Apple Logic Pro 9.x Late Breaking News About 7 User Manual
User Manual: Apple Logic Pro 9.x Late-Breaking News About Logic Pro 7
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1 Late-Breaking News About Logic Pro 7 This document contains information about additions and changes made to Logic Pro 7 after the manuals were completed. Some are new or updated features, and others are corrections or changes to names, operations, or functionality. Please read this documentation carefully, as some of the information may supercede that of the Reference manuals. For the latest information about product updates, tips, and techniques, visit the Logic Pro website at http://www.apple.com/logic. General Changes This section outlines global menu and operational changes. Parameter Boxes All parameters that only have two states (on/off ) have been changed into checkboxes. Simply click on the box to activate (checked), or deactivate (unchecked) the parameter. Parameters that have been updated to operate in this fashion include: • Region: Loop, Clip Length • Chord Memorizer Object: Cable Split • Arpeggio: Repeat • Score: Interpretation, Syncopation, No Overlap, Lyric Menu Changes File > Export > MIDI Region as Audio File was renamed to File > Export > Region as Audio File, as this describes the function more precisely. The Audio > Audio Settings menu item was removed, as it was a duplicate of Logic > Preferences > Audio. The Logic > Preferences > Control Surfaces > Scan and Logic > Preferences > Control Surfaces > Install menu items has been moved into the local New menu of the Setup window (Logic > Preferences > Control Surfaces > Setup). 1 The local Matrix Editor menu item View > White Background was renamed to View > Bright Background. Movie Audio Extraction The audio track selection menu process (described in the manual) adds an unnecessary step when extracting audio from a movie file. If the movie file only contains one audio file, selection is superfluous. Use of the Options > Movies > Extract Audio from Movie function will automatically extract the audio (as an AIF file), and add it to the Audio window. The movie name will be retained, and used for the audio file. The Options > Movies > Extract Audio to Arrange function places the extracted audio (Region) onto the selected Arrange window track. Preferences This section outlines changes in Logic’s preferences. File Format Option The Audio preferences of Logic 6 allowed you to change the bit depth of freeze files from the default 32 bit (float) to 24, or even 16 bit. The primary intent of this option was to allow the use of freeze files in place of bounced tracks, given the absence of the Export Track As Audio File function. As Logic Pro 7 offers this functionality, the Freeze File Format option is no longer required, and has been removed from the Audio preferences. m To export a track as an audio file: Choose File > Export > Track As Audio File. A file selector opens, allowing you to set the bit depth and file name. The Export Track As Audio File function offers the same export functionality as the Freeze function in Logic 6, but track naming is more convenient and you can freely choose the file destination and format for each export. Smart Loop Handling Option In Logic’s Global > Editing preferences you will find the additional “SmartLoop handling of Scissor and Split by SPL “ option, which determines how Logic Pro 7 handles the cutting of looped Regions. If you activate the option, you can cut the looped area of Regions (using the Scissors or Marquee tool or Split by SPL commands). Logic Pro 7 automatically creates Regions after—and if necessary—before the cut, ensuring that these areas remain identical. This allows you to split looped Regions without altering playback in the looped area. If the “SmartLoop handling of Scissor and Split by SPL” option is switched off, it is not possible to cut looped areas. Cutting the looped Region itself deactivates the Loop parameter in the Region Parameter box. 2 Song Settings The Song Settings contain an additional Audio pane, which offers the following two options: Playback Pre-Roll When this option is enabled, all start commands will force Logic Pro 7 to start playback a little earlier (shifted to the left). The exact pre-roll value is dependent on the current delay compensation value for plug-ins. This option ensures that transients which fall exactly on the start position are played back correctly. If this option is disabled, transients that fall precisely on the start position can be missed, or appear to be faded in. Pan Law The Pan Law value determines the amount of volume reduction to mono signals that are panned to the center position. If set to 0 dB, mono signals will seem louder when panned to the center position, in comparison with extreme left or right pan positions. If set to either –3 dB or –3 dB compensated, mono signals will seem equal in loudness, regardless of their pan position: • –3 dB: A full scale mono signal (0 dBfs) will have a level of –3 dB when panned to the center position. • –3 dB compensated: A full scale mono signal (0 dBfs) will have a