Getting Started Golden Tee 99 2K Classic Manual

Golden Tee 99-2K-Classic Manual Golden Tee 99-2K-Classic Manual

Golden Tee 99 Golden Tee 99

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Page Count: 49

OPERATION MANUAL
1 - Golden Tee Golf ‘99
1 GETTING STARTED .................................................................. 2
GAME PACKAGE CONTENTS........................................................... 2
Non-Tournament Kit Version:.................................................. 2
ITS Tournament Version:......................................................... 2
RECOMMENDED TOOLS AND SUPPLIES........................................... 2
Non-Tournament Kit Version:.................................................. 2
ITS Tournament Version:......................................................... 2
2 INSTALLATION PREPARATION ............................................ 2
THE CABINET................................................................................. 3
Power Requirements ................................................................ 3
Monitor Requirements.............................................................. 3
Cabinet Selection ..................................................................... 3
CONTROL PANEL............................................................................ 4
Trackball Preparation ............................................................. 4
Button Preparation .................................................................. 6
GRAPHIC OVERLAYS...................................................................... 6
Control Panel Overlay Installation.......................................... 6
Function Labels Overlay Installation ...................................... 7
Marquee Installation................................................................ 7
WIRING AND HARDWARE ASSEMBLY............................................. 7
Control Panel Assembly........................................................... 7
Printed Circuit Board (PCB) ................................................... 7
Wire Harness............................................................................ 8
Power Wires............................................................................. 8
Monitor Wires .......................................................................... 8
Speaker Wires .......................................................................... 8
SYNC ........................................................................................ 8
Coin Doors, Test Switch, Service Button, and Volume Control
Panel ........................................................................................ 9
Mars Light Hookup (optional) ................................................. 9
Final Check.............................................................................. 9
LED SIGN (ITS ONLY)................................................................. 10
3 CONNECTING THE PHONE LINE (ITS ONLY) ........................ 10
Node Connections .................................................................. 11
Phone Connections ................................................................ 11
4 INITIAL POWER-UP.................................................................... 12
5 DIP SWITCH SETTINGS .............................................................. 12
6
OPERATOR MODE...................................................................... 13
VOLUME SETTINGS ...................................................................... 14
ITS COLLECTION REPORT AS DOLLARS (ITS ONLY) ................... 14
ITS COLLECTION REPORT AS COINS (ITS ONLY) ........................ 14
OPERATOR ADJUSTABLES ............................................................ 15
Game Mode Selection ............................................................ 15
Game Resets........................................................................... 15
Attract Mode Sounds.............................................................. 16
Credits and Coin Door Settings............................................. 16
Delay Time Adjustment .......................................................... 16
Coin Door Protection Menu .................................................. 17
Skill Level Adjustment (In Regular Play Only) ...................... 17
Hole In One Contest Mode (In Regular Play Only)............... 18
Three Hole Operator Event.................................................... 18
GAME AUDITS.............................................................................. 19
Display Coin Audits ............................................................... 19
Display Game Selection Audits.............................................. 19
Number of Golfers and Holes Played .................................... 19
ASPEN LAKE Audits.............................................................. 20
COCONUT COVE Audits ...................................................... 20
RANCHO SAGUARO Audits.................................................. 20
Reset Audits............................................................................ 20
TOURNAMENT MENU (ITS ONLY) ............................................... 21
Tournament Operator Adjustables......................................... 21
Display Tournament Audits....................................................22
Display Hardware Audits....................................................... 22
Display Timers ....................................................................... 22
LEADERBOARD MENU.................................................................. 23
Display Leaderboard Menu ................................................... 23
Clear Leaderboard Menu....................................................... 24
SYSTEM TESTS MENU .................................................................. 24
Video Screen Test................................................................... 24
Full GROM Checksum Test.................................................... 24
Fast GROM Checksum Test ................................................... 25
Video RAM Test ..................................................................... 25
Palette RAM Test ................................................................... 26
Board Test.............................................................................. 26
Sound Test.............................................................................. 26
Control Panel Test ................................................................. 27
Voltage Adjust Test ................................................................ 27
Sign Test (ITS Only)............................................................... 27
Serial Port Test (ITS Only).................................................... 27
APPENDIX A
GENERAL TROUBLESHOOTING ............................................ 28
PHONE LINE CONNECTION PROBLEMS (ITS ONLY) ..................... 28
VIDEO PROBLEMS................................................................... 30
SOUND PROBLEMS ................................................................. 31
CONTROL PROBLEMS ............................................................ 31
POWER-UP PROBLEMS........................................................... 32
LED SIGN PROBLEMS (ITS ONLY)............................................. 33
MISCELLANEOUS PROBLEMS .............................................. 33
APPENDIX B
JAMMA HARNESS CONNECTION AND
CABINET SCHEMATIC .............................................................. 34
JAMMA HARNESS CONNECTION................................................. 34
TRACKBALL HARNESS CONNECTION............................................ 34
CABINET SCHEMATIC................................................................... 35
APPENDIX C
ITS TOURNAMENT OVERVIEW.............................................. 36
Game Highlights .................................................................... 37
Tournament Highlights .......................................................... 37
Networking Highlights ........................................................... 37
Accounting Highlights ...........................................................37
ITS GAME INITIALIZATION FORM (ITS ONLY) ............................ 38
ITS DEBIT ACCOUNT FORM (ITS ONLY)..................................... 38
APPENDIX D
ITS TOURNAMENT PROCEDURES ......................................... 39
OFFICIAL TOURNAMENT RULES ................................................... 39
BEGINNING A TOURNAMENT........................................................ 40
COLLECTION PROCEDURE ............................................................ 40
ENDING A TOURNAMENT ............................................................. 41
PRIZE CLAIM PROCEDURE............................................................ 42
TOURNAMENT ICONS ................................................................... 43
APPENDIX E
FREQUENTLY ASKED QUESTIONS ABOUT THE ITS........ 44
APPENDIX F
WARRANTY INFORMATION.................................................... 48
Golden Tee Golf ’99 - 2
1Getting Started
Game Package Contents
Non-Tournament Kit Version:
(1) Printed Circuit Board (PCB) Assembly
(1) Connecting Wire Harness (JAMMA)
(1) Trackball Assembly w/Metal Plate
(1) Trackball Cable Assembly
(3) Button Assemblies
(1) Marquee Styrene
(1) Marquee Plexiglas
(1) Control Panel Overlay
(1) Set of Function Labels
(1) Manual
ITS Tournament Version:
(1) Golden Tee ‘99 Golf Tournament Cabinet
(1) Tournament Operation Manual
(1) Monitor Manual
(1) Bill Acceptor Manual
(1) 50 ft. Telephone Cable
(1) Telephone Line T-Splitter
(1) Envelope of important operator forms
Recommended Tools and Supplies
Non-Tournament Kit Version:
Phillips and Slotted Screwdrivers
Socket Set, Wire Cutters and Strippers
Pliers or Channel Locks
Electric Drill with 3/32", ¼", and 7/16" Bits
Chassis or Sheet Metal Punch
Razor Knife and Sharp Blades
Soldering Iron and 60/40 Resin Core Solder
Assorted Fastening Hardware
Heat Shrink Tubing (3/32", 1/8", and 3/16")
Masking Tape or 4" Wire Ties
IF YOU DO YOUR OWN PAINTING, YOU'LL
NEED THESE PAINT SUPPLIES:
Air Brush or Paint Sprayer
Paint Brush, Paint Roller and Pan
Paint (and Primer)
Sandpaper
ITS Tournament Version:
Normal telephone outlet that connects to an
outside phone line.
