China T A Wow Stuff AR-1002R SHARK&CLOWN; FISH User Manual airswimmers IM

China Industries Ltd T/A Wow! Stuff SHARK&CLOWN; FISH airswimmers IM

Users Manual

Instructions for assembly and flying
Contents
1. 1 x Air Swimmers balloon
(only 1 balloon included)
2. 2 x Underbelly fins
3. 1 x Back fin
4. 1 x Tail fin
5. 1 x Pod track
6. 1 x Fin assembly
7. 4 x Fastening clips
8. 4 x Elastic bands
9. 4 x Hooks
10. 1 x Remote control (with putty)
11. 18 x Clear tape tabs
12. 12 x Double sided sticky pads
13. 1 x AAA battery
14. 1 x 9V battery
15. 1 x Extractor
16. 1 x Ribbon
Filling with helium
All parts of the assembly of your Air Swimmer must be carried out by an adult. You will need at
least two adults to complete these instructions. Before using helium tanks please consult any
instruction manuals provided.
You can fill your Air Swimmer at most party shops, flower shops
and good retail stockists. Please make sure you tie the ribbon to
your airswimmer if using this option. You can also buy your own
helium tank that will allow you to fill your Air Swimmer at home.
1. To fill the Air Swimmer with helium lay the Air Swimmer balloon (1)
out flat on the ground. Whilst one person holds the balloon
down the other person can operate the helium tank.
2. Open up the valve on the back of the balloon and insert the
helium tanks nozzle, release the helium slowly so that the balloon
starts to inflate and increase it gradually until the balloon is full.
The Air Swimmer needs to be filled by an adult.
After a few days you may find that the Air Swimmer may
lose some of its buoyancy. This is not a fault of the Air Swimmer.
Therefore you will need to top up the balloon on a regular
basis. After several top ups of the Air Swimmer the helium
inside the balloon may become mixed with oxygen and
therefore if the balloon does not fly as well once full, it may
be time to empty the balloon fully and then refill the balloon.
HELIUM
Assembly
1. Once the Air Swimmer (1) is full,
place the double sided sticky
pads (12) onto a table with the
yellow liner facing up. Remove
the liner from the back, push
each of the fins’(2)(3) attachment
tabs down on a sticky pad and
remove the entire pad, including
the lining.
2. Whilst one person holds the Air
Swimmer the other can remove
the lining and stick the underbelly
fins (2) to the area of the Air
Swimmer marked “Place fin here”
underneath, and stick the back
fin (3) to the area marked “place
fin here” on the top of the Air
Swimmer, then put clear tape
tabs (11A) over the fin tabs.
3. Stick the sticky pads onto the
four hooks (9) using the same
technique as in step one.
Remove the lining and with the
hooks facing towards the head
of the Air Swimmer, stick them to
the area marked “place hook
here”. Place clear tape (11A) over
the hook tabs.
4. Attach the tail fin (4) to the fin
assembly (6) by slotting the rods
into the fin assembly arms. The
rods should line up with the
groove in the arms and the ends
should sit comfortably in the
holes at the bottom of the fin
assembly arms. Attach the
fastening clips (7) to the top and
bottom of the assembly arms
securing the rods in place.
Choose an environment which meets the following criteria:
1.
2.
3.
4.
1. Turn the power switch to “ON” for both the remote (10) and the pod track (5).
2. To move the Air Swimmers tail left, press left on the remote. To move the tail right, press right on the
remote. To get the Air Swimmer moving, you need to move the tail from left to right by pressing right,
left, right, left in a constant rhythm. Experiment with faster and slower rhythms to find the best speed.
Troubleshooting guide
www.wowstuff.co.uk
USA, EU and international patents and designs pending.
Designed and Developed by: William Mark Corporation,
Claremont, California.
Distributed by: China Industries Ltd. T/A Wow! Stuff,
Creative Industries Centre, Wolverhampton Science Park,
Wolverhampton, WV10 9TG, UK, www.wowstuff.co.uk
Made in China
Not suitable for children under 36 months due to small parts which
may represent a choking hazard.
