NBA 2K19 Manual

This manual refers to the Xbox One Wireless Controller. Other gamepads can be used. Your controller may have different nomenclature for each button.

2KSMKT NBA2K19 PC Online Manual V4
IMPORTANT HEALTH WARNING: PHOTOSENSITIVE SEIZURES
A very small percentage of people may experience a seizure when exposed to certain visual images, including flashing lights or patterns that may appear in video games. Even people with no history of seizures or epilepsy may have an undiagnosed condition that can cause "photosensitive epileptic seizures" while watching video games. Symptoms can include light-headedness, altered vision, eye or face twitching, jerking or shaking of arms or legs, disorientation, confusion, momentary loss of awareness, and loss of consciousness or convulsions that can lead to injury from falling down or striking nearby objects.
Immediately stop playing and consult a doctor if you experience any of these symptoms. Parents, watch for or ask children about these symptoms--children and teenagers are more likely to experience these seizures. The risk may be reduced by being farther from the screen; using a smaller screen; playing in a well-lit room, and not playing when drowsy or fatigued. If you or any relatives have a history of seizures or epilepsy, consult a doctor before playing.
TABLE OF CONTENTS
1 PRODUCT SUPPORT
1 CONTROLS
3 BASIC OFFENSE 3 BASIC DEFENSE 4 ADVANCED OFFENSE 5 ADVANCED DEFENSE 6 PRO STICKTM: SHOOTING 7 PRO STICKTM: DRIBBLING 8 POST MOVES 9 POST SHOTS 10 DEFENSIVE CONTROLS
11 NBA 2K19 GAME CREDITS
19LIMITED SOFTWARE WARRANTY, LICENSE AGREEMENT & INFORMATION USE DISCLOSURES

Product Support: http://support.2k.com
Please note that NBA 2K19 online features are scheduled to be available until December 31, 2020 though we reserve the right to modify or discontinue online features
without notice. Visit www.nba2k.com/status for more information.

CONTROLS
This manual refers to the Xbox One Wireless Controller. Other gamepads can be used. Your controller may have different nomenclature for each button. Refer to your controller's documentation or the Game Controllers section of the Windows Control Panel.

Post-Up/Hard Stop or Intense-D

Sprint

Call Play/Pick Controls or Double Team
Move Player
Call Timeout or Intentional Foul
Gameplay HUD Offensive/Defensive Game Plan OTFC Offense / Defensive Strategy OTFC Substitutions

Icon Pass or Icon Swap
Overhead Pass/Alley-Oop /Lead to Basket or Block/Rebound
Pump Fake / Hop (tap) Shoot (press) or Steal
Bounce/Flashy Pass or Take Charge
Pass / Skip Pass or Player Swap (closest to ball)

PRO STICKTM: Dribble Moves / Shooting / Passing
Hands up/ Contest

Menu button Pause

Xbox button

1

XBOX ONE WIRELESS CONTROLLER

LOGITECH RUMBLE PAD 2 KEYBOARD

Left Stick

A / S / D / W

Button 1

Numpad 5

Button 2

z

Button 3

Numpad 1

Button 4

Numpad 3

Button 5

Left S

Button 6

Numpad E

Button 7

t

Button 8

Numpad +

Button 10

q

Button 9

u

D-Pad

c / z / x / v

Right Stick

Numpad 2 / 4 / 6 / 8

2

BASIC OFFENSE CONTROLLER KEYBOARD BASIC DEFENSE

Move Player
PRO STICKTM: Dribble Moves / Shooting / Passing
Post-Up/Protect/Hard Stop
Sprint
Call Play/Pick Controls
Icon Pass
Pass (tap) / Skip Pass (press and hold)
Bounce Pass (tap), Flashy Pass (double tap), Handoff/Pitch Pass (press and hold) Shoot (press) Pump Fake / Hop (tap) Spin Gather (double tap) Overhead Pass (tap), Alley-Oop (double tap), Lead to Basket (press and hold)
Gameplay HUD

A / S / D / W Move Player

Numpad 2 / 4 / 6 / 8

Hands Up

Left S

Intense-D

Numpad E Sprint

t

Defensive Adjustments / Double Team

Numpad +

Icon Swap

z

Player Swap (closest to ball)

Numpad 1 Numpad 5 Numpad 3

Take Charge
Steal (press) Intentional Foul (hold)
Block / Rebound

m

c

Gameplay HUD

Offensive Game Plan

o

x

Defensive Game Plan

OTFC Offense Strategy OTFC Substitutions

s

z

q

v

OTFC Defensive Sets OTFC Substitutions

3

ADVANCED OFFENSE

Pick Control

Press and hold or t. Use or Numpad + to choose Roll vs. Fade and or Numpad e to choose pick side.

Bounce Pass

Tap or Numpad 1

Overhead Pass

Tap or Numpad 3

Flashy Pass

Double Tap or Numpad 1

Alley-Oop Lead to Basket Pass Handoff/Pitch Pass Fake Pass

Double Tap or Numpad 3
Press and hold or Numpad 3 to force the selected teammate to make a basket cut, wait for him to get in range or release or Numpad 3 to force the pass early
Press and hold or Numpad 1 to make the selected receiver cut to the ball handler, release or Numpad 1 to pass the ball.
+ or Numpad 3 + Numpad 1 (while standing or driving)

Jump Pass

+ or Numpad 5 + z

Give & Go
Putback Dunk/Layup Finish Alley-Oop (when controlling receiver)
PRO STICKTM Pass

Press and hold or z to retain control of passer, release or z to pass the ball back to him
Hold or hold Numpad 5
+ or Numpad + + Numpad 2 / 4 / 6 / 8

Call Timeout

View button or u

4

ADVANCED DEFENSE

Move

Fast Shuffle

+ +

Steal

Tap

Block

Rebound Chuck/Grab Take Charge

(ball in air) Tap Hold

Flop Ball Denial

Double-tap Hold when near opponent

Intense Defense

Hold

Crowd Dribbler

Hold and move toward the dribbler

Contest

Quickly move and release

Hands Up

Hold Up

Deny Hands Out

Hold (while playing offball defense)

Double Team Icon Double Team

Hold
Tap , then press and hold desired double teamer's action button

5

PRO STICKTM
The PRO STICKTM gives you more control over your offensive arsenal than ever before.
PRO STICKTM: SHOOTING

Action

Input

Jump Shot

Move and Hold in any direction (toward hoop for bank shot)

Pump Fake

Start a jump shot, then quickly release

Runner / Floater (driving mid-range)
Hop Gather

Hold down
Tap while standing or driving ( determines direction of hop)

Spin Gather

Double tap while standing or driving

Normal Layup (driving to hoop)
Euro Step Layup (driving to hoop)

Hold left, right, or up while driving ( direction determines finish hand)
Double tap while holding toward off hand

Cradle Layup (driving to hoop)

Double tap while holding toward ball hand

Reverse Layup (driving along baseline) Hold in the direction of the hand closest to the baseline

2-Hand Dunks (driving to hoop)

+ Hold up

Dominant/Off-Hand Dunk (driving to hoop)

+ Hold left or right to dunk with that hand

Flashy Dunks (driving to hoop)

+ Hold down

Step Through

Pump fake, then hold again before pump fake ends

6

PRO STICKTM: DRIBBLING
In the chart below, the Input movements refer to .

Action

Input

Context

Triple Threat Jab Step

Tap Left/Right/Up

Triple Threat

Triple Threat Pump Fake

Tap Down

Triple Threat

Triple Threat Hesitation

+Tap left or right

Triple Threat

Triple Threat Size-up Triple Threat Spinout Triple Threat Stepback Hesitation (quick) Signature Size-up Combo

+Tap Up

Triple Threat

Rotate then quickly return to neutral

Triple Threat

+Tap down

Triple Threat

Tap right (when dribbling with right Dribbling hand)

Tap up

Dribbling

Hesitation (escape)

+Tap right

Dribbling

In and Out

+ Tap up

Dribbling

Crossover (front) Crossover (between legs) Cross to Hesitation Escape Behind the Back Spin

Tap left (when dribbling with right Dribbling hand)

+ Tap left (when dribbling with Dribbling right hand)

Perform a Crossover, Between Legs Cross, or Behind Back move then quickly chain into a Hesitation before the ball switches hands.

