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MANUAL

ENGLISH

IMPORTANT HEALTH WARNING ABOUT PLAYING VIDEO GAMES
Epilepsy warning

Some people may experience loss of consciousness or epileptic seizures when exposed to certain light effects or
flashes of light. Certain graphics and effects in computer games may trigger an epileptic seizure or loss of consciousness in these people. Previously unknown predispositions for epilepsy may also be stimulated. If you or someone in
your family has epilepsy, please consult your doctor before playing this game. If you experience symptoms such as
dizziness, blurred vision, eye or muscle spasms, unconsciousness, disorientation, or any sort of involuntary motions or
cramps while playing this game, turn the device off IMMEDIATELY and consult a doctor before playing again.

Epilepsie-Warnung

Es kann bei manchen Menschen zu Bewusstseinsstörungen oder epileptischen Anfällen kommen, wenn sie
bestimmten Lichteffekten oder Lichtblitzen ausgesetzt sind. Bestimmte Grafiken und Effekte in Computerspielen
können bei diesen Menschen einen epileptischen Anfall oder eine Bewusstseinsstörung auslösen. Auch können
bisher unbekannte Neigungen zur Epilepsie gefördert werden. Falls Sie Epileptiker sind oder jemand in Ihrer Familie
Epileptiker ist, konsultieren Sie bitte Ihren Arzt, bevor Sie dieses Spiel benutzen. Sollten während des Spielens
Symptome wie Schwindelgefühle, Wahrnehmungsstörungen, Augen- oder Muskelzuckungen, Ohnmacht, Desorientierung oder jegliche Art von unfreiwilligen Bewegungen oder Krämpfen auftreten, schalten Sie das Gerät SOFORT ab,
und konsultieren Sie einen Arzt, bevor Sie wieder weiterspielen.

Avertissement sur l’épilepsie

Certaines personnes sont susceptibles de faire des crises d’épilepsie ou d’avoir des pertes de connaissance à la vue
de certains types de lumières clignotantes ou d’éléments fréquents dans notre environnement quotidien. Ces
personnes s’exposent à des crises lorsqu’elles regardent certaines images télévisées ou lorsqu’elles jouent à certains
jeux vidéo. Ces phénomènes peuvent apparaître alors même que le sujet n’a pas d’antécédent médical ou n’a jamais
été confronté à une crise d’épilepsie. Si vous-même ou un membre de votre famille avez déjà présenté des symptômes
liés à l’épilepsie (crise ou perte de conscience) en jouant à un jeu vidéo, veuillez consulter votre médecin avant toute
utilisation. Si vous-même ou votre enfant présentez un des symptômes suivants : vertige, troubles de la vision,
contraction des yeux ou des muscles, perte de conscience, troubles de l’orientation, mouvement involontaire ou
convulsion, veuillez immédiatement cesser de jouer et consulter un médecin.

Avvertenze in caso di epilessia

Alcune persone possono subire crisi epilettiche o svenimenti in presenza di particolari effetti luminosi o fenomeni
intermittenti. In queste persone, crisi epilettiche o svenimenti possono insorgere in presenza di determinati tipi di grafi
ca o effetti prodotti dai videogame per computer. Anche persone che non hanno mai subito una crisi, possono correre
questo rischio. Se al giocatore o a un membro della famiglia è stata diagnosticata una forma di epilessia, questi
dovrebbe consultare il proprio medico prima di giocare. Se si dovessero avvertire sintomi quali vertigini, perdita di
coscienza, contrazioni oculari o muscolari, svenimenti, senso di disorientamento o movimenti involontari e/o
convulsioni, è necessario spegnere IMMEDIATAMENTE il computer e consultare il medico prima di riprendere a
giocare.

ADVERTENCIA SOBRE LA EPILEPSIA

Alguna personas pueden sufrir ataques epilépticos o confusión mental al exponerse a ciertas luces estroboscópicas
o parpadeantes. Estas personas pueden padecer un ataque o perder la consciencia con ciertos gráfi cos y efectos de
videojuegos. Asimismo, estos factores podrían fomentar tendencias epilépticas previas ya existentes. Si tú o alguien
de tu familia tiene antecedentes de epilepsia, consulta a tu médico antes de utilizar este juego. Si experimentas
mareos, alteraciones de la visión, espasmos musculares u oculares, desmayos, desorientación o cualquier tipo de
movimiento involuntario o calambres mientras utilizas este videojuego, deja de jugar INMEDIATAMENTE y consulta
con tu médico antes de continuar.

