Arcade Ford Racing Twin Manual INSERT NUMBER HERE User
2013-11-18
User Manual: Arcade Ford Racing Twin Manual
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420-FRSM-02UK REV 2 TWIN DRIVING CABINET SERVICE MANUAL • Before using this product, read this MANUAL carefully to understand the contents stated herein. • After reading this MANUAL, be sure to keep it available nearby the product or somewhere convenient in order to be able to refer to it whenever necessary. Manufactured in the UK by Amusements Europe Limited BEFORE USING THIS PRODUCT To ensure the safe usage of the product, be sure to read the following before using the product. The following instructions are intended for the use of QUALIFIED SERVICE PERSONNEL ONLY. After carefully reading and sufficiently understanding the instructions should any activity be carried out on the product. Only qualified service personnel should carry out maintenance on the product. Terms such as WARNING!, CAUTION, and IMPORTANT! Are used where an explanation is given which requires special attention, depending on the potential risk. SEGA is not responsible for injury or damage caused by use in a manner contrary to the instructions stated in this document. In order to prevent accidents warning stickers and printed instructions are applied in the places where a potentially hazardous situation relating to the product could arise. Be sure to comply with these warnings. Indicates that mishandling the product by disregarding this warning will cause a potentially hazardous situation which can result in death or serious injury. Indicates that mishandling the product by disregarding this caution will cause a potentially hazardous situation which can result in personal injury and or material damage. This is cautionary information which should be complied with when handling the product. Indicates that mishandling the product by disregarding this will cause a potentially hazardous situation which may not result in personal injury but could damage the product. • Perform work in accordance with the instructions herein stated. Instructions for work are explained by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions can cause accidents. In the case where only those who have technical expertise should perform the work to avoid hazardous situations, the instructions herein state that the service person(s) should perform such work. • Be sure to turn off power before working on the machine. To prevent electrical shock, be sure to turn off power before starting work in areas in which which the service person(s) touches the interior of the product. If the work has to be performed with the power-on status, the instructions herein will state that only a qualified service person(s) should perform such work. • Ensure that the Power Supply used is equipped with an Earth Leakage Breaker. This product does not incorporate an Earth Leakage Breaker. Using a power supply which is not equipped with an Earth Leakage Breaker may cause a fire or serious injury. • Be sure to use fuses which meet the specified rating. Using fuses exceeding the specified rating can cause a fire and / or cause an electric shock. • Specification changes, removal of equipment, conversion and/or addition, not designated by SEGA are not permitted and will invalidate this product’s CE conformity. The parts of the product also include any warning labels or safety covers for personal protection etc. A potential hazard will be created if the machine is operated while any parts have been removed. Should any doors, lids or protective covers be damaged or lost, do not operate the product. SEGA is not liable in any whatsoever for any injury and/or damage caused by specification changes not designated by SEGA. • When handling the monitor, be very careful. (Applies only to product with monitor). Some of the monitor (TV) parts are subject to high tension voltage. Even after turning off the power some components are still occasionally subject to high tension voltage. Monitor repair and replacement should be performed by qualified service engineers only. i • Install and operate the machine only in places where appropriate lighting is available, allowing warning stickers to be clearly read. To ensure maximum safety for both customers and operators, stickers and printed instructions describing potentially hazardous situations are applied to places where accidents could occur. Ensure that where the product is operated has sufficient lighting to allow any warnings to be read. If any sticker or printed warning is removed or defaced, do not operate the machine, until it has been replaced by an identical item. Before installing the product, check for the Electrical Specification Sticker, SEGA products have a sticker on which the electrical specifications are detailed. Ensure that the product is compatible with the power supply voltage and frequency requirements of the location in which the machine is to be installed. When installing this equipment ensure the socket outlet is near the machine and is easily accessible. In cases where commercially available monitors and printers are used only the contents relating to this product are stated in this manual. Some commercially available equipment has functions and reactions not stated in this manual. Read this manual in conjunction with the specific manual of such equipment. Descriptions contained herein may be subject to change without prior notification. The contents described herein are fully prepared with due care. However, should any question arise or errors be found please contact SEGA. INSPECTION IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO LOCATION Normally, at the time of shipment, SEGA products are in a state which allow for immediate usage after transportation to location. Nevertheless, an irregular situation may occur during transportation. Before applying power to the product, check the following points to ensure that the procuct has been transported in a satisfactory status. • • • • • • • • Is there any external damage to the machine i.e. dents, cuts or cracks? Are the castors or leg adjusters damaged? Do the power supply voltage and the frequency of the machine meet the requirements of the location? Are all wiring connectors correctly connected and secure? Are the power cables undamaged? Do the fuses meet the specified rating? Are all accessories available? Can all doors be opened and closed and locked with the keys provided? ii CONTENTS SPECIFICATIONS ........................................................................................................................................1 INTRODUCTION TO THIS MANUAL ...........................................................................................................1 1. HANDLING PRECAUTIONS .................................................................................................................3 2. PRECAUTIONS REGARDING LOCATION AND INSTALLATION .......................................................5 3. OPERATION..........................................................................................................................................7 4. NAME OF PARTS..................................................................................................................................9 5. ACCESSORIES ...................................................................................................................................10 6. FUSES .................................................................................................................................................11 7. ASSEMBLING WITH PRECAUTIONS ................................................................................................12 8. PRECAUTIONS TO BE TAKEN WHEN MOVING THE MACHINE ....................................................23 9. BASIC CONTENTS OF THE GAME ...................................................................................................24 10. EXPLANATION OF TEST AND DATA DISPLAY................................................................................25 10.1. VTS BOARD – SWITCHES AND COIN COUNTER ....................................................................26 10.2. TEST MODE.................................................................................................................................27 10.3. SYSTEM INFORMATION.............................................................................................................28 10.4. UGCI TEST...................................................................................................................................29 10.5. INPUT TEST.................................................................................................................................30 10.6. CALIBRATION TEST ...................................................................................................................31 10.7. OUTPUT TEST.............................................................................................................................32 10.8. COIN TEST...................................................................................................................................33 10.9. SOUND TEST...............................................................................................................................34 10.10. CRT TEST ....................................................................................................................................35 10.11. DRIVE BOARD TEST...................................................................................................................36 10.12. BOOKKEEPING ...........................................................................................................................37 10.13. CLOCK SETTINGS ......................................................................................................................40 10.14. NETWORK TEST .........................................................................................................................41 10.15. GAME TEST MODE .....................................................................................................................42 11. HOW TO PLAY ....................................................................................................................................43 12. UPGRADES.........................................................................................................................................54 13. HANDLE MECHANISM .......................................................................................................................55 13.1. REMOVING THE CONTOL PANEL .............................................................................................55 13.2. REPLACING AND ADJUSTING THE HANDLE’S V.R. ...............................................................56 13.3. GREASING...................................................................................................................................57 14. SHIFT LEVER......................................................................................................................................58 14.1. REMOVING THE SHIFT LEVER..................................................................................................58 14.2. SWITCH REPLACEMENT ...........................................................................................................59 15. ACCELERATOR & BRAKE .................................................................................................................60 15.1. ADJUSTING AND REPLACING THE V.R. ..................................................................................60 16. COIN SELECTOR................................................................................................................................62 17. MONITOR ............................................................................................................................................63 17.1. CAUTIONS CONCERNING THE SAFETY ISSUES WHEN HANDLING THE MONITOR..........63 17.2. CAUTIONS TO BE AWARE OF WHEN CLEANING THE CRT