Disney Interactive Studios Lumines Ii For Psp Users Manual

Lumines II for PSP to the manual 8e02ac77-3b63-4e5c-8cd8-a66332700915

2015-02-04

: Disney-Interactive-Studios Disney-Interactive-Studios-Lumines-Ii-For-Psp-Users-Manual-514020 disney-interactive-studios-lumines-ii-for-psp-users-manual-514020 disney-interactive-studios pdf

Open the PDF directly: View PDF PDF.
Page Count: 9

DownloadDisney-Interactive-Studios Disney-Interactive-Studios-Lumines-Ii-For-Psp-Users-Manual-  Disney-interactive-studios-lumines-ii-for-psp-users-manual
Open PDF In BrowserView PDF
bvg.com
Buena Vista Games, 500 S. Buena Visa St., Burbank, CA 91521
N0560

L2_PSPmnl_wip_v10.indd 2-3

9/15/06 5:37:19 PM

For safe use of this product, carefully read the following section of this manual and the
Precautions section of the instruction manual supplied with the PSP® (PlayStation®Portable)
system before use. Retain both this software manual and the instruction manual for future
reference.

Health precautions
• When operating the unit, play in a well-lit room and keep a safe distance from the
screen. • Avoid prolonged use of the console. Take a break of about 15 minutes during
every hour of play. • Do not use the console when you are tired or short of sleep. • When
using headphones, do not turn the volume up before putting the headphones on. Also, do
not listen at loud volume levels for extended periods of time. Stop using the console
immediately if you experience any of the following symptoms. If the condition persists,
consult a doctor. • Lightheadedness, nausea, or a sensation similar to motion sickness.
• Discomfort or pain in the eyes, ears, hands, arms, or any other part of the body.

Use and handling precautions
• This disc is PSP® (PlayStation®Portable) format software and is intended for use with the
PSP system only. If the disc is used with other devices, damage to the disc or to the device
may result. • This disc is compatible for use with the PSP® system marked with FOR SALE
AND USE IN U.S. ONLY. • Depending on the software, a Memory Stick Duo™ or Memory
Stick PRO Duo™ (both sold separately) may be required. Refer to the software manual for
full details. • Do not use while driving or walking. Do not use in airplanes or medical facilities
where use is prohibited or restricted. • Set the PSP® system’s wireless network feature to
off when using the PSP ® system on trains or in other crowded locations. If used near
persons with pacemakers, the signal from the PSP ® system’s wireless network feature
could interfere with the proper operation of the pacemaker. • If paused images are displayed
on the screen for an extended period of time, a faint image may be left permanently on the
screen. • Store the disc in its case when not in use and keep in a place out of the reach of
children. If the disc is left out this may result in warping or other damage to the disc. • Do
not leave the disc in direct sunlight, near a heat source, in a car or other places subject to
high heat and humidity. • Do not touch the opening on the rear of the disc (recording surface
of the disc; see drawing). Also, do not allow dust, sand, foreign objects or other types of dirt
to get on the disc. • Do not block the opening with paper or tape. Also, do not write on the
disc. • If the opening area does get dirty, wipe gently with a soft
cloth. • To clean the disc, wipe the exterior surface gently with a soft
cloth. • Do not use solvents such as benzine, commercially-available
cleaners not intended for CDs, or anti-static spray intended for vinyl
L P s a s t h e s e m ay d a m a g e t h e d i s c . • D o n o t u s e c r a cke d o r
deformed discs or discs that have been repaired with adhesives as
these may cause console damage or malfunction. • SCE will not be
Recording surface
held liable for damage resulting from the misuse of discs.

Ejecting the disc
Press the right side of the disc until it is in the position shown
in the drawing and then remove it. If excess force is applied
this may result in damage to the disc.

