Effective Python Brett Slatkin 59 Specific Ways To Write Better Software Development

User Manual: Brett-Slatkin-Effective-Python-59-Specific-Ways-to-Write-Better-Python-Effective-Software-Development

Open the PDF directly: View PDF PDF.
Page Count: 683

DownloadEffective Python Brett-Slatkin-Effective-Python-59-Specific-Ways-to-Write-Better-Python-Effective-Software-Development
Open PDF In BrowserView PDF
About This eBook
ePUB is an open, industry-standard format for eBooks. However, support of ePUB and
its many features varies across reading devices and applications. Use your device or app
settings to customize the presentation to your liking. Settings that you can customize often
include font, font size, single or double column, landscape or portrait mode, and figures
that you can click or tap to enlarge. For additional information about the settings and
features on your reading device or app, visit the device manufacturer’s Web site.
Many titles include programming code or configuration examples. To optimize the
presentation of these elements, view the eBook in single-column, landscape mode and
adjust the font size to the smallest setting. In addition to presenting code and
configurations in the reflowable text format, we have included images of the code that
mimic the presentation found in the print book; therefore, where the reflowable format
may compromise the presentation of the code listing, you will see a “Click here to view
code image” link. Click the link to view the print-fidelity code image. To return to the
previous page viewed, click the Back button on your device or app.

Effective Python
59 SPECIFIC WAYS TO WRITE BETTER PYTHON
Brett Slatkin
Upper Saddle River, NJ • Boston • Indianapolis • San Francisco
New York • Toronto • Montreal • London • Munich • Paris • Madrid
Capetown • Sydney • Tokyo • Singapore • Mexico City

Many of the designations used by manufacturers and sellers to distinguish their products
are claimed as trademarks. Where those designations appear in this book, and the
publisher was aware of a trademark claim, the designations have been printed with initial
capital letters or in all capitals.
The author and publisher have taken care in the preparation of this book, but make no
expressed or implied warranty of any kind and assume no responsibility for errors or
omissions. No liability is assumed for incidental or consequential damages in connection
with or arising out of the use of the information or programs contained herein.
For information about buying this title in bulk quantities, or for special sales opportunities
(which may include electronic versions; custom cover designs; and content particular to
your business, training goals, marketing focus, or branding interests), please contact our
corporate sales department at corpsales@pearsoned.com or (800) 382-3419.
For government sales inquiries, please contact governmentsales@pearsoned.com.
For questions about sales outside the United States, please contact
international@pearsoned.com.
Visit us on the Web: informit.com/aw
Library of Congress Cataloging-in-Publication Data
Slatkin, Brett, author.
Effective Python : 59 specific ways to write better Python / Brett Slatkin.
pages cm
Includes index.
ISBN 978-0-13-403428-7 (pbk. : alk. paper)—ISBN 0-13-403428-7 (pbk. : alk. paper)
1. Python (Computer program language) 2. Computer programming. I. Title.
QA76.73.P98S57 2015
005.13’3—dc23
2014048305
Copyright © 2015 Pearson Education, Inc.
All rights reserved. Printed in the United States of America. This publication is protected
by copyright, and permission must be obtained from the publisher prior to any prohibited
reproduction, storage in a retrieval system, or transmission in any form or by any means,
electronic, mechanical, photocopying, recording, or likewise. To obtain permission to use
material from this work, please submit a written request to Pearson Education, Inc.,
Permissions Department, One Lake Street, Upper Saddle River, New Jersey 07458, or you
may fax your request to (201) 236-3290.
ISBN-13: 978-0-13-403428-7
ISBN-10: 0-13-403428-7
Text printed in the United States on recycled paper at RR Donnelley in
Crawfordsville, Indiana.
First printing, March 2015
Editor-in-Chief
Mark L. Taub

Senior Acquisitions Editor
Trina MacDonald
Managing Editor
John Fuller
Full-Service Production Manager
Julie B. Nahil
Copy Editor
Stephanie Geels
Indexer
Jack Lewis
Proofreader
Melissa Panagos
Technical Reviewers
Brett Cannon
Tavis Rudd
Mike Taylor
Editorial Assistant
Olivia Basegio
Cover Designer
Chuti Prasertsith
Compositor
LaurelTech

Praise for Effective Python
“Each item in Slatkin’s Effective Python teaches a self-contained lesson with its
own source code. This makes the book random-access: Items are easy to browse
and study in whatever order the reader needs. I will be recommending Effective
Python to students as an admirably compact source of mainstream advice on a
very broad range of topics for the intermediate Python programmer.”
—Brandon Rhodes, software engineer at Dropbox and chair of PyCon 2016-2017
“I’ve been programming in Python for years and thought I knew it pretty well.
Thanks to this treasure trove of tips and techniques, I realize there’s so much more
I could be doing with my Python code to make it faster (e.g., using built-in data
structures), easier to read (e.g., enforcing keyword-only arguments), and much
more Pythonic (e.g., using zip to iterate over lists in parallel).”
—Pamela Fox, educationeer, Khan Academy
“If I had this book when I first switched from Java to Python, it would have saved
me many months of repeated code rewrites, which happened each time I realized I
was doing particular things ‘non-Pythonically.’ This book collects the vast
majority of basic Python ‘must-knows’ into one place, eliminating the need to
stumble upon them one-by-one over the course of months or years. The scope of
the book is impressive, starting with the importance of PEP8 as well as that of
major Python idioms, then reaching through function, method and class design,
effective standard library use, quality API design, testing, and performance
measurement—this book really has it all. A fantastic introduction to what it really
means to be a Python programmer for both the novice and the experienced
developer.”
—Mike Bayer, creator of SQLAlchemy
“Effective Python will take your Python skills to the next level with clear
guidelines for improving Python code style and function.”
—Leah Culver, developer advocate, Dropbox
“This book is an exceptionally great resource for seasoned developers in other
languages who are looking to quickly pick up Python and move beyond the basic
language constructs into more Pythonic code. The organization of the book is
clear, concise, and easy to digest, and each item and chapter can stand on its own
as a meditation on a particular topic. The book covers the breadth of language
constructs in pure Python without confusing the reader with the complexities of
the broader Python ecosystem. For more seasoned developers the book provides
in-depth examples of language constructs they may not have previously
encountered, and provides examples of less commonly used language features. It
is clear that the author is exceptionally facile with Python, and he uses his
professional experience to alert the reader to common subtle bugs and common
failure modes. Furthermore, the book does an excellent job of pointing out

subtleties between Python 2.X and Python 3.X and could serve as a refresher
course as one transitions between variants of Python.”
—Katherine Scott, software lead, Tempo Automation
“This is a great book for both novice and experienced programmers. The code
examples and explanations are well thought out and explained concisely and
thoroughly.”
—C. Titus Brown, associate professor, UC Davis
“This is an immensely useful resource for advanced Python usage and building
cleaner, more maintainable software. Anyone looking to take their Python skills to
the next level would benefit from putting the book’s advice into practice.”
—Wes McKinney, creator of pandas; author of Python for Data Analysis; and
software engineer at Cloudera

To our family, loved and lost

Contents
Preface
Acknowledgments
About the Author
Chapter 1: Pythonic Thinking
Item 1: Know Which Version of Python You’re Using
Item 2: Follow the PEP 8 Style Guide
Item 3: Know the Differences Between bytes, str, and unicode
Item 4: Write Helper Functions Instead of Complex Expressions
Item 5: Know How to Slice Sequences
Item 6: Avoid Using start, end, and stride in a Single Slice
Item 7: Use List Comprehensions Instead of map and filter
Item 8: Avoid More Than Two Expressions in List Comprehensions
Item 9: Consider Generator Expressions for Large Comprehensions
Item 10: Prefer enumerate Over range
Item 11: Use zip to Process Iterators in Parallel
Item 12: Avoid else Blocks After for and while Loops
Item 13: Take Advantage of Each Block in try/except/else/finally
Chapter 2: Functions
Item 14: Prefer Exceptions to Returning None
Item 15: Know How Closures Interact with Variable Scope
Item 16: Consider Generators Instead of Returning Lists
Item 17: Be Defensive When Iterating Over Arguments
Item 18: Reduce Visual Noise with Variable Positional Arguments
Item 19: Provide Optional Behavior with Keyword Arguments
Item 20: Use None and Docstrings to Specify Dynamic Default Arguments
Item 21: Enforce Clarity with Keyword-Only Arguments
Chapter 3: Classes and Inheritance
Item 22: Prefer Helper Classes Over Bookkeeping with Dictionaries and Tuples
Item 23: Accept Functions for Simple Interfaces Instead of Classes
Item 24: Use @classmethod Polymorphism to Construct Objects Generically

Item 25: Initialize Parent Classes with super
Item 26: Use Multiple Inheritance Only for Mix-in Utility Classes
Item 27: Prefer Public Attributes Over Private Ones
Item 28: Inherit from collections.abc for Custom Container Types
Chapter 4: Metaclasses and Attributes
Item 29: Use Plain Attributes Instead of Get and Set Methods
Item 30: Consider @property Instead of Refactoring Attributes
Item 31: Use Descriptors for Reusable @property Methods
Item 32: Use __getattr__, __getattribute__, and __setattr__ for Lazy
Attributes
Item 33: Validate Subclasses with Metaclasses
Item 34: Register Class Existence with Metaclasses
Item 35: Annotate Class Attributes with Metaclasses
Chapter 5: Concurrency and Parallelism
Item 36: Use subprocess to Manage Child Processes
Item 37: Use Threads for Blocking I/O, Avoid for Parallelism
Item 38: Use Lock to Prevent Data Races in Threads
Item 39: Use Queue to Coordinate Work Between Threads
Item 40: Consider Coroutines to Run Many Functions Concurrently
Item 41: Consider concurrent.futures for True Parallelism
Chapter 6: Built-in Modules
Item 42: Define Function Decorators with functools.wraps
Item 43: Consider contextlib and with Statements for Reusable try/finally
Behavior
Item 44: Make pickle Reliable with copyreg
Item 45: Use datetime Instead of time for Local Clocks
Item 46: Use Built-in Algorithms and Data Structures
Item 47: Use decimal When Precision Is Paramount
Item 48: Know Where to Find Community-Built Modules
Chapter 7: Collaboration
Item 49: Write Docstrings for Every Function, Class, and Module
Item 50: Use Packages to Organize Modules and Provide Stable APIs

Item 51: Define a Root Exception to Insulate Callers from APIs
Item 52: Know How to Break Circular Dependencies
Item 53: Use Virtual Environments for Isolated and Reproducible Dependencies
Chapter 8: Production
Item 54: Consider Module-Scoped Code to Configure Deployment Environments
Item 55: Use repr Strings for Debugging Output
Item 56: Test Everything with unittest
Item 57: Consider Interactive Debugging with pdb
Item 58: Profile Before Optimizing
Item 59: Use tracemalloc to Understand Memory Usage and Leaks
Index

Preface
The Python programming language has unique strengths and charms that can be hard to
grasp. Many programmers familiar with other languages often approach Python from a
limited mindset instead of embracing its full expressivity. Some programmers go too far in
the other direction, overusing Python features that can cause big problems later.
This book provides insight into the Pythonic way of writing programs: the best way to use
Python. It builds on a fundamental understanding of the language that I assume you
already have. Novice programmers will learn the best practices of Python’s capabilities.
Experienced programmers will learn how to embrace the strangeness of a new tool with
confidence.
My goal is to prepare you to make a big impact with Python.

What This Book Covers
Each chapter in this book contains a broad but related set of items. Feel free to jump
between items and follow your interest. Each item contains concise and specific guidance
explaining how you can write Python programs more effectively. Items include advice on
what to do, what to avoid, how to strike the right balance, and why this is the best choice.
The items in this book are for Python 3 and Python 2 programmers alike (see Item 1:
“Know Which Version of Python You’re Using”). Programmers using alternative runtimes
like Jython, IronPython, or PyPy should also find the majority of items to be applicable.

Chapter 1: Pythonic Thinking
The Python community has come to use the adjective Pythonic to describe code that
follows a particular style. The idioms of Python have emerged over time through
experience using the language and working with others. This chapter covers the best way
to do the most common things in Python.

Chapter 2: Functions
Functions in Python have a variety of extra features that make a programmer’s life easier.
Some are similar to capabilities in other programming languages, but many are unique to
Python. This chapter covers how to use functions to clarify intention, promote reuse, and
reduce bugs.

Chapter 3: Classes and Inheritance
Python is an object-oriented language. Getting things done in Python often requires
writing new classes and defining how they interact through their interfaces and
hierarchies. This chapter covers how to use classes and inheritance to express your
intended behaviors with objects.

Chapter 4: Metaclasses and Attributes
Metaclasses and dynamic attributes are powerful Python features. However, they also
enable you to implement extremely bizarre and unexpected behaviors. This chapter covers
the common idioms for using these mechanisms to ensure that you follow the rule of least
surprise.

Chapter 5: Concurrency and Parallelism
Python makes it easy to write concurrent programs that do many different things
seemingly at the same time. Python can also be used to do parallel work through system
calls, subprocesses, and C-extensions. This chapter covers how to best utilize Python in
these subtly different situations.

Chapter 6: Built-in Modules
Python is installed with many of the important modules that you’ll need to write programs.
These standard packages are so closely intertwined with idiomatic Python that they may as
well be part of the language specification. This chapter covers the essential built-in
modules.

Chapter 7: Collaboration
Collaborating on Python programs requires you to be deliberate about how you write your
code. Even if you’re working alone, you’ll want to understand how to use modules written
by others. This chapter covers the standard tools and best practices that enable people to
work together on Python programs.

Chapter 8: Production
Python has facilities for adapting to multiple deployment environments. It also has built-in
modules that aid in hardening your programs and making them bulletproof. This chapter
covers how to use Python to debug, optimize, and test your programs to maximize quality
and performance at runtime.

Conventions Used in This Book
Python code snippets in this book are in monospace font and have syntax
highlighting. I take some artistic license with the Python style guide to make the code
examples better fit the format of a book or to highlight the most important parts. When
lines are long, I use characters to indicate that they wrap. I truncate snippets with
ellipses comments (#…) to indicate regions where code exists that isn’t essential for
expressing the point. I’ve also left out embedded documentation to reduce the size of code
examples. I strongly suggest that you don’t do this in your projects; instead, you should
follow the style guide (see Item 2: “Follow the PEP 8 Style Guide”) and write
documentation (see Item 49: “Write Docstrings for Every Function, Class, and Module”).
Most code snippets in this book are accompanied by the corresponding output from

running the code. When I say “output,” I mean console or terminal output: what you see
when running the Python program in an interactive interpreter. Output sections are in
monospace font and are preceded by a >>> line (the Python interactive prompt). The idea
is that you could type the code snippets into a Python shell and reproduce the expected
output.
Finally, there are some other sections in monospace font that are not preceded by a >>>
line. These represent the output of running programs besides the Python interpreter. These
examples often begin with $ characters to indicate that I’m running programs from a
command-line shell like Bash.

Where to Get the Code and Errata
It’s useful to view some of the examples in this book as whole programs without
interleaved prose. This also gives you a chance to tinker with the code yourself and
understand why the program works as described. You can find the source code for all code
snippets in this book on the book’s website (http://www.effectivepython.com). Any errors
found in the book will have corrections posted on the website.

Acknowledgments
This book would not have been possible without the guidance, support, and
encouragement from many people in my life.
Thanks to Scott Meyers for the Effective Software Development series. I first read
Effective C++ when I was 15 years old and fell in love with the language. There’s no
doubt that Scott’s books led to my academic experience and first job at Google. I’m
thrilled to have had the opportunity to write this book.
Thanks to my core technical reviewers for the depth and thoroughness of their feedback:
Brett Cannon, Tavis Rudd, and Mike Taylor. Thanks to Leah Culver and Adrian Holovaty
for thinking this book would be a good idea. Thanks to my friends who patiently read
earlier versions of this book: Michael Levine, Marzia Niccolai, Ade Oshineye, and Katrina
Sostek. Thanks to my colleagues at Google for their review. Without all of your help, this
book would have been inscrutable.
Thanks to everyone involved in making this book a reality. Thanks to my editor Trina
MacDonald for kicking off the process and being supportive throughout. Thanks to the
team who were instrumental: development editors Tom Cirtin and Chris Zahn, editorial
assistant Olivia Basegio, marketing manager Stephane Nakib, copy editor Stephanie
Geels, and production editor Julie Nahil.
Thanks to the wonderful Python programmers I’ve known and worked with: Anthony
Baxter, Brett Cannon, Wesley Chun, Jeremy Hylton, Alex Martelli, Neal Norwitz, Guido
van Rossum, Andy Smith, Greg Stein, and Ka-Ping Yee. I appreciate your tutelage and
leadership. Python has an excellent community and I feel lucky to be a part of it.
Thanks to my teammates over the years for letting me be the worst player in the band.
Thanks to Kevin Gibbs for helping me take risks. Thanks to Ken Ashcraft, Ryan Barrett,
and Jon McAlister for showing me how it’s done. Thanks to Brad Fitzpatrick for taking it
to the next level. Thanks to Paul McDonald for co-founding our crazy project. Thanks to
Jeremy Ginsberg and Jack Hebert for making it a reality.
Thanks to the inspiring programming teachers I’ve had: Ben Chelf, Vince Hugo, Russ
Lewin, Jon Stemmle, Derek Thomson, and Daniel Wang. Without your instruction, I
would never have pursued our craft or gained the perspective required to teach others.
Thanks to my mother for giving me a sense of purpose and encouraging me to become a
programmer. Thanks to my brother, my grandparents, and the rest of my family and
childhood friends for being role models as I grew up and found my passion.
Finally, thanks to my wife, Colleen, for her love, support, and laughter through the journey
of life.

About the Author
Brett Slatkin is a senior staff software engineer at Google. He is the engineering lead and
co-founder of Google Consumer Surveys. He formerly worked on Google App Engine’s
Python infrastructure. He is the co-creator of the PubSubHubbub protocol. Nine years ago
he cut his teeth using Python to manage Google’s enormous fleet of servers.
Outside of his day job, he works on open source tools and writes about software, bicycles,
and other topics on his personal website (http://onebigfluke.com). He earned his B.S. in
computer engineering from Columbia University in the City of New York. He lives in San
Francisco.

1. Pythonic Thinking
The idioms of a programming language are defined by its users. Over the years, the
Python community has come to use the adjective Pythonic to describe code that follows a
particular style. The Pythonic style isn’t regimented or enforced by the compiler. It has
emerged over time through experience using the language and working with others.
Python programmers prefer to be explicit, to choose simple over complex, and to
maximize readability (type import this).
Programmers familiar with other languages may try to write Python as if it’s C++, Java, or
whatever they know best. New programmers may still be getting comfortable with the vast
range of concepts expressible in Python. It’s important for everyone to know the best—the
Pythonic—way to do the most common things in Python. These patterns will affect every
program you write.

Item 1: Know Which Version of Python You’re Using
Throughout this book, the majority of example code is in the syntax of Python 3.4
(released March 17, 2014). This book also provides some examples in the syntax of
Python 2.7 (released July 3, 2010) to highlight important differences. Most of my advice
applies to all of the popular Python runtimes: CPython, Jython, IronPython, PyPy, etc.
Many computers come with multiple versions of the standard CPython runtime
preinstalled. However, the default meaning of python on the command-line may not be
clear. python is usually an alias for python2.7, but it can sometimes be an alias for
older versions like python2.6 or python2.5. To find out exactly which version of
Python you’re using, you can use the --version flag.
$ python —version
Python 2.7.8

Python 3 is usually available under the name python3.
$ python3 —version
Python 3.4.2

You can also figure out the version of Python you’re using at runtime by inspecting values
in the sys built-in module.
Click here to view code image
import sys
print(sys.version_info)
print(sys.version)
>>>
sys.version_info(major=3, minor=4, micro=2, releaselevel=‘final’, serial=0)
3.4.2 (default, Oct 19 2014, 17:52:17)
[GCC 4.2.1 Compatible Apple LLVM 6.0 (clang-600.0.51)]

Python 2 and Python 3 are both actively maintained by the Python community.
Development on Python 2 is frozen beyond bug fixes, security improvements, and
backports to ease the transition from Python 2 to Python 3. Helpful tools like the 2to3

and six exist to make it easier to adopt Python 3 going forward.
Python 3 is constantly getting new features and improvements that will never be added to
Python 2. As of the writing of this book, the majority of Python’s most common open
source libraries are compatible with Python 3. I strongly encourage you to use Python 3
for your next Python project.

Things to Remember
There are two major versions of Python still in active use: Python 2 and Python 3.
There are multiple popular runtimes for Python: CPython, Jython, IronPython, PyPy,
etc.
Be sure that the command-line for running Python on your system is the version you
expect it to be.
Prefer Python 3 for your next project because that is the primary focus of the Python
community.

Item 2: Follow the PEP 8 Style Guide
Python Enhancement Proposal #8, otherwise known as PEP 8, is the style guide for how to
format Python code. You are welcome to write Python code however you want, as long as
it has valid syntax. However, using a consistent style makes your code more approachable
and easier to read. Sharing a common style with other Python programmers in the larger
community facilitates collaboration on projects. But even if you are the only one who will
ever read your code, following the style guide will make it easier to change things later.
PEP 8 has a wealth of details about how to write clear Python code. It continues to be
updated as the Python language evolves. It’s worth reading the whole guide online
(http://www.python.org/dev/peps/pep-0008/). Here are a few rules you should be sure to
follow:
Whitespace: In Python, whitespace is syntactically significant. Python programmers
are especially sensitive to the effects of whitespace on code clarity.
• Use spaces instead of tabs for indentation.
• Use four spaces for each level of syntactically significant indenting.
• Lines should be 79 characters in length or less.
• Continuations of long expressions onto additional lines should be indented by four
extra spaces from their normal indentation level.
• In a file, functions and classes should be separated by two blank lines.
• In a class, methods should be separated by one blank line.
• Don’t put spaces around list indexes, function calls, or keyword argument
assignments.
• Put one—and only one—space before and after variable assignments.

Naming: PEP 8 suggests unique styles of naming for different parts in the language.
This makes it easy to distinguish which type corresponds to each name when reading
code.
• Functions, variables, and attributes should be in lowercase_underscore
format.
• Protected instance attributes should be in _leading_underscore format.
• Private instance attributes should be in __double_leading_underscore
format.
• Classes and exceptions should be in CapitalizedWord format.
• Module-level constants should be in ALL_CAPS format.
• Instance methods in classes should use self as the name of the first parameter
(which refers to the object).
• Class methods should use cls as the name of the first parameter (which refers to
the class).
Expressions and Statements: The Zen of Python states: “There should be one—and
preferably only one—obvious way to do it.” PEP 8 attempts to codify this style in its
guidance for expressions and statements.
• Use inline negation (if a is not b) instead of negation of positive expressions
(if not a is b).
• Don’t check for empty values (like [] or '') by checking the length (if
len(somelist) == 0). Use if not somelist and assume empty values
implicitly evaluate to False.
• The same thing goes for non-empty values (like [1] or 'hi'). The statement if
somelist is implicitly True for non-empty values.
• Avoid single-line if statements, for and while loops, and except compound
statements. Spread these over multiple lines for clarity.
• Always put import statements at the top of a file.
• Always use absolute names for modules when importing them, not names relative to
the current module’s own path. For example, to import the foo module from the
bar package, you should do from bar import foo, not just import foo.
• If you must do relative imports, use the explicit syntax from . import foo.
• Imports should be in sections in the following order: standard library modules, thirdparty modules, your own modules. Each subsection should have imports in
alphabetical order.

Note
The Pylint tool (http://www.pylint.org/) is a popular static analyzer for Python
source code. Pylint provides automated enforcement of the PEP 8 style guide and
detects many other types of common errors in Python programs.

Things to Remember
Always follow the PEP 8 style guide when writing Python code.
Sharing a common style with the larger Python community facilitates collaboration
with others.
Using a consistent style makes it easier to modify your own code later.

Item 3: Know the Differences Between bytes, str, and
unicode
In Python 3, there are two types that represent sequences of characters: bytes and str.
Instances of bytes contain raw 8-bit values. Instances of str contain Unicode
characters.
In Python 2, there are two types that represent sequences of characters: str and
unicode. In contrast to Python 3, instances of str contain raw 8-bit values. Instances of
unicode contain Unicode characters.
There are many ways to represent Unicode characters as binary data (raw 8-bit values).
The most common encoding is UTF-8. Importantly, str instances in Python 3 and
unicode instances in Python 2 do not have an associated binary encoding. To convert
Unicode characters to binary data, you must use the encode method. To convert binary
data to Unicode characters, you must use the decode method.
When you’re writing Python programs, it’s important to do encoding and decoding of
Unicode at the furthest boundary of your interfaces. The core of your program should use
Unicode character types (str in Python 3, unicode in Python 2) and should not assume
anything about character encodings. This approach allows you to be very accepting of
alternative text encodings (such as Latin-1, Shift JIS, and Big5) while being strict about
your output text encoding (ideally, UTF-8).
The split between character types leads to two common situations in Python code:
You want to operate on raw 8-bit values that are UTF-8-encoded characters (or some
other encoding).
You want to operate on Unicode characters that have no specific encoding.
You’ll often need two helper functions to convert between these two cases and to ensure
that the type of input values matches your code’s expectations.
In Python 3, you’ll need one method that takes a str or bytes and always returns a
str.

Click here to view code image
def to_str(bytes_or_str):
if isinstance(bytes_or_str, bytes):
value = bytes_or_str.decode(‘utf-8’)
else:
value = bytes_or_str
return value # Instance of str

You’ll need another method that takes a str or bytes and always returns a bytes.
Click here to view code image
def to_bytes(bytes_or_str):
if isinstance(bytes_or_str, str):
value = bytes_or_str.encode(‘utf-8’)
else:
value = bytes_or_str
return value # Instance of bytes

In Python 2, you’ll need one method that takes a str or unicode and always returns a
unicode.
Click here to view code image
# Python 2
def to_unicode(unicode_or_str):
if isinstance(unicode_or_str, str):
value = unicode_or_str.decode(‘utf-8’)
else:
value = unicode_or_str
return value # Instance of unicode

You’ll need another method that takes str or unicode and always returns a str.
Click here to view code image
# Python 2
def to_str(unicode_or_str):
if isinstance(unicode_or_str, unicode):
value = unicode_or_str.encode(‘utf-8’)
else:
value = unicode_or_str
return value # Instance of str

There are two big gotchas when dealing with raw 8-bit values and Unicode characters in
Python.
The first issue is that in Python 2, unicode and str instances seem to be the same type
when a str only contains 7-bit ASCII characters.
You can combine such a str and unicode together using the + operator.
You can compare such str and unicode instances using equality and inequality
operators.
You can use unicode instances for format strings like '%s'.
All of this behavior means that you can often pass a str or unicode instance to a
function expecting one or the other and things will just work (as long as you’re only
dealing with 7-bit ASCII). In Python 3, bytes and str instances are never equivalent—
not even the empty string—so you must be more deliberate about the types of character

sequences that you’re passing around.
The second issue is that in Python 3, operations involving file handles (returned by the
open built-in function) default to UTF-8 encoding. In Python 2, file operations default to
binary encoding. This causes surprising failures, especially for programmers accustomed
to Python 2.
For example, say you want to write some random binary data to a file. In Python 2, this
works. In Python 3, this breaks.
Click here to view code image
with open(‘/tmp/random.bin’, ‘w’) as f:
f.write(os.urandom(10))
>>>
TypeError: must be str, not bytes

The cause of this exception is the new encoding argument for open that was added in
Python 3. This parameter defaults to 'utf-8'. That makes read and write operations
on file handles expect str instances containing Unicode characters instead of bytes
instances containing binary data.
To make this work properly, you must indicate that the data is being opened in write
binary mode ('wb') instead of write character mode ('w'). Here, I use open in a way
that works correctly in Python 2 and Python 3:
Click here to view code image
with open(‘/tmp/random.bin’, ‘wb’) as f:
f.write(os.urandom(10))

This problem also exists for reading data from files. The solution is the same: Indicate
binary mode by using 'rb' instead of 'r' when opening a file.

Things to Remember
In Python 3, bytes contains sequences of 8-bit values, str contains sequences of
Unicode characters. bytes and str instances can’t be used together with operators
(like > or +).
In Python 2, str contains sequences of 8-bit values, unicode contains sequences
of Unicode characters. str and unicode can be used together with operators if
the str only contains 7-bit ASCII characters.
Use helper functions to ensure that the inputs you operate on are the type of
character sequence you expect (8-bit values, UTF-8 encoded characters, Unicode
characters, etc.).
If you want to read or write binary data to/from a file, always open the file using a
binary mode (like 'rb' or 'wb').

Item 4: Write Helper Functions Instead of Complex
Expressions
Python’s pithy syntax makes it easy to write single-line expressions that implement a lot
of logic. For example, say you want to decode the query string from a URL. Here, each
query string parameter represents an integer value:
Click here to view code image
from urllib.parse import parse_qs
my_values = parse_qs(‘red=5&blue=0&green=’,
keep_blank_values=True)
print(repr(my_values))
>>>
{‘red’: [‘5’], ‘green’: [”], ‘blue’: [‘0’]}

Some query string parameters may have multiple values, some may have single values,
some may be present but have blank values, and some may be missing entirely. Using the
get method on the result dictionary will return different values in each circumstance.
Click here to view code image
print(‘Red:
’, my_values.get(‘red’))
print(‘Green:
’, my_values.get(‘green’))
print(‘Opacity: ‘, my_values.get(‘opacity’))
>>>
Red:
Green:
Opacity:

[‘5’]
[”]
None

It’d be nice if a default value of 0 was assigned when a parameter isn’t supplied or is
blank. You might choose to do this with Boolean expressions because it feels like this
logic doesn’t merit a whole if statement or helper function quite yet.
Python’s syntax makes this choice all too easy. The trick here is that the empty string, the
empty list, and zero all evaluate to False implicitly. Thus, the expressions below will
evaluate to the subexpression after the or operator when the first subexpression is
False.
Click here to view code image
# For query string ‘red=5&blue=0&green=’
red = my_values.get(‘red’, [”])[0] or 0
green = my_values.get(‘green’, [”])[0] or 0
opacity = my_values.get(‘opacity’, [”])[0] or 0
print(‘Red:
%r’ % red)
print(‘Green:
%r’ % green)
print(‘Opacity: %r’ % opacity)
>>>
Red:
‘5’
Green:
0
Opacity: 0

The red case works because the key is present in the my_values dictionary. The value
is a list with one member: the string '5'. This string implicitly evaluates to True, so

red is assigned to the first part of the or expression.
The green case works because the value in the my_values dictionary is a list with one
member: an empty string. The empty string implicitly evaluates to False, causing the or
expression to evaluate to 0.
The opacity case works because the value in the my_values dictionary is missing
altogether. The behavior of the get method is to return its second argument if the key
doesn’t exist in the dictionary. The default value in this case is a list with one member, an
empty string. When opacity isn’t found in the dictionary, this code does exactly the
same thing as the green case.
However, this expression is difficult to read and it still doesn’t do everything you need.
You’d also want to ensure that all the parameter values are integers so you can use them in
mathematical expressions. To do that, you’d wrap each expression with the int built-in
function to parse the string as an integer.
Click here to view code image
red = int(my_values.get(‘red’, [”])[0] or 0)

This is now extremely hard to read. There’s so much visual noise. The code isn’t
approachable. A new reader of the code would have to spend too much time picking apart
the expression to figure out what it actually does. Even though it’s nice to keep things
short, it’s not worth trying to fit this all on one line.
Python 2.5 added if/else conditional—or ternary—expressions to make cases like this
clearer while keeping the code short.
Click here to view code image
red = my_values.get(‘red’, [”])
red = int(red[0]) if red[0] else 0

This is better. For less complicated situations, if/else conditional expressions can make
things very clear. But the example above is still not as clear as the alternative of a full
if/else statement over multiple lines. Seeing all of the logic spread out like this makes
the dense version seem even more complex.
Click here to view code image
green = my_values.get(‘green’, [”])
if green[0]:
green = int(green[0])
else:
green = 0

Writing a helper function is the way to go, especially if you need to use this logic
repeatedly.
Click here to view code image
def get_first_int(values, key, default=0):
found = values.get(key, [”])
if found[0]:
found = int(found[0])
else:
found = default
return found

The calling code is much clearer than the complex expression using or and the two-line
version using the if/else expression.
Click here to view code image
green = get_first_int(my_values, ‘green’)

As soon as your expressions get complicated, it’s time to consider splitting them into
smaller pieces and moving logic into helper functions. What you gain in readability
always outweighs what brevity may have afforded you. Don’t let Python’s pithy syntax for
complex expressions get you into a mess like this.

Things to Remember
Python’s syntax makes it all too easy to write single-line expressions that are overly
complicated and difficult to read.
Move complex expressions into helper functions, especially if you need to use the
same logic repeatedly.
The if/else expression provides a more readable alternative to using Boolean
operators like or and and in expressions.

Item 5: Know How to Slice Sequences
Python includes syntax for slicing sequences into pieces. Slicing lets you access a subset
of a sequence’s items with minimal effort. The simplest uses for slicing are the built-in
types list, str, and bytes. Slicing can be extended to any Python class that
implements the __getitem__ and __setitem__ special methods (see Item 28:
“Inherit from collections.abc for Custom Container Types”).
The basic form of the slicing syntax is somelist[start:end], where start is
inclusive and end is exclusive.
Click here to view code image
a = [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’, ‘h’]
print(‘First four:’, a[:4])
print(‘Last four: ‘, a[-4:])
print(‘Middle two:’, a[3:-3])
>>>
First four: [‘a’, ‘b’, ‘c’, ‘d’]
Last four: [‘e’, ‘f’, ‘g’, ‘h’]
Middle two: [‘d’, ‘e’]

When slicing from the start of a list, you should leave out the zero index to reduce visual
noise.
assert a[:5] == a[0:5]

When slicing to the end of a list, you should leave out the final index because it’s
redundant.
assert a[5:] == a[5:len(a)]

Using negative numbers for slicing is helpful for doing offsets relative to the end of a list.

All of these forms of slicing would be clear to a new reader of your code. There are no
surprises, and I encourage you to use these variations.
Click here to view code image
a[:]
a[:5]
a[:-1]
a[4:]
a[-3:]
a[2:5]
a[2:-1]
a[-3:-1]

# [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’,
# [‘a’, ‘b’, ‘c’, ‘d’, ‘e’]
# [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’,
#
[‘e’, ‘f’,
#
[‘f’,
#
[‘c’, ‘d’, ‘e’]
#
[‘c’, ‘d’, ‘e’, ‘f’,
#
[‘f’,

‘g’, ‘h’]
‘g’]
‘g’, ‘h’]
‘g’, ‘h’]
‘g’]
‘g’]

Slicing deals properly with start and end indexes that are beyond the boundaries of the
list. That makes it easy for your code to establish a maximum length to consider for an
input sequence.
first_twenty_items = a[:20]
last_twenty_items = a[-20:]

In contrast, accessing the same index directly causes an exception.
Click here to view code image
a[20]
>>>
IndexError: list index out of range

Note
Beware that indexing a list by a negative variable is one of the few situations in
which you can get surprising results from slicing. For example, the expression
somelist[-n:] will work fine when n is greater than one (e.g.,
somelist[-3:]). However, when n is zero, the expression somelist[-0:]
will result in a copy of the original list.
The result of slicing a list is a whole new list. References to the objects from the original
list are maintained. Modifying the result of slicing won’t affect the original list.
Click here to view code image
b = a[4:]
print(‘Before:
’, b)
b[1] = 99
print(‘After:
’, b)
print(‘No change:’, a)
>>>
Before:
[‘e’, ‘f’, ‘g’, ‘h’]
After:
[‘e’, 99, ‘g’, ‘h’]
No change: [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’, ‘h’]

When used in assignments, slices will replace the specified range in the original list.
Unlike tuple assignments (like a, b = c[:2]), the length of slice assignments don’t
need to be the same. The values before and after the assigned slice will be preserved. The
list will grow or shrink to accommodate the new values.

Click here to view code image
print(‘Before
a[2:7] = [99,
print(‘After
>>>
Before [‘a’,
After
[‘a’,

‘, a)
22, 14]
’, a)
‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’, ‘h’]
‘b’, 99, 22, 14, ‘h’]

If you leave out both the start and the end indexes when slicing, you’ll end up with a copy
of the original list.
Click here to view code image
b = a[:]
assert b == a and b is not a

If you assign a slice with no start or end indexes, you’ll replace its entire contents with a
copy of what’s referenced (instead of allocating a new list).
Click here to view code image
b = a
print(‘Before’, a)
a[:] = [101, 102, 103]
assert a is b
print(‘After ‘, a)

# Still the same list object
# Now has different contents

>>>
Before [‘a’, ‘b’, 99, 22, 14, ‘h’]
After [101, 102, 103]

Things to Remember
Avoid being verbose: Don’t supply 0 for the start index or the length of the
sequence for the end index.
Slicing is forgiving of start or end indexes that are out of bounds, making it easy
to express slices on the front or back boundaries of a sequence (like a[:20] or
a[-20:]).
Assigning to a list slice will replace that range in the original sequence with
what’s referenced even if their lengths are different.

Item 6: Avoid Using start, end, and stride in a Single
Slice
In addition to basic slicing (see Item 5: “Know How to Slice Sequences”), Python has
special syntax for the stride of a slice in the form somelist[start:end:stride].
This lets you take every nth item when slicing a sequence. For example, the stride makes
it easy to group by even and odd indexes in a list.
Click here to view code image
a = [‘red’, ‘orange’, ‘yellow’, ‘green’, ‘blue’, ‘purple’]
odds = a[::2]
evens = a[1::2]
print(odds)

print(evens)
>>>
[‘red’, ‘yellow’, ‘blue’]
[‘orange’, ‘green’, ‘purple’]

The problem is that the stride syntax often causes unexpected behavior that can
introduce bugs. For example, a common Python trick for reversing a byte string is to slice
the string with a stride of -1.
x = b’mongoose’
y = x[::-1]
print(y)
>>>
b’esoognom’

That works well for byte strings and ASCII characters, but it will break for Unicode
characters encoded as UTF-8 byte strings.
Click here to view code image
w
x
y
z

=
=
=
=

‘
’
w.encode(‘utf-8’)
x[::-1]
y.decode(‘utf-8’)

>>>
UnicodeDecodeError: ‘utf-8’ codec can’t decode byte 0x9d in
position 0: invalid start byte

Are negative strides besides -1 useful? Consider the following examples.
Click here to view code image
a = [‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’, ‘h’]
a[::2]
# [‘a’, ‘c’, ‘e’, ‘g’]
a[::-2] # [‘h’, ‘f’, ‘d’, ‘b’]

Here, ::2 means select every second item starting at the beginning. Trickier, ::-2
means select every second item starting at the end and moving backwards.
What do you think 2::2 means? What about -2::-2 vs. -2:2:-2 vs. 2:2:-2?
Click here to view code image
a[2::2]
a[-2::-2]
a[-2:2:-2]
a[2:2:-2]

#
#
#
#

[‘c’, ‘e’, ‘g’]
[‘g’, ‘e’, ‘c’, ‘a’]
[‘g’, ‘e’]
[]

The point is that the stride part of the slicing syntax can be extremely confusing.
Having three numbers within the brackets is hard enough to read because of its density.
Then it’s not obvious when the start and end indexes come into effect relative to the
stride value, especially when stride is negative.
To prevent problems, avoid using stride along with start and end indexes. If you
must use a stride, prefer making it a positive value and omit start and end indexes.
If you must use stride with start or end indexes, consider using one assignment to
stride and another to slice.

Click here to view code image
b = a[::2]
c = b[1:-1]

# [‘a’, ‘c’, ‘e’, ‘g’]
# [‘c’, ‘e’]

Slicing and then striding will create an extra shallow copy of the data. The first operation
should try to reduce the size of the resulting slice by as much as possible. If your program
can’t afford the time or memory required for two steps, consider using the itertools
built-in module’s islice method (see Item 46: “Use Built-in Algorithms and Data
Structures”), which doesn’t permit negative values for start, end, or stride.

Things to Remember
Specifying start, end, and stride in a slice can be extremely confusing.
Prefer using positive stride values in slices without start or end indexes.
Avoid negative stride values if possible.
Avoid using start, end, and stride together in a single slice. If you need all
three parameters, consider doing two assignments (one to slice, another to stride) or
using islice from the itertools built-in module.

Item 7: Use List Comprehensions Instead of map and
filter
Python provides compact syntax for deriving one list from another. These expressions are
called list comprehensions. For example, say you want to compute the square of each
number in a list. You can do this by providing the expression for your computation and the
input sequence to loop over.
Click here to view code image
a = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
squares = [x**2 for x in a]
print(squares)
>>>
[1, 4, 9, 16, 25, 36, 49, 64, 81, 100]

Unless you’re applying a single-argument function, list comprehensions are clearer than
the map built-in function for simple cases. map requires creating a lambda function for
the computation, which is visually noisy.
Click here to view code image
squares = map(lambda x: x ** 2, a)

Unlike map, list comprehensions let you easily filter items from the input list, removing
corresponding outputs from the result. For example, say you only want to compute the
squares of the numbers that are divisible by 2. Here, I do this by adding a conditional
expression to the list comprehension after the loop:
Click here to view code image
even_squares = [x**2 for x in a if x % 2 == 0]
print(even_squares)

>>>
[4, 16, 36, 64, 100]

The filter built-in function can be used along with map to achieve the same outcome,
but it is much harder to read.
Click here to view code image
alt = map(lambda x: x**2, filter(lambda x: x % 2 == 0, a))
assert even_squares == list(alt)

Dictionaries and sets have their own equivalents of list comprehensions. These make it
easy to create derivative data structures when writing algorithms.
Click here to view code image
chile_ranks = {‘ghost’: 1, ‘habanero’: 2, ‘cayenne’: 3}
rank_dict = {rank: name for name, rank in chile_ranks.items()}
chile_len_set = {len(name) for name in rank_dict.values()}
print(rank_dict)
print(chile_len_set)
>>>
{1: ‘ghost’, 2: ‘habanero’, 3: ‘cayenne’}
{8, 5, 7}

Things to Remember
List comprehensions are clearer than the map and filter built-in functions
because they don’t require extra lambda expressions.
List comprehensions allow you to easily skip items from the input list, a behavior
map doesn’t support without help from filter.
Dictionaries and sets also support comprehension expressions.