Inexpensive telephone, used to test the line
connection.
Voltmeter - used to verify voltage on the PCB.
2 Installation Preparation
BEFORE YOU START.....
1. Check to see if all the needed parts have been
included in your kit or tournament cabinet (See
Game Package Contents)
2. Do you have the necessary tools? (See
Recommended Tools and Supplies)
3. Do not work with any part of the system plugged in
(lights, monitor, or power supply).
NOTE:
(FOR TOURNAMENT OWNERS ONLY)
Your Tournament cabinet has been checked at
the factory prior to shipping and should be
ready to plug-in and play. However,
connections or components often come loose
during shipping. Make sure you check all of
the connectors, wires and harnesses on your
cabinet before turning the game on. You may
skip to LED Sign on page 10.
Also, be sure to check the voltage level of the
power supply from the circuit board. For best
results, make sure the voltage reading is set to
5.2 volts on the circuit board, not on the power
supply or the JAMMA connector. See JAMMA
Harness Connection on page 34
3 - Golden Tee Golf ‘99
The Cabinet
Power Requirements
Make sure the game you have chosen
to convert is able to supply all the
required voltages for GOLDEN TEE
'98.
+5 VDC 5 amps
+12 VDC 2 amps
WARNING!!!
The output level of many "regulated" switching
power supplies actually vary with load. For
this reason, the power supply from an old
game may not be correctly adjusted for
GOLDEN TEE '98. This makes the existing
power supply inappropriate and hazardous to
your new game. Therefore, it is very important
to adjust the +5 VDC supply WITHOUT
connecting the PCB, then readjusting it later,
after the PCB has been installed. Measure
power on the PCB, on an IC. Damage will
occur if the power supply is outside the
acceptable limits (between 4.8 and 5.5 VDC.)
Monitor Requirements
GOLDEN TEE ‘99 requires a monitor
in a horizontal mount raster scan with
negative composite SYNC. It can be
difficult to change the monitor from
vertical to a horizontal unit, therefore,
installation will be easier if you choose a horizontal
mount cabinet.
Cabinet Selection
You can choose either a new cabinet or a
used cabinet for your GOLDEN TEE ‘99
game. Reusing a cabinet is by far the
most cost-effective way to maximize the
return of your initial investment. In either
case, all you need to provide is the cabinet
with a power supply and monitor. We
provide the rest. The end result is a new
game at a very low cost.
NOTE:
It is recommended that a large control panel
with a 25" monitor, like those on a 4-player
cabinet, be used for your GOLDEN TEE '99.
When selecting a cabinet, keep this in mind:
A cabinet with a 25" monitor and a large control panel
will allow you to mount the trackball farther from the
monitor. This prevents players hands from hitting the
monitor glass when rolling the trackball forward, and
will earn better than a smaller control panel with a
smaller monitor.
1. Remove the following from the cabinet:
Main Logic Board(s)
Control Panel
Monitor Plexiglas
Marquee
Cabinet Graphics
2. Thoroughly clean out your cabinet. Remove all the
old buttons, joysticks and wires from the control
panel. DO NOT remove monitor and speaker wires.
3. Remove the old graphics and adhesive from the
control panel, and the side of the cabinet. Remove
adhesive with solvent.
4. For a fresh look, painting is highly recommended.
Spray painting gives a better finish, but if an air
brush or paint sprayer is unavailable, a roller is
second best. Remember to cover all exposed
surfaces not to be painted.
5. Remember, spending time on the cabinet's
appearance (i.e., marquee, control panel, and
cabinet graphics) will raise your profits with the
introduction of a new game package, especially if
the cabinet looks clean and new.
6. The "new game look" should always apply to the
inside of your game as well. A few wire ties and
shrink tubing on your harness, some fastening
hardware on your subassemblies, and a sweep with
the vacuum cleaner will ensure that glitches do not
occur.
Golden Tee Golf ’99 - 4
Control Panel
Mounting the trackball correctly and securely is very
important for the profitability of your new game.
Follow these instructions carefully for mounting the
trackball to: 1) a metal control panel; 2) a wooden
control with routing; 3) or a wooden control panel
without routing. (Refer to template inserts which came
with your new kit.)
CONTROL PANEL LAYOUT
(Trackball MUST be centered on the control panel)
NOTE:
Installing the trackball as far away from the
monitor as possible will prevent players hands
from hitting the monitor glass when rolling the
trackball forward.
NOTE:
The trackball mounting bolts may become
loose over time, which may present a danger
to your players. Make sure the bolt heads are
flat and secure on the control panel surface
and that the bolts are tightly secured. It is
highly recommended that a nylon-insert
locking nut be added and tightened against the
existing nut of each carriage bolt to ensure a
tight, secure fit.
Trackball Preparation
When making the hole for the
trackball, follow the instructions,
starting on the next page, for the type
of control panel you will be using.
NOTE:
When installing the trackball, make sure the
trackball is in the right orientation. (Refer to
picture below.)
TRACKBALL ORIENTATION
(NOT DRAWN TO SCALE)
IMPORTANT!:
The supplied trackball comes equipped with a
grounding cable. This cable must be
connected to field ground to protect the
trackball P.C. boards from becoming damaged
by electro-static discharge.
5 - Golden Tee Golf ‘99
To mount trackball to a metal control
panel use Trackball Mounting
Template #1
1. Fill any existing holes in the metal control panel.
2. Place and secure TEMPLATE #1 to your control
panel in the desired location.
NOTE: The trackball should be as far away
from the monitor as possible.
3. Carefully drill the holes for the ball and the
mounting bolts using the template as a guide.
4. Remove template and file down any rough edges.
5. See Graphic Overlays section on page 6 on how to
install the graphics.
6. Mount the trackball under the control panel using
the 4 carriage bolts. It is highly recommended that
a nylon-insert locking nut be added to the nut of
each carriage bolt to ensure a tight, secure fit.
Loose bolts can create unsafe conditions for
game play.
NOTE: Be sure the trackball is mounted as
shown in the diagram on page 4.
NOTE: Do not over-tighten the trackball. It will
warp and cause the trackball to not operate
correctly.
NOTE: The supplied metal plate is not needed
with metal control panels.
NOTE: Be sure to mount the trackball so as
much of the ball is exposed as possible.
7. Securely fasten the trackball grounding wires to
Field Ground in your cabinet. This step is
important in reducing static buildup and discharge
caused by the trackball.
8. If using Plexiglas on your control panel, it is highly
recommended that a 3-1/2" hole be cut in the
Plexiglas for the trackball. This allows for players
to use the full height of the trackball. Carefully file
and smooth the edges of the hole in the Plexiglas so
players do not cut their hands when playing.
To mount trackball to a wooden
control panel with routing capability
use Trackball Mounting Template #2
1. Fill any existing holes in the wooden control panel.
2. Place and secure Template #2 to your control panel
in the desired location.
NOTE: The trackball should be as far away
from the monitor as possible.
3. Carefully cut the hole for the trackball in the shape
indicated on the template.
4. Drill the mounting holes indicated.
5. Next route out the shaded area indicated on
TEMPLATE #2, 1/16" deep. Use a 1/2" Rabbiting
Bit for best results. This is so the supplied metal
plate will be flush with the control panel surface.