Storing the disc
Insert the bottom side of the disc and then press on the top
side until it clicks into place. If the disc is not stored properly,
this may result in damage to the disc.
“PlayStation”, “PS” Family logo, and “PSP” are registered trademarks and “UMD” is trademark of
Sony Computer Entertainment Inc. “Memory Stick Duo” and “Memory Stick PRO Duo” are
trademarks of Sony Corporation.

LIMITED WARRANTY

Table of contents

Buena Vista Games warrants to the original consumer purchaser of the Game Disc
that the medium on which the Game Disc is recorded shall be free from defects in
materials and workmanship for a period of ninety (90) days from the original date of
purchase. The Game Disc is sold “as is” without express or implied warranty of any
Getting
Started
kind,
and Buena Vista
Games is not responsible for any losses or damages of any kind
resulting
from useUp
of this Game Disc. If a defect occurs during this ninety (90) day
Starting
warranty period, Buena Vista Games will either repair or replace, at Buena Vista
Starting the Game
Games’ option, the Game Disc free of charge. In the event that the Game Disc is no
Start
Menu
longer available,
Buena
Vista Games may, in its sole discretion, replace the Game
Disc with a Game
of comparable
value. The original purchaser is entitled to this
TheDisc
Game
Screen
warranty only
if the date of purchase
registered at point of sale or the consumer
Gameplay
and isControls
can demonstrate, to Buena Vista Games’ reasonable satisfaction, that the product
Special
was purchased
within the Blocks
last ninety (90) days. If you need to replace a user-damaged
Login
Screen
Game
Disc, please
call the number listed under Telephone Support. There is a $20.00
fee to replaceSelect
a user-damaged
Game Disc.
a Character

2
3
4-5

6

The communications
of this product includes software developed by the
Savingfunction
the Game
NetBSD Foundation, Inc. and its contributors. For a complete list of contributors
1P Mode
please see http://www.scei.co.jp/psp-license/pspnet.txt.

7

Challenge Mode
© Q ENTERTAINMENT Inc. 2004, 2006. © 2004 BANDAI/NBGI. Q? is a trademark of
Skin Edit
Modeis a trademark of Q ENTERTAINMENT Inc.
Q ENTERTAINMENT
Inc. LUMINES
and NAMCO VS
BANDAI
Games
Inc.
CPU
Mode
Time Attack Mode
www.luminesEEE.com
Puzzle Mode
Net BSDMission Mode
The communications function of this product includes software developed by the
8
Duel Mode (2P VS Mode)
NetBSD Foundation, Inc. and its contributors. For a complete list of contributors please
see http://www.scei.co.jp/psp-license/pspnet.txt
Ad Hoc
8
Sequencer
9
Database
9
Options
Controls
Updating
the PSP® (PlayStation®Portable) system
Character Edit
Updating the PSP system software
Console
This UMD™ includes
the latestEdit
update data for the PSP system. If a screen prompting you to
update the system software is displayed when you start the UMD™, you must perform an update
10
Tutorials
to start the software title contained on the UMD™.
10
Data Exchange
Performing the update
When
you insertSharing
the UMD™, an icon (as shown on
10
Game
the right) is displayed under [Game] in the home
11-15
Credits
menu. Select the icon, and then follow the on-screen
PSP Update ver X.XX
instructions
to performSupport
the update.
16
Technical
Before starting the update:
17
Warranty
• Fully charge the PSP system battery.
®

®

®

®

• Connect the AC adaptor to the system and plug it
into an electrical outlet.

During an update:
• Do not remove the AC adaptor, turn off the system or remove the UMD™.
If an update is canceled before completion, the system software may become damaged, and the
system may require servicing to repair or exchange.

Checking that the update was successful

ULUS 10183

L2_PSPmnl_wip_v10.indd 4-5

01

After the update has been completed, select [System Settings] under [Settings] from the home
menu, and then select [System Information]. If the System Software field displays the version
number of the update, the update was successful.

