Arcade Hummer Mdx Manual User

2013-11-19

User Manual: Arcade Hummer Mdx Manual

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OWNERS MANUAL
IMPORTANT
Before using this product, read this manual carefully to understand the contents herein
stated.
After reading this manual, be sure to keep it near the product or in a convenient
place for easy reference when necessary.
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WEEE Statement
The WEEE (Waste of Electrical and Electronic Equipment) directive places an obligation on all
EU based manufacturers and importers of Electrical and Electronic Equipment to take back
products at the end of their useful life. Sega Amusements Europe Ltd accepts its responsibility
to finance the cost of treatment and recovery of redundant WEEE in the United Kingdom in
accordance with the specified WEEE recycling requirements.
The following symbol will be on all products manufactured from 13th August
2005, which indicates this product must NOT be disposed of with other normal
waste. Instead, it is the users responsibility to dispose of their waste
equipment by arranging to return it to a designated UK collection point for the
correct recycling of waste electrical and electronic equipment.
For more information about where you can send your waste equipment for recycling contact
your local authority office.
Battery Recycling Statement
The EC Directive on Batteries and Accumulators (2006/66/EC) aims to minimize the impact of
batteries on the environment and encourage the recovery of the materials they contain. To
achieve increased collection and recycling of waste batteries, the Directive places 'producer
responsibility' obligations on manufacturers and importers of portable, industrial and automotive
batteries.
The following symbol will be on all equipment fitted with batteries from 26th
September 2008 and indicates they must NOT be disposed of with other normal
waste. Instead, it is the users responsibility to dispose of used batteries by
arranging to return them to a designated collection point for the correct recycling
of waste batteries.
For more information about where you can send your waste batteries for recycling contact your
local authority office.
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TABLE OF CONTENTS
BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
TABLE OF CONTENTS.............................................................................................................................................5
INTRODUCTION...............................................................................................................................................7
1. HANDLING PRECAUTIONS.....................................................................................................9
2. PRECAUTIONS REGARDING INSTALLATION LOCATION................................................13
2-1 LIMITATIONS OF USAGE.................................................................................................13
2-2 OPERATION AREA ............................................................................................................14
3. PRECAUTIONS REGARDING PRODUCT OPERATION .......................................................15
3-1 BEFORE OPERATION........................................................................................................15
3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) ...............................17
4. PART DESCRIPTIONS................................................................................................................19
5. ACCESSORIES...........................................................................................................................20
6. ASSSEMBLY AND INSTALLATION..................................................................................................................21
6-1 FIXATION TO INSTALLATION SITE........................................................................23
6-2 TURNING ON THE POWER (SOFTWARE INSTALLATION)...............................24
7. PRECAUTIONS WHEN MOVING THE MACHINE.........................................................................................28
8. GAME DESCRIPTION.........................................................................................................................................29
8 - 1 G A M E O U T L I NE . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 0
8 - 2 M O D E O UT L I N E . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 1
8 - 3 H O W T O P L AY. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2
8-4 HINTS FOR PLAYING THE GAME........................................................................37
9. EXPLANATION OF TEST AND DATA DISPLAY..............................................................................................38
9 - 1 S W I T C H U N I T. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9
9 -2 SYS TE M TES T MOD E. . . . . . . ... .. . . .. . . .. . . . . . .. ... .. . . .. . . . .. . . . .. . . .. .. . .. . . . .. . . . .. . . .. . .. 4 0
9 - 3 G A M E T E S T M O DE .. . . .. . . . . . .. .. . .. . .. . .. . .. . .. . . .. . .. .. . .. . .. . .. . . . . . .. .. . .. . .. . .. . . . . . . 42
10. ERROR DISPLAY................................................................................................................................................58
11. CONTROL PANEL (HANDLE MECHA) ...........................................................................................................62
11-1 REMOVING THE CONTROL PANEL........................................................................63
11-2 ADJUSTING/REPLACING THE VOLUME........................................................................64
1 1 - 3 G R E A S I N G. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 6
12. ACCELERATOR & BRAKE................................................................................................................................67
13. MONITOR (34 LCD) ............................................................................................................................68
13-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR.......................................................68
13-2 CLEANING THE SCREEN SURFACE........................................................................69
14. PRICE OF PLAY SETTINGS FOR EXCEL CREDIT BOARD......................................................................70
15. PERIODIC INSPECTION ....................................................................................................................................71
16. TROUBLESHOOTING..............................................................................................................................73
16-1 TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN)....................................................73
16-2 ERROR MESSAGES........................................................................................................................77
17. GAME BOARD ....................................................................................................................................................79
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18. COMMUNICATION PLAY ……..................................................................................................................80
1 8 - 1 I N STA LL AT I ON P R E CA U T I ON S … … … . . . .. . . .. . . .. . .. . . .. . . .. . . .. . .. . . .. . . .. . . .. 8 0
1 8-2 CO NNECT IN G THE CO MMUNI CAT ION CA BLE. . .. ... .. ... .. .. .. .. .. ... .. ... ... .8 1
1 8 - 3 N E T W O R K P L AY S E T T I N G S … … … … … … .. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1
1 8 -4 N E T W O RK P LAY P RE C A UT I O N S …………. . . . . . . .. .. . . . .. .. . . . .. .. . . . .. . . . .. .. 8 2
19. DESIGN-RELATED PARTS ................................................................................................................................83
20. PARTS LIST………………. ............................................................................................................................84
21. WIRE COLOR CODE TABLE ..........................................................................................................................126
22. WIRING DIAGRAM .........................................................................................................................................127
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INTRODUCTION
This manual is intended to provide detailed descriptions together with all the necessary information covering the
general operation of electronic assemblies, electro-mechanicals, servicing control, spare parts, etc. for the product,
HUMMER EXTREME EDITION MDX.
This manual is intended for the owners, personnel and managers in charge of operation of the product.
Operate the product after carefully reading and sufficiently understanding the instructions.
In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician to
touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the
outlet, and contact the office listed below or the point of purchase for this product.
Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special
attention are indicated by bold text, the word IMPORTANT .
STOP IMPORTANT
Indicates important information that, if ignored, may result in the mishandling of the
product and cause faulty operation or damage to the product.
Sega Amusements U.S.A., Inc.
800 Arthur Avenue, Elk Grove Village, IL 60007-5215, U.S.A.
TEL: 1-847-364-9787
TOLL FREE: 1-888-877-2669
FAX: 1-847-427-1065
SEGA AMUSEMENTS EUROPE, LTD.
42, Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY United Kingdom
Telephone: +44 (0) 208 391 8090 Facsimile: +44 (0) 208 391 8099
e-mail: mailbox@sega.co.uk http://www.sega-amusements.co.uk
SEGA CORPORATION
5F TRC Haneda Building, 2-13-1 Higashikojiya, Ohta-ku, Tokyo 144-0033 Japan
Telephone: +81-(0)3-6863-8401 Facsimile: +81-(0)3-6863-8407
SPECIFICATIONS
Installation space: 1,206 mm [Width] x 1,710 mm [Depth]
Height: 2,252 mm
Weight: 383 kg
Power, maximum current: 650 W, 5.42 A (AC 120 V, 60 Hz Area) (暫定)
650 W, 2.83A (AC 230 V, 50 Hz Area) (暫定)
Monitor: 42 Type LCD Monitor
NOTE: The contents herein described are subject to change without notice.
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Definition of 'Site Maintenance Personnel or Other Qualified Individuals'
WARNING
Procedures not described in this manual or marked as 'to be carried out by site
maintenance personnel or other qualified professionals' should not be carried out by
personnel without the necessary skill or technology. Work carried out by unqualified
persons may cause serious accidents, including electrocution.
Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel
or other qualified professionals. This manual includes directions for potentially dangerous procedures which should
only be carried out by professionals with the appropriate specialized knowledge.
The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows:
Site maintenance personnel:
Individuals with experience in maintaining amusement equipment, vending machines, etc., working under the
supervision of the owner/operator of this product to maintain machines within amusement facilities or similar
premises by carrying out everyday procedures such as assembly, maintenance inspections, and replacement of
units/expendable parts.
Activities to be carried out by site maintenance personnel:
Amusement equipment/vending machine assembly, maintenance inspection and replacement of units/expendable
parts.
Other qualified professionals:
Persons employed by amusement equipment manufacturers, or involved in design, production, testing or
maintenance of amusement equipment. The individual should have either graduated from technical school or hold
similar qualifications in electrical/electronics/mechanical engineering.
Activities to be carried out by other qualified professionals:
Amusement equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts.
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1. HANDLING PRECAUTIONS
When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that
the player can enjoy the game safely.
Non-compliance with the following points or inappropriate handling running counter to the cautionary matters
herein stated can cause personal injury or damage to the machine.
WARNING
Before performing work, be sure to turn the power off. Performing the work without
turning the power off can cause an electric shock or short circuit. In the case work
should be performed in the status of power on, this manual always states to that effect.
To avoid an electric shock or short circuit, do not plug in or unplug quickly.
To avoid an electric shock, do not plug in or unplug with a wet hand.
Do not expose power cords or earth wires on the surface, (floor, passage, etc.). If
exposed, the power cords and earth wires are susceptible to damage. Damaged cords
and wires can cause an electric shock or short circuit.
To avoid causing a fire or an electric shock, do not put things on or damage the
power cords.
When or after installing the product, do not unnecessarily pull the power cord. If
damaged, the power cord can cause a fire or an electric shock.
In case the power cord is damaged, ask for a replacement through where the
product was purchased from or the office herein stated. Using the cord as is damaged
can cause fire, an electric shock or leakage.
Be sure to perform grounding appropriately. Inappropriate grounding can cause an
electric shock.
Be sure to use fuses meeting the specified rating. Using fuses other than the specified
rating can cause a fire or an electric shock.
Be sure that connections such as IC BD are made properly. Insufficient insertion can
cause an electric shock.
Specification changes, removal of equipment, conversion and/or addition, not
designated by SEGA are not permitted.
- Failure to observe this may cause a fire or an electric shock. Non-compliance
with this instruction can have a bad influence upon physical conditions of the players or
the onlookers, or result in injury during play.
- SEGA shall not be held responsible for damage, compensation for damage to a
third party, caused by specification changes not designated by SEGA.
Do not perform any work or change parts not listed in this manual. Doing so may lead
to an accident.
If you need to perform any work not listed in this manual, request work from the office
indicated in this manual or the point of purchase, or inquires for details.
Be sure to perform periodic maintenance inspections herein stated.
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(STOP) IMPORTANT
For the IC board circuit inspections, only the logic tester is allowed. The use of a
multiple-purpose tester is not permitted, so be careful in this regard.
When cleaning the CRT surfaces, use a soft and dry cloth. Do not apply chemicals
such as thinner, benzene, etc.
Static electricity from your body may damage some electronics devices on the IC
board. Before handling the IC board, touch a grounded metallic surface so that the
static electricity can be discharged.
Some parts are not designed and manufactured specifically for this game machine.
The manufacturers may discontinue, or change the specifications of such general-
purpose parts. If this is the case, SEGA cannot repair or replace a failed game machine
whether or not a warranty period has expired.
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CONCERNING WARNING DISPLAYS
This product has warning displays on stickers, labels and/or printed instructions adhered/attached to or
incorporated in the places where a potentially hazardous situation could arise. The warning displays are intended for
accident prevention for customers and for avoiding hazardous situations relating to maintenance and servicing work.
Some portions of the cabinet contain high voltage and may cause accidents if touched.
When performing maintenance, be very careful of the warning displays. It is especially important that any complex
repair and replacement work not mentioned herein should be performed by those technical personnel who have
knowledge of electricity and technical expertise. In order to prevent accidents, caution any customer ignoring the
warnings to cease and desist immediately.
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2. PRECAUTIONS REGARDING INSTALLATION
LOCATION
WARNING
This product is an indoor game machine. Do not install it outside. Even indoors,
avoid installing in places mentioned below so as not to cause a fire, electric
shock, injury and/or malfunction.
- Places subject to rain or water leakage, or places subject to high humidity in the
proximity of an indoor swimming pool and/or shower, etc., or places where a
water jet (high pressure washing device) could be used.
- Places subject to direct sunlight, or places subject to high temperatures in the
proximity of heating units, etc.
- Places filled with inflammable gas or vicinity of highly inflammable/volatile
chemicals or hazardous matter.
- Dusty places.
- Sloped or unstable surfaces.
- Places subject to any type of violent impact.
- Vicinity of anti-disaster facilities such as fire exits and fire extinguishers.
- Areas where the temperature exceeds the applicable temperature (ambient
temperature) range of 5 to 30 degrees centigrade.
2-1 LIMITATIONS OF USAGE
WARNING
Be sure to check the Electrical Specifications. Ensure that this product is compatible
with the location's power supply, voltage, and frequency requirements. A plate
describing Electrical Specifications is attached to the product. Non-compliance with
the Electrical Specifications can cause a fire and electric shock.
This product requires a breaker and earth mechanism as part of the location facilities.
Using the product without these can cause a fire and electric shock.
Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC single
phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area). Non-compliance
with the Electrical Specifications can cause a fire and electric shock.
Be sure to use an independent power supply equipped with an earth leakage
breaker. Using a power supply without an earth leakage breaker can cause an
outbreak of fire if a power surge occurs.
Putting many loads on one electrical outlet can cause generation of heat and a fire
resulting from overload.
When using an extension cord, ensure that the cord is rated at 15 A or higher (AC 100
V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord rated lower
than the specified rating can cause a fire and electric shock.
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2-2 OPERATION AREA
WARNING
For safe operation, use and operate this product in an area measuring at least 1.63m
in width and 2.2m in depth. The area prescribed in this manual is absolutely necessary,
for if one should fall over and hit their head against something, there could be a serious
accident.
Be sure to provide sufficient space specified in this manual. Do not allow objects to
block the ventilation ports. It can cause generation of heat and a fire.
SEGA shall not be held responsible for damage or compensation for damage to a
third party, resulting from the failure to observe this instruction.
If the machine does not fit through the entryway to the installation location, do not
disassemble it without first consulting the instructions. The machine should only be
disassembled in accordance with the instructions listed in this manual; do not attempt
to disassemble it in any other way. This may cause electric shock or short circuits.
(STOP) IMPORTANT
To install this product, the entrance must be at least 1.2m in width and 1.7m in height.
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3. PRECAUTIONS REGARDING PRODUCT
OPERATION
To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.
3-1 BEFORE OPERATION
WARNING
In order to avoid accidents, check the following before starting the operation:
To ensure maximum safety for the players and the customers, ensure that where the
product is operated has sufficient lighting to allow any warnings to be read. Operation
under insufficient lighting can cause bodily contact with each other, hitting accident,
and/or trouble between customers.
Be sure to perform appropriate adjustment of the monitor (projector). For operation of
this machine, do not leave monitor's flickering or deviation as is. Failure to observe this
can have a bad influence upon the players' or the customers' physical conditions.
It is suggested to ensure a space allowing the players who feel sick while playing the
game to take a rest.
Check if all of the adjusters are in contact with the surface. If they are not, the Cabinet
can move and cause an accident.
3 FIG. 01
1) Ensure that all of the adjusters are in contact with the floor.
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WARNING
Do not put any heavy item on this product. Placing any heavy item on the product
can cause a falling down accident or parts damage.
Do not climb on the product. Climbing on the product can cause falling down
accidents. To check the top portion of the product, use a step ladder.
To avoid electric shock, check to see if door & cover parts are damaged or omitted.
To avoid electric shock, short circuit and/or parts damage, do not put the following
items on or in the periphery of the product. Flower vases, flowerpots, cups, water tanks,
cosmetics, and receptacles/containers/vessels containing chemicals and water.
CAUTION
During daily cleaning, be sure to check the surface of the steering wheel, gear shifter,
and other parts that the player touches with his hands for damage, cracks, or loose
screws. If a player uses the machine while it is damaged, cracked, or has a loose
screw, the player may become injured.
During daily cleaning, be sure to check the seat for any abnormality, wetness, etc.
Failure to do this may result in deliberate tampering or negligence being left
undetected.
To avoid injury, be sure to provide sufficient space by considering the potentially
crowded situation at the installation location. Insufficient installation space can cause
making bodily contact with each other, hitting accidents, and/or trouble between
customers.
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3-2 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
WARNING
For safety reasons, do not allow any of the following people to play the game.
- Those who need assistance such as the use of an apparatus when walking.
- Those who have high blood pressure or a heart problem.
- Those who have experienced muscle convulsion or loss of consciousness when
playing video games, etc.
- Those who have neck or spinal cord problems.
- Those who are intoxicated or under the influence of drugs.
- Pregnant women.
- Persons susceptible to motion sickness.
- Persons who disregard the product's warning displays.
Even players who have never been adversely affected by light stimulus might
experience dizziness or headache depending on their physical condition when playing
the game. Small children are especially likely to experience these symptoms. Caution
guardians of small children to keep watch on their children during play.
Instruct those who feel sick during play to have a medical examination.
To avoid injury from falls and electric shocks due to spilled drinks, instruct the player
not to place heavy items or drinks on the product.
To avoid electric shocks and short circuits, do not allow customers to put hands and
fingers or extraneous matter in the openings of the product or small openings in or
around the doors.
To avoid falls and resulting injury, immediately stop the customer from leaning against
or climbing on the product, etc.
To avoid electric shock and short circuit, do not allow customers to unplug the power
plug without a justifiable reason.
This game is for one player only. If two or more customers attempt to sit in the seat
and play at the same time, it may results in players falling over, falling off, or catching
body parts in the ride.