6. Remove template and file down any rough edges.
7. See Graphic Overlays section on page 6 on how to
install the graphics.
8. Mount the trackball to the metal plate using the 4
carriage bolts supplied. Then mount the metal
plate to the wooden control panel. It is highly
recommended that a nylon-insert locking nut be
added to the nut of each carriage bolt to ensure a
tight, secure fit. Loose bolts can create unsafe
conditions for game play.
NOTE: Be sure the trackball is mounted as
shown in the diagram on page 4.
NOTE: Do not over-tighten the trackball. It will
warp and cause the trackball to not operate
correctly.
NOTE: Be sure to mount the trackball so as
much of the ball is exposed as possible.
9. Securely fasten the trackball grounding wires to
Field Ground in your cabinet. This step is
important in reducing static buildup and discharge
caused by the trackball.
10. If using Plexiglas on your control panel, it is highly
recommended that a 3-1/2" hole be cut in the
Plexiglas for the trackball. This allows for players
to use the full height of the trackball. Carefully file
and smooth the edges of the hole in the Plexiglas so
players do not cut their hands when playing.
Golden Tee Golf ’99 - 6
To mount trackball to a wooden
control panel without routing capability
use Trackball Mounting Template #3
1. Fill any existing holes in the wooden control panel.
2. Place and secure Template #3 to your control panel
in the desired location.
NOTE: The trackball should be as far away
from the monitor as possible.
3. Carefully cut the hole for the trackball in the shape
indicated on the template. The trackball should fit
the hole shape exactly.
4. Drill the mounting holes as indicated.
5. Remove template and file down any rough edges.
6. Using the Trackball Orientation Template, cut a 3”
hole in the Plexigals overlay to fit over the
trackball. Be sure to include holes for the buttons
and all of the mounting bolts. Carefully file and
smooth the cut edges so players do not cut their
hands when playing.
7. See Graphic Overlays section on page 6 on how to
install the graphics.
8. Insert the trackball into the newly cut hole. Place
the Plexiglas overlay on top of the control panel.
Place the supplied metal plate under the trackball
and use the carraige bolts to secure it to the control
panel. The metal plate below and the Plexiglas
above will secure the trackball into position. It is
highly recommended that a nylon-insert locking nut
be added to the nut of each carriage bolt to ensure a
tight, secure fit. Loose bolts can create unsafe
conditions for game play.
NOTE: Be sure the trackball is mounted as
shown in the diagram on page 4.
NOTE: Do not over-tighten the trackball. It will
warp and cause the trackball to not operate
correctly.
NOTE: Be sure to mount the trackball so as
much of the ball is exposed as possible.
9. Securely fasten the trackball grounding wires to
Field Ground in your cabinet. This step is
important in reducing static buildup and discharge
caused by the trackball.
Button Preparation
1. When making the holes for the buttons,
DO NOT use the Function Labels to
outline any new holes. The Function
Labels are designed to fit right over the
buttons when installed on the control
panel. If the labels are used as a
template the holes will be too big, and the buttons
will fall through. Instead, use the labels as a guide
to where you want to drill your new holes, and then
cut a 1-1/8" hole in the center of where the labels
are to be placed. DO NOT stick the labels to the
panel at this time.
2. Drill or punch the holes marked for buttons or
bolts. Use a chassis or sheet metal punch for best
results on button holes.
3. Use a file to smooth any rough edges on the holes.
4. Fill any old and unused holes with wood, resin, or a
metal plate.
5. It is recommended that you cover your control
panel with Plexiglas. Now would be a good time to
cut it to fit while the dimensions and tools are at
hand.
Graphic Overlays
GOLDEN TEE ‘99 comes equipped with graphics that
will accommodate a variety of existing game cabinets.
Control Panel Overlay Installation
1. Make sure the control panel is clean and free from
dust, grease, metal filings, and sawdust. The
background overlay provided with the game is
oversized to accommodate most control panel
sizes. Center the background overlay on the
control panel surface. Be sure to leave enough
excess material above and below the control panel
in order to trim it evenly.
2. Remove the protective backing from the
background overlay. Center the background
overlay over the control panel and place down
gently, making sure to keep it square. Using your
hands, press down firmly, starting from the center
and smooth the background overlay outward,
making sure all bubbles have been pressed out for a
clean, flat surface.
7 - Golden Tee Golf ‘99
3. Using a sharp razor knife, trim any excess from the
background overlay. Carefully pierce through the
overlay above each control panel hole that you
have marked. Cut out material covering the pre-
drilled holes with the razor knife. Be sure to cut
the background overlay above each hole and trim
cleanly and evenly.
Function Labels Overlay Installation
Line up the supplied function labels with the
corresponding control panel holes. Remove the backing
and carefully press into place. Be sure they are straight.
Attach the HOOK/SWING reference diagram above
the trackball label. If your control panel is too narrow
to fit the reference diagram, mount the diagram under
the monitor glass on the bezel. Refer to the diagrams
below.
FUNCTION LABEL LAYOUT #1
or put the HOOK/SWING Reference diagram on the
monitor bezel.
FUNCTION LABEL LAYOUT #2
Marquee Installation
If your cabinet needs a new marquee glass, determine
the correct size and cut the Plexiglas (supplied) to fit.
Using the old marquee glass as a template, center the
Plexiglas on your new marquee graphics, making sure
that all the printed images will be visible. Using a razor
knife, score the new marquee deeply, following the
edges of the old glass. Carefully break off the styrene.
Be sure the light behind the marquee works and that the
glass is clean on both sides. Now install the marquee
graphics and glass securely.
Wiring and Hardware Assembly
REMEMBER! DO NOT WORK WITH ANY PART OF THIS
SYSTEM PLUGGED IN (Lights, Monitor, or Power Supply).
NOTE:
All switch wires used in this game need to be
wired to the normally open connection on the
switches. Each switch requires a ground wire
on the common connector and the appropriate
control or switch wire on the other normally
open connector of the switch.
Control Panel Assembly
1. Install the trackball and buttons on the control
panel by following the detailed instructions
beginning on page 4. The two red buttons are used
for FACE LEFT and FACE RIGHT. The white
button is used as the START button.
NOTE:
If you want your new game to earn money, you
must install the trackball correctly.
2. If you are using Plexiglas for added protection,
don't forget to place it on the panel before inserting
the buttons.
3. Wire the trackball and buttons using the JAMMA
Harness Connection and Cabinet Schematic table on
page 34. Connect the trackball using the supplied
trackball cable into PLAYER 1 on the PCs.
IMPORTANT!:
The supplied trackball comes equipped with a
grounding cable. This cable must be
connected to field ground to protect the
trackball P.C. boards from becoming damaged
by electro-static discharge.
Printed Circuit Board (PCB)
Mount the PCB to the side of the cabinet with the
connector toward the top of the drawer. This will keep
the wire harness from slipping off due to vibration.
Mark and drill pilot holes (3/32") onto the cabinet side,
being careful not to drill through to the outside. Attach
the PCB standoffs to the cabinet using wood screws and
spacers, snug but not too tight or the board may warp
or crack. Be sure the board is not being flexed in any
way.
Golden Tee Golf ’99 - 8
Wire Harness
WARNING!
Be sure that all power is
OFF before connecting
power supply.
