Pandemic Legacy: Season 2 Rulebook - 1jour-1jeu.com

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Pandemic Legacy: Season 2 Rulebook - 1jour-1jeu.com

Pandemic, Legacy:, Season, 2, Rulebook, -, 1jour-1jeu.com

Pandemic Legacy: Season 2 Rulebook - 1jour-1jeu

2 Sticker sheets This manual 4 Haven 6 Dossiers worker cards 9 Supply centers 27 Infection cards 4 Pawns You will need a pen. It is not included in this box. MATT LEACOCK AND ROB DAVIAU 8 Reference cards STR OPOES 8 Pla…

1 Board. 8 Numbered packages. 1 Infection. Rate marker. 3 Tracking tokens. 1 Incident marker. 2 Sticker sheets. This manual. 6 Dossiers. 4 Haven worker cards​.

Some rules are missing throughout the manual. As you play, you will gain these missing rules and stick them into the manual. From that point on, the rules will be permanently changed. LEGACY DECK The Legacy deck contain…

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MATT LEACOCK AND ROB DAVIAU
STARTING COMPONENTS

JOB
NAME PHOTO

NAME PHOTO

HOME AGE PLACE OF DEATH

EXPOSURE

HOME AGE PLACE OF DEATH

EXPOSURE

JOB

10 Character cards

LAGOS WASHINGTON
TRIPOLI

4 Pawns

S�O PAULO NEW YORK 23�33'2''S 46�37'60''W40�45'32''N 73�59'4''W CAIRO 30�2'40''N 31�14'9''E

40�45'32''2N3�7333�'52''9'S4''4W6�337'0�620'''40W''N 31�14'9''E NEW SY�OORKPAUCLAIORO

fM1or-owIvNaerCtdhR1eEIsAnpfSaecEcet.ion Rate marker 2-INFECT

RATIONED
Team Bravo

EVENT

odS3DfSIihDsn-utiuIcrhsfpNaacefefpawrclTdIretlndiyEtopthfNchtneiehuleceSdabtbciateIeooaFnccstnrkatYdd(ordiasdfmpeni.aucndncktaty.rthreh)demfermfIoornmovPfomeleantcyhatttilahaoolhtftenprteaThcoanmimetkyyeto.itmnhutepeo.stNaotoon2tcyWakSnlphouiaecplncaetpitaoailloylnnbn.dco�(uxspTeb)hus.epeatosnarp�n,eocudrcShlhsyaseueustcictppkoekppnmealldyywbp-,W�coocicdteexepiheLtndnnuhobseStFtttlceeeeeauroaPrlorrtpo,rlsr,ifyoofpwoPfatPitindllor.llhynlolluwiRtaOodycschaluiouwtlcetiOcRubhcaohiittrrernnaiiSdsoDoc:vug..unenap:r:ntU,rpaseadltnyChoatcaluhEovobeancevnaeeSsti.nooUnofrtPosuiPptspLlyIES

53 Player cards 36 City cards, 5 Epidemic cards,
4 Rationed Event cards, 8 Produce Supplies cards

ACTIONS (CONT.) ACTIONS RDThiEsecCalordOcactNaiordnsmaut astnceolnigtaibinlealosucaptpiolyncteonetexpr.lore the world. MTakAe 1KSEupSplUy cPuPbeLfIrEomSthe stockpile and pDMutoRivteIoVtnoEtoany/oaFudrjEaCcRheanRrtaYlcotceartcioanrdc.onnected by a line.

FREE ACTIONS DPinutEtoaLynoIyVunrEucumRrbreSenrUtolfoPScPautpiLopInlEy. cSubes

from

your

Character SAIL Discard a provided

card card to move you can trace

to the city named a sea route to it.

on

the

card,

Do

any

number of free actions during PToanIktCeo aKynoyuUrnCuPhmaSbraeUcrtPoefrPScauLrpdIpE. lyScubes

the "Do Actions" step of your turn. from youCrDplrioHsocvaAitrdideoRdnthTyaeEoncudRarcpdauBntthOttarhateAcmmeTaatcsheeasroyuouter

current to it.

city

to

move

to

any

location,

TGfrioRvmeAStNhuapStpplFylaEcyueRbre(SswtUiothPapnPeortLmhIeiEsrspSiolany).er in yourSEoBlirooHthtctahaeAktroie:oRfgtnyhiEvooaeutrKactmaaNckruadesrOdftSrbuotWhepmapitnaLlymntEchoauDetthbccheeGietrsyspEmtlahayeteccrhi.tiynygotuhearcearind.to another player,

BUILD Discard 5

cSarUdsPmPaLtcYhinCgEyoNurTcEityR's

color

to

build

a

supply

center

there.

8 Reference cards

HAVEN WORKER HAVEN WORKER
S�t�aYrrIoeatfnucntyeehdohxievuatleovgtguseauaermpnninagoeinrnasayinnpdareneeeacxsymnipayohaolrahiasnsvaubcievnrianelegri.n,sti.ad.ecissticaoannrdds.cy�Saon�atSnIuaerfnYtnerrxaoydtcotrhoueyttltauoiouthvnhsurgeaedneravuaeiignnpnangyamaornnraeesydepmiehxnepsaacaiovionnaesrilyunnsar.hcgbeaa,iarvldsciet.tiinsieoc.snarasd.nSdytoacuartrnyhnoaountrd

PROLOGUE P�L�AD�Y�YoYo�YoUunwouDSWrouhEIoctc�NNeHhcaonn�aDGOnEapO�onNrenOyUeAbatnSsoonpGLcYjdttoutetaLreHOotteodcrnhpTUdrttyTGoHeiltoycIvataHhMEtaoLheyhmSeneAuRiEyecPsgnVeLrUSasrRaecoEtcorLETaecgdaetdEOPnyrmmca.gSudLdocdFeAc-pEynaWEseteYXantEcdeaEeSiiCkdLexdgcDpuE.tpcCnetsipPkThooO..PpTH.esn:MrleE.oiPedFdPrs.OouRclRcOoatTgriLAodOuBnseG.LUE:E

00-02b

BMuAiNldDA3TOsRuYpOpBlJyECcTeIVnEters.
00-01b

DHTOAHNENSDOELTECD,AORRARDWSO,TUHRNEETVRILEWAINILSS,ELTDORIUOSCKTTUAERDTB,.
STOP
DDRSREUEGAARTAWDUIMNPTTGHEHOESIIFNSTOYECJTOPAAHU2NRERDUROFAFSAIRIRTNDYHSD.ETE
01-01a
82 Legacy cards

27 Infection cards

4 Haven worker cards

2 Prologue cards

6 Dossiers

1 Infection Rate marker

1 Incident marker

9 Supply centers

3 Tracking tokens

8 Plague cubes

36 Supply cubes

8 Numbered packages 2 Sticker sheets

This manual

3

Recon with any 3 blue cards from a supply center here to open Package 1.
2
***

3

3

New York

Washington

Jacksonville 3

Legend

PORTS

Required for Charter Boat

the Sail actions.

and

3

Recon with any 4 yellow cards from a supply center here to open Package 5.
*1 * * *

3 S�o Paulo

GAME END 1. Adjust population
2. Check Legacy deck
3. Resolve Game End cards 4. Spend production units

CITIES ON THE GRID
1�10 11�16 17�24 25�33 34�42 43+

PRODUCTION UNITS 3 4 5 6 7 8

+1 if you won the game

3 London

PcbRealeunccektoeacnrgawherde4irts.hefrt4ooumonpaieqnsuuepply
ABCD

Istanbul

3

3
3 Tripoli

3 Cairo

osbRpuleaepccnpoklnPycawaccrekidtnahstge4ferr2uoh.nmeirqaeuteo
ABCD 2

3 Lagos

Recon with 5 unique yellow1 cards from a supply center here to open Package 7.
A B C D E2 1

1 Board

2

You will need a pen. It is not included in this box.

THE WORLD ALMOST ENDED 71 YEARS AGO
The plague came out of nowhere and ravaged the world. Fever, cough, sores, and death�once infected, most died within a week. Nothing could stop it. The world did its best. It wasn't good enough. The last fragments of our people have desperately kept the world from collapsing completely. For three generations we have lived on the seas, on floating stations they called "havens." Far from the plague, we are able to provide supplies to the mainland�antibiotics, food, medicine, and tools�to keep them (and us) from succumbing completely. We keep a network of the largest known cities in the world alive. Things have been tough the past few years. Cities far away from the havens have fallen off our grid. We don't know what's happened to them. We don't know why the supplies aren't reaching them. We have only a few cities left on our grid. We are failing. The supplies aren't keeping the plague away like they used to. What's more, they're running out. Our leadership tried to hide this fact from us, but we all knew. Last week, the leaders and thinkers of the havens gathered together as they do every year to discuss the state of the havens and the state of the world. They did not return. What's worse is that our main security team was with them. Without our soldiers, the Hollow Men�roving bands of savages bent on our elimination�will expand their attacks, tearing down what we build and stealing what we offer. Those of us left met on the havens to discuss what to do next. After hours of debate, we realized that all eyes had turned to a select few to lead. Us. Not because we are able to lead but because we are willing. We are starting this journal to record our attempts to keep the world from ending. We know we can't save all the cities but we will do what we can to save most of them. If we fail, we hope that someone, somewhere, finds these notes to know that we may not have succeeded but that we tried.
3

WELCOME TO PANDEMIC LEGACY�SEASON 2

PLAYING A LEGACY GAME
Unlike most games, which fully reset every time you play, Pandemic Legacy carries some elements forward from one game to the next. Decisions you make in game 1 will be there in game 2, 3, and every game played with your copy of the game. Different groups will make different decisions and will have a different experience. What results is a game unique to the group that plays it. You will write on parts of the game. You will put stickers on cards, the characters, and the board. Sometimes you will even destroy (tear up) a card. These changes are permanent. Also, at the end of each game, your group will make permanent improvements to prepare for future games. As you play, you will find other ways the game will change. Some elements of play are hidden and sealed off before your very first game. As you play, you will find instructions that tell you when to open these packages. Do not open the packages in the box until you receive instructions to do so. The dossiers also contain hidden information that will be revealed as you play. Some rules are missing throughout the manual. As you play, you will gain these missing rules and stick them into the manual. From that point on, the rules will be permanently changed.

LEGACY DECK
The Legacy deck contains cards that

HTDHAOENNSDEOLCTEA,DORRDRASWOUT,NHRTEEIRVLWEINAISLSE,TLRDOUIOSCTKTUEARDTB.,

will describe what happens over the course of the game's 12 months. It is

STOP
DRAW THIS CARD AND READ THE OTHER SIDE DSUETRUINPGOSFTYEOPU2ROFFIRTSHTE GAME IN JANUARY.

arranged in a specific order�do not

look through or shuffle these cards.

01-01a

During setup, draw the cards and

read them one at a time, until you get to a card that

says PAUSE or STOP on the back. This card will tell

you when to continue drawing from the deck, which

might be at the end of a game, or during setup of

the next month. The Legacy deck is a one way trip.

Even if you repeat a month, do not put Legacy cards

back. If the Legacy deck becomes scattered, have

someone who is not playing the game put the cards

back in order using the numbers in the corner of

each card.

IF YOU'VE PLAYED

SEASON 1

You will be familiar with a lot of elements in this game, such as the Legacy deck, rationing levels (called funding in Season 1), game end upgrades, dossiers, and sealed packages. But there is a lot that is new. You don't have to have played Season 1 to play this game; they are independent games linked by their storyline.

4

WHAT STAYS AND WHAT GETS RESET?
Writing on the components, putting stickers on the board or on cards, opening new materials, scratching off cards, and tearing up or destroying components are permanent changes. When the game tells you to destroy a component, it will not be used in that or any future games. Tear it up (or do what you like with it). In all other ways, the game resets for the start of each game. The pieces on the board, cards in hand, incidents, etc. all reset.
GAME MONTHS
Pandemic Legacy is broken into 12 months, starting in the 71st year after the end of the world. If your group succeeds in a month, you move on to play the next month. If you fail, you get one more chance to succeed in the current month. Start a new game with the current set of rules and objectives for the month you just lost. If you lose again, you must move on to the next month for your next game. The world can't wait.
END OF THE CAMPAIGN
The campaign will end after you finish December (win or lose!). At that point, you will be scored on your final results. Your score will largely be based on how many months you won (winning in the earlier part of the month is better). The population of the grid will have a (lesser) impact on your score. There will be other criteria that will also add to or subtract from your score.

THE PROLOGUE
Since this game is different from base Pandemic (and from Pandemic Legacy�Season 1), there is a prologue game. This prologue game has no legacy effects�there are no permanent changes. You should play the prologue at least once and as many times as you want, until you feel comfortable with the new gameplay. After that, you should start your Legacy campaign.

PROLOGUE RULES
Use the two Prologue cards (found with the Player and Infection decks) to walk you through your objectives.

PROLOGUE P�L�AD�Y�YoYo�YoUunwouDSWrouhEIoctc�NNeHhcaonn�aDGOnEapO�onNrenOyUeAbatnSsoonpGLcYjdttoutetaLreHOotteodcrnhpTUdrttyTGoHeiltoycIvataHhMEtaoLheyhmSeneAuRiEyecPsgnVeLrUSasrRaecoEtcorLETaecgdaetdEOPnyrmmca.gSudLdocdFeAc-pEynaWEseteYXantEcdeaEeSiiCkdLexdgcDpuE.tpcCnetsipPkThooO..PpTH.esn:MrleE.oiPedFdPrs.OouRclRcOoatTgriLAodOuBnseG.LUE:E

00-02b

BMuAiNldDA3TOsRuYpOpBlJyECcTeIVnEters.
00-01b

Read the Journal Entry/Prologue card for background information and to learn what rules are different for the prologue game.

