Arcade Dream Raiders Manual User

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2013-10-07

User Manual: Arcade Dream Raiders Manual

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IMPORTANT
Before using this product, read this manual carefully to understand the
contents herein stated.
After reading this manual, be sure to keep it near the product or in a
convenient place for easy reference when necessary.
OWNER'S MANUAL 420-0016UK
DREAM RAIDERS
Sega Amusements Europe Limited.
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
Telephone: +44 (0) 208 391 8090 Facsimile: +44 (0) 208 391 8099
email: mailbox@sega.co.uk Web: http://www.segaarcade.com
Sega Corporation
Canal Side Bldg 1-39-9 Higashishinagawa Shinagawa-ku, Tokyo, 140-8583, Japan.
Telephone: +81-3-687-7133 Facsimile: +81-3-687-7134
© SEGA
1st PRINTING
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain safety:
To ensure the safe operation of this product, be sure to read the following before usage.
The following instructions are intended for the users, operators and the personnel in charge of the operation of the
product. After carefully reading and sufciently understanding the warning displays and cautions, handle the product
appropriately. Be sure to keep this manual close to the product or in a convenient place for future reference.
Herein, explanations which require special attention are enclosed with dual lines. Depending on
the potentially hazardous degrees, the terms of DANGER, WARNING, CAUTION, etc. are used. Be sure to
understand the contents of the displays before reading the text.
Indicates that mishandling the product by disregarding this pictograph will
cause severe injury or death.
Indicates that mishandling the product by disregarding this warning will cause a
potentially hazardous situation which can result in death or serious injury.
Indicates that mishandling the product by disregarding this caution will cause a
slight hazardous situation which can
result in personal injury and/or material damage.
For the safe usage of the product, the following pictographs are used:
Indicates "HANDLE WITH CARE." In order to protect the human body and equipment, this display is at-
tached to places where the Owner's Manual, Serviceman Manual and/or Service Manual should be referred
to.
• Perform work in accordance with the instructions herein stated. Instructions for work are explained
by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions
can cause accidents. In the case where only those who have technical expertise should perform the work
to avoid hazardous situation, the instructions herein state that the site maintenance personnel should
perform such work.
• Be sure to turn off the power before working on the machine. To prevent an electric shock, be sure
to turn off the power before carrying out any work that requires direct contact with the interior of the
product. If the work is to be performed in the power-on status, the Instruction Manual herein always states
to that effect.
• Be sure to ground the Earth Terminal. (This is not required in the case where a power cord with earth is
used.)
• This product is equipped with the Earth Terminal. When installing the product, connect the Earth
Terminal to the "accurately grounded indoor earth terminal" by using an earth wire. Unless the product is
grounded appropriately, the user can be subject to an electric shock. After performing repair, etc. for the
control equipment, ensure that the Earth Wire is rmly connected to the control equipment.
• Ensure that the Power Supply used is equipped with an Earth Leakage Breaker. This product does
not incorporate the Earth Leakage Breaker. Using a power supply which is not equipped with the Earth
Leakage Breaker can cause a re when earth leakage occurs.
• Besuretousefuseswhichmeetthespeciedrating. (Only for the machines which use fuses.)
Using fuses exceeding the specied rating can cause a re and an electric shock. (Only for the machines
which use fuses.)Using fuses exceeding the specied rating can cause a re and an electric shock.
• Specification changes (removal of equipment, conversion and addition) not designated by SEGA are
not allowed. The parts of the product include warning labels for safety, covers for personal protection, etc. It
is very hazardous to operate the product by removing parts and/or modifying the circuits. Should doors, lids
and protective parts be damaged or lost, refrain from operating the product, and contact where the product was
purchased from or the ofce herein stated. SEGA shall not be held responsible for any accidents, compensation
for damage to a third party, resulting from the specications not designated by SEGA.
Ensure that the product meets the requirements of appropriate electrical specications. Before installing the
product, check for electrical specications. SEGA products have a nameplate on which electrical specications
are described. Ensure that the product is compatible with the power supply voltage and frequency requirements
of the location. Using any electrical specications different from the designated specications can cause a re
and an electric shock.
Install and operate the product in places where appropriate lighting is available, allowing warning labels to be
clearly read. To ensure safety for the customers, labels and printed instructions describing potentially hazardous
situations are applied to places where accidents can be caused. Ensure that where the product is operated has
sufcient lighting allowing the warnings to be read. If any label is peeled off, apply it again immediately. Please
place an order with where the product was purchased from or the ofce herein stated.
When handling the monitor, be very careful. (Applies only to products with monitors.) Some of the monitor
parts are subject to high tension voltage. Even after turning off the power, some portions are still subject to
high tension voltage sometimes. Monitor repair and replacement should be performed only by those technical
personnel who have knowledge of electricity and technical expertise.
Be sure to adjust the monitor properly. (Applies only to products with monitors.) Do not operate the product
leaving on-screen ickering or blurring as it is. Using the product with the monitor not properly adjusted may
cause dizziness or a headache to an operator, a player, or the customers.
When transporting or reselling this product, be sure to attach this manual to the product.
• In the case where commercially available monitors and printers are used in this product, only the contents
relatingtothisproductareexplainedherein. Somecommerciallyavailableequipmenthas functionsand
reactions not stated in this manual. Read this manual together with the specic instruction manual of such
equipment.
• Descriptionshereincontainedmaybesubjecttoimprovementchangeswithoutnotice.
• Thecontentsdescribedhereinarefullypreparedwithduecare.However,shouldanyquestionariseorerrorsbe
found,pleasecontactSEGA.
INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after transporting
to the location. Nevertheless, an irregular situation may occur during transportation. Before turning on the power,
check the following points to ensure that the product has been transported in a satisfactory status.
Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?
Are casters and adjusters damaged?
Do the power supply voltage and frequency requirements meet with those of the location?
Are all wiring connectors correctly and securely connected? Unless connected in the correct way, connector
connections can not be made accurately. Do not insert connectors forcibly.
Do power cables have cuts and dents?
Are all accessories available?
Can all doors and lids be opened with the accessory keys? Can doors and lids be rmly closed?
iv 420-0016UK
TABLE OF CONTENTS
INTRODUCTION vi
1 HANDLING PRECAUTIONS 1
2 PRECAUTIONS REGARDING INSTALLATION LOCATION 5
2-1 LIMITATIONS OF USAGE 6
2-2 OPERATION AREA 7
3
PRECAUTIONS REGARDING PRODUCT OPERATION 9
3-1 BEFORE OPERATION 9
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) 12
4 PART DESCRIPTIONS 15
5 ACCESSORIES 16
6 ASSEMBLY AND INSTALLATION 18
6-1 CONNECTING FRONT AND REAR CABINETS 21
6-2 INSTALLING THE FLOOR 24
6-3 INSTALLING THE BILLBOARD 26
6-4 FIXATION TO SITE 28
6-5 POWER SUPPLY AND OTHER CONNECTIONS 30
6-6 TURNING ON THE POWER 31
6-7 CONFIRMATION OF ASSEMBLY 33
6-8 APPLYING WARNING LABELS (EPILEPTIFORM SEIZURES) 34
7 PRECAUTIONS WHEN MOVING THE MACHINE 35
8 GAME DESCRIPTION 39
8-1 GAME OVERVIEW 39
8-2 BASIC CONTROLS AND FUNCTIONS 39
8-3 GAME SCREENS 40
8-4 LIFE GAUGE 41
8-5 PLAYER DAMAGE 42
8-6 STAGE SELECT SCREEN 43
8-7 RESULT SCREEN 44
8-8 TIER 2 STAGES 45
v
9 EXPLANATION OF TEST AND DATA DISPLAY 46
9-1 SWITCH UNIT AND COIN METER. 47
9-2 TEST MENU 47
9-3 GAME TEST MODE 48
9-4 BOOKKEEPING 49
9-5 INPUT TEST 50
9-6 OUTPUT TEST 51
9-7 GAME ASSIGNMENTS 52
9-8 SEAT MOTION TEST 54
9-9 CONTROLLER ADJUSTMENT 55
9-10 BACKUP DATA CLEAR 57
9-11 TEST DEFAULT VALUES 58
10 CONTROLLER UNIT(S), SWITCHES AND BUTTONS 59
10-1 ADJUSTING/REPLACING THE VOLUME POT 60
10-3 GREASING 64
10-4 START BUTTON ASSY 65
11 GRAPHICS DISPLAY 66
11-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR 66
12 COIN HANDLING 72
12-1 CLEANING THE COIN SELECTOR 72
12-2 FAULT FINDING 75
12-3 ADJUSTING THE PRICE OF PLAY (EXCEL) 76
12-4 ADJUSTING THE PRICE OF PLAY (VTS) 77
13 SEAT MECHANISM 81
13-1 PITCH VOLUME 82
13-2 ROLL VOLUME 87
14 PERIODIC INSPECTION 92
15 TROUBLESHOOTING 95
11-1
TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN) 95
16 GAME BOARD (RINGWIDE) 98
17 DESIGN-RELATED PARTS 120
18 PARTS LIST 122
19 WIRE COLOUR CODE TABLE 152
20 WIRING DIAGRAMS 153
vi
INTRODUCTION
INTRODUCTION
This manual is intended to provide detailed descriptions together with all necessary information covering the general
operation of electronic assemblies, electromechanical, servicing control, spare parts, etc. for the product,
"DREAM RAIDERS"
This manual is intended for the owners, personnel managers in charge of operation of this product.
Operate the product after carefully reading and sufciently understanding the instructions.
In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician
to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the
outlet, and contact the ofce listed below or the point-of-purchase for this product.
Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special
attention are indicated by bold text, the words "STOP, IMPORTANT or CAUTION” and the symbols below.
Indicates important information that, if ignored, may result in the mishandling
of the product and cause faulty operation or damage to the product.
Indicates a warning or caution that, if ignored, may result in the mishandling
of the product and cause faulty operation or damage to the product.
Sega Amusements Europe Limited.
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
European Sales: +44 (0) 208 391 8090 Facsimile: +44 (0) 208 391 8099
STS (Spares): +44 (0) 208 391 8060 Facsimile: +44 (0) 208 391 8096
email: mailbox@sega.co.uk Web: http://www.segaarcade.com
Sega Corporation
Canal Side Bldg 1-39-9 Higashishinagawa Shinagawa-ku, Tokyo, 140-8583, Japan.
Telephone: +81-3-687-7133 Facsimile: +81-3-687-7134
Play It! Amusements, inc.
252 Beinoris Drive, Wood Dale, IL. 60191, USA
USA Sales: +00 (1) 224 265 4287
SPECIFICATIONS
Machine Dimensions (Normal): 1,59m (62.6in.) [Width] x 2,05m (80.7in.) [Depth]
Machine Height: 2.2m (86.6in.) (Installed)
Machine Weight: 590kg (1300.7lb) Approx (Installed)
Rating: AC253V@3.56A, AC240V@3.6A, AC230V@3.75A, AC220V@3.9A
AC120V@7.4A, AC110V@7.5A
INTRODUCTION
vii
Game Version Notation
Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel
or other qualied professionals. This manual includes directions for potentially dangerous procedures which should
only be carried out by professionals with the appropriate specialised knowledge.
The site maintenance personnel or other qualied professionals mentioned in this manual are dened as follows:
Site maintenance personnel:
Individuals with experience in maintaining amusement equipment, vending machines, etc., working under the super-
vision of the owner/operator of this product to maintain machines within amusement facilities or similar premises by
carrying out everyday procedures such as assembly, maintenance inspections, and replacement of units/expendable
parts.
Activities to be carried out by site maintenance personnel:
Amusement equipment/vending machine assembly, maintenance inspection and replacement of units/expendable
parts.
Other qualied professionals:
Persons employed by amusement equipment manufacturers, or involved in design, production, testing or mainte-
nance of amusement equipment. The individual should have either graduated from technical school or hold similar
qualications in electrical/electronics/mechanical engineering.
Activities to be carried out by other qualied professionals:
Amusement equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts.
Denition of 'Site Maintenance Personnel or Other Qualied Individuals
Servicing and maintenance work of the contents herein stated should be
performed by the SERVICEMAN stipulated as per IEC Standard. Those who do not
have technical expertise and knowledge other than the SERVICEMAN are not
allowed to perform the work herein stated. Executing aforementioned work by
such non-technical personnel can cause serious accidents that may endanger
life.
Version numbers appearing in TEST MODE are displayed as asterisks. When describing sotware version
upgrades, only major versions and minor version numbers are displayed. Release version numbers are for SEGA's
administrative use only. If you require these numbers, please contact the ofce listed in this manual or the point-of-
purchase for this product.
(Ver)
VER.*.**.--
Major version
(maybe only one digit)
Minor version Release version
viii
INTRODUCTION
Waste of Electrical and Electronic Equipment (WEEE) Statement.
The WEEE (Waste of Electrical and Electronic Equipment) directive places an obligation on all EU based manufac-
turers and importers of Electrical and Electronic Equipment to take back products at the end of their useful life. Sega
Amusements Europe Ltd accepts its responsibility to nance the cost of treatment and recovery of redundant WEEE
in the United Kingdom in accordance with the specied WEEE recycling requirements.
The symbol shown below will be on all products manufactured from 13th August 2005, which indicates this product
must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of their waste
equipment by arranging to return it to a designated UK collection point for the correct recycling of waste electrical
and electronic equipment.
For more information about where you can send your waste equipment for recycling contact your local authority of-
ce.
For non-UK users contact your local authority ofce for information on the recycling of Waste Electrical and Elec-
tronic Equipment.
Battery Recycling Statement.
The EC Directive on Batteries and Accumulators (2006/66/EC) aims to minimise the impact of batteries on the en-
vironment and encourage the recovery of the materials they contain. To achieve increased collection and recycling
of waste batteries, the Directive places ‘producer responsibility’ obligations on manufacturers and importers of
portable, industrial and automotive batteries.
The symbol shown below will be on all equipment tted with batteries from 26th September 2008 and indicates
they must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of used
batteries by arranging to return them to a designated collection point for the correct recycling.
For more information about where you can send your waste batteries for recycling contact your local authority of-
ce.
REGISTERED IN ENGLAND REGISTERED NO. 1711515
REGISTERED OFFICE: BLOCK C 42 BARWELL BUSINESS PARK, CHESSINGTON, SURREY KT9 2NY
HANDLING PRECAUTIONS
1
1
1 HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that
the player can enjoy the game safely.
Non-compliance with the following points or inappropriate handling running counter to the cautionary matters
herein stated can cause personal injury or damage to the machine.
Before performing work, be sure to turn the power off. Performing the work
without turning the power off can cause an electric shock or short circuit.
In cases where work should be performed in the status of power on, this
manual always states to that effect.
To avoid an electric shock or short circuit, do not plug in or unplug quickly.
To avoid an electric shock, do not plug in or unplug with a wet hand.
Do not expose power cords or earth wires on the surface, (oor, passage,
etc.) If exposed, the power cords and earth wires are susceptible to
damage. Damaged cords and wires can cause an electric shock or short
circuit.
To avoid causing a fire or an electric shock, do not put things on or
damage the power cords.
When or after installing the product, do not unnecessarily pull the power
cord. If damaged, the power cord can cause a re or an electric shock.
In case the power cord is damaged, ask for a replacement through where
the product was purchased from or the ofce herein stated. Using the cord
as is damaged can cause re, an electric shock or leakage.
This product MUST be Earthed. Inappropriate Earthing can cause an
electric shock.
Be sure to use fuses meeting the specied rating. Using fuses exceeding
the specied rating can cause a re or an electric shock.
Be sure that connections such as IC BD are made properly. Insufficient
insertion can cause an electric shock.
Specication changes, removal of equipment, conversion and/or addition,
not designated by SEGA are not permitted.
Failure to observe this may cause a fire or an electric shock. Non-
compliance with this instruction can have a bad inuence upon physical
conditions of the players or the onlookers, or result in injury during play.
SEGA shall not be held responsible for damage, compensation for damage
to a third party, caused by specication changes not designated by SEGA.
Do not perform any work or change parts not listed in this manual. Doing
so may lead to an accident.
If you need to perform any work not listed in this manual, request work
from the ofce indicated in this manual or the point of purchase, or inquires
for details.
Be sure to perform periodic maintenance inspections herein stated.
2
HANDLING PRECAUTIONS
1
For the IC board circuit inspections, only the use of a logic tester is
recommended. Using a Multi Tester or General Purpose Tester may result in
damage to IC Circuits.
Static electricity from your body may damage some electronics devices
on the IC board. Before handling the IC board, touch a grounded metallic
surface so that the static electricity can be discharged.
Some parts are not designed and manufactured specifically for this game
machine. The manufacturers may discontinue, or change the specications of
such general-purpose parts. If this is the case, SEGA cannot repair or replace
a failed game machine whether or not a warranty period has expired.
CONCERNING THE STICKER DISPLAY
This SEGA product has stickers attached describing the product manufacture No. (Serial No.) and Electrical
Specications. It also has a Sticker describing where to contact for repair and for purchasing parts.
When inquiring about or asking for repairs, mention the Serial No. and Name of Machine indicated on the Sticker.
The Serial Number indicates the product register. Identical machines could have different parts depending on the
date of production. Also, improvements and modications might have been made after the publication of this
manual. In order to ensure you order the correct parts, mention the Serial No. when contacting the applicable places.
CONCERNING WARNING DISPLAYS
This SEGA product has warning displays on stickers, labels and/or printed instructions adhered/attached to or
incorporated in the places where a potentially hazardous situation could arise. The warning displays are intended
for accident prevention for customers and for avoiding hazardous situations relating to maintenance and servicing
work. Some portions of the cabinet contain high voltage and may cause accidents if touched. When performing
maintenance, be very careful of the warning displays. It is especially important that any complex repair and
replacement work not mentioned herein should be performed by those technical personnel who have knowledge of
electricity and technical expertise.
In order to prevent accidents, caution any customer ignoring the warnings to cease and desist immediately.
VIDEO GAME-INDUCED SEIZURES (VGS) AND PHOTOSENSETIVE EPILEPSY (PSE)
This SEGA product has warning displays on stickers which outline the risk of epilepticform and photosensetive
seizures. These warning displays on stickers are applied close in proximity of the device which may promote
symptoms of either video game-induced seizures or epilepsy. The warning displays are supplied in several languages
and form part of the Installation kit supllied with this product. It is standard practice for the English version of this
label to be applied during manufacture, however it is especially important for the operator to apply the same said
label in the lanuguage of the country of operation.
HANDLING PRECAUTIONS
3
1
STICKER DISPLAY
P.A.T. Label
Inside
Rating Label
Serial No Label
WEEE Label
Do not stand/sit or place objects upon this
surface as this may result in personal damage
or injury
440-DS0010UK
Danger Sticker - High Voltage
440-DS0010UK
Danger Sticker - High Voltage
440-CS0186UK
Caution Sticker - Epilepsy
440-CS0358UK
Caution Sticker - Enter/Leave
440-CS0359UK
Caution Sticker - Sit on surface
DV-3724UK
Caution Sticker - Seat move
440-DS0010UK
Danger Sticker - High Voltage
440-WS0010UK
Danger Sticker - High Voltage
440-WS0010UK
Danger Sticker - High Voltage
440-CS0010UK
Caution Sticker - Heavy
4
HANDLING PRECAUTIONS
1
Do not stand/sit or place objects upon this
surface as this may result in personal damage
or injury
Do not stand/sit or place objects upon this
surface as this may result in personal damage
or injury
DV-3027UK
STKR CHEVRON CAUTION
DV-3905UK
STKR CHEVRON TOWER
DV-3027UK
STKR CHEVRON CAUTION
440-CS0360UK
STKR HEAVY DOOR CAUTION
440-CS0362UK
STKR RIDE CAUTION
440-CS0361UK
STKR MIND HEAD CAUTION
Mind you head
when standing.
This door is heavy
and unsupported.
DO NOT DROP
For safety reasons, people who are pregnant,
intoxicated or under the influence of drugs are not
permitted to ride in this machine.
No more that 2 persons at any one time are
allowed to ride in this machine.
Do not ride in this machine with a child in your lap.
Doing so may result in injury.
PRECAUTIONS REGARDING INSTALLATION LOCATION
5
2
2 PRECAUTIONS REGARDING INSTALLATION LOCATION
This product is an indoor game machine. Do not install it outside. Even indoors,
avoid installing in places mentioned below so as not to cause a fire, electric
shock, injury and/or malfunction.
Places subject to rain or water leakage, or places subject to high humidity in the
proximity of an indoor swimming pool and/or shower, etc.
Places subject to direct sunlight, or places subject to high temperatures in the
proximity of heating units, etc.
Places filled with inflammable gas or vicinity of highly inflammable/volatile
chemicals or hazardous matter.
Dusty places.
Sloped surfaces.
Places subject to any type of violent impact.
Vicinity of anti-disaster facilities such as re exits and re extinguishers.
Areas where the temperature exceeds the applicable temperature (ambient
temperature) range of 5 to 30 degrees centigrade.
Securing a safe area for operation as described in this manual will ensure
safe operation for players and observers.
SEGA shall not be held responsible for damage or compensation for damage
to a third party, resulting from the failure to observe this instruction.
6
PRECAUTIONS REGARDING INSTALLATION LOCATION
2
Be sure to check the Electrical Specifications. Ensure that this product
is compatible with the location's power supply, voltage, and frequency
requirements. A label describing Electrical Specifications is attached to the
product. Non-compliance with the Electrical Specications can cause a re and
electric shock.
This product requires a breaker and earth mechanism as part of the location
facilities. Using the product without these can cause a re and electric shock.
Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC
single phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area). Non-
compliance with the Electrical Specications can cause a re and electric shock.
Be sure to use an independent power supply equipped with an earth leakage
breaker. Using a power supply without an earth leakage breaker can cause an
outbreak of re if a power surge occurs.
Putting many loads on one electrical outlet can cause generation of heat and a
re resulting from overload.
When using an extension cord, ensure that the cord is rated at 15 A or higher (AC
100 V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord rated
lower than the specied rating can cause a re and electric shock.
2-1 LIMITATIONS OF USAGE
PRECAUTIONS REGARDING INSTALLATION LOCATION
7
2
To install this product, the entrance must be at least 1.58m in width and 2.2 m
in height.
Do not attempt to move the product by pushing or pulling on the plastic
parts. This may damage the product and my cause personal injury.
For the operation of this machine, secure a minimum area of 2.83 m (W) x 3.1m
(D). These dimensions are necessary to enable the customer to walk around
the machine and also to provide adequate ventilation. This machine is a
ride, so there is a possibility of a player falling off. In such an event, if a player
strikes his or her head, a serious accident may occur, so be sure to secure the
minimum area around the machine specied in this manual.
