases the high-quality Voices and the AWM tone generation
system of the MU15.

Operation

Z Simultaneously hold down the PLAY/EDIT button and
press the VALUE /YES button.

DemoSong
“DemoSong” and “PressYES”
alternately appear in the display.

22

Playing the MU15

X Start the song by pressing the VALUE

/YES button.
English

The Demo Song starts playing immediately and repeats indefinitely
until stopped (in step #3 below). Playback of the individual Parts of
the song is shown graphically by the “level meter” bars in the
display.

•

CAUTION
Once you play the demo song, any edits that you’ve made to the MU15
will be cleared (with the exception of the Velocity, Local Control and
Octave settings). To save your important data, use the Dump Out
function (page 65).

NOTE
• During Demo Song playback, all panel controls (except the VALUE
NO button and the VOLUME control) cannot be used.

C To stop playback of the song, press the VALUE
button.

/

/NO

V To exit from the Demo Song function and return to the
Play mode, press the PLAY/EDIT button or the VALUE
/NO button.

*Demo Song Credit
Programmed and Composed by Gigbag (Presto Inc.)

23

Playing the MU15

Selecting Voices
The MU15 has a total of 676 different instrument Voices. Here, we’ll select a
different Voice for playing.
Each Voice is numbered, and there are 128 Voices from which you can immediately select. (We’ll see how to select Voices outside of these 128 later.)

Operation

Use the VALUE buttons.
Pressing the VALUE /YES button steps up through Voice numbers
while pressing the VALUE /NO button steps down through the
numbers.

BritePno
Voice number

Voice name

Hold either button down to move rapidly through the numbers in the
selected direction. To move even more quickly through the numbers, simultaneously hold down one button, and then press (or hold
down) the other. For example, to rapidly decrease the value, simultaneously hold down the /NO button and press the /YES button.

About Parts, Voices, and Banks
Before we go on to the next section, a little explanation about the organization
of the MU15 is needed. Here, you’ll learn about Parts, Voices, and Banks —
three important concepts around which the sounds of the MU15 are organized.

24

Playing the MU15

Voices
English

As mentioned in the section “The MU15 — What It Is and What It
Can Do,” the MU15 is capable of playing sixteen different instrument sounds at the same time. Each instrument sound is called a
“Voice,” and the MU15 has 676 different Normal Voices, as well as
21 Drum Voices.
Let’s say, for example, you have a song in which you want to use the
following sixteen Voices:
Grand Piano

Pick Bass

Steel Guitar

Rock Organ

Tenor Sax

Alto Sax

Trumpet

Flute

Marimba

Drums

Violin

Cello

Strings

Warm Pad

Sweep Pad

Saw Lead

Parts
For these Voices to be used simultaneously, they must be assigned
to different “Parts.” These correspond exactly to the parts of a song
or the elements of a band, such as bass, guitar, and drums.
Part 1
Grand Piano

Part 2
Pick Bass

Part 3
Steel Guitar

Part 4
Rock Organ

Part 5
Tenor Sax

Part 6
Alto Sax

Part 7
Trumpet

Part 8
Flute

Part 9
Marimba

Part 10
Drums

Part 11
Violin

Part 12
Cello

Part 13
Strings

Part 14
Warm Pad

Part 15
Sweep Pad

Part 16
Saw Lead

Obviously, each Part can have its own Voice setting, but it can also
have independent settings for other aspects of the sound as well, as
we’ll see later.
NOTE
• Part 10 is normally reserved for Drum Voices, although this can be
changed. (Page 28.)

25

Playing the MU15

Banks
As you learned in “Selecting Voices” above, each Voice is numbered,
and there are 128 of them from which you can select. These 128
Voices make up a Voice “Bank.” The MU15 has many Banks, each
of which contain 128 Voices. By selecting a different Bank, you can
select different Voices — any of the 676 Voices available on the
MU15.
Now, let’s go on to the next sections and see how to select different
Parts, and how to select Voices on the other Banks.

Selecting Parts
In “Selecting Voices” above, you learned how to select a Voice. Here, you’ll
see how to select a different Part and select a different Voice for that Part.

Operation

Z Select the desired Part by using the PART buttons.
Pressing the PART
button steps up through the Part numbers
button steps down through the numwhile pressing the PART
bers.

GrandPno
Part number

Hold either button down to move rapidly through the numbers in the
selected direction.

X Select a Voice for the current Part.
Do this in the normal way, by using the VALUE buttons.

26

Playing the MU15

Selecting Banks
English

As you learned in “About Parts, Voices, and Banks” above, the MU15’s 676
Voices are organized into Banks of 128 Voices each. Here, we’ll see how to
select Voices of different Banks.

Operation

Z Select the desired Part.
Do this in the normal way, by using the PART buttons.

X Select the desired Voice.
Do this in the normal way, by using the VALUE buttons.
In general, the Voice Banks feature variations on the basic Voices —
for example, the “PercOrgn” Voice has several similar sounding
organ Voices at the same Voice number, but in different Banks.
That’s why it’s a good idea to decide which type of Voice you want,
and then call up different Banks to select a specific Voice variation.

C Simultaneously hold down the XG BANK button and
press one of the VALUE buttons.

GrndPnoK
Bank number. (This changes to the
Voice number as soon as the XG
BANK button is released.)

Holding down the XG BANK button and pressing the VALUE /YES
button steps up through Bank numbers while doing the same with
the VALUE /NO button steps down through the numbers.
Notice that the Bank numbers jump to seemingly random values.
For example, if you’ve selected Voice number 005 “E.Piano1,”
holding down the XG BANK button and pressing the VALUE /YES
button will step through the following Banks:

27

Playing the MU15

E.Piano1
El.Pno1K
MelloEP1
Chor.EP1

…and so on.

In this way, the MU15 skips over Banks that have the same Voices
as the basic Bank (Bank 000), and lets you automatically jump to
Banks that have unique Voices for the selected Voice number. In the
above example, Banks 002 - 017 all have the same Voice for number
005: “E.Piano1.” Bank 018 has a unique Voice, followed by another
unique Voice at Bank 032, and so on.
NOTE
• When the SFX kit (XG Bank #126) or Drum kit (XG Bank #127) is
selected , the Voice number is automatically set to 001.

Playing Drum Voices
The MU15 also features a wide selection of dynamic, realistic drum and
percussion sounds. These sounds are grouped together in Drum Voices and
each note on the keyboard plays a different drum or percussion sound.
NOTE
• For details on which drum sounds are assigned to which notes of the keyboard,
refer to the Drum Map charts on pages 80 - 83.

Operation

Z Select Part 10.
Do this in the normal way, by using the PART buttons.
NOTE
• Part 10 is assigned to a Drum Voice by default. However, any Part can
be set to a Drum Voice by selecting Bank 126 or 127 for the Part.

28

Playing the MU15

X Select the desired Drum Voice.
English

Do this in the normal way, by using the VALUE buttons.

C Play the drum sounds.
Play the sounds from the MU15’s keyboard or from a connected
MIDI keyboard.
Since the various drum/percussion sounds are spread out over
several octaves, in order to play them from the MU15, you’ll need to
change the octave setting (see next section).

Changing the Octave Setting
Although the MU15’s built-in keyboard has a two-octave range, you can
actually play it over a range of ten octaves.

Operation

Use the OCT DOWN / OCT UP buttons.
Pressing the OCT DOWN button lowers the pitch by one octave, and
pressing the OCT UP button raises it by one octave. The current
octave setting is shown in the display. (No indication appears when
the octave setting is normal.)

GrandPno
Current octave setting. (In this example,
the pitch is two octaves above normal.)

NOTE
• For Normal Voices (such as Piano or Strings), this changes the pitch.
For Drum Voices, this changes the drum/percussion sounds playable
from the keyboard.

You can instantly restore the normal octave setting by pressing both
OCT DOWN / OCT UP buttons simultaneously.
29

Playing the MU15

Editing a Part
The editing features of the MU15 provide various controls for changing the
Parts and setting other important operating functions. Among other things,
these let you set the Volume or Pan setting of each Part independently, change
the Velocity of the built-in keyboard, and save your edits to a connected
computer, sequencer or data storage device.
NOTE
• The Velocity and Local Control settings cannot be saved.

Editing on the MU15 is basically divided into three types of controls: Part,
Effect, and Utility. In this section, you’ll learn how to change the Note Shift
setting and the Volume setting (both Part controls). However, the instructions
given here are fundamentally the same for all editing operations. (See the
Reference section of this manual for information about the specific editing
functions.)

Changing the Note Shift and Volume Settings
The Note Shift parameter lets you change the key (pitch) of the
selected Part. This only affects the Normal Voices, and does not
change the pitch of the Drum Voices.
The Volume parameter allows you to change the level of each Part’s
Voice, letting you set a custom balance or mix of all the Parts.

Operation

Z Select the desired parameter.
For Note Shift, simultaneously hold down the PLAY/EDIT button and
press the NOTE SHFT button. Doing this enters the Edit mode and
calls up the Note Shift parameter.

NoteShft
Current Note Shift value

30

Playing the MU15

To select Volume, hold down PLAY/EDIT and press the VOL button.
English

X Change the value.
Use the VALUE buttons. For Note Shift,
the value changes in semitone steps up or
down, depending on which VALUE button
you press. For Volume, the value can be
changed over a range of 0 (minimum) to
127 (maximum).
Play the MU15 keyboard (or the connected MIDI keyboard) and hear
the change in the sound of the Part.
You can continue to change the selected setting with the VALUE
buttons and play the keyboard to hear the results of the changes. If
you wish, you can also easily change the setting for different Parts
by using the PART buttons to select the desired Part. To switch
between the desired parameters, repeat step #1 above.

C To return to the Play mode, press the PLAY/EDIT button
again.

Soloing and Muting Parts
The MU15 has convenient Solo and Mute functions for selectively soloing or
muting any of the sixteen Parts. These functions are especially useful when
playing back song data from a connected computer or sequencer, since they
let you isolate specific Parts in the mix and hear how they sound by themselves or how the rest of the song sounds without them.
For instructions on using Solo and Mute, see pages 48 and 49.

31

Playing the MU15

Using the Effects
The compact MU15 is packed with an enormous amount of sonic power and
flexibility. In addition to the huge amount of instrument Voices, the MU15
features a built-in multi-effect processor with three independent digital effects:
Reverb, Chorus, and Variation.
In this section, you’ll learn how to apply the effects, change the effect type,
and set how much effect is applied for each Part. (See the Reference section
of this manual for information about specific effect parameters.)

Using Reverb and Chorus
Judicious use of Reverb creates a sense of space and enhances the
realism of the Voices. The Reverb Type that you select is applied to
all Parts; however, the amount of Reverb for each Part can be
adjusted. This lets you add special textures to the mix of a song,
such as “drenching” one Part in Reverb while another Part is kept
“dry.”
The Chorus effect section features a variety of pitch modulation
effects. These let you subtly enhance or “fatten” the sound, or
completely transform the sound in wild and unique ways. As with
Reverb, only one Chorus Type can be used for all Parts; however, the
amount of Chorus for each Part can be adjusted.
Since the methods of using Reverb and Chorus are identical, both
are covered here together.

Operation

Z Select the desired Part.
Do this in the normal way, by using the PART buttons.

X Set the Send Level controls to appropriate values.
Before you actually change the Reverb or Chorus settings, you
should set the Send Level controls, in order to properly hear the
effect and the changes you make.

32

Playing the MU15

English

To do this, simultaneously hold down the PLAY/EDIT button and
press the REVERB SEND LVL button (for Reverb), or the CHORUS
SEND LVL button (for Chorus), and then set the value to “60” or
higher, by using the VALUE buttons.

RevSend
C Select the Reverb Type (or Chorus Type) parameter.
Simultaneously hold down the PLAY/EDIT button and press the
REVERB TYPE button (for Reverb), or the CHORUS TYPE button (for
Chorus).

Hall1
V Select the desired Reverb (or Chorus) Type.
Use the VALUE buttons. For a list of the available Reverb Types, see
page 57. For a list of the available Chorus Types, see page 58.

B Set the Send Level control to the desired value.
Once you’ve selected an Reverb or Chorus Type to your satisfaction,
you can re-adjust the effect level for the selected Part (and other
Parts, too). To do this, repeat steps #1 and #2 above.

Using the Variation Effects
The Variation effect section provides a wealth of additional effects,
with which you can enhance or radically change the sound of the
Voices.
Variation can be applied to all Parts (just as with Reverb and Chorus),
or to a single selected Part. (For more information on the Variation
effect, see page 59.)

33

Playing the MU15

Operation

Z Select the desired Part.
Do this in the normal way, by using the PART buttons.

X Set Variation Connection to “SYS” (System).
Setting the Variation Connection parameter to “SYS” allows you to
use the Variation effect for all Parts. (For instructions on using the
“INS” or Insertion setting, see the boxed section on page 35.)
To do this, simultaneously hold down the PLAY/EDIT button and
press the INS SYS button, and then set the parameter to “SYS,” by
pressing the VALUE /YES button.

SYS
C Set the Send Level controls to appropriate values.
Before you actually change the Variation settings, you should set the
Send Level controls, in order to properly hear the effect and the
changes you make.
To do this, simultaneously hold down the PLAY/EDIT button and
press the VARIATION SEND LVL button, and then set the value to
“60” or higher, by using the VALUE buttons.

VarSend
V Select the Variation Type parameter.
Simultaneously hold down the PLAY/EDIT button and press the
VARIATION TYPE button.

DelayLCR

34

Playing the MU15

B Select the desired Variation Type.
English

Use the VALUE buttons. For a list of the available Variation Types,
see page 60.

N Set the Send Level control to the desired value.
Once you’ve selected a Variation Type to your satisfaction, you can
re-adjust the effect level for the selected Part (and other Parts, too).
To do this, repeat steps #1 and #3 above.

M Set the Dry Level control to the desired value.
This parameter gives you additional fine control over the Variation
effect balance. Setting this to a low value turns down the level of
the “dry” sound and emphasizes the Variation effect sound.
To do this, simultaneously hold down the PLAY/EDIT button and
press the DRY LVL button, and then set the value by using the
VALUE buttons.

DryLevel
Using the “INS” (Insertion) Setting
The “INS” (Insertion) setting lets you dedicate the Variation
effect to a single selected Part.
NOTE
• For the “INS” setting, the Send Level parameter can only be
turned on or off for the selected Part, and the Dry Level
parameter is unavailable.

1) Select the desired Part.
2) Set Variation Connection to “INS.” Simultaneously hold
down the PLAY/EDIT button and press the INS SYS button,
and then press the VALUE /NO button.
3) Set the Send Level for the Part to “on.” Simultaneously
hold down the PLAY/EDIT button and press the VARIATION
SEND LVL button, and then press the VALUE /YES button.
4) Select the desired Variation Type in the same way as
described in steps #4 and #5 in the main instructions above.
35

Using the MU15 with a Computer/Sequencer

Using the MU15
with a Computer/Sequencer
By connecting the MU15 to a computer or sequencer, you have a powerful
music system for playing back songs and even creating your own songs, using
the Voices of the MU15.
First, you’ll have to make sure that the MU15 is properly connected to the
computer or sequencer, and that your music software is ready to run. (Refer to
page 37 for connection examples and instructions.) If you are using the TO
HOST terminal or if both MIDI terminals are properly connected, you should be
able to play songs from your software and enter notes to the software from
the MU15.

Using the MU15 with a MIDI Data Storage Device
You can also use the MU15 with a MIDI data storage device, such as
the Yamaha MDF3 MIDI Data Filer. This lets you save or back up
changes you’ve made in the settings of the Edit mode. Then, when
you want to recall those settings, you can transfer the appropriate
data from the storage device.
The MDF3 also allows you to play compatible song data on the
MU15 directly from the MDF3 itself, without the need of a sequencer.
Make sure that the MU15 is properly connected to the data storage
device (via MIDI). (Refer to page 66 for the connection example.)
Use the Dump Out function (page 65) to send data to the device.
Also refer to the owner’s manual of your data storage device for
specific operating instructions in receiving or sending data.

Setting Up
The MU15 features a built-in host computer interface, allowing you to directly
connect it to your computer — eliminating the need for installing a special
MIDI interface to your computer. This also makes it easier to use the MU15
36

Using the MU15 with a Computer/Sequencer

English

with a laptop computer, giving you an exceptionally portable yet powerful
computer music system. The MU15 can be used with the following computers: Apple Macintosh and compatibles, or IBM PC/AT and compatibles.
If your computer already has a MIDI interface, you can connect the MU15 to it
by using MIDI cables instead.
Depending on the computer or interface used, you should set the HOST
SELECT switch to the appropriate setting: MIDI, PC-1, PC-2, or Mac. For
information on proper cables, see the section “MIDI/Computer Connecting
Cables” on page 41.
NOTE
• The PC-1 setting is designed only for use with computers in the Japanese domestic
market.

Operation

Z Set the HOST SELECT switch (on the rear panel) to the
appropriate setting.

For connecting to a MIDI interface:
MIDI
For IBM PC/AT and compatibles:
PC-2
For Apple Macintosh and compatibles: Mac

X Connect the equipment as shown in the illustrations
below.
If you are connecting directly to the TO HOST terminal, make sure to
use the following standard cable types:
For IBM PC/AT and compatibles:

D-SUB 9-pin to mini
DIN 8-pin (page 41)
For Apple Macintosh and compatibles: 8-pin Macintosh
peripheral cable (page
41)

37

Using the MU15 with a Computer/Sequencer

C Turn on the power of the computer first, and then the
MU15.
V Start up your music software, and (if necessary) set the
appropriate options on the software for operation with
the MU15. (See note on page 39.)
• Connecting via the TO HOST terminal
Connecting directly to an IBM PC/AT
compatible computer

PC-2
MIDI
OUT

RS-232C
(DB-9)

MIDI
IN

MIDI keyboard controller

IBM-PC/AT or
compatible computer

TO HOST

GrandPno

MU15
(Used as both tone generator
and MIDI interface.)

Connecting directly to a Macintosh computer
TO HOST

Mac

RS422
Macintosh computer

38

Using the MU15 with a Computer/Sequencer

• Connecting via a MIDI interface
English

Connecting to a Macintosh computer
(with MIDI interface)
MIDI
IN MIDI interface
MIDI
OUT

MIDI
Macintosh computer

MIDI
OUT

Connecting to an IBM PC/AT compatible
computer (with MIDI interface)

MIDI keyboard controller
MIDI
IN

MIDI
IN

MIDI

MIDI
OUT
GrandPno

IBM-PC/AT or compatible
computer

MU15

NOTE
• For Windows 95/98 users: In order to use the TO HOST connection,
you’ll need to install special MIDI driver software (YAMAHA CBX Driver
for Windows 95). You can obtain this driver from your local Yamaha
dealer, or download it via the Internet at:
http://www.yamaha.co.jp/english/xg/utility/tools.html
•

If the MU15 is connected to a computer via the TO HOST terminal and
the power of the computer is turned off, an “IlglData” (Illegal Data)
error message appears, and the MU15 may not be operable. If this
happens, turn on your computer again. If this still doesn’t resolve the
problem, turn all equipment off and then back on again.

•

For Macintosh computers: You should set the MIDI interface clock
setting on the music software to 1 MHz.

•

If you are using the MU15 to enter notes to the computer and wish to
hear what you are playing, you should set the music software to
“echo” the MIDI IN data to the MIDI OUT (on the computer). This is
usually done with a “MIDI Thru” or “MIDI Echo” option on the music
software.

39

Using the MU15 with a Computer/Sequencer

Playing Song Data
Once you set up your computer or sequencer with the MU15, you’re ready to
play back song data using the Voices of the MU15. Although any GM-compatible song data can be played, the MU15 will sound best when used with XGcompatible song data.
By using Yamaha’s XGworks Music Sequencer software, you can create your
own XG song data. Since XGworks also features a special XG Editor, you can
conveniently and easily edit any of the “hidden” parameters of the MU15.
This gives you comprehensive control over the Voices and effects. (For more
information on the “hidden” parameters, see the “MIDI Data Format” section,
page 91.)
When you do any editing to the MU15 for your own songs, you should save
your settings (as System Exclusive data) to the computer with the Dump Out
function (page 65). It’s especially useful to record this data at the beginning of
a song, so that the MU15 will be set properly for the particular song. Make
sure to enter several measures of silence before the song starts to accommodate the System Exclusive data.

40

Using the MU15 with a Computer/Sequencer

MIDI/Computer Connecting Cables
English

MIDI
Standard MIDI cable. Maximum length 15 meters.

DIN 5-PIN

4
2
5

4
2 (GND)
5

DIN 5-PIN

Macintosh
Apple Macintosh Peripheral cable (M0197). Maximum length 2
meters.

MINI DIN
8-PIN

1
2
3
4
5
6
7
8

2 (HSK i)
1 (HSK 0)
5 (RxD-)
4 GND
3 (TxD-)
8 (RxD+)
7 (GP i)
6 (TxD+)

MINI DIN
8-PIN

PC-2
8-pin MINI DIN to D-SUB 9-pin cable. Maximum length 1.8 meters.

MINI DIN
8-PIN

1
2
3
4
8
5

8 (CTS)
7 (RST)
2 (RxD)
5 (GND)

D-SUB
9-PIN

3 (TxD)

This concludes your basic tour of the important functions of the MU15. To
find out more about how to best use your MU15, look through the
Reference section that follows and try out some of the functions and
operations that interest you.

41

Reference
The Reference section of this manual covers in detail
all of the functions of the MU15. Refer to it when you
need information about a specific function, feature, or
operation.