1. If you are installing GOLDEN TEE ‘99 into a
Dynamo cabinet with a pre-installed JAMMA
harness, you will notice that it does not have a wire
for the test switch. You will have to add a contact
to the edge connector at the proper position
(position 15). Some cabinets (Dynamo included)
have only one coin switch input and the coin
switches are wired together. Connect the
designated wires to the coin switches separately.
2. Attach the wire harness connector to the PCB. Be
sure it is mounted correctly.
WARNING!!!
Make sure you have identified PIN 1 on the
connector before powering up. Plugging the
JAMMA connector in backwards will cause
damage to the PCB.
3. It is best to use connectors (not supplied) whenever
joining a set of harness wires to a subassembly. If
you choose to solder wires together, follow this
procedure:
Strip off about ½" of insulation from the wire.
Slide a piece of heat-shrink tubing over the
end.
Do not leave a lot of excess wire spooled up in
your cabinet. Cut the wires to the length you
need plus a few extra inches. Leave enough
for proper cable dressing. Do not make it
stretch across the inside of the cabinet.
4. Solder the new wire to the original wire. Use a
straight in-line splice.
Power Wires
1. Connect the wires that are designated for your
power supply. You will need a supply of +5 vdc,
and +12 vdc. The +5 vdc must be regulated to
within 5% (+ or - 0.25) . The +12 vdc may be
unregulated but should not stray too far or the
sound may be affected. If the cabinet's supply does
not provide these voltages, it will have to be
replaced. A switching-type supply is
recommended.
2. You will notice that you have more than one wire
for each voltage. Use all wires supplied on the
harness. This will ensure better power transmission
and prevent overloading of the edge connector
pads.
3. Tin all power supply wires before connecting them
to the power supply. Loose strands may short out
the supply. For best results, connect spade lugs to
the ends of the power wires and attach to the screw
terminals of the power supply.
Monitor Wires
You will be connecting the RED, GREEN, and BLUE
video drives along with the composite SYNC and video
GROUND wires.
Speaker Wires
Connect the speaker wires paying attention to
their polarity.
NOTE:
If your cabinet has two speakers, connect
both. If they are 8 or 16 ohm speakers,
connect them in parallel, if they are 4 ohm,
connect them in series.
Position speakers as far from the monitor as possible. If
placed too close, the speaker's magnet may deflect the
monitor and cause strange coloration, which can usually
be corrected by degaussing the monitor. Make sure
everything else in the cabinet is attached securely for
the same reason.
SYNC
This is the recommended approach for a Wells-
Gardener monitor and should work with some others as
well.
9 - Golden Tee Golf ‘99
If your monitor does not have a composite SYNC input
but has separate horizontal and vertical SYNC inputs,
try connecting the composite SYNC signal from the
PCB to the negative horizontal SYNC signal on the
monitor. This should produce a satisfactory result,
although some adjustment of the monitor's SYNC
controls may be necessary.
Coin Doors, Test Switch, Service Button,
and Volume Control Panel
1. Wire the coin doors and the test / service switch(es)
as per the JAMMA Harness Connection and
Cabinet Schematic table on page 34.
2. Connect the door lamps to the +12 vdc supply.
Some games have separate power supply outputs
for the lamps.
3. Install a test switch somewhere convenient inside
the coin door area. This switch allows you to enter
adjustables, run diagnostics, and see or clear audits.
Make it readily accessible through the coin door.
Wire it to the Test wire on the JAMMA Harness.
4. Install a service switch (not included) somewhere
convenient inside the coin door area. This switch
allows you to give credits to players without
affecting the game's credit audits or coin meters.
Example: A player puts in a coin and gets no credit,
the operator can then push the service button and a
credit is given to the player without affecting the
game's audits and coin meter.
5. GOLDEN TEE ‘99 has the ability to adjust volume
at any time during a game. Install two push button
switches (not included) inside the coin door for
easy access. Connect the switches to the JAMMA
harness. Refer to the JAMMA Harness Connection
and Cabinet Schematic table on page 34.
6. GOLDEN TEE ‘99 is also capable of running a
Mars Light or other external signal, which will be
activated if the game is running a special Hole-In-
One contest.
Mars Light Hookup (optional)
Equipment required
A MARS light police beacon and a 3 amp 120 volt AC
solid state relay with a 2.5 to 8 volt control line.
1. Connect a wire from PIN 2 of the PCB’s ticket
connector to the positive control line of the relay.
2. Connect a wire from PIN 3 of the PCB’s ticket
connector to the negative control line of the relay.
WARNING!
Make sure all power is OFF before installation
3. The hot AC line in should connect to one side of
the light and the return should connect to the AC
input of the relay.
4. From the AC output of the relay, connect a wire to
the other side of the light.
WARNING!
Make sure all wires and connections are
securely fastened, with no loose strands of
wire. Improper or sloppy connections can
cause serious injury or fire.
5. The Hole-In-One contest is turned ON in the
Operator Adjustables in order for the light to
activate when a hole-in-one is made.
NOTE:
Mars Light will only work for sound PROMS
1.0 and above.
Final Check
1. Check the game inside and out for any
imperfections. Secure any loose wiring or
fastening hardware.
2. Make sure the coin door is tight and the coin mechs
are well adjusted.
3. Make sure all assemblies are firmly attached.
Anything that is not mounted securely will rattle
when the game is played. This game makes use of
low-frequency sounds which can cause any loose
joints to rattle.
Golden Tee Golf ’99 - 10
LED Sign (Tournament Version Only)
The LED message sign is folded back for safe shipping
purposes. Before you start your game, lift the LED sign
forward until it is in an upright position. Make sure the
cables connecting the sign to the cabinet do not get
caught or pinched in the access hole. Attach the metal
support brackets, found inside the cash box, to the back
of the sign and cabinet. This bracket will prohibit the
sign from falling backward. Make sure to orient the
bracket so the V-shaped notch lines up with the hinge
on the bottom of the sign box. Use the supplied short
screws to attach the top of the bracket to the sign box.
Use the longer screws to attach the bracket to the
cabinet .
NOTE:
Make sure the brackets are oriented correctly.
Mounting the brackets backwards or using the
wrong screws will allow the mounting screws
to drive too far into the sign box and may
damage the sign's electronics.
3 Connecting The Phone Line
(Tournament Version Only)
In order for your game to join the tournament, you must
connect the game to a regular telephone line. The ITS
requires a regular phone line that gives a dial tone.
Phone systems that are not direct outside lines may not
work.
1. Set up your ITS-compatible Golden Tee ‘99 Golf
cabinet as you would any other video game. Be
sure the LED sign and modem are properly
connected to the PCB and the modem is on. Use
the illustrations on the next page to verify proper
connections.
2. Make sure the supplied, long, round telephone
cable is plugged into the phone jack marked LINE
on the modem. Thread the other end of the cable
through the mouse hole below the back door. Be
sure to loop the cable through the cable clip for
extra strain relief.
3. Connect the end of the long cable into any existing
telephone jack. Use the included splitter if you are
connecting to a jack already in use. If no jack is
available, you will need to install a phone jack,
preferably near the cabinet.
4. Turn on the game cabinet and watch the Attract
mode. The game will automatically attempt an
initialization call. Pay attention to the various
screen messages. and listen carefully to the modem
for a dial tone, dialing sounds and the modem
connect sound as the game makes its call.
5. Automatic installation is complete when the screen
displays a SUCCESSFUL message. If an
unsuccessful message appears, enter Test Mode by
pressing the button inside the coin door. A second
attempt to call will begin when you exit Test Mode
by pressing the START button. If your first few
attempts to call are unsuccessful, check the
Troubleshooting section in this manual.