Be sure to provide sufficient space specified in this manual. Do not allow
objects to block the ventilation ports. It can cause generation of heat and a
re.
SEGA shall not be held responsible for damage or compensation for damage
to a third party, resulting from the failure to observe this instruction.
If the machine does not t through the entryway to the installation location,
do not disassemble it without first consulting the instructions. The machine
should only be disassembled in accordance with the instructions listed in
this manual; do not attempt to disassemble it in any other way. Specic tools
and adjustment procedures are required to assemble and disassemble the
mechanical parts. Attempting to assemble or disassemble the machine
without consulting the instructions may result in accidents during assembly/
disassembly and electric shock, short circuits, and/or personal injury during
operation. If the machine still does not t through the entryway after following
the procedures in this manual, contact your retailer or the ofce listed in this
manual.
If the machine is still too large to t through the entryway after following the
procedures listed in this manual, do not tip the machine on its side. Attempting
to transport the machine while it is tipped on its side may cause accidents. It
may also damage or warp parts of the machine, resulting in accidents during
operation.
To install this product, the entrance must be at least 1.58 m in width and 2.2m
in height. If the entrance is too narrow, do not tilt the product carelessly. If
all the product weight is put on the casters at one side only, there could be
damage or deformation, causing serious accidents such as workers getting
caught underneath.
2-2 OPERATION AREA
8
PRECAUTIONS REGARDING INSTALLATION LOCATION
2
0.7m (26.7”)
3.1m (122”)
0.9m (35.4”)
2.83m (111.6”)
0.15m (5.9”)
OPERATION AREA
PRECAUTIONS REGARDING PRODUCT OPERATION
9
3
3
PRECAUTIONS REGARDING PRODUCT OPERATION
In order to prevent accidents and inappropriate behaviour, please check the following before operating the product.
3-1 BEFORE OPERATION
• To ensuremaximumsafetyfortheplayers and thecustomers,ensurethat
wheretheproductisoperatedhassufcientlightingtoallowanywarningsto
beread.Operationunderinsufcientlightingmayresultincustomersbumping
intoeachotherortheproductcausinginjury.
• CheckifalltheLegAdjustersareincontactwiththesurface.(Thecasters
shouldberaisedapproximately5mmfromthefloor)Iftheyarenotthe
cabinetwillmoveandmaycausedamagetopropertyorinjurytoaplayeror
observer.
• Donotplaceanyheavyitemsonthisproduct.Doingsomayresultininjuryor
damagetotheproduct.
• Donotclimbonthisproduct.Climbingonthisproductmayresultininjury
or product damage. When checking the upper proportions of this product,
alwaysuseastep/stepladder.
• Toavoidelectricshock,alwayscheckeachdoororservicehatchfordamage
andmake surethatthey arettedcorrectly.Neveroperatethisproduct with
doorsorservicehatchesremoved.
• Do not place any of the following objects on top of the product, nearby the
product or hang them from the ceiling in close proximity to the product as
doingsomayresultinanelectricshock,shortcircuitordamagetoparts.
• Flower vases, ower pots, cups, glasses, water tanks, cosmetics and/or any
receptacle/container/vesselcontainingliquidorchemicals.
Ensure that all the adjusters are
make firm contact with the floor.
10
PRECAUTIONS REGARDING PRODUCT OPERATION
3
• Check each safety device and also check to see if any of the rides move
abnormally.Abnormalmotionmaycauseanaccident,sodonotoperatethe
machineuntilthecauseoftheabnormalityhasbeenremoved.
-Doestheridemoveinthedirectioncorrespondingtothedirectionofoperation?
-Doestheridemovesmoothly?
-Isthereanyundesirableloosenessintheride?
-Isanyunusualnoiseemittedwhiletherideisoperating?
-Isanyunusualvibrationemittedwhiletherideisoperating?
-Doestheridestopatanevenpositionwhenthegameisover?
-Arethereanycracksorbreaksinplacessuchasthehandlethattheplayer
 touches?
-Arethereanyforeignobjectsintheseat?
• Toensuresafety,carryoutatrialrunbeforeoperation,andbesuretocheck
thesafetydevicessuchasthe“MOTIONSTOP”button.
• Inspecttheseattomakesureitmovescorrectly.Abnormalmovementofthe
seatcouldleadtoaccidents,sodonotmakethegameavailableforplayuntil
anyabnormalitieshavebeenresolved.
• Checkthesurroundingareabeforeapplyingpower.Theproductwillperform
the initializing operation automatically after the power has been turned on.
If there are people near the product during this time they may be struck or
knockedoverwhentheseatmoves.
• Themotion ofthe seatwillnot stopif touchedby anybodyobserving the
game.Theseatwillonlyceasemovementwhenthe“MOTIONSTOP”buttonis
pressed.
• Stop the operation immediately if ever the movement mechanism fails. Turn
offthepower, unplug the power cord from theoutletandcontactyourlocal
distributororanyofthecontactslistedatthebeginningofthismanual.
• If any part of the movement mechanism requires maintenance, contact the
partylistedinthismanualorthepointofpurchase.
• DONOTCONTINUEUSEifanypartofthemotionmechanismfails,doingsomay
resultinamajoraccidentorinjury.
• Be sure to perform appropriate adjustment of the LCD. For operation of this
machine,donotleavemonitor’sickeringordeviationasis.Failuretoobserve
this can have a bad inuence upon the players’ or the customers’ physical
conditions.
• Itissuggestedtopreparearestspaceforplayerswhofeelsickafterplaying
thegame.
PRECAUTIONS REGARDING PRODUCT OPERATION
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3
• Inspectforthefollowingitemsduringatrialrun.Ifthereisanytypeoferror,use
theTestMode,etc.,toresolvetheproblem.Ifyoucontinueusewithanerror,it
cancauseanaccidentorirreparablepartsdamage.
 -Doestheridemovesmoothlyduringtheinitializationoperation?
 -Arethebellowstornorhasascrewdroppedoutofthem?
• During dailycleaning,besuretocheckthe surfaceofthecontrollersand
otherpartsthattheplayertoucheswithhishandsfordamage,cracks,orloose
screws.If a player usesthe machine while itis damaged, cracked, orhas a
loosescrew,theplayermaybecomeinjured.
• Duringdailycleaning,besuretochecktheseatforanyabnormality,wetness,
etc.Failuretodothismayresultindeliberatetamperingornegligencebeing
leftundetected.
• Ensurethatbothblowergrillsarefreefromobstructionssuchaspiecesofpaper
/sweetwrappersetc.
• Playersdirectlyholdthecontrollerwiththeirbarehandssoitis
recommendedthatwettowels(papertowels)beprovided.
• Endeavortocleanthecontrollersandseatfrequently.
• Provideacontainerorspaceforstoringthecustomers’handluggage,etc.
Tohelppreventanaccidentandalsoprotectparts,establishmeasuresso
thatcustomersdonotbringraingear,suchasumbrellas,onrainydays,or
juiceorotherbeverages,intotheareawherethemachineisinstalled.
• Inspectthecoininsertionslotstomakesurethatnoforeignobjectshave
been inserted and that they have not otherwise been tampered with as
thiswillpreventplay.
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PRECAUTIONS REGARDING PRODUCT OPERATION
3
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
In order to prevent an accident or unnecessary trouble, the attendant or operator must endeavor to always pay
attention to the behavior of the players and customer. This machine has movable rides of about the same size as an
automobile. Sometimes a player or a customer may behave in an unexpected way. Be adequately aware of safety,
and stop any behavior that is considered dangerous.
• Forsafetyreasons,donotallowanyofthefollowingpeopletoplaythegame.
• Thosewhohavehighbloodpressureoraheartproblem.
• Thosewhohaveexperiencedmuscleconvulsionorlossofconsciousness 
whenplayingvideogames,etc.
• Thosewhohaveneckorspinalcordproblems.
• Thosewhoareintoxicatedorundertheinuenceofdrugs.
• Pregnantwomen.
• Thosewhoarenotingoodhealth.
• Thosewhodonotfollowtheattendant’sinstructions.
• ThosewhocannotgrasptheControlUnitsecurelybecauseofimmobilityin
ngers,handsorarms.
• Personswhodisregardtheproduct'swarningdisplays.
• This product is intended for a single or dual players only. Having three or more
persons simultaneously playing this product can result to injury to the player and
possibledamagetotheproduct.
• Evenplayerswhohaveneverbeenadverselyaffectedbylightstimulusmight
experiencedizzinessorheadachedependingontheirphysicalcondition
whenplayingthegame.
• Smallchildrenareespeciallylikelytoexperiencethesesymptoms.Caution
guardiansofsmallchildrentokeepwatchontheirchildrenduringplay.
• Instructthosewhofeelsickduringplaytohaveamedicalexamination.
• Toavoidinjuryfromfallsandelectricshocksduetospilleddrinks,instructthe
playernottoplaceheavyitemsordrinksontheproduct.
• Toavoidelectricshocksandshortcircuits,donotallowcustomerstoput 
handsandngersorextraneousmatterintheopeningsoftheproductorsmall
openingsinoraroundthedoors.
• Toavoidfallsandresultinginjury,immediatelystopthecustomerfromleaning
againstorclimbingontheproduct,etc.
• Toavoidelectricshockandshortcircuit,donotallowcustomerstounplugthe
powerplugwithoutajustiablereason.
• Instructtheguardiansofsmallchildrentokeepaneyeontheirchildren.
• Childrencannotsensedanger.Allowingsmallchildrentogetnearaplayer
whoisplayingthegamecouldresultinthechildrenbeingbumped,struckor
knockeddown.
PRECAUTIONS REGARDING PRODUCT OPERATION
13
3
• Instructcustomersnottogetonorinanyridepart,suchastherearoftheride
or behind the back of the seat, other than the seat. Failure to observe this
precaution may results in players falling over, falling off, or catching body
partsintheride.
• Entering the cabinet with a wet umbrella or wet shoes is strictly forbidden.
There are electrical parts and wiring underneath the cabinet oor. If these
becomewet,thiscancauseanelectricshockorshortcircuit.Beespecially
carefulinmanagingtheproductondayswhenitrains.
• Takecarenottoplaceaheavyobjectonarideorseat.Thismaycausethe
objecttostriketheplayerwhentheridemoves.
• Instructcustomers nottoplayagamewitha childontheirknees. Thismay
causeanaccidentsuchasthechildbecomingcaughtbetweenthecontrol
panelandtheplayerorthechildfallingofftheride.
• Instructplayersnottostandduringagameinwhichtheridemoves.Thismay
resultintheplayerfallingofftherideorfallingover.
• Instructpersonsotherthan playerstokeep awayfromthemachinewhilea
gameisinprogress.Ifapersontouchesthemovingride,thismayresultinan
accidentsuchasthepersonfallingoverorgettinghisorherngerscaughtin
thebellows.
• Aninfantisunabletorecognizedanger,soinstructtheguardianoftheinfant
tobeattentiveandensurethattheinfantdoesnotapproachthemachine.
• Forsafetyreasons,donotallowanyofthefollowingpeopleplaythegame.
- Thosewhomrequiresupportingdevices,etc.,towalk,
- Thosewhoareintoxicatedorundertheinuenceofdrugs.
- Personswhodisregardtheproductswarningdisplays.
- Personsunder110cm(43.3in)inheight.
- Personover135kg(297lb)inweightoracombinedweightof270kgwhenin
2playergame.
- Thegamecannotbeplayedwhilstsittinginawheelchairorbuggy.
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PRECAUTIONS REGARDING PRODUCT OPERATION
3
• Immediately stop such violent acts as hitting and kicking the product. Such
violentactscancausepartsdamageorcausethecabinettofallover,
resultingininjury.
• Itemssuchaslarge nger rings can cause injury to the ngers while playing.
Instructplayerstoremoveallaccessoriesthatcouldcauseanaccidentbefore
playing.
• Takecaretoensurethattwopersonsdonotattempttoplayagameby
grasping a single controller. Failure to heed this precaution may result in a
collisionbetweentwoplayerswhichmaycauseaninjury.
• Explain that the MOTION STOP button can be pressed to stop play whenever
theplayerfeelsill.
• Explainthattheattendantwillstopthegameifheorshejudgesthatasituation
isdangerous.
• Take careto ensurethat othercustomersdo nottouchoperating devices
during a game. Failure to heed this precaution may result in an accident or
causetroublebetweencustomers.
• There are steps and level differences on each ride, so instruct players to be
carefulwhengettingonorofftheride.
• Donotallowplayerstoextendtheirhandsorfeetoutfromtherideduringplay.
Otherwisetherecouldbebruises,sprainsorotheraccidentalinjuries.
• Instructtheplayertoadjusttheseatinthefront-reardirectiontomatchhisor
herbodysize.Ifaplayerplaysagameinanunreasonableposture,heorshe
maysustainaninjuryorincurdiscomfort.
• Ifaplayercarrieshandluggage or other items onto a ride, objects may
fallofforrollover,forexample,whentheridemoves,resultingininjuryor
damage.Also,instructplayersnottotakebreakableitems,etc.,ontothe
ride.
• Aftertheendofagame,checktoensurethattheplayerhasnotforgotten
ordroppedanybelongings.
PART DESCRIPTIONS
15
4
4 PART DESCRIPTIONS
BILLBOARD
PLASMA
SEAT
REAR BILLBOARD
AC UNIT
JOINT FLOOR
1P CONTROLLER
1P START BUTTON 2P START BUTTON
2P CONTROLLER
FRONT CABINET
REAR DOOR
FRONT DOOR REAR CABINET
MOTION STOP BUTTON
COIN DOOR
LCD
Items Width Depth Height
FRONT CABINET
(WITHOUT BILLBOARD)
1,436mm (56.53 in) 880mm (34.64 in) 2000mm (78.74 in)
REAR CABINET 1,395mm (54.92 in) 1,290mm (50.78 in) 1,390mm (54.72 in)
JOINT 1,395mm (54.92 in) 812mm (31.96 in) 110mm (4.33 in)
BILLBOARD
(INC END CAPS)
1,576mm (62.04 in) 383mm (15.07 in) 416mm (16.37 in)
INSTALLED WEIGHT 590 kg (1300.7 lb)
16
ACCESSORIES
5
5 ACCESSORIES
Conrm that the accessories listed in the table below are present when setting up the product.
Accessories marked “Spare” in the note column are consumable items but included as spares.
Parts not labeled with part numbers are yet to be assigned. Be sure to handle all parts with care, as some parts are not
available for purchase separately.
Part name/Part no. Description/Use etc. Qty
OWNERS MANUAL
420-0016UK
This Manual
1
KEY MASTER For all service doors
6
KEY For Cashbox security door
2
DVD SOFTWARE For re-installing software
1
POWER LEAD Power cord for your region
1
ACCESSORIES
17
5
The DVD drive is sold separately but it is required in order to install the software for this product. If you do not have
the drive when re-installing the product, consult the dealer which you purchased this product. Alternatively use the
kit number below when ordering the drive from the SEGA SPARES DIVISION.
Part name/Part no. Description/Use etc. Qty
DVD DRIVE
610-0719-01-91
1
DVD WIRE
605-0094
1
18
ASSEMBLY AND INSTALLATION
6
6 ASSEMBLY AND INSTALLATION
• Perform assembly work by following the procedure herein stated. Failure to
complywiththeinstructionscancauseelectricshock.
• Perform assemblingas perthis manual.Sincethis isa complexmachine,
incorrectassemblingcancauseanelectricshock,machinedamageand/or
improperfunctioningasperspeciedperformance.
• Whenassembling,besure touse additionalhelp fromanother person(s).
Dependingontheassemblywork,therearesomecasesinwhichworkingby
onepersonalonecancausepersonalinjuryorpartsdamage.
• Adherestrictlytoalloftheworkproceduresstipulatedinthisdocument.Iftwo
or more workers are working at the same time, exercise special caution. If
sequencesarecarriedouterroneously,accidentscanresult.Theremightalso
becasesinwhichtheassemblycannotbecompleted.
• Payspecial attention to thesurroundings when a multiplenumber of workers
areworkingatthesametime.Thereisalwaysthedangerthataworkermight
beinjured.Inassemblyandinstallationofthisproduct,thereareproceduresin
whichastepladderisused,proceduresinwhichheavyobjectsareattached,
andproceduresinvolvingconnectionofaratedpowersupplyof10amperes.
Carelessnessindoingworkcouldleadtograveinjuriesandevenfatalities.
• Ensure that connectors are accurately connected. Incomplete connections
cancauseelectricshock.
• This work should be carried out by the site maintenance personnel or other
qualiedprofessionals.Workperformedbynon-technicalpersonnelcancause
asevereaccidentsuchaselectricshock.Failingtocomplywiththisinstruction
can causea severeaccident suchas electricshockto theplayerduring
operation.Ifnoonewithpropertechnologicalexpertiseisavailable,request
servicefromtheofceindicatedinthisdocumentorthepointofpurchaseso
astoensuresafety.
• Becarefulnottodamagethewires.Damagedwiresmaycauseelectricshock
orshortcircuitorpresentariskofre.
• Donotleavepowercableorearthlinesexposedoverpassageways.Exposure
couldleadtodamage,electricshockorshortcircuit.Whereverwiring
has been laid out on a floor surface, use a wiring protection cover. [Wiring
diameter:Powercable,approx.10mm–14mm]
• Persons who connect indoor power supplies must be qualified electricians.
Donotallowanyonewithoutproperqualicationstomakesuchconnections.
Otherwisetherecouldbeelectricshock.
• Providepowercablesforconnectingtheindoorpowersupplytotheproduct.
The rating of the power cable must be at least 15 amperes. The cable must
conformtothisrequirementandalsobeofsufficientlengthtoenablethe
indoorpowersupplytobeconnectedtotheproductwithoutdifculty.Useofa
cablethatdoesnotmeettherequirementscanresultinareorelectricshock.
Therecommendeddimensionsofthepowercableterminalfortheproductuse
areaholediameterof4.5mmandwidthof8mm.
ASSEMBLY AND INSTALLATION
19
6
• For the sake of safety and workability, use 3 core coaxial CE/UL approved
cablesforthepowercables(provided).
• Wheninsertingorremovingaconnector,alwaysholditbyitsmainpart.Ifyou
hold it by anything else while doing so, the connections between wire and
connector terminal fixtures could be damaged; and there could be a short
circuitorre.Therecouldalsobepoorconnectivity.
• Makesurethatalltheadjustersarerestingontheoor.Thecabinetmaymove
andcauseanaccidentiftheadjustersarenotlaidoutproperly.
• Wheneveranyfasteners(e.g.screws,nuts)havebeenlost,alwaysuse
replacement fasteners with proper dimensions as specied in this manual. If
fasteners of any other dimensions are used, it could cause damage and/or
separationofpartsthatresultinsecondaryaccidents.
• Becareful whenaligning, attaching ormounting partsso thatyour head,
hands, fingers, etc., do not get caught in anything. If two or more workers
areworkingatthesametime,exercisespecialcaution.Failuretobe
cautious could result in accidental bone fractures or amputation. Check the
surroundingscarefullybeforeproceeding.
• Whenconnectingwiresinsidethecabinet,theremaybeinstancesinwhichthe
indoorlightingdoesnotreachthatlocation.Haveaashlightorotherauxiliary
lightingequipmentonhand.Ifwiresareconnectedcarelessly,therecouldbe
anaccidentalshortcircuit,re,etc.
• When tighteningbolts andscrews, ensurethat otherparts aresuspended
properly and bolts and screws are fastened tightly. Be sure to take accident
prevention measures such as having another worker support parts. If a part
dropsortopplesoverduringthiswork,aseriousaccidentmayresult.
• Supportandholdpartsinplacesecurelyandfastenthemwithscrewsand/or
bolts.Usetwoworkers,onetosupportthepartandanothertofastenitinplace.
Ifapartisnotsupportedsecurely,itmightfalldown,resultinginanaccident.
• Wear appropriate work clothing so that work can be performed safely. Use
glovesandsafetyshoestopreventaccidentsorinjuries.
• When installing a wire protection cover over a floor, use a material shaped
sothatnoonepassingbywillstumbleoverit.Usingamaterialthatcouldbe
stumbledovermightleadtoanaccidentalfall.
• Becarefulinhandlingplastic parts.Besurenottotightenscrews ornuts
tootightly.Ifsuchpartsareexposedtoexcessiveloadsorimpact, they
might become damaged, resulting in fragments or cracks that could cause
accidentalinjury.
20
ASSEMBLY AND INSTALLATION
6
TOOLS NECESSARY FOR WORK
Phillips Screwdriver (for M4)
Torx T20 Security Driver
Spanner / Adjustable spanner (24mm)
Key Master
Step or Stool
Socket Wrench (13mm)
Hex Key
ASSEMBLY AND INSTALLATION
21
6
6-1 CONNECTING FRONT AND REAR CABINETS
1
Move the Display Cabinet to the installation location. Be carefully not to push on the screen or the plastic
components. Place the product so that the back of the front cabinet is at least 0.15m (5.9 in) from the wall.
2
Using a 24mm spanner, lower the Leg Adjusters until the casters have been raised from the ground approx
5mm.
3
Once the Display cabinet is secure to location, t the 2x Joint Bridges (DV-0001UK) to the base of the
display cabinet. First remove the 8x xings from the location points and slide the 2x Joint Bridges into
position.Onceinpositionre-tthe8xxingsbackintotheirlocationpoints.(donottightenatthisstage).
Thereisatotalof8xingsinthisstep.
Leg Adjusters
Casters
g6-1-1
JointBridges
(DV-0001UK)
M8x20 SKT CAP (4)
M8x20 SKT CAP (4)
22
ASSEMBLY AND INSTALLATION
6
4
FittheBoardHarness(DV-0010UK)totheundersideoftheJointBridgesandsecureusingthe4xM4SKT
CAP SCREWS.
5
Route the harness from the Display cabinet through to the front of the Board as illustrated.
7
Carefully maneuver the Moving Seat cabinet into position so that the Joint Bridges located firmly into
position. Take care not to trap and wires when positioning the cabinet together.
Board Harness
(DV-0010UK
Harness
M4x16 SKT BH BLK
(029-B00416-0B)
ASSEMBLY AND INSTALLATION
23
6
8  OncetheMotionSeatcabinetissecuretolocation,tthe2xJointBridges(DV-0001UK)tothebaseofthe
MotionSeatcabinet.Firstremovethe8xxingsfromthelocationpointsandslidethe2xJointBridgesinto
position.Onceinpositionre-tthe8xxingsbackintotheirlocationpoints.(Tightenall16xings).