level of 0 dB when panned to the center position (or +3 dB when panned to extreme left or right positions). Songs created in older Logic versions always use the 0 dB option. Please note that switching the Pan Law value to –3 dB will change the mix of such songs! AU Manager Logic Pro 7 uses Apple’s AU Validation Tool to ensure that only Audio Unit plug-ins which pass the test are used in Logic. The scan process takes place automatically when you launch Logic Pro 7. You can see the results of the validation scan for all Audio Units plug-ins via the Logic Application menu: Preferences > Start Logic AU Manager. Note: Logic Pro 7 automatically quits before the Logic AU Manager is launched. Logic will automatically restart after you quit the Logic AU Manager. The Logic AU Manager allows you to disable Audio Units plug-ins that you don’t want to use in Logic, even if they pass the test. Simply uncheck the corresponding checkbox in the Use column to disable any plug-in. You can store your choice of Audio Units plug-ins by clicking OK. 3 The results of the test are shown in the Compatibility column. Audio Units plug-ins that “failed” the validation test, can be enabled—but be aware that these plug-ins can cause problems. Use of plug-ins that have failed the validation can negatively affect the test results of subsequently scanned plug-ins, can cause Logic crashes or even lead to data loss (destroyed song files). We strongly recommend that you check the manufacturer’s website for updated versions of Audio Units plug-ins that fail the validation. Note: If you press Control-Shift while launching Logic, the AU Safe Mode will be used: Only plug-ins that pass the validation test will be used; manually activated plug-ins that failed the validation test will not be available. Click “Reset & Rescan All” to run another validation test, after installing plug-ins/ updaters or moving components in the Finder, while Logic or the AU Manager are open. You can also rescan individual plug-ins—in cases where you’ve installed an updated version. Updated plug-in versions will automatically be tested the next time Logic is launched. They will be enabled automatically, if they pass the validation scan. Loop Browser The Apple Loops Browser also displays Acid and ReCycle Loops, and has therefore been renamed Loop Browser. Loops with sample rates that don’t match the song sample rate can be used. Acid Loops don’t contain “tags” like Apple Loops. Apple Loop tags identify the categories/styles that a Loop appears in, within the Loop Browser. In Acid Loops, this information is derived from the surrounding folder structure (especially the names of folders), which must comply with certain standards. This means that it’s not possible to drag an individual Acid Loop file into the Loop Browser. As such, you need to drag the entire CD (or folder) that contains the Acid Loops into the Loop Browser. The Key pop-up menu was renamed Play In. The Follow Chord Track option was renamed Song Key. Display of Loops All loops that follow the song key and tempo are indicated by the following symbols in Logic: 4 Apple Loops Utility If you open an Audio Region with a length that does not match the bars or beats in the Apple Loops Utility, the following dialog appears: There are two possible reasons for the wrong length: • The audio recording was recorded at the song tempo, but not cut correctly. In this situation, you can shorten the recording, via the dialog. • The loop uses a different tempo: in this case, you can set the length of the audio loop in the Loop length box and choose “Use set length.” Support of Apple Lossless Files Logic Pro 7 supports Apple Lossless files. This lossless file format uses an audio codec that retains the full quality of uncompressed CD audio, while requiring only about half the storage space. The Apple Lossless Encoder can be used for importing music from CDs in iTunes, for example. Logic Node Application The Logic Node Application can’t process Audio Units plug-ins. It is, however, possible to split tracks that use Audio Units into two halves. The first plug-in (and up to the last Audio Unit on the track) is processed locally, and remaining plug-ins (Logic native) may be processed on a Node. As an example: Use of an Audio Units instrument which is processed with Logic’s built in plug-ins. The Audio Units instrument plug-in is processed on the host, and the Logic plug-ins are processed on a Node. Loop Length Editing Logic’s Loop function has been enhanced with an easy to use Loop Length Editing function. To set the length of a looped Region: 1 Move the cursor to the end of the Region that you want to loop. The cursor will change into a circular arrow (a loop) when positioned in the upper area of the Region. 2 Click-hold and drag the end of the Region to the desired length. 