Dribbling

Tap down

Dribbling

Rotate clockwise then quickly release (when dribbling with right hand)

Dribbling

7

Action
Half-Spin Stepback

Input

Context

Rotate in a quarter-circle from right to up then quickly release (when Dribbling
dribbling with right hand)

+Tap down

Dribbling

POST MOVES (HOLD TO POST UP)

Action

Input

Quick Spin/Hook Drive

Rotate

Fakes

Tap in any direction

Post Hop

Hold to the left or right away from hoop, then tap

Post Stepback

Hold away from hoop, then tap

Dropstep

Hold to the left or right toward hoop, then tap

Change facing

Tap up

8

POST SHOTS (HOLD TO POST UP)

Action

Input

Post Hook (close range)

up (with neutral)

Shimmy Hook

+ up (with neutral)

Post Fade (beyond close range)

down left or right

Post Layup

Hold up (while is toward the hoop)

Step Through Layup Shimmy Fade Pump Fake

toward hoop (while holding toward hoop)
Hold then move down left or right (with neutral)
Start a shot listed above then move to neutral

Up & Under / Step Through

Pump fake, then again before pump fake ends

9

DEFENSIVE CONTROLS

Action

Input

Context

Move

Any

Fast Shuffle

+ +

Any

Steal

Tap

Any

Block

Any

Rebound

(ball in air)

Any

Chuck/Grab

Tap

Any

Take Charge

Hold

Any

Flop

Double-tap

Onball Defense

Intense Defense

Hold

Onball Defense

Crowd Dribbler

Hold + Move towards the dribbler Onball Defense

Contest

Tap

Onball Defense

Hands Up

Hold in any direction

Onball Defense

Deny Ball

Hold in any direction

Offball Defense

Double Team

Any

10

NBA 2K19 GAME CREDITS

VISUAL CONCEPTS
ENTERTAINMENT, INC.
LEAD ENGINEER Andrew Marrinson
ART DIRECTOR Joel Friesch
ENGINEERING
AI ENGINEERS Matt Hamre Shawn Lee Gordon Read Eddie Park Andrew Brown Ben Hester Karthik Krishnamurthy
ENGINEERS Tim Meekins Johnnie Yang Mark Horsley Chris Larson Nick Jones Mark Roberts Nate Bamberger Evan Harsha Tim Schroeder Steven Fuller David Copelovici Matthias Wloka Harlan Young Paul Hale Brad Jones Barry LaVergne Kijin Keum Qiong Wang Anthony Lundquist Ian Citti Jeff Brizzolara Scott Kohn Katherine Hayton Wen Chi Gu David Yu Eleftherios "Leftos" Aslanoglou Bihua "Bella" Qiu Yu Gu Arvind Gopalakrishnan Kefei Lei Ivan Gusev Heem Patel Doug Marien Jingjing Wang Kiran George Kai-Chaun Hsiao Mark Chatfield Anish Ramaswamy Igor Pevac Goksu Ugur Zongye Yang Li Lin Daniel Finch John Friar Tianyi Yang Jacob Longazo JD Minwong Alex Cordova Dominic Nicholson Kevin Dec Evan Li John Conover Apurva Kumar Pujan Dave Chi-Hao Kuo Kemi Peng Joe Nathan John Walker Ashwath Ramadas Dhruva Seelin Gabor Valasek Anneliese Fang Craig Stewart Gabor Hodosy

Tianli Bi Viktor Vad Shubham Rastogi Zeleng Zhuang Ayush Mahotra Marcus Pierce Luan Haoqing Emre Findik Peilin Li Asaf Geva
ENGINEER INTERNS Xin Hu Alex Longazo
TECH GROUP
DIRECTOR OF TECHNOLOGY Tim Walter
LEAD LIBRARY ENGINEER Ivar Olsen
LIBRARY ENGINEERS Boris Kazanskii Zhe Peng Brian Ramagli
MAYA TOOLS SOFTWARE ENGINEER Andras Jambori
TOOLS ENGINEER Prajwal Manjunath
BUILD TOOLS ENGINEER Nick Contini
PRODUCTION
EXECUTIVE PRODUCER Jeff Thomas
SENIOR PRODUCERS Asif Chaudhri Erick Boenisch Felicia Steenhouse Ben Bishop Zach Timmerman Rob Jones
GAMEPLAY DIRECTOR Mike Wang
PRODUCTION & DESIGN Jerson Sapida Dion Peete Jay Iwahashi Jason Souza Dan Indra Joe Levesque Abe Navarro Jon Corl Eric Dillard Nino Samuel Dan Bickley Jesse Bean Dave Zdyrko Matt Underwood Robert Nelson Kurtis Hon Michael Stauffer Scott O'Gallagher Charles Williams Himanshu Vartak Brett Hawkins Ben Horne Himanshu Vartak Brett Hawkins Shane Coffin Peter Cornforth Grant Wilson Jesse Hamburger Pierre Luc-Grenon Jeff Schrader Tamir Nadav

ART TEAM
CHARACTER LEAD Ann Sidenblad
CHARACTER ARTIST Evan Ahlheim Tim Auer Chris Darroca Andy Foster Winnie Hsieh Yuki Yamamura
ADDITIONAL CHARACTER ART Robert Barnes
3D SCANNING TECHNICIAN Lourde Canavati
TECHNICAL ART LEAD Stewart Graff
TECHNICAL ART Walter Crouch Crysta Frost Joe Hultgren Bugi Kaigwa Tenghao Wang
CHARACTER TECNOLOGY LEAD Emre Yilmaz
TECHNICAL ART PRODUCTION Michael Miller
ENVIRONMENT LEAD John Lee
ENVIRONMENT ARTIST Tim Doonan Tim Loucks Ray Wong Alfonso Villar Christian Cunningham
LIGHTING LEAD Joe Clark
LIGHTING ARTIST Randy Cooper
ADDITIONAL LIGHTING ART Craig Schiller
ANIMATION DIRECTOR Roy Tse
LEAD GAMEPLAY ANIMATOR Eric Perrier
LEAD PERFORMANCE ANIMATOR Derek Kurimoto
ANIMATION TECHNICAL LEAD Jamie Wicks
ANIMATORS Elias "ELI" Figueroa Robert Firestone
ADDITIONAL ANIMATION Mostafa Elsayed David Ong David Yuen
PERFORMANCE CAMERA Jonathan Lyons
PERFORMANCE FACIAL LEAD Joel Flory
PERFORMANCE FACIAL ANIMATION Rhea Shetty Jean Lin Tyler Clapp Gerald Green Nick Malutama
11

Matthew Sweeney PROP ARTIST Roger Ridley
UI ART DIRECTOR Herman Fok
UI ART LEADS Justin Cook Albert Carmona
UI ART PRODUCER Jared Rubio Delamora
UI VISUAL DESIGN Zhen Xiong Tan Anthony Yau
USER INTERFACE Quinn Kaneko Jeffrey Davis Andrew Michael Chin David Lee Myra Shadle Jeffrey Davis Myra Shadle Frank Palmer Ya Han Hsu
ADDITIONAL UI ART Jason Rasmussen Kelvin Wang Jocelyn Barrios Blake Landry
STUDIO ART DIRECTOR Matt Crysdale Anton Dawson
ART PRODUCERS Stephanie Gene Morgan Corie Zhang Kyle Killian
FACE CAPTURE Pixelgun Studio
SPECIAL THANKS 2K Mocap Matt Chalwell Chank Diesel Lee Olsen Tony Reynolds Ezra Li Eismont Alexander Sparks Griffin One Virtuos XPEC Art Center Original Force 2K Czech Custom Tattoo Design Graffiti South Africa
VC BUDAPEST
ENGINEERS Andras Jambori Gabor Valasek Gabor Hodosy Viktor Vad Máté Pinczel
VC SOUTH
TECHNICAL DIRECTOR Steve Ranck
CREATIVE DIRECTOR Brian Silva
DIRECTOR OF PRODUCT DEVELOPMENT Chien Yu
PRODUCER Rob Leach
ENGINEERS Mike Bowman Thang Nguyen David Msika
12

Caleb Liu Stephen Carrington Kemi Peng Jason Mooradian Trent Snyder Robert Rouhani Samuel Flores
LEAD ARTISTS Andrew Rai Jordan Edell Dale Henderscheid
QA TESTERS Alec Jacques Sophia Gold
OFFICE MANAGER Lori Vermeer
SPECIAL THANKS Chloe Xiu
VC AUDIO TEAM
AUDIO DIRECTOR Joel Simmons
SR. AUDIO ENGINEER & AUDIO TOOLS Daniel Gardopee
SR. AUDIO ENGINEERS Todd Gunnerson Randy Rivas
AUDIO ENGINEER James Yanisko
SCRIPT WRITERS Tor Unsworth Rhys Jones
ADDITIONAL AUDIO John Crysdale
AUDIO ASSISTANT Mason Thomas
ADDITIONAL AUDIO PRODUCTION SUPPORT Brian Buel
ADDITIONAL AUDIO POST Casey Cameron Paul Courselle Mark Middleton
ADDITIONAL SCRIPT WRITING Kevin Asseo Sean Sullivan Dan Schultz
BROADCAST TEAM & VOICE TALENT
PLAY-BY-PLAY ANNOUNCER Kevin Harlan
COLOR ANALYSTS Greg Anthony Brent Barry Doris Burke Clark Kellogg Steve Smith Chris Webber
SPECIAL GUEST Bill Simmons Kobe Bryant Kevin Garnett
SIDELINE REPORTER David Aldridge
STUDIO HOST Ernie Johnson
STUDIO ANALYST Shaquille O'Neal Kenny Smith

PA ANNOUNCER Peter Barto
PROMO ANNOUNCER Jay Styne Jimmy Hodson
SPANISH ANNOUNCERS Sixto Miguel Serrano Antoni Daimiel Jorge Quiroga
G-LEAGUE ANNOUNCERS Blake Suniga Tim Swartz Brian Banifatemi
G-LEAGUE PA ANNOUNCER Mark Middleton
CHINESE ANNOUNCERS Yi Yang Jian Yang Qun Su
CHINESE PA ANNOUNCER Tony Chen
2KTV CAST
HOST & PRODUCER Rachel A. DeMita
LEAD CAMERA & EDITOR Alan Palmer
GAME EXPERT & PRODUCER Jonathan Smith
PRODUCER Jessica Teuscher
EXECUTIVE PRODUCER Joel Simmons
EDITOR & CAMERA Rodney Johnson David Park
EDITOR Mary Dorochowicz
LEAD GRAPHICS Jolan Wood
PRODUCTION ASSISTANT Blake Suniga
2K EMCEE Mason Thomas
AUDIO MIX James Yanisko
ADDITIONAL CAMERA Ian Levasseur
MyCAREER CAST & CREW
STARRING
MyPLAYER/A.I. Philip Smithey
COREY HARRIS Aldis Hodge
COACH STACKHOUSE Michael Rapaport
BIG TUNNEY Anthony Mackie
ZACH COLEMAN Haley Joel Osment COACH KELLER Rob Huebel
MARCUS YOUNG Mo McRae