Not suitable for children under 36 months; strangulation hazard.
Please retain this packaging for future reference.
Keep out of reach of children.
Adult assembly only.
Balloons represent a choking hazard. Keep uninflated balloons away from children. Discard broken balloons
immediately. Children under 8 years can choke or suffocate.
Warning! Never deliberately inhale balloon gas. Inhaling helium can result in serious lung injuries and/or
suffocation. Do not inhale helium from a balloon or helium tank under any circumstances.
Always use in a well-ventilated area.
Never allow children to handle the cylinder or to use the balloon filling
equipment. Adult supervision is required.
Don’t play with the balloon near water.
This product is strictly for use INDOORS ONLY.
Do not use this product outside.
Do not fly near air conditioning ducts.
Small drafts or air flows may divert flying path.
Do not expose the balloon to extreme heat as this may cause the balloon to burst.
PLEASE RETAIN THIS INFORMATION FOR FUTURE REFERENCE.
• Non-rechargeable batteries are not to be recharged;
• Rechargeable batteries are only to be charged under adult supervision;
• Rechargeable batteries are to be removed from the handset before being charged;
• Different types of batteries or new and used batteries are not to be mixed;
• Batteries are to be inserted with the correct polarity;
• Exhausted batteries are to be removed from the toy;
• The supply terminals are not to be short-circuited.
Never :
• Dispose of batteries in a fire.
Always :
• Make sure battery compartments are secure.
• Use batteries of the correct size and type.
• Fit batteries correctly observing the plus and minus marks on the battery and compartment.
• Replace a whole set of batteries at one time.
• Remove dead batteries from equipment.
• Remove batteries from appliance that will not be used again for a long time.
Consumers have a significant role to play in reducing the impact of waste electrical and
electronic equipment on the environment, you can help by re-using or recycling such
equipment.
The crossed out wheelie-bin symbol indicates that the product & batteries must not be
disposed of in domestic waste as they contain substances which can be damaging to the
environment and human health. If you cannot re-use or recycle the product or batteries, please
use designated collection points, or civic recycling facilities to dispose of them.
1. 6. 2.
5. 4.
3.
1
2
3
5. Attach the fin assembly to the
4 hooks on the Air Swimmer with
elastic bands (8). The tail should
line up vertically with the Air
Swimmer and the plug
connection on the fin assembly
should face down.
6. Using the double sided sticky
pads (12), attach the pod track (5)
to the underside of the Air
Swimmer. Press the pod track
onto the bottom of the Air
Swimmer with the back of the
pod at the place marked “2”.
Make sure the pod track is as
straight as possible, to ensure
the pod runs smoothly. Place the
clear tape (11B) over the top and
bottom track tabs. Use (11C) for
the middle track tab, placing one
either side to secure. Loop the
electrical cable from the pod
track through the cable hoops,
underneath the belly.
7. Plug the electrical cable in to
the plug connection on the
fin assembly.
1.
2. 3. 4.
5.
6.
7. 8.
9.
A
B
C
10.
11.
12.
13.
14.
16.
15.
Adult supervision required!
Balloon
Valve
Helium canister
Clear tape
Towards head
Tail fin rods
Fin assembly arms
Fastening clips
go here
Fastening clips
go here
Sticky pads
Connection on
fin assembly
Cable runs from pod track to fin assembly
6
5
4
3
2
1
0
The Air Swimmer needs to float
neutrally at around 5 feet (1.5m)
Place coins in the pod mouth
feet
8+
Note: The Balloon will rise very rapidly once you start filling
it with helium, you can tie the ribbon (16) provided to a tag on
the packaging to stop it from floating away. You can store your
Air Swimmer this way or by attaching to the hook on the controller.
Warning: Do not inhale helium. Use only in a well ventilated
area. Never use in closed spaces. Helium reduces and can
eliminate oxygen available for breathing. Inhaling helium can
result in serious personal injury or death.