9/15/06 5:37:23 PM

GETTING STARTED

STARTING UP

Right
Right side
side view
view

PSP
PSP®® (PlayStation
(PlayStation®®Portable)
Portable) system
system configuration
configuration
LL button
button

LCD
LCD screen
screen

RR button
button

Directional
Directional
buttons
buttons

buttons
buttons

buttons
buttons

POWER/HOLD
POWER/HOLD switch
switch

Front
Front view
view
Disc
Disc cover
cover

DC
DC OUT
OUT connectors
connectors

MEMORY
MEMORY
STICK
STICK
DUO™
DUO™
access
access
indicator
indicator
WLAN
WLAN
access
access
indicator
indicator

IR
IR port
port

USB
USB
connector
connector

OPEN
OPEN latch
latch

Set
Set up
up your
your PSP
PSP®® (PlayStation
(PlayStation®®Portable)
Portable) system
system according
according to
to the
the
instructions
instructions in
in the
the manual
manual supplied
supplied with
with the
the system.
system. Turn
Turn the
the system
system
on.
on. The
The power
power indicator
indicator lights
lights up
up in
in green
green and
and the
the home
home menu
menu is
is
displayed.
displayed. Press
Press the
the OPEN
OPEN latch
latch to
to open
open the
the disc
disc cover.
cover. INSERT
INSERT
the
the LUMINES™
LUMINES™ IIII disc
disc with
with the
the label
label facing
facing away
away from
from the
the system,
system,
slide
slide until
until fully
fully inserted
inserted and
and close
close the
the disc
disc cover.
cover. From
From the
the PSP
PSP®®
system’s
system’s home
home menu,
menu, select
select the
the Game
Game icon
icon and
and then
then the
the UMD
UMD icon.
icon.
AA thumbnail
thumbnail for
for the
the software
software is
is displayed.
displayed. Select
Select the
the thumbnail
thumbnail and
and
press
press the
the ≈
≈ button
button of
of the
the PSP
PSP®® to
to start
start the
the software.
software. Follow
Follow the
the
on-screen
on-screen instructions
instructions and
and refer
refer to
to this
this manual
manual for
for information
information
on
on using
using the
the software.
software.
NOTICE:
NOTICE: Do
Do not
not eject
eject aa UMD™
UMD™ while
while itit is
is playing.
playing.

POWER
POWER
indicator
indicator

Volume
Volume

Analog
Analog stick
stick
Strap
Strap holder
holder
Left
Left speaker
speaker
HOME
HOME button
button

HOLD
HOLD
indicator
indicator
Right
Right speaker
speaker
START
START button
button
SELECT
SELECT button
button
Sound
Sound button
button
Display
Display button
button

BASIC CONTROLS
rotate blocks CLOCKWISE.....A S
rotate blocks COUNTER CLOCKWISE.....D F
drop block FASTER.....V
move block.....Z X
pause/status screen......
quit to psp® system menu.....8

Memory
Memory Stick
Stick Duo™
Duo™
Warning!
Warning! Keep
Keep Memory
Memory Stick
Stick Duo
Duo media
media out
out of
of reach
reach of
of small
small children,
children, as
as the
the
media
media could
could be
be swallowed
swallowed by
by accident.
accident.

To
To save
save game
game settings
settings and
and progress,
progress, insert
insert aa Memory
Memory Stick
Stick Duo
Duo into
into
the
the memory
memory stick
stick slot
slot of
of your
your PSP
PSP®® system.
system. You
You can
can load
load saved
saved game
game
data
data from
from the
the same
same memory
memory stick
stick or
or any
any Memory
Memory Stick
Stick Duo
Duo
containing
containing previously
previously saved
saved games.
games.

02

L2_PSPmnl_wip_v10.indd 6-7

03
9/15/06 5:37:26 PM

Introduction
Lumines™ II, like its phenomenally popular predecessor,
is the inspired, intoxicating and addictive fusion of
block- rocking beats and block-dropping puzzle strategy.
Like any great game, it is simple to grasp, but may take
a lifetime to master. 2x2 blocks drop from the top of the
screen and you must move and rotate them to create
same-color blocks, erasing as many of them as you can in
the process. Sounds easy? You must also contend with the
moving Time Line which relentlessly crashes your block
party, forcing you to make ever more desperate moves if
you want to beat that high score.