Function Tree
Play Mode

Part Select
Voice Select
Bank Select
Octave Down/Up
Demo Song

Edit Mode

Part Controls

Effect Controls

Utility Controls

42

Volume
Pan
Note Shift
Solo
Mute
Filter
EG
Vibrato
Reverb
Chorus
Variation
Master Tune
Velocity
Local Control
Dump Out
Initialize All

Play Mode

English

Play Mode
The Play mode is the default mode of the MU15 and is automatically set when
the power is turned on. The Play mode allows you to play the Voices, either
from the MU15’s keyboard or from a MIDI device. Depending on data received
via MIDI, the MU15 operates in one of two Sound Module modes: XG or
TG300B. (XG is the default.)
The Play mode also lets you select Voices, Banks, and Parts, and change the
octave setting of the keyboard. If the Edit mode is selected, you can return to
the Play mode by pressing the PLAY/EDIT button.
For general instructions and details on various Play mode operations, refer to
the Guided Tour section.

Sound Module Mode
The MU15 plays Voices in one of two Sound Module modes: XG or TG300B.
The Sound Module mode is one of the “hidden” parameters of the MU15 and
can be changed only by incoming MIDI data. Normally this data is recorded at
the start of commercially available sequenced songs. If the song data is XGcompatible, the XG mode will be selected, letting you take advantage of the
MU15’s full performance power. If the song data is GM-compatible but
intended for another manufacturer’s tone generator, the TG300B mode will be
selected, enabling optimum playback of the song data.
You can change this setting yourself by the use of MIDI System Exclusive
messages (page 91), either as part of sequenced song data, or received from a
device that allows you to send user-specified System Exclusive data.
NOTE
• The last selected Sound Module mode is automatically enabled when the power is
turned on. However, if both the batteries and AC adaptor are removed (or if the
PLAY/EDIT button is pressed), the XG mode is automatically enabled.

When the TG300B mode is selected, the following display appears:

*TG300B*
43

Edit Mode

The XG mode features 480 Normal Voices (including 42 SFX Voices) and 11
Drum Voices (including 2 SFX drum kits). The TG300B mode features 579
Normal Voices and 10 Drum Voices.
NOTE
• In the TG300B mode, the Voices can only be selected by MIDI; they cannot be
selected from the panel of the MU15.

Edit Mode
The Edit mode allows you to change various settings and parameters of the
MU15. These controls are divided into three basic types: Part (page 45), Effect
(page 56), and Utility (page 63).
The basic method of editing is fundamentally the same for all of the parameters. Many of the parameters can be set independently for each Part, and as
such allow you to select the Part to be edited.
NOTE
• Keep in mind that the settings you make may automatically change when playing
back song data on a connected sequencer. If you want to save your original
settings, use the Dump Out function (page 65) before playing the song.

Operation

Z Select the desired edit parameter.
To do this, simultaneously hold down the PLAY/EDIT button and
press the appropriate button.

X Select the desired Part (if necessary).
Use the PART buttons.

44

Edit Mode

English

NOTE
• Selecting a Part does not apply to the Utility controls or Effect controls,
except for the Send Level parameters (pages 57, 59, 61) and Dry Level
(when Variation Connection is set to “SYS”; page 62).

Once you’ve selected a certain parameter, you can instantly return to
that parameter from the Play mode by simply pressing the PLAY/
EDIT button.

C Change the setting or value.
Use the VALUE buttons. You can rapidly increase or decrease the
value by holding down the appropriate button. For even faster
editing, simultaneously hold down one button, and then press (or
hold down) the other. For example, to rapidly decrease the value,
simultaneously hold down the /NO button and press the /YES
button.

Part Controls
Volume

................ 46

Pan

................ 47

Note Shift

................ 47

Solo

................ 48

Mute

................ 49

Filter

EG

Vibrato

Cutoff

................ 50

Resonance

................ 51

Attack Time

.......... 52, 53

Release Time

.......... 52, 53

Rate

................ 54

Depth

................ 54

Delay

................ 55
45

Edit Mode

The Part controls allow you to change certain parameters for each
Part. These include Volume, Pan, Note Shift, Filter, EG (Envelope
Generator) and Vibrato. All of these parameters can be set independently for each Part, giving you enormous and flexible control over
the sound. Also included in the Part controls are the convenient Solo
and Mute functions. The Effect Send Level parameters (pages 57,
59, 61) can also be adjusted for each Part.

Volume
Volume setting

Volume
Selected
Part

Graphically shows
Volume position for
each Part.

Range: 0 - 127
Default: 100
This determines the Volume of the selected Part. The Volume
setting is graphically represented by bars in the display.
NOTE
• Keep in mind that when playing the MU15’s keyboard, the actual sound
level of a selected Part also depends on the Velocity parameter in the
Utility controls (page 64). If the Velocity setting is at or near the
minimum, the Part may be very low in level, no matter what the
Volume setting made here.

46

Edit Mode

Pan
English

Pan setting

Pan
Selected
Part

Graphically shows
Pan position for
each Part.

Range: Rnd, L 63 - C 00 - R 63
Default: C 00
This determines the stereo position of the selected Part. The Pan
position is graphically represented by bars in the display. The “Rnd”
(Random) setting randomly assigns the Voice to a pan position. This
is useful when you want to have different Voices sound from
different random positions of the stereo image.
A double bar in the middle represents the center position (C 00),
while right pan positions are indicated by bars stretching up from the
middle, and left pan positions are indicated by bars stretching down.

Note Shift
Note Shift
setting

NoteShft
Selected
Part

Shows Note Shift
setting for each
Part.

Range: -24 - +24 semitones
Default: 0
This determines the key transposition of the selected Part, over a
total range of four octaves in semitone steps. A Note Shift setting of
“0” results in normal pitch. This parameter has no effect on the
individual drum/percussion sounds of the Drum Voices.
47

Edit Mode

Solo
Solo setting

Solo
Selected
Part

Shows Solo setting
for each Part.

While a song is playing back on your computer or sequencer, you can
selectively solo any of the 16 Parts of the MU15. Solo lets you
isolate a single Part, to hear how that Part sounds by itself.
Along with Mute (page 49), Solo is an effective tool that helps you as
you edit the Parts, since it allows you to better hear how the
changes you make affect specific Voices as well as the overall
sound.

Operation

Z Simultaneously hold down the PLAY/EDIT button and
press the SOLO button.

Solo
X Select the Part to be soloed.
Use the PART buttons.

C To solo the selected Part, press the VALUE /YES
button. To hear all Parts normally, press the VALUE
NO button.

/

The display indicates the Solo status of the Part. For example, when
Part 2 is being soloed (Solo is on), the following display is shown:

Solo
Part 2 is soloed.

48

Edit Mode

Mute
English

Mute setting

Mute
Selected
Part

Shows Mute
setting for each
Part.

While a song is playing back on your computer or sequencer, you can
selectively mute any of the 16 Parts of the MU15. Mute lets you
silence one Part to hear how all of the other Parts sound without it.
Along with Solo (page 48), Mute is a convenient tool, since it allows
you to hear how the presence or absence of specific Parts affects
the overall sound.

Operation

Z Simultaneously hold down the PLAY/EDIT button and
press the MUTE button.

Mute
X Select the Part to be muted.
Use the PART buttons.

C To mute the selected Part, press the VALUE /YES
button. To un-mute it, press the VALUE /NO button.
The display indicates the Mute status of the Part. For example,
when Part 2 is being muted (Mute is on), the following display is
shown:

Mute
Part 2 is muted.

49

Edit Mode

Filter Parameters — Cutoff Frequency
and Resonance
The MU15 features digital filters for each Part that allow you to change the
timbre or tone of the Voices. The filters are affected (together with the level)
by the EG (Envelope Generator) parameters, which allow you to change the
timbre over time as well. (Page 52.)

Cutoff Frequency
Cutoff Frequency
setting

Cutoff

Shows Cutoff
Frequency setting
for each Part.

Selected
Part

Range: -64 - +63
Default: 0
This determines the cutoff frequency of the filter. The filter effectively takes out frequencies higher than the cutoff point and
“passes” the lower frequencies. Lower cutoff values create a
deeper, more rounded tone, while higher values create a brighter
tone.
Level
These frequencies
are “passed” or let
through.

These frequencies are
“cut” or filtered out.

Frequency
Cutoff Frequency
setting

50

Edit Mode

Resonance
English

Resonance
setting

Reso

Shows Resonance
setting for each
Part.

Selected
Part

Range: -64 - +63
Default: 0
This determines the amount of filter resonance or emphasis of the
Cutoff Frequency parameter above. Higher values make the filter
effect more pronounced and stronger, creating a resonant peak
around the cutoff frequency.

Level

Resonance

Frequency
Cutoff Frequency setting

51

Edit Mode

EG (Envelope Generator) Parameters —
Attack Time and Release Time
The EG parameters allow you to shape the sound of a Part’s Voice — or, in
other words, set how the level and timbre of the Voice changes over time.
The relationship of the two EG parameters — Attack Time and Release Time —
are shown in the illustrations below. These parameters affect both the volume
of the Voice and its timbre (with the Filter parameters; page 50).
1) Short Attack and Release Times
Level
Attack Time

Release Time

Max.

Min.

Time

Key is pressed

Key is released

2) Long Attack and Release Times
Level
Attack Time

Release Time

Max.

Min.

Key is pressed

Time
Key is released

Even though the key is held for the same length of time in both
examples, the sound of the second example takes a much longer
time to reach full volume and sustains longer after the key is released.

52

Edit Mode

Attack Time
English

Attack Time
setting

AtckTime
Selected
Part

Shows Attack Time
setting for each
Part.

Range: -64 - +63
Default: 0
This determines the Attack Time of the EG, or how long it takes for
the sound to reach full volume when a note is played. Higher
positive values result in a longer, slower attack. For the Filter, this
determines how long it takes for the sound to be affected by the
Filter values.

Release Time
Release Time
setting

RelsTime
Selected
Part

Shows Release
Time setting for
each Part.

Range: -64 - +63
Default: 0
This determines the Release Time of the EG, or how long the sound
sustains after a note is released. Higher positive values result in a
longer, slower sustain. For the Filter, this determines how long the
Filter effect continues after a note is released.
NOTE
• Short percussive Voices (such as Marimba) whose sound decays very
quickly may not be affected by the Release Time parameter, depending
on how long the key is held. For example, if the key is held until the
sound completely dies out, there will be no sound to slowly sustain, no
matter what the Release Time setting is.
53

Edit Mode

Vibrato Parameters — Rate, Depth, and Delay
Vibrato produces a quavering, vibrating sound in the Part’s Voice, by regularly
modulating the pitch. You can control the speed and depth of the Vibrato, as
well as the time it takes before the Vibrato effect is applied.

Vibrato Rate
Vibrato Rate
setting

VibRate
Selected
Part

Shows Vibrato Rate
setting for each
Part.

Range: -64 - +63
Default: 0
This determines the speed of the Vibrato effect. Negative values
produce a very slow Vibrato, while higher values result in a faster
Vibrato sound.

Vibrato Depth
Vibrato Depth
setting

VibDepth
Selected
Part

Shows Vibrato
Depth setting for
each Part.

Range: -64 - +63
Default: 0
This determines the depth of the Vibrato effect. Higher values result
in a stronger, more pronounced Vibrato sound.
54

Edit Mode

Vibrato Delay
English

Vibrato Delay
setting

VibDelay
Selected
Part

Shows Vibrato
Delay setting for
each Part.

Range: -64 - +63
Default: 0
This determines the delay in the start of the Vibrato effect. Delay is
effective especially for producing a natural sound on stringed
instrument Voices. For example, violin players often use delayed
Vibrato, especially while playing long notes. The Delay parameter is
useful in recreating this effect, producing a richer, more lifelike
sound. Higher values result in a longer Delay time.

55

Edit Mode

Effect Controls
Reverb

Chorus

Variation

Type

................ 57

Send Level

................ 57

Type

................ 58

Send Level

................ 59

Connection

................ 60

Type

................ 60

Send Level

................ 61

Dry Level

................ 62

The MU15 features a built-in multi-effect processor with three
independent digital effects: Reverb, Chorus, and Variation.

Reverb Parameters
Reverb recreates the sounds of various performance environments by adding
an ambient wash of delays or reflections. Several different types of Reverb
effects are available to simulate the ambience of different sized rooms.
For general information on using the Reverb effect, see page 32.

56

Edit Mode

Reverb Type
English

RevType

The current Type setting
appears in the LCD as
soon as the TYPE
button is released.

Hall1
Reverb Type
setting

Settings: NoEffect, Hall1 - 2, Room1 - 3, Stage1 - 2, Plate,
W-Room (White Room), Tunnel, Basement
Default: Hall1
This determines the Type of Reverb effect, or the performance
environment that is simulated. When “NoEffect” is selected, the
Reverb effect is turned off.

Reverb Send Level
Reverb Send
Level setting

RevSend
Selected
Part

Shows Reverb
Send Level setting
for each Part.

Range: 0 - 127
Default: 40
This determines the level of the selected Part’s Voice that is sent to
the Reverb effect. Each Part can be set independently for different
amounts of Reverb on each Voice. A value of “0” results in a
completely “dry” Voice sound.
NOTE
• Keep in mind that Reverb Type (above) must be set to something other
than “NoEffect” for this parameter to work as intended.

57

Edit Mode

Chorus Parameters
Chorus uses pitch modulation to create a variety of rich, spacious-sounding
effects, including Chorus, Celeste, and Flanger.
For general information on using the Chorus effect, see page 32.

Chorus Type

ChoType

The current Type setting
appears in the LCD as
soon as the TYPE
button is released.

Chorus1
Chorus Type
setting

Settings: NoEffect, Chorus1 - 4, Celeste1 - 4, Flanger1 - 3
Default: Chorus1
This determines the Type of Chorus effect. When “NoEffect” is
selected, the Chorus effect is turned off.
Chorus and Celeste are used to subtly enhance the sound, and
generally make it richer, fatter, and warmer. Flanger uses modulation
to create an animated, swirling motion effect, and produces a
characteristic metallic sound.

58

Edit Mode

Chorus Send Level
English

Chorus Send
Level setting

ChoSend
Selected
Part

Shows Chorus
Send Level setting
for each Part.

Range: 0 - 127
Default: 0
This determines the level of the selected Part’s Voice that is sent to
the Chorus effect. Each Part can be set independently for different
amounts of Chorus on each Voice. A value of “0” results in a
completely “dry” Voice sound (no Chorus effect).
NOTE
• Keep in mind that Chorus Type (page 58) must be set to something
other than “NoEffect” for this parameter to work as intended.

Variation Parameters
The Variation effects provide a wealth of additional tools for processing the
Voices of the MU15. It features most of the same effects found in the Reverb
and Chorus effects. This is not mere redundancy; it allows you to use two
types of Reverb or Chorus simultaneously on different Voices. For example,
you may want to have a Chorus effect on Voice and apply Flanger to another.
Variation also gives you many special effects not found in the other sections,
such as Delay, Gate Reverb, Rotary Speaker, and Wah.
Variation effects can be applied either to a single selected Part or to all Parts,
depending on the Variation Connection setting (page 60): Insertion or System.
For general information on using the Variation effect, see page 33.

59

Edit Mode

Variation Connection

VarCnct

INS

The current Variation
Connection setting
appears in the LCD as
soon as the INS/SYS
button is released.
Variation Connection
setting

Settings: INS (Insertion), SYS (System)
Default: INS
This determines how the Variation effect is connected in the effect
chain of the MU15. When set to “SYS” (System), Variation is
applied to all Parts, according to the amount of Variation Send Level
(page 61) set for each Part. When set to “INS” (Insertion), Variation
is applied to only the selected Part, also set in the Variation Send
Level parameter.

Variation Type

VarType

The Type setting
appears in the LCD as
soon as the TYPE
button is released.

DelayLCR
Variation Type
setting

Settings: NoEffect, Hall1 - 2, Room1 - 3, Stage1 - 2, Plate,
DelayLCR, DelayLR, Echo, CrsDelay (Cross Delay),
E-Ref1 - 2 (Early Reflections), GateRev (Gate Reverb),
RvsGate (Reverse Gate), Karaoke1 - 3, Chorus1 - 4,
Celeste1 - 4, Flanger1 - 3, Symphnic (Symphonic),
60

Edit Mode

English

RotarySp (Rotary Speaker), Tremolo, AutoPan,
Phaser1 - 2, Dist (Distortion), OverDrv (Overdrive),
AmpSim (Amp Simulator), 3BandEQ, 2BandEQ, AutoWah,
PitchCng (Pitch Change), Thru
Default: DelayLCR
This determines the Type of the Variation effect.

About “NoEffect” and “Thru”
When Variation Connection is set to “INS” and “NoEffect” is
selected, the sound for the Part is turned off (there is no “dry”
sound). When “Thru” is selected, you can hear the dry, unprocessed sound.
NOTE
• The 3BandEQ and 2BandEQ Types have little effect on the sound
unless the “hidden” parameters are changed via MIDI. (Page 91.)

Variation Send Level
Variation Send
Level setting

VarSend
Selected
Part

Shows Variation
Send Level setting
for each Part.

Settings: off, on (when Variation Connection is set to “INS”)
0 - 127 (when Variation Connection is set to “SYS”)
Default: off (for “INS”)
0 (for “SYS”)
When the Variation Connection parameter (page 60) is set to “INS,”
this determines whether the Variation effect is applied to the selected Part or not. Also, since the Variation effect cannot be used
simultaneously on several Parts (for “INS”), only the last Part for
which this parameter has been set to “on” will have the Variation
effect. A setting of “off” results in no Variation effect being applied.

61

Edit Mode

When the Variation Connection parameter (page 60) is set to “SYS,”
this determines the level of the selected Part’s Voice that is sent to
the Variation effect. In this case, each Part can be set independently
for different amounts of Variation on each Voice. A value of “0”
results in a completely “dry” Voice sound (no Variation effect).
NOTE
• Keep in mind that Variation Type (page 60) must be set to something
other than “NoEffect” or “Thru” for this parameter to work as
intended.
•

If the Variation Type is set to “NoEffect” and Variation Connection is set
to “INS,” there will be no sound for the Part. To remedy this, set the
Type to “Thru” or to one of the other effect Types. (Page 60.)

Dry Level
Dry Level
setting

DryLevel
Selected
Part

Shows Dry Level
setting for each
Part.

Range: 0 - 127
Default: 127
This determines the level or volume of the selected Part’s “dry”
sound — the sound of the Voice without the effects. Dry Level gives
you additional fine control over the effect balance. Setting this to a
low value turns down the level of the “dry” sound and emphasizes
the effect sound.
NOTE
• When Variation Connection is set to “INS,” the Dry Level parameter is
automatically set to “off” and cannot be changed.

62

Edit Mode

Utility Controls
................ 63

Velocity

................ 64

Local Control

................ 64

Dump Out

................ 65

Initialize All

................ 68

English

Master Tune

Master Tune
Tuning value

MstrTune

Range: +/- 999 (in 0.1 cent steps)
Default: 0
This determines the overall fine tuning of the MU15’s Voices. It
does not affect the pitch of the individual drum/percussion sounds of
the Drum Voices. Master Tune is especially useful for adjusting the
pitch of the MU15 when playing with other instruments. (The actual
pitch of each Part depends also on the Note Shift parameter on page
47.)

63

Edit Mode

Velocity
Velocity setting

Velocity

Range: 1 - 127
Default: 88
This determines the note on velocity of the MU15’s built-in keyboard.
All notes that you play from the panel keyboard will be at this fixed
velocity, and sound at the same level. This velocity is also transmitted to connected devices via the MIDI OUT or TO HOST terminals.
However, it does not affect the incoming velocity of notes played
from a connected sequencer or external keyboard.
NOTE
• Settings of 20 or less may result in little or no sound. For normal
applications, make sure this is set to around 88 (default).
•

Keep in mind that when playing the MU15’s keyboard, the actual sound
level of a selected Part also depends on the Volume parameter in the
Part controls (page 46). If the Volume setting is at or near the minimum, the Part may be very low in level, no matter what the Velocity
setting made here.

Local Control
Local Control
setting

LoclCtrl

64

Edit Mode

English

Range: off, on
Default: on
This determines whether or not the internal tone generator responds
to the notes you play on the MU15’s keyboard. Normally, this should
be on. Setting this to “off” effectively disconnects the panel
keyboard from the internal tone generator. Even when this is set to
“off,” notes played on the keyboard are still transmitted via the TO
HOST or MIDI OUT terminals.
HINT
• A common application of Local Control is when using the MU15 to
input notes into a sequencer. If the sequencer is also set up to play
back data using the Voices of the MU15, when you play the MU15, it
will be sounding its own Voices twice — once from the keyboard, and
after a very brief delay, again from the MIDI data coming from the
sequencer. This not only decreases the available polyphony of the
MU15 by half, it also creates an undesirable flanging sound. To remedy
this, set Local Control to “off.”
•

Another useful application of the “off” setting of this parameter is
when you’ve connected the MU15 to another tone generator and want
to play only that tone generator and leave the MU15 Voices silent.

Dump Out

DumpOut

This function allows you to save the current parameter settings of
the MU15 to a MIDI sequencer, computer or a MIDI data recorder
(such as the Yamaha MDF3 MIDI Data Filer).

65

Edit Mode

• Saving and Restoring Data via MIDI
MIDI Data
Recorder

MU15
GrandPno

MIDI OUT

MIDI IN

MIDI IN

MIDI OUT

Bulk Dump data can be sent and
received using the MIDI IN and
MIDI OUT connections.

• Saving and Restoring Data via TO HOST
COMPUTER/
MIDI Data Recorder

MU15
GrandPno

TO HOST

SERIAL PORT

Bulk Dump data can be sent and
received using the TO HOST
connection.