NOTE:
If you are unable to get your game to complete
a successful call, contact your distributor or
the Incredible Technologies Technical
Department.
6. After your successful phone call, the game is now
connected to the Tournament System and ready for
public play! Tournament information will appear
on the LED sign and promotional materials will be
sent from the ITS, for display at each location.
IMPORTANT:
Fill out the ITS Game Initialization Forms for
each cabinet and location. Fax or mail the
Initialization Forms to I.T. to validate your
game. Your game will NOT access the
tournament if these forms are not received.
11 - Golden Tee Golf ‘99
Node Connections
If you are planning to place more than one tournament
game in a location, you may want to connect them
together so all of the ITS machines share the same
phone line. Follow the directions below to correctly
daisy-chain your tournament cabinets together.
ITS games can be connected together and share one
phone line. All of your game cabinets will require
operating modems. Connect the first game cabinet up to
the phone line following the directions listed under
Connecting The Phone Line on page 10.
From the first cabinet, connect the long round telephone
cable, supplied with the game, to the jack on the modem
marked PHONE. Connect the other end of this cable
into the modem of the next cabinet in line. The cable
connects to the jack marked LINE on the modem. If a
third cabinet is to be connected, attach another
telephone cable to the PHONE jack from the second
machine and connect the other end to the LINE jack on
the third machine. Repeat this sequence until all of
your tournament machines are daisy-chained together.
All ITS-compatible games will have the ability to be
connected together in a location. Even if each machine
is a different game running a different tournament, only
one phone line will be necessary for all of the data to be
transferred.
NOTE:
Because the node connection is a daisy chain,
it is very important that all connected units be
in operation. If one of the nodes is turned off
or out of service, the nodes connected after
that machine will not transfer their data.
Phone Connections
Connecting to the PCB
Connecting to the Modem
Connecting to the Wall
Golden Tee Golf ’99 - 12
4 Initial Power-Up
1. Connect the JAMMA Harness.
WARNING!!!
Make sure the harness is plugged in correctly.
Damage to the PCB will occur if the JAMMA
connector is plugged in wrong.
2. Connect the supplied phone cable to a phone jack.
(Tournament Version Only)
3. Plug in the game and turn it ON.
4. Look and smell for smoke (TURN IT OFF
IMMEDIATELY IF ANY IS NOTICED).
NOTE:
Use the Voltage Adjust Test on page 27 to
adjust your power supply. The ideal reading
should be 5.2 volts on the circuit board. This
is very important for your game to perform
correctly. The voltage should be checked and
adjusted regularly for best game performance.
5. Make sure the LED's on the PCB are flashing. If
not, something is wrong, turn off the game.
6. Listen for sound. Sounds should be heard in the
attract mode.
7. How is the picture? Is it centered? Is it too bright?
Is it in focus? Adjust your monitor to get the best
picture possible.
NOTE:
Check your monitor manual to make
adjustments. Some test patterns are available
through the game's system tests by pressing
the Test switch. Use them when making any
adjustments. (See System Tests Menu on
page 24. Proper monitor adjustment is very
important.)
8. Try all coin switches. Drop quarters or tokens
through to check the coin mechs. Insert a dollar
bill into the bill validator and listen for the credits
to ring up. Make sure the game is adding credits.
You can use the PLAYER CONTROL TEST by
pressing the test switch and entering the SYSTEM
TESTS MENU on page 24. Do all of the controls
work? Try playing the game with the volume up
and listen for rattling as you play. Tighten anything
that is making noise.
9. Upon initial power-up, the game will initialize to
factory default settings. These settings affect game
elements such as number of credits per coin,
difficulty settings, etc. The OPERATOR
ADJUSTABLES MODE section will describe how
to alter these settings and view the system audits or
run system tests.
10. If you wish to automatically run a series of system
tests, hold down the START button when you
power up the game cabinet. The game will
automatically perform the FAST GROM, VIDEO
& PALETTE RAM and sound tests, and end on the
player control test screen. This is a good, quick
way to check the integrity of your PCB.
5 Dip Switch Settings
The SW1-Dip switches can be found on the main PCB
near the JAMMA connector.
Dip switch 4 (ON): Always "ON" (DEFAULT)
Dip switch 4 (OFF): *** NOT USED ***
Dip switch 3 (ON): Normal Mode (DEFAULT)
Dip switch 3 (OFF): Cocktail Mode
Dip switch 2 (ON): One Trackball (DEFAULT)
Dip switch 2 (OFF): Two Trackballs (cocktail version)
Dip switch 1 (ON): Normal Game Play (DEFAULT)
Dip switch 1 (OFF): Operator Mode Menu
NOTE:
For Cocktail tables, dip switches 2 and 3 must
be set to OFF.
There are also SW2-Dip switches near the flashing
green LED. Switches #1 and #2 must be "ON" and
switches #3 and #4 should be "OFF"
13 - Golden Tee Golf ‘99
6 Operator Mode
To enter the OPERATOR MODE MENU, press the
Test Button, located just inside the coin door. When
the Test Button is pressed or SW1-DIP Switch 1 is
flipped to the "OFF" position, the screen displays the
OPERATOR MODE MENU.
NOTE:
If you used SW1-DIP switch 1 to enter the
OPERATOR MODE MENU, you will need to
flip SW1-DIP switch 1 back to the ON position
in order to return to the game.
When in OPERATOR MODE, the game's software
version and ITS ID Number are always displayed at
the top of each screen.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
OPERATOR MODE MENU
EXIT
VOLUME SETTINGS
ITS COLLECTION REPORT AS DOLLARS(*)
ITS COLLECTION REPORT AS COINS(*)
OPERATOR ADJUSTABLES MENU
GAME AUDITS MENU
TOURNAMENT MENU(*)
LEADERBOARD MENU
SYSTEM TESTS MENU
OPERATOR MODE MENU
The OPERATOR MODE MENU allows you to enter
into several different areas:
VOLUME SETTINGS is used to adjust the volume of
your game for your location.
ITS COLLECTION REPORT AS DOLLARS
displays the current tournament coin audits, for use in
separation of ITS fees from your collections. In this
setting the audits are displayed in US dollars.
ITS COLLECTION REPORT AS COINS displays
the current tournament coin audits, for use in separation
of ITS fees from your collections. In this setting, the
audits are displayed in total number of coins.
OPERATOR ADJUSTABLES is used for
customizing your game for your location. Some of the
features in Operator Adjustables are number of coins
per game, sounds on or off when no one is playing,
difficulty settings, etc. These do not effect tournament
play.
GAME AUDITS allows you to check your game's
overall earnings, game times, game scores, etc. The
Audits can be reset through this menu as well.
TOURNAMENT MENU offers adjustables and
settings for low-level tournaments settings.
LEADERBOARD MENU allows you to view the top
scores on the Leaderboard for each golf course. For
Regular play only.
SYSTEM TESTS verifies the operation of the
hardware, controls, and monitor through easy and
automatic procedures accessed through these menus.
Menu items can be highlighted rolling the trackball Up
or Down. The FACE LEFT and FACE RIGHT buttons
highlight menu items as well. To select a highlighted
item, press the START button.
To exit any of these tests and return the game to its
normal state, use the trackball or FACE LEFT and
FACE RIGHT buttons to highlight the line that says
EXIT, and press the START button.