The Game Screen
Blocks in queue

Stage

Starting the game
When the title screen is displayed, press the . button,
then select “Continue” or “Start”.
“Continue” allows you to load save data and play the game.
“Start” allows you to start a new game.
After you select “Start” the LOGIN screen will appear.
Choose your character and go to Main Menu.

Main Menu
Use the directional buttons to choose from the following
game modes, press the s button to select one:
1P Mode (Single Player Games)
Duel Mode (VS 2P Mode)
Sequencer Mode
Database
Options
Tutorials
Data Exchange
Game Sharing
Every Extend Extra trial
Credits

04
L2_PSPmnl_wip_v10.indd 8-9

Blocks

Gameplay and Controls
Rotate blocks using the s and a or F and D buttons.
The object is to form same-colored squares.
When a colored square is formed, it will then be
eliminated by the advancing Time Line. The Time Line
moves from left to right, relentlessly. When the Time Line
passes the colored square you have created, it eliminates
that square and points will be added to your score.
The more squares you manage to eliminate at once, the
higher you will score.
When the falling blocks reach the top of the screen, it’s
game over.

Special Blocks
Sometimes special blocks appear in the game. When
you form a colored square using these special blocks,
a chain reaction is set off: all blocks that are the same
color as the colored square containing the special
block and are connected to that square – are cleared
from the screen.

05
9/15/06 5:37:29 PM

Login Screen
Select a Character
Select your character before starting a new game.
You can have multiple characters and save scores for
each of them. The nickname entered on your PSP® will
be used as your game name.

Saving the Game
You will be able to access the Save menu by pressing the
. button at the Main Menu or when you clear the game.
You will need at least 192KB of free space in order to save.

1P Mode
(Single Player Games)
Challenge Mode
Background skins and music will change as you progress
throughout the game. This game mode does not have a set
time limit.
There are three different classes in Challenge Mode:
Class B - For beginners
Class A - For intermediate players
Class S - For advanced players
When you start the game, you can select from one of the classes
above. Each class can be played up to three full laps.
Enduro - The ultimate Lumines™ II challenge! An endurance
challenge for elite players that displays all skins. In order to
play this class, you must clear at least the first lap of all three
classes (B, A, S).

Skin Edit Mode
Skins unlocked in Challenge Mode can be used in this mode.
Unlocked skins will appear under Available Skins and you will be
allowed to select your favorite skins to use in your own custom
playlist. Create your own mix of stages, give it a name and save it.
You can send your playlist to friends through Data Exchange.
Single Lap: You can select up to ten of your favorite skins.
Compete for the top score in a single-cycle game that begins
with the first skin in a playlist you have created and ends with
the last skin in the playlist.
Endless Lap: You can select as many skins as you like and
play endlessly, without any time limit.

VS CPU Mode
Play by yourself against the CPU opponent in VS 2P-style gameplay.

Time Attack Mode
Choose your own time limit for this type of game: 60, 180, 300
or 600 seconds. Attain the highest score that you can within
your chosen time limit. You can also save and view your 60Second Time Attack play data in Replay Theater as well as
exchange that data with friends through Data Exchange.

Puzzle Mode
Enjoy even more puzzles similar to those made popular in the
original Lumines™.

06
L2_PSPmnl_wip_v10.indd 10-11

Mission Mode
Try to solve the different missions built into the game.

07

9/15/06 5:37:32 PM

Duel Mode
(2P Vs Mode)
Ad Hoc Mode

Database
Allows you to view play history, high scores and replay
data for games you have played.