Operation

Z Make sure that the MU15 is properly connected to the
device and that the HOST SELECT switch is properly
set.
When using the MIDI terminals, connect the MIDI OUT of the MU15
to the MIDI IN of the data recorder. (See the “Saving and Restoring
Data via MIDI” illustration above.) Also, set the HOST SELECT
switch to MIDI.
When using the TO HOST terminal, make sure that the HOST
SELECT switch is set corresponding to the device to be used. (See
the “Saving and Restoring Data via TO HOST” illustration above.)
For more information on host computer connections, see page 37.

X Set the connected device to receive MIDI System Exclusive data.
Refer to the owner’s manual of the particular device or software for
instructions on receiving System Exclusive data.

66

Edit Mode

English

C Simultaneously hold down the PLAY/EDIT button and
press the DUMP OUT button.

DumpOut
V At the “DumpOut” message, press the VALUE
button.

/YES

Sure?
B At the “Sure?” prompt, press the VALUE
ton.

/YES but-

A “Transmit” message appears in the display during the operation.
When the operation is completed, a “Complete” message briefly
appears. To cancel the operation at the “Sure?” prompt, press the
VALUE /NO button.

To reload the data from the data recorder back to the
MU15
Make sure that the devices are properly connected (see the illustrations on page 66), and execute the appropriate data transfer operation from the data recorder. (Refer to the owner’s manual of that
device or software for instructions.) The MU15 automatically
receives incoming bulk data.
NOTE
• This operation does not save settings of parameters which cannot be
controlled via MIDI (such as Velocity and Local Control).

67

Edit Mode

Initialize All

InitAll

This operation allows you to restore the original factory settings of
the MU15.

•

CAUTION
Using Initialize All will erase whatever settings you’ve made on the
MU15. If you have important settings you wish to keep, store them to
a MIDI data recorder with the Dump Out function. (See page 65.)

Operation

Z Simultaneously hold down the PLAY/EDIT button and
press the INIT ALL button.

InitAll
X At the “InitAll” message, press the VALUE
button.

/YES

Sure?
C At the “Sure?” prompt, press the VALUE
ton.

/YES but-

An “Execute” message appears in the display during the operation.
Once started, the operation cannot be stopped. When the operation
is completed, a “Complete” message briefly appears.

68

English

Appendix
Troubleshooting
Even though the MU15 is exceptionally easy to use, it may occasionally not
function as you expect it to. If that happens, check the possible problems and
solutions below before assuming that the instrument is faulty.

Problem

Possible Cause and Solution

No power.

• If you are using an AC adaptor, check that
the adaptor properly plugged into both the
AC outlet and the MU15 (Page 18.)
• If you are using batteries, check that a
fresh set of batteries properly installed in
the battery compartment. (Page 19.)

No sound.

• Check that the side panel volume control
is set to an appropriate level. (Pages 16,
21.)
• Check that other volume-related parameters are set to appropriate levels. (See
Velocity, page 64, and Volume, page 46.)
• Check the Mute and Solo settings.
(Pages 48, 49.) If a Part is being muted,
or an empty Part is being soloed, you may
not get any sound.

No sound when playing the
keyboard on the MU15.

• Check that Local Control is set to on.
(Page 64.) Also check the points for “No
Sound” above.

69

Troubleshooting

Problem

Possible Cause and Solution

No sound when playing the
MU15 from a computer,
sequencer or external
keyboard.

•

•

No sound of a specific Part.

•
•

70

Check all MIDI connections, making sure
that the MIDI OUT of the external device
is connected to the MIDI IN of the MU15,
and that the MIDI IN of the external
device is connected to the MIDI OUT of
the MU15. (Page 39.) Or, if you are using
the TO HOST terminal with a computer,
make sure that the terminal is properly
connected to the computer and that the
HOST SELECT switch is properly set for
your particular computer. (Page 37.)
Check the settings of the connected MIDI
device. If Expression and Master Volume
are set to low values, the MU15 may put
out little or no sound.
Check the Mute setting. (Page 49.) If a
Part is being muted, it will not sound.
Check the Variation effect settings. If
Variation Connection (page 60) is set to
“INS” and Variation Type is set to
“NoEffect,” the selected Part may not
sound. Also, if Variation Type is set to
“NoEffect” or “Thru” and Dry Level is set
near or at the minimum value, the
selected Part may not sound.

Notes are cut off or omitted.

•

The maximum polyphony of the MU15
may be exceeded. The MU15 can play no
more than 32 notes at once.

When using a sequencer or
computer, an unusual “flanging” sound occurs and/or not
all notes seem to sound.

•

Check that Local Control is set to “off.”
(Page 64.) Also, check the settings on
your sequencer or computer (such as
“MIDI Thru” or “MIDI Echo”).

Even though Local Control is
set to “off,” the MU15
continues to sound when
playing the built-in keyboard.

•

This is normal, if you’ve routed the MU15
to a sequencer or computer and that
device’s “MIDI Thru” or “MIDI Echo”
option is turned on.

Error Messages

English

Error Messages
Errors may occur from time to time, and when they do the MU15 will display a
message to indicate the type of problem so that you can rectify it and return to
normal operation.
“Battery”
The battery voltage is too low for proper operation. Replace the old batteries
with a set of new ones. (Page 19.)
“CheckSum” (Checksum Error)
The checksum of the received System Exclusive message is incorrect. Check
the checksum of the message and try transmitting again. (The checksum
which is calculated for the received data will be displayed.)
“IlglData” (Illegal Data)
A data error resulted during reception of MIDI messages. Try transmitting the
data again, or turn the MU15 off and back on again.
Or the MU15 is connected to a computer via the TO HOST terminal and the
power of the computer is turned off. Turn on your computer again. If this still
doesn’t resolve the problem, turn all equipment off and then back on again.
“BuffFull” (MIDI Buffer Full)
Too much MIDI data is being received by the MU15 at one time. Reduce the
amount of data being sent to the MU15.
“MIDIAdrs” (System Exclusive Address Error)
The data of the received System Exclusive message is incorrect. Check the
address of the message and try transmitting again.
“MIDIData” (System Exclusive Data Error)
An error has been detected in the MIDI System Exclusive data received by the
MU15. Check the data of the message (as to whether it requires an MSB or
LSB header) and try transmitting again.
“BulkSize” (System Exclusive Size Error)
The data of the received System Exclusive message is incorrect. Check the
size of the message and try transmitting again.
71

Specifications

Specifications
Tone Generation Method
Advanced Wave Memory 2 (AWM2)
Polyphony
32-note (Dynamic Voice Allocation)
Multi-timbral Capacity
16-Part
Demo Song
1 (not editable, stored in ROM)
Display
Custom LCD (54.5 mm x 29.4 mm)
Controls
; VALUE /NO, /YES; XG BANK, PLAY/EDIT; OCT DOWN,
PART ,
UP; keypad (for playing Voices or accessing Edit functions); ON/STANDBY
switch; HOST SELECT switch; VOLUME control
Jacks and Terminals
MIDI OUT and MIDI IN terminals, TO HOST terminal (8-pin mini DIN), DC IN
jack, LINE OUT/PHONES jack
Host Computer Interface and Data Baud Rate
MIDI — 31,250 bps (bits per second)
Mac — 31,250 bps
PC-1 — 31,250 bps
PC-2 — 38,400 bps
Power Supply
YAMAHA PA-3B AC Power Adaptor (sold separately).
Six “AA” size, SUM-3, R-6 or equivalent batteries (sold separately).
Dimensions (W x D x H)
188 x 104 x 33 mm (7-3/8” x 4-1/8” x 1-5/16”)
Weight
350 g (12.3 oz.) (without batteries)
*

72

Specifications and descriptions in this owner’s manual are for information purposes only.
Yamaha Corp. reserves the right to change or modify products or specifications at any time
without prior notice. Since specifications, equipment or options may not be the same in every
locale, please check with your Yamaha dealer.

Index

A
Attack Time ............................. 52, 53

G
GM (General MIDI) .................... 5, 12

B
Banks ...................................... 26, 27
Banks, selecting ............................ 27
batteries, replacing ........................ 19
batteries, using .............................. 19

H
headphones............................. 16, 20
“hidden” parameters ........ 40, 43, 91

C
Chorus ..................................... 32, 58
Chorus Send Level ........................ 59
Chorus Type .................................. 58
computer, connections ............ 38, 39
computer, IBM ........................ 38, 39
computer, Macintosh .............. 38, 39
connections, audio ........................ 20
connections, computer ........... 38, 39
connections, MIDI ................... 20, 39
Cutoff ............................................ 50

I
Initialize All .................................... 68
INS (Insertion) ......................... 35, 60
L
Local Control ................................. 64
M
Master Tune .................................. 63
MIDI ...................... 12, 15, 20, 36, 91
MIDI Channel ................................ 91
MIDI data storage device ........ 36, 65
Mute.............................................. 49

D
Demo Song ................................... 22
Drum Voices .................................. 28
Dry Level ....................................... 62
Dump Out ..................................... 65

N
Note Shift ................................ 30, 47

E
editing ..................................... 30, 44
Effect controls ............................... 56
EG (Envelope Generator) ............... 52

P
Pan ................................................ 47
Part controls .................................. 45
Parts .................................. 25, 26, 30
Parts, muting ................................. 49
Parts, selecting .............................. 26
Parts, soloing ................................. 48
Play mode ..................................... 43
power adaptor, using ..................... 18

F
Filter .............................................. 50

English

Index

O
octave setting................................ 29

73

Index

R
Release Time ........................... 52, 53
Resonance .................................... 51
Reverb ..................................... 32, 56
Reverb Send Level ........................ 57
Reverb Type .................................. 57
S
Solo ............................................... 48
Sound Module mode..................... 43
SYS (System) .......................... 34, 60
T
TG300B mode ............................... 43
U
Utility controls ............................... 63
V
Variation ................................... 33, 59
Variation Connection ............... 34, 60
Variation Send Level ................ 34, 61
Variation Type ................................ 60
Velocity .......................................... 64
Vibrato ........................................... 54
Vibrato Delay ................................. 55
Vibrato Depth ................................ 54
Vibrato Rate ................................... 54
Voices ................................ 10, 24, 25
Voices, selecting ........................... 24
Volume .......................................... 46
X
XG format .................................. 5, 12
XG mode ....................................... 43

74

Sound List &
MIDI Data
XG Normal Voice List .............................. 76
TG300B Normal Voice List ...................... 78
XG Drum Voice List (Drum Map) ............ 80
TG300B Drum Voice List (Drum Map) .... 82
Effect Type List ....................................... 84
Effect Parameter List .............................. 85
Effect Data Assign Table......................... 90
MIDI Data Format ................................... 91
MIDI Implementation Chart ................. 108

75

XG Normal Voice List
Bank Select MSB=000, LSB=Bank Number
Instrument Program Bank
Group
#
#
Piano
1
0
1
18
40
41
2
0
1
3
0
1
32
40
41
4
0
1
5
0
1
18
32
40
45
64
6
0
1
32
33
34
40
41
42
45
7
0
1
25
35
8
0
1
27
64
65
Chromatic 9
0
Percussion 10
0
11
0
64
12
0
1
45
13
0
1
64
97
98
14
0
15
0
96
97
16
0
35
96
97

EleVoice Name ment
GrandPno 1
GrndPnoK 1
MelloGrP
1
PianoStr
2
Dream
2
BritePno
1
BritPnoK
1
El.Grand
2
ElGrPnoK
2
Det.CP80
2
LayerCP1
2
LayerCP2
2
HnkyTonk 2
HnkyTnkK 2
E.Piano1
2
El.Pno1K
1
MelloEP1
2
Chor.EP1
2
HardEl.P
2
VX El.P1
2
60sEl.P1
1
E.Piano2
2
El.Pno2K
1
Chor.EP2
2
DX Hard
2
DXLegend 2
DX Phase 2
DX+Analg 2
DXKotoEP 2
VX El.P2
2
Harpsi.
1
Harpsi.K
1
Harpsi.2
2
Harpsi.3
2
Clavi
2
Clavi K
1
ClaviWah
2
PulseClv
1
PierceCl
2
Celesta
1
Glocken
1
MusicBox
2
Orgel
2
Vibes
1
Vibes K
1
HardVibe
2
Marimba
1
MarimbaK 1
SineMrmb 2
Balimba
2
Log Drum
2
Xylophon
1
TubulBel
1
ChrchBel
2
Carillon
2
Dulcimer
1
Dulcimr2
2
Cimbalom
2
Santur
2

Bank 0 : (GM)
Bank 1 : Key Scale
Panning
Bank 3 : Stereo
Bank 6 : Single
Bank 8 : Slow
Bank 12 : Fast Decay
Bank 14 : Double Attack
Bank 16 : Bright 1

76

Instrument Program Bank
Group
#
#
Organ
17
0
32
33
34
35
36
37
38
40
64
65
66
67
18
0
24
32
33
37
19
0
64
65
66
20
0
32
35
40
64
65
21
0
40
22
0
32
23
0
32
24
0
64
Guitar
25
0
16
25
43
96
26
0
16
35
40
41
96
27
0
18
32
28
0
32
29
0
40
41
43
45
30
0
43
31
0
40
41
32
0
65
66

Bank 17 : Bright 2
Bank 18 : Dark 1
Bank 19 : Dark 2
Bank 20 : Resonant
Bank 24 : Attack
Bank 25 : Release
Bank 27 : Reso Sweep
Bank 28 : Muted
Bank 32 : Detune 1

EleVoice Name ment
DrawOrgn 1
DetDrwOr
2
60sDrOr1
2
60sDrOr2
2
70sDrOr1
2
DrawOrg2 2
60sDrOr3
2
Even Bar
2
16+2"2/3
2
Organ Ba
1
70sDrOr2
2
CheezOrg 2
DrawOrg3 2
PercOrgn
1
70sPcOr1
2
DetPrcOr
2
Lite Org
2
PercOrg2
2
RockOrgn 2
RotaryOr
2
SloRotar
2
FstRotar
2
ChrchOrg
2
ChurOrg3
2
ChurOrg2
2
NotreDam 2
OrgFlute
2
TrmOrgFl
2
ReedOrgn 1
Puff Org
2
Acordion
2
AccordIt
2
Harmnica
1
Harmo. 2
2
TangoAcd 2
TngoAcd2 2
NylonGtr
1
NylonGt2
1
NylonGt3
2
VelGtHrm
2
Ukulele
1
SteelGtr
1
SteelGt2
1
12StrGtr
2
Nyln&Stl
2
Stl&Body
2
Mandolin
2
Jazz Gtr
1
MelloGtr
1
Jazz Amp
2
CleanGtr
1
ChorusGt
2
Mute Gtr
1
FunkGtr1
2
MuteStlG
2
FunkGtr2
2
Jazz Man
2
Ovrdrive
1
Gt.Pinch
2
Dist.Gtr
1
FeedbkGt
2
FeedbkG2 2
GtrHarmo
1
GtFeedbk
1
GtrHrmo2
1

Instrument Program Bank
Voice Name
Group
#
#
33
0
Aco.Bass
40
JazzRthm
45
VXUprght
34
0
FngrBass
18
FingrDrk
27
FlangeBa
40
Ba&DstEG
43
FngrSlap
45
FngBass2
65
Mod.Bass
35
0
PickBass
28
MutePkBa
36
0
Fretless
32
Fretles2
33
Fretles3
34
Fretles4
96
SynFretl
97
SmthFrtl
37
0
SlapBas1
27
ResoSlap
32
PunchThm
38
0
SlapBas2
43
VeloSlap
39
0
SynBass1
18
SynBa1Dk
20
FastResB
24
AcidBass
35
Clv Bass
40
TechnoBa
64
Orbiter
65
Sqr.Bass
66
RubberBa
96
Hammer
40
0
SynBass2
6
MelloSBa
12
Seq Bass
18
ClkSynBa
19
SynBa2Dk
32
SmthSynB
40
ModulrBa
41
DX Bass
64
X WireBa
Strings
41
0
Violin
8
Slow Vln
42
0
Viola
43
0
Cello
44
0
Contrabs
45
0
Trem.Str
8
SlwTrStr
40
Susp.Str
46
0
Pizz.Str
47
0
Harp
40
YangChin
48
0
Timpani
Bass

Bank 33 : Detune 2
Bank 34 : Detune 3
Bank 35 : Octave 1
Bank 36 : Octave 2
Bank 37 : 5th 1
Bank 38 : 5th 2
Bank 39 : Bend
Bank 40 : Tutti 1
Bank 41 : Tutti 2

Element
1
2
2
1
2
2
2
2
2
2
1
1
1
2
2
2
2
2
1
1
2
1
2
1
1
1
1
2
2
2
2
2
2
2
1
2
2
1
2
2
2
2
1
1
1
1
1
1
1
2
1
1
2
1

Bank 42 : Tutti 3
Bank 43 : Velo-Switch
Bank 45 : Velo-Xfade
Bank 64 : Other waves 1
Bank 65 : Other waves 2
Bank 66 : Other waves 3
Bank 67 : Other waves 4
Bank 68 : Other waves 5
Bank 69 : Other waves 6

Instrument Program Bank
Group
#
#
Ensemble 49
0
3
8
24
35
40
41
42
45
50
0
3
8
40
41
64
65
51
0
27
64
65
52
0
53
0
3
16
32
40
54
0
55
0
40
41
64
56
0
35
64
Brass
57
0
16
17
32
58
0
18
59
0
16
60
0
61
0
6
32
37
62
0
35
40
41
42
63
0
12
20
24
27
32
45
64
64
0
18
40
41
45
64

EleVoice Name ment
Strings1
1
S.Strngs
2
Slow Str
1
Arco Str
2
60sStrng
2
Orchestr
2
Orchstr2
2
TremOrch 2
VeloStr
2
Strings2
1
S.SlwStr
2
LegatoSt
2
Warm Str
2
Kingdom
2
70s Str
1
Strings3
1
Syn Str1
2
Reso Str
2
Syn Str4
2
Syn Str5
2
Syn Str2
2
ChoirAah
1
S.Choir
2
Ch.Aahs2 2
MelChoir
2
ChoirStr
2
VoiceOoh 1
SynVoice
1
SyVoice2
2
Choral
2
AnaVoice
1
Orch.Hit
2
OrchHit2
2
Impact
2
Trumpet
1
Trumpet2
1
BriteTrp
2
Warm Trp 2
Trombone 1
Trmbone2 2
Tuba
1
Tuba 2
1
Mute Trp
1
Fr. Horn
1
FrHrSolo
1
FrHorn 2
2
HornOrch
2
BrssSect
1
Tp&TbSec 2
BrssSec2
2
Hi Brass
2
MelloBrs
2
SynBrss1
2
Quack Br
2
RezSynBr 2
PolyBrss
2
SynBrss3
2
JumpBrss 2
AnVelBr1
2
AnaBrss1
2
SynBrss2
1
Soft Brs
2
SynBrss4
2
ChoirBrs
2
AnVelBr2
2
AnaBrss2
2

Bank 70 : Other waves 7
Bank 71 : Other waves 8
Bank 72 : Other waves 9
Bank 96 : Other Instruments 1
Bank 97 : Other Instruments 2
Bank 98 : Other Instruments 3
Bank 99 : Other Instruments 4
Bank 100 : Other Instruments 5
Bank 101 : Other Instruments 6

XG Normal Voice List

Bank Select
MSB=064, LSB=000
SFX voice
Instrument Program Bank
Group
#
#
Reed
65
0
66
0
40
43
67
0
40
41
64
68
0
69
0
70
0
71
0
72
0
Pipe
73
0
74
0
75
0
76
0
77
0
78
0
79
0
80
0
Synth Lead 81
0
6
8
18
19
64
65
66
82
0
6
8
18
19
20
24
25
40
41
45
96
83
0
65
84
0
64
85
0
64
65
86
0
24
64
87
0
35
88
0
16
64
65
Synth Pad 89
0
64
90
0
16
17
18
64
65
91
0
64
65
66
67

EleVoice Name ment
SprnoSax 1
Alto Sax
1
Sax Sect
2
HyprAlto
2
TenorSax
1
BrthTnSx
2
SoftTenr
2
TnrSax 2
1
Bari.Sax
1
Oboe
2
Eng.Horn
1
Bassoon
1
Clarinet
1
Piccolo
1
Flute
1
Recorder
1
PanFlute
1
Bottle
2
Shakhchi
2
Whistle
1
Ocarina
1
SquareLd
2
SquarLd2
1
LMSquare 2
Hollow
1
Shroud
2
Mellow
2
SoloSine
2
SineLead
1
Saw Ld
2
Saw Ld 2
1
ThickSaw
2
Dyna Saw 1
Digi Saw
2
Big Lead
2
HeavySyn 2
WaspySyn 2
PulseSaw 2
Dr.Lead
2
VeloLead
2
Seq Ana.
2
CaliopLd
2
PureLead
2
Chiff Ld
2
Rubby
2
CharanLd 2
DistLead
2
WireLead
2
Voice Ld
2
SynthAah
2
Vox Lead
2
Fifth Ld
2
Big Five
2
Bass &Ld
2
Big&Low
2
Fat&Prky
2
Soft Wrl
2
NewAgePd 2
Fantasy
2
Warm Pad 2
ThickPad
2
Soft Pad
2
Sine Pad
2
Horn Pad
2
RotarStr
2
PolySyPd
2
PolyPd80
2
ClickPad
2
Ana. Pad
2
SquarPad 2

Instrument Program Bank
Group
#
#
Synth Pad 92
0
64
66
67
93
0
64
65
94
0
64
65
95
0
96
0
20
27
64
66
Synth
97
0
Effects
45
64
65
66
98
0
27
64
99
0
12
14
18
35
40
41
42
64
65
66
67
68
69
70
71
72
100 0
18
19
40
64
65
66
67
101 0
64
96
102 0
64
65
66
67
68
70
71
96
103 0
8
14
64
65
66
67
68
69
104 0
64