PAUL TATUM Ricky Whittle
HOWIE CARTER Blake Jenner
NIKKI DAVIS Ginger Gonzaga
SHANGHAI COACH Vic Chao
WEI LI Allen Rowe
ZHANG TAN Jason Ko
MARCIE SMITH Meghan Lennox
JACKSON ELLIS Will Blagrove
ATM Sheldon Bailey
INDIANA STATE FAIR CARNY George Kareman
RESTAURANT OWNER Christian Papierniak
CHAUFFEUR Evan deRouin
MAZE GIRL #1 Ally Quinn
MAZE GIRL #2 Aly Trasher
CHINESE FAN/CHINESE NEIGHBOR Quint Ong
NICKYLE STRONG Ser'Darius Blain
VERONIKA POWERS Alanna Thompson
ASSISTANT COACH Donathan Walters
CHARLIE SKIDDOES Thomas Gelo
MARCO SPINELLI Sullivan Jones
KAI DONALDSON Khleo Thomas
DON DIEBOLD Scott Perry
JESSIA SHEER Kat Ann Nelson
ARLO CHARLES Adam Shapiro
DR. JACOB RUBIN Paul Ghiringhelli
RACHEL A. DEMITA AS HERSELF
RONNIE 2K AS HIMSELF
FLOYD THE BARBER Todd Anthony FOOT LOCKER EMPLOYEE Joel Ferreira-Clifton
NBA STORE EMPLOYEE Tyler Idowu
ALLEY-OOPS TATTOO EMPLOYEE Lyndsy Kail
SWAG'S EMPLOYEE Caitlin McGinty

BOOST STAND EMPLOYEE Heather Gordon
GATORADE FUEL STATION EMPLOYEE Austin Simon
WHEELS EMPLOYEE Danielle O'Dea
MYTEAM SHOP EMPLOYEE Ray Carbonel
SPECIAL EVENT STAFFER Sheila Cuaderno
REPORTERS Evan deRouin Alexandra Grant Christian Papierniak
NBA STARS
Kareem Abdul-Jabbar as Himself Shaquille O'Neal as Himself Anthony Davis as Himself Giannis Antetokounmpo as Himself Ben Simmons as Himself
PRODUCTION
DIRECTOR Christian Papierniak
PRODUCTION MANAGER Evan deRouin
WRITTEN BY Adam Hoelzel
STORY BY Christian Papierniak
EDITOR Camille Thoman
DIRECTOR OF PHOTOGRAPHY Rich Paisley
1ST ASSISTANT CAMERA OPERATOR Mike Dumin
CAMERA OPERATOR (2ND UNIT) Dave Daniel
1ST ASSISTANT CAMERA OPERATOR (2ND UNIT) Lee Jordan
KEY GRIP Orlando Orona
GRIP (2ND UNIT) Todd Kuhn
SCRIPT SUPERVISOR Chloe Williams
PRODUCTION INTERN Anker Fanoe
CASTING BY Caldwell/Kostenbauder Casting
ADDITIONAL WRITING & EDITING Ben Bishop
ADDITIONAL WRITING Dan Indra
MyGM: THE SAGA CONTINUES
WRITER James Marceda
STORY BY Erick Boenisch
DIRECTED BY John Walker

2K MOTION CAPTURE DEPARTMENT
SUPERVISOR David Washburn
PERFORMANCE CAPTURE STAGE MANAGER Anthony Tominia
SENIOR TECHNICAL/PRODUCTION MANAGER David Voci
ASSOCIATE PRODUCTION MANAGER Michelle Hill
TECHNICAL LEAD Nateon Ajello
PIPELINE ENGINEER Charles Harris III
ASSISTANT DIRECTOR Alexandra Grant
ASSOCIATE PRODUCER Marilyn Escobar
STAGE TECHNICIAN II Emma Castles Jeremy Schichtel
STAGE TECHNICIAN I Roy Matos Michael Listo Lance Mitchell
STAGE BUILDER Viqui Peralta
PRODUCTION SPECIALIST II Ryan Girard Jose Gutierrez Gil Espanto
PRODUCTION SPECIALIST I Nihal Rashinkar Jennifer Mullaly Leonardo Quert
RESEARCH AND DEVELOPMENT J. Mateo Baker
TECHNICAL MANAGER Nateon Ajello
MOTION CAPTURE STAGE BUILDER Viqui Peralta
MOTION CAPTURE SPECIALIST II Ryan Girard Jose Gutierrez Gil Espanto
MOTION CAPTURE SPECIALIST I Jeremy Wages Michelle Hill
AUDIO ENGINEERS Daniel Morales Kyle Renteria
MAKE-UP ARTISTS Danielle O'Dea Chrystal Linaja Emily Jones Arielle Abelon
CAMERA OPERATORS Alan Ricardez Cody Flowers Travis Neuroth Italo Robinson Logan "Lomo Saltado" Emerson Dylan Reeves
13

ADDITIONAL AUDIO
ARENA ORGAN, BEATS Music, & Additional
IN-GAME MUSIC Casey Cameron
STUDIO SHOW MUSIC Cody Mills
BEAT MACHINE MUSIC Gramoscope Music
NATIONAL ANTHEM VOCALIST Linda Lind
ADDITIONAL CAPTURE SUPPORT Christopher Jones
PLAYER CHATTER Derek Breakfield Michael Patterson Gleb Kaminer Marlon Cowart Devin Glischinski PJ King Christian Nielson-Buckholdt Dorian Lockett Eric Larsen Jacob Battersby Gordon
ADDITIONAL PLAYER CHATTER Kevin Gu Yu Gu Evan Li Ryan Wang Zongye Yang
ADDITIONAL REFEREE Tianyi Yang
SPECIAL THANKS Red Rowdies
CROWD CHATTER Kelsie Lahti Ashley Landry Niko Ackerman Steven Baston Marcus Boddy Vincent Byrne Davis Philip Floyd Ben Hader Daryll Jones Khaleisheia Jones Wilster Phung Jesse Langland Rolan Jed Negranza Hana Ohira Danielle Strickland Joshua Cervantes Reinard Coloma Christopher Nichols Jaymi Valdes Rebecca Friedman Daniel Stafford Megan Knapp
2K
PRESIDENT David Ismailer
CHIEF OPERATING OFFICER Phil Dixon
SVP, SPORTS OPERATIONS Jason Argent
PRESIDENT, SPORTS DEVELOPMENT Greg Thomas

2K CREATIVE DEVELOPMENT
VP, CREATIVE DEVELOPMENT Josh Atkins
CREATIVE DIRECTORS Joe Quadara Jonathan Pelling Francois Giuntini
DIRECTOR OF CREATIVE SERVICES Robert Clarke
SR. DIRECTOR OF CREATIVE PRODUCTION Jack Scalici
SR. DIRECTOR OF STORY AND CREATIVE DEVELOPMENT Chad Rocco
SR. MANAGER OF CREATIVE PRODUCTION Josh Orellana
CREATIVE PRODUCTION COORDINATOR William Gale
CREATIVE PRODUCTION ASSISTANTS Cathy Neeley Megan Grunenwald-Rohr
CREATIVE DIRECTOR Mike Read
CAPTURE SERVICE LEAD LUKE MCCARTHY
SR. CAPTURE SPECIALIST Dana Koerlin
SR. RESEARCH ANALYST David Rees
USER RESEARCH MANAGER Francesca Reyes
LEAD USER RESEARCHER Gina Smith
CREATIVE DIRECTOR Julian O'Neal
2K MARKETING TEAM
VP OF MARKETING Alfie Brody
DIRECTOR OF MARKETING Alan Ho
SR. BRAND MANAGERS Andrew Blumberg William Inglis
ASSOCIATE MARKETING MANAGERS Jessica Perez Michael Howard
NBA 2K CONTENT COORDINATORS Jared Daye Josh Tadlock
NBA 2K GRAPHIC DESIGN COORDINATOR Sarah Wawrzynowski
VP OF COMMUNICATIONS Cori Barrett
SR. COMMUNICATIONS MANAGER Ryan Peters
DIRECTOR, DIGITAL MARKETING Ronnie Singh
ASSOCIATE CONSUMER ENGAGEMENT MANAGER Joshua Lander

SR. DIRECTOR, MARKETING Jackie Truong
PROJECT MANAGER Heidi Oas
MARKETING PRODUCTION MANAGER Ham Nguyen
PRODUCTION DESIGNER Nelson Chao
SR. GRAPHIC DESIGNER Christopher Maas
GRAPHIC DESIGNER Chris Cratty
DIRECTOR, VIDEO PRODUCTION Kenny Crosbie
ASSOCIATE VIDEO, PRODUCTION MANAGER Nick Pylvanainen
VIDEO EDITOR / MOTION GRAPHIC DESIGNER Michael Regelean
VIDEO EDITORS Shane McDonald
JR. VIDEO EDITOR/CAPTURE SPECIALIST Evan Falco
WEB DIRECTOR Nate Schaumberg
SR. WEB DESIGNER Keith Echevarria
SR. WEB DEVELOPER Gryphon Myers
WEB PRODUCER Tiffany Nelson
DIRECTOR, CHANNEL MARKETING Anna Nguyen
CHANNEL MARKETING MANAGER Marc McCurdy
CHANNEL PROJECT MANAGER Dustin Choe
PARTNER MARKETING SPECIALIST Kelsie Lahti
SR. DIRECTOR OF EVENTS Leslie Zinn Abarcar
EVENTS MANAGER David Iskra
EVENT TECH MANAGER Mario Higareda
DIRECTOR, CUSTOMER SERVICE Ima Somers
CUSTOMER SERVICE MANAGER David Eggers
KNOWLEDGE BASE COORDINATOR Mike Thompson
CUSTOMER SERVICE LEAD Crystal Pittman
SENIOR CUSTOMER SERVICE ASSOCIATES Alicia Nielsen Ryosuke Kurosawa Dominic Hurton
SR. DIRECTOR PARTNERSHIPS & LICENSING Jessica Hopp