Use the Prologue Objective card during the game.

If you run out of stickers, track population using a pen instead.
If you run out of stickers, track population using a pen instead.
001-004b

Forsaken

Falling

Struggling

OIcwtAodatnhoocCbotiencmBejsleno.eaebJpcomTaceOotlEtshheipahvtentCrgleoeoidesnaswTMnehoumfmedIonmtaVehreuottb,eostEbtoyehthPjgdorSerabeauectmnembtcmewioiOcevederoioegdleelnumiewnntnowdphnNeifblho.ilelinejiselbdcdgtcheesstEthod.oiomvoftiewnaahNsnnenotdyrrooadogntTebaorjmreytceo.t;MOiwvyeaoinsnu.dVymYaootauouyEwrywilalRit VCSsTpEcaicrtepaanoh.unIAmrraemNtddidcmseoREoeePecimnpmtsrDaceiorbmanapfoWdotserrvpShhdurorpearacsTvawomavtteniIvriehnIoeCmteniinnomctomfeKhehtnfspneeclotEtgytrtnehnsogioRtp1oelvahseyn.eSmiaGsamEomvcroeaanaepeemncrhranahdoaewtcvdv.ihameeifrimcfdpehrertonechvatnae,rttdmash.nheadansptyaseosautpnocadachneCelipfptoyurytou 2

33333333 333333333

222222222

222222222

222222222

222222222

222222222

Repopulation:
11

Increase
1

the

population of
11

a

forsa1kcBeMenuAnciNitltDyde1Atro3TsO1.nR. YeOw1BJsEuCpTIpVEl1y

111111111

111111111

111111111

000000000 000000000 000000000 000000000

3 3
2 2 2 2 2
1 1 1 1
0 02 0

Struggling

Surviving

R000e1111p221222223o2322333p34445ulatio12n222233:334442I5n11cAreda1s2d222e2333344a4t5CihTIatmInLneafmsIhLenoffnationpIcyrsathcnyyoahtocy1kitce2fs2kpsil2tid2e2dsoam3rid3t3ud3mci4r4rc4orsca5ildaeosaucatefcwrc.toaiwcdrtci.oaodirrntoodrnnniutd:usni1h:2sr2oa2n2.2Ii3eea3f3nmi3t44Pn4:a5sPBtlpathfaluoahyseriryeloesd3eIa1rvn2I2r2kn2S2cc3ef33e3ce4faau445emnacrrpcddrtcdpetiisoittlonyytonoo1ntt22f2o2dd233s3dd344ei14t5s5eisis.ccstcatrkaorroedryd1y2r222p2t33p3t3ht4i44ho5l5iielsi1es,1ac,acananar1n2dry22I2d2y3n333p4a445fp5altealtCiTFatcyCiTFsthyeoetsheoeiincurs1oin2cru2ost22n23ceot3n3nl34ced4oa4rl55doarrcaradraraatdfctoifctrcooiitdcrooo1inr2o2ot2nu2n23sht3wu3n3n4sh.4:4e5n5.:tiettsItWtBIWfhhsfhBautitieashusesahislleicldlen2lcldar2arSeSScerertSdc2atudaomaauorpri3dAcrrip3secsdeppAkskpddsl2det2yeodlrydyrodaodfadofw:irw:armCiTI(ynmaCtmnmnmSinsnhoe,po,ufoCasioounIdcrsdrupntrtovatrooieecmorecetpfeslhaievyoarnSetlanSdiariercrnaouerydIouumtmefc:gpoStrptoCiipTcFtcw:tWoupfCriTiFprratpsethuoeeoopOeeylsnhueoltyithmunnncrucyomsrphirnconueonstSa.tnIcueeclocceotmconyntvrulucedra:suoavdsrelvBdepboarrclrcedbarpaeodadurpauomireuatoendfcsra.ittboslinarfcltosciyo.onriden3iytncreooeioyviinyrnocgonoyntnnuScnofeushtuuSntrtatnusSh.tut:obmehrnuh.hr:tplsuermdoeishtpeiBstppestssscBiapauucpclDnatacnyuiosrlhiiknltyislnttedyitfdie2yletoy,ld.2cosicrnvwaSscu(twuDScetoias)utbhc.obahuorrnopaeekdcreepSedpnsnkesnsanpu.spl.aorayolpCiydoctltfpetjofdiailtoi1ticye1soanescnc,naaaatrcIcdrn1ltiod1tifioycte.wnaCiTF)tcCi1TFt,stheo1itisheootiincushoinncuostnceotnnlacedoarldoanrrcaradraraatdfcetoifctrcooiimtdcroooinr

Falling

0 01 1 1 1 1 1 1 1 1 1 1 11111111111 11111111111

1

amILfnoatyhcykitsiddmciosaecwr.adrndi:sainPtlahyeeIrncfeacrdtioton

discard destroy

pthilies,caanrd2y /pa2ltayer

UbcToenHmlaeEpvsasleDiyltaeoObduleSaittrSeoinIiEcnaonsRmtreSupaclretlieteedr mmtooondntethhs)ta.rfotyeramn oonbtjehc(teivvee,nitifwyiollu TAfErnolUldmTRuatrNrhneeiaInNrgaetGsPteohrievPnetsOtcaaanIrrNdtdospTflyaeoCcaueAcdhfiRnigndDatmahSreee.GtTaahkmeesnee 27

28

00000000000

Forsaken

00000000000

29

0
300

00
0 310

0 0

0 0

0 0

0 0

0 0

0 0

0 0

0 0

1

TURNING POINT amILfnoatyhcykitsiddmciosaecwr.adrndi:sainGATPhfatimestlreiahsreEyyaneoddueinraIgfrrienriastt.,cfpTeulaarnccreinditgtiiPnoottoionntthceaddrd.eissctarordy

pile, any this card

player at

As you play, you will find cards that

are checked at the end of the game to

have dossier numbers or letters on

see if their requirement has been met. If

them. When you do, open up�3a2nd 33

34 35 so3,6follow the instructions on the card. If

01-06a

tear off using the precut tab�the dossier doors matching the numbers or

RIGHT NOW!

not, return the card to the reserve until the next game. There are no turning points at the beginning of the

letters on the card.

37

38 39 Open the following door:

ca4m0paign�they are introduced as the year unfolds.

34
THE PACKAGES
The game will instruct you as to when to open these.

SUPPLY CUBES
Supplies (represented by gray cubes) are all

that stand between the world and extinction.

THE RESERVE
The reserve is the area in the game box where you keep cards, stickers, and pieces that aren't an active part of the game but might be needed during or after a game.

Whenever an Infection card is drawn, move 1 Supply cube from that city to the stockpile. If there are no Supply cubes in the city when the card is drawn, place a Plague cube.

RATIONED AND UNRATIONED EVENTS
At the beginning of each game, you will choose and add Rationed Event cards to the Player deck equal to your rationing level. Your rationing level is 4 in the prologue and at the start of January, but will go up and down from game to game. The minimum rationing level is 0 and the maximum is 10.

UNRATIONED EVENT DeconRtAamTinIaOtioNn EKDit EVENT Dispersal

R1elmocoavtieoanlloPnlathgeuegrciudb. es from

DesloMotnrcooeayvthietoah3nvisseSnoucanpirnptdthloyaefocgtunerberideuo.ssrfemr.oomre

Play at any time. Not an action.

P1-02b

Play at any time. Not an action.

01-09b

There are also Unrationed Event cards that you will discover later. These are always included in the Player deck, regardless of rationing level, until they are used, at which point they are destroyed.

PLAGUE 002-007b CUBES
There is a plague (represented by green cubes) that has brought the world to the brink. There is no known cure or treatment for this plague.
SUPPLY CENTERS
Supply centers are temporary structures you build in a game. They are combination of mobile hospital, supply depot, and headquarters. Supply centers do not stay from game to game as the Hollow Men tear them down almost as fast as you put them up. Supply centers allow you to play Produce Supplies cards in that city, and at the end of a game, the population of cities with supply centers will increase.

TRACKING TOKENS
Use these tokens to track your progress toward completing objectives each game.

PRODUCE SUPPLY CARDS
These cards are always shuffled into the Player deck and help players produce a lot of supplies during one turn if they are at a haven or supply center. See Other Actions on page 10.

PRODUCE SUPPLIES

For the

faonllaocwtiionng,:do

one

of

�pcLeoonpctauellraP,trfioioldlnuywoctiuitorhncSu:urarptepanlythlacouvcebanetisoo.nr

supply to its

OR ��TpahoSonreypdnssutu,selpcuamhpptie-lpoWyclnkycidewacneeibttnPheotrrxeoS,rbudfsiepultllpcooatlwiltyolh.cnheu:airbvaeet sna.shaven

When all boxes are checked, destroy this card.

5

3

THE

G3A M E

B O A R D 3

London

Recon with 4 unique cbelunetecrahrdersefrtoomopaensupply Package 4.
ABCD

h any 3 blue

a supply center

* * n Package 1. 2

LOCATI3ONS New York
Cities and havens are together

referred

to

as

locations.

Any card thatWsapsheincgitfoicnally talks about a city cannot be

used on a haven, and vice-versa.

Lthoecmat;i3othnosscJealcokassroeenvtpiolloewrtaltoecrahtiaovnes.an anchor symbol on

Istanbul 3
THE GRID
Tunhkenboow3anrdtoisyloarug.e"lTyheemgprtidy"asretfheerosbRupsleawepccnpotklnoPoycawarccreialktddnahnstge4feyrirsu2ohnm.leiomrqaeucteooasttiolyn that is conne3cted to the starting havens (i.e., a path can be tracedTraiploolni g sup3ply lines and/oAr sBea ClanDes to the starting havens). Cairo
2

HAVENS

The white locations with an anchor

symbol are called havens. At the

beginning of your campaign, name the three havens on the

3

board (be cool and come up with

a name together).

EXPANDING THE GRID
As you explore the world, you will expand the grid. LagoWms3 ahpe,naedvdertyhRcoaaeructdosnsofwtrpoiictmheka5nesuurnapipqtlusoyetcyietecnhltlkoeewre1rbtohaartde, xapligannidnsgtihteuwsinogrldthe
latitude andhelorentogopitenuPdacekalgien7e. s.
OIn BonJeEcCorTnIeVrA1oEfBSthSeCEbCoDaTrdIEO2isNa section

POPULATION

RECOVERING

Each location has a

pumsoaepnduyltaSotuidopenpt,leyRchwaererrccmhdeousntioicfbwnrohoiepetmehsinaashPnsaaoyucrp4kwepaylygeelcl5eonw. teSSr UTRRUVGIV3SG�INoLPIGNaulGo

8 5 2

7 4

6 3

* * * * placed when using a
PThroedpuocpeuSlautpiopnlie1osfcaard.

FALLING FORSAKEN

1 0

location can be as low

as 0 or as high as 8.

where objectives are placed. January

will start with two objectives.

Other objectives will be added and

removed in future months. If you ever have more

objectives than you can fit into this section, place some

Recon with any 3 blue

next to the board.

cards from a supply center here to open Package 1.
2

***

GAME END AREA

3

During the game, you may be instructed to put cards

into the Game End area. At the game's end, remove all

cards

from

this

area

and

follow

the

instructions on GAME END 1. Adjust population

Legend

each

of them.

2. Check Legacy deck

PORTS

Required for the Sail and

Charter Boat actions.

3. Resolve Game End cards

4. Spend production units

CITIES ON PRODUCTION

THE GRID

UNITS

INCIDENT TRACK

1�10

3

11�16

4

The

Incident

track

lets

you

track

how

many 17�24

5

25�33

6

34�42

7

times

a

Plague

cube

has

been

placed 43+

8

+1 if you won the game

Recon wit cards from here to op

into a location. Even if a card or ability

*

RULE STICKER A

will go here

Recon with any 3 blue cards from a supply center here to open Package 1.
2
***

3

rIWnecmhiedon3evnethtsemthIanercskieedrecunnbetLveomnedsoarn3frrmkoeomrvPcrbRetealeuencAchektoseacnragaewherdBebic4trs.hefhwra4tooCumoencpoiaeqnkssuDuerpwpltldyha,ertdhe.end

of the track, the players immediIsatantbeul ly 3lose

3

New York the game.

Washington

Legend

Recon with 4 unique

3

black cards from a supply center here to

PORTS
Required for the Sail and Charter Boat actions.

open Package 2.

Jacksonville 3

SUPPLY

CUBE

STOCKPILE 3

Tripoli

3

ABCD

This is where Supply cubes go so Ctahiroat players2can keep

track of how many are left and easily reach them.