5 Note: Whenever you move the cursor into the upper half of the looped area, it changes to a circular arrow, allowing loop length changes. If you want to select the looped Region (to move it, for example), click in the lower half of the looped area. You can also Shift-click in the upper loop area to select the Region. The cursor will only turn into the circular arrow (and offer the Loop Length Editing functions), when the track is of sufficient height. If the track height is minimal, Optionclick on the end of the Region to access the Loop Length Editing function. This also applies if automation data is visible on a track. Important: Deactivation of the Region Loop parameter resets the loop length. The next time the Loop parameter is used, the Region is repeated until it encounters another Region on the same track or the Song End point is reached. Create Multiple Tracks This facility, accessible via the Tracks > Create Multiple menu option in the Arrange window, does exactly what it says. When selected, a dialog box opens, allowing you to choose the: • Driver: This pull-down menu allows you to select the audio hardware driver that you wish to use for your newly-created tracks. • Track Type: This pull-down menu allows you to select between Audio, Audio Instrument, and Auxiliary tracks. • Number of Tracks: Type in the desired number of tracks. Eight is the default. • Mode: Simply click on the desired Mono or Stereo radio button, to create multiple mono or stereo tracks of the chosen type. The Create Multiple Tracks function is intelligent in the way it handles tracks, and underlying Audio Objects. To explain; imagine a song that contains four audio tracks in the Arrange, but there are actually eight Audio Objects set up on the Environment’s Audio Layer. Use of the Create Multiple Tracks function to add another four tracks to the Arrange will work as expected. The four existing tracks use Audio Objects 1 to 4, and the newly-created tracks use Audio Objects 5 to 8. Using the same example, but adding eight tracks with the Create Multiple Tracks function, behaves a little differently. The four existing tracks use Audio Objects 1 to 4. The newly-created tracks use Audio Objects 5 to 8, and new Audio Objects (9 to 12) are automatically created on the Environment’s Audio Layer. This facility makes the setup of additional tracks much faster than in previous Logic versions, where new Audio Objects and Arrange window tracks needed to be created, and assigned, before use. 6 Control Surfaces (Controller Assignments) The Easy View of the Controller Assignment window has been simplified. The Control Name field has been removed, because Easy View is generally used for unsupported control surfaces—such as the controllers on your master keyboard or other fader boxes. The Track parameter allows you to choose between selected (which is the default, if creating assignments on the selected track) or a fixed track number (if you want to set up your controls as a mixer surface). The Learn Message button has been renamed to Learn Mode (because you can create multiple assignments while it’s enabled). Assignments created for a specific plug-in are only active if the plug-in is present on the specified track. This enables you to use the same controller messages for different plug-ins—control the cutoff frequency of ES1, ES2, or EXS24 via the same knob— depending on which software instrument is inserted in the selected track. Your assignments are stored as preferences, making them available in all songs. Updated File Paths The location of all files (preferences, plug-in settings and so on) associated with Logic Pro 7 have changed. Unlike older versions, Logic Pro 7 does not use the program folder as the location for any associated files. Logic Pro 7 complies fully with Mac OS X standards: Pre Installed Files All pre-installed files are located in the local domain: YourHardDiskName It is usually prefaced with a: / (at the beginning of a path). User Created/Editable Files All files that can be directly written by the user are located in the user domain: YourHardDiskName/Users/YourUserName. It is usually prefaced with a: ~/ Preferences All preference files are installed in: ~/Library/Preferences/Logic The main preference file is named: com.apple.logic.pro Other Logic Pro 7 preference files and the Project Manager database folder are also found in this folder. com.apple.LogicNodes.plist This preference file contains information about Logic Nodes that were previously connected to your system. 7 Song Templates Logic Pro 7 scans for a folder named “Song Templates” in the following folder: ~/Library/Application Support/Logic. Logic Pro 7 then searches for the “Autoload” or “Autoload.lso” song in: /Library/Application Support/Logic. Plug-in Settings Logic Pro 7 scans for a folder named after the plug-in (“PlugInName/“) in the following folders, and order: • ~/Library/Application Support/Logic/Plug-In Settings User-defined or edited settings are always stored here. These settings appear in the top level of the Settings pop-up menu in Plug-in windows. “Save Setting as” defaults to this level. “Save Setting” only works on settings located at this top level (otherwise a “Save Setting as” is performed). • /Library/Application Support/Logic/Plug-In Settings Factory settings are installed here. If Logic Pro 7 also finds settings in one of the other locations, the settings found here appear in the “Factory” subfolder of the Settings menu. • /Applications/Logic 6 Series/Plug-In Settings The setting files of the Logic 6 Series were always stored here. If Logic Pro 7 also finds settings in one of the other locations, the settings found here appear in the “Logic 6 Series” subfolder of the Settings menu. We recommend that all old settings be moved from this folder to the new location for user settings (~/Library/Application Support/Logic/Plug-In Settings). You can do this with a drag and drop in the Finder, or in Logic; by loading the settings, and saving them to the new location (which is the default location of the “Save” or “Save as” dialogs). Default Settings Like earlier versions, Logic Pro 7 allows you to use a default setting file that automatically loads when opening a plug-in. This file must be named “#default.pst”, and is searched for in: ~/Library/Application Support/Logic/Plug-In Settings/PlugInName. This is where you can save your own default setting. Simply save a setting called “#default.pst”. If not found, Logic Pro 7 looks in /Library/Application Support/Logic/Plug-In Settings/ PlugInName/ and then /Applications/Logic 6 Series/Plug-In Settings/PlugInName. GarageBand Instruments Logic Pro 7 searches for GarageBand Instruments in the: “Plug-In Settings/PlugInName” folder in the following directories, and order: • ~/Library/Application Support/Logic/Plug-In Settings/PlugInName User-defined or edited settings are stored here. 8 • /Library/Application Support/GarageBand/Plug-In Settings/PlugInName “Factory” settings are stored here. Channel Strip Settings Logic Pro 7 scans for a folder named “Channel Strip Settings” in the following folders, and order: • ~/Library/Application Support/Logic User-defined or edited Channel Strip settings are stored here. • /Library/Application Support/Logic Factory settings are always stored here. Logic Pro 7 also scans the following folder path for Track and Instrument Audio Objects: /Library/Application Support/GarageBand/Instrument Library/Track Settings. EXS Instruments Logic Pro 7 scans for a folder named “Sampler Instruments” in the following folders, and order: • ~/Library/Application Support/Logic User-defined or edited instruments are stored here. • /Library/Application Support/Logic Factory EXS Instrument files are installed here. • /Applications/Logic 6 Series EXS Instrument files of the Logic 6 Series are always stored here. • …/SongOrProjectName As in earlier versions, Logic Pro 7 also searches for EXS Instruments in the project or song folder. Logic Pro 7 also looks in: /Library/Application Support/GarageBand/Instrument Library/Sampler. EXS Sample Conversion These are the default locations for converted samples of different formats: • ~/Library/Application Support/Logic/AKAI Samples For samples converted from AKAI format. • ~/Library/Application Support/Logic/DLS-Giga Samples For samples converted from GigaSampler/GigaStudio format. • ~/Library/Application Support/Logic/SoundFont Samples For samples converted from SoundFont format. Space Designer Logic Pro 7 scans for a folder named “Impulse Responses” in the following folders, and order: • ~/Library/Application Support/Logic • /Library/Application Support/Logic • …/SongOrProjectName 9 Ultrabeat Logic Pro 7 scans for a folder named “Ultrabeat Samples” in the following folders, and order: • ~/Library/Application Support/Logic • /Library/Application Support/Logic • …/SongOrProjectName Apple Loops Library Logic Pro 7 shares the Apple Loops Library with GarageBand. It uses the Apple Loops folders found in these locations: /Library/Application Support/GarageBand Used for the Apple Loops library that ships with Logic Pro 7 or GarageBand. The content of any additional Jam Pack libraries is also installed here. Important: Don’t delete this folder—even if you decide to remove GarageBand from your hard disk! At least be aware that this will also remove content from Logic’s Loop Browser. ~/Library/Application Support/GarageBand Used for user-created Apple Loops made with the Apple Loops Utility (which might also be named “Soundtrack Loop Utility”—found in your Utilities folder inside the Applications folder). Apple Loops dragged from the Finder into Logic’s Loop Browser window, coupled with the “Copy to Library” option, copies the Apple Loops to this location. Alternatively, additional Apple Loops can be kept in their original Finder location. User Icons ~/Application Support/Logic/Images/Icons The format for user icons remains .png. The filename needs to start with xxx (where xxx is a 1 to 3 digit number). Correspondingly numbered default icons will be replaced by your personal icons. I/O Labels The user-definable I/O Labels (the “IO Labels CoreAudio” file) are located in: ~/Library/Application Support/Logic. This is the automatic file save location. If not found, Logic Pro 7 also searches: /Applications/Logic 6 Series. Control Surface Plug-ins Control Surface plug-ins are installed (and searched for) in the application bundle. You can install additional Control Surface plug-ins in: ~/Library/Application Support/MIDI Device Plug-ins. 10 Tuning Tables