14

SR. MANAGER PARTNERSHIPS & LICENSING Greg Brownstein
ASSOCIATE MANAGER PARTNERSHIPS & LICENSING Ashley Landry
SR. COORDINATOR PARTNERSHIPS & LICENSING Megan Reyes
MANAGER, MUSIC PARTNERSHIPS & LICENSING David Kelly
2K OPERATIONS
SVP, SR. COUNSEL Peter Welch
VP, BUSINESS AFFAIRS Jerry Wang
COUNSEL Justyn Sanderford Aaron Epstein
VP, PUBLISHING OPERATIONS Steve Lux
DIRECTOR OF OPERATIONS Dorian Rehfield
SR. DIRECTOR OF ANALYTICS AND DATA SCIENCE Mehmet Turan
DATA ANALYST Mo Lin
MANAGER, GAME ANALYTICS Kyle Bishop
DIRECTOR OF MONETIZATION Dennis Ceccarelli
LIVE OPS PRODUCT MANAGER NBA 2K Andrew Birdsall
SR. USER RESEARCH ANALYST David Rees
DATA ANALYTICS MANAGER Alvin Li
DATA SCIENTIST Robin Luo
STRATEGY ANALYST Benjamin Simonett
PARALEGAL Xenia Mul
2K IT
SR. DIRECTOR, 2K IT Rob Roudebush
TECHNICAL DIRECTOR Russell Mains
SR. IT MANAGER Bob Jones
SR. SYSTEMS ENGINEERING MANAGER Jon Heysek
SR. NOC MANAGER Vaclav Dolezal
SR. IT MANAGER Lee Ryan
ONLINE MANAGER Scott Darone
NETWORK ENGINEERS Don Claybrook

Fernando Ramirez SR. SYSTEMS ENGINEER Petr Fiala
SYSTEMS ENGINEERS Joseph Davila Manish Patel Michal Bernat Peter Pribylinec Radek Trojan
HELPDESK SUPERVISOR Scott Alexander
SYSTEMS ADMINISTRATORS Davis Krieghoff Joseph Thompson Tareq Abbassi
IT SUPPORT SPECIALIST Brandon McMurray Christopher Smith
IT ANALYST Michael Caccia
2K INTERNATIONAL PUBLISHING
VP PUBLISHING, OPERATIONS Murray Pannell
DIRECTOR, INTERNATIONAL MARKETING AND COMMUNICATIONS Jon Rooke
HEAD OF INTERNATIONAL BRAND MARKETING David Halse
SENIOR INTERNATIONAL BRAND MANAGER Carly Drew
INTERNATIONAL JUNIOR BRAND MANAGER James Dodd
HEAD OF INTERNATIONAL COMMUNICATIONS Wouter van Vugt
INTERNATIONAL COMMUNICATIONS MANAGER Amy White
INTERNATIONAL COMMUNITY & SOCIAL EXECUTIVE Dan Warren
2K INTERNATIONAL PRODUCT DEVELOPMENT
INTERNATIONAL PRODUCER Mark Ward
2K INTERNATIONAL CREATIVE SERVICES
DIRECTOR OF CREATIVE SERVICES & LOCALIZATION Nathalie Mathews
LOCALIZATION PROJECT MANAGER Cara Lacey
LOCALIZATION AND CREATIVE SERVICES ASSISTANT Matt Lamplugh
SR. DESIGN MANAGER Tom Baker
GRAPHIC DESIGNER James Quinlan
VIDEO CONTENT EDITOR Barney Austin

EXTERNAL LOCALIZATION TEAMS Around the Word Robert Böck Synthesis Iberia Synthesis International srl
2K INTERNATIONAL TERRITORY MARKETING AND COMMUNICATIONS
Adam Perry Agnès Rosique Alison Gram Belinda Crowe Ben Seccombe Callum Cuming Carlo Volz Carlos Villasante Caroline Rajcom Dave Blank Dennis de Bruin Gemma Woolnough Jan Sturm Jean-Paul Hardy Julien Brossat Matt Gardner Maria Martinez Mikey Foley Roger Langford Sandra Mauri Sandra Melero Sean Phillips Shelly van Seventer Simon Turner Stefan Eder Warner Guinée Yoona Kim Zaida Gómez
TAKE-TWO INTERNATIONAL OPERATIONS Kevin Smith Phil Anderton Nisha Verma Richard Kelly
2K ASIA
ASIA GENERAL MANAGER Jason Wong
ASIA MARKETING DIRECTORS Diana Tan Tracy Chua
ASIA SR. MARKETING MANAGER Daniel Tan
JAPAN MARKETING MANAGER Kyoko Fuke
CHINA MARKETING MANAGER Leo Li
SR. PRODUCT EXECUTIVE Rohan Ishwarlal
PRODUCT EXECUTIVE Wayne Ng
JAPAN MARKETING ASSISTANT David Anderson
KOREA MARKETING ASSISTANT Park Sangmin
SR. LOCALIZATION MANAGER Yosuke Yano
LOCALIZATION COORDINATORS Pierre Guijarro Mao Iwai

15

TAKE-TWO ASIA
OPERATIONS Eileen Chong Veronica Khuan Chermine Tan Takako Davis Yuki Suhara
BUSINESS DEVELOPMENT Erik Ford Syn Chua Paul Adachi Hidekatsu Tani Aiki Kihara Hidekatsu Tani Ken Tilakaratna Anna Choi Hyun Jookyoung Felix Ng Dustin Zhao
2K QUALITY ASSURANCE
SR. VICE PRESIDENT OF QUALITY ASSURANCE Alex Plachowski
QUALITY ASSURANCE DIRECTOR Scott Sanford
QUALITY ASSURANCE SENIOR TEST MANAGER Jeremy Ford
QUALITY ASSURANCE TEST MANAGER - SUPPORT TEAMS Michael Weber
PROJECT LEAD Luis Nieves
LEAD TESTERS - SUPPORT TEAMS Nathan Bell Jordan Wineinger Bill Lanker Ashley Fountaine Timothy Erbil
ASSOCIATE LEAD TESTERS Philip Lui James Schindler Robert Marrazzo Tim Parham Charlene Artuz Ana Garza Ezra Paredes Hugo Dominguez
SENIOR TESTERS Anthony Wair Eduardo Bancud Taylor Galauska Andrew Garrett Bryan Fritz Robert Klempner David Dalie Douglas Reilly Zachary Little Brian Reiss Jessica Mitchell Joshua Brown-Sage Sommer Sherfey Tyler Redmann
QUALITY ASSURANCE TESTERS Kameron Burrell Malcolm Jackson Annastasia Larsen Landen Scott Chad Morton Anthony Morrow Sean Wakeham James Robinson Darwin Layco Alexis White Glenn Miraflor Ian Evans Eduardo Perez Dylan Garcia

Edward Niecikowski Richard Pugh Shavawn G. Washington Domingo Rosa Connor Milne James Barnes Mark King Austin Kim Prescott Datuin Julian Molina Wenceslao Concina Albert Song Alex Washburn Armando Prescott Benjamin Henson Blake Parham Brandon Beltran Brandon Carroll Brandon Matassa Brendan Feazell Brendan Rudnick Carson Askew Christian Ramos Christopher Mejia Christopher Palmar Chris Zambrano CJ Anzures Clarissa Asam Cody McKeon David Laboy Dominic Ginter Donald Erwin Genaro Siciliano Grace Gratton Heraclio Arias Isiah Scott Jade Dabu Jalen Brown Jerico Javier Greg Ereno John Ramos Jovanna Marquez Justin Martinez Kalaiku Nuuanu Kaitlynne Thornton Lo Daniels Lucy Branch Marco Brown Marisa Ghilarducci Mary Manno Merrix Murphy Michael Denman Michael Schnuckel Nick Vizcarra Omar Moreno Patrick Taddeo Richard Henderson Rodney Carden Sidney Fackrell Steven Smigulec Taylor McKinnon Todd Thomas Tyler Towne Wei Guan William Patterson Zach Akre Zachary Dary
SPECIAL THANKS Leslie Cullum Alex Belk Louis Napolitano Joe Bettis David Barksdale Rachel McGrew Chris Jones Juan Corral Cam Steed Travis Allen Chuck Baker Robert Young Candice Javellonar Jeremy Richards
2K INTERNATIONAL
QUALITY ASSURANCE
LOCALIZATION QA MANAGER José Miñana

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MASTERING ENGINEER Wayne Boyce
MASTERING TECHNICIAN Alan Vincent
LOCALIZATION QA SENIOR LEAD Oscar Pereira
LOCALIZATION QA PROJECT LEAD Elmar Schubert
LOCALIZATION QA LEADS Adriana Cervantes Florian Genthon Jose Olivares Sergio Accettura
LOCALIZATION QA ASSOCIATE LEAD Manuel Aguayo
SENIOR LOCALIZATION QA TECHNICIAN Christopher Funke Daniel Im Pablo Menéndez Sarah Dembet Timothy Cooper
LOCALIZATION QA TECHNICIANS Alessandra Mazzarella Alexander Onesti Antoine Grelin Benny Johnson David Sung Dimitri Gerard Dmitry Kuzmin Ernesto Rodriguez-Cruz Etienne Dumont Frédéric Créhin Gabriele Cesarini Gian Marco Romano Javier Vidal Jean-Luc Brebant Jorge Abello Garcia Julien Cohen Julio Calle Arpon Koso Suzuki Luca Panaccione Luca Rungi Nicolas Bonin Noriko Staton Patricia Ramón Samuel França Seon Hee C. Anderson Stefania L. Monaco Toni López Yury Fesechka
2K CHENGDU QUALITY ASSURANCE
QA DIRECTOR Zhang Xi Kun
QA MANAGER Steve Manners
QA LEADS Gao You Ming Huang Cheng
QA ASSOCIATE LEAD Wang Yi Min
QA SENIOR TESTERS Liu Ya Qin Luo Tao Zhuo Yu
QA TESTERS Chen Feng Chen Ji Zhou Chen Si Yu Chen Tai Ji Huang Hua Long Fu Yu Tian Meng Qi