Persons other than the player should not be allowed to touch the controls during play.
They may brush against or collide with the controls or the player, possibly resulting in
accidents.
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WARNING
Customers should be warned not to place children on their laps while they play the
game. Doing so may cause the child to become trapped between the player and the
control panel and/or cause the machine to tip over.
CAUTION
Immediately stop such violent acts as hitting and kicking the product. Such violent acts
can cause parts damage or falling down, resulting in injury due to fragments and falling
down.
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4. PART DESCRIPTIONS
1) POP
2) BILLBOARD BOX
3) 42 TYPE LCD
4) CONTROL PANEL
5) BOOST BUTTON
6) ACCELERATOR UNIT
7) BRAKE UNIT
8) FRONT CABINET
9) SEAT CABINET
10) REAR BASE
BILLBOARD BOX
42 TYPE LCD
BOOST BUTTON
ACCELERATOR UNIT
CONTROL PANEL
FRONT CABINET
REAR BASE
SEAT CABINET
POP
BRAKE UNIT
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5. ACCESSORIES
Confirm that the accessories listed in the table below are present when setting up the product. Accessories marked
Spare in the note column are consumable items but included as spares.
5 TABLE 01
OWNERS MANUAL COMMUNICATION CABLE 5m AC CABLE (Power Code)
This manual
5 TABLE 02 SOFTWARE KIT 610-0727-0083
DVD SOFTWARE KIT (1)
1) DVD-ROM DISC (1)
2) KEY CHIP (1)
3) DISC CASE (1)
4) CUSION SPONGE / 601-11137 (1) / Disc Protector
5) STICKER / 443-40019D
When you order the DVD-ROM disc only, specify the part number 610-0726-0083 (DVD SOFT HMM).
NOTE;
The game software has been pre-installed in the main PCB and the key chip has been pre-set to the main PCB.
Please use the DVD software, only when necessary for some reason such as replacing the main PCB.
However to install the software, the DVD DRIVE and USB(mini type) cable needs to be prepared separately.
Those are not included in the unit and available separately at SEGA.
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6. ASSEMBLY AND INSTALLATION
WARNING
Perform assembly work by following the procedure herein stated. Failure to comply
with the instructions can cause electric shock.
Perform assembling as per this manual. Since this is a complex machine, incorrect
assembling can cause an electric shock, machine damage and/or improper
functioning as per specified performance.
When assembling, more than one person is required. Depending on the assembly
work, there are some cases in which working by one person alone can cause personal
injury or parts damage.
Ensure that connectors are properly connected. Improper connections can cause
electric shock.
This work should be carried out by the site maintenance personnel or other qualified
professionals. Work performed by non-technical personnel can cause a severe
accident such as electric shock. Failing to comply with this instruction can cause a
severe accident such as electric shock to the player during operation. If no one with
proper technological expertise is available, request service from the office indicated in
this document or the point of purchase so as to ensure safety.
Provide sufficient space so that assembling can be performed. Performing work in
places with narrow space or low ceiling may cause an accident and assembly work to
be difficult.
To perform work safely and avoid serious accident such as the cabinet falling down,
do not perform work in places where step-like grade differences, a ditch, or slope exist.
Be careful not to damage the wires. Damaged wires may cause electric shock or
short circuit or present a risk of fire.
Do not leave power cords, ground wires, or network cables exposed in areas of
heavy foot traffic. Doing so may cause them to become damaged, possibly resulting in
electric shock and/or short circuits. When laying wiring across the floor, always use
safety covers to protect the wires. (Wiring diameter: power cable - approx. Ø 8; network
cable - approx. Ø 5)
The power cord for this product has a ground terminal. Make sure to use this ground
terminal when plugging it in to an indoor outlet. Failure to properly ground the product
could lead to electrocution. It can also lead to malfunction.
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CAUTION
When opening/closing, attaching/removing doors or lids, be careful that your hand or
finger does not get caught in anything.
To perform the operation safely and accurately you must use a safe, steady footstool
or stepladder. Working without this may lead to a fall and possible injury.
Wear appropriate work clothing so that work can be performed safely. Use gloves
and safety shoes to prevent accidents or injuries.
When installing a wire protection cover over a floor, use a material shaped so that no
one passing by will stumble over it. Using a material that could be stumbled over might
lead to an accidental fall.
Handle plastic parts with care. Excessive weight or pressure may cause them to break
and the broken pieces may cause injury.
When carrying out the assembling and installation, follow the following 6-item sequence.
6-1 Fixation to installation site
6-2 Turning on the power (Software installation)
Tools necessary for work
- Phillips screwdriver
-Socket wrenches for hexagon bolts and nuts
- Spanner with measuring distance of 24 mm
to opposite side (for M16 hexagon bolts)
- Step
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6-1 VFIXATION TO INSTALLATION SITE
WARNING
Make sure that all the adjusters contact the floor. Otherwise the cabinet could move,
causing an accident.
This product has 4 casters and 4 adjusters.
Up to 4 machines can be connected for multi-player games. If several machines are to be installed, refer to Chapter
19.
1. Move the product to the installation site. See Chapter 19 for an example of installation. Make sure to leave
enough passage space for the player to get into the seat. Also leave some space on the back lid side for performing
maintenance work later.
2. Have all the adjusters make contact with the floor. Adjust the adjusters height by using a wrench so that the
machine position is kept level.
3. After making adjustment, fasten the adjuster nut upward and secure the height of adjuster.
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6-2 TURNING ON THE POWER (SOFTWARE INSTALLATION)
The software installation is not necessary for this game, as it is pre-installed into the main PCB. Please refer to the
following section, only when necessary.
WARNING
Be careful not to damage the DVD wire by getting it caught between objects, etc.
Doing so may cause a short circuit or fire.
The following explanation assumes that the product has been assembled properly as
explained above. If there is an error or if the product operates in a manner other than as
indicated below, cut off the power supply immediately. Failure to do so may result in a
fire or electrical shock.
If you look directly at the laser beam in the DVD DRIVE, you could suffer vision
impairment. Do not look inside the DVD DRIVE.
(STOP) IMPORTANT
Do not use or store the DVD DRIVE or DVD wire in any of the following locations, as this
may result in serious damage.
[Do not use or store in these locations]
- Anywhere which may vibrate or shock the equipment
- In direct sunlight
- In damp or dusty places
- In places with a sharp change in temperature
- Close to anything that gives off heat (a heater, etc.)
- Close to anything with a strong magnetic field (magnets, monitor, speakers, radio,
etc.)
- Anywhere that is likely to get wet (kitchen, etc.)
- Anywhere with a slope or incline
- Anywhere with corrosive gas in the air (chlorine, hydrogen sulfide, ammonia, sulfur
dioxide, etc.)
- Anywhere with strong static electricity
[Do not use in these locations]
- Close to anything that is highly retentive of heat (carpet, sponge, cardboard, etc.)
- Anywhere that blocks the DVD DRIVE air vent.
The DVD DRIVE is a delicate piece of equipment. Avoid the following.
- Dropping or shaking it violently.
- Getting water or other liquids on it, or placing small items on top of it.
- Placing large or heavy items on top of it.
- Drinking or smoking close to the DVD DRIVE.
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(STOP) IMPORTANT
Do not turn off the power to the DVD DRIVE when its access lamp is on or flashing, as
this could cause damage to the device.
Do not allow any foreign materials, such as liquids, metals or smoke inside the DVD
DRIVE.
Use a soft, dry cloth to wipe off any dirt or marks on the DVD DRIVE.
- If you need to use a cleaning agent, always use a neutral agent diluted in water.
- Never use products or cleaning agents containing benzene, alcohol, thinners, etc.
Do not touch the lens inside the DVD DRIVE. Doing so may prevent it from reading
accurately.
The chip components on IC boards can be damaged by electrostatic discharge from
the human body. Before handling an IC board, always neutralize any static charge in
the body by touching a grounded metal surface.
Some parts are not designed and manufactured specifically for the kit. The
manufacturers may discontinue, or change the specifications of such general purpose
parts. If this is the case, SEGA cannot repair or replace a failed kit whether or not a
warranty period has expired.
The software is not installed on the game board (LINDBERGH) when the power supply
is engaged, so the Error 22 message is not a malfunction. However, if there is another
error display, or if there is no video output at all, there might have been an error in
product assembly, wiring connections might be faulty, or the LINDBERGH might not be
functioning properly.
After the power supply is engaged, wait for Error 22 message to be displayed. If the
product is indiscriminately operated in any way beforehand, there could be
unexpected problems or malfunctions, as well as damage to parts.
Once Error 22 is displayed, set the DVD-ROM in the DVD DRIVE and re-engage the
power supply. Installation takes place.
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26
(STOP) IMPORTANT
After the power supply is engaged, the DVD DRIVE tray will not come out for about 30
seconds even if you press the switch. This is due to DVD DRIVE initialization.
The DVD DRIVE tray can come out or return only while the power supply is engaged.
The tray cannot be opened or closed while the power is off.
Even after the software has been installed, store the DVD software kit, DVD DRIVE and
DVD wire in a secure location.
If for any reason installation cannot be completed, an error is displayed. Refer to the
LINDBERGH service manual and take corrective action.
Take out the DVD software kit provided.
1. Turn on the MAIN POWER switch on the AC unit.
2. The LINDBERGH startup image appears on the screen. However, it does take several minutes for the projector
image to become visible. Wait for at least one minute. An error will occur. Check to see if it is Error 22. If it is
Error 22, proceed to the next operation. If it is not Error 22, take corrective measures as indicated in the
LINDBERGH service manual.
3. Remove 1 urea (resin-head) screw, and then remove DVD
DRIVE case lid.
4. Press the DVD DRIVE switch. The DVD DRIVE tray comes out. Set the DVD from the DVD software kit into
the tray. Always have the DVD label side facing upward.
5. Press the DVD DRIVE switch and the tray returns to its original position.
6. Reset power. Turn the MAIN POWER switch to OFF, wait for at least 10 minutes, and then turn the switch to
ON. Wait until the projector lamp cools.
7. Software installs automatically from the DVD to the LINDBERGH. In some cases, it may take as long as 30
minutes for the software to install to the LINDBERGH.
8. After the software installation, the game image appears automatically.
9. Press the DVD DRIVE switch to have the tray come out, and then remove the DVD.
10. Press the DVD DRIVE switch to have the tray return. When the power is cut off the tray will not move.
11. Set the MAIN POWER switch to OFF.
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27
12. Remove 2 DVD wires from the DVD DRIVE.
13. Refer to steps 1-13 in 6-3 ATTACHING DVD DRIVE AND KEY CHIP and follow the steps in reverse
order to detach the DVD wire (2 m) from the cabinet.
14. Attach DVD DRIVE case lid and fasten it with 1 urea (resin-head) screw.
Store DVD DRIVE and DVD software kit at a location where there is no dust or cigarette smoke.
15. Turn on the MAIN POWER switch on the AC unit. When the game image appears, installation is complete.
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28
7. PRECAUTIONS WHEN MOVING THE MACHINE
WARNING
Always disconnect the power cable before moving the product. If it is moved with the
power cable connected, the cable could be damaged, causing fire or electric shock.
Do not push the cabinet from the left/right when attempting to move the unit. Pushing
from the sides may cause the unit to tip and result in injury and damage to parts.
CAUTION
Do not push on any parts made of glass (e. g. CRT screen) or plastic, as these parts may
break and result in bodily injury.
1) Do not push the cabinet from the left/right direction.
2) Do not push on the slanted portion.
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29
8. GAME DESCRIPTION
8-1 GAME OUTLINE
- This is an off-road racing game featuring the GM Hummer.
The sturdy Hummer plunges along rugged courses with jumps and banks, scattering obstacles in its path.
- By destroying various obstacles on the course, the player builds up Boost, and when the Boost Gauge reaches the
maximum level, Boost can be used. The goal is to use Boost effectively to reach the finish and achieve victory.
- There are 4 courses in total (beginner/intermediate/advanced/super advanced). A total of 4 course types await the
players: a wilderness of windswept bare rock; an unexplored jungle where nature stands in your way; an intensely
cold and rugged snowy mountain range; and an abandoned factory with complicated diverging paths.
8-1-1 BASIC CONTROLS
STEERING
Changes the direction the car is going. Handling varies depending on the model.
GAS (ACCELERATOR)
The car accelerates. Also control the car during a jump. Choose the selected item.
BRAKE
The car decelerates. Use it to drift on curves.
BOOST button
When the Boost Gauge at the bottom right of the screen reaches its maximum level, you can use Boost. Press to
make the car accelerate rapidly for a given length time.
VIEW CHANGE button
Switch the view between third person view and bonnet view. Also use to skip counts.
START button
Use when starting the game.
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30
8-1-1 FIG. 01
1) START BUTTON (START)
2) VIEW CHANGE BUTTON
(VIEW CHANGE)
3) BOOST BUTTON
(BOOST)
4) MOTION STOP BUTTON
(MOTION STOP)
5) LEFT STEERING
6) RIGHT STEERING
7) LEFT BRAKE
8) LEFT GAS
9) RIGHT BRAKE
10) RIGHT GAS
8-1-2 CAR SELECTION
6 types of cars are available. Performance varies depending on the model.
8-1-2 TABLE 01
Car Model Type
H1 Rally Tuning Sports Tuning
H2 Rally Tuning Sound Tuning
H3 Rally Tuning Street Tuning
8-1-3 RACE COURSE
There are 4 courses in total. All courses are circuit tracks.
8-1-3 TABLE 01
Course Name Difficulty Laps
BLUSTER CANYON EASY 3
ISOLATED JUNGLE NORMAL 3
CARIBOU VALLEY HARD 2
INDUSTRIAL HILL SUPER HARD 2
START VIEW CHANGE
MOTION STOP
STEERING LEFT STEERING RIGHT
GAS BRAKE
GAS BRAKE
BOOST
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31
8-2 MODE OUTLINE
8-2-1 1 Steering Wheel Mode
RACE MODE
In this mode, a total of 20 cars, made up of the player and rivals (19 CPU cars), compete.
TIME ATTACK MODE
Racing alone, the player competes against ghost data to try to achieve the fastest time.
Can only be selected with 1 player.
NOTE: In both "Race Mode" and "Time Attack Mode," the game is over when the time reaches zero. Time is added
when a checkpoint is passed or a lap is completed.
8-2-2 2 Steering Wheels Mode
SYNCHRO DRIVE MODE
2 players each control their steering wheel simultaneously to move 1 vehicle.
When the 2 steering wheels align in the same motion, the Boost Meter gets a bonus.
Additionally, the 2 players chemistry is evaluated in the game results. If the results are high, they are recorded in
"Teamwork Rankings."
Versus play is also possible.
DRIVER CHANGE MODE
2 players alternate controlling the steering wheel as they make their way to the goal.
Drivers alternate after running into a wall, hitting a rival car, or using the BOOST button.
Versus play is also possible.
NOTE: In both "Synchro Drive Mode" and "Driver Change Mode," the game is over when the time reaches zero.
Time is added when a checkpoint is passed or a lap is completed.
8-2-3 VERSUS MODE (VS MODE)
This mode allows players to compete against other machines in the same location. Versus games involving a
maximum of 4 cabinets are possible.
When one player passes a checkpoint, time is added for all players.
When a player crosses the finish line, the remaining time for all other players will change to 10 seconds, and if they
cannot finish within 10 seconds, time will be up and the race will end.
When this happens, a player's finishing place will be determined by their position when time runs out.
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32
8-3 HOW TO PLAY
1. Insert coins. When the number of credits required for the game to start is reached, press the START button, and
the game will start.
2. The game will wait for opponents from possible opponent machines not being played. Versus Mode will begin if
sufficient coins are inserted into another machine and press the START button while you are waiting for opponents.
The wait for opponents will end when the countdown reaches zero or when the number of players reaches the set
amount, and the game will begin with the current number of waiting players. (Versus Mode is not possible with 1
machine.)
- You will not be taken to the waiting for opponents screen if there is only a single machine or the machine has not
been set up for Versus Mode.
- Press the VIEW CHANGE button while stepping on the brake to cancel the wait for opponents.
3. Select the game mode. Use the steering wheel to select the mode and confirm your selection with the gas pedal.
4. Select the car you will use. Use the steering wheel to select the car and confirm your selection with the gas pedal.
8-3 FIG. 01
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33
5. Select the course. Use the steering wheel to select the course and confirm your selection with the gas pedal.
In Versus Mode, course confirmation is decided by the most votes. If 2 courses have the same number of votes, then
the course with the lowest difficulty rating will be chosen.
8-3 FIG. 02
NOTE: Hold the VIEW CHANGE Button when confirming the course to play in "Mirror Mode," where the stages
are mirror images of themselves. In versus play, if any of the players selects Mirror Mode, the stages will be
mirrored for all players.
8-3 FIG. 03
1) MIRROR MODE ICON
6. The TIPS Screen shows a tutorial on this title.
8-3 FIG. 04
1
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34
2)
1)
3)
4)
2)
1)
4)
3)
6) 7) 5)
7. The information displayed on the game screen is shown below.
Content displayed on the screen will vary for each of the modes 1 Steering Wheel Mode (Race), 1 Steering Wheel
Mode (Time Attack), 2 Steering Wheels Mode (Synchro Drive), 2 Steering Wheels Mode (Driver Change), and
Versus Mode.