Logic Pro 7 scans for a folder named “Tuning Tables” in the following folder: /Library/Application Support/Logic. DNA Grooves Logic Pro 7 scans for a folder named “GROOVES” in the following folders, and order: • ~/Library/Application Support/Logic • /Library/Application Support/Logic • Applications/Logic 6 Series Default Directories • ~/Music/Logic For Logic Pro 7 songs (Open/Save/Save as). • ~/Movies For Movie files (Open). • ~/Pictures For the Camera tool in the Score Editor (Save Bitmap File as). Plug-in Changes This section outlines changes and additions made to Logic’s effect and instrument plug-ins. Sculpture The following information supplements the Sculpture documentation in the Logic Pro 7 Plug-In Reference. Additional Body EQ Models Sculpture incorporates the following additional Body EQ models: Long Name Short Name Western Guitar 1 Wst Guit 1 Western Guitar 2 Wst Guit 2 Semi-Acoustic Guitar SemiAcGuit Dobro Guitar Dobro Guit Banjo Banjo Mandolin Mandolin Ukulele 1 Ukulele 1 Ukulele 2 Ukulele 2 Kalimba Kalimba Bd Double Bass 1 Dbl Bass 1 Double Bass 2 Dbl Bass 2 11 Long Name Short Name Cello 1 Cello 1 Cello 2 Cello 2 Violin 3 Violin 3 Bass Flute Bass Flute Alto Flute Alto Flute The Guitar 1 and Guitar 2 Body EQ models have been renamed to Acoustic Guitar 1 (Ac Guit 1) and Acoustic Guitar 2 (Ac Guit 2). Ultrabeat The following updates the information in the Ultrabeat chapter of the Logic Pro 7 Plug-In Reference. Importing Drum Voices and Sequences Ultrabeat allows you to import drum voices and sequences from other Ultrabeat settings into your currently active drum kit. This can be done by clicking on the Import button in the upper area of the Ultrabeat interface. Use the ensuing file selector box to open the desired Ultrabeat setting that you wish to import drum voices and sequences from. A list of all drum voices found in the setting is displayed in the “import drawer” beside the mixer/assignment section. A Control-click on a drum voice opens a contextual menu that contains the following entry: • Copy Drum Voice + all Seq.—This command copies the drum voice and all 24 of its sequences—empty or not—into the Clipboard. As the next step, Control-click on the target drum voice in the mixer/assignment section. A contextual menu with the following entries will open: • Copy (Voice & Seq) • Paste Voice • Paste Sequence > (submenu) • Swap with Clipboard • Init > (submenu) The two Paste commands replace the corresponding data of the target drum voice. Select Paste Voice to replace the target drum voice, without changing its sequences. The Paste Sequence submenu replaces all, or individual sequences, of the target drum voice. Paste Sequence has no impact on the target drum voice. Pasting a single sequence replaces the currently active sequence (as shown in the sequencer pattern # field) of the target drum voice. This allows you to import drum voice sequences into any of the 24 possible pattern locations. 12 Note that these are single voice based operations, all sequence and voice data of the other 24 drum voices remain untouched. This is why we talk about sequences as opposed to patterns. Patterns contain data for all 25 Drum Voices. You should also note that importing is a “downstream” process—you can copy and paste data from the imported Ultrabeat Setting into your current Setting, but not vice versa. The other context menu entries in the mixer/assignment section work as follows: • Swap with Clipboard swaps the content of the Clipboard with the target drum voice. As this command swaps both Drum Voice + Sequence data, it’s very useful for reorganization of your drum kit. • The Init submenu contains a few starting-point (Init) sounds. Selecting one of them will replace the target Drum Voice. Auditioning Sample Based Sounds You can preview a sound by clicking on its name in the Import List, prior to importing it. If you would like to import a sound that contains samples, double-click on its name. This difference in methodology is due to the following: An Ultrabeat setting contains 25 drum sounds, each of which can contain up to 16 samples. If all samples were loaded into your computer’s RAM when a setting was chosen in the Import menu, Ultrabeat would spend a lot of time loading them into memory. The more user-friendly, and faster, solution is to only load the samples of the drum sounds you either; want to import or audition. The double-click works in the following fashion when importing a drum sound that contains samples: the first click loads the samples into RAM, the second click starts playback. HMT Tuning Ultrabeat is designed as a drum synthesizer and does not respond to the global Hermode Tuning settings. EXS24 mkII The following information supplements the EXS24 mkII section in the Logic Pro 7 Plug-In Reference. Vel Offset parameter The Vel Offset parameter—found towards the top left of the EXS24mkII GUI—offsets the incoming MIDI note velocity value by ±127. This limits or expands the dynamic response of the EXS24 mkII to incoming note events. 