PRODUCT WARRANTY
Nordic Games GmbH will gladly replace any disc free of charge, whether accidentally damaged or due to manufacturer
defect, within the first year of ownership. To obtain a replacement disc, please return the faulty disc with a check or
money order for EUR 8.00 to cover postage and handling fees.
Please be sure to include the following:
• Full Name
• Address, City, State/Prov., Zip Code/Postal Code, Country
• Telephone Number
• Email Address (if applicable)
• Product Name(s)
• Brief note describing the problem

Nordic Games GmbH, Landstraßer Hauptstraße 1/Top 18, A-1030 Vienna, Austria

TECHNICAL SUPPORT
If you are experiencing technical problems with this software, and you have carefully followed the instructions in this
manual, you may find further support in the following places:
Skype contact: support.quantic.lab
Phone Support: +1 (206) 395-3545 (toll charges may apply when calling from abroad)
+40 (0) 364 405 777 (toll charges may apply when calling from abroad)
Phone:
Please visit the Technical Support section of our Website where we have posted common problems and solutions that
may help you at:
Online Support: http://www.nordicgames.at/index.php/contact
Please note: We do not provide hints via technical support.

LIMITED WARRANTY
Nordic Games GmbH warrants for a period of 90 days starting from the date of purchase that the software will
essentially work in accordance with the accompanying printed materials. The complete liability of Nordic Games
GmbH and your only claim consists, at the option of Nordic Games GmbH, of a reimbursement of the paid purchase
price or of repairing or substituting the software product which is not in accordance with Nordic Games GmbH’s limited
warranty, insofar as it is returned to Nordic Games GmbH together with a copy of the invoice. This limited warranty will
not apply if the failure of the software product is due to an accident, misuse or faulty application.
THE SOFTWARE IS PROVIDED „AS IS“, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT
NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
All other brands, product names and logos are trademarks or registered trademarks of their respective owners. All
rights reserved. Any unauthorized copying, hiring, lending or reproduction in whole or part is prohibited.

END-USER LICENSE AGREEMENT (EULA)
To read the Nordic Games End-User Licence Agreement (EULA) kindly visit: http://eula.nordicgames.at

Manual available online: http://manuals.nordicgames.at

INDEX

INTRODUCTION

INTRODUCTION ................................................................ 
INSTALLATION HELP ....................................................... 
System requirements ................................................ 
main MENu & settings ................................................ 
game controls ............................................................. 
Inventory ........................................................................ 

4
5
7
8
9-10
11

In the first part of “The Book of Unwritten Tales” the war in
Aventásia between the Shadows and the Alliance of Free Peoples
came to an end. Four unusual heroes searched for the “Artifact of
Divine Fate”, a magical item that can fulfil any wish. They found it,
but outwitted the Shadows, the arch-witch Mortroga and her son
Munkus, without ever using its legendary powers.
About a year later the world has moved on. Wilbur, first gnome in
centuries to become a mage, now teaches wizardry in the newly
founded school in Seastone. The adventurer and pirate Nate
has ended the brief relationship with the elf Ivo, princess of the
Woodland Realm. He and his furry companion Critter are on the
lookout for new trouble - and sure to find it.
And so, the adventure begins...

3

4

p Installation Instructions:

To install the game perform these actions:
1. Insert Game DVD and follow on-screen instructions via the installer
2. Alternatively, please follow the instructions for online activation below

ONLINE ACTIVATION via Steam
p Activation
1. If necessary, please install the Steam Client and create a Steam
Account (Steam Client available on this Disc or for download here:
http://store.steampowered.com/about/)
2. Launch the Steam client software and log into your Steam account
3. Click the Games Menu
4. Choose Activate a Product on Steam...
5. Follow the onscreen instructions to complete the process

p Uninstall game via Steam

1. Open your Library in the Steam Client
2. Right-click on the Game
3. Left-click on „Delete Local Content...“ and confirm

5

6

System REQUIREMENTS

MAIN MENU & SETTINGS

To play „The Book of Unwritten Tales 2“ your computer should
meet the following minimum system requirements:

After starting the game you enter the Main Menu. Here, you can
load any previous game, or continue the last game you played.
You can also start a new game, and - if you have completed the
respective chapter before - start one of the five chapters directly.