SURFACES..............................64 17.3. ADJUSTING THE PICTURE ........................................................................................................65 18. REPLACEMENT OF FLUORESCENT LAMPS...................................................................................66 19. REPLACEMENT OF BUTTON LAMPS...............................................................................................68 20. GAME BOARD.....................................................................................................................................70 20.1. REMOVING THE GAME BD ........................................................................................................70 20.2. GAME BOARD CONNECTIONS..................................................................................................72 21. UGCI BOARD ......................................................................................................................................73 22. NETWORK PLAY ................................................................................................................................74 22.1. CONNECTIONS FOR NETWORK PLAY.....................................................................................76 22.2. NETWORK PLAY SETTINGS ......................................................................................................77 23. COIN SETTINGS .................................................................................................................................78 23.1. VTS CREDIT BOARD OPTION SETTINGS ................................................................................80 23.2. PRICE OF PLAY SETTINGS UK .................................................................................................81 23.3. PRICE OF PLAY SETTINGS EURO............................................................................................82 24. DESIGNED RELATED PARTS ...........................................................................................................83 25. PARTS LIST ........................................................................................................................................84 25.1. TOP ASSY FORD RACING TWIN – FR00001UK .......................................................................85 25.2. ASSY MAIN 1P – FR-10001UK....................................................................................................86 25.3. ASSY CONTROL PANEL – FR-2000UK .....................................................................................88 iii ASSY HANDLE MECHA – FR-2500UK .......................................................................................89 25.4. 25.5. ASSY SW PLATE – FR-2100UK..................................................................................................90 25.6. ASSY HEADER – FR-0200UK .....................................................................................................91 25.7. ASSY POP – FR-0270UK ............................................................................................................91 25.8. ASSY FAN UNIT DC – HDT-1530UK ..........................................................................................92 25.9. ASSY SEAT TWIN 1P – FR-5000UK...........................................................................................93 25.10. ASSY SEAT CABI – FR-5500UK .................................................................................................93 25.11. ASSY SEAT UNIT – FR-5600UK .................................................................................................94 25.12. ASSY AC BRKT MAIN – FR-0400UK ..........................................................................................95 25.13. ASSY AC BKT SUB – FR-0700UK ..............................................................................................95 25.14. ASSY PEDAL BASE L – FR-1100UK ..........................................................................................96 25.15. ASSY PEDAL BASE R – FR-1150UK..........................................................................................96 25.16. ASSY BRAKE & ACCEL – SPG-2200 .........................................................................................97 25.17. ASSY MAIN BD PC MASTER – FR-4500UK...............................................................................99 25.18. ASSY MAIN BD PC SLAVE – FR-4600UK ................................................................................100 25.19. ASSY COINCHUTE TOWER .....................................................................................................101 25.20. ASSY INSTALLATION KIT FR TWIN – FR-INST-TW................................................................102 26. APPENDIX A - ELECTRICAL SCHEMATIC .....................................................................................103 26.1. WIRE COLOURS .......................................................................................................................103 26.2. ELECTRICAL SCHEMATIC .......................................................................................................103 iv SPECIFICATIONS Installation space: 250cm (W) x 250cm (D) Height: 217cm Depth: 178cm Width: 171cm Weight: 500kgs (approx) Rating: 3.5A MAX Monitor type: SANWA 29” PFX FST Monitor Operational Voltage: 230vac – 240vac Display output: RGB Operational Voltage 220vac – 240vav Power Consumption 800W MAX INTRODUCTION TO THIS MANUAL This Owners Manual is intended to provide detailed descriptions together with all the necessary information covering the general operation of electronic assemblies, electro mechanicals, servicing control, spare parts, etc. as regards to the product FORD RACING TWIN – FULL BLOWN. This manual is intended for the owners, personnel and managers in charge of the operation of this product. Only operate the product after carefully reading and sufficiently understanding the instructions. If the product fails to function satisfactory, non-technical personnel should under no circumstances touch the internal workings of this machine. Please contact where the product was purchased. SEGA AMUSEMENTS EUROPE LIMITED Suite 3a, Oaks house. 12-22 West Street, Epsom. Surrey. KT18 7RG Tel: Fax: +44 (0) 1372 731820 +44 (0) 1372 731849 1 DEFINITION OF THE QUALIFIED SERVICE ENGINEER AND MAINTENANCE PERSONEL Non-technical personnel who do not have technical knowledge and expertise should refrain from performing such work that this manual requires. Only QUALIFIED SERVICE ENGINEERS should carry out work either inside or outside the compass of this manual. Failure to comply with this instruction may cause a severe accident or even death. Ensure that all service, inspection repair work and troubleshooting is carried out by a QUALIFIED SERVICE ENGINEER. All other work i.e. cleaning and general upkeep of the machine (supplying data cards, repairing coin jams or re-booting a machine) can be carried out by the LOCAL MAINTENANCE PERSONEL. “QUALIFIED SERVICE ENGINEER” Those who participate in the design, manufacture, inspection, maintenance or service of equipment at an amusement equipment manufacturer. Those who have technical expertise with qualified certification regarding electricity, electronics and or mechanical engineering and take part in a daily service and control of amusement equipment. “LOCAL MAINTENANCE PERSONEL” Those who have experience in maintenance of amusements equipment and or vending machines and also participate in daily routine work of general maintenance of the product. 2 1. HANDLING PRECAUTIONS When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that the player can enjoy the game in safety. Non-compliance with the following points or inappropriate handling running counter to the cautionary matters herein stated can cause personal injury or damage to the machine. • Before performing the work, be sure to turn the power off. Performing the work without turning off the power can cause electric shock or short circuit. In the case where work should be performed in the status of power on, this manual will state to that effect. • To avoid electric shock or short circuit, do not apply or disconnect power to the machine in a quick or haphazard manner. • To avoid electric shock, do not apply power to the machine with wet hand(s). • Do not expose Power Cords or Earth Wires on the surface, (floor, passage, etc.) If exposed, the Power Cord or Earth Wires are sustainable to damage. Damaged Cords or Wires can cause an electric shock or short circuit which may lead to a fire hazard. • To avoid causing a fire and or electric shock, do not put objects on Power Cords or Earth Wires. • When or after installing the product, do not unnecessarily pull the Power Cord. If damaged the Power Cord may cause an electric shock and or fire hazard. • In case the Power Cord is damaged, ask for a replacement through where the product was purchased or the office stated herein. Using a damaged Power Cord can cause and electric shock or fire hazard. • Be sure to perform correct earth checks and make sure that the machine is correctly earthed. Inappropriate earthing of the product may cause electric shock or fire hazard. • Be sure to use fuses which meet the specified rating. Using fuses which exceed the specified rating can cause electric shock, short circuit and or fire hazard. • Ensure all connections are made fully. Connections which are not fully made may cause electric shock or fire hazard. • To avoid causing a fire hazard or an electric shock, do not make any unspecified changes to the product by replacing or changing parts or components without the express consent of SEGA. • Be sure to make periodic maintenance checks as stated herein. • Only a QUALIFIED ELECTRONICS ENGINEER is allowed to perform IC BOARD inspection or analysis using a LOGIC ANALYSER. The use of a MULTIMETER is not permitted on IC BOARDS. • When cleaning the CRT surfaces, use a soft dry cloth. Do not apply chemicals such as thinners, benzene, etc. • The electronic parts on the IC BOARD could be damaged due to human body static electricity. Before performing IC BOARD related work, be sure to discharge physically accumulated static by discharging on a grounded metallic surface. 3 CONCERNING THE STICKER DISPLAY CONCERNING WARNING STICKERS SEGA product has stickers describing the product manufacture number (Serial Number) and electrical specification. If you require service assistance you will require the Serial Number. Identical machines may have different parts fitted internally. Only by quoting the Serial Number will the correct parts be identified. SEGA product has warning displays on stickers, labels or printed instructions adhered/attached to or incorporated in the places where hazardous situations can arise. The warning displays are intended for the accident prevention of customers and service personnel. 4 2. PRECAUTIONS REGARDING LOCATION AND INSTALLATION This product is an indoor amusement machine. Do not install it outside. Even indoors, avoid installing in places mentioned below sp as not to cause a fire, electric shock, injury and or malfunction. • Places subject to rain or water leakage, or places subject to high humidity in the proximity of an indoor swimming pool and or shower, bath etc. • Places subject to direct sunlight, or places subjected to high temperatures such as in the vicinity of heating units, etc. • Places filled with inflammable materials or chemicals or any hazardous matter. • Dusty places. • Sloped surfaces. • Places subjected to any type of violent impact. • Vicinity of anti-disaster facilities such as fire escapes and fire extinguishers. • The operating (ambient) temperature range is from 5 degrees centigrade to 40 degrees centigrade. Only in the cases where a projector is employed then the temperature drops from 40 to 30 degrees centigrade. • This appliance is not suitable for installation in an area where a water jet could be used LIMITATIONS OF USAGE REQUIREMENTS • • • • • • Be sure to check the electrical specifications. Ensure that this product is compatible with the locations power supply voltage and frequency requirements. A plate describing the electrical specifications is attached to the product. Non-compliance with the electrical specification can cause fire or electrical shock. This product requires a RCD as part of the location facilities. Using them in a manner not independent can cause an electric shock or a fire. Ensure that the indoor wiring for the power supply is rates at 7A or higher in areas using 220 – 240VAC. Non-compliance with this may cause electric shock or a fire. Be sure to independently use the power supply equipped with an Earth leakage breaker. Using a power supply without an Earth leakage breaker can cause a fire when earth leakage occurs. Putting many loads on one electrical outlet can cause a generation of heat and a fire may result from an overload. When using an extension cord, ensure that the cord is rated at 7A or higher. Using a cord rated lower than the specified rating may cause a fire or electric shock. 