Item 8: Avoid More Than Two Expressions in List
Comprehensions
Beyond basic usage (see Item 7: “Use List Comprehensions Instead of map and
filter”), list comprehensions also support multiple levels of looping. For example, say
you want to simplify a matrix (a list containing other lists) into one flat list of all cells.
Here, I do this with a list comprehension by including two for expressions. These
expressions run in the order provided from left to right.
Click here to view code image
matrix = [[1, 2, 3], [4, 5, 6], [7, 8, 9]]
flat = [x for row in matrix for x in row]
print(flat)
>>>
[1, 2, 3, 4, 5, 6, 7, 8, 9]

The example above is simple, readable, and a reasonable usage of multiple loops. Another
reasonable usage of multiple loops is replicating the two-level deep layout of the input list.

For example, say you want to square the value in each cell of a two-dimensional matrix.
This expression is noisier because of the extra [] characters, but it’s still easy to read.
Click here to view code image
squared = [[x**2 for x in row] for row in matrix]
print(squared)
>>>
[[1, 4, 9], [16, 25, 36], [49, 64, 81]]

If this expression included another loop, the list comprehension would get so long that
you’d have to split it over multiple lines.
Click here to view code image
my_lists = [
[[1, 2, 3], [4, 5, 6]],
# …
]
flat = [x for sublist1 in my_lists
for sublist2 in sublist1
for x in sublist2]

At this point, the multiline comprehension isn’t much shorter than the alternative. Here, I
produce the same result using normal loop statements. The indentation of this version
makes the looping clearer than the list comprehension.
flat = []
for sublist1 in my_lists:
for sublist2 in sublist1:
flat.extend(sublist2)

List comprehensions also support multiple if conditions. Multiple conditions at the same
loop level are an implicit and expression. For example, say you want to filter a list of
numbers to only even values greater than four. These two list comprehensions are
equivalent.
Click here to view code image
a = [1, 2, 3, 4, 5, 6, 7, 8, 9, 10]
b = [x for x in a if x > 4 if x % 2 == 0]
c = [x for x in a if x > 4 and x % 2 == 0]

Conditions can be specified at each level of looping after the for expression. For
example, say you want to filter a matrix so the only cells remaining are those divisible by
3 in rows that sum to 10 or higher. Expressing this with list comprehensions is short, but
extremely difficult to read.
Click here to view code image
matrix = [[1, 2, 3], [4, 5, 6], [7, 8, 9]]
filtered = [[x for x in row if x % 3 == 0]
for row in matrix if sum(row) >= 10]
print(filtered)
>>>
[[6], [9]]

Though this example is a bit convoluted, in practice you’ll see situations arise where such
expressions seem like a good fit. I strongly encourage you to avoid using list

comprehensions that look like this. The resulting code is very difficult for others to
comprehend. What you save in the number of lines doesn’t outweigh the difficulties it
could cause later.
The rule of thumb is to avoid using more than two expressions in a list comprehension.
This could be two conditions, two loops, or one condition and one loop. As soon as it gets
more complicated than that, you should use normal if and for statements and write a
helper function (see Item 16: “Consider Generators Instead of Returning Lists”).

Things to Remember
List comprehensions support multiple levels of loops and multiple conditions per
loop level.
List comprehensions with more than two expressions are very difficult to read and
should be avoided.

Item 9: Consider Generator Expressions for Large
Comprehensions
The problem with list comprehensions (see Item 7: “Use List Comprehensions Instead of
map and filter”) is that they may create a whole new list containing one item for each
value in the input sequence. This is fine for small inputs, but for large inputs this could
consume significant amounts of memory and cause your program to crash.
For example, say you want to read a file and return the number of characters on each line.
Doing this with a list comprehension would require holding the length of every line of the
file in memory. If the file is absolutely enormous or perhaps a never-ending network
socket, list comprehensions are problematic. Here, I use a list comprehension in a way that
can only handle small input values.
Click here to view code image
value = [len(x) for x in open(‘/tmp/my_file.txt’)]
print(value)
>>>
[100, 57, 15, 1, 12, 75, 5, 86, 89, 11]

To solve this, Python provides generator expressions, a generalization of list
comprehensions and generators. Generator expressions don’t materialize the whole output
sequence when they’re run. Instead, generator expressions evaluate to an iterator that
yields one item at a time from the expression.
A generator expression is created by putting list-comprehension-like syntax between ()
characters. Here, I use a generator expression that is equivalent to the code above.
However, the generator expression immediately evaluates to an iterator and doesn’t make
any forward progress.
Click here to view code image
it = (len(x) for x in open(‘/tmp/my_file.txt’))
print(it)

>>>
 at 0x101b81480>

The returned iterator can be advanced one step at a time to produce the next output from
the generator expression as needed (using the next built-in function). Your code can
consume as much of the generator expression as you want without risking a blowup in
memory usage.
print(next(it))
print(next(it))
>>>
100
57

Another powerful outcome of generator expressions is that they can be composed together.
Here, I take the iterator returned by the generator expression above and use it as the input
for another generator expression.
Click here to view code image
roots = ((x, x**0.5) for x in it)

Each time I advance this iterator, it will also advance the interior iterator, creating a
domino effect of looping, evaluating conditional expressions, and passing around inputs
and outputs.
print(next(roots))
>>>
(15, 3.872983346207417)

Chaining generators like this executes very quickly in Python. When you’re looking for a
way to compose functionality that’s operating on a large stream of input, generator
expressions are the best tool for the job. The only gotcha is that the iterators returned by
generator expressions are stateful, so you must be careful not to use them more than once
(see Item 17: “Be Defensive When Iterating Over Arguments”).

Things to Remember
List comprehensions can cause problems for large inputs by using too much
memory.
Generator expressions avoid memory issues by producing outputs one at a time as
an iterator.
Generator expressions can be composed by passing the iterator from one generator
expression into the for subexpression of another.
Generator expressions execute very quickly when chained together.

Item 10: Prefer enumerate Over range
The range built-in function is useful for loops that iterate over a set of integers.
random_bits = 0
for i in range(64):

if randint(0, 1):
random_bits |= 1 << i

When you have a data structure to iterate over, like a list of strings, you can loop directly
over the sequence.
Click here to view code image
flavor_list = [‘vanilla’, ‘chocolate’, ‘pecan’, ‘strawberry’]
for flavor in flavor_list:
print(‘%s is delicious’ % flavor)

Often, you’ll want to iterate over a list and also know the index of the current item in the
list. For example, say you want to print the ranking of your favorite ice cream flavors. One
way to do it is using range.
Click here to view code image
for i in range(len(flavor_list)):
flavor = flavor_list[i]
print(‘%d: %s’ % (i + 1, flavor))

This looks clumsy compared with the other examples of iterating over flavor_list or
range. You have to get the length of the list. You have to index into the array. It’s harder
to read.
Python provides the enumerate built-in function for addressing this situation.
enumerate wraps any iterator with a lazy generator. This generator yields pairs of the
loop index and the next value from the iterator. The resulting code is much clearer.
Click here to view code image
for i, flavor in enumerate(flavor_list):
print(‘%d: %s’ % (i + 1, flavor))
>>>
1: vanilla
2: chocolate
3: pecan
4: strawberry

You can make this even shorter by specifying the number from which enumerate
should begin counting (1 in this case).
Click here to view code image
for i, flavor in enumerate(flavor_list, 1):
print(‘%d: %s’ % (i, flavor))

Things to Remember
enumerate provides concise syntax for looping over an iterator and getting the
index of each item from the iterator as you go.
Prefer enumerate instead of looping over a range and indexing into a sequence.
You can supply a second parameter to enumerate to specify the number from
which to begin counting (zero is the default).

Item 11: Use zip to Process Iterators in Parallel
Often in Python you find yourself with many lists of related objects. List comprehensions
make it easy to take a source list and get a derived list by applying an expression (see Item
7: “Use List Comprehensions Instead of map and filter”).
Click here to view code image
names = [‘Cecilia’, ‘Lise’, ‘Marie’]
letters = [len(n) for n in names]

The items in the derived list are related to the items in the source list by their indexes. To
iterate over both lists in parallel, you can iterate over the length of the names source list.
Click here to view code image
longest_name = None
max_letters = 0
for i in range(len(names)):
count = letters[i]
if count > max_letters:
longest_name = names[i]
max_letters = count
print(longest_name)
>>>
Cecilia

The problem is that this whole loop statement is visually noisy. The indexes into names
and letters make the code hard to read. Indexing into the arrays by the loop index i
happens twice. Using enumerate (see Item 10: “Prefer enumerate Over range”)
improves this slightly, but it’s still not ideal.
Click here to view code image
for i, name in enumerate(names):
count = letters[i]
if count > max_letters:
longest_name = name
max_letters = count

To make this code clearer, Python provides the zip built-in function. In Python 3, zip
wraps two or more iterators with a lazy generator. The zip generator yields tuples
containing the next value from each iterator. The resulting code is much cleaner than
indexing into multiple lists.
Click here to view code image
for name, count in zip(names, letters):
if count > max_letters:
longest_name = name
max_letters = count

There are two problems with the zip built-in.
The first issue is that in Python 2 zip is not a generator; it will fully exhaust the supplied
iterators and return a list of all the tuples it creates. This could potentially use a lot of
memory and cause your program to crash. If you want to zip very large iterators in

Python 2, you should use izip from the itertools built-in module (see Item 46: “Use
Built-in Algorithms and Data Structures”).
The second issue is that zip behaves strangely if the input iterators are of different
lengths. For example, say you add another name to the list above but forget to update the
letter counts. Running zip on the two input lists will have an unexpected result.
Click here to view code image
names.append(‘Rosalind’)
for name, count in zip(names, letters):
print(name)
>>>
Cecilia
Lise
Marie

The new item for 'Rosalind' isn’t there. This is just how zip works. It keeps yielding
tuples until a wrapped iterator is exhausted. This approach works fine when you know that
the iterators are of the same length, which is often the case for derived lists created by list
comprehensions. In many other cases, the truncating behavior of zip is surprising and
bad. If you aren’t confident that the lengths of the lists you want to zip are equal,
consider using the zip_longest function from the itertools built-in module
instead (also called izip_longest in Python 2).

Things to Remember
The zip built-in function can be used to iterate over multiple iterators in parallel.
In Python 3, zip is a lazy generator that produces tuples. In Python 2, zip returns
the full result as a list of tuples.
zip truncates its output silently if you supply it with iterators of different lengths.
The zip_longest function from the itertools built-in module lets you iterate
over multiple iterators in parallel regardless of their lengths (see Item 46: “Use
Built-in Algorithms and Data Structures”).

Item 12: Avoid else Blocks After for and while Loops
Python loops have an extra feature that is not available in most other programming
languages: you can put an else block immediately after a loop’s repeated interior block.
for i in range(3):
print(‘Loop %d’ % i)
else:
print(‘Else block!’)
>>>
Loop
Loop
Loop
Else

0
1
2
block!

Surprisingly, the else block runs immediately after the loop finishes. Why is the clause
called “else”? Why not “and”? In an if/else statement, else means, “Do this if the
block before this doesn’t happen.” In a try/except statement, except has the same
definition: “Do this if trying the block before this failed.”
Similarly, else from try/except/else follows this pattern (see Item 13: “Take
Advantage of Each Block in try/except/else/finally”) because it means, “Do this
if the block before did not fail.” try/finally is also intuitive because it means,
“Always do what is final after trying the block before.”
Given all of the uses of else, except, and finally in Python, a new programmer
might assume that the else part of for/else means, “Do this if the loop wasn’t
completed.” In reality, it does exactly the opposite. Using a break statement in a loop
will actually skip the else block.
for i in range(3):
print(‘Loop %d’ % i)
if i == 1:
break
else:
print(‘Else block!’)
>>>
Loop 0
Loop 1

Another surprise is that the else block will run immediately if you loop over an empty
sequence.
Click here to view code image
for x in []:
print(‘Never runs’)
else:
print(‘For Else block!’)
>>>
For Else block!

The else block also runs when while loops are initially false.
Click here to view code image
while False:
print(‘Never runs’)
else:
print(‘While Else block!’)
>>>
While Else block!

The rationale for these behaviors is that else blocks after loops are useful when you’re
using loops to search for something. For example, say you want to determine whether two
numbers are coprime (their only common divisor is 1). Here, I iterate through every
possible common divisor and test the numbers. After every option has been tried, the loop
ends. The else block runs when the numbers are coprime because the loop doesn’t
encounter a break.

Click here to view code image
a = 4
b = 9
for i in range(2, min(a, b) + 1):
print(‘Testing’, i)
if a % i == 0 and b % i == 0:
print(‘Not coprime’)
break
else:
print(‘Coprime’)
>>>
Testing 2
Testing 3
Testing 4
Coprime

In practice, you wouldn’t write the code this way. Instead, you’d write a helper function to
do the calculation. Such a helper function is written in two common styles.
The first approach is to return early when you find the condition you’re looking for. You
return the default outcome if you fall through the loop.
Click here to view code image
def coprime(a, b):
for i in range(2, min(a, b) + 1):
if a % i == 0 and b % i == 0:
return False
return True

The second way is to have a result variable that indicates whether you’ve found what
you’re looking for in the loop. You break out of the loop as soon as you find something.
Click here to view code image
def coprime2(a, b):
is_coprime = True
for i in range(2, min(a, b) + 1):
if a % i == 0 and b % i == 0:
is_coprime = False
break
return is_coprime

Both of these approaches are so much clearer to readers of unfamiliar code. The
expressivity you gain from the else block doesn’t outweigh the burden you put on
people (including yourself) who want to understand your code in the future. Simple
constructs like loops should be self-evident in Python. You should avoid using else
blocks after loops entirely.

Things to Remember
Python has special syntax that allows else blocks to immediately follow for and
while loop interior blocks.
The else block after a loop only runs if the loop body did not encounter a break
statement.

Avoid using else blocks after loops because their behavior isn’t intuitive and can
be confusing.

Item 13: Take Advantage of Each Block in
try/except/else/finally
There are four distinct times that you may want to take action during exception handling
in Python. These are captured in the functionality of try, except, else, and finally
blocks. Each block serves a unique purpose in the compound statement, and their various
combinations are useful (see Item 51: “Define a Root Exception to Insulate Callers
from APIs” for another example).

Finally Blocks
Use try/finally when you want exceptions to propagate up, but you also want to run
cleanup code even when exceptions occur. One common usage of try/finally is for
reliably closing file handles (see Item 43: “Consider contextlib and with Statements
for Reusable try/finally Behavior” for another approach).
Click here to view code image
handle = open(‘/tmp/random_data.txt’) # May raise IOError
try:
data = handle.read() # May raise UnicodeDecodeError
finally:
handle.close()
# Always runs after try:

Any exception raised by the read method will always propagate up to the calling code,
yet the close method of handle is also guaranteed to run in the finally block. You
must call open before the try block because exceptions that occur when opening the file
(like IOError if the file does not exist) should skip the finally block.

Else Blocks
Use try/except/else to make it clear which exceptions will be handled by your code
and which exceptions will propagate up. When the try block doesn’t raise an exception,
the else block will run. The else block helps you minimize the amount of code in the
try block and improves readability. For example, say you want to load JSON dictionary
data from a string and return the value of a key it contains.
Click here to view code image
def load_json_key(data, key):
try:
result_dict = json.loads(data)
except ValueError as e:
raise KeyError from e
else:
return result_dict[key]

# May raise ValueError

# May raise KeyError

If the data isn’t valid JSON, then decoding with json.loads will raise a
ValueError. The exception is caught by the except block and handled. If decoding is

successful, then the key lookup will occur in the else block. If the key lookup raises any
exceptions, they will propagate up to the caller because they are outside the try block.
The else clause ensures that what follows the try/except is visually distinguished
from the except block. This makes the exception propagation behavior clear.

Everything Together
Use try/except/else/finally when you want to do it all in one compound
statement. For example, say you want to read a description of work to do from a file,
process it, and then update the file in place. Here, the try block is used to read the file
and process it. The except block is used to handle exceptions from the try block that
are expected. The else block is used to update the file in place and to allow related
exceptions to propagate up. The finally block cleans up the file handle.
Click here to view code image
UNDEFINED = object()
def divide_json(path):
handle = open(path, ‘r+’)
try:
data = handle.read()
op = json.loads(data)
value = (
op[‘numerator’] /
op[‘denominator’])
except ZeroDivisionError as
return UNDEFINED
else:
op[‘result’] = value
result = json.dumps(op)
handle.seek(0)
handle.write(result)
return value
finally:
handle.close()

# May raise IOError
# May raise UnicodeDecodeError
# May raise ValueError

# May raise ZeroDivisionError
e:

# May raise IOError

# Always runs

This layout is especially useful because all of the blocks work together in intuitive ways.
For example, if an exception gets raised in the else block while rewriting the result data,
the finally block will still run and close the file handle.

Things to Remember
The try/finally compound statement lets you run cleanup code regardless of
whether exceptions were raised in the try block.
The else block helps you minimize the amount of code in try blocks and visually
distinguish the success case from the try/except blocks.
An else block can be used to perform additional actions after a successful try
block but before common cleanup in a finally block.

2. Functions
The first organizational tool programmers use in Python is the function. As in other
programming languages, functions enable you to break large programs into smaller,
simpler pieces. They improve readability and make code more approachable. They allow
for reuse and refactoring.
Functions in Python have a variety of extra features that make the programmer’s life
easier. Some are similar to capabilities in other programming languages, but many are
unique to Python. These extras can make a function’s purpose more obvious. They can
eliminate noise and clarify the intention of callers. They can significantly reduce subtle
bugs that are difficult to find.

Item 14: Prefer Exceptions to Returning None
When writing utility functions, there’s a draw for Python programmers to give special
meaning to the return value of None. It seems to makes sense in some cases. For example,
say you want a helper function that divides one number by another. In the case of dividing
by zero, returning None seems natural because the result is undefined.
def divide(a, b):
try:
return a / b
except ZeroDivisionError:
return None

Code using this function can interpret the return value accordingly.
result = divide(x, y)
if result is None:
print(‘Invalid inputs’)

What happens when the numerator is zero? That will cause the return value to also be zero
(if the denominator is non-zero). This can cause problems when you evaluate the result in
a condition like an if statement. You may accidentally look for any False equivalent
value to indicate errors instead of only looking for None (see Item 4: “Write Helper
Functions Instead of Complex Expressions” for a similar situation).
Click here to view code image
x, y = 0, 5
result = divide(x, y)
if not result:
print(‘Invalid inputs’)

# This is wrong!

This is a common mistake in Python code when None has special meaning. This is why
returning None from a function is error prone. There are two ways to reduce the chance of
such errors.
The first way is to split the return value into a two-tuple. The first part of the tuple
indicates that the operation was a success or failure. The second part is the actual result
that was computed.
def divide(a, b):

try:
return True, a / b
except ZeroDivisionError:
return False, None

Callers of this function have to unpack the tuple. That forces them to consider the status
part of the tuple instead of just looking at the result of division.
Click here to view code image
success, result = divide(x, y)
if not success:
print(‘Invalid inputs’)

The problem is that callers can easily ignore the first part of the tuple (using the
underscore variable name, a Python convention for unused variables). The resulting code
doesn’t look wrong at first glance. This is as bad as just returning None.
_, result = divide(x, y)
if not result:
print(‘Invalid inputs’)

The second, better way to reduce these errors is to never return None at all. Instead, raise
an exception up to the caller and make them deal with it. Here, I turn a
ZeroDivisionError into a ValueError to indicate to the caller that the input
values are bad:
Click here to view code image
def divide(a, b):
try:
return a / b
except ZeroDivisionError as e:
raise ValueError(‘Invalid inputs’) from e

Now the caller should handle the exception for the invalid input case (this behavior should
be documented; see Item 49: “Write Docstrings for Every Function, Class, and Module”).
The caller no longer requires a condition on the return value of the function. If the
function didn’t raise an exception, then the return value must be good. The outcome of
exception handling is clear.
Click here to view code image
x, y = 5, 2
try:
result = divide(x, y)
except ValueError:
print(‘Invalid inputs’)
else:
print(‘Result is %.1f’ % result)
>>>
Result is 2.5

Things to Remember
Functions that return None to indicate special meaning are error prone because
None and other values (e.g., zero, the empty string) all evaluate to False in
conditional expressions.

Raise exceptions to indicate special situations instead of returning None. Expect the
calling code to handle exceptions properly when they’re documented.

Item 15: Know How Closures Interact with Variable Scope
Say you want to sort a list of numbers but prioritize one group of numbers to come first.
This pattern is useful when you’re rendering a user interface and want important messages
or exceptional events to be displayed before everything else.
A common way to do this is to pass a helper function as the key argument to a list’s
sort method. The helper’s return value will be used as the value for sorting each item in
the list. The helper can check whether the given item is in the important group and can
vary the sort key accordingly.
Click here to view code image
def sort_priority(values, group):
def helper(x):
if x in group:
return (0, x)
return (1, x)
values.sort(key=helper)

This function works for simple inputs.
Click here to view code image
numbers = [8, 3, 1, 2, 5, 4, 7, 6]
group = {2, 3, 5, 7}
sort_priority(numbers, group)
print(numbers)
>>>
[2, 3, 5, 7, 1, 4, 6, 8]

There are three reasons why this function operates as expected:
Python supports closures: functions that refer to variables from the scope in which
they were defined. This is why the helper function is able to access the group
argument to sort_priority.
Functions are first-class objects in Python, meaning you can refer to them directly,
assign them to variables, pass them as arguments to other functions, compare them
in expressions and if statements, etc. This is how the sort method can accept a
closure function as the key argument.
Python has specific rules for comparing tuples. It first compares items in index zero,
then index one, then index two, and so on. This is why the return value from the
helper closure causes the sort order to have two distinct groups.
It’d be nice if this function returned whether higher-priority items were seen at all so the
user interface code can act accordingly. Adding such behavior seems straightforward.
There’s already a closure function for deciding which group each number is in. Why not
also use the closure to flip a flag when high-priority items are seen? Then the function can
return the flag value after it’s been modified by the closure.

Here, I try to do that in a seemingly obvious way:
Click here to view code image
def sort_priority2(numbers, group):
found = False
def helper(x):
if x in group:
found = True # Seems simple
return (0, x)
return (1, x)
numbers.sort(key=helper)
return found

I can run the function on the same inputs as before.
Click here to view code image
found = sort_priority2(numbers, group)
print(‘Found:’, found)
print(numbers)
>>>
Found: False
[2, 3, 5, 7, 1, 4, 6, 8]

The sorted results are correct, but the found result is wrong. Items from group were
definitely found in numbers, but the function returned False. How could this happen?
When you reference a variable in an expression, the Python interpreter will traverse the
scope to resolve the reference in this order:
1. The current function’s scope
2. Any enclosing scopes (like other containing functions)
3. The scope of the module that contains the code (also called the global scope)
4. The built-in scope (that contains functions like len and str)
If none of these places have a defined variable with the referenced name, then a
NameError exception is raised.
Assigning a value to a variable works differently. If the variable is already defined in the
current scope, then it will just take on the new value. If the variable doesn’t exist in the
current scope, then Python treats the assignment as a variable definition. The scope of the
newly defined variable is the function that contains the assignment.
This assignment behavior explains the wrong return value of the sort_priority2
function. The found variable is assigned to True in the helper closure. The closure’s
assignment is treated as a new variable definition within helper, not as an assignment
within sort_priority2.
Click here to view code image
def sort_priority2(numbers, group):
found = False
# Scope: ‘sort_priority2’
def helper(x):
if x in group:
found = True # Scope: ‘helper’ — Bad!
return (0, x)

return (1, x)
numbers.sort(key=helper)
return found

Encountering this problem is sometimes called the scoping bug because it can be so
surprising to newbies. But this is the intended result. This behavior prevents local
variables in a function from polluting the containing module. Otherwise, every assignment
within a function would put garbage into the global module scope. Not only would that be
noise, but the interplay of the resulting global variables could cause obscure bugs.

Getting Data Out
In Python 3, there is special syntax for getting data out of a closure. The nonlocal
statement is used to indicate that scope traversal should happen upon assignment for a
specific variable name. The only limit is that nonlocal won’t traverse up to the modulelevel scope (to avoid polluting globals).
Here, I define the same function again using nonlocal:
Click here to view code image
def sort_priority3(numbers, group):
found = False
def helper(x):
nonlocal found
if x in group:
found = True
return (0, x)
return (1, x)
numbers.sort(key=helper)
return found

The nonlocal statement makes it clear when data is being assigned out of a closure into
another scope. It’s complementary to the global statement, which indicates that a
variable’s assignment should go directly into the module scope.
However, much like the anti-pattern of global variables, I’d caution against using
nonlocal for anything beyond simple functions. The side effects of nonlocal can be
hard to follow. It’s especially hard to understand in long functions where the nonlocal
statements and assignments to associated variables are far apart.
When your usage of nonlocal starts getting complicated, it’s better to wrap your state
in a helper class. Here, I define a class that achieves the same result as the nonlocal
approach. It’s a little longer, but is much easier to read (see Item 23: “Accept Functions for
Simple Interfaces Instead of Classes” for details on the __call__ special method).
Click here to view code image
class Sorter(object):
def __init__(self, group):
self.group = group
self.found = False
def __call__(self, x):
if x in self.group:
self.found = True

return (0, x)
return (1, x)
sorter = Sorter(group)
numbers.sort(key=sorter)
assert sorter.found is True

Scope in Python 2
Unfortunately, Python 2 doesn’t support the nonlocal keyword. In order to get similar
behavior, you need to use a work-around that takes advantage of Python’s scoping rules.
This approach isn’t pretty, but it’s the common Python idiom.
Click here to view code image
# Python 2
def sort_priority(numbers, group):
found = [False]
def helper(x):
if x in group:
found[0] = True
return (0, x)
return (1, x)
numbers.sort(key=helper)
return found[0]

As explained above, Python will traverse up the scope where the found variable is
referenced to resolve its current value. The trick is that the value for found is a list,
which is mutable. This means that once retrieved, the closure can modify the state of
found to send data out of the inner scope (with found[0] = True).
This approach also works when the variable used to traverse the scope is a dictionary, a
set, or an instance of a class you’ve defined.

Things to Remember
Closure functions can refer to variables from any of the scopes in which they were
defined.
By default, closures can’t affect enclosing scopes by assigning variables.
In Python 3, use the nonlocal statement to indicate when a closure can modify a
variable in its enclosing scopes.
In Python 2, use a mutable value (like a single-item list) to work around the lack of
the nonlocal statement.
Avoid using nonlocal statements for anything beyond simple functions.

Item 16: Consider Generators Instead of Returning Lists
The simplest choice for functions that produce a sequence of results is to return a list of
items. For example, say you want to find the index of every word in a string. Here, I
accumulate results in a list using the append method and return it at the end of the
function:

Click here to view code image
def index_words(text):
result = []
if text:
result.append(0)
for index, letter in enumerate(text):
if letter == ‘ ‘:
result.append(index + 1)
return result

This works as expected for some sample input.
Click here to view code image
address = ‘Four score and seven years ago…’
result = index_words(address)
print(result[:3])
>>>
[0, 5, 11]

There are two problems with the index_words function.
The first problem is that the code is a bit dense and noisy. Each time a new result is found,
I call the append method. The method call’s bulk (result.append) deemphasizes the
value being added to the list (index + 1). There is one line for creating the result list
and another for returning it. While the function body contains ~130 characters (without
whitespace), only ~75 characters are important.
A better way to write this function is using a generator. Generators are functions that use
yield expressions. When called, generator functions do not actually run but instead
immediately return an iterator. With each call to the next built-in function, the iterator
will advance the generator to its next yield expression. Each value passed to yield by
the generator will be returned by the iterator to the caller.
Here, I define a generator function that produces the same results as before:
Click here to view code image
def index_words_iter(text):
if text:
yield 0
for index, letter in enumerate(text):
if letter == ‘ ‘:
yield index + 1

It’s significantly easier to read because all interactions with the result list have been
eliminated. Results are passed to yield expressions instead. The iterator returned by the
generator call can easily be converted to a list by passing it to the list built-in function
(see Item 9: “Consider Generator Expressions for Large Comprehensions” for how this
works).
Click here to view code image
result = list(index_words_iter(address))

The second problem with index_words is that it requires all results to be stored in the
list before being returned. For huge inputs, this can cause your program to run out of

memory and crash. In contrast, a generator version of this function can easily be adapted
to take inputs of arbitrary length.
Here, I define a generator that streams input from a file one line at a time and yields
outputs one word at a time. The working memory for this function is bounded to the
maximum length of one line of input.
def index_file(handle):
offset = 0
for line in handle:
if line:
yield offset
for letter in line:
offset += 1
if letter == ‘ ‘:
yield offset

Running the generator produces the same results.
Click here to view code image
with open(‘/tmp/address.txt’, ‘r’) as f:
it = index_file(f)
results = islice(it, 0, 3)
print(list(results))
>>>
[0, 5, 11]

The only gotcha of defining generators like this is that the callers must be aware that the
iterators returned are stateful and can’t be reused (see Item 17: “Be Defensive When
Iterating Over Arguments”).

Things to Remember
Using generators can be clearer than the alternative of returning lists of accumulated
results.
The iterator returned by a generator produces the set of values passed to yield
expressions within the generator function’s body.
Generators can produce a sequence of outputs for arbitrarily large inputs because
their working memory doesn’t include all inputs and outputs.

Item 17: Be Defensive When Iterating Over Arguments
When a function takes a list of objects as a parameter, it’s often important to iterate over
that list multiple times. For example, say you want to analyze tourism numbers for the
U.S. state of Texas. Imagine the data set is the number of visitors to each city (in millions
per year). You’d like to figure out what percentage of overall tourism each city receives.
To do this you need a normalization function. It sums the inputs to determine the total
number of tourists per year. Then it divides each city’s individual visitor count by the total
to find that city’s contribution to the whole.
Click here to view code image

def normalize(numbers):
total = sum(numbers)
result = []
for value in numbers:
percent = 100 * value / total
result.append(percent)
return result

This function works when given a list of visits.
Click here to view code image
visits = [15, 35, 80]
percentages = normalize(visits)
print(percentages)
>>>
[11.538461538461538, 26.923076923076923, 61.53846153846154]

To scale this up, I need to read the data from a file that contains every city in all of Texas.
I define a generator to do this because then I can reuse the same function later when I want
to compute tourism numbers for the whole world, a much larger data set (see Item 16:
“Consider Generators Instead of Returning Lists”).
Click here to view code image
def read_visits(data_path):
with open(data_path) as f:
for line in f:
yield int(line)

Surprisingly, calling normalize on the generator’s return value produces no results.
Click here to view code image
it = read_visits(‘/tmp/my_numbers.txt’)
percentages = normalize(it)
print(percentages)
>>>
[]

The cause of this behavior is that an iterator only produces its results a single time. If you
iterate over an iterator or generator that has already raised a StopIteration exception,
you won’t get any results the second time around.
Click here to view code image
it = read_visits(‘/tmp/my_numbers.txt’)
print(list(it))
print(list(it)) # Already exhausted
>>>
[15, 35, 80]
[]

What’s confusing is that you also won’t get any errors when you iterate over an already
exhausted iterator. for loops, the list constructor, and many other functions throughout
the Python standard library expect the StopIteration exception to be raised during
normal operation. These functions can’t tell the difference between an iterator that has no
output and an iterator that had output and is now exhausted.

To solve this problem, you can explicitly exhaust an input iterator and keep a copy of its
entire contents in a list. You can then iterate over the list version of the data as many times
as you need to. Here’s the same function as before, but it defensively copies the input
iterator:
Click here to view code image
def normalize_copy(numbers):
numbers = list(numbers) # Copy the iterator
total = sum(numbers)
result = []
for value in numbers:
percent = 100 * value / total
result.append(percent)
return result

Now the function works correctly on a generator’s return value.
Click here to view code image
it = read_visits(‘/tmp/my_numbers.txt’)
percentages = normalize_copy(it)
print(percentages)
>>>
[11.538461538461538, 26.923076923076923, 61.53846153846154]

The problem with this approach is the copy of the input iterator’s contents could be large.
Copying the iterator could cause your program to run out of memory and crash. One way
around this is to accept a function that returns a new iterator each time it’s called.
Click here to view code image
def normalize_func(get_iter):
total = sum(get_iter())
# New iterator
result = []
for value in get_iter(): # New iterator
percent = 100 * value / total
result.append(percent)
return result

To use normalize_func, you can pass in a lambda expression that calls the generator
and produces a new iterator each time.
Click here to view code image
percentages = normalize_func(lambda: read_visits(path))

Though it works, having to pass a lambda function like this is clumsy. The better way to
achieve the same result is to provide a new container class that implements the iterator
protocol.
The iterator protocol is how Python for loops and related expressions traverse the
contents of a container type. When Python sees a statement like for x in foo it will
actually call iter(foo). The iter built-in function calls the foo.__iter__ special
method in turn. The __iter__ method must return an iterator object (which itself
implements the __next__ special method). Then the for loop repeatedly calls the
next built-in function on the iterator object until it’s exhausted (and raises a
StopIteration exception).

It sounds complicated, but practically speaking you can achieve all of this behavior for
your classes by implementing the __iter__ method as a generator. Here, I define an
iterable container class that reads the files containing tourism data:
Click here to view code image
class ReadVisits(object):
def __init__(self, data_path):
self.data_path = data_path
def __iter__(self):
with open(self.data_path) as f:
for line in f:
yield int(line)

This new container type works correctly when passed to the original function without any
modifications.
Click here to view code image
visits = ReadVisits(path)
percentages = normalize(visits)
print(percentages)
>>>
[11.538461538461538, 26.923076923076923, 61.53846153846154]

This works because the sum method in normalize will call
ReadVisits.__iter__ to allocate a new iterator object. The for loop to normalize
the numbers will also call __iter__ to allocate a second iterator object. Each of those
iterators will be advanced and exhausted independently, ensuring that each unique
iteration sees all of the input data values. The only downside of this approach is that it
reads the input data multiple times.
Now that you know how containers like ReadVisits work, you can write your
functions to ensure that parameters aren’t just iterators. The protocol states that when an
iterator is passed to the iter built-in function, iter will return the iterator itself. In
contrast, when a container type is passed to iter, a new iterator object will be returned
each time. Thus, you can test an input value for this behavior and raise a TypeError to
reject iterators.
Click here to view code image
def normalize_defensive(numbers):
if iter(numbers) is iter(numbers): # An iterator — bad!
raise TypeError(‘Must supply a container’)
total = sum(numbers)
result = []
for value in numbers:
percent = 100 * value / total
result.append(percent)
return result

This is ideal if you don’t want to copy the full input iterator like normalize_copy
above, but you also need to iterate over the input data multiple times. This function works
as expected for list and ReadVisits inputs because they are containers. It will work
for any type of container that follows the iterator protocol.

Click here to view code image
visits = [15, 35, 80]
normalize_defensive(visits)
visits = ReadVisits(path)
normalize_defensive(visits)

# No error
# No error

The function will raise an exception if the input is iterable but not a container.
Click here to view code image
it = iter(visits)
normalize_defensive(it)
>>>
TypeError: Must supply a container

Things to Remember
Beware of functions that iterate over input arguments multiple times. If these
arguments are iterators, you may see strange behavior and missing values.
Python’s iterator protocol defines how containers and iterators interact with the
iter and next built-in functions, for loops, and related expressions.
You can easily define your own iterable container type by implementing the
__iter__ method as a generator.
You can detect that a value is an iterator (instead of a container) if calling iter on
it twice produces the same result, which can then be progressed with the next builtin function.

Item 18: Reduce Visual Noise with Variable Positional
Arguments
Accepting optional positional arguments (often called star args in reference to the
conventional name for the parameter, *args) can make a function call more clear and
remove visual noise.
For example, say you want to log some debug information. With a fixed number of
arguments, you would need a function that takes a message and a list of values.
Click here to view code image
def log(message, values):
if not values:
print(message)
else:
values_str = ‘, ‘.join(str(x) for x in values)
print(‘%s: %s’ % (message, values_str))
log(‘My numbers are’, [1, 2])
log(‘Hi there’, [])
>>>
My numbers are: 1, 2
Hi there

Having to pass an empty list when you have no values to log is cumbersome and noisy.
It’d be better to leave out the second argument entirely. You can do this in Python by
prefixing the last positional parameter name with *. The first parameter for the log
message is required, whereas any number of subsequent positional arguments are optional.
The function body doesn’t need to change, only the callers do.
Click here to view code image
def log(message, *values): # The only difference
if not values:
print(message)
else:
values_str = ‘, ‘.join(str(x) for x in values)
print(‘%s: %s’ % (message, values_str))
log(‘My numbers are’, 1, 2)
log(‘Hi there’) # Much better
>>>
My numbers are: 1, 2
Hi there

If you already have a list and want to call a variable argument function like log, you can
do this by using the * operator. This instructs Python to pass items from the sequence as
positional arguments.
Click here to view code image
favorites = [7, 33, 99]
log(‘Favorite colors’, *favorites)
>>>
Favorite colors: 7, 33, 99

There are two problems with accepting a variable number of positional arguments.
The first issue is that the variable arguments are always turned into a tuple before they are
passed to your function. This means that if the caller of your function uses the * operator
on a generator, it will be iterated until it’s exhausted. The resulting tuple will include every
value from the generator, which could consume a lot of memory and cause your program
to crash.
Click here to view code image
def my_generator():
for i in range(10):
yield i
def my_func(*args):
print(args)
it = my_generator()
my_func(*it)
>>>
(0, 1, 2, 3, 4, 5, 6, 7, 8, 9)

Functions that accept *args are best for situations where you know the number of inputs
in the argument list will be reasonably small. It’s ideal for function calls that pass many

literals or variable names together. It’s primarily for the convenience of the programmer
and the readability of the code.
The second issue with *args is that you can’t add new positional arguments to your
function in the future without migrating every caller. If you try to add a positional
argument in the front of the argument list, existing callers will subtly break if they aren’t
updated.
Click here to view code image
def log(sequence, message, *values):
if not values:
print(‘%s: %s’ % (sequence, message))
else:
values_str = ‘, ‘.join(str(x) for x in values)
print(‘%s: %s: %s’ % (sequence, message, values_str))
log(1, ‘Favorites’, 7, 33)
log(‘Favorite numbers’, 7, 33)

# New usage is OK
# Old usage breaks

>>>
1: Favorites: 7, 33
Favorite numbers: 7: 33

The problem here is that the second call to log used 7 as the message parameter
because a sequence argument wasn’t given. Bugs like this are hard to track down
because the code still runs without raising any exceptions. To avoid this possibility
entirely, you should use keyword-only arguments when you want to extend functions that
accept *args (see Item 21: “Enforce Clarity with Keyword-Only Arguments”).

Things to Remember
Functions can accept a variable number of positional arguments by using *args in
the def statement.
You can use the items from a sequence as the positional arguments for a function
with the * operator.
Using the * operator with a generator may cause your program to run out of
memory and crash.
Adding new positional parameters to functions that accept *args can introduce
hard-to-find bugs.

Item 19: Provide Optional Behavior with Keyword
Arguments
Like most other programming languages, calling a function in Python allows for passing
arguments by position.
Click here to view code image
def remainder(number, divisor):
return number % divisor

assert remainder(20, 7) == 6

All positional arguments to Python functions can also be passed by keyword, where the
name of the argument is used in an assignment within the parentheses of a function call.
The keyword arguments can be passed in any order as long as all of the required positional
arguments are specified. You can mix and match keyword and positional arguments. These
calls are equivalent:
Click here to view code image
remainder(20, 7)
remainder(20, divisor=7)
remainder(number=20, divisor=7)
remainder(divisor=7, number=20)

Positional arguments must be specified before keyword arguments.
Click here to view code image
remainder(number=20, 7)
>>>
SyntaxError: non-keyword arg after keyword arg

Each argument can only be specified once.
Click here to view code image
remainder(20, number=7)
>>>
TypeError: remainder() got multiple values for argument ‘number’

The flexibility of keyword arguments provides three significant benefits.
The first advantage is that keyword arguments make the function call clearer to new
readers of the code. With the call remainder(20, 7), it’s not evident which argument
is the number and which is the divisor without looking at the implementation of the
remainder method. In the call with keyword arguments, number=20 and
divisor=7 make it immediately obvious which parameter is being used for each
purpose.
The second impact of keyword arguments is that they can have default values specified in
the function definition. This allows a function to provide additional capabilities when you
need them but lets you accept the default behavior most of the time. This can eliminate
repetitive code and reduce noise.
For example, say you want to compute the rate of fluid flowing into a vat. If the vat is also
on a scale, then you could use the difference between two weight measurements at two
different times to determine the flow rate.
Click here to view code image
def flow_rate(weight_diff, time_diff):
return weight_diff / time_diff
weight_diff = 0.5
time_diff = 3
flow = flow_rate(weight_diff, time_diff)
print(‘%.3f kg per second’ % flow)

>>>
0.167 kg per second

In the typical case, it’s useful to know the flow rate in kilograms per second. Other times,
it’d be helpful to use the last sensor measurements to approximate larger time scales, like
hours or days. You can provide this behavior in the same function by adding an argument
for the time period scaling factor.
Click here to view code image
def flow_rate(weight_diff, time_diff, period):
return (weight_diff / time_diff) * period

The problem is that now you need to specify the period argument every time you call
the function, even in the common case of flow rate per second (where the period is 1).
Click here to view code image
flow_per_second = flow_rate(weight_diff, time_diff, 1)

To make this less noisy, I can give the period argument a default value.
Click here to view code image
def flow_rate(weight_diff, time_diff, period=1):
return (weight_diff / time_diff) * period

The period argument is now optional.
Click here to view code image
flow_per_second = flow_rate(weight_diff, time_diff)
flow_per_hour = flow_rate(weight_diff, time_diff, period=3600)

This works well for simple default values (it gets tricky for complex default values—see
Item 20: “Use None and Docstrings to Specify Dynamic Default Arguments”).
The third reason to use keyword arguments is that they provide a powerful way to extend a
function’s parameters while remaining backwards compatible with existing callers. This
lets you provide additional functionality without having to migrate a lot of code, reducing
the chance of introducing bugs.
For example, say you want to extend the flow_rate function above to calculate flow
rates in weight units besides kilograms. You can do this by adding a new optional
parameter that provides a conversion rate to your preferred measurement units.
Click here to view code image
def flow_rate(weight_diff, time_diff,
period=1, units_per_kg=1):
return ((weight_diff / units_per_kg) / time_diff) * period

The default argument value for units_per_kg is 1, which makes the returned weight
units remain as kilograms. This means that all existing callers will see no change in
behavior. New callers to flow_rate can specify the new keyword argument to see the
new behavior.
Click here to view code image
pounds_per_hour = flow_rate(weight_diff, time_diff,
period=3600, units_per_kg=2.2)

The only problem with this approach is that optional keyword arguments like period
and units_per_kg may still be specified as positional arguments.
Click here to view code image
pounds_per_hour = flow_rate(weight_diff, time_diff, 3600, 2.2)

Supplying optional arguments positionally can be confusing because it isn’t clear what the
values 3600 and 2.2 correspond to. The best practice is to always specify optional
arguments using the keyword names and never pass them as positional arguments.
Note
Backwards compatibility using optional keyword arguments like this is crucial for
functions that accept *args (see Item 18: “Reduce Visual Noise with Variable
Positional Arguments”). But an even better practice is to use keyword-only
arguments (see Item 21: “Enforce Clarity with Keyword-Only Arguments”).