Two players join a game using the built-in wireless ad
hoc mode of the PSP® system.
This mode requires two PSP® systems connected
wirelessly. Select and send a request to your opponent
using the directional buttons and hit the s button. As
your opponent accepts your request, select the skin and
start the match.

Play History

Duel Mode

Replay Theater

The playing field is split into two. The more squares you
manage to eliminate, the larger your playing field becomes.

Allows you to view replay data created and saved
during the 60-second Time Attack Mode.

Allows you to view your play history and a play analysis.

Score Ranking (Local)
Allows you to view the score rankings for games you
have played.

Sequencer
A mode that allows you to use a sequencer to edit and
create your own original Lumines™ II background music!
You will choose from one of four unique base music
types and play around with the powerful sequencer tool
to create your original music and sound effects. With
each base music, you can save up to 20 original music
sequences (you will need at least 192KB of free space in
order to save). Port up to four skins into Skin Edit Mode to
create your ultimate playlist!

Options
Controls
Here you can change the buttons you use to play
Lumines™ II. Switch between the shoulder triggers and
various button configurations to rotate your squares.

Character Edit
You can select or change your character on these screens.

Console Edit
Lumines™ II is customizable. You can even change the
H.U.D. layout!

08
L2_PSPmnl_wip_v10.indd 12-13

09
9/15/06 5:37:34 PM

Tutorials

CREDITS
LUMINES™ II

Lets you view hints and techniques for getting the most
out of Lumines™ II.

Data Exchange
Lets you transmit and receive data to and from other
PSP® systems (Ad Hoc mode). This can include playlists
created in the Skin Edit Mode, replay data from the
60-second Time Attack Mode and data edited in the
Sequencer Mode.

Game Sharing
Allows you to use the Game Sharing function to transmit
and play Lumines™ II with other PSP® systems.

Art Director
Katsumi Yokota
Graphic Designer
Kimihiro Morishita
Lead Programmer
Osamu Kodera
Programmer
Kenji Senba
Game Design
Katsumi Yokota
Osamu Kodera
Sound Designer & Engineer
Takayuki Nakamura (Brainstorm)
Katsumi Yokota
Sound Engineer
Kenzi Nagashima (Brainstorm)
Planner
Hiroyuki Takanabe
Technical Advice
Takeshi Hirai
Yoshio Inoue
Graphic Advice
Noboru Hotta
A&R Producer
Shiho Miyaoka
Music Licensing
Nobuhiko Shimizu
Julie Sessing
Special Thanks to:
Hirokazu Kojima
Rina Otsuka
Mizuki Kanamori
Osamu Fukuyama
Kei Yamada
Promotion
Kyoko Yamashita (XSEED Marketing)
Osamu Ando (JAMSWORKS)
Assistant Director
Kazuyuki Otsuki
Product Manager
Yuko Saito
Executive Producer
Shuji Utsumi
Director
Ryuichi Hattori
Producer
Tetsuya Mizuguchi

10
L2_PSPmnl_wip_v10.indd 14-15

11
9/15/06 5:37:37 PM

Featuring Music
“Stroll around the world”

Performed by Star Casino
P&C 2006 AVEX ENTERTAINMENT INC.
Licensed by AVEX ENTERTAINMENT INC.
Video by Yu Maruno a.k.a. GLAMOOVE

“Pump It”
Written by Will Adams, Allan Pineda, Stacy Ferguson, Thomas Van Musser and
Nicholas Roubanis
Performed by Black Eyed Peas
Courtesy of A&M Records under license from Universal Music Enterprises
℗ 2005 A&M Records
© 2005 Cherry River Music Co. (BMI), Will.I.Am Music Inc. (BMI), Jeepney Music
Publishing (BMI) admin. by Cherry River Music Co. (BMI), Reach Global Songs
(BMI) obo itself and Avenue XIII, EMI Grove Park Music, Inc., EMI April Music Inc.,
Headphone Junkie Publishing
All rights for Headphone Junkie Publishing controlled and administered by EMI
April Music Inc. (ASCAP)
Contains a sample of “Misirlou” by Nicholas Roubanis