5 • • 6 Note that for transporting the machine to location the minimum necessary dimensions required for opening (of doors, etc.) are 1.85M x 1.05M (without shipping pallet.). For the operation of this machine, secure a minimum area of 2.5M x 2.5M. For ventilation, provide an approximately 20cm space between the rear part of the cabinet and the wall. 3. OPERATION PRECAUTIONS TO BE HEEDED BEFORE STARTING OPERATION To avoid injury be sure to constantly give careful attention to the behaviour and manner of players and spectators. In order to avoid accidents, check the following before starting operation. • Check if all of the adjusters are in contact with the surface. If they are not, the cabinet may move and cause an accident. • Do not put any heavy item on this product. Placing any heavy item on the product can cause accidental injury. Do not climb on this product. Climbing on this product can cause an accident or injury. To check the upper most part of this product, please you a step. To avoid electric shock, short circuit or damage, do not put the following items in the periphery of this product. • • Flower vases, flowerpots, cups or any vessels which can contain water or chemicals. To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause the player to come into contact with other resulting in injury. 7 PAYING ATTENTION TO CUSTOMERS To avoid injury or confrontation between customers, be sure to constantly give careful attention to the behaviour and manners of the players and visitors. • • • • • 8 To avoid electric shock and or short circuit, do not allow customers to put hands or fingers or any other extraneous matter into the openings of the product. To avoid injury from items falling from the machine, immediately stop customers from either putting items on top of the product or leaning against or climbing on the product. To avoid electric shock and or short circuit, do not allow customers to unplug the power cause at any cause. To avoid injury resulting from items falling from the machine, instruct the player not to place items or drinks onto the product. Immediately stop such violent acts as hitting or kicking the product. Such violent acts can cause damage to the product or injury to the player or observer. 4. NAME OF PARTS Cockpit (per seat) Coin Chute Tower Pop Panel When Assembled Width 852mm 220mm 800mm 1713mm Depth 1630mm 300mm 1624mm Height 1790mm 550mm 430mm 2200mm Weight 15kg 9 5. ACCESSORIES When transporting the machine to location, make sure that the following parts are supplied. KEYS MASTER 9117 For opening and closing service doors PT No 220-5575UK SERVICE MANUAL SANWA Sanwa CRT Service Manual PT No: 420-5827-91UK POWER CORD UK Used for applying power to the machine in UK 10 KEY TO DIFFER For opening and closing secure door PT No 220-5574-110UK JOINT BKT REAR X 2 For adjoining the two Display cabinets PT No: FR-0013UK NETWORKING CABLE 5MTRS Used to for linking up more that one twin cabinet PT No: 600-7269-0500UK SERVICE MANUAL FR This Manual PT No: 420-FRSM-02UK POWER CORD EUROPE Used for applying power to the machine in Europe (not UK) STICKER C EPILEPSY Apply to a visible area using the location language PT No: 440-CS0186UK 6. FUSES • Never touch places other than those specified. Touching places other than those specified can cause electric shock or short circuit. Disconnect the machine from the supply before attempting the replacement of any fuse. • • Only QUALIFIED PERSONNEL should replace fuses. Only replace fuses with ones of the same value and type. Part Number Location Description 514-5078-3150 RND-838-001 FUSE BD CAB 1&2 3.15A T CERAMIC 20MM 514-5078-5000 RND-838-001 FUSE BD CAB 2 5A T CERAMIC 20MM 514-5078-10000 FR-0400UK AC BRKT 10A T CERAMIC 20MM 514-5079-3000 FR-838-001UK MOTOR CONT BD 3A SLO-BLO GALSS 32MM 514-XXXX-5000 838-CA-150 AUDIO AMP 5A AUTO FUSE There are also fuses located on the Monitor PCB. Please refer to the separate Monitor manual supplied to reference these fuses. 11 7. ASSEMBLING WITH PRECAUTIONS • • • • Perform assembly work by following the procedure herein stated. Failing to comply with the instructions can cause electric shock. Assembling should be performed as stated in this manual. Since this is a complex machine, erroneous assembling can cause electric shock, machine damage and or impair functionality. When assembling, be sure to be accompanied by another person. Depending on the work involved – there are some cases where two people are required. If only one person carries out the work alone, then it is possible that injury may occur, or damage to the product. Ensure that all connectors are accurately connected. Incomplete connections may cause electric shock or fire hazard. When carrying out the assembly work, follow the procedure as laid out in this manual. Do not skip any stages as injury may occur if the machine in not installed in the correct sequence. 1. Assembling 1 and 2 player cockpit. 2. Securing the machine into location. 3. Installing the Pop panel. 4. Installing Power Cables. 5. Turning power ON. 6. Assembly check. When assembling, make sure that tools such as a Phillips type screwdriver, wrench (for M16 hex) and a socket wrench to suit M8 (13mm) are available. 12 • B Only tighten fixings when all fixing are in place. If the fixings are tightened as the work progresses, it might not be possible to align the final fixings. ASSEMBLING 1 AND 2 PLAYER COCKPITS Step 1. Place the two cockpits side by side so that the artwork is facing outwards on both units. The 1P cabinet has the power cord at the left hand side as viewed facing the monitor. Step 2. Install the coin chute tower in between both cabinets. Open both coin doors and remove the cash box and the cash box base plate. 13 Step 3. Making sure that there are no trapped wires, make the 4 (four) connections between both Master and Slave cabinets. Step 4. Make the remaining 4 (four) connections between the Coin Tower and Master and Slave units. Connect the 2 Earth ring terminals to the M4 stud on the floor of the Coin Tower and secure. 14 Step 5. Fix the coin tower to both cabinets by applying 8x M8x30 Hex Bolts (supplied) to the integral part of the tower. Step 6. Fit and secure the remaining 2x M8x30 Hex Bolts into the Coin Tower from inside both machines as show. 15 Step 7. Apply the 2x Join Brackets (FR-0013UK) to the outside of the cabinets as shown. Secure using the 8x M8x30 bolts (supplied). Step 8. The seat brackets are attached to the seat cabinet but will be inverted for transportation. Reposition the brackets so that they depict the figure to the right and secure with the same fixings. 16 Step 9. Offer the seat cabinet up to the display cabinet. Before attaching both cabinets, make sure that the seat harness has been connected to the main harness. Once connection has been established, secure both seat cabinets to the main cabinets using 4x M8x30 Hex Bolts Black. Step 10. Tighten ALL bolts in their present location using a 13mm hex driver. 17 C SECURING THE MACHINE INTO LOCATION • • Make sure that all of the adjusters are in contact with the floor. If they are not, the cabinet may move and cause an accident or injury. Be sure to use two people to perform this work. Depending on the specific work, there are some cases in which working by one person alone may cause an accident or injury. The machine has 14 casters (7 per unit) and 16 leg adjusters (8 per unit). When the installation position is determined, bring the adjusters in contact to the floor. Make the adjustment so that the casters rise from the floor approximately 5mm. Also make sure that the machine positioning is level. Step 1. Move the machine to the installation position. When installing the machine against or close to a wall, be sure to secure a space to ensure player can safely enter and exit the machine without obstruction. Step 2. Bring all leg adjusters down to make contact with the floor. Using a Wrench or spanner adjust the leveller so that the casters rise approximately 5mm from the floor. Step 3. Once all adjusters have been adjusted and the machine is made level, fasten the adjuster nut upwards to secure the height of the adjuster. After securing the height of the adjusters, tighten all of the hexagon bolts which were fastened temporarily as per step 1. 18 D INSTALLING THE POP PANEL. • To perform work safely and securely, be sure to use a step which is in a secure and stable condition. Performing work without a step or a step which is not in a suitable condition may cause and accident or injury. Step 1. 19 Step 2 20 E INSTALLING THE POWER CABLES • • • Be sure to use an independent power supply socket equipped with an Earth Leakage Breaker. Using a power supply without an Earth Leakage Breaker can lead to a fire or potential shock hazard. THIS PRODUCT MUST BE EARTHED. Ensure that the power cord is not exposed on the surface. If exposed the cord may be susceptible to damage. If damaged, the cord may cause electric shock or fire hazard. Ensure that the power cord is not in the customers walk way or that the cord has a protective cover. The AC unit is mounted on the 1P COCKPIT. The AC unit incorporates the Main SW, Fuse, Primary Earth Terminal and the AC Inlet socket. Firmly insert the 3 pin power plug (UK) or 2 pin power plug (EU) into the socket outlet. Insert the opposite end of the power cord into the AC inlet of the AC bracket. Install suitable protective wire covering for the power cord to prevent any accidents or injury (not supplied). F TURNING THE POWER ON Turning the AC UNIT main switch on will cause the machine to start the POWER ON check and NETWORK check automatically. In the power on check the steering wheel may turn. DO NOT interrupt the steering wheel as it moves as it may cause steering problems during the game. During network checking “PLEASE WAIT” flashes on screen. When the network checking has finished, the game demo mode will start. If after initialization connection has not been established, check the network connections between cabinets and repeat process. 21 G ASSEMBLY CHECK In the TEST MODE, ensure that the assembly has been made correctly and the IC BD is satisfactory. In the TEST MODE, perform the following tests. Select the INPUT TEST from the SYSTEM MENU (left screen). This screen enables the user to test individual input to the game. Once all input devices have been tested and proved to be in working order, press the test and service buttons to exit. In the SOUND TEST, use the service switch to access left and right speaker outputs. Check that both speakers are working satisfactory and that the sound levels are set to am appropriate level. In the SYSTEM TEST MODE MENU select the CRT TEST. Although the monitor adjustments have been made before shipping, make sure that the image covers the screen without loss of graphics. If necessary, adjust the monitor. Use the DEGAUSE switch if necessary to bring the colours back into perspective. 