Things to Remember
Function arguments can be specified by position or by keyword.
Keywords make it clear what the purpose of each argument is when it would be
confusing with only positional arguments.
Keyword arguments with default values make it easy to add new behaviors to a
function, especially when the function has existing callers.
Optional keyword arguments should always be passed by keyword instead of by
position.

Item 20: Use None and Docstrings to Specify Dynamic
Default Arguments
Sometimes you need to use a non-static type as a keyword argument’s default value. For
example, say you want to print logging messages that are marked with the time of the
logged event. In the default case, you want the message to include the time when the
function was called. You might try the following approach, assuming the default
arguments are reevaluated each time the function is called.
Click here to view code image
def log(message, when=datetime.now()):
print(‘%s: %s’ % (when, message))
log(‘Hi there!’)
sleep(0.1)
log(‘Hi again!’)
>>>
2014-11-15 21:10:10.371432: Hi there!
2014-11-15 21:10:10.371432: Hi again!

The timestamps are the same because datetime.now is only executed a single time:

when the function is defined. Default argument values are evaluated only once per module
load, which usually happens when a program starts up. After the module containing this
code is loaded, the datetime.now default argument will never be evaluated again.
The convention for achieving the desired result in Python is to provide a default value of
None and to document the actual behavior in the docstring (see Item 49: “Write
Docstrings for Every Function, Class, and Module”). When your code sees an argument
value of None, you allocate the default value accordingly.
Click here to view code image
def log(message, when=None):
“““Log a message with a timestamp.
Args:
message: Message to print.
when: datetime of when the message occurred.
Defaults to the present time.
”””
when = datetime.now() if when is None else when
print(‘%s: %s’ % (when, message))

Now the timestamps will be different.
Click here to view code image
log(‘Hi there!’)
sleep(0.1)
log(‘Hi again!’)
>>>
2014-11-15 21:10:10.472303: Hi there!
2014-11-15 21:10:10.573395: Hi again!

Using None for default argument values is especially important when the arguments are
mutable. For example, say you want to load a value encoded as JSON data. If decoding
the data fails, you want an empty dictionary to be returned by default. You might try this
approach.
Click here to view code image
def decode(data, default={}):
try:
return json.loads(data)
except ValueError:
return default

The problem here is the same as the datetime.now example above. The dictionary
specified for default will be shared by all calls to decode because default argument
values are only evaluated once (at module load time). This can cause extremely surprising
behavior.
foo = decode(‘bad data’)
foo[‘stuff’] = 5
bar = decode(‘also bad’)
bar[‘meep’] = 1
print(‘Foo:’, foo)
print(‘Bar:’, bar)
>>>

Foo: {‘stuff’: 5, ‘meep’: 1}
Bar: {‘stuff’: 5, ‘meep’: 1}

You’d expect two different dictionaries, each with a single key and value. But modifying
one seems to also modify the other. The culprit is that foo and bar are both equal to the
default parameter. They are the same dictionary object.
assert foo is bar

The fix is to set the keyword argument default value to None and then document the
behavior in the function’s docstring.
Click here to view code image
def decode(data, default=None):
“““Load JSON data from a string.
Args:
data: JSON data to decode.
default: Value to return if decoding fails.
Defaults to an empty dictionary.
”””
if default is None:
default = {}
try:
return json.loads(data)
except ValueError:
return default

Now, running the same test code as before produces the expected result.
foo = decode(‘bad data’)
foo[‘stuff’] = 5
bar = decode(‘also bad’)
bar[‘meep’] = 1
print(‘Foo:’, foo)
print(‘Bar:’, bar)
>>>
Foo: {‘stuff’: 5}
Bar: {‘meep’: 1}

Things to Remember
Default arguments are only evaluated once: during function definition at module
load time. This can cause odd behaviors for dynamic values (like {} or []).
Use None as the default value for keyword arguments that have a dynamic value.
Document the actual default behavior in the function’s docstring.

Item 21: Enforce Clarity with Keyword-Only Arguments
Passing arguments by keyword is a powerful feature of Python functions (see Item 19:
“Provide Optional Behavior with Keyword Arguments”). The flexibility of keyword
arguments enables you to write code that will be clear for your use cases.
For example, say you want to divide one number by another but be very careful about
special cases. Sometimes you want to ignore ZeroDivisionError exceptions and

return infinity instead. Other times, you want to ignore OverflowError exceptions and
return zero instead.
Click here to view code image
def safe_division(number, divisor, ignore_overflow,
ignore_zero_division):
try:
return number / divisor
except OverflowError:
if ignore_overflow:
return 0
else:
raise
except ZeroDivisionError:
if ignore_zero_division:
return float(‘inf’)
else:
raise

Using this function is straightforward. This call will ignore the float overflow from
division and will return zero.
Click here to view code image
result = safe_division(1, 10**500, True, False)
print(result)
>>>
0.0

This call will ignore the error from dividing by zero and will return infinity.
Click here to view code image
result = safe_division(1, 0, False, True)
print(result)
>>>
inf

The problem is that it’s easy to confuse the position of the two Boolean arguments that
control the exception-ignoring behavior. This can easily cause bugs that are hard to track
down. One way to improve the readability of this code is to use keyword arguments. By
default, the function can be overly cautious and can always re-raise exceptions.
Click here to view code image
def safe_division_b(number, divisor,
ignore_overflow=False,
ignore_zero_division=False):
# …

Then callers can use keyword arguments to specify which of the ignore flags they want to
flip for specific operations, overriding the default behavior.
Click here to view code image
safe_division_b(1, 10**500, ignore_overflow=True)
safe_division_b(1, 0, ignore_zero_division=True)

The problem is, since these keyword arguments are optional behavior, there’s nothing
forcing callers of your functions to use keyword arguments for clarity. Even with the new

definition of safe_division_b, you can still call it the old way with positional
arguments.
Click here to view code image
safe_division_b(1, 10**500, True, False)

With complex functions like this, it’s better to require that callers are clear about their
intentions. In Python 3, you can demand clarity by defining your functions with keywordonly arguments. These arguments can only be supplied by keyword, never by position.
Here, I redefine the safe_division function to accept keyword-only arguments. The
* symbol in the argument list indicates the end of positional arguments and the beginning
of keyword-only arguments.
Click here to view code image
def safe_division_c(number, divisor, *,
ignore_overflow=False,
ignore_zero_division=False):
# …

Now, calling the function with positional arguments for the keyword arguments won’t
work.
Click here to view code image
safe_division_c(1, 10**500, True, False)
>>>
TypeError: safe_division_c() takes 2 positional arguments but 4 were given

Keyword arguments and their default values work as expected.
Click here to view code image
safe_division_c(1, 0, ignore_zero_division=True)

# OK

try:
safe_division_c(1, 0)
except ZeroDivisionError:
pass # Expected

Keyword-Only Arguments in Python 2
Unfortunately, Python 2 doesn’t have explicit syntax for specifying keyword-only
arguments like Python 3. But you can achieve the same behavior of raising TypeErrors
for invalid function calls by using the ** operator in argument lists. The ** operator is
similar to the * operator (see Item 18: “Reduce Visual Noise with Variable Positional
Arguments”), except that instead of accepting a variable number of positional arguments,
it accepts any number of keyword arguments, even when they’re not defined.
Click here to view code image
# Python 2
def print_args(*args, **kwargs):
print ‘Positional:’, args
print ‘Keyword:
’, kwargs
print_args(1, 2, foo=‘bar’, stuff=‘meep’)

>>>
Positional: (1, 2)
Keyword:
{‘foo’: ‘bar’, ‘stuff’: ‘meep’}

To make safe_division take keyword-only arguments in Python 2, you have the
function accept **kwargs. Then you pop keyword arguments that you expect out of the
kwargs dictionary, using the pop method’s second argument to specify the default value
when the key is missing. Finally, you make sure there are no more keyword arguments left
in kwargs to prevent callers from supplying arguments that are invalid.
Click here to view code image
# Python 2
def safe_division_d(number, divisor, **kwargs):
ignore_overflow = kwargs.pop(‘ignore_overflow’, False)
ignore_zero_div = kwargs.pop(‘ignore_zero_division’, False)
if kwargs:
raise TypeError(‘Unexpected **kwargs: %r’ % kwargs)
# …

Now, you can call the function with or without keyword arguments.
Click here to view code image
safe_division_d(1, 10)
safe_division_d(1, 0, ignore_zero_division=True)
safe_division_d(1, 10**500, ignore_overflow=True)

Trying to pass keyword-only arguments by position won’t work, just like in Python 3.
Click here to view code image
safe_division_d(1, 0, False, True)
>>>
TypeError: safe_division_d() takes 2 positional arguments but 4 were given

Trying to pass unexpected keyword arguments also won’t work.
Click here to view code image
safe_division_d(0, 0, unexpected=True)
>>>
TypeError: Unexpected **kwargs: {‘unexpected’: True}

Things to Remember
Keyword arguments make the intention of a function call more clear.
Use keyword-only arguments to force callers to supply keyword arguments for
potentially confusing functions, especially those that accept multiple Boolean flags.
Python 3 supports explicit syntax for keyword-only arguments in functions.
Python 2 can emulate keyword-only arguments for functions by using **kwargs
and manually raising TypeError exceptions.

3. Classes and Inheritance
As an object-oriented programming language, Python supports a full range of features,
such as inheritance, polymorphism, and encapsulation. Getting things done in Python
often requires writing new classes and defining how they interact through their interfaces
and hierarchies.
Python’s classes and inheritance make it easy to express your program’s intended
behaviors with objects. They allow you to improve and expand functionality over time.
They provide flexibility in an environment of changing requirements. Knowing how to use
them well enables you to write maintainable code.

Item 22: Prefer Helper Classes Over Bookkeeping with
Dictionaries and Tuples
Python’s built-in dictionary type is wonderful for maintaining dynamic internal state over
the lifetime of an object. By dynamic, I mean situations in which you need to do
bookkeeping for an unexpected set of identifiers. For example, say you want to record the
grades of a set of students whose names aren’t known in advance. You can define a class
to store the names in a dictionary instead of using a predefined attribute for each student.
Click here to view code image
class SimpleGradebook(object):
def __init__(self):
self._grades = {}
def add_student(self, name):
self._grades[name] = []
def report_grade(self, name, score):
self._grades[name].append(score)
def average_grade(self, name):
grades = self._grades[name]
return sum(grades) / len(grades)

Using the class is simple.
Click here to view code image
book = SimpleGradebook()
book.add_student(‘Isaac Newton’)
book.report_grade(‘Isaac Newton’, 90)
# …
print(book.average_grade(‘Isaac Newton’))
>>>
90.0

Dictionaries are so easy to use that there’s a danger of overextending them to write brittle
code. For example, say you want to extend the SimpleGradebook class to keep a list
of grades by subject, not just overall. You can do this by changing the _grades
dictionary to map student names (the keys) to yet another dictionary (the values). The

innermost dictionary will map subjects (the keys) to grades (the values).
Click here to view code image
class BySubjectGradebook(object):
def __init__(self):
self._grades = {}
def add_student(self, name):
self._grades[name] = {}

This seems straightforward enough. The report_grade and average_grade
methods will gain quite a bit of complexity to deal with the multilevel dictionary, but it’s
manageable.
Click here to view code image
def report_grade(self, name, subject, grade):
by_subject = self._grades[name]
grade_list = by_subject.setdefault(subject, [])
grade_list.append(grade)
def average_grade(self, name):
by_subject = self._grades[name]
total, count = 0, 0
for grades in by_subject.values():
total += sum(grades)
count += len(grades)
return total / count

Using the class remains simple.
Click here to view code image
book = BySubjectGradebook()
book.add_student(‘Albert Einstein’)
book.report_grade(‘Albert Einstein’,
book.report_grade(‘Albert Einstein’,
book.report_grade(‘Albert Einstein’,
book.report_grade(‘Albert Einstein’,

‘Math’, 75)
‘Math’, 65)
‘Gym’, 90)
‘Gym’, 95)

Now, imagine your requirements change again. You also want to track the weight of each
score toward the overall grade in the class so midterms and finals are more important than
pop quizzes. One way to implement this feature is to change the innermost dictionary;
instead of mapping subjects (the keys) to grades (the values), I can use the tuple
(score, weight) as values.
Click here to view code image
class WeightedGradebook(object):
# …
def report_grade(self, name, subject, score, weight):
by_subject = self._grades[name]
grade_list = by_subject.setdefault(subject, [])
grade_list.append((score, weight))

Although the changes to report_grade seem simple—just make the value a tuple—the
average_grade method now has a loop within a loop and is difficult to read.
Click here to view code image
def average_grade(self, name):
by_subject = self._grades[name]

score_sum, score_count = 0, 0
for subject, scores in by_subject.items():
subject_avg, total_weight = 0, 0
for score, weight in scores:
# …
return score_sum / score_count

Using the class has also gotten more difficult. It’s unclear what all of the numbers in the
positional arguments mean.
Click here to view code image
book.report_grade(‘Albert Einstein’, ‘Math’, 80, 0.10)

When you see complexity like this happen, it’s time to make the leap from dictionaries
and tuples to a hierarchy of classes.
At first, you didn’t know you’d need to support weighted grades, so the complexity of
additional helper classes seemed unwarranted. Python’s built-in dictionary and tuple types
made it easy to keep going, adding layer after layer to the internal bookkeeping. But you
should avoid doing this for more than one level of nesting (i.e., avoid dictionaries that
contain dictionaries). It makes your code hard to read by other programmers and sets you
up for a maintenance nightmare.
As soon as you realize the bookkeeping is getting complicated, break it all out into classes.
This lets you provide well-defined interfaces that better encapsulate your data. This also
enables you to create a layer of abstraction between your interfaces and your concrete
implementations.

Refactoring to Classes
You can start moving to classes at the bottom of the dependency tree: a single grade. A
class seems too heavyweight for such simple information. A tuple, though, seems
appropriate because grades are immutable. Here, I use the tuple (score, weight) to
track grades in a list:
Click here to view code image
grades = []
grades.append((95, 0.45))
# …
total = sum(score * weight for score, weight in grades)
total_weight = sum(weight for _, weight in grades)
average_grade = total / total_weight

The problem is that plain tuples are positional. When you want to associate more
information with a grade, like a set of notes from the teacher, you’ll need to rewrite every
usage of the two-tuple to be aware that there are now three items present instead of two.
Here, I use _ (the underscore variable name, a Python convention for unused variables) to
capture the third entry in the tuple and just ignore it:
Click here to view code image
grades = []
grades.append((95, 0.45, ‘Great job’))
# …
total = sum(score * weight for score, weight, _ in grades)

total_weight = sum(weight for _, weight, _ in grades)
average_grade = total / total_weight

This pattern of extending tuples longer and longer is similar to deepening layers of
dictionaries. As soon as you find yourself going longer than a two-tuple, it’s time to
consider another approach.
The namedtuple type in the collections module does exactly what you need. It
lets you easily define tiny, immutable data classes.
Click here to view code image
import collections
Grade = collections.namedtuple(‘Grade’, (‘score’, ‘weight’))

These classes can be constructed with positional or keyword arguments. The fields are
accessible with named attributes. Having named attributes makes it easy to move from a
namedtuple to your own class later if your requirements change again and you need to
add behaviors to the simple data containers.
Limitations of namedtuple
Although useful in many circumstances, it’s important to understand when
namedtuple can cause more harm than good.
You can’t specify default argument values for namedtuple classes. This makes
them unwieldy when your data may have many optional properties. If you find
yourself using more than a handful of attributes, defining your own class may be a
better choice.
The attribute values of namedtuple instances are still accessible using numerical
indexes and iteration. Especially in externalized APIs, this can lead to unintentional
usage that makes it harder to move to a real class later. If you’re not in control of all
of the usage of your namedtuple instances, it’s better to define your own class.
Next, you can write a class to represent a single subject that contains a set of grades.
Click here to view code image
class Subject(object):
def __init__(self):
self._grades = []
def report_grade(self, score, weight):
self._grades.append(Grade(score, weight))
def average_grade(self):
total, total_weight = 0, 0
for grade in self._grades:
total += grade.score * grade.weight
total_weight += grade.weight
return total / total_weight

Then you would write a class to represent a set of subjects that are being studied by a
single student.
Click here to view code image

class Student(object):
def __init__(self):
self._subjects = {}
def subject(self, name):
if name not in self._subjects:
self._subjects[name] = Subject()
return self._subjects[name]
def average_grade(self):
total, count = 0, 0
for subject in self._subjects.values():
total += subject.average_grade()
count += 1
return total / count

Finally, you’d write a container for all of the students keyed dynamically by their names.
Click here to view code image
class Gradebook(object):
def __init__(self):
self._students = {}
def student(self, name):
if name not in self._students:
self._students[name] = Student()
return self._students[name]

The line count of these classes is almost double the previous implementation’s size. But
this code is much easier to read. The example driving the classes is also more clear and
extensible.
Click here to view code image
book = Gradebook()
albert = book.student(‘Albert Einstein’)
math = albert.subject(‘Math’)
math.report_grade(80, 0.10)
# …
print(albert.average_grade())
>>>
81.5

If necessary, you can write backwards-compatible methods to help migrate usage of the
old API style to the new hierarchy of objects.

Things to Remember
Avoid making dictionaries with values that are other dictionaries or long tuples.
Use namedtuple for lightweight, immutable data containers before you need the
flexibility of a full class.
Move your bookkeeping code to use multiple helper classes when your internal state
dictionaries get complicated.

Item 23: Accept Functions for Simple Interfaces Instead of
Classes
Many of Python’s built-in APIs allow you to customize behavior by passing in a function.
These hooks are used by APIs to call back your code while they execute. For example, the
list type’s sort method takes an optional key argument that’s used to determine each
index’s value for sorting. Here, I sort a list of names based on their lengths by providing a
lambda expression as the key hook:
Click here to view code image
names = [‘Socrates’, ‘Archimedes’, ‘Plato’, ‘Aristotle’]
names.sort(key=lambda x: len(x))
print(names)
>>>
[‘Plato’, ‘Socrates’, ‘Aristotle’, ‘Archimedes’]

In other languages, you might expect hooks to be defined by an abstract class. In Python,
many hooks are just stateless functions with well-defined arguments and return values.
Functions are ideal for hooks because they are easier to describe and simpler to define
than classes. Functions work as hooks because Python has first-class functions: Functions
and methods can be passed around and referenced like any other value in the language.
For example, say you want to customize the behavior of the defaultdict class (see
Item 46: “Use Built-in Algorithms and Data Structures” for details). This data structure
allows you to supply a function that will be called each time a missing key is accessed.
The function must return the default value the missing key should have in the dictionary.
Here, I define a hook that logs each time a key is missing and returns 0 for the default
value:
def log_missing():
print(‘Key added’)
return 0

Given an initial dictionary and a set of desired increments, I can cause the
log_missing function to run and print twice (for 'red' and 'orange').
Click here to view code image
current = {‘green’: 12, ‘blue’: 3}
increments = [
(‘red’, 5),
(‘blue’, 17),
(‘orange’, 9),
]
result = defaultdict(log_missing, current)
print(‘Before:’, dict(result))
for key, amount in increments:
result[key] += amount
print(‘After: ‘, dict(result))
>>>
Before: {‘green’: 12, ‘blue’: 3}
Key added
Key added

After:

{‘orange’: 9, ‘green’: 12, ‘blue’: 20, ‘red’: 5}

Supplying functions like log_missing makes APIs easy to build and test because it
separates side effects from deterministic behavior. For example, say you now want the
default value hook passed to defaultdict to count the total number of keys that were
missing. One way to achieve this is using a stateful closure (see Item 15: “Know How
Closures Interact with Variable Scope” for details). Here, I define a helper function that
uses such a closure as the default value hook:
Click here to view code image
def increment_with_report(current, increments):
added_count = 0
def missing():
nonlocal added_count
added_count += 1
return 0

# Stateful closure

result = defaultdict(missing, current)
for key, amount in increments:
result[key] += amount
return result, added_count

Running this function produces the expected result (2), even though the defaultdict
has no idea that the missing hook maintains state. This is another benefit of accepting
simple functions for interfaces. It’s easy to add functionality later by hiding state in a
closure.
Click here to view code image
result, count = increment_with_report(current, increments)
assert count == 2

The problem with defining a closure for stateful hooks is that it’s harder to read than the
stateless function example. Another approach is to define a small class that encapsulates
the state you want to track.
class CountMissing(object):
def __init__(self):
self.added = 0
def missing(self):
self.added += 1
return 0

In other languages, you might expect that now defaultdict would have to be
modified to accommodate the interface of CountMissing. But in Python, thanks to
first-class functions, you can reference the CountMissing.missing method directly
on an object and pass it to defaultdict as the default value hook. It’s trivial to have a
method satisfy a function interface.
Click here to view code image
counter = CountMissing()
result = defaultdict(counter.missing, current)
for key, amount in increments:

# Method ref

result[key] += amount
assert counter.added == 2

Using a helper class like this to provide the behavior of a stateful closure is clearer than
the increment_with_report function above. However, in isolation it’s still not
immediately obvious what the purpose of the CountMissing class is. Who constructs a
CountMissing object? Who calls the missing method? Will the class need other
public methods to be added in the future? Until you see its usage with defaultdict,
the class is a mystery.
To clarify this situation, Python allows classes to define the __call__ special method.
__call__ allows an object to be called just like a function. It also causes the
callable built-in function to return True for such an instance.
Click here to view code image
class BetterCountMissing(object):
def __init__(self):
self.added = 0
def __call__(self):
self.added += 1
return 0
counter = BetterCountMissing()
counter()
assert callable(counter)

Here, I use a BetterCountMissing instance as the default value hook for a
defaultdict to track the number of missing keys that were added:
Click here to view code image
counter = BetterCountMissing()
result = defaultdict(counter, current)
for key, amount in increments:
result[key] += amount
assert counter.added == 2

# Relies on __call__

This is much clearer than the CountMissing.missing example. The __call__
method indicates that a class’s instances will be used somewhere a function argument
would also be suitable (like API hooks). It directs new readers of the code to the entry
point that’s responsible for the class’s primary behavior. It provides a strong hint that the
goal of the class is to act as a stateful closure.
Best of all, defaultdict still has no view into what’s going on when you use
__call__. All that defaultdict requires is a function for the default value hook.
Python provides many different ways to satisfy a simple function interface depending on
what you need to accomplish.

Things to Remember
Instead of defining and instantiating classes, functions are often all you need for
simple interfaces between components in Python.
References to functions and methods in Python are first class, meaning they can be

used in expressions like any other type.
The __call__ special method enables instances of a class to be called like plain
Python functions.
When you need a function to maintain state, consider defining a class that provides
the __call__ method instead of defining a stateful closure (see Item 15: “Know
How Closures Interact with Variable Scope”).

Item 24: Use @classmethod Polymorphism to Construct
Objects Generically
In Python, not only do the objects support polymorphism, but the classes do as well. What
does that mean, and what is it good for?
Polymorphism is a way for multiple classes in a hierarchy to implement their own unique
versions of a method. This allows many classes to fulfill the same interface or abstract
base class while providing different functionality (see Item 28: “Inherit from
collections.abc for Custom Container Types” for an example).
For example, say you’re writing a MapReduce implementation and you want a common
class to represent the input data. Here, I define such a class with a read method that must
be defined by subclasses:
Click here to view code image
class InputData(object):
def read(self):
raise NotImplementedError

Here, I have a concrete subclass of InputData that reads data from a file on disk:
Click here to view code image
class PathInputData(InputData):
def __init__(self, path):
super().__init__()
self.path = path
def read(self):
return open(self.path).read()

You could have any number of InputData subclasses like PathInputData and each
of them could implement the standard interface for read to return the bytes of data to
process. Other InputData subclasses could read from the network, decompress data
transparently, etc.
You’d want a similar abstract interface for the MapReduce worker that consumes the input
data in a standard way.
Click here to view code image
class Worker(object):
def __init__(self, input_data):
self.input_data = input_data
self.result = None

def map(self):
raise NotImplementedError
def reduce(self, other):
raise NotImplementedError

Here, I define a concrete subclass of Worker to implement the specific MapReduce
function I want to apply: a simple newline counter:
Click here to view code image
class LineCountWorker(Worker):
def map(self):
data = self.input_data.read()
self.result = data.count(‘\n’)
def reduce(self, other):
self.result += other.result

It may look like this implementation is going great, but I’ve reached the biggest hurdle in
all of this. What connects all of these pieces? I have a nice set of classes with reasonable
interfaces and abstractions—but that’s only useful once the objects are constructed.
What’s responsible for building the objects and orchestrating the MapReduce?
The simplest approach is to manually build and connect the objects with some helper
functions. Here, I list the contents of a directory and construct a PathInputData
instance for each file it contains:
Click here to view code image
def generate_inputs(data_dir):
for name in os.listdir(data_dir):
yield PathInputData(os.path.join(data_dir, name))

Next, I create the LineCountWorker instances using the InputData instances
returned by generate_inputs.
Click here to view code image
def create_workers(input_list):
workers = []
for input_data in input_list:
workers.append(LineCountWorker(input_data))
return workers

I execute these Worker instances by fanning out the map step to multiple threads (see
Item 37: “Use Threads for Blocking I/O, Avoid for Parallelism”). Then, I call reduce
repeatedly to combine the results into one final value.
Click here to view code image
def execute(workers):
threads = [Thread(target=w.map) for w in workers]
for thread in threads: thread.start()
for thread in threads: thread.join()
first, rest = workers[0], workers[1:]
for worker in rest:
first.reduce(worker)
return first.result

Finally, I connect all of the pieces together in a function to run each step.
Click here to view code image
def mapreduce(data_dir):
inputs = generate_inputs(data_dir)
workers = create_workers(inputs)
return execute(workers)

Running this function on a set of test input files works great.
Click here to view code image
from tempfile import TemporaryDirectory
def write_test_files(tmpdir):
# …
with TemporaryDirectory() as tmpdir:
write_test_files(tmpdir)
result = mapreduce(tmpdir)
print(‘There are’, result, ‘lines’)
>>>
There are 4360 lines

What’s the problem? The huge issue is the mapreduce function is not generic at all. If
you want to write another InputData or Worker subclass, you would also have to
rewrite the generate_inputs, create_workers, and mapreduce functions to
match.
This problem boils down to needing a generic way to construct objects. In other
languages, you’d solve this problem with constructor polymorphism, requiring that each
InputData subclass provides a special constructor that can be used generically by the
helper methods that orchestrate the MapReduce. The trouble is that Python only allows for
the single constructor method __init__. It’s unreasonable to require every
InputData subclass to have a compatible constructor.
The best way to solve this problem is with @classmethod polymorphism. This is
exactly like the instance method polymorphism I used for InputData.read, except
that it applies to whole classes instead of their constructed objects.
Let me apply this idea to the MapReduce classes. Here, I extend the InputData class
with a generic class method that’s responsible for creating new InputData instances
using a common interface:
Click here to view code image
class GenericInputData(object):
def read(self):
raise NotImplementedError
@classmethod
def generate_inputs(cls, config):
raise NotImplementedError

I have generate_inputs take a dictionary with a set of configuration parameters that
are up to the InputData concrete subclass to interpret. Here, I use the config to find

the directory to list for input files:
Click here to view code image
class PathInputData(GenericInputData):
# …
def read(self):
return open(self.path).read()
@classmethod
def generate_inputs(cls, config):
data_dir = config[‘data_dir’]
for name in os.listdir(data_dir):
yield cls(os.path.join(data_dir, name))

Similarly, I can make the create_workers helper part of the GenericWorker class.
Here, I use the input_class parameter, which must be a subclass of
GenericInputData, to generate the necessary inputs. I construct instances of the
GenericWorker concrete subclass using cls() as a generic constructor.
Click here to view code image
class GenericWorker(object):
# …
def map(self):
raise NotImplementedError
def reduce(self, other):
raise NotImplementedError
@classmethod
def create_workers(cls, input_class, config):
workers = []
for input_data in input_class.generate_inputs(config):
workers.append(cls(input_data))
return workers

Note that the call to input_class.generate_inputs above is the class
polymorphism I’m trying to show. You can also see how create_workers calling cls
provides an alternate way to construct GenericWorker objects besides using the
__init__ method directly.
The effect on my concrete GenericWorker subclass is nothing more than changing its
parent class.
Click here to view code image
class LineCountWorker(GenericWorker):
# …

And finally, I can rewrite the mapreduce function to be completely generic.
Click here to view code image
def mapreduce(worker_class, input_class, config):
workers = worker_class.create_workers(input_class, config)
return execute(workers)

Running the new worker on a set of test files produces the same result as the old
implementation. The difference is that the mapreduce function requires more
parameters so that it can operate generically.

Click here to view code image
with TemporaryDirectory() as tmpdir:
write_test_files(tmpdir)
config = {‘data_dir’: tmpdir}
result = mapreduce(LineCountWorker, PathInputData, config)

Now you can write other GenericInputData and GenericWorker classes as you
wish and not have to rewrite any of the glue code.

Things to Remember
Python only supports a single constructor per class, the __init__ method.
Use @classmethod to define alternative constructors for your classes.
Use class method polymorphism to provide generic ways to build and connect
concrete subclasses.

Item 25: Initialize Parent Classes with super
The old way to initialize a parent class from a child class is to directly call the parent
class’s __init__ method with the child instance.
Click here to view code image
class MyBaseClass(object):
def __init__(self, value):
self.value = value
class MyChildClass(MyBaseClass):
def __init__(self):
MyBaseClass.__init__(self, 5)

This approach works fine for simple hierarchies but breaks down in many cases.
If your class is affected by multiple inheritance (something to avoid in general; see Item
26: “Use Multiple Inheritance Only for Mix-in Utility Classes”), calling the superclasses’
__init__ methods directly can lead to unpredictable behavior.
One problem is that the __init__ call order isn’t specified across all subclasses. For
example, here I define two parent classes that operate on the instance’s value field:
class TimesTwo(object):
def __init__(self):
self.value *= 2
class PlusFive(object):
def __init__(self):
self.value += 5

This class defines its parent classes in one ordering.
Click here to view code image
class OneWay(MyBaseClass, TimesTwo, PlusFive):
def __init__(self, value):
MyBaseClass.__init__(self, value)
TimesTwo.__init__(self)
PlusFive.__init__(self)

And constructing it produces a result that matches the parent class ordering.
Click here to view code image
foo = OneWay(5)
print(‘First ordering is (5 * 2) + 5 =’, foo.value)
>>>
First ordering is (5 * 2) + 5 = 15

Here’s another class that defines the same parent classes but in a different ordering:
Click here to view code image
class AnotherWay(MyBaseClass, PlusFive, TimesTwo):
def __init__(self, value):
MyBaseClass.__init__(self, value)
TimesTwo.__init__(self)
PlusFive.__init__(self)

However, I left the calls to the parent class constructors PlusFive.__init__ and
TimesTwo.__init__ in the same order as before, causing this class’s behavior not to
match the order of the parent classes in its definition.
Click here to view code image
bar = AnotherWay(5)
print(‘Second ordering still is’, bar.value)
>>>
Second ordering still is 15

Another problem occurs with diamond inheritance. Diamond inheritance happens when a
subclass inherits from two separate classes that have the same superclass somewhere in
the hierarchy. Diamond inheritance causes the common superclass’s __init__ method
to run multiple times, causing unexpected behavior. For example, here I define two child
classes that inherit from MyBaseClass.
Click here to view code image
class TimesFive(MyBaseClass):
def __init__(self, value):
MyBaseClass.__init__(self, value)
self.value *= 5
class PlusTwo(MyBaseClass):
def __init__(self, value):
MyBaseClass.__init__(self, value)
self.value += 2

Then, I define a child class that inherits from both of these classes, making
MyBaseClass the top of the diamond.
Click here to view code image
class ThisWay(TimesFive, PlusTwo):
def __init__(self, value):
TimesFive.__init__(self, value)
PlusTwo.__init__(self, value)
foo = ThisWay(5)
print(‘Should be (5 * 5) + 2 = 27 but is’, foo.value)

>>>
Should be (5 * 5) + 2 = 27 but is 7

The output should be 27 because (5 * 5) + 2 = 27. But the call to the second
parent class’s constructor, PlusTwo.__init__, causes self.value to be reset back
to 5 when MyBaseClass.__init__ gets called a second time.
To solve these problems, Python 2.2 added the super built-in function and defined the
method resolution order (MRO). The MRO standardizes which superclasses are initialized
before others (e.g., depth-first, left-to-right). It also ensures that common superclasses in
diamond hierarchies are only run once.
Here, I create a diamond-shaped class hierarchy again, but this time I use super (in the
Python 2 style) to initialize the parent class:
Click here to view code image
# Python 2
class TimesFiveCorrect(MyBaseClass):
def __init__(self, value):
super(TimesFiveCorrect, self).__init__(value)
self.value *= 5
class PlusTwoCorrect(MyBaseClass):
def __init__(self, value):
super(PlusTwoCorrect, self).__init__(value)
self.value += 2

Now the top part of the diamond, MyBaseClass.__init__, is only run a single time.
The other parent classes are run in the order specified in the class statement.
Click here to view code image
# Python 2
class GoodWay(TimesFiveCorrect, PlusTwoCorrect):
def __init__(self, value):
super(GoodWay, self).__init__(value)
foo = GoodWay(5)
print ‘Should be 5 * (5 + 2) = 35 and is’, foo.value
>>>
Should be 5 * (5 + 2) = 35 and is 35

This order may seem backwards at first. Shouldn’t TimesFiveCorrect.__init__
have run first? Shouldn’t the result be (5 * 5) + 2 = 27? The answer is no. This
ordering matches what the MRO defines for this class. The MRO ordering is available on
a class method called mro.
Click here to view code image
from pprint import pprint
pprint(GoodWay.mro())
>>>
[,
,
,
,

]

When I call GoodWay(5), it in turn calls TimesFiveCorrect.__init__, which
calls PlusTwoCorrect.__init__, which calls MyBaseClass.__init__. Once
this reaches the top of the diamond, then all of the initialization methods actually do their
work in the opposite order from how their __init__ functions were called.
MyBaseClass.__init__ assigns the value to 5. PlusTwoCorrect.__init__
adds 2 to make value equal 7. TimesFiveCorrect.__init__ multiplies it by 5 to
make value equal 35.
The super built-in function works well, but it still has two noticeable problems in Python
2:
Its syntax is a bit verbose. You have to specify the class you’re in, the self object,
the method name (usually __init__), and all the arguments. This construction can
be confusing to new Python programmers.
You have to specify the current class by name in the call to super. If you ever
change the class’s name—a very common activity when improving a class hierarchy
—you also need to update every call to super.
Thankfully, Python 3 fixes these issues by making calls to super with no arguments
equivalent to calling super with __class__ and self specified. In Python 3, you
should always use super because it’s clear, concise, and always does the right thing.
Click here to view code image
class Explicit(MyBaseClass):
def __init__(self, value):
super(__class__, self).__init__(value * 2)
class Implicit(MyBaseClass):
def __init__(self, value):
super().__init__(value * 2)
assert Explicit(10).value == Implicit(10).value

This works because Python 3 lets you reliably reference the current class in methods using
the __class__ variable. This doesn’t work in Python 2 because __class__ isn’t
defined. You may guess that you could use self.__class__ as an argument to
super, but this breaks because of the way super is implemented in Python 2.

Things to Remember
Python’s standard method resolution order (MRO) solves the problems of superclass
initialization order and diamond inheritance.
Always use the super built-in function to initialize parent classes.

Item 26: Use Multiple Inheritance Only for Mix-in Utility
Classes
Python is an object-oriented language with built-in facilities for making multiple
inheritance tractable (see Item 25: “Initialize Parent Classes with super”). However, it’s
better to avoid multiple inheritance altogether.
If you find yourself desiring the convenience and encapsulation that comes with multiple
inheritance, consider writing a mix-in instead. A mix-in is a small class that only defines a
set of additional methods that a class should provide. Mix-in classes don’t define their
own instance attributes nor require their __init__ constructor to be called.
Writing mix-ins is easy because Python makes it trivial to inspect the current state of any
object regardless of its type. Dynamic inspection lets you write generic functionality a
single time, in a mix-in, that can be applied to many other classes. Mix-ins can be
composed and layered to minimize repetitive code and maximize reuse.
For example, say you want the ability to convert a Python object from its in-memory
representation to a dictionary that’s ready for serialization. Why not write this
functionality generically so you can use it with all of your classes?
Here, I define an example mix-in that accomplishes this with a new public method that’s
added to any class that inherits from it:
Click here to view code image
class ToDictMixin(object):
def to_dict(self):
return self._traverse_dict(self.__dict__)

The implementation details are straightforward and rely on dynamic attribute access using
hasattr, dynamic type inspection with isinstance, and accessing the instance
dictionary __dict__.
Click here to view code image
def _traverse_dict(self, instance_dict):
output = {}
for key, value in instance_dict.items():
output[key] = self._traverse(key, value)
return output
def _traverse(self, key, value):
if isinstance(value, ToDictMixin):
return value.to_dict()
elif isinstance(value, dict):
return self._traverse_dict(value)
elif isinstance(value, list):
return [self._traverse(key, i) for i in value]
elif hasattr(value, ‘__dict__’):
return self._traverse_dict(value.__dict__)
else:
return value

Here, I define an example class that uses the mix-in to make a dictionary representation of
a binary tree:

Click here to view code image
class BinaryTree(ToDictMixin):
def __init__(self, value, left=None, right=None):
self.value = value
self.left = left
self.right = right

Translating a large number of related Python objects into a dictionary becomes easy.
Click here to view code image
tree = BinaryTree(10,
left=BinaryTree(7, right=BinaryTree(9)),
right=BinaryTree(13, left=BinaryTree(11)))
print(tree.to_dict())
>>>
{‘left’: {‘left’: None,
‘right’: {‘left’: None, ‘right’: None, ‘value’: 9},
‘value’: 7},
‘right’: {‘left’: {‘left’: None, ‘right’: None, ‘value’: 11},
‘right’: None,
‘value’: 13},
‘value’: 10}

The best part about mix-ins is that you can make their generic functionality pluggable so
behaviors can be overridden when required. For example, here I define a subclass of
BinaryTree that holds a reference to its parent. This circular reference would cause the
default implementation of ToDictMixin.to_dict to loop forever.
Click here to view code image
class BinaryTreeWithParent(BinaryTree):
def __init__(self, value, left=None,
right=None, parent=None):
super().__init__(value, left=left, right=right)
self.parent = parent

The solution is to override the ToDictMixin._traverse method in the
BinaryTreeWithParent class to only process values that matter, preventing cycles
encountered by the mix-in. Here, I override the _traverse method to not traverse the
parent and just insert its numerical value:
Click here to view code image
def _traverse(self, key, value):
if (isinstance(value, BinaryTreeWithParent) and
key == ‘parent’):
return value.value # Prevent cycles
else:
return super()._traverse(key, value)

Calling BinaryTreeWithParent.to_dict will work without issue because the
circular referencing properties aren’t followed.
Click here to view code image
root = BinaryTreeWithParent(10)
root.left = BinaryTreeWithParent(7, parent=root)
root.left.right = BinaryTreeWithParent(9, parent=root.left)
print(root.to_dict())

>>>
{‘left’: {‘left’: None,
‘parent’: 10,
‘right’: {‘left’: None,
‘parent’: 7,
‘right’: None,
‘value’: 9},
‘value’: 7},
‘parent’: None,
‘right’: None,
‘value’: 10}

By defining BinaryTreeWithParent._traverse, I’ve also enabled any class that
has an attribute of type BinaryTreeWithParent to automatically work with
ToDictMixin.
Click here to view code image
class NamedSubTree(ToDictMixin):
def __init__(self, name, tree_with_parent):
self.name = name
self.tree_with_parent = tree_with_parent
my_tree = NamedSubTree(‘foobar’, root.left.right)
print(my_tree.to_dict()) # No infinite loop
>>>
{‘name’: ‘foobar’,
‘tree_with_parent’: {‘left’: None,
‘parent’: 7,
‘right’: None,
‘value’: 9}}

Mix-ins can also be composed together. For example, say you want a mix-in that provides
generic JSON serialization for any class. You can do this by assuming that a class provides
a to_dict method (which may or may not be provided by the ToDictMixin class).
Click here to view code image
class JsonMixin(object):
@classmethod
def from_json(cls, data):
kwargs = json.loads(data)
return cls(**kwargs)
def to_json(self):
return json.dumps(self.to_dict())

Note how the JsonMixin class defines both instance methods and class methods. Mixins let you add either kind of behavior. In this example, the only requirements of the
JsonMixin are that the class has a to_dict method and its __init__ method takes
keyword arguments (see Item 19: “Provide Optional Behavior with Keyword
Arguments”).
This mix-in makes it simple to create hierarchies of utility classes that can be serialized to
and from JSON with little boilerplate. For example, here I have a hierarchy of data classes
representing parts of a datacenter topology:

Click here to view code image
class DatacenterRack(ToDictMixin, JsonMixin):
def __init__(self, switch=None, machines=None):
self.switch = Switch(**switch)
self.machines = [
Machine(**kwargs) for kwargs in machines]
class Switch(ToDictMixin, JsonMixin):
# …
class Machine(ToDictMixin, JsonMixin):
# …

Serializing these classes to and from JSON is simple. Here, I verify that the data is able to
be sent round-trip through serializing and deserializing:
Click here to view code image
serialized = ”””{
“switch”: {“ports”: 5, “speed”: 1e9},
“machines”: [
{“cores”: 8, “ram”: 32e9, “disk”: 5e12},
{“cores”: 4, “ram”: 16e9, “disk”: 1e12},
{“cores”: 2, “ram”: 4e9, “disk”: 500e9}
]
}”””
deserialized = DatacenterRack.from_json(serialized)
roundtrip = deserialized.to_json()
assert json.loads(serialized) == json.loads(roundtrip)

When you use mix-ins like this, it’s also fine if the class already inherits from
JsonMixin higher up in the object hierarchy. The resulting class will behave the same
way.