“Born To Lead”
Written by Daniel Estrin, Douglas Robb and Chris Hesse
Performed by Hoobastank
℗ 2006 The Island Def Jam Music Group
Courtesy of The Island Def Jam Music Group under license from
Universal Music Enterprises
© 2006 WB Music Corp. (ASCAP) and Spread Your Cheeks and Push Out The
Music (ASCAP) administered by WB Music Corp

“4X4 BRICKS”
Performed by TECHRIDERS
© 2006 dublab productions, all rights reserved
Video by TECHRIDERS

“Star Guitar”
Written by Thomas Owen Rowlands and Edmund John Simons
Performed by The Chemical Brothers
Courtesy of Astralwerks
Under license from EMI Film & Television Music Published by Universal Music
Corp. obo MCA Music Ltd. (ASCAP)

“Let It All Ride”
Written, produced and mixed by Ken Ishii
Recorded at Far East Lab, 2006
Published by 70 Drums Publishing
Licensed from 70 Drums
Video by HEART BOMB (iseneehihinee)

“Girls”
Video and Sound by Takagi Masakatsu, 2003

12
L2_PSPmnl_wip_v10.indd 16-17

“Bottle Rocket”
Written by Ian Parton and Shirley Elliston
Performed by The Go! Team
Courtesy of Columbia Records and Memphis Industries Ltd. under exclusive
license to Sony BMG Music Entertainment (UK) Ltd.
By arrangement with Sony BMG Music Entertainment
℗ 2005 Memphis Industries Limited
Contains elements from “Soul Time” performed by Shirley Ellis used courtesy of
Sony BMG Music Entertainment
© 2004 EMI Al Gallico Music Corp. and EMI Music Publishing Ltd.
All rights for EMI Music Publishing Ltd. in the U.S. and Canada controlled and
administered by EMI Blackwood Music Inc. (BMI)

“Hollaback Girl”
Written by Gwen Stefani and Pharrell Williams
Performed by Gwen Stefani
℗ 2004 Interscope Records Courtesy of Interscope Records under license from
Universal Music Enterprises
© 2004 Harajuku Lover Music (ASCAP), EMI Blackwood Music Inc., Waters Of Nazareth
All rights for Waters Of Nazareth controlled and admin. by EMI Blackwood
Music Inc (BMI)

“Heavenly Star”
Produced by Tetsuya Mizuguchi
Music produced by Kenji Tamai for agehasprings
Music by Yusuke Tanaka
Lyrics by Tetsuya Mizuguchi, Kenji Tamai, Kaori Fukano
Video by Yu Maruno, Yuichi Kodama, Video remixed by Katsumi Yokota

“Lose Control”
Written by Missy Elliott, Juan Atkins, Richard Davis, Isaac Freeman, Curtis Hudson,
Bernard Lentz and Willie Lee Duckworth
Performed by Missy Elliot featuring Ciara and Fat Man Scoop
Courtesy of Atlantic Recording Corp.
By arrangement with Warner Music Group Video Game Licensing
℗ 2005 Atlantic Recording Corp.
Fat Man Scoop appears courtesy of AV8 Records
Ciara appears courtesy of LaFace Records
© 2005 Spirit One Music (BMI), Publishing Corp. of America (BMI), Shapiro, Bernstein
& Co., Inc., Deep Space Music, Big Colorado Music (BMI), Mass Confusion
Productions, EMI Blackwood Music Inc., Electrogroove Music
All rights obo Spirit One Music and Publishing Corp. of America admin.
by Warner-Tamerlane Publishing Corp.
All rights for Mass Confusion Productions controlled and administered by
EMI April Music Inc. (ASCAP)
All rights for Electrogroove Music controlled and administered by EMI Blackwood
Music Inc. (BMI)
Contains a sample from “Clear” performed by Cybotron, Courtesy of Concord
Music Group, Inc., ℗ 1990 Fantasy, Inc.
Contains a sample from “Body Work” performed by Hot Streak, Courtesy of Easy
Street Records International Corp, ℗ 1983 Easy Street Records