COLOR KEY NOTE:
For easy identification, all test screens have
been color coded. Items displayed in GREEN
are the Menu titles. This is the name of the
menu that is currently displayed. Items
appearing in YELLOW are the menu's
instructions. The BLUE items are choices
available in this menu. The WHITE item is the
selection that is currently highlighted. If RED is
ever displayed, there is a problem with that
item and it should be corrected.
Golden Tee Golf ’99 - 14
Volume Settings
The Volume Settings screen is used to adjust the sounds
that are heard during game play.
TO EXIT PRESS START
MOVE TRACKBALL RIGHT TO INCREASE VOLUME
MOVE TRACKBALL LEFT TO DECREASE VOLUME
VOLUME SETTINGS SCREEN
When this screen appears, music will play. Move the
trackball to the right to increase the game's sounds and
music. Rolling the trackball to the left will make the
game sounds softer. When you have adjusted the
sounds to the appropriate volume, press the START
button to exit back to the main menu.
Your cabinet also comes equipped with volume
increase/decrease push buttons, located inside the coin
door.
ITS Collection Report As Dollars
(Tournament Version Only)
Use this screen to assist in collections during
tournaments.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
ITS COLLECTION REPORT AS DOLLARS
EXIT REPORT
RESET COLLECTION COUNTS
TOTAL DOLLARS $0.00
ITS PORTION $0.00
OPERATOR/LOCATION $0.00
ITS COLLECTION REPORT AS DOLLARS SCREEN
RESET COLLECTION COUNTS is used to erase all
of the collection counts stored in memory.
TOTAL DOLLARS displays the total number of
dollars on both the tournament and regular games, since
these audits were last reset.
ITS PORTION displays the number of valid
tournament games on your machine, times the ITS fee.
Separate this amount from your collection before you
make your split. Deposit this amount into your debit
account on a timely basis, to ensure proper funds.
OPERATOR/LOCATION displays the total dollars
collected, minus the ITS portion. This is the amount of
your collection that you may split with your location.
ITS Collection Report As Coins
(Tournament Version Only)
Use this screen to assist in collections during
tournaments.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
ITS COLLECTION REPORT AS COINS
EXIT REPORT
RESET COLLECTION COUNTS
TOTAL COINS 0000
ITS PORTION 0000
OPERATOR/LOCATION 0000
ITS COLLECTION REPORT AS COINS SCREEN
TOTAL COINS displays the total number of coins on
both the tournament and regular games, since these
audits were last reset.
ITS PORTION displays the number of valid
tournament games on your machine, times the ITS fee.
Separate this amount from your collection before you
make your split. Deposit this amount into your debit
account, to ensure proper funds.
OPERATOR/LOCATION displays the total coins
collected, minus the ITS portion. This is the amount of
your collection that you may split with your location.
NOTE:
This collection report is exactly the same as
COLLECTION REPORT AS DOLLARS,
except that the earnings are represented as a
total coin count rather than a dollar value.
15 - Golden Tee Golf ‘99
Operator Adjustables
The OPERATOR ADJUSTABLE MENU is accessed
through the OPERATOR MODE MENU.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
OPERATOR ADJUSTABLES MENU
EXIT ADJUSTABLES
GAME MODE SELECTION
GAME RESETS
ATTRACT MODE SOUNDS
CREDITS AND COIN DOOR SETTINGS
DELAY TIME ADJUSTMENT
COIN DOOR PROTECTION MENU
SKILL LEVEL ADJUSTMENT
HOLE IN ONE CONTEST MODE
3 HOLE OPERATOR EVENT SETTINGS
OPERATOR ADJUSTABLES MENU SCREEN
There are many customizing procedures that you can
control. Below is a brief description of each adjustable
function and what the screen looks like when displayed.
Remember, to select an item from any menu, use the
trackball to highlight the item in purple, and then press
the START button.
Game Mode Selection
This menu allows you to place the game in standard
COIN MODE, or choose FREE PLAY.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
GAME MODE SELECTION
COIN MODE
FREE PLAY
GAME MODE SELECTION SCREEN
In COIN MODE, the game will only work if coins are
deposited into the game.
In FREE PLAY, coins are not needed for play, and the
START button is always active.
IMPORTANT:
If FREE PLAY is set to ON when a tournament
is in progress, your machine will not allow
tournament play.
Game Resets
The GAME RESETS menu will cancel or zero out any
custom features or bookkeeping figures that are no
longer wanted.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
GAME RESETS
EXIT RESETS
RESET ALL TO FACTORY SETTINGS
RESET HIGH SCORES ONLY
RESET AUDITS ONLY
RESET HOLE IN ONE ONLY
GAME RESETS MENU SCREEN
RESET ALL TO FACTORY SETTINGS will change
the game back to the way the game was preset when
new. Any custom features such as Free Play and Skill
Levels will be changed back to the original settings set
at the factory.
RESET HIGH SCORES ONLY is used to erase all of
the high scores stored in memory.
RESET AUDITS ONLY is used when all of your
bookkeeping and statistics have been gathered from the
Audits section, and are no longer needed. If you like to
gather all of your accounting information each week, or
after each collection, it is a good practice to reset all of
the audits so your coin count will match the audit
information.
RESET HOLE IN ONE ONLY is used to erase all of
the Hole-In-Ones that have occurred in the game.
Golden Tee Golf ’99 - 16
Attract Mode Sounds
This menu is used to adjust the sounds that are heard
while no one is playing the game.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
ATTRACT MODE SOUNDS
ALL ATTRACT MODE SOUNDS ON
OCCASIONAL ATTRACT MODE SOUNDS
ALL ATTRACT MODE SOUNDS OFF
ATTRACT MODE SOUNDS MENU SCREEN
ALL ATTRACT MODE SOUNDS ON will play
sounds during every attract cycle.
OCCASIONAL ATTRACT MODE SOUNDS plays
sounds about every ten to twelve times the attract mode
is repeated.
ALL ATTRACT MODE SOUNDS OFF will not
allow any sounds to be played during the attract mode.
Credits and Coin Door Settings
This menu allows you to change the number of coins
needed to play GOLDEN TEE 3-D GOLF.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
CREDITS AND COIN DOOR SETTINGS
EXIT CREDITS AND COIN DOOR SETTINGS
DOOR 1 COIN VALUE 1
DOOR 2 COIN VALUE 1
DOOR 3 COIN VALUE 1
COINS NEEDED FOR ONE CREDIT 2
HOLES PLAYED PER CREDIT 3
COINS NEEDED TO PLAY 18 HOLES 10
TO CHANGE VALUES
MOVE TRACKBALL LEFT TO DECREASE
MOVE TRACKBALL RIGHT TO INCREASE
CREDIT AND COIN DOOR SETTING SCREEN
You can set each door to different coin values by
highlighting DOOR 1 COIN VALUE for coin door 1,
DOOR 2 COIN VALUE for coin door 2, etc.. Moving
Trackball left or right will change the number of credits
that each coin represents.
COINS NEEDED FOR ONE CREDIT..... To award a
game credit, the player will need to insert an adjustable
number of coins.
HOLES PLAYED PER CREDIT..... This defines the
number of holes the player is given for each credit.
This value can range from 1 to 3 holes.