Things to Remember
Avoid using multiple inheritance if mix-in classes can achieve the same outcome.
Use pluggable behaviors at the instance level to provide per-class customization
when mix-in classes may require it.
Compose mix-ins to create complex functionality from simple behaviors.

Item 27: Prefer Public Attributes Over Private Ones
In Python, there are only two types of attribute visibility for a class’s attributes: public and
private.
Click here to view code image
class MyObject(object):
def __init__(self):
self.public_field = 5
self.__private_field = 10
def get_private_field(self):
return self.__private_field

Public attributes can be accessed by anyone using the dot operator on the object.
Click here to view code image
foo = MyObject()
assert foo.public_field == 5

Private fields are specified by prefixing an attribute’s name with a double underscore.
They can be accessed directly by methods of the containing class.
Click here to view code image
assert foo.get_private_field() == 10

Directly accessing private fields from outside the class raises an exception.
Click here to view code image
foo.__private_field
>>>
AttributeError: ‘MyObject’ object has no attribute ‘__private_field’

Class methods also have access to private attributes because they are declared within the
surrounding class block.
Click here to view code image
class MyOtherObject(object):
def __init__(self):
self.__private_field = 71
@classmethod
def get_private_field_of_instance(cls, instance):
return instance.__private_field
bar = MyOtherObject()
assert MyOtherObject.get_private_field_of_instance(bar) == 71

As you’d expect with private fields, a subclass can’t access its parent class’s private fields.
Click here to view code image
class MyParentObject(object):
def __init__(self):
self.__private_field = 71
class MyChildObject(MyParentObject):
def get_private_field(self):
return self.__private_field
baz = MyChildObject()
baz.get_private_field()
>>>
AttributeError: ‘MyChildObject’ object has no attribute
‘_MyChildObject__private_field’

The private attribute behavior is implemented with a simple transformation of the attribute
name. When the Python compiler sees private attribute access in methods like
MyChildObject.get_private_field, it translates __private_field to
access _MyChildObject__private_field instead. In this example,
__private_field was only defined in MyParentObject.__init__, meaning

the private attribute’s real name is _MyParentObject__private_field.
Accessing the parent’s private attribute from the child class fails simply because the
transformed attribute name doesn’t match.
Knowing this scheme, you can easily access the private attributes of any class, from a
subclass or externally, without asking for permission.
Click here to view code image
assert baz._MyParentObject__private_field == 71

If you look in the object’s attribute dictionary, you’ll see that private attributes are actually
stored with the names as they appear after the transformation.
Click here to view code image
print(baz.__dict__)
>>>
{‘_MyParentObject__private_field’: 71}

Why doesn’t the syntax for private attributes actually enforce strict visibility? The
simplest answer is one often-quoted motto of Python: “We are all consenting adults here.”
Python programmers believe that the benefits of being open outweigh the downsides of
being closed.
Beyond that, having the ability to hook language features like attribute access (see Item
32: “Use __getattr__, __getattribute__, and __setattr__ for Lazy
Attributes”) enables you to mess around with the internals of objects whenever you wish.
If you can do that, what is the value of Python trying to prevent private attribute access
otherwise?
To minimize the damage of accessing internals unknowingly, Python programmers follow
a naming convention defined in the style guide (see Item 2: “Follow the PEP 8 Style
Guide”). Fields prefixed by a single underscore (like _protected_field) are
protected, meaning external users of the class should proceed with caution.
However, many programmers who are new to Python use private fields to indicate an
internal API that shouldn’t be accessed by subclasses or externally.
Click here to view code image
class MyClass(object):
def __init__(self, value):
self.__value = value
def get_value(self):
return str(self.__value)
foo = MyClass(5)
assert foo.get_value() == ‘5’

This is the wrong approach. Inevitably someone, including you, will want to subclass your
class to add new behavior or to work around deficiencies in existing methods (like above,
how MyClass.get_value always returns a string). By choosing private attributes,
you’re only making subclass overrides and extensions cumbersome and brittle. Your
potential subclassers will still access the private fields when they absolutely need to do so.

Click here to view code image
class MyIntegerSubclass(MyClass):
def get_value(self):
return int(self._MyClass__value)
foo = MyIntegerSubclass(5)
assert foo.get_value() == 5

But if the class hierarchy changes beneath you, these classes will break because the private
references are no longer valid. Here, the MyIntegerSubclass class’s immediate
parent, MyClass, has had another parent class added called MyBaseClass:
Click here to view code image
class MyBaseClass(object):
def __init__(self, value):
self.__value = value
# …
class MyClass(MyBaseClass):
# …
class MyIntegerSubclass(MyClass):
def get_value(self):
return int(self._MyClass__value)

The __value attribute is now assigned in the MyBaseClass parent class, not the
MyClass parent. That causes the private variable reference self._MyClass__value
to break in MyIntegerSubclass.
Click here to view code image
foo = MyIntegerSubclass(5)
foo.get_value()
>>>
AttributeError: ‘MyIntegerSubclass’ object has no attribute ‘_MyClass__value’

In general, it’s better to err on the side of allowing subclasses to do more by using
protected attributes. Document each protected field and explain which are internal APIs
available to subclasses and which should be left alone entirely. This is as much advice to
other programmers as it is guidance for your future self on how to extend your own code
safely.
Click here to view code image
class MyClass(object):
def __init__(self, value):
# This stores the user-supplied value for the object.
# It should be coercible to a string. Once assigned for
# the object it should be treated as immutable.
self._value = value

The only time to seriously consider using private attributes is when you’re worried about
naming conflicts with subclasses. This problem occurs when a child class unwittingly
defines an attribute that was already defined by its parent class.
Click here to view code image
class ApiClass(object):

def __init__(self):
self._value = 5
def get(self):
return self._value
class Child(ApiClass):
def __init__(self):
super().__init__()
self._value = ‘hello’

# Conflicts

a = Child()
print(a.get(), ‘and’, a._value, ‘should be different’)
>>>
hello and hello should be different

This is primarily a concern with classes that are part of a public API; the subclasses are
out of your control, so you can’t refactor to fix the problem. Such a conflict is especially
possible with attribute names that are very common (like value). To reduce the risk of
this happening, you can use a private attribute in the parent class to ensure that there are
no attribute names that overlap with child classes.
Click here to view code image
class ApiClass(object):
def __init__(self):
self.__value = 5
def get(self):
return self.__value
class Child(ApiClass):
def __init__(self):
super().__init__()
self._value = ‘hello’

# OK!

a = Child()
print(a.get(), ‘and’, a._value, ‘are different’)
>>>
5 and hello are different

Things to Remember
Private attributes aren’t rigorously enforced by the Python compiler.
Plan from the beginning to allow subclasses to do more with your internal APIs and
attributes instead of locking them out by default.
Use documentation of protected fields to guide subclasses instead of trying to force
access control with private attributes.
Only consider using private attributes to avoid naming conflicts with subclasses that
are out of your control.

Item 28: Inherit from collections.abc for Custom
Container Types
Much of programming in Python is defining classes that contain data and describing how
such objects relate to each other. Every Python class is a container of some kind,
encapsulating attributes and functionality together. Python also provides built-in container
types for managing data: lists, tuples, sets, and dictionaries.
When you’re designing classes for simple use cases like sequences, it’s natural that you’d
want to subclass Python’s built-in list type directly. For example, say you want to create
your own custom list type that has additional methods for counting the frequency of its
members.
Click here to view code image
class FrequencyList(list):
def __init__(self, members):
super().__init__(members)
def frequency(self):
counts = {}
for item in self:
counts.setdefault(item, 0)
counts[item] += 1
return counts

By subclassing list, you get all of list’s standard functionality and preserve the
semantics familiar to all Python programmers. Your additional methods can add any
custom behaviors you need.
Click here to view code image
foo = FrequencyList([‘a’, ‘b’, ‘a’, ‘c’, ‘b’, ‘a’, ‘d’])
print(‘Length is’, len(foo))
foo.pop()
print(‘After pop:’, repr(foo))
print(‘Frequency:’, foo.frequency())
>>>
Length is 7
After pop: [‘a’, ‘b’, ‘a’, ‘c’, ‘b’, ‘a’]
Frequency: {‘a’: 3, ‘c’: 1, ‘b’: 2}

Now, imagine you want to provide an object that feels like a list, allowing indexing, but
isn’t a list subclass. For example, say you want to provide sequence semantics (like
list or tuple) for a binary tree class.
Click here to view code image
class BinaryNode(object):
def __init__(self, value, left=None, right=None):
self.value = value
self.left = left
self.right = right

How do you make this act like a sequence type? Python implements its container
behaviors with instance methods that have special names. When you access a sequence
item by index:

bar = [1, 2, 3]
bar[0]

it will be interpreted as:
bar.__getitem__(0)

To make the BinaryNode class act like a sequence, you can provide a custom
implementation of __getitem__ that traverses the object tree depth first.
Click here to view code image
class IndexableNode(BinaryNode):
def _search(self, count, index):
# …
# Returns (found, count)
def __getitem__(self, index):
found, _ = self._search(0, index)
if not found:
raise IndexError(‘Index out of range’)
return found.value

You can construct your binary tree as usual.
Click here to view code image
tree = IndexableNode(
10,
left=IndexableNode(
5,
left=IndexableNode(2),
right=IndexableNode(
6, right=IndexableNode(7))),
right=IndexableNode(
15, left=IndexableNode(11)))

But you can also access it like a list in addition to tree traversal.
Click here to view code image
print(‘LRR =’, tree.left.right.right.value)
print(‘Index 0 =’, tree[0])
print(‘Index 1 =’, tree[1])
print(‘11 in the tree?’, 11 in tree)
print(‘17 in the tree?’, 17 in tree)
print(‘Tree is’, list(tree))
>>>
LRR = 7
Index 0 = 2
Index 1 = 5
11 in the tree? True
17 in the tree? False
Tree is [2, 5, 6, 7, 10, 11, 15]

The problem is that implementing __getitem__ isn’t enough to provide all of the
sequence semantics you’d expect.
Click here to view code image
len(tree)
>>>

TypeError: object of type ‘IndexableNode’ has no len()

The len built-in function requires another special method named __len__ that must
have an implementation for your custom sequence type.
Click here to view code image
class SequenceNode(IndexableNode):
def __len__(self):
_, count = self._search(0, None)
return count
tree = SequenceNode(
# …
)
print(‘Tree has %d nodes’ % len(tree))
>>>
Tree has 7 nodes

Unfortunately, this still isn’t enough. Also missing are the count and index methods
that a Python programmer would expect to see on a sequence like list or tuple.
Defining your own container types is much harder than it looks.
To avoid this difficulty throughout the Python universe, the built-in collections.abc
module defines a set of abstract base classes that provide all of the typical methods for
each container type. When you subclass from these abstract base classes and forget to
implement required methods, the module will tell you something is wrong.
Click here to view code image
from collections.abc import Sequence
class BadType(Sequence):
pass
foo = BadType()
>>>
TypeError: Can’t instantiate abstract class BadType with abstract methods
__getitem__, __len__

When you do implement all of the methods required by an abstract base class, as I did
above with SequenceNode, it will provide all of the additional methods like index
and count for free.
Click here to view code image
class BetterNode(SequenceNode, Sequence):
pass
tree = BetterNode(
# …
)
print(‘Index of 7 is’, tree.index(7))
print(‘Count of 10 is’, tree.count(10))
>>>

Index of 7 is 3
Count of 10 is 1

The benefit of using these abstract base classes is even greater for more complex types
like Set and MutableMapping, which have a large number of special methods that
need to be implemented to match Python conventions.

Things to Remember
Inherit directly from Python’s container types (like list or dict) for simple use
cases.
Beware of the large number of methods required to implement custom container
types correctly.
Have your custom container types inherit from the interfaces defined in
collections.abc to ensure that your classes match required interfaces and
behaviors.

4. Metaclasses and Attributes
Metaclasses are often mentioned in lists of Python’s features, but few understand what
they accomplish in practice. The name metaclass vaguely implies a concept above and
beyond a class. Simply put, metaclasses let you intercept Python’s class statement and
provide special behavior each time a class is defined.
Similarly mysterious and powerful are Python’s built-in features for dynamically
customizing attribute accesses. Along with Python’s object-oriented constructs, these
facilities provide wonderful tools to ease the transition from simple classes to complex
ones.
However, with these powers come many pitfalls. Dynamic attributes enable you to
override objects and cause unexpected side effects. Metaclasses can create extremely
bizarre behaviors that are unapproachable to newcomers. It’s important that you follow the
rule of least surprise and only use these mechanisms to implement well-understood
idioms.

Item 29: Use Plain Attributes Instead of Get and Set
Methods
Programmers coming to Python from other languages may naturally try to implement
explicit getter and setter methods in their classes.
class OldResistor(object):
def __init__(self, ohms):
self._ohms = ohms
def get_ohms(self):
return self._ohms
def set_ohms(self, ohms):
self._ohms = ohms

Using these setters and getters is simple, but it’s not Pythonic.
Click here to view code image
r0 = OldResistor(50e3)
print(‘Before: %5r’ % r0.get_ohms())
r0.set_ohms(10e3)
print(‘After: %5r’ % r0.get_ohms())
>>>
Before: 50000.0
After: 10000.0

Such methods are especially clumsy for operations like incrementing in place.
Click here to view code image
r0.set_ohms(r0.get_ohms() + 5e3)

These utility methods do help define the interface for your class, making it easier to
encapsulate functionality, validate usage, and define boundaries. Those are important

goals when designing a class to ensure you don’t break callers as your class evolves over
time.
In Python, however, you almost never need to implement explicit setter or getter methods.
Instead, you should always start your implementations with simple public attributes.
Click here to view code image
class Resistor(object):
def __init__(self, ohms):
self.ohms = ohms
self.voltage = 0
self.current = 0
r1 = Resistor(50e3)
r1.ohms = 10e3

These make operations like incrementing in place natural and clear.
r1.ohms += 5e3

Later, if you decide you need special behavior when an attribute is set, you can migrate to
the @property decorator and its corresponding setter attribute. Here, I define a new
subclass of Resistor that lets me vary the current by assigning the voltage
property. Note that in order to work properly the name of both the setter and getter
methods must match the intended property name.
Click here to view code image
class VoltageResistance(Resistor):
def __init__(self, ohms):
super().__init__(ohms)
self._voltage = 0
@property
def voltage(self):
return self._voltage
@voltage.setter
def voltage(self, voltage):
self._voltage = voltage
self.current = self._voltage / self.ohms

Now, assigning the voltage property will run the voltage setter method, updating the
current property of the object to match.
Click here to view code image
r2 = VoltageResistance(1e3)
print(‘Before: %5r amps’ % r2.current)
r2.voltage = 10
print(‘After: %5r amps’ % r2.current)
>>>
Before:
After:

0 amps
0.01 amps

Specifying a setter on a property also lets you perform type checking and validation on
values passed to your class. Here, I define a class that ensures all resistance values are
above zero ohms:
Click here to view code image

class BoundedResistance(Resistor):
def __init__(self, ohms):
super().__init__(ohms)
@property
def ohms(self):
return self._ohms
@ohms.setter
def ohms(self, ohms):
if ohms <= 0:
raise ValueError(‘%f ohms must be > 0’ % ohms)
self._ohms = ohms

Assigning an invalid resistance to the attribute raises an exception.
Click here to view code image
r3 = BoundedResistance(1e3)
r3.ohms = 0
>>>
ValueError: 0.000000 ohms must be > 0

An exception will also be raised if you pass an invalid value to the constructor.
Click here to view code image
BoundedResistance(-5)
>>>
ValueError: -5.000000 ohms must be > 0

This happens because BoundedResistance.__init__ calls
Resistor.__init__, which assigns self.ohms = -5. That assignment causes the
@ohms.setter method from BoundedResistance to be called, immediately
running the validation code before object construction has completed.
You can even use @property to make attributes from parent classes immutable.
Click here to view code image
class FixedResistance(Resistor):
# …
@property
def ohms(self):
return self._ohms
@ohms.setter
def ohms(self, ohms):
if hasattr(self, ‘_ohms’):
raise AttributeError(“Can’t set attribute”)
self._ohms = ohms

Trying to assign to the property after construction raises an exception.
Click here to view code image
r4 = FixedResistance(1e3)
r4.ohms = 2e3
>>>
AttributeError: Can’t set attribute

The biggest shortcoming of @property is that the methods for an attribute can only be
shared by subclasses. Unrelated classes can’t share the same implementation. However,
Python also supports descriptors (see Item 31: “Use Descriptors for Reusable
@property Methods”) that enable reusable property logic and many other use cases.
Finally, when you use @property methods to implement setters and getters, be sure that
the behavior you implement is not surprising. For example, don’t set other attributes in
getter property methods.
Click here to view code image
class MysteriousResistor(Resistor):
@property
def ohms(self):
self.voltage = self._ohms * self.current
return self._ohms
# …

This leads to extremely bizarre behavior.
Click here to view code image
r7 = MysteriousResistor(10)
r7.current = 0.01
print(‘Before: %5r’ % r7.voltage)
r7.ohms
print(‘After: %5r’ % r7.voltage)
>>>
Before:
After:

0
0.1

The best policy is to only modify related object state in @property.setter methods.
Be sure to avoid any other side effects the caller may not expect beyond the object, such as
importing modules dynamically, running slow helper functions, or making expensive
database queries. Users of your class will expect its attributes to be like any other Python
object: quick and easy. Use normal methods to do anything more complex or slow.

Things to Remember
Define new class interfaces using simple public attributes, and avoid set and get
methods.
Use @property to define special behavior when attributes are accessed on your
objects, if necessary.
Follow the rule of least surprise and avoid weird side effects in your @property
methods.
Ensure that @property methods are fast; do slow or complex work using normal
methods.

Item 30: Consider @property Instead of Refactoring
Attributes
The built-in @property decorator makes it easy for simple accesses of an instance’s
attributes to act smarter (see Item 29: “Use Plain Attributes Instead of Get and Set
Methods”). One advanced but common use of @property is transitioning what was
once a simple numerical attribute into an on-the-fly calculation. This is extremely helpful
because it lets you migrate all existing usage of a class to have new behaviors without
rewriting any of the call sites. It also provides an important stopgap for improving your
interfaces over time.
For example, say you want to implement a leaky bucket quota using plain Python objects.
Here, the Bucket class represents how much quota remains and the duration for which
the quota will be available:
Click here to view code image
class Bucket(object):
def __init__(self, period):
self.period_delta = timedelta(seconds=period)
self.reset_time = datetime.now()
self.quota = 0
def __repr__(self):
return ‘Bucket(quota=%d)’ % self.quota

The leaky bucket algorithm works by ensuring that, whenever the bucket is filled, the
amount of quota does not carry over from one period to the next.
Click here to view code image
def fill(bucket, amount):
now = datetime.now()
if now - bucket.reset_time > bucket.period_delta:
bucket.quota = 0
bucket.reset_time = now
bucket.quota += amount

Each time a quota consumer wants to do something, it first must ensure that it can deduct
the amount of quota it needs to use.
Click here to view code image
def deduct(bucket, amount):
now = datetime.now()
if now - bucket.reset_time > bucket.period_delta:
return False
if bucket.quota - amount < 0:
return False
bucket.quota -= amount
return True

To use this class, first I fill the bucket.
bucket = Bucket(60)
fill(bucket, 100)
print(bucket)
>>>

Bucket(quota=100)

Then, I deduct the quota that I need.
Click here to view code image
if deduct(bucket, 99):
print(‘Had 99 quota’)
else:
print(‘Not enough for 99 quota’)
print(bucket)
>>>
Had 99 quota
Bucket(quota=1)

Eventually, I’m prevented from making progress because I try to deduct more quota than
is available. In this case, the bucket’s quota level remains unchanged.
Click here to view code image
if deduct(bucket, 3):
print(‘Had 3 quota’)
else:
print(‘Not enough for 3 quota’)
print(bucket)
>>>
Not enough for 3 quota
Bucket(quota=1)

The problem with this implementation is that I never know what quota level the bucket
started with. The quota is deducted over the course of the period until it reaches zero. At
that point, deduct will always return False. When that happens, it would be useful to
know whether callers to deduct are being blocked because the Bucket ran out of quota
or because the Bucket never had quota in the first place.
To fix this, I can change the class to keep track of the max_quota issued in the period
and the quota_consumed in the period.
Click here to view code image
class Bucket(object):
def __init__(self, period):
self.period_delta = timedelta(seconds=period)
self.reset_time = datetime.now()
self.max_quota = 0
self.quota_consumed = 0
def __repr__(self):
return (‘Bucket(max_quota=%d, quota_consumed=%d)’ %
(self.max_quota, self.quota_consumed))

I use a @property method to compute the current level of quota on-the-fly using these
new attributes.
Click here to view code image
@property
def quota(self):
return self.max_quota - self.quota_consumed

When the quota attribute is assigned, I take special action matching the current interface
of the class used by fill and deduct.
Click here to view code image
@quota.setter
def quota(self, amount):
delta = self.max_quota - amount
if amount == 0:
# Quota being reset for a new period
self.quota_consumed = 0
self.max_quota = 0
elif delta < 0:
# Quota being filled for the new period
assert self.quota_consumed == 0
self.max_quota = amount
else:
# Quota being consumed during the period
assert self.max_quota >= self.quota_consumed
self.quota_consumed += delta

Rerunning the demo code from above produces the same results.
Click here to view code image
bucket = Bucket(60)
print(‘Initial’, bucket)
fill(bucket, 100)
print(‘Filled’, bucket)
if deduct(bucket, 99):
print(‘Had 99 quota’)
else:
print(‘Not enough for 99 quota’)
print(‘Now’, bucket)
if deduct(bucket, 3):
print(‘Had 3 quota’)
else:
print(‘Not enough for 3 quota’)
print(‘Still’, bucket)
>>>
Initial Bucket(max_quota=0, quota_consumed=0)
Filled Bucket(max_quota=100, quota_consumed=0)
Had 99 quota
Now Bucket(max_quota=100, quota_consumed=99)
Not enough for 3 quota
Still Bucket(max_quota=100, quota_consumed=99)

The best part is that the code using Bucket.quota doesn’t have to change or know that
the class has changed. New usage of Bucket can do the right thing and access
max_quota and quota_consumed directly.
I especially like @property because it lets you make incremental progress toward a
better data model over time. Reading the Bucket example above, you may have thought
to yourself, “fill and deduct should have been implemented as instance methods in

the first place.” Although you’re probably right (see Item 22: “Prefer Helper Classes Over
Bookkeeping with Dictionaries and Tuples”), in practice there are many situations in
which objects start with poorly defined interfaces or act as dumb data containers. This
happens when code grows over time, scope increases, multiple authors contribute without
anyone considering long-term hygiene, etc.
@property is a tool to help you address problems you’ll come across in real-world
code. Don’t overuse it. When you find yourself repeatedly extending @property
methods, it’s probably time to refactor your class instead of further paving over your
code’s poor design.

Things to Remember
Use @property to give existing instance attributes new functionality.
Make incremental progress toward better data models by using @property.
Consider refactoring a class and all call sites when you find yourself using
@property too heavily.

Item 31: Use Descriptors for Reusable @property Methods
The big problem with the @property built-in (see Item 29: “Use Plain Attributes
Instead of Get and Set Methods” and Item 30: “Consider @property Instead of
Refactoring Attributes”) is reuse. The methods it decorates can’t be reused for multiple
attributes of the same class. They also can’t be reused by unrelated classes.
For example, say you want a class to validate that the grade received by a student on a
homework assignment is a percentage.
Click here to view code image
class Homework(object):
def __init__(self):
self._grade = 0
@property
def grade(self):
return self._grade
@grade.setter
def grade(self, value):
if not (0 <= value <= 100):
raise ValueError(‘Grade must be between 0 and 100’)
self._grade = value

Using an @property makes this class easy to use.
galileo = Homework()
galileo.grade = 95

Say you also want to give the student a grade for an exam, where the exam has multiple
subjects, each with a separate grade.
Click here to view code image
class Exam(object):

def __init__(self):
self._writing_grade = 0
self._math_grade = 0
@staticmethod
def _check_grade(value):
if not (0 <= value <= 100):
raise ValueError(‘Grade must be between 0 and 100’)

This quickly gets tedious. Each section of the exam requires adding a new @property
and related validation.
Click here to view code image
@property
def writing_grade(self):
return self._writing_grade
@writing_grade.setter
def writing_grade(self, value):
self._check_grade(value)
self._writing_grade = value
@property
def math_grade(self):
return self._math_grade
@math_grade.setter
def math_grade(self, value):
self._check_grade(value)
self._math_grade = value

Also, this approach is not general. If you want to reuse this percentage validation beyond
homework and exams, you’d need to write the @property boilerplate and
_check_grade repeatedly.
The better way to do this in Python is to use a descriptor. The descriptor protocol defines
how attribute access is interpreted by the language. A descriptor class can provide
__get__ and __set__ methods that let you reuse the grade validation behavior without
any boilerplate. For this purpose, descriptors are also better than mix-ins (see Item 26:
“Use Multiple Inheritance Only for Mix-in Utility Classes”) because they let you reuse the
same logic for many different attributes in a single class.
Here, I define a new class called Exam with class attributes that are Grade instances. The
Grade class implements the descriptor protocol. Before I explain how the Grade class
works, it’s important to understand what Python will do when your code accesses such
descriptor attributes on an Exam instance.
Click here to view code image
class Grade(object):
def __get__(*args, **kwargs):
# …
def __set__(*args, **kwargs):
# …
class Exam(object):

# Class attributes
math_grade = Grade()
writing_grade = Grade()
science_grade = Grade()

When you assign a property:
exam = Exam()
exam.writing_grade = 40

it will be interpreted as:
Click here to view code image
Exam.__dict__[‘writing_grade’].__set__(exam, 40)

When you retrieve a property:
print(exam.writing_grade)

it will be interpreted as:
Click here to view code image
print(Exam.__dict__[‘writing_grade’].__get__(exam, Exam))

What drives this behavior is the __getattribute__ method of object (see Item 32:
“Use __getattr__, __getattribute__, and __setattr__ for Lazy
Attributes”). In short, when an Exam instance doesn’t have an attribute named
writing_grade, Python will fall back to the Exam class’s attribute instead. If this
class attribute is an object that has __get__ and __set__ methods, Python will assume
you want to follow the descriptor protocol.
Knowing this behavior and how I used @property for grade validation in the
Homework class, here’s a reasonable first attempt at implementing the Grade descriptor.
Click here to view code image
class Grade(object):
def __init__(self):
self._value = 0
def __get__(self, instance, instance_type):
return self._value
def __set__(self, instance, value):
if not (0 <= value <= 100):
raise ValueError(‘Grade must be between 0 and 100’)
self._value = value

Unfortunately, this is wrong and will result in broken behavior. Accessing multiple
attributes on a single Exam instance works as expected.
Click here to view code image
first_exam = Exam()
first_exam.writing_grade = 82
first_exam.science_grade = 99
print(‘Writing’, first_exam.writing_grade)
print(‘Science’, first_exam.science_grade)
>>>
Writing 82

Science 99

But accessing these attributes on multiple Exam instances will have unexpected behavior.
Click here to view code image
second_exam = Exam()
second_exam.writing_grade = 75
print(‘Second’, second_exam.writing_grade, ‘is right’)
print(‘First ‘, first_exam.writing_grade, ‘is wrong’)
>>>
Second 75 is right
First 75 is wrong

The problem is that a single Grade instance is shared across all Exam instances for the
class attribute writing_grade. The Grade instance for this attribute is constructed
once in the program lifetime when the Exam class is first defined, not each time an Exam
instance is created.
To solve this, I need the Grade class to keep track of its value for each unique Exam
instance. I can do this by saving the per-instance state in a dictionary.
Click here to view code image
class Grade(object):
def __init__(self):
self._values = {}
def __get__(self, instance, instance_type):
if instance is None: return self
return self._values.get(instance, 0)
def __set__(self, instance, value):
if not (0 <= value <= 100):
raise ValueError(‘Grade must be between 0 and 100’)
self._values[instance] = value

This implementation is simple and works well, but there’s still one gotcha: It leaks
memory. The _values dictionary will hold a reference to every instance of Exam ever
passed to __set__ over the lifetime of the program. This causes instances to never have
their reference count go to zero, preventing cleanup by the garbage collector.
To fix this, I can use Python’s weakref built-in module. This module provides a special
class called WeakKeyDictionary that can take the place of the simple dictionary used
for _values. The unique behavior of WeakKeyDictionary is that it will remove
Exam instances from its set of keys when the runtime knows it’s holding the instance’s
last remaining reference in the program. Python will do the bookkeeping for you and
ensure that the _values dictionary will be empty when all Exam instances are no longer
in use.
Click here to view code image
class Grade(object):
def __init__(self):
self._values = WeakKeyDictionary()
# …

Using this implementation of the Grade descriptor, everything works as expected.

Click here to view code image
class Exam(object):
math_grade = Grade()
writing_grade = Grade()
science_grade = Grade()
first_exam = Exam()
first_exam.writing_grade = 82
second_exam = Exam()
second_exam.writing_grade = 75
print(‘First ‘, first_exam.writing_grade, ‘is right’)
print(‘Second’, second_exam.writing_grade, ‘is right’)
>>>
First 82 is right
Second 75 is right

Things to Remember
Reuse the behavior and validation of @property methods by defining your own
descriptor classes.
Use WeakKeyDictionary to ensure that your descriptor classes don’t cause
memory leaks.
Don’t get bogged down trying to understand exactly how __getattribute__
uses the descriptor protocol for getting and setting attributes.

Item 32: Use __getattr__, __getattribute__, and
__setattr__ for Lazy Attributes
Python’s language hooks make it easy to write generic code for gluing systems together.
For example, say you want to represent the rows of your database as Python objects. Your
database has its schema set. Your code that uses objects corresponding to those rows must
also know what your database looks like. However, in Python, the code that connects your
Python objects to the database doesn’t need to know the schema of your rows; it can be
generic.
How is that possible? Plain instance attributes, @property methods, and descriptors
can’t do this because they all need to be defined in advance. Python makes this dynamic
behavior possible with the __getattr__ special method. If your class defines
__getattr__, that method is called every time an attribute can’t be found in an object’s
instance dictionary.
Click here to view code image
class LazyDB(object):
def __init__(self):
self.exists = 5
def __getattr__(self, name):
value = ‘Value for %s’ % name
setattr(self, name, value)
return value

Here, I access the missing property foo. This causes Python to call the __getattr__
method above, which mutates the instance dictionary __dict__:
Click here to view code image
data = LazyDB()
print(‘Before:’, data.__dict__)
print(‘foo:
’, data.foo)
print(‘After: ‘, data.__dict__)
>>>
Before: {‘exists’: 5}
foo:
Value for foo
After: {‘exists’: 5, ‘foo’: ‘Value for foo’}

Here, I add logging to LazyDB to show when __getattr__ is actually called. Note
that I use super().__getattr__() to get the real property value in order to avoid
infinite recursion.
Click here to view code image
class LoggingLazyDB(LazyDB):
def __getattr__(self, name):
print(‘Called __getattr__(%s)’ % name)
return super().__getattr__(name)
data = LoggingLazyDB()
print(‘exists:’, data.exists)
print(‘foo:
’, data.foo)
print(‘foo:
’, data.foo)
>>>
exists: 5
Called __getattr__(foo)
foo:
Value for foo
foo:
Value for foo

The exists attribute is present in the instance dictionary, so __getattr__ is never
called for it. The foo attribute is not in the instance dictionary initially, so
__getattr__ is called the first time. But the call to __getattr__ for foo also does
a setattr, which populates foo in the instance dictionary. This is why the second time
I access foo there isn’t a call to __getattr__.
This behavior is especially helpful for use cases like lazily accessing schemaless data.
__getattr__ runs once to do the hard work of loading a property; all subsequent
accesses retrieve the existing result.
Say you also want transactions in this database system. The next time the user accesses a
property, you want to know whether the corresponding row in the database is still valid
and whether the transaction is still open. The __getattr__ hook won’t let you do this
reliably because it will use the object’s instance dictionary as the fast path for existing
attributes.
To enable this use case, Python has another language hook called __getattribute__.
This special method is called every time an attribute is accessed on an object, even in
cases where it does exist in the attribute dictionary. This enables you to do things like

check global transaction state on every property access. Here, I define ValidatingDB
to log each time __getattribute__ is called:
Click here to view code image
class ValidatingDB(object):
def __init__(self):
self.exists = 5
def __getattribute__(self, name):
print(‘Called __getattribute__(%s)’ % name)
try:
return super().__getattribute__(name)
except AttributeError:
value = ‘Value for %s’ % name
setattr(self, name, value)
return value
data = ValidatingDB()
print(‘exists:’, data.exists)
print(‘foo:
’, data.foo)
print(‘foo:
’, data.foo)
>>>
Called __getattribute__(exists)
exists: 5
Called __getattribute__(foo)
foo:
Value for foo
Called __getattribute__(foo)
foo:
Value for foo

In the event that a dynamically accessed property shouldn’t exist, you can raise an
AttributeError to cause Python’s standard missing property behavior for both
__getattr__ and __getattribute__.
Click here to view code image
class MissingPropertyDB(object):
def __getattr__(self, name):
if name == ‘bad_name’:
raise AttributeError(‘%s is missing’ % name)
# …
data = MissingPropertyDB()
data.bad_name
>>>
AttributeError: bad_name is missing

Python code implementing generic functionality often relies on the hasattr built-in
function to determine when properties exist, and the getattr built-in function to
retrieve property values. These functions also look in the instance dictionary for an
attribute name before calling __getattr__.
Click here to view code image
data = LoggingLazyDB()
print(‘Before:
’, data.__dict__)
print(‘foo exists: ‘, hasattr(data, ‘foo’))
print(‘After:
’, data.__dict__)

print(‘foo exists: ‘, hasattr(data, ‘foo’))
>>>
Before:
{‘exists’: 5}
Called __getattr__(foo)
foo exists: True
After:
{‘exists’: 5, ‘foo’: ‘Value for foo’}
foo exists: True

In the example above, __getattr__ is only called once. In contrast, classes that
implement __getattribute__ will have that method called each time hasattr or
getattr is run on an object.
Click here to view code image
data = ValidatingDB()
print(‘foo exists: ‘, hasattr(data, ‘foo’))
print(‘foo exists: ‘, hasattr(data, ‘foo’))
>>>
Called __getattribute__(foo)
foo exists: True
Called __getattribute__(foo)
foo exists: True

Now, say you want to lazily push data back to the database when values are assigned to
your Python object. You can do this with __setattr__, a similar language hook that
lets you intercept arbitrary attribute assignments. Unlike retrieving an attribute with
__getattr__ and __getattribute__, there’s no need for two separate methods.
The __setattr__ method is always called every time an attribute is assigned on an
instance (either directly or through the setattr built-in function).
Click here to view code image
class SavingDB(object):
def __setattr__(self, name, value):
# Save some data to the DB log
# …
super().__setattr__(name, value)

Here, I define a logging subclass of SavingDB. Its __setattr__ method is always
called on each attribute assignment:
Click here to view code image
class LoggingSavingDB(SavingDB):
def __setattr__(self, name, value):
print(‘Called __setattr__(%s, %r)’ % (name, value))
super().__setattr__(name, value)
data = LoggingSavingDB()
print(‘Before: ‘, data.__dict__)
data.foo = 5
print(‘After: ’, data.__dict__)
data.foo = 7
print(‘Finally:’, data.__dict__)
>>>
Before: {}
Called __setattr__(foo, 5)

After:
{‘foo’: 5}
Called __setattr__(foo, 7)
Finally: {‘foo’: 7}

The problem with __getattribute__ and __setattr__ is that they’re called on
every attribute access for an object, even when you may not want that to happen. For
example, say you want attribute accesses on your object to actually look up keys in an
associated dictionary.
Click here to view code image
class BrokenDictionaryDB(object):
def __init__(self, data):
self._data = {}
def __getattribute__(self, name):
print(‘Called __getattribute__(%s)’ % name)
return self._data[name]

This requires accessing self._data from the __getattribute__ method.
However, if you actually try to do that, Python will recurse until it reaches its stack limit,
and then it’ll die.
Click here to view code image
data = BrokenDictionaryDB({‘foo’: 3})
data.foo
>>>
Called __getattribute__(foo)
Called __getattribute__(_data)
Called __getattribute__(_data)
…
Traceback …
RuntimeError: maximum recursion depth exceeded

The problem is that __getattribute__ accesses self._data, which causes
__getattribute__ to run again, which accesses self._data again, and so on. The
solution is to use the super().__getattribute__ method on your instance to fetch
values from the instance attribute dictionary. This avoids the recursion.
Click here to view code image
class DictionaryDB(object):
def __init__(self, data):
self._data = data
def __getattribute__(self, name):
data_dict = super().__getattribute__(‘_data’)
return data_dict[name]

Similarly, you’ll need __setattr__ methods that modify attributes on an object to use
super().__setattr__.

Things to Remember
Use __getattr__ and __setattr__ to lazily load and save attributes for an
object.

Understand that __getattr__ only gets called once when accessing a missing
attribute, whereas __getattribute__ gets called every time an attribute is
accessed.
Avoid infinite recursion in __getattribute__ and __setattr__ by using
methods from super() (i.e., the object class) to access instance attributes
directly.

Item 33: Validate Subclasses with Metaclasses
One of the simplest applications of metaclasses is verifying that a class was defined
correctly. When you’re building a complex class hierarchy, you may want to enforce style,
require overriding methods, or have strict relationships between class attributes.
Metaclasses enable these use cases by providing a reliable way to run your validation code
each time a new subclass is defined.
Often a class’s validation code runs in the __init__ method, when an object of the
class’s type is constructed (see Item 28: “Inherit from collections.abc for Custom
Container Types” for an example). Using metaclasses for validation can raise errors much
earlier.
Before I get into how to define a metaclass for validating subclasses, it’s important to
understand the metaclass action for standard objects. A metaclass is defined by inheriting
from type. In the default case, a metaclass receives the contents of associated class
statements in its __new__ method. Here, you can modify the class information before the
type is actually constructed:
Click here to view code image
class Meta(type):
def __new__(meta, name, bases, class_dict):
print((meta, name, bases, class_dict))
return type.__new__(meta, name, bases, class_dict)
class MyClass(object, metaclass=Meta):
stuff = 123
def foo(self):
pass

The metaclass has access to the name of the class, the parent classes it inherits from, and
all of the class attributes that were defined in the class’s body.
Click here to view code image
>>>
(,
‘MyClass’,
(,),
{‘__module__’: ‘__main__’,
‘__qualname__’: ‘MyClass’,
‘foo’: ,
‘stuff’: 123})

Python 2 has slightly different syntax and specifies a metaclass using the
__metaclass__ class attribute. The Meta.__new__ interface is the same.

Click here to view code image
# Python 2
class Meta(type):
def __new__(meta, name, bases, class_dict):
# …
class MyClassInPython2(object):
__metaclass__ = Meta
# …

You can add functionality to the Meta.__new__ method in order to validate all of the
parameters of a class before it’s defined. For example, say you want to represent any type
of multisided polygon. You can do this by defining a special validating metaclass and
using it in the base class of your polygon class hierarchy. Note that it’s important not to
apply the same validation to the base class.
Click here to view code image
class ValidatePolygon(type):
def __new__(meta, name, bases, class_dict):
# Don’t validate the abstract Polygon class
if bases != (object,):
if class_dict[‘sides’] < 3:
raise ValueError(‘Polygons need 3+ sides’)
return type.__new__(meta, name, bases, class_dict)
class Polygon(object, metaclass=ValidatePolygon):
sides = None # Specified by subclasses
@classmethod
def interior_angles(cls):
return (cls.sides - 2) * 180
class Triangle(Polygon):
sides = 3

If you try to define a polygon with fewer than three sides, the validation will cause the
class statement to fail immediately after the class statement body. This means your
program will not even be able to start running when you define such a class.
Click here to view code image
print(‘Before class’)
class Line(Polygon):
print(‘Before sides’)
sides = 1
print(‘After sides’)
print(‘After class’)
>>>
Before class
Before sides
After sides
Traceback …
ValueError: Polygons need 3+ sides

Things to Remember
Use metaclasses to ensure that subclasses are well formed at the time they are
defined, before objects of their type are constructed.
Metaclasses have slightly different syntax in Python 2 vs. Python 3.
The __new__ method of metaclasses is run after the class statement’s entire
body has been processed.