“HOUSE66”
Performed by Sugiurumn
© Eiji Sugiura/arights 2006
Video by M.M.M

13
9/15/06 5:37:40 PM

“Take My Time”

“Cosmic Humming”

Written by Jesper Mortensen
Performed by Junior Senior
Courtesy of Crunchy Frog
© 2005 Crunchy Frog

Written and produced by muku, mixed by Ken Sugai
Copyrights by muku
muku are Malo, snfkn, Ken Sugai, Dac
Video by yako from flapper3

“el viento”

“Be-bop Acid”

Video and Sound by Takagi Masakatsu, 2006

“Black Tambourine”
Written by Beck Hansen, Eugene Blacknell, John Robert King and Michael Simpson
Performed by Beck
Courtesy of Interscope Records under license from Universal Music Enterprises
℗ 2005 Interscope Records
Published by Sony/ATV Tunes LLC (ASCAP) obo Plastic Kosmos Music,
Be Loved Publishing (BMI), Universal Music Corp obo itself and Dust Brothers
Music (ASCAP)
Contains sample from “We Know We Got to Live Together” performed by
Eugene Blacknell & The New Breed, Courtesy of Seaside Records

Written and produced by Toby Izui and Masaya Kyuhei
Performed by Toby & Q’hey
Video by M.M.M

“Reality Check”
Written by D. Leese, T. Rosell and C. Sanchez
Performed by Stigmato Inc.
Courtesy of Utensil Recordings
© 2002 Starfish Musica S.L.
© 2003 Utensil Recordings USA & Canada
Video by yako from flapper3 / Photo by Bomba Atomica
All Rights Reserved. Used By Permission. International Copyright Secured.

“Regret”
Written by Gillian Gilbert, Stephen Hague, Peter Hook, Stephen Morris and
Bernard Sumner
Performed by New Order
Courtesy of Warner Bros. Records Inc.
By arrangement with Warner Music Group Video Game Licensing
Manufactured and distributed by Qwest Records
© WB Music Corp. (ASCAP), Warner/Chappell Music, Ltd. (PRS), Notting Dale
Songs Inc. (ASCAP)

Music Consultant: Sessing Music Services
© Q ENTERTAINMENT Inc. 2004, 2006. © 2004 BANDAI/NBGI. Q? is a trademark
of Q ENTERTAINMENT Inc. LUMINES is a trademark of Q ENTERTAINMENT Inc.
and NAMCO BANDAI Games Inc.

“Breezer”
Written by Tom Holkenborg and Alexander Coe
Performed by Junkie XL featuring Sasha
Courtesy of Roadrunner Records
℗ 2003 The All Blacks B.V.
© 2003 Careers-BMG Music Publishing, Inc. (BMI) obo Unisong Music Publishers
B.V., Future In Computer Hell Music, EMI Music Publishing Ltd.
All rights for EMI Music Publishing Ltd. controlled in the U.S. and Canada by EMI
Blackwood Music Inc. (BMI)
Video by NUMAN(GLAMOOVE) +CHA2

“Bloomy Girls”
Video and Sound by Takagi Masakatsu, 2005

“Gangster Trippin’”
Written by Norman Cook, Josh David and Nicholas Lockett
Performed by Fatboy Slim
Courtesy of Astralwerks
Under license from EMI Film & Television Music
Published by Universal/MCA Music Limited/Mo Wax Music admin. by Universal
Music Corp., Universal Music Publishing, Ltd. admin. by Universal-PolyGram
International Publishing, Inc. and Dust Junky’s Music admin. by Universal-Songs
of PolyGram International, Inc. (ASCAP) (BMI)