During Supply

3

the game, unless a card or effect says Lagos

Recon with 5 unique yellow1

cards from a supply center

cubes are taken from and returned to 3

here to open Package 7.

otherwise, the

SUPPLY LINES

Legend
PORTS

Although there are no supply lines at the beginning Required for the Sail and Charter Boat actions.

stockpile. When an effect instrAucBtsC aD pEl2ayer to spend 1 or more Supply cubes, they t1ake them from their Character card and return them to the stockpile.

oaacfsrtuohpsespgllyaanlmidneeb, aycrisetuieapsdpwjlayicllleibnneet.sc. oCnitnieecstdeidretcotleyaccohnontehceter dRchaee*rrcbdeosnt1ofywrooiptm*ehnaaPnsayu*cp4kpaylygeelcl5eo*nw.Asgtertatomtchkeep3S�toieolPeanulgodtaoomtfhete.heregseamrvee,�rtehteuyrndaollnSoutpcpalryrycuobveesr

in the from

SEA LANES & SEA ROUTES
Locations are connected to each other in the ocean by sea lanes. Locations directly connected by a sea lane are adjacent. A series of connected sea lanes is called a sea route.

6

3

3

Pcbealuncekteacrgaherde4rs.efrtoomopaensupply

3

London

ABCD

Recon with any 3 blue

cards from a supply center

C H*A*R*A C T E R S puwlraony,reladrsisChBnnaoaenuhywveotaaeeucdrttrnadhioltocsohenoetc�ny,reaeoppttrwitoolseafonioprlhy.lrehgnagtaePvhrpateoceksw2alsgitteahti1mnel.etyeo'evtcWxstMFhehhopeaoeaanrmrekh3kmDreearianeeivevSegcletrieuvnt:nhoperesOc3iJnpr'nrasenlcStcigeehcieuktoeeseispWazmouanepohcancnltnyoshvittessdhiiyrholsiirlfgnoedNeoeneaguadp.,eectrwy.ommtoPitotnnoulYuheaianrconei.ymrfnf,kooeawlroaryhfdsnrieempdndeml.aodaneottdnianiaotagiltotletn.hlyse,dyoou keep

nouueuirylrdoscshpuvSareournclpauBAtThdcphnoaetsl2tearyefacr12ytSoeC'csruort..wereeepfeunCJTorxapi,taoplretlchtlpyokoerobhoulsrcevaeusuoaeabyrebrraespoeneuettrtbxsephrohaalweaocaeloknjjncoocogakabhnbytumdhaCooearreruph,eancrravachcdtYecSfRaorriCtoiugaeuraeavpuamblhpnacdercaelcpaat:ttia,sooekleerCicymerefarOreoshaotcsmcbhp,umufattruiaareeeerlheindmarreatreyiaddfeccpaitacvaw.vtascloetaayeitetertrySiriho:yrecfcwdosniWratkcnint,.hrtiaehnaheyedseorrrtathSidntuhncnacoieeksynseamven.rmglcewraotsurytacotrocyiiacrcgnoehtkythilinuvaoeohaatenrnudre.rdi.raonoacfrcaocthnthtrtaademeekrareoTarscrtstStai.hoeunernps.r.fphelary3vens

d

limit

by

1

3ca.rdC. hoose place it

aasnyiomuargyRCeoeuhgsalrteeriacatvfkceuetla:erDcrfiitoscycarawrryiddtoh'asuzcerparorchdhSo(uaitfproypao.lcuytcheuarbveeasno. nde)

every

time

CCeintytecraardct(ioo45fnt...hNeCshaaommoeesethoencehoarfacXtocheltoneero)rnptoaahomndbodeiatdgh:hcReaeiYehrvrcodReoeasunteofvcwrntoooeiephmtnehneenadaasmPnscauy1atcpi4koepsaaylnxygnette.lcrhl5eaoan.wegCteirriety.hcoamrd e(o.fS3�thoePsaaumloe Do not fill in the place of death. That may come to pass
* * * * SauvpepalyhcaEsauvcsxbeapnyersooswousiotnuhrrrceahtsarkraaucclklt.eoBrnus tgynoaaBouialnotcrcielnaClotxoihoppwanhoro.wasbNiuctihctor:eeatLr.Poy1lAscaeeagstaur.ydneo,accuuytboioseunc. rimfaytaocuyhsrtoeafrvtfeytoahuler turn in

Istanbul

3

mAdovmeinaisptarwatnotro: aOnnycoe3tohnerypoauwr ntu.rn, as an action, 3
tYhoeuhcaovoerndsinaantde eofufotsritdseamwooTrrnlidpgo.slti the vaCria3oiruos workers on

osbRpuleaepccnpoklnPycawaccrekidtnahstge4ferr2uoh.nmeirqaeut
ABCD
2

ASGARD

3
Lagos

Recon with 5 unique yellow1
cards from a supply center here to open Package 7.

A B C D E2

Newt NAME

1

JOB

PHOTO

tyHhoeouabmrodaaeyrrdn:.oWt hpeunt ydoouinrglatshte2DSeulpivpelry Scuupbpelsieosnatoction,

enOvubemnsbenesusrmeodfb:PeYlra,oydueisrmccauarsrdtd1es..nIdf yyoouuretnudrnyowuitrhtuarnnowdidth an
AsgaEyDropdePuidmLrAeCoCmHEhrOaiOacMlrFiaczEDcaeEtrdA3AedT6G:rHiEMcsaroreEdvvXeePtoOaalSletlUhdoReE.f stthoecSkpuiplepleyvceurybetismferoamn

7 We
We

did do

not not

wasaknttothbies

rheesrpeo. nsibility.

SETUP

1 SET UP THE BOARD
Put as many Supply cubes into the stockpile as the number shown on the supply track for that month (on the board right under objectives). Put any extra Supply cubes into the reserve, out of play.
RULE STICKER B

Look through the reserve and collect any cards from previous games that go onto the board. This will include objectives and turning points. Place turning points into the Game End area. (There are no turning points in the prologue or at the start of January.)

Place Objective cards into the Objectives area.

Tracking

token

RULE STICKER C

Place the Plague cubes onto their location on the board. Place the Incident marker on the "0" space of the Incident track. Place the Infection Rate marker on the left-most "2" space of the Infection Rate track. Put a Tracking token on the "0" space of any tracks on Objective cards. In future games, there may be other pieces to place.

Supply track
Incident marker

Place the supply centers nearby.
2 READ THE LEGACY DECK

Incident track

Read the Legacy deck, one card at a time, until you get to a PAUSE or

PAUSE
DRAW THIS CARD AND READ THE OTHER SIDE
DURING STEP 2
AT THE END OF YOUR FIRST GAME
IN JANUARY.

STOP card. This will give you your

priorities for the month and any new

rules or materials. A PAUSE card means

to stop drawing until the current game is

completed. A STOP card means you don't

draw from the deck until the start of the next

game month.

01-07a

S T O P DSGRDEUAETRMRAUAIDPENWIGTONHTFSHEFTYEIEOOSBPTUCRH2RAUEROAFRDIFRRSYTASI.HDNTEED

002-001a

3 SUPPLY THE GRID
Put all Supply cubes from the stockpile onto the locations of the grid. You can place any number of Supply cubes (including zero) on each location. As the grid grows, there might not be enough supplies in the stockpile to fill all locations. Players will have to decide which locations are in short supply. 

8

4 INFECT THE GRID
Shuffle the Infection cards and flip over 9 of them. Move 1 Supply cube from the city matching each flipped card back to the stockpile. If a card is flipped over and there are no Supply cubes in the city, instead place a Plague cube and move the Incident marker forward 1 space on the Incident track. Place flipped cards into the Infection discard pile.
RULE STICKER D will replace this rule.

S�O PAULO CAIRO

LAGOS LONDON

ISTANBUL

NEW YORK

WASHINGTON
JACKSONVILLE S�O PAULO

MANDATORY OBJECTIVE Build 3 supply centers.

00-02b

ATLANTIS

Legend

PORTS

Required for Charter Boat

the Sail actions.

and

Recon with any 3 blue cards from a supply center here to open Package 1.
2
***

3

3

New York

Washington

Jacksonville 3

3 ATLANTIS

3 London
AVALON

ASGARD 3
Lagos
3

Recon with any 4 yellow cards from a supply center here to open Package 5.
*1 * * *

3 S�o Paulo

Plague cubes

Stockpile

6

PREPARE THE PLAYER DECK AND DEAL CARDS

6a. As a group, decide which Rationed

Event cards to add to the Player deck.

The Player deck can have as many Rationed

Event cards as your current rationing level

(4 in the prologue and start of January).

RATIONED EVENT
Resilient Population

tcMoittoyhvieneG1thaoemrI2enfEceoncpdtiioeansreodafi.sacasprdecpiifliec

sYtoeupm2 aayndplsatyepth3isocfaardn

between epidemic.

Play at any time. Not an action.

In future games you may find rationed and unrationed events. Unrationed events always go into the deck and don't count toward rationing.

5
RULE STICKER E will give you step 5 for set up.
Skip this step for now.

7

ADD EPIDEMICS TO THE PLAYER DECK

Divide the remaining Player deck into 5 face down

piles, as equal in size as possible. Shuffle 1 Epidemic

card into each pile. Stack these piles to form the Player

deck, placing smaller piles at the bottom.

Game End cards

Infection Rate marker

Infection Rate track

Infection Infection

deck

discard pile

GAME END
1. Adjust population
2. Check Legacy deck
3. Resolve Game End cards 4. Spend production units

CITIES ON THE GRID

PRODUCTION UNITS

1�10

3

11�16

4

17�24

5

25�33

6

34�42

7

43+

8

+1 if you won the game

PcbRealeunccektoeacnrgawherde4irts.hefrt4ooumonpaieqnsuuepply
ABCD

Istanbul

3

3
3 Tripoli

3 Cairo

osbRpuleaepccnpoklnPycawaccrekidtnahstge4ferr2uoh.nmeirqaeuteo
ABCD
2

Recon with 5 unique yellow1
cards from a supply center here to open Package 7.
A B C D E2
1

Player deck Player discard pile

6b. Shuffle these Event cards, all Produce Supplies cards, and the City cards together. Deal cards to each player according to the number of players:

# of players 2 players 3 players 4 players

Cards 4 3 2

PRODUCE SUPPLI4NE0�S4E5W'32''NYO73�R59K'4''W

For the

faonllaocwtiionng,:do

one

of

�

pcLeoonpcatuellraP,trfioioldlnuywoctuiitorhncSu:urarptepanltyhlacovucebanetisoo.nr

supply to its

OR ��TpaoShonryepdssnutu,selpucmahppti-elpoWyclnkycidewaceneibttnPehotrrexoS, rdfubsiulpetlclpoaotlilwtyolh.ncheu:airbavetensa.shaven

When all boxes are checked, destroy this card.

Players keep their hands face up at all times.

40�45'32''N 73�59'4''W NEW YORK

1-INCREASE Move the Infection Rate marker forward 1 space.
2-INFECT Draw the bottom card from the Infection deck and remove all the Supply cubes (if any) from that city. Discard that card.
3-INTENSIFY Shuffle the cards in the Infection discard pile and put them on top of the Infection deck.

1-INCREASE Move the Infection Rate marker forward 1 space.
2-INFECT Draw the bottom card from the Infection deck and remove all the Supply cubes (if any) from that city. Discard that card.
3-INTENSIFY Shuffle the cards in the Infection discard pile and put them on top of the Infection deck.

1-INCREASE Move the Infection Rate marker forward 1 space.
2-INFECT Draw the bottom card from the Infection deck and remove all the Supply cubes (if any) from that city. Discard that card.
3-INTENSIFY Shuffle the cards in the Infection discard pile and put them on top of the Infection deck.

1-INCREASE Move the Infection Rate marker forward 1 space.
2-INFECT Draw the bottom card from the Infection deck and remove all the Supply cubes (if any) from that city. Discard that card.
3-INTENSIFY Shuffle the cards in the Infection discard pile and put them on top of the Infection deck.

1-INCREASE Move the Infection Rate marker forward 1 space.
2-INFECT Draw the bottom card from the Infection deck and remove all the Supply cubes (if any) from that city. Discard that card.
3-INTENSIFY Shuffle the cards in the Infection discard pile and put them on top of the Infection deck.

8 SELECT CHARACTERS

Each player selects a character and player color and

takes the corresponding pawn and Reference cards.

Place each pawn at their home. If there aren't enough

characters for all haven worker.

players,

some players must play
JOBS

Instructor: Once on your turn, as an action, give any 1 Player card to a player in your location.

Farmer: Once on your turn, when doing the Make Supplies action, you may immediately do the Deliver Supplies action for free.

a
Administrator: Once on your turn, as an action, move a pawn to any other pawn.

ACTIONS (CONT.)
RECON Discard cards at an eligible location to explore the world. The location must contain a supply center.

You teach the history of the world so we do not forget the past.

Anna Laborer: You may do the
action with 1 fewer card if

Build Supply you spend 2

Center Supply

NAME cubes

from your Character card.

PHOTO

Working on the hydroponic food plantations, you keep the havens' citizens fed.

Radio Operator: Whenever you do the Transfer Supplies free action, you may give or take Supply

JOB

cubes from a player in any location.

ACTIONS MAKE SUPPLIES
Take 1 Supply cube from the stockpile and put it onto your Character card. DRIVE / FERRY Move to an adjacent location connected by a line.
DELIVER SUPPLIES Put any number of Supply cubes from your Character card into your current lSocAatiIoLn.
Discard a card to move to the city named on the card,
FREE ACTIONS provided you can trace a sea route to it.
Do any number of free actions during the "Do Actions" step of your turn.