Item 34: Register Class Existence with Metaclasses
Another common use of metaclasses is to automatically register types in your program.
Registration is useful for doing reverse lookups, where you need to map a simple identifier
back to a corresponding class.
For example, say you want to implement your own serialized representation of a Python
object using JSON. You need a way to take an object and turn it into a JSON string. Here,
I do this generically by defining a base class that records the constructor parameters and
turns them into a JSON dictionary:
Click here to view code image
class Serializable(object):
def __init__(self, *args):
self.args = args
def serialize(self):
return json.dumps({‘args’: self.args})

This class makes it easy to serialize simple, immutable data structures like Point2D to a
string.
Click here to view code image
class Point2D(Serializable):
def __init__(self, x, y):
super().__init__(x, y)
self.x = x
self.y = y
def __repr__(self):
return ‘Point2D(%d, %d)’ % (self.x, self.y)
point = Point2D(5, 3)
print(‘Object:
’, point)
print(‘Serialized:’, point.serialize())
>>>
Object:
Point2D(5, 3)
Serialized: {“args”: [5, 3]}

Now, I need to deserialize this JSON string and construct the Point2D object it
represents. Here, I define another class that can deserialize the data from its
Serializable parent class:
Click here to view code image

class Deserializable(Serializable):
@classmethod
def deserialize(cls, json_data):
params = json.loads(json_data)
return cls(*params[‘args’])

Using Deserializable makes it easy to serialize and deserialize simple, immutable
objects in a generic way.
Click here to view code image
class BetterPoint2D(Deserializable):
# …
point = BetterPoint2D(5, 3)
print(‘Before:
’, point)
data = point.serialize()
print(‘Serialized:’, data)
after = BetterPoint2D.deserialize(data)
print(‘After:
’, after)
>>>
Before:
BetterPoint2D(5, 3)
Serialized: {“args”: [5, 3]}
After:
BetterPoint2D(5, 3)

The problem with this approach is that it only works if you know the intended type of the
serialized data ahead of time (e.g., Point2D, BetterPoint2D). Ideally, you’d have a
large number of classes serializing to JSON and one common function that could
deserialize any of them back to a corresponding Python object.
To do this, I can include the serialized object’s class name in the JSON data.
Click here to view code image
class BetterSerializable(object):
def __init__(self, *args):
self.args = args
def serialize(self):
return json.dumps({
‘class’: self.__class__.__name__,
‘args’: self.args,
})
def __repr__(self):
# …

Then, I can maintain a mapping of class names back to constructors for those objects. The
general deserialize function will work for any classes passed to
register_class.
Click here to view code image
registry = {}
def register_class(target_class):
registry[target_class.__name__] = target_class
def deserialize(data):
params = json.loads(data)
name = params[‘class’]
target_class = registry[name]

return target_class(*params[‘args’])

To ensure that deserialize always works properly, I must call register_class
for every class I may want to deserialize in the future.
Click here to view code image
class EvenBetterPoint2D(BetterSerializable):
def __init__(self, x, y):
super().__init__(x, y)
self.x = x
self.y = y
register_class(EvenBetterPoint2D)

Now, I can deserialize an arbitrary JSON string without having to know which class it
contains.
Click here to view code image
point = EvenBetterPoint2D(5, 3)
print(‘Before:
’, point)
data = point.serialize()
print(‘Serialized:’, data)
after = deserialize(data)
print(‘After:
’, after)
>>>
Before:
EvenBetterPoint2D(5, 3)
Serialized: {“class”: “EvenBetterPoint2D”, “args”: [5, 3]}
After:
EvenBetterPoint2D(5, 3)

The problem with this approach is that you can forget to call register_class.
Click here to view code image
class Point3D(BetterSerializable):
def __init__(self, x, y, z):
super().__init__(x, y, z)
self.x = x
self.y = y
self.z = z
# Forgot to call register_class! Whoops!

This will cause your code to break at runtime, when you finally try to deserialize an object
of a class you forgot to register.
point = Point3D(5, 9, -4)
data = point.serialize()
deserialize(data)
>>>
KeyError: ‘Point3D’

Even though you chose to subclass BetterSerializable, you won’t actually get all
of its features if you forget to call register_class after your class statement body.
This approach is error prone and especially challenging for beginners. The same omission
can happen with class decorators in Python 3.
What if you could somehow act on the programmer’s intent to use

BetterSerializable and ensure that register_class is called in all cases?
Metaclasses enable this by intercepting the class statement when subclasses are defined
(see Item 33: “Validate Subclasses with Metaclasses”). This lets you register the new type
immediately after the class’s body.
Click here to view code image
class Meta(type):
def __new__(meta, name, bases, class_dict):
cls = type.__new__(meta, name, bases, class_dict)
register_class(cls)
return cls
class RegisteredSerializable(BetterSerializable,
metaclass=Meta):
pass

When I define a subclass of RegisteredSerializable, I can be confident that the
call to register_class happened and deserialize will always work as expected.
Click here to view code image
class Vector3D(RegisteredSerializable):
def __init__(self, x, y, z):
super().__init__(x, y, z)
self.x, self.y, self.z = x, y, z
v3 = Vector3D(10, -7, 3)
print(‘Before:
’, v3)
data = v3.serialize()
print(‘Serialized:’, data)
print(‘After:
’, deserialize(data))
>>>
Before:
Vector3D(10, -7, 3)
Serialized: {“class”: “Vector3D”, “args”: [10, -7, 3]}
After:
Vector3D(10, -7, 3)

Using metaclasses for class registration ensures that you’ll never miss a class as long as
the inheritance tree is right. This works well for serialization, as I’ve shown, and also
applies to database object-relationship mappings (ORMs), plug-in systems, and system
hooks.

Things to Remember
Class registration is a helpful pattern for building modular Python programs.
Metaclasses let you run registration code automatically each time your base class is
subclassed in a program.
Using metaclasses for class registration avoids errors by ensuring that you never
miss a registration call.

Item 35: Annotate Class Attributes with Metaclasses
One more useful feature enabled by metaclasses is the ability to modify or annotate
properties after a class is defined but before the class is actually used. This approach is
commonly used with descriptors (see Item 31: “Use Descriptors for Reusable
@property Methods”) to give them more introspection into how they’re being used
within their containing class.
For example, say you want to define a new class that represents a row in your customer
database. You’d like a corresponding property on the class for each column in the database
table. To do this, here I define a descriptor class to connect attributes to column names.
Click here to view code image
class Field(object):
def __init__(self, name):
self.name = name
self.internal_name = ‘_’ + self.name
def __get__(self, instance, instance_type):
if instance is None: return self
return getattr(instance, self.internal_name, ”)
def __set__(self, instance, value):
setattr(instance, self.internal_name, value)

With the column name stored in the Field descriptor, I can save all of the per-instance
state directly in the instance dictionary as protected fields using the setattr and
getattr built-in functions. At first, this seems to be much more convenient than
building descriptors with weakref to avoid memory leaks.
Defining the class representing a row requires supplying the column name for each class
attribute.
Click here to view code image
class Customer(object):
# Class attributes
first_name = Field(‘first_name’)
last_name = Field(‘last_name’)
prefix = Field(‘prefix’)
suffix = Field(‘suffix’)

Using the class is simple. Here, you can see how the Field descriptors modify the
instance dictionary __dict__ as expected:
Click here to view code image
foo = Customer()
print(‘Before:’, repr(foo.first_name), foo.__dict__)
foo.first_name = ‘Euclid’
print(‘After: ‘, repr(foo.first_name), foo.__dict__)
>>>
Before: ” {}
After: ‘Euclid’ {‘_first_name’: ‘Euclid’}

But it seems redundant. I already declared the name of the field when I assigned the

constructed Field object to Customer.first_name in the class statement body.
Why do I also have to pass the field name ('first_name' in this case) to the Field
constructor?
The problem is that the order of operations in the Customer class definition is the
opposite of how it reads from left to right. First, the Field constructor is called as
Field('first_name'). Then, the return value of that is assigned to
Customer.field_name. There’s no way for the Field to know upfront which class
attribute it will be assigned to.
To eliminate the redundancy, I can use a metaclass. Metaclasses let you hook the class
statement directly and take action as soon as a class body is finished. In this case, I can
use the metaclass to assign Field.name and Field.internal_name on the
descriptor automatically instead of manually specifying the field name multiple times.
Click here to view code image
class Meta(type):
def __new__(meta, name, bases, class_dict):
for key, value in class_dict.items():
if isinstance(value, Field):
value.name = key
value.internal_name = ‘_’ + key
cls = type.__new__(meta, name, bases, class_dict)
return cls

Here, I define a base class that uses the metaclass. All classes representing database rows
should inherit from this class to ensure that they use the metaclass:
Click here to view code image
class DatabaseRow(object, metaclass=Meta):
pass

To work with the metaclass, the field descriptor is largely unchanged. The only difference
is that it no longer requires any arguments to be passed to its constructor. Instead, its
attributes are set by the Meta.__new__ method above.
Click here to view code image
class Field(object):
def __init__(self):
# These will be assigned by the metaclass.
self.name = None
self.internal_name = None
# …

By using the metaclass, the new DatabaseRow base class, and the new Field
descriptor, the class definition for a database row no longer has the redundancy from
before.
Click here to view code image
class BetterCustomer(DatabaseRow):
first_name = Field()
last_name = Field()
prefix = Field()
suffix = Field()

The behavior of the new class is identical to the old one.
Click here to view code image
foo = BetterCustomer()
print(‘Before:’, repr(foo.first_name), foo.__dict__)
foo.first_name = ‘Euler’
print(‘After: ‘, repr(foo.first_name), foo.__dict__)
>>>
Before: ” {}
After: ‘Euler’ {‘_first_name’: ‘Euler’}

Things to Remember
Metaclasses enable you to modify a class’s attributes before the class is fully
defined.
Descriptors and metaclasses make a powerful combination for declarative behavior
and runtime introspection.
You can avoid both memory leaks and the weakref module by using metaclasses
along with descriptors.

5. Concurrency and Parallelism
Concurrency is when a computer does many different things seemingly at the same time.
For example, on a computer with one CPU core, the operating system will rapidly change
which program is running on the single processor. This interleaves execution of the
programs, providing the illusion that the programs are running simultaneously.
Parallelism is actually doing many different things at the same time. Computers with
multiple CPU cores can execute multiple programs simultaneously. Each CPU core runs
the instructions of a separate program, allowing each program to make forward progress
during the same instant.
Within a single program, concurrency is a tool that makes it easier for programmers to
solve certain types of problems. Concurrent programs enable many distinct paths of
execution to make forward progress in a way that seems to be both simultaneous and
independent.
The key difference between parallelism and concurrency is speedup. When two distinct
paths of execution in a program make forward progress in parallel, the time it takes to do
the total work is cut in half; the speed of execution is faster by a factor of two. In contrast,
concurrent programs may run thousands of separate paths of execution seemingly in
parallel but provide no speedup for the total work.
Python makes it easy to write concurrent programs. Python can also be used to do parallel
work through system calls, subprocesses, and C-extensions. But it can be very difficult to
make concurrent Python code truly run in parallel. It’s important to understand how to best
utilize Python in these subtly different situations.

Item 36: Use subprocess to Manage Child Processes
Python has battle-hardened libraries for running and managing child processes. This
makes Python a great language for gluing other tools together, such as command-line
utilities. When existing shell scripts get complicated, as they often do over time,
graduating them to a rewrite in Python is a natural choice for the sake of readability and
maintainability.
Child processes started by Python are able to run in parallel, enabling you to use Python to
consume all of the CPU cores of your machine and maximize the throughput of your
programs. Although Python itself may be CPU bound (see Item 37: “Use Threads for
Blocking I/O, Avoid for Parallelism”), it’s easy to use Python to drive and coordinate
CPU-intensive workloads.
Python has had many ways to run subprocesses over the years, including popen,
popen2, and os.exec*. With the Python of today, the best and simplest choice for
managing child processes is to use the subprocess built-in module.
Running a child process with subprocess is simple. Here, the Popen constructor starts
the process. The communicate method reads the child process’s output and waits for
termination.

Click here to view code image
proc = subprocess.Popen(
[‘echo’, ‘Hello from the child!’],
stdout=subprocess.PIPE)
out, err = proc.communicate()
print(out.decode(‘utf-8’))
>>>
Hello from the child!

Child processes will run independently from their parent process, the Python interpreter.
Their status can be polled periodically while Python does other work.
Click here to view code image
proc = subprocess.Popen([‘sleep’, ‘0.3’])
while proc.poll() is None:
print(‘Working…’)
# Some time-consuming work here
# …
print(‘Exit status’, proc.poll())
>>>
Working…
Working…
Exit status 0

Decoupling the child process from the parent means that the parent process is free to run
many child processes in parallel. You can do this by starting all the child processes
together upfront.
Click here to view code image
def run_sleep(period):
proc = subprocess.Popen([‘sleep’, str(period)])
return proc
start = time()
procs = []
for _ in range(10):
proc = run_sleep(0.1)
procs.append(proc)

Later, you can wait for them to finish their I/O and terminate with the communicate
method.
Click here to view code image
for proc in procs:
proc.communicate()
end = time()
print(‘Finished in %.3f seconds’ % (end - start))
>>>
Finished in 0.117 seconds

Note
If these processes ran in sequence, the total delay would be 1 second, not the ~0.1
second I measured.
You can also pipe data from your Python program into a subprocess and retrieve its
output. This allows you to utilize other programs to do work in parallel. For example, say
you want to use the openssl command-line tool to encrypt some data. Starting the child
process with command-line arguments and I/O pipes is easy.
Click here to view code image
def run_openssl(data):
env = os.environ.copy()
env[‘password’] = b’\xe24U\n\xd0Ql3S\x11’
proc = subprocess.Popen(
[‘openssl’, ‘enc’, ‘-des3’, ‘-pass’, ‘env:password’],
env=env,
stdin=subprocess.PIPE,
stdout=subprocess.PIPE)
proc.stdin.write(data)
proc.stdin.flush() # Ensure the child gets input
return proc

Here, I pipe random bytes into the encryption function, but in practice this would be user
input, a file handle, a network socket, etc.:
procs = []
for _ in range(3):
data = os.urandom(10)
proc = run_openssl(data)
procs.append(proc)

The child processes will run in parallel and consume their input. Here, I wait for them to
finish and then retrieve their final output:
Click here to view code image
for proc in procs:
out, err = proc.communicate()
print(out[-10:])
>>>
b’o4,G\x91\x95\xfe\xa0\xaa\xb7’
b’\x0b\x01\\xb1\xb7\xfb\xb2C\xe1b’
b’ds\xc5\xf4;j\x1f\xd0c-‘

You can also create chains of parallel processes just like UNIX pipes, connecting the
output of one child process into the input of another, and so on. Here’s a function that
starts a child process that will cause the md5 command-line tool to consume an input
stream:
Click here to view code image
def run_md5(input_stdin):
proc = subprocess.Popen(
[‘md5’],
stdin=input_stdin,
stdout=subprocess.PIPE)

return proc

Note
Python’s hashlib built-in module provides the md5 function, so running a
subprocess like this isn’t always necessary. The goal here is to demonstrate how
subprocesses can pipe inputs and outputs.
Now, I can kick off a set of openssl processes to encrypt some data and another set of
processes to md5 hash the encrypted output.
Click here to view code image
input_procs = []
hash_procs = []
for _ in range(3):
data = os.urandom(10)
proc = run_openssl(data)
input_procs.append(proc)
hash_proc = run_md5(proc.stdout)
hash_procs.append(hash_proc)

The I/O between the child processes will happen automatically once you get them started.
All you need to do is wait for them to finish and print the final output.
Click here to view code image
for proc in input_procs:
proc.communicate()
for proc in hash_procs:
out, err = proc.communicate()
print(out.strip())
>>>
b‘7a1822875dcf9650a5a71e5e41e77bf3’
b’d41d8cd98f00b204e9800998ecf8427e’
b‘1720f581cfdc448b6273048d42621100’

If you’re worried about the child processes never finishing or somehow blocking on input
or output pipes, then be sure to pass the timeout parameter to the communicate
method. This will cause an exception to be raised if the child process hasn’t responded
within a time period, giving you a chance to terminate the misbehaving child.
Click here to view code image
proc = run_sleep(10)
try:
proc.communicate(timeout=0.1)
except subprocess.TimeoutExpired:
proc.terminate()
proc.wait()
print(‘Exit status’, proc.poll())
>>>
Exit status -15

Unfortunately, the timeout parameter is only available in Python 3.3 and later. In earlier
versions of Python, you’ll need to use the select built-in module on proc.stdin,

proc.stdout, and proc.stderr in order to enforce timeouts on I/O.

Things to Remember
Use the subprocess module to run child processes and manage their input and
output streams.
Child processes run in parallel with the Python interpreter, enabling you to
maximize your CPU usage.
Use the timeout parameter with communicate to avoid deadlocks and hanging
child processes.

Item 37: Use Threads for Blocking I/O, Avoid for
Parallelism
The standard implementation of Python is called CPython. CPython runs a Python
program in two steps. First, it parses and compiles the source text into bytecode. Then, it
runs the bytecode using a stack-based interpreter. The bytecode interpreter has state that
must be maintained and coherent while the Python program executes. Python enforces
coherence with a mechanism called the global interpreter lock (GIL).
Essentially, the GIL is a mutual-exclusion lock (mutex) that prevents CPython from being
affected by preemptive multithreading, where one thread takes control of a program by
interrupting another thread. Such an interruption could corrupt the interpreter state if it
comes at an unexpected time. The GIL prevents these interruptions and ensures that every
bytecode instruction works correctly with the CPython implementation and its Cextension modules.
The GIL has an important negative side effect. With programs written in languages like
C++ or Java, having multiple threads of execution means your program could utilize
multiple CPU cores at the same time. Although Python supports multiple threads of
execution, the GIL causes only one of them to make forward progress at a time. This
means that when you reach for threads to do parallel computation and speed up your
Python programs, you will be sorely disappointed.
For example, say you want to do something computationally intensive with Python. I’ll
use a naive number factorization algorithm as a proxy.
Click here to view code image
def factorize(number):
for i in range(1, number + 1):
if number % i == 0:
yield i

Factoring a set of numbers in serial takes quite a long time.
Click here to view code image
numbers = [2139079, 1214759, 1516637, 1852285]
start = time()
for number in numbers:
list(factorize(number))

end = time()
print(‘Took %.3f seconds’ % (end - start))
>>>
Took 1.040 seconds

Using multiple threads to do this computation would make sense in other languages
because you could take advantage of all of the CPU cores of your computer. Let me try
that in Python. Here, I define a Python thread for doing the same computation as before:
Click here to view code image
from threading import Thread
class FactorizeThread(Thread):
def __init__(self, number):
super().__init__()
self.number = number
def run(self):
self.factors = list(factorize(self.number))

Then, I start a thread for factorizing each number in parallel.
Click here to view code image
start = time()
threads = []
for number in numbers:
thread = FactorizeThread(number)
thread.start()
threads.append(thread)

Finally, I wait for all of the threads to finish.
Click here to view code image
for thread in threads:
thread.join()
end = time()
print(‘Took %.3f seconds’ % (end - start))
>>>
Took 1.061 seconds

What’s surprising is that this takes even longer than running factorize in serial. With
one thread per number, you may expect less than a 4× speedup in other languages due to
the overhead of creating threads and coordinating with them. You may expect only a 2×
speedup on the dual-core machine I used to run this code. But you would never expect the
performance of these threads to be worse when you have multiple CPUs to utilize. This
demonstrates the effect of the GIL on programs running in the standard CPython
interpreter.
There are ways to get CPython to utilize multiple cores, but it doesn’t work with the
standard Thread class (see Item 41: “Consider concurrent.futures for True
Parallelism”) and it can require substantial effort. Knowing these limitations you may
wonder, why does Python support threads at all? There are two good reasons.
First, multiple threads make it easy for your program to seem like it’s doing multiple
things at the same time. Managing the juggling act of simultaneous tasks is difficult to

implement yourself (see Item 40: “Consider Coroutines to Run Many Functions
Concurrently” for an example). With threads, you can leave it to Python to run your
functions seemingly in parallel. This works because CPython ensures a level of fairness
between Python threads of execution, even though only one of them makes forward
progress at a time due to the GIL.
The second reason Python supports threads is to deal with blocking I/O, which happens
when Python does certain types of system calls. System calls are how your Python
program asks your computer’s operating system to interact with the external environment
on your behalf. Blocking I/O includes things like reading and writing files, interacting
with networks, communicating with devices like displays, etc. Threads help you handle
blocking I/O by insulating your program from the time it takes for the operating system to
respond to your requests.
For example, say you want to send a signal to a remote-controlled helicopter through a
serial port. I’ll use a slow system call (select) as a proxy for this activity. This function
asks the operating system to block for 0.1 second and then return control to my program,
similar to what would happen when using a synchronous serial port.
Click here to view code image
import select
def slow_systemcall():
select.select([], [], [], 0.1)

Running this system call in serial requires a linearly increasing amount of time.
Click here to view code image
start = time()
for _ in range(5):
slow_systemcall()
end = time()
print(‘Took %.3f seconds’ % (end - start))
>>>
Took 0.503 seconds

The problem is that while the slow_systemcall function is running, my program
can’t make any other progress. My program’s main thread of execution is blocked on the
select system call. This situation is awful in practice. You need to be able to compute
your helicopter’s next move while you’re sending it a signal, otherwise it’ll crash. When
you find yourself needing to do blocking I/O and computation simultaneously, it’s time to
consider moving your system calls to threads.
Here, I run multiple invocations of the slow_systemcall function in separate threads.
This would allow you to communicate with multiple serial ports (and helicopters) at the
same time, while leaving the main thread to do whatever computation is required.
Click here to view code image
start = time()
threads = []
for _ in range(5):
thread = Thread(target=slow_systemcall)
thread.start()

threads.append(thread)

With the threads started, here I do some work to calculate the next helicopter move before
waiting for the system call threads to finish.
Click here to view code image
def compute_helicopter_location(index):
# …
for i in range(5):
compute_helicopter_location(i)
for thread in threads:
thread.join()
end = time()
print(‘Took %.3f seconds’ % (end - start))
>>>
Took 0.102 seconds

The parallel time is 5× less than the serial time. This shows that the system calls will all
run in parallel from multiple Python threads even though they’re limited by the GIL. The
GIL prevents my Python code from running in parallel, but it has no negative effect on
system calls. This works because Python threads release the GIL just before they make
system calls and reacquire the GIL as soon as the system calls are done.
There are many other ways to deal with blocking I/O besides threads, such as the
asyncio built-in module, and these alternatives have important benefits. But these
options also require extra work in refactoring your code to fit a different model of
execution (see Item 40: “Consider Coroutines to Run Many Functions Concurrently”).
Using threads is the simplest way to do blocking I/O in parallel with minimal changes to
your program.

Things to Remember
Python threads can’t run bytecode in parallel on multiple CPU cores because of the
global interpreter lock (GIL).
Python threads are still useful despite the GIL because they provide an easy way to
do multiple things at seemingly the same time.
Use Python threads to make multiple system calls in parallel. This allows you to do
blocking I/O at the same time as computation.

Item 38: Use Lock to Prevent Data Races in Threads
After learning about the global interpreter lock (GIL) (see Item 37: “Use Threads for
Blocking I/O, Avoid for Parallelism”), many new Python programmers assume they can
forgo using mutual-exclusion locks (mutexes) in their code altogether. If the GIL is
already preventing Python threads from running on multiple CPU cores in parallel, it must
also act as a lock for a program’s data structures, right? Some testing on types like lists
and dictionaries may even show that this assumption appears to hold.
But beware, this is truly not the case. The GIL will not protect you. Although only one

Python thread runs at a time, a thread’s operations on data structures can be interrupted
between any two bytecode instructions in the Python interpreter. This is dangerous if you
access the same objects from multiple threads simultaneously. The invariants of your data
structures could be violated at practically any time because of these interruptions, leaving
your program in a corrupted state.
For example, say you want to write a program that counts many things in parallel, like
sampling light levels from a whole network of sensors. If you want to determine the total
number of light samples over time, you can aggregate them with a new class.
Click here to view code image
class Counter(object):
def __init__(self):
self.count = 0
def increment(self, offset):
self.count += offset

Imagine that each sensor has its own worker thread because reading from the sensor
requires blocking I/O. After each sensor measurement, the worker thread increments the
counter up to a maximum number of desired readings.
Click here to view code image
def worker(sensor_index, how_many, counter):
for _ in range(how_many):
# Read from the sensor
# …
counter.increment(1)

Here, I define a function that starts a worker thread for each sensor and waits for them all
to finish their readings:
Click here to view code image
def run_threads(func, how_many, counter):
threads = []
for i in range(5):
args = (i, how_many, counter)
thread = Thread(target=func, args=args)
threads.append(thread)
thread.start()
for thread in threads:
thread.join()

Running five threads in parallel seems simple, and the outcome should be obvious.
Click here to view code image
how_many = 10**5
counter = Counter()
run_threads(worker, how_many, counter)
print(‘Counter should be %d, found %d’ %
(5 * how_many, counter.count))
>>>
Counter should be 500000, found 278328

But this result is way off! What happened here? How could something so simple go so
wrong, especially since only one Python interpreter thread can run at a time?

The Python interpreter enforces fairness between all of the threads that are executing to
ensure they get a roughly equal amount of processing time. To do this, Python will
suspend a thread as it’s running and will resume another thread in turn. The problem is
that you don’t know exactly when Python will suspend your threads. A thread can even be
paused seemingly halfway through what looks like an atomic operation. That’s what
happened in this case.
The Counter object’s increment method looks simple.
counter.count += offset

But the += operator used on an object attribute actually instructs Python to do three
separate operations behind the scenes. The statement above is equivalent to this:
Click here to view code image
value = getattr(counter, ‘count’)
result = value + offset
setattr(counter, ‘count’, result)

Python threads incrementing the counter can be suspended between any two of these
operations. This is problematic if the way the operations interleave causes old versions of
value to be assigned to the counter. Here’s an example of bad interaction between two
threads, A and B:
Click here to view code image
# Running in Thread A
value_a = getattr(counter, ‘count’)
# Context switch to Thread B
value_b = getattr(counter, ‘count’)
result_b = value_b + 1
setattr(counter, ‘count’, result_b)
# Context switch back to Thread A
result_a = value_a + 1
setattr(counter, ‘count’, result_a)

Thread A stomped on thread B, erasing all of its progress incrementing the counter. This is
exactly what happened in the light sensor example above.
To prevent data races like these and other forms of data structure corruption, Python
includes a robust set of tools in the threading built-in module. The simplest and most
useful of them is the Lock class, a mutual-exclusion lock (mutex).
By using a lock, I can have the Counter class protect its current value against
simultaneous access from multiple threads. Only one thread will be able to acquire the
lock at a time. Here, I use a with statement to acquire and release the lock; this makes it
easier to see which code is executing while the lock is held (see Item 43: “Consider
contextlib and with Statements for Reusable try/finally Behavior” for details):
Click here to view code image
class LockingCounter(object):
def __init__(self):
self.lock = Lock()
self.count = 0
def increment(self, offset):

with self.lock:
self.count += offset

Now I run the worker threads as before, but use a LockingCounter instead.
Click here to view code image
counter = LockingCounter()
run_threads(worker, how_many, counter)
print(‘Counter should be %d, found %d’ %
(5 * how_many, counter.count))
>>>
Counter should be 500000, found 500000

The result is exactly what I expect. The Lock solved the problem.

Things to Remember
Even though Python has a global interpreter lock, you’re still responsible for
protecting against data races between the threads in your programs.
Your programs will corrupt their data structures if you allow multiple threads to
modify the same objects without locks.
The Lock class in the threading built-in module is Python’s standard mutual
exclusion lock implementation.

Item 39: Use Queue to Coordinate Work Between Threads
Python programs that do many things concurrently often need to coordinate their work.
One of the most useful arrangements for concurrent work is a pipeline of functions.
A pipeline works like an assembly line used in manufacturing. Pipelines have many
phases in serial with a specific function for each phase. New pieces of work are constantly
added to the beginning of the pipeline. Each function can operate concurrently on the
piece of work in its phase. The work moves forward as each function completes until there
are no phases remaining. This approach is especially good for work that includes blocking
I/O or subprocesses—activities that can easily be parallelized using Python (see Item 37:
“Use Threads for Blocking I/O, Avoid for Parallelism”).
For example, say you want to build a system that will take a constant stream of images
from your digital camera, resize them, and then add them to a photo gallery online. Such a
program could be split into three phases of a pipeline. New images are retrieved in the first
phase. The downloaded images are passed through the resize function in the second phase.
The resized images are consumed by the upload function in the final phase.
Imagine you had already written Python functions that execute the phases: download,
resize, upload. How do you assemble a pipeline to do the work concurrently?
The first thing you need is a way to hand off work between the pipeline phases. This can
be modeled as a thread-safe producer-consumer queue (see Item 38: “Use Lock to
Prevent Data Races in Threads” to understand the importance of thread safety in Python;
see Item 46: “Use Built-in Algorithms and Data Structures” for the deque class).
class MyQueue(object):

def __init__(self):
self.items = deque()
self.lock = Lock()

The producer, your digital camera, adds new images to the end of the list of pending
items.
Click here to view code image
def put(self, item):
with self.lock:
self.items.append(item)

The consumer, the first phase of your processing pipeline, removes images from the front
of the list of pending items.
Click here to view code image
def get(self):
with self.lock:
return self.items.popleft()

Here, I represent each phase of the pipeline as a Python thread that takes work from one
queue like this, runs a function on it, and puts the result on another queue. I also track how
many times the worker has checked for new input and how much work it’s completed.
Click here to view code image
class Worker(Thread):
def __init__(self, func, in_queue, out_queue):
super().__init__()
self.func = func
self.in_queue = in_queue
self.out_queue = out_queue
self.polled_count = 0
self.work_done = 0

The trickiest part is that the worker thread must properly handle the case where the input
queue is empty because the previous phase hasn’t completed its work yet. This happens
where I catch the IndexError exception below. You can think of this as a holdup in the
assembly line.
Click here to view code image
def run(self):
while True:
self.polled_count += 1
try:
item = self.in_queue.get()
except IndexError:
sleep(0.01) # No work to do
else:
result = self.func(item)
self.out_queue.put(result)
self.work_done += 1

Now I can connect the three phases together by creating the queues for their coordination
points and the corresponding worker threads.
Click here to view code image
download_queue = MyQueue()
resize_queue = MyQueue()

upload_queue = MyQueue()
done_queue = MyQueue()
threads = [
Worker(download, download_queue, resize_queue),
Worker(resize, resize_queue, upload_queue),
Worker(upload, upload_queue, done_queue),
]

I can start the threads and then inject a bunch of work into the first phase of the pipeline.
Here, I use a plain object instance as a proxy for the real data required by the
download function:
Click here to view code image
for thread in threads:
thread.start()
for _ in range(1000):
download_queue.put(object())

Now I wait for all of the items to be processed by the pipeline and end up in the
done_queue.
Click here to view code image
while len(done_queue.items) < 1000:
# Do something useful while waiting
# …

This runs properly, but there’s an interesting side effect caused by the threads polling their
input queues for new work. The tricky part, where I catch IndexError exceptions in the
run method, executes a large number of times.
Click here to view code image
processed = len(done_queue.items)
polled = sum(t.polled_count for t in threads)
print(‘Processed’, processed, ‘items after polling’,
polled, ‘times’)
>>>
Processed 1000 items after polling 3030 times

When the worker functions vary in speeds, an earlier phase can prevent progress in later
phases, backing up the pipeline. This causes later phases to starve and constantly check
their input queues for new work in a tight loop. The outcome is that worker threads waste
CPU time doing nothing useful (they’re constantly raising and catching IndexError
exceptions).
But that’s just the beginning of what’s wrong with this implementation. There are three
more problems that you should also avoid. First, determining that all of the input work is
complete requires yet another busy wait on the done_queue. Second, in Worker the
run method will execute forever in its busy loop. There’s no way to signal to a worker
thread that it’s time to exit.
Third, and worst of all, a backup in the pipeline can cause the program to crash arbitrarily.
If the first phase makes rapid progress but the second phase makes slow progress, then the
queue connecting the first phase to the second phase will constantly increase in size. The
second phase won’t be able to keep up. Given enough time and input data, the program

will eventually run out of memory and die.
The lesson here isn’t that pipelines are bad; it’s that it’s hard to build a good producerconsumer queue yourself.

Queue to the Rescue
The Queue class from the queue built-in module provides all of the functionality you
need to solve these problems.
Queue eliminates the busy waiting in the worker by making the get method block until
new data is available. For example, here I start a thread that waits for some input data on a
queue:
Click here to view code image
from queue import Queue
queue = Queue()
def consumer():
print(‘Consumer waiting’)
queue.get()
print(‘Consumer done’)

# Runs after put() below

thread = Thread(target=consumer)
thread.start()

Even though the thread is running first, it won’t finish until an item is put on the Queue
instance and the get method has something to return.
Click here to view code image
print(‘Producer putting’)
queue.put(object())
thread.join()
print(‘Producer done’)
>>>
Consumer waiting
Producer putting
Consumer done
Producer done

# Runs before get() above

To solve the pipeline backup issue, the Queue class lets you specify the maximum
amount of pending work you’ll allow between two phases. This buffer size causes calls to
put to block when the queue is already full. For example, here I define a thread that waits
for a while before consuming a queue:
Click here to view code image
queue = Queue(1)
def consumer():
time.sleep(0.1)
queue.get()
print(‘Consumer got 1’)
queue.get()
print(‘Consumer got 2’)

# Buffer size of 1

# Wait
# Runs second
# Runs fourth

thread = Thread(target=consumer)

thread.start()

The wait should allow the producer thread to put both objects on the queue before the
consume thread ever calls get. But the Queue size is one. That means the producer
adding items to the queue will have to wait for the consumer thread to call get at least
once before the second call to put will stop blocking and add the second item to the
queue.
Click here to view code image
queue.put(object())
print(‘Producer put 1’)
queue.put(object())
print(‘Producer put 2’)
thread.join()
print(‘Producer done’)
>>>
Producer
Consumer
Producer
Consumer
Producer

# Runs first
# Runs third

put 1
got 1
put 2
got 2
done

The Queue class can also track the progress of work using the task_done method. This
lets you wait for a phase’s input queue to drain and eliminates the need for polling the
done_queue at the end of your pipeline. For example, here I define a consumer thread
that calls task_done when it finishes working on an item.
Click here to view code image
in_queue = Queue()
def consumer():
print(‘Consumer waiting’)
work = in_queue.get()
print(‘Consumer working’)
# Doing work
# …
print(‘Consumer done’)
in_queue.task_done()

# Done second

# Done third

Thread(target=consumer).start()

Now, the producer code doesn’t have to join the consumer thread or poll. The producer
can just wait for the in_queue to finish by calling join on the Queue instance. Even
once it’s empty, the in_queue won’t be joinable until after task_done is called for
every item that was ever enqueued.
Click here to view code image
in_queue.put(object())
print(‘Producer waiting’)
in_queue.join()
print(‘Producer done’)
>>>
Consumer waiting
Producer waiting

# Done first
# Done fourth

Consumer working
Consumer done
Producer done

I can put all of these behaviors together into a Queue subclass that also tells the worker
thread when it should stop processing. Here, I define a close method that adds a special
item to the queue that indicates there will be no more input items after it:
Click here to view code image
class ClosableQueue(Queue):
SENTINEL = object()
def close(self):
self.put(self.SENTINEL)

Then, I define an iterator for the queue that looks for this special object and stops iteration
when it’s found. This __iter__ method also calls task_done at appropriate times,
letting me track the progress of work on the queue.
Click here to view code image
def __iter__(self):
while True:
item = self.get()
try:
if item is self.SENTINEL:
return # Cause the thread to exit
yield item
finally:
self.task_done()

Now, I can redefine my worker thread to rely on the behavior of the ClosableQueue
class. The thread will exit once the for loop is exhausted.
Click here to view code image
class StoppableWorker(Thread):
def __init__(self, func, in_queue, out_queue):
# …
def run(self):
for item in self.in_queue:
result = self.func(item)
self.out_queue.put(result)

Here, I re-create the set of worker threads using the new worker class:
Click here to view code image
download_queue = ClosableQueue()
# …
threads = [
StoppableWorker(download, download_queue, resize_queue),
# …
]

After running the worker threads like before, I also send the stop signal once all the input
work has been injected by closing the input queue of the first phase.
Click here to view code image
for thread in threads:

thread.start()
for _ in range(1000):
download_queue.put(object())
download_queue.close()

Finally, I wait for the work to finish by joining each queue that connects the phases. Each
time one phase is done, I signal the next phase to stop by closing its input queue. At the
end, the done_queue contains all of the output objects as expected.
Click here to view code image
download_queue.join()
resize_queue.close()
resize_queue.join()
upload_queue.close()
upload_queue.join()
print(done_queue.qsize(), ‘items finished’)
>>>
1000 items finished

Things to Remember
Pipelines are a great way to organize sequences of work that run concurrently using
multiple Python threads.
Be aware of the many problems in building concurrent pipelines: busy waiting,
stopping workers, and memory explosion.
The Queue class has all of the facilities you need to build robust pipelines: blocking
operations, buffer sizes, and joining.

Item 40: Consider Coroutines to Run Many Functions
Concurrently
Threads give Python programmers a way to run multiple functions seemingly at the same
time (see Item 37: “Use Threads for Blocking I/O, Avoid for Parallelism”). But there are
three big problems with threads:
They require special tools to coordinate with each other safely (see Item 38: “Use
Lock to Prevent Data Races in Threads” and Item 39: “Use Queue to Coordinate
Work Between Threads”). This makes code that uses threads harder to reason about
than procedural, single-threaded code. This complexity makes threaded code more
difficult to extend and maintain over time.
Threads require a lot of memory, about 8 MB per executing thread. On many
computers, that amount of memory doesn’t matter for a dozen threads or so. But
what if you want your program to run tens of thousands of functions
“simultaneously”? These functions may correspond to user requests to a server,
pixels on a screen, particles in a simulation, etc. Running a thread per unique activity
just won’t work.
Threads are costly to start. If you want to constantly be creating new concurrent
functions and finishing them, the overhead of using threads becomes large and slows

everything down.
Python can work around all these issues with coroutines. Coroutines let you have many
seemingly simultaneous functions in your Python programs. They’re implemented as an
extension to generators (see Item 16: “Consider Generators Instead of Returning Lists”).
The cost of starting a generator coroutine is a function call. Once active, they each use less
than 1 KB of memory until they’re exhausted.
Coroutines work by enabling the code consuming a generator to send a value back into
the generator function after each yield expression. The generator function receives the
value passed to the send function as the result of the corresponding yield expression.
Click here to view code image
def my_coroutine():
while True:
received = yield
print(‘Received:’, received)
it = my_coroutine()
next(it)
it.send(‘First’)
it.send(‘Second’)

# Prime the coroutine

>>>
Received: First
Received: Second

The initial call to next is required to prepare the generator for receiving the first send
by advancing it to the first yield expression. Together, yield and send provide
generators with a standard way to vary their next yielded value in response to external
input.
For example, say you want to implement a generator coroutine that yields the minimum
value it’s been sent so far. Here, the bare yield prepares the coroutine with the initial
minimum value sent in from the outside. Then the generator repeatedly yields the new
minimum in exchange for the next value to consider.
Click here to view code image
def minimize():
current = yield
while True:
value = yield current
current = min(value, current)

The code consuming the generator can run one step at a time and will output the minimum
value seen after each input.
Click here to view code image
it = minimize()
next(it)
print(it.send(10))
print(it.send(4))
print(it.send(22))
print(it.send(-1))
>>>

# Prime the generator

10
4
4
-1

The generator function will seemingly run forever, making forward progress with each
new call to send. Like threads, coroutines are independent functions that can consume
inputs from their environment and produce resulting outputs. The difference is that
coroutines pause at each yield expression in the generator function and resume after
each call to send from the outside. This is the magical mechanism of coroutines.
This behavior allows the code consuming the generator to take action after each yield
expression in the coroutine. The consuming code can use the generator’s output values to
call other functions and update data structures. Most importantly, it can advance other
generator functions until their next yield expressions. By advancing many separate
generators in lockstep, they will all seem to be running simultaneously, mimicking the
concurrent behavior of Python threads.

The Game of Life
Let me demonstrate the simultaneous behavior of coroutines with an example. Say you
want to use coroutines to implement Conway’s Game of Life. The rules of the game are
simple. You have a two-dimensional grid of an arbitrary size. Each cell in the grid can
either be alive or empty.
ALIVE = ‘*’
EMPTY = ‘-‘

The game progresses one tick of the clock at a time. At each tick, each cell counts how
many of its neighboring eight cells are still alive. Based on its neighbor count, each cell
decides if it will keep living, die, or regenerate. Here’s an example of a 5×5 Game of Life
grid after four generations with time going to the right. I’ll explain the specific rules
further below.
Click here to view code image
0
|
1
|
2
|
3
|
–— | –— | –— | –— | –—
-*– | —*— | —**- | —*— | –—
—**- | —**- | -*– | -*– | -**—
–*- | —**- | —**- | —*— | –—
–— | –— | –— | –— | –—

4

I can model this game by representing each cell as a generator coroutine running in
lockstep with all the others.
To implement this, first I need a way to retrieve the status of neighboring cells. I can do
this with a coroutine named count_neighbors that works by yielding Query objects.
The Query class I define myself. Its purpose is to provide the generator coroutine with a
way to ask its surrounding environment for information.
Click here to view code image
Query = namedtuple(‘Query’, (‘y’, ‘x’))

The coroutine yields a Query for each neighbor. The result of each yield expression

will be the value ALIVE or EMPTY. That’s the interface contract I’ve defined between the
coroutine and its consuming code. The count_neighbors generator sees the
neighbors’ states and returns the count of living neighbors.
Click here to view code image
def count_neighbors(y, x):
n_ = yield Query(y + 1, x + 0) # North
ne = yield Query(y + 1, x + 1) # Northeast
# Define e_, se, s_, sw, w_, nw …
# …
neighbor_states = [n_, ne, e_, se, s_, sw, w_, nw]
count = 0
for state in neighbor_states:
if state == ALIVE:
count += 1
return count

I can drive the count_neighbors coroutine with fake data to test it. Here, I show how
Query objects will be yielded for each neighbor. count_neighbors expects to
receive cell states corresponding to each Query through the coroutine’s send method.
The final count is returned in the StopIteration exception that is raised when the
generator is exhausted by the return statement.
Click here to view code image
it = count_neighbors(10, 5)
q1 = next(it)
print(‘First yield: ‘, q1)
q2 = it.send(ALIVE)
print(‘Second yield:’, q2)
q3 = it.send(ALIVE)
# …
try:
count = it.send(EMPTY)
except StopIteration as e:
print(‘Count: ‘, e.value)
>>>
First yield: Query(y=11, x=5)
Second yield: Query(y=11, x=6)
…
Count: 2

# Get the first query
# Send q1 state, get q2
# Send q2 state, get q3

# Send q8 state, retrieve count
# Value from return statement

Now I need the ability to indicate that a cell will transition to a new state in response to the
neighbor count that it found from count_neighbors. To do this, I define another
coroutine called step_cell. This generator will indicate transitions in a cell’s state by
yielding Transition objects. This is another class that I define, just like the Query
class.
Click here to view code image
Transition = namedtuple(‘Transition’, (‘y’, ‘x’, ‘state’))

The step_cell coroutine receives its coordinates in the grid as arguments. It yields a
Query to get the initial state of those coordinates. It runs count_neighbors to
inspect the cells around it. It runs the game logic to determine what state the cell should
have for the next clock tick. Finally, it yields a Transition object to tell the
environment the cell’s next state.