1 Steering Wheel Mode (Race)
8-3 FIG. 05
1) Number of laps, map
2) Boost Gauge, speedometer
3) Remaining time
4) Total lap time, position
1 Steering Wheel Mode (Time Attack)
8-3 FIG. 06
1) Number of laps, map
2) Boost Gauge, speedometer
3) Lap times
4) Top players ghost data (only displayed if
you are not in the top score)
The display can be turned OFF by pressing
the START button during the game.
5) Total lap time
6) Remaining time
7) Time of player in 1st place
2 Steering Wheels Mode (Synchro Drive)
8-3 FIG. 07
1) Number of laps, map
2) Boost Gauge, speedometer
3) Remaining time
4) Total lap time, position
5) Boost bonus mark
6) Synchro Icon
2)
1)
3)
4)
6)
5)
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35
4)
2)
1) 3)
5)
6)
7)
2 Steering Wheels Mode (Driver Change)
8-3 FIG. 08
1) Number of laps, map
2) Boost Gauge, speedometer
3) Position
4) Driver change notice
5) Total lap time
6) Remaining time
7) Driver display
Versus Mode
8-3 FIG. 09
1) Number of laps, map
2) Boost Gauge, speedometer
3) Remaining time
4) Position
5) Victory mark
6) Total lap time
2)
1)
3)
4)
5)
6)
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36
VS MODE 1ST CONTINUE (1st Place Continue Setting)
If the VS MODE 1ST CONTINUE setting under GAME TEST MODE > GAME ASSIGNMENTS is set to "ON,"
the player that comes in 1st place in VS mode can continue free of charge.
If a match is set, versus play continues, but if no opponent comes in, the player can press the START button to play
in SINGLE RACE mode. (The default setting is "OFF.")
8-3 FIG. 10
8. When the race is over, results will be displayed (Result Screen). The information displayed on-screen will vary
depending on the mode.
9. If you achieve a Ranking in the Time Attack mode or the Synchro Drive mode, you can enter your name. This
name (4 English letters) will be displayed on the advertising screen.
Use the steering wheel to select the letters and enter your selection with the gas pedal.
10. After the race is finished, if you select "YES" in answer to "TRY AGAIN?" on the Try Again screen, the
selections for the next game will begin from course selection.
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37
8-4 HINTS FOR PLAYING THE GAME
DRIFT
By lightly pressing the brake and turning the steering wheel dramatically before entering a turn, you can "Drift"
through the turn in a skid.
There are also some special corners that can only be taken by drifting.
BOOST
Boost is accumulated by destroying obstacles on the course.
When the Boost Gauge at the bottom right of the screen reaches its maximum level, you can use the BOOST button.
By pressing the BOOST button, you can accelerate rapidly for a given length time until the Boost Gauge will be
emptied.
LANDING
Land by releasing the gas pedal immediately after a jump and pushing it again right before hitting the ground.
When landing, if you can control the car to make all 4 tires touch the ground at the same time, you will get Bonus
Boost by degree of success.
- GOOD LANDING: +20 % Bonus Boost
- EXCELLENT LANDING: +30 % Bonus Boost
- FANTASTIC LANDING: +50 % Bonus Boost
- AMAZING LANDING: +100 % Bonus Boost
The highest landing evaluation, AMAZING LANDING, is a special bonus granted when the jump exceeds a certain
distance. The higher the speed, the longer the jump, so try to use the BOOST button right before the ramp.
TAKE DOWN
Opponents can be made to crash (taken down) by rear-ending them while boosting.
Successful take downs result in bonus boosts, so if you see an opponent, try to aim for them.
BOOST COMBO
Performing an action leading to a BOOST GAIN during a boost (DESTRUCTION, LANDING, TAKE DOWN)
results in a COMBO. COMBOs are displayed in the bottom right of the screen. The longer the boost time, the higher
the COMBO score.
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38
9. EXPLANATION OF TEST AND DATA DISPLAY
[!] WARNING
Do not touch any parts that are not specified in these directions. Touching unspecified
locations may lead to electric shock or cause short circuits.
(STOP) IMPORTANT
When you enter the TEST MODE, fractional coin and bonus adder data is erased.
Adjust the sound to the optimum volume, taking into consideration the environmental
requirements of the installation location.
Removing the coin meter circuitry renders the game inoperable.
Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button inside the
cabinet. Follow the instructions in this chapter to conduct checks when the game machine is first installed, when
money is being collected, or when the game machine does not operate properly.
Shown below are the tests and screens to be used for different problems.
This product uses a LINDBERGH game board and a DVD DRIVE. In the system, a different game can be played by
putting a different DVD ROM in the DVD DRIVE.
For this reason, the products TEST MODE consists of two modes: a SYSTEM TEST MODE for systems in which
coin settings, for instance, are made for products that use the same system, and a GAME TEST MODE for setting of
difficulty level, etc., and for input/output test of operational units used exclusively with this product.
NOTE: "S/M" in the table denotes LINDBERGH Service Manual, which is provided separately.
2 TABLE 01
ITEMS DESCRIPTION REFERENCE SECTIONS
1. Confirm that the information display screen
appears in normal fashion. "S/M" Chapter 4
2. Investigate each input device on the INPUT
TEST Screen. This manual 2-3-2, "S/M" Chapter 4
Game machine
installation
3. Investigate each output device on the OUTPUT
TEST Screen. This manual 2-3-3, "S/M" Chapter 4
1. Check settings. This manual 2-3, "S/M" Chapter 4
2. Test each input device on the INPUT TEST
Screen. This manual 2-3-2, "S/M" Chapter 4
Periodic
maintenance
3. Test each output device on the OUTPUT TEST
Screen. This manual 2-3-3, "S/M" Chapter 4
Monitor problem
On the monitor adjustment check screen, check to
be sure the monitor has been adjusted properly. "S/M" Chapter 4, Owners Manual
1. Information Display Screen "S/M" Chapter 4 IC board problem
2. Speaker Test "S/M" Chapter 4
Data Check Check data on game play times, histograms, etc. This manual 2-3-8
-
39
9-1 SWITCH UNIT
In TEST MODE, the switch unit in the switch unit door is operated.
Unlock and open the switch unit door. Inside is a switch unit.
9-1 FIG. 01
1) SWITCH UNIT DOOR
9-1 FIG. 02
1) TEST BUTTON / TEST
2) SERVICE BUTTON / SERVICE
3) SOUND VOLUME KNOB / VOLUME
TEST Button (TEST) Establishes TEST MODE. Becomes the button to confirm
selections in TEST MODE.
SERVICE Button
(SERVICE) Makes it possible to enter credits for service without increasing the
coin meter. Becomes the button to select items in TEST MODE.
Sound Volume Knob
(VOLUME) This is the volume knob for speakers at the left and right of the
control panel. Turn the knob to the right to increase speaker
volume.
TEST
SERVICE
1
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40
9-2 SYSTEM TEST MODE
(STOP) IMPORTANT
The details of changes to TEST MODE settings are saved when you exit from TEST MODE
by selecting EXIT from the SYSTEM TEST MODE menu. Be careful because if the power is
turned off before that point, changes to the settings will be lost.
Use with the specified settings. If settings other than those specified are used,
inappropriate operations or malfunction may occur.
In the SYSTEM TEST MODE, the main activities include checking LINDBERGH information and actions and the
setting of coin/credit. Also, a screen appears for checking screen adjustments. For details, see the LINDBERGH
Service Manual, which is provided separately.
Use the following settings with this product. If the settings are not as specified, error messages might appear and
operations might not be normal.
COIN ASSIGNMENTS
COIN CHUTE TYPE COMMON
SERVICE TYPE COMMON
CREDIT(S) TO 1P GAME
START Number of credits required to start game with 1
steering wheel
CREDIT(S) TO 2P GAME
START Number of credits required to start game with 2
steering wheels
CREDIT(S) TO 1P
CONTINUE Number of credits required to continue game with 1
steering wheel
GAME COST
SETTING
CREDIT(S) TO 2P
CONTINUE Number of credits required to continue game with 2
steering wheels
NOTE: If the settings are set as follows to "2P cost is lower than 1P cost," an error will be displayed, and the game
will not start up.
Example: CREDIT(S) TO 1P GAME START > CREDIT(S) TO 2P GAME START
CREDIT(S) TO 1P CONTINUE > CREDIT(S) TO 2P CONTINUE
NETWORK SETTING
NETWORK TYPE MAIN
MAIN NETWORK DHCP ENABLE
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41
1. When the TEST Button is pressed, the SYSTEM TEST MENU Screen appears.
9-2 FIG. 01
2. Use the SERVICE Button to move the cursor to the desired test item.
3. Press the TEST Button to confirm selection of the item.
4. When testing and checking are completed, select EXIT and press the TEST Button. The System Test Menu
Screen reappears.
5. When all tests are completed, select EXIT and press the TEST Button. The game screen reappears.
SELECT WITH SERVICE AND PRESS TEST
SYSTEM INFORMATION
STORAGE INFORMATION
JVS TEST
MONITOR TEST
SPEAKER TEST
COIN ASSIGNMENTS
CLOCK SETTING
NETWORK SETTING
GAME TEST MODE
EXIT
SYSTEM TEST MENU
−>
-
42
9-3 GAME TEST MODE
(STOP) IMPORTANT
To change settings in the GAME TEST MODE, simply making changes on the setting
screen will not be effective. Complete the TEST MODE in normal fashion.
Use with the specified settings. If settings other than those specified are used,
inappropriate operations or malfunction may occur.
9-3-1 GAME TEST MODE
1. Select GAME TEST MODE from the SYSTEM TEST MENU Screen to display the GAME TEST MODE
Screen as follows.
9-3-1 FIG. 01
2. For each following item, a test or setting is implemented, or data is displayed.
2-3-2 INPUT TEST Tests each input device used for game.
2-3-3 OUTPUT TEST Tests each output device used for game.
2-3-4 GAME ASSIGNMENTS Adjusts all game settings.
2-3-5 STEERING FORCE FEEDBACK Adjusts and Tests the STEERING.
2-3-6 SEAT MOTION TEST Tests the movement of the seat motor.
2-3-7 CALIBRATION SETTING Corrects all calibration values.
2-3-8 BOOKKEEPING Displays all recorded game data.
2-3-9 BACKUP DATE CLEAR Erases all types of game records.
3. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to select the test
item.
4. After changing the settings, select EXIT and press the TEST Button to return to the GAME TEST MENU
Screen.
5. On the GAME TEST MODE screen, select EXIT and press the TEST Button. The SYSTEM TEST MENU
Screen reappears.
6. When all tests are completed, select EXIT and press the TEST Button. The game screen reappears.
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
GAME TEST MODE
INPUT TEST
OUTPUT TEST
GAME ASSIGNMENTS
STEERING FORCE FEEDBACK
SEAT MOTION TEST
CALIBRATION SETTING
BOOKKEEPING
BACKUP DATA CLEAR
EXIT
−>
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43
9-3-2 INPUT TEST
Select INPUT TEST to display the following screen and check the status of input devices.
This test should be used periodically to check that each input device is functioning correctly.
1. On the GAME TEST MODE screen, select INPUT TEST and press the TEST Button. The INPUT TEST screen
appears.
9-3-2 FIG. 01
2. Manipulate each switch, etc., to check screen display.
Test the STEERING, GAS and BRAKE controls to ensure that they are functioning properly and that the parameters
change smoothly as each input device is operated. The STEERING value will decrease when the steering wheel is
turned to the left and increase when turned to the right.
The "SEAT SLANT" value displays the tilt of the seat. (The values on this screen normally are not changed.)
Other controls are working properly if the OFF display changes to ON when operating the corresponding input
device.
INPUT TEST
LEFT RIGHT
STEERING **h **h
GAS **h **h
BRAKE **h **h
START OFF
VIEW CHANGE OFF
BOOST OFF
MOTION STOP OFF
SEAT SLANT **h
TEST OFF
SERVICE OFF
PRESS TEST
AND
SERVICE
TO EXIT
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44
9-3-2 FIG. 02
1) START BUTTON (START)
2) VIEW CHANGE BUTTON (VIEW
CHANGE)
3) BOOST BUTTON (BOOST)
4) MOTION STOP BUTTON
(MOTION STOP)
5) STEERING LEFT
6) STEERING RIGHT
7) BRAKE LEFT
8) GAS LEFT
9) BRAKE RIGHT
10) GAS RIGHT
11) TEST BUTTON / TEST
12) SERVICE BUTTON / SERVICE
3. When all checks are completed, press the TEST Button and the SERVICE Button simultaneously. The GAME
TEST MODE screen reappears.
GAS BRAKE GAS BRAKE
START VIEW CHANGE
STEERING LEFT
BOOST
STEERING RIGHT
MOTION STOP
TEST
SERVICE
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45
9-3-3 OUTPUT TEST
This screen is for confirming the proper operation of each output device used by the game.
Periodically use this screen to check the status of each output device.
1. On the GAME TEST MODE screen, select OUTPUT TEST and press the TEST Button. The OUTPUT TEST
screen appears.
9-3-3 FIG. 01
2. Each item is explained below.
When you select BOOST LOCK and press the TEST Button, BOOST LOCK turns ON and the Boost Lock solenoid
operates so that when the BOOST button is pressed it remains pressed-down. Pressing the TEST Button again turns
BOOST LOCK OFF and the button will pop up.
The default setting for SEAT LOCK is "ON." Align the arrow and press the TEST Button. A clicking sound will be
made and the setting will change to "OFF." When SEAT LOCK is "OFF," the seat could move, so be careful not to
get your fingers or hands caught.
As for all other options, press the TEST Button on an item to change the condition to ON, turning on its indicator
light. Press the TEST Button again to change the condition to OFF, turning off the light.
OUTPUT TEST
START LAMP OFF
VIEW CHANGE LAMP OFF
BOOST LAMP OFF
BOOST LOCK OFF
DRIVER LAMP LEFT OFF
DRIVER LAMP RIGHT OFF
SEAT LOCK ON
SEAT LAMP OFF
EXIT
−>
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
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46
9-3-3 FIG. 02
1) DRIVER LAMP LEFT
2) DRIVER LAMP RIGHT
3) START LAMP
4) VIEW CHANGE LAMP
5) BOOST LAMP
6) SEAT LAMP
3. Press the SERVICE Button and move the cursor to select the item (output device).
4. When all checks are completed, select EXIT and press the TEST Button. The GAME TEST MODE screen
reappears.
DRIVER LAMP LEFT
DRIVER LAMP RIGHT
SEAT LAMP
BOOST LAMP
START LAMP
VIEW CHANGE LAMP
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47
9-3-4 GAME ASSIGNMENTS
(STOP) IMPORTANT
Ensure that you set up each cabinet correctly. Incorrect settings can lead to
malfunctions.
Players using cabinets with lower LINK ID numbers start further to the left in "Versus
Mode." When positioning cabinets, ensure that you arrange them so that the LINK ID
numbers increase from left to right.
All settings such as level of game difficulty are adjusted.
Setting changes do not become effective until EXIT has been selected on the GAME TEST MODE screen. After a
setting has been changed, be sure to always exit the GAME TEST MODE.
1. On the GAME TEST MODE screen, select GAME ASSIGNMENTS and press the TEST Button. The GAME
ASSIGNMENTS screen appears.
9-3-4 FIG. 01
DIFFICULTY
NORMAL
ADVERTISE SOUND ON
ADVERTISE VIBRATION ON
SPEEDOMETER KM/H
CABINET MOTION ON
TOTAL MACHINE 1
LINK ID 1
VS MODE 1ST CONTINUE OFF
SYSTEM LANGUAGE ENGLISH
EXIT
−>
GAME ASSIGNMENTS
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
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48
2. Each item is explained below.
DIFFICULTY Set level of difficulty to one of 5 levels by time extension. VERY
EASY is the easiest, and VERY HARD is the most difficult.
(Default setting: NORMAL)
NOTE: Can only be set on cabinet with LINK ID "1," and other
communicating cabinets also set accordingly.
ADVERTISE SOUND Set sound on the advertising screen. (Default setting: ON)
ADVERTISE VIBRATION Set movement on the advertising screen.
When this setting is set to "ON," the seat will move on the title logo
during the advertising screen and at times during demo play.
(Default: ON)
NOTE: When CABINET MOTION is set to "OFF," this setting
cannot be enabled.
SPEEDOMETER Set the speedometer to display speed in kilometers per hour (KM/H)
or miles per hour (MPH). (Default setting: MPH <USA>, KM/H
<Others>)
CABINET MOTION Set seat movement during the game. When this setting is set to
"OFF," the seat will not move. (Default: ON)
TOTAL MACHINE Set how many cabinets can play. Set a number 1, 2, 3 or 4 depending
on the total number of units connected. (Default setting: 1)
Set the cabinet to 1 if it is not for Versus Mode.
LINK ID Assign an ID to the cabinet. Choose from 1, 2, 3 or 4. (Default
setting: 1). Set the LINK ID numbers so that all communicating
cabinets have different numbers.
When positioning cabinets, ensure that you arrange them so that the
LINK ID numbers increase from left to right.
VS MODE 1ST CONTINUE Set the 1st place continue setting for VS mode (Default: OFF).
When this setting is set to "ON," the player that comes in 1st place in
VS mode will be able to continue free of charge.
NOTES:
- When this setting is set to "ON," there will be a difference between
the number of credits entered and the number of plays in
BOOKKEEPING.
- Can only be set on cabinet with LINK ID "1," and other
communicating cabinets also set accordingly.
SYSTEM LANGUAGE Set the language for in-game messages (Default: ENGLISH).
If set to "CHINESE," the in-game messages will be displayed in
simplified Chinese characters.