You do the work that few others volunteer for or are capable of.

You communicate with the mainland and other havens to make sure everyone has current information.

SCARS
If you scratch off a circle on your character's exposure track and reveal a , add a Scar sticker to your character. If you are out of empty slots on your character, cover up a job or character ability with the Scar sticker.

Insomniac: Reduce your hand limit by 1 card.

yRoeuglreeatvfeula:

Discard a card (if you city with zero Supply

have one) cubes.

every

time

PICK UP SUPCPHLAIERSTER BOAT

Take any number oDfisScuaprdpltyhceucbaerds ftrhoamt myoautcrhleoscaytoiounr caunrdrepnuttctihtyetmo move to any location,

onto your Characteprrocavride. d you can trace a sea route to it.

cFoalsotri)dtiooudso:

You need 1 extra City card (of the the Build Supply Center action.

same

Xcoelonro)ptohodboiath: eYoRuecnoenedac1tioexnt.ra City card (of the same

ASGARD 28 TRANSFER SSUHPAPRLEIEKSNOWLEDGE
Give Supply cubesEtiothaenr:ogthiveer palcaayredrtihnaytomuar tlcohceastiothneocrityakyeouSuaprepliynctuobaensother player,

HOME AGE

from that player (woirthtapkertmhaistscioarnd).from another player. Both of you must be in the city matching the card.

zOevroerScuapuptilyoucsu:bYeosuifmyoauy

not leave a haven with have Supply cubPeLsAoCnE

OF

DEATH

BUILD SUPPLY CENTER

your Character card.

Discard 5 cards matching your city's color to build a supply center there.

EXBaPcOilSloUpRhEobic: Lose an action if you start your turn in a location with a Plague cube.

You coordinate efforts amongst the various workers on the havens and outside world.

yHoouamrdaeyr:noWthpeunt

doing the Deliver your last 2 Supply

Supplies action, cubes onto

the board.

Onubmsbeessreodf :PYlaoyuermcuasrtdes.nIdf

your turn with an odd you end your turn with

an

even number, discard 1.

yDoeumr Corhaalriazcetde:r

Move all of card to the

the Supply cubes from stockpile every time an

Epidemic card is revealed.

9 BEGIN PLAY
Take all the pawns and randomly select one. That player goes first and play proceeds clockwise.

ON YOUR TURN
EACH PLAYER TURN IS DIVIDED INTO 4 STEPS:
1. Check for exposure. 2. Do 4 actions. 3. Draw 2 Player cards. 4. Infect cities. After a player is done infecting cities, the turn ends and the player on their left goes next. Players should freely give each other advice. Let everyone offer opinions and ideas. However, the player whose turn it is decides what to do. Your hand can have City, Produce Supplies, and Event cards in it. City cards are used in some actions, Produce Supplies cards are used to bring supplies from the stockpile to havens and supply centers, and Event cards can be played at any time.
9

PHOTO
ON YOUR TURN

CHECK FOR EXPOSURE
If you start your turn in a location with 1 or more Plague cubes, gain an exposure (see Exposure, Scars, and Death on page 16).
HOME AGE EXPOSURE
PLACE OF DEATH
RULE STICKER F
DO 4 ACTIONS
After checking for exposure, you may do up to 4 actions and an unlimited number of free actions each turn. Select any combination of the actions listed below. You may do the same action several times, each time counting as 1 action (unless it's a free action). Your character's job and abilities may change how an action is done. Some actions involve discarding a card from your hand; all these discards go to the Player discard pile. Free actions do not count toward your 4 actions per turn. Free actions must be done during the "Do 4 actions" step of your turn either before, between, or after any other actions that you take. You must complete an action before starting another action.
MOVEMENT ACTIONS
RULE STICKER G
DRIVE / FERRY
Move to an adjacent location connected by a line.
SAIL
Discard a card to move to the city named on the card, provided you can trace a sea route to it. (Both locations will have an anchor symbol.)
CHARTER BOAT
Discard the City card that matches your current city to move to any location, provided you can trace a sea route to it. (Both locations will have an anchor symbol.)
10 Y ou cannot do the Sail and Charter Boat actions over land. We hope you understand why.

RULE STICKER H

OTHER ACTIONS
MAKE SUPPLIES
Take 1 Supply cube from the stockpile and put it onto your Character card. You can hold any number of Supply cubes.

PRODUCE SUPPLIES
Discard a Produce Supplies card while in a haven or supply center to do the Produce Supplies action. If you use its "Local Production" ability, fill your current haven or supply center to its population with Supply cubes. If the location already has Supply cubes equal to or above its population, do not place more.

PRODUCE SUPPLIES

For the

afonllaocwtiionng,:do

one

of

� pcLeoonpcatuellraP,trfioioldlnuywoctuiitorhncSu:urarptepanlthylacovucebanteisoo.nr stuopiptsly

OR �paoSnorypdsstuueslpumappt-ilpWoylnycidewceneittnPehtrreo,Srdfusiulpltcopatliltyolhnhce:uairabvteenas.shaven � Then, check a box below.

When all boxes are checked, destroy this card.

If you use its "System-Wide Production" ability, fill all havens and supply centers on the grid to their population, then check a box on the card (you must still be in a haven or supply center). When the last check box is filled on the card, destroy the card.

If there aren't enough Supply cubes in the stockpile to fill locations to their populations, put as many as you can in any order you like.

DELIVER SUPPLIES
Put as many Supply cubes as you like from your Character card into your location.

SHARE KNOWLEDGE
You can do this action in two ways: Give a City card that matches the city you are in to another player, or take a City card that matches the city you are in from another player. The other player must also be in the city with you. Both of you need to agree to do this. If the player who gets the card now has more than their hand limit (usually 7 cards), that player must immediately discard a card or play an Event card.

BUILD SUPPLY CENTER
Discard 5 cards matching your current city's color. Take a supply center and place it into that city. It will last for the rest of the game. If there are no more available, move an existing supply center to your location instead. Each city can have only 1 supply center.

RECON (NOT IN PROLOGUE)
When you Recon, you are exploring some of the lost world in an attempt to learn what happened and how it can help you with your objectives.

Each location where you can Recon shows you what you must discard in order to recon from there. In most cases you need to recon from a supply center. Read each recon description to see what you need:

� Unless otherwise stated, there must be a supply center ( ) inGtAhMatE cEiNtDy.

�

You

need

to

discard City 1. Adjust population 2. Check Legacy deck

cards

from

your

hand

matching

those on the route 3. Resolve Game End cards 4. Spend production units

leaving

the

city.

FREE ACTIONS

These actions must be taken during the "Do Actions"

step but do not count toward your 4 actions for the

turn. Free actions cannot be used to GinAtMerErEuNpDt other

actions.

For

example,

you

cannot

do

the Pick Up 1. Adjust population
2. Check Legacy deck

Supplies action on the haven in the Mediterranean 3. Resolve Game End cards

4. Spend production units

while using the Sail action to get from London to CITIES ON PRODUCTION Cairo.

THE GRID

UNITS

1�10

3

PICK UP SUPPLIES

11�16 17�24

4 5

Take

as

many

Supply

cubes

as25�33
34�42

you

67like

from

your

location

and

put

them onto 43+

8

+1 if you won the game

your

Character card.

* �

If

the

cards

on

the route have CITIES ON
THE GRID 1�10

PRODUCTION UNITS
3

an

*

symbol

(e.g.,

),

the

cards

can

be of 11�16 17�24

any45

cities�only

the

color

matters.

3

Example:

25�33

6

34�42

7

43+ Recon w8ith any 3 blue +1 if you chwaeorrndestthoferoogpmaemnaePsaucpkpalygec1en. ter

Recon with 4 unique

3

cbelunetecrahrdersefrtoomopaensupply Package 4.

2
***

3

3

New York

Washington

ondon � If thAe cBarCdsDhave letters on them (e3.g., JaAckso),nvtillhe en each

card discarded of that color must be a unique city. Istanbul 3

TRANSFER SUPPLIES Recon with 4 unique

Ga ipvleaLyoanedsornm3inaynoyuSPcbrealuuncAelktpeoacrgaherpcdBe4rsa.lefyrttooCmiocopaeunsnDubppoley rs

as you take as

like to many

Supply cubes as youIsltiaknbeul fro3m that player

(with their permission).

Recon with 4 unique

3

black cards from a supply center here to

open Package 2.

3 Tripoli

3 Cairo

ABCD
2

GAME END
1. Adjust population 2. Check Legacy deck 3. Resolve Game End cards 4. Spend production units

CITIES ON THE GRID
1�10 11�16 17�24 25�33 34�42
43+

PRODUCTION UNITS 3 4 5 6 7 8

Example:
3

3

Tripoli

3

Legend Cairo

Recon with 4 unique black cards from a supply center here to open Package 2.
ABCD
2

RUL3E STICKER I

Lagos

Recon with 5 unique yellow1 GAME END
1. Adjust population 2. Check Legacy deck

3

cards from a supply center 3. Resolve Game End cards
4. Spend production units

CITIES ON
here to open Package 7. THE GRID 3 1�10

PRODUCTION UNITS
3

3 London

11�16

4

17�24

5

Recon with any 3 blue cards from a supply center

25�33

6

3

A B 34�42

7

43+

8

+1 if you won the game

C

D

E2

here to open Package 1.
2

3
3

New York Recon with 4 unique
cbelunetecrahrdersefrtoomopaensupply Package 4.

1

+1 if you won the game

GAME END

PcbRealeunccektoeacnrgawherdei4trs.hefr4tooumonpiaeqnsuuepp12ly..

Adjust Check

population Legacy deck

A B C D 3. Resolve Game End cards 4. Spend production units

CITIES ON
Istanbul THE3GRID
1�10
11�16

PRODUCTION UNITS
3
4

�

When you successfully PORTS Required for the Sail and

do

the

Recon

action,

Charter Boat actions.

open the package number as shown on the route.

Recon with any 3 blue cards from a supply center here to open Package 1.
2
***

* *3 * 3

3

New York

Washington

London

ABCD

Washington

Istanbul 3

3
Jacksonvi3lle

Recon with 4 unique black cards from a supply center here to open Package 2.

3
3 Tripoli

17�24
GAME25E�33ND
1. Adjust p3o4p�u4l2ation

R5econ wit

black card

s6upply ce

open 7

Pack

A B 2. Check Le4g3a+cy deck

8

3. Re3solv+e1GiafmyeouEnwdocnatrhdes game

3 Lagos

It is Anna's turn and she wishes to play her Produce Supplies card and deliver some supplies. Since she is Recon with 5 unique yellow1 cards from a supply center here to open Package 7.

Recon with any 4 yellow cards from a supply center here to open Package 5.

3 S�o Paulo

Jacksonville 3

3

Tripoli

3 Cairo

3

Lagos

Recon with 5 unique yellow1

cards from a supply center

3

here to open Package 7.

A B C D E2

alreadAy iBn aChaDvenE, she can set her plan in moti*on ri*ght*aw*ay. 1
PRODUCE SUPPLIES
For an action, do one of the following:
1. S he first plays a Produce Supplies card for its Local Production ability at the �LocalProduction:atahavenorsupply center, fill your current location to its population with Supply cubes.
OR
� System-Wide Production: at a haven
empty haven where she is. Anna takes 3 Supply cubes from the stockpile orsupplycenter,fillallhavens
and supply centers to their population with Supply cubes.
(the haven's population limit) and fills her haven with th*em*. (S*he does not �Then,checkaboxbelow.

2

Legend
PORTS Required for the Sail and Charter Boat actions.

1

Recon with any 3 blue

Recon with any 4 yellow cards from a supply center here to open Package 5.

3

3

S�o Paulo

Legend cards from a supply center here to open Package 1.

PORTS

2

*1 * * * 3

New York

Required for the Sail and

Charter Boat actions.

Washington

1

3

When all boxes are checked, destroy this card.

check a box on the card since she played it for Local Production.)

Jacksonville

3

3

3
Recon with any 4 yellow cards from a supply center here to open Package 5.

Free.

She

picks

up

all

3

cubes

(she

could

have

picked

up fewer cubes) Recon with any 3 blue cards from a supply center

with

the

Pick

Up

Supplies

free

action

and

puts

them

here to
onto

open Package 1.
her C2haracter

c3ard.