EleVoice Name ment
ChoirPad
2
Heaven
2
Itopia
2
CC Pad
2
BowedPad 2
Glacier
2
GlassPad
2
MetalPad
2
Tine Pad
2
Pan Pad
2
Halo Pad
2
SweepPad 2
Shwimmer 2
Converge
2
PolarPad
2
Celstial
2
Rain
2
ClaviPad
2
HrmoRain 2
AfrcnWnd 2
Carib
2
SoundTrk
2
Prologue
2
Ancestrl
2
Crystal
2
SynDrCmp 2
Popcorn
2
TinyBell
2
RndGlock 2
GlockChi
2
ClearBel
2
ChorBell
2
SynMalet
1
SftCryst
2
LoudGlok
2
ChrstBel
2
VibeBell
2
DigiBell
2
AirBells
2
BellHarp
2
Gamelmba 2
Atmosphr
2
WarmAtms 2
HollwRls
2
Nylon EP
2
NylnHarp
2
Harp Vox
2
AtmosPad 2
Planet
2
Bright
2
FantaBel
2
Smokey
2
Goblins
2
GobSynth 2
Creeper
2
Ring Pad
2
Ritual
2
ToHeaven 2
Night
2
Glisten
2
BelChoir
2
Echoes
2
Echoes 2
2
Echo Pan
2
EchoBell
2
Big Pan
2
SynPiano
2
Creation
2
StarDust
2
Reso&Pan 2
Sci-Fi
2
Starz
2

Instrument Program Bank
Group
# Voice Name
#
Ethnic
105 0
Sitar
32
DetSitar
35
Sitar 2
96
Tambra
97
Tamboura
106 0
Banjo
28
MuteBnjo
96
Rabab
97
Gopichnt
98
Oud
107 0
Shamisen
108 0
Koto
96
Taisho-k
97
Kanoon
109 0
Kalimba
110 0
Bagpipe
111 0
Fiddle
112 0
Shanai
64
Shanai 2
96
Pungi
97
Hichriki
Percussive 113 0
TnklBell
96
Bonang
97
Altair
98
Gamelan
99
S.Gamlan
100 Rama Cym
101 AsianBel
114 0
Agogo
115 0
SteelDrm
97
GlasPerc
98
ThaiBell
116 0
Woodblok
96
Castanet
117 0
TaikoDrm
96
Gr.Cassa
118 0
MelodTom
64
Mel Tom2
65
Real Tom
66
Rock Tom
119 0
Syn Drum
64
Ana Tom
65
ElecPerc
120 0
RevCymbl
Sound
121 0
FretNoiz
Effects
122 0
BrthNoiz
123 0
Seashore
124 0
Tweet
125 0
Telphone
126 0
Helicptr
127 0
Applause
128 0
Gunshot

Element
1
2
2
2
2
1
1
2
2
2
1
1
2
2
1
2
1
1
1
1
2
2
2
2
2
2
2
2
2
2
2
2
1
1
1
1
2
1
2
2
1
1
2
1
2
2
2
2
1
1
1
1

Program

#
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64

MSB=064
LSB=000

Element

CuttngNz
CttngNz2

1
2

Str Slap

1

Fl.KClik

1

Shower
Thunder
Wind
Stream
Bubble
Feed

2
1
1
2
2
2

Dog
Horse
Tweet 2

1
1
1

Ghost
Maou

2
2

Program

#
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128

MSB=064
LSB=000

Element

PhonCall
DoorSqek
DoorSlam
ScratchC
ScratchS
WindChim
Telphon2

1
1
1
1
2
1
1

CarEIgnt
CarTSqel
Car Pass
CarCrash
Siren
Train
JetPlane
Starship
Burst
Coaster
Submarin

1
1
1
1
2
1
2
2
2
2
2

Laugh
Scream
Punch
Heart
FootStep

1
1
1
1
1

MchinGun
LaserGun
Xplosion
Firework

1
2
2
2

: No Sound

77

TG300B Normal Voice List
Bank Select MSB=Bank Number, LSB=000
Instrument Program Bank
#
#
Group
Piano
1
0
8
16
126
127
2
0
8
126
127
3
0
1
2
8
126
127
4
0
8
126
127
5
0
8
16
24
25
26
32
126
127
6
0
8
16
24
32
126
127
7
0
8
16
24
126
127
8
0
8
126
127
Chromatic
9
0
Percussion
126
127
10
0
126
127
11
0
126
127
12
0
1
8
126
127
13
0
8
17
24
126
127
14
0
126
127
15
0
8
9
126
127
16
0
1
8
126
127

78

EleVoice Name ment
GrandPno 1
GrndPnoK 1
MelloGrP
1
A-Piano1
2
a.piano1
1
BritePno
1
BritPnoK
1
A-Piano2
2
a.piano2
1
El.Grand
2
LayerCP1 2
LayerCP2 2
ElGrPnoK 2
A-Piano3
2
a.piano3
1
HnkyTonk 2
HnkyTnkK 2
A-Piano4
2
e.piano1
1
E.Piano1
2
Chor.EP1
2
VX El.P1
2
60sEl.P1
1
HardEl.P
2
MelloEP1
2
El.Pno1K
1
A-Piano5
1
e.piano2
1
E.Piano2
2
Chor.EP2
2
VX El.P2
2
DX Hard
2
El.Pno2K
1
A-Piano6
1
e.piano3
1
Harpsi.
1
Harpsi.3
2
Harpsi.K
1
Harpsi.2
2
A-Piano7
1
e.piano4
1
Clavi
2
Clavi K
1
E-Piano1
2
hnkytnk
2
Celesta
1
E-Piano2
2
e.organ1
2
Glocken
1
E-Piano3
2
e.organ2
2
MusicBox
2
A-Guitr1
1
e.organ3
1
Vibes
1
HardVibe
2
Vibes K
1
A-Guitr2
2
e.organ4
1
Marimba
1
MarimbaK 1
Balimba
2
Log Drum
2
A-Guitr3
2
pipeorg1
2
Xylophon
1
E-Guitr1
2
pipeorg2
2
TubulBel
1
ChrchBel
2
Carillon
2
E-Guitr2
1
pipeorg3
2
Dulcimer
1
Dulcimr2
2
Cimbalom 2
Slap-1
2
acordion
2

Instrument Program Bank
Group
#
#
Organ
17
0
1
8
9
16
17
18
24
32
33
40
126
127
18
0
1
8
32
126
127
19
0
8
16
24
126
127
20
0
8
16
24
32
126
127
21
0
126
127
22
0
8
126
127
23
0
1
126
127
24
0
126
127
Guitar
25
0
8
16
24
32
40
126
127
26
0
8
9
16
32
126
127
27
0
1
8
126
127
28
0
8
126
127

EleVoice Name ment
DrawOrgn 1
70sDrOr1
2
DetDrwOr 2
70sDrOr2
2
60sDrOr1
2
60sDrOr2
2
60sDrOr3
2
CheezOrg 2
DrawOrg2 2
Even Bar
2
Organ Ba
1
Slap-2
2
harpsi1
1
PercOrgn
1
70sPcOr1 2
DetPrcOr
2
PercOrg2
2
Slap-3
2
harpsi2
2
RockOrgn 2
RotaryOr
2
SloRotar
2
FstRotar
2
Slap-4
2
harpsi3
1
ChrchOrg
2
ChurOrg2
2
ChurOrg3
2
OrgFlute
2
TrmOrgFl
2
Slap-5
2
clavi1
1
ReedOrgn 1
Slap-6
2
clavi2
1
Acordion
2
AccordIt
2
Slap-7
2
clavi3
1
Harmnica
1
Harmo. 2
2
Slap-8
2
celesta1
1
TangoAcd 2
Finger-1
1
celesta2
1
NylonGtr
1
Ukulele
1
NylonGt3
2
VelGtHrm
2
NylonGt2
1
LequintG
1
Finger-2
2
synbras1
2
SteelGtr
1
12StrGtr
2
Nyln&Stl
2
Mandolin
2
SteelGt2
1
Picked-1
1
synbras2
2
Jazz Gtr
1
MelloGtr
1
PdlSteel
1
Picked-2
2
synbras3
2
CleanGtr
1
ChorusGt
2
FretlsBs
1
synbras4
2

Instrument Program Bank
Group
#
#
Guitar
29
0
8
16
126
127
30
0
126
127
31
0
8
9
126
127
32
0
8
126
127
Bass
33
0
126
127
34
0
1
126
127
35
0
8
126
127
36
0
1
2
3
4
5
126
127
37
0
8
126
127
38
0
126
127
39
0
1
8
9
10
16
126
127
40
0
1
2
3
8
9
16
17
18
19
126
127

EleVoice Name ment
Mute Gtr
1
FunkGtr1
2
FunkGtr2
2
A-Bass
2
synbass1
1
Ovrdrive
1
Choir-1
1
synbass2
1
Dist.Gtr
1
FeedbkGt
2
FeedbkG2 2
Choir-2
1
synbass3
2
GtrHarmo
1
GtFeedbk
1
Choir-3
2
synbass4
1
Aco.Bass
1
Choir-4
2
newagepd 2
FngrBass
1
FngBass2 2
Strngs-1
2
synharmo
2
PickBass
1
MutePkBa 1
Strngs-2
2
choir pd
2
Fretless
1
Fretles2
2
Fretles3
2
Fretles4
2
SynFretl
2
SmthFrtl
2
Strngs-3
2
bowed pd
2
SlapBas1
1
ResoSlap
1
Strngs-4
2
soundtrk
2
SlapBas2
1
E-Organ1
2
atmosphr
2
SynBass1 1
SynBa1Dk 1
AcidBass
1
FastResB
1
TechnoBa 2
ResoBass 1
E-Organ2
2
syn warm
2
SynBass2 2
ClkSynBa
2
ModulrBa
2
Seq Bass
2
DX Bass
2
X WireBa
2
RubberBa 2
SynBa2Dk 1
MelloSBa
1
SmthSynB 2
E-Organ3
2
synfunny
1

Instrument Program Bank
Group
# Voice Name
#
Strings
41
0
Violin
8
Slow Vln
126 E-Organ4
127 synecho1
42
0
Viola
126 E-Organ5
127 rain
43
0
Cello
126 E-Organ6
127 synoboe
44
0
Contrabs
126 E-Organ7
127 synecho2
45
0
Trem.Str
8
SlwTrStr
9
Susp.Str
126 E-Organ8
127 synsolo
46
0
Pizz.Str
126 E-Organ9
127 synrdorg
47
0
Harp
126 SoftTP-1
127 synbell
48
0
Timpani
126 SoftTP-2
127 squareld
Ensemble
49
0
Strings1
1
Slow Str
8
Orchestr
9
Orchstr2
10
TremOrch
11
ChoirStr
16
S.Strngs
24
Velo.Str
126 TP/TRB-1
127 strsect1
50
0
Strings2
1
70s Str
8
LegatoSt
9
Warm Str
10
S.SlwStr
126 TP/TRB-2
127 strsect2
51
0
Syn Str1
1
Syn Str4
126 TP/TRB-3
127 strsect3
52
0
Syn Str2
126 TP/TRB-4
127 pizz.str
53
0
ChoirAah
8
S.Choir
9
MelChoir
32
Ch.Aahs2
126 TP/TRB-5
127 violin 1
54
0
VoiceOoh
126 TP/TRB-6
127 violin 2
55
0
SynVoice
8
SyVoice2
126 Sax-1
127 cello 1
56
0
Orch.Hit
1
OrchHit2
8
Impact
16
LoFiRave
126 Sax-2
127 cello 2

Element
1
1
2
2
1
2
2
1
2
2
1
2
2
1
1
2
2
2
1
2
2
1
1
1
1
1
2
1
1
2
2
2
2
2
2
1
2
1
1
2
2
2
1
2
2
2
1
2
2
1
1
1
2
2
2
2
2
1
2
1
1
2
1
1
2
2
2
2
1
1

TG300B Normal Voice List

Instrument Program Bank
Group
#
#
Brass
57
0
1
24
25
126
127
58
0
1
126
127
59
0
1
126
127
60
0
126
127
61
0
1
8
16
126
127
62
0
8
126
127
63
0
1
8
9
16
126
127
64
0
1
8
16
17
126
127
Reed
65
0
127
66
0
8
127
67
0
8
127
68
0
127
69
0
127
70
0
127
71
0
127
72
0
127
Pipe
73
0
127
74
0
127
75
0
127
76
0
127
77
0
127
78
0
127
79
0
127
80
0
127

EleVoice Name ment
Trumpet
1
Trumpet2
1
BriteTrp
2
Warm Trp 2
Sax-3
1
contrabs
1
Trombone 1
Trmbone2 2
Sax-4
2
harp 1
1
Tuba
1
Tuba 2
1
Brass-1
1
harp 2
1
Mute Trp
1
Brass-2
1
guitar 1
1
Fr. Horn
1
FrHorn 2
2
FrHrSolo
1
HornOrch
2
Brass-3
2
guitar 2
1
BrssSect
1
BrssSec2
2
Brass-4
2
elecgtr1
2
SynBrss1
2
PolyBrss
2
SynBrss3
2
Quack Br
2
AnaBrss1
2
Brass-5
2
elecgtr2
2
SynBrss2
1
Soft Brs
2
SynBras4
2
AnaBrss2
2
VelBras2
2
Orch-Hit
1
sitar
1
SprnoSax
1
a.bass 1
1
Alto Sax
1
HyprAlto
2
a.bass 2
1
TnrSax 2
1
BrthTnSx
2
e.bass 1
1
Bari.Sax
1
e.bass 2
1
Oboe
2
slapbas1
1
Eng.Horn
1
slapbas2
1
Bassoon
1
fretles1
1
Clarinet
1
fretles2
1
Piccolo
1
flute1
1
Flute
1
flute2
1
Recorder
1
piccolo1
1
PanFlute
1
piccolo2
2
Bottle
2
recorder
1
Shakhchi
2
panpipes
2
Whistle
1
sax1
2
Ocarina
1
sax2
1

Instrument Program Bank
Group
#
#
Synth Lead 81
0
1
2
3
4
5
6
8
127
82
0
1
2
3
4
5
6
7
8
16
127
83
0
2
127
84
0
127
85
0
8
127
86
0
127
87
0
1
127
88
0
1
2
127
Synth Pad
89
0
1
127
90
0
1
2
3
4
127
91
0
1
127
92
0
1
127
93
0
127
94
0
1
2
127
95
0
127
96
0
1
8
9
10
127

EleVoice Name ment
SquareLd
2
SquarLd2
1
Hollow
1
Mellow
2
SoloSine
2
Shroud
2
LMSquare 2
SineLead
1
sax3
1
Saw Ld
2
Saw Ld 2
1
PulseSaw 2
ThickSaw
2
Big Lead
2
VeloLead
2
HeavySyn 2
Dyna Saw 1
Dr.Lead
2
WaspySyn 2
sax4
1
CaliopLd
2
PureLead
2
clarint1
1
Chiff Ld
2
clarint2
1
CharanLd
2
DistLead
2
oboe
1
Voice Ld
2
eng.horn
1
Fifth Ld
2
Big Five
2
bassoon
1
Bass &Ld
2
Big&Low
2
Fat&Prky
2
harmnica
1
NewAgePd 2
Fantasy
2
trumpet1
1
Warm Pad 2
ThickPad
2
Horn Pad
2
RotarStr
2
Soft Pad
2
trumpet2
1
PolySyPd
2
PolyPd80
2
trmbone1
2
ChoirPad
2
Heaven
2
trmbone2
2
BowedPad 2
fr.horn1
1
MetalPad
2
Tine Pad
2
Pan Pad
2
fr.horn2
2
Halo Pad
2
tuba
2
SweepPad 2
PolarPad
2
Converge
2
Shwimmer 2
Celstial
2
brssect1
1

Instrument Program Bank
Group
#
#
Synth
97
0
Effects
1
2
8
127
98
0
1
2
127
99
0
1
2
3
4
5
6
7
8
9
16
17
18
19
127
100 0
1
2
3
4
5
6
127
101 0
127
102 0
1
2
127
103 0
1
2
3
4
6
127
104 0
1
127
Ethnic
105 0
1
2
8
16
127
106 0
1
8
16
24
127
107 0
127
108 0
8
16
127
109 0
127
110 0
127
111 0
127
112 0
1
8
16
127

EleVoice Name ment
Rain
2
HrmoRain 2
AfrcnWnd
2
ClaviPad
2
brssect2
2
SoundTrk
2
Ancestrl
2
Prologue
2
vibe1
1
Crystal
2
SynMalet
1
SftCryst
2
RndGlock
2
LoudGlok
2
GlockChi
2
ClearBel
2
ChrstBel
2
VibeBell
2
DigiBell
2
ChorBell
2
AirBells
2
BellHarp
2
Gamelmba 2
vibe2
1
Atmosphr
2
WarmAtms 2
NylnHarp
2
Harp Vox
2
HollwRls
2
Nylon EP
2
AtmosPad 2
symallet
1
Bright
2
maletwin
2
Goblins
2
GobSynth 2
Creeper
2
glocken
2
Echoes
2
EchoBell
2
Echo Pan
2
Echoes 2
2
Big Pan
2
SynPiano
2
tubulbel
1
Sci-Fi
2
Starz
2
xylophen
1
Sitar
1
Sitar 2
2
DetSitar
2
Tambra
2
Tamboura 2
marimba
2
Banjo
1
MuteBnjo
1
Rabab
2
Gopichnt
2
Oud
2
koto
1
Shamisen 1
sho
2
Koto
1
Taisho-k
2
Kanoon
2
shakhchi
2
Kalimba
1
whistle1
2
Bagpipe
2
whistle2
1
Fiddle
1
bottle
2
Shanai
1
Shanai 2
1
Pungi
1
Hichriki
2
breath
2

Instrument Program Bank
Group
#
#
Percussive 113 0
8
9
10
11
16
127
114 0
127
115 0
127
116 0
8
127
117 0
8
127
118 0
1
8
9
127
119 0
8
9
127
120 0
127
Sound
121 0
Effects
1
2
3
127
122 0
1
127
123 0
1
2
3
4
5
127
124 0
1
2
3
127
125 0
1
2
3
4
5
7
127
126 0
1
2
3
4
5
6
7
8
9
16
127
127 0
1
2
3
4
5
127
128 0
1
2
3
127

EleVoice Name ment
TnklBell
2
Bonang
2
Altair
2
Gamelan
2
S.Gamlan 2
Rama Cym 2
timpani
1
Agogo
2
melotom
1
SteelDrm
2
deepsnar
1
Woodblok 1
Castanet
1
e.perc1
1
TaikoDrm
1
Gr.Cassa
1
e.perc2
1
MelodTom 2
Real Tom
2
Mel Tom2 1
Rock Tom 2
taiko
1
Syn Drum 1
Ana Tom
1
ElecPerc
2
taikorim
1
RevCymbl 1
cymbal
2
FretNoiz
2
CuttngNz
1
Str Slap
1
CttngNz2
2
castanet
1
BrthNoiz
2
Fl.KClik
1
triangle
1
Seashore
2
Shower
2
Thunder
1
Wind
1
Stream
2
Bubble
2
orchehit
1
Tweet
2
Dog
1
Horse
1
Tweet 2
1
telphone
1
Telphone
1
PhonCall
1
DoorSqek 1
DoorSlam 1
ScratchC
1
WindChim 1
ScratchS
2
bird
1
Helicptr
1
CarEIgnt
1
CarTSqel
1
Car Pass
1
CarCrash
1
Siren
2
Train
1
Jetplane
2
Starship
2
Burst
2
Coaster
2
jam
1
Applause
1
Laugh
1
Scream
1
Punch
1
Heart
1
FootStep
1
efctwatr
2
Gunshot
1
MchinGun 1
LaserGun
2
Xplosion
2
efctjngl
2

79

80

1

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

13

14

15

16

17

18

19

20

21

22

23

24

25

26

27

28

29

30

31

32

33

34

35

36

37

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

2

2

2

2

2

2

2

2

1

1

1

1

1

1

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

0

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

-1

127

O

O

O

1

1

1

4

4

3

3

SplashCymbal

Tambourine

Ride Cym Cup

Chinese Cym

RideCymbal 1

High Tom

CrashCymbal1

Mid Tom H

Mid Tom L

Hi-Hat Open

Low Tom

Hi-Hat Pedal

Floor Tom H

Hi-HatClosed

Floor Tom L

Snare Tight

Hand Clap

Snare

Side Stick

Kick

Kick Tight

OpenRimShot

Kick Soft

Sticks

Snare Soft

Castanet

Snare Roll

BrushTapSwrl

Brush Slap

Brush Swirl

Brush Tap

Seq Click H

Seq Click L

Mtrnm Bell

Mtrnm Click

Click Noise

Finger Snap

Scratch L

Scratch H

Whip Slap

Hi Q

Surdo Open

Surdo Mute

Key Alternate
off
assign
StandKit

Program #

Note# Note

Bank MSB#

SnareTight H

Snare Short

Kick Short

KickTghtShrt

RimShotHShrt

Snare Soft 2

Snare Roll 2

StndKit2

2

127
9

127

Tom Room 6

Tom Room 5

Tom Room 4

Tom Room 3

Tom Room 2

Tom Room 1

SnrTightSnpy

Snare Snappy

Room Kit

Bank Select MSB=Bank Number, LSB=000

Tom Rock 6

Tom Rock 5

Tom Rock 4

Tom Rock 3

Tom Rock 2

Tom Rock 1

Snare Rock Rim

Snare Rock

Kick Gate

Kick 2

Kick Tight 2

Snare Noisy

Rock Kit

17

127

TomElectro 6

TomElectro 5

TomElectro 4

TomElectro 3

TomElectro 2

TomElectro 1

SnareNoisy 3

SnareNoisy 2

KckGateHeavy

Kick Gate

Kick 3

SnrSnpyElctr

Hi Q 2

ReversCymbal

ElctrKit

25

127

Tom Analog 6

Crash Analog

Tom Analog 5

Tom Analog 4

HatOpen Anlg

Tom Analog 3

HatCloseAn 2

Tom Analog 2

HatCloseAnlg

Tom Analog 1

SnareAnalog2

SnareAnalog

SideStickAn

Kick Analog

KickAnlgShrt

Kick Tight 2

SnareNoisy 4

Hi Q 2

ReversCymbal

AnalgKit

26

127

Tom Jazz 6

Tom Jazz 5

Tom Jazz 4

Tom Jazz 3

Tom Jazz 2

Tom Jazz 1

Kick Jazz

Jazz Kit

33

127

Tom Brush 6

Tom Brush 5

Tom Brush 4

Tom Brush 3

Tom Brush 2

Tom Brush 1

Brush Tap 2

Brush Slap 3

Kick Small

Brush Slap 2

BrushKit

41

127

HandCymShort

Tom Jazz 6

Hand Cymbal

Tom Jazz 5

Tom Jazz 4

Tom Jazz 3

Tom Jazz 2

Tom Jazz 1

Band Snare 2

Band Snare

GranCassa Mu

Gran Cassa

Kick Soft 2

SymphKit

49

127

Fl.Key Click

String Slap

CuttingNoiz

CuttingNoiz

SFXKit 1

1

126

Car Crash

Car Passing

CarTireSqeal

CarEngnIgnit

Telephone 2

Wind Chime

Scratch H 3

Scratch Cut

Door Slam

Door Squeak

Phone Call

SFXKit 2

2

126

XG Drum Voice List (Drum Map)

A

A#

B

C

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

57

58

59

60

61

62

63

64

65

66

67

68

69

70

71

72

73

74

75

76

77

78

79

80

81

82

83

84

85

86

87

88

89

90

91

5

5

5

5

5

5

5

5

4

4

4

4

4

4

4

4

4

4

4

4

3

3

3

3

3

3

3

3

3

3

3

3

2

2

2

2

2

2

Bell Tree

Jingle Bells

Shaker

TriangleOpen

TriangleMute

Cuica Open

Cuica Mute

Wood Block L

Wood Block H

Claves

Guiro Long

Guiro Short

SambaWhistlL

SambaWhistlH

Maracas

Cabasa

Agogo L

Agogo H

Timbale L

Timbale H

Conga L

Conga H Open

Conga H Mute

Bongo L

Bongo H

RideCymbal 2

Vibraslap

: Same as StandKit
: No Sound

O

O

O

y

CrashCymbal2

Cowbell

* Drum and percussion sounds assigned to the same Alternate
Assign numbered group cannot be sounded simultaneously.
For example, the Hi-Hat Open sound (group 1) and Hi-Hat
Closed sound (also group 1) cannot be sounded at the same time.