NOTE: Only displayed on cabinets for which the region is set to
EXPORT.
3. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to select the test
item.
4. When all setting adjustments are completed, select EXIT and press the TEST Button. The GAME TEST MODE
screen reappears.
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49
9-3-5 STEERING FORCE FEEDBACK
This screen is for setting the strength of the steering wheels force feedback and checking the operation of the
steering wheel motor.
Periodically use this screen to check that the steering wheel motor is operating normally.
Changes to the settings do not become effective until EXIT has been selected on the GAME TEST MODE screen.
After a setting has been changed, be sure to always exit the GAME TEST MODE.
Also, always perform the steering wheel motor initialization operation before checking the steering wheel motor.
1. On the GAME TEST MODE screen, select STEERING FORCE FEEDBACK and press the TEST Button. The
STEERING FORCE FEEDBACK screen appears.
9-3-5 FIG. 01
2. Each item is explained below.
FORCE The force on the steering wheel can be set at 2 different levels; SOFT or NORMAL.
(Default setting: NORMAL)
INITIALIZE Performs initialization operation for steering wheel motor. When selected,
"INITIALIZING" is displayed and the steering wheel moves automatically. Do not
touch the steering wheel until "COMPLETED" is displayed and the steering wheel has
completely stopped moving.
<LEFT PLAYER>
<RIGHT PLAYER> The motor moves each seats steering wheel allowing its operation to be checked.
Turn the steering wheel left and right when the screen indicates LEFT and RIGHT.
When CENTER is displayed, the steering wheel will return to the center.
3. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to select the test
item.
4. When all setting adjustments are completed, select EXIT and press the TEST Button. The GAME TEST MODE
screen reappears.
FORCE NORMAL
INITIALIZE COMPLETED
<LEFT PLAYER>
LEFT OFF
CENTER OFF
RIGHT OFF
<RIGHT PLAYER>
LEFT OFF
CENTER OFF
RIGHT OFF
EXIT
−>
STEERING FORCE FEEDBACK
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
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50
9-3-6 SEAT MOTION TEST
[!] WARNING
During this test, the seat will move in accordance with the controls. Ensure that persons
other than the conductor of the test do not inadvertently approach the seat while the
test is in progress.
Test the motion of the seat.
Use this screen to periodically check the condition of the sensor, volume, and seat motor.
Changes to the settings do not become effective until EXIT has been selected on the GAME TEST MODE screen.
After a setting has been changed, be sure to always exit the GAME TEST MODE.
Also, always perform the seat motor initialization operation before checking the seat motor.
1. On the GAME TEST MODE screen, select SEAT MOTION TEST and press the TEST Button. The SEAT
MOTION TEST screen appears.
9-3-5 FIG. 01
2. Each item is explained below.
INITIALIZE Performs initialization operation for seat motor. When selected, "INITIALIZING" is
displayed and the seat moves automatically. Do not touch the seat until "COMPLETED"
is displayed and the seat has completely stopped moving.
If "INCOMPLETE" is displayed, test the seat motor operation after performing
initialization.
UP/DOWN/MOVE
TO NEUTRAL Move the seat motor and check the operation.
Move it UP, DOWN, and then test that MOVE TO NEUTRAL returns the seat to the
center.
UP/DOWN LIMIT
SENSOR Check the operation of the sensor when moving UP and DOWN.
If the UP LIMIT SENSOR and DOWN LIMIT SENSOR display OFF and ON
respectively when the seat us UP or DOWN, then the operation is normal.
SEAT SLANT Displays the volume value of the seat angle.
Check that the parameters change smoothly with the movement of the seat.
INITIALIZE COMPLETED
UP OFF
DOWN OFF
MOVE TO NEUTRAL OFF
EXIT
UP LIMIT SENSOR OFF
DOWN LIMIT SENSOR OFF
SEAT SLANT **h
−>
SEAT MOTION TEST
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
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51
3. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to select the test
item.
4. When all setting adjustments are completed, select EXIT and press the TEST Button. The GAME TEST MODE
screen reappears.
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52
9-3-7 CALIBRATION SETTING
This screen is for adjusting and confirming the status of the steering wheel, gas pedal, and brake pedal. Periodically
use this screen to confirm that each setting is appropriate. Also, when replacing the volume, use this screen to make
adjustments.
Setting changes do not become effective until EXIT has been selected on the GAME TEST MODE screen. After a
setting has been changed, be sure to always exit the GAME TEST MODE.
1. On the GAME TEST MODE screen, select CALIBRATION SETTING and press the TEST Button. The
CALIBRATION SETTING screen appears.
9-3-7 FIG. 01
2. Each item is explained below.
STEERING LEFT/RIGHT Sets the center position for both the right and left steering wheel.
GAS LEFT/RIGHT Sets the maximum and minimum values for both the right and left gas pedal.
BRAKE LEFT/RIGHT Sets the maximum and minimum values for both the right and left brake pedal.
3. Use the SERVICE Button to move the cursor to the desired test item. Press the TEST Button to select the test
item. The settings screen for the selected item appears.
4. When all checks are completed, select EXIT and press the TEST Button. The GAME TEST MODE screen
reappears.
CALIBRATION SETTING
STEERING LEFT
STEERING RIGHT
GAS LEFT
GAS RIGHT
BRAKE LEFT
BRAKE RIGHT
EXIT
−>
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
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53
STEERING (Steering Wheel Calibration Setting)
9-3-7 FIG. 02
1. Hold the steering wheel to be set in the center position. The center number (hexadecimal) will change. The
number in parenthesis is the currently recorded setting value.
If it is significantly off the center position, the cursor will automatically select CANCEL & EXIT, and the setting
will not be able to be made.
2. Select SET CENTER & EXIT and press the TEST Button to set the new value and return to the CALIBRATION
SETTING screen.
3. Select CANCEL & EXIT and press the TEST Button to return to the CALIBRATION SETTING screen without
saving the new setting.
GAS (Gas Pedal Calibration Setting)
9-3-7 FIG. 03
1. Press completely the gas pedal you are setting and then release it. The center number (hexadecimal) will change.
MAX is the value when the pedal was pressed completely, and MIN is the value when the pedal was released. The
number in parenthesis is the currently recorded setting value.
2. SET & EXIT will become selectable once the gas pedal is pressed and it goes to an appropriate value. Select
SET & EXIT and press the TEST Button to set the new value and return to the CALIBRATION SETTING screen.
3. Select CANCEL & EXIT and press the TEST Button to return to the CALIBRATION SETTING screen without
saving the new setting.
CALIBRATION SETTING
SET CENTER & EXIT
CANCEL & EXIT
−>
<STEERING LEFT>
** h
(** h)
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
CALIBRATION SETTING
SET & EXIT
CANCEL & EXIT
−>
<GAS LEFT>
MAX
** h
(** h)
MIN ** h (** h)
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
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54
BRAKE (Brake Pedal Calibration Setting)
9-3-7 FIG. 04
1. Press completely the brake pedal you are setting and then release it. The center number (hexadecimal) will
change. MAX is the value when the pedal was pressed as hard as possible, and MIN is the value when the pedal was
released. The number in parenthesis is the currently recorded setting value.
2. SET & EXIT will become selectable once the brake pedal is pressed and it goes to an appropriate value. Select
SET & EXIT and press the TEST Button to set the new value and return to the CALIBRATION SETTING screen.
3. Select CANCEL & EXIT and press the TEST Button to return to the CALIBRATION SETTING screen without
saving the new setting.
CALIBRATION SETTING
SET & EXIT
CANCEL & EXIT
−>
<BRAKE LEFT>
MAX
** h
(** h)
MIN ** h (** h)
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
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55
9-3-8 BOOKKEEPING
Each game record can be viewed.
1. On the GAME TEST MODE screen, select BOOKKEEPING and press the TEST Button. The BOOKKEEPING
1/2 screen appears.
9-3-8 FIG. 01
2. Each item is explained below.
NOTE: If the VS MODE 1ST CONTINUE setting under GAME ASSIGNMENT is set to "ON," the CONTINUE PLAY
for the player that came in 1st place in VS mode will be counted as 1 play.
COIN 1 Number of coins inserted in coin chute 1.
COIN 2 Number of coins inserted in coin chute 2.
TOTAL COINS Total number of coins inserted in all coin chutes.
COIN CREDITS Number of credits for coins inserted.
SERVICE CREDITS Number of credits entered with the SERVICE Button.
TOTAL CREDITS Total number of all credits.
<ONE PLAYER GAMES> Game records for 1 Steering Wheel Mode.
<TWO PLAYERS GAMES>
Game records for 2 Steering Wheels Mode.
TIME ATTACK GAMES Number of times played in Time Attack Mode. The number in parenthesis is the
number of continues.
RACE GAMES Number of times played in Race Mode. The number in parenthesis is the number
of continues.
VS MODE GAMES Number of times played in VS Mode. The number in parenthesis is the number of
continues.
TOTAL GAMES Total number of games played. The number in parenthesis is the number of
continues.
TOTAL TIME Amount of time the cabinet has been in operation.
PLAY TIME Amount of time game has been played.
BOOKKEEPING
1/
2
PRESS TEST
BUTTON
TO CONTINUE
COIN 1
*
COIN 2 *
TOTAL COINS *
COIN CREDITS *
SERVICE CREDITS *
TOTAL CREDITS *
<ONE PLAYER GAMES>
TIME ATTACK GAMES * (*)
RACE MODE GAMES * (*)
VS MODE GAMES * (*)
<TWO PLAYERS GAMES>
RACE MODE GAMES * (*)
VS MODE GAMES * (*)
TOTAL GAMES * (*)
TOTAL TIME *D *H *M *S
PLAY TIME *D *H *M *S
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56
NOTE: When VS MODE 1ST CONTINUE under GAME ASSIGNMENTS is set to "ON," there will be a difference
between the number of credits entered and the number of plays.
3. Press the TEST Button to move to the next page.
9-3-8 FIG. 02
4. Each item is as shown below.
TIME HISTOGRAM Displays the distribution of play times in 30 seconds intervals. Play times under 3
minutes are included in "0M 00S - 2M 59S," and play times of 7.5 minutes and
above are included in "OVER 7M 30S."
AVERAGE PLAY TIME Average play time for all plays.
LONGEST PLAY TIME Longest amount of time game has been played on all plays.
SHORTEST PLAY TIME Shortest amount of time game has been played on all plays.
MOTION STOP PRESSED Number of times the MOTION STOP button has been pressed on all plays.
MOTION STOP RESUMED Number of times the MOTION STOP button has been resumed on all plays.
5. When all checks are completed, press the TEST Button to return to the GAME TEST MODE screen.
TIME
HISTOGR
AM
0M
0
0S
2
M
59
S
*
3M 00S 3M 29S *
3M 30S 3M 59S *
4M 00S 4M 29S *
4M 30S 4M 59S *
5M 00S 5M 29S *
5M 30S 5M 59S *
6M 00S 6M 29S *
6M 30S 6M 59S *
7M 00S 7M 29S *
OVER 7M 30S *
AVERAGE PLAY TIME *M *S
LONGEST PLAY TIME *M *S
SHORTEST PLAY TIME *M *S
MOTION STOP PRESSED *
MOTION STOP RESUMED *
PRESS TEST
BUTTON
TO
EXIT
BOOKKEEPING
2
/
2
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57
9-3-9 BACKUP DATA CLEAR
Delete all game records (game scores and GAME TEST MODE; BOOKEEPING data).
1. On the GAME TEST MODE screen, select BACKUP DATA CLEAR and press the TEST Button. The BACKUP
DATA CLEAR screen appears.
9-3-9 FIG. 01
2. Select item to either clear data or to cancel the function, and then confirm with the TEST Button.
YES(CLEAR) All game records are cleared. After clearing, "COMPLETED" is displayed.
NO(CANCEL) All game records are not cleared.
3. When YES (CLEAR) has been selected and the TEST Button pressed, all data is cleared. Then "COMPLETED"
is displayed and press the TEST Button to return to the GAME TEST MODE screen.
Move the cursor to NO (CANCEL) and press the TEST Button to return to the GAME TEST MODE screen without
clearing the data.
9-3-9 FIG. 02
BACKUP DATA CLEAR
YES
CLEAR
NO CANCEL
−>
CLEAR ALL
BACKUP DATA
SELECT WITH SERVICE
BUTTON
AND PRESS TEST BUTTON
B
ACKUP DATA CLEAR
PRESS TEST BUTTON TO EXIT
CLEAR ALL
BACKUP DATA
YES
(CLEAR)
COMPLETED
−>
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58
10. ERROR DISPLAY
[!] WARNING
If there is an error display, search out the cause immediately and take corrective
action. If the product is operated while the error is ignored, there could be an accident.
There could also be permanent damage to parts, etc.
If an error is displayed, have the site maintenance personnel or other qualified
individuals resolve it. If someone without specialized or technical knowledge attempts
to rectify the problem, electric shock, short circuits or fire may result. If there is no site
maintenance personnel or other qualified individuals available, turn the power off
immediately, and contact your retailer or the office listed in this manual.
If a problem not described in this manual and the LINDBERGH Service Manual occurs,
or the resolution to a problem described in this manual is not effective, do not make
further attempts to resolve the problem yourself. Immediately turn off the power and
contact your retailer or the office listed in this manual. Any unguided attempts to solve
such problems may lead to a serious accident.
If countermeasures given in this manual have been taken and there are still no
improvements, contact your retailer or the office listed in this manual.
When this product detects an abnormality, the following messages will be displayed. Note the information about the
error when managing the problem. For error messages displayed at the LINDBERGH logo screen, consult the
LINDBERGH Service Manual.
Error 39 Unexpected Error
Displayed when the correct key chip is not connected.
Check to make sure the correct key chip is connected.
Error 1001 There is an error in the COIN ASSIGNMENTS SETTINGS.
Displayed when the COIN ASSIGNMENTS settings are wrong in SYSTEM TEST mode.
Check to make sure SYSTEM TEST MODECOIN ASSIGNMENTSCOIN CHUTE TYPE and SERVICE
TYPE are both set to COMMON.
Error 1002 There is an error in the NETWORK SETTINGS.
Displayed when the NETWORK SETTING is wrong.
Check that SYSTEM TEST MODE > NETWORK SETTING > MAIN NETWORK > DHCP is set to ENABLE.
Error 1003 There is an error in the GAME COST SETTINGS.
Displayed when the GAME COST SETTING is wrong.
Check that SYSTEM TEST MODECOIN ASSIGNMENTSGAME COST SETTING is set so that 2P cost is
higher than 1P cost.
Error 1011 The CALIBRATION SETTING has not been set correctly.
Displayed when CALIBRATION SETTING has not been carried out correctly.
Carry out GAME TEST MODE > CALIBRATION SETTING.
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59
Error 1111 Unable to recognize SEAT MOTOR DRIVE BD.
Unable to recognize SEAT MOTOR DRIVE BD.
Check to see if the test can be performed under GAME TEST MODE>SEAT MOTION TEST.
If not, there is likely a problem with the wiring or the SEAT MOTOR DRIVE BD.
If this error appears after restoring the power to the cabinet in response to Error 1115, refer to the Error 1115
section.
Error 1112 Unable to recognize SEAT MOTOR
Unable to recognize SEAT MOTOR.
If the error message still appears after restoring power to the cabinet, there may be a fault in the wiring or the
SEAT MOTOR.
Error 1113 The SEAT MOTOR is using abnormal encoder data.
The SEAT MOTOR encoder data is abnormal.
If the error message still appears after restoring power to the cabinet, there may be a fault in the wiring, the SEAT
DRIVE BD, or the motor.
Error 1114 An overcurrent has passed through the SEAT MOTOR.
An overcurrent passed through the SEAT MOTOR.
If the error message still appears after restoring power to the cabinet, there may be a fault in the SEAT MOTOR
DRIVE BD or the motor.
Error 1115 The SEAT MOTOR has overheated.
The SEAT MOTOR overheated.
Turn off the power to the cabinet and wait for the temperature to drop before turning the power back on.
Remove anything that is obstructing the movement of the seat. If the error message appears frequently, there may
be a fault in the SEAT MOTOR DRIVE BD or the motor.
Error 1121 The SEAT VOLUME is abnormal.
The SEAT VOLUME is not attached properly.
Refer to the manual and adjust the volume. If the error message still appears, replace the volume.
Error 1124 SEAT SENSOR is abnormal.
The SEAT SENSOR is abnormal.
If the error message still appears after restoring power to the cabinet, there may be a fault in the wiring or the
SEAT SENSOR.
Error 1201 Unable to recognize STEERING MOTOR DRIVE BD.
Unable to recognize STEERING MOTOR DRIVE BD.
Check to see if the test can be performed under GAME TEST MODE > STEERING FORCE FEEDBACK. If not,
there is likely a problem with the wiring or the MOTOR DRIVE BD.
Error 1202 The STEERING MOTOR did not initialize successfully.
The STEERING MOTOR did not initialize successfully.
Remove anything that is obstructing the movement of the steering wheel.
If the error message still appears after restoring power to the cabinet, there may be a fault in the
wiring, the MOTOR DRIVE BD, or the motor.
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60
Error 1211 Unable to recognize LEFT STEERING MOTOR DRIVE BD.
Unable to recognize LEFT STEERING MOTOR DRIVE BD.
Check that the LEFT PLAYER test in GAME TEST MODE > STEERING FORCE FEEDBACK can
be carried out.
If the test cannot be carried out, there may be a fault in the wiring or the MOTOR DRIVE BD.
Error 1212 The LEFT STEERING MOTOR did not initialize successfully.