Zhang Yong Bin Zhao Ju Hao Fan Hao Ran Song Lu Yao Gong Yi Ren Wu Jiang Qiao Xu Shuang Yao Zhang Wei Zhang Ran Wang Li Hao Zhang Hua Rui Dai Tian Hao Sun Xu" Hou Chong Wu Xiao Li Zhang Xiao Peng Xian Jia Ren Zhang Meng Tang Ze Cheng Ding Jia Zhou Zhao Xu Shuang Wan Cheng Chen
2K CHENGDU LOCALIZATION QUALITY ASSURANCE
QA MANAGER Du Jing
PROJECT LEAD Zhu Jian
LEAD QA TESTERS Chu Jin Dan Shigekazu Tsuuchi
SENIOR QA TESTERS Kan Liang Hyunmin Cho Bai Xue Tang Shu Jin Xiong Jie Hu Meng Meng QA TESTERS Zhao Yu Wang Ce Tan Liu Yang Li Ling Li Zhao Jin Yi Chen Xue Mei Zhang Yi Hang Tong Yi Feng Tian Qi Feng Xu Le Le Yang Pei Xi Li Zong Yu Zhou Ying Ying
IT ENGINEERS Zhao Hong Wei Hu Xiang Wang Peng Zheng Xing
SPECIAL THANKS Xie Ya Xi Su Wan Qing Wang He Fei Li Hua Zhang Pei
FOX STUDIOS Rick Fox Victoria Fox
NATIONAL
BASKETBALL
ASSOCIATION
PRESIDENT, GLOBAL PARTNERSHIPS Salvatore LaRocca
SENIOR VICE PRESIDENT LEGAL & BUSINESS AFFAIRS Hrishi Karthikeyan
SENIOR MANAGER, LEGAL & BUSINESS AFFAIRS Vince Kearney

SENIOR VICE PRESIDENT GLOBAL PARTNERSHIPS Matt Holt
SENIOR DIRECTOR GLOBAL PARTNERSHIPS Adrienne O'Keeffe
MANAGER GLOBAL PARTNERSHIPS Mary O'Laughlin
COORDINATOR GLOBAL PARTNERSHIPS Harley Opolinsky
COORDINATOR GLOBAL PARTNERSHIPS Harley Opolinsky Daniel Lupin
MOTION CAPTURE TALENT Karl-Anthony Towns D'Angelo Russell Glenn Robinson III Marquese Chriss Aaron Gordon Zach LaVine Ben McLemore Austin Rivers Lance Stephenson Evan Turner Dion Waiters
BASKETBALL TALENT Hameed Ali Ismail Ali Cortez Barrett C.J. Brown Dejon Burdeaux Aaron Cameron Lydell Cardwell Pierre Carter Jalani Davis James Davis Cody Demps John Dickson Robert Duncan Josh Fox Brian Goins Darius Graham Arell Hennings Allen Huddleston Tyler Idowu U.C. Iroegbu Warren Jackson Theo Johnson Tony Johnson Carson Mack Mikh McKinney Devin Murphy Tyree Murray Scott O'Gallagher Alex Okafor Michael Onyebalu Jeffrey Parker Darrell Polee Joey Rodriguez Ameer Shamsud-Din Angelo Sharpless Austin Simon Richard J. "@foreveriball" Starling Joshua Sykes Ryan Sypkens T.J. Viney Shawn Ward Devin "@ten000hours" Williams Kenny Woodard Roshun Wynne, Jr. Sammy Yeager
STREET DUNKERS Myree "Reemix" Bowden Jordan Kilganon Jeff Remmington Angelo Sharpless
PARK DANCERS Denzel "Meechie" Harris Daquan "Toosi" High Judson Laipply Eric "Kidd Strobe" Bassett Gary "Noh-Justice" Morgan

David "Kid David" Shreibman Tony Ly Dan Rue
TRAMPOLINE TALENT Eddie Johnson Davaughn Martin
BICYCLE TALENT Pete Brandt
SCOOTER TALENT Ryan Myers
SKATEBOARD TALENT Rob Ferguson
SPECIAL THANKS Dakarai Allen Brandon "BDot" Armstrong Grayson "The Professor" Boucher Billy "Dunkademics" Doran Chuks Iroegbu Davion Mize Ryan Sypkens Larry Wickett
VISUAL CONCEPTS SPECIAL THANKS Strauss Zelnick Karl Slatoff Lainie Goldstein Dan Emerson Jordan Katz David Cox Steve Glickstein Scott Patterson Take-Two Sales Team Take-Two Digital Sales Team Take-Two Channel Marketing Team Siobhan Boes Hank Diamond Alan Lewis Daniel Einzig Ursula Baker Christopher Fiumano Pedram Rahbari Jenn Kolbe Greg Gibson Take-Two Legal Team David Boutry Juan Chavez Rajesh Joseph Gaurav Singh Alexander Raney Barry Charleton Jon Titus Gail Hamrick Tony MacNeill Chris Bigelow Brooke Grabrian Katie Nelson Chris Burton Christina Vu Daniella Gutierrez Betsy Ross Kate Stricker Karla Duarte Pete Anderson Maria Zamaniego Nicholas Bublitz Danielle Williams Ariel Owens-Barham Nicole Hillenbrand Megan Grunenwald-Rohr Jessica Hurst Ross Graber Jacqui Ratley Mark Little Jean-Sébastien Ferey Andre Key John Markisch Access Communications Operation Sports David Cook Cameron Goodwin Simon Cooke Sandra Smith Congdon Chris Casanova Ethan Abeles Dave Mianowski Erin Schauble
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Marco Carrillo Zachary Romer Brandon Harter Richard Pugh Shavawn G. Washington Josh Cheung The Lee Family Published by 2K, a publishing label of Take-Two Interactive Software, Inc. All trademarks are the property of their respective owners.The names and logos of all arenas are trademarks of their respective owners and are used by permission. Certain trademarks used herein [or hereon] are properties of American Airlines, Inc. used under license to 2K Sports. All rights reserved. Copyright 2018 by STATS LLC. Any commercial use or distribution of the Licensed Materials without the express written consent of STATS LLC is strictly prohibited. Basketball Equipment Supplied by Gared Sports, the exclusive supplier of basketball backboards and rims to NBA arenas. This software is based in part on the work of the Independent JPEG Group. Localization tools and support provided by XLOC Inc. Bankers Life Fieldhouse and the Bankers Life Fieldhouse logo are trademarks owned by CNO Financial Group, Inc. and are used by permission. Uses Simplygon (TM), Copyright (c) 2018 Donya(TM) Labs AB Portions of this software are Copyright (c) 2014, Pablo Fernandez Alcantarilla, Jesus Nuevo. All Rights Reserved Emoji provided free by http://emojione.com The NBA and NBA member team identifications are the intellectual property of NBA Properties, Inc. and the respective NBA member teams.Copyright 2018 NBA Properties, Inc. All Rights Reserved.
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LIMITED SOFTWARE WARRANTY AND LICENSE AGREEMENT

This limited software warranty and license agreement (this "Agreement") may be periodically updated and the current version will be posted at www.take2games.com/eula/ (the "Website"). Your continued use of the Software after a revised Agreement has been posted constitutes your acceptance of its terms.

a separate license agreement to make the Software available for commercial use;
· reverse engineer, decompile, disassemble, display, perform, prepare derivative works based on, or otherwise modify the Software, in whole or in part;

THE "SOFTWARE" INCLUDES ALL SOFTWARE INCLUDED WITH THIS AGREEMENT, THE ACCOMPANYING MANUAL(S), PACKAGING, AND OTHER WRITTEN FILES, ELECTRONIC OR ON-LINE MATERIALS OR DOCUMENTATION, AND ANY AND ALL COPIES OF SUCH SOFTWARE AND ITS MATERIALS.