22 8. PRECAUTIONS TO BE TAKEN WHEN MOVING THE MACHINE • • • • When moving the machine, be sure to unplug the power cord from both the wall and machine ends. Moving the machine whilst either plug is inserted can cause either and accident or injury by electric shock. When moving the machine along the floor, retract the Adjusters and ensure that the casters make contact with the floor. During transportation, pay careful attention so that the castors do not manoeuvre over power cables. Damaging power cables can cause electric shock or a short circuit hazard. When moving the machine, do not push the cabinets with the seat fixed. Moving the cabinets whilst the seat are fixed may cause damage to the fixing positions of the seat. When transporting the product in places where steps are used to gain access, disassemble the seat units from the main cabinets as damage can occur at the adjoining positions. When transporting the machine in places where steps have to be contended with, break the machine down into individual parts to make transit easier. 23 9. BASIC CONTENTS OF THE GAME The following outlines basic routines to check whether the product is functioning satisfactory. If there is a deviation between what is explained in this section and the actual results of the machine then immediately look into the cause of fault and eliminate the cause to ensure satisfactory operation. During the attract mode, the START button will flash, the BILLBOARD lamps will be lit and audio will be emitted from both left and right speakers. (There are no speakers in the seat assembly). 1. 2. 3. 4. 24 Sit in the Cockpit. The seat can be adjusted in either a forward or reverse positions. The lever is located on the lower right hand side in front of the seat. Pull this lever to make adjustments to the seat. Insert a coin(s). The number of credit(s) is displayed in the bottom left hand side of the screen. Press the green “CREDIT” button and the credit will transfer from the VTS BD to the cabinet which is calling for credit. A visual indication of credits displayed at the bottom left corner of the screen will increment by the amount of credits set. “PRESS START” will appear on screen. Press the “START” button and the game will start by employing the driver to select certain criteria’s i.e. type of car, type of course. 10. EXPLANATION OF TEST AND DATA DISPLAY By operating the buttons located on the VTS BD will enable the SYSTEM and GAME TEST MODES. When installing the machines, collecting cash or when the machine does not perform correctly, initiate a test sequence as explained in this section of the manual. The following outlines each test mode and explains in detail the movement throughout the menus. • ONLY A QUALIFIED SERVICE ENGINEER SHOULD MAKE ANY AMMENDMENTS TO THE CRITERIAS LISTED WITHIN THE SYSTEM TEST MENU. ITEMS MACHINE INSTALLATION PERIODIC SERVICING MONITOR DESCRIPTION When the machine is installed, perform the following: 1. Check that each setting is set to the factory setting as per the time of shipment. 2. In the INPUT TEST mode, check each switch and VR for operation. 3. In the SOUND TEST check the operation of both front speakers. 4. In the CRT TEST check the adjustment of the picture and adjust if necessary. Periodically perform the following tests: 1. In the INPUT TEST mode, check the CONTROL devices and buttons. 2. In the SOUND TEST perform a sound check. In the monitor check screen, check to see if the MONITOR adjustments are made correctly. Check such data as game play time and histogram and adjust difficulty levels if necessary. DATA CHECK 25 10.1. VTS BOARD – SWITCHES AND COIN COUNTER • Never touch places other than those specified. Touching parts in places not specified may cause electric shock or a short circuit hazard. • Adjust to the optimum sound volume taking in consideration the environmental requirements of the installation location. VTS BOARD Open the top coin tower door and the VTS BOARD is located on the back panel. The function of each control is as follows: TEST BUTTON: Enables the SERVICE ENGINEER to enter the TEST MODE. Please refer to the following pages. SERVICE BUTTON: Gives service credits without registering on the coin counter. DIP SWITCHES: Configures the price of play. STATUS LED: Flashes in normal operation. CREDIT BUTTON: As the SERVICE BUTTON. COIN COUNTER: Registers the count of coins inserted through the coin mechanism in 10p or 10 cent units. VOLUME CONTROL: Adjusts the level of sound emitted from the front speakers. 26 10.2. TEST MODE • When changes are made in the TEST MODES, be sure to EXIT from the TEST MODES to return to GAME MODE. If power is turned OFF in TEST MODE, the new setting will not take effect. The Test Menu allows the functioning of each part of the cabinet to be checked, the monitor to be adjusted and the coins and various related game setting to be changed. o o o Press the test button to enable the TEST MODE to be displayed on screen. Press the SERVICE BUTTON to move the pointer on-screen to the desired function. Once the desired function has been established, press the TEST BUTTON to enter that particular test. SYSTEM INFORMATION UGCI TEST INPUT TEST CALIBRATE TEST OUTPUT TEST COIN TEST SOUND TEST CRT TEST DRIVE BOARD TEST BOOKKEEPING CLOCK SETTING NETWORK TEST GAME TEST EXIT Displays general information on installed software and hardware. Displays test routines for UGCI communications. Displays test routines for input devices. Displays calibration test for input devices. Displays test routines for output devices. Displays test routine for coin handling devices. Displays test routine for audio outputs. Displays test routine for visual adjustment. Displays test routines for steering force feedback system. Displays pages of various game information. Displays the setting for the internal clock. Displays test routine for communications. Displays menus for specific game test routines. Leaves System Test and returns to game mode. The operator uses the SERVICE button to select the desired test routines and presses the TEST button to activate choice. 27 10.3. SYSTEM INFORMATION This test displays general system information regarding the hardware configuration and installed software. SYSTEM ID A unique 64 bit ID code to identify the system DISK IMAGE Version number for master disk image LAUNCHER VERSION Version number for System Launcher GAME SHELL VERSION Version number for Game Shell GAME NAME Name of the installed game GAME VERSION Version number of installed game UGCI VERSION Hardware version of installed UGCI board IBUTTON Type of iButton installed (Game Name or SYSTEM). If no iButton is installed, then a NOT FOUND message is shown EXIT Return to SYSTEM MENU The user cannot modify any of the parameters in this test. The user must press the TEST button to exit this test. 28 10.4. UGCI TEST This test is used to test the network link between the computer and the UGCI board. COIN 1 COUNT Value of UGCI NVR coin count 1 COIN 2 COUNT Value of UGCI NVR coin count 2 VERSION Version number of UGCI board UGCI STATUS OK is the system can communicate with the UGCI board, otherwise a NOT CONNECTED message is shown. EXIT Return to SYSTEM MENU The user cannot modify any of the parameters in this test. The user must press the TEST button to exit this test. 29 10.5. INPUT TEST This test is used to test and calibrate the peripherals connected to the UGCI interface. STEERING 00H = Full Left lock, 80H = Centre, FFH = Full right lock ACCELERATOR 00H = pedal fully up, FFH = pedal fully down BRAKE 00H = pedal fully up, FFH = pedal fully down GEAR SHIFT UP = stick up, N = stick central, DOWN = stick down START On = pressed, OFF = not pressed CHANGE VIEW On = pressed, OFF = not pressed SERVICE On = pressed, OFF = not pressed TEST On = pressed, OFF = not pressed EXIT Exit to System Menu Please refer to the CALIBRATION TEST for calibrating the hand and foot controllers. As this test will check for functionality of both the TEST and SERVICE buttons, in order to exit this test, BOTH buttons must be pressed simultaneously. 30 10.6. CALIBRATION TEST This test is used to calibrate the analogue system input devices, i.e. the steering wheel, throttle pedal and brake pedal. STEERING LEFT VAL The current maximum left position of the steering wheel STEERING LEFT VAL The current maximum right position of the steering wheel BRAKE DOWN VAL The current maximum down position of the brake pedal BRAKE UP VAL The current maximum up position of the brake pedal THROTTLE DOWN VAL The current maximum down position of the throttle pedal THROTTLE UP VAL The current maximum up position of the throttle pedal CALIBRATE STEERING Starts the steering calibration routine. The user must follow the on screen prompts to turn the wheel full left and then full right for 5 seconds. CALIBRATE BRAKE Starts the brake calibration routine The user must follow the on screen prompts to fully depress and then release the brake pedal for 5 seconds. CALIBRATE THROTTLE Starts the throttle calibration routine. The user must follow the on screen prompts to fully depress and then release the throttle pedal for 5 seconds. EXIT Exit to System Menu The user will use the SERVICE button to select the desired test and the TEST button to activate the test. 31 10.7. OUTPUT TEST This test is used to test any output signals (i.e. lamps) from the system. EXIT Exit to System Menu There are currently no output tests defined. Use the TEST button to return to the System Menu. 32 10.8. COIN TEST This test is used to set coin related parameters.: COIN CHUTE This option is fixed to COMMON COIN/CREDIT This is used to select how many credits per play are required. There are currently two options : 1 indicates 1 credit per play, and FREEPLAY indicates that no credits are required for play. Note that the actual value of coins required for 1 credit is defined by the VTS board settings. EXIT Exit to System Menu The user can select the LEFT and RIGHT speaker status to ON or OFF to test that speaker channel. Use the TEST button to return to the System Menu. 33 10.9. SOUND TEST This test is used to test the audio system is working correctly : OUTPUT TYPE This option is fixed to STEREO RIGHT SPEAKER When ON, a sound will be played from the RIGHT speaker LEFT SPEAKER When ON, a sound will be played from the LEFT speaker EXIT Exit to System Menu The user can select the LEFT and RIGHT speaker status to ON or OFF to test that speaker channel. Use the TEST button to return to the System Menu. 34 10.10. CRT TEST This test is used to test the game display is working correctly. It consists of two screens : COLOUR TEST GRID TEST Press the TEST button to move from COLOUR TEST to GRID TEST. Press the TEST button again to return to the System Menu. 35 10.11. DRIVE BOARD TEST This test is used to test the steering force feedback mechanism. STOP MOTOR Turn off all drive signals to the force feedback motor FULL LEFT Apply a maximum left signal to the force feedback motor (subject to power setting) FULL RIGHT Apply a maximum right signal to the force feedback motor (subject to power setting) MOTOR POWER This has four settings : NORMAL : A normal torque setting STRONG : A strong torque setting (recommended for adult only environments) WEAK : A very weak torque setting (recommended for child only environments) NONE : No force feedback torque is applied. EXIT Exit to System Menu Once the user has selected the required motor power, he can test the setting by using the FULL LEFT or FULL RIGHT test. All motor power will be removed when the user exits from the test. 36 10.12. BOOKKEEPING This test is used to review statistical data from the system. It consists of 3 main screens of data. Screen 1 contains an overview of game play data. 1PLYR GAMES PLAYED The total number of 1 player games played MPLYR GAMES PLAYED The total number of multi player games played COIN CREDITS The total number of coin credits entered SERVICE CREDITS The total number of service credits entered TOTAL TIME ON The total time the cabinet has been switched on, in HHHH:MM:SS TOTAL 1PLYR TIME The total time of all 1 player games played, in HHHH:MM:SS TOTAL MPLYR TIME The total time of all multiplayer games played, in HHHH:MM:SS AVERAGE 1PLYR TIME The average game time for a 1 player game AVERAGE MPLYR TIME The average game time for a multiplayer game CLEAR HISCORES** When selected, the user will be prompted to confirm, YES or NO. If the user selects YES, the high-score table is reset to factory default. If NO is selected, then no action is taken. CLEAR BOOKKEEPING When selected, the user will be prompted to confirm, YES or NO. If the user selects YES, all bookkeeping meters will be cleared to zero If NO is selected, then no action is taken. **When HISCORES are to be reset from the bookkeeping test menu, all linked cabinets must be cleared. Put ALL linked cabinets into test mode and clear each of the HISCORES. Exit test and return to game on each cabinet. NEXT SCREEN Proceed to bookkeeping screen #2 37 Bookkeeping Screen 2 contains a breakdown of game plays on a day to day basis. 