The LEFT STEERING MOTOR did not initialize successfully.
Remove anything that is obstructing the movement of the steering wheel.
If the error message still appears after restoring power to the cabinet, there may be a fault in the
wiring, the MOTOR DRIVE BD, or the motor.
Error 1213 The LEFT STEERING MOTOR is using abnormal encoder data.
The LEFT STEERING MOTOR is using abnormal encoder data.
If the error message still appears after restoring power to the cabinet, there may be a fault in the
wiring, the MOTOR DRIVE BD, or the motor.
Error 1214 An overcurrent has passed through the LEFT STEERING MOTOR.
An overcurrent has passed through the LEFT STEERING MOTOR.
If the error message still appears after restoring power to the cabinet, there may be a fault in the
MOTOR DRIVE BD or the motor.
Error 1215 The LEFT STEERING MOTOR has overheated.
The LEFT STEERING MOTOR has overheated.
Disconnect power to the cabinet and wait for the temperature of the motor to drop. Then restore
the power.
If the error message appears frequently, there may be a fault in the MOTOR DRIVE BD or the
motor.
Error 1221 Unable to recognize RIGHT STEERING MOTOR DRIVE BD.
Unable to recognize RIGHT STEERING MOTOR DRIVE BD.
Check that the RIGHT PLAYER test in GAME TEST MODE > STEERING FORCE FEEDBACK
can be carried out.
If the test cannot be carried out, there may be a fault in the wiring or the MOTOR DRIVE BD.
Error 1222 The RIGHT STEERING MOTOR did not initialize successfully.
The RIGHT STEERING MOTOR did not initialize successfully.
Remove anything that is obstructing the movement of the steering wheel.
If the error message still appears after restoring power to the cabinet, there may be a fault in the
wiring or the MOTOR DRIVE BD or the motor.
Error 1223 The RIGHT STEERING MOTOR is using abnormal encoder data.
The RIGHT STEERING MOTOR is using abnormal encoder data.
If the error message still appears after restoring power to the cabinet, there may be a fault in the
wiring, the MOTOR DRIVE BD, or the motor.
Error 1224 An overcurrent has passed through the RIGHT STEERING MOTOR.
An overcurrent has passed through the RIGHT STEERING MOTOR.
If the error message still appears after restoring power to the cabinet, there may be a fault in the
MOTOR DRIVE BD or the motor.
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61
Error 1225 The RIGHT STEERING MOTOR has overheated.
The RIGHT STEERING MOTOR has overheated.
Disconnect power to the cabinet and wait for the temperature of the motor to drop. Then restore
the power.
If the error message appears frequently, there may be a fault in the MOTOR DRIVE BD or the
motor.
Error 1301 Unable to conduct internal cabinet communication connection.
Unable to conduct internal cabinet communication connection.
If the error message still appears after restoring power to the cabinet, check that the LAN cable is
connected correctly.
Check that power is being supplied to the HUB.
Check that the communication check screen is displayed on all the cabinets with communication
connection.
Error 1302 There is an error in the TOTAL MACHINE SETTING.
There is an error in the TOTAL MACHINE setting.
Check that the number of communicating cabinets and the setting for GAME TEST MODE >
GAME ASSIGNMENTS > TOTAL MACHINE are the same.
Error 1303 There is an error in the LINK ID SETTING.
There is an error in the LINK ID setting.
Check that the settings for GAME TEST MODE > GAME ASSIGNMENTS > LINK ID in
communicating cabinets are not repeated.
Error 1304 The cabinet which is being communicated with uses a different version of the
game.
The cabinet which is being communicated with uses a different version of the game.
Install the same version of the game.
Error 1305 The cabinet which is being communicated with uses a different GAME BD
region.
The cabinet which is being communicated with uses a different LINDBERGH region.
Make the LINDBERGH regions the same.
Error 1306 One or more cabinets have lost connection.
A cabinet has been disconnected during VS play.
Check to make sure the LAN cable is properly connected and that power is being supplied to the
HUB. If there are no problems, the connection will recover automatically
after the game is finished.
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62
11. CONTROL PANEL (HANDLE MECHA)
WARNING
In order to prevent an electric shock and short circuit, be sure to turn power off before
performing work by touching the interior parts of the product.
Be careful not to damage the wires. Damaged wires may cause electric shock or
short circuit or present a fire risk.
Do not touch undesignated places. Touching places not designated can cause
electric shock or short circuit.
This work should be performed by the site maintenance individual or other skilled
professional. Performing work by non-technical personnel can cause electric shock
hazard.
Do not perform work other than those specified in this Manual in order to prevent
accidents during performing work and operation after performing work. Performing
work not specified in this Manual may require special training for this product. If
performing work other than those stated in this manual is required for repair, contact the
offices herein stated in this manual or where you purchased the product from and ask
for repair or inquire how to repair.
Be very careful when soldering. Handling a soldering iron carelessly may result in a
fire or a burn.
Be extremely careful when heating the heat-shrinkable tube. Failure to do so may
result in a fire or burns.
Immediately after the game is finished, the motor may still be very hot.
When performing the removal work, wait until the motor cools off.
This unit is a heavy item weighing approximately 20kg (44.1 lb). Therefore, be very
careful when performing the work. Use plural workers.
CAUTION
Exercise extreme caution when handling the internal parts of the Control Panel. Watch
out for damage, warping and loss. The loss of just one piece may result in damage to or
lead to faulty operation of the entire unit.
Be careful that your fingers do not get caught when opening and closing the control
panel, adjusting the VR bracket, or performing other maintenance tasks.
When securing the plastic-made parts, do not excessively fasten screws and nuts.
Failure to observe this may damage the parts and cause injury due to fragments
resulting from damage.
Do not touch the steering wheel when switching on the unit. The steering wheel
undergoes automatic initialization after the unit is switched on.
(STOP) IMPORTANT
Be sure to perform volume's move value setting in the INPUT ASSIGNMENTS in the Game
Test Mode after replacing or adjusting the Volume.
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63
In cases the Steering operability is poor and the adjustment of VOLUME SETTING in the TEST mode has no effect,
the causes may be the volume gear's mesh failure and or volume malfunctioning.
Adjust volume gear mesh or replace the volume as per the following procedure.
In this product, when the steering wheel is moved fully left/right, if the volume shaft is rotating within the movable
range, the volume is not feared to be damaged.
Secure the volume in the manner the volume shaft is oriented as shown and the gears are appropriately engaged
when the steering wheel is in the centering position allowing the car to go straight forward.
11-1 REMOVING THE CONTROL PANEL
Hexagonal wrench is required for the following procedure.
1. Turn off the power.
2. Remove the 4 hexagon nuts from both sides of the Control Panels front part.
3. Remove the 2 hexagon socket button head screws from underside of the Control Panel.
4. Wiring connectors are connected inside the Control Panel. Be careful not to damage any of the wiring, and
carefully pull out the Control Panel.
5. Unplug the wiring connectors.
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64
11-2 ADJUSTING/REPLACING THE VOLUME
ADJUSTMENT PROCEDURE
1. Loosen the 2 screws that secure the VR Bracket and move the VR Bracket to adjust the angle and condition of
the gear alignment.
2. Keeping the handle straight, align the gears so that the direction of the D Cut side of the V.R. Shaft matches that
shown in the diagram.
3. Tighten the 2 screws and secure the VR Bracket.
4. Check to make sure the value on the Input Test screen is within the range 80H ± 8H when the steering unit is in
the straight position.
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65
REPLACEMENT PROCEDURE
This procedure requires the following tools: Phillips screwdriver for the M4 screws, 1.5 mm hexagonal wrench, 11-
12 mm monkey wrench, nipper, cutter, wire stripper, soldering iron, industrial dryer and heat-shrinkable tube.
1. Remove the connectors.
2. Remove the 2 screws securing the VR Bracket and remove the entire Bracket and V.R.
3. Loosen the 2 hexagon socket screws on the Gear Holder and remove the Gear Holder.
4. Remove the nut securing the VR Bracket, then separate the Volume from the VR Bracket and replace it.
5. Check to make sure the value on the Input Test screen is within the range 80H ± 8H when the steering unit is in
the straight position.
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66
11-3 GREASING
(STOP) IMPORTANT
Be sure to use the designated grease. Using undesignated grease can cause parts
damage.
Do not apply grease to locations other than as specified. Doing so may create a risk
of operational problems and deterioration of parts.
The designated periods for greasing serve only as a guide. Whenever there are
squeaks or other anomalies, apply grease at designated locations.
Use spray grease once every three months to grease up the gear mesh portion of the constituent parts.
Use "Grease Mate" (part number 090-0066) for the spray grease.
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67
12. ACCELERATOR & BRAKE
WARNING
Always disengage the power before beginning work. Otherwise there could be an
electric shock or short circuit. Note that when using TEST mode there will be electricity
running through the machine. Do not touch any parts that are not specified in these
directions.
Be careful not to damage the wires. Damaged wires may cause electric shock or
short circuit or present a risk of fire.
Do not touch undesignated places. Touching places not designated can cause
electric shock or short circuit.
This work should be performed by site maintenance personnel or other skilled
professionals. Work performed by non-technical personnel can cause a severe
accident such as an electric shock.
To prevent accidents while working or while operating the product after it has been
installed, be sure not to conduct any procedures other than those given in this manual.
If a procedure not given in this manual is required, request service from the office given
in this manual or from the point of purchase.
CAUTION
Do not touch the steering wheel when switching on the unit. The steering wheel
undergoes automatic initialization after the unit is switched on.
(STOP) IMPORTANT
Be sure to perform volume's move value setting in the INPUT ASSIGNMENTS in the Game
Test Mode after replacing or adjusting the Volume.
When the accelerator and brake pedal do not operate properly, either the volume attachment position must be
adjusted, or the volume must be replaced. Also, the gear alignment position and spring should be greased once every
three months.
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68
13. MONITOR (42 LCD)
13-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR
WARNING
Responding to breakdown or abnormality
If smoke or a strange odor appears, immediately unplug the power cable from the
power source.
Continuing to use the product may cause a fire or an electric shock. Ensure that
smoke is no longer emitted, and contact the point of purchase.
If nothing displays on the screen, immediately unplug the power cable from the
power source.
Continuing to use the product may cause a fire or an electric shock. Contact the
point of purchase and request an inspection.
If water or a foreign object enters the monitor s interior, immediately unplug the
power cable from the power source.
Continuing to use the product may cause a fire or an electric shock. Contact the
point of purchase and request an inspection.
If the monitor is dropped or the cabinet is damaged, immediately unplug the
power cable from the power source.
Continuing to use the product may cause a fire or an electric shock. Contact the
point of purchase and request an inspection.
During operation
Do not repair, reconstruct, or disassemble the monitor.
The monitors interior contains high voltage parts. A fire or an electric shock
could result.
For inspections, adjustments, and repair of the monitors interior, request work
from the point of purchase.
Do not insert foreign objects.
If metal objects or flammable materials such as paper are inserted into the interior
through ventilation openings or other apertures, an electric shock could result.
In the event of a thunder storm, do not touch the product or the power cable. An
electric shock could result.
Make sure to perform appropriate adjustments. Do not operate the product when
the screen is flickering, distorted, or experiencing other abnormalities. Images
from an improperly adjusted screen could cause players and other customers to
experience dizziness, headaches, and other ailments.
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69
13-2 CLEANING THE SCREEN SURFACE
CAUTION
Use a soft, dry cloth (flannel-type) to wipe away dirt. Do not use materials such as
coarse mesh gauze.
Alcohol (ethanol) is the recommended solvent for removing dirt. When using a
cleaning agent, follow the precautions below.
- Dilute neutral cleaning agents for home use with water. Soak a soft cloth in the
solution, and wring it thoroughly before wiping the screen.
- Do not use abrasive cleaning agents or powders, or cleaning agents containing
bleach.
- Do not use alkaline cleaning agents such as glass cleaners, or solvents such as
thinners.
Do not scrub or scratch the screen surface with abrasive materials such as brushes
or scrub brushes.
CLEAN THE SCREEN SURFACE ONCE A WEEK.
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70
14. PRICE OF PLAY SETTINGS FOR EXCEL CREDIT BOARD.
Excel credit board is located inside coin door.
The game software Coin Settings MUST be set to 1 Coin 1 Credit.
The coin meter will pulse once for every coin inserted.
DIL Switch 3 SW 1 & 2 ON. 3,4,5 & 6 OFF
DIL SWITCH 1
PRICE OF PLAY SWITCH 1 SWITCH 2 SWITCH 3 SWITCH 4 SWITCH 5
1 COIN 1 CREDIT OFF OFF OFF OFF OFF
2 COIN 1 CREDIT OFF ON OFF OFF OFF
3 COIN 1 CREDIT OFF OFF ON OFF OFF
4 COIN 1 CREDIT OFF OFF OFF ON OFF
5 COIN 1 CREDIT OFF ON OFF ON OFF
6 COIN 1 CREDIT ON OFF ON ON OFF
8 COIN 1 CREDIT ON ON ON ON OFF
10 COIN 1 CREDIT ON OFF OFF OFF ON
20 COIN 1 CREDIT OFF ON ON OFF ON
30 COIN 1 CREDIT OFF OFF OFF ON ON
50 COIN 1 CREDIT OFF ON OFF ON ON
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71
15. PERIODIC INSPECTION
The items listed below require periodic check and maintenance to retain the performance of this machine and to
ensure safe business operation.
When handling the controller, the player will be in direct contact with it. In order to always allow the player to enjoy
the game, be sure to clean it regularly. Also, it is advisable to provide wet tissue, etc. available for player use.
WARNING
Once a year, check to see if power cords are damaged, the plug is securely inserted,
dust is accumulated between the socket outlet and the power plug, etc. Using the
product with accumulated dust in the interior may cause fire or electric shock.
Never use a water jet, etc. to clean the inside and outside of the cabinet. If wetness
occurs for any reason, do not use the product until it has completely dried.
Once a year, request the office shown on this manual or the dealer from whom the
product was originally purchased to perform the internal cleaning. Using the product
with accumulated dust in the interior may cause fire or other accidents.
Note that you are liable for the cost of cleaning the interior parts.
There is the danger of accidents involving electrical shorts circuits or fire caused by
factors such as the deterioration of insulation in electrical and electronic equipment
over time. Check that there are no abnormalities such as odors from burning.
16 TABLE 01 PERIODIC INSPECTION TABLE
--------------------------------------------------------------------------------------------------------------------------------------------
ITEMS DESCRIPTION PERIOD
--------------------------------------------------------------------------------------------------------------------------------------------
CABINET Confirm that adjusters contact floor Daily
--------------------------------------------------------------------------------------------------------------------------------------------
CONTROL PANEL Volume inspection Monthly
Gear alignment inspection Every 3 months
Greasing Every 3 months
--------------------------------------------------------------------------------------------------------------------------------------------
SHIFT LEVER Switch inspection Monthly
Greasing Every 3 months
--------------------------------------------------------------------------------------------------------------------------------------------
ACCELERATOR & BRAKE
Volume inspection Monthly
Gear and spring potion greasing Every 3 months
--------------------------------------------------------------------------------------------------------------------------------------------
MONITOR Screen cleaning Weekly
Confirm settings Monthly or when moving
--------------------------------------------------------------------------------------------------------------------------------------------
COIN CHUTE DOOR Coin switch inspection Monthly
Coin insertion test Monthly
Selector cleaning Every 3 months
--------------------------------------------------------------------------------------------------------------------------------------------
SEAT Greasing to the seat rail Every 3 months
--------------------------------------------------------------------------------------------------------------------------------------------
GAME BD Memory Test Monthly
Confirm settings Monthly
--------------------------------------------------------------------------------------------------------------------------------------------
POWER CABLES Inspection, Cleaning 1 year
--------------------------------------------------------------------------------------------------------------------------------------------
INTERIOR Cleaning 1 year
--------------------------------------------------------------------------------------------------------------------------------------------
CABINET SURFACES Cleaning As appropriate
--------------------------------------------------------------------------------------------------------------------------------------------
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72
Cleaning the Cabinet Surfaces
When the cabinet surfaces are badly soiled, remove stains with a soft cloth dipped in water or diluted (with water)
chemical detergent and squeezed dry. To avoid damaging surface finish, do not use such solvents as thinner, benzine,
etc. other than ethyl alcohol, or abrasives, bleaching agent and chemical dustcloth.
Some general-purpose household, kitchen and furniture cleaning products may contain strong solvents that degrade
plastic components, coatings, and print. Before using any cleaning product, read the product's cautionary notes
carefully and test the product first on a small area that is not highly visible.
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73
16. TROUBLESHOOTING
16- TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN)
WARNING
In order to prevent electric shock and short circuit, be sure to turn power off before
performing work.
Be careful so as not to damage wirings. Damaged wiring can cause electric shock or
short circuit.
After removing the cause of the functioning of the Circuit Protector, reinstate the
Circuit Protector. Depending on the cause of the functioning, using the Circuit Protector
as is without removing the cause can cause generation of heat and fire hazard.
In the event that a problem cannot be resolved by employing the procedures listed in
this Manual, be sure to request service from the office shown on this Manual or the
dealer from whom the product was originally purchased. Attempts to employ
procedures other than those specified in this Manual can cause electrical shock,
shorting, or fire.
In the event of a problem that is not described here, be sure to contact the office
shown on this Manual or the dealer from whom the product was originally purchased.
Careless attempts at repair can result in electrical shock, shorting, or fire.
If a problem occurs, first check to make sure that the wiring connectors are properly connected.