· remove or modify any proprietary notices, marks, or labels contained on or within the Software;
· restrict or inhibit any other user from using and enjoying any online features of the Software;

THE SOFTWARE IS LICENSED, NOT SOLD. BY OPENING, DOWNLOADING, INSTALLING, COPYING, OR OTHERWISE USING THE SOFTWARE, AND ANY OTHER MATERIALS INCLUDED WITH

· cheat (including but not limited to utilizing exploits or glitches) or utilize any unauthorized robot, spider, or other program in connection with any online features of the Software;

THE SOFTWARE, YOU AGREE TO BE BOUND BY THE TERMS OF THIS AGREEMENT WITH THE UNITED STATES COMPANY TAKETWO INTERACTIVE SOFTWARE, INC. ("LICENSOR," "WE," "US, OR "OUR"), AS WELL AS THE PRIVACY POLICY LOCATED AT www. take2games.com/privacy AND TERMS OF SERVICE LOCATED AT www.take2games.com/legal.
PLEASE READ THIS AGREEMENT CAREFULLY. IF YOU DO NOT AGREE TO ALL THE TERMS OF THIS AGREEMENT, YOU ARE NOT PERMITTED TO OPEN, DOWNLOAD, INSTALL, COPY, OR USE THE SOFTWARE.
LICENSE

· violate any terms, policies, licenses, or code of conduct for any online features of the Software; or
· transport, export, or re-export (directly or indirectly) into any country forbidden to receive the Software by any U.S. export laws or regulations or U.S. economic sanctions or otherwise violate any laws or regulations, or the laws of the country in which the Software was obtained, which may be amended from time to time.
ACCESS TO SPECIAL FEATURES AND/OR SERVICES, INCLUDING DIGITAL COPIES: Software download, redemption of a unique serial code, registration of the Software, membership in a third-

Subject to this Agreement and its terms and conditions, Licensor hereby grants you a nonexclusive, non-transferable, limited, and revocable right and license to use one copy of the Software for your personal, non-commercial use for gameplay on a single Game Platform (e.g. computer, mobile device, or gaming console) as intended by Licensor unless otherwise expressly specified in the Software documentation. Your license rights are subject to your compliance with this Agreement. The term of your license under this Agreement shall commence on the date that you install or otherwise use the Software and ends on the earlier date of either your disposal of the Software or the termination of this Agreement (see below).

party service and/or membership in a Licensor service (including acceptance of related terms and policies) may be required to activate the Software, access digital copies of the Software, or access certain un-lockable, downloadable, online, or other special content, services, and/or functions (collectively, "Special Features"). Access to Special Features is limited to a single User Account (as defined below) per serial code and access to Special Features cannot be transferred, sold, leased, licensed, rented, converted into convertible virtual currency, or re-registered by another user unless otherwise expressly specified. The provisions of this paragraph supersede any other term in this Agreement.

The Software is licensed, not sold, to you, and you hereby acknowledge that no title or ownership in the Software is being transferred or assigned and this Agreement should not be construed as a sale of any rights in the Software. Licensor retains all right, title, and interest to the Software, including, but not limited to, all copyrights, trademarks, trade secrets, trade names, proprietary rights, patents, titles, computer codes, audiovisual effects, themes, characters, character names, stories, dialog, settings, artwork, sounds effects, musical works, and moral rights. The Software is protected by U.S. copyright and trademark law and applicable laws and treaties throughout the world. The Software may not be copied, reproduced, altered, modified, or distributed in any manner or medium, in whole or in part, without prior written consent from Licensor. Any persons copying, reproducing, or distributing all or any portion of the Software in any manner or medium, will be willfully violating the copyright laws and may be subject to civil and criminal penalties in the U.S. or their local country. Be advised that U.S. copyright violations are subject to statutory penalties of up to $150,000 per violation. The Software contains certain licensed materials and Licensor's licensors may also protect their rights in the event of any violation of this Agreement. All rights not expressly granted under this Agreement are reserved by Licensor and, as applicable, its licensors.
LICENSE CONDITIONS
You agree not to, and not to provide guidance or instruction to any other individual or entity on how to:
· commercially exploit the Software;

TRANSFER OF PRE-RECORDED COPY LICENSE: You may transfer the entire physical copy of pre-recorded Software and accompanying documentation on a permanent basis to another person as long as you retain no copies (including archival or backup copies) of the Software, accompanying documentation, or any portion or component of the Software or accompanying documentation, and the recipient agrees to the terms of this Agreement. Transfer of the pre-recorded copy license may require you to take specific steps, as set forth in the Software documentation. You may not transfer, sell, lease, license, rent, or convert into convertible virtual currency any Virtual Currency or Virtual Goods except as expressly set forth in this Agreement or with Licensor's prior written consent. Special Features, including content otherwise unavailable without a single-use serial code, are not transferrable to another person under any circumstances, and Special Features may cease functioning if the original installation copy of the Software is deleted or the pre-recorded copy is unavailable to the user. The Software is intended for private use only. NOTWITHSTANDING THE FOREGOING, YOU MAY NOT TRANSFER ANY PRE-RELEASE COPIES OF THE SOFTWARE.
TECHNICALPROTECTIONS: The Software may include measures to control access to the Software, control access to certain features or content, prevent unauthorized copies, or otherwise attempt to prevent anyone from exceeding the limited rights and licenses granted under this Agreement. Such measures may include incorporating license management, product activation, and other security technology in the Software and monitoring usage, including, but not limited to, time, date, access, or other controls, counters, serial numbers, and/or other

· distribute, lease, license, sell, rent, convert into convertible currency, or otherwise transfer or assign the Software, or any copies of the Software, including but not limited to Virtual Goods or Virtual Currency (defined below) without the express prior written consent of Licensor or as expressly set forth in this Agreement;
· make a copy of the Software or any part thereof (other than as set forth herein);

security devices designed to prevent the unauthorized access, use, and copying of the Software, or any portions or components thereof, including any violations of this Agreement. Licensor reserves the right to monitor use of the Software at any time. You may not interfere with such access control measures or attempt to disable or circumvent such security features, and if you do, the Software may not function properly. If the Software permits access to Special Features, only one copy of the Software may access those Special Features at one time. Additional

· make a copy of the Software available on a network for use or download by multiple users;
· except as otherwise specifically provided by the Software or this Agreement, use or install the Software (or permit others to do same) on a network, for on-line use, or on more than one computer or gaming unit at the same time;
· copy the Software onto a hard drive or other storage device in order to bypass the requirement to run the Software from the included CD-ROM or DVD-ROM (this prohibition does not apply to copies in whole or in part that may be made by the Software itself during

terms and registration may be required to access online services and to download Software updates and patches. Only Software subject to a valid license can be used to access online services, including downloading updates and patches. Licensor may limit, suspend, or terminate the license granted hereunder and access to the Software, including, but not limited to, any related services and products, on thirty days' notice, or immediately for any reason beyond the Company's reasonable control or if you breach any term of an agreement or policy governing the Software, including this Agreement, Licensor's Privacy Policy and/or Licensor's Terms of Service.

installation in order to run more efficiently);

· use or copy the Sof tware at a computer gaming center or any other location-based site; provided, that Licensor may offer you

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USER CREATED CONTENT: The Software may allow you to create content, including, but not limited to, a gameplay map, scenario, screenshot, car design, character, item, or video of your game play. In exchange for use of the Software, and to the extent that your contributions through use of the Software give rise to any copyright interest, you hereby grant Licensor an exclusive, perpetual, irrevocable, fully transferable, and sub-licensable worldwide right and license to use your contributions in any way and for any purpose in connection with the Software and related goods and services, including, but not limited to, the rights to reproduce, copy, adapt, modify, perform, display, publish, broadcast, transmit, or otherwise communicate to the public by any means whether now known or unknown and distribute your contributions without any further notice or compensation to you of any kind for the whole duration of protection granted to intellectual property rights by applicable laws and international conventions. You hereby waive and agree never to assert any moral rights of paternity, publication, reputation, or attribution with respect to Licensor's and other players' use and enjoyment of such assets in connection with the Software and related goods and services under applicable law. This license grant to Licensor, and terms above regarding any applicable moral rights, will survive any termination of this Agreement.
INTERNET CONNECTION: The Software may require an internet connection to access internet-based features, authenticate the Software, or perform other functions.
USER ACCOUNTS: In order to use the Software or a software feature, or for certain features of the Software to operate properly, you may be required to have and maintain a valid and active user account with an online service, such as a third-party gaming platform or social network account ("Third-Party Account"), or an account with Licensor or a Licensor affiliate, as set forth in the Software documentation. If you do not maintain such accounts, then certain features of the Software may not operate or may cease to function properly, either in whole or in part. The Software may also require you to create a Software-specific user account with Licensor or a Licensor affiliate ("User Account") in order to access the Software and its functionality and features. Your User Account log-in may be associated with a Third-Party Account. You are responsible for all use and the security of your User Accounts and any Third-Party Accounts that you use to access and use the Software.
VIRTUAL CURRENCY AND VIRTUAL GOODS
If the Software allows you to purchase and/or earn through play a license to use Virtual Currency and Virtual Goods, the following additional terms and conditions apply.
VIRTUAL CURRENCY & VIRTUAL GOODS: The Software may enable users to (i) use fictional virtual currency as a medium of exchange exclusively within the Software ("Virtual Currency" or "VC") and (ii) gain access to (and certain limited rights to use) virtual goods within the Software ("Virtual Goods" or "VG"). Regardless of the terminology used, VC and VG represent a limited license right governed by this Agreement. Subject to the terms of and compliance with this Agreement, Licensor hereby grants you the nonexclusive, nontransferable, non-sublicensable, limited right and license to use VC and VG obtained by you for your personal, non-commercial gameplay exclusively within the Software. Except as otherwise prohibited by applicable law, VC and VG obtained by you are licensed to you, and you hereby acknowledge that no title or ownership in or to VC and VG is being transferred or assigned hereunder. This Agreement should not be construed as a sale of any rights in VC and VG.
VC and VG do not have an equivalent value in real currency and do not act as a substitute for real currency. You acknowledge and agree that Licensor may revise or take action that impacts the perceived value of or purchase price for any VC and/or VG at any time except as prohibited by applicable law. VC and VG do not incur fees for non-use; provided, however, that the license granted hereunder to VC and VG will terminate in accordance with the terms and conditions of this Agreement and the Software documentation, when Licensor ceases providing the Software, or this Agreement is otherwise terminated. Licensor, in its sole discretion, reserves the right to charge fees for the right to access or use VC or VG and/or may distribute VC or VG with or without charge.
EARNING & PURCHASING VIRTUAL CURRENCY & VIRTUAL GOODS: You may have the ability to purchase VC or to earn VC from Licensor for the completion of certain activities or accomplishments in the Software. For example, Licensor may provide VC or VG upon the completion of an in-game activity, such as attaining a new level, completing a task, or creating user content. Once obtained, VC and/ or VG will be credited to your User Account. You may purchase VC and VG only within the Software, or through a platform, participating third-party online store, application store, or other store authorized by Licensor (all referred to herein as "Software Store"). Purchase and use of in-game items or currency through a Software Store are subject to the Software Store's governing documents, including but not limited to, the Terms of Service and User Agreement. This online service has been sublicensed to you by the Software Store. Licensor may offer discounts or promotions on the purchase of VC, and such discounts and