38 SUNDAY The total number of games played on a Sunday MONDAY The total number of games played on a Monday TUESDAY The total number of games played on a Tuesday WEDNESDAY The total number of games played on a Wednesday THURSDAY The total number of games played on a Thursday FRIDAY The total number of games played on a Friday SATURDAY The total number of games played on a Saturday NEXT SCREEN Proceed to bookkeeping screen #3 Bookkeeping Screen 3 contains a breakdown of game plays on a day to day basis. 00 - 01 The total number of games played between midnight and 1am 01 - 02 The total number of games played between 1am and 2am 23 - 00 The total number of games played between 11pm and midnight EXIT To return to the SYSTEM TEST MENU SCREEN. 39 10.13. CLOCK SETTINGS This test is used to set the current time and date of the computer system. • 40 Date cannot be changed until the AUTO UPDATE has been released. Once the AUTO UPDATE has been release and installed only then can the date be change. YEAR Variable from 2000 to 2050 MONTH Variable from 01 to 12 DATE Variable from 1 to 28, 29, 30 or 31 (dependant on MONTH & YEAR) HOURS Variable from 0 to 23 MINUTES Variable from 0 to 59 SECONDS Variable from 0 to 59 EXIT Exit to System Menu after adjusting clock to new value 10.14. NETWORK TEST This test is used to test the network link between two computers in a twin cabinet. STATUS OK if Ethernet link is operating, NOT AVAILABLE otherwise CABINET ID ID of this cabinet, variable from 1 to 6. No linked cabinets should have the same ID. Once changed, the user must select CONFIRM CHANGES to complete the setting. CONFIRM CHANGES The user will be prompted to confirm YES or NO. If YES is selected, the system will perform a system reboot. If NO is selected, no action will be action. EXIT Exit to System Menu In order for the network status to display OK, BOTH sides of the cabinet must be set to network test. When selected, the test will send data packets between the two systems to validate the link. If the link is valid, the display will be shown OK. If the link is disconnected or otherwise not functioning, the display will show NOT AVAILABLE. 41 10.15. GAME TEST MODE • • All default setting shown in BOLD. When setting the DIFFICULTY level, ALL cabinet MUST be set to the same setting. IF the DIFFICULTY settings differ from cabinet to cabinet then the value set on the PLAYER 1 cabinet will be used for all linked cabinets. UPGRADES UPGRADES ON – is displayed only after the official upgrafe drop. The official upgrade drop for this edition will be 01/11/06. LANGUAGE Choose the language setting for the installed region. Choice is: English, Spanish, German, Italian and French. DIFFICULTY LEVEL Choose between: EASY, MEDIUM and HARD. SOUND EFFECT VOLUME Indicates the set volume level of the sound effects i.e. skidding, crashing. LOW, MEDIUM and HIGH. SPEECH VOLUME Indicates the volume level of speech. LOW, MEDIUM and HIGH. AMBIENT VOLUME Indicates the level of ambient sounds i.e. Birds tweeting. LOW, MEDIUM and HIGH. IN GAME MUSIC VOLUME Indicates the level of game music. LOW, MEDIUM and HIGH. MENU MUSIC VOLUME Indicates the level of music when selecting through the option menus. LOW, MEDIUM and HIGH. ATTRACT MODE VOLUME Indicates the level of music during the advertising mode. LOW, MEDIUM and HIGH. Select EXIT with the SERVICE button and press the TEST button to EXIT. 42 11. HOW TO PLAY BASIC CONTROLS Insert coin and press credit transfer button to move credit to desired seat position. Press Start button to begin a game. Choose your car category, car, transmission and track. View choices with the steering wheel and enter your selection with the gas pedal. During game play use the gas pedal to accelerate your car and the brake pedal to stop. In automatic transmission the brake pedal also cause the car to reverse if pressed when the car is stationary. In manual transmission use the gear shifter to shift up and down through the gears. The view change button cycles between three camera angles GAME OUTLINE The player controls a Ford car and races against six other cars to achieve a lap time record before the time limit is up. There is a great selection of tracks and cars. The off-road tracks can only be selected when a player selects a vehicle from the off-road category. The race consists of three laps and the time limit is extended after each lap. If the time limit runs out the game is over. The game can be played alone against computer-controlled opponents or up to 3 twin cabinets can be linked for multiplayer games of up to 6 challengers GAME FLOW FOR SINGLE PLAYER MODE • • • Player inserts coin(s) Press the CREDIT button to transfer credits to the appropriate cabinet. Press the START button when credits are available. 43 44 • Menu screen offers single or multiplayer game options o Player uses steering wheel to move the selection to single player o Player presses the gas pedal to select single player • The next option is to choose the vehicle class. o Player uses the steering wheel to move to the selection required o Player then presses the gas pedal to select to option. • Menu screen offers 6 cars in three difficulty levels (Beginner, Intermediate & Advanced) o Player uses steering wheel to move the selection to desired choice o Player presses the gas pedal to select their chosen car • Menu screen offers Automatic or Manual transmission o Player uses steering wheel to move the selection to desired choice o Player presses the gas pedal to select their chosen transmission 45 • Menu screen offers a selection of 6 tracks o Player uses steering wheel to move the selection to desired choice o Player presses the gas pedal to select their chosen category Race begins The screen below shows a screenshot of a race in progress. 46 On screen displays are highlighted and labelled in the image blow. During the race the player can select from three different viewpoint by pressing the view button. These view points are: In Car, behind close and behind far. The rear view mirror is only available to the player in the “In Car” viewpoint. The player must use their skill to finish the race in the time allotted to them. If their total race time is fast enough they are given the ability to enter three initials next to their score in the high score table. 47 GAME FLOW FOR MULTIPLAYER MODE Game flow: • Players inserts coin • Credit button flashes to indicate that credit is available • Players press the Credit button to transfer credit to their cabinet • “Press Start” flashes on screen to notify the players • The players presses the start button • 48 Menu screen offers single or multiplayer game options o Players use steering wheel to move the selection to multiplayer o Players press the gas pedal to select multiplayer o • Players wait for other players to join the game Menu screen offers car categories of classic, modern, performance and off-road o Players use steering wheel to move the selection to desired choice o Players press the gas pedal to select their chosen category o If players select different categories then a voting system is employed so that the category chosen by the greatest number of players is used 49 50 • Menu screen offers 6 cars in three difficulty levels (Beginner, Intermediate & Advanced) o Player uses steering wheel to move the selection to desired choice o Player presses the gas pedal to select their chosen car • Menu screen offers Automatic or Manual transmission o Player use steering wheel to move the selection to desired choice o Players press the gas pedal to select their chosen transmission • Menu screen offers a selection of 6 tracks o Players use steering wheel to move the selection to desired choice o Players press the gas pedal to select their chosen category o If players select different tracks then a voting system is employed so that the category chosen by the greatest number of players is used • Race begins 51 TECHNIQUES AND SECRETS Super Start If a player keeps the Revs of their car between 5,000 and 6,000 when the race begins they are given a speed boost. Hidden Shortcuts Some of the tracks have hidden shortcuts that can help reduce lap times. CARS The table below details all the cars available. Please note that only the cars for your given region (US or European) will be available. The Update column details the cars that will be swapped out with the vehicles marked with a * on the preset update day. Classic Start up 1 2 3 4 5 6 Europe 1970 Mk1 Capri RS2600 ‘'76 Gran Torino ‘68 Mustang GT ‘71 Mustang Mach 1 ‘66 Fairlane GT* ‘64 Galaxie 500* 1 2 3 4 5 6 Update US 1972 Ranchero GT ‘71 Mustang Mach 1 ‘76 Gran Torino ‘66 Fairlane GT ‘64 Galaxie 500* 66 Thunderbird Convertible* 1 2 '55 Thunderbird 1972 Ranchero GT Modern Start up 1 2 3 4 5 6 Europe 1978 Mk III Capri 3.0S SVT Focus SVT Cobra 2004 Mondeo ST220 1999 Racing Puma* 2004 SVT Lightning* 1 2 3 4 5 6 Update US Crown Victoria* SVT Focus SVT Cobra 1 2 Fortynine Concept SVT Lightning 2003 Limited Edition Thunderbird Powerstroke Concept 2004 SVT Lightning* Performance Start up 1 2 3 4 5 6 Europe Focus FR200* 1992 Escort RS Ford GT 2005 Mustang GT 1987 Sierra RS500 FR100 Concept* 1 2 3 4 5 6 Update US Focus FR200 Indigo Concept Ford GT 2005 Mustang GT Mustang FR500* FR100 Concept* 1 2 Mustang GT-R GT90 Concept Off road Start up 1 2 3 4 5 6 52 Europe 1999 Focus Rally Car 1973 Escort RS2000 1985 RS200 F-350 XLT Sport Ex Concept* 2004 F-150 FX4* Update US 1 2 3 4 5 6 Ex Concept 2004 F-150 FX4 F-350 XLT Sport F-150 4x4 Flareside '65 F-100* '56 F-100* 1 2 48 F1 Explorer Sport Trac XLT The tables below detail the tracks available to select initially and after the preset update day. Initial Tracks 1 2 3 Road Tracks Harbour – Forward Railroad – Reverse Quaker Town – Forward 1 2 3 Off Road Tracks White Sands - Reverse Voodoo Village - Forward Colonial Grounds - Reverse 1 2 3 Mountain Village - Forward Summit Trials - Reverse Race Track 1 2 3 Fishing Town - Forward Logging Company - Reverse Oil Refinery – Forward Update Tracks 1 2 3 Road Tracks Harbour – Reverse Quaker Town – Reverse Race Track 1 2 3 Off Road Tracks White Sands - Forward Voodoo Village - Reverse Colonial Grounds – Forward 1 2 3 City Highway - Forward Mountain Village - Reverse Summit Trials - Forward 1 2 3 Fishing Town - Reverse Logging Company - Forward Oil Refinery - Reverse NOTE: The updated tracks become available only when the AUTO UPDATE has taken place. Please see the next section in this manual regarding the UPGRADE of software. 53 12. UPGRADES UPGRADES This product comes with an AUTOMATIC upgrade in software. On the 1st November 2006 the machine will perform an AUTOMATIC UPGRADE and the software will be updated to give the player a number of NEW racing track and NEW cars. 28 days prior the OFFICIAL software drop, players will be advised that an UPGRADE will take place. The machine will display a 28 DAY counter during the attract mode. • Only QUALIFIED SERVICE PERSONEL should carry out updates in software. Once the UPGRADE has taken place the operator is able to access the GAME TEST MODE and chooses to enable either UPGRADE or STANDARD version by turning the UPGRADES ON/OFF. GAME TEST SCREEN BEFORE UPGRADE 54 GAME TEST SCREEN AFTER UPGRADE 13. HANDLE MECHANISM • • • Be sure to turn power off before performing work. Immediately after the game has finished, the motor may still be very hot after operation. When performing any work when handling the motor is necessary, wait until the motor has cooled. This unit is HEAVY. Please take care when removing. In the TEST MODE, if the steering wheel’s V.R. variations are not within the allowable range then replacement of the V.R is needed. Also be sure to apply grease to the gears of the V.R. mechanism once every 3 months to provide optimum operation. 