G#

56

Scratch L 2

Scratch H 2
Scratch L 2

Scratch H 2

Claves 2

Maracas 2

Conga Anlg L

Conga Anlg M

Conga Anlg H

Cowbell Anlg

HandCym2Shrt

HandCymbal 2

Thunder

Shower

Maou

Gorst

Bird Tweet 2

Horse

Dog

Feed

Bubble

Stream

Wind

FireWork

Explosion

Laser Gun

Machine Gun

Footsteps

Heartbeat

Punch

Scream

Laugh

Submarine

Coaster

Burst

Starship

Jet Plane

Train

Siren

X G D r u m Vo i c e L i s t ( D r u m M a p )

81

82

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

G#

29

30

31

32

33

34

35

36

37

38

39

40

41

42

43

44

45

46

47

48

49

50

51

52

53

54

55

56

B

C

C#

D

D#

E

F

F#

G

G#

A

A#

59

60

61

62

63

64

65

66

67

68

69

70

A

E

28

A#

D#

27

57

D

26

58

C#

25

Note# Note

Program #

3

3

3

3

3

3

3

3

3

3

3

2

2

2

2

2

2

2

2

2

2

2

2

1

1

1

1

1

1

1

1

1

1

1

1

0

0

0

0

0

0

0

0

0

0

0

1

1

1

7

7

Alternate
assign

Maracas

Cabasa

Agogo L

Agogo H

Timbale L

Timbale H

Conga L

Conga H Open

Conga H Mute

Bongo L

Bongo H

RideCymbal 2

Vibraslap

CrashCymbal2

Cowbell

SplashCymbal

Tambourine

Ride Cym Cup

Chinese Cym

RideCymbal 1

High Tom

CrashCymbal1

Mid Tom H

Mid Tom L

Hi-Hat Open

Low Tom

Hi-Hat Pedal

Floor Tom H

Hi-HatClosed

Floor Tom L

Snare Tight

Hand Clap

Snare

Side Stick

Kick

Kick Tight

MtrnmBell TG

MtrnmClickTG

ClickNoiseTG

Sticks TG

Scratch L TG

Scratch H TG

Whip Slap TG

Hi Q TG

FingerSnapTG

Standard Kit
SnareRoll TG

1

Tom Room 6

Tom Room 5

Tom Room 4

Tom Room 3

Tom Room 2

Tom Room 1

Room Kit

9

Tom Room 6

Tom Room 5

Tom Room 4

Tom Room 3

Tom Room 2

Tom Room 1

Snare Power

Kick Power

Power Kit

17

ReversCym TG

TomElectro 6

TomElectro 5

TomElectro 4

TomElectro 3

TomElectro 2

TomElectro 1

SnarePower 2

Snare El TG

Kick El TG

Electro Kit

25

Maracas 2

Conga Anlg L

Conga Anlg M

Conga Anlg H

Cowbell Anlg

Tom Analog 6

Crash Analog

Tom Analog 5

Tom Analog 4

HatOpen Anlg

Tom Analog 3

HatCloseAn 2

Tom Analog 2

HatCloseAnlg

Tom Analog 1

SnareAnalog

SideStickAn

Kick Analog

Analog Kit

26

Tom Jazz 6

Tom Jazz 5

Tom Jazz 4

Tom Jazz 3

Tom Jazz 2

Tom Jazz 1

Kick Jazz

Jazz Kit

33

BandSnare TG

Tom Jazz 6

Tom Jazz 5

Tom Jazz 4

Tom Jazz 3

Tom Jazz 2

HandCym L TG

HandCym H TG

Timpani F'

Timpani E

Timpani D#

Timpani D

Timpani C#

Timpani C

Timpani B

Timpani A#

Timpani A

Timpani G#

Timpani G

Timpani F#

Timpani F

CastanetTG 2

BrushSwirlTG
Tom Jazz 1

BandSnare TG

BrushSlap TG

GranCassa Or

Kick Orch

RideCym1Orch

HatOpen Orch

HatPedalOrch

HatCloseOrch

Orchestra Kit

49

Brush Tap TG

Kick Small

Brush Kit

41

Helicopter

Jet Plane

Train

Siren

Crash

Exhaust

Squeal

Ignition

Wind Chime

Scratch Cut

Door Slam

Door Squeak

Applause

Footsteps 2

Footsteps 1

Heartbeat

Punch

Scream

Laugh

Fl.Key Click

String Slap

CuttingNoizL

CuttingNoizH

Fret Noise

MtrnmBell TG

MtrnmClickTG

ClickNoiseTG

Sticks TG

Scratch L TG

Scratch H TG

Whip Slap TG

Hi Q TG

SFX Set

57

Hat Open CM

HatOpShrt CM

Snare El CM

C/M Kit

128

TG300B Drum Voice List (Drum Map)

C

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

C#

D

D#

E

F

F#

G#

G#

A

A#

B

C

C#

D

D#

E

F

F#

G

G#

A

A#

B

C

72

73

74

75

76

77

78

79

80

81

82

83

84

85

86

87

88

89

90

92

92

93

94

95

96

97

98

99

100

101

102

103

104

105

106

107

108

3

7

6

6

6

6

6

6

6

6

6

6

6

6

5

5

5

5

5

5

5

5

5

5

5

5

4

4

4

4

4

4

4

4

4

4

4

4

6

6

5

5

4

4

3

3

2

2

: Same as Standard Kit
: No Sound

SurdoOpen TG

SurdoMute TG

Castanet TG

Bell Tree

Jingle Bells

Shaker

TriangleOpTG

TriangleMuTG

CuicaOpen TG

CuicaMute TG

WoodBlockLTG

WoodBlockHTG

Claves

GuiroLong TG

GuiroShortTG

SmbaWhstlLTG

SmbaWhstlHTG

* Some of the C/M Kit instruments in common with the Standard
Kit differ from those of the Standard Kit in effect send level or
pan settings etc., even though the instrument itself is the same.

B

71

Claves 2

Applause

Bubble

Stream

Seashore

Wind

Thunder

Shower

Bird Tweet

Horse

Dog

Explosion

Laser Gun

Machine Gun

Gunshot

Starship

Bubble

Stream

Seashore

Wind

Thunder

Shower

Bird Tweet

Horse

Dog

Explosion

Laser Gun

Machine Gun

Gunshot

Starship

Helicopter

Jet Plane

Train

Siren

Crash

Exhaust

Squeal

Ignition

Wind Chime

Scratch Cut

Door Slam

Door Squeak

Applause

Footsteps 2

Footsteps 1

Heartbeat

Punch

Scream

Laugh

Vibraslap CM

T G 3 0 0 B D r u m Vo i c e L i s t ( D r u m M a p )

83

Effect Type List
REVERB
Exclusive
MSB
LSB
00
00
01
00
01
01
02
00
02
01
02
02
03
00
03
01
04
00
10
00
11
00
13
00

Description

Effect Type
NoEffect
Hall1
Hall2
Room1
Room2
Room3
Stage1
Stage2
Plate
W-Room
Tunnel
Basement

Effect turned off.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb appropriate for a solo instrument.
Reverb appropriate for a solo instrument.
Reverb simulating a metal plate reverb unit.
A unique short reverb with a bit of initial delay.
Simulation of a tunnel space expanding to left and right.
A bit of initial delay followed by reverb with a unique resonance.

CHORUS
Exclusive
MSB
LSB
00
00
41
00
41
01
41
02
41
08
42
00
42
01
42
02
42
08
43
00
43
01
43
08

Description

Effect Type
NoEffect
Chorus1
Chorus2
Chorus3
Chorus4
Celeste1
Celeste2
Celeste3
Celeste4
Flanger1
Flanger2
Flanger3

Effect turned off.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Chorus with stereo input. The pan setting specified for the Part will also apply to the effect sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
Celeste with stereo input. The pan setting specified for the Part will also apply to the effect sound.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.

VARIATION
Exclusive
MSB
LSB
00
00
01
00
01
01
02
00
02
01
02
02
03
00
03
01
04
00
05
00
06
00
07
00
08
00
09
00
09
01
0A
00
0B
00
14
00
14
01
14
02
41
00
41
01
41
02
41
08
42
00
42
01
42
02
42
08
43
00
43
01
43
08
44
00
45
00
46
00
47
00
48
00
48
08
49
00
4A
00
4B
00
4C
00
4D
00
4E
00
50
00
40
00

84

Effect Type
NoEffect
Hall1
Hall2
Room1
Room2
Room3
Stage1
Stage2
Plate
DelayLCR
DelayLR
Echo
CrsDelay
E-Ref1
E-Ref2
GateRev
RvsGate
Karaoke1
Karaoke2
Karaoke3
Chorus1
Chorus2
Chorus3
Chorus4
Celeste1
Celeste2
Celeste3
Celeste4
Flanger1
Flanger2
Flanger3
Symphnic
RotarySp
Tremolo
AutoPan
Phaser1
Phaser2
Dist
OverDrv
AmpSim
3BandEQ
2BandEQ
AutoWah
PitchCng
Thru

Description
Effect turned off.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a hall.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb simulating the resonance of a room.
Reverb appropriate for a solo instrument.
Reverb appropriate for a solo instrument.
Reverb simulating a metal plate reverb unit.
A program that creates three delay sounds; L, R, and C (center).
A program that creates two delay sounds; L and R. Two feedback delays are provided.
Two delays (L and R) and independent feedback delays for L and R.
A program that crosses the feedback of two delays.
An effect that produces only the early reflection component of reverb.
An effect that produces only the early reflection component of reverb.
A simulation of gated reverb.
A program that simulates gated reverb played backwards.
A delay with feedback of the same types as used for karaoke reverb.
A delay with feedback of the same types as used for karaoke reverb.
A delay with feedback of the same types as used for karaoke reverb.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Conventional chorus program that adds natural spaciousness.
Chorus with stereo input.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
A 3-phase LFO adds modulation and spaciousness to the sound.
Celeste with stereo input.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.
Adds a jet-airplane effect to the sound.
A multi-phase version of Celeste.
A simulation of a rotary speaker. You can use AC1 (assignable controller) etc. to control the speed of rotation.
An effect that cyclically modulates the volume.
A program that cyclically moves that sound image to left and right, front and back.
Cyclically changes the phase to add modulation to the sound.
Phaser with stereo input.
Adds a sharp-edged distortion to the sound.
Adds mild distortion to the sound.
A simulation of a guitar amp.
A mono EQ with adjustable LOW, MID, and HIGH equalizing.
A stereo EQ with adjustable LOW and HIGH. Ideal for drum Parts.
Cyclically modulates the center frequency of a wah filter. With an AC1 etc. this can function as a pedal wah.
This program changes the pitch of the input signal.
Bypass without applying an effect.

* MSB, LSB is represented in hexadecimal.

* LSB = 0 is the basic effect type.

Effect Parameter List
• Parameters marked with a ● in the “Control” column can be controlled from an AC1
(assignable controller 1) and AC2. However, this is valid only for a Variation effect (when
selected for Insertion).
• The “→Tbl ”column refers to the Effect Data Assigh Table (page 90).
• Dry/Wet is valid only for a Variation effect (when selected for Insertion).
• Abbreviations used in the effect block diagrams.
LPF=Low Pass Filter
HPF=High Pass Filter
LSF=Low Shelving Filter
HSF=High Shelving Filter
PDF=Peak Dip Filter
ER=Early Reflection

DelayLCR

Hall1,2, Room1,2,3, Stage1,2, Plate
Range

Value

→ Tbl

Reverb Time
Diffusion
Initial Delay
HPF Cutoff
LPF Cutoff

0.3~30.0s
0~10
0~63
Thru~8.0kHz
1.0k~Thru

0-69
0-10
0-63
0-52
34-60

table#4

Dry/Wet
Rev Delay
Density
Er/ Rev Balance

D63>W ~ D=W ~ D R~ E=R ~ EW ~ D=W ~ D R~ E=R ~ EW ~ D=W ~ DW ~ D=W ~ DR Delay
R->L Delay
Feedback Level
Input Select
High Damp

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

DELAY

HSF

R

dry (R)

Range

Value

0.1~355.0ms
0.1~355.0ms
-63~+63
L,R,L&R
0.1~1.0

1-3550
1-3550
1-127
0-2
1-10

Dry/Wet

D63>W ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DR,L->R,L<-R,Lturn,Rturn,L/R

0-127
0-127
0-127
0-5

table#1

●

EQ Low Frequency
EQ Low Gain
EQ High Frequency
EQ High Gain

50Hz~2.0kHz
-12~+12dB
500Hz~16.0kHz
-12~+12dB

8-40
52-76
28-58
52-76

table#3

L

HSF

dry (R)

R

→ Tbl

Control

LFO Frequency
AM Depth
PM Depth

0.00~39.7Hz
0~127
0~127

0-127
0-127
0-127

table#1

●

EQ Low Frequency
EQ Low Gain
EQ High Frequency
EQ High Gain

50Hz~2.0kHz
-12~+12dB
500Hz~16.0kHz
-12~+12dB

8-40
52-76
28-58
52-76

table#3

LFO Phase Difference -180~+180deg
Input Mode
mono/stereo

HSF

LSF

4-124
0-1

table#3

resolution=3deg.

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16

Range

Value

→ Tbl

0.00~39.7Hz
0~127
0~127
-63~+63

0-127
0-127
0-127
1-127

table#1

EQ Low Frequency
EQ Low Gain
EQ High Frequency
EQ High Gain
Dry/Wet
Stage

50Hz~2.0kHz
-12~+12dB
500Hz~16.0kHz
-12~+12dB
D63>W ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ DW ~ D=W ~ D
(1)TRANSMIT FLOW

MIDI OUT

[SW1]


NOTE ON/OFF



XG SYSTEM
MULTI EFFECT1
MULTI PART
DRUMS SETUP

IDENTITY REPLY

XG SYSTEM
SYSTEM INFORMATION
MULTI EFFECT1
MULTI PART
DRUMS SETUP

9nH

F0H
F0H
F0H
F0H

43H
43H
43H
43H

10H
10H
10H
10H

4CH
4CH
4CH
4CH

ggH
ggH
ggH
ggH

mmH
mmH
mmH
mmH

llH
llH
llH
llH

ssH...F7H
ssH...F7H
ssH...F7H
ssH...F7H

F0H 7EH 00H 06H 02H 43H 00H 41H 51H 03H 00H 00H 00H 01H F7H
F0H
F0H
F0H
F0H
F0H

43H
43H
43H
43H
43H

00H
00H
00H
00H
00H

4CH
4CH
4CH
4CH
4CH

ssH
ssH
ssH
ssH
ssH

ttH
ttH
ttH
ttH
ttH

ggH
ggH
ggH
ggH
ggH

mmH
mmH
mmH
mmH
mmH

[SW1] MIDI Transmit Channel
MIDI Transmit Channel is selected by Par t.

(2)RECEIVE FLOW

MIDI IN


NOTE OFF
NOTE ON/OFF
CONTROL CHANGE
BANK SEL MSB
BANK SEL LSB
MODULATION
PORTAMENTO TIME
DATA ENTRY MSB
DATA ENTRY LSB
MAIN VOLUME
PANPOT
EXPRESSION
HOLD1
PORTAMENTO
SOSTENUTO
SOFT PEDAL
HARMONIC CONTENT
RELEASE TIME
ATTACK TIME
BRIGHTNESS
PORTAMENTO CONTROL
EFFECT1 DEPTH
EFFECT3 DEPTH
EFFECT4 DEPTH
DATA INCREMENT
DATA DECREMENT
NRPN
VIBRATO RATE
VIBRATO DEPTH
VIBRATO DELAY
FILTER CUTOFF FREQ.
FILTER RESONANCE
AEG ATTACK TIME
AEG DECAY TIME

92

8nH
9nH

BnH,00H
BnH 20H
BnH 01H
BnH 05H
BnH 06H
BnH 26H
BnH 07H
BnH 0AH
BnH 0BH
BnH 40H
BnH 41H
BnH 42H
BnH 43H
BnH 47H
BnH 48H
BnH 49H
BnH 4AH
BnH 54H
BnH 5BH
BnH 5DH
BnH 5EH
BnH 60H
BnH 61H
BnH
BnH
BnH
BnH
BnH
BnH
BnH

63H
63H
63H
63H
63H
63H
63H

01H
01H
01H
01H
01H
01H
01H

62H
62H
62H
62H
62H
62H
62H

08H 06H mmH
09H 06H mmH
0AH 06H mmH
20H 06H mmH
21H 06H mmH
63H 06H mmH
64H 06H mmH

llH
llH
llH
llH
llH

vvH kkH F7H
vvH...kkH F7H
vvH...kkH F7H
vvH...kkH F7H
vvH...kkH F7H

MIDI Data Format

AEG RELEASE TIME
DRUM INST
FILTER CUTOFF FREQ.
FILTER RESONANCE
AEG ATTACK RATE
AEG DECAY RATE
PITCH COARSE
PITCH FINE
LEVEL
PANPOT
CHORUS SEND
VARIATION SEND

BnH
BnH
BnH
BnH
BnH
BnH
BnH
BnH
BnH
BnH

BnH 63H 01H 62H 66H 06H mmH
63H
63H
63H
63H
63H
63H
63H
63H
63H
63H

14H 62H rrH 06H mmH
15H 62H rrH 06H mmH
16H 62H rrH 06H mmH
17H 62H rrH 06H mmH
18H 62H rrH 06H mmH
19H 62H rrH 06H mmH
1AH 62H rrH 06H mmH
1CH 62H rrH 06H mmH
1EH 62H rrH 06H mmH
1FH 62H rrH 06H mmH

PITCH BEND SENS.
FINE TUNING
COARSE TUNING
RPN RESET

BnH
BnH
BnH
BnH

64H
64H
64H
64H

00H 65H 00H 06H mmH
01H 65H 00H 06H mmH 26H llH
02H 65H 00H 06H mmH
7FH 65H 7FH

RPN

PROGRAM CHANGE

CnH

PITCH BEND CHANGE

EnH

CHANNEL AFTER TOUCH

DnH

POLYPHONIC AFTER TOUCH

AnH


ALL SOUND OFF
RESET ALL CONTROLLERS
ALL NOTE OFF
OMNI OFF
OMNI ON
MONO
POLY


MASTER VOLUME

GENERAL MIDI SYSTEM ON
IDENTITY REQUEST

XG SYSTEM ON
XG SYSTEM
MULTI EFFECT1
DISPLAY
MULTI PART
DRUMS SETUP

MASTER TUNING

XG SYSTEM
MULTI EFFECT1
MULTI PART
DRUMS SETUP

XG SYSTEM
MULTI EFFECT1
MULTI PART
DRUMS SETUP

XG SYSTEM
MULTI EFFECT1
MULTI PART
DRUMS SETUP

ACTIVE SENSING

BnH
BnH
BnH
BnH
BnH
BnH
BnH

78H
79H
7BH
7CH
7DH
7EH
7FH

F0H 7FH xnH 04H 01H ssH ttH F7H
F0H 7EH xnH 09H 01H F7H
F0H 7EH mmH 06H 01H F7H
F0H
F0H
F0H
F0H
F0H
F0H

43H
43H
43H
43H
43H
43H

1nH
1nH
1nH
1nH
1nH
1nH

4CH
4CH
4CH
4CH
4CH
4CH

00H
ggH
ggH
ggH
ggH
ggH

00H 7EH 00H F7H
mmH llH ssH ... F7H
mmH llH ssH ... F7H
mmH llH ssH ... F7H
mmH llH ssH ... F7H
mmH llH ssH ... F7H

F0H 43H 1nH 27H 30H 00H 00H 0mH 0lH xxH F7H
F0H
F0H
F0H
F0H

43H
43H
43H
43H

0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H
0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H
0nH 4CH ssH ttH ggH mmH llH vvH... kkH F7H
0nH 4CH ssH ttH ggH mmH llH vvH...kkH F7H

F0H
F0H
F0H
F0H

43H
43H
43H
43H

3nH
3nH
3nH
3nH

4CH
4CH
4CH
4CH

ggH
ggH
ggH
ggH

mmH
mmH
mmH
mmH

llH
llH
llH
llH

F7H
F7H
F7H
F7H

F0H
F0H
F0H
F0H

43H
43H
43H
43H

2nH
2nH
2nH
2nH

4CH
4CH
4CH
4CH

ggH
ggH
ggH
ggH

mmH
mmH
mmH
mmH

llH
llH
llH
llH

F7H
F7H
F7H
F7H

FEH

93

MIDI Data Format

1. Channel messages
This device transmits only NOTE ON and NOTE OFF.

1.1 Note on/note off
These messages convey keyboard performance data. Note-on
is transmitted when a note is pressed, and note-off is
transmitted when a note is released. These messages contain a
note number which indicates the key that was played, and a
“velocity” which indicates how strongly it was played. When a
note-on of velocity “0” is received, it has the same effect as a
note-off.”
Range of note numbers received = C-2...G8
Velocity range = 1...127 (Velocity is received only for note-on)
When the Multi Part parameter “Rcv NOTE MESSAGE” = OFF,
that part will not receive these messages.
For a drum part*, key-off is not received if the DrumSetup
parameter Rcv NOTE OFF = OFF.
For a drum part, key-on is not received if the DrumSetup
parameter Rcv NOTE ON = OFF.
* Drum Part indicates that the Multi Part parameter PART MODE
is “set to DRUM or DRUMS1,2.”