Click here to view code image
def game_logic(state, neighbors):
# …
def step_cell(y, x):
state = yield Query(y, x)
neighbors = yield from count_neighbors(y, x)
next_state = game_logic(state, neighbors)
yield Transition(y, x, next_state)

Importantly, the call to count_neighbors uses the yield from expression. This
expression allows Python to compose generator coroutines together, making it easy to
reuse smaller pieces of functionality and build complex coroutines from simpler ones.
When count_neighbors is exhausted, the final value it returns (with the return
statement) will be passed to step_cell as the result of the yield from expression.
Now, I can finally define the simple game logic for Conway’s Game of Life. There are
only three rules.
Click here to view code image
def game_logic(state, neighbors):
if state == ALIVE:
if neighbors < 2:
return EMPTY
# Die: Too few
elif neighbors > 3:
return EMPTY
# Die: Too many
else:
if neighbors == 3:
return ALIVE
# Regenerate
return state

I can drive the step_cell coroutine with fake data to test it.
Click here to view code image
it = step_cell(10, 5)
q0 = next(it)
print(‘Me:
’, q0)
q1 = it.send(ALIVE)
print(‘Q1:
’, q1)
# …
t1 = it.send(EMPTY)
print(‘Outcome: ‘, t1)
>>>
Me:
Q1:
…
Outcome:

# Initial location query
# Send my status, get neighbor query

# Send for q8, get game decision

Query(y=10, x=5)
Query(y=11, x=5)
Transition(y=10, x=5, state=’-‘)

The goal of the game is to run this logic for a whole grid of cells in lockstep. To do this, I
can further compose the step_cell coroutine into a simulate coroutine. This
coroutine progresses the grid of cells forward by yielding from step_cell many times.
After progressing every coordinate, it yields a TICK object to indicate that the current
generation of cells have all transitioned.
Click here to view code image

TICK = object()
def simulate(height, width):
while True:
for y in range(height):
for x in range(width):
yield from step_cell(y, x)
yield TICK

What’s impressive about simulate is that it’s completely disconnected from the
surrounding environment. I still haven’t defined how the grid is represented in Python
objects, how Query, Transition, and TICK values are handled on the outside, nor
how the game gets its initial state. But the logic is clear. Each cell will transition by
running step_cell. Then the game clock will tick. This will continue forever, as long
as the simulate coroutine is advanced.
This is the beauty of coroutines. They help you focus on the logic of what you’re trying to
accomplish. They decouple your code’s instructions for the environment from the
implementation that carries out your wishes. This enables you to run coroutines seemingly
in parallel. This also allows you to improve the implementation of following those
instructions over time without changing the coroutines.
Now, I want to run simulate in a real environment. To do that, I need to represent the
state of each cell in the grid. Here, I define a class to contain the grid:
Click here to view code image
class Grid(object):
def __init__(self, height, width):
self.height = height
self.width = width
self.rows = []
for _ in range(self.height):
self.rows.append([EMPTY] * self.width)
def __str__(self):
# …

The grid allows you to get and set the value of any coordinate. Coordinates that are out of
bounds will wrap around, making the grid act like infinite looping space.
Click here to view code image
def query(self, y, x):
return self.rows[y % self.height][x % self.width]
def assign(self, y, x, state):
self.rows[y % self.height][x % self.width] = state

At last, I can define the function that interprets the values yielded from simulate and all
of its interior coroutines. This function turns the instructions from the coroutines into
interactions with the surrounding environment. It progresses the whole grid of cells
forward a single step and then returns a new grid containing the next state.
Click here to view code image
def live_a_generation(grid, sim):
progeny = Grid(grid.height, grid.width)
item = next(sim)

while item is not TICK:
if isinstance(item, Query):
state = grid.query(item.y, item.x)
item = sim.send(state)
else: # Must be a Transition
progeny.assign(item.y, item.x, item.state)
item = next(sim)
return progeny

To see this function in action, I need to create a grid and set its initial state. Here, I make a
classic shape called a glider.
grid = Grid(5, 9)
grid.assign(0, 3, ALIVE)
# …
print(grid)
>>>
–*–—
–-*–—***––––
–––

Now I can progress this grid forward one generation at a time. You can see how the glider
moves down and to the right on the grid based on the simple rules from the game_logic
function.
Click here to view code image
class ColumnPrinter(object):
# …
columns = ColumnPrinter()
sim = simulate(grid.height, grid.width)
for i in range(5):
columns.append(str(grid))
grid = live_a_generation(grid, sim)
print(columns)
>>>
0
|
1
|
2
|
–*–— | ––– | ––– | ––– | –––
–-*–- | —*-*–- | –-*–- | –*–— | –-*–—***–- | –**–- | —*-*–- | –-**– | –—*–
––– | –*–— | –**–- | –**–- | –***–
––– | ––– | ––– | ––– | –––

3

|

4

The best part about this approach is that I can change the game_logic function without
having to update the code that surrounds it. I can change the rules or add larger spheres of
influence with the existing mechanics of Query, Transition, and TICK. This
demonstrates how coroutines enable the separation of concerns, which is an important
design principle.

Coroutines in Python 2
Unfortunately, Python 2 is missing some of the syntactical sugar that makes coroutines so
elegant in Python 3. There are two limitations. First, there is no yield from expression.
That means that when you want to compose generator coroutines in Python 2, you need to
include an additional loop at the delegation point.
Click here to view code image
# Python 2
def delegated():
yield 1
yield 2
def composed():
yield ‘A’
for value in delegated():
yield value
yield ‘B’

# yield from in Python 3

print list(composed())
>>>
[‘A’, 1, 2, ‘B’]

The second limitation is that there is no support for the return statement in Python 2
generators. To get the same behavior that interacts correctly with try/except/finally
blocks, you need to define your own exception type and raise it when you want to return a
value.
Click here to view code image
# Python 2
class MyReturn(Exception):
def __init__(self, value):
self.value = value
def delegated():
yield 1
raise MyReturn(2) # return 2 in Python 3
yield ‘Not reached’
def composed():
try:
for value in delegated():
yield value
except MyReturn as e:
output = e.value
yield output * 4
print list(composed())
>>>
[1, 8]

Things to Remember
Coroutines provide an efficient way to run tens of thousands of functions seemingly
at the same time.
Within a generator, the value of the yield expression will be whatever value was
passed to the generator’s send method from the exterior code.
Coroutines give you a powerful tool for separating the core logic of your program
from its interaction with the surrounding environment.
Python 2 doesn’t support yield from or returning values from generators.

Item 41: Consider concurrent.futures for True
Parallelism
At some point in writing Python programs, you may hit the performance wall. Even after
optimizing your code (see Item 58: “Profile Before Optimizing”), your program’s
execution may still be too slow for your needs. On modern computers that have an
increasing number of CPU cores, it’s reasonable to assume that one solution would be
parallelism. What if you could split your code’s computation into independent pieces of
work that run simultaneously across multiple CPU cores?
Unfortunately, Python’s global interpreter lock (GIL) prevents true parallelism in threads
(see Item 37: “Use Threads for Blocking I/O, Avoid for Parallelism”), so that option is out.
Another common suggestion is to rewrite your most performance-critical code as an
extension module using the C language. C gets you closer to the bare metal and can run
faster than Python, eliminating the need for parallelism. C-extensions can also start native
threads that run in parallel and utilize multiple CPU cores. Python’s API for C-extensions
is well documented and a good choice for an escape hatch.
But rewriting your code in C has a high cost. Code that is short and understandable in
Python can become verbose and complicated in C. Such a port requires extensive testing
to ensure that the functionality is equivalent to the original Python code and that no bugs
have been introduced. Sometimes it’s worth it, which explains the large ecosystem of Cextension modules in the Python community that speed up things like text parsing, image
compositing, and matrix math. There are even open source tools such as Cython
(http://cython.org/) and Numba (http://numba.pydata.org/) that can ease the transition to C.
The problem is that moving one piece of your program to C isn’t sufficient most of the
time. Optimized Python programs usually don’t have one major source of slowness, but
rather, there are often many significant contributors. To get the benefits of C’s bare metal
and threads, you’d need to port large parts of your program, drastically increasing testing
needs and risk. There must be a better way to preserve your investment in Python to solve
difficult computational problems.
The multiprocessing built-in module, easily accessed via the
concurrent.futures built-in module, may be exactly what you need. It enables
Python to utilize multiple CPU cores in parallel by running additional interpreters as child
processes. These child processes are separate from the main interpreter, so their global

interpreter locks are also separate. Each child can fully utilize one CPU core. Each child
has a link to the main process where it receives instructions to do computation and returns
results.
For example, say you want to do something computationally intensive with Python and
utilize multiple CPU cores. I’ll use an implementation of finding the greatest common
divisor of two numbers as a proxy for a more computationally intense algorithm, like
simulating fluid dynamics with the Navier-Stokes equation.
Click here to view code image
def gcd(pair):
a, b = pair
low = min(a, b)
for i in range(low, 0, -1):
if a % i == 0 and b % i == 0:
return i

Running this function in serial takes a linearly increasing amount of time because there is
no parallelism.
Click here to view code image
numbers = [(1963309, 2265973), (2030677, 3814172),
(1551645, 2229620), (2039045, 2020802)]
start = time()
results = list(map(gcd, numbers))
end = time()
print(‘Took %.3f seconds’ % (end - start))
>>>
Took 1.170 seconds

Running this code on multiple Python threads will yield no speed improvement because
the GIL prevents Python from using multiple CPU cores in parallel. Here, I do the same
computation as above using the concurrent.futures module with its
ThreadPoolExecutor class and two worker threads (to match the number of CPU
cores on my computer):
Click here to view code image
start = time()
pool = ThreadPoolExecutor(max_workers=2)
results = list(pool.map(gcd, numbers))
end = time()
print(‘Took %.3f seconds’ % (end - start))
>>>
Took 1.199 seconds

It’s even slower this time because of the overhead of starting and communicating with the
pool of threads.
Now for the surprising part: By changing a single line of code, something magical
happens. If I replace the ThreadPoolExecutor with the ProcessPoolExecutor
from the concurrent.futures module, everything speeds up.
Click here to view code image
start = time()

pool = ProcessPoolExecutor(max_workers=2) # The one change
results = list(pool.map(gcd, numbers))
end = time()
print(‘Took %.3f seconds’ % (end - start))
>>>
Took 0.663 seconds

Running on my dual-core machine, it’s significantly faster! How is this possible? Here’s
what the ProcessPoolExecutor class actually does (via the low-level constructs
provided by the multiprocessing module):
1. It takes each item from the numbers input data to map.
2. It serializes it into binary data using the pickle module (see Item 44: “Make
pickle Reliable with copyreg”).
3. It copies the serialized data from the main interpreter process to a child interpreter
process over a local socket.
4. Next, it deserializes the data back into Python objects using pickle in the child
process.
5. It then imports the Python module containing the gcd function.
6. It runs the function on the input data in parallel with other child processes.
7. It serializes the result back into bytes.
8. It copies those bytes back through the socket.
9. It deserializes the bytes back into Python objects in the parent process.
10. Finally, it merges the results from multiple children into a single list to return.
Although it looks simple to the programmer, the multiprocessing module and
ProcessPoolExecutor class do a huge amount of work to make parallelism possible.
In most other languages, the only touch point you need to coordinate two threads is a
single lock or atomic operation. The overhead of using multiprocessing is high
because of all of the serialization and deserialization that must happen between the parent
and child processes.
This scheme is well suited to certain types of isolated, high-leverage tasks. By isolated, I
mean functions that don’t need to share state with other parts of the program. By highleverage, I mean situations in which only a small amount of data must be transferred
between the parent and child processes to enable a large amount of computation. The
greatest common denominator algorithm is one example of this, but many other
mathematical algorithms work similarly.
If your computation doesn’t have these characteristics, then the overhead of
multiprocessing may prevent it from speeding up your program through
parallelization. When that happens, multiprocessing provides more advanced
facilities for shared memory, cross-process locks, queues, and proxies. But all of these
features are very complex. It’s hard enough to reason about such tools in the memory
space of a single process shared between Python threads. Extending that complexity to

other processes and involving sockets makes this much more difficult to understand.
I suggest avoiding all parts of multiprocessing and using these features via the
simpler concurrent.futures module. You can start by using the
ThreadPoolExecutor class to run isolated, high-leverage functions in threads. Later,
you can move to the ProcessPoolExecutor to get a speedup. Finally, once you’ve
completely exhausted the other options, you can consider using the multiprocessing
module directly.

Things to Remember
Moving CPU bottlenecks to C-extension modules can be an effective way to
improve performance while maximizing your investment in Python code. However,
the cost of doing so is high and may introduce bugs.
The multiprocessing module provides powerful tools that can parallelize
certain types of Python computation with minimal effort.
The power of multiprocessing is best accessed through the
concurrent.futures built-in module and its simple
ProcessPoolExecutor class.
The advanced parts of the multiprocessing module should be avoided because
they are so complex.

6. Built-in Modules
Python takes a “batteries included” approach to the standard library. Many other languages
ship with a small number of common packages and require you to look elsewhere for
important functionality. Although Python also has an impressive repository of communitybuilt modules, it strives to provide, in its default installation, the most important modules
for common uses of the language.
The full set of standard modules is too large to cover in this book. But some of these builtin packages are so closely intertwined with idiomatic Python that they may as well be part
of the language specification. These essential built-in modules are especially important
when writing the intricate, error-prone parts of programs.

Item 42: Define Function Decorators with
functools.wraps
Python has special syntax for decorators that can be applied to functions. Decorators have
the ability to run additional code before and after any calls to the functions they wrap. This
allows them to access and modify input arguments and return values. This functionality
can be useful for enforcing semantics, debugging, registering functions, and more.
For example, say you want to print the arguments and return value of a function call. This
is especially helpful when debugging a stack of function calls from a recursive function.
Here, I define such a decorator:
Click here to view code image
def trace(func):
def wrapper(*args, **kwargs):
result = func(*args, **kwargs)
print(‘%s(%r, %r) -> %r’ %
(func.__name__, args, kwargs, result))
return result
return wrapper

I can apply this to a function using the @ symbol.
Click here to view code image
@trace
def fibonacci(n):
“““Return the n-th Fibonacci number”””
if n in (0, 1):
return n
return (fibonacci(n - 2) + fibonacci(n - 1))

The @ symbol is equivalent to calling the decorator on the function it wraps and assigning
the return value to the original name in the same scope.
fibonacci = trace(fibonacci)

Calling this decorated function will run the wrapper code before and after fibonacci
runs, printing the arguments and return value at each level in the recursive stack.
fibonacci(3)

>>>
fibonacci((1,),
fibonacci((0,),
fibonacci((1,),
fibonacci((2,),
fibonacci((3,),

{})
{})
{})
{})
{})

->
->
->
->
->

1
0
1
1
2

This works well, but it has an unintended side effect. The value returned by the decorator
—the function that’s called above—doesn’t think it’s named fibonacci.
Click here to view code image
print(fibonacci)
>>>
.wrapper at 0x107f7ed08>

The cause of this isn’t hard to see. The trace function returns the wrapper it defines.
The wrapper function is what’s assigned to the fibonacci name in the containing
module because of the decorator. This behavior is problematic because it undermines tools
that do introspection, such as debuggers (see Item 57: “Consider Interactive Debugging
with pdb”) and object serializers (see Item 44: “Make pickle Reliable with
copyreg”).
For example, the help built-in function is useless on the decorated fibonacci
function.
Click here to view code image
help(fibonacci)
>>>
Help on function wrapper in module __main__:
wrapper(*args, **kwargs)

The solution is to use the wraps helper function from the functools built-in module.
This is a decorator that helps you write decorators. Applying it to the wrapper function
will copy all of the important metadata about the inner function to the outer function.
Click here to view code image
def trace(func):
@wraps(func)
def wrapper(*args, **kwargs):
# …
return wrapper
@trace
def fibonacci(n):
# …

Now, running the help function produces the expected result, even though the function is
decorated.
Click here to view code image
help(fibonacci)
>>>
Help on function fibonacci in module __main__:
fibonacci(n)

Return the n-th Fibonacci number

Calling help is just one example of how decorators can subtly cause problems. Python
functions have many other standard attributes (e.g., __name__, __module__) that must
be preserved to maintain the interface of functions in the language. Using wraps ensures
that you’ll always get the correct behavior.

Things to Remember
Decorators are Python syntax for allowing one function to modify another function
at runtime.
Using decorators can cause strange behaviors in tools that do introspection, such as
debuggers.
Use the wraps decorator from the functools built-in module when you define
your own decorators to avoid any issues.

Item 43: Consider contextlib and with Statements for
Reusable try/finally Behavior
The with statement in Python is used to indicate when code is running in a special
context. For example, mutual exclusion locks (see Item 38: “Use Lock to Prevent Data
Races in Threads”) can be used in with statements to indicate that the indented code only
runs while the lock is held.
lock = Lock()
with lock:
print(‘Lock is held’)

The example above is equivalent to this try/finally construction because the Lock
class properly enables the with statement.
lock.acquire()
try:
print(‘Lock is held’)
finally:
lock.release()

The with statement version of this is better because it eliminates the need to write the
repetitive code of the try/finally construction. It’s easy to make your objects and
functions capable of use in with statements by using the contextlib built-in module.
This module contains the contextmanager decorator, which lets a simple function be
used in with statements. This is much easier than defining a new class with the special
methods __enter__ and __exit__ (the standard way).
For example, say you want a region of your code to have more debug logging sometimes.
Here, I define a function that does logging at two severity levels:
Click here to view code image
def my_function():
logging.debug(‘Some debug data’)
logging.error(‘Error log here’)

logging.debug(‘More debug data’)

The default log level for my program is WARNING, so only the error message will print to
screen when I run the function.
my_function()
>>>
Error log here

I can elevate the log level of this function temporarily by defining a context manager. This
helper function boosts the logging severity level before running the code in the with
block and reduces the logging severity level afterward.
Click here to view code image
@contextmanager
def debug_logging(level):
logger = logging.getLogger()
old_level = logger.getEffectiveLevel()
logger.setLevel(level)
try:
yield
finally:
logger.setLevel(old_level)

The yield expression is the point at which the with block’s contents will execute. Any
exceptions that happen in the with block will be re-raised by the yield expression for
you to catch in the helper function (see Item 40: “Consider Coroutines to Run Many
Functions Concurrently” for an explanation of how that works).
Now, I can call the same logging function again, but in the debug_logging context.
This time, all of the debug messages are printed to the screen during the with block. The
same function running outside the with block won’t print debug messages.
Click here to view code image
with debug_logging(logging.DEBUG):
print(‘Inside:’)
my_function()
print(‘After:’)
my_function()
>>>
Inside:
Some debug data
Error log here
More debug data
After:
Error log here

Using with Targets
The context manager passed to a with statement may also return an object. This object is
assigned to a local variable in the as part of the compound statement. This gives the code
running in the with block the ability to directly interact with its context.
For example, say you want to write a file and ensure that it’s always closed correctly. You
can do this by passing open to the with statement. open returns a file handle for the as

target of with and will close the handle when the with block exits.
Click here to view code image
with open(‘/tmp/my_output.txt’, ‘w’) as handle:
handle.write(‘This is some data!’)

This approach is preferable to manually opening and closing the file handle every time. It
gives you confidence that the file is eventually closed when execution leaves the with
statement. It also encourages you to reduce the amount of code that executes while the file
handle is open, which is good practice in general.
To enable your own functions to supply values for as targets, all you need to do is yield
a value from your context manager. For example, here I define a context manager to fetch
a Logger instance, set its level, and then yield it for the as target.
Click here to view code image
@contextmanager
def log_level(level, name):
logger = logging.getLogger(name)
old_level = logger.getEffectiveLevel()
logger.setLevel(level)
try:
yield logger
finally:
logger.setLevel(old_level)

Calling logging methods like debug on the as target will produce output because the
logging severity level is set low enough in the with block. Using the logging module
directly won’t print anything because the default logging severity level for the default
program logger is WARNING.
Click here to view code image
with log_level(logging.DEBUG, ‘my-log’) as logger:
logger.debug(‘This is my message!’)
logging.debug(‘This will not print’)
>>>
This is my message!

After the with statement exits, calling debug logging methods on the Logger named
'my-log' will not print anything because the default logging severity level has been
restored. Error log messages will always print.
Click here to view code image
logger = logging.getLogger(‘my-log’)
logger.debug(‘Debug will not print’)
logger.error(‘Error will print’)
>>>
Error will print

Things to Remember
The with statement allows you to reuse logic from try/finally blocks and
reduce visual noise.

The contextlib built-in module provides a contextmanager decorator that
makes it easy to use your own functions in with statements.
The value yielded by context managers is supplied to the as part of the with
statement. It’s useful for letting your code directly access the cause of the special
context.

Item 44: Make pickle Reliable with copyreg
The pickle built-in module can serialize Python objects into a stream of bytes and
deserialize bytes back into objects. Pickled byte streams shouldn’t be used to
communicate between untrusted parties. The purpose of pickle is to let you pass Python
objects between programs that you control over binary channels.
Note
The pickle module’s serialization format is unsafe by design. The serialized data
contains what is essentially a program that describes how to reconstruct the original
Python object. This means a malicious pickle payload could be used to
compromise any part of the Python program that attempts to deserialize it.
In contrast, the json module is safe by design. Serialized JSON data contains a
simple description of an object hierarchy. Deserializing JSON data does not expose
a Python program to any additional risk. Formats like JSON should be used for
communication between programs or people that don’t trust each other.
For example, say you want to use a Python object to represent the state of a player’s
progress in a game. The game state includes the level the player is on and the number of
lives he or she has remaining.
class GameState(object):
def __init__(self):
self.level = 0
self.lives = 4

The program modifies this object as the game runs.
Click here to view code image
state = GameState()
state.level += 1 # Player beat a level
state.lives -= 1 # Player had to try again

When the user quits playing, the program can save the state of the game to a file so it can
be resumed at a later time. The pickle module makes it easy to do this. Here, I dump
the GameState object directly to a file:
Click here to view code image
state_path = ‘/tmp/game_state.bin’
with open(state_path, ‘wb’) as f:
pickle.dump(state, f)

Later, I can load the file and get back the GameState object as if it had never been
serialized.

Click here to view code image
with open(state_path, ‘rb’) as f:
state_after = pickle.load(f)
print(state_after.__dict__)
>>>
{‘lives’: 3, ‘level’: 1}

The problem with this approach is what happens as the game’s features expand over time.
Imagine you want the player to earn points towards a high score. To track the player’s
points, you’d add a new field to the GameState class.
class GameState(object):
def __init__(self):
# …
self.points = 0

Serializing the new version of the GameState class using pickle will work exactly as
before. Here, I simulate the round-trip through a file by serializing to a string with dumps
and back to an object with loads:
Click here to view code image
state = GameState()
serialized = pickle.dumps(state)
state_after = pickle.loads(serialized)
print(state_after.__dict__)
>>>
{‘lives’: 4, ‘level’: 0, ‘points’: 0}

But what happens to older saved GameState objects that the user may want to resume?
Here, I unpickle an old game file using a program with the new definition of the
GameState class:
Click here to view code image
with open(state_path, ‘rb’) as f:
state_after = pickle.load(f)
print(state_after.__dict__)
>>>
{‘lives’: 3, ‘level’: 1}

The points attribute is missing! This is especially confusing because the returned object
is an instance of the new GameState class.
Click here to view code image
assert isinstance(state_after, GameState)

This behavior is a byproduct of the way the pickle module works. Its primary use case
is making it easy to serialize objects. As soon as your use of pickle expands beyond
trivial usage, the module’s functionality starts to break down in surprising ways.
Fixing these problems is straightforward using the copyreg built-in module. The
copyreg module lets you register the functions responsible for serializing Python
objects, allowing you to control the behavior of pickle and make it more reliable.

Default Attribute Values
In the simplest case, you can use a constructor with default arguments (see Item 19:
“Provide Optional Behavior with Keyword Arguments”) to ensure that GameState
objects will always have all attributes after unpickling. Here, I redefine the constructor this
way:
Click here to view code image
class GameState(object):
def __init__(self, level=0, lives=4, points=0):
self.level = level
self.lives = lives
self.points = points

To use this constructor for pickling, I define a helper function that takes a GameState
object and turns it into a tuple of parameters for the copyreg module. The returned tuple
contains the function to use for unpickling and the parameters to pass to the unpickling
function.
Click here to view code image
def pickle_game_state(game_state):
kwargs = game_state.__dict__
return unpickle_game_state, (kwargs,)

Now, I need to define the unpickle_game_state helper. This function takes
serialized data and parameters from pickle_game_state and returns the
corresponding GameState object. It’s a tiny wrapper around the constructor.
Click here to view code image
def unpickle_game_state(kwargs):
return GameState(**kwargs)

Now, I register these with the copyreg built-in module.
Click here to view code image
copyreg.pickle(GameState, pickle_game_state)

Serializing and deserializing works as before.
Click here to view code image
state = GameState()
state.points += 1000
serialized = pickle.dumps(state)
state_after = pickle.loads(serialized)
print(state_after.__dict__)
>>>
{‘lives’: 4, ‘level’: 0, ‘points’: 1000}

With this registration done, now I can change the definition of GameState to give the
player a count of magic spells to use. This change is similar to when I added the points
field to GameState.
Click here to view code image
class GameState(object):
def __init__(self, level=0, lives=4, points=0, magic=5):

# …

But unlike before, deserializing an old GameState object will result in valid game data
instead of missing attributes. This works because unpickle_game_state calls the
GameState constructor directly. The constructor’s keyword arguments have default
values when parameters are missing. This causes old game state files to receive the default
value for the new magic field when they are deserialized.
Click here to view code image
state_after = pickle.loads(serialized)
print(state_after.__dict__)
>>>
{‘level’: 0, ‘points’: 1000, ‘magic’: 5, ‘lives’: 4}

Versioning Classes
Sometimes you’ll need to make backwards-incompatible changes to your Python objects
by removing fields. This prevents the default argument approach to serialization from
working.
For example, say you realize that a limited number of lives is a bad idea, and you want to
remove the concept of lives from the game. Here, I redefine the GameState to no longer
have a lives field:
Click here to view code image
class GameState(object):
def __init__(self, level=0, points=0, magic=5):
# …

The problem is that this breaks deserializing old game data. All fields from the old data,
even ones removed from the class, will be passed to the GameState constructor by the
unpickle_game_state function.
Click here to view code image
pickle.loads(serialized)
>>>
TypeError: __init__() got an unexpected keyword argument ‘lives’

The solution is to add a version parameter to the functions supplied to copyreg. New
serialized data will have a version of 2 specified when pickling a new GameState
object.
Click here to view code image
def pickle_game_state(game_state):
kwargs = game_state.__dict__
kwargs[‘version’] = 2
return unpickle_game_state, (kwargs,)

Old versions of the data will not have a version argument present, allowing you to
manipulate the arguments passed to the GameState constructor accordingly.
Click here to view code image
def unpickle_game_state(kwargs):

version = kwargs.pop(‘version’, 1)
if version == 1:
kwargs.pop(‘lives’)
return GameState(**kwargs)

Now, deserializing an old object works properly.
Click here to view code image
copyreg.pickle(GameState, pickle_game_state)
state_after = pickle.loads(serialized)
print(state_after.__dict__)
>>>
{‘magic’: 5, ‘level’: 0, ‘points’: 1000}

You can continue this approach to handle changes between future versions of the same
class. Any logic you need to adapt an old version of the class to a new version of the class
can go in the unpickle_game_state function.

Stable Import Paths
One other issue you may encounter with pickle is breakage from renaming a class.
Often over the life cycle of a program, you’ll refactor your code by renaming classes and
moving them to other modules. Unfortunately, this will break the pickle module unless
you’re careful.
Here, I rename the GameState class to BetterGameState, removing the old class
from the program entirely:
Click here to view code image
class BetterGameState(object):
def __init__(self, level=0, points=0, magic=5):
# …

Attempting to deserialize an old GameState object will now fail because the class can’t
be found.
Click here to view code image
pickle.loads(serialized)
>>>
AttributeError: Can’t get attribute ‘GameState’ on 

The cause of this exception is that the import path of the serialized object’s class is
encoded in the pickled data.
Click here to view code image
print(serialized[:25])
>>>
b’\x80\x03c__main__\nGameState\nq\x00)’

The solution is to use copyreg again. You can specify a stable identifier for the function
to use for unpickling an object. This allows you to transition pickled data to different
classes with different names when it’s deserialized. It gives you a level of indirection.
Click here to view code image

copyreg.pickle(BetterGameState, pickle_game_state)

After using copyreg, you can see that the import path to pickle_game_state is
encoded in the serialized data instead of BetterGameState.
Click here to view code image
state = BetterGameState()
serialized = pickle.dumps(state)
print(serialized[:35])
>>>
b’\x80\x03c__main__\nunpickle_game_state\nq\x00}’

The only gotcha is that you can’t change the path of the module in which the
unpickle_game_state function is present. Once you serialize data with a function, it
must remain available on that import path for deserializing in the future.

Things to Remember
The pickle built-in module is only useful for serializing and deserializing objects
between trusted programs.
The pickle module may break down when used for more than trivial use cases.
Use the copyreg built-in module with pickle to add missing attribute values,
allow versioning of classes, and provide stable import paths.

Item 45: Use datetime Instead of time for Local Clocks
Coordinated Universal Time (UTC) is the standard, time-zone-independent representation
of time. UTC works great for computers that represent time as seconds since the UNIX
epoch. But UTC isn’t ideal for humans. Humans reference time relative to where they’re
currently located. People say “noon” or “8 am” instead of “UTC 15:00 minus 7 hours.” If
your program handles time, you’ll probably find yourself converting time between UTC
and local clocks to make it easier for humans to understand.
Python provides two ways of accomplishing time zone conversions. The old way, using
the time built-in module, is disastrously error prone. The new way, using the datetime
built-in module, works great with some help from the community-built package named
pytz.
You should be acquainted with both time and datetime to thoroughly understand why
datetime is the best choice and time should be avoided.

The time Module
The localtime function from the time built-in module lets you convert a UNIX
timestamp (seconds since the UNIX epoch in UTC) to a local time that matches the host
computer’s time zone (Pacific Daylight Time, in my case).
Click here to view code image
from time import localtime, strftime
now = 1407694710

local_tuple = localtime(now)
time_format = ‘%Y-%m-%d %H:%M:%S’
time_str = strftime(time_format, local_tuple)
print(time_str)
>>>
2014-08-10 11:18:30

You’ll often need to go the other way as well, starting with user input in local time and
converting it to UTC time. You can do this by using the strptime function to parse the
time string, then call mktime to convert local time to a UNIX timestamp.
Click here to view code image
from time import mktime, strptime
time_tuple = strptime(time_str, time_format)
utc_now = mktime(time_tuple)
print(utc_now)
>>>
1407694710.0

How do you convert local time in one time zone to local time in another? For example,
say you are taking a flight between San Francisco and New York, and want to know what
time it will be in San Francisco once you’ve arrived in New York.
Directly manipulating the return values from the time, localtime, and strptime
functions to do time zone conversions is a bad idea. Time zones change all the time due to
local laws. It’s too complicated to manage yourself, especially if you want to handle every
global city for flight departure and arrival.
Many operating systems have configuration files that keep up with the time zone changes
automatically. Python lets you use these time zones through the time module. For
example, here I parse the departure time from the San Francisco time zone of Pacific
Daylight Time:
Click here to view code image
parse_format = ‘%Y-%m-%d %H:%M:%S %Z’
depart_sfo = ‘2014-05-01 15:45:16 PDT’
time_tuple = strptime(depart_sfo, parse_format)
time_str = strftime(time_format, time_tuple)
print(time_str)
>>>
2014-05-01 15:45:16

After seeing that PDT works with the strptime function, you might also assume that
other time zones known to my computer will also work. Unfortunately, this isn’t the case.
Instead, strptime raises an exception when it sees Eastern Daylight Time (the time
zone for New York).
Click here to view code image
arrival_nyc = ‘2014-05-01 23:33:24 EDT’
time_tuple = strptime(arrival_nyc, time_format)
>>>

ValueError: unconverted data remains:

EDT

The problem here is the platform-dependent nature of the time module. Its actual
behavior is determined by how the underlying C functions work with the host operating
system. This makes the functionality of the time module unreliable in Python. The time
module fails to consistently work properly for multiple local times. Thus, you should
avoid the time module for this purpose. If you must use time, only use it to convert
between UTC and the host computer’s local time. For all other types of conversions, use
the datetime module.

The datetime Module
The second option for representing times in Python is the datetime class from the
datetime built-in module. Like the time module, datetime can be used to convert
from the current time in UTC to local time.
Here, I take the present time in UTC and convert it to my computer’s local time (Pacific
Daylight Time):
Click here to view code image
from datetime import datetime, timezone
now = datetime(2014, 8, 10, 18, 18, 30)
now_utc = now.replace(tzinfo=timezone.utc)
now_local = now_utc.astimezone()
print(now_local)
>>>
2014-08-10 11:18:30-07:00

The datetime module can also easily convert a local time back to a UNIX timestamp in
UTC.
Click here to view code image
time_str = ‘2014-08-10 11:18:30’
now = datetime.strptime(time_str, time_format)
time_tuple = now.timetuple()
utc_now = mktime(time_tuple)
print(utc_now)
>>>
1407694710.0

Unlike the time module, the datetime module has facilities for reliably converting
from one local time to another local time. However, datetime only provides the
machinery for time zone operations with its tzinfo class and related methods. What’s
missing are the time zone definitions besides UTC.
Luckily, the Python community has addressed this gap with the pytz module that’s
available for download from the Python Package Index
(https://pypi.python.org/pypi/pytz/). pytz contains a full database of every time zone
definition you might need.
To use pytz effectively, you should always convert local times to UTC first. Perform any

datetime operations you need on the UTC values (such as offsetting). Then, convert to
local times as a final step.
For example, here I convert an NYC flight arrival time to a UTC datetime. Although
some of these calls seem redundant, all of them are necessary when using pytz.
Click here to view code image
arrival_nyc = ‘2014-05-01 23:33:24’
nyc_dt_naive = datetime.strptime(arrival_nyc, time_format)
eastern = pytz.timezone(‘US/Eastern’)
nyc_dt = eastern.localize(nyc_dt_naive)
utc_dt = pytz.utc.normalize(nyc_dt.astimezone(pytz.utc))
print(utc_dt)
>>>
2014-05-02 03:33:24+00:00

Once I have a UTC datetime, I can convert it to San Francisco local time.
Click here to view code image
pacific = pytz.timezone(‘US/Pacific’)
sf_dt = pacific.normalize(utc_dt.astimezone(pacific))
print(sf_dt)
>>>
2014-05-01 20:33:24-07:00

Just as easily, I can convert it to the local time in Nepal.
Click here to view code image
nepal = pytz.timezone(‘Asia/Katmandu’)
nepal_dt = nepal.normalize(utc_dt.astimezone(nepal))
print(nepal_dt)
>>>
2014-05-02 09:18:24+05:45

With datetime and pytz, these conversions are consistent across all environments
regardless of what operating system the host computer is running.

Things to Remember
Avoid using the time module for translating between different time zones.
Use the datetime built-in module along with the pytz module to reliably convert
between times in different time zones.
Always represent time in UTC and do conversions to local time as the final step
before presentation.

Item 46: Use Built-in Algorithms and Data Structures
When you’re implementing Python programs that handle a non-trivial amount of data,
you’ll eventually see slowdowns caused by the algorithmic complexity of your code. This
usually isn’t the result of Python’s speed as a language (see Item 41: “Consider
concurrent.futures for True Parallelism” if it is). The issue, more likely, is that
you aren’t using the best algorithms and data structures for your problem.
Luckily, the Python standard library has many of the algorithms and data structures you’ll
need to use built in. Besides speed, using these common algorithms and data structures
can make your life easier. Some of the most valuable tools you may want to use are tricky
to implement correctly. Avoiding reimplementation of common functionality will save you
time and headaches.

Double-ended Queue
The deque class from the collections module is a double-ended queue. It provides
constant time operations for inserting or removing items from its beginning or end. This
makes it ideal for first-in-first-out (FIFO) queues.
Click here to view code image
fifo = deque()
fifo.append(1)
x = fifo.popleft()

# Producer
# Consumer

The list built-in type also contains an ordered sequence of items like a queue. You can
insert or remove items from the end of a list in constant time. But inserting or removing
items from the head of a list takes linear time, which is much slower than the constant
time of a deque.

Ordered Dictionary
Standard dictionaries are unordered. That means a dict with the same keys and values
can result in different orders of iteration. This behavior is a surprising byproduct of the
way the dictionary’s fast hash table is implemented.
Click here to view code image
a = {}
a[‘foo’] = 1
a[‘bar’] = 2
# Randomly populate ‘b’ to cause hash conflicts
while True:
z = randint(99, 1013)
b = {}
for i in range(z):
b[i] = i
b[‘foo’] = 1
b[‘bar’] = 2
for i in range(z):
del b[i]
if str(b) != str(a):
break

print(a)
print(b)
print(‘Equal?’, a == b)
>>>
{‘foo’: 1, ‘bar’: 2}
{‘bar’: 2, ‘foo’: 1}
Equal? True

The OrderedDict class from the collections module is a special type of
dictionary that keeps track of the order in which its keys were inserted. Iterating the keys
of an OrderedDict has predictable behavior. This can vastly simplify testing and
debugging by making all code deterministic.
Click here to view code image
a = OrderedDict()
a[‘foo’] = 1
a[‘bar’] = 2
b = OrderedDict()
b[‘foo’] = ‘red’
b[‘bar’] = ‘blue’
for value1, value2 in zip(a.values(), b.values()):
print(value1, value2)
>>>
1 red
2 blue

Default Dictionary
Dictionaries are useful for bookkeeping and tracking statistics. One problem with
dictionaries is that you can’t assume any keys are already present. That makes it clumsy to
do simple things like increment a counter stored in a dictionary.
stats = {}
key = ‘my_counter’
if key not in stats:
stats[key] = 0
stats[key] += 1

The defaultdict class from the collections module simplifies this by
automatically storing a default value when a key doesn’t exist. All you have to do is
provide a function that will return the default value each time a key is missing. In this
example, the int built-in function returns 0 (see Item 23: “Accept Functions for Simple
Interfaces Instead of Classes” for another example). Now, incrementing a counter is
simple.
stats = defaultdict(int)
stats[‘my_counter’] += 1

Heap Queue
Heaps are useful data structures for maintaining a priority queue. The heapq module
provides functions for creating heaps in standard list types with functions like
heappush, heappop, and nsmallest.
Items of any priority can be inserted into the heap in any order.
a = []
heappush(a,
heappush(a,
heappush(a,
heappush(a,

5)
3)
7)
4)

Items are always removed by highest priority (lowest number) first.
Click here to view code image
print(heappop(a), heappop(a), heappop(a), heappop(a))
>>>
3 4 5 7

The resulting list is easy to use outside of heapq. Accessing the 0 index of the heap
will always return the smallest item.
Click here to view code image
a = []
heappush(a,
heappush(a,
heappush(a,
heappush(a,
assert a[0]

5)
3)
7)
4)
== nsmallest(1, a)[0] == 3

Calling the sort method on the list maintains the heap invariant.
print(‘Before:’, a)
a.sort()
print(‘After: ‘, a)
>>>
Before: [3, 4, 7, 5]
After: [3, 4, 5, 7]

Each of these heapq operations takes logarithmic time in proportion to the length of the
list. Doing the same work with a standard Python list would scale linearly.

Bisection
Searching for an item in a list takes linear time proportional to its length when you call
the index method.
x = list(range(10**6))
i = x.index(991234)

The bisect module’s functions, such as bisect_left, provide an efficient binary
search through a sequence of sorted items. The index it returns is the insertion point of the
value into the sequence.
i = bisect_left(x, 991234)

The complexity of a binary search is logarithmic. That means using bisect to search a
list of 1 million items takes roughly the same amount of time as using index to linearly
search a list of 14 items. It’s way faster!

Iterator Tools
The itertools built-in module contains a large number of functions that are useful for
organizing and interacting with iterators (see Item 16: “Consider Generators Instead of
Returning Lists” and Item 17: “Be Defensive When Iterating Over Arguments” for
background). Not all of these are available in Python 2, but they can easily be built using
simple recipes documented in the module. See help(itertools) in an interactive
Python session for more details.
The itertools functions fall into three main categories:
Linking iterators together
• chain: Combines multiple iterators into a single sequential iterator.
• cycle: Repeats an iterator’s items forever.
• tee: Splits a single iterator into multiple parallel iterators.
• zip_longest: A variant of the zip built-in function that works well with
iterators of different lengths.
Filtering items from an iterator
• islice: Slices an iterator by numerical indexes without copying.
• takewhile: Returns items from an iterator while a predicate function returns
True.
• dropwhile: Returns items from an iterator once the predicate function returns
False for the first time.
• filterfalse: Returns all items from an iterator where a predicate function
returns False. The opposite of the filter built-in function.
Combinations of items from iterators
• product: Returns the Cartesian product of items from an iterator, which is a
nice alternative to deeply nested list comprehensions.
• permutations: Returns ordered permutations of length N with items from an
iterator.
• combination: Returns the unordered combinations of length N with
unrepeated items from an iterator.
There are even more functions and recipes available in the itertools module that I
don’t mention here. Whenever you find yourself dealing with some tricky iteration code,
it’s worth looking at the itertools documentation again to see whether there’s
anything there for you to use.

Things to Remember
Use Python’s built-in modules for algorithms and data structures.
Don’t reimplement this functionality yourself. It’s hard to get right.

