Cranium Tune Twister Games Users Manual P1184_Cranium_USv1p4_Instr

Games to the manual 67316063-4cbc-41c4-9e92-b92804fbbbbb

2015-02-02

: Cranium Cranium-Tune-Twister-Games-Users-Manual-424282 cranium-tune-twister-games-users-manual-424282 cranium pdf

Open the PDF directly: View PDF PDF.
Page Count: 2

DownloadCranium Cranium-Tune-Twister-Games-Users-Manual- P1184_Cranium_USv1p4_Instr  Cranium-tune-twister-games-users-manual
Open PDF In BrowserView PDF
SETUP

Welcome to
®

1

Divide into teams of two or more.
Each team chooses a game piece
and places it on the purple Planet
Cranium® labeled S T A R T.

2

Set out the four
character card
boxes: Creative Cat ®,
Word Worm®,
Star Performer ®,
and Data Head®.

OBJECT

3

The object of the game is to
be the first team to move
clockwise around the board
and into Cranium Central ™,
where your team will attempt
its final activity for the win!

Set out the
die, timer,
and tub of
Cranium Clay ®.

4

Give each team a
pad and pencil.

5

Now you’re ready to play Cranium!

Cranium is the outrageously fun party
game for four or more players that
will get you and your team sculpting,
acting, puzzling, and even spelling
backwards to win!

ON YOUR TURN
1

At the start of the game, the team with the person
whose birthday is coming up next goes first.

The team to your right draws your card and reads it aloud to you. Your card is
drawn from the character card box that matches the colored space your team’s
game piece is on.
On your first turn,
and every time you’re
on a purple Planet Cranium,
you get to choose which box
your card will be drawn from.
®

2

Your team does the activity described on the card.
data head ®

3

star performer ®

If you’re successful...

Roll the die and move to the next color
indicated on the die. You must stop on
every purple Planet Cranium even if your
roll would otherwise take you past it. If you roll
purple, zoom ahead to the next Planet Cranium.
Your turn is now over. Play passes to your left.

creative cat ®

word worm ®

If you don’t succeed...
Don’t roll or move. You must
wait until your next turn and try
again. Your turn is now over.

REMEMBER

Getting on the fast track
On every Planet Cranium
you have a chance to get on
the fast track. If your team
is successful on the first
activity you do on the
Planet Cranium, hop on
the inner fast track.
Otherwise, take the
outer scenic path.
Planet Cranium
scenic path
fast track

I n C r a n i u m yo u r o l l a t t h e E N D
o f yo u r t u r n , a f t e r yo u h a ve
s u c c e s s f u l l y c o m p l e t e d a n a c t i v i t y.

over

[

CLUB CRANIUM

™

Read this section if you draw a Club Cranium card.

A Club Cranium card pauses the game for
an outrageous all-play activity, with all teams
competing to earn a bonus roll. The first team
to shout out the correct answer before time runs
out wins an immediate bonus roll.
After the Club Cranium is played, the winner
of the Club Cranium card takes one bonus roll
and moves. Then the team whose turn it was
when the Club Cranium card was drawn takes its
regular turn.

cloodle

®

lub Cranium
plays this C
ch
Everyone ose one artist from ea
no
ho
Cloodle! C clues on paper with
w
am
team to dra or symbols. The first te te
ia
rs,
talking, lette answer wins an immed on
to guess the If this card was drawn r
te
bonus roll. u get another card af
your turn, yo ner’s bonus roll.
the win

hint
thing

Just follow the instructions on the card.

®

If you draw a Club Cranium
card while you’re on a
Planet Cranium…

•If your team wins the Club
Cranium and it was your first
activity while on a Planet Cranium,
roll and move onto the fast track.
• If your team doesn’t win the
Club Cranium and it was your
first activity while on a Planet
Cranium, don’t worry——you can
still try for the fast track on your
regular turn.

WINNING
1

Enter the Cranium Circle on a roll at the end of a turn. Move to
the name of the character card box that matches the color on the die.