9 Make all connections on the joining harness good.
M8x20 SKT CAP (4)
Harness from Seat Cabinet
Harness from Display Cabinet
M8x20 SKT CAP (4)
24
ASSEMBLY AND INSTALLATION
6
1  Placethefloor[DV-0002UK]intothespacebetweenthetwocabinets,takingnoteoforientation.
SecureintopositionusingtheJOINTSASHREAR[DV-0004UK]andsecureusingM4x14 SKT BH
BLK[029-B00416-0B](4), M4WSHR BLK 16OD[068-441616-0B] (4) andM4WSHRSRNGBLK
[060-S00400-0B](4)
2  FitbothJOINTSASHSIDEL[DV-0008UK]andJOINTSASHSIDER[DV-0009UK]totheoutersidesof
theoorandsecureusingM4x25SKTCAPCRM[020-000425-0C](3)andM4WSHRFLTCRM16OD
[068-441616-0C](3)
6-2 INSTALLING THE FLOOR
JOINT FLOOR (DV-0002UK)
JOINT SASH SIDE R JOINT SASH SIDE L
Secure into position using M4x14 SKT BH BLK
[029-B00416-0B] (4)
Secure into position using M4x25SKTCAPCRM(3)[020-000425-0C]andM4WSHRFLTCRM16OD(4)[068-441616-0C]
JOINT SASH REAR (DV-0004UK)
ASSEMBLY AND INSTALLATION
25
6
3 FitandsecuretheJOINTSASHFRONT(DV-0006UK)tothefrontedgeoftheoor,Secure into position
usingM4x14SKTBHBLK[029-B00416-0B][4][068-441616-0B][4]and(060-S00400-0B)[4]
JOINT SASH FRONT (DV-0006UK)
Secure using M4x14SKTBHBLK[029-B00416-0B][4][068-441616-0B][4]and(060-S00400-0B)[4]
26
ASSEMBLY AND INSTALLATION
6
2 Using a minimum of 2 people and either a step or step ladder, carefully raise the Assy Billboard into
position.MakeBillboardconnectiongoodbeforenalisingposition.
1 Correctly position and secure the END CAP INNER (2) [DV-0512UK) to theASSY BILLBOARD and
secureusingtheM8x70BLTPAS(4)andM8WSHR22ODFLTBLK(4).Donottightenxingsatthis
pointasitmaypreventxturetocabinet.
6-3 INSTALLING THE BILLBOARD
ASSY BILLBOARD (DV-0500UK)
M8x70 BLT PAS (4)
M8 WSHR 22OD FLT BLK
END CAP INNER
DV-0512UK
Connect harness from
Billboard to cabinet
ASSEMBLY AND INSTALLATION
27
6
4
FIT END CAP HEADER (2) [DV-0513UK] to both ends of theASSY BILLBOARD and secure using
M4x12TMPPRFSTN(8)[008-OS0412]andM4WSHR16ODFLTCRM(8)[068-441616-0C
3  Alignthe3holeseachsideoftheBillboardandsecuretocabinetusingM8x50BLTPAS(6)[030-00850]
andM8WSHR20ODFLTBLK(6)[030-000850]-Tightenall10xings.
Fix into position using M8x50 BLT
PAS (6) and M8 WSHR FLT BLK
28
ASSEMBLY AND INSTALLATION
6
• Makesurethatalltheadjusterscontacttheoor.Otherwisethecabinetcould
move,causinganaccident.
• Provideaventilationspaceatleast15cmwidebehindthecabinet.Thereare
ventilationholesonthebackofthecabinet.Donotblocktheventilationholes.
Doingsocouldtrapheatinsideresultinginre.Itcouldalsoresultinequipment
damageorcausepartstobecomeexhaustedprematurely.
• Do not position the product on uneven surfaces or a surface which slopes.
Positioningthecabinetoneitheranunevenorslopedsurfacemaycausethe
cabinettobecomeunstablewhichmayresultindamageorinjury.
6-4 FIXATION TO SITE
The product comes with castors attached to 8 locations. When the installation sire has been determined, have the ad-
justerscomeindirectcontactwiththeoor.Establishagapofapproximately5mmbetweentheoorandthecastor
and adjust the unit so that it will remain level.
ADJUSTER (2)
ADJUSTER (2)ADJUSTER (2)
ADJUSTER (2)
CASTOR (8)
ASSEMBLY AND INSTALLATION
29
6
1
Move the product to location. When adjusting the front cabinet position, use the parts which are shaded to
hold the cabinet. Be careful not to push/pull on the screen or any plastic parts which may break.
2
Bringtheadjustersintodirectcontactwiththeoor.Useawrenchtoaligntheheightoftheadjustersuntil
thecabinetisperfectlylevel.Nothavingtheadjusterslevelwillcausethecabinettorockandmovefrom
position..
3
After setting. screw the nuts upwards to the base and tighten. This will prevent the adjusters from moving.
30
ASSEMBLY AND INSTALLATION
6
• Usethepowersupplyequippedwithanearthleakagebreaker.Useofpower
supplywithoutsuchabreakercouldresultinreifthereisacurrentleakage.
• Have available a securely grounded indoor ground terminal. Without proper
grounding, customers could be electrocuted and product operations might not
alwaysbestable.
• Donotexposethepowercordorgroundwire.Iftheseareexposed,customers
couldstumble overthem,forinstance, and easilydamagethem.Additionally, if
theselinesaredamaged,therecouldbeariskofelectricalshockorshortcircuit.
Set these lines at locations where they will not interfere with customer trafc, or
attachcoverstothem.
• After laying out the power cord on the floor, be sure to always protect it. If
thepower cord is leftexposed,itcaneasilybe damaged, resulting inelectrical
shock.
1
ConrmthatthemainswitchisatOFFposition.
Mains Switch shown in
OFF position
MainsON/OFFSwitch
IECInlet
6-5 POWER SUPPLY AND OTHER CONNECTIONS
ASSEMBLY AND INSTALLATION
31
6
2
FullyinsertthepowercordconnectoronthesideoppositethepowerplugintotheACunitIECinlet.Insert
the power cord plug into the outlet.
3
The power code is laid out indoors. Protect the power cord by attaching wire cover to it.
SetthemainswitchoftheACunittoONandengagethepower.
When you turn on the power, the billboard LED’s will come on.
After the start up screen is displayed on the LCD screen, the Advertise (Attract) Mode will start.
ThedecorativeLEDswithintheREARMOULDINGwillilluminateandscrollthroughavariationof
coloursandthePLASMADISCwillgeneratepatternsin-timewiththemusic/audio.
Start up sounds are output from the speakers on the left and right of the cabinet together with display of the
startup screen.
Even when the power source has been cut off, credit count, ranking data, game settings and bookkeeping
data are kept stored in the product. However, fractional coin counts (inserted coins that do not amount to one
credit) and bonus adder counts are not kept.
6-6 TURNING ON THE POWER
WIRE COVER
32
ASSEMBLY AND INSTALLATION
6
COMPONENTS WHICH CHANGE STATE WHEN POWER IS APPLIED
AUDIO OUTPUT
SEAT MOVES
BILLBOARD ILLUMINATES
BILLBOARD ILLUMINATES
GRAPHICS ON DISPLAY
PLASMA OPERATES
LAMPS ILLUMINATE
ASSEMBLY AND INSTALLATION
33
6
6-7 CONFIRMATION OF ASSEMBLY
1
TurnONthepowerswitch.
2
The Billboard and Rear Moulding LED’s will illuminate along with the Plasma Disc.
3
TheGameboardlogoisdisplayedonscreen
4
The initialization screen appears on screen. Take precautions since the initialization operation will begin.
5
When the seat initialization is complete, the seat will move to it’s set position and the advertising screen will
appear on screen.
6
PresstheTESTbuttontoentertheSYSTEMTESTMENUscreen.(SeeChapter9)
7
MONITORTESTscreen
 Select“MONITORTEST”inSYSTEMTESTMODEtobringuptheMONITORTESTscreen.
The monitor is shipped from the factory pre-adjusted but you may use the MONITOR TEST screen to
determine whether it need to be re-adjusted. If adjustment is needed, refer to the section of this manual
underthesectionMONITORLCD.
8
Selectthe“GAMETESTMODE”intheSYSTEMTESTMODE.
9
The initialization screen will reappear, again take precaution as the seat initialization will begin.
10
INPUTTESTscreen
 Select“INPUTTEST”intheGAMETESTMODEtobringuptheINPUTTESTscreen,allowingyouto
test the input devices to verify operation.
11
OUTPUT TEST screen
 Select“OUTPUTTEST”intheGAMETESTMODEtobringuptheOUTPUTTESTscreen,allowingyou
to test devices such as lamps and LED’s
12
CONTROLLERADJUSTMENTscreen
Select “CONTROLLERADJUSTMENT” in the GAME TEST MODE to bring up the CONTROLLER
ADJUSTMENTscreen,allowingyoutocalibratethecontrollers.SelectCALIBRATIONandfollowtheon-
screen instructions.
Use the TEST MODE to check whether or not the product has been correctly assembled and whether or not
everything operates normally.
• Theseatmovesduringtheinitializationofthecabinet.Pleasewaitandstand
 asideofthecabinetduringthistime.Donottouchtheseatwhileitisinitializing.
34
ASSEMBLY AND INSTALLATION
6
CAUTION
ATTENTION
VORSICHT
ATTENZIONE
PRECAUCION
PRECAUÇÃO
ADVARSEL!
VAROITUS!
¶ƒ√™√Ã∏!
ADVARSEL!
WAARSCHUWING!
VARNING!
440-CS0356-01UK
440-CS0356-02UK
440-CS0356-03UK
440-CS0356-04UK
440-CS0356-05UK
440-CS0356-06UK
440-CS0356-07UK
440-CS0356-08UK
440-CS0356-09UK
440-CS0356-10UK
440-CS0356-11UK
440-CS0356-12UK
ñ ∞v ÂÛÂĩ ‹ ÙÔ n∙ȉi Û∙̃ ¤ˉÂÙ ˘nÔÔÙÂi Ûn∙ÔÙÈ΋ ÎÚiÛn, ∙nÒÏÂÈ∙ ∙ÈÛ‚‹ÛÂÓ,ÎÏn ÏÁ̂
Ê̂ÙÂÈvÒv ÂÚÂıÈÛÌàÙ̂v ‹ ÙËÏÂn∙ÈˉvȉÈÒv ‹ ∙v ÊÔß¿ÔÙ n̂̃ ÌnÔÚÂi v∙ n∙ÚÔ˘ÛÈàÛÂÙ ٤ÙÔÈ
∙ Û˘ÌnÙÒÌ∙Ù∙, Ê∙vÂiÙ nÔχ nÚÔÛÂÎÙÈÎÔi ÛÙË ˉÚ‹ÛË ÙË̃ Û˘Û΢‹̃ Û˘Ù‹̃.
• Si vous-méme ou votre enfant avez subi une crise convulsive, perte de
connaissance, etc. sous l’effet d’un stimulus électrique ou d’un jeu vidéo, ou si
vous craignez d’en subir, faites très attention lorsque vous utilsez la machine.
• Wenn Ihr Kind in der Vergangenhelt aufgrund von starken Lichtreizen oder durch Video-Spiele
Krampfanfälle hatte oder das Bewusstsein verloren hat oder die Bedürchtung besteht, dass derartige
Symptome auftreten könnten, sollten Sie bei der Verwendung der Maschine besonders vorsichtig sein.
• Se voi o il vostro bambino venite colti da attacchi epilettici o perdita di
conoscenza dovuti o stimoli luminosi o a videogiochi o temete di essere
soggetti a tali problemi, evitare l’uso delia macchina.
• Si usted o su hijo ha sufrido en el pasadod un ataque convulsivo, pédida de
conocimiento, etc. debido a un estímulo de luz o juegos de TV, o cuando se
teme estos síntomas, tenga sumo cuidado en el uso de la máquina.
Caso você ou seu filho tenha sofrido um ataque de convulsão, perda de consciên-
cia, etc., estimulado pelo brilho ou pelos jogos de TV, ou caso esteja preocupado
com relação a esses sintomas, tome muito cuidado ao utilizar esta máquina.
• Har De eller Deres barn tidligere haft krampeanfald, været bevidstiøs eller lign.
På grund af lyspåvirkning eller tv-spil, eller er De usikker på, o, De udviser
sådanne symptomer, skal De være særlig forsigtig med at anvende maskinen.
• Jos valoärsyke tai tv-pelit ovat aiheuttaneet sinulle tai lapsellesi esimerkiksi
kouristuskohtauksen, tai tajunnanmenetyksen tai pelkäät tällaisia oireita, ole
hyvin varovainen tämän laitteen käytössä.
• Hvis du eiller barna dine har opplevd krampetrekninger, bevissthetstap eller
lignende som en følge av lysstimulans eller TV-sill, eller frykter at dere kan få slike
symptomer, bør dere utivse stor varsomhet ved bruk av denne maskinen.
• Als u stuipen heeft gekregen of bewusteloos etc. bent geraakt als gevoig
van een milde stimulans of een spelletje op TV, of als u bang bent dat u zulke
symptomen zult ervarenm wees dan voorzichtig bij het gebruik van dit spel.
• Om du eller ditt barn har fått krampanfall, drabbats av medvetslöshet e.d.
eller befaras kunna få s ådana symptom av ljustflimmer eller TV-spel bör spelet
användas mycket sparsamt.
PROOF
• TheoperatorMUSTapplytheEpileptiformSeizureLabeltothisproduct.Failing
toapplythislabelmayresultintheplayer/observersufferingfromaphotosensitive
seizure.Warningthepotentialplayer/observerofthisbeforethestartofagame
maypreventsuchaccidents.
• Itisalsoimportanttoapplythecorrectlanguagelabelforeachlocation.There
are nine (9) different language labels - please apply the label which matches
yourlocation.
Application of any warning labels must be placed in a location which is easy for the player/observer to read.
Please follow the instructions below and apply the label in the location stated.
The Epileptiform Seizure label is supplied in 12 different
languages. Please choose the label which matches your language
location.
6-8 APPLYING WARNING LABELS (EPILEPTIFORM SEIZURES)
Apply the label centrally to the outer
mask (do not apply it to the screen).
This location is unobstructed and can
be easily read by players.
PRECAUTIONS WHEN MOVING THE MACHINE
35
7
7 PRECAUTIONS WHEN MOVING THE MACHINE
• Asusedintheseinstructions,theterm“moving”referstomovingoftheproduct
withinthe samebuilding, storeor facility.These instructionsdo notcover
moving between different buildings, areas, stores or facilities, since diverse
factorsareinvolved,notonlypackagingbutalsoloadingontotransport
vehicles,and securingtheproductinplace duringtransport.Totransport the
producttoadifferentbuildingorstore,contactthevendorwheretheproduct
was purchased or the office indicated in these instructions. Or request that
moving be done for you. This product is made up of parts that are of large
sizeandheavyweight.Unlessworkis entrustedtosomeone withexpertisein
packagingandtransportofsuchparts,aseriousaccidentmightoccur.
• Evenwhentheproductistobemovedwithinthesamebuilding,store
orfacility,contactthepoint ofpurchaseortheofficeindicatedinthese
instructions if there will be level differences or narrow or low level entrances
whilemoving.Orrequestthatmovingbedoneforyou.Neverdisassemblethe
productinanywaynotcoveredintheseinstructions.Otherwisetherecouldbe
are,electricshockand/orshortcircuit.
• Alwaysdisconnectthepowercablebeforemovingtheproduct.Ifitismoved
withthepowercableconnected,thecablecouldbedamaged,causingre
orelectricshock.
• Aqualiedelectricianisrequiredformovingproductpartswithinastoreand
forchangingindoorwiring.Donothaveworkperformedbyanyonewhoisnot
qualied.Otherwisetherecouldbeelectricshock.
• Haveworkperformedbysitemaintenancepersonnelorotherqualified
individuals. Donotallowpeoplewithoutproperknowledge andtechnical
expertisetoworkontheproduct.Otherwisetherecouldbeanelectricshock
orotherseriousaccident.Also,customerscouldbeinjuredwhileoperatingthe
product.
• Donot try tomovethisproductwhile it isstillassembled.Always remove the
Billboardandsplitthecabinetsbeforemoving.
• Becauseitisstructurallydifcultforexteriorlightingtoenterthecabinet,have
auxiliary lighting available. Working within a dark environment can lead to
accidents.
• Forinstructionsonseparationanddisassemblyofthecabinet,refertoChapter
6ofthismanual.Failuretofollowtheinstructionsgivenbythismanualleavesa
highriskofaccidentssuchaselectricshockoccurring.
• Proceedwithchecksandtasksasindicatedintheseinstructions.Ifinstructions
arenotfollowed,oriftasksand/orchecksareneglected,anelectricshockor
otherveryseriousaccident,evenfatalaccident,canoccur.Also,customers
couldbeinjuredwhileoperatingtheproduct.
• Be careful not todamagewiring.Beforeseparatingparts that havewiring
connections, disconnect the wiring connections, unravel wire bundles and
undofastenings.Onlyafterthat,removefasteners(screws,nuts,etc.).Ifwiring
becomesdamaged,therecouldbeanelectricshock,shortcircuitorre.
36
PRECAUTIONS WHEN MOVING THE MACHINE
7
• Ifmovingthroughadoororplacesthatmaybecomenarrow,i.ecorridorsor
placeswhichhavelowceilingssuchasanelevator,youshouldremovethe
billboard.
• Wheninsertingorremovingaconnector,alwaysholditbyitsmainpart.Ifyou
hold it by anything else while doing so, the connections between wire and
connector terminal fixtures could be damaged; and there could be a short
circuitorre.Therecouldalsobepoorconnectivity.
• Do not move unit with the adjusters in contact with the oor. Otherwise parts
mightbedamagedordeformedandtheremightbeaccidents.
• Wheneveranyfasteners(e.g.screws,nuts)havebeenlost,alwaysuse
replacement fasteners with proper dimensions as specied in this manual. If
fasteners of any other dimensions are used, it could cause damage and/or
separationofpartsthatresultinsecondaryaccidents.
• Donotplacethecabinetoninclinesorunevensurfaces.Thiscouldresultinthe
unitfallingover.
• Checksurroundings carefully whilemovingtheunit. If youshouldgetcaught
betweentheunitandawall,forinstance,therecouldbeaseriousaccident.
• Haveonhandanumberofworkersappropriateforeachtaskthatneedstobe
done. Make calculations by approximating that one worker can lift roughly
15kgofweight.Ifaninsufcientnumberofworkerstrytoliftaheavyobject,
itcouldresultinaworkerstumblingandtheobjectbeingdropped,crushing
someoneorsomethingunderneath.Workerscouldalsoinjuretheirbacks,etc.
• When lifting a heavy object, be sure to carefully consider the area where it
willbelifted.Ifpossible,lifttheobjectbyitshandlesorbase.Ifweakfasteners
or fragilepartsaregripped,theycouldbedamagedundertheweightof
the object, and this could result in a worker stumbling and the object being
dropped,causingpersonalinjury.
• Neverdisassembletheunitinwaysotherthanthosedescribedinthismanual.
Doingsocancauseaccidentssuchaselectricshocks,shortcircuits,andres.
• Donotattempttotilttheunittotitthroughnarrowdoorways.Movingtheunit
whileitistiltedcanresultinanaccident.Itcanalsocausedeformationsand
damage to parts, as well as deviations of fastening positions, which could
resultinaccidentsduringoperation.
PRECAUTIONS WHEN MOVING THE MACHINE
37
7
• Donotpushplasticpartsoranypartassociatedwiththemovingmechanism.
Donotliftorsupporttheproductbyanyplasticpart.Partscanbedamaged,
andfragmentscancauseinjury.
• DonotpushonorholdontotheLCDorcontrollerstomovetheunit.Doingso
couldbreakthepartsandleadtopeoplegettinginjured..
• Donotstackpartsthathavebeenseparatedordisassembledindiscriminately.
Thesurfaceofthepartscouldbedamagedordeformed.Significant
deformationscanresultinimproperoperationandbreakdowns.
• Do not lean separated or disassembled parts against a wall or other surface
indiscriminately. The parts could be deformed. Accidents could also occur
shouldthepartsfallover.
• Donothold onto the controllers to use asalever or leverage. Doing so may
causedamageresultingininjurytotheplayerorimpairedgameplay.
• If the unit is moved over oor surfaces where there is carpet, decorative
panel,etc.,theremightbefrictionorsoiling.
• Movementbycasterscandamage thefloor,dependingonthefloor
material.Haveamatorthinplateavailableformovingcasters.Ifrugs,for
instance,havebeenlaidout,removethembeforemoving.
• Becarefulnottodamagedelicatepartsastherearseatmoulding/
billboardend capse.t.cwhilst movingtheproduct.Alwayspush/pullthe
productleveringfromtheboltedonmetalpartsorbythelowersections
suchasthebase.
• Donotapplyropedirectlytotheproduct’ssurface.Useprotective
material at locations where rope is applied taking care not to damage
componentsattachedtothemachine.
• Thestrengthofthisproduct’sjointswerenotdesignedsuchthatthe
productcanbemovedwhileassembled.Attemptingtopushonthe
cockpit, etc. to move the unit while assembled can result in damage,
deformation,andmisalignmentofthejoints.Abnormalitiesinthejointscan
resultinimproperoperationorbreakdownininternalmechanisms.
38
PRECAUTIONS WHEN MOVING THE MACHINE
7
When moving across the oor, detach the rear cabinet, joint oor and front cabinet. If the height of the area in which
the cabinet is to be moved changes it may be required to remove the Billboard. Refer to Chapter 6 and work in
reverse order to reform disassembly
REAR CABINET
JOINT FLOOR
FRONT CABINET
BILLBOARD
GAME DESCRIPTION
39
8
8 GAME DESCRIPTION
8-1 GAME OVERVIEW
8-2 BASIC CONTROLS AND FUNCTIONS
“Dream Raiders” is a 2-Player “Ride” based casual shooting game.
Players sit on a moving seat and re a machine gun.
The premise is that players enter the “Dream Machine” to experience different types of adven-
tures of their choice and trying to score as high as possible for each “dream/adventure”.
It is possible to enjoy a maximum of 2 stages within a single game.
Tier 1 - A selection out of 6 stage options
Tier 2 - A selection out of 3 stage options (pending completions of Tier 1)
Moving the controller will move the target sight on the screen.
Pulling the trigger res a bullet.
Bullets are red continuously as long as the trigger is held. You have unlimited ammunition.
40
GAME DESCRIPTION
8
8-3 GAME SCREENS
SHARE MODE
INDEPENDENT MODE
TARGET MAKER
HIGHLIGHT IMMINENT ENEMY ATTACK
PLAYER 2
TARGETING SITE
PLAYER 1
TARGETING SITE
LIFE & SCORE GAUGE
WHEN LIFE DROPS TO ZERO IT’S DREAM OVER!