1.2 Control changes
These messages control volume or pan etc.
Their functions are differentiated by the control number (Ctrl#).
If the Multi Par t parameter Rcv CONTROL CHANGE = OFF,
that part will not receive control changes.

1.2.1 Bank Select
This message selects the voice bank.
The voice bank is selected by the combination of two control
change messages: MSB and LSB.
Control#
0

Parameter
Bank Select MSB

32

Bank Select LSB

Data Range
0, 64, 126, 127
(Normal voice,SFX voice,
SFX kit, Drum kit)
0...127

In the XG mode, MSB numbers select Voice type (Normal Voice
or Drum Voice), and LSB numbers select Voice banks.
In the TG300B mode, LSB is fixed, and MSB numbers select
Voice banks.
The Bank Select data will be processed only after a Program
Change is received, and then voice bank will change at that
time. If you wish to change the voice bank as well as the voice,
you must transmit Bank Select and Program Change messages
as a set, in the order of Bank Select MSB, LSB, and Program
Change.

1.2.2 Modulation
This message is used primarily to control the depth of vibrato,
but the depth of the following 7 types of effect can be
controlled.
The effect of this message can be changed by the following
parameters.
•Multi Part Parameter
1. MW PITCH CONTROL
2. MW FILTER CONTROL
3. MW AMPLITUDE CONTROL
4. MW LFO PMOD DEPTH
5. MW LFO FMOD DEPTH
6. MW LFO AMOD DEPTH

94

•Effect1 Parameter
7. MW VARIATION CONTROL DEPTH
(Valid when Variation Effect is assigned to a part as
Insertion)
By default, an LFO Pitch Modulation (PMOD) effect will apply.
Control#
1

Parameter
Modulation

Data Range
0...127

If the Multi Part parameter Rcv MODULATION = OFF, that part
will not receive Modulation.
If the receive channel is a drum part, effects 5 and 6 will not
apply.

1.2.3 Portamento Time
This message controls the degree of Portamento (refer to
1.2.9).
Control#
5

Parameter
Portamento Time

Data Range
0...127

When Portamento (control number 065) is ON, this regulates
the speed of the pitch change.
A value of 0 is the shortest portamento time, and 127 is the
longest portamento time.
If the receive channel is a drum part, Portamento Time is not
received.

1.2.4 Data Entry
This message sets the value of the parameter which was
specified by RPN MSB/LSB (see 1.2.22) and NRPN MSB/LSB
(see 1.2.21).
Control#
6
38

Parameter
Data Entry MSB
Data Entry LSB

Data Range
0...127
0...127

1.2.5 Main Volume
This message controls the volume of each par t.
This is used to adjust the volume balance between parts.
Control#
7

Parameter
Main Volume

Data Range
0...127

When the Multi Part parameter Rcv VOLUME = OFF, that part
will not receive Main Volume.
With a value of 0 there will be no sound, and a value of 127 will
be the maximum volume.

1.2.6 Panpot
This message controls the panning (stereo location) of each
part.
Control#
10

Parameter
Pan

Data Range
0...64...127

When the Multi Part parameter Rcv PAN = OFF, that part will
not receive Panpot.
0 is left, 64 is center, and 127 is right.

1.2.7 Expression
This message controls expression (dynamics within a musical
line) for each part.
It is used to create volume changes during a song.
Control#
11

Parameter
Expression

Data Range
0...127

If the Multi Part parameter Rcv EXPRESSION = OFF, that part
will not receive Expression.

MIDI Data Format

With a value of 0 there will be no sound, and with a value of
127 the volume will be maximum.

•Rcv SOFT PEDAL= OFF
•PART MODE=DRUM,DRUMS1,2

1.2.8 Hold1

1.2.12 Harmonic Content

This message controls sustain pedal on/off.
The notes that are sounding while the pedal is pressed will be
sustained.

This message adjusts the resonance of the filter that is
specified for the sound.
The value of 0~127 is taken as -64~+63, and added as an
offset value to the original sound data to modify the resonance.

Control#
64

Parameter
Hold1

Data Range
0...63,64...127
(OFF , ON)

Control#
71

Parameter
Harmonic Content

Data Range
0...64...127
(-64...0...+63)

For data of 0...63 the sustain pedal will be OFF (released), and
for data of 64...127 it will be on (pressed).
When this is ON, currently-sounding notes will continue to
sound even if note-off messages are received.
If the Multi Par t parameter Rcv HOLD1 = OFF, that part will not
receive Hold1.

Since this is a relative change parameter, it specifies a boost or
cut relative to 64.
Higher values will produce a more distinctive sound.
For some sounds, the effective range may be less than the
possible range of settings.

1.2.9 Portamento

1.2.13 Release Time

This message controls portamento pedal on/off.
When the pedal is pressed, a portamento effect will be applied.

This message adjusts the EG release time that was specified
by the sound data.
The value of 0~127 is taken as -64~+63, and added to the
original sound data as an offset value to modify the release
time.

Control#
65

Parameter
Por tamento

Data Range
0...63,64...127
(OFF , ON)

For data of 0...63 the portamento pedal will be OFF (released),
and for 64...127 it will be ON (pressed).
When this is ON, the pitch will change smoothly between notes.
The time over which the pitch changes is adjusted by
Portamento Time (see 1.2.3).
Also, when the Multi Part parameter MONO/POLY MODE =
MONO, the tone will also change smoothly (legato) if
Portamento = ON.
If any of the following Multi Par t parameter settings apply, that
part will not receive Portamento.
•Rcv PORTAMENTO = OFF
•PART MODE=DRUM, DRUMS1,2

1.2.10 Sostenuto
This message controls sostenuto pedal on/off.
Notes which were already pressed when the pedal was pressed
will be sustained.
Control#
66

Parameter
Sostenuto

Data Range
0...63,64...127
(OFF , ON)

For data of 0...63, the sostenuto pedal will be OFF (released),
and for 64...127 it will be ON (pressed).
If sostenuto is turned on while a note is sounding, that note will
be sustained until sostenuto is turned OFF.
If the Multi Par t parameter Rcv SOSTENUTO = OFF, that part
will not receive Sostenuto.

1.2.11 Soft Pedal
This message controls soft pedal on/off.
The sound will become more mellow while the pedal is pressed.
Control#
67

Parameter
Soft Pedal

Data Range
0...63,64...127
(OFF , ON)

For data of 0...63, the soft pedal is OFF (released), and for
64...127 it is ON (pressed).
If any of the following Multi Par t parameter settings apply, that
part will not receive the Soft Pedal.

Control#
72

Parameter
Release Time

Data Range
0...64...127
(-64...0...+63)

Since this is a relative change parameter, it specifies an
increase or decrease relative to 64.
Increasing this value will lengthen the release that follows a
note-off.

1.2.14 Attack Time
This message adjusts the EG attack time that was specified by
the sound data.
The value of 0~127 is taken as -64~+63, and added to the
original sound data as an offset value to modify the attack time.
Control#
73

Parameter
Attack Time

Data Range
0...64...127
(-64...0...+63)

Since this a relative change parameter, it specifies an increase
or decrease relative to 64.
Increasing this value will make the attack more gradual, and
decreasing this value will make the attack sharper.

1.2.15 Brightness
This message adjusts the cutoff frequency of the low pass filter
specified by the sound data.
The value of 0~127 is taken as -64~+63, and added to the
original sound data as an offset value to modify the cutoff
frequency
Control#
74

Parameter
Brightness

Data Range
0...64...127
(-64...0...+63)

Since this is a relative change parameter, it specifies an
increase or decrease relative to 64.
Lower values will produce a more mellow sound.
For some sounds, the effective range may be less than the
possible range of settings.

95

MIDI Data Format

1.2.16 Portamento Control
This message specifies the portamento source key number (the
key number at which portamento will begin).
Data of 0...127 specifies the portamento source key.
When Por tamento Control is received, the currently-sounding
pitch will change at a Por tamento Time of 0 to the key of the
next-received note-on of the same channel.
Control#
84

Parameter
Portamento Control

Data Range
0...127
(C-2...G8)

This is received even if Rcv PORTAMENTO = OFF.

1.2.17 Effect1 Depth ( Reverb Send Level )
This message specifies the send level for the reverb effect.
Control#
91

Parameter
Effect1 Depth

Data Range
0...127

Increasing this value will produce a richer reverb. The effect of
the value will depend on the state of the reverb effect.

1.2.18 Effect3 Depth ( Chorus Send Level )
This message specifies the send level for the chorus effect.
Control#
93

Parameter
Effect3 Depth

Data Range
0...127

Raising this value will increase the modulation or spaciousness.
The effect of the value will depend on the state of the chorus
effect.

1.2.19 Effect4 Depth ( Variation Effect Send Level )
This message specifies the send level for the variation effect.
Control#
94

Parameter
Effect4 Depth

Data Range
0...127

However, this is not received if the Variation Effect parameter
Var iation Connection = 0 (Insertion).

1.2.20 Data Increment / Decrement (for RPN)
After RPN (see 1.2.22) is used to specify a parameter such as
Pitch Bend Sensitivity, Fine Tune, or Coarse Tune, this message
is used to increase or decrease the respective parameter value
in steps of 1.
Control#
96
97

Parameter
RPN Increment
RPN Decrement

Data Range
––
––

The data byte is ignored.

1.2.21 NRPN (Non-registered parameter number)
This message is used to specify a sound parameter (such as
vibrato, filter, EG, drum setup etc.) as an offset value.
Use NRPN MSB and NRPN LSB to specify the parameter that
you wish to modify, and then use Data Entry (see 1.2.4) to set
the value for the specified parameter.
Control#
98
99

Parameter
NRPN LSB
NRPN MSB

Data Range
0...127
0...127

If the Multi Par t parameter Rcv NRPN = OFF, that part will not
receive NRPN.
The following NRPN messages can be received.

96

NRPN
Data Entry *1
MSB LSB MSB LSB
Parameter name and value range
01H 08H mm – – *2 Vibrato rate
mm : 00H - 40H - 7FH (-64...0...+63)
01H 09H mm – –
Vibrato depth
mm : 00H - 40H - 7FH (-64...0...+63)
01H 0AH mm – – *3 Vibrato delay
mm : 00H - 40H - 7FH (-64...0...+63)
01H 20H mm – –
Low pass filter cutoff frequency
mm : 00H - 40H - 7FH (-64...0...+63)
01H 21H mm – –
Low pass filter resonance
mm : 00H - 40H - 7FH (-64...0...+63)
01H 63H mm – –
EG attack time
mm : 00H - 40H - 7FH (-64...0...+63)
01H 64H mm – –
EG decay time
mm : 00H - 40H - 7FH (-64...0...+63)
01H 66H mm – –
EG release time
mm : 00H - 40H - 7FH (-64...0...+63)
14H rr
mm – –
Drum low pass filter cutoff frequency
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
15H rr
mm – –
Drum low pass filter resonance
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
16H rr
mm – –
Drum EG attack rate
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
17H rr
mm – –
Drum EG decay rate
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
The effect will apply both to Decay 1
and 2.
18H rr
mm – –
Drum instrument pitch coarse
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
19H rr
mm – –
Drum instrument pitch fine
rr : drum instrument note number
mm : 00H - 40H - 7FH (-64...0...+63)
1AH rr
mm – –
Drum instrument level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
1CH rr
mm – –
Drum instrument panpot
rr : drum instrument note number
mm : 00H,01H-40H-7FH (RND,
L63...C...R63)
1DH rr
mm – –
Drum instrument reverb send level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
1EH rr
mm – –
Drum instrument chorus send level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
1FH rr
mm – –
Drum instrument variation send level
rr : drum instrument note number
mm : 00H - 7FH (0...maximum)
When Variation Connection = SYSTEM
mm : 00H, 01H-7FH(OFF,ON)
When Variation Connection = INSERTION
MSB 14H-1FH (for drums) is received when Multi Par t
parameter PART MODE = DRUMS1,2.
*1 Refer to 1.2.4
*2 “– –” indicates that the setting value is ignored.
*3 Adjusts the time after the note is played until vibrato
begins to take effect.
The effect will begin more quickly for lower values, and
more slowly for higher values.
No effect if Bank Select MSB=127 is selected.

MIDI Data Format

1.2.22 RPN (Registered parameter number)

1.3.1 All Sound Off

This message is used to specify part parameters such as Pitch
Bend Sensitivity or Tuning etc. as an offset value.
Use RPN MSB and RPN LSB to specify the parameter that you
wish to modify, and then use Data Entry (see 1.2.4) to set the
value of the specified parameter.

This message silences all currently-sounding notes on the
corresponding channel.
However, the state of channel messages such as Hold1 and
Sostenuto will be maintained.

Control#
100
101

Parameter
RPN LSB
RPN MSB

Data Range
0...127
0...127

If the Multi Par t parameter Rcv RPN = OFF, that part will not
receive this message.
The following RPN messages can be received.
RPN
Data Entry*1
MSB LSB MSB LSB Parameter name and value range
00H 00H mm
– – *2 Pitch bend sensitivity
mm:00-18H(0...+ 24 semitones)
Specify up to 2 octaves in semitone
steps
00H 01H mm ll
Fine tuning
mm ll : 00H 00H -100 cents
:
:
mm ll : 40H 00H 0 cent
:
:
mm ll : 7FH 7FH+100 cents
[Note] mm ll: 00H 7FH(=-87.5)
cents is followed by 01H
00H(=-87.4) cents.
00H 02H mm
––
Coarse tuning
mm:28H - 40H - 58H(-24...0...+24
semitones)
7FH 7FH – –
––
RPN Null
This sets RPN and NRPN numbers
to an unset state.
Internal data is not affected.
*1 Refer to 1.2.4
*2 “– –” indicates that the setting value is ignored.

Control#
120

Parameter
All Sound Off

Data Range
0

1.3.2 Reset All Controllers
This message resets the following controllers to their default
values.
Controlle
Pitch bend change
Channel pressure
Polyphonic key pressure
Modulation
Expression
Hold
Portamento
Sostenuto
Soft pedal
Portamento control
RPN
NRPN

Value
± 0 (center)
0 (off)
0 (off)
0 (off)
127 (maximum)
0 (off)
0 (off)
0 (off)
0 (off)
Reset the portamento source note
number that was received
Number unset, internal data is not
affected.
Number unset, internal data is not
affected.

The following data is not changed
Parameter values specified by program change, bank select
MSB/LSB, volume, pan, effect send levels 1, 3, 4, RPN and
NRPN.
Control#
121

Parameter
Data Range
Reset All Controllers 0

1.3.3 All Note Off
1.2.23 Assignable controller
By assigning a control change number of 0...95 to a part, the
specified effect can be controlled.
This device allows two control change numbers (AC1 and AC2)
to be specified for each part.
The following parameters specify the effect of AC1 and AC2.
•Multi Par t Parameter
1. AC1,AC2 PITCH CONTROL
2. AC1,AC2 FILTER CONTROL
3. AC1,AC2 AMPLITUDE CONTROL
4. AC1,AC2 LFO PMOD DEPTH
5. AC1,AC2 LFO FMOD DEPTH
6. AC1,AC2 LFO AMOD DEPTH
•Effect1 Parameter
7. AC1,AC2 VARIATION CONTROL DEPTH
(Valid if Variation Effect is assigned to a part as
Insertion)
The AC1 control change number is specified by the Multi Part
parameter AC1 CONTROLLER NUMBER, and the AC2 control
change number is specified by the Multi Part parameter AC2
CONTROLLER NUMBER.

1.3 Channel mode messages
These messages specify the basic operation of a par t.

This message turns off all notes which are currently on for the
corresponding part.
However, if Hold 1 or Sostenuto are on, notes will continue to
sound until these are turned off.
Control#
123

Parameter
All Note Off

Data Range
0

1.3.4 Omni Off
Perform the same processing as when All Note Off is received.
Control#
124

Parameter
Omni Off

Data Range
0

1.3.5 Omni On
Perform the same processing as when All Note Off is received.
Control#
125

Parameter
Omni On

Data Range
0

1.3.6 Mono
Perform the same processing as when All Sound Off is
received, and if the value (mono number) is in the range of
0...16, set the corresponding channel to Mode4* (m = 1).
Control#
126

Parameter
Mono

Data Range
0...16

* Mode4 is a state in which only channel messages on the specified
channel will be received, and notes will be sounded individually
(monophonically).

97

MIDI Data Format

1.3.7 Poly
Perfor m the same processing as when All Sound Off is
received, and set the corresponding channel to Mode3*.
Control#
127

Parameter
Poly

Data Range
0

* Mode3 is a state in which only channel messages on the specified
channel will be received, and note will be sounded polyphonically.

1.4 Program change
This message reports voice selection and changes the program
number of the receiving channel.
In order to include changes to the voice bank, Program Change
and Bank Select messages must be sent as a set (see 1.2.1)
If the Multi Par t parameter Rcv PROGRAM CHANGE = OFF,
that part will not receive program changes.

1.5 Pitch bend
This message conveys movements of the pitch bender.
This message is generally used to modify the pitch of a part,
but the depth of the following seven effects can be controlled.
The effect of this message can be modified by the following
parameters.
•Multi Part Parameter
1. BEND PITCH CONTROL
2. BEND FILTER CONTROL
3. BEND AMPLITUDE CONTROL
4. BEND LFO PMOD DEPTH
5. BEND LFO FMOD DEPTH
6. BEND LFO AMOD DEPTH
•Effect1 Parameter
7. BEND VARIATION CONTROL DEPTH
(Valid when Variation Effect is assigned to a part as
Inser tion)
By default, the Pitch Control effect is applied.
If the receive channel is a drum part, effects 5 and 6 will not
apply.
If the Multi Par t parameter Rcv PITCH BEND CHANGE = OFF,
that part will not receive pitch bend messages.

1.6 Channel aftertouch
This message conveys the pressure which is applied to the
keyboard after playing a note in order to create tonal changes
(for an entire MIDI channel).
The pressure can be controlled for each part. This message will
affect the currently-sounding notes.
The effect of this message will be determined by the settings of
the following parameters.
•Multi Part Parameter
1. CAT PITCH CONTROL
2. CAT FILTER CONTROL
3. CAT AMPLITUDE CONTROL
4. CAT LFO PMOD DEPTH
5. CAT LFO FMOD DEPTH
6. CAT LFO AMOD DEPTH
• Effect1 Parameter
7. CAT VARIATION CONTROL DEPTH
(Valid when the Variation Effect is assigned to a
part as Insertion)

98

By default, there will be no effect.
If the receive channel is a drum part, effects 5 and 6 will not
apply.
If the Multi Part parameter Rcv CHANNEL AFTER TOUCH =
OFF, that part will not receive Channel Aftertouch.

1.7 Polyphonic aftertouch
This message conveys the pressure that is applied to the
keyboard after playing a note (for individual note numbers).
The pressure can be controlled independently for each note.
This message will affect currently-sounding notes.
The effect of this message is determined by the following Multi
Part parameters.
1.
2.
3.
4.
5.
6.

PAT
PAT
PAT
PAT
PAT
PAT

PITCH CONTROL
FILTER CONTROL
AMPLITUDE CONTROL
LFO PMOD DEPTH
LFO FMOD DEPTH
LFO AMOD DEPTH

By default, there will be no effect.
The effect will apply to note numbers 36...97.
In the case of either of the following Multi Part parameter
settings, that part will not receive Polyphonic Aftertouch.
Rcv CHANNEL AFTER TOUCH = OFF
PART MODE = DRUM, DRUMS1,2

2. System exclusive messages
These MIDI messages are not directly “performance data,” but
are used to make settings related to the system of the MIDI
device.
For example, these messages can be used to save data
specific to this device on a MIDI data filer such as the MDF3.
By using these messages, it is possible to edit almost all
settings of the MU15 from an external MIDI device.
The device number of the MU15 is fixed to “All”. And when
sending these messages, it is fixed to “0”.