To win, your team must be the first to
win one activity from each character
card box in the Cranium Circle…

If you roll purple, you can choose your starting point on the circle.

er

st

®

ar

ad

pe

m
or
rf

d
at
a
he

2

Each time you successfully complete an activity in the Cranium Circle,
keep the card, move clockwise to the next character name, and
wait until your next turn to do an activity from that box.

®

Now wait for your next turn.

Club Cranium cards count, too. If you win a Club Cranium card while
you’re in the Cranium Circle, keep the card if it’s one you need. If the card
you won matches the character name you are on, move clockwise to the next
character name.
If you are not successful, stay where you are and try again on your next turn.
®

e
iv

t
ea
t®

ca

On your next turn, the other teams collectively choose the character
card box for your final activity.

®

cr

3

Once your team holds one card from each character card box, move
into Cranium Central.

d
or
w

m
or
w

If you are unsuccessful, you must try again on your next turn.
If your team is the first to successfully complete an activity in Cranium Central
(Club Cranium cards count, too), congratulations! You’ve won Cranium!

…and then successfully complete
one final activity in Cranium Central.

© 1998–2003 CRANIUM, INC. ALL RIGHTS RESERVED. CRANIUM IS SO OUTRAGEOUSLY FUN, IT’S PATENTED. (U.S. PATENT NO. 6,279,909 AND OTHER U.S. AND FOREIGN PATENTS PENDING.) CRANIUM CHARACTER ILLUSTRATIONS © 1998
™. THE FOLLOWING
ARE TRADEMARKS OR REGISTERED TRADEMARKS OF CRANIUM, INC. IN THE U.S. AND/OR OTHER JURISDICTIONS: BLANKOUT, CAMEO, CLOODLE, CLUB CRANIUM, COPYCAT, CRANIUM, CRANIUM CENTRAL, CRANIUM CLAY, CREATIVE CAT, DATA HEAD, FACTOID, GNILLEPS,
HUMDINGER, LEXICON, PLANET CRANIUM, PLAY WITH YOUR BRAIN, POLYGRAPH, SCULPTORADES, SELECTAQUEST, SENSOSKETCH, SPELLBOUND, STAR PERFORMER, THE GAME FOR YOUR WHOLE BRAIN, WORD WORM, YOU WILL NOT BELIEVE WHAT YOUR FRIENDS
CAN DO, ZELPUZ, THE CRANIUM LOGO, THE BRAIN LOGO, AND THE FOUR CRANIUM CHARACTERS. ALL THIRD-PARTY MARKS OR LOGOS THAT APPEAR IN THE GAME OR ANY GAME CARD ARE THE PROPERTY OF THEIR RESPECTIVE OWNERS, AND USE THEREOF, OR OF ANY
INDIVIDUAL’S NAME OR IMAGE, DOES NOT IMPLY OR INDICATE ANY APPROVAL, ENDORSEMENT, AFFILIATION, OR SPONSORSHIP BY SUCH THIRD PARTIES. WE PACK CRANIUM GAMES WITH A VARIETY OF OUTRAGEOUS ACTIVITIES. IT’S UP TO YOU TO USE CAUTION,
PLAY IT SMART, AND HAVE FUN.

Warning: Not for children under 3 years old. Choking hazard. Contains small parts.



Source Exif Data:
File Type                       : PDF
File Type Extension             : pdf
MIME Type                       : application/pdf
PDF Version                     : 1.4
Linearized                      : Yes
Page Count                      : 2
XMP Toolkit                     : XMP toolkit 2.9.1-13, framework 1.6
About                           : uuid:b5e271f4-fe7e-11d7-9dcf-0003938fd750
Producer                        : Acrobat Distiller 6.0 for Macintosh
Create Date                     : 2003:10:14 12:43:21-07:00
Modify Date                     : 2003:10:14 12:43:21-07:00
Creator Tool                    : QuarkXPress™ 5: LaserWriter 8 8.7.1
Document ID                     : uuid:b5e240e7-fe7e-11d7-9dcf-0003938fd750
Format                          : application/pdf
Creator                         : Susan Albers
Title                           : P1184_Cranium_USv1p4_Instr
Author                          : Susan Albers
EXIF Metadata provided by EXIF.tools

Navigation menu