13.1. REMOVING THE CONTOL PANEL IMPORTANT: DISCONNECT ALL POWER BEFORE REMOVAL. DISCONNECT ALL HARNESSES BEFORE REMOVAL 55 13.2. REPLACING AND ADJUSTING THE HANDLE’S V.R. • Never touch places or parts other than those specified. Touching places not specified may cause electric shock or a short circuit hazard. • After the replacement or adjustment of the steering V.R., be sure to set the centering value of the V.R in test mode. REPLACING THE V.R 1. 2. 3. 4. 5. 6. Turn off the power. Disconnect the connectors. Take out the screws which secure the V.R bracket and remove. Remove the screws which retain the gear to the V.R. Reconstruct in reverse order. After replacing the V.R., perform the adjustment in CALIBRATION TEST. ADJUSTING THE VOLUME 1. In the CALIBRATION TEST, have the steering calibration test active. 2. Loosen the two screws which secure the bracket to disengage gears. 3. With the steering in the centre position, revolve the gear which is secured to the V.R to the centre position. 4. Realign the gears and secure the bracket. 5. Perform V.R settings in the CALIBRATION TEST. 56 13.3. GREASING • Be sure to use suitable grease for the purpose. Using a non-suitable product may cause damage to parts. Apply the grease to the V.R gear once every 3 months for optimum performance. GREASE AT THIS POINT EVERY 3 MONTHS 57 14. SHIFT LEVER • • • Before starting work, ensure that the Power is disconnected and the machine is switch off. Failure to observe this precaution may cause injury or electric shock. Use care so as not to damage wiring. Damaged wires can cause electric shock or a short circuit hazard. Do not touch undesignated places. Touching places not specified can cause electric shock or short circuit hazards. If the Shift Lever operation is not satisfactory, remove the Shoft Lever in the following procedure to replace the microswitch. 14.1. REMOVING THE SHIFT LEVER 1. Turn the power off and disconnect the machine from the electrical supply. 2. Remove the 4 machine screws located at the top near the lever knob. 3. Disconnect and remove the unit completely. 4. Reinstall in reverse order, ensure the label marked 58 14.2. SWITCH REPLACEMENT Each Microswitch is secured using 2 machine screws. Remove the 2 screws and replace the Microswitch using the illustration below. 1. Disconnect the wiring connectors of the switch which is to be replaced. 2. Remove the 2 self tap screws to remove the Microswitch. GREASING Apply grease once every 3 months to the specified areas to ensure smooth operation throughout the product life. 59 15. ACCELERATOR & BRAKE • • • Before starting work, ensure that the Power is disconnected and the machine is switch off. Failure to observe this precaution may cause injury or electric shock. Use care so as not to damage wiring. Damaged wires can cause electric shock or a short circuit hazard. Do not touch undesignated places. Touching places not specified can cause electric shock or short circuit hazards. If the Accelerator and Brake operation is not satisfactory, adjustment of the volume installation position or V.R. replacement is needed. Also, be sure to apply greasing to the gear portion once every 3 months. 15.1. ADJUSTING AND REPLACING THE V.R. The appropriate value of each V.R. is 5K Ohms. Since work is performed inside the energized cabinet, be careful so as not to touch undesignated portions. Touching places not specified can cause electric shock or short circuit. B Take out the 2 truss screws and remove the front cover from the Accelerator and Brake Unit. C Loosen the screws which secure the base and adjust the Potentiometer value by moving the base 60 REPLACING THE POTENTIOMETER 1. Turn the power off. 2. Take out the 2 screws and remove the top cover. 3. 4. 5. 6. Disconnect the connector of the volume pot to be replaced. Remove the screws which secure the Potentiocover. Remove the Potentiobase together with the Potentiometer. Remove the base and gear and replace. GREASING • Be sure to use suitable grease for the purpose. Using a non-suitable product may cause damage to parts. 61 16. COIN SELECTOR HANDLING COIN JAMS If the coin is not rejected when the REJECT button on the COIN CHUTE DOOR is pressed, open the COIN CHUTE DOOR and open the selector gate. After removing the jammed coin, put a normal coin in through the COIN ACCEPTOR and check to see that the selector correctly functions. CLEANING A MECHANICAL COIN SELECTOR • • • Remove and clean smears by using a damp soft cloth. Never apply oil, etc. to the Coin Acceptor. After cleaning the Coin Acceptor, insert a regular coin in the normal working statud and ensure that the Selector correctly functions. The Coin Acceptor should be cleaned once every 3 months. When cleaning, follow the procedure below. 1. Turn the power for the machine to the OFF position and open the Coin Chute Door. 2. Open the Gate and dust off by using a damp lint free cloth. 3. Remove and clean smears by using a soft lint free cloth dipped in water of mild detergent and squeezed dry. 4. Remove the cradle. When removing the retaining ring, be very careful so as not to bend the rotary shaft. 5. Remove any foreign bodies from the rotary shaft and pillow portions by wiping off the cloth. 6. After wiping off as per previous instruction, apply a dry lint free cloth to dry the affected areas properly. CLEANING A MECHANICAL COIN SELECTOR Once every month, when performing the Coin SW Test, simultaneously check the following. • • • 62 Does the Coin Counter count satisfactory? Does the coin drop into the cashbox correctly? Is the coin rejected when inserted while keeping the Reject Button is pressed down? 17. MONITOR 17.1. CAUTIONS CONCERNING THE SAFETY ISSUES WHEN HANDLING THE MONITOR. Before handling the monitor(s), be sure to read the following explanations and comply with the caution/warning instructions given below. Note that the caution/warning symbol marks and letters are used in the instructions. • • When performing such work as installing and removing the monitor, inserting and disconnecting the external connectors to and from the monitor interior and the monitor, be sure to disconnect the power connector (plug) before starting work. Preceding the work without following this instruction can cause electric shock or malfunction. Using the monitor by converting it without obtaining prior permission is not allowed. SEGA shall not be liable for any malfunctioning or accident caused by unauthorised work being carried out. • Primary side and Secondary side. The monitor’s circuit which is divided into the Primary side and Secondary side are electrically isolated. Do not touch the primary side, or do not touch both the primary side and the secondary side simultaneously. Failing to observe the instruction can cause electric shock and this is very dangerous. When making monitor adjustments do not touch ant part of the monitor assembly, this can cause malfunction and or an electric shock. Also, be sure as to not cause a short circuit condition between the primary and secondary side of the assembly. This can be very dangerous and may cause electric shock hazard. • UHT. Ultra High Tension. Some of the parts contained on / in the monitor assembly are subject to UHT. UHT voltage can be in excess of 25,000 volts and is very dangerous. Therefore, do not touch the monitor interior. Should solder or any other debris come into contact with the internal components of the monitor, turn the power OFF so as not to cause a malfunction or fire hazard. 63 • • • • • • Static electricity. Touching the CRT surface can sometimes cause static electricity. This is because the CRT surface is subject to static and will not adversely affect the human body. Installation and removal.. Ensure that the Degause Coil, Fly Back Transformer, Anode Lead and Focus leads are not positioned close to sheet metalwork sharp edges. This is to avoid damaging the insulation and not to cause electric shock and or malfunction. For the purpose of static prevention, special coating is applied to the CRT face of this product. Damage to the coated film can cause electric shock to the engineers of maintenance persons. Take heed when cleaning. DO NOT apply or rub with hard or abrasive material any components directly onto the CRT surface. Avoid applying stickers, seals on the surface of the CRT. DO NOT remove aluminium foils from the CRT corners. Removing these foils can remove any static electric prevention. 17.2. CAUTIONS TO BE AWARE OF WHEN CLEANING THE CRT SURFACES • • • • Static prevention coating is applied to the CRT surface. When cleaning, pay attention to the following points. Peeling off the preventative coat can cause electric shock. Remove smears, smudges by using a soft cloth. Do NOT use a coarse gauze or similar product. When using a chemically based detergent, be sure to follow instructions below: o Dilute chemical detergent with water and dip an area of the cloth into it. Squeeze cloth of all excess water. Wipe screen thoroughly to remove greasy smears or smudges. o Do not use a chemical cleaning compound, any abrasive cleaning agent or bleach like products. o Do not use alkaline chemical detergents such as “glass cleaner” and avoid all solvents and thinners. Do not rub or scratch the CRT surface with hard items such as a brush or finger nails etc. Clean the CRT surface once every 3 months or when the screen looks dirty. 64 17.3. ADJUSTING THE PICTURE • • Monitor adjustments have been made at the time of shipment. Therefore, do not make further adjustments without a justifiable reason. Adjusting the monitor which contains high tension parts is a dangerous task. Also, an erroneous adjustment can cause deviated synchronization and image fault, resulting in malfunction. When making adjustments to the picture, take care when handling the remote controller board. To make monitor adjustments, remove the 2 Truss Head screws from the CRT Adjustment panel. Remove the panel and the Remote Controller board. Do not pull on the CRT adjustment panel as the wires connecting the Remote Controller board to the Monitor board can become disconnected if pulled too hard. MONITOR CONTROL BOARD OPERATING THE MONITOR CONTROL BOARD 1. Press the “Function” button to display the MENU screen. Monitor Control Menu as displayed on screen 2. To adjust the “brightness” use the “UP DOWN” button to move the flashing curser to the BRIGHTNESS symbol. 3. To select the option, press the “FUNCTION” to engage the operation. 4. The selected icon will flash and by using the “UP DOWN” buttons the value of the set criteria can be changed to the required value. 5. Once the required value is set, press the “DEGAUSE” button to exit back to the main menu. 6. Repeat the process to adjust different options. PLEASE REFER TO THE MONITOR MANUAL FOR COMPLETE OPERATING INSTRUCTIONS 65 18. REPLACEMENT OF FLUORESCENT LAMPS • • • When performing any work, be sure to turn power off. Working with power on can cause electric shock and short circuit. The Fluorescent lamp can get hot towards the ends of the unit. Be careful when To perform work safely and securely, be sure to prepare a step which is in a secure condition. Performing work without a step can cause accidents. IMPORTANT. Please wait for approximately 10 to 15 minutes for the lamp to cool down before attempting to remove. 66 Once removed, replace the lamp with new and reassemble in reverse. 67 19. REPLACEMENT OF BUTTON LAMPS • • • Before starting work, ensure that the Power is disconnected and the machine is switch off. Failure to observe this precaution may cause injury or electric shock. Use care so as not to damage wiring. Damaged wires can cause electric shock or a short circuit hazard. Do not touch undesignated places. Touching places not specified can cause electric shock or short circuit hazards. Undo the machine screws using a TORX T20 Security drive tool. (not supplied) Pull the BULB HOLDER out of the Button to remove 68 Replace the bulb or LED with the correct type and reverse process to re-assemble. 