New York

*1 * * *

ABCD 2

4. SCpaeinrdo production units

2

CITIES ON PRODUCTION

THE GRID

UNITS

Recon with 4 unique 1�10

3

ATLANTIS 3

cbelunetecrahrdersefrtoomopaensupp1l1y�16

3 Package 4.

17�24

4 5

JOBS 3

London Lagos

A

B C D Recon with 255u�n3i3que yellow16 chaerrdestofroopmena34Ps�au4cp2kpalygec7en. ter 7

43+ 8 gInivsetrauncyto1r:PlOaynecrecoanrdytoouratpulrany,earsinanyoauctriolonc,ation.
IsAtanBbu+l1Cif yoD3u woEn2the game tYhoeupteasatc.h the history of the world so we do not forget

tMFhaearkmDeeeSlriuv:peOpr nlSiecuespapoclniteiyosonau,crytitoouunrnmf,oawryhfrieemnem.deodiniagtethlyedo tWheorhkainvgenosn' cthiteizehnysdrfeodp.onic food plantations, you keep

SCARS Anna bRleuceocn3awrditsh 4 unique 1 bRleaccokncwari If
center herefrtoomopaensupply osupepnplPyaccek If

yycYfaLooarocoapuuutmbaiaosdobcrnyoerlreoeawtoutrhociu:rtefhht.YCwooo1hufofafferermakamwcactephtiyerrtacydrtcleocasfealrootdrwhdntsei.foyoBytohnouueuirylrdocsshpuvSareournclpauhdcpnatlt2eryearSeC'csurteeepfnroxp,tpreclyooor srcvuPuearHNbrreeeuOAtsprMTaOacEkjoabndorrecvhtYecSaoRouaruauamlbpdcaecpatisooeklimreefOrsaosmb,pumfruiareeleindatreyidaecpatvawalcoetaitertrSyihoy:ecwonWartinh,rtihnheeyseotathSinuhcnacekeyasmvermcleraosurtyactroiyiarcgnoetkyliinuaveootenrnud.id.rnoocfraothnthraadmekraeoaTcrttStaihoeunernp.sr.fphelaryvJeOnBs

3 3 Package34. Insomniac: Reduce your hand limit by 1 card.

yRoeuglreeatvfeula: DciitsycawridthazcearordS(uifpypoluy chuabveeso. ne) every time

S�o Paulo London A BTripColi D 3 A B cFoalsotri)dtiooudso: tYhoeuBnueileddS1upepxtlryaCCeintytecraardct(ioofnt.he same

ATLANTIS 28 Istanbul Ca3iro 2 yzOoevruoer rSCcuhapauprtaliycotuceusr:bcYeaosrduif.myoauy

HOME AGE hnaovteleSauvpepalyhcauvbePneLsAwoCitnhE OF DEATH

cXoelonro) ptohodboiath:eYoRuecnoenedac1tioenxt.ra City card (of the same

EXaBPaloOccilSalotUiopRnhEowbitihc:aLPolsaegaune

action cube.

if

you

start

your

turn

in

mAdovmeinaisptarwatnotro: aOnnycoetohnerypoauwr ntu.rn, as an action, tYhoeuhcaovoerndsinaantde eofufotsritdseamwoornldg.st the various workers on
tyHhoeouabmrodaaeyrrdn:.oWt hpeunt ydoouinrglatshte2DSeulpivpelry Scuupbpelsieosnatoction, enOvubemnsbenesusrmeodfb:PeYlra,oydueisrmccauarsdrtd1es..nIdf yyoouuretnudrnyowuitrhtuarnnowdidth an EyDopeuidmreComhraiaclriaczcaetrded:riMscaroredvveetoaalletlhdoe.f stthoecSkpuiplepleyvceurybetismferoamn

*** 2. Anna does the Drive/Ferry action to move her pawn to Lagos.

Washington Jacksonville

Recon with 4 un

3

ATLANTIS

3 3

Lagos

3

Tripoli

black cards from

GAME END supply center he

Recon

with

5

open Package
uni1q. uAedyjuesltlopwo1pulation

2.

A B C cards from a supply center

here

to3open

Pac2k.aCghee7c.k Legacy 3. Resolve Game

deck End

cards

3

Legend

JOBS

PORTS Required for the Sail and Charter Boat actions.
3. S2n hucemubdbeoesersoontfhcLeuaDbgeoesslivi(nsehsrteSeucaodpu)p.lldiehsaavcetidoneltiLvheegeerrneeddaanddipffuetrsent Anna PORTS * 1 * * * Required for the Sail and
4. Then she does the Sail action, discarding the London card Charter Boat actions.

gInivsetrauncyto1r:PlOaynecrecoanrdytoouratpulrany,earsinanyoauctriolonc,ation. tYhoeupteasatc.h the history of the world so we do not forget

tMFhaearkmDeeeSlriuv:peOpr nlSiecuespapoclniteiyosonau,crytitoouunrnmf,oawryhfrieemnem.deodiniagtethlyedo tWheorhkainvgenosn' cthiteizehnysdrfeodp.onic food plantations, you keep

SCARS Recon with any 4 yellow If chaerrdestofroopmena Psaucpkpalygec5en. ter If

yycYfaLooarocoapuuutmbaiaosdobcrnyoerlreoeawtoutrhociu:rtefhht.YCwooo1hufofafferermakamwcactephtiyerrtacydrtcleocasfealrootdrwhdntsei.foyoBytohnouueuirylrdocsshpuvSareournclpauhdcpnatlt2eryearSeCc'surteeepfnroxp,tpreclyooor srcvuueaPrbrreHeNeutOsApraMTacOkEjoabndorrecvhtYecSaoRouaruauamlbpdcaecpatisooeklimreefOrsaosmb,pumfruiareeleindatreyidaecpatvawalcoetaitertrSyihoy:ecwonWartinh,rtihnheeyseotathSinuhcnacekeyasmvermcleraosurtyactroiyiarcgnoetkyliinuaveootenrnud.id.rnoocfraothnthraadmekraeoaTcrttStaihoeunernp.sr.fphelaryveJnOsB

Insomniac: Reduce your hand limit by 1 card.

yRoeuglreeatvfeula: DciitsycawridthazcearordS(uifpypoluy chuabveeso. ne) every time

cFoalsotri)dtiooudso: tYhoeuBnueileddS1upepxtlryaCCeintytecraardct(ioofnt.he same

yzOoevruoer rSCcuhapauprtaliycotuceusr:bcYeaosrduif.myoauy

HOME AGE hnaovteleSauvpepalyhcauvbenePsLwAoitnChE OF DEATH

cXoelonro) ptohodboiath:eYoRuecnoenedac1tioenxt.ra City card (of the same

LONDON EaBXaloPccOilalSotiUopRnhEowbitihc:aLPolsaegaune

51�30'27''N 0�7'40''W

action cube.

if

you

start

your

turn

in

mAdovmeinaisptarwatnotro: aOnnycoetohnerypoauwr ntu.rn, as an action,
ATLANTIS tYhoeuhcaovoerndsinaantde eofufotsritdseamwoornldg.st the various workers on 3 S3�o Paulo
tyHhoeouabmrodaaeyrrdn:.oWt hpeunt ydoouinrglatshte2DSeulpivpelry Scuupbpelsieosnatoction, enOvubemnsbenesusrmeodfb:PeYlra,oydueisrmccauarsdrtd1es..nIdf yyoouuretnudrnyowuitrhtuarnnowdidth an
3 AVALON EyDopeuidmreComhraiaclriaczcaetrded:riMscaroredvveetoaalletlhdoe.f stthoecSkpuiplepleyvceurybetismferoamn

3 Lagos
3 London

A B C D E Cairo

4.

Spend

p2roduction

units
2

CITIES ON PRODUCTION

1

THE GRID

UNITS

1�10

3

11�16

4

17�24

5

25�33

6

1 Recon with 5 unique yellow34�42

7

cards from a here to open

Psaucpkpalygec7en. ter43+

8

+1 if you won the game

A B C D E2

1
Recon with 4 unique cbelunetecrahrdersefrtoomopaensupply Package 4.

ABCD

from her hand to move to London.

Recon with any 3 blue cards from a supply center here to open Package 1.
2
***

Free. Anna transfers supplies for free to Adele, who is also in London,

with the Transfer Supplies free action.

3

3

Recon with any 4 yellow

cards from a supply center

3herJeOtBoSopen

Package 5. New York

3 S�o Paulo

51�30'27''N 0�7'40''W LONDON

* 1Wa*shing*ton * gInivsetrauncyto1r:PlOaynecrecoanrdytoouratpulrany,earsinanyoauctriolonc,ation. tYhoeupteasatc.h the history of the world so we do not forget

tMFhaearkmDeeeSlriuv:peOpr nlSiecuespapoclniteiyosonau,crytitoouunrnmf,oawryhfrieemnem.deodiniagtethlyedo tWheorhkainvgenosn' cthiteizehnysdrfeodp.onic food plantations, you keep

JSaCcAkRsSonville Anna If If

yycYfaLooarocoapuuutmbaiaosdobcrnyoerlreoeawtoutrhociu:rtefhht.YCwooo1hufofafferermakamwcactephtiyerrtacydrtcleocasfealrootdrwhdntsei.foyoBytohnouueuirylrdocsshpuvSareournclpauhdcpnatlt2eryearSeC'csurteeepfnroxp,tpreclyooor srcvuueaPrbrreeHNeutOspAraMTacOkEjoabndorrecvhtYecSaoRouaruauamlbpdcaecpatisooeklimreefOrsaosmb,pumfruiareeleindatreyidaecpatvawalcoetaitertrSyihoy:ecwonWartinh,rtihnheeyseotathSinuhcnacekeyasmvermcleraosurtyactroiyiarcgnoetkyliinuaveootenrnud.id.rnoocfraothnthraadmekraeoaTcrttStaihoeunernp.sr.fphelaryveJnOsB

Insomniac: Reduce your hand limit by 1 card.

yRoeuglreeatvfeula: DciitsycawridthazcearordS(uifpypoluy chuabveeso. ne) every time

cFoalsotri)dtiooudso: tYhoeuBnueileddS1upepxtlryaCCeintytecraardct(ioofnt.he same
ATLANTIS 28 yzOoevruoer rSCcuhapauprtaliycotuceusr:bcYeaosrduif.myoauy hnaovteleSauvpepalyhcauvbenePsLwAoitnChHEOOMFEDEAATGHE

cXoelonro) ptohodboiath:eYoRuecnoenedac1tioenxt.ra City card (of the same

EaBXaloPccOilalSotiUopnRhoEwbitihc:aLPolsaegaune

action cube.

if

you

start

your

turn

in

3

1/2
ASGARD

Istanbul 3

JOBS

mAdovmeinaisptarwatnotro: aOnnycoetohnerypoauwr ntu.rn, as an action,
Adele tYhoeuhcaovoerndsinaantde eofufotsritdseamwoornldg.st the various workerNs oAnME
PHOTO
tyHhoeouabmrodaaeyrrdn:.oWt hpeunt ydoouinrglatshte2DSeulpivpelry Scuupbpelsieosnatoction,

gInivsetrauncyto1r:PlOaynecrecoanrdytoouratpulrany,earsinanyoauctriolonc,ation.
3 tYhoeupteaastc.h the history of the world so we do not forget

tMFhaearkmDeeeSlriuv:peOpr nlSiecuespapoclniteiyosonau,crytitoouunrnmf,oawryhfrieemnem.deodiniagtethlyedo tWheorhkainvgenosn' cthiteizehnysdrfoedp.onic food plantations, you keep

3 faLrcoatmbioonyroewuri:rthYCo1huafermawcaetyer drcocaartdrhdei.f

ByouuildspSeunpdpl2y

Center Supply

JOB cubes

SCAR Tripoli 3 cYaopuadbolethoef. work that few others volunteer for or are

cSRuuabpdepisoliefOrsopmfreeareapatcloatryio:enWr ,ihnyeoanuneymvleaorycyagotiiuvoend.oortthaekeTrSaunpsfpelry

tYooumcaokme smuureniecvaeterywointhe

the has

mcuarirnelnatndinfaonrdmoattihoenr.

havens

S Cairo If
If

you you

scratch are out

oofffeamcpirtcylesloontsyoonuryochuar rcahcaterar'csteerx,pcoosvuerreutpraackjoabndorrecvheaaral cater

ab, ialidtydwaitShcathr estSicckaerrsttoickyeoru.r

character.

Insomniac: Reduce your hand limit by 1 card.

yRoeuglreeatvfeula: DciitsycawridthazcearordS(uifpypoluy chuabveeso. ne) every time

ASGARD 3 enOvubemnsbenesusrmeodfb:PeYlra,oydueisrmccauarsdrtd1es..nIdf yyoouuretnudrnyowuitrhtuarnnowdidtHh OanME AGE 2 PLACE OF DEATH
3 EyDopeuidmreComhraiaclriaczcaetrded:riMscaroredvveetoaalletlhdoe.f stthoecSkpuiplepleyvceurybetismferoamn

cFoalsotri)dtiooudso: tYhoeuBnueileddS1upepxtlryaCCeintytecraardct(ioofnt.he same EyzOeoXvruPoerOrSCcSuhaUpaupRrtaliEyoctuceusr:bcYeaosrduif.myoauy hnaovteleSauvpepalyhcauvbeneswoitnh

Lagos Rchaeerrcdeosntofwrooiptmehna5Psu1auncpikpqaluygeecy7een.l1tloewr 1 1/2

cXoelonro) ptohodboiath:eYoRuecnoenedac1tioenxt.ra City card (of the same

aBaloccilalotiopnhowbitihc:aLPolsaegaune

action cube.

if

you

start

your

turn

in

Recon with 4 black cards f osupmeApdonpvmeilnaPiysptaarwactncoetrok: naOannytcgoeetohe
tYhoeuhcaovoerndsinaantde eofufotsritdsea
ABC

2

tyHhoeouabmrodaaeyrrdn:.oWt hpeunt ydoouinrglatshte

enOvubemnsbenesusrmeodfb:PeYlra,oydueisrmccauarsrdtd1es..nIdf

y y

EyDopeuidmreComhraiaclriaczcaetrded:riMcsaroredvveetoaalletlhdoe.f

t s

Legend
PORTS Required for the Sail and Charter Boat actions.