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74
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75
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76
Replacing Fuses
WARNING
In case fuse replacements other than those stated in this manual are necessary,
contact where you purchased the product from for inquiries regarding this matter.
In order to prevent an electric shock, be sure to turn power off and unplug from the
socket outlet before performing work by touching the internal parts of the product.
Be careful so as not to damage wirings. Damaged wiring can cause electric shock
and short circuit accidents.
Be sure to use fuses meeting specified rating. Using fuses exceeding the specified
rating can cause fire and electric shock accidents.
After eliminating the cause of the blowing of fuse, replace the fuse. Depending on the
cause of fuse blowing, continued use with the fuse as is blown can cause generation of
heat and fire hazard.
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77
16-2 ERROR MESSAGES
This product displays the following messages when it detects an error. Read the error description and follow the
steps indicated. Refer to the LINDBERGH Service Manual for details on error messages displayed with the
LINDBERGH logo.
------------------------------------------------------------------------------------------------------------------------------
Error 11 JVS I/O board is not connected to main board.
------------------------------------------------------------------------------------------------------------------------------
The I/O board and the LINDBERGH have been disconnected.
Check to make sure the I/O board and the LINDBERGH are properly connected.
------------------------------------------------------------------------------------------------------------------------------
Error 12 JVS I/O board does not fulfill the game spec.
------------------------------------------------------------------------------------------------------------------------------
The number of I/O boards are not sufficient to run the application.
Check to make sure the I/O board and the LINDBERGH are properly connected.
------------------------------------------------------------------------------------------------------------------------------
Error 15 Game Program Not Found.
------------------------------------------------------------------------------------------------------------------------------
The key chip intended for the application is not connected or is loose.
Check to make sure the key chip and the LINDBERGH are properly connected.
------------------------------------------------------------------------------------------------------------------------------
Error 1000
Network is Disconnected.
------------------------------------------------------------------------------------------------------------------------------
Communication has been broken.
This occurs when the packet does not arrive in a specific amount of time.
Check to make sure the network devices of all the cabinets are properly connected.
See the NOTE below.
------------------------------------------------------------------------------------------------------------------------------
Error 1001
MAIN-Cabinet Not Found.
------------------------------------------------------------------------------------------------------------------------------
The main cabinet (CABINET ID 1) was not found when the application was started or a timeout occurred while
waiting for communication. Communication will time out after approximately 2 minutes.
- In GAME TEST mode, check to make sure the main cabinet (CABINET ID 1) is properly set up.
- In the case of a time out, turn the power to all the connected cabinets off and then on again.
------------------------------------------------------------------------------------------------------------------------------
Error 1002
SUB-Cabinet Not Found.
------------------------------------------------------------------------------------------------------------------------------
The sub cabinets (CABINET ID 2-4) were not found when the application was started or a timeout occurred while
waiting for communication. Communication will time out after approximately 2 minutes.
- In GAME TEST mode, check to make sure the sub cabinets (CABINET ID 2-4) are properly set up.
- In the case of a time out, turn the power to all the connected cabinets off and then on again.
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78
------------------------------------------------------------------------------------------------------------------------------
Error 1003
Same CabinetID Found.
------------------------------------------------------------------------------------------------------------------------------
The connected cabinets have the same CABINET ID.
In GAME TEST mode, set the CABINET IDs making sure that they are all different.
------------------------------------------------------------------------------------------------------------------------------
Error 1004
Network has not been initialized.
------------------------------------------------------------------------------------------------------------------------------
The network has not been initialized.
Check to make sure the network device on the LINDBERGH is functioning properly.
------------------------------------------------------------------------------------------------------------------------------
Error 1005
Network cannot use.
------------------------------------------------------------------------------------------------------------------------------
The network cannot be used.
Check to make sure the network device on the LINDBERGH is functioning properly.
NOTE: This game is set up so that if one cabinet comes up with the message, Error 1000 Network is
Disconnected, the same message will appear on all the other cabinets as well. To recover the connection, check
the network devices connecting the cabinets, and then turn the power off to all the cabinets showing the error and
then on again.
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79
17. GAME BOARD
WARNING
In order to prevent electric shock and short circuit hazards, be sure to turn power off
before performing work.
Be careful not to damage the wires. Damaged wires may cause electric shock or
short circuit or present a fire risk.
When replacing or repairing the game board and then returning it to the cabinet, be
sure to reconnect all the connectors correctly. Improper connection may cause
electric shock, short circuit or fire.
When connecting the connector, check the orientation carefully and connect
securely. The connector must be connected in the proper direction. If it is connected in
the wrong direction or indiscriminately at an incline so that a load is applied, the
connector or its terminal pins could break, causing a short circuit or fire.
No connectors other than those connected on the game board when first delivered
can be used b this product. Do not connect any other wires to any of the unused
connections. This may lead to the generation of heat, smoke or burn outs.
CAUTION
In this product, setting changes are made during the test mode. The game board need
not be operated. Use the game board, etc. as is with the same setting made at the time
of shipment so as not to cause electric shock and malfunctioning.
18-1 REMOVING THE LINDBERGH
1. Turn off the power
2. Remove 2 truss screws from right side door of front cabinet..
3. Unlock with master key and remove the door.
4. Remove all connectors connecting to the game board
5. Remove 2 truss screws and remove ASSY MAIN ELEC.
6. . Remove 4 truss screws and remove the game board..
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80
18. COMMUNICATION PLAY
For this game, up to 4 machines can be connected to allow up to 4 players to play simultaneously. In this instance,
connecting the communication cable and setting for the communication play are required.
18-1 INSTALLATION PRECAUTIONS
WARNING
Before starting to work, ensure that the Power SW is OFF. Failure to observe this can
cause electric shock or short circuit.
Use care so as not to damage wirings. Damaged wiring can cause electric shock or
short circuit.
Do not touch undesignated places. Touching places not designated can cause
electric shock or short circuit.
The work described below should be carried out by the site maintenance personnel
or other qualified professional. Work carried out by personnel without the necessary skill
or technology can cause accident.
To perform work safely and avoid serious accident such as the cabinet falling down,
do not perform work in places where step-like grade differences, a ditch, or slope exist.
To prevent accidents while working or while operating the product after it has been
installed, be sure not to conduct any procedures other than those given in this manual.
There are cases in which procedures not covered in this manual require special tools
and skills. If a procedure not given in this manual is required, request service from the
office given in this manual or from the point of purchase.
CAUTION
To perform work safely, be sure to secure the space corresponding to number of
machines to be linked. Failure to observe this can cause accident.
To avoid accidents, use a cable cover that will not cause patrons to trip when laying
network cables in areas of heavy foot traffic.
To prevent accidents and acts of vandalism, cover the network cables with the
strongest cover possible.
Since 2 or more machines are to be linked, sufficient power corresponding to the number of machines used need to
be supplied. Note that as a standard, the per machine capacity should be 7 A for the 100-120 V area, and 4 A for the
220-240 V area.
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81
Distance between Machines
The maximum distance between the game machines depends on the length of the cables connecting them, but make
sure the units are separated from each other by at least 70 cm (27.6 in) so that players can pass between them. Do
not install more than the designated number shown in the layout diagram.
18-2 CONNECTING THE COMMUNICATION CABLE
This game can be linked up to 4 units.
(For 2 units link play)
The LAN port on the game board in each unit must be connected with network (LAN) cable through LAN port on
AC unit.
(For 3 or more units link play)
The hub is necessary to enable 3 or more units link play, but it is not included in the unit.
It must be prepared separately.
It is available at SEGA as an optional HUB KIT (part#: XKT-xxxx).
1. Fit the HUB on the back of one of the cabinets ,
and plug the power cable to the connector inside the cabinet.(3P connector)
2. Connect the LAN port on the game board in each unit to LAN port on the HUB with network (LAN) cable.
18-3 NETWORK PLAY SETTINGS
Each of the linked machines must be set up for network play. If the machines are not set up correctly, network play
will not be possible.
For this game, up to 4 machines can be connected to allow up to 4 players to play simultaneously.
1. Turn on the power on each machine to be used in network play.
2. Cause all of the machines to enter the Test Mode.
3. Select the GAME TEST MODE and press the Test button to display the GAME TEST MENU screen.
4. Select the GAME ASSIGNMENTS in the GAME TEST MENU screen and press the Test button.
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82
5. Perform the CABINET ID setting. Set the different ID number to each machine. Be sure to assign one of them
with the ID number of 1.
6. Cause all of the machines to exit from the TEST MODE. Always select EXIT in the SYSTEM TEST MENU
screen.
18-4 NETWORK PLAY PRECAUTIONS
(STOP) IMPORTANT
In network play, difficulty level and other settings are made from CABINET ID Number
1. Changing the settings at CABINET ID Number 1 also changes the settings for other
units.
If one of the units attached for network play enters Test Mode, the other unit will
display the Error screen.
Even when units are connected for network play, each seat, each game may be
given different cost settings. Incorrect cost settings may cause budget balancing
problems.
The operation of a unit when connected to other units for network play is different than that of a stand-alone unit.
Administration of network units should be handled carefully.
Entering Test Mode will cause any other machines set up for network play to display the Error screen. When
customers are playing the game, do not enter Test Mode on any network play-enabled machine.
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83
19. DESIGN-RELATED PARTS
POP HMM
MDX
HMM
-
0006
STICKER
FRONT SIDE L
HMM
-
1036
STICKER
FRONT SIDE
R
HMM
-
1037
(OPOSITE)
STICK
ER
MASK UPPER ENG
HMM
-
1038
-
01
HMM
-
1035
BILLBOARD PLATE
STICKER MASK LOWER ENG
HMM
-
1039
-
01
STICKER CONTROL PANEL A
HMM
-
1040
STICKER
CONTROL PANEL B
ENG
HMM
-
002
0
STICKER SEAT DESIGN LOW
ER
HMM