PLAYER 1
LIFE SCORE GAUGE
PLAYER 2
LIFE SCORE GAUGE
GAME DESCRIPTION
41
8
8-4 LIFE GAUGE
The Life gauge is selectable between “Share” & “Independent” (In the test menu)
SHARE:
The Life gauge is unied into one.
It is possible to play the game with either 1 Player or 2 Players
There is no option to “Continue” by adding further credits should the players GAME OVER.
INDEPENDENT:
Each Player has his/her own life gauge, which depletes independently
There is an option to set “Continue” in the Test Menu
When attacked and received damage from an enemy, the life gauge drops.
GAME OVER (Displayed as “DREAM OVER”) conditions:
A) The player life gauge goes down to ZERO.
or
B) The player completes Tier 2
ABOUT SCORING
Every enemy and collectable item hit in game will score
Life gauge left over at the end of the game adds up to total score
When you hit an enemy with a full life gauge, the score is multiplied by a factor of 10.
When you hit an enemy with a 50% or more life gauge, the score is multiplied by a factor of 5.
To score the most points, complete the stage without receiving any damage.
42
GAME DESCRIPTION
8
8-5 PLAYER DAMAGE
IN SHARE MODE
Unied life gauge registers damage regardless of Player 1 or Player 2 error.
IN INDEPENDENT
When a player receives damage like a enemy strike or missile in their specic zones, only the
Player responsible in that damage zone will register a loss in life gauge.
PLAYER 1 HIT ZONE PLAYER 2 HIT ZONE
GAME DESCRIPTION
43
8
8-6 STAGE SELECT SCREEN
COUNTDOWN TIMER
HIGHLIGHT:
The currently selected stage will be highlighted and
also color-coded according to player controller.
STAGE CONFIRMATION
1P PLAY:
Select desired stage by moving the highlight box with controller. Pull trigger to conrm.
In the event a selection is not made within the allocated time, a stage will be randomly selected.
2P PLAY:
Select desired stage by moving the highlight box with controller. Pull trigger to conrm.
In the event a selection is not made within the allocated time, a stage will be randomly selected
from one of the highlighted boxes (if there is one - otherwise, a random stage will be selected out
of the 6 or 3 choices).
Tier 1 - A selection out of 6 stage options
Tier 2 - A selection out of 3 stage options (pending completions of Tier 1)
44
GAME DESCRIPTION
8
8-7 RESULT SCREEN
SCORE
This screen will display the total score accumulated for the completed tier.
RANKING
A Rank will be given according to the score (out of 100)
ABOUT RANKING
The default threshold marker score to pass to obtain “1ST” place is listed below for each stage:
MINE CART STAGE: 110000 Points
RIVER RAFT STAGE: 80000 Points
AIR STAGE: 80000 Points
MOTORBIKE STAGE: 110000 Points
SNOW STAGE: 80000 Points
HORSEBACK STAGE: 120000 Points
SUPERMAN STAGE: 110000 Points
UFO STAGE: 120000 Points
DRAGON STAGE: 110000 Points
If the cabinet is power cycled or enters Test Menu, the Ranking board resets to default
GAME DESCRIPTION
45
8
8-8 TIER 2 STAGES
TIER 2 STAGES
After a certain point of the tier 2 stages, the game will not allow a second player to join in.
If there is no second player present to begin with, the display which normally reads “Insert Coin”
will display a message saying “PLEASE WAIT UNTIL NEXT GAME”
The point at which this occurs is:
SUPERMAN STAGE: After crossing the Bridge
UFO STAGE: When you enter Space
DRAGON STAGE: When leaving the cave and making a vertical climb
On average, these points are all around 40 seconds into the stage.
If there is a 2P game in progress at the time and one of the players should “Dream Over”, the
game will also not allow the player to” Continue” The screen shall look like this.
Screen when there is only a single person playing at start of game.
46
EXPLANATION OF TEST AND DATA DISPLAY
9
9 EXPLANATION OF TEST AND DATA DISPLAY
Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet.
Follow the instructions in this chapter to conduct checks when the game machine is rst installed, when money is
being collected, or when the game machine does not operate properly.
Shown overleaf are the tests and screens to be used for different problems.
• Adjustthesoundtotheoptimumvolume,takingintoconsiderationthe
environmentalrequirementsoftheinstallationlocation.
● ThedetailsofchangestotestmodesettingsaresavedwhenyouexitfromTEST
MODEbyselectingEXITfromthesystemtestmodemenu.Becarefulbecauseif
thepoweristurnedoffbeforethatpoint,changestothesettingswillbelost.
● Use with the specified settings. If settings other than those specified are used,
inappropriateoperationsormalfunctionmayoccur.
In the SYSTEM TEST MODE, the main activities include checking RINGWIDE information and actions and the setting of
coin/credit.
For details, see the GAME BD section of this manual.
Press the TEST Button to enter TEST MODE and bring up the SYSTEM TEST MENU screen.
Before using the product, enter SYSTEM TEST MODE and check to make sure that “COIN CHUTE TYPE” under “COIN
ASSIGNMENTS” is set to “COMMON”; and “SERVICE TYPE” is set to “COMMON NETWORK SETTING”, “DHCP”,
and “DISABLE”.
EXPLANATION OF TEST AND DATA DISPLAY
47
9
The SWITCH UNIT and COUNTERS are housed within the COINTOWER. To access these controls you will need
to open the COIN door, the switches and counters can be found directly on the rear face of the Tower.
9-1 SWITCH UNIT AND COIN METER.
TEST BUTTON
COIN COUNTER
VOLUME CONTROL
EXCEL CREDIT BD
SERVICE BUTTON
DEVICE FUNCTION
TEST BUTTON Press to enter TEST MODE - Also used to enter choices selected within
TEST MODE
SERVICE BUTTON Press for SERVICE CREDIT - Also used to scroll through TEST MENUs
COIN IN COUNTER Counts inserted coins (£0.10 or $0.10 = 1 count)
VOLUME CONTROL Adjusts audio level
9-2 TEST MENU
1 Press the TEST Button after powering on the unit to display the following SYSTEM TEST MODE.
ThedetailsofchangestoTestModesettingsaresavedwhenyouexitfromeach
TestModebyselectingEXIT.Becarefulbecauseifthepoweristurnedoffbefore
thatpoint,changestothesettingswillbelost.
SYSTEM TEST MODE can be used to check the information or the operation of RINGWIDE, adjust Monitor color, and
perform coin/credit settings.
For further details, see the RINGWIDE service manaul. If you do not have a RINGWIDE service manual with this product,
there is a copy available for download on the SEGA AMUSEMENTS website. (www.segaarcade.com)
48
EXPLANATION OF TEST AND DATA DISPLAY
9
9-3 GAME TEST MODE
From the SYSTEM TEST MODE -
Using the SERVICE BUTTON to select GAME TEST MODE and press the TEST BUTTON to enter
BOOKKEEPING
Inspects and sets up BOOKKEEPING.
INPUT TEST
Checks the input of the I/O.
OUTPUT TEST
Checks the output of the I/O.
GAME ASSIGNMENTS
Congures all settings related to the game.
SEAT MOTION TEST
Checks operation of the Seat Motion..
CONTROLLER ADJUSTMENT
Checks Gun alignment and calibration.
BACKUP DATA CLEAR
Erases all types of Game recordings, such as: TOTAL COINS IN, TOTAL CREDITS, GAME TIMES etc.
EXIT
Returns to the “SYSTEM TEST MODE” when selected.
GAME TEST MODE
EXPLANATION OF TEST AND DATA DISPLAY
49
9
9-4 BOOKKEEPING
From the GAME TEST MODE screen -
Using the SERVICE BUTTON to select BOOKKEEPING and press the TEST BUTTON to enter
NUMBER OF GAMES Overall total amount of game plays.
INITIAL PLAY COUNT Number of initial plays
CONTINUE PLAY COUNT Number of continue plays (only shows when applicable)
TOTAL TIME Total active time.
PLAY TIME Total playtime.
AVERAGE PLAYTIME Average playtime for one game to “Gameover” or “Continue”.
LONGEST PLAYTIME Longest playtime for one game to “Gameover” or “Continue”.
SHORTEST PLAYTIME Shortest playtime for one game to “Gameover” or “Continue”.
COIN CREDITS - Total number of coins inserted into the machine in game mode.
SERVICE CREDITS - Total number of times the service credit button was pressed in game mode.
TOTAL CREDITS - Total number of credit in game mode.
COIN1-4 - Number of “COIN IN” registered for the particular coin slot.
TOTAL COINS - Total number of “COIN IN” for all coin slots.
Press the TEST button to view the BOOKKEEPING SCREEN 2
TIME HISTOGRAM
A histogram of displaying game-play time per credit.
Press the TEST button to return to the GAME TEST MODE screen.
BOOKKEEPING SCREEN 1
BOOKKEEPING SCREEN 2
50
EXPLANATION OF TEST AND DATA DISPLAY
9
9-5 INPUT TEST
From the GAME TEST MODE screen -
Using the SERVICE BUTTON to select INPUT TEST MODE and press the TEST BUTTON to enter
Displays the Input and Input status of each machine component.
“ON” appears if there is an input signal being detected, if not then “OFF”
CONTROLLER -1 Value when the controller moves for player-1
CONTROLLER -2 Value when the controller moves for player-2
TRIGGER-1 Input of trigger for player-1
TRIGGER-2 Input of trigger for player-2
START-1 Input of start buttons for player-1
START-2 Input of start buttons for player-2
MOTION STOP Input of motion stop buttons
TEST Input of test switch or SW1
SERVICE Input of service switch or SW2
Press TEST and SERVICE to EXIT and return to GAME TEST MODE screen
INPUT TEST SCREEN
EXPLANATION OF TEST AND DATA DISPLAY
51
9
9-6 OUTPUT TEST
From the GAME TEST MODE screen -
Using the SERVICE BUTTON to select OUTPUT TEST MODE and press the TEST BUTTON to enter
Checks the status of the output signals for diagnostic purposes
START-1/2 LAMP ON/OFF of START button lamp
RECOIL-1/2 ON/OFF of controller feedback
BLOWER LEVEL Blower strength value
OFF / 1 - 7
LED-1/2/3 LED COLOUR
OFF/RED/GREEN/BLUE/YELLOW/MAGENTA/CYAN/WHITE
Select EXIT and press TEST return to GAME TEST MODE screen.
OUTPUT TEST SCREEN
52
EXPLANATION OF TEST AND DATA DISPLAY
9
9-7 GAME ASSIGNMENTS
From the GAME TEST MODE screen -
Using the SERVICE BUTTON to select GAME ASSIGNMENTS and press the TEST BUTTON to enter
DIFFICULTY (default: NORMAL)
This can be adjusted to modify game difculty.
EASIEST / VERY EASY / EASY / NORMAL / HARD / VERY HARD / HARDEST
LANGUAGE
Language settings depends on the region.
(Region EXP:) ENGLISH(default) /SPANISH /RUSSIAN /ITALIAN /FRENCH /TURKISH
(Region USA:) ENGLISH(default) /SPANISH
SUBTITLE (default: OFF)
Set the subtitle ON/OFF.
LEVEL SELECT TIME (default:20 sec)
Wait time to select stage (seconds)
GAME ENTRY MODE (default:SHARE)
Decides how to start the game
SHARE: A single game played by 1 or 2 players. Both players “SHARE” a single life gauge and try to complete a
chosen stage before the life gauge depletes. Note: There is no continue game play option in this mode. (Please refer
to Chapter 8-3, 8-4 and 8-5 for in depth explanation)
INDEPENDENT: A game played by Player1 or Player 2 independently of each other. Each player has their own life
gauge and try to complete each stage before their life gauge depletes. The option for a player to continue the game is
enabled in this mode. (Please refer to Chapter 8-3, 8-4 and 8-5 for in depth explanation)
CONTINUATION (default:OFF)
Applicable if “GAME ENTRY MODE” is “INDEPENDENT”.
Sets the continuation.
OFF / ON
CONTINUE TIME (default:20 sec)
Applicable if “GAME ENTRY MODE” is “INDEPENDENT” and “CONTINUATION” is “ON”.
Wait time to continue (seconds)
GAME ASSIGNMENTS
EXPLANATION OF TEST AND DATA DISPLAY
53
9
ADVERTISE SOUND (default:ON(50%))
Adjusts the sound volume during the advertise demo mode.
Percentage is the sound volume ration from main volume.
OFF / ON(25%) / ON(50%) / ON(75%) / ON(100%)
CONTROLLER FEEDBACK (default: ENABLE)
Sets the controller feedback.
ENABLE / DISABLE
SEAT MOTION (default:ENABLE(AGGRESSIVE))
Allow the motion movement and sets the strength.
ENABLE(AGGRESSIVE) /ENABLE(GENTLE) / DISABLE
ADVERTISE SEAT MOTION (default: ENABLE)
Applicable if “SEAT MOTION” is “ENABLE”.
Allow the motion movement in advertise demo mode.
ON / OFF
BLOWER FAN (default:ENABLE(AGGRESSIVE))
Allow the blower fan control and sets the strength.
ENABLE(AGGRESSIVE) /ENABLE(GENTLE) / DISABLE
FACTORY SETTINGS
Returns all settings within “GAME ASSIGNMENTS” to the default settings when you press TEST/TRIGGER-1.
SAVE AND EXIT
Saves the settings and returns to the GAME TEST MODE screen when you press TEST/TRIGGER-1.
EXIT
Returns to the “GAME TEST MODE” screen without saving any settings changes when you press TEST/
TRIGGER-1.
54
EXPLANATION OF TEST AND DATA DISPLAY
9
9-8 SEAT MOTION TEST
From the GAME TEST MODE screen -
Using the SERVICE BUTTON to select SEAT MOTION TEST and press the TEST BUTTON to enter
Seat calibration will commence when you enter this menu for the rst time.
You can cancel the calibration by pressing TEST switch within 5 second after calibration sequence started.
PITCH/ROLL VALUE
These values must show between “2000H” to “E000H”.
STATUS
OK - It is normal.
ERROR: NO DRIVE BOARD FOUND - The driver board (PCB) was not found.
ERROR: DISCONNECTED - A serial cable is not connected.
ERROR: INITIALIZATION FAILED - The motion system could not be started.
ERROR: VOLUME POT UNRESPONSIVE - A volume value potentiometric has not responded.
ERROR: OUT OF VOLUME RANGE - A volume value was abnormal.
ERROR: ENCODER ERROR - The drive board could not process the command.
ERROR: OVER CURRENT - There is an over current of power detected on the PCB.
ERROR: OVERHEAT - The motion system has overheated.
ERROR: NOT INITIALIZED - The motion system has failed to attempt initialization.
The motion system will stop if/when ever an error message appears.
MOVING TEST
You can check the seat direction and amount.
CENTER / LEFT / RIGHT / UP / DOWN
The seat will move immediately when you change the value. Take care when operating the START/TRIGGER/
TEST switches in MOVING TEST.
RE CALIBRATE
Initializes the seat motor and calibrate it again.
Calibration sequence starts when you press TEST/TRIGGER-1.
You can cancel the calibration by pressing TEST switch within 3 second after calibration sequence started.
EXIT
Return to the “GAME TEST MODE” screen when TEST/TRIGGER-1 is pressed.
SEAT MOTION TEST
• TakeextracarewhenoperatingtheSTART/TRIGGER/TESTswitchesinMOVING
 TESTandRECALIBRATETEST.TheSEATwillmoveduringthesetests.
EXPLANATION OF TEST AND DATA DISPLAY
55
9
9-9 CONTROLLER ADJUSTMENT
From the GAME TEST MODE screen -
Using the SERVICE BUTTON to select CONTROLLER ADJUSTMENT and press the TEST BUTTON to enter
CALIBRATION
Press “Start” button of relevant controller to commence controller calibration.
DEFAULT
Reset to default value.
EXIT
Return to GAME TEST MODE screen
INFORMATION ON THE DISPLAYED VALUES
Top-Left, Top-Right, Bottom-Left and Bottom-Right represent each corner of the screen-space.
It is displayed per controller.
Each corner is represented in a value between 00H to FFH
The rst set of gures show the current calibration value of the particular corner via the controller.
The second set of gures (in brackets) show the SAVED calibration value of the particular corner via the
controller.
CONTROLLER ADJUST
56
EXPLANATION OF TEST AND DATA DISPLAY
9
HOW TO CALIBRATE CONTROLLERS
Aim the controller to “* SHOOT HERE” and shoot using a trigger.
Shoot each corner according to instructions displayed.
You return to controller adjustment menu when you press test or clasp the trigger after calibration.
EXPLANATION OF TEST AND DATA DISPLAY
57
9
9-10 BACKUP DATA CLEAR
From the GAME TEST MODE screen -
Using the SERVICE BUTTON to select BACKUP DATA CLEAR and press the TEST BUTTON to enter
Select this option to Initialize and clear existing bookkeeping data including credits/income data when you choose
“YES” using SERVICE/START-1 and press TEST/TRIGGER-1.
When the command is executed, “COMPLETED” or ”CANCELLED” is shown.
Return to the menu by pressing TEST.
EXIT
Enters into SYSTEM TEST MODE by pressing the TEST/TRIGGER-1.
BACKUP DATA CLEAR
58
EXPLANATION OF TEST AND DATA DISPLAY
9
9-11 TEST DEFAULT VALUES
GAME ASSIGNMENTS (EXP/USA)
DIFFICULTY NORMAL
LANGUAGE ENGLISH
SUBTITLE OFF
LEVEL SELECT TIME 20
GAME ENTRY MODE SHARE
CONTINUATION OFF
CONTINUE TIME 20
ADVERTISE SOUND ON (50%)
CONTROLLER FEEDBACK ENABLE
SEAT MOTION ENABLE(AGGRESSIVE)
ADVERTISE SEAT MOTION ENABLE
BLOWER FAN ENABLE(AGGRESSIVE)
CONTROLLER
TOP-LEFT C0H, C0H
TOP-RIGHT 30H, 40H
BOTTOM-LEFT C0H, 40H
BOTTOM-RIGHT 30H, C0H
CONTROL UNIT
59
10
• Whenworkingwiththeproduct,besuretoturnthepoweroff.Workingwiththe
poweronmaycauseanelectricshockorshortcircuit.
• Becarefulnottodamagethewires.Damagedwiresmaycauseanelectric
shock,shortcircuitorpresentariskofre.
• Exerciseduecautioninperformingsolderingwork.Ifsolderingironishandled
carelessly,therecouldberesorburns.
• Whenfasteningplasticparts,becarefulnottotightenscrewsornutsexcessively.
Ifthesearetightenedtoexcess,partscouldbedamaged,resultingininjuries
fromfragments,etc.
• Aftertheunithasbeendisassembledandreassembledagain,checkcarefully
thattheunithasbeenreassembledcorrectly.
• Besuretoinspecttheoutercoversonbothgearandhandbrakeunits.
• AssemblesothatthereisnogapbetweentheLandRcovers.Ifthereisagap
orrattling,theplayerscouldgetngersorhandscaught,resultingininjury.
• Oncetheproducthasbeendisassembled,useslackpreventiveagent(product
No.:090-0012-N).Coatscrewswithsuitableamountsofthisagentandthen
tightenthem.Ifthisagentisnotused,theproductmightstartrattlingorcome
apart.
• Usetheslackpreventiveagentprescribedintheseinstructions.Ifanyother
agentisused,therecouldbechemicalchangesthatinhibittheuseofscrews
andpartsurfacescouldbedamaged.
• Becarefulnottodamageorlosesmallpartsorscrews.
• Whenaparthasbeenreplaced,besuretoalwaysmakeadjustmentsand
checkconditionsinTestMode.
10 CONTROLLER UNIT(S), SWITCHES AND BUTTONS
60
CONTROL UNIT
10 10-1 ADJUSTING/REPLACING THE VOLUME POT
Besuretoperformvolume'smovevaluesettingintheINPUTASSIGNMENTSinthe
GameTestModeafterreplacingoradjustingtheVolume.
1
Turn off the power.
2
Remove the 3 screws from the undersides of the Controller.
3
Carefully remove the Controller Cover to reveal the Volume Pots for adjusting.
REMOVE FIXINGS
COVER
CONTROL UNIT
61
10
ADJUSTMENT PROCEDURE
1
Apply this procedure to both Horizontal and Vertical Volume Pots. Loosen the 2 screws that secure the VR
Bracket and move the VR Bracket to adjust the angle and condition of the gear alignment.
2
Locate the central position of the pot by turning the pot in both clockwise ans counterclockwise positions.
Once a central position of the pot has been determined, straighten the handle so that the gear is positioned
horizontally. Slide the pot into position engaging the gears.
3
Tightenthe2screwsandsecuretheVRBracketandretthecover.
4
Check to make sure the value on the Input Test screen is within the range 80H ± 8H when the steering unit
is in the straight position.
LOOSEN FIXINGS
V VOLUME BKT
H VOLUME BKT
62
CONTROL UNIT
10
REPLACEMENT PROCEDURE
This procedure requires the following tools: Phillips screwdriver for the M4 screws, 1.5 mm hexagonal wrench, 11-
12 mm monkey wrench, nipper, cutter, wire stripper, soldering iron, industrial dryer and heat-shrinkable tube.
1
Remove the connectors.
2
Remove the 2 screws securing the VR Bracket and remove the entire Bracket and V.R. (See previous
instruction)
3
Loosen the 1 hexagon socket screws on the Gear Holder and remove the Gear Holder.
4
Remove the nut securing the VR Bracket, then separate the Volume from the VR Bracket and replace it.
5
Check to make sure the value on the Input Test screen is within the range 80H ± 8H when the steering unit
is in the straight position.
VOLUME POT
VOLUME POT BKT
VOLUME POT NUT
VOLUME POT WSHR
VOLUME POT GEAR
HEX SOCKET SCREW
CONTROL UNIT
63
10
6
The wire connected to the volume pot will be reused. Use a tool such as a pair of snips or cutters to remove
the old heatshrink tubes which cover the contacts.
7
Use a soldering iron to melt the solder and seperated the wires from the old volume pot. Be very careful
when using a soldering iron.
8
If the exposed conductive wire at the end is less than 5mm, use a tool such as a wire stripper or cutter to cut
the wire insulation back to a workable length. Place new sleeving over the wire before resoldering them to
the pot.
9
Once soldered, cover the bare contacts with the sleeving. If heatshrink is used, apply heat from an
appropriate hot air blower to shrink the sleeving tightly over the contacts.
10
Reassemble the pot to the pot bracket by working in reverse order of these instructions.
Refer to the POT VOLUME ADJUSTMENT section of this manual.
64
CONTROL UNIT
10
• Besuretousethedesignatedgrease.Usingundesignatedgreasecancause
partsdamage.
• Donotapplygreasetolocationsotherthanasspecied.Doingsomaycreate
ariskofoperationalproblemsanddeteriorationofparts.