69 20. GAME BOARD • • • • • In order to prevent electric shock and short circuit hazard, be sure to turn power off before commencing work. Be careful so as not to damage wiring. Damaging wiring can cause fire, electric shock and / or short circuit. Do not expose the GAME BD, etc. without a good reason. Failure to observe this can cause electric shock hazard or malfunction. The electronic parts contained within the GAME BD CASE can be damaged due to human body static electricity. Before performing and component level work, be sure to gain acknowledgement from SEGA. Before attempting component level work be sure to discharge physically accumulated static by touching grounded metallic surfaces. 20.1. REMOVING THE GAME BD To replace the IC BD (such as the Game BD, UCGI BD, etc.) please use the following procedure. 1. Turn the MAIN SW off and disconnect the MAINS LEAD from the machine. 2. Remove the 2 truss screws which secure the rear door to the cabinet and unlock the door. 70 3. Remove the rear door and set safely to one side. 4. 5. 6. 7. 8. Disconnect all harnesses from the Game Board. Remove the Security Device. Loosen the four (4) self tapping screws. Slide the Game Board to the right and remove. Repeat the process to re-assemble. 71 20.2. GAME BOARD CONNECTIONS • When the security device is installed, the Game Board becomes proprietary to this product. • For safety reasons the GAME BOARD is fitted with a 10 second power on delay. If power is turned OFF and ON again within the 10 seconds delay period, the GAME BOARD will NOT power up. Please wait a full 10 seconds before applying power. DESCRIPTION OPERATION POWER INLET 240VAC IEC Inlet PARALLEL PORT I/O from UCGI DB USB PORT 1 Communication from UCGI BD USB PORT 2 iBUTTON Port NETWORK LAN connection to HUB AUDIO OUT Stereo output to Audio Amp D- SUB Analogue RGB output 72 21. UGCI BOARD • If the UGCI BD or the USB connection to the UGCI BD fail during game the game will end and the SEGA logo will appear on screen with the error “I/O FAULT”. If this occurs, switch off the machine and replace the faulty item. UGCI BD The UGCI BD is an Input interface which controls ALL inputs to the CPU. The inputs controlled by this interface are: 1. 2. 3. 4. 5. 6. 7. START buttons VIEW buttons GEAR SHIFT ACCEL device BRAKE device STEERING controller CREDIT input All inputs listed above are directed to the UGCI BD. The UGCI BD communicates with the CPU via a single USB. • The CREDIT button is not interfaced to the UGCI BD but is controlled via the VTS bd. When the CREDIT button is pressed a signal is detected at the VTS BD and a CREDIT is released to the UGCI BD which in-turn sends a signal to the CPU via USB. 73 22. NETWORK PLAY Up to 3 twins (6 seats) can be linked for network play. Properly connected network cables and correct network play settings are required for network play. • • • • • • • • 74 Before starting to work, ensure that the Power SW is OFF. Failure to observe this can cause electric shock or short circuit. Use care so as not to damage wiring. Damaged wiring can cause electric shock or short circuit. Do not touch undesignated places. Touching places not designated can cause electric shock or short circuit. This work should be performed by a Qualified Service Personnel. Performing work by a non qualified person can lead to an electric shock or short circuit hazard. When linking a number of machines, be sure to apply sufficient power for the corresponding number of machines. Be sure to secure the correct current per machine as stated in this manual. Failure to observe this can cause fire and or electric shock. Due to the length of network cable, the distance in between the machines is limited. However, to avoid accidents, be sure to secure space in excess of 70cm between machines. To perform work safely and avoid serious accident such as the machine cabinet toppling over, do not perform work in places where step like grade differences exist. To avoid accidents, use a cable cover that will not cause patrons to trip. • • Network play is not possible between games of different types. When setting the cabinet positions in the NETWORK TEST MENU the cabinets MUST number sequentially from left to right. If two or more cabinets share the same NETWORK ID they will only operate as a single player game until set correctly. • In the case of a Network Failure due to either Hub or Lan Cable error, the player will still be offered Single/Multiplayer game. If Multiplayer game is selected the connection will time out while “Waiting for other players” and default to the single player mode. If the machine is powered off and on again during Hub or Lan cable error, only single player game will made available until the network link is restored. SPACING OF THE GAME MACHINES Diagram to link 3 twins for network play Diagram to link 2 twins for network play 75 22.1. CONNECTIONS FOR NETWORK PLAY To enable network play, the hubs inside each of the master game machines must be connected with network (LAN) cables. Connect the hub inside the master machine to each of the hubs inside the other machines. Do not make the LAN connections between this game and another game of a different type. 1. Turn the power off and unplug the power cord from the outlet. Place the power cord so as not to damage it while working. 2. Move the machines so that they are aligned as explained in section 20 of this manual. Leave enough space at the rear and the sides of the machine so that work can be performed safely. 3. Remove the back door(s) of the master units and feed a LAN cable between each hub (as shown in the diagram on previous page). 4. Feed the excess cable back into the machine or lay cable cover as to not cause a tripping hazard. 5. Power on the machine and enter the SYSTEM TEST mode by pressing the TEST button located on the VTS PCB located inside the COINCHUTE TOWER. 6. Using the SERVICE button, navigate to the NETWORK TEST option and press the TEST button to enter. 7. Change the CABINET ID to read CABINET ID 1, CABINET ID 2, CABINET ID 3 and CABINET ID 4 from left to right. (see diagram) 8. Once ALL changes have been met use the SERVICE button to navigate to “CONFIRM CHANGES” on each machine. 9. The machine will no reboot with the changes. See section 21.2 on “HOW TO SET UP A MACHINE FOR NETWORK PLAY. 76 22.2. NETWORK PLAY SETTINGS Each for the linked machines must be set up for network play. If the machines are not set up correctly, network play will not be possible. HOW TO SET UP THE MACHINE FOR NETWORK PLAY 1. Turn the power off on each machine to be used for network play. 2. Enter the test mode on each machine. (see section 9-2) 3. Select the SYSTEM TEST mode and press the TEST button. The machine will enter System Test mode and the screen will display the System Test Menu. 4. Select Network Settings from the System TEST menu and press the TEST button. The NETWORK TEST SCREEN WILL APPEAR. 5. Set the CABINET ID so that each machine displays a different number. For example, machine No1 will be labelled 1and machine No2 will be labelled 2 and so on. 6. Once all machine have been given their unique identity number, press the SERVICE button to bring the selection to CONFIRM CHANGES. 7. Press the TEST button to execute the changes. All units will reboot and come back online in linked play. 77 23. COIN SETTINGS Game credits between the Coin Mechanism and the game board for this machine are controlled by a VTS board. This electronic circuit allows the price of play to be set for a range of different countries. These functions are set on Dual In Line (DIL) PCB mounted switches. DIL-3 is used to set the currency (or coin ratio) and DIL-1 the price of play. Refer to the Tables on the following pages for the correct settings for your environment. The VTS board pictured below is mounted on the VTS Bracket within the Coin Chute Tower. The VTS board is connected to the coin validator and lamps via a dedicated wiring harness depending upon the coin validator used: Wiring Harness Validator LM1006 Coin Controls (15 way connector) LM1007 Mars (13 way connector) LM1008 Mechanical See note 2 N/A NRI See note 1 Notes 1. If NRI mechanisms are to be used, these should be ordered with the highest denomination coin on coin path #1 and the lowest denomination on coin path #4. The VTS board should be then be set up for either the UK or EURO settings. A minimum connecting lead length of 600mm is required. 2. Mechanical coin mechanisms may be connected in parallel allowing two identical mechanisms to be fitted. Illustration showing COIN TOWER, VTS PCB, COIN VALIDATOR and ASSOCIATED HARNESSES 78 • The 3rd Service Button on the VTS BD, if pressed will trigger a COIN CREDIT that will be recorded within the BOOKKEEPPING but not on the Mechanical Coin Counter. Illustration shows VTS PCB. • • • The CREDIT SETTINGS as displayed in the COIN TEST of the SYSTEM TEST MENU should always be set to 1 COIN = 1 CREDIT when using the VTS PCB. This is vital to maintain a correct output value from the VTS. All Credit settings are configured via the DIP SW’s located on the VTS BD. Please refer to part 22.1 of this manual for COIN/CREDIT SETTINGS. All COIN ASSIGNMENTS are carried out and processed by the VTS BD. This game uses a single SR3 Validator (if supplied). This Validator will connect into VALIDATOR A as illustrated above. 79 23.1. VTS CREDIT BOARD OPTION SETTINGS Country UK UK UK Setting Switch 3 Setting SW1 SW2 SW3 SW4 SW5 SW6 Coin Controls OFF OFF OFF OFF C220 Parallel Coin Controls C220 Binary Coin Controls C220 Binary Credit Board Mode Settings Switch 3 Coin Validator Programming COIN1 COIN2 COIN3 COIN4 COIN5 COIN6 £1 50p new 20p 10p 50p old COIN7 - COIN8 - ON OFF OFF OFF £1 50p new 20p 10p - 50p old - £2 OFF ON OFF OFF £1 50p new 20p 10p - £2 - - £2 - - - - - - 50p old 50p old - 50p old - - - - 50Pta old 25Pta old - UK Coin Controls SR3 Parallel ON ON OFF OFF £1 50p new 20p 10p UK Euro UK Coin Controls SR3 Parallel OFF OFF ON OFF Mars ME/MS 111 Parallel NRI Parallel UK Parallel Belgium Parallel Holland Austria SR3 Parallel Spain Coin Controls C220 Binary ON OFF ON OFF £2 €2 £1 £1 €1 £2 50p new 50¢ 20p 20p 20¢ 10p OFF ON OFF ON OFF ON ON OFF OFF ON ON ON OFF OFF OFF OFF OFF ON ON ON 10p 20Sch 500Pta 20p 50BFr 5NLG 10Sch 200Pta 50p 20BFr 2.5NLG 5Sch 100Pta £1 5BFr 1NLG 1Sch 50Pta £2 - 25Pta 200Pt old - 50Pta old - 25Pta old 200Pta 50Pta old - - 25Pta old - 10p 10¢ 50p new 50p old Spain SR3/NRI Parallel ON ON OFF ON 500Pta 200Pta 100Pta 50Pta 25Pta Spain Coin Controls C220 Parallel OFF OFF ON ON 100Pta - Parallel ON OFF ON ON 200Es €1 TBA 25Pta new - - Portugal Euro 50Pta new 100Es 50¢ TBA OFF ON Channels C120/SR3 Only COIN9 COIN10 COIN11 COIN12 50Es - - Please Note The credit board automatically sets the validator for parallel and binary operation through an output on pin 8 of the 17 way pinstrip. For the feature to work it is necessary for the validator interconnecting cable to include at wire at this position TBA OFF Direct Mode ON 2 channel Mode Note: These switch settings are under constant review and may change due to world currency updates. • Set SW 1 according to the option settings found in the relevant Price of Play Settings Table on the following pages. • For Germany (DM), France (Fr) & Switzerland (SFr), use the appropriate existing setting shown above (from another country) that matches the coin ratios programmed into your coin mech. • Set SW 3 on the VTS /Excel board as shown in the table above corresponding to the country required. 