13 Previewing Samples in the Load Sample Window The EXS24 mkII offers a Play button in its Load Sample dialog, which allows audio files to be previewed before loading. • Press the Play button to loop playback of the currently selected sample file. • Pressing the button again stops playback. You can audition multiple files by pressing Play once, and then stepping through the files. Note: If you activate the “Hide used Audio Files” option, files used in the currently loaded EXS Instrument are dimmed. Previewing the audio file in the EXS instrument The “Preview audio file in EXS instrument” option temporarily replaces the sample files in the currently selected zone. The zone is not directly triggered by activating this option, but it can be triggered via MIDI notes while the Load Sample dialog is open and different files are being selected. The selected sample can be heard as part of the zone, inclusive of all synthesizer processing (filters, modulation, and so on). Once you find a sample you’d like to use, click Open to load it. Click Cancel to return to the previously loaded sample. EVP88 Logic’s global Tuning settings will be added to the EVP88’s Lower and Upper parameters, which can be used to stretch the tuning in the bass and treble ranges. Grooveshifter The Grooveshifter plug-in allows you to rhythmically vary recordings, imparting a “swing” feel to the track. Imagine a guitar solo played in straight eighth or sixteenth notes. The Grooveshifter can make this straightforward solo swing. Note: Grooveshifter is reliant on “perfect” matching of the Logic song tempo with the tempo of the treated recording. Any tempo variations will deliver less precise results. The reference tempo is the song tempo. The Grooveshifter will automatically follow all song tempo changes. The Parameters of the Grooveshifter The Tonal and Beat buttons switch between two algorithms, each optimized for different audio material that the Grooveshifter plug-in can process. Beat uses an algorithm optimized for percussive input material. Tonal uses an algorithm optimized for tonal input material. As this algorithm is based on granular synthesis, it offers an additional Grain slider, which allows you to set the size of the grains—and therefore the precision of the analysis. 14 The Swing parameter determines the amount that even beats will be delayed. A value of 50% means “no swing,” which is typical for most pop and rock music styles. The higher the values, the stronger the swing effect. The Grid parameter determines the beat division reference used by the algorithm to analyze the audio material. Choose 1/8th if the audio material contains primarily eighth notes and 1/16 if it contains mostly sixteenth notes. The Accent parameter raises or lowers the level of the even beats, accentuating them. Such accents are typical of a variety of rhythmic styles, such as swing or reggae. Experiment a little to find the right setting for your song. Match EQ The Match EQ offers an additional sidechain input that is used for Template Learn mode, if active. Pitch Correction The Detune parameter detunes the incoming signal by the set value. Manual Corrections The following section contains a number of manual corrections where functionality was altered after writing, or was incorrectly documented. Relative Snap function The Logic Pro 7 Reference manual states that Snap functionality is “absolute,” resulting in Regions being automatically aligned to bars, beats, and so on. This is incorrect. The Snap functionality is relative, which means that Regions will be aligned to the nearest bar, beat, and so on, distance from their original positions. As an example, if a Region is placed at position 220.127.116.11, and you move the Region forward (with Snap set to Bar), it will be repositioned at 18.104.22.168—rather than 22.214.171.124. Freezing tracks using DSP-card based effects The Logic Pro 7 Reference manual incorrectly states that you cannot freeze tracks that make use of DSP-card based effects (PowerCore and UAD1, for example). You may freeze such tracks. Opening non-floating Plug-in window The Logic Pro 7 Reference manual (page 272) states that Shift-double-clicking a used Insert slot will open a non-floating Plug-in window. This is incorrect. The correct shortcut is Control-Option-double-click. Sources and Destination headers EXS24 mkII chapter The Sources and Destination headers at the top of the EXS24 mkII modulation table on page 552 of the Logic Pro 7 Plug-In Reference manual have been swapped. 15 Exporting Logic 4.8 songs The Logic Pro 7 Reference manual discusses the export of Logic 4.8 format songs. This cannot be done directly in Logic Pro 7. You can, however, use Logic 6.4.3 to open a Logic Pro7 song, and use the Logic 4.8 Export function available in this Logic version (6.4.3). Warning: It should be noted that some data (such as automation) will be lost during an export to a Logic 4.8 song. © 2004–2005 Apple Computer, Inc. All rights reserved. Apple, the Apple logo, iTunes, Logic, and Mac OS are trademarks of Apple Computer, Inc., registered in the U.S. and other countries. Finder and GarageBand are trademarks of Apple Computer, Inc.
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