• Thedesignatedperiodsforgreasingserveonlyasaguide.Wheneverthereare
squeaksorotheranomalies,applygreaseatdesignatedlocations.
Use spray grease once every three months to grease up the gear mesh portion of the constituent parts.
Use "Grease Mate" (part number 090-0066) for the spray grease.
10-3 GREASING
GREASING POINT
GREASING POINT
CONTROL UNIT
65
10
If the start switch input does not function correctly on the INPUT TEST screen, the switch may need to be replaced.
Tocarryoutthismaintenance,youmustrstremovethestartbuttonunit.
For this task, you will need a tamper proof wrench (for M4 screws),
● Whenworkingwiththeproduct,besuretoturnthepoweroff.Workingwiththe
poweronmaycauseanelectricshockorshortcircuit.
● Becarefulnottodamagethewires.Damagedwiresmaycauseanelectric
shock,shortcircuitorpresentariskofre.
1
Turn the power OFF
2
Unlock and open the coin door in order to gain access to the rear of the START BUTTON ASSY.
3
ReachintotheCOINTOWERandgrasprmlywithonehandtheswitchandlamphousingwhichisconnected
to the back of the button. Gently pull to remove.
4
Using a button wrench or Box Spanner, clamp the nut on the rear side of the button and loosen. Unscrew the
rest by hand and remove the button nut. .
5
After the Re-installation of the Start Button, be sure to check the INPUT TEST in the Game Test mode to de-
termine it’s correct operation.
10-4 START BUTTON ASSY
Start Button Removal
COIN DOOR
START BUTTON
66
GRAPHICS DISPLAY
11
Responding to breakdown or abnormality
● Ifsmokeorastrangeodorappears,immediatelyunplugthepowercablefrom
 thepowersource.
 Continuingtousetheproductmaycauseareoranelectricshock.Ensure
 thatsmokeisnolongeremitted,andcontactthepointofpurchase.
● Ifnothingdisplaysonthescreen,immediatelyunplugthepowercablefrom
 thepowersource.
 Continuingtousetheproductmaycauseareoranelectricshock.Contact
 thepointofpurchaseandrequestaninspection.
● Ifwateroraforeignobjectentersthemonitor’sinterior,immediatelyunplugthe
 powercablefromthepowersource.
 Continuingtousetheproductmaycauseareoranelectricshock.Contact
 thepointofpurchaseandrequestaninspection.
● Ifthemonitorisdroppedorthecabinetisdamaged,immediatelyunplugthe
 powercablefromthepowersource.
 Continuingtousetheproductmaycauseareoranelectricshock.Contact
 thepointofpurchaseandrequestaninspection.
 Duringoperation
● Donotrepair,reconstruct,ordisassemblethemonitor.
 Themonitorsinteriorcontainshighvoltageparts.Areoranelectricshock
 couldresult.
 Forinspections,adjustments,andrepairofthemonitorsinterior,requestwork
 fromthepointofpurchase.
● Donotinsertforeignobjects.
 Ifmetalobjectsorammablematerialssuchaspaperareinsertedintothe
 interiorthroughventilationopeningsorotherapertures,anelectricshockcould
 result.
● Intheeventofathunderstorm,donottouchtheproductorthepowercable.
 Anelectricshockcouldresult.
● Makesuretoperformappropriateadjustments.Donotoperate
theproductwhenthescreenisickering,distorted,orexperiencingother 
abnormalities.Imagesfromanimproperlyadjustedscreencouldcause 
 playersandothercustomerstoexperiencedizziness,headaches,andother
 ailments.
11-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR
11 GRAPHICS DISPLAY
GRAPHICS DISPLAY
67
11
CLEAN THE SCREEN DAILY.
11-2 CLEANING THE SCREEN SURFACE
● Useasoft,drycloth(annel-type)towipeawaydirt.Donotusematerialssuch
ascoarsemeshgauze.
● Alcohol(ethanol)istherecommendedsolventforremovingdirt.Whenusinga
cleaningagent,followtheprecautionsbelow.
- Diluteneutralcleaningagentsforhomeusewithwater.Soakasoftclothinthe
solution,andwringitthoroughlybeforewipingthescreen.
- Donotuseabrasivecleaningagentsorpowders,orcleaningagents
containingbleach.
- Donotusealkalinecleaningagentssuchasglasscleaners,orsolventssuchas
thinners.
● Donotscruborscratchthescreensurfacewithabrasivematerialssuchas
brushesorscrubbrushes.
68
GRAPHICS DISPLAY
11
11-3 ADJUSTMENT METHOD
All adjustmentvaluesaresetaccuratelyatthetimeofshippingfrom the
factory. Do not readjust these values needlessly or apply adjustments not
specied in this manual. The display may not appear properly if the values
areincorrect.
CONTROL - ADJUSTMENT PROCEDURE
This sections explains basic control procedures for making adjustments using the buttons on
the 'Monitor Adjustment Board'
This Adjustment Board, and the Monitor Power Supply are located behind the Rear Door.
11-3 Fig. 01
LCD Controller PCB
52”/55” LCD Panel
LCD Driver Bd
Power Supply
GRAPHICS DISPLAY
69
11
11-3ADJUSTMENTMETHOD
Button Names and Functions
MENU: Turn the Picture Menu display ON and OFF.
SELECT: Gains entry to the Item selected in the menu. (Highlights in Yellow when selected)
Exits the Item adustment. Any changes made during this
operation are actioned.
DOWN: Moves the cursor (Black Bar) down to select a menu item.
Decrease the value of, or change, a selected menu item.
UP: Move the cursor (Black Bar) up to select a menu item.
Increase the value of, or change, a selected menu item.
LED: LED illuminates green: Monitor is operating.
  LEDashesred:Powerisoff.
POWER: Turns the LCD Display ON and OFF. (Usually, it’s not necessary to operate.)
11-3 Fig. 02
70
GRAPHICS DISPLAY
11
11-3ADJUSTMENTMETHOD
On-Screen Display (OSD)
Press the MENU Button while the OSD is not displayed to bring up the Picture Menu.
On the Picture Menu, it is possible to perform various screen adjustments.
Use the UP and DOWN Buttons to move the ‘Black Bar’to the item you want to adjust.
After selecting the desired item, pressing the SELECT Button will extend the MENU Screen and allow
adjustments to be changed.
Within each item, press the SELECT Button to exit the adjustment screen. The adjustment values at this time will be
saved simultaneously.
The current options are set at :
CSM - 6500K
Brightness - 100
Contrast - 50
11-3 Fig. 03
11-3 Fig. 04
GRAPHICS DISPLAY
71
11
11-3 ADJUSTMENT METHOD
On-Screen Display (OSD) <continued>
Available Settings
CSM (Selects Operation Mode))
Selection availble - 6500K - 9300K - USER
BRIGHTNESS (Adjust Brightness)
Adjust screen Brightness. - Values: 0 - 100
(0” being the darkest setting, and “100” being the brightest)
CONTRAST (Adjust Contrast)
Adjust Contrast level. - Values: 0 - 100
(0” having the least amount of difference between light and dark, and “100” having the most)
NOTE : The Red, Green, and Blue adjustments are unavailable in the Mode of Operation selected on the Screen
shown in 11-3 Fig. 06. These adjustments can only be made is the CSM option is set to ‘User’.
11-3 Fig. 06
72
COIN HANDLING
12
If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate.
After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions.
The Coin Selector should be cleaned once every 3 months.
When cleaning, follow the procedure below:
12-1 FIG 1
● Removeandcleansmearsbyusingasoftclothdippedinwaterordiluted
 chemical detergentandthensqueezeddry.
● Neverapplymachineoil,etc.totheCoinSelector.
● AftercleaningtheCoinSelector,insertaregularcoininthenormal 
 workingstatusandensurethattheselectorcorrectlyfunctions.
12-1 CLEANING THE COIN SELECTOR
GATE
Handling the Coin Jam
12 COIN HANDLING
1
2
3
Turn the power for the machine OFF. Open the Coin Chute Door
Remove the Coin Selector from the Coin Chute Door
Open the gate and dust off by using a soft brush (Small soft Paint Brush, etc.)
COIN HANDLING
73
12
Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then
squeezed dry.
Remove the CRADLE.. When removing the
retaining ring (E ring) be very careful so as not to
bend the rotary shaft.
Remove stain from the rotary shaft and shaft
receiving portions by wiping off with a soft cloth.
etc.
After wiping off as per previous step, further apply a dry cloth to completely dry the Coin Selector.
CLEANING THE COIN SELECTOR (MECHANICAL).
Once every month, when performing the Coin SW Test, simultaneously check the following:
Does the Coin Meter count satisfactorily?
Does the coin drop into the cashbox correctly?
Is the coin rejected when inserted while keeping the REJECT Button pressed down?
Coin Insertion Test
12-1 FIG 2
12-1 FIG 3
CRADLE
Insert a coin while keeping
the REJECT Button pressed
down and check if it is
rejected.
1
2
3
4
74
COIN HANDLING
12
Remove and clean smears by using a damp soft
cloth dipped in water. DO NOT use any diluted
chemical detergent or cleansing agent as this will
impair the workings of the component.
Open the reject gate to gain access to the rundown
path.
Remove the dirt and stains from the runway by
wiping off with a soft damp cloth.
After wiping off as per previous step, further apply
a dry cloth to completely dry the coin Selector.
CLEANING THE COIN SELECTOR (SR3) <continued>
1
2
3
4
GATE
RUNWAY
COIN HANDLING
75
12
12-2 FAULT FINDING
Fault Finding
The following information is presented for customers’ guidance in rectifying a fault but does not cover all possible
causes.
All acceptors with electronic faults should be returned to an approved service centre for repair.
SYMPTOM INVESTIGATE POSSIBLE CAUSE
Acceptor does not work
(all coins reject)
Connector Poor Contact
Loose Wire
Power Supply
Not switched on
Incorrect voltage
Inadequate current
Rise time too slow
Inhibit all inputs Acceptor Inhibited
Accept gate Gate not free or dislocated
Accept channel Obstruction
Reject gate Not fully closed
LED on rear cover RED
EEPROM chksm error
SR Sensor fault
Credit opto fault
Credit sensor blocked
Reject lever pressed
LED on rear cover YELLOW Reinstall power
Poor Acceptance
Power Supply Voltage less than 10v
(Voltage drops when coil
engages)
Accept gate Gate jam or dislocated
Connector Loose
Coin rundown Dirty
Bank Select Both banks enabled
Coin stick or jam in
acceptor.
Accept channel Acceptor dirty or may have
some damage
Accept gate
Reject gate
A true coin type rejects Label Coin not programmed
No accept signal Connector Loose or broken wire
Accept channel Path dirty or obstructed
76
COIN HANDLING
12
This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit
setting are adjusted via the EXCEL CREDIT BOARD.
IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT
BOARD to function correctly.
The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the
price of play, type of coin acceptor and region.
EXCEL Credit Board
12-3 ADJUSTING THE PRICE OF PLAY (EXCEL)
DIL SW3 (Regional Settings)
Adjust these switches to specify the type of Coin Acceptor used and currency.
Default = SW1&SW2 ON - NRI in parallel mode, Sterling.
TEST BUTTON Provides access to the TEST MENU when pressed.
SERVICE BUTTON Provides a SERVICE CREDIT when pressed
Status LED Flashes when functioning.
CHANNEL 1 To Coin Acceptor (SR3 TYPE.)
DIL SW1 (credit settings) Adjust to required price of pay.
VOL CONTROL MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS)
EXCEL CREDIT PCB
STATUS LED
TEST BUTTON
DIP SWITCHES
COUNTER 1
COUNTER 2
VOLUME CONTROL
SERVICE BUTTON
● The price of play is determined by the conguration of switches located
oneitheranEXCELboardorVTSboard.Thetypeofboardusedisdetermined
byproductlocation.Switchsettingsforbothtypesofboardremainthesame.
COIN HANDLING
77
12
This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit
setting are adjusted via the EXCEL CREDIT BOARD.
IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT
BOARD to function correctly.
The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the
price of play, type of coin acceptor and region.
VTS Board
DIL SW3 (Regional Settings)
Adjust these switches to specify the type of Coin Acceptor used and currency.
Default = SW1&SW2 ON - SR3 in parallel mode, Sterling.
TEST BUTTON Provides access to the TEST MENU when pressed.
SERVICE BUTTON Provides a SERVICE CREDIT when pressed
Status LED Flashes when functioning.
CHANNEL A To Coin Acceptor (SR3 TYPE.)
DIL SW1 (credit settings) Adjust to required price of pay.
DEMAG NOT USED
VOL CONTROL A MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS)
VOL CONTROL B SECONDARY VOL ADJUSTMENT (GUN SPEAKERS)
VOL CONTROL C NOT USED
TEST BUTTON
SERVICE BUTTON
DEMAG (NOT USED)
VOLUME CONTROL A
VOLUME CONTROL B
VOLUME CONTROL C
DIP SW 3
DIP SW 1
COIN CHANNEL A
12-4 ADJUSTING THE PRICE OF PLAY (VTS)
78
COIN HANDLING
12
REGIONAL AND ACCEPTOR SETTINGS (SW3)
Note: These switch settings are under constant review and may change due to world currency updates.
Set SW 1 according to the option settings found in the relevant Price of Play Settings Table on the following pages.
Set SW 3 on the VTS /Excel board as shown in the table above corresponding to the country required.
COIN HANDLING
79
12
STERLING PRICE OF PLAY SETTINGS (SW1)
80
COIN HANDLING
12
EURO PRICE OF PLAY SETTINGS (SW1)
SEAT MECHANISM
13
81
13 SEAT MECHANISM
• Thisworkshouldbeperformedbysitemaintenancepersonnelorotherskilled
professionals.Workperformedbynon-technicalpersonnelcancauseasevere
accidentsuchaselectricshock.
• Whenworkingwiththeproduct,besuretoturnthepowerOFF.Workingwiththe
poweronmaycauseanelectricshockorshortcircuit.
• Exerciseduecautioninperformingsolderingprocedures.Ifasolderingironis
handledcarelesslyitcouldcauseaburnorstartare.
• Proceedverycarefullywhenheatingthermalcontractiontubes(heatshrink).
Carelessheatingofsuchtubesmaycancauseburnsorre.
• Becarefulnottodamagewires.Damagingwiresmaycauseelectricshock,
shortcircuitorpresentariskofre.
• Donottouchundesignatedplaces.Handlingortouchingsuchplacesmay
causeanelectricshock,shortcircuitorcrushhazard.
• Standbackfromthecabinetwhenapplyingpoweraftermaintenancehasbeen
completed.Theseatwillautomaticallyundergoaninitializationoperationwhen
powerisrestored.failuretomoveawayfromtheproductcouldresultinacrush,
pinchorfallhazard.
Afterreplacingoradjustingthevolume,alwayssetthevolumemovement
valuesattheCABINETSETTING>SEATMOTIONTESTinTESTMODE.
• Becarefulnottogetahandorngercaughtwhenremovingorattachingparts
withinthemovingmechanism.
• Exerciseextremecautionwhenhandlingtheinternalpartsontherearcabinet.
Payspecialattentionwhenexaminingtherearcabinet,inspectfor damage,
lossofcomponentsorwarping.Thelossofjustonecomponenti.escrew,can
resultindamageorleadtodamageandfaultyoperationoftheentireunit.
13
SEAT MECHANISM
82
13-1 PITCH VOLUME
1
Turn OFF the power switch.
Note: Turn off the power when the cabinet is in Advertise Mode and the seat is not moving.
2
Using an Allen wrench, remove the 4 inner hex socket screws positioned along the top rail of the seat back.
Once removed carefully lift the seat back in an upwards movement to unlatch it for the base.
3
Using the Allen wrench, remove the 4 inner hex
socket screws from the front of the seat base..
4
Lift the seat base from the rear and tilt upwards to remove.
13-1-1 PITCH VOLUME ADJUSTMENT
INNER HEX SOCKET CAP SCREW (4) BLK
INNER HEX SOCKET
CAP SCREW (4) BLK
LIFT SEAT UP
SEAT MECHANISM
13
83
5
Locate the Pitch Volume Bracket and loosen the 2 screws to adjust the gear mesh angle and seating. Ensure
that the D cut surface of the volume control axis is as shown in the gure when the seat is in its horizontal
position.
6
After adjusting, tighten the 2 screws and refer to the previous steps in reverse order to reassemble the seat back
and base.
7
Turn on the power. Take care and stand back from the seat when initializing.
8
Go to CABINET SETTINGS > SEAT MOTION TEST in the GAME TEST MODE and check the setting
value. The recommended pitch volume setting when the seat is in its horizontal position is 80H + 10H. Check
to make sure that the value decreases when the front of the seat moves in a downward motion and increases
when the seat moves in an upward movement..
13
SEAT MECHANISM
84
1
Turn off the power when the seat is in Advertise Mode and the seat in NOT moving.
2
Refer to Steps 2 to 4 in the previous section to remove the Seat back and base.
3
Undo the cord clamp and disconnect the connector. Be careful not to damage the wires when doing so.
4
Remove the 2 screws and take off the pitch volume.
13-1-2 PITCH VOLUME REPLACEMENT
VALUE DECREASES VALUE INCREASES
CORD CLAMP (1)
PITCH VOLUME
CONNECTOR SMP3
CONNECTOR SMP3
SEAT MECHANISM
13
85
5
Remove the setscrews and remove the gear from the volume shaft.
6
Remove the nut holding the pitch volume bracket in place and take the volume off the pitch volume bracket.
7
The wires connect to the volume will be reused. Use a tool such as a pair of snips or cutters to remove the old
heatshrink tubes from the areas were the wires are connected.
8
Use a soldering iron to separate the wires from the old volume pot. Be careful when using a soldering iron as
in may burn.
9
If the exposed conductive wire at the end is less than 5mm, use a pair of wire strippers to cut back the
insulation.
10
Pass the wires through the heatshrink tubes and resolder the wires into the same position on the newly replaced
volume pot. If needed, check the wiring diagram for wire positions.
11
Cover the contacts with the heatshrink tubes and apply heat using the appropriate heat gun to tightly cover the
soldered parts.
12
Refer to steps 2 to 6 and work in reverse order to re-attach the pitch volume pot, seat and seat back.
13
Refer to steps section 13-1-1 for adjustment for the pitch volume.
13
SEAT MECHANISM
86
1
Refer to steps 1 to 4 of 13-1-1 PITCH VOLUME ADJUSTMENT and remove the seat and seat back.
2
Grease the gear interface as shown in the gure.
13-1-3 PITCH VOLUME GREASING
• Besuretousethedesignatedgrease.Usinganundesignatedgreasecan
causepartsdamage.
• Donotapplygreasetolocationsotherthatthosespecied.Doingsomay
createariskofoperationalproblemsanddeteriorationofparts.
• Thedesignatedperiodsforgreasingserveonlyasaguide.Whenever
therearesqueaksorotheranomalies,applygreaseatdesignated
locations.
Grease the parts listed below once every three months.
Use GREASE MATE (PART No. 090-0066) spray grease.
SEAT MECHANISM
13
87
13-2 ROLL VOLUME
1
Turn OFF the power switch.
Note: Turn off the power when the cabinet is in Advertise Mode and the seat is not moving.
2
Remove the 4 screws and take off the bellows upper base hatch.
3
Loosen the 2 screws and move the volume bracket to adjust the gear mesh angle and seating position. Ensure
the D cut surface of the volume control axis is as shown in the gure when the seat is in its horizontal position.
4
After adjusting, tighten the 2 screws and refer to step 2 to reattach the upper bellow base hatch..
5
Turn on the power and stand back from the seat. The seat wil initialize automatically once the power has been
re-established.
6
Go to CABINET SETTING > SEAT MOTION TEST in GAME TEST MODE and check the setting value.
The recommended roll volume setting when the seat is horizontally orientated is 80H + 10H. Check to make
sure the value decreases when the 1P side of the seat moves down and increases when the 2P side of the seat
moves down.
13-2-1 ROLL VOLUME ADJUSTMENT
Below base hatch
SCREW (4)
13
SEAT MECHANISM
88
SEAT MECHANISM
13
89
13-2-2 ROLL VOLUME REPLACEMENT
1
Turn OFF the power switch.
Note: Turn off the power when the cabinet is in Advertise Mode and the seat is not moving.
2
Refer to step 2 of 13-2-1 ROLL VOLUME ADJUSTMENT and remove the upper bellow base hatch.
3
Undo the cord clamp and disconnect the connector. Be careful not to damage wires when doing so.
4
Remove the 2 screws and take off the roll volume pot.
5
Remove the 2 screw sets and pull the gear off the volume shaft.
CORD CLAMP (1)
CONNECTOR SMP3
ROLL VOLUME
SCREW (2)
13
SEAT MECHANISM
90
6
Remove the nut holding the roll volume bracket in place and take the volume off the roll volume bracket.
7
The wires connect to the volume will be reused. Use a tool such as a pair of snips or cutters to remove the old
heatshrink tubes from the areas were the wires are connected.
8
Use a soldering iron to separate the wires from the old volume pot. Be careful when using a soldering iron as
in may burn.
9
If the exposed conductive wire at the end is less than 5mm, use a pair of wire strippers to cut back the
insulation.
10
Pass the wires through the heatshrink tubes and resolder the wires into the same position on the newly replaced
volume pot. If needed, check the wiring diagram for wire positions.
11
Cover the contacts with the heatshrink tubes and apply heat using the appropriate heat gun to tightly cover the
soldered parts.
12
Refer to steps 2 to 6 and work in reverse order to re-attach the roll volume pot, seat and seat back.
13
Refer to steps section 13-1-1 for adjustment for the roll volume.
SEAT MECHANISM
13
91
1
Refer to steps 1 to 4 of 13-2-1 ROLL VOLUME ADJUSTMENT and remove the upper bellows hatch.
2
Grease the gear interface as shown in the gure.
13-2-3 ROLL VOLUME GREASING
• Besuretousethedesignatedgrease.Usinganundesignatedgreasecan
causepartsdamage.
• Donotapplygreasetolocationsotherthatthosespecied.Doingsomay
createariskofoperationalproblemsanddeteriorationofparts.
• Thedesignatedperiodsforgreasingserveonlyasaguide.Whenever
therearesqueaksorotheranomalies,applygreaseatdesignated
locations.
Grease the parts listed below once every three months.
Use GREASE MATE (PART No. 090-0066) spray grease.
14
PERIODIC INSPECTION
92
• Every6monthschecktoseeifpowercordsaredamaged,theplugissecurely
inserted,dustisaccumulatedbetweenthesocketoutletandthepowerplug,
etc. Dust will accumulated if using the product regularly. Continued use with
thepresenceofaccumulateddustmayresultinareandorelectricshock.
