Admin Guide

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NU Treasure Hunt

ADMIN GUIDE

Admin Guide
March 2017
Version 1.0

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NU Treasure Hunt

Date

Version
Number

ADMIN GUIDE

Document Changes

Changes By

29/03/2017

1.0

Initial Document

Phoebe Duff

18/04/2017

1.1

Images Updated

Phoebe Duff

21/01/2017

2.0

Changed to reflect UI changes

Phoebe Duff

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ADMIN GUIDE

Table of Contents
1

Introduction .................................................................................................................... 4
1.1 ... Scope and Purpose ..................................................................................................................... 4
1.2 ... Process Overview ....................................................................................................................... 4

2

Logging In ........................................................................................................................ 5
2.1 ... CREATING AN ACCOUNT ............................................................................................................ 5
2.2 ... SIGNING IN ................................................................................................................................. 5

3

Creating a Hunt ................................................................................................................ 6
3.1 ... CREATING LOCATIONS ............................................................................................................... 6
3.2 ... ADDING LOCATIONS TO A HUNT ............................................................................................... 7
3.3 ... CREATING TEAMS....................................................................................................................... 8
3.4 ... STARTING THE HUNT ................................................................................................................. 9
3.5 ... TRACKING THE HUNT ............................................................................................................... 10

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ADMIN GUIDE

[1] INTRODUCTION
[1.1] SCOPE AND PURPOSE
Thanks for downloading the admin manual for the NUSU Treasure Hunt mobile application. This
application exists to make the planning and execution on real world treasure hunts easier, especially
when coordinating between many users.
This user guide exists to help the admin to set up a treasure hunt with a step by step how to of each
section

[1.1] PROCESS OVERVIEW
To complete the process of setting up a treasure hunt all you need to do is follow the instructions
that follow, which are broken down into the following sections:
1.
2.
3.
4.
5.
6.

Signing in
Adding locations
Adding locations to a hunt
Creating teams
Starting the hunt
Tracking the hunt

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[2] LOGGING IN
[2.1] CREATING AN ACOUNT
The first thing a new admin should do is set up a
new account. To do this, in the log in screen, the
new admin should click the ‘SIGN UP’ button
(pictured in figure 1). This will open the pop up
window shown in figure 2, the admin should
then enter their email address and password
into the text fields and select confirm.
Provided that the email address and password
are both valid, then the app will return to the log
in screen.

Sign Up fig. 1

Sign Up fig. 2

[2.2] SIGNING IN
For the admin to sign in they must make sure that the ‘Admin’ option is
selected as shown in figure 1. This will allow the admin to then put their email
address and password into the text fields and select the log in button.

Admin Sign In fig. 1

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ADMIN GUIDE

[3] CREATING A HUNT
[3.1] CREATING LOCATIONS
Before being able to create a hunt the admin
will need to save all the locations within the
hunt. The first thing the admin should do is to
choose the ‘Locations’ option within the side
menu, this is shown in figure 1. The side menu is
accessed by clicking the sandwich icon in the
top left of the app.
Once the locations page has been accessed the
admin should see it looks like figure 2. This is
because there are no current locations saved.

Locations fig. 1

To add a new location, click the ‘ADD NEW
LOCATION’ button at the bottom of the screen.
This will open a new page shown in figure 3.
The admin should enter the name of the
location, pin point it on the map and fill out a
corresponding clue for the location.

Locations fig. 2

When the admin clicks on the map to change
the pin pointed location it will open a pop up
box which is shown in figure 4. From this pop
up box, the admin can move the map around
and change the pin.
Once more than one location has been saved
the admin should see a list of all the locations
they have saved on the main screen.

Locations fig. 3

Locations fig. 4

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ADMIN GUIDE

[3.2] ADDING LOCATIONS TO A HUNT

Accessing the hunt page is exactly like accessing
the locations page, by clicking the sandwich
icon in the top left of the screen, this is shown
in figure 1.
To create the first hunt the admin needs to
click the ‘ADD NEW HUNT’ button at the
bottom of the screen. When in this page the
admin should click the ‘+’ button and select
which of the saved locations they want to add
to this hunt. This is shown in figure 2.

Hunts fig. 1

Within the pop up screen the admin should
select all the locations they want to be
included in the hunt. To save this hunt the
admin should click ‘Save’. To abort the creation
of this, hunt the admin should click ‘Exit’.

Hunts fig. 2

After all locations have been added the screen
should look like figure 3. The admin can
remove locations by clicking the ‘x’ next to
each location name.
The last thing the admin should do in this
screen is to click the ‘PRINT’ button right next
to the hunt name. This will open a PDF
document as shows in figure 4. Within this PDF
document are all the QR codes which are to be
places at each physical location in the hunt,
this is downloadable and should be printed and
each QR code displayed prior to the hunt.

Hunts fig. 3

Hunts fig. 4

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[3.3] CREATING TEAMS

For the admin to allow users to
participate in the hunt, they need to
crate randomly generated user names
and passwords for each team. To get to
the ‘Teams’ page, the admin must select
it from the menu. This is shown in figure
1.
All the admin must do is type in the
number of teams they want to create
and press the ‘CREATE’ button. An
example of this is shown in figure 2.
To view the username and password of
the teams the admin should click on each
team, this will open a pop up as shown in
figure 3.
Teams fig. 1

Teams fig. 2
The admin must then inform the teams of their usernames and
passwords so they can participate in the hunt.

Teams fig. 3

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[3.4] STARTING THE HUNT

When the admin is happy with
the hunt they have created and
they would like to start the hunt
and make it active all they need
to do is to click the play button
within the hunt they want to
run.
Starting the Hunt fig. 2

Starting the Hunt fig. 1

Starting the Hunt fig. 3

When this button has been
pressed and the admin has
confirmed they will see a pop
up allowing them to share this
on social media.
The admin will know which
hunts are running when they
look at the main hunts screen.
If the small circle next to the
hunt name is green, it is
running, if not then it is not.

This is shown in figure 2 and 3.
When a hunt is active the admin can track the hunt to see the progress and ranking of all teams
involved.

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[3.4] TRACKING THE HUNT

If the admin wants to track the progress of an
active hunt this can be done from the ‘leader
board’ which can be accessed by the main menu,
shown in figure 1.
Within this screen the admin can see the top
three teams and the positioning of every other
team in relation to each other. As the teams’
complete locations they also earn points. The
admin can see the points of all the teams from
this screen.

Tracking fig. 1

Tracking fig. 2

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