A B C D E2
1

NEW ACTIONS
RULE STICKER J RULE STICKER K RULE STICKER L RULE STICKER M
12

RULE STICKER N RULE STICKER O RULE STICKER P RULE STICKER Q

DRAW CARDS

After doing 4 actions, draw the top 2 cards together from the Player deck.
If, as you are about to draw, there are fewer than 2 cards left in the Player deck, the game ends and your team has lost! (Do not reshuffle the discard pile to form a new deck.) If you are over your hand limit (usually 7 cards), immediately discard cards or play Event cards until you are at your hand limit.

EPIDEMIC CARDS
If your draws include any Epidemic cards, do not add them to your hand (and do not draw replacement cards for them). Instead, immediately do the following in order: 1. Increase: Move the Infection Rate marker forward 1 space on the Infection Rate track (If the marker is already at 5, it remains at 5.)

1-INCREASE

Move the forward 1

Infection space.

Rate

marker

2-INFECT
DSIDnuirsfpaecwpactrliydtohcnteuhdbbaetoeccstkta(oriamfdna.dncayrre)dmfrforoomvmetahtlhaltethciety.

3-INTENSIFY
odSfihstuchafefrldeInptfheilecetciaoanrndddspeiuncktt.thheemInfoencttioonp

2. Infect: Draw the bottom card from the Infection deck. Remove all the Supply cubes from that city and put them in the stockpile. (Do not add Plague cubes if the city has no Supply cubes.)
Discard this card to the Infection discard pile.
RULE STICKER R will replace this rule.

EVENT CARDS
Playing an Event card is not an action. The player who plays an Event card decides how it is used. Event cards can be played at any time, except in between drawing and resolving a card. For example, you cannot draw an Infection card, see that you don't like it, and then choose to play One Quiet Night. Once played, Rationed Event cards are discarded to the Player discard pile, while Unrationed Event cards are destroyed.
HAND LIMIT
If you ever have more cards than your hand limit (after first resolving any Epidemic cards you may have drawn), discard cards or play Event cards until you are at your hand limit. The standard hand limit is 7 cards.

3. Intensify: Shuffle just the cards in the Infection discard pile and place them on top of the Infection deck. Remember to draw from the bottom of the Infection deck and to then shuffle only the Infection discard pile, placing it on top of the existing Infection deck. It is rare but possible to draw 2 Epidemic cards at once. In this case, do all the steps above once and then again. After resolving any Epidemic cards, discard them to the Player discard pile.

13

I N F E C T I O N SGAME END 1. Adjust population

2. Check Legacy deck

3. Resolve Game End cards

Flip

over

as

many

Infection

cards from the top 4. Spend production units CITIES ON PRODUCTION

of

the

Infection

deck

as

the

current

infection THE GRID 1�10

rate. UNITS 3

This

number

After having drawn her 2 cards, Anna proceeds

GAME END
1. Adjust population 2. Check Legacy deck 3. Resolve Game End cards 4. Spend production units

CITIES ON PRODUCTION

THE GRID

UNITS

is below the space of the Infectio11n17��1264Rate 45track that has

to the "Infect" step.

GAME END

1�10

3

11�16

4

17�24

5

25�33

6

the Infection Rate marker. Flip the25�s33e car6ds over one at a

34�42

7

time, infecting the city named on 4e3+ach c8ard.

+1 if you won the game

1. Adjust population 2. Check Legacy deck 3. Resolve Game End cards 4. Spend production units

CITIES ON PRODUCTION

THE GRID

UNITS

3

34�42

7

43+

8

+1 if you won the game

Recon with 4 unique cbelunetecrahrdersefrtoomopaensupply Package 4.

To infect a city, remove 1 Supply cube from it and return

3 1�10

3

London

ABCD

3

11�16

4

3

it to the stockpile. If the city has Recon with 4 unique no Supply cubes, iIdnnosctindeoaetdntppslL,aloabcncdeeoenl3aoaw4Pt)hl.acIgfuPcbeualtbuncAektheeaecrgaeher.cdBe4rs.cuIefnrtibooCtmsoypetaenesDauapalpnrldyed,aardenycoohuradtsbt3rhePealkaingocufidetehcneutb(eses,e plague occurs in the city (IssteanebulOu3tbreaks, next column). 3

Recon with any 3 blue cards from a supply center here to open Package 1.
2

3

New York

17�24

5

25�33

6

34�42

7

Istanbul 3

The

cur*re*nt*

infectioWnashinrgatonte

is

3, so Anna flips 43+

8

+1 if you won the game

ov3er

the

top

3

3 Infection card3s: Lagos, Jacksonville Lagos, London.

Tripoli

3 Cairo

LAGOS

3

London

Recon with 4 unique
LAGOS cbelunetecrahrdersefrtoomopaensupply
Package 4.
ABCD

LONDON

3

Lagos

Recon with 5 unique yellow1

cards from a supply center

Recon with 4 unique black cards from a supply center here to open Package 2.
ABCD
2

Discard this card to the Infection discard Recon with any 3 blue pile.

3

3

cards from a here to open

Psaucpkpa2lygec1en. tsbReurleapccpoklnycwacreitdnhste4f3rruohnmeirqaeuteo

New

York

* * * open Package 2. Washington

3

Tripoli

3

A B C D Jacksonville

Cairo

3

3

here to open Package 7.

Legend

Istanbul 3

A B C D E2
1

PORTS

Required for the Sail and

Charter Boat actions.

Recon with 4 unique

She first removes 2 Supply cubes from Lagos and 3 Recon with any 4 yellow 3cards from a supply center here to open Package 5.

3 S�o Paulo

black cards from a supply center here to open Package 2.

returns them to the*Trs1ipto*loi *ck*pCa3iirloe.

ABCD

2

2

3
3 S�o Paulo

GAME END

R3 ULE STICKER S

Lagos

Recon with 5 unique yellow1

cards from a supply center

Legheenrde to open Package 7.

PORTS

A Required for the Sail and
Charter Boat actions.

B

C

D

E2

1

Recon with any 4 yellow cards from a supply center here to open Package 5.

3

1. Adjust population

Lagos

Recon with 5 unique yellow1

2. Check Legacy deck

3

cards from a supply center here to open Package 7.

3. Resolve Game End cards

4. Spend production units

A B C D E2

CITIES ON PRODUCTION

THE GRID

UNITS

1

1�10

3

Since

there

are

no

Supply

cubes

in

London, 11�16 17�24

s45 he

must

25�33

6

add

a

Plague

cube

there

and

move

the Incident 34�42

7

43+

8

marker

3 S�o

Paulo

forward

1

space.

She

then

discards

the flipped +1 if you won the game

Infection

cards.

*1 * * *

3

3

3 London

Recon with 4 unique cbelunetecrahrdersefrtoomopaensupply Package 4.
ABCD

Recon with any 3 blue cards from a supply center here to open Package 1.

Recon with any 3 blue cards from a supply center here to open Package 1.

RULE STICKER T

*

2
**

3

New York

Washington

Jacksonville 3

Istanbul 3

2
***

At the start of her next turn, if Anna's pawn is still in London Recon with 4 unique

3

black cards from a supply center here to

open Package 2.

with a Plague cube, she wi3ll get an exposure.

Tripoli

3

ABCD

Cairo

2

3

3

New Y

Washington

Jacksonville 3

Legend
PORTS Required for the Sail and Charter Boat actions.

In the rare case you get through the entire Infection deck, reshuffle it and move the Infection Rate marker forward 1 space on the InfecLetgieondn Rate track. If this

3

OWheUn aTn oButbRreaEk oAccuKrs, Sremove 1 Supply cube from Lagos

Recon with 5 unique yellow1

cards from a supply center

3

here to open Package 7.

A B C D E2
1

Recon with any 4 cards from a sup here to open Pack
* 1 *G1.*A
2. C
3. R

causes the rate to change during the "Infect" step, use PORTS Required for the Sail and Charter Boat actions.

every location adjacent to the city. If the connected

4. S
CI TH

the old rate when determining how many cards to draw. locat3ion does not have a Supply cube, place 1 Plague

cube instead. Move the Incident marker forward 1 space Recon with any 4 yellow
cards from a supply center

S�o Paulo

INCIDENTS
An incident happens whenever a Plague cube is placed into a location. Move the Incident marker forward 1 space on the Incident track.

here to
*1

open
*

Package
*

5*. on the Incident track for each Plague cube placed. If any connecting location already has 3 Plague cubes,

+1

do not place a 4 cube in those cities. Instead, in each of th

Recon with 4 unique

3

cbelunetecrahrdersefrtoomopaensupply Package 4.

them, a chain reaction outbreak3 occurs after the London curreAnBt C D

outbreak is done. Recon with any 3 blue

3

cards from a supply center

Istanbul 3

If the Incident marker reaches the last space (skull), the game ends and the players lose.

Wcuhbheeree *tnosopeaon*Parccka2*phge 1al. aincerePalac3 gtiWuoasenhiNngecotwounYuobrtk besreaaskaobcocvuers, ,erxecmepotvedoSunpo3ptly

add

a

Plague

cubeJacktsoonvillleocations

that

have

already

had3 Tripoli

3

an outbreak (or3 a chain reaction outbreak) as part of

Cairo

Remember that players who start a turn in

resolving the current Infection card. Move the Incident

a location with Plague cubes get exposed. (See Exposure, Scars, and Death on

marker forward 1 space for each Plague cube pl3aced.

Lagos

Recon with 5 unique y cards from a supply ce

page 7.)

3
Legend TURN END

here to open Package 7
ABCD
1

PORTS
Required for the Sail and Charter Boat actions.

After infecting cities and discarding Infection cards, your

turn is over. The player on your left begins their turn.

3

S�o Paulo

Recon with any 4 yellow

cards from a supply center

here to open Package 5.

14

*1 * * *

GAME END

GAME END
You win as soon as you complete the necessary number of objectives (which must include all mandatory objectives) or you trigger a losing condition. The game ends immediately, even if it is the middle of a player's turn or a series of outbreaks. You cannot finish out your turn after you win or lose, even if you would like to. There are multiple ways for the game to end in a loss: � Immediately when the Incident marker reaches
the last space of the Incident track. � If a player cannot draw 2 player cards after
their actions.

TRACKING YOUR CAMPAIGN
Use the game calendar on page 18 to record your progress, wins and losses, players involved, your current rationing level, and the size of the grid. Page 19 will help you track which cities are part of the the grid.

Month Prologue

Rationing
4

Date Played

Players and Characters

Nov. 18 Laura/Anna, Alice/Adele, Ollie/Newt

Win or Lose?
W

Cities on the Grid
9

Laura and her friends completed their first game (the Prologue) and filled in the corresponding row of the game calendar.

RULE STICKER U

Win or lose, first return all City and Infection cards in players' hands and the discard piles to their respective decks. Then, there is a series of Game End steps that must be followed at the end of each game to see how the just-played game changed the world, your characters, and the grid. The Game End steps are covered in detail on the last page of this manual. We recommend reading them after finishing your first prologue game to get an idea of how each game impacts the following games in the campaign.

15

EXPOSURE, SCARS, AND DEATH

EXPOSURE
It's a dangerous world out there and characters will gain exposures. (One way is to start a turn in a location with

At the beginning of his turn, Newt finds himself in New York with 2 Plague cubes. He gains an exposure (even though there are 2 Plague cubes).

a Plague cube. See page 10.)

3

When a character gains an exposure, scratch off the next

3 ATLANTIS

London

box on the character's exposure track (starting at the

3

leftmost

box).

If

there

is

nothing

under

the

box, there is Recon with any 3 blue
cards from a supply center

no immediate effect.

here to open Package 1.