OS: Windows XP SP3/Vista/7/8
Processor: 2.0 GHz CPU
Memory: 2 GB RAM
Hard Disk Space: 13 GB
Video Card: DirectX 9c compatible graphic card with 512
MB RAM and PixelShader 3.0
DirectX®: 9.0c
Sound: DirectX 9.0c compatible
OS: OS X Version Leopard 10.5.8, Snow Leopard 10.6.3
Processor: 2.0 GHz CPU
Memory: 2 GB RAM
Hard Disk Space: 13 GB
Graphics: NVIDIA GeForce 8 Series or higher/ATI X1600
or higher (Pixel Shader 3.0)
Additional Notes: Compatible with MacBook Air 2013
Processor: 2.0 GHz CPU
Memory: 2 GB RAM
Graphics: NVIDIA GeForce 8 Series or higher/ATI X1600
or higher (Pixel Shader 3.0)
Hard Drive: 13 GB available space

7

In the “Settings” menu you can change the varios game options like
the language and Audio-levels. Here you can also set the quality of
the graphics. Should the game not run smoothly or if you experience
graphics artifacts, please choose a lower graphics setting.

While you are in the game, you can enter the game menu by pressing
“ESC” or clicking on the Book-symbol in the lower right corner. Here
you can save the current game or return to the main menu (where
you can exit the game via Quit Game).

8

GAME CONTROLS

(“Classic” with mouse & keyboard)

The game is completely controlled with the mouse. When you move the
mouse pointer over certain locations, a brief description will appear
near the lower edge of the screen. These are so-called hotspots –
interactive zones where, depending on the situation, you can perform
various actions.
Standard Cursor/Walk: Move the pointer with the mouse.
Left-click on any spot within the current location to make
your character walk there.

Examine: This is displayed whenever you can look at an item
or object more closely (left-click).

Game ControlS with Controller

Talk: This is displayed whenever you can talk to another
character (left-click).

Skip icon: This is displayed during a dialog or cutscene.
Left-click to skip the dialog or scene and proceed to the next
section or sentence.

Enter: This is displayed whenever you can leave the current
location (e.g., through a door) and enter a new scene. Doubleclicking on an exit (left mouse button) will take you to the
new location immediately.

Note: You can display all important items and interaction points in a
scene by pressing SPACE.

9

` Previous inventiory
page

_ Next inventory
page

Y Show Inventory
X Show Hotspots

L Movement/
Menu Selection

Take: This is displayed whenever you can pick up an item or
object (left-click).

Use: This is displayed whenever you can use an item or object
(left-click).

x Next character

] Previous character

B Secondary Action

C Hotspots
Selection

A Primary Action

> Game Menu

L Movement:

Move your game character close to interesting objects in order to
display possible actions.

C Hotspots-Selection:

When several interesting objects are close by, you can use the hotspot
selection to choose which one you want to interact with.

A (Primary Action)

Performs the main action associated with the selected object (e.g.,
Examine, Take, Use).

B (Secondary Action)

Performs the secondary action associated with the selected object
(usually “Examine”).

Y Opens the inventory.
X Highlights all interactable objects in the vicinity.

10

InventORY / USE OF ObjeCtS
The inventory of the game is represented by the Backpack in the lower
right corner. Click on it to open the inventory. Click it again or click on
the little “x”-symbol on it, to close the inventory. You can also open/
close the inventory by clicking the middle mouse button.
Whenever you collect an item in the game, it appears in the inventory.
If the inventory is already open, the item will appear in the next empty
slot. If the inventory is closed, the item symbol will “fly” into the
Backpack and disappear into it.
If you left click an item with the left mouse button, you can use it.
Usually the item will be “attached” to the cursor and can then be used
with other items in the inventory or in the scene. You can also right
click the item in the inventory to have the character take a closer look
at it.

NOTE: Whenever you can combine an item with other items, or give
it to another character, a text will be displayed on the bottom of the
screen (e.g. “Break the door open with the axe” or “Give the magic lamp
to the Red Pirate”).
Note: At the end of each game section, items that will not be needed in
the next one, are removed from the inventory automatically.

