China T A Wow Stuff AR-SWR-3C AIR SWIMMERS SHARK & AIR SWIMMERS CLOWN FISH & AIR SWIMMERS-PIRANHA & AIR SWIMMERS-KILLER WHALE User Manual whale IM

China Industries Ltd T/A Wow! Stuff AIR SWIMMERS SHARK & AIR SWIMMERS CLOWN FISH & AIR SWIMMERS-PIRANHA & AIR SWIMMERS-KILLER WHALE whale IM

User Manual

Download: China T A Wow Stuff AR-SWR-3C AIR SWIMMERS SHARK & AIR SWIMMERS CLOWN FISH & AIR SWIMMERS-PIRANHA & AIR SWIMMERS-KILLER WHALE User Manual whale IM
Mirror Download [FCC.gov]China T A Wow Stuff AR-SWR-3C AIR SWIMMERS SHARK & AIR SWIMMERS CLOWN FISH & AIR SWIMMERS-PIRANHA & AIR SWIMMERS-KILLER WHALE User Manual whale IM
Document ID1758311
Application ID0iFWuqV9dOSpdCJAcqUabA==
Document DescriptionUser Manual
Short Term ConfidentialNo
Permanent ConfidentialNo
SupercedeNo
Document TypeUser Manual
Display FormatAdobe Acrobat PDF - pdf
Filesize95.53kB (1194155 bits)
Date Submitted2012-08-02 00:00:00
Date Available2012-08-02 00:00:00
Creation Date2012-07-19 16:23:29
Producing SoftwareAdobe PDF library 9.90
Document Lastmod2012-07-30 17:45:57
Document Titlewhale IM
Document CreatorAdobe Illustrator CS5.1

You can store your Air Swimmer by attaching the
hook on the end of the remote control (7) to one
of the loops on the bottom of the Air Swimmer.
AAx2
KILLER
WHALE
For more troubleshooting please go to www.wowstuff.com/airswimmers
3. Loop the electric wire from the pod through the
hoops underneath the Air Swimmer balloon.
4. Plug the electric wire into the tail motor unit as shown.
Note: Ensure the electric wire has the correct orientation
to the tail motor unit, as pins on tail motor unit can
become bent and damaged.
Pod
The pod (11) requires 1 x AAA battery (13).
• 2 x AA batteries for remote controller (Included)
Attaching the Fins
1. Remove the liner of the double-sided sticky pads
(9). Attach each fin in place on the Air Swimmer
balloon (marked ‘place fin here’), as shown.
2. Place clear tape tabs (6) over the fin tabs
to secure.
Remote Control
The remote control (7) requires 1 x AA batteries (12).
www.wowstuff.com/airswimmers
www.wowstuff.com
Contents of Air Swimmers Killer Whale Box
3. To move the Air Swimmer up, press
up on the remote. To move the Air
Swimmer down, press down on
the remote.
clips
clips
5. Fold over the fastening clips on the tail motor unit
to secure.
1 x Air Swimmers Killer Whale balloon
4.
5.
6.
7.
6. Place the tail motor
unit (8) on the back
of the Air Swimmer
balloon and attach
the three elastic
bands to the hooks
on the motor unit.
Make sure the plug
connection on the
tail motor unit faces
downwards.
4. To get your Air Swimmer moving, you will need to move the tail up and down by pressing up, down, up,
down in a constant rhythm. Experiment with faster and slower rhythms to find the best speed.
3 x Elastic bands
1 x Tail fin
4 x Clear tape tabs
9.
5. To turn your Air Swimmer, press and hold the
button in the direction you wish to turn. This
will give you a tight turning circle, but the Air
Swimmer will move slowly. To find out different
ways of turning your Air Swimmer visit
www.wowstuff.com/airswimmers.
10.
8.
4 x Double sided sticky pads
1 x Putty
1 x Pod
12.
13.
14.
1 x AAA battery
Please note: You do not need to complete this
instruction unless more than one Air Swimmer are
being swam in close proximity.
1 x Putty holder
2. Make sure the hooks are hooked through as shown.
The front of the pod (the fan should always be at the
front), closest to the nose of the Air Swimmer.
3. Loop a second and third elastic band through
the hole situated underneath the Air Swimmer
in the same way. (Both through the same hole,
as shown).
4. Attach the tail fin (4) to the tail motor unit (8) by slotting
the rods into the tail motor unit arms, as shown.
Attaching the Putty Holder
1. To fill the Air Swimmer with helium, lay the Air
Swimmer balloon (1) out flat on the ground and
insert the helium tank nozzle into the valve at
the back of the balloon.
1. Attach the putty holder (14) to the holes on the under side of the back of the Air Swimmer. Add small bits of
putty (10) until the Air Swimmer floats at roughly 5 feet (1.5m), neither rising or falling. If it starts to descend,
remove some of the putty.
NOTE: The putty holder may not need to be used, if the Air Swimmer floats at roughly 5 feet (1.5m)
before the putty holder is attached. This is dependant on your altitude.
OFF
ON
Flying your Air Swimmer
1. Turn the power
switch to “ON”
on the pod (11),
and the red
LED will
illuminate.
2. Release the helium
slowly so that the
balloon starts to inflate
and increase it gradually
until the balloon is full
and firm.
Warning: Do not overinflate the balloon.
The balloon’s valve
does not require
sealing after inflation.
Warning: DO NOT OVERINFLATE THE BALLOON. Only inflate with helium. Do not use any other type of gas.
Do not use any other inflation devices such as a foot pump.
2. Thread the elastic band through itself
to create a loop.
1. If you fly more than one Air Swimmer in close proximity
each Air Swimmer needs to be changed to a different
channel. To do this push the switch on the handset to
either A, B or C.
1 x Controller
Spare part included:
1 x Elastic band
2 x AA batteries
1. Thread one of the elastic bands (5)
through the hole situated on the top
of the Air Swimmers back (as shown).
1. Attach the pod track (11), by hooking the hooks
through the holes at the front of the underside
of the Air Swimmer.
Changing The Frequency Channel
1 x Tail motor unit
Assembling the Tail Motor Unit
Attaching the Pod
Please note: You cannot turn and swim your
Air Swimmer forwards at the same time.
11.
plug
connector
For easy-to-follow video instructions go to www.wowstuff.com/airswimmers
CE REQUIREMENT
Hereby, China Industries Ltd. t/a Wow! Stuff, declares that this AR-1001 & AR-1002 &
AP-1008 are in compliance with the essential requirements and other relevant provisions of
Directive 1999/5/EC.
To which must be added:
- the exact location from which a copy of the DoC may be obtained (internet or
postal address) or
- a copy of the DoC in the original language is enclosed with the equipment
FCC NOTE
This device complies with Part 15 of the FCC Rules. Operation is subject to the
following two conditions: (1)this device may not cause harmful interference, and (2)
this device must accept any interference received, including interference that may
cause undesired operation.
The manufacturer is not responsible for any radio or TV interference caused by
unauthorized modifications to this equipment. Such modifications could void the
user's authority to operate the equipment.
The antenna used for this transmitter must be installed to provide a separation
distance of at least 20 cm from all persons and must not be co-located or operated in
conjunction with any other antenna or transmitter.
Notice
This device intent to market to EU member states and U.S,use in other countries may cause a risk.

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