Item 47: Use decimal When Precision Is Paramount
Python is an excellent language for writing code that interacts with numerical data.
Python’s integer type can represent values of any practical size. Its double-precision
floating point type complies with the IEEE 754 standard. The language also provides a
standard complex number type for imaginary values. However, these aren’t enough for
every situation.
For example, say you want to compute the amount to charge a customer for an
international phone call. You know the time in minutes and seconds that the customer was
on the phone (say, 3 minutes 42 seconds). You also have a set rate for the cost of calling
Antarctica from the United States ($1.45/minute). What should the charge be?
With floating point math, the computed charge seems reasonable.
rate = 1.45
seconds = 3*60 + 42
cost = rate * seconds / 60
print(cost)
>>>
5.364999999999999

But rounding it to the nearest whole cent rounds down when you want it to round up to
properly cover all costs incurred by the customer.
print(round(cost, 2))
>>>
5.36

Say you also want to support very short phone calls between places that are much cheaper
to connect. Here, I compute the charge for a phone call that was 5 seconds long with a rate
of $0.05/minute:
rate = 0.05
seconds = 5
cost = rate * seconds / 60
print(cost)
>>>
0.004166666666666667

The resulting float is so low that it rounds down to zero. This won’t do!
print(round(cost, 2))
>>>
0.0

The solution is to use the Decimal class from the decimal built-in module. The
Decimal class provides fixed point math of 28 decimal points by default. It can go even

higher if required. This works around the precision issues in IEEE 754 floating point
numbers. The class also gives you more control over rounding behaviors.
For example, redoing the Antarctica calculation with Decimal results in an exact charge
instead of an approximation.
Click here to view code image
rate = Decimal(‘1.45’)
seconds = Decimal(‘222’) # 3*60 + 42
cost = rate * seconds / Decimal(‘60’)
print(cost)
>>>
5.365

The Decimal class has a built-in function for rounding to exactly the decimal place you
need with the rounding behavior you want.
Click here to view code image
rounded = cost.quantize(Decimal(‘0.01’), rounding=ROUND_UP)
print(rounded)
>>>
5.37

Using the quantize method this way also properly handles the small usage case for
short, cheap phone calls. Here, you can see the Decimal cost is still less than 1 cent for
the call:
Click here to view code image
rate = Decimal(‘0.05’)
seconds = Decimal(‘5’)
cost = rate * seconds / Decimal(‘60’)
print(cost)
>>>
0.004166666666666666666666666667

But the quantize behavior ensures that this is rounded up to one whole cent.
Click here to view code image
rounded = cost.quantize(Decimal(‘0.01’), rounding=ROUND_UP)
print(rounded)
>>>
0.01

While Decimal works great for fixed point numbers, it still has limitations in its
precision (e.g., 1/3 will be an approximation). For representing rational numbers with no
limit to precision, consider using the Fraction class from the fractions built-in
module.

Things to Remember
Python has built-in types and classes in modules that can represent practically every
type of numerical value.

The Decimal class is ideal for situations that require high precision and exact
rounding behavior, such as computations of monetary values.

Item 48: Know Where to Find Community-Built Modules
Python has a central repository of modules (https://pypi.python.org) for you to install and
use in your programs. These modules are built and maintained by people like you: the
Python community. When you find yourself facing an unfamiliar challenge, the Python
Package Index (PyPI) is a great place to look for code that will get you closer to your goal.
To use the Package Index, you’ll need to use a command-line tool named pip. pip is
installed by default in Python 3.4 and above (it’s also accessible with python -m pip).
For earlier versions, you can find instructions for installing pip on the Python Packaging
website (https://packaging.python.org).
Once installed, using pip to install a new module is simple. For example, here I install
the pytz module that I used in another item in this chapter (see Item 45: “Use
datetime Instead of time for Local Clocks”):
Click here to view code image
$ pip3 install pytz
Downloading/unpacking pytz
Downloading pytz-2014.4.tar.bz2 (159kB): 159kB downloaded
Running setup.py (…) egg_info for package pytz
Installing collected packages: pytz
Running setup.py install for pytz
Successfully installed pytz
Cleaning up…

In the example above, I used the pip3 command-line to install the Python 3 version of
the package. The pip command-line (without the 3) is also available for installing
packages for Python 2. The majority of popular packages are now available for either
version of Python (see Item 1: “Know Which Version of Python You’re Using”). pip can
also be used with pyvenv to track sets of packages to install for your projects (see Item
53: “Use Virtual Environments for Isolated and Reproducible Dependencies”).
Each module in the PyPI has its own software license. Most of the packages, especially
the popular ones, have free or open source licenses (see http://opensource.org for details).
In most cases, these licenses allow you to include a copy of the module with your program
(when in doubt, talk to a lawyer).

Things to Remember
The Python Package Index (PyPI) contains a wealth of common packages that are
built and maintained by the Python community.
pip is the command-line tool to use for installing packages from PyPI.
pip is installed by default in Python 3.4 and above; you must install it yourself for
older versions.

The majority of PyPI modules are free and open source software.

7. Collaboration
There are language features in Python to help you construct well-defined APIs with clear
interface boundaries. The Python community has established best practices that maximize
the maintainability of code over time. There are also standard tools that ship with Python
that enable large teams to work together across disparate environments.
Collaborating with others on Python programs requires being deliberate about how you
write your code. Even if you’re working on your own, chances are you’ll be using code
written by someone else via the standard library or open source packages. It’s important to
understand the mechanisms that make it easy to collaborate with other Python
programmers.

Item 49: Write Docstrings for Every Function, Class, and
Module
Documentation in Python is extremely important because of the dynamic nature of the
language. Python provides built-in support for attaching documentation to blocks of code.
Unlike many other languages, the documentation from a program’s source code is directly
accessible as the program runs.
For example, you can add documentation by providing a docstring immediately after the
def statement of a function.
Click here to view code image
def palindrome(word):
“““Return True if the given word is a palindrome.”””
return word == word[::-1]

You can retrieve the docstring from within the Python program itself by accessing the
function’s __doc__ special attribute.
Click here to view code image
print(repr(palindrome.__doc__))
>>>
‘Return True if the given word is a palindrome.’

Docstrings can be attached to functions, classes, and modules. This connection is part of
the process of compiling and running a Python program. Support for docstrings and the
__doc__ attribute has three consequences:
The accessibility of documentation makes interactive development easier. You can
inspect functions, classes, and modules to see their documentation by using the
help built-in function. This makes the Python interactive interpreter (the Python
“shell”) and tools like IPython Notebook (http://ipython.org) a joy to use while
you’re developing algorithms, testing APIs, and writing code snippets.
A standard way of defining documentation makes it easy to build tools that convert
the text into more appealing formats (like HTML). This has led to excellent

documentation-generation tools for the Python community, such as Sphinx
(http://sphinx-doc.org). It’s also enabled community-funded sites like Read the Docs
(https://readthedocs.org) that provide free hosting of beautiful-looking
documentation for open source Python projects.
Python’s first-class, accessible, and good-looking documentation encourages people
to write more documentation. The members of the Python community have a strong
belief in the importance of documentation. There’s an assumption that “good code”
also means well-documented code. This means that you can expect most open
source Python libraries to have decent documentation.
To participate in this excellent culture of documentation, you need to follow a few
guidelines when you write docstrings. The full details are discussed online in PEP 257
(http://www.python.org/dev/peps/pep-0257/). There are a few best-practices you should be
sure to follow.

Documenting Modules
Each module should have a top-level docstring. This is a string literal that is the first
statement in a source file. It should use three double quotes ("""). The goal of this
docstring is to introduce the module and its contents.
The first line of the docstring should be a single sentence describing the module’s purpose.
The paragraphs that follow should contain the details that all users of the module should
know about its operation. The module docstring is also a jumping-off point where you can
highlight important classes and functions found in the module.
Here’s an example of a module docstring:
Click here to view code image
# words.py
#!/usr/bin/env python3
“““Library for testing words for various linguistic patterns.
Testing how words relate to each other can be tricky sometimes!
This module provides easy ways to determine when words you’ve
found have special properties.
Available functions:
- palindrome: Determine if a word is a palindrome.
- check_anagram: Determine if two words are anagrams.
…
”””
# …

If the module is a command-line utility, the module docstring is also a great place to put
usage information for running the tool from the command-line.

Documenting Classes
Each class should have a class-level docstring. This largely follows the same pattern as the
module-level docstring. The first line is the single-sentence purpose of the class.
Paragraphs that follow discuss important details of the class’s operation.
Important public attributes and methods of the class should be highlighted in the classlevel docstring. It should also provide guidance to subclasses on how to properly interact
with protected attributes (see Item 27: “Prefer Public Attributes Over Private Ones”) and
the superclass’s methods.
Here’s an example of a class docstring:
Click here to view code image
class Player(object):
“““Represents a player of the game.
Subclasses may override the ‘tick’ method to provide
custom animations for the player’s movement depending
on their power level, etc.
Public attributes:
- power: Unused power-ups (float between 0 and 1).
- coins: Coins found during the level (integer).
”””
# …

Documenting Functions
Each public function and method should have a docstring. This follows the same pattern
as modules and classes. The first line is the single-sentence description of what the
function does. The paragraphs that follow should describe any specific behaviors and the
arguments for the function. Any return values should be mentioned. Any exceptions that
callers must handle as part of the function’s interface should be explained.
Here’s an example of a function docstring:
Click here to view code image
def find_anagrams(word, dictionary):
“““Find all anagrams for a word.
This function only runs as fast as the test for
membership in the ‘dictionary’ container. It will
be slow if the dictionary is a list and fast if
it’s a set.
Args:
word: String of the target word.
dictionary: Container with all strings that
are known to be actual words.
Returns:
List of anagrams that were found. Empty if
none were found.
”””

# …

There are also some special cases in writing docstrings for functions that are important to
know.
If your function has no arguments and a simple return value, a single sentence
description is probably good enough.
If your function doesn’t return anything, it’s better to leave out any mention of the
return value instead of saying “returns None.”
If you don’t expect your function to raise an exception during normal operation,
don’t mention that fact.
If your function accepts a variable number of arguments (see Item 18: “Reduce
Visual Noise with Variable Positional Arguments”) or keyword-arguments (see Item
19: “Provide Optional Behavior with Keyword Arguments”), use *args and
**kwargs in the documented list of arguments to describe their purpose.
If your function has arguments with default values, those defaults should be
mentioned (see Item 20: “Use None and Docstrings to Specify Dynamic Default
Arguments”).
If your function is a generator (see Item 16: “Consider Generators Instead of
Returning Lists”), then your docstring should describe what the generator yields
when it’s iterated.
If your function is a coroutine (see Item 40: “Consider Coroutines to Run Many
Functions Concurrently”), then your docstring should contain what the coroutine
yields, what it expects to receive from yield expressions, and when it will stop
iteration.
Note
Once you’ve written docstrings for your modules, it’s important to keep the
documentation up to date. The doctest built-in module makes it easy to exercise
usage examples embedded in docstrings to ensure that your source code and its
documentation don’t diverge over time.

Things to Remember
Write documentation for every module, class, and function using docstrings. Keep
them up to date as your code changes.
For modules: Introduce the contents of the module and any important classes or
functions all users should know about.
For classes: Document behavior, important attributes, and subclass behavior in the
docstring following the class statement.
For functions and methods: Document every argument, returned value, raised
exception, and other behaviors in the docstring following the def statement.

Item 50: Use Packages to Organize Modules and Provide
Stable APIs
As the size of a program’s codebase grows, it’s natural for you to reorganize its structure.
You split larger functions into smaller functions. You refactor data structures into helper
classes (see Item 22: “Prefer Helper Classes Over Bookkeeping with Dictionaries and
Tuples”). You separate functionality into various modules that depend on each other.
At some point, you’ll find yourself with so many modules that you need another layer in
your program to make it understandable. For this purpose, Python provides packages.
Packages are modules that contain other modules.
In most cases, packages are defined by putting an empty file named __init__.py into
a directory. Once __init__.py is present, any other Python files in that directory will
be available for import using a path relative to the directory. For example, imagine that
you have the following directory structure in your program.
main.py
mypackage/__init__.py
mypackage/models.py
mypackage/utils.py

To import the utils module, you use the absolute module name that includes the
package directory’s name.
# main.py
from mypackage import utils

This pattern continues when you have package directories present within other packages
(like mypackage.foo.bar).
Note
Python 3.4 introduces namespace packages, a more flexible way to define
packages. Namespace packages can be composed of modules from completely
separate directories, zip archives, or even remote systems. For details on how to use
the advanced features of namespace packages, see PEP 420
(http://www.python.org/dev/peps/pep-0420/).
The functionality provided by packages has two primary purposes in Python programs.

Namespaces
The first use of packages is to help divide your modules into separate namespaces. This
allows you to have many modules with the same filename but different absolute paths that
are unique. For example, here’s a program that imports attributes from two modules with
the same name, utils.py. This works because the modules can be addressed by their
absolute paths.
Click here to view code image
# main.py
from analysis.utils import log_base2_bucket

from frontend.utils import stringify
bucket = stringify(log_base2_bucket(33))

This approach breaks down when the functions, classes, or submodules defined in
packages have the same names. For example, say you want to use the inspect function
from both the analysis.utils and frontend.utils modules. Importing the
attributes directly won’t work because the second import statement will overwrite the
value of inspect in the current scope.
Click here to view code image
# main2.py
from analysis.utils import inspect
from frontend.utils import inspect

# Overwrites!

The solution is to use the as clause of the import statement to rename whatever you’ve
imported for the current scope.
Click here to view code image
# main3.py
from analysis.utils import inspect as analysis_inspect
from frontend.utils import inspect as frontend_inspect
value = 33
if analysis_inspect(value) == frontend_inspect(value):
print(‘Inspection equal!’)

The as clause can be used to rename anything you retrieve with the import statement,
including entire modules. This makes it easy to access namespaced code and make its
identity clear when you use it.
Note
Another approach for avoiding imported name conflicts is to always access names
by their highest unique module name.
For the example above, you’d first import analysis.utils and import
frontend.utils. Then, you’d access the inspect functions with the full
paths of analysis.utils.inspect and frontend.utils.inspect.
This approach allows you to avoid the as clause altogether. It also makes it
abundantly clear to new readers of the code where each function is defined.

Stable APIs
The second use of packages in Python is to provide strict, stable APIs for external
consumers.
When you’re writing an API for wider consumption, like an open source package (see
Item 48: “Know Where to Find Community-Built Modules”), you’ll want to provide
stable functionality that doesn’t change between releases. To ensure that happens, it’s
important to hide your internal code organization from external users. This enables you to
refactor and improve your package’s internal modules without breaking existing users.

Python can limit the surface area exposed to API consumers by using the __all__
special attribute of a module or package. The value of __all__ is a list of every name to
export from the module as part of its public API. When consuming code does from foo
import *, only the attributes in foo.__all__ will be imported from foo. If
__all__ isn’t present in foo, then only public attributes, those without a leading
underscore, are imported (see Item 27: “Prefer Public Attributes Over Private Ones”).
For example, say you want to provide a package for calculating collisions between
moving projectiles. Here, I define the models module of mypackage to contain the
representation of projectiles:
Click here to view code image
# models.py
__all__ = [‘Projectile’]
class Projectile(object):
def __init__(self, mass, velocity):
self.mass = mass
self.velocity = velocity

I also define a utils module in mypackage to perform operations on the
Projectile instances, such as simulating collisions between them.
Click here to view code image
# utils.py
from . models import Projectile
__all__ = [‘simulate_collision’]
def _dot_product(a, b):
# …
def simulate_collision(a, b):
# …

Now, I’d like to provide all of the public parts of this API as a set of attributes that are
available on the mypackage module. This will allow downstream consumers to always
import directly from mypackage instead of importing from mypackage.models or
mypackage.utils. This ensures that the API consumer’s code will continue to work
even if the internal organization of mypackage changes (e.g., models.py is deleted).
To do this with Python packages, you need to modify the __init__.py file in the
mypackage directory. This file actually becomes the contents of the mypackage
module when it’s imported. Thus, you can specify an explicit API for mypackage by
limiting what you import into __init__.py. Since all of my internal modules already
specify __all__, I can expose the public interface of mypackage by simply importing
everything from the internal modules and updating __all__ accordingly.
# __init__.py
__all__ = []
from . models import *
__all__ += models.__all__
from . utils import *
__all__ += utils.__all__

Here’s a consumer of the API that directly imports from mypackage instead of accessing
the inner modules:
Click here to view code image
# api_consumer.py
from mypackage import *
a = Projectile(1.5, 3)
b = Projectile(4, 1.7)
after_a, after_b = simulate_collision(a, b)

Notably, internal-only functions like mypackage.utils._dot_product will not be
available to the API consumer on mypackage because they weren’t present in
__all__. Being omitted from __all__ means they weren’t imported by the from
mypackage import * statement. The internal-only names are effectively hidden.
This whole approach works great when it’s important to provide an explicit, stable API.
However, if you’re building an API for use between your own modules, the functionality
of __all__ is probably unnecessary and should be avoided. The namespacing provided
by packages is usually enough for a team of programmers to collaborate on large amounts
of code they control while maintaining reasonable interface boundaries.
Beware of import *
Import statements like from x import y are clear because the source of y is
explicitly the x package or module. Wildcard imports like from foo import *
can also be useful, especially in interactive Python sessions. However, wildcards
make code more difficult to understand.
from foo import * hides the source of names from new readers of the code. If
a module has multiple import * statements, you’ll need to check all of the
referenced modules to figure out where a name was defined.
Names from import * statements will overwrite any conflicting names within the
containing module. This can lead to strange bugs caused by accidental interactions
between your code and overlapping names from multiple import * statements.
The safest approach is to avoid import * in your code and explicitly import
names with the from x import y style.

Things to Remember
Packages in Python are modules that contain other modules. Packages allow you to
organize your code into separate, non-conflicting namespaces with unique absolute
module names.
Simple packages are defined by adding an __init__.py file to a directory that
contains other source files. These files become the child modules of the directory’s
package. Package directories may also contain other packages.
You can provide an explicit API for a module by listing its publicly visible names in

its __all__ special attribute.
You can hide a package’s internal implementation by only importing public names
in the package’s __init__.py file or by naming internal-only members with a
leading underscore.
When collaborating within a single team or on a single codebase, using __all__
for explicit APIs is probably unnecessary.

Item 51: Define a Root Exception to Insulate Callers from
APIs
When you’re defining a module’s API, the exceptions you throw are just as much a part of
your interface as the functions and classes you define (see Item 14: “Prefer Exceptions to
Returning None”).
Python has a built-in hierarchy of exceptions for the language and standard library.
There’s a draw to using the built-in exception types for reporting errors instead of defining
your own new types. For example, you could raise a ValueError exception whenever
an invalid parameter is passed to your function.
Click here to view code image
def determine_weight(volume, density):
if density <= 0:
raise ValueError(‘Density must be positive’)
# …

In some cases, using ValueError makes sense, but for APIs it’s much more powerful to
define your own hierarchy of exceptions. You can do this by providing a root
Exception in your module. Then, have all other exceptions raised by that module
inherit from the root exception.
Click here to view code image
# my_module.py
class Error(Exception):
“““Base-class for all exceptions raised by this module.”””
class InvalidDensityError(Error):
“““There was a problem with a provided density value.”””

Having a root exception in a module makes it easy for consumers of your API to catch all
of the exceptions that you raise on purpose. For example, here a consumer of your API
makes a function call with a try/except statement that catches your root exception:
Click here to view code image
try:
weight = my_module.determine_weight(1, -1)
except my_module.Error as e:
logging.error(‘Unexpected error: %s’, e)

This try/except prevents your API’s exceptions from propagating too far upward and
breaking the calling program. It insulates the calling code from your API. This insulation
has three helpful effects.

First, root exceptions let callers understand when there’s a problem with their usage of
your API. If callers are using your API properly, they should catch the various exceptions
that you deliberately raise. If they don’t handle such an exception, it will propagate all the
way up to the insulating except block that catches your module’s root exception. That
block can bring the exception to the attention of the API consumer, giving them a chance
to add proper handling of the exception type.
Click here to view code image
try:
weight = my_module.determine_weight(1, -1)
except my_module.InvalidDensityError:
weight = 0
except my_module.Error as e:
logging.error(‘Bug in the calling code: %s’, e)

The second advantage of using root exceptions is that they can help find bugs in your API
module’s code. If your code only deliberately raises exceptions that you define within
your module’s hierarchy, then all other types of exceptions raised by your module must be
the ones that you didn’t intend to raise. These are bugs in your API’s code.
Using the try/except statement above will not insulate API consumers from bugs in
your API module’s code. To do that, the caller needs to add another except block that
catches Python’s base Exception class. This allows the API consumer to detect when
there’s a bug in the API module’s implementation that needs to be fixed.
Click here to view code image
try:
weight = my_module.determine_weight(1, -1)
except my_module.InvalidDensityError:
weight = 0
except my_module.Error as e:
logging.error(‘Bug in the calling code: %s’, e)
except Exception as e:
logging.error(‘Bug in the API code: %s’, e)
raise

The third impact of using root exceptions is future-proofing your API. Over time, you may
want to expand your API to provide more specific exceptions in certain situations. For
example, you could add an Exception subclass that indicates the error condition of
supplying negative densities.
Click here to view code image
# my_module.py
class NegativeDensityError(InvalidDensityError):
“““A provided density value was negative.”””
def determine_weight(volume, density):
if density < 0:
raise NegativeDensityError

The calling code will continue to work exactly as before because it already catches
InvalidDensityError exceptions (the parent class of
NegativeDensityError). In the future, the caller could decide to special-case the
new type of exception and change its behavior accordingly.

Click here to view code image
try:
weight = my_module.determine_weight(1, -1)
except my_module.NegativeDensityError as e:
raise ValueError(‘Must supply non-negative density’) from e
except my_module.InvalidDensityError:
weight = 0
except my_module.Error as e:
logging.error(‘Bug in the calling code: %s’, e)
except Exception as e:
logging.error(‘Bug in the API code: %s’, e)
raise

You can take API future-proofing further by providing a broader set of exceptions directly
below the root exception. For example, imagine you had one set of errors related to
calculating weights, another related to calculating volume, and a third related to
calculating density.
Click here to view code image
# my_module.py
class WeightError(Error):
“““Base-class for weight calculation errors.”””
class VolumeError(Error):
“““Base-class for volume calculation errors.”””
class DensityError(Error):
“““Base-class for density calculation errors.”””

Specific exceptions would inherit from these general exceptions. Each intermediate
exception acts as its own kind of root exception. This makes it easier to insulate layers of
calling code from API code based on broad functionality. This is much better than having
all callers catch a long list of very specific Exception subclasses.

Things to Remember
Defining root exceptions for your modules allows API consumers to insulate
themselves from your API.
Catching root exceptions can help you find bugs in code that consumes an API.
Catching the Python Exception base class can help you find bugs in API
implementations.
Intermediate root exceptions let you add more specific types of exceptions in the
future without breaking your API consumers.

Item 52: Know How to Break Circular Dependencies
Inevitably, while you’re collaborating with others, you’ll find a mutual interdependency
between modules. It can even happen while you work by yourself on the various parts of a
single program.
For example, say you want your GUI application to show a dialog box for choosing where
to save a document. The data displayed by the dialog could be specified through

arguments to your event handlers. But the dialog also needs to read global state, like user
preferences, to know how to render properly.
Here, I define a dialog that retrieves the default document save location from global
preferences:
Click here to view code image
# dialog.py
import app
class Dialog(object):
def __init__(self, save_dir):
self.save_dir = save_dir
# …
save_dialog = Dialog(app.prefs.get(‘save_dir’))
def show():
# …

The problem is that the app module that contains the prefs object also imports the
dialog class in order to show the dialog on program start.
# app.py
import dialog
class Prefs(object):
# …
def get(self, name):
# …
prefs = Prefs()
dialog.show()

It’s a circular dependency. If you try to use the app module from your main program,
you’ll get an exception when you import it.
Click here to view code image
Traceback (most recent call last):
File “main.py”, line 4, in 
import app
File “app.py”, line 4, in 
import dialog
File “dialog.py”, line 16, in 
save_dialog = Dialog(app.prefs.get(‘save_dir’))
AttributeError: ‘module’ object has no attribute ‘prefs’

To understand what’s happening here, you need to know the details of Python’s import
machinery. When a module is imported, here’s what Python actually does in depth-first
order:
1. Searches for your module in locations from sys.path
2. Loads the code from the module and ensures that it compiles
3. Creates a corresponding empty module object
4. Inserts the module into sys.modules

5. Runs the code in the module object to define its contents
The problem with a circular dependency is that the attributes of a module aren’t defined
until the code for those attributes has executed (after step #5). But the module can be
loaded with the import statement immediately after it’s inserted into sys.modules
(after step #4).
In the example above, the app module imports dialog before defining anything. Then,
the dialog module imports app. Since app still hasn’t finished running—it’s currently
importing dialog—the app module is just an empty shell (from step #4). The
AttributeError is raised (during step #5 for dialog) because the code that defines
prefs hasn’t run yet (step #5 for app isn’t complete).
The best solution to this problem is to refactor your code so that the prefs data structure
is at the bottom of the dependency tree. Then, both app and dialog can import the same
utility module and avoid any circular dependencies. But such a clear division isn’t always
possible or could require too much refactoring to be worth the effort.
There are three other ways to break circular dependencies.

Reordering Imports
The first approach is to change the order of imports. For example, if you import the
dialog module toward the bottom of the app module, after its contents have run, the
AttributeError goes away.
# app.py
class Prefs(object):
# …
prefs = Prefs()
import dialog
dialog.show()

# Moved

This works because, when the dialog module is loaded late, its recursive import of app
will find that app.prefs has already been defined (step #5 is mostly done for app).
Although this avoids the AttributeError, it goes against the PEP 8 style guide (see
Item 2: “Follow the PEP 8 Style Guide”). The style guide suggests that you always put
imports at the top of your Python files. This makes your module’s dependencies clear to
new readers of the code. It also ensures that any module you depend on is in scope and
available to all the code in your module.
Having imports later in a file can be brittle and can cause small changes in the ordering of
your code to break the module entirely. Thus, you should avoid import reordering to solve
your circular dependency issues.

Import, Configure, Run
A second solution to the circular imports problem is to have your modules minimize side
effects at import time. You have your modules only define functions, classes, and
constants. You avoid actually running any functions at import time. Then, you have each
module provide a configure function that you call once all other modules have
finished importing. The purpose of configure is to prepare each module’s state by
accessing the attributes of other modules. You run configure after all modules have
been imported (step #5 is complete), so all attributes must be defined.
Here, I redefine the dialog module to only access the prefs object when configure
is called:
Click here to view code image
# dialog.py
import app
class Dialog(object):
# …
save_dialog = Dialog()
def show():
# …
def configure():
save_dialog.save_dir = app.prefs.get(‘save_dir’)

I also redefine the app module to not run any activities on import.
# app.py
import dialog
class Prefs(object):
# …
prefs = Prefs()
def configure():
# …

Finally, the main module has three distinct phases of execution: import everything,
configure everything, and run the first activity.
# main.py
import app
import dialog
app.configure()
dialog.configure()
dialog.show()

This works well in many situations and enables patterns like dependency injection. But
sometimes it can be difficult to structure your code so that an explicit configure step is
possible. Having two distinct phases within a module can also make your code harder to

read because it separates the definition of objects from their configuration.

Dynamic Import
The third—and often simplest—solution to the circular imports problem is to use an
import statement within a function or method. This is called a dynamic import because
the module import happens while the program is running, not while the program is first
starting up and initializing its modules.
Here, I redefine the dialog module to use a dynamic import. The dialog.show
function imports the app module at runtime instead of the dialog module importing
app at initialization time.
Click here to view code image
# dialog.py
class Dialog(object):
# …
save_dialog = Dialog()
def show():
import app # Dynamic import
save_dialog.save_dir = app.prefs.get(‘save_dir’)
# …

The app module can now be the same as it was in the original example. It imports
dialog at the top and calls dialog.show at the bottom.
# app.py
import dialog
class Prefs(object):
# …
prefs = Prefs()
dialog.show()

This approach has a similar effect to the import, configure, and run steps from before. The
difference is that this requires no structural changes to the way the modules are defined
and imported. You’re simply delaying the circular import until the moment you must
access the other module. At that point, you can be pretty sure that all other modules have
already been initialized (step #5 is complete for everything).
In general, it’s good to avoid dynamic imports like this. The cost of the import statement
is not negligible and can be especially bad in tight loops. By delaying execution, dynamic
imports also set you up for surprising failures at runtime, such as SyntaxError
exceptions long after your program has started running (see Item 56: “Test Everything
with unittest” for how to avoid that). However, these downsides are often better than
the alternative of restructuring your entire program.

Things to Remember
Circular dependencies happen when two modules must call into each other at import
time. They can cause your program to crash at startup.

The best way to break a circular dependency is refactoring mutual dependencies into
a separate module at the bottom of the dependency tree.
Dynamic imports are the simplest solution for breaking a circular dependency
between modules while minimizing refactoring and complexity.

Item 53: Use Virtual Environments for Isolated and
Reproducible Dependencies
Building larger and more complex programs often leads you to rely on various packages
from the Python community (see Item 48: “Know Where to Find Community-Built
Modules”). You’ll find yourself running pip to install packages like pytz, numpy, and
many others.
The problem is that, by default, pip installs new packages in a global location. That
causes all Python programs on your system to be affected by these installed modules. In
theory, this shouldn’t be an issue. If you install a package and never import it, how
could it affect your programs?
The trouble comes from transitive dependencies: the packages that the packages you
install depend on. For example, you can see what the Sphinx package depends on after
installing it by asking pip.
Click here to view code image
$ pip3 show Sphinx
–
Name: Sphinx
Version: 1.2.2
Location: /usr/local/lib/python3.4/site-packages
Requires: docutils, Jinja2, Pygments

If you install another package like flask, you can see that it, too, depends on the
Jinja2 package.
Click here to view code image
$ pip3 show flask
–
Name: Flask
Version: 0.10.1
Location: /usr/local/lib/python3.4/site-packages
Requires: Werkzeug, Jinja2, itsdangerous

The conflict arises as Sphinx and flask diverge over time. Perhaps right now they both
require the same version of Jinja2 and everything is fine. But six months or a year from
now, Jinja2 may release a new version that makes breaking changes to users of the
library. If you update your global version of Jinja2 with pip install -upgrade, you may find that Sphinx breaks while flask keeps working.
The cause of this breakage is that Python can only have a single global version of a
module installed at a time. If one of your installed packages must use the new version and
another package must use the old version, your system isn’t going to work properly.
Such breakage can even happen when package maintainers try their best to preserve API

compatibility between releases (see Item 50: “Use Packages to Organize Modules and
Provide Stable APIs”). New versions of a library can subtly change behaviors that APIconsuming code relies on. Users on a system may upgrade one package to a new version
but not others, which could dependencies. There’s a constant risk of the ground moving
beneath your feet.
These difficulties are magnified when you collaborate with other developers who do their
work on separate computers. It’s reasonable to assume that the versions of Python and
global packages they have installed on their machines will be slightly different than your
own. This can cause frustrating situations where a codebase works perfectly on one
programmer’s machine and is completely broken on another’s.
The solution to all of these problems is a tool called pyvenv, which provides virtual
environments. Since Python 3.4, the pyvenv command-line tool is available by default
along with the Python installation (it’s also accessible with python -m venv). Prior
versions of Python require installing a separate package (with pip install
virtualenv) and using a command-line tool called virtualenv.
pyvenv allows you to create isolated versions of the Python environment. Using
pyvenv, you can have many different versions of the same package installed on the same
system at the same time without conflicts. This lets you work on many different projects
and use many different tools on the same computer.
pyvenv does this by installing explicit versions of packages and their dependencies into
completely separate directory structures. This makes it possible to reproduce a Python
environment that you know will work with your code. It’s a reliable way to avoid
surprising breakages.

The pyvenv Command
Here’s a quick tutorial on how to use pyvenv effectively. Before using the tool, it’s
important to note the meaning of the python3 command-line on your system. On my
computer, python3 is located in the /usr/local/bin directory and evaluates to
version 3.4.2 (see Item 1: “Know Which Version of Python You’re Using”).
$ which python3
/usr/local/bin/python3
$ python3 —version
Python 3.4.2

To demonstrate the setup of my environment, I can test that running a command to import
the pytz module doesn’t cause an error. This works because I already have the pytz
package installed as a global module.
$ python3 -c ‘import pytz’
$

Now, I use pyvenv to create a new virtual environment called myproject. Each virtual
environment must live in its own unique directory. The result of the command is a tree of
directories and files.
Click here to view code image

$ pyvenv /tmp/myproject
$ cd /tmp/myproject
$ ls
bin
include
lib

pyvenv.cfg

To start using the virtual environment, I use the source command from my shell on the
bin/activate script. activate modifies all of my environment variables to match
the virtual environment. It also updates my command-line prompt to include the virtual
environment name ('myproject') to make it extremely clear what I’m working on.
$ source bin/activate
(myproject)$

After activation, you can see that the path to the python3 command-line tool has moved
to within the virtual environment directory.
Click here to view code image
(myproject)$ which python3
/tmp/myproject/bin/python3
(myproject)$ ls -l /tmp/myproject/bin/python3
… -> /tmp/myproject/bin/python3.4
(myproject)$ ls -l /tmp/myproject/bin/python3.4
… -> /usr/local/bin/python3.4

This ensures that changes to the outside system will not affect the virtual environment.
Even if the outer system upgrades its default python3 to version 3.5, my virtual
environment will still explicitly point to version 3.4.
The virtual environment I created with pyvenv starts with no packages installed except
for pip and setuptools. Trying to use the pytz package that was installed as a global
module in the outside system will fail because it’s unknown to the virtual environment.
Click here to view code image
(myproject)$ python3 -c ‘import pytz’
Traceback (most recent call last):
File “”, line 1, in 
ImportError: No module named ‘pytz’

I can use pip to install the pytz module into my virtual environment.
Click here to view code image
(myproject)$ pip3 install pytz

Once it’s installed, I can verify that it’s working with the same test import command.
Click here to view code image
(myproject)$ python3 -c ‘import pytz’
(myproject)$

When you’re done with a virtual environment and want to go back to your default system,
you use the deactivate command. This restores your environment to the system
defaults, including the location of the python3 command-line tool.
(myproject)$ deactivate
$ which python3
/usr/local/bin/python3

If you ever want to work in the myproject environment again, you can just run

source bin/activate in the directory like before.

Reproducing Dependencies
Once you have a virtual environment, you can continue installing packages with pip as
you need them. Eventually, you may want to copy your environment somewhere else. For
example, say you want to reproduce your development environment on a production
server. Or maybe you want to clone someone else’s environment on your own machine so
you can run their code.
pyvenv makes these situations easy. You can use the pip freeze command to save all
of your explicit package dependencies into a file. By convention, this file is named
requirements.txt.
Click here to view code image
(myproject)$ pip3 freeze > requirements.txt
(myproject)$ cat requirements.txt
numpy==1.8.2
pytz==2014.4
requests==2.3.0

Now, imagine that you’d like to have another virtual environment that matches the
myproject environment. You can create a new directory like before using pyvenv and
activate it.
$ pyvenv /tmp/otherproject
$ cd /tmp/otherproject
$ source bin/activate
(otherproject)$

The new environment will have no extra packages installed.
(otherproject)$ pip3 list
pip (1.5.6)
setuptools (2.1)

You can install all of the packages from the first environment by running pip install
on the requirements.txt that you generated with the pip freeze command.
Click here to view code image
(otherproject)$ pip3 install -r /tmp/myproject/requirements.txt

This command will crank along for a little while as it retrieves and installs all of the
packages required to reproduce the first environment. Once it’s done, listing the set of
installed packages in the second virtual environment will produce the same list of
dependencies found in the first virtual environment.
(otherproject)$ pip list
numpy (1.8.2)
pip (1.5.6)
pytz (2014.4)
requests (2.3.0)
setuptools (2.1)

Using a requirements.txt file is ideal for collaborating with others through a
revision control system. You can commit changes to your code at the same time you

update your list of package dependencies, ensuring that they move in lockstep.
The gotcha with virtual environments is that moving them breaks everything because all
of the paths, like python3, are hard-coded to the environment’s install directory. But that
doesn’t matter. The whole purpose of virtual environments is to make it easy to reproduce
the same setup. Instead of moving a virtual environment directory, just freeze the old
one, create a new one somewhere else, and reinstall everything from the
requirements.txt file.

Things to Remember
Virtual environments allow you to use pip to install many different versions of the
same package on the same machine without conflicts.
Virtual environments are created with pyvenv, enabled with source
bin/activate, and disabled with deactivate.
You can dump all of the requirements of an environment with pip freeze. You
can reproduce the environment by supplying the requirements.txt file to pip
install -r.
In versions of Python before 3.4, the pyvenv tool must be downloaded and
installed separately. The command-line tool is called virtualenv instead of
pyvenv.

8. Production
Putting a Python program to use requires moving it from a development environment to a
production environment. Supporting disparate configurations like this can be a challenge.
Making programs that are dependable in multiple situations is just as important as making
programs with correct functionality.
The goal is to productionize your Python programs and make them bulletproof while
they’re in use. Python has built-in modules that aid in hardening your programs. It
provides facilities for debugging, optimizing, and testing to maximize the quality and
performance of your programs at runtime.

Item 54: Consider Module-Scoped Code to Configure
Deployment Environments
A deployment environment is a configuration in which your program runs. Every program
has at least one deployment environment, the production environment. The goal of writing
a program in the first place is to put it to work in the production environment and achieve
some kind of outcome.
Writing or modifying a program requires being able to run it on the computer you use for
developing. The configuration of your development environment may be much different
from your production environment. For example, you may be writing a program for
supercomputers using a Linux workstation.
Tools like pyvenv (see Item 53: “Use Virtual Environments for Isolated and
Reproducible Dependencies”) make it easy to ensure that all environments have the same
Python packages installed. The trouble is that production environments often require many
external assumptions that are hard to reproduce in development environments.
For example, say you want to run your program in a web server container and give it
access to a database. This means that every time you want to modify your program’s code,
you need to run a server container, the database must be set up properly, and your program
needs the password for access. That’s a very high cost if all you’re trying to do is verify
that a one-line change to your program works correctly.
The best way to work around these issues is to override parts of your program at startup
time to provide different functionality depending on the deployment environment. For
example, you could have two different __main__ files, one for production and one for
development.
Click here to view code image
# dev_main.py
TESTING = True
import db_connection
db = db_connection.Database()
# prod_main.py
TESTING = False
import db_connection

db = db_connection.Database()

The only difference between the two files is the value of the TESTING constant. Other
modules in your program can then import the __main__ module and use the value of
TESTING to decide how they define their own attributes.
Click here to view code image
# db_connection.py
import __main__
class TestingDatabase(object):
# …
class RealDatabase(object):
# …
if __main__.TESTING:
Database = TestingDatabase
else:
Database = RealDatabase

The key behavior to notice here is that code running in module scope—not inside any
function or method—is just normal Python code. You can use an if statement at the
module level to decide how the module will define names. This makes it easy to tailor
modules to your various deployment environments. You can avoid having to reproduce
costly assumptions like database configurations when they aren’t needed. You can inject
fake or mock implementations that ease interactive development and testing (see Item 56:
“Test Everything with unittest”).
Note
Once your deployment environments get complicated, you should consider moving
them out of Python constants (like TESTING) and into dedicated configuration
files. Tools like the configparser built-in module let you maintain production
configurations separate from code, a distinction that’s crucial for collaborating with
an operations team.
This approach can be used for more than working around external assumptions. For
example, if you know that your program must work differently based on its host platform,
you can inspect the sys module before defining top-level constructs in a module.
Click here to view code image
# db_connection.py
import sys
class Win32Database(object):
# …
class PosixDatabase(object):
# …
if sys.platform.startswith(‘win32’):
Database = Win32Database
else:

Database = PosixDatabase

Similarly, you can use environment variables from os.environ to guide your module
definitions.

Things to Remember
Programs often need to run in multiple deployment environments that each have
unique assumptions and configurations.
You can tailor a module’s contents to different deployment environments by using
normal Python statements in module scope.
Module contents can be the product of any external condition, including host
introspection through the sys and os modules.

Item 55: Use repr Strings for Debugging Output
When debugging a Python program, the print function (or output via the logging
built-in module) will get you surprisingly far. Python internals are often easy to access via
plain attributes (see Item 27: “Prefer Public Attributes Over Private Ones”). All you need
to do is print how the state of your program changes while it runs and see where it goes
wrong.
The print function outputs a human-readable string version of whatever you supply it.
For example, printing a basic string will print the contents of the string without the
surrounding quote characters.
print(‘foo bar’)
>>>
foo bar

This is equivalent to using the '%s' format string and the % operator.
print(‘%s’ % ‘foo bar’)
>>>
foo bar

The problem is that the human-readable string for a value doesn’t make it clear what the
actual type of the value is. For example, notice how in the default output of print you
can’t distinguish between the types of the number 5 and the string '5'.
print(5)
print(‘5’)
>>>
5
5

If you’re debugging a program with print, these type differences matter. What you
almost always want while debugging is to see the repr version of an object. The repr
built-in function returns the printable representation of an object, which should be its most
clearly understandable string representation. For built-in types, the string returned by
repr is a valid Python expression.

a = ‘\x07’
print(repr(a))
>>>
‘\x07’

Passing the value from repr to the eval built-in function should result in the same
Python object you started with (of course, in practice, you should only use eval with
extreme caution).
b = eval(repr(a))
assert a == b

When you’re debugging with print, you should repr the value before printing to
ensure that any difference in types is clear.
print(repr(5))
print(repr(‘5’))
>>>
5
‘5’

This is equivalent to using the '%r' format string and the % operator.
print(‘%r’ % 5)
print(‘%r’ % ‘5’)
>>>
5
‘5’

For dynamic Python objects, the default human-readable string value is the same as the
repr value. This means that passing a dynamic object to print will do the right thing,
and you don’t need to explicitly call repr on it. Unfortunately, the default value of repr
for object instances isn’t especially helpful. For example, here I define a simple class
and then print its value:
Click here to view code image
class OpaqueClass(object):
def __init__(self, x, y):
self.x = x
self.y = y
obj = OpaqueClass(1, 2)
print(obj)
>>>
<__main__.OpaqueClass object at 0x107880ba8>

This output can’t be passed to the eval function, and it says nothing about the instance
fields of the object.
There are two solutions to this problem. If you have control of the class, you can define
your own __repr__ special method that returns a string containing the Python
expression that recreates the object. Here, I define that function for the class above:
Click here to view code image

class BetterClass(object):
def __init__(self, x, y):
# …
def __repr__(self):
return ‘BetterClass(%d, %d)’ % (self.x, self.y)

Now, the repr value is much more useful.
obj = BetterClass(1, 2)
print(obj)
>>>
BetterClass(1, 2)

When you don’t have control over the class definition, you can reach into the object’s
instance dictionary, which is stored in the __dict__ attribute. Here, I print out the
contents of an OpaqueClass instance:
obj = OpaqueClass(4, 5)
print(obj.__dict__)
>>>
{‘y’: 5, ‘x’: 4}

Things to Remember
Calling print on built-in Python types will produce the human-readable string
version of a value, which hides type information.
Calling repr on built-in Python types will produce the printable string version of a
value. These repr strings could be passed to the eval built-in function to get back
the original value.
%s in format strings will produce human-readable strings like str. %r will produce
printable strings like repr.
You can define the __repr__ method to customize the printable representation of
a class and provide more detailed debugging information.
You can reach into any object’s __dict__ attribute to view its internals.