14
L2_PSPmnl_wip_v10.indd 18-19

15
9/15/06 5:37:42 PM



Source Exif Data:
File Type                       : PDF
File Type Extension             : pdf
MIME Type                       : application/pdf
Linearized                      : No
Page Count                      : 9
PDF Version                     : 1.6
Has XFA                         : No
XMP Toolkit                     : XMP toolkit 2.9.1-13, framework 1.6
About                           : uuid:04c092f0-b458-41fc-b221-f0017b6435c8
Producer                        : Adobe PDF Library 7.0
Trapped                         : False
Create Date                     : 2006:09:15 17:37:08-07:00
Metadata Date                   : 2006:11:06 14:01:25-08:00
Modify Date                     : 2006:11:06 14:01:25-08:00
Creator Tool                    : Adobe InDesign CS2 (4.0.4)
Thumbnail Format                : JPEG
Thumbnail Width                 : 256
Thumbnail Height                : 256
Thumbnail Image                 : (Binary data 1692 bytes, use -b option to extract)
Instance ID                     : uuid:062b808d-4525-11db-8e44-000a95ba3c7c
Rendition Class                 : proof:pdf
Document ID                     : adobe:docid:indd:4fcc26cb-466d-11db-9e38-864bcf294f70
Derived From Instance ID        : eb1b5a4d-4584-11db-8123-99c420e83002
Derived From Document ID        : adobe:docid:indd:eb1b5a49-4584-11db-8123-99c420e83002
Manifest Link Form              : ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream, ReferenceStream
Manifest Placed X Resolution    : 300.00, 300.00, 300.00, 300.00, 72.00, 300.00, 72.00, 72.00, 300.00, 72.00, 300.00, 72.00, 300.00, 72.00, 300.00, 72.00, 300.00, 300.00, 300.00, 72.00
Manifest Placed Y Resolution    : 300.00, 300.00, 300.00, 300.00, 72.00, 300.00, 72.00, 72.00, 300.00, 72.00, 300.00, 72.00, 300.00, 72.00, 300.00, 72.00, 300.00, 300.00, 300.00, 72.00
Manifest Placed Resolution Unit : Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches, Inches
Manifest Reference Instance ID  : uuid:2FE2F362449E11DBA0D2F7C0A9123DD5, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:BFC82A2244D311DBBCE6C06AEE2624F9, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:6540E59A456F11DBB190841CD9377B4F, uuid:6540E59A456F11DBB190841CD9377B4F, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:56CB0FBB44C411DBA0D2F7C0A9123DD5, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:56CB0FBF44C411DBA0D2F7C0A9123DD5, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:56CB0FB744C411DBA0D2F7C0A9123DD5, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:0DC0085C44C311DBA0D2F7C0A9123DD5, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:398F828C44AE11DBA0D2F7C0A9123DD5, uuid:BFC82A2244D311DBBCE6C06AEE2624F9
Manifest Reference Document ID  : uuid:1A712D5140EC11DB8AF8C7F05E9ED080, adobe:docid:photoshop:35ab1628-2522-11db-8e7c-ebd9acd9e57f, adobe:docid:photoshop:35ab1628-2522-11db-8e7c-ebd9acd9e57f, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:795B1DA03C2611DBA1F59B9BD0401385, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:795B1D9D3C2611DBA1F59B9BD0401385, uuid:795B1D9D3C2611DBA1F59B9BD0401385, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:56CB0FBA44C411DBA0D2F7C0A9123DD5, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:56CB0FBE44C411DBA0D2F7C0A9123DD5, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:56CB0FB644C411DBA0D2F7C0A9123DD5, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:0DC0085B44C311DBA0D2F7C0A9123DD5, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:2FE2F36B449E11DBA0D2F7C0A9123DD5, uuid:795B1DA03C2611DBA1F59B9BD0401385
Format                          : application/pdf
Creator                         : Adobe InDesign CS2 (4.0.4)
EXIF Metadata provided by EXIF.tools

Navigation menu