COINS NEEDED TO PLAY 18 HOLES..... To play
an entire 18 holes at a reduced cost to the player, you
can set this value to something less than the cost of
buying holes as described above. The default is 10
coins for 18 holes. This is a savings of 2 coins, at a rate
of 2 coins for 3 holes. The player will need to insert all
10 coins at the start of a game to take advantage of this
discount feature.
Delay Time Adjustment
This allows for changing the delay of game time.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
DELAY TIME ADJUSTMENT
EXIT DELAY TIME ADJUSTMENT
DELAY OF GAME TIMEOUT 0:25
DELAY OF GAME TIMEOUT ON/OFF
TO CHANGE VALUES
MOVE TRACKBALL LEFT TO DECREASE
MOVE TRACKBALL RIGHT TO INCREASE
BUTTON CONFIGURATIONS SCREEN
DELAY OF GAME TIMEOUT (1) .....The game will
give the player a penalty stroke if they have not swung
the club after this amount of time.
DELAY OF GAME TIMEOUT (2) ... The
TIMEOUT can be disabled by selecting "OFF" - We
recommend leaving this "ON" so the game will return to
the attract mode if a player walks away from a game in
progress.
17 - Golden Tee Golf ‘99
Coin Door Protection Menu
Golden Tee ‘99 Golf v1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
COIN DOOR PROTECTION MENU
EXIT COIN DOOR PROTECTION
COIN DOOR PROTECTION YES/NO
MAXIMUM PULSE WIDTH COUNT 00
GOOD COIN CLEAR COUNT 00
RESET COIN DOOR ALARM COUNT
COIN DOOR 1 ALARM COUNT 00
COIN DOOR 2 ALARM COUNT 00
COIN DOOR 3 ALARM COUNT 00
TO CHANGE VALUES
MOVE TRACKBALL LEFT TO DECREASE
MOVE TRACKBALL RIGHT TO INCREASE
COIN DOOR PROTECTION MENU
COIN DOOR PROTECTION is implemented by
monitoring the coin switch pulse width. A pulse longer
than the MAXIMUM COUNT sets the game alarm
counter. Each count represents about 4 milliseconds.
If two game alarms occur then the game halts and
displays a coin failure message. Any unused credits in
the game are cleared.
A count of good coin drops is kept and each time the
GOOD COIN COUNT is reached the game alarm
counter is cleared. This allows an occasional coin
switch glitch to be tolerated.
A count of all switch alarms for each coin door is also kept.
These counters can be cleared by selecting RESET COIN
DOOR ALARM COUNTS and RESET COIN SWITCH
COUNTS.
NOTE:
Coin mechanisms and bill acceptors vary
widely. Test your game thoroughly with the
coin protection ON to make sure the software
is compatible with your hardware.
Skill Level Adjustment
(In Regular Play Only)
Golden Tee ‘99 Golf allows for changing the level of
skill needed to play the game. This feature is good for
locations with younger or novice players who are less
skilled at the game, or expert or accomplished players
who demand a greater challenge.
NOTE:
The skill level adjustment will only affect
regular play. Skill level on all Tournament
games is controlled by the ITS, so every
machine plays the same.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
SKILL LEVEL ADJUSTMENT
SKILL LEVEL 1 - EASIEST
SKILL LEVEL 2
SKILL LEVEL 3
SKILL LEVEL 4
SKILL LEVEL 5 - HARDEST
SKILL LEVEL ADJUSTMENT SCREEN
To set the game to an easy skill level, highlight...
SKILL LEVEL 1 - EASIEST.
To set the game to a difficult skill level,
highlight...SKILL LEVEL 5 - HARDEST.
SKILL LEVEL 2, SKILL LEVEL 3, and SKILL
LEVEL 4 are settings between the easiest and hardest
levels. Sometimes it is best if the skill level is adjusted
gradually over a period of time.
NOTE:
This menu will not affect tournament play. The
skill level of each tournament is set by the ITS
and is the same on every tournament
machine.
Golden Tee Golf ’99 - 18
Hole In One Contest Mode
(In Regular Play Only)
The HOLE IN ONE CONTEST MODE can be used
if you or your location wants to give away prizes for a
hole-in-one during regular play.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
HOLE IN ONE CONTEST MODE
NO HOLE IN ONE CONTEST
HOLE IN ONE CONTEST- WIN IMMEDIATELY
HOLE IN ONE CONTEST- QUALIFY TO WIN
HOLE IN ONE CONTEST MODE SCREEN
Setting the HOLE-IN-ONE CONTEST "ON" will
cause a loud siren and fanfare to go off if a hole-in-one
is made. The hole-in-one message can be altered
depending on your type of contest.
HOLE IN ONE CONTEST - WIN IMMEDIATELY
will display a "YOU HAVE WON" message.
HOLE IN ONE CONTEST - QUALIFY TO WIN
will display a "YOU HAVE QUALIFIED" message.
This feature will only work in regular play. Hole-in-
ones are handled differently during tournament play.
NOTE:
Unless you are running your own special
contest, apart from ITS Tournaments, this
setting should remain OFF. Players and
locations can become confused when this
message appears during Regular Play,
especially while a Tournament is in progress.
Three Hole Operator Event
Golden Tee 99 comes with a new feature that allows for
in-house league or tournament play. This feature sets
up a 3-hole course for head-to-head competition. 1 to 4
Players select a course, and a random selection of 3
different holes becomes available for play.
After the 3 holes are played, the final scores are
displayed. Great Shot Points and Longest Drive are
used as tie-breakers. This screen will be displayed until
an official presses the start button. Next the course
record screens will appear.
You can run this event in many different ways. You can
have a single elimination system, a winner stays, loser
pays system, a best of 3 system, etc. The 3-hole feature
encourages fast play and allows for a large number of
challengers.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
3 HOLE OPERATOR EVENT SETTINGS
EXIT 3 HOLE OPERATOR EVENT SETTINGS
3 HOLE OPERATOR EVENT ON/OFF
COINS PER PLAYER 2
TO CHANGE VALUES
MOVE TRACKBALL LEFT TO DECREASE
MOVE TRACKBALL RIGHT TO INCREASE
3 HOLE OPERATOR EVENT SCREEN
To activate the 3 Hole Event, highlight 3 HOLE
OPERATOR EVENT SETTINGS on the Operator
Adjustables screen.
Highlight 3 HOLE OPERATOR EVENT and spin the
trackball to the right to change OFF to ON. OFF de-
activates the 3-hole event and allows regular play. ON
activates the 3-hole event and will NOT allow regular
play. Online ITS Tournament play is NOT available
while the game is in this setting.
You may want to change the coins needed to play in the
3-hole event. Highlight COINS PER PLAYER and
move the trackball to the left or right to adjust the
number of coins needed to begin a 3-hole event game.
The default setting is 2.