2.1 Parameter changes
This devices uses the following parameter changes.
[ UNIVERSAL REALTIME MESSAGE ]
1) Master Volume
[ UNIVERSAL NON REALTIME MESSAGE ]
1) General MIDI System On
2) Identity Request (INQUIRY MESSAGE)
3) Identity Reply (INQUIRY MESSAGE)
[ XG PARAMETER CHANGE ]
1) XG System on
2) XG System parameter change
3) Multi Effect1 parameter change
4) Display parameter change
5) Multi Part parameter change
6) Drums Setup parameter change
[ Others ]
1) Master tuning

2.1.1 Universal realtime messages
2.1.1.1 Master Volume
This system exclusive message is used to control the volume
of all channels simultaneously.

MIDI Data Format

11110000
01111111
01111111
00000100

F0H
7FH
7FH
04H

=
=
=
=

Exclusive status
Universal Real Time
ID of target device
Sub-ID #1=Device Control
Message
Sub-ID #2=Master Volume
Volume LSB
Volume MSB
End of Exclusive

00000001
*0sssssss
0ttttttt
11110111
or,
11110000
01111111
0xxxnnnn

01H
SSH
TTH
F7H

=
=
=
=

F0H
7FH
XNH

00000100

04H

00000001
0sssssss
0ttttttt
11110111

01H
SSH
TTH
F7H

= Exclusive status
= Universal Real Time
= N:device Number, X:don’t
care
= Sub-ID #1=Device Control
Message
= Sub-ID #2=Master Volume
= Volume LSB
= Volume MSB
= End of Exclusive

When this is received, the Volume MSB will be reflected by
the System parameter MASTER VOLUME.
* The binary expression 0sssssss is expressed in hexadecimal as
SSH.
The same applies elsewhere.

2.1.2 Universal non-realtime messages
2.1.2.1 General MIDI System On
This system exclusive message causes the MU15 to function
as a tone generator that is compatible with GM System Level 1.
11110000
01111110
01111111
00001001

F0H
7EH
7FH
09H

00000001
11110111
or,
11110000
01111110
0xxxnnnn

01H
F7H

00001001

09H

00000001
11110111

F0H
7EH
XNH

01H
F7H

=
=
=
=

Exclusive status
Universal Non-Real Time
ID of target device
Sub-ID #1=General MIDI
Message
= Sub-ID #2=General MIDI On
= End of Exclusive
= Exclusive status
= Universal Non-Real Time
= N:Device Number, X:don’t
care
= Sub-ID #1=General MIDI
Message
= Sub-ID #2=General MIDI On
= End of Exclusive

When this message is received, the SOUND MODULE
MODE is set to XG,
and all data except for MIDI Master Tuning will be restored to
the default value.
Since approximately 50[ms] is required in order to process
this message,
be sure to allow an appropriate interval before sending the
next message.

2.1.2.2 Identity Request
11110000
01111110
0mmmmmmm
00000110

F0H
7EH
MMH
06H

00000001

01H

11110111

F7H

=
=
=
=

Exclusive status
Universal Non-Real Time
Device Number
Sub-ID #1=General
Information
= Sub-ID #2=Identity
Request
= End of Exclusive

When this message is received, this device will transmit an
Identity Reply message as described in the following section
2.1.2.3.

2.1.2.3 Identity Reply
11110000
01111110
0mmmmmmm
00000110

F0H
7EH
MMH
06H

=
=
=
=

Exclusive status
Universal Non-Real Time
Device Number
Sub-ID #1=General
Information
Sub-ID #2=Identity Reply
YAMAHA ID
Device Family Code LSB
MU15 ID #1
Device Family Code MSB
MU15 ID #2
Device Number Code LSB
MU15 ID #3
Device Number Code MSB
MU15 ID #4

00000010
01000011
00000000

02H
43H
00H

=
=
=

01000001

41H

=

01010001

51H

=

00000011

03H

=

00000000
00000000
00000000
00000001
11110111

00H
00H
00H
01H
F7H

= Tone Generator Code=XG
= End of Exclusive

This device will transmit this message when it receives the
Identity Request message of 2.1.2.2.

2.1.3 XG parameter change
This message sets XG-related parameters. Each message can
set a single parameter.
The message format is as follows.
11110000
01000011
0001nnnn
01001100
0ggggggg
0mmmmmmm
0lllllll
0sssssss
:
11110111

F0H
43H
1NH
4CH
GGH
MMH
LLH
SSH
:
F7H

Exclusive status
YAMAHA ID
N:device Number
Model ID
Address High
Address Mid
Address Low
Data
End of Exclusive

For parameters whose Data Size is 2 or 4, the appropriate
amount of data will be transmitted as indicated by Size.

EXAMPLE OF PARAMETER CHANGE
Changing chorus type to “Flanger1”
First, check the Effect Type List (page 84) to identify
the MSB and LSB numbers; for “Flanger1” Chorus type
numbers are MSB = 43, LSB = 0.
Next, check the Address in Table 1-4 (page 103) for the
CHORUS TYPE parameter; in this case the address is
High,Mid,Low = 02,01,20, respectively.
Apply these to the 2.1.3 XG parameter change list as
follows:
11110000
01000011
0001nnnn
01001100
00000010

F0H
43H
1NH
4CH
02H

Exclusive status
YAMAHA ID
N:device Number*
XG Model ID
Address High

99

MIDI Data Format

00000001
00100000
01000011
00000000
11110111

01H
20H
43H
00H
F7H

Address Mid
Address Low
Data(CHORUS TYPE MSB)
Data(CHORUS TYPE LSB)
End of Exclusive

When this data is received, the MU15 will change the
Chorus effect type to “Flanger1”.
* Any number is OK, since the device number for the MU15 is
fixed to “All”.
Be sure to allow enough time for the procedure to take
place by inserting an empty measure at the top of the song
for every channel.

11110000
01000011
0001nnnn
00100111
00110000
00000000
00000000
0000mmmm
0000llll
0xxxxxxx
11110111

F0H
43H
1NH
27H
30H
00H
00H
0MH
0LH
XXH
F7H

Exclusive status
YAMAHA ID
N:device Number
Model ID
Address High
Address Mid
Address Low
Master Tune MSB
Master Tune LSB
don’t care
End of Exclusive

Normally, the XG SYSTEM message MASTER TUNE should
be used (refer to table <1 - 2>).

2.2 Bulk dump
This device uses the following bulk dump messages.

2.1.3.1 XG System On
This system exclusive message causes the MU15 to function
as an “XG”-compatible tone generator.”
11110000
01000011
0001nnnn
01001100
00000000
00000000
01111110
00000000
11110111

F0H
43H
1NH
4CH
00H
00H
7EH
00H
F7H

Exclusive status
YAMAHA ID
N:device Number
Model ID
Address High
Address Mid
Address Low
Data
End of Exclusive

When On is received, the SOUND MODULE MODE will be
set to XG, and MIDI messages defined by XG such as NRPN
or bank select etc. can be received.
Since approximately 50[ms] are required in order to execute
this message, please allow an appropriate interval before
transmitting the next message.

2.1.3.2 XG System parameter change
This message sets the XG SYSTEM block (refer to tables
<1 - 1>, <1 - 2>).

2.1.3.3 Multi Effect1 parameter change
This message sets the MULTI EFFECT1 block (refer to tables
<1 - 1>, <1 - 4>).

2.1.3.4 Display parameter change
This message sets the DISPLAY block (refer to tables
<1 - 1>, <1 - 5>).

[ XG BULK DUMP ]
1) XG System bulk dump
2) System Infor mation bulk dump
3) Multi Effect1 bulk dump
4) Multi Part bulk dump
5) Drums Setup bulk dump

2.2.1 XG bulk dump
This message sets XG-related parameters. Unlike parameter
change messages, a single message can modify multiple
parameters. The message format is as follows.
11110000
01000011
0000nnnn
01001100
0sssssss
0ttttttt
0ggggggg
0mmmmmmm
0lllllll
0vvvvvvv
:
0kkkkkkk
11110111

F0H
43H
0NH
4CH
SSH
TTH
GGH
MMH
LLH
VVH
:
KKH
F7H

Exclusive status
YAMAHA ID
N:Device Number
Model ID
ByteCountMSB
ByteCountLSB
Address High
Address Mid
Address Low
Data
Check-sum
End of Exclusive

Address and Byte Count are given in tables 1-n.
Byte Count is indicated by the total size of the Data in tables 1-n.
Bulk dump messages are received when the beginning of the
block is specified as the “Address”.
“Block” indicates the unit of the data string that is indicated in
tables 1-n as “Total size”.
Check sum is the value that produces a lower 7 bits of 0 when
the Start Address, Byte Count, Data, and the Check-sum itself
are added.

2.1.3.5 Multi Part parameter change
This message sets the MULTI PART block (refer to tables
<1 - 1>, <1 - 6>).

2.2.1.1 XG System bulk dump
This message sets the XG SYSTEM block (refer to tables
<1 - 1>, <1 - 2>).

2.1.3.6 Drums Setup parameter change
This message sets the DRUMS SETUP block (refer to tables
<1 - 1> , <1 - 7>).

2.1.4 Other parameter changes
2.1.4.1 Master tuning
This message simultaneously modifies the tuning of all
channels.

100

2.2.1.2 System Information bulk dump
This message indicates the contents of the SYSTEM
INFORMATION block (refer to tables <1 - 1>, <1 - 3>).
This message is transmitted in response to a Dump Request,
but this message will be ignored if it is received.

MIDI Data Format

2.2.1.3 Multi Effect1 bulk dump

3. Realtime messages

This message sets the MULTI EFFECT1 block (refer to tables
<1 - 1>, <1 - 4>).

3.1 Active sensing

2.2.1.4 Multi Part bulk dump
This message sets the MULTI PART block (refer to tables
<1 - 1>, <1 - 6>).

2.2.1.5 Drums Setup bulk dump
This message sets the DRUMS SETUP block (refer to tables
<1 - 1>, <1 - 7>).

2.3 Parameter request
This message requests transmission of a parameter value.
The output is transmitted in the Parameter Change message
format (refer to 2.1.3).

This message is used to prevent problems which could occur if
a MIDI cable were to be disconnected or broken
during a perfor mance.When this message is received, the
MU100R will begin monitoring the state of the MIDI cable.
a) Transmission
not transmitted.
b) Receive
Once FE has been received, failure to receive any
MIDI message for an interval longer than approximately 300 msec will cause processing to be
performed as if ALL SOUND OFF, ALL NOTE OFF,
and RESET ALL CONTROLLERS messages were
received, and the unit will reset to a condition in which
FE was never received.

2.3.1 XG parameter request
This message requests transmission of XG parameter settings.
Settings are transmitted in the format of an XG parameter
change (refer to 2.1.3).
11110000
01000011
0011nnnn
01001100
0ggggggg
0mmmmmmm
0lllllll
11110111

F0H
43H
3NH
4CH
GGH
MMH
LLH
F7H

Exclusive status
YAMAHA ID
N:device Number
Model ID
Address High
Address Mid
Address Low
End of Exclusive

2.4 Dump request
This message requests transmission of a specific block of
parameter values.
The output is the same as the bulk dump format.

2.4.1 XG dump request
This message requests transmission of all parameters of the
specified block of XG parameters.
The output is the same as the format of XG bulk dump (refer to
2.2.1).
11110000
01000011
0010nnnn
01001100
0ggggggg
0mmmmmmm
0lllllll
11110111

F0H
43H
2NH
4CH
GGH
MMH
LLH
F7H

Exclusive status
YAMAHA ID
N:device Number
Model ID
Address High
Address Mid
Address Low
End of Exclusive

Address is valid only when the beginning of the block has been
specified.

101

MIDI Data Format

< Table 1 -1 >
Parameter Base Address
MODEL ID = 4C
Parameter

Description

MULTI PART

(H)
00
00
00
00
01
02
06
07
08

Address
(M)
00
00
00
00
00
01
00
00
00

(L)
00
7D
7E
7F
00
00
00
00
00

DRUM

08
30

0F
0D

00
00

System
Drum setup Reset
XG System On
All Parameter Reset
System Information
Effect1(Reverb,Chorus,Var iation )
Display Letter
Display Bit Map
Multi Par t 1
:
Multi Par t 16
Drum Setup 1

31

0D

00

Drum Setup 2

XG SYSTEM

INFORMATION
EFFECT 1
DISPLAY

Remarks

Receives parameter changes only
Receives parameter changes only
Receives parameter changes only
Receives dump request only
Receives parameter changes only
Receives parameter changes only

Address
3n 0D 00
3n 0E 00
:
3n 5B 00

< Table 1 - 2 >
MIDI Parameter Change table ( XG SYSTEM )
Address
(H)
00 00 00
01
02
03

Size
(H)
4

Data
(H)
00 - 0F
00 - 0F
00 - 0F
00 - 0F

04
05
06
7D
7E
7F
TOTAL SIZE

1
1
1
1
1
1
07

00 - 7F
28 - 58
N
00
00

Parameter
MASTER TUNE

MASTER VOLUME
NOT USED
TRANSPOSE
DRUM SETUP RESET
XG SYSTEM ON
ALL PARAMETER RESET

Description
-102.4...0...+102.3[cent]
1st bit3-0→bit15-12
2nd bit3-0→bit11-8
3rd bit3-0→bit7-4
4th bit3-0→bit3-0
0...127

7F
––
-24...0...+24[semitones]
40
N: Drum setup number(0,1)
––
00=XG system ON (receive only) – –
00=ON (receive only)
––

< Table 1 - 3 >
MIDI Parameter Change table ( SYSTEM INFORMATION ) [ XG ]
Address
(H)
01 00 00
:
0D
0E
0F
TOTAL SIZE

Size
(H)
E

1
1
10

Data
(H)
20 - 7F
:
20 - 7F
00 - 7F
00 - 7F

Parameter
Model Name 1
:
Model Name 14
XG Level 1
XG Level 2

Transmitted in response to Dump Request. Not received.

102

Default value
(H)
00 04 00 00

32...127(ASCII CHARACTER)
:
32...127(ASCII CHARACTER)

Parameter
note number 13
note number 14
:
note number 91

MIDI Data Format

< Table 1 - 4 >
MIDI Parameter Change table ( EFFECT 1)
Address
(H)
02 01 00

Size
(H)
2

02
03
04
05
06
07
08
09
0A
0B
0C
0D
TOTAL SIZE

1
1
1
1
1
1
1
1
1
1
1
1
0E

02

01

10
11
12
13
14
15
TOTAL SIZE
02

01

20

Data
(H)
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
01 - 7F

Parameter

Description

REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB
REVERB

TYPE MSB
TYPE LSB
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
RETURN
PAN

1
2
3
4
5
6
7
8
9
10

refer to Effect Type List
refer to Effect Type List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
-∞dB...0dB...+6dB(0...96...127)
L63...C...R63

Default value
(H)
01(=HALL1)
00
12(depends on reverb type)
0A(depends on reverb type)
08(depends on reverb type)
0D(depends on reverb type)
31(depends on reverb type)
00(depends on reverb type)
00(depends on reverb type)
00(depends on reverb type)
00(depends on reverb type)
00(depends on reverb type)
40
40

1
1
1
1
1
1
6

00
00
00
00
00
00

-

7F
7F
7F
7F
7F
7F

REVERB
REVERB
REVERB
REVERB
REVERB
REVERB

PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER

11
12
13
14
15
16

refer
refer
refer
refer
refer
refer

00(depends
04(depends
32(depends
08(depends
40(depends
00(depends

2

00
00
00
00
00
00
00
00
00
00
00
00
00
01
00

-

7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F

CHORUS TYPE MSB
CHORUS TYPE LSB
CHORUS PARAMETER 1
CHORUS PARAMETER 2
CHORUS PARAMETER 3
CHORUS PARAMETER 4
CHORUS PARAMETER 5
CHORUS PARAMETER 6
CHORUS PARAMETER 7
CHORUS PARAMETER 8
CHORUS PARAMETER 9
CHORUS PARAMETER 10
CHORUS RETURN
CHORUS PAN
SEND CHORUS TO REVERB

refer to Effect Type List
refer to Effect Type List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
-∞dB...0dB...+6dB(0...96...127)
L63...C...R63(1...64...127)
-∞dB...0dB...+6dB(0...96...127)

41(=CHORUS1)
00
06(depends on chorus type)
36(depends on chorus type)
4D(depends on chorus type)
6A(depends on chorus type)
00(depends on chorus type)
1C(depends on chorus type)
40(depends on chorus type)
2E(depends on chorus type)
40(depends on chorus type)
40(depends on chorus type)
40
40
00

refer
refer
refer
refer
refer
refer

to
to
to
to
to
to

Effect
Effect
Effect
Effect
Effect
Effect

Parameter
Parameter
Parameter
Parameter
Parameter
Parameter

List
List
List
List
List
List

2E(depends on chorus type)
40(depends on chorus type)
0A(depends on chorus type)
00(depends on chorus type)
00(depends on chorus type)
00(depends on chorus type)

refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer
refer

to
to
to
to
to
to
to
to
to
to
to
to
to
to
to
to
to
to

Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect
Effect

Type List
Type List
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter
Parameter

List
List
List
List
List
List
List
List
List
List
List
List
List
List
List
List

05(=DELAY L,C,R)
00
1A(depends on variation type)
05(depends on var iation type)
0D(depends on variation type)
03(depends on var iation type)
27(depends on var iation type)
08(depends on var iation type)
27(depends on var iation type)
08(depends on var iation type)
00(depends on var iation type)
4A(depends on variation type)
00(depends on var iation type)
64(depends on var iation type)
00(depends on var iation type)
0A(depends on variation type)
00(depends on var iation type)
00(depends on var iation type)

22
23
24
25
26
27
28
29
2A
2B
2C
2D
2E
TOTAL SIZE

1
1
1
1
1
1
1
1
1
1
1
1
1
0F

02

01

30
31
32
33
34
35
TOTAL SIZE

1
1
1
1
1
1
6

00
00
00
00
00
00

-

7F
7F
7F
7F
7F
7F

CHORUS
CHORUS
CHORUS
CHORUS
CHORUS
CHORUS

02

01

40

2

42

2

44

2

46

2

48

2

4A

2

4C

2

00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00

-

7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F

VARIATION TYPE MSB
VARIATION TYPE LSB
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER
VARIATION PARAMETER

4E

2

50

2

PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER

11
12
13
14
15
16

1
1
2
2
3
3
4
4
5
5
6
6
7
7
8
8

MSB
LSB
MSB
LSB
MSB
LSB
MSB
LSB
MSB
LSB
MSB
LSB
MSB
LSB
MSB
LSB

to
to
to
to
to
to

Effect
Effect
Effect
Effect
Effect
Effect

Parameter
Parameter
Parameter
Parameter
Parameter
Parameter

List
List
List
List
List
List

on
on
on
on
on
on

reverb
reverb
reverb
reverb
reverb
reverb

type)
type)
type)
type)
type)
type)

103

MIDI Data Format

Address
(H)
52

Size
(H)
2

54

2

56
57
58
59
5A
5B

1
1
1
1
1
1

Data
(H)
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
01 - 7F
00 - 7F
00 - 7F
00 - 01
00 - 7F

Parameter

Description

VARIATION PARAMETER 9 MSB
VARIATION PARAMETER 9 LSB
VARIATION PARAMETER 10 MSB
VARIATION PARAMETER 10 LSB
VARIATION RETURN
VARIATION PAN
SEND VARIATION TO REVERB
SEND VARIATION TO CHORUS
VARIATION CONNECTION
VARIATION PART NUMBER

5C
5D
5E
5F
60
TOTAL SIZE

1
1
1
1
1
21

00
00
00
00
00

-

7F
7F
7F
7F
7F

MW VARIATION CONTROL DEPTH
BEND VARIATION CONTROL DEPTH
CAT VARIATION CONTROL DEPTH
AC1 VARIATION CONTROL DEPTH
AC2 VARIATION CONTROL DEPTH

refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
refer to Effect Parameter List
-∞dB...0dB...+6dB(0...96...127)
L63...C...R63(1...64...127)
-∞dB...0dB...+6dB(0...96...127)
-∞dB...0dB...+6dB(0...96...127)
INSERTION , SYSTEM
Part1...16(0...15)
OFF(127)
-64...0...+63
-64...0...+63
-64...0...+63
-64...0...+63
-64...0...+63

02

1
1
1
1
1
1
6

00
00
00
00
00
00

-

7F
7F
7F
7F
7F
7F

VARIATION
VARIATION
VARIATION
VARIATION
VARIATION
VARIATION

refer
refer
refer
refer
refer
refer

01

70
71
72
73
74
75
TOTAL SIZE

PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER
PARAMETER

11
12
13
14
15
16

to
to
to
to
to
to

Effect
Effect
Effect
Effect
Effect
Effect

Parameter
Parameter
Parameter
Parameter
Parameter
Parameter

Default value
(H)
00(depends on
00(depends on
00(depends on
20(depends on
40
40
00
00
00
7F

variation
variation
variation
variation

type)
type)
type)
type)

40
40
40
40
40

List
List
List
List
List
List

00(depends on variation type)
3C(depends on variation type)
1C(depends on variation type)
40(depends on variation type)
2E(depends on variation type)
40(depends on variation type)

< Table 1 - 5 >
MIDI Parameter Change table ( DISPLAY DATA ) [ XG ]
Address
(H)
06 00 00
:
1F
TOTAL SIZE

Size
(H)
20

07

30

Data
(H)
20 - 7F

Parameter

Description

DISPLAY LETTER Data1
:
DISPLAY LETTER Data32

32...127(ASCII CHARACTER)
:
32...127(ASCII CHARACTER)

Default value
(H)
––
:
––

DISPLAY BITMAP Data1 *
:
DISPLAY BITMAP Data48

0...127
:
0...127

––
:
––

20

00

00
:
2F
TOTAL SIZE

00 - 7F

30

* The relation between DISPLAY BITMAP data and the display screen
Seven pixels horizontally are one byte of data.
Set a bit to 1 to display the corresponding pixel, and set a bit to 0 to turn it off.
This data is mapped to the screen as follows.
b7 b6 b5 b4 b3 b2 b1 b0

Data1
Data2
Data3
Data4
Data5
Data6
Data7
Data8
Data9
Data10
Data11
Data12
Data13
Data14
Data15
Data16

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

b7 b6 b5 b4 b3 b2 b1 b0

Data17
Data18
Data19
Data20
Data21
Data22
Data23
Data24
Data25
Data26
Data27
Data28
Data29
Data30
Data31
Data32

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

b7 b6 b5 b4 b3 b2 b1 b0 (“b” stands for “bit”)

Data33
Data34
Data35
Data36
Data37
Data38
Data39
Data40
Data41
Data42
Data43
Data44
Data45
Data46
Data47
Data48

0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

*
*
*
*
*
*
*
*
*
*
*
*
*
*
*
*

-

-

-

-

-

For Data33~Data48, only bit 6 and bit 5 are used.
Specific individual pixels of the bitmap data can also be received. In this case, other pixels will retain their previous state.
DISPLAY DATA parameter changes can be transmitted continuously from a specified location.