2

3

New York

SCARS If the boJxOthBaSt was just scratched off has a

***
,

Washington
He scratches the next box on his Exposure track and reveals a scar.

iatnmy eoafntshethaevachilaabralectsecrahrsasanddevpellaocpeeidt oanstcoaar. sClohtooosnethe gInivsetrauncyto1r:PlOaynecrecoanrdytoouratpulrany,earsinanyoauctriolonc,ation.
Ca hjoabraocrtear cchaardra.cTtheirsacbainlitby.eYaonuecmanpntoytsclootv,eorraassclaort wwiitthh Newt tYhoeupteaastc.h the history of the world so we do not forget

another scar. faLrcoatmbioonyroewuri:rthYCo1huafermawcaetyerdrcocaartdrhdei.f

ByouuildspSeunpdpl2y

Center Supply

cubes

tDIfhtehEcehbaSAorCaxcTAttheRarHthwasasdijeudstfsrocrmattchheedploagffuhea.sWarite d,own cYaopuadbolethoef. work that few others volunteer for or are

Jacksonville

tMFhaearkmDeeeSlriuv:peOpr nlSiecuespapoclniteiyosonau,crytitoouunrnmf,oaw3ryhfrieemnem.deodiniagtethlyedo

NAME PHOTO

tWheorhkainvgenosn' cthiteizehnysdrfoedp.onic food plantations, you keep

cSRuuabpdepisoliefOrsopmfreeareapatcloatryio:enWr ,ihnyeoanuneymvleaorycyagotiiuvoend.oortthaekeTrSaunpsfpelry

tYooumcaokme smuureniecvaeterywointhe

the has

mcuarirnelnatndinfaonrdmoattihoenr. havens

mAdovmeinaisptarwatnotro: aOnnycoetohnerypoauwr ntu.rn, as an actioJOn,B

tYhoeuhcaovoerndsinaantde eofufotsritdseamwoornldg.st the various workers on

3

Lagos

3

tcIatrcSpntcHTfehhhhaoneohlayseeeAradnleoedcomrnlsrHeVcalrsruoevetoeut"cArocseycEtrltaaVtecocaetuetteNkhsnEourdrhicdnpoaNdrffeichforintapfaltWaa"WerehronnarecoI.rinhanywtsOsSfetOYecfaothntRgeSontrvhteotecuRauKedaebftrpmcgnEt"KsilehyeopcrRetwoaiashsslEhdp,ytv,reuaoae.lapaRdrarcrtapcailkyuiHtlaStnscLascueebeccAhytberdraireaeaVnnslgrsresrfrgieEed'rana(,usoNmoinrc.yusateednmtouaWhsle.ele,oiatuinrsctahOldrn'h)aiasteon.RophorthghrKdChastooaaseeEwhahvnmnRiecaynraeyttoreJSvnc"ihaaof.uaOaCDPceutwInirtlfhtrAaBdasseHoNuaatn,bhsrSRrrhwvy.bkeelOAeceeSeeuhaPrgriatetrMTalna.aSdnfvmamTOyohdCJetrEehuraOneoeArasn.ttBRdSS HanNe acevhwaoiol*tasbelseas*spcaacr*efroonm*htishoCshearaavcatielar bcalerda.nd puts it on Asgard S��tYraIanefornectyudxyezOotIIthchiFfeoulfvItoeaoeuvnargysuvygroelueaoenssoraoipannmtoiurugSnCrnoiac)erymduaanshasairtpdnnpeiecoraeenuyomxearcsprhpitniauadaoaaaolyioilrtyvnocssochacesuui:tnbcau:ncrheatetgvi.YlursRhe,irsaotoodn:b.ieececi.ftfusYseidfacoBeaaosnraunnrmudsdudcei.cfiy.Seclpemoitdayraudntc�ryonryantaSle�IohnyuoPRCef1yrSxusaoYedtyuttheonuacOlohptnoelqaoeurrduroutiuraoRprsxnvhtthgnteiehsvatretalTaeiavryyurieennenoalnpgdoSeayBCngaanSdnuCafmnroroeyaoeuavresemydirlhptnxptieeoiacampeyntsavtipcohhuneeoaaciscaieinlrnatruntryli.asyhrgorSaccebarhabnaacaa,hdaricyicdsculsvvltia.it.titesbeo(ia1iecrneoonnaanse.rsrfcdnad.'cssnSwat.tytdhoeoeraidurcternxtar,h.ynphoscnauoaoonrtmdsvueerreutpraacIIkffjYccgzyfaYtILIFOoyyrnnhaeoaooocaoiaoobvvessnrptuluubsmuuooeitoedoartoporrdtmrisabnaSu)CeyadrrcocrrnaulBteacosneaeheiwrccXoyotptcyartRuuaiavolh.ihoaoh:ootoupetrd1retcecalehcarufYsoilcunCotiah.yo:rg:Pcot:lhaw1raollhtOulRltuc)oreooYtaeechaaopefisueotffynroptemaerhfr:obydtezhueaeOckwcnviIachIFoeYfesaBufcrermfoaIdeonuteovtrouantysccyucywchroYaobeelorfpoeualdrsLeiosoaoabairoaitd:rYbr,relifnctcotirgoha.cISCryupdruttomuayiyotnicdDdtiaca)ychlmebicudmlhaiyehfouvoa:aasrioosStdisdae:ptitbooidt1teeaoupcturrfaslnhouuYnyoyowtyyodoedpuLrlrrrrceatteeopieaoiuandaRuetPh.nralhofwiwaawsathoyosnxacoptuusocrheeoBocatlytycsrcaittuya:ti:p.riulutotcd:eovreftotcehuhhyStnnthtwo.gaYuhrYlCsenh1hRuoriueladcnweoClooteora:baou1edhCeyrcrhnaS,ytP:zseuafufoYsneerleeahadefoccrpiiuaefllOBvSoedmtrsnadaerrrvhnemuaasupykeearsdauucmhuytocwniiaeocrirtenps1cfncaupi.eciatctSdtaclirleespmeohtcurdtdncyiliayarbpbeStcreyyodierhthaonkoarcyco(aclwoyeayurda2Sdinyxatocacltoetcurafy1necrue.eucpoeyartusv1t.fnuSrrC(atyriearhelrnprdesoebpooioiruoad'tdctocoeryswfartolnpxfhennodoptlhftaiotonvnuytytfsCceeeltios..cartpowryofeuhty,okdyxlrhanoaencioeh,rlyBotreaitpCeoyeu.SothtnrudoacnCyaouutihoruupetseooucvb.uwvrrisyilascplnrturlefnrivetdoeacumsayoomnastpbae.cyhureasprrr,rvScorrleeiehegel.adryrtedotaauhsunraercabtnsrlcaypapu(resdtirhcduyonacvoaaponP)tabRtacehcn(ficu1lt2yerooLeywkaneeeatteojrraAfncvoehSresc'reCacsuwctat.ebdCutrreenouhoter.erdeirpiHsfEddtennronotlyroxsoh1o,pn.oOtfnprarrOswcectlrne,aymociiPoMooaromFnovmYtWtyFRXBRMtScachistprHNvcohhetmetoouoiuEuaaeaaDeuoeeelaheeeaoaOAobuurlrfprmcdgrbornnnoekalEramceeihDpaMTkiu.eecrlrcoarlaAaoesA3t)lPageOnilotpsseeorpnkitEaTSetveaetfaGiyum6leOrogporhviHeurafsctvc:opEeunohnmp4ksapedokfmjOpluorsobb,pra:eonwaeuay'rlbnabiliSnrDeeaynlgicaicettcideEtayEiDudthhiioiee:ihclneOepctatysdctsotppyXleHeyir:vYaeovuhaccrBzl5eoaaouowpaiecbXPoacteLeaetwhdRmeromnyw.aRceloiynruvlhPoiruOro:nonsiyeoetttSeYcietadyeeelcaStCbolibhsRsdwcoeoWnynuceoitaocmnSoWhrmarsugerntluMahFoa,oreoraasgrflhoraiuhdnteUmnlibol)othetupareznhuaayoradeansircaeuha,epiaaeceecetRpecdcoppmoaerrytnerasloireaykhdroahttsoaerknioDotmrE.kndthulhavtcioeorzdfanhiSiniacfboo:rumeecddenfeac1nuoc.aeuvewyeeOrtcmc:uonrSvPbaSeksisWogotillrebsmcanta(oedri:eibbeeulmdYu,tlimirpiuvamtfcnof:rf,aia,oxtnorrfDhrpohouei:pracceyruhpeseolcawtOys:yand.eiinyi:dn.rtprep'ruiMrcsetaattaeroyougeiosYaorhyiiyinLndcflSainaltetceccsuidoftiryrrpRmiPueiaoiheolvcutyCekrwmvaceaowntauyalycendldceeoesihscoeeppvteraaadnntvziouiitdemoe3caStutatroSrunreey.galprid.edooohyi.hushtaoyo:brdnvuecrecn�iawoeulaoyantrdonnninaecWfaaettrtsrezsncededoolitihtinh1eas,cltgrenneysttohdiaasaollirfarn.hehreeaah..ayncoardgeosadknmtcdonroaPertcouI1ittesuddterptaTt,hSdofh.ieectoftnaitabhuc(rranS.yoiyhaocentoy)lesSocatetktye(eyi2ootyuasenhxinmiusotofehtunevnuofo.roe,upuDt.edimcvntleepsruSlrcrynaouhryrsipcrouenafo.rfemoptuy.aetfcoreftSkeorrl,hoioyyuylilCuaprrycugapnyitwuaneoorsovtrkyuipcylhitvaiinpntdkuuhafeevodoiluryerammleetieneprneruynmibds.vnypnecidnereet.lnSeoeeosocaywpmal.cafsrudvaruruoothdn.ictenetopthbrnraatudhydmrie(apeernktoyobiatua)ealogsaTfiuiecottreetnrttreitSonisathnvmheoshltunneoesyerfunwep.a,serrrtdr.dYtAHODmyEytneofysocpynihhheooodtauvaopomtdoeltobaeehryemuuuiimJniiunomvmamdvsnrOhbaecmeebrenekCeoaiodonnnBesnem,aavrahousesreieyasriaemprrpcodnldtr:ndiafra.sbzcioWwna:cPeaeatattYnrldrhneaodp,toeed:rytdruuEyoDineM:ecnsOtieopotysHrmaveOuahdfyurcuioobfercdemnmeoooaourdtnvutaYnsveysmrhuaArsieCcbbooredeinttmmteddrrneosoeduohorsagadeusel1taiasrahlaavamolch.teecnml.telyrersahmownihoeIddoradciztdfvebfn

HOME AGE

Asgard HOME 3AG6E
PLACE OF DEATH

EXPOSURE

PLACE OF DEATH EXPOSURE

16

CLARIFICATIONS

USING ABILITIES
You must be able to use all of an ability in order to activate it. This is true whether it is on a card or a character. For example, if you had a card that let you add supplies to the board and there were no supplies in the stockpile, you couldn't play that card to put 0 supplies on to the board just to be able to discard that card.
COMMONLY OVERLOOKED RULES
� You do not draw a replacement card after drawing an Epidemic card.
� On your turn, with the Share Knowledge action, you may take a card from another player if you are both in the city that matches the card.
� Your hand limit applies at all times. � Locations can contain any number of Supply cubes
(The population of a location does affect how many Supply cubes can be added with the Produce Supplies action, however.)

TAKING NOTES AND LOOKING AT CARDS
There is an element of discovery in this game�players will explore the world and find new information that they may want to track. It is perfectly acceptable to take notes as you go. Also, all cards in the reserve, the Infection discard pile, and the Player discard pile may be looked at by players at any time. Cards in the Player deck and Infection deck cannot be looked at unless an ability allows it.
WHAT HAPPENS IF WE MESS UP A RULE SINCE WE CAN'T GO BACK?
In most cases, it won't matter. A little rule confusion here or there, or a card left out of a deck, or something forgotten will not greatly affect your game. Just note it and move on. In some cases a missing or confused rule will have resulted in a whole game being too easy or too hard. In this case, the group should decide whether to increase their rationing level for the next game (if you accidentally made a game too hard) or reduce their rationing for the next game (if you made a game too easy).

CREDITS
Game design: Matt Leacock and Rob Daviau Illustrations: Chris Quilliams and Atha Kanaani Graphic design: Philippe Gu�rin, Karla Ron, Marie-Elaine B�rub�, and Marie-Eve Joly Editing: Jean-Fran�ois Gagn� and Steven Kimball
Playtesters: Martha Amezcua, Chris Aylott, Katherine Aylott, Alan Tun-Wei Bach, Cory Banks, Mike Bretzlaff, Jasmine Butler-Davis, Pete Butler-Davis, Danny Calderon, Kasey Cargill, Ryan Corder, Lindsay Daviau, Melissa DeMorris, Court Dimon, Jeroen Doumen, Bianca van Duijl, Sarah Edwards, Daniel Egnor, Michelle Ell, Robert Ell, Kim Farrell, Nathan Fluegel, Jonathan Fromm, Rachel Gay, Mark Goetz, Vincent Grasso, Sarah Graybill, Chris Grim, Beth Heile, David Helber, Shelby Hemker, Patrick Hillier, Amanda Houts, Nicole Hoye, Trisha Huang, Wei-Hwa Huang, Aeos James, Richard Jeffers, Brian Jewkes, Sasha Johnson-Freyd, Nicholas Kent, David Kloba, Grace Kloba, John Knoerzer, Eva Ko, Donna Leacock, Martin Lieser, David Lipman, Dan Luxenberg, Paul Madden, Matt Manis, Joshua Martin, Christina Martins, Chris Matthew, Tony McRee, Chris Mitsinikos, Owen Mitsinikos, Nora Monta�o, Mabelene Ng, David Nolin, Kevin O'Hare, Erik Oliver, Sacha-Mikhail Roberts, Ben Rosset, Colby Sellers, Hannah Shen, David Short, Bill Shube, Sarah Shube, Jenn Skahan, John Shulters, Paul Stefko, Mark Swanson, Colin Thom, David Tome, Ana Ulin, Nickolaus Wing, Chris Kit Yona, Lola Yona, Rob Zacny, Ian Zang, Michelle Zentis. Special thanks: John Knoerzer, Beth Heile, Wei-Hwa Huang, and Colin Thom.

Z-Man Games 1995 West County Road B2

Follow Pandemic The Board game on

Roseville MN 55113 USA

(651)-639-1905

� 2017 Z-Man Games, All Rights Reserved. Pandemic, Z-Man Games, and the

info@zmangames.com Z-Man logo are TM of Z-Man Games. Z-Man Games is a division of Asmodee North

www.zmangames.com

America, Inc. Actual components may vary from those shown. Made in China.

NOT INTENDED FOR USE OF PERSONS 13 YEARS OF AGE OR YOUNGER.

17

GAME CALENDAR
If you win, advance to the next month and decrease your rationing by 2. If you lose the first half of the month, play the second half of the month and increase your rationing by 2. If you lose in the second half of the month, increase your rationing by 2, then proceed to the next month. Rationing cannot go over 10 or below 0.