11

12

Mitwirkende
KING Art Games
Creative Director
Jan Theysen

Executive Producer
Marc König
Producers
Britta Struss
Henrike Jahn

Art Direction
Christoph Kucher
Tom Degener

Concept Art
Fréderic Bertrand
Marvin Clifford

Background Graphics
Christoph Kucher
Thomas Kronenberg
Markus Maciak
Claudius Vesting
Jose Manuel Linares
López
Sebastian Wessel
Malte Lauinger
Hauke Thießen
Valentin Viehmeier

Character Design
Lei Zheng
Stefan Obst
Tom Degener
UI Graphics
Alex Conde
Lea Fröhlich
Flavia Rodriguez Heinlein
Additional Graphics
Chris Wodäge
Dennis Zvegincev
Matthias Rigling
Sebastian Rigling
Tim Buder
Hauke Thießen
Rabea Wieneke

Lead Animator
Marina Dmitrieva

Animations
Thomas Derksen
Sarah Kassem
Thomas Paul
Geoffrey Köhler
Roman Gerasimov
Artur Frelke
Lucas Wendler
Technical Artist
Thomas Paul

Programming
Arne von Öhsen
Benjamin Kuhr
Max Knoblich
Thomas Jahn
Philipp Kolhoff

Gameplay Logic
Benjamin Kuhr
Arne von Öhsen
Maximilian Weber
Britta Struss

Content Integration
Britta Struss
Henrike Jahn
Maximilian Weber
Jan Miller
Arne von Öhsen
Benjamin Kuhr
Dirk Theysen
Marco Rosenberg
Valentin Viehmeier
Dominik Schön
Valentin Viehmeier
Alexander Brix

Story & Puzzle Design
Jan Theysen
Marco Rosenberg
Britta Struss
Martin Kreuch

13

Texts
Jan Theysen
Marco Rosenberg
Martin Kreuch
Carol Crowdy
Bill Thomas
Tom Ashford
Music
Benny Oschmann

Sound Effects
Clemens Ringelhan / BaaR
Marc König
Marco Rosenberg
PR + Support
Melanie Mahnke
Julian Strzuda
QA
Dirk Theysen

Testers
Dirk Theysen
Jan Theysen
Marco Rosenberg
Valentin Viehmeier
Jens Bünger
Dennis Kasim
Jacob Jebsen
Sebastian Kettler
Maximilian Weber
Jan Miller
Paula Woitke-Kuhr
Animal Trainer
Melanie Mahnke

Witch of Vlog
Danica Steinhauser
Alexander Brix
Nordic Games GmbH
Producer
Martin Kreuch

Executive Producer
Reinhard Pollice
Localization Manager
Gennaro Giani

Management
Klemens Kreuzer
Lars Wingefors

Social Media Manager
Manuel Karl

External QA
Quantic Lab
www.quanticlab.com

PR & Marketing Director
Philipp Brock

Lead Graphic Artist
Ernst “The Doctor“
Satzinger

Additional Graphic Artist
Peter Hambsch
Texts & Layout
Stephanie Harman
Asset Assistant
Tobias Grimus

Age Rating Coordinator
Thomas Reisinger
Sales Director
Georg Klotzberg
Sales
Reinhold Schor
Nik Blower

Digital Distribution
Manager
Thomas Reisinger
Manufacturing
Anton Seicarescu

Accounting & Office
Management
Marion Mayer
Anton Seicarescu

Business & Product
Development Director
Reinhard Pollice

Nordic Games NA Inc.
Eric Wuestmann
Klemens Kreuzer

CEO
Stefan Seicarescu

Voices
Oliver Rohrbeck
Wilbur Wetterquarz
Marion von Stengel
Ivo
Dietmar Wunder
Nate Bonnett

Marco Rosenberg
Vieh, Geist, diverse
Kreaturen

Project Management
Marius Popa

Joseline Gassen
Ivo’s Mutter, Göttin der
schönen Künste

Recorded at
Lauscherlounge

Santiago Ziesmer
Jorge, Papagei

German Voice
Recordings

Director
Marco Rosenberg

Casting
Tobias Kunze
Christian Wunder
Marco Rosenberg

Recording Engineers
Jochen Simmendinger
Robert Lehnert
Manuel Mendes Teixeira
Elias Koraus
Tommi Schneefuß
Dennis Schmidkunz
Dialogue Editors
Michael Ungerer
Alexej Ashkenazy
Mastering
Gennaro Giani

14

Bernd Vollbrecht
Rémi deDumas

Udo Schenk
Herr Fuchs, HausmeisterTroll

Bodo Wolf
Erzmagier, Meister Markus,
Zloff
Stefan Krause
Anton Schildträger
Regina Lemnitz
Esther