• Thereis thedangerof accidentsinvolvingelectrical shortscircuitsor fire
caused by factors such as thedeterioration of insulation in electricaland
electronicequipment over time. Check that there are noabnormalities such
asodorsfromburning.
• For allnormal maintenanceprocedures,always turnoffthepowerbefore
beginning.Startingtheprocedureswiththepowerstilloncanresultinelectric
shocksorshortcircuits.
• Whenrestoringpoweraftermaintenanceiscompletedorgoingintoorcoming
outofthe Test Mode,besureto verify thatthereareno people nearthe
product. When the power is restored or when coming out of Test Mode, the
productwillautomaticallyundergoinitializationoperation.Ifpeoplearenear
theproduct,itcouldresultinanaccidentinvolvingthemovingmechanism.
• In the event that parts related to the ride mechanisms (motors or reducers,
etc.)aredamagedorbreakdown,orwhenpartsreplacementorrepairsare
needed,requestworkbedonebythepointofpurchaseortheofcelistedin
thismanual.Suchproceduresrequirespecializedknowledge,techniques,and
tools.Improperlyperformedprocedurescanresultinaccidents.
• Do not use a water jet (high pressure washing device) or hose to clean this
product. It was not designed to be cleaned by a water jet. Water could get
inside and cause electrocution or short circuits. The product could also be
damagedinsuchawaythatitisdifculttorepair.
The items listed below require periodic check and maintenance to retain the performance of this machine and to
ensure safe business operation.
When handling the controller, the player will be in direct contact with it. In order to always allow the player to enjoy
the game, be sure to clean it regularly. Also, it is advisable to provide wet tissue, etc. available for player use.
14 PERIODIC INSPECTION
• Becarefulnottogetyourngerscaughtwhenopening/closingorattaching/
removingdoors,lidsandothersuchparts.
• When working inside the cabinet, you could get caught on parts or scratch
yourselfonthem.Checktheinsideofthecabinetandbeawareofwherethe
partsarebeforeperformingthework.
PERIODIC INSPECTION
14
93
Cleaning the Cabinet Surfaces
When the cabinet surfaces are badly soiled, remove stains with a soft cloth dipped in water or diluted with a
chemical detergent and squeezed dry. To avoid damaging surface nish, do not use such solvents as thinner, benzine,
etc. other than ethyl alcohol, or abrasives, bleaching agent and chemical dustcloth.
Some general-purpose household, kitchen and furniture cleaning products may contain strong solvents that degrade
plastic components, coatings, and print. Before using any cleaning product, read the product's cautionary notes
carefully and test the product rst on a small area that is not highly visible.
DISPLAY (LCD SCREEN Cleaning)
When the Display LCD Screen surfaces are dirty, smudges or greasey, gently wipe the display with a dry, lint-free,
soft cloth. If you see a scratch-like mark on your display, it might be a stain which has been transfered from food like
matter when the screen was depressed from the outside To avoid damaging surface nish, do not use such solvents
as thinner, benzine, etc. the same applies to ethyl alcohol, or abrasives, bleaching agent and chemical dustcloths.
Wipe or dust the stain gently with a dry, soft cloth. If the stain remains, moisten a lint-free, soft cloth with water or
a 50-50 mixture of isopropyl alcohol and water that does not contain impurities. Wring out as much of the liquid as
possible and wipe the display again; do not let any liquid drip from the cloth.
Antistatic and purpose made LCD cleaning wipes are also acceptable alternatives.
IsopropylAlcoholisaammableliquid.
Donotusethiscleanernearanexposedameorcleanthescreenwhenitis
poweredon..
14
PERIODIC INSPECTION
94
PERIOD ITEMS DESCRIPTION
As appropriate CABINET SURFACE Cleaning
LAMPS Inspection
Daily CABINET Conrm adjusters contact oor
SAFETY DEVICES Conrm bellows
Check rubber on foot guard
Weekly LCD Screen Cleaning
Check monitor adjustment
Monthly START, MOTION STOP Check switches and lamps
CONTROLLER Inspect volume pots
REAR CABINET Inspect volume pots
COIN SELECTOR Coin switch inspection
Coin insertion test
RINGWIDE Settings check
Every 3 Months CONTROLLER Inspect gear meshing
Apply grease
REAR CABINET Inspect gear meshing
Apply grease
COIN SELECTOR Cleaning
1 year RINGWIDE Cleaning
POWER PLUG Inspection, Cleaning
FRONT CABI INTERIOR Cleaning
PERIODICINSPECTIONTABLE
TROUBLESHOOTING
15
95
11-1
TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN)
• In order to prevent electric shock and short circuit, be sure to turn power off
beforeperformingwork.
• Becareful so as not to damage wirings.Damaged wiring can causeelectric
shockorshortcircuit.
• After removing the cause of the functioning of the Circuit Protector, reinstate
theCircuitProtector.Dependingonthecauseofthefunctioning,usingtheCircuit
Protectorasiswithoutremovingthecausecancausegenerationofheatandre
hazard.
• Intheeventthataproblemcannotberesolvedbyemployingtheprocedures
listed inthisManual,be sure torequestservicefrom theofficeshownon this
Manualorthedealerfromwhomtheproductwasoriginallypurchased.Attempts
toemployproceduresotherthanthosespecifiedinthisManualcancause
electricalshock,shorting,orre.
• In the event of a problem that is not described here, be sure to contact the
ofceshownonthisManualorthedealerfromwhomtheproductwasoriginally
purchased.Carelessattemptsatrepaircanresultinelectricalshock,shorting,or
re.
15 TROUBLESHOOTING
• Incasefusereplacementsotherthanthosestatedinthismanualare
necessary,contactwhereyoupurchasedtheproductfromforinquiries
regardingthismatter.
• Inordertopreventanelectricshock,besuretoturnpoweroffandunplugfrom
thesocketoutletbeforeperformingworkbytouchingtheinternalpartsofthe
product.
• Becareful so as not to damage wirings.Damaged wiring can causeelectric
shockandshortcircuitaccidents.
• Besuretousefuses meetingspecifiedrating.Usingfusesexceedingthe
speciedratingcancausereandelectricshockaccidents.
• Aftereliminatingthecauseoftheblowingoffuse,replacethefuse.Depending
on the cause of fuse blowing, continued use with the fuse as is blown can
causegenerationofheatandrehazard.
Replacing Fuses
15
TROUBLESHOOTING
96
TROUBLESHOOTING
15
97
PROBLEM CAUSE COUNTERMEASURE
With main switch ON there
is no activation
Power is not supplied Insert power lead all the way into
outlet
Supply voltage is not correct Make sure that supply voltage is
correct
Circuit protector activated Reset circuit protector/replace
fuse
There is sound and lighting
but no video signal
Video signal connector or
monitor power connector is
not properly connected
Check connections of the monitor
and RINGWIDE connector
No sound Volume not properly adjusted Adjust volume
Poor connection of
connectors
Check connections of RINGWIDE
and amp
Board, amp or speaker fault Run speaker test to check.
Incorrect colour on
monitor
Poor connection of video
cable
Conrm connection of video/VGA
cable.
Monitor fault Contact point of purchase
Screen saturation and
brightness not correct
Screen not properly adjusted Adjust screen settings
Switch and volume pot
input does not work
Poor connection of
connectors
Check connection to I/O bd
Check the connection to
RINGWIDE
Start button input does not
work
Switch fault Replace switch
Start button does not light Lamp failure Replace lamp
Stays on RINGWIDE logo
and does not go to
advertise screen (error)
Poor condition of cabinet Refer to list of errors
RINGWIDE error Contact point of purchase
Controller does not work
properly
Improper controller settings Congure settings in TEST mode
Poor attachment of volume
pots or misalignment of gears
Adjust volume pot and set in
calibration settings
Poor connection of
connectors
Check volume pot connections
Volume pot failure Replace volume pot
Seat does not work
correctly
Faulty initialization Turn the power on/off and make
sure the initialization operation
completes successfully
Poor attachment of volume
pots or misaligned gears
Adjust the volume pots and check
in TEST mode
Volume pot failure Replace the volume pot
Seat does not move Faulty initialization Turn the power on/off and make
sure the initialization operation
completes successfully
Improper settings Check the DIP SW
Poor connections Check RINGWIDE connections
and joint connections
Thermal element on servo
motor engaged
It engages when the temperature
inside the motor gets too hot - it
will recover when cool.
98
GAME BOARD
16
● Whenworkingwiththeproduct,besuretoturnthepoweroff.Workingwiththe
poweronmaycauseanelectricshockorshortcircuit.
● Be careful not to damage the wires. Damaged wires may cause an electric
shock,shortcircuitorpresentariskofre.
● Donotusethisproductwithconnectorsotherthanthosethatwereconnected
andusedwiththegameboardatthetimeofshipping.Donotcarelesslyconnect
wirestoconnectorsthatwerenotusedatthetimeofshipping,asthismaycause
overheating,smokeorredamage.
Inthisproduct,settingchangesaremadeduringthetestmode.Thegameboard
neednotbeoperated.Usethegameboard,etc.asiswiththesamesettingmade
atthetimeofshipmentsoasnottocauseelectricshockandmalfunctioning.
Static electricity fromyour bodymaydamagesome electronics devices
on the IC board. Before handling the IC board, touch a grounded metallic
surfacesothatthestaticelectricitycanbedischarged.
16 GAME BOARD (RINGWIDE)
GAME BOARD
99
16
16-1 HANDLING PRECAUTIONS
● TopreventelectricshockorICBoardmalfunctioning,besuretoturnoffthe
powerforthecabinetwheninstallingorremovingtheICBoard.
● ExtraneousmattersuchasdustontheICBoardcancausetheICBoardto
generateheatandresultinareduetoshortcircuit,etc.EnsuretheICBoard
surfacesarealwayskeptclean.
● KeeptheICboardwellcooled.RINGWIDEisprovidedwithventilatingfans.Do
notblocktheairoutletsofthesefans.Alsodonotplaceanythingcloselyto
RINGWIDE.Failuretoobservetheseinstructionsmaycauseanoverheatingand
re.
● AlwaysfollowtheusageconditionsfromSEGAaswellastheusageconditions
forthecabinetyouareusingforRINGWIDE.Failuretodosomaycausean
overheatingandre.
●BesuretoconnecttheICBoardandconnectorscompletely.Insufcient
insertioncandamageICBoard,etc.
●FortheICBoardcircuitinspection,onlytheuseofLogicTesterispermitted.The
useofordinarytestersisnotpermittedasthesecandamagetheICBoard.
●DonotsubjecttheICBoardtostaticelectricitywheninstallingtheICBoardin
thecabinetorwhenconnectingwireharnessconnectorstotheICBoard.
●Whensolderingbuttons,etc.tothewireharnesses,besuretoremovethewire
harnessesfromtheICBoardsoasnottosubjecttheICBoardtoheat.
●UsingRINGWIDEwithouttheShieldCasecancauseelectricwavetrouble.Be
suretouseRINGWIDEtogetherwiththeaccessoryShieldCase.
●Somepartsaretheonesdesignedandmanufacturednotspecicallyforthis
product.Themanufacturersmaydiscontinue,orchangethespecicationsof,
suchgeneral-purposeparts.Ifthisisthecase,SEGAcannotrepairorreplacea
failedproductwhetherornotawarrantyperiodhasexpired.
100
GAME BOARD
16
16-2 PARTS DETAILS
1
2
2
4
5
3
2
3
Shield case
Exhaust vent (Do not block or cover.)
Intake vent (Do not block or cover.)
Board number
Board serial number
1
2
3
4
5
GAME BOARD
101
16
CONNECTORS, SWITCHES AND LED
● Whenconnectingtheconnector,checktheorientationandtypecarefullyand
connectsecurely.Theconnectormustbeconnectedintheproperdirection
andtype.Ifitisconnectedinthewrongdirectionorindiscriminatelyatan
incline,orconnectedwrongconnector,sothataloadisapplied,the
connectororitsterminalpinscouldbreak,causingashortcircuitorre.
● Donotconnectcomponentsto 9JVSI/OthatarenotdesignatedbySEGA.
Connectingunspeciedcomponentscouldcauseanaccidentsuchasan
electricshockorre.
123
2
20 2
19 2
18 2
17 2
16 2
15
56
4
11
9
2
12
2
13
2
14
78
10
Power input port
External power supply port
Test/Service button external input port
DIP SW (Dip switches)
Service button (SW2)
LED1, LED2 (From right to left: 1, 2)
Test button (SW1)
Key chip socket
JVS I/O port
DVI output
Center/Woofer lineout
Rear lineout
Front lineout
LAN port
USB port 2
USB port 1
Serial communication port 3
Serial communication port 2
Serial communication port 1
RGB output
1
2
3
4
5
6
7
8
9
10
12
13
14
15
16
17
18
19
20
11
102
GAME BOARD
16
Terminal
No.
Signal
Name
1 SW1
2 SW2
3 GND
Terminal
No.
Signal
Name
Terminal
No.
Signal
Name MaximumOutputCurrent
1 GND 8 +12V DC
2.3A2 GND 9 +12V DC
3 GND 10 +12V DC
4 GND 11 +5V DC
2.3A5 GND 12 +5V DC
6 GND 13 +5V DC
7 N.C. 14 N.C. -
1PowerInputPort
2ExternalPowerSupplyPort
Terminal
No.
Signal
Name
Terminal
No. SignalName
1 GND 5 +12V DC IN
2 GND 6 +12V DC IN
3 GND 7 +12V DC IN
4 GND 8 +12V DC IN
3Test/ServiceButtonExternalInputPort
NOTE: Before connecting, be sure to check the type of connector.
NOTE: Before connecting, be sure to check the type of connector.
GAME BOARD
103
16
4DIPSW
No. 1, No. 2 and No.3:
Use differs depending on game software. Set according to the Service Manual provided with the game software itself.
No. 4:
Changes the facing of the monitor. Use differs depending on game software. Set according to the Service Manual provided
with the game software itself. If no specic directions are given set to horizontal display (OFF).
OFF: Horizontal display
ON: Vertical display
No. 5, No. 6 and No. 7:
Set the resolution of the video output.
Use differs depending on game software. Set according to the Service Manual provided with the game software itself.
No. 1 No. 2 No. 3 No. 4 No. 5 No. 6 No. 7 No. 8
OFF OFF OFF OFF OFF OFF OFF OFF
Resolution No.5 No.6 No.7
* OFF OFF OFF
640 x 480 ON OFF OFF
1024 x 600 OFF ON OFF
1024 x 768 ON ON OFF
1280 x 720 OFF OFF ON
1280x1024 ON OFF ON
1360 x 768 OFF ON ON
1920 x 1080 ON ON ON
For DREAM RAIDERS the resolution is 1280x720
No. 8:
Use differs depending on game software. Set according to the Service Manual provided with the game software itself.
The switch settings for DREAM RAIDERS
The diagram below shows all 8 switches in the OFF position.
104
GAME BOARD
16
16-3 RINGWIDE COMPONENTS
■ACCESSORIES
Parts not labeled with part numbers are as yet unregistered or cannot be registered. Be sure to handle all parts with care, as
some parts are not available for purchase separately.
DESCRIPTION/PARTNO. FIGURES/NOTES QTY
TAPPING SCREW
011-P00412
4
Used for installing the RINGWIDE.
RINGWIDE
847-0001D-01 : USA
847-0001D-02 : OTHERS
1 ea.
GAME BOARD
105
16
DISPLAY Error 0001
Keychip Not Found
CAUSE There is no key chip, or the key chip is not connected correctly.
COUNTERMEASURES Check that the key chip is connected correctly.
DISPLAY Error 0002
Keychip Not Available
CAUSE The key chip is not supported. The RINGWIDE system program must be updated.
COUNTERMEASURES Check how the game was installed.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0004
Game Program Not Acceptable
CAUSE The key chip is not supported.
COUNTERMEASURES Check that the key chip from a different system is not inserted.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
● Ifanerrorcodeisdisplayedgeton-sitemaintenancepersonnelorother
qualiedprofessionaltolookatit.Anunqualiedpersonattemptingtoresolve
anerrorcodeproblemmayleadtoelectricshock,shortcircuitandriskofre.
Ifnoon-sitemaintenancepersonnelorqualiedprofessionalisavailable
immediatelyturnoffthepowerandcontactthecustomerservicesinthis
manualoryoursupplier.
● Ifaproblemnotdescribedinthismanualoccurs,ortheresolutiontoaproblem
describedinthismanualisnoteffective,donotmakefurtherattemptsto
resolvetheproblemyourself.Immediatelyturnoffthepowerandcontactthe
ofcelistedinthismanualoryoursupplier.Anyunguidedattemptstosolve
suchproblemsmayleadtoaseriousaccident.
Ifanerrornumberormessagenotlistedbelowappears,ceaseusingtheproduct
immediatelyandcontacttheofcelistedinthismanualorthepointofpurchase
forthisproduct.
RINGWIDE is equipped to display various errors on-screen to help solve any problems. If an error is displayed the game
cannot be used. Use the following table of causes and countermeasures to solve the problem.
16-4 ERROR CODE DISPLAY
106
GAME BOARD
16
DISPLAY Error 0008
Keychip Access Failed
CAUSE The key chip could not be accessed.
COUNTERMEASURES Reinsert the key chip and restart RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0010
Unexpected Game Program Failure
CAUSE The game program crashed due to an unexpected error.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0020
EXIO Not Found
CAUSE The I/O board inside RINGWIDE is not recognized.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0021
Main board Malfunctioning
CAUSE The main board does not recognize itself.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
DISPLAY Error 0022
Game Program Not Found on Storage Device
CAUSE There is no game program on the storage device.
COUNTERMEASURES Use the installation media (DVD DRIVE, etc.) to reinstall the game.
DISPLAY Error 0023 - 0026
Main board Malfunctioning
CAUSE Failed to access the main board.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0027
Low Battery
CAUSE The button battery may be depleted.
COUNTERMEASURES Replace the button battery.
DISPLAY Error 0041
Game Program Not Found on Install Media
CAUSE There is no game program on the install media.
COUNTERMEASURES Check that the game program, place on the install media (DVD DRIVE etc.), and the key
chip correspond to each other.
GAME BOARD
107
16
DISPLAY Error 0042
Game Program Not Found on Install Media
CAUSE Some part of the game program is missing.
COUNTERMEASURES Check how the game was installed.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0049
Install Media Access Failed
CAUSE Failed to access the install media.
COUNTERMEASURES Check that the install media (DVD DRIVE etc.) is connected correctly. Check that the
game disk is not scratched, damaged or dirty.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0052
Install Media Access Failed
CAUSE Failed to access the install media.
COUNTERMEASURES Check that the install media (DVD DRIVE etc.) is connected correctly. Check that the
game disk is not scratched, damaged or dirty.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0055
Game Program Verify Error
CAUSE The installed game program is not working correctly.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0064
Game Program Not Found on Server
CAUSE No game program on the LAN install server.
COUNTERMEASURES Check that the game program, place on the LAN install server, and the key chip correspond
to each other.
DISPLAY Error 0066
Game Program Verify Error
CAUSE The installed game program is not working correctly.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0081
Invalid Storage Format
CAUSE The storage format is wrong.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
108
GAME BOARD
16
DISPLAY Error 0082
Game Program Access Failed
CAUSE The storage device cannot be recognized.
COUNTERMEASURES Reinstall the game program.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0083
Storage Device Not Acceptable
CAUSE The storage does not have enough space.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
DISPLAY Error 0084
Storage Device Malfunctioning
CAUSE The storage device may be broken.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0085
Invalid Storage Format
CAUSE The storage format is wrong.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
DISPLAY Error 0088
System Program Verify Error
CAUSE The installed system program is not working correctly.
COUNTERMEASURES Perform a manual recovery of RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0090
High CPU Temperature
CAUSE The CPU temperature is high.
COUNTERMEASURES Refer to Chapter 7, and clean RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0091
Too High CPU Temperature
CAUSE The CPU temperature is high.
COUNTERMEASURES Refer to Chapter 7, and clean RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0501 - 0530
(No message)
CAUSE The connected device cannot be recognized.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
GAME BOARD
109
16
DISPLAY Error 0531
(No message)
CAUSE The connected graphics device cannot be recognized.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0532
(No message)
CAUSE The connected USB device cannot be recognized.
COUNTERMEASURES Check that the USB devices are connected correctly, and turn the power off and then
restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0533 - 0550
(No message)
CAUSE The connected device cannot be recognized.
COUNTERMEASURES Turn the power off and then restart the RINGWIDE.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0901
Wrong Platform
CAUSE The game board being used is not supported.
COUNTERMEASURES Check to see if any game programs have been upgraded.
DISPLAY Error 0902
Wrong System Program
CAUSE It was started up with an unsupported system program.
The RINGWIDE system program must be updated.
COUNTERMEASURES Check how the game was installed.
If that doesn’t x the problem, contact the ofce listed in this manual or the point of
purchase for this product.
DISPLAY Error 0903
Wrong Region.
CAUSE The game is for a foreign region.
COUNTERMEASURES Use a domestic game.
DISPLAY Error 0905
Graphic Function Not Found
CAUSE The RINGWIDE graphics function cannot be recognized.
COUNTERMEASURES Check that the game program is compatible with the RINGWIDE.
If it is, contact the ofce listed in this manual or the point of purchase for this
product.
110
GAME BOARD
16
DISPLAY Error 0906
Sound Function Not found
CAUSE The RINGWIDE sound function cannot be recognized.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
DISPLAY Error 0907
Not Enough System Memory
CAUSE RINGWIDE does not have enough memory.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
DISPLAY Error 0908
Not Enough SRAM
CAUSE RINGWIDE does not have enough SRAM.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
DISPLAY Error 0909
Not Enough Storage Device
CAUSE RINGWIDE does not have enough storage.
COUNTERMEASURES Contact the ofce listed in this manual or the point of purchase for this product.
DISPLAY Error 0910
Wrong Resolution Setting
CAUSE The game does not support the current resolution settings.
COUNTERMEASURES Change the DIP SW to the correct settings and restart the RINGWIDE.
DISPLAY Error 0911
Wrong Horizontal/Vertical Setting.
CAUSE The monitor horizontal/vertical settings are incorrect.
COUNTERMEASURES Change the DIP SW to the correct settings and restart the RINGWIDE.
DISPLAY Error 0949
Keychip Not Found
CAUSE Failed to access the key chip.
COUNTERMEASURES Check that the key chip is connected correctly.
DISPLAY Error 6401
JVS I/O board is not connected to main board.
CAUSE (1) The I/O board is not connected.
(2) Unreliable connection between the game board and the I/O board.
COUNTERMEASURES (1) Connect the I/O board to RINGWIDE.
Check that the power cable is connected to I/O board.
(2) Reconnect or replace the JVS cable that connects the I/O board to RINGWIDE.