Month Prologue

Rationing
4

Date Played

Players and Characters

Win or Lose?

Cities on the Grid

Early

4

January

Late

Early February
Late

Early March
Late

Early April
Late

Early May
Late

Early

June

Late

Early July
Late

Early August
Late
Early September
Late
Early October
Late

Early November
Late
Early December
Late
18

CITIES OF THE KNOWN WORLD

City Name
1. New York 2. Washington 3. Jacksonville 4. S�o Paulo 5. London 6. Istanbul 7. Tripoli 8. Cairo 9. Lagos 10. 11. 12. 13. 14. 15. 16. 17. 18. 19. 20. 21. 22. 23. 24. 25. 26.

On the Grid?

City Name
27. 28. 29. 30. 31. 32. 33. 34. 35. 36. 37. 38. 39. 40. 41. 42. 43. 44. 45. 46. 47. 48. 49. 50. 51. 52.

On the Grid?
19

Recove

77777777777 66666666666
55555555555 55555555555 44444444444

each turn.

1�10 location if it is in an adjacent l

3

Awirtchh1itefecwt:eYr ocuarmd.ay do the Build Supply Center action

oBfrothkeers:amAseacnolaocrtiforonm, dtihsceaPrdla

3

11�16 Supplier: Once on your turn, as an action,

Runner: As an action, discard

move a Supply cube from the stockpile to a city

a haven or supply center to m

matching a card in your hand. (Do not discard it.)

on the grid.

GAME END STEPS

Surviving

44444444444 44444444444 33333333333 33333333333 33333333333 33333333333
22222222222

3

17�24 Cyoouumrieary:

When doing the Deliver Supplies action, put Supply cubes into one adjacent location

(instead of your current location).

Record Keeper: Increase you

25�33 Add a City Improvement sticker to a City card with an empty improvement slot.

2

1

ITnhfirsacsatrrducctouurnet:s as 3 cards of

FThoiusncdaradticoonusn: ts as 2 cards of

FTh

its color for the Build Supply

its color for the Build Supply

its

Center action.

34�42 Center action.

C

1. ADJUST POPULATION

Struggling

22222222222
INFECTION CARD2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 LONDON

43+ 1 FThoiusncdaradticoonusn: ts as 2 cards of its color for the Build Supply

FTh its

Center action.

C

If you run out of stickers, track population using a pen instead.

IMPROVEMENTS2 2 2 2 2 2 2 2 Repopulation: Increase the population of a forsaken city to 1. 1111111

2 1

2 1

2 1

2 1

+1 if you won Add an Infection Improvement sticker to an Infection card with an empty improvem

RULE STICKER V will give you step a. Skip it for now.

Spend

the

cost

next

Falling

to 1 1
11

an Infection 1 1 1 1 1 1 1
1111111

1 1

1 1

improvement sticker1 to1 1ad1 d1 it1 t1o1 1 1 1

an

Infection

card

wit00h

an 0 0
00

available 0 0 0 0 0 00000

0 0

0 0

0 0

1

LIfothckisdcoawrdni:s in the Infection discard pile, any player

may discard a Player card to destroy this card at

any time.

1

Lockdown:

If this card is in the Infection discard pile, any player

may discard a Player card to destroy this card at

any time.

Well Stocked: If there are 2 or more Sup this card is drawn, do not Well Stocked: If there are 2 or more Sup this card is drawn, do not

Forsaken

b. F or each location that has at least 1 Plague cube, decrease that location's population by 1. It only

slot.

That

city

must

be connected 0 0 0 0 0 0 0 0 00000000

to0 0 00

0 0

the grid and eachRseloctocnanwhitahve4ounnlyiq1useticker.

ever goes down by 1, even if there are 2 or 3 Plague cubes in it.

I�nGf3eacmtioenseimt purpovePcbmealeuncnektteascrgaaherrede4rsi.nefertooffmeocptaednsuurpinpgl:y

3
RULE STICKER W will

A B C D Londo��nTThhee

Infect Infect

step step

during an Epidemic at the end of every

player

turn

give you step c. Skip it for now.

POPULATION

Spend 1 production unit to increase

4

rk

d. F or each city that has a supply center, increase that city's population by 1.
If a location's population would decrease and increase by 1, its population stays the same.

the population of any non-forsaIksetnanbul
location by 1. If the location is a forsaken city then increasing it back to 1 costs 2 production units.

3

Take the sticker and place it over the location's current

2. CHECK THE LEGACY DECK
You may be instructed to draw more cards if there is a PAUSE card at the top of the deck.

PAUSE
DRAW THIS CARD AND READ THE OTHER SIDE
DURING STEP 2 AT THE END OF YOUR FIRST GAME IN JANUARY.

population. You3can spend multiple production units
to increase the population by more than one. If you do so, apply the final population sticker to the location;
do not place all th3e stickers in between the old level

3. RESOLVE CARDS IN THE GAME END AREA
a. If there are any Infection cards in this area,

and the new one. If you ever run out of population

01-07a stickers, record the pTorpiuplaotlioi n near the 3city with a pen

or pencil, above 8.

but

remember

the

populatioCn aciarnonot

go

add them to the Infection deck.

b. R eview all Turning Point cards in the Game End area to see if they triggered. Resolve these cards in numerical order from low to high.

IF YOU WON THE GAME
� Start your next game at the beginning of the next month.

4. SPEND PRODUCTION UNITS
Win or lose, you choose upgrades at the end of each game based on the number of cities on the grid.

Calculate the number of cities on the grid and look at

the table in the Game E3nd area to see how many units GAME END UPGRADES
1 Migration: Increase the population of a location on the grid by 1. (Maximum population is 8.)

Add a character ability to any created character (even one who was not in the most recent game).

you get to spend. You get an additional +1 unit if you 8 8 8 8 8 8 8 8 8 8 8
77777777777

3

Heaeclhmtsumrna.n: You may do a free Drive/Ferry action

Cloocaotridoniniaftiot ris:

As a in an

free action, move a adjacent location.

pawn

to

your

2

Recovering

66666666666
won the game. Any unused units are lost; do not carry 5 5 5 5 5 5 5 5 5 5 5
55555555555
them over from game to game. 4 4 4 4 4 4 4 4 4 4 4

3

Awirtchh1itefecwt:eYr ocuarmd.ay do the Build Supply Center action

3

Supplier: Once on your turn, as an action,

move a Supply cube from the stockpile to a city

matching a card in your hand. (Do not discard it.)

oBfrothkeers:amAseacnolaocrtiforonm, dtihsceaPrdlaayeCridtyisccaarrdd

to take pile.

a

card

2

Runner: As an action, discard a City card while in a haven or supply center to move to any location

1

on the grid.

� Your rationing level is dropped by 2 (minimum of 0)

as you save more resources for future troubles.

� Re3cord
Lagos

your

new

rationRinegcloenvewl oitnht5heucnailqenudeayr.ellow1

IF YOU LOST THE cGarAdMs fErom a supply center
� If this is the first time thheemreotnothohpaesnbPeaecnkpalgayee7d.,

you must try the month again. If it was your second

A B C D E attempt at the month, move on to the next month

for your next game.

2

Surviving

44444444444
JOBS 4 4 4 4 4 4 4 4 4 4 4

3

Cyoouumrieary:

When doing the Deliver Supplies action, put Supply cubes into one adjacent location

(instead of your current location).

Record Keeper: Increase your hand limit by 1 card.

1

CHARACTER ABILITIES 3

3

3

3

3

gInivset3rauncyto1r3:POlaynecre3coanrdyotou3ratpurlany,e3arsinanyoa3cutriolonc,ationA. dd

a

City

ImprFMoavarekmmeeSerun:ptOpstnliccekeseaorcnttoiyooanu,Cryitotuyurcnma, rawdyhwiemintmhdeaondinieagtmethplyetydoimprNoAveMmEent

slot.Amdomveinaisptarwatnotro:

Once on your turn, any other pawn.

as

an

actiJoOnB,

Spend the cost next to an ability to 8 8 8 8 8 8 8 8 8 PGRADES
e the population

of

a

3 locatio3n
3

on

3 th3e 3

3 grid 3by
3

1.

3333 (M3aximu3mYpooup3tuelaactihont3hies 3 3 the 3past. 3

3
h8i.s) t3ory 3

of

333

the Deliver Supplies action for free.

PHOTO

t33Ahedwdoar33ldcshoawr33aecdtoernoa2tbfiolirtgyettITiCtonshefincrsaaotcesnlaortyrrradufcocctitrorouteWtunhrhn.eaeeot:stBrhekauasidinlvd3geccSnoahusrnpda'psctrlhiayoteifczethenysdr rf(oeepdvo.en1nic

ofonoedFTwphoilushanncodataradwttiicooaonnsussn:,ntysooatus i2knecaetrhpdseomf ost
its color for the Build Supply Center action.

YtrheoeucFTiehtcshoaoniucsvotonecrldaongdrarsidatnfaiomcaonrotnedtueshn:e)eot.sfuBfaotussirlitd2dsecSaaumwrpdoposlrnyoldgf .st
Center action.

the

1 various

workers

on

Struggling

add it to a created character, even 7
6
one who did not play in the most recent game. Use any 5

7 6
5

7 6
5

72 62 2 52

27 26 2 25

27 26 2 25

7 7 7 2

2

aLcatbio2onrewri:thY2o1ufemwaey2rdcoa3rtdhe2if ByouuiHeldase2pcSlehmunptsdupmrl2yn2a.SCnue:pnYptoelyur cmubaeysdo

a

free

DrRSiuvaped/piFolieeOrsrpyfreearecatatiooctnri:oWn, hyeonuemvearyygoCliouvocedaoootrirdotthniaenkiaeTftriSaotunrisps:fpiAenlrsyaan

free action, move a adjacent location.

pawn

to your

2

2 from2your C2haract2er card2.

2

2

cubes from a player in any location. 1

6 6 6 2 5 5 5 2

2 2

Ycaopua2dbolethoef.2work 22

t2hat 2

f3ew22otheAwrsir22tchvho1iltuefnect22wet:eerYr ofcouarrmodr.aayredo

the

Build

YtSoouumpcpaoklymeCmsueurnentieecarvteaercywtoiointhne

the has

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2 2

1

empty SsClAoRtS on the Character card. You cannot place an 5 ability over a scar, a job, or another ability. 4

5 4

5
2
4

22 5 5 5 5 5 5 Repopulation: 4 4 4 4 4 4 1 1

2
Increase
1

the

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4 4 3

4 4 3

4 4 3

Falling

41 41 31

14 14 13

14 14 13

4 4 4 1 4 4 4 1 1

1 1 1

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3 3 3 LONDON Add a City Improvement sticker to a City card with an empty improvement slot.

Forsaken

CITY CARD3IMPROVEMENTS 3
Spend the cost next to a City 3

3 3

3 3

30 30 0

03 03 0

03 03 0

0 3 3 3 0 3 3 3 0

0 0 0

zyOeovruoer00rSCcuahpuaprtail00yoctucesur:bcYeaos00rudif.m2yoauy00nhoavt eleSa00uvpepalyhac00uvebneswoitnh

0

0

0

0 ITn0hfirsacsatrrd0ucctouurnet:s

1 as 3

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cards of

This card counts as 2 cards

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Foundations:

of

This card counts as 2 cards of

S�o Paulo 3

3

3

30

03 03 0 3 0 30 30

0

its color for the Build Supply 0 C0enter a0ction.

its color for the Build Supply Center action.

its color for the Build Supply Center action.

2/2

yellow improvement sticker to add it to 2 2 2 2 2 2 2 2 2

ly centera City card with an available slot. 2 2 2 2 2 2 2 2 2 age 5. That city must be connected to the grid 2 2 2 2 2 2 2 2 2

1

FThoiusncdaradticoonusn: ts as 2 cards of

its color for the Build Supply

1 FThoiusncdaradticoonusn: ts as 2 cards of its color for the Build Supply

2 2

2 2

2 2

2 2

a22nd22

ea22 ch22

s22lot

can

have

only

1

sticker. Center action.

Center action.

�

Yoof u1r0r)aatsioynoinugreleavliezel isyoinucnre1eaesdedtobdyig2

(maximum a little deeper.

� Record your new rationing level on the calendar.

Clear the board of all game pieces (but not stickers, those are permanent). These all reset for the start of the next game. Set up future games as described on pages 8 and 9.

1/2

LONDON
51�30'27''N 0�7'40''W

ease the population of a forsaken city to 1.

1 1 1 1

*1 1 1
111 111 111

1 1 1 1

1 1 1 1

1 1 1 1

1 1 1 1

1 1 1 1

Add an Infection Improvement sticker to an Infection card with an empty improvement slot.

1

LIfothckisdcoawrdni:s in the Infection discard pile, any player

may discard a Player card to destroy this card at

any time.

1 WIf tehlel rSetaorcek2edo:r more Supply cubes in this city when this card is drawn, do not remove any Supply cubes.

If you run out of stickers, track population using a pen instead. If you run out of stickers, track population using a pen inste

000000000 000000000 000000000

1

LIfothckisdcoawrdni:s in the Infection discard pile, any player

may discard a Player card to destroy this card at

any time.

WIf tehlel rSetaorcek2edo:r more Supply cubes in this city when

1

this card is drawn, do not remove any Supply cubes.