Item 56: Test Everything with unittest
Python doesn’t have static type checking. There’s nothing in the compiler that will ensure
that your program will work when you run it. With Python you don’t know whether the
functions your program calls will be defined at runtime, even when their existence is
evident in the source code. This dynamic behavior is a blessing and a curse.
The large numbers of Python programmers out there say it’s worth it because of the
productivity gained from the resulting brevity and simplicity. But most people have heard
at least one horror story about Python in which a program encountered a boneheaded error
at runtime.
One of the worst examples I’ve heard is when a SyntaxError was raised in production

as a side effect of a dynamic import (see Item 52: “Know How to Break Circular
Dependencies”). The programmer I know who was hit by this surprising occurrence has
since ruled out using Python ever again.
But I have to wonder, why wasn’t the code tested before the program was deployed to
production? Type safety isn’t everything. You should always test your code, regardless of
what language it’s written in. However, I’ll admit that the big difference between Python
and many other languages is that the only way to have any confidence in a Python
program is by writing tests. There is no veil of static type checking to make you feel safe.
Luckily, the same dynamic features that prevent static type checking in Python also make
it extremely easy to write tests for your code. You can use Python’s dynamic nature and
easily overridable behaviors to implement tests and ensure that your programs work as
expected.
You should think of tests as an insurance policy on your code. Good tests give you
confidence that your code is correct. If you refactor or expand your code, tests make it
easy to identify how behaviors have changed. It sounds counter-intuitive, but having good
tests actually makes it easier to modify Python code, not harder.
The simplest way to write tests is to use the unittest built-in module. For example, say
you have the following utility function defined in utils.py:
Click here to view code image
# utils.py
def to_str(data):
if isinstance(data, str):
return data
elif isinstance(data, bytes):
return data.decode(‘utf-8’)
else:
raise TypeError(‘Must supply str or bytes, ‘
‘found: %r’ % data)

To define tests, I create a second file named test_utils.py or utils_test.py
that contains tests for each behavior I expect.
Click here to view code image
# utils_test.py
from unittest import TestCase, main
from utils import to_str
class UtilsTestCase(TestCase):
def test_to_str_bytes(self):
self.assertEqual(‘hello’, to_str(b’hello’))
def test_to_str_str(self):
self.assertEqual(‘hello’, to_str(‘hello’))
def test_to_str_bad(self):
self.assertRaises(TypeError, to_str, object())
if __name__ == ‘__main__’:
main()

Tests are organized into TestCase classes. Each test is a method beginning with the

word test. If a test method runs without raising any kind of Exception (including
AssertionError from assert statements), then the test is considered to have passed
successfully.
The TestCase class provides helper methods for making assertions in your tests, such as
assertEqual for verifying equality, assertTrue for verifying Boolean expressions,
and assertRaises for verifying that exceptions are raised when appropriate (see
help(TestCase) for more). You can define your own helper methods in TestCase
subclasses to make your tests more readable; just ensure that your method names don’t
begin with the word test.
Note
Another common practice when writing tests is to use mock functions and classes
to stub out certain behaviors. For this purpose, Python 3 provides the
unittest.mock built-in module, which is also available for Python 2 as an open
source package.
Sometimes, your TestCase classes need to set up the test environment before running
test methods. To do this, you can override the setUp and tearDown methods. These
methods are called before and after each test method, respectively, and they let you ensure
that each test runs in isolation (an important best practice of proper testing). For example,
here I define a TestCase that creates a temporary directory before each test and deletes
its contents after each test finishes:
Click here to view code image
class MyTest(TestCase):
def setUp(self):
self.test_dir = TemporaryDirectory()
def tearDown(self):
self.test_dir.cleanup()
# Test methods follow
# …

I usually define one TestCase for each set of related tests. Sometimes I have one
TestCase for each function that has many edge cases. Other times, a TestCase spans
all functions in a single module. I’ll also create one TestCase for testing a single class
and all of its methods.
When programs get complicated, you’ll want additional tests for verifying the interactions
between your modules, instead of only testing code in isolation. This is the difference
between unit tests and integration tests. In Python, it’s important to write both types of
tests for exactly the same reason: You have no guarantee that your modules will actually
work together unless you prove it.

Note
Depending on your project, it can also be useful to define data-driven tests or
organize tests into different suites of related functionality. For these purposes, code
coverage reports, and other advanced use cases, the nose
(http://nose.readthedocs.org/) and pytest (http://pytest.org/) open source
packages can be especially helpful.

Things to Remember
The only way to have confidence in a Python program is to write tests.
The unittest built-in module provides most of the facilities you’ll need to write
good tests.
You can define tests by subclassing TestCase and defining one method per
behavior you’d like to test. Test methods on TestCase classes must start with the
word test.
It’s important to write both unit tests (for isolated functionality) and integration tests
(for modules that interact).

Item 57: Consider Interactive Debugging with pdb
Everyone encounters bugs in their code while developing programs. Using the print
function can help you track down the source of many issues (see Item 55: “Use repr
Strings for Debugging Output”). Writing tests for specific cases that cause trouble is
another great way to isolate problems (see Item 56: “Test Everything with unittest”).
But these tools aren’t enough to find every root cause. When you need something more
powerful, it’s time to try Python’s built-in interactive debugger. The debugger lets you
inspect program state, print local variables, and step through a Python program one
statement at a time.
In most other programming languages, you use a debugger by specifying what line of a
source file you’d like to stop on, then execute the program. In contrast, with Python the
easiest way to use the debugger is by modifying your program to directly initiate the
debugger just before you think you’ll have an issue worth investigating. There is no
difference between running a Python program under a debugger and running it normally.
To initiate the debugger, all you have to do is import the pdb built-in module and run its
set_trace function. You’ll often see this done in a single line so programmers can
comment it out with a single # character.
Click here to view code image
def complex_func(a, b, c):
# …
import pdb; pdb.set_trace()

As soon as this statement runs, the program will pause its execution. The terminal that

started your program will turn into an interactive Python shell.
Click here to view code image
-> import pdb; pdb.set_trace()
(Pdb)

At the (Pdb) prompt, you can type in the name of local variables to see their values
printed out. You can see a list of all local variables by calling the locals built-in
function. You can import modules, inspect global state, construct new objects, run the
help built-in function, and even modify parts of the program—whatever you need to do
to aid in your debugging. In addition, the debugger has three commands that make
inspecting the running program easier.
bt: Print the traceback of the current execution call stack. This lets you figure out
where you are in your program and how you arrived at the pdb.set_trace
trigger point.
up: Move your scope up the function call stack to the caller of the current function.
This allows you to inspect the local variables in higher levels of the call stack.
down: Move your scope back down the function call stack one level.
Once you’re done inspecting the current state, you can use debugger commands to resume
the program’s execution under precise control.
step: Run the program until the next line of execution in the program, then return
control back to the debugger. If the next line of execution includes calling a
function, the debugger will stop in the function that was called.
next: Run the program until the next line of execution in the current function, then
return control back to the debugger. If the next line of execution includes calling a
function, the debugger will not stop until the called function has returned.
return: Run the program until the current function returns, then return control
back to the debugger.
continue: Continue running the program until the next breakpoint (or
set_trace is called again).

Things to Remember
You can initiate the Python interactive debugger at a point of interest directly in your
program with the import pdb; pdb.set_trace() statements.
The Python debugger prompt is a full Python shell that lets you inspect and modify
the state of a running program.
pdb shell commands let you precisely control program execution, allowing you to
alternate between inspecting program state and progressing program execution.

Item 58: Profile Before Optimizing
The dynamic nature of Python causes surprising behaviors in its runtime performance.
Operations you might assume are slow are actually very fast (string manipulation,
generators). Language features you might assume are fast are actually very slow (attribute
access, function calls). The true source of slowdowns in a Python program can be obscure.
The best approach is to ignore your intuition and directly measure the performance of a
program before you try to optimize it. Python provides a built-in profiler for determining
which parts of a program are responsible for its execution time. This lets you focus your
optimization efforts on the biggest sources of trouble and ignore parts of the program that
don’t impact speed.
For example, say you want to determine why an algorithm in your program is slow. Here,
I define a function that sorts a list of data using an insertion sort:
Click here to view code image
def insertion_sort(data):
result = []
for value in data:
insert_value(result, value)
return result

The core mechanism of the insertion sort is the function that finds the insertion point for
each piece of data. Here, I define an extremely inefficient version of the insert_value
function that does a linear scan over the input array:
Click here to view code image
def insert_value(array, value):
for i, existing in enumerate(array):
if existing > value:
array.insert(i, value)
return
array.append(value)

To profile insertion_sort and insert_value, I create a data set of random
numbers and define a test function to pass to the profiler.
Click here to view code image
from random import randint
max_size = 10**4
data = [randint(0, max_size) for _ in range(max_size)]
test = lambda: insertion_sort(data)

Python provides two built-in profilers, one that is pure Python (profile) and another
that is a C-extension module (cProfile). The cProfile built-in module is better
because of its minimal impact on the performance of your program while it’s being
profiled. The pure-Python alternative imposes a high overhead that will skew the results.

Note
When profiling a Python program, be sure that what you’re measuring is the code
itself and not any external systems. Beware of functions that access the network or
resources on disk. These may appear to have a large impact on your program’s
execution time because of the slowness of the underlying systems. If your program
uses a cache to mask the latency of slow resources like these, you should also
ensure that it’s properly warmed up before you start profiling.
Here, I instantiate a Profile object from the cProfile module and run the test
function through it using the runcall method:
profiler = Profile()
profiler.runcall(test)

Once the test function has finished running, I can extract statistics about its performance
using the pstats built-in module and its Stats class. Various methods on a Stats
object adjust how to select and sort the profiling information to show only the things you
care about.
stats = Stats(profiler)
stats.strip_dirs()
stats.sort_stats(‘cumulative’)
stats.print_stats()

The output is a table of information organized by function. The data sample is taken only
from the time the profiler was active, during the runcall method above.
Click here to view code image
>>>
20003 function calls in 1.812 seconds
Ordered by: cumulative time
ncalls tottime percall
1
0.000
0.000
1
0.003
0.003
10000
1.797
0.000
9992
0.013
0.000
objects}
8
0.000
0.000
objects}
1
0.000
0.000
‘_lsprof.Profiler’ objects}

cumtime
1.812
1.812
1.810
0.013

percall
1.812
1.812
0.000
0.000

filename:lineno(function)
main.py:34()
main.py:10(insertion_sort)
main.py:20(insert_value)
{method ‘insert’ of ‘list’

0.000

0.000 {method ‘append’ of ‘list’

0.000

0.000 {method ‘disable’ of

Here’s a quick guide to what the profiler statistics columns mean:
ncalls: The number of calls to the function during the profiling period.
tottime: The number of seconds spent executing the function, excluding time
spent executing other functions it calls.
tottime percall: The average number of seconds spent in the function each
time it was called, excluding time spent executing other functions it calls. This is
tottime divided by ncalls.

cumtime: The cumulative number of seconds spent executing the function,
including time spent in all other functions it calls.
cumtime percall: The average number of seconds spent in the function each
time it was called, including time spent in all other functions it calls. This is
cumtime divided by ncalls.
Looking at the profiler statistics table above, I can see that the biggest use of CPU in my
test is the cumulative time spent in the insert_value function. Here, I redefine that
function to use the bisect built-in module (see Item 46: “Use Built-in Algorithms and
Data Structures”):
Click here to view code image
from bisect import bisect_left
def insert_value(array, value):
i = bisect_left(array, value)
array.insert(i, value)

I can run the profiler again and generate a new table of profiler statistics. The new
function is much faster, with a cumulative time spent that is nearly 100× smaller than the
previous insert_value function.
Click here to view code image
>>>
30003 function calls in 0.028 seconds
Ordered by: cumulative time
ncalls tottime percall
1
0.000
0.000
1
0.002
0.002
10000
0.005
0.000
10000
0.014
0.000
objects}
10000
0.007
0.000
1
0.000
0.000
‘_lsprof.Profiler’ objects}

cumtime
0.028
0.028
0.026
0.014
0.007
0.000

percall
0.028
0.028
0.000
0.000

filename:lineno(function)
main.py:34()
main.py:10(insertion_sort)
main.py:112(insert_value)
{method ‘insert’ of ‘list’

0.000 {built-in method bisect_left}
0.000 {method ‘disable’ of

Sometimes, when you’re profiling an entire program, you’ll find that a common utility
function is responsible for the majority of execution time. The default output from the
profiler makes this situation difficult to understand because it doesn’t show how the utility
function is called by many different parts of your program.
For example, here the my_utility function is called repeatedly by two different
functions in the program:
def my_utility(a, b):
# …
def first_func():
for _ in range(1000):
my_utility(4, 5)
def second_func():
for _ in range(10):

my_utility(1, 3)
def my_program():
for _ in range(20):
first_func()
second_func()

Profiling this code and using the default print_stats output will generate output
statistics that are confusing.
Click here to view code image
>>>
20242 function calls in 0.208 seconds
Ordered by: cumulative time
ncalls tottime percall
1
0.000
0.000
20
0.005
0.000
20200
0.203
0.000
20
0.000
0.000
1
0.000
0.000
‘_lsprof.Profiler’ objects}

cumtime
0.208
0.206
0.203
0.002
0.000

percall
0.208
0.010
0.000
0.000
0.000

filename:lineno(function)
main.py:176(my_program)
main.py:168(first_func)
main.py:161(my_utility)
main.py:172(second_func)
{method ‘disable’ of

The my_utility function is clearly the source of most execution time, but it’s not
immediately obvious why that function is called so much. If you search through the
program’s code, you’ll find multiple call sites for my_utility and still be confused.
To deal with this, the Python profiler provides a way of seeing which callers contributed to
the profiling information of each function.
stats.print_callers()

This profiler statistics table shows functions called on the left and who was responsible for
making the call on the right. Here, it’s clear that my_utility is most used by
first_func:
Click here to view code image
>>>
Ordered by: cumulative time
Function
main.py:176(my_program)
main.py:168(first_func)
main.py:161(my_utility)
main.py:172(second_func)

was called by…
ncalls
tottime
<<20
0.005
<20000
0.202
200
0.002
<20
0.000

cumtime
0.206
0.202
0.002
0.002

main.py:176(my
main.py:168(fi
main.py:172(se
main.py:176(my

Things to Remember
It’s important to profile Python programs before optimizing because the source of
slowdowns is often obscure.
Use the cProfile module instead of the profile module because it provides
more accurate profiling information.

The Profile object’s runcall method provides everything you need to profile a
tree of function calls in isolation.
The Stats object lets you select and print the subset of profiling information you
need to see to understand your program’s performance.

Item 59: Use tracemalloc to Understand Memory Usage
and Leaks
Memory management in the default implementation of Python, CPython, uses reference
counting. This ensures that as soon as all references to an object have expired, the
referenced object is also cleared. CPython also has a built-in cycle detector to ensure that
self-referencing objects are eventually garbage collected.
In theory, this means that most Python programmers don’t have to worry about allocating
or deallocating memory in their programs. It’s taken care of automatically by the language
and the CPython runtime. However, in practice, programs eventually do run out of
memory due to held references. Figuring out where your Python programs are using or
leaking memory proves to be a challenge.
The first way to debug memory usage is to ask the gc built-in module to list every object
currently known by the garbage collector. Although it’s quite a blunt tool, this approach
does let you quickly get a sense of where your program’s memory is being used.
Here, I run a program that wastes memory by keeping references. It prints out how many
objects were created during execution and a small sample of allocated objects.
Click here to view code image
# using_gc.py
import gc
found_objects = gc.get_objects()
print(‘%d objects before’ % len(found_objects))
import waste_memory
x = waste_memory.run()
found_objects = gc.get_objects()
print(‘%d objects after’ % len(found_objects))
for obj in found_objects[:3]:
print(repr(obj)[:100])
>>>
4756 objects before
14873 objects after




The problem with gc.get_objects is that it doesn’t tell you anything about how the
objects were allocated. In complicated programs, a specific class of object could be
allocated many different ways. The overall number of objects isn’t nearly as important as
identifying the code responsible for allocating the objects that are leaking memory.
Python 3.4 introduces a new tracemalloc built-in module for solving this problem.

tracemalloc makes it possible to connect an object back to where it was allocated.
Here, I print out the top three memory usage offenders in a program using
tracemalloc:
Click here to view code image
# top_n.py
import tracemalloc
tracemalloc.start(10)

# Save up to 10 stack frames

time1 = tracemalloc.take_snapshot()
import waste_memory
x = waste_memory.run()
time2 = tracemalloc.take_snapshot()
stats = time2.compare_to(time1, ‘lineno’)
for stat in stats[:3]:
print(stat)
>>>
waste_memory.py:6: size=2235 KiB (+2235 KiB), count=29981 (+29981),
average=76 B
waste_memory.py:7: size=869 KiB (+869 KiB), count=10000 (+10000), average=89
B
waste_memory.py:12: size=547 KiB (+547 KiB), count=10000 (+10000), average=56
B

It’s immediately clear which objects are dominating my program’s memory usage and
where in the source code they were allocated.
The tracemalloc module can also print out the full stack trace of each allocation (up
to the number of frames passed to the start method). Here, I print out the stack trace of
the biggest source of memory usage in the program:
Click here to view code image
# with_trace.py
# …
stats = time2.compare_to(time1, ‘traceback’)
top = stats[0]
print(‘\n’.join(top.traceback.format()))
>>>
File “waste_memory.py”, line 6
self.x = os.urandom(100)
File “waste_memory.py”, line 12
obj = MyObject()
File “waste_memory.py”, line 19
deep_values.append(get_data())
File “with_trace.py”, line 10
x = waste_memory.run()

A stack trace like this is most valuable for figuring out which particular usage of a
common function is responsible for memory consumption in a program.
Unfortunately, Python 2 doesn’t provide the tracemalloc built-in module. There are
open source packages for tracking memory usage in Python 2 (such as heapy), though
they do not fully replicate the functionality of tracemalloc.

Things to Remember
It can be difficult to understand how Python programs use and leak memory.
The gc module can help you understand which objects exist, but it has no
information about how they were allocated.
The tracemalloc built-in module provides powerful tools for understanding the
source of memory usage.
tracemalloc is only available in Python 3.4 and above.

Index
Symbols
%r, for printable strings, 203
%s, for human-readable strings, 202
* operator, liability of, 44–45
* symbol, for keyword-only arguments, 52–53
*args
optional keyword arguments and, 48
variable positional arguments and, 43–45
**kwargs, for keyword-only arguments, 53–54

A
__all__ special attribute
avoiding, 183
listing all public names, 181–183
ALL_CAPS format, 3
Allocation of memory, tracemalloc module and, 214–216
APIs (application programming interfaces)
future-proofing, 186–187
internal, allowing subclass access to, 80–82
packages providing stable, 181–184
root exceptions and, 184–186
using functions for, 61–64
append method, 36–37
Arguments
defensively iterating over, 38–42
keyword, 45–48
keyword-only, 51–54
optional positional, 43–45
as clauses, in renaming modules, 181
as targets, with statements and, 155–156

assertEqual helper method, verifying equality, 206
assertRaises helper method, verifying exceptions, 206
assertTrue helper method, for Boolean expressions, 206
asyncio built-in module, vs. blocking I/O, 125
AttributeError exception raising, 102–103
Attribute(s). See also Private attributes; Public attributes
adding missing default values, 159–160
lazily loading/saving, 100–105
metaclasses annotating, 112–115
names, conflicts over, 81–82

B
Binary mode, for reading/writing data, 7
Binary tree class, inheriting from collections.abc, 84–86
bisect module, for binary searches, 169
Blocking operations, in Queue class, 132–136
Bookkeeping
with dictionaries, 55–58
helper classes for, 58–60
bt command, of interactive debugger, 208
Buffer sizes, in Queue class, 132–136
Bytecode, interpreter state for, 122
bytes instances, for character sequences, 5–7

C
__call__ special method, with instances, 63–64
callable built-in function, 63
CapitalizedWord format, 3
Central processing unit. See CPU (central processing unit)
C-extension modules
for CPU bottlenecks, 145
problems with, 146
chain function, of itertools module, 170

Child classes, initializing parent classes from, 69–73
Child processes, subprocess managing, 118–121
Circular dependencies
dynamic imports resolving, 191–192
import reordering for, 189–190
import/configure/run steps for, 190–191
in importing modules, 187–188
refactoring code for, 189
Clarity, with keyword arguments, 51–54
Class interfaces
@property method improving, 91–94
use public attributes for defining, 87–88
class statements, metaclasses receiving, 106–107
__class__ variable
registering classes and, 108–112
super built_in function with, 73
Classes. See also Metaclasses; Subclasses
annotating properties of, 112–115
for bookkeeping, 58–60
docstrings for, 177
initializing parent, 69–73
metaclasses registering, 108–112
mix-in, 73–78
versioning, 160–161
@classmethod
in accessing private attributes, 78–79
polymorphism, for constructing objects generically, 67–69
Closures, interacting with variable scope, 31–36
collections module
defaultdict class from, 168
deque class from, 166–167
OrderedDict class from, 167–168

collections.abc module, custom containers inheriting from, 84–86
combination function, of itertools module, 170
Command-lines
correct Python version, 1, 2
starting child processes, 119–120
communicate method
reading child process output, 118–119
timeout parameter with, 121
Community-built modules, Python Package Index for, 173–174
Complex expressions, helper functions and, 8–10
Concurrency
coroutines and, 137–138
defined, 117
in pipelines, 129–132
Queue class and, 132–136
concurrent.futures built-in module, enabling parallelism, 146–148
configparser built-in module, for production configuration, 201
Containers
inheriting from collections.abc, 84–86
iterable, 41–42
contextlib built-in module, enabling with statements, 154–155
contextmanager decorator
purpose of, 154
as targets and, 155–156
continue command, of interactive debugger, 209
Conway’s Game of Life, coroutines and, 138–143
Coordinated Universal Time (UTC), in time conversions, 162–165
copyreg built-in module
adding missing attribute values, 159–160
controlling pickle behavior, 158
providing stable import paths, 161–162
versioning classes with, 160–161

Coroutines
in Conway’s Game of Life, 138–143
purpose of, 137–138
in Python 2, 143–145
count method, for custom container types, 85–86
cProfile module, for accurate profiling, 210–213
CPU (central processing unit)
bottleneck difficulties, 145–146
time, threads wasting, 131–132
usage, child processes and, 118–121
CPython interpreter, effect of GIL on, 122–123
CPython runtime
memory management with, 214
cumtime column, in profiler statistics, 211
cumtime percall column, in profiler statistics, 211
cycle function, of itertools module, 170

D
Data models, @property improving, 91–95
Data races, Lock preventing, 126–129
datetime built-in module, for time conversions, 164–166
deactivate command, disabling pyvenv tool, 195–196
Deadlocks, timeout parameter avoiding, 121
Deallocation of memory, tracemalloc managing, 214–216
Debuggers, decorator problems with, 151, 153
Debugging
interactive, with pdb module, 208–209
memory usage, 214–216
print function and, 202
repr strings for, 202–204
root exceptions for, 185–186
Decimal class, for numerical precision, 171–173

Decorators, functionality of, 151–153
functools, 151–153
Default arguments
approach to serialization, 159–160
namedtuple classes and, 59
using dynamic values for, 48–51
Default value hooks, 62–64
defaultdict using, 62–64
Default values
copyreg built-in module and, 159–160
of keyword arguments, 46–47
defaultdict class, for dictionaries, 168
Dependencies
circular, 187–192
reproducing, 196–197
transitive, 192–194
Dependency injection, 191
Deployment environments, module-scoped code for, 199–201
deque class, as double-ended queue, 166–167
Descriptors
enabling reusable property logic, 90
in modifying class properties, 112–115
for reusable @property methods, 97–100
Deserializing objects
default attribute values and, 159–160
pickle built-in module for, 157–158
stable import paths and, 161–162
Development environment, unique configurations/assumptions for, 199–201
Diamond inheritance, initializing parent classes and, 70–71
__dict__ attribute, viewing object internals, 204
Dictionaries
bookkeeping with, 55–58

comprehension expressions in, 16
default, 168
ordered, 167–168
translating related objects into, 74–75
__doc__ special attribute, retrieving docstrings, 175–176
Docstrings
class-level, 177
documenting default behavior in, 48–51
for functions, 178–179
importance/placement of, 175–176
module, 176–177
doctest built-in module, 179
Documentation
docstrings for. See Docstrings
importance of, 175
Documentation-generation tools, 176
Double-ended queues, deque classes as, 166–167
__double_leading_underscore format, 3
down command, of interactive debugger, 209
dropwhile function, of itertools module, 170
Dynamic imports
avoiding, 192
resolving circular dependencies, 191–192
Dynamic state, defined, 55

E
else blocks
after for/while loops, 23–25
during exception handling, 26–27
end indexes, in slicing sequences, 10–13
__enter__ method, in defining new classes, 154
enumerate built-in function, preferred features of, 20–21

environ dictionary, tailoring modules with, 201
eval built-in function, for re-creating original values, 203
Exceptions
raising, 29–31
root, 184–187
try/finally blocks and, 26–28
Execution time, optimization of, 209–213
__exit__ method, in defining new classes, 154
Expressions
in list comprehensions, 16–18
PEP 8 guidance for, 4

F
filter built-in function, list comprehensions vs., 15–16
filterfalse function, of itertools module, 170
finally blocks, during exception handling, 26–27
First-in-first-out queues, deque class for, 166–167
for loops
else blocks after, 23–25
iterator protocol and, 40–42
Fraction class, for numerical precision, 172
Functions
closure/variable scope interaction, 31–36
decorated, 151–153
docstrings for, 178–179
exceptions vs. return None, 29–31
as first-class objects, 32, 63–64
generator vs. returning lists, 36–38
iterating over arguments, 38–42
keyword arguments for, 45–48
keyword-only arguments for, 51–54
optional positional arguments for, 43–45

for simple interfaces, 61–64
simultaneous, coroutines for, 137–138
functools built-in module, for defining decorators, 152–153

G
Game of Life, coroutines in, 138–143
Garbage collector, cleanup by, 99
gc built-in module, debugging memory usage, 214–215
Generator(s)
coroutine extensions of, 137–138
expressions, for large comprehensions, 18–20
returning lists vs., 36–38
Generic class method, for constructing objects, 67–69
Generic functionality, with mix-in classes, 74–78
__get__ method, for descriptor protocol, 97–100
__getattr__ special method, to lazily load attributes, 100–103
__getattribute__ method, accessing instance variables in, 104–105
__getattribute__ method, descriptor protocol and, 98–100
__getattribute__ special method, for repeated access, 102–105
__getitem__ special method
custom implementation of, 84–86
in slicing sequences, 10
Getter methods
descriptor protocol for, 98–100
problems with using, 87–88
providing with @property, 88–89
GIL (global interpreter lock)
corruption of data structures and, 126–127
defined, 122
preventing parallelism in threads, 122–125, 145, 146–147
Global scope, 33

H

hasattr built-in function, determining existence of properties, 103
hashlib built-in module, 120
heappop function, for priority queues, 168–169
heappush function, for priority queues, 168–169
heapq module, for priority queues, 168–169
help function
decorator problems with, 152–153
in interactive debugger, 208
Helper classes
for bookkeeping, 58–60
providing stateful closure behavior, 62–63
Helper functions, complex expressions into, 8–10
Hooks
to access missing attributes, 100–105
default value, 62–64
functions acting as, 61–62
in modifying class properties, 113

I
IEEE 754 (IEEE Standard for Floating-Point Arithmetic), 171–172
if/else expressions, for simplification, 9–10
import * statements
avoiding, 183–184
in providing stable APIs, 182–183
Import paths, stable, copyreg providing, 161–162
Import reordering, for circular dependencies, 189–190
import statements
as dynamic imports, 191–192
with packages, 180–181
Incrementing in place, public attributes for, 88
index method, for custom container types, 85–86
Infinite recursion, super() function avoiding, 101–105

Inheritance
from collections.abc, 84–86
method resolution order (MRO) and, 71
multiple, for mix-in utility classes, 77–78
__init__ method
as single constructor per class, 67, 69
initializing parent class, 69–71
__init__.py
defining packages, 180
modifying, 182
Initializing parent classes
__init__ method for, 69–71
method resolution order (MRO) and, 71
super built-in function for, 70–73
Integration tests, 207
Interactive debugging, with pdb, 208–209
Intermediate root exceptions, future-proofing APIs, 186–187
I/O (input/output)
between child processes, 118–121
threads for blocking I/O, 124–125
IOError, except blocks and, 26–27
IronPython runtime, 1, 2
isinstance
bytes/str/unicode and, 5–6
with coroutines, 142
dynamic type inspection with, 74–75
metaclasses and, 114
pickle module and, 158
testing and, 205
islice function, of itertools module, 170
iter built-in function, 41–42
__iter__ method

as generator, 41–42
iterable container class, defined, 41–42
Iterator protocol, 40–42
Iterators
as function arguments, 39
generators returning, 37–38
zip function processing, 21–23
itertools built-in module
functions of, 169–170
izip_longest function, for iterating in parallel, 23

J
join method, of Queue class, 132–136
Jython runtime, 1, 2

K
Keyword arguments
constructing classes with, 58
dynamic default argument values, 48–51
providing optional behavior, 45–48
Keyword-only arguments
for clarity, 51–53
in Python 2, 53–54

L
lambda expression
as key hook, 61
vs. list comprehensions, 15–16
producing iterators and, 40
in profiling, 210–212
Language hooks, for missing attributes, 100–105
Lazy attributes, __getattr__/__setattr__/__getattribute__ for, 100–105
_leading_underscore format, 3

Leaky bucket quota, implementing, 92–95
len built-in function, for custom sequence types, 85
__len__ special method, for custom sequence types, 85
list built-in type, performance as FIFO queue, 166–167
List comprehensions
generator expressions for, 18–20
instead of map/filter, 15–16
number of expressions in, 16–18
list type, subclassing, 83–84
Lists, slicing, 10–13
locals built-in function, 152, 208
localtime function, from time module, 163–164
Lock class
preventing data races, 126–129
in with statements, 153–154
Logging
debug function for, 154–156
severity levels, 154–155
Loops
else blocks after, 23–25
in list comprehensions, 16–18
range/enumerate functions, 20–21
lowercase_underscore format, 3

M
map built-in function, list comprehensions vs., 15–16
Memory
coroutine use of, 137
threads requiring, 136
Memory leaks
by descriptor classes, 99–100
identifying, 214–216

Memory management, with tracemalloc module, 214–216
Meta.__new__ method
in metaclasses, 107
setting class attributes, 114
__metaclass__ attribute, in Python 2, 106–107
Metaclasses
annotating attributes with, 112–115
for class registration, 108–112
defined, 87, 106
validating subclasses, 105–108
method resolution order (MRO), for superclass initialization order, 70–73
Mix-in classes
composing from simple behaviors, 74–75
defined, 73–74
pluggable behaviors for, 75–76
utility, creating hierachies of, 77–78
mktime, for time conversion, 163, 165
Mock functions and classes
unittest.mock built-in module, 206
__module__ attribute, 106, 153
Modules
breaking circular dependencies in, 187–192
community-built, 173–174
docstrings, 176–177
packages for organizing, 179–184
providing stable APIs from, 181–184
tailoring for deployment environment, 199–201
Module-scoped code, for deployment environments, 199–201
MRO (method resolution order), for superclass initialization order, 70–73
Multiple conditions, in list comprehensions, 16–18
Multiple inheritance, for mix-in utility classes, 73–78
Multiple iterators, zip built-in function and, 21–23

Multiple loops, in list comprehensions, 16–18
multiprocessing built-in module, enabling parallelism, 146–148
Mutual-exclusion locks (mutex)
GIL as, 122
Lock class as, 126–129
in with statements, 153–154

N
__name__ attribute in defining decorators, 151, 153
in registering classes, 109–110
testing and, 206
namedtuple type
defining classes, 58
limitations of, 59
NameError exception, 33
Namespace packages, with Python 3.4, 180
Naming conflicts, private attributes to avoid, 81–82
Naming styles, 3–4
ncalls column in profiler statistics, 211
__new__ method, of metaclasses, 106–108
next built-in function, 41–42
next command, of interactive debugger, 209
__next__ special method, iterator object implementing, 41
Noise reduction, keyword arguments and, 45–48
None value
functions returning, 29–31
specifying dynamic default values, 48–51
nonlocal statement, in closures modifying variables, 34–35
nsmallest function, for priority queues, 168–169
Numerical precision, with Decimal class, 171–173

O
Objects, accessing missing attributes in, 100–105

On-the-fly calculations, using @property for, 91–95
Optimization, profiling prior to, 209–213
Optional arguments
keyword, 47–48
positional, 43–45
OrderedDict class, for dictionaries, 167–168
OverflowError exceptions, 51

P
Packages
dividing modules into namespaces, 180–181
as modules containing modules, 179–180
providing stable APIs with, 181–184
Parallelism
avoiding threads for, 122–123
child processes and, 118–121
concurrent.futures for true, 146–148
corruption of data structures and, 126–128
defined, 117
need for, 145–146
Parent classes
accessing private attributes of, 79–81
initializing, 70–73
pdb built-in module, for interactive debugging, 208–209
pdb.set_trace() statements, 208–209
PEP 8 (Python Enhancement Proposal #8) style guide
expression/statement rules, 4
naming styles in, 3–4, 80
overview of, 2–3
whitespace rules, 3
permutations function, of itertools module, 170
pickle built-in module

adding missing attribute values, 159–160
providing stable import paths for, 161–162
serializing/deserializing objects, 157–158
versioning classes for, 160–161
pip command-line tool
reproducing environments, 196–197
transitive dependencies and, 192–193
for utilizing Package Index, 173
pip freeze command, saving package dependencies, 196
Pipelines
concurrency in, 129–131
problems with, 132
Queue class building, 132–136
Polymorphism
@classmethods utilizing, 65–69
defined, 64
Popen constructor, starting child processes, 118
Positional arguments
constructing classes with, 58
keyword arguments and, 45–48
reducing visual noise, 43–45
print function, for debugging output, 202–203, 208
print_stats output, for profiling, 213
Printable representation, repr function for, 202–204
Private attributes
accessing, 78–80
allowing subclass access to, 81–83
indicating internal APIs, 80
ProcessPoolExecutor class, enabling parallelism, 147–148
product function, of itertools module, 170
Production environment, unique configurations for, 199–201
profile module, liabilities of, 210

@property method
defining special behavior with, 88–89
descriptors for reusing, 97–100
giving attributes new functionality, 91–94
improving data models with, 95
numerical attributes, into on-the-fly calculations, 91–95
problems with overusing, 95–96
unexpected side effects in, 90–91
@property.setter, modifying object state in, 91
pstats built-in module, extracting statistics, 211
Public attributes
accessing, 78
defining new class interfaces with, 87–88
giving new functionality to, 91–94
preferred features of, 80–82
Pylint tool, for Python source code, 4
PyPI (Python Package Index), for community-built modules, 173–174
PyPy runtime, 1, 2
Python 2
coroutines in, 143–145
determining use of, 2
keyword-only arguments in, 53–54
metaclass syntax in, 106–107
mutating closure variables in, 35
str and unicode in, 5–7
zip built-in function in, 22
Python 3
class decorators in, 111
determining use of, 2
closures and nonlocal statements in, 34–35
keyword-only arguments in, 51–53
metaclass syntax in, 106

str and bytes in, 5–7
Python Enhancement Proposal #8. See PEP 8 (Python Enhancement Proposal #8) style
guide
Python Package Index (PyPI), for community-built modules, 173–174
Python threads. See Threads
pytz module
installing, 173
pyvenv tool and, 194
for time conversions, 165–166
pyvenv command-line tool
purpose of, 194
reproducing environments, 196–197
for virtual environments, 194–196

Q
quantize method, of Decimal class, for numerical data, 172
Queue class, coordinating work between threads, 132–136

R
range built-in function, in loops, 20
Read the Docs community-funded site, 176
Refactoring attributes, @property instead of, 91–95
Refactoring code, for circular dependencies, 189
Registering classes, metaclasses for, 108–112
Repetitive code
composing mix-ins to minimize, 74
keyword arguments eliminating, 45–48
__repr__ special method, customizing class printable representation, 203–204
repr strings, for debugging output, 202–204
requirements.txt file, for installing packages, 197
return command, of interactive debugger, 209
return statements
in generators, 140

not allowed in Python 2 generators, 144
Root exceptions
finding bugs in code with, 185–186
future-proofing APIs, 186–187
insulating callers from APIs, 184–185
Rule of least surprise, 87, 90, 91
runcall method, for profiling, 211–213

S
Scopes, variable, closure interaction with, 31–36
Scoping bug, in closures, 34
select built-in module, blocking I/O, 121, 124
Serializing, data structures, 109
Serializing objects, pickle and
default argument approach to, 159–160
default attribute values and, 159–160
pickle built-in module for, 157–158
stable import paths and, 161–162
__set__ method, for descriptor protocol, 97–100
set_trace function, pdb module running, 208–209
setattr built-in function
annotating class attributes and, 113
in bad thread interactions, 127–128
lazy attributes and, 101–102, 104
__setattr__ special method, to lazily set attributes, 103–105
__setitem__ special method, in slicing sequences, 10
Sets, comprehension expressions in, 16
setter attribute, for @property method, 88–89
Setter methods
descriptor protocol for, 98–100
liability of using, 87–88
providing with @property, 88–89

setuptools, in virtual environments, 195–197
Single constructor per class, 67, 69
Single-line expressions, difficulties with, 8–10
six tool, in adopting Python 3, 2
Slicing sequences
basic functions of, 10–13
stride syntax in, 13–15
Sort, key argument, closure functions as, 31–32
source bin/activate command, enabling pyvenv tool, 195
Speedup, concurrency vs. parallelism for, 117
Star args (*args), 43
start indexes, in slicing sequences, 10–13
Statements, PEP 8 guidance for, 4
Static type checking, lack of, 204–205
Stats object, for profiling information, 211–213
step command, of interactive debugger, 209
StopIteration exception, 39, 41
str instances, for character sequences, 5–7
stride syntax, in slicing sequences, 13–15
strptime functions, conversion to/from local time, 163–164
Subclasses
allowing access to private fields, 81–83
constructing/connecting generically, 65–69
list type, 83–84
TestCase, 206–207
validating with metaclasses, 105–108
subprocess built-in module, for child processes, 118–121
super built-in function, initializing parent classes, 71–73
super method, avoiding infinite recursion, 101–105
Superclass initialization order, MRO resolving, 70–73
Syntax
decorators, 151–153

for closures mutating variables, 34–35
for keyword-only arguments, 52–53
loops with else blocks, 23
list comprehensions, 15
metaclasses, 106
slicing, 10–13
SyntaxError exceptions, dynamic imports and, 192
sys module, guiding module definitions, 201
System calls, blocking I/O and, 124–125

T
takewhile function, of itertools module, 170
task_done call, method of the Queue class, in building pipelines, 134
tee function, of itertools module, 170
Test methods, 206–207
TestCase classes, subclassing, 206–207
threading built-in module, Lock class in, 126–129
ThreadPoolExecutor class, not enabling parallelism, 147–148
Threads
blocking I/O and, 124–125
coordinating work between, 132–136
parallelism prevented by, 122–123, 145, 146–147
preventing data races between, 126–129
problems with, 136
usefulness of multiple, 124
time built-in module, limitations of, 163–164
Time zone conversion methods, 162–166
timeout parameter, in child process I/O, 121
tottime column, in profiler statistics, 211
tottime percall column, in profiler statistics, 211
tracemalloc built-in module, for memory optimization, 214–216
Transitive dependencies, 192–194

try/except statements, root exceptions and, 185
try/except/else/finally blocks, during exception handling, 27–28
try/finally blocks
during exception handling, 26–27
with statements providing reusable, 154–155
Tuples
extending, 58
rules for comparing, 32
as values, 57
variable arguments becoming, 44
zip function producing, 21–23
TypeError
exceptions, for keyword-only arguments, 53–54
rejecting iterators, 41–42
tzinfo class, for time zone operations, 164–165

U
unicode instances, for character sequences, 5–7
Unit tests, 207
unittest built-in module, for writing tests, 205–207
UNIX timestamp, in time conversions, 163–165
Unordered dictionaries, 167
up command, of interactive debugger, 209
UTC (Coordinated Universal Time), in time conversions, 162–165
Utility classes, mix-in, creating hierarchies of, 77–78

V
Validation code, metaclasses running, 105–108
ValueError exceptions, 30–31, 184
Values
from iterators, 40–42
tuples as, 57
validating assignments to, 89

Variable positional arguments
keyword arguments and, 47–48
reducing visual noise, 43–45
Variable scopes, closure interaction with, 31–36
--version flag, determining version of Python, 1–2
Virtual environments
pyvenv tool creating, 194–196
reproducing, 196–197
virtualenv command-line tool, 194
Visual noise, positional arguments reducing, 43–45

W
WeakKeyDictionary, purpoose of, 99
weakref module, building descriptors, 113
while loops, else blocks following, 23–25
Whitespace, importance of, 3
Wildcard imports, 183
with statements
mutual-exclusion locks with, 153–154
for reusable try/finally blocks, 154–155
as target values and, 155–156
wraps helper function, from functools, for defining decorators, 152–153

Y
yield expression
in coroutines, 137–138
in generator functions, 37
use in contextlib, 155
yield from expression, unsupported in Python 2, 144

Z
ZeroDivisionError exceptions, 30–31, 51
zip built-in function

for iterators of different lengths, 170
processing iterators in parallel, 21–23
zip_longest function, for iterators of different length, 22–23, 170

Code Snippets



Source Exif Data:
File Type                       : PDF
File Type Extension             : pdf
MIME Type                       : application/pdf
PDF Version                     : 1.4
Linearized                      : No
Author                          : Brett Slatkin
Create Date                     : 2015:02:14 14:29:20+00:00
Modify Date                     : 2015:02:14 09:29:34-05:00
Producer                        : calibre 2.11.0 [http://calibre-ebook.com]
Title                           : Effective Python: 59 Specific Ways to Write Better Python (Effective Software Development Series)
Description                     : 
Creator                         : Brett Slatkin
Publisher                       : Addison-Wesley Professional
Subject                         : 
Date                            : 2015:03:01 17:00:00-05:00
Language                        : en
Identifier Scheme               : mobi-asin
Identifier                      : B00TKGY0GU
Metadata Date                   : 2015:02:14 09:29:34.425214-05:00
Title sort                      : Effective Python: 59 Specific Ways to Write Better Python (Effective Software Development Series)
Author sort                     : Slatkin, Brett
Page Count                      : 683
EXIF Metadata provided by EXIF.tools

Navigation menu