DISPLAY Error 6402
JVS I/O board does not fulll the game spec.
CAUSE The correct I/O board is not connected.
COUNTERMEASURES Use an I/O board that provides the proper input/output for the game.
GAME BOARD
111
16
DISPLAY Error 6001
Unable to recognize SEAT MOTOR DRIVE BD.(PITCH)
CAUSE SEAT MOTOR DRIVE BD (PITCH) is not recognized.
COUNTERMEASURES Check to make sure the test works under “GAME TEST MODE” > “CABINET SETTING”
> “SEAT MOTION TEST.”
If the test does not work, check the connection of the wires between the RINGWIDE and
SEAT MOTOR DRIVE BD (PITCH) or replace them. If the test still does not work after
replacing them, it is likely a faulty SEAT MOTOR DRIVE BD (PITCH). Contact your point
of purchase or the ofce listed in this manual.
DISPLAY Error 1001
There is an error in the COIN ASSIGNMENTS SETTINGS.
CAUSE COIN ASSIGNMENTS SETTINGS are incorrect.
COUNTERMEASURES Make sure “SYSTEM TEST MODE” > “COIN ASSIGNMENTS” > “COIN CHUTE
TYPE” and “SERVICE TYPE” are both set to “COMMON.”
DISPLAY Error 6003
The SEAT MOTOR has overheated.(PITCH)
CAUSE The SEAT MOTOR (PITCH) overheated.
COUNTERMEASURES Turn the power off and restart it after the motor temperature drops.
When doing this, remove anything that might obstruct the movement of the seat. If this error
is displayed frequently, it is likely a faulty SEAT MOTOR DRIVE BD (PITCH) or SEAT
MOTOR (PITCH). Contact your point of purchase or the ofce listed in this manual.
DISPLAY Error 6002
SEAT MOTOR INITIALIZATION FAILED (PITCH)
CAUSE SEAT MOTOR DRIVE BD (PITCH) is not recognized.
COUNTERMEASURES Check to make sure the test works under “GAME TEST MODE” > “CABINET SETTING”
> “SEAT MOTION TEST.”
If the test does not work, check the connection of the wires between the RINGWIDE and
SEAT MOTOR DRIVE BD (PITCH) or replace them. If the test still does not work after
replacing them, it is likely a faulty SEAT MOTOR DRIVE BD (PITCH). Contact your point
of purchase or the ofce listed in this manual.
DISPLAY Error 6004
The SEAT MOTOR is using abnormal encoder data.(PITCH)
CAUSE There is an abnormality in the SEAT MOTOR (PITCH) encoder data.
COUNTERMEASURES Make sure all the wires between the front and rear cabinets are connected. If the error is still
displayed after a restart, it is likely a faulty wire between the SEAT MOTOR DRIVE BD
(PITCH) and SEAT MOTOR (PITCH) or a faulty SEAT MOTOR DRIVE BD (PITCH) or
SEAT MOTOR (PITCH). Contact your point of purchase or the ofce listed in this manual.
GAME ERROR CODES
DISPLAY Error 6005
An overcurrent has passed through the SEAT MOTOR.(PITCH)
CAUSE There was an overcurrent in the SEAT MOTOR (PITCH).
COUNTERMEASURES If the error is still displayed after a restart, it is likely a faulty SEAT MOTOR DRIVE BD
(PITCH) or SEAT MOTOR (PITCH). Contact your point of purchase or the ofce listed in
this manual.
112
GAME BOARD
16
DISPLAY Error 6011
Unable to recognize SEAT MOTOR DRIVE BD.(ROLL)
CAUSE The SEAT MOTOR DRIVE BD (ROLL) is not recognized.
COUNTERMEASURES Check to make sure the test works under “GAME TEST MODE” > “CABINET SETTING”
> “SEAT MOTION TEST.”
If the test does not work, check the connection of the wires between the RINGWIDE and
SEAT MOTOR DRIVE BD (ROLL) or replace them. If the test still does not work after
replacing them, it is likely a faulty SEAT MOTOR DRIVE BD (ROLL). Contact your point
of purchase or the ofce listed in this manual.
DISPLAY Error 6012
SEAT MOTOR INITIALIZATION FAILED (ROLL)
CAUSE The SEAT MOTOR DRIVE BD (ROLL) is not recognized.
COUNTERMEASURES Check to make sure the test works under “GAME TEST MODE” > “CABINET SETTING”
> “SEAT MOTION TEST.”
If the test does not work, check the connection of the wires between the RINGWIDE and
SEAT MOTOR DRIVE BD (ROLL) or replace them. If the test still does not work after
replacing them, it is likely a faulty SEAT MOTOR DRIVE BD (ROLL). Contact your point
of purchase or the ofce listed in this manual.
DISPLAY Error 6013
The SEAT MOTOR has overheated.(ROLL)
CAUSE The SEAT MOTOR (ROLL) overheated.
COUNTERMEASURES Turn the power off and restart it after the motor temperature drops.
When doing this, remove anything that might obstruct the movement of the seat. If this error
is displayed frequently, it is likely a faulty SEAT MOTOR DRIVE BD (ROLL) or SEAT
MOTOR (ROLL). Contact your point of purchase or the ofce listed in this manual.
DISPLAY Error 6009
The SEAT VOLUME is abnormal.(PITCH)
CAUSE There is something wrong with the SEAT VOLUME (PITCH).
COUNTERMEASURES Refer to 14-1-1 “PITCH VOLUME ADJUSTMENT” and adjust the volume. If the error per-
sists, it is likely a faulty volume. Replace the volume.
GAME BOARD
113
16
Manual Recovery
Use the following procedure to return the RINGWIDE system software to a previous state.
1 Press the TEST and SERVICE Buttons simultaneously with the RINGWIDE power off.
Hold the buttons down and turn on the power.
2 After RINGWIDE starts up and the following message is displayed, release the buttons.
The system software will recover automatically. The Advertising screen will be displayed once
everything nishes. Until it is displayed, do not interfere with the cabinet’s operations.
(If you are uninstalling a game, the Install Wait screen will be displayed.)
SYSTEM UPDATE
STEP1
DO NOT TURN OFF THE POWER
114
GAME BOARD
16
● Makesureyoudonotdamagetheprintedboardandwires.Suchdamagecan
leadtoelectricshock,shortcircuitandrehazard.
● Topreventoverheating,explosion,orre:
-Donotrecharge,disassemble,heat,incinerate,orshortthebattery.
-Donotallowthebatterytocomeintodirectcontactwithmetallicobjectsor
otherbatteries.
-Topreservethebattery,wrapitintapeorotherinsulatingmaterial.
● Followlocalregulationswhendisposingofthebattery.Improperdisposalcan
damagetheenvironment.
● Eventhesitemaintenancepersonnelorotherqualiedprofessionalsmustnot
performreplacementoperationsforpartsnotdescribedinthismanual.Inthe
eventthatsuchworkisrequiredeithercontacttheofcelistedinthismanualor
rstconrmtheprocedurewiththeplaceorofceofpurchase.Failuretodoso
mayleadtoelectricshockorshortcircuit.
● Donotturnonthepowerwithcurrentcarryingpartsexposed.Doingsocould
resultinelectricshockorshortcircuit.
●ThebatteriesinRINGWIDEcanbeusedforapproximately4yearsofstandard
usage.Ifthebatteryappearstorequirereplacementsoonerthan4yearsitis
morelikelythatanerrorhasoccurredwithsomeotherpartoftheboard.Rather
thanexchangingthebatteryrequestingrepairoftheboarditselfmaybemore
appropriate.
●Staticelectricityfromyourbodymaydamagesomeelectronicsdevicesonthe
ICboard.BeforehandlingtheICboard,touchagroundedmetallicsurfaceso
thatthestaticelectricitycanbedischarged.
Toavoidriskofmalfunctionanddamage:
-Makesurethepositiveandnegativeendsarealignedcorrectly.
-Useonlybatteriesapprovedforusewiththisunit.
16-5 REPLACING THE BUTTON BATTERY
GAME BOARD
115
16
4 The main board is the board on the bottom of the RINGWIDE shield case.
After replacing the main board’s button battery, refer to Step 3 and close the lid.
The button battery that require replacement can be found on the main board, inside the RINGWIDE shield case.
1 Remove the unit on which RINGWIDE is placed from the game cabinet.
RINGWIDE must be removed still attached to the base (wooden shelf, etc.).
2 Remove 2 screws for the RINGWIDE lid. The screws are on top of the connector side.
3 Slide the lid toward the side with the connectors, and remove it.
401-0070
BUTTON BATTERY (BATTERY LITHIUM CR2032 SONY)
SCREW (2)
M3 x 6, w/at & spring washers
Slide toward the connectors side.
116
GAME BOARD
16
1 Refer to the manual included with the game machine, and remove RINGWIDE from the cabinet.
2 Clean around the intake/exhaust vents of RINGWIDE with a vacuum cleaner.
●CleanRINGWIDEonceayearorwhenevereither“Error0090”or“Error0091”
occurs.Dustaccumulatingingameboardsmaynotfunctionproperly.
●Seteachcabinettocorrectsettingsaftercleaningtheproduct.Besuretoset
RINGWIDEtocorrectsettingswhenreturning.Ifthepropersettingsarenotused,
theunitsmaynotfunctionproperly.
Once a year remove RINGWIDE from the cabinet and use a vacuum cleaner to clean around the RINGWIDE’s air vents and
installation area.
EXHAUST VENT
INTAKE VENT
EXHAUST VENT
INTAKE VENT
INTAKE VENT
16-6 CLEANING RINGWIDE
GAME BOARD
117
16
3 Clean around installment parts of RINGWIDE in the cabinet with a vacuum cleaner.
Be sure not to damage wirings and boards. Electronic devices on boards may damage by
static electricity,
and be sure not to vacuum electronic devices by a vacuum cleaner.
4 Set each RINGWIDE you removed by the reverse method.
118
GAME BOARD
16
16-7 GAME BOARD (RINGWIDE) - LOCATION
1
The machine is tted with a Ringwide Game Board and several other Ancilliary Boards which are mainly
housed inside the Display Cabinet. Only qualied Personnel should attempt to Service these Units.
Whenreturningthegameboardaftermakingrepairsorreplacements,
make sure that there are no errors in the connection of connectors. Erroneous
connectionscanleadtoelectricalshock,shortcircuitsorres.
●Whenconnectingaconnector,checkthedirectioncarefully.Connectorsmust
beconnectedinonlyonedirection.Ifindiscriminateloadsareappliedinmaking
connections,theconnectororitsterminalxturescouldbedamaged,resultingin
electricalshock,shortcircuitsorres.
The Game Board Unit is located behind the front door of the main display cabinet. To remove, open the door
using a key and security driver (TORX (T20)).
RINGWIDE
GAME BOARD
119
16
Donotopenthe Game Board without the express permission of SEGA. If forany
reason entry has been gained into the Game Board without the permission of
SEGA,thenallwarrantyrightsbecomevoid.
WhenreturningtheGameBoardtoSEGAforservice,thenpleasemakesurethat
adequatepackagingisusedasdamageintransitmakeoccur.
2
Once the door has been removed and the RINGWIDE located, disconnect the VGA cable, USB cable,
COMMS 1 and COMMS 2 and all power connections.
3
Unscrew and remove the (4) phillips screws from each corner of the RINGWIDE whilst taking the weight
and remove.
FIXING POINTS (4)
TAKE WEIGHT WHILST
REMOVING FIXINGS
120
DESIGN - RELATED PARTS
17
For the warning display stickers, refer to Section 1.
17 DESIGN-RELATED PARTS
HEADER INSERT
(DV-0522UK)
STKR FRONT CABI L
(DV-1050UK)
STKR FRONT CABI R
(DV-1051UK)
STICKER REAR UPPER L
(DV-3512UK)
STKR REAR SIDE L
(DV-3510UK)
EDCAP
(DV-0513UK)
STKR ENDCAP
(DV-0514UK)
STKR REAR SIDE UPPER R
(DV-3513UK)
STKR REAR SIDE R
(DV-3511UK)
STKR END CAP
(DV-3014K)
DESIGN - RELATED PARTS
121
17
STKR MID UPPER
(DV-3714UK)
STKR MIIRROR PLASMA
(DV-3718UK)
PLASMA PLATE
(DV-3720UK)
STKR MID LOWER
(DV-3715UK)
STKR TUBE VERT
(DV-3716UK)
STKR LIT L OUTER
(DV-3719UK)
TUBE INSERT
(DV-3022UK)
STKR FACE TOP
(DV-3722UK)
ENDCAP
(DV-3013UK)
STKR MANIFOLD
(DV-3723UK)
STKR TUBE HOR
(DV-3717UK)
STKR WARN SEAT MOVE
(DV-3724UK)
122
PARTS LIST
18
18 PARTS LIST
ASSY TOP DREAM RAIDERS STRUCTURE
TOP ASSY DREAM RAIDERS BOM STRUCTURE
DV-0000UK
TOP ASSY DREAM RAIDERS DX
* ** *** **** *****
DV-1000UK x2 DV-1020UK
ASSY MAIN CABI ASSY SPEAKER
DV-1080UK
ASSY AC UNIT
DV-1100UK
ASSY 52 LCD DISPLAY
DV-1340UK
ASSY 100V FAN
RD-1340UK
ASSY 120V FAN
DV-3000UK DV-3100UK DV-3101UK
ASSY REAR CABINET ASSY MOVING MECHA REAR BASE
DV-3860UK LGI-3200 LGI-3220 LGI-3250
ASSY COIN CRADLE ASSY MOVING POST ROLL MOTOR UNIT ASSY ROLL ROD END
LGI-3280 LGI-3270
ASSY ROLL SHAFT ROLL FAN UNIT
LGI-3320 LGI-3350
PITCH MOTOR UNIT ASSY PITCH ROD END
LGI-3300 LGI-3370
ASSY PITCH BASE PITCH FAN UNIT
LGI-3400 LGI-3380
ASSY ROLL VOLUME ASSY PITCH SHAFT L
LGI-3420 LGI-3390
ASSY PITCH VOLUME ASSY PITCH SHAFT R
DV-3500UK DV-3502UK
ASSY BENCH WOOD BENCH WOOD
DV-3600UK
ASSY SEAT BTM
DV-3650UK
ASSY SEAT BACK
DV-3700UK
ASSY REAR VAC
DV-3900UK x2 DV-2000UK
ASSY CTRL TOWER GUN II ASSY CONTROLLER
DV-INST-D DV-0500UK DV-3850UK
ASSY INST DV DX ASSY BILLBOARD DX ASSY SW UNIT
DV-3970UK
ASSY CTRL PNL II
DV-3980UK
ASSY BLOWER CTRL PNL
123
PARTS LIST
18
1 ASSY TOP DREAM RAIDER (DV-0000UK) (D-1/2)
ITEM NO PART NO DESCRIPTION QTY
*1 DV-1000UK ASSY MAIN CABI 1
*2 DV-3000UK ASSY REAR CABINET 1
*4 DV-3860UK ASSY COIN CRADLE 1
*6 421-7988-91UK STICKER SERIAL NUMBER UK 2
*12 421-7020UK STICKER CAUTION FORK 4
*17 LB1102 STICKER DANGEROUS VOLTAGE 3
*18 LB1046 LABEL TESTED FOR ELEC. SAFETY 1
*20 LB1130 LABEL WEEE WHEELIE BIN 1
*101 560-LBGH-01UK XFMR LBGH 230-100 8A 1
*203 050-F00400 M4 NUT FLG SER PAS 4
*401 DV-INST-D ASSY INST DV DX 1
*410 PK0483 PALLET DV DX 1
*411 PK0484 SHRINK WRAP DV DX 1
124
PARTS LIST
18
1 ASSY TOP DREAM RAIDER (DV-0000UK) (D-2/2)
1
2
6
18
20
410
125
PARTS LIST
18
2 ASSY BILLBOARD (DV-0500UK) (D-1/2)
ITEM PART NO DESCRIPTION QTY
***1 DV-0501UK BILLBOARD ENCLOSURE DV 1
***2 DV-0511UK TUBE BILLBOARD 1
***4 DV-0515UK SASH TUBE FRONT 1
***5 DV-0516UK SASH TUBE REAR 1
***6 DV-0522UK TUBE HEADER INNER INSERT 1
***7 SSR-1225UK LIGHT COVER CHEEK SHORT 4
***106 390-2012-RGB LED STRIP RGB 3.6
***201 029-B00412-0B M4X12 SKT BH BLK 8
***202 060-S00400-0B M4 WSHR SPR BLK 12
***203 068-441616-0B M4 WSHR 16OD FLT BLK 20
***204 000-F00412 M4X12 MSCR CSK PAS 8
***205 000-F00420 M4X20 MSCR CSK PAS 4
***206 060-F00400 M4 WSHR FORM A FLT PAS 4
***207 029-B00425-0B M4X25 SKT BH BLK 4
***208 012-P03516-F N6 X 5/8 S/TAP PAN PAS 24
***301 DV-60037UK WH LED BILLBOARD TOP 1
***302 BE-6001UK ASSY LED CLIP 3
126
PARTS LIST
18
2 ASSYBILLBOARD (DV-0500UK) (D-2/2)
1
2
4
56
201
202
203
202
203
207
204
205
206
127
PARTS LIST
18
ITEM NO PART NO DESCRIPTION QTY
**1 DV-1002UK ASSY FRONT CABINET 1
**2 DV-1080UK ASSY AC UNIT 1
**3 DV-1100UK ASSY LCD DISPLAY 1
**4 DV-1020UK ASSY SPEAKER 2
**10 DV-1340UK ASSY 100V FAN 1
**11 RD-1340UK ASSY 120V FAN 1
**12 DV-1002-DUK PANEL 52 INCH LCD MOUNTING 2
**13 DV-1006UK BRKT FRONT BRIDGE JOINT 2
**14 DV-1109UK GLASS LCD 52 SCREEN PROTECT 1
**14 DV-1209UK GLASS LCD 55 SCREEN PROTECT 1
**15 CFB-4003-01UK EARTH PLATE 1
**50 DV-1050UK STICKER FRONT CABI LH SIDE 1
**51 DV-1051UK STICKER FRONT CABI RH SIDE 1
**101 847-0001D-02 ASSY CASE RINGWIDE 1GB EXP 1
**102 838-0005-XUK FAN DRIVER BD 1
**104 838-0026UK AMP 2.1 40W KEENE 1
**105 837-14572 I/O CONTROL BD 3 FOR JVS COM 1
**106 400-5483 SW REGU EADP-130CF A DELTA 1
**107 838-14551-02UK AC DISTRIBUTION BD 2
**108 400-050-024-01 PSU 24VDC 50W MW LPS-50-24 1
**109 400-150-024-01 PSU 24VDC 150W MW LPS-150-24 1
**110 838-0022UK SIGNAL INVERTER BRD 1
**111 FN1012 FAN GUARD METAL 120MM (FG-12) 1
**112 838-0012UK LAMP DRIVER PCB (GUN RECOIL) 1
**113 253-5460-01 AIR VENT BLACK 2
**115 280-L00811-OS STANDOFF 7.94OD 3.56ID 11.11L 4
**116 OS1011 PCB FEET 8
**117 EP1424 LED CONTROLLER 1
**118 280-L00640-WX STANDOFF 6L WOOD X 4
**201 000-P00412 M4X12 MSCR PAN PAS 10
**202 060-S00400 M4 WSHR SPR PAS 28
**203 068-441616 M4 WSHR 16OD FLT PAS 24
**204 000-P00440 M4X40 MSCR PAN PAS 6
**205 000-P00425 M4X25 MSCR PAN PAS 20
**206 068-441616-0B M4 WSHR 16OD FLT BLK 8
**207 030-000625 M6X25 BLT PAS 8
**208 060-S00600 M6 WSHR SPR PAS 16
**209 068-652016 M6 WHSR 20OD FLT PAS 16
**210 030-000625 M6X25 BLT PAS 8
**211 012-P00416-FZ N8X5/8" S/TAP FLG 0Z 2
**212 012-P00325 N4X1" S/TAP PAN PAS 20
**213 012-P00312 N4X1/2" S/TAP PAN PAS 4
**214 012-P03512-F N6X1/2" S/TAP FLG PAS 2
**301 DV-60002UK WH AC 230 DIST 1
**302 DV-60003UK WH AC 100 DIST 1
**303 DV-60004UK WH AC FAN LCD 1
**304 DV-60005UK WH DC OUT 1
**305 DV-60006UK WH DC & BLOWER I/O 1
3 ASSY MAIN CABINET (DV-1000UK) (D-1/2)
128
PARTS LIST
18
3 ASSY MAIN CABINET (DV-1000UK) (D-2/2)
**306 DV-60008UK WH I/O & AUDIO 1
**307 DV-60010UK WH DC SERIAL OUT 2
**308 DV-60011UK WH SPKR MAIN CAB 1
**309 DV-60039UK WH BLOWER EXTN 1
**310 600-7158-0150UK WH 3.5 JACK TO RCA 1
**311 600-7009-3000 ASSY RGB CA D-SUB 15 1
**312 600-7141-100UK CABLE JVS TYPE A-B 100CM 1
**313 DV-60036UK WH LED CONTROLLER 1
**314 DV-60035UK WH LED CONTROL OUT 1
1
2
3
4
10
11
12
13
14
15
50
51
101
102
105
110
111
111 104 113
117
108
109