-
3508
HMM
-
3011
(OPOSITE)
STICKER REAR BASE SIDE R
STICKER REAR BASE BACK
HMM
-
3009
HMM
-
3008
STICKER
CONTROL PANEL B
ENG
HMM
-
002
0
DRIVER CHANGE PLATE
HMM
-
1204
STICKER
SEAT SIDE L
HMM
-
3306
(OPOSITE)
STICKER
SEAT SIDE
R
HMM
-
3307
STICKER SEAT DESIGN UPPER
HMM
-
3507
STICKER REAR BASE SIDE L
HMM
-
3010
-
84
20. PARTS LIST
TOP ASSY HMM
-
85
TOP ASSY HMM
ITEM NO. PartsNo PartsNo品名
1 HMM-1000 ASSY FRONT CABINET
2 HMM-3000 ASSY REAR CABINET
3 HMM-0001 FRONT REAR JOINT PLATE L
4 HMM-0002 FRONT REAR JOINT PLATE R
5 421-12631 STICKER DENOMI HMM
6 421-12638 STICKER SEGA INFO
7 421-6594-92 STICKER CERTIFICATE
8 421-11851 STICKER ELEC SPEC W/O PSE
9 421-7988-01 STICKER SERIAL NUMBER FOR UL
10 621-000212-JP PACKING SET HMM-0000
11 SGM-4099 POLY COVER 850X1600X2100
12 SGM-4306 POLYE COVER 1100X1200X1000
13 HMM-0003 POP BRKT
14 HMM-0006 POP HUMMER MDX
201 030-000850-S HEX BLT W/S M8X50
202 060-F00800-0B FLT WSHR BLK M8
203 030-000840-SB HEX BLT W/S BLK M8X40
204 000-P00408 M SCR PH M4X8
205 060-F00400 FLT WSHR M4
206 060-S00400 SPR WSHR M4
209 000-T00410-0B M SCR TH M4X10 BLK
211 068-441616-0B FLT WSHR BLK 4.4-16X1.6
301 600-6729-01 AC CABLE CONNECT TYPE 15A W/E
401 220-5793-2-A001 KEY MASTER A001
402 SGM-4111Y KEY BAG
403 610-0727-0083 DVD SOFT KIT HMM
404 220-5753 VOL CONT B-5K OHM (TOCOS)
405 514-5147-3000 FUSE FGBO 6.4X30 3000MA ROHS
406 420-7251 OWNERS MANUAL HMM
407 420-6921 SERVICE MANUAL LBG
409 600-7269-0400 ASSY LAN CABLE 0400CM
410 540-0006-01 WRENCH M4 TMP SCR
-
86
ASSY FRONT CABINET
-
87
ASSY FRONT CABINET
ITEM NO. PartsNo PartsNo品名
1 HMM-1001 ASSY SUB CABI FRONT
2 HMM-1100 ASSY MONITOR
3 HMM-1150 ASSY MONITOR MASK
4 HMM-1170 ASSY MONITOR CONTROL
5 HMM-1200 ASSY DRIVER CHANGE LAMP
6 HMM-1250 ASSY SPEAKER L
7 HMM-1270 ASSY SPEAKER R
8 HMM-1300 ASSY BOOST BUTTON
9 HMM-1350 ASSY START AND VIEW SW
10 HMM-1370 ASSY MOTION STOP SW
11 HMM-1500 ACCEL UNIT
12 HMM-1550 BRAKE UNIT
13 RTV-2500 ASSY HANDLE MECHA
14 HMM-4000 ASSY MAIN ELEC
15 HMM-4100 ASSY SUB ELEC
16 HMM-4200 ASSY MOTOR DRIVER ELEC
17 HMM-4300 ASSY XFMR
18 HMM-1008 BUTTON COVER REAR LID
19 HMM-1010 FRONT FLOOR COVER
20 HMM-1012 ACCEL BRAKE PL
21 HMM-1014 CONN PLATE
22 HMM-1015 LAN CABLE LID
23 HMM-1017 BOOST PLATE
24 HMM-1018 CONTROL PANEL LID
25 HMM-1024 BUTTON COVER
26 HMM-1025 CONTROL PANEL LEFT
27 HMM-1026 CONTROL PANEL RIGHT
28 HMM-1027 BILLBOARD BASE
29 HMM-1028 RUBBER WSHR
30 HMM-1029 MAIN ELEC LOWER BRKT
31 HMM-1030 MAIN ELEC UPPER BRKT
32 HMM-1031 DRIVER ELEC LOWER BRKT
33 HMM-1032 DRIVER ELEC UPPER BRKT
34 HMM-1033 MOTION STOP COVER
35 HMM-1034 STICKER MOTION STOP SW
36 HMM-1035 BILLBOARD PLATE
37 HMM-1036 STICKER FRONT SIDE L
38 HMM-1037 STICKER FRONT SIDE R
39 HMM-1038 STICKER MASK UPPER
40 HMM-1039 STICKER MASK LOWER
41 HMM-1040 STICKER CONTROL PANEL A
42 HMM-1041 STICKER CONTROL PANEL B
43 SPG-2001X STEERING WHEEL
44 SPG-2002 STEERING EMBLEM
45 SPG-2039 SPACER RING
46 ORA-3125 HANDLE COLLAR
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88
47 HOT-1007 LID COIN CNTR
48 CTA-1508 FLOOR LID
49 253-5457 FL HOLDER
50 253-5417 CASH BOX LOW
51 421-11416 STICKER CAUTION FORK
52 440-CS0167XJP STICKER C HANDLE GEAR
53 440-WS0001YJP STICKER W NOT OPEN DOOR
54 440-WS0002YJP STICKER W POWER OFF
55 440-WS0012YJP STICKER W HIGH TEMP
56 421-9107-92-235 STICKER UNIT WEIGHT 235KG
57 421-7501-18 STICKER FL32W
101 390-6822-32EX ASSY FL32W EX W/CONN HIGH
102 270-5117 FERRITE CORE TDK ZCAT3035-1330
103 280-5207 HARNESS LUG CC-1005
201 030-000630-S HEX BLT W/S M6X30
202 060-F00600 FLT WSHR M6
203 000-T00408-0B M SCR TH BLK M4X8
204 000-T00420-0B M SCR TH BLK M4X20
205 000-P00420-W M SCR PH W/FS M4X20
206 000-F00408 M SCR FH M4X8
207 000-P00416-W M SCR PH W/FS M4X16
208 008-T00416-0C TMP PRF SCR TH CRM M4X16
209 030-000630-S HEX BLT W/S M6X30
210 000-P00435-S M SCR PH W/S M4X35
211 068-441616 FLT WSHR 4.4-16X1.6
212 000-P00430-S M SCR PH W/S M4X30
213 060-F00800-0B FLT WSHR BLK M8
214 050-H00800-0B HEX NUT BLK M8
215 060-S00800-0B SPR WSHR BLK M8
216 FAS-290017 HEX SKT SCR BH BLK M8X30
217 008-T00425-0C TMP PRF SCR TH CRM M4X25
218 000-P00408-W M SCR PH W/FS M4X8
219 000-T00430-0B M SCR TH BLK M4X30
220 280-7829 SPCL WSHR 5.5-20X2.5 SUS
221 FAS-290063 HEX SKT ELH CAP SCR STN M5X10
222 020-000820-0Z HEX SKT H CAP SCR BLK 0Z M8X20
223 060-S00800-0B SPR WSHR BLK M8
224 FAS-200013 HEX SKT H CAP SCR CRM M4X16
225 000-P00308-W M SCR PH W/FS M3X8
226 FAS-000057 M SCR TH STN M6X20
-
89
ASSY SUB CABI FRONT
-
90
ASSY SUB CABI FRONT
ITEM NO. PartsNo PartsNo品名
1 HMM-1050 AC UNIT
2 HMM-1080 ASSY DOOR R
3 HMM-1400 ASSY CASH DOOR
4 HMM-1450 SW UNIT
5 SPY-1080 FAN UNIT
6 HMM-1002 WOODEN CABINET FRONT
7 HMM-1003 DOOR L
8 HMM-1004 DOOR BACK
9 HMM-1009 ADJUST BRKT
10 HMM-1011 LOWER HOLDER
11 HMM-1013 HANDLE MECHA MOUNT
12 HMM-1016 GUARD PLATE
13 HMM-1019 COIN CHUTE GUIDE
14 HMM-1020 DOOR BRKT A
15 HMM-1021 DOOR BRKT B
16 HMM-1022 DOOR BRKT C
17 HMM-1023 DOOR BRKT D
18 ARC-1006 LEG BRACKET
19 117-5233-91 PLATE LEG BRACKET BLACK
20 DP-1167 TNG LKG
21 421-6591-01 STICKER COIN METER
22 421-7501-02 STICKER 6.3V 0.15A
101 601-6224 CASTER 75
102 601-11101 LEG ADJUSTER BOLT M16 L100
103 253-5460-01 AIR VENT BLACK
104 253-5396-91 CABINET HANDLE
105 220-5793-1-A001 CLY LOCK MASTER W/O KEY A001
106 220-5282-92-01 ASSY C.C 1DR ¥100
107 220-5798-01 MAG CNTR 4P MZ674-DC5V-D41 JC
108 280-6676 CORD CLAMP TL-25A TKK
109 280-5207 HARNESS LUG CC-1005
110 310-5029-F20 SUMITUBE F F 20MM
111 280-5275-SR10 CORD CLAMP SR10
201 000-T00420-0B M SCR TH BLK M4X20
202 000-T00430-0B M SCR TH BLK M4X30
203 000-F00308 M SCR FH M3X8
204 000-P00416-W M SCR PH W/FS M4X16
205 000-P00420-W M SCR PH W/FS M4X20
206 011-T03512 TAP SCR TH 3.5X12
207 079-000008 SCR NAIL THH STNLS 1.5X16
208 050-H00400 HEX NUT M4
209 060-S00400 SPR WSHR M4
210 068-441616 FLT WSHR 4.4-16X1.6
211 030-000630-SB HEX BLT BLK W/S M6X30
212 030-000835-S HEX BLT W/S M8X35
-
91
213 050-H01600-3 HEX NUT TYPE3 M16
214 011-F00312 TAP SCR #1 FH 3X12
215 011-T03512 TAP SCR TH 3.5X12
216 000-P00408 M SCR PH M4X8
217 060-F00400 FLT WSHR M4
218 060-S00400 SPR WSHR M4
301 HMM-60005 WH AC EXT XFMR AC OUT
302 HMM-60006 WH EXT SIGNAL DRIVE FRONT CABI
303 HMM-60019 WH EXT AC FRONT CABI
304 HMM-60020 WH EXT AMP OUTPUT FRONT CABI
305 HMM-60026 WH EXT SEAT MOTOR FRONT CABI
306 HMM-60027 WH EXT SEAT ENCODER FRONT CABI
307 HMM-60028 WH STEERING L ENCODER IN MEC
308 HMM-60029 WH STEERING LR MOTOR IN MEC
309 HMM-60030 WH STEERING R ENCODER IN MEC
310 HMM-60031 WH AC&BR&STR VOL DR.CHANGE
311 HMM-60032 WH COIN BOX FRONT CABI
312 HMM-60033 WH START VIEW MOTION STOP IN
313 HMM-60034 WH EXT SIGNAL SEAT FRONT CABI
314 HMM-60050 WH EXT SIGNAL MOTOR RS232C
315 HMM-60051 WH EXT ATX DC
316 HMM-60052 WH EXT DC OUT TO JVS
317 HMM-60054 WH C.C. SINGLE YL
318 600-7158-0200 CA AUDIO RCA TO RCA 2CH 200CM
319 600-7009-2500 ASSY RGB CA D-SUB 15P 2500MM
320 600-7141-91-200 CABLE JVS TYPE A-B 200CM
321 600-6972-0950 WIRE HARN EARTH ID5 0950MM
322 600-6972-1550 WIRE HARN EARTH ID5 1550MM
323 600-6972-0150 WIRE HARN EARTH ID5 0150MM
-
92
AC UNIT
ITEM NO. PartsNo PartsNo品名
1 HMM-1051 AC BRKT
2 421-7468-02 STICKER C.P W/PIC
3 421-8202 STICKER EARTH MARK
101 270-5167 NOISE FILTER 16A FN2060-16-06
102 214-0202 AC INLET PANEL TYPE
103 450-5126 MAGNET CONTACT S-NIOCX
104 509-6102-V-B SW ROCKER J8 V-B AJ8202BF
105 512-5046-91-15 C.P 15A CE UL NRW10-15A-TK2421
106 310-5029-G20 SUMITUBE F G 20MM
107 310-5029-F20 SUMITUBE F F 20MM
108 601-0460 PLASTIC TIE BELT 100 M/M
109 280-5275-SR10 CORD CLAMP SR10
110 270-5117 FERRITE CORE TDK ZCAT3035-1330
201 000-P00408-W M SCR PH W/FS M4X8
202 000-P00416-W M SCR PH W/FS M4X16
203 050-H00400 HEX NUT M4
204 060-F00400 FLT WSHR M4
205 060-S00400 SPR WSHR M4
301 HMM-60001 WH AC UNIT IN
302 HMM-60002 WH AC MAIN SW
303 HMM-60003 WH AC M.CONTACT N.FILTER
304 HMM-60004 WH AC N.FILTER XFMR
305 HMM-60055 WH AC INLET EARTH
306 600-6972-0450 WIRE HARN EARTH ID5 0450MM
-
93
ASSY DOOR R
ITEM NO. PartsNo PartsNo品名
1 HMM-1081 DOOR R
2 DP-1148X LKG TNG
3 117-0062 PLATE LOCK RETAINER
101 220-5793-1-A001 CLY LOCK MASTER W/O KEY A001
-
94
ASSY MONITOR
ITEM NO. PartsNo PartsNo品名
1 HMM-1101 MONITOR BRKT UPPER
2 HMM-1102 MONITOR BRKT LOWER
3 HMM-1103 MONITOR GLASS
4 HMM-1104 SCT MONITOR BRKT UPPER
5 HMM-1105 SCT MONITOR BRKT LOWER
6 HMM-1106 SCT MONITOR BRKT SIDE
7 105-5549 SW REG BRKT LCA
101 200-6161 LCD PNL 42W TYPE SCT
102 601-10562-0970 RUBBER PACKING NO.96 L=970MM
103 601-10562-0560 RUBBER PACKING NO.96 L=560MM
104 400-5489-05012 SW REGU VS50E-12
105 400-5461-01 SW REGU FOR LCD 32TYPE
106 280-6681 L-LOCK LT-320PCG
201 000-P00512-W M SCR PH W/FS M5X12
202 000-P00408-W M SCR PH W/FS M4X8
203 000-P00306-W M SCR PH W/FS M3X6
204 000-P00310-W M SCR PH W/FS M3X10
301 HMM-60053 WH LCD POWER SUPPLY
-
95
ASSY MONITOR MASK
ITEM NO. PartsNo PartsNo品名
1 HMM-1151 MONITOR MASK
2 HMM-1152 MONITOR SPONGE A
3 HMM-1153 MONITOR SPONGE B
-
96
ASSY MONITOR CONTROL
ITEM NO. PartsNo PartsNo品名
1 HMM-1171 MONITOR CONTROL BRKT
101 601-11770-36015 SPACER M3 HIROSUGI C-301.5
201 000-P00308-W M SCR PH W/FS M3X8
MONITOR ADJUSTMENT PCB
-
97
ASSY DRIVER CHANGE LAMP
ITEM NO. PartsNo PartsNo品名
1 HMM-1201 DRIVER CHANGE LAMP COVER
2 HMM-1202 DRIVER CHANGE LAMP BRKT
3 HMM-1203 LED HOLDER
4 HMM-1204 DRIVER CHANGE PLATE
5 HLT-3107 STEP LED HOLDER
6 HLT-3108 STEP SPONGE
101 390-6968 LED PIPE 120MM ORANGE
102 280-5275-SR10 CORD CLAMP SR10
201 050-F00400 FLG NUT M4
202 000-P00408-W M SCR PH W/FS M4X8
301 HMM-60038 WH DRIVER CHANGE LED IN
-
98
ASSY SPEAKER L
ITEM NO. PartsNo PartsNo品名
1 HMM-1251 SPEAKER BRKT
101 130-5156-02-91 SPEAKER BOX 8OHM 20W VA1 YL
201 000-P00512-WB M SCR PH W/FS BLK M5X12
-
99
ASSY SPEAKER R
ITEM NO. PartsNo PartsNo品名
1 HMM-1251 SPEAKER BRKT
101 130-5156-02-91 SPEAKER BOX 8OHM 20W VA1 YL
201 000-P00512-WB M SCR PH W/FS BLK M5X12
-
100
ASSY BOOST BUTTON
ITEM NO. PartsNo PartsNo品名
1 HMM-1301 BOOST MECHA BASE
2 HMM-1302X LATCH ARM
3 POD-2303 ROLLER PIN
4 POD-2304 ROLLER
5 POD-2305 LATCH COLLAR
6 HMM-1303X TOR SPRING BOOST A
7 HMM-1304 TOR SPRING BOOST B
8 POD-2307 LATCH PIN
9 POD-2308 LATCH BRKT L
10 POD-2309 LATCH BRKT R
11 POD-2310 PIPE BASE
12 POD-2311 STOPPER RUBBER BOOST
13 POD-2312 COM SPRING
14 POD-2327 BUTTON W/PLATE
15 HMM-1305 UPPER BASE
16 POD-2316 BUTTON GUIDE
17 HMM-1306 RELEASE BRKT
18 HMM-1307 PLUNGER HOLDER
19 HMM-1308 PLUNGER PIN
20 POD-2320 RELEASE PIN
21 POD-2321 BEARING BRKT L
22 POD-2322 BEARING BRKT R
-
101
23 POD-2323 SPRING COLLAR
24 HMM-1309 SOLENOID BASE
101 601-10948 O-RING P-60
102 370-5239-05 PI KB1246 300T-100T
103 124-5086-02 SOLENOID DC24V G-1577-SG19
104 838-14968 LED BD BOOST
105 280-5275-SR10 CORD CLAMP SR10
106 601-6231-B015 EDGING NEW TYPE
107 280-5247 ONE TOUCH BUSHING
108 280-5248-12 ONE TOUCH COLLAR M3 L=12
201 050-H00300 HEX NUT M3
202 060-S00300 SPR WSHR M3
203 060-F00300 FLT WSHR M3
204 000-P00308-W M SCR PH W/FS M3X8
205 050-H00400 HEX NUT M4
206 060-S00400 SPR WSHR M4
207 060-F00400 FLT WSHR M4
208 065-E00300 E RING 3MM
209 000-P00408-W M SCR PH W/FS M4X8
210 000-P00312-S M SCR PH W/S M3X12
211 250-5421 FLT WSHR 3.5-12 T=1.0
212 000-P00320-W M SCR PH W/FS M3X20
301 HMM-60035 WH SIGNAL BOOST BUTTON
-
102
ASSY START AND VIEW SW
ITEM NO. PartsNo PartsNo品名
1 HMM-1351 START SW PLATE
2 HMM-1352 STICKER START AND VIEW
101 509-5838-Y SW PB LW1L-15Y-TK1670
102 509-5495-04-91 PUSH BUTTON RED
103 280-5275-SR10 CORD CLAMP SR10
301 HMM-60036 WH SIGNAL START AND VIEW SW
-
103
ASSY MOTION STOP SW
ITEM NO. PartsNo PartsNo品名
1 HMM-1371 BUTTON BRKT
101 509-6109-91 SW PB ABN2F10R ROHS
301 HMM-60037 WH SIGNAL MOTION STOP SW
-
104
ASSY CASH DOOR
ITEM NO. PartsNo PartsNo品名
1 HMM-1401 CASH BOX DOOR
2 HOT-1203X CENTER TNG
3 ABX-1262 SIDE TNG
101 220-5794 CLY LOCK W/KEYS
201 060-F00400-0B FLT WSHR BLK M4
202 065-E00300 E RING 3MM
-
105
SW UNIT
ITEM NO. PartsNo PartsNo品名
1 HMM-1451 SW BRKT
2 421-12043-01 STICKER SW PANEL CE
101 838-14548-01 SW & C VOL BD
201 000-P00308-W M SCR PH W/FS M3X8
-
106
ACCEL UNIT
ITEM NO. PartsNo PartsNo品名
1 CTA-1601 PEDAL BASE
2 CTA-1602 ACCEL PEDAL
3 CTA-1603 PEDAL SHAFT
4 CTA-1604 STOPPER BLOCK
5 CTA-1605 RUBBER PLATE
6 CTA-1606 RUBBER CASE
7 CTA-1607 VR BRKT
8 HLD-2805 TORSION SPRING
9 HLD-2808 RUBBER HOLDER
10 601-6450 GEAR 110
11 601-7944 GEAR 15
12 CTA-1608 SUPPORT BRKT
101 220-5753 VOL CONT B-5K OHM (TOCOS)
102 310-5029-F20 SUMITUBE F F 20MM
103 280-5275-SR10 CORD CLAMP SR10
201 000-P00412-W M SCR PH W/FS M4X12
202 000-P00408-W M SCR PH W/FS M4X8
203 050-U00800 U NUT M8
204 060-F00800 FLT WSHR M8
205 028-A00308-P SET SCR HEX SKT CUP P M3X8
206 020-000416-0Z HEX SKT H CAP SCR BLK OZ
207 060-S00400 SPR WSHR M4
208 050-F00400 FLG NUT M4
209 020-000408-0Z HEX SKT CAP SCR BLK OZ M4X8
210 060-F00400 FLT WSHR M4
301 HMM-60046 WH ACCEL UNIT
-
107
BRAKE UNIT
ITEM NO. PartsNo PartsNo品名
1 CTA-1601 PEDAL BASE
2 CTA-1651 BRAKE PEDAL
3 CTA-1603 PEDAL SHAFT
4 CTA-1604 STOPPER BLOCK
5 CTA-1605 RUBBER PLATE
6 CTA-1606 RUBBER CASE
7 CTA-1607 VR BRKT
8 HLD-2805 TORSION SPRING
9 HLD-2808 RUBBER HOLDER
10 601-6450 GEAR 110
11 601-7944 GEAR 15