104

MIDI Data Format

< Table 1 - 6 >
MIDI Parameter Change table ( MULTI PART )
Address
(H)
08 nn 00

Size
(H)
1

Data
(H)
00 - 20

Parameter

Description

Default value
(H)
part10 = 0
other parts =2
part10 = 7F
other parts=0
00
00
Part No.

ELEMENT RESERVE

0...32

nn

01

1

00 - 7F

BANK SELECT MSB

0...127

nn
nn
nn

02
03
04

1
1
1

00 - 7F
00 - 7F
00-0F,7F

BANK SELECT LSB
PROGRAM NUMBER
Rcv CHANNEL

0...127
1...128
A1...A16, OFF

nn
nn

05
06

1
1

00 - 01
00 - 02

MONO , POLY
01
SINGLE, MULTI, INST(for DRUM) 01

nn

07

1

00 - 02

MONO/POLY MODE
SAME NOTE NUMBER
KEY ON ASSIGN
PART MODE

nn
nn
nn

08
09
0A

1
2

28 - 58
00 - 0F
00 - 0F

nn 0B
nn 0C
nn 0D
nn 0E
nn 0F
nn 10
nn 11
nn 12
nn 13
nn 14
nn 15
nn 16
nn 17
nn 18
nn 19
nn 1A
nn 1B
nn 1C
nn 1D
nn 1E
nn 1F
nn 20
nn 21
nn 22
nn 23
nn 24
nn 25
nn 26
nn 27
nn 28
TOTAL SIZE

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
29

00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
28
00
00
00
00
00
28
00
00
00
00
00

-

nn
nn
nn
nn
nn
nn
nn
nn
nn
nn
nn
nn
nn
nn
nn
nn
nn

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1

00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00
00

-

30
31
32
33
34
35
36
37
38
39
3A
3B
3C
3D
3E
3F
40

NORMAL, DRUM, DRUMS1...2

NOTE SHIFT
DETUNE

Part10=2
other parts=0
40
08 00

7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
7F
58
7F
7F
7F
7F
7F
58
7F
7F
7F
7F
7F

-24...0...+24[semitones]
-12.8...0...+12.7[Hz]
1st bit3-0→bit7-4
2nd bit3-0→bit3-0
VOLUME
0...127
VELOCITY SENSE DEPTH
0...127
VELOCITY SENSE OFFSET
0...127
PAN
RND, L63...C...R63
NOTE LIMIT LOW
C-2...G8
NOTE LIMIT HIGH
C-2...G8
DRY LEVEL
0...127
CHORUS SEND
0...127
REVERB SEND
0...127
VARIATION SEND
0...127
VIBRATO RATE
-64...0...+63
VIBRATO DEPTH
-64...0...+63
VIBRATO DELAY
-64...0...+63
LOW PASS FILTER CUTOFF FREQUENCY -64...0...+63
LOW PASS FILTER RESONANCE -64...0...+63
EG ATTACK TIME
-64...0...+63
EG DECAY TIME
-64...0...+63
EG RELEASE TIME
-64...0...+63
MW PITCH CONTROL
-24...0...+24[semitones]
MW LOW PASS FILTER CONTROL
-9600...0...+9450[cent]
MW AMPLITUDE CONTROL
-100...0...+100[%]
MW LFO PMOD DEPTH
0...127
MW LFO FMOD DEPTH
0...127
MW LFO AMOD DEPTH
0...127
BEND PITCH CONTROL
-24...0...+24[semitones]
BEND LOW PASS FILTER CONTROL
-9600...0...+9450[cent]
BEND AMPLITUDE CONTROL
-100...0...+100[%]
BEND LFO PMOD DEPTH
0...127
BEND LFO FMOD DEPTH
0...127
BEND LFO AMOD DEPTH
0...127

64
40
40
40
00
7F
7F
00
28
00
40
40
40
40
40
40
40
40
40
40
40
0A
00
00
42
40
40
00
00
00

01
01
01
01
01
01
01
01
01
01
01
01
01
01
01
01
01

Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv
Rcv

01
01
01
01
01
01
01
XGmode=01, GMmode=00
01
01
01
01
01
01
01
01
XGmode=01, GMmode=00

PITCH BEND
CH AFTER TOUCH(CAT)
PROGRAM CHANGE
CONTROL CHANGE
POLY AFTER TOUCH(PAT)
NOTE MESSAGE
RPN
NRPN
MODULATION
VOLUME
PAN
EXPRESSION
HOLD1
PORTAMENTO
SOSTENUTO
SOFT PEDAL
BANK SELECT

OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,
OFF,

ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON
ON

105

MIDI Data Format

Address
(H)
nn 41
nn 42
nn 43
nn 44
nn 45
nn 46
nn 47
nn 48
nn 49
nn 4A
nn 4B
nn 4C
nn 4D
nn 4E
nn 4F
nn 50
nn 51
nn 52
nn 53
nn 54
nn 55
nn 56
nn 57
nn 58
nn 59
nn 5A
nn 5B
nn 5C
nn 5D
nn 5E
nn 5F
nn 60
nn 61
nn 62
nn 63
nn 64
nn 65
nn 66
nn 67
nn 68
nn 69
nn 6A
nn 6B
nn 6C
nn 6D
nn 6E
TOTAL SIZE

Size
(H)
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
3F

Data
(H)
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
28 - 58
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
28 - 58
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 5F
28 - 58
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 5F
28 - 58
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 01
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
01 - 7F
01 - 7F

Parameter

Description

SCALE TUNING C
SCALE TUNING C#
SCALE TUNING D
SCALE TUNING D#
SCALE TUNING E
SCALE TUNING F
SCALE TUNING F#
SCALE TUNING G
SCALE TUNING G#
SCALE TUNING A
SCALE TUNING A#
SCALE TUNING B
CAT PITCH CONTROL
CAT LOW PASS FILTER CONTROL
CAT AMPLITUDE CONTROL
CAT LFO PMOD DEPTH
CAT LFO FMOD DEPTH
CAT LFO AMOD DEPTH
PAT PITCH CONTROL
PAT LOW PASS FILTER CONTROL
PAT AMPLITUDE CONTROL
PAT LFO PMOD DEPTH
PAT LFO FMOD DEPTH
PAT LFO AMOD DEPTH
AC1 CONTROLLER NUMBER
AC1 PITCH CONTROL
AC1 LOW PASS FILTER CONTROL
AC1 AMPLITUDE CONTROL
AC1 LFO PMOD DEPTH
AC1 LFO FMOD DEPTH
AC1 LFO AMOD DEPTH
AC2 CONTROLLER NUMBER
AC2 PITCH CONTROL
AC2 LOW PASS FILTER CONTROL
AC2 AMPLITUDE CONTROL
AC2 LFO PMOD DEPTH
AC2 LFO FMOD DEPTH
AC2 LFO AMOD DEPTH
PORTAMENTO SWITCH
PORTAMENTO TIME
PITCH EG INITIAL LEVEL
PITCH EG ATTACK TIME
PITCH EG RELEASE LEVEL
PITCH EG RELEASE TIME
VELOCITY LIMIT LOW
VELOCITY LIMIT HIGH

-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-64...0...+63[cent]
-24...0...+24[semitones]
-9600...0...+9450[cent]
-100...0...+100[%]
0...127
0...127
0...127
-24...0...+24[semitones]
-9600...0...+9450[cent]
-100...0...+100[%]
0...127
0...127
0...127
0...95
-24...0...+24[semitones]
-9600...0...+9450[cent]
-100...0...+100[%]
0...127
0...127
0...127
0...95
-24...0...+24[semitones]
-9600...0...+9450[cent]
-100...0...+100[%]
0...127
0...127
0...127
OFF, ON
0...127
-64...0...+63
-64...0...+63
-64...0...+63
-64...0...+63
1...127
1...127

nn = PART NUMBER
In the case of a DRUM PART, the following parameters will have no effect.

•BANK SELECT LSB
•MONO/POLY MODE
•SCALE TUNING
•PORTAMENTO
•PITCH EG
•FILTER MODULATION DEPTH(FMOD DEPTH)
•AMPLITUDE MODULATION DEPTH(AMOD DEPTH)

106

Default value
(H)
40
40
40
40
40
40
40
40
40
40
40
40
40
40
40
00
00
00
40
40
40
00
00
00
10
40
40
40
00
00
00
11
40
40
40
00
00
00
00
00
40
40
40
40
01
7F

MIDI Data Format

< Table 1 - 7 >
MIDI Parameter Change table ( DRUM SETUP )
Address
(H)
3n rr
00
01
02
03
04
05
06
07
08
09
0A
0B
0C
0D
0E
0F
TOTAL SIZE

Size
(H)
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
10

Data
(H)
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 01
00 - 01
00 - 01
00 - 7F
00 - 7F
00 - 7F
00 - 7F
00 - 7F

Parameter

Description

PITCH COARSE
PITCH FINE
LEVEL
ALTERNATE GROUP
PAN
REVERB SEND
CHORUS SEND
VARIATION SEND
KEY ASSIGN
Rcv NOTE OFF
Rcv NOTE ON
LOW PASS FILTER CUTOFF FREQUENCY
LOW PASS FILTER RESONANCE
EG ATTACK RATE
EG DECAY1 RATE
EG DECAY2 RATE

-64...0...+63
-64...0...+63[cent]
0...127
OFF,1...127
RND, L63...C...R63
0...127
0...127
0...127
SINGLE , MULTI
OFF , ON
OFF , ON
-64...0...63
-64...0...63
-64...0...63
-64...0...63
-64...0...63

Default value
(H)
40
40
depends on the
depends on the
depends on the
depends on the
depends on the
7F
00
depends on the
01
40
40
40
40
40

note
note
note
note
note

note

n:Drum Setup Number(0 - 1)
rr:note number(0D - 5B)
In the following cases, the MU15 will initialize all Drum Setups.
XG SYSTEM ON received
GM SYSTEM ON received
DRUM SETUP RESET received (when in XG mode)

NOTE
When a part to which a Drum Setup is assigned receives a program change, the assigned Drum Setup will be initialized.
If the same Drum Setup is assigned to two or more parts, changes in Drum Setup parameters (including program changes) will apply to all
parts to which it is assigned.

107

108

x
x

After
Touch

0,32
1,5,7,10,11
6,38
64-67
Control
71-74
84
Change 91,93,94

Pitch Bend
x
x
x
x
x
x
x

x

o 9nH,v=1-127
x 9nH,v=0

Velocity Note ON
Note OFF

Key's
Ch's

4 - 124
**************

3
x
**************

Default
Messages
Altered

Mode

Note
Number : True voice

1 - 16
1 - 16

Default
Changed

Basic
Channel

Transmitted

*2

*1
*1

o
o
o
o
o
o
o

*1
*1
*1
*1
*1
*1
*1

o 0-24 semi *1

o
o

Sound Controller
Portamento Cntrl
Effect Depth

Data Entry

Bank Select

Remarks

Date:19-OCT-1998
Version : 1.0

o 9nH,v=1-127
x

0 - 127
0 - 127

3
3, 4 (m=1)
x

1 - 16
1 - 16

Recognized

[ Tone Generator ]
Model MU15 MIDI Implementation Chart

Function ...

YAMAHA

109

o
x
x
x
x
x

System Exclusive

: Song Pos.
common : Song Sel.
: Tune

System
:Clock
Real Time :Commands

x
x

x
x
x

o

o 0 - 127

o
o

*1
*1

Mode 1 : OMNI ON, POLY
Mode 3 : OMNI OFF, POLY

Mode 2 : OMNI ON, MONO
Mode 4 : OMNI OFF, MONO

o : Yes
x : No

,
NRPN LSB,MSB
RPN LSB,MSB

:All Sound Off x
o(120,126,127)
o(121)
Aux :Reset All Cntrls x
:Local ON/OFF
x
x
Mes- :All Notes OFF x
o(123-125)
sages:Active Sense
x
o
:Reset
x
x
Notes: *1 receive if switch is on.
*2 m is always treated as "1" regardless of its value.

x
**************

x
x

Prog
Change : True #

98-99
100-101

FCC INFORMATION (U.S.A.)
1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT!
This product, when installed as indicated in the instructions contained in this
manual, meets FCC requirements. Modifications not expressly approved by
Yamaha may void your authority, granted by the FCC, to use the product.
2. IMPORTANT: When connecting this product to accessories and/or another product use only high quality shielded cables. Cable/s supplied with this product MUST
be used. Follow all installation instructions. Failure to follow instructions could void
your FCC authorization to use this product in the USA.
3. NOTE: This product has been tested and found to comply with the requirements
listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with
these requirements provides a reasonable level of assurance that your use of this
product in a residential environment will not result in harmful interference with
other electronic devices. This equipment generates/uses radio frequencies and, if
not installed and used according to the instructions found in the users manual,
may cause interference harmful to the operation of other electronic devices. Compliance with FCC regulations does not guarantee that interference will not occur in
all installations. If this product is found to be the source of interference, which can
be determined by turning the unit “OFF” and “ON”, please try to eliminate the
problem by using one of the following measures:
Relocate either this product or the device that is being affected by the interference.
Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or
install AC line filter/s.
In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable.
If these corrective measures do not produce satisfactory results, please contact
the local retailer authorized to distribute this type of product. If you can not locate
the appropriate retailer, please contact Yamaha Corporation of America, Electronic
Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620
The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries.
* This applies only to products distributed by YAMAHA CORPORATION OF AMERICA.

(class B)

For details of products, please contact your nearest Yamaha or the
authorized distributor listed below.
Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou
au distributeur le plus proche de vous figurant dans la liste suivante.

NORTH AMERICA
CANADA
Yamaha Canada Music Ltd.
135 Milner Avenue, Scarborough, Ontario,
M1S 3R1, Canada
Tel: 416-298-1311

U.S.A.
Yamaha Corporation of America
6600 Orangethorpe Ave., Buena Park, Calif. 90620,
U.S.A.
Tel: 714-522-9011

Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen
Bestimmungsländern erhältlich.
Para detalles sobre productos, contacte su tienda Yamaha más cercana o
el distribuidor autorizado que se lista debajo.

ITALY
Yamaha Musica Italia S.P.A.,
Combo Division
Viale Italia 88, 20020 Lainate (Milano), Italy
Tel: 02-935-771

SPAIN/PORTUGAL
Yamaha-Hazen Electronica Musical, S.A.
Jorge Juan 30, 28001, Madrid, Spain
Tel: 91-577-7270

GREECE
Philippe Nakas S.A.
Navarinou Street 13, P.Code 10680, Athens, Greece
Tel: 01-364-7111

SWEDEN

CENTRAL & SOUTH AMERICA
MEXICO
Yamaha de Mexico S.A. De C.V.,
Departamento de ventas
Javier Rojo Gomez No.1149, Col. Gpe Del
Moral, Deleg. Iztapalapa, 09300 Mexico, D.F.
Tel: 686-00-33

BRAZIL
Yamaha Musical do Brasil LTDA.
Av. Rebouças 2636, São Paulo, Brasil
Tel: 011-853-1377

ARGENTINA
Yamaha Music Argentina S.A.
Viamonte 1145 Piso2-B 1053,
Buenos Aires, Argentina
Tel: 1-371-7021

PANAMA AND OTHER LATIN
AMERICAN COUNTRIES/
CARIBBEAN COUNTRIES
Yamaha de Panama S.A.
Torre Banco General, Piso 7, Urbanización Marbella,
Calle 47 y Aquilino de la Guardia,
Ciudad de Panamá, Panamá
Tel: 507-269-5311

THE UNITED KINGDOM
Yamaha-Kemble Music (U.K.) Ltd.
Sherbourne Drive, Tilbrook, Milton Keynes,
MK7 8BL, England
Tel: 01908-366700

IRELAND
Danfay Ltd.
61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin
Tel: 01-2859177

Tom Lee Music Co., Ltd.
11/F., Silvercord Tower 1, 30 Canton Road,
Tsimshatsui, Kowloon, Hong Kong
Tel: 2737-7688

INDONESIA
PT. Yamaha Music Indonesia (Distributor)
PT. Nusantik
Gedung Yamaha Music Center, Jalan Jend. Gatot
Subroto Kav. 4, Jakarta 12930, Indonesia
Tel: 21-520-2577

KOREA
Cosmos Corporation
#131-31, Neung-Dong, Sungdong-Ku, Seoul
Korea
Tel: 02-466-0021~5

Yamaha Scandinavia AB
J. A. Wettergrens Gata 1
Box 30053
S-400 43 Göteborg, Sweden
Tel: 031 89 34 00

MALAYSIA
Yamaha Music Malaysia, Sdn., Bhd.
Lot 8, Jalan Perbandaran, 47301 Kelana Jaya,
Petaling Jaya, Selangor, Malaysia
Tel: 3-703-0900

DENMARK
YS Copenhagen Liaison Office
Generatorvej 8B
DK-2730 Herlev, Denmark
Tel: 44 92 49 00

PHILIPPINES
Yupangco Music Corporation
339 Gil J. Puyat Avenue, P.O. Box 885 MCPO,
Makati, Metro Manila, Philippines
Tel: 819-7551

FINLAND
F-Musiikki Oy
Kluuvikatu 6, P.O. Box 260,
SF-00101 Helsinki, Finland
Tel: 09 618511

SINGAPORE

NORWAY
Norsk filial av Yamaha Scandinavia AB
Grini Næringspark 1
N-1345 Østerås, Norway
Tel: 67 16 77 70

Yamaha Music Asia Pte., Ltd.
Blk 202 Hougang, Street 21 #02-01,
Singapore 530202
Tel: 747-4374

TAIWAN
Yamaha KHS Music Co., Ltd.
10F, 150, Tun-Hwa Northroad,
Taipei, Taiwan, R.O.C.
Tel: 02-2713-8999

ICELAND
Skifan HF
Skeifan 17 P.O. Box 8120
IS-128 Reykjavik, Iceland
Tel: 525 5000

THAILAND

OTHER EUROPEAN COUNTRIES

EUROPE

ASIA
HONG KONG

Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen, F.R. of
Germany
Tel: 04101-3030

AFRICA
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312

Siam Music Yamaha Co., Ltd.
121/60-61 RS Tower 17th Floor,
Ratchadaphisek RD., Dindaeng,
Bangkok 10320, Thailand
Tel: 02-641-2951

THE PEOPLE’S REPUBLIC OF CHINA
AND OTHER ASIAN COUNTRIES
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2317

GERMANY/SWITZERLAND
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
Tel: 04101-3030

AUSTRIA
Yamaha Music Austria
Schleiergasse 20, A-1100 Wien Austria
Tel: 01-60203900

THE NETHERLANDS
Yamaha Music Nederland
Kanaalweg 18G, 3526KL, Utrecht, The Netherlands
Tel: 030-2828411

BELGIUM
Yamaha Music Belgium
Keiberg Imperiastraat 8, 1930 Zaventem, Belgium
Tel: 02-7258220

FRANCE

OCEANIA
MIDDLE EAST

AUSTRALIA
Yamaha Music Australia Pty. Ltd.
17-33 Market Street, South Melbourne, Vic. 3205,
Australia
Tel: 3-699-2388

TURKEY/CYPRUS
Yamaha Europa GmbH.
Siemensstraße 22-34, 25462 Rellingen,
F.R. of Germany
Tel: 04101-3030

NEW ZEALAND

OTHER COUNTRIES
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2312

Music Houses of N.Z. Ltd.
146/148 Captain Springs Road, Te Papapa,
Auckland, New Zealand
Tel: 9-634-0099

COUNTRIES AND TRUST
TERRITORIES IN PACIFIC OCEAN
Yamaha Corporation,
International Marketing Division
Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2317

Yamaha Musique France,
Division Professionnelle
BP 70-77312 Marne-la-Vallée Cedex 2, France
Tel: 01-64-61-4000

HEAD OFFICE
XG1-04

Yamaha Corporation, XG Division

Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650
Tel: 053-460-2936

V328460 901POCP1.5-01A0 Printed in Japan

M.D.G., EMI Division © 1999 Yamaha Corporation



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