112
129
PARTS LIST
18
4 ASSY FRONT CABI (DV-1002UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-1002-AUK CABI BLANK 1
***2 DV-1002-BUK DOOR FRONT 1
***3 DV-1002-CUK DOOR BACK 1
***4 ADH-F0038UK ADJUSTER PLATE 4
***101 601-5699UK-01 LEG ADJUSTER M16X100 1L/NUT 4
***102 CASTOR 4
***104 LOCK RADIAL PIN 2
***105 117-0062 PLATE LOCK RETAINER SPIKE WASH 2
***201 030-000625-S M6X25 BLT W/S PAS 8
***202 050-F00600 M6 WSHR FORM A FLT PAS 8
***203 030-000825-S M6X25 BLT W/S PAS 16
***204 050-F00680 M8 WSHR FORM A FLT PAS 16
1
2
3
4
101
102
104
105
201 202
203
204
130
PARTS LIST
18
5 ASSY SPEAKER (BE-1020UK) (D-1/1)
ITEM NO PART NO
***1 DV-1027UK BRKT SPEAKER MOUNT 1
***101 130-5156-02-91 SPEAKER BOX 8OHM 20W VA1 YL 1
***201 030-000512 M5X12 BLT PAS 2
***202 060-S00500 M5 WSHR SPR PAS 2
***203 068-551616 M5 WSHR 16OD FLT PAS 2
1
101
201 202 203
131
PARTS LIST
18
6 ASSY AC UNIT (DV-1080UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-1081UK PLATE AC 1
***2 ST-0403UK PLATE AC CAP 1
***3 LB1096 STICKER PROTECTIVE EARTH 1
***101 EP1302 EUROSOCKET FUSED 10A 250VAC 1
***102 514-5078-5000 FUSE 5X20 CERAMIC SB 5000mA 2
***103 SW1109 SWITCH ROCKER 250V AC 1
***104 EP1419 FILTER SCHAFFNER 2030-16-06 1
***108 310-5029-D508 HEAT SHRINK SLEEVING 50.8DIA 4
***109 LB1126-5-250 FUSE LABEL 5A 250V 1
***201 000-P00308-W M3X8 MSCR PAN W/FS PAS 2
***202 050-F00400 M4 NUT FLG SER PAS 4
***301 DV-60001UK WH AC IN 1
1
1
2
3
101
102
103
104
109
201
202
132
PARTS LIST
18
7 ASSY LCD DISPLAY 52"/55" (DV-1100UK/DV-1200UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***3 DV-1106UK BRKT LCD MOUNT 2
***7 LGI-1110UK PANEL PRISMA BD MOUNT 1
***101 200-6052-SMSNG DISPLAY 52" LCD SAM LT1520HB02 1
***101 200-6055-SMSNG DISPLAY 55" LCD SAM LT1520HB02 (USA/ASIA) 1
***102 400-356-024-01 PSU 52 LCD PVP-3680 1
***103 280-A01264-WX ROUTER TWIST D12 SO6.4 WOOD X 4
***104 280-L00640-WX STANDOFF 6MM 4 HOLE WOOD XL 8
***105 280-L00811-OS STANDOFF 7.94OD 3.56ID 11.11L 3
***201 000-P00412 M4X12 MSCR PAN PAS 8
***202 060-S00400 M4 WSHR SPR PAS 12
***203 060-F00400 M4 WSHR FORM A FLT PAS 8
***208 000-P00416 M4X16 MSCR PAN PAS 4
***209 068-441616 M4 WSHR 16OD FLT PAS 4
1
3
7
101
102
103
201
202
202
209208
203
104
105
133
PARTS LIST
18
8 ASSY CONTROLLER (DV-2000UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-2001-01UK CONT CHASSIS W/BLK HANDLE 1
***2 DV-2002UK BRKT LIGHT MTG INTERNAL 1
***3 DV-2003UK STKR GUN BACK 1
***4 DV-2004UK CONT COVER 1
***101 601-0460-0W CABLE TIE WHT 100MM 1
***102 390-2012-RGB LED FLEX STRIP RGB 0.05
***201 020-000616-OZ M6X16 SKT CAP OZ 3
***202 060-S00600 M6 WSHR SPR PAS 3
***203 060-F00600 M6 WSHR FORM A FLT PAS 3
***204 020-000512-0Z M5X10 SKT CAP OZ 2
***205 060-S00500 M5 WSHR SPR PAS 2
***206 060-F00500 M5 WSHR FORM A FLT PAS 2
***301 DV-60041UK WH GUN INTERFACE 1
***302 BE-6001UK ASSY LED CLIP 1
1
3
4
202 203
204
201
205206
134
PARTS LIST
18
9 ASSY FAN (DV-1340UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 GST-1008UK BRKT FAN 1
***101 260-0011-02 FAN AC100V 50-60HZ (SP100A-1123 X 5T) 1
***102 FN1012 FAN GUARD METAL 120MM (FG-12) 2
***103 OS1195 RIVET SNAP SR-4080B 5
***201 000-P00312-W M3X12 MSCR PAN W/FS PAS 3
***301 ST-60026UK WH 240V FAN 1
1
101
102
103
201
135
PARTS LIST
18
10 ASSY REAR CABINET (DV-3000UK) (D-1/3)
ITEM NO PART NO DESCRIPTION QTY
**1 DV-3100UK ASSY MOVING MECHA 1
**2 DV-3500UK ASSY BENCH WOOD 1
**3 DV-3600UK ASSY SEAT BTM 1
**4 DV-3650UK ASSY SEAT BACK 1
**5 DV-3700UK ASSY REAR VAC 1
**6 DV-3001UK BELLOW UPPER BASE FRONT 1
**7 DV-3002UK BELLOW UPPER BASE REAR 1
**8 DV-3003UK BELLOW UPPER BASE HATCH 1
**9 DV-3005UK BELLOW UPPER BRKT SHORT 2
**10 DV-3006UK BELLOW UPPER BRKT LONG 2
**11 DV-3007UK COVER BASE BD REAR 1
**12 DV-3008UK STICKER COVER BASE BD 1
**21 DV-3900UK ASSY CTRL TOWER II 1
**22 DV-3011UK TUBE SEAT BACK 1
**23 DV-3012UK ENDCAP INNER 2
**24 DV-3013UK ENDCAP 2
**25 DV-3014UK STICKER ENDCAP 2
**26 DV-3015UK SASH TUBE FRONT 1
**27 DV-3016UK SASH TUBE BACK 1
**30 DV-3019UK SASH REAR VAC L 1
**31 DV-3020UK SASH REAR VAC R 1
**32 DV-3021UK HEADREST 1
**33 DV-3022UK TUBE SEAT INNER INSERT 1
**34 DV-3023UK BRKT SEAT CLOSING 1
**35 DV-3024UK BRKT CALF CLOSING 2
**36 DV-3025UK BRKT HOLDER PLASMA 1
**37 DV-3026UK BRKT HOLDER HEADREST 2
**38 DV-3721UK PLATE PLASMA INNER 1
**39 SSR-1225UK LIGHT COVER CHEEK SHORT 4
**101 390-2201-01UK PLASMA PLATE 12" 1
**102 390-2012-RGB LED STRP RGB 2.4
**103 OS1230 FOAM STRIP 2mm X 10mm 1
**104 601-0460-RUK CABLE TIE 100MM X 2M 0.5
**201 020-000820-0Z M8X20 SKT CAP OZ 11
**202 060-S00800-0B M8 WSHR SPR BLK 24
**203 068-852216-0B M8 WSHR 22OD FLT BLK 28
**204 030-000630 M6X30 BLT PAS 6
**205 060-S00600-0B M6 WSHR SPR BLK 15
**206 068-652016-0B M6 WHSR 20OD FLT BLK 15
**207 029-B00840-0B M8X40 SKT BH BLK 4
**208 029-B00630-0B M6X30 SKT BH BLK 4
**209 029-B00820-0B M8X20 SKT BH BLK 5
**210 012-P00416-FZ N8X5/8" S/TAP FLG 0Z 2
**211 029-B00530-0B M5X30 SKT BH BLK 14
**212 060-S00500-0B M5 WSHR SPR BLK 34
**213 068-551616-0B M5 WSHR 16OD FLT BLK 40
136
PARTS LIST
18
10 ASSY REAR CABINET (DV-3000UK) (D-2/3)
**214 029-B00512-0B M5X12 SKT BH BLK 22
**215 029-B00412-0B M4X12 SKT BH BLK 18
**216 060-S00400-0B M4 WSHR SPR BLK 28
**217 068-441616-0B M4 WSHR 16OD FLT BLK 44
**218 030-000830 M8X30 BLT PAS 4
**219 030-000850 M8X50 BLT PAS 9
**220 000-F00412 M4X12 MSCR CSK PAS 8
**221 008-OS0412 M4X12 TMP PRF STN 10
**222 068-441616-0C M4 WSHR 16OD FLT CRM 10
**223 029-B00425-0B M4X25 SKT BH BLK 12
**224 030-000525 M5X25 BLT PAS 6
**225 000-P00425 M4X25 MSCR PAN PAS 2
**226 020-F00650-0Z M6X50 SKT CSK OZ 4
**227 012-P03516-F N6 X 5/8 S/TAP PAN PAS 24
**301 DV-60022UK WH SEAT LEDS EXT 1
**302 DV-60023UK WH SEAT LEDS 1
**303 DV-60027UK WH PITCH ROLL POT 1
**304 DV-60029UK WH AC 100 SEAT 1
**305 DV-60030UK WH SERVO TO MOTOR P 1
**306 DV-60031UK WH SERVO TO MOTOR R 1
**307 DV-60032UK WH SERIAL SERVO BD 1
**310 DV-60034UK WH SEAT LED POWER 1
137
PARTS LIST
18
1
2
3
4
5
6
8
9
10
11
21
22
33
24 2523
26
27
30
32
34
35
36
37
38
39
101
102
201
201 202
202
202
202
203
203 218 219
223
223
223
219
221
222
203
203
203
204 204 205
205
205
205
206
206
206
206
7
207
208
209 210
214
227
214
214 216
217
217
217
217
217
217
225
226
216
216
216
216
216
215
215
215
214
214
210
211
211
211212
212
213
213
213
213
213
213
224
212
212
212
31
12
10 ASSY REAR CABINET (DV-3000UK) (D-3/3)
138
PARTS LIST
18
11 ASSY MOVING MECHA (DV-3100UK) (D-1/2)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-3101UK REAR BASE 1
***2 LGI-3200 ASSY MOVING POST 1
***3 LGI-3280 ASSY ROLL SHAFT 1
***4 LGI-3300 ASSY PITCH BASE 1
***5 LGI-3400 ASSY ROLL VOLUME 1
***6 LGI-3420 ASSY PITCH VOLUME 1
***12 LGI-3004 BELLOWS 1
***13 DV-3116UK BELLOW LOWER BRKT FRONT 1
***14 DV-3117UK BELLOW LOWER BRKT SIDE 2
***15 DV-3118UK BELLOW LOWER BRKT REAR 1
***16 DV-3119UK REAR TOP FRAME 1
***19 LGI-3202UK ROLL VOL BASE 1
***21 LGI-3320 PITCH MOTOR UNIT 1
***101 838-15069 MOTOR DRIVE BD RS232/422 2
8
***201 020-000820-0Z M8X20 SKT CAP OZ 52
***202 020-001440-0Z M14X20 SKT CAP OZ 4
***203 060-S01400 M14 WSHR SPR PAS 4
***204 060-F01400 M14 WSHR FORM A FLT PAS 4
***207 000-P00320 M3X20 MSCR PAN PAS 8
***208 029-B00512-0B M5X12 SKT BH BLK 18
***209 000-P00412 M4X12 MSCR PAN PAS 9
***210 060-S00400 M4 WSHR SPR PAS 9
***211 060-F00400 M4 WSHR FORM A FLT PAS 9
***212 060-S00800 M8 WSHR SPR PAS 52
***213 060-F00800 M8 WSHR FORM A FLT PAS 52
***214 060-S00500-0B M5 WSHR SPR BLK 18
***215 068-551616-0B M5 WSHR 16OD FLT BLK 18
***216 060-S00300 M3 WSHR SPR PAS 8
***217 060-F00300 M3 WSHR FORM A FLT PAS 8
139
PARTS LIST
18
11 ASSY MOVING MECHA (DV-3100UK) (D-2/2)
1
2
3
4
6
13
14
15
16
19
5
21
101
201
207216217
208
208
214
215
215
215
214
214
209
209
210
211 211
211
211
212
212 213
213
213
213
212
212
210
210 210
209
209
208
201
201
202 203 204
201
140
PARTS LIST
18
12 ASSY REAR BASE (DV-3101UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
****1 DV-3102UK REAR BASE BLANK 1
****101 601-5699UK-01 LEG ADJ M16X100 1L/NUT 4
****102 MA1007 CASTOR SWIVEL 63mm NYLON 4
****201 4
****202 030-000816 M8X16 BLT PAS 16
****203 060-S00800 M8 WSHR SPR PAS 16
****204 060-F00800 M8 WSHR FORM A FLT PAS 16
***201 020-000616-OZ M6X16 SKT CAP OZ 3
***202 060-S00600 M6 WSHR SPR PAS 3
***203 060-F00600 M6 WSHR FORM A FLT PAS 3
***204 020-000512-0Z M5X10 SKT CAP OZ 2
1
101
102
202
203
204
141
PARTS LIST
18
13 ASSY BENCH WOOD (DV-3500UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-3502UK BENCH WOOD 1
***4 DV-3520UK BELLOW UPPER BASE L 1
***5 DV-3521UK BELLOW UPPER BASE R 1
***6 DV-3522UK REAR CRG PLATE 2
***9 DV-3510UK STICKER REAR SIDE L 1
***10 DV-3511UK STICKER REAR SIDE R 1
***11 DV-3512UK STICKER REAR SIDE UPPER L 1
***12 DV-3513UK STICKER REAR SIDE UPPER R 1
***101 130-5280 WOOFER 4OHM 80W SILVER RNE 1
10
***202 031-000630-0B M6X30 CRG BLT BLK 8
***203 050-F00600 M6 NUT FLG SER PAS 8
***204 060-S00600 M6 WSHR SPR PAS 8
***205 068-652016 M6 WSHR 20OD FLT PAS 8
***206 000-P00425 M4X25 MSCR PAN PAS 4
***207 060-S00400 M4 WSHR SPR PAS 4
***208 068-441616-0B M4 WSHR 16OD FLT BLK 4
1
45
6 6
910
11 12
101
202 202
203 203
204 204
205 205
206 207 208
142
PARTS LIST
18
14 ASSY BENCH WOOD SUB (DV-3502UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
****1 DV-3502-AUK BENCH WOOD BLANK 1
****2 DV-3503UK REAR NUT PLATE A 2
****3 DV-3504UK REAR NUT PLATE B 2
****4 DV-3505UK SEAT RACK BRKT REAR L 1
****5 DV-3506UK SEAT RACK BRKT REAR R 1
****6 DV-3507UK SEAT RACK BRKT FRONT L 1
****7 DV-3508UK SEAT RACK BRKT FRONT R 1
****8 LGI-3509UK REAR NUT BRKT 2
****201 012-P03512-F N6X1/2" S/TAP FLG PAS 8
****202 030-000830 M8X30 BLT PAS 16
****203 060-S00800 M8 WSHR SPR PAS 16
****204 031-000625-0B M6X25 CRG BLT BLK 6
****205 050-F00600 M6 NUT FLG SER PAS 6
****206 060-S00600 M6 WSHR SPR PAS 4
****207 068-652016 M6 WSHR 20OD FLT PAS 10
****208 030-000620 M6X20 BLT PAS 4
****209 030-000825 M8X25 BLT PAS 4
2
3
45
6
7
201
201
202 202
203 203
204
204
205 205
207 207
1
208 208
143
PARTS LIST
18
15 ASSY SEAT BOTTOM (DV-3600UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-3601-AUK SEAT WOOD 1
***2 DV-3602UK SEAT HOOK BRKT 1
***3 DV-3603UK SEAT FIX BRKT L 1
***4 DV-3604UK SEAT FIX BRKT R 1
***201 020-F00625-0Z M6X25 SKT CSK OZ 5
***202 000-F00520 M5X20 MSCR CSK PAS 6
12
3
4
201
202
202
144
PARTS LIST
18
16 ASSY SEAT BACK (DV-3650UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-3651-AUK SEAT WOOD BACK 1
***2 DV-3652UK SEAT BACK HOOK BRKT 1
***3 DV-3653UK SEAT BACK FIX BRKT 1
***5 SPG-2401-BUK UPPER SEAT INSERT 2
***101 280-K02529-WX DRIVE FASTENER 25FH 24L 7.9DIA 16
***201 000-F00520 M5X20 MSCR CSK PAS 10
1
2
3
5
101
201
201
145
PARTS LIST
18
17 ASSY REAR VAC (DV-3700UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-3701UK REAR VAC 1
***11 DV-3711UK STICKER LIT L INNER 3
***14 DV-3714UK STICKER MID UPPER 1
***15 DV-3715UK STICKER MID LOWER 1
***16 DV-3716UK STICKER TUBE VERT 1
***17 DV-3717UK STICKER TUBE HORIZ 1
***18 DV-3718UK STICKER MIRROR PLASMA 2
***19 DV-3719UK PLATE LIT L OUTER 3
***20 DV-3720UK PLATE PLASMA 1
1
***22 DV-3722UK STICKER FACE TOP 1
***23 DV-3723UK STICKER MANIFOLD CENTRE 1
***24 DV-3724UK STICKER WARNING SEAT MOVE 1
***101 OS1247 ALUMINIUM STICKY CLIP ASK-3 3
***201 029-B00416-0B M4X16 SKT BH BLK 15
***202 050-F00400 M4 NUT FLG SER PAS 15
***203 068-441616-0B M4 WSHR 16OD FLT BLK 15
***301 DV-6002UK ASSY LED RGB RIGID 50MM 3
1
11
14
15
16
17
18
19 20
23 24
201
201
202
202203
203
22
146
PARTS LIST
18
18 ASSY SWITCH UNIT (DV-3850UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
****1 SSR-0321UK SW BRKT DOUBLE METER 1
****101 838-14548-01AUK SW & VOL CTL BD 1
****102 280-L00706-PM STANDOFF 6.4MM HOLE PM 4
****103 EP1380-01 CREDIT BOARD EXCEL 1
****104 220-5643UK COIN METER SMALL 12V 1
****105 OS1247 ALUMINIUM STICKY CLIP ASK-3 1
****107 OS1098 CRIMP BELL END SMALL 4
****108 601-0460 CABLE TIE NYLON 100MM 2
****201 000-P00308 M3X8 MSCR PAN PAS 3
****202 068-330808-PN M3 WSHR 8OD FLT NYLON 3
1
101
103
104
102
107
201 202
147
PARTS LIST
18
19 ASSY DUAL COIN CRADLE (DV-3865UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
****1 DV-3866UK PLATE COIN ENTRY DUAL 1
****2 DV-3867UK PLATE BLANKING FRONT PLATE 1
****101 220-5786-R A0710 IL FRONT PLATE ROHS COMPLIANT 1
****102 220-5620-25C MECH MECHANICAL 25 CENT 1
****201 050-U00400 M4 NUT NYLOK PAS 6
****107 OS1098 CRIMP BELL END SMALL 4
****108 601-0460 CABLE TIE NYLON 100MM 2
****201 000-P00308 M3X8 MSCR PAN PAS 3
****202 068-330808-PN M3 WSHR 8OD FLT NYLON 3
1
2
101
102
201
148
PARTS LIST
18
20 ASSY CONTROL TOWER 2 (DV-3900UK) (D-1/1)
1
2
3
5
6
7
8
102
101
103
101
105
106
201 202
203 203
204 204
205 205
206
206 207
207 208
208
ITEM NO PART NO DESCRIPTION QTY
***1 DV-3901UK CRTL TOWER II 1
***2 DV-2000UK ASSY CONTROLLER 2
***3 DV-3850UK ASSY SW UNIT 1
***4 1
***5 DV-3970UK ASSY CTRL PNL II 1
***6 PP1087 BOX CASH FOR MINI DOOR 1
***7 DV-3980UK ASSY BLOWER CTRL PNL 1
***8 DV-3903UK PLATE CONT COVER 2
***101 509-6131UK BUTTON 12V 1.2W S'POINT CPB 2
***102 509-6131-EUK LEGEND DV 1P S'POINT CPB 1
***103 509-6131-FUK LEGEND DV 2P S'POINT CPB 1
***104 OS1247 ALUMINIUM STICKY CLIP ASK-3 3
***105 220-5575UK LOCK (J9117) KEY TO LIKE 22MM W CAM 1
***106 220-5727-01B DOOR CASH H.S. STS 1
***201 030-000820-W M8X20 BLT W/S PAS 8
***202 060-F00800 M8 WSHR FORM A FLT PAS 8
***203 000-P00412 M4X12 MSCR PAN PAS 6
***204 060-S00400 M4 WSHR SPR PAS 6
***205 060-F00400 M4 WSHR FORM A FLT PAS 6
***206 029-B00416-0B M4X16 SKT BH BLK 10
***207 060-S00400-0B M4 WSHR SPR BLK 10
***208 068-441616-0B M4 WSHR 16OD FLT BLK 10
***301 DV-60012UK WH COIN TOWER EXTN 1
***301 DV-60015UK WH BUTTONS 1
***301 DV-60016UK WH COIN HANDLING 1
149
PARTS LIST
18
21 ASSY CONTROL PANEL 2 (DV-3970UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
****1 DV-3971UK BASE CTRL PNL II 1
****3 DV-3973UK PLATE MOTION STOP SURROUND 1
****101 509-6002-R BTN RND 44MM 12V RED 22-2070-2 1
****201 029-B00416-0B M4X16 SKT BH BLK 4
****202 060-S00400 M4 WSHR SPR PAS 4
****203 068-441616-0B M4 WSHR 16OD FLT BLK 4
1
3
101
201202203
150
PARTS LIST
18
22 ASSY BLOWER CTRL PAN (DV-3980UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 DV-3981UK BRKT BLOWER MOUNT 1
***101 260-0024-03UK FAN TANGENTIAL 55668 34010 1
***201 000-P00408 M4X8 MSCR PAN PAS 2
***202 060-S00400 M4 WSHR SPR PAS 2
***203 060-F00400 M4 WSHR FORM A FLT PAS 2
***301 DV-60017UK WH BLOWERS 1
1
101 201 202 203
151
PARTS LIST
18
23 ASSY FAN (RD-1340UK) (D-1/1)
ITEM NO PART NO DESCRIPTION QTY
***1 105-5340-01 FAN BRKT LONG 2
***101 260-0011-02 FAN AC100V 50-60HZ (SP100A-1123 X 5T) 1
***102 FN1012 FAN GUARD METAL 120MM (FG-12) 1
***201 000-P00312-W M3X12 MSCR PAN W/FS PAS 4
***301 ST-60026UK WH 240V FAN 1
1
101
102
201
19
WIRE COLOUR CODE TABLE
152
The color codes for the wires used in the diagrams in the following chapter are as follows.
A PINK
B SKY BLUE
C BROWN
D PURPLE
E LIGHT GREEN
Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric
characters.
1 RED
2 BLUE
3 YELLOW
4 GREEN
5 WHITE
7 ORANGE
8 BLACK
9 GRAY
If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-
hand side numeral (see the above).
Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The left-
hand side character shows the base color and the right-hand side one, the spiral color.
<Example> 51………WHITE/RED
RED WHITE
Note 2: The character following the wire color code indicates the size of the wire.
U : AWG16
K : AWG18
L : AWG20
None : AWG22
The DC power wire color for this product is di󰮏erent from previous SEGA titles. Working
from the previous wire colors will create a high risk of re.
19 WIRE COLOUR CODE TABLE
153
WIRING DIAGRAMS
20
(D-1/3) 20 WIRING DIAGRAMS
154
WIRING DIAGRAMS
20
(D-2/3)
155
WIRING DIAGRAMS
20
(D-3/3)
156
WIRING DIAGRAMS
20

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