promotions may be modified or discontinued by Licensor at any time without notice to you. Upon completing an authorized purchase of VC from an Application Store, the amount of purchased VC will be credited to your User Account. The Licensor shall establish a maximum amount you may spend to purchase VC per transaction and/or per day, which may vary depending on the associated Software. Licensor, in its sole discretion, may impose additional limits on the amount of VC you may purchase or use, how you may use VC, and the maximum balance of VC that may be credited to your User Account. You are solely responsible for all VC purchases made through your User Account regardless of whether or not authorized by you.
BALANCE CALCULATION: You can access and view your available VC and VG in your User Account when logged into your User Account. Licensor reserves the right, in its sole discretion, to make all calculations regarding the available VC and VG in your User Account. Licensor further reserves the right, in its sole discretion, to determine the amount of and manner in which VC is credited and debited from your User Account in connection with your purchase of VG or for other purposes. While Licensor strives to make all such calculations on a consistent and reasonable basis, you hereby acknowledge and agree that Licensor's determination of the available VC and VG in your User Account is final, unless you can provide documentation to Licensor that such calculation was or is intentionally incorrect.
USING VIRTUAL CURRENCY AND VIRTUAL GOODS: All purchased in-game Virtual Currency and/or Virtual Goods may be consumed or lost by players in the course of gameplay according to the game's rules applicable to currency and goods, which may vary depending on the associated Software. VC and VG may only be used within the Software, and Licensor, in its sole discretion, may limit use of VC and/or VG to a single game. The authorized uses and purposes of VC and VG may change at any time. Your available VC and/or VG as shown in your User Account will be reduced each time you use VC and/or VG within the Software. The use of any VC and/or VG constitutes a demand against and withdrawal from your available VC and/or VG in your User Account. You must have sufficient available VC and/or VG in your User Account in order to complete a transaction within the Software. VC and/or VG in your User Account may be reduced without notice upon the occurrence of certain events related to your use of the Software: For example, you may lose VC or VG upon the loss of a game or the death of your character. You are responsible for all uses of VC and/or VG made through your User Account, regardless of whether or not authorized by you. You must notify Licensor immediately upon discovering the unauthorized use of any VC and/or VG made through your User Account by submitting a support request at www.take2games.com/support or, for Social Point products, at www.socialpoint.es/community/#support.
NON-REDEEMABLE: VC and VG may only be redeemed for in-game goods and services. You may not sell, lease, license, or rent VC or VG, convert them into convertible VC. VC and VG may only be redeemed for in-game goods or services and are not redeemable for any sum of money or monetary value or other goods from Licensor or any other person or entity at any time, except as expressly provided herein or otherwise required by applicable law. VC and VG have no cash value, and neither Licensor nor any other person or entity has any obligation to exchange your VC or VG for anything of value, including, but not limited to, real currency.
NO REFUND: All purchases of VC and VG are final and under no circumstances will such purchases be refundable, transferable, or exchangeable. Except as prohibited by applicable law, Licensor has the absolute right to manage, regulate, control, modify, suspend, and/or eliminate such VC and/or VG as it sees fit in its sole discretion, and Licensor shall have no liability to you or anyone else for the exercise of such rights.
NO TRANSFERS: Any transferring, trading, selling, or exchanging of any VC or VG to anyone, other than in game play using the Software as expressly authorized by Licensor ("Unauthorized Transactions"), including, but not limited to, among other users of the Software, is not sanctioned by Licensor and is strictly forbidden. Licensor reserves the right, in its sole discretion, to terminate, suspend, or modify your User Account and your VC and VG and terminate this Agreement if you engage in, assist in, or request any Unauthorized Transactions. All users who participate in such activities do so at their own risk and hereby agree to be responsible and liable to Licensor, its partners, licensors, affiliates, contractors, officers, directors, employees, and agents for all damages, losses and expenses arising directly or indirectly from such actions. You acknowledge that Licensor may request that the applicable Application Store stop, suspend, terminate, discontinue, or reverse any Unauthorized Transaction, regardless of when such Unauthorized Transaction occurred (or has yet to occur) when it suspects or has evidence of fraud, violations of this Agreement, violations of any applicable law or regulation, or any intentional act designed to interfere or that otherwise has the effect of or may have the effect of intervening in any way with the operation of the Software. If we believe or have any reason to suspect that you have engaged in an Unauthorized Transaction, you further agree that Licensor may, in its sole discretion, restrict your access to your available VC and VG in

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your User Account or terminate or suspend your User Account and your rights to any VC, VG, and other items associated with your User Account.
LOCATION: VC is only available to customers in certain locations. You may not purchase or use VC if you are not in an approved location.
SOFTWARE STORE TERMS
This Agreement and the provision of the Software through any Software Store (including the purchase of VC or VG) is subject to the additional terms and conditions set forth on or in or required by the applicable Software Store and all such applicable terms and conditions are incorporated herein by this reference. Licensor is not responsible or liable to you for any credit card or bank-related charges or other charges or fees related to your purchase transactions within the Software or through a Software Store. All such transactions are administered by the Software Store, not Licensor. Licensor expressly disclaims any liability for any such transactions, and you agree that your sole remedy regarding all transactions is from or through such Software Store.
This Agreement is solely between you and Licensor, and not with any Software Store. You acknowledge that the Software Store has no obligation to furnish any maintenance or support services to you in connection with the Software. Except for the foregoing, to the maximum extent permitted by applicable law, the Software Store will have no other warranty obligation whatsoever with respect to the Software. Any claim in connection with the Software related to product liability, a failure to conform to applicable legal or regulatory requirements, claims under consumer protection or similar legislation or intellectual property infringement are governed by this Agreement, and the Software Store is not responsible for such claims. You must comply with the Software Store Terms of Service and any other Software Store applicable rules or policies. The license to the Software is a non-transferable license to use the Software only on an applicable device that you own or control. You represent that you are not located in any U.S.-embargoed countries or other geographical areas or on the U.S. Treasury Department's list of Specially Designated Nationals or the U.S. Department of Commerce Denied Person's list or Entity List. The Software Store is a third-party beneficiary to this Agreement and may enforce this Agreement against you.
INFORMATION COLLECTION & USAGE
By installing and using the Software, you consent to the information collection and usage terms set forth in this section and Licensor's Privacy Policy, including (where applicable) (i) the transfer of any personal information and other information to Licensor, its affiliates, vendors, and business partners, and to certain other third parties, such as governmental authorities, in the U.S. and other countries located outside Europe or your home country, including countries that may have lower standards of privacy protection; (ii) the public display of your data, such as identification of your user-created content or displaying your scores, ranking, achievements, and other gameplay data on websites and other platforms; (iii) the sharing of your gameplay data with hardware manufacturers, platform hosts, and Licensor's marketing partners; and (iv) other uses and disclosures of your personal information or other information as specified in the above-referenced Privacy Policy, as amended from time to time. If you do not want your information used or shared in this manner, then you should not use the Software.
For the purposes all data privacy issues, including the collection, use, disclosure, and transfer of your personal information and other information, the Privacy Policy located at www.take2games.com/ privacy, as amended from time to time, takes precedence over any other statement in this Agreement.
WARRANTY
LIMITED WARRANTY: Licensor warrants to you (if you are the initial and original purchaser of the Software but not if you obtain the prerecorded Software and accompanying documentation as a transfer from the original purchaser) that the original storage medium holding the Software is free from defects in material and workmanship under normal use and service for 90 days from the date of purchase. Licensor warrants to you that the Software is compatible with a personal computer meeting the minimum system requirements listed in the Software documentation or that it has been certified by the gaming unit producer as compatible with the gaming unit for which it has been published. However, due to variations in hardware, software, internet connections, and individual usage, Licensor does not warrant the performance of the Software on your specific computer or gaming unit. Licensor does not warrant against interference with your enjoyment of the Software; that the Software will meet your requirements; that operation of the Software will be uninterrupted or error-free; or that the Software will be compatible with third-party software or hardware or that any errors in the Software will be corrected. No oral or written statement or advice provided by Licensor or any authorized representative shall create a warranty. Because some jurisdictions do not allow the exclusion of or limitations on implied warranties or the limitations on the applicable statutory rights of a consumer, some or all of the above exclusions and limitations may not apply to you.