Warning: DO NOT OVER INFLATE THE BALLOON.
Only inflate with helium. Do not use other type of gas.
Do not use any other inflations device such as a foot pump.
Recycle
BOX - CARD
widely recycled
Foam spacer
plug connection
Pod Track
Front
Back
Positioning the Pod Track
Plug Connection Location
Looping the Electric Cable
(2)
(3)
Symptom Cause Solution
My Air Swimmer will not float. Not enough helium or too much
putty/ coins in the pod mouth.
Refill with helium, remove coins/
putty so Air Swimmer balances
around 5 ft in height
My Air Swimmer is too light and
sticks to the ceiling.
Tail or pod does not operate.
The Air Swimmer is too light and
needs to be weighted.
Try adding coins and putty into
the pod track.
Weak batteries. Remove and replace batteries in
the handset and pod track
The cable from the pod track
is not connected to the
tail sufficiently
Refit and ensure the plug
connection is fully
inserted correctly
An indoor environment with calm air conditions, avoid air-conditioned rooms.
There should be no electric fans, air conditioners, lamps , candles or open fires
or other items that could effect flight or damage the Air Swimmer.
It is recommended to use a space larger than 10ft (3.4m) (W) x 16.5ft (5m) (L) x 8ft (2.4m) (H).
Always turn off both the pod and the handset when finished playing.
IMPORTANT: PLEASE READ FULLY BEFORE ASSEMBLY
Additional items required: small cross head screwdriver
coins (used as weights)
Connecting the Electric Cable
The Air Swimmer needs to float
roughly at around 5 feet (1.5m).
Untie the ribbon tether and balance
out the weight by placing coins in
the pod mouth until the Air
Swimmer rises very slowly. Then
add enough of the putty from within
the remote to the pod mouth so that
the Air Swimmer neither rises nor
falls. If it starts to descend, remove
some of the putty.
Inserting batteries
into the Pod Track
When the batteries provided run out you will need to replace them with new ones.
The pod track (5) takes one AAA battery (13) and the remote (10) takes one 9V battery (14).
To change the battery in the pod track (5), unscrew the battery cover using a cross head
screwdriver. Remove any used batteries and insert new ones ensuring the correct polarity is used.
Screw the battery cover back into place.
3. To turn the Air Swimmer, hold the
button down in the direction you
want to turn for a longer period.
4. To make the Air Swimmer
move upwards, the pod must
move backwards on the track by
pressing the back button so the
nose points up. Then using the
left/right button, swim the Air
Swimmer forward.
5. To move the Air Swimmer
downwards, move the pod forward
using the forward button so the
nose points down. Then using
the left/right button, swim the Air
Swimmer forward.
Inserting batteries
into the Remote control
To change the battery in the remote (10), unscrew the battery cover using a cross head screwdriver.
Remove any used batteries and insert new ones ensuring the correct polarity is used. Screw the
battery cover back into place.
Instructions for
flying your Air Swimmer
CE REQUIREMENT
Hereby, China Industries Ltd. t/a Wow! Stuff, declares that this AR-1001 & AR-1002
are in compliance with the essential requirements and other relevant provisions of
Directive 1999/5/EC.
To which must be added:
- the exact location from which a copy of the DoC may be obtained (internet or
postal address) or
- a copy of the DoC in the original language is enclosed with the equipment
FCC NOTE
This device complies with Part 15 of the FCC Rules. Operation is subject to the
following two conditions: (1)this device may not cause harmful interference, and (2)
this device must accept any interference received, including interference that may
cause undesired operation.
The manufacturer is not responsible for any radio or TV interference caused by
unauthorized modifications to this equipment. Such modifications could void the
user's authority to operate the equipment.
The antenna used for this transmitter must be installed to provide a separation
distance of at least 20 cm from all persons and must not be co-located or operated in
conjunction with any other antenna or transmitter.

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