Uli Krohm
Grump, Gefangener
Detlef Bierstedt
Arbor, Munkus

Helmut Krauss
Tutorial, Medizinbuch, Gott
der Geschichten, Roter
Pirat

Robert Missler
Direktor Bloch

Maria Koschny
Kopfgeldjäger, Magische
Schiefertafel, Protestlerin
Gerrit Schmidt-Foß
Orakel, Gott der Rätsel,
Protestler
Angelina Geisler
Chantal van Buren,
Straßenjunge
Blondine

Uwe Büschken
Djinn, Gott des Humors
Michael Iwannek
Gulliver

Philine Peters-Arnolds
Ethel, Cybil van Buren
Gerald Schaale
Timmy Mauskovitz
Rainer Fritzsche
Ivo’s Vater
David Riedel
Diverse Bücher
August Sasner
Physikbuch

Jochen Simmendinger
Stimme aus dem Palantir
Björn Schalla
Mumie

English Localization
Recorded at
OMUK London
Director
Mark Estdale

Assistant Directors
Vicky Prentice
Martin Kreuch
Marco Rosenberg
Casting
OMUK

Recording Engineers
Matt Panayiotopoulos
Tim Vasilakis
Juan Manuel Delfin
Dialogue Editors
Tim Vasilakis
Marta Puerto
Michael Redhead
Kit Challis
Sam Savage
Translations
Carol Crowdy
Bill Thomas
Tom Ashford
Script Editor
Ben Jones
Runner
Matt Magee

Mastering
Gennaro Giani
Voices

Doug Cockle
Nate Bonnett

Jess Robinson
Ivo, Chantal van Buren
Nicholas Aaron
Wilbur Weathervane

Alex Jordan
Anton Shieldhand, Tutorial
Tim Bentinck
God of Stories, Munkus,
Mummy

15

Ben Crowe
Zloff, Dictionary, Male
Protester
Ashley Margolis
Timmy Mouskovitz
Alix Dunmore
Goddess of Art
Ali Dowling
Esther

Brian Deacon
Ivo’s father, God of Puzzles
Charlotte Moore
Cybil van Buren, Ivo’s
mother

Dan Mersh
Arbor, Troll, God of Humor
David Shaw Parker
Door, Prisoner, Assorted
books

Mark Estdale
Parrot, Red Pirate
Nathaniel Parker
Rémi deDumas

Neil McCaul
Headmaster Bloch
Rupert Degas
Benny

Nigel Carrington
Archmage, Master Markus,
Gulliver
Marco Rosenberg
Critter, Assorted animals
Supporters

This project would not be the same without the help of thousands of supporters that backed
the game on Kickstarter or bought it on Steam Early Access.
Thank you so much for supporting us! You rock!

Eleanor Rose-Fusaro
Female Protester, Assorted
Books
Emma Tate
Ethel, Magic Slate, Doll
Ffion Jolly
Headhunter

Glen McCready
Medicine Book

Jake Yapp
Beholder, Bill, Ghost

John Bull
Blout, Assorted books
Keith Wickham
Archibald Fox, Voice
Louis Suc
Boy

16

NOTES

Copyrights
© 2014 KING Art GmbH & Nordic Games GmbH. Published &
Distributed by Nordic Games GmbH, Austria. All other brands,
product names and logos are trademarks or registered trademarks of
their respective owners. All rights reserved.
Using Unity 3D © 2014 Unity Technologies.

Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the „Software“), to deal
in the Software without restriction, including without limitation the rights to
use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of
the Software, and to permit persons to whom the Software is furnished to do
so, subject to the following conditions: The above copyright notice and this
permission notice shall be included in all copies or substantial portions of the
Software.
THE SOFTWARE IS PROVIDED „AS IS“, WITHOUT WARRANTY OF ANY KIND,
EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
OTHER DEALINGS IN THE SOFTWARE.
All other brands, product names and logos are trademarks or registered
trademarks of their respective owners. All rights reserved. Any unauthorized
copying, hiring, lending or reproduction in whole or part is prohibited.

17

18

© 2014 KING Art GmbH & Nordic Games GmbH. Published &
Distributed by Nordic Games GmbH, Austria. All other brands,
product names and logos are trademarks or registered trademarks
of their respective owners. All rights reserved. Made in Europe.



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