80 23.2. PRICE OF PLAY SETTINGS UK Price 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 10p 10p 20p 20p 30p 30p 30p 30p 40p 40p 50p 50p 50p 60p 60p 80p 80p £1 £1 £1 £1.50 £1.50 £2 £2 £3 £3 £5 £5 £7.50 £7.50 £10 Bonus 50p = 5 plays 50p = 6 plays @ 8.33p per play 50p = 2.5 plays 50p = 3 plays @ 16.66p per play 50p = 1.66 plays 50p = 1.66 plays 50p = 2 plays @ 25p per play 50p = 2 plays @ 25p per play 50p = 1.25 plays 50p = 1.25 plays 50p = 1 play 50p = 1 play 50p = 1 play 50p = 0.83 play 50p = 0.83 play 50p = 0.62 play £1 = 1.25 plays 2x50p = 1 play 2x50p = 1 play 2x50p = 1 play 3x50p = 1 play 3x 50p = 1 play 4x 50p = 1 play 4x 50p = 1 play 6x50p = 1 play 6x50p = 1 play £1 = 0.2 play £1 = 0.2 play £5 = 0.66 play £5 = 0.66 play £10 = 1 play £1 = 10 plays £1 = 12 plays @ 8.33p per play £1= 5 plays £1 = 6 plays @ 16.66p per play £1 = 3.33 plays £1 = 4 plays @ 25p per play £1 = 4 plays @ 25p per play £1 = 3 plays @ 33.33p per play £1 = 2.5 plays £1 = 3 plays @ 33.3p per play £1 = 2 plays £1 = 3 plays @ 33.3p per play £1 = 2 plays £1 = 1.66 plays £1 = 2 plays @ 50p per play £1 = 1.25 plays £1.50 = 2 plays @ 75p per play £1 = 1 play £1 = 1 play £2 = 2 plays £1 = 0.66 plays £1 = 0.66 plays £1 = 0.5 play £1 = 0.5 play £1.50 = 0.5 play £1.50 = 0.5 play £5 = 1 play £5 = 1 play £10 = 1.33 plays £10 = 1.33 plays £20 = 2 play Free Play £2 = 20 plays £2 = 24 plays @ 8.33p per play £2 = 10 plays £2 = 12 plays @ 16.66p per play £2 = 6.66 plays £2 = 8 plays @ 25p per play £2 = 8 plays @ 25p per play £2 = 6 plays @ 33.33p per play £2 = 5 plays £2 = 6 plays & 33.3p per play £2 = 4 plays £2 = 6 plays @ 33.3p per play £2 = 5 plays @ 40p per play £2 = 3.33 plays £2 = 4 plays @ 50p per play £2 = 2.5 plays £2 = 2.5 plays £2 = 2 plays £2 = 3 plays @ 66.6p per play £4 = 5 plays @ 80p per play £3 = 2 plays £2 = 2 plays @ £1 per play £2 = 1 play £5 = 3 plays @ £1.66 per play £3 = 1 play £5 = 2 plays @ £2.50 per play £10 = 2 plays £10 = 3 plays @ £3.33p per play £15 = 2 plays £10 = 2 plays @ £5 per play £30 = 3 play 1 OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON DIL Switch 1 2 3 4 OFF OFF OFF OFF OFF OFF OFF OFF ON OFF OFF ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON ON ON ON ON ON ON OFF OFF OFF OFF OFF OFF OFF OFF ON OFF OFF ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON ON ON ON ON ON ON 5 OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON 81 23.3. PRICE OF PLAY SETTINGS EURO Price 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 82 10¢ 10¢ 20¢ 20¢ 30¢ 30¢ 30¢ 30¢ 40¢ 40¢ 50¢ 50¢ 50¢ 60¢ 60¢ 80¢ 80¢ €1 €1 €1 €1.50 €1.50 €2 €2 €3 €3 €5 €5 €7.50 €7.50 €10 Bonus 50¢ = 5 plays 50¢ = 6 plays @ 8.33p per play 50¢ = 2.5 plays 50¢ = 3 plays @ 16.66¢ per play 50¢ = 1.66 plays 50¢ = 1.66 plays 50¢ = 2 plays @ 25¢ per play 50¢ = 2 plays @ 25¢ per play 50¢ = 1.25 plays 50¢ = 1.25 plays 50¢ = 1 play 50¢ = 1 play 50¢ = 1 play 50¢ = 0.83 play 50¢ = 0.83 play 50¢ = 0.62 play £1 = 1.25 plays 2x50¢ = 1 play 2x50¢ = 1 play 2x50¢ = 1 play 3x50¢ = 1 play 3x 50¢ = 1 play 4x 50¢ = 1 play 4x 50¢ = 1 play 6x50¢ = 1 play 6x50¢ = 1 play €1 = 0.2 play €1 = 0.2 play €5 = 0.66 play €5 = 0.66 play €10 = 1 play €1 = 10 plays €1 = 12 plays @ 8.33¢ per play €1= 5 plays €1 = 6 plays @ 16.66¢ per play €1 = 3.33 plays €1 = 4 plays @ 25¢ per play €1 = 4 plays @ 25¢ per play €1 = 3 plays @ 33.33¢ per play €1 = 2.5 plays €1 = 3 plays @ 33.33¢ per play €1 = 2 plays €1 = 3 plays @ 33.33¢ per play €1 = 2 plays €1 = 1.66 plays €1 = 2 plays @ 50¢ per play €1 = 1.25 plays €1.50 = 2 plays @ 75¢ per play €1 = 1 play €1 = 1 play €2 = 2 plays €1 = 0.66 plays €1 = 0.66 plays €1 = 0.5 play €1 = 0.5 play €1.50 = 0.5 play €1.50 = 0.5 play €5 = 1 play €5 = 1 play €10 = 1.33 plays €10 = 1.33 plays €20 = 2 play Free Play €2 = 20 plays €2 = 24 plays @ 8.33¢ per play €2 = 10 plays €2 = 12 plays @ 16.66¢ per play €2 = 6.66 plays €2 = 8 plays @ 25¢ per play €2 = 8 plays @ 25¢ per play €2 = 6 plays @ 33.33¢ per play €2 = 5 plays €2 = 6 plays @ 33.33¢ per play €2 = 4 plays €2 = 6 plays @ 33.33¢ per play €2 = 5 plays @ 40¢ per play €2 = 3.33 plays €2 = 4 plays @ 50¢ per play €2 = 2.5 plays €2 = 2.5 plays €2 = 2 plays €2 = 3 plays @ 66.6¢ per play €4 = 5 plays @ 80¢ per play €3 = 2 plays €2 = 2 plays @ €1 per play €2 = 1 play €5 = 3 plays @ €1.66 per play €3 = 1 play €5 = 2 plays @ €2.50 per play €10 = 2 plays €10 = 3 plays @ 3.33¢ per play €15 = 2 plays €10 = 2 plays @ €5 per play €30 = 3 play 1 OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON OFF ON DIL Switch 1 2 3 4 OFF OFF OFF OFF OFF OFF OFF OFF ON OFF OFF ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON ON ON ON ON ON ON OFF OFF OFF OFF OFF OFF OFF OFF ON OFF OFF ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF OFF ON OFF OFF ON OFF ON ON OFF ON ON OFF ON ON OFF ON ON ON ON ON ON ON ON 5 OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF OFF ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON ON 24. DESIGNED RELATED PARTS 83 25. 84 PARTS LIST 25.1. TOP ASSY FORD RACING TWIN – FR00001UK SEQ 1 2 4 5 6 7 14 15 16 17 18 PT NUMBER FR-10001UK FR-5000UK FR-0400UK FR-0700UK FR-1100UK FR-1150UK FR-0300UK FR-0021UK FR-0022UK FR-4500UK FR-4600UK DESCRIPTION ASSY MAIN 1P ASSY SEAT TWIN 1P ASSY AC BRKT MAIN ASSY AC BRKT SUB ASSY PEDAL BASE L ASSY PEDAL BASE R ASSY COINCHUTE TOWER STICKER CABI L FR STICKER CABI R FR ASSY MAIN BD PC MASTER ASSY MAIN BD PC SLAVE QTY 2 2 1 1 1 1 1 1 1 1 1 85 25.2. ASSY MAIN 1P – FR-10001UK Continues overleaf 86 SEQ 1 2 3 4 7 8 10 11 12 13 15 16 20 26 101 102 103 106 107 PT NUMBER FR-1120UKI FR-2000UK FR-0200UK FR-0270UK FR-1022UK FR-1023UK FR-1025UK FR-1026UK FR-1027UK FR-1028UK FR-1132UK HDF-1081UK FR-1030UK HDF-0457UK 200-5949-PFX 280-6643 280-5113 390-7001-20W-UK 130-365-564UK DESCRIPTION FR MAIN CABI ASSY CONTROL PANEL ASSY HEADER ASSY POP MONITOR SUPPORT MASK SPEAKER PNL BKT SUPPORT CNTRL PNL LWR BRKT SUPP HEADER COVER PLATE BACK HEADER COVER PLATE UP LIGHT ADJUST PANEL BRKT SUPPORT HEADER BRKT FL TUBE HOLDER ASSY 29” PFX TYPE 240V BUSH FOR TV PF COLLAR FOR NANAO MONITOR ASSY FL 20W BBI C24 T4 SPKR 15W 40 OHM XF QTY 2 2 2 2 2 2 2 2 2 2 2 2 2 6 2 8 8 2 4 87 25.3. ASSY CONTROL PANEL – FR-2000UK SEQ 1 2 3 4 5 7 10 11 12 13 101 88 PT NUMBER FR-2001UK FR-2002UK FR-2003UK FR-2100UK FR-2004UK FR-2006UK FR-2010UK 422-FRIPI-UK FR-2012UK FR-2013UK FR-2500UK DESCRIPTION CONTROL PANEL COVER CONTROL PANEL BRKT TWIN HANDLE COLLAR ASSY SW PLATE FORMING CNTRL PAN CLOSURE BRKT FRONT CNTRL PNL STICKER CONSOLE PLAY INSTRUCTION FR TWIN DIALS CNTRL PAN L DIALS CNTRL PAN R ASSY MECHA HAPP 50-0102-08 QTY 1 1 1 1 1 1 1 1 1 1 1 25.4. ASSY HANDLE MECHA – FR-2500UK 89 25.5. ASSY SW PLATE – FR-2100UK SEQ 1 2 3 4 5 104 105 103 90 PT NUMBER FR-2101UK FR-2102UK 509-6001-Y 509-6001-B 509-6001-G LT1051 LT1052 LT1053 DESCRIPTION BUTTON PLATE STICKER BUTTON PLATE BTN RND 12V YELLOW 22-2060-4LP BTN RND 12V BLUE 22-2060-6BBLP BTN RND 12V GRN 22-2060-5LP LED CLUSTER YEL 161-12103-4 LED CLUSTER GRN 161-12103-5 LED CLUSTER BLU 161-12103-X QTY 1 1 1 1 1 1 1 1 25.6. ASSY HEADER – FR-0200UK SEQ 1 2 3 PT NUMBER FR-0201UK FR-0202UK FR-0203UK DESCRIPTION HEADER COVER HEADER SUPPORT BRKT HEADER QTY 1 1 1 25.7. ASSY POP – FR-0270UK SEQ 1 2 3 4 5 PT NUMBER FR-2071UK FR-0272UK FR-0273UK FR-0274UK FR-0275UK DESCRIPTION POP PANEL FR BRKT SUPP POP LOWER BRKT SUPP STRUT L BRKT SUPP STRUT R BRKT CROSS BRACE POP QTY 1 1 1 1 1 91 25.8. ASSY FAN UNIT DC – HDT-1530UK SEQ 1 101 102 301 92 PT NUMBER 105-5340-01 EC814500 FN1012 HDF-60004UK DESCRIPTION FAN BKT LONG 12V DC FAN 120MM KD1212PMS3-6A FAN GUARD METAL 120MM FG-12 WIRE HARNESS FAN LINK (NOT SHOWN) QTY 2 1 1 1 25.9. ASSY SEAT TWIN 1P – FR-5000UK SEQ 1 2 PT NUMBER FR-5500UK FR-5600UK DESCRIPTION ASSY SEAT CABI ASSY SEAT UNIT QTY 1 1 25.10. ASSY SEAT CABI – FR-5500UK SEQ 1 2 3 7 PT NUMBER FR-5501UK MA1019 FR-5505UK 601-5699UK DESCRIPTION WOODEN SEAT CABI CASTER 75 JOINT PLATE LEG ADJUSTER M16X100 1L/NUT QTY 1 3 2 4 93 25.11. ASSY SEAT UNIT – FR-5600UK SEQ 1 2 4 15 16 101 102 103 94 PT NUMBER FR-5601UK FR-5602UK FR-5604UK 610-0408-91 RND-0039 RND-0063-01 601-9059-91 601-9060-91 DESCRIPTION SEAT BASE SHIFT ENCLOSURE SEAT ADAPTOR PLATE UP/DOWN SHIFTER AL PLATE U/D SHIFT MTNG SEAT MIDWAY 04-12452 RAL5005 SEAT RAIL L SEAT RAIL R QTY 1 1 1 1 1 1 1 1 25.12. ASSY AC BRKT MAIN – FR-0400UK SEQ 1 101 102 107 301 601 PT NUMBER HDF-0661UK EP1382 EP1387 LB1096 FR-60011UK 514-5078-10000 DESCRIPTION BRKT AC HDF FILTER SCHAFFNER FN682-10/06 IEC INLET & SW BZV01/Z0000/70 STICKER PROTECTIVE EARTH WIRE HARNESS AC BRKT FR (NOT SHOWN) FUSE 5X20 CERAMIC SB 10A QTY 1 1 1 1 1 1 25.13. ASSY AC BKT SUB – FR-0700UK SEQ 1 107 202 PT NUMBER FR-0701UKUK LB1096 050-F00400 DESCRIPTION BRKT AC FR STICKER PROTECTIVE EARTH NUT M4 FLG SER PAS QTY 1 1 1 95 25.14. ASSY PEDAL BASE L – FR-1100UK SEQ 1 2 4 5 6 PT NUMBER FR-1101UK SPG-2200 FR-2222UK FR-2223UK FRI-2201 DESCRIPTION BASE PLATE L ASSY ACCEL & BRAKE ANTI FINGER TRAP PLATE L ANTI FINGER TRAP PLATE R FOOT REST FRI QTY 1 1 1 1 1 25.15. ASSY PEDAL BASE R – FR-1150UK SEQ 1 2 4 5 6 96 PT NUMBER FR-1151UK SPG-2200 FR-2222UK FR-2223UK FRI-2201 DESCRIPTION BASE PLATE R ASSY ACCEL & BRAKE ANTI FINGER TRAP PLATE L ANTI FINGER TRAP PLATE R FOOT REST FRI QTY 1 1 1 1 1 25.16. ASSY BRAKE & ACCEL – SPG-2200 97 98 25.17. ASSY MAIN BD PC MASTER – FR-4500UK SEQ 1 2 3 4 101 102 103 104 105 107 PT NUMBER FR-4501UK 610-0001-01UK LB1101 LB1111 400-0012-0100UK 400-0024-0100UK 838-CA-150 FR-838-001UK FR-838-002UK FR-4550-01UK DESCRIPTION MAIN BD PC BASE ASSY CASE PC STICKER WARNING BATTERY STICKER PLEASE RECYCLE POWER SUPPLY 12V 100W POWER SUPPLY 24V 100W AUDIO AMP 15W MOTOR CONT ISO HAPP 50-2000-03 UGCI DRIVING HAPP 95-0800-10 ASSY iBUTTON PROGRAMMED EUR QTY 1 1 1 1 1 1 1 1 1 1 99 25.18. ASSY MAIN BD PC SLAVE – FR-4600UK SEQ 1 2 3 4 103 104 105 107 100 PT NUMBER FR-4501UK 610-0001-01UK LB1101 LB1111 838-CA-150 FR-838-001UK FR-838-002UK FR-4550-01UK DESCRIPTION MAIN BD PC BASE ASSY CASE PC STICKER WARNING BATTERY STICKER PLEASE RECYCLE AUDIO AMP 15W MOTOR CONT ISO HAPP 50-2000-03 UGCI DRIVING HAPP 95-0800-10 ASSY iBUTTON PROGRAMMED EUR QTY 1 1 1 1 1 1 1 1 25.19. ASSY COINCHUTE TOWER SEQ 1 2 6 7 10 40 41 42 PT NUMBER FR-0301UK VTS-FRI-T DUT-0302UK PP1087 FR-0303UK 220-5374-01 220-5725-05B 220-5574-110UK DESCRIPTION COIN CHUTE TOWER FR VTS BOARD FRI TWIN COIN PATH PLATE CASHBOX FOR MINI DOOR CCT FLOOR DOOR DFMD C120 UNIVERSAL DOOR SINGLE MINI SECURITY BLK LOCK KEY DIFFERS 11MM (NOT SHOWN) QTY 1 1 1 1 1 1 1 1 101 25.20. ASSY INSTALLATION KIT FR TWIN – FR-INST-TW SEQ 1 4 13 101 301 401 402 403 408 102 PT NUMBER FR-0300UK FR-0013UK PK0388 440-CS0186UK 600-7269-0500UK 420-5827-91UK 420-FRSM-02UK OS1019 SAECE-142 DESCRIPTION ASSY COINCHUTE TOWER JOINT BRKT REAR INST KIT BOX FR TWIN STICKER C EPILEPSY MULTI ASSY LAN CABLE 0500CM SERVICE MANUAL SANWA 31K SERVICE MANUAL FR TWIN SELF SEAL BAG DECLARATION OF CONFORMITY FR-T QTY 1 2 1 1 1 1 1 2 1 26. APPENDIX A - ELECTRICAL SCHEMATIC 26.1. WIRE COLOURS THE WIRE COLOUR CODE IS AS FOLLOWS: A B C D E PINK SKY BLUE BROWN PURPLE LIGHT GREEN Wires other than those of any of the colours listed above will be displayed by 2 alphanumeric characters: 1 2 3 4 5 7 8 9 RED BLUE YELLOW GREEN WHITE ORANGE BLACK GREY If the right hand side numeral of the code is 0, then the wire will be of a single colour shown by the left hand side numeral (see the list above). Note 1: If the right hand side alphanumeric is not 0, that particular wire has a spiral colour code. The left hand side character shows the base colour and the right hand side one, the spiral colour. [Example] 51------------- WHITE/RED = WHITE wire with RED stripes Note 2: The character following the wire colour code indicates the size of the wire. K: AWG18, UL1015 L: AWG20, UL1007 None AWG22, UL1007 26.2. ELECTRICAL SCHEMATIC The following page(es) contains the electrical schematic for this machine. 103 SEGA AMUSEMENTS EUROPE Suite 3a, Oaks house 12-22 West Street Eprom Surrey KT3 7RG U.K. UK Customers Tel: +44(0) 1372 731820 Fax: +44(0) 1372 731849 © SEGA 2006 This symbol on the product or on its packaging indicates that this product must not be disposed of within the normal waste stream. Instead, it is your responsibility to dispose of the equipment by handing it over to a designated collection point for the recycling of waste electrical and electronic equipment. The separate collection and recycling of your waste equipment at the time of disposal will help to conserve natural resources and ensure that it is recycled in a manner that protects human health and the environment. For more information about where you can drop off your waste equipment for recycling, please contact your local city office, your household waste disposal service or where you purchased the product. SEGA AMUSEMENT EUROPE encourages the recycling of its products is committed to transitioning its products to meet with WEEE and RoHS requirements. We have been in constant talks with our suppliers and are confident we will reach our goal before the European deadline of July 2006.
Source Exif Data:
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