If for any reason you find a defect in the storage medium or Software during the warranty period, Licensor agrees to replace, free of charge, any Software discovered to be defective within the warranty period as long as the Software is currently being manufactured by Licensor. If the Software is no longer available, Licensor retains the right to substitute a similar piece of Software of equal or greater value. This warranty is limited to the storage medium and the Software as originally provided by Licensor and is not applicable to normal wear and tear. This warranty shall not be applicable and shall be void if the defect has arisen through abuse, mistreatment, or neglect. Any implied warranties prescribed by statute are expressly limited to the 90-day period described above.
Except as set forth above, and provided that if you are a resident of an EU member state Licensor warrants that the Software will be fit for purpose and of satisfactory quality, this warranty is in lieu of all other warranties, whether oral or written, express or implied, including any other warranty of merchantability, fitness for a particular purpose, or non-infringement, and no other representations or warranties of any kind shall be binding on Licensor.
When returning the Software subject to the limited warranty above, please send the original Software only to Licensor address specified below and include: your name and return address; a photocopy of your dated sales receipt; and a brief note describing the defect and the system on which you are running the Software.
YOUR RESPONSIBILITY TO LICENSOR
To the fullest extent of applicable law, you agree to be responsible and liable to Licensor, its partners, licensors, affiliates, contractors, officers, directors, employees, and agents in respect of all damages, losses, and expenses arising directly or indirectly from your acts and omissions to act in using the Software pursuant to the terms of the Agreement.
TO THE FULLEST EXTENT OF APPLICABLE LAW, LICENSOR SHALL NOT BE LIABLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM POSSESSION, USE, OR MALFUNCTION OF THE SOFTWARE, INCLUDING, BUT NOT LIMITED TO, DAMAGES TO PROPERT Y, LOSS OF GOODWILL, COMPUTER FAILURE OR MALFUNCTION, AND, TO THE EXTENT PERMITTED BY LAW, DAMAGES FOR PERSONAL INJURIES, PROPERTY DAMAGE, OR LOST PROFITS OR PUNITIVE DAMAGES FROM ANY CAUSES OF ACTION ARISING OUT OF OR RELATED TO THIS AGREEMENT OR THE SOFTWARE, WHETHER ARISING IN TORT (INCLUDING NEGLIGENCE), CONTRACT, STRICT LIABILIT Y, OR OTHERWISE, WHETHER OR NOT LICENSOR HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES. TO THE FULLEST EXTENT OF APPLICABLE LAW, LICENSOR'S LIABILITY FOR ALL DAMAGES (EXCEPT AS REQUIRED BY APPLICABLE LAW) SHALL NOT EXCEED THE ACTUAL PRICE PAID BY YOU FOR USE OF THE SOFTWARE.
IF YOU ARE A RESIDENT OF AN EU MEMBER STATE, NOT WITHSTANDING ANY THING TO THE CONTR ARY SET OUT ABOVE, LICENSOR IS RESPONSIBLE FOR LOSS OR DAMAGE YOU SUFFER THAT IS A REASONABLY FORESEEABLE RESULT OF LICENSOR'S BREACH OF THIS AGREEMENT OR ITS NEGLIGENCE, BUT IT IS NOT RESPONSIBLE FOR LOSS OR DAMAGE THAT IS NOT FORESEEABLE.
WE DO NOT AND CANNOT CONTROL THE FLOW OF DATA TO OR FROM OUR NETWORK AND OTHER PORTIONS OF THE INTERNET, WIRELESS NET WORKS, OR OTHER THIRD-PART Y NET WORKS. SUCH FLOW DEPENDS IN LARGE PART ON THE PERFORMANCE OF THE INTERNET AND WIRELESS SERVICES PROVIDED OR CONTROLLED BY THIRD PARTIES. AT TIMES, ACTIONS OR INACTIONS OF SUCH THIRD PARTIES MAY IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE INTERNET, WIRELESS SERVICES, OR PORTIONS THEREOF. WE CANNOT GUARANTEE THAT SUCH EVENTS WILL NOT OCCUR. TO THE FULLEST EXTENT OF APPLICABLE LAW, WE DISCLAIM ANY AND ALL LIABILITY RESULTING FROM OR RELATED TO THIRDPARTY ACTIONS OR INACTIONS THAT IMPAIR OR DISRUPT YOUR CONNECTIONS TO THE INTERNET, WIRELES S SERVICES, OR PORTIONS THEREOF OR THE USE OF THE SOFTWARE AND RELATED SERVICES AND PRODUCTS.

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TERMINATION
This Agreement is effective until terminated by you or by the Licensor. This Agreement automatically terminates when Licensor ceases to operate the Software servers (for games exclusively operated online), if Licensor determines or believes your use of the Software involves or may involve fraud or money laundering or any other illicit activity, or upon your failure to comply with terms and conditions of this Agreement, including, but not limited to, the License Conditions above. You may terminate this Agreement at any time by (i) requesting Licensor to terminate and delete your User Account that is used to access or use the Software using the method set forth in the Terms of Service or (ii) destroying and/or deleting any and all copies of all Software in your possession, custody, or control. Deleting the Software from your Game Platform will not delete the information associated with your User Account, including any VC and VG associated with your User Account. If you reinstall the Software using the same User Account, then you may still have access to your prior User Account information, including any VC and VG associated with your User Account. However except as otherwise prohibited by applicable law, if your User Account is deleted upon termination of this Agreement for any reason, all VC and/or VG associated with your User Account will also be deleted, and you will no longer be available for use the Software or any VC or VG associated with your User Account. If this Agreement terminates due to your violation of this Agreement, Licensor may prohibit you from re-registering or re-accessing the Software. Upon any termination of this Agreement, you must destroy or return the physical copy of Software to Licensor, as well as permanently destroy all copies of the Software, accompanying documentation, associated materials, and all of its component parts in your possession or control, including from any client server, computer, gaming unit, or mobile device on which it has been installed. Upon termination of this Agreement, your rights to use the Software, including any VC or VG associated with your User Account, will terminate immediately, and you must cease all use of the Software. The termination of this Agreement will not affect our rights or your obligations arising under this Agreement.
U.S. GOVERNMENT RESTRICTED RIGHTS
The Software and documentation have been developed entirely at private expense and are provided as "Commercial Computer Software" or "restricted computer software." Use, duplication, or disclosure by the U.S. Government or a U.S. Government subcontractor is subject to the restrictions set forth in subparagraph (c)(1)(ii) of the Rights in Technical Data and Computer Software clauses in DFARS 252.2277013 or as set forth in subparagraph (c)(1) and (2) of the Commercial Computer Software Restricted Rights clauses at FAR 52.227-19, as applicable. The Contractor/Manufacturer is Licensor at the location listed below.
EQUITABLE REMEDIES
You hereby agree that if the terms of this Agreement are not specifically enforced, Licensor will be irreparably damaged, and therefore you agree that Licensor shall be entitled, without bond, other security, or proof of damages, to appropriate equitable remedies with respect any of this Agreement, including temporary and permanent injunctive relief, in addition to any other available remedies.
TAXES AND EXPENSES
You shall be responsible and liable to Licensor and any and all of its affiliates, officers, directors, and employees for all taxes, duties, and levies of any kind imposed by any governmental entity with respect to the transactions contemplated under this Agreement, including interest and penalties thereon (exclusive of taxes on Licensor's net income), irrespective of whether included in any invoice sent to you at any time by Licensor. You shall provide copies of any and all exemption certificates to Licensor if you are entitled to any exemption. All expenses and costs incurred by you in connection with your activities hereunder, if any, are your sole responsibility. You are not entitled to reimbursement from Licensor for any expenses, and will hold Licensor harmless therefrom.
TERMS OF SERVICE
All access to and use of the Software is subject to this Agreement, the applicable Software documentation, Licensor's Terms of Service, and Licensor's Privacy Policy, and all terms and conditions of the Terms of Service are hereby incorporated into this Agreement by this reference. These agreements represent the complete agreement between you and Licensor relating to use of the Software and related services and products and supersede and replace any prior agreements between you and Licensor, whether written or oral. To the extent there is a conflict between this Agreement and the Terms of Service, this Agreement shall control.
MISCELLANEOUS
If any provision of this Agreement is held to be unenforceable for any reason, such provision shall be reformed only to the extent necessary to make it enforceable and the remaining provisions of this Agreement shall not be affected.

GOVERNING LAW
This Agreement shall be construed (without regard to conflicts or choice of law principles) under the laws of the State of New York, as such law is applied to agreements between New York residents entered into and to be performed within New York, except as governed by federal law. Unless expressly waived by Licensor in writing for the particular instance or contrary to local law, the sole and exclusive jurisdiction and venue for actions related to the subject matter hereof shall be the state and federal courts located in Licensor's principal corporate place of business (New York County, New York, U.S.A.). You and Licensor consent to the jurisdiction of such courts and agree that process may be served in the manner provided herein for giving of notices or otherwise as allowed by New York state or federal law. You and Licensor agree that the UN Convention on Contracts for the International Sale of Goods (Vienna, 1980) shall not apply to this Agreement or to any dispute or transaction arising out of this Agreement. However, if you are a resident of a European Union member state, you will benefit from any mandatory provisions of consumer protection law in the member state in which you are resident, and you can bring legal proceedings in relation to this Agreement in the courts of the member state in which you are resident.
IF YOU HAVE ANY QUESTIONS CONCERNING THIS AGREEMENT, YOU MAY CONTACT US IN WRITING AT: TAKE-TWO INTERACTIVE SOFTWARE, INC., 110 W 44th Street, New York, NY 10036 UNITED STATES OF AMERICA.
All other terms and conditions of the EULA apply to your use of the Software.
© 2005-2018 Take-Two Interactive Software, Inc. and its subsidiaries. 2K, the 2K logo, and Take-Two Interactive Software are all trademarks and/or registered trademarks of Take-Two Interactive Software, Inc. The NBA and individual NBA member team identifications used on or in this product are trademarks, copyrights designs and other forms of intellectual property of NBA Properties, Inc. and the respective NBA member teams and may not be used, in whole or in part, without the prior written consent of NBA Properties, Inc. © 2018 NBA Properties, Inc. All rights reserved. Officially licensed product of the National Basketball Players Association. All other trademarks are property of their respective owners. Patents and Patent Pending: www. take2games.com/Legal.

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