12 CTA-1608 SUPPORT BRKT
101 220-5753 VOL CONT B-5K OHM (TOCOS)
102 310-5029-F20 SUMITUBE F F 20MM
103 280-5275-SR10 CORD CLAMP SR10
201 000-P00412-W M SCR PH W/FS M4X12
202 000-P00408-W M SCR PH W/FS M4X8
203 050-U00800 U NUT M8
204 060-F00800 FLT WSHR M8
205 028-A00308-P SET SCR HEX SKT CUP P M3X8
206 020-000416-0Z HEX SKT H CAP SCR BLK OZ
207 060-S00400 SPR WSHR M4
208 050-F00400 FLG NUT M4
209 020-000408-0Z HEX SKT CAP SCR BLK OZ M4X8
210 060-F00400 FLT WSHR M4
301 HMM-60047 WH BRAKE UNIT
-
108
ASSY REAR CABINET
ITEM NO. PartsNo PartsNo品名
1 HMM-3100 ASSY REAR BASE
2 HMM-3300 ASSY SEAT CABINET
3 HMM-3350 ASSY FRONT SLIDER
4 HMM-3370 ASSY REAR SLIDER
5 HMM-3400 ASSY SEAT CUSHION
6 HMM-3500 ASSY SEAT DESIGN
7 HMM-3001 FRONT SLIDE COVER
8 HMM-3002 REAR SLIDE COVER
9 HMM-3003 REAR FOOT COVER
10 HMM-3004 LINK SHAFT
11 HMM-3005 COMP SPRING
12 HMM-3006 STOPPER COVER
13 HMM-3007 STOPPER BLOCK
14 HMM-3008 STICKER SLIDE COVER
15 421-11416 STICKER CAUTION FORK
16 421-9107-92-145 STICKER UNIT WEIGHT 145KG
17 HMM-3009 STICKER REAR BASE BACK
18 HMM-3010 STICKER REAR BASE SIDE L
19 HMM-3011 STICKER REAR BASE SIDE R
201 030-000835-S HEX BLT W/S M8X35
202 068-852216 FLT WSHR 8.5-22 X1.6
203 000-P00416-WB M SCR PH W/FS BLK M4X16
204 000-T00630-0B M SCR TH BLK M6X30
205 068-652220-0B FLT WSHR BLK 6.5-22X2.0
206 000-T00530-0B M SCR TH BLK M5X30
-
109
207 068-552016-0B FLT WSHR BLK 5.5-20X1.6
208 000-T00516-0C M SCR TH CRM M5X16
209 000-P00425-W M SCR PH W/FS M4X25
210 000-T00416-0C M SCR TH CRM M4X16
211 008-T00425-0C TMP PRF SCR TH CRM M4X25
212 FAS-500066 HEX NUT P=1.5 M20
213 FAS-500067 HEX NUT L P=1.5 M20
214 050-H00400 HEX NUT M4
215 060-F00400 FLT WSHR M4
216 060-S00400 SPR WSHR M4
-
110
ASSY REAR BASE
ITEM NO. PartsNo PartsNo
1 HMM-3101 ASSY SUB CABI REAR BASE
2 HMM-3200 ASSY RIDE MECHA
3 HMM-3103 PILLOW BEAM
4 HMM-3104 UPPER SHAFT
5 HMM-3105 PILLOW SHAFT COLLAR
6 HMM-3106 SIDE LID
7 440-CS0167XJP STICKER C HANDLE GEAR
8 440-WS0002YJP STICKER W POWER OFF
9 HMM-3212 MECHA BOX ROOF
101 100-5568 BEARING UNIT 20(UCHP 204)
201 030-000840-S HEX BLT W/S M8X40
202 060-F00800 FLT WSHR M8
203 050-H01200 HEX NUT M12
204 060-F01200 FLT WSHR M12
205 060-S01200 SPR WSHR M12
206 000-T00416-0B M SCR TH BLK M4X16
207 030-001250 HEX BLT M12X50
208 000-P00408-W M SCR PH W/FS M4X8
-
111
ASSY SUB CABI REAR BASE
ITEM NO. PartsNo DESCRIPTION
1 SPY-1080 FAN UNIT
2 HMM-3102 WOODEN CABINET REAR
3 HMM-3110 PILLOW BASE PL
4 HMM-3115 SPRING STOPPER BASE L
5 HMM-3116 SPRING STOPPER BASE R
6 ARC-1006 LEG BRACKET
7 117-5233-91 PLATE LEG BRACKET BLACK
8 HMM-3117 LID PLATE
9 HMM-3118 AIR VENT PLATE
101 601-6224-01 CASTER 75 W/BRAKE
102 601-5882 LEG ADJUSTER (TAKIGEN C-280-2)
103 253-5460-01 AIR VENT BLACK
104 270-5117 FERRITE CORE TDK ZCAT3035-1330
105 280-6676 CORD CLAMP TL-25A TKK
106 280-5207 HARNESS LUG CC-1005
-
112
201 000-P00430-W M SCR PH W/FS M4X30
202 030-000835-S HEX BLT W/S M8X35
203 060-F00800 FLT WSHR M8
204 030-000630-SB HEX BLT BLK W/S M6X30
205 050-H01600-3 HEX NUT TYPE3 M16
206 000-T00416-0B M SCR TH BLK M4X16
207 011-F00312 TAP SCR #1 FH 3X12
208 011-T03512 TAP SCR TH 3.5X12
209 050-H00400 HEX NUT M4
210 060-F00400 FLT WSHR M4
211 060-S00400 SPR WSHR M4
212 000-P00416-W M SCR PH W/FS M4X16
301 HMM-60039 WH SEAT MOTOR IN REAR CABI
302 HMM-60040 WH SEAT ENCODER IN REAR CABI
303 HMM-60041 WH AC FAN REAR CABI
304 HMM-60042 WH SIGNAL REAR CABI
305 600-6972-0480 WIRE HARN EARTH ID5 0480MM
-
113
ASSY RIDE MECHA
ITEM NO. PartsNo DESCRIPTION
1 HMM-3201X MECHA BOX
2 HMM-3202 REDUCER LINK
3 HMM-3203 SENSOR CUTTER
4 HMM-3204 GEAR HOLDER
5 HMM-3205 VOLUME BRKT
6 HMM-3206 SENSOR BRKT
7 HMM-3207 MOTOR BUSH
8 HMM-3208 MOTOR SHAFT COLLAR
9 HMM-3209 STOPPER PLATE
10 HMM-3210 LOWER SHAFT
11 HMM-3211 REDUCER COLLAR
12 253-5592 MOTOR INSULATOR A
13 253-5593 MOTOR INSULATOR B
14 123-050510-R KEY 5X5X10 R
15 SPG-2453 KEY 4X4X40
101 350-5805-02 SERVO MOTOR W/FG SIDE TYPE
102 601-11311 BRAKE BXH-08-10 24V
103 111-1170 COUPLING 12-14 (MJT-30CK-RD)
104 350-5965 REDUCER CNV-5107 DR-145 400W
105 220-5753 VOL CONT B-5K OHM (TOCOS)
106 310-5029-F20 SUMITUBE F F 20MM
107 601-10003 GEAR 80
108 601-6555 GEAR Z=30 M=0.75
109 111-1168 ROD END 20(THK NHS-20TL)
-
114
110 370-5332 PHOTO SENSOR KI1333LF (SHINKO)
111 270-5117 FERRITE CORE TDK ZCAT3035-1330
112 280-5275-SR10 CORD CLAMP SR10
113 209-0023-91 CONN CLOSED END
114 601-0460 PLASTIC TIE BELT 100 M/M
115 280-5277 CORD CLAMP 18
201 000-P00408-S M SCR PH W/S M4X8
202 FAS-300072 HEX BLT W/S M10X35
203 060-F01000 FLT WSHR M10
204 050-H00400 HEX NUT M4
205 060-F00400 FLT WSHR M4
206 060-S00400 SPR WSHR M4
207 028-A00408-P SET SCR HEX SKT CUP P M4X8
208 050-H01200 HEX NUT M12
209 060-F01200 FLT WSHR M12
210 060-S01200 SPR WSHR M12
211 FAS-600011 FLT WSHR M20
212 012-P00412 TAP SCR #2 PH 4X12
213 030-000835-S HEX BLT W/S M8X35
214 068-852216 FLT WSHR 8.5-22 X1.6
215 020-000530-0Z HEX SKT H CAP SCR BLK OZ M5X30
216 060-S00500 SPR WSHR M5
217 000-P00408-W M SCR PH W/FS M4X8
218 FAS-000159 M SCR PH W/SMALL FS M3X8
219 030-001040-S HEX BLT W/S M10X40
301 HMM-60043 WH EXT BRAKE DIODE
302 HMM-60044 WH EXT SEAT VOL RIDE MECH
-
115
ASSY SEAT CABINET
ITEM NO. PartsNo DESCRIPTION
1 HMM-3302 WOODEN CABINET SEAT
2 HMM-3303 SEAT BEAM
3 HMM-3304 UPPER SHAFT COLLAR
4 HMM-3305 SEAT BACK
5 HMM-3104 UPPER SHAFT
6 HMM-3306 STICKER SEAT SIDE L
7 HMM-3307 STICKER SEAT SIDE R
101 111-1169 ROD END 20(THK NHS-20T)
201 030-000835-S HEX BLT W/S M8X35
202 068-852216 FLT WSHR 8.5-22 X1.6
203 000-P00430-S M SCR PH W/S M4X30
204 068-441616 FLT WSHR 4.4-16X1.6
205 050-H01200 HEX NUT M12
206 060-F01200 FLT WSHR M12
207 060-S01200 SPR WSHR M12
-
116
ASSY FRONT SLIDER
ITEM NO. PartsNo DESCRIPTION
1 HMM-3351 SLIDER BRKT
2 HMM-3352 SLIDER SASH
3 HMM-3353 FRONT SLIDER
201 050-H00400 HEX NUT M4
202 060-F00400 FLT WSHR M4
203 060-S00400 SPR WSHR M4
-
117
ASSY REAR SLIDER
ITEM NO. PartsNo DESCRIPTION
1 HMM-3351 SLIDER BRKT
2 HMM-3352 SLIDER SASH
3 HMM-3371 REAR SLIDER
201 050-H00400 HEX NUT M4
202 060-F00400 FLT WSHR M4
203 060-S00400 SPR WSHR M4
-
118
ASSY SEAT CUSHION
ITEM NO. PartsNo DESCRIPTION
1 HMM-3401 SEAT CUSHION
2 HMM-3402 SEAT BRKT REAR
3 HMM-3403 SEAT BRKT FRONT
201 000-P00416-W M SCR PH W/FS M4X16
-
119
ASSY SEAT DESIGN
ITEM NO. PartsNo DESCRIPTION
1 HMM-3502 SEAT LID
2 HMM-3503 REAR LED COVER
3 HMM-3504 SEAT LED PLATE
4 HMM-3505 GRILL PLATE
5 HMM-3506 RUBBER WSHR REAR
6 HLT-3107 STEP LED HOLDER
7 HLT-3108 STEP SPONGE
8 HMM-3507 STICKER SEAT DESIGN UPPER
9 HMM-3508 STICKER SEAT DESIGN LOWER
101 390-6967-WH LED PIPE 300MM WHITE
102 280-5275-SR10 CORD CLAMP SR10
103 280-6676 CORD CLAMP TL-25A TKK
201 050-H00400 HEX NUT M4
202 060-F00400 FLT WSHR M4
203 060-S00400 SPR WSHR M4
204 FAS-290081 HEX SKT ELH CAP SCR STN M4X12
205 280-7851 SPCL WSHR 4.5-16X2.5 AL SLV
206 000-P00408-W M SCR PH W/FS M4X8
301 HMM-60045 WH EXT LED SEAT DESIGN
-
120
ASSY MAIN ELEC
ITEM NO. PartsNo DESCRIPTION
1 HMM-4001 MAIN ELEC BASE
2 SHT-4904X ELEC BRKT
3 844-0038D ASSY CASE LBG L 1GB HMM
101 400-5457-92 SW REGU ATX/JVS
102 280-6676 CORD CLAMP TL-25A TKK
103 280-5207 HARNESS LUG CC-1005
201 000-P00416-W M SCR PH W/FS M4X16
202 000-P00306-W M SCR PH W/FS M3X6
203 011-F00312 TAP SCR #1 FH 3X12
204 011-T03512 TAP SCR TH 3.5X12
301 HMM-60007 WH AC IN LINDBERGH
302 HMM-60008 WH SIGNAL MOTOR LBG COM IN
303 HMM-60009 WH ATX DC OUT
304 600-7360-0300 WH LBG PWR 24P P TO P 0300MM
305 600-7361-0300 WH LBG PWR 18P P TO P 0300MM
-
121
ASSY SUB ELEC
ITEM NO. PartsNo DESCRIPTION
1 HMM-4101 SUB ELEC BASE
2 837-14572 I/O CONTROL BD 3 FOR JVS COM
101 838-14515-A0191 SOUND AMP ANALOG IN
102 839-1256R RS232 TO 422 & 485 BD
103 838-14597 MOTOR DRIVE SWITCH BD
104 400-5489-07524 SW REGU VS75E-24
105 280-6681 L-LOCK LT-320PCG
106 514-5029-02 FUSE HOLDER W/COVER F0065A-02
107 514-5147-3000 FUSE FGBO 6.4X30 3000MA ROHS
108 421-6595-03 STICKER 3A (80425)
109 280-6676 CORD CLAMP TL-25A TKK
110 280-5207 HARNESS LUG CC-1005
201 011-P00320 TAP SCR PH 3X20
202 011-T03516 TAP SCR TH 3.5X16
203 000-P00308-W M SCR PH W/FS M3X8
204 011-P00312 TAP SCR PH 3X12
205 011-F00312 TAP SCR #1 FH 3X12
206 011-T03512 TAP SCR TH 3.5X12
301 HMM-60021 WH AC IN AMP SUB ELEC BD
302 HMM-60022 WH SIGNAL 422 SUB ELEC BD
303 HMM-60023 WH RS232C SUB ELEC
304 HMM-60024 WH ATX DC SUB ELEC
305 HMM-60025 WH SIGNAL JVS SUB ELEC
306 HMM-60048 WH SW REG TO AMP
307 HMM-60049 WH AMP OUT SPEAKER
-
122
ASSY MOTOR DRIVER ELEC
ITEM NO. PartsNo DESCRIPTION
1 HMM-4201 MOTOR DRIVER ELEC BASE
2 421-12636 STICKER DRIVER BD
101 838-14592-01 SERVO MOTOR DRIVE BD SER EMI
102 838-14551 DISTRIBUTION BD
103 400-5489-07524 SW REGU VS75E-24
104 280-6681 L-LOCK LT-320PCG
105 280-6676 CORD CLAMP TL-25A TKK
106 280-5207 HARNESS LUG CC-1005
107 270-5117 FERRITE CORE TDK ZCAT3035-1330
108 838-14592-03 SERVO MOTOR DRIVE BD SER HMM
201 011-P00320 TAP SCR PH 3X20
202 000-P00308-W M SCR PH W/FS M3X8
203 011-T03516 TAP SCR TH 3.5X16
204 011-F00312 TAP SCR #1 FH 3X12
205 011-T03512 TAP SCR TH 3.5X12
301 HMM-60010 WH AC DISTRIBUTION DRIVE ELE
302 HMM-60011 WH AC IN DISTRIBUTION BD
303 HMM-60012 WH SIGNAL DRIVE ELEC
304 HMM-60013 WH STEERING L ENCODER IN BD
305 HMM-60014 WH STEERING LR MOTOR DRIVE
306 HMM-60015 WH STEERING R ENCODER IN BD
307 HMM-60016 WH SEAT MOTOR DRIVE
308 HMM-60017 WH SEAT ENCODER IN BD
309 HMM-60018 WH DC OUT DRIVE BD
-
123
ASSY XFMR
ITEM NO. PartsNo DESCRIPTION
1 HMM-4301 XFMR BASE
101 560-5534-V XFMR 100-120V 100V 15A WB
102 280-6676 CORD CLAMP TL-25A TKK
103 117-5402-10-91 EARTH TERMINAL PLATE 10P
201 000-P00516-W M SCR PH W/FS M5X16
202 011-F00312 TAP SCR #1 FH 3X12
203 011-F00412 TAP SCR FH 4X12
-
124
ASSY HANDLE MECHA
-
125
PartsNo DESCRIPTION QU
ORA-2501 HANDLE BASE 1
SPG-2502 BASE LID 1
ORA-2502 HANDLE SHAFT 1
SPG-2504 PULLEY 20 S5M 1
SPG-2505 PULLEY 60 S5M 1
ORA-2503 MOTOR BRKT 1
ORA-2504 VR BRKT 1
ORA-2505 STOPPER BOLT 1
ORA-2506 STOPPER RUBBER 1
SPG-2453 KEY 4X4X40 1
DYN-1270 STOPPER KEY 1
SLC-1130 ADJUST RING 1
ORA-2507 MOTOR SHAFT COLLAR 1
253-5592 MOTOR INSULATOR A 2
253-5593 MOTOR INSULATOR B 2
350-5805-02 SERVO MOTOR W/FG SIDE TYPE 1
100-5112 BEARING 17 (NSK 6003ZZ) 2
601-8966 GEAR HOLDER 1
601-6172 GEAR 48 1
601-6959 GEAR 64 1
601-9173 TIMING BELT (150 S5M 475) 1
220-5753 VOL CONT B-5K OHM (TOCOS) 1
310-5029-F20 SUMITUBE F F 20MM 3
028-A00408-P SET SCR HEX SKT CUP P M4X8 6
028-A00308-P SET SCR HEX SKT CUP P M3X8 2
065-S012S0-Z STP RING BLK OZ S12 1
065-S020S0-Z STP RING BLK OZ S20 1
000-P00408-W M SCR PH W/FS M4X8 3
000-P00412-W M SCR PH W/FS M4X12 4
030-000612-S HEX BLT W/S M6X12 2
060-F00600 FLT WSHR M6 6
050-U00600 U NUT M6 4
030-000840-S HEX BLT W/S M8X40 4
068-852216 FLT WSHR 8.5-22 X1.6 4
060-S01200 SPR WSHR M12 1
012-P00412 TAP SCR #2 PH 4X12 2
FAS-650023 WAVE WSHR 26.4-34.2X0.3 1
600-6866-01 WIRE HARN ASSY HANDLE MECHA VR 1
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21. WIRE COLOR CODE TABLE
WARNING
The DC power wire color for this product is different from previous SEGA titles.
Working from the previous wire colors will create a high risk of fi re.
The color codes for the wires used in the diagrams in the following chapter are as follows.
A PINK
B SKY BLUE
C BROWN
D PURPLE
E LIGHT GREEN
Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters.
1 RED
2 BLUE
3 YELLOW
4 GREEN
5 WHITE
7 ORANGE
8 BLACK
9 GRAY
If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the left-hand side
numeral (see the above).
Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The left-hand side
character shows the base color and the right-hand side one, the spiral color.
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22. WIRING DIAGRAM
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SEGA AMUSEMENTS OFFICES
-----------------------------------------------------------------------------------------------------------------------------------------
SEGA AMUSEMENTS U.S.A., INC.
800 Arthur Avenue, Elk Grove Village, IL 60007-5215, U.S.A.
Telephone: +1-847-364-9787
Toll free: +1-888-877-2669
Facsimile: +1-847-427-1065
SEGA AMUSEMENTS EUROPE, LTD.
42, Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY United Kingdom
Telephone: +44 (0) 208 391 8090
Facsimile: +44 (0) 208 391 8099
e-mail: mailbox@sega.co.uk
http://www.sega-amusements.co.uk
SEGA CORPORATION
TRC Haneda Building, 2-13-1, Higashikojiya, Ohta-ku, Tokyo 144-0033, Japan
Telephone: +81-3-6863-8401
Facsimile: +81-3-6863-8407
-----------------------------------------------------------------------------------------------------------------------------------------
1ST PRINTING
Apr., 2010
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129
1st PRINTING Apr., 2010
TRC Haneda Building, 2-13-1, Higashikojiya, Ohta-ku, Tokyo 144-0033, Japan
Telephone: +81-3-6863-8401 Facsimile: +81-3-6863-8407
© SEGA
HUMMER, H1, H2, H3, all related Emblems and the distinctive vehicle model body and grille designs are General
Motors Trademarks used under license to Sega Corporation.
The typefaces included herein are solely developed by DynaComware.

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