19 - Golden Tee Golf ‘99
Game Audits
The GAME AUDITS MENU will supply you with a
detailed accounting of helpful and informative
bookkeeping and statistics. It can be accessed through
the OPERATOR MODE MENU.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
GAME AUDITS MENU
EXIT AUDITS
DISPLAY COIN AUDITS
DISPLAY GAME SELECTION AUDITS
NUMBER OF GOLFERS AND HOLES PLAYED
ASPEN LAKE AUDITS
COCONUT COVE AUDITS
RANCHO SAGUARO AUDITS
RESET AUDITS
GAME AUDITS SCREEN
Display Coin Audits
When you choose to review the coin audits, the Display
Coin Audits screen will appear.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
DISPLAY COIN AUDITS
COIN DOOR 1 COINS XX
COIN DOOR 2 COINS XX
COIN DOOR 3 COINS XX
TOTAL COINS XX
COINS TO ITS XX
TOURNAMENT GAMES PLAYED XX
REGULAR GAMES STARTED XX
SECONDS PER COIN XX
DISPLAY COIN AUDITS SCREEN
Display Game Selection Audits
This menu will show the audits for each game selection.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
DISPLAY GAME SELECTION AUDITS
STROKE GAMES XX
SKINS GAMES XX
ASPEN LAKE COURSE XX
COCONUT COVE XX
RANCHO SAGUARO XX
FORWARD ONLY STROKES XX
DISPLAY GAME SELECTION AUDITS SCREEN
Number of Golfers and Holes Played
This menu displays how many games were played by 1,
2, 3, or 4 players and how may holes were played
during a game.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
NUMBER OF GOLFERS AND HOLES
PLAYED
TOTAL 1 GOLFER GAMES XX
TOTAL 2 GOLFER GAMES XX
TOTAL 3 GOLFER GAMES XX
TOTAL 4 GOLFER GAMES XX
TOTAL 1-8 HOLE GAMES XX
TOTAL 9-17 HOLE GAMES XX
TOTAL 18 HOLE GAMES XX
TOTAL FULL GAMES STARTED XX
NUMBER OF GOLFERS AND HOLES PLAYED SCREEN
Golden Tee Golf ’99 - 20
ASPEN LAKE Audits
This menu displays the audits for the ASPEN LAKE
course.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
ASPEN LAKE AUDITS
TOTAL GAMES XXX
TOTAL HOLES PLAYED XXX
AVERAGE HOLES PER GAME XXX
TOTAL STROKES XXX
TOTAL PUTTS XXX
TOTAL WATER OR UNPLAYABLE BALLS XXX
TOTAL OUT OF BOUNDS SHOTS XXX
TOTAL DELAY OF GAMES XXX
ASPEN LAKE AUDITS SCREEN
COCONUT COVE Audits
This menu displays the audits for the COCONUT
COVE Audits course.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
COCONUT COVE AUDITS
TOTAL GAMES XXX
TOTAL HOLES PLAYED XXX
AVERAGE HOLES PER GAME XXX
TOTAL STROKES XXX
TOTAL PUTTS XXX
TOTAL WATER OR UNPLAYABLE BALLS XXX
TOTAL OUT OF BOUNDS SHOTS XXX
TOTAL DELAY OF GAMES XXX
COCONUT COVE AUDITS SCREEN
RANCHO SAGUARO Audits
This menu will display the audits for the RANCHO
SAGUARO course.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
RANCHO SAGUARO AUDITS
TOTAL GAMES XXX
TOTAL HOLES PLAYED XXX
AVERAGE HOLES PER GAME XXX
TOTAL STROKES XXX
TOTAL PUTTS XXX
TOTAL WATER OR UNPLAYABLE BALLS XXX
TOTAL OUT OF BOUNDS SHOTS XXX
TOTAL DELAY OF GAMES XXX
RANCHO SAGUARO AUDITS SCREEN
Reset Audits
This menu will reset your audits.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
RESET AUDITS
NO RESET AUDITS
RESET AUDITS
RESET AUDITS SCREEN
If you wish to set all of the game audits (described
above) back to zero, highlight RESET AUDITS from
this menu and press the START button. The screen will
briefly display AUDIT RESET. Be careful, because
once you have reset the Audits, the data is lost forever.
If you change your mind and decide not to reset the
audits to zero, highlight NO RESET AUDITS and you
will exit this screen without making any changes.
21 - Golden Tee Golf ‘99
Tournament Menu
(Tournament Version Only)
Golden Tee ‘99 GolfV1.00 ID 00000001
TOURNAMENT MENU
EXIT TOURNAMENT
TOURNAMENT OPERATOR ADJUSTABLES
DISPLAY TOURNAMENT AUDITS
DISPLAY HARDWARE AUDITS
DISPLAY TIMERS
TOURNAMENT MENU SCREEN
Select TOURNAMENT OPERATOR
ADJUSTABLES to enter into a menu of tournament
settings and options. Most of these settings will not be
necessary for normal tournament access and phone
connections, and should be left at the factory settings as
shown on the screen displayed on page 21.
DISPLAY TOURNAMENT AUDITS displays
detailed tournament audits on the tournament games
played on the machine. Most of these audits are not
necessary for routine information and collection
purposes. This information may be used to help
determine possible tampering or game problems.
DISPLAY HARDWARE AUDITS displays the
voltage readings for the PCB during initial power up of
the game and during play of the game.
DISPLAY TIMERS displays time settings that your
machine is currently using. These settings are set by the
ITS via modem. It also displays game ID and serial
numbers.
Tournament Operator Adjustables
Most of these settings will not need to be changed for
normal tournament access and phone connections in
most locations. The settings should remain as shown in
the screen display below.
Golden Tee ‘99 GolfV1.00 ID 00000001
TOURNAMENT OPERATORS ADJUSTABLES
EXIT ADJUSTABLES
FORCE TOURNAMENT UPLOAD YES/NO
OUTSIDE LINE ACCESS NUMBER 0
OUTSIDE LINE ACCESS DELAY 2
ROTARY DIAL PHONE LINE YES/NO
MODEM CONNECT TIMEOUT 1:30
DISPLAY UPLOAD DIAGNOSTICS YES/NO
DISABLE ITS ACCESS YES/NO
DISABLE MODEM CONNECTION YES/NO
TOURNAMENT OPERATOR ADJUSTABLES MENU
FORCE TOURNAMENT UPLOAD may be used if
you need to force a phone call to the ITS. To force a
call, highlight FORCE TOURNAMENT UPLOAD
using the trackball. Then move the trackball to the right
to display YES. When you exit out of Test Mode, the
game will automatically make a phone call attempt. If
the call is successful, this setting will default back to
NO. If the call is not successful, the game will continue
to call periodically until a successful call is made.
Some phone systems or companies may require an
initial prefix, such as "9", before dialing. Highlight
OUTSIDE LINE ACCESS NUMBER to select your
desired prefix. Moving the trackball left or right will
increase or decrease the number. When the desired
number is displayed, press the START button. Zero
means no prefix is used.
Some phone systems or companies may require a delay
before dialing in order to connect to a dial tone.
Highlight OUTSIDE LINE ACCESS DELAY and
move the trackball left or right to select the desired
delay. The number represents seconds. When the
desired delay time is displayed, press the START
button. The default delay is 2.
Some older locations may still use rotary, or pulse
phone systems. You can change the game to accept
rotary phone lines by highlighting ROTARY DIAL
PHONE LINE and then moving the trackball to the
right to change the setting to YES. If your location uses
the more common tone lines, make sure this setting is
set to NO.
Golden Tee Golf ’99 - 22
MODEM CONNECT TIMEOUT is used to adjust
the amount of time the modem remains on line in order
to complete a phone call. If you notice your game
timing out before a connected call is completed, you
may wish to increase this setting, to allow for longer
connect time. The default setting is 1:30.
DISPLAY UPLOAD DIAGNOSTICS will display de-
bugging code on the screen during a phone call. This
setting should remain on NO.
DISABLE ITS ACCESS will completely disable the
game from trying to make a call. To avoid losing your
tournament capability, this setting should remain on
NO.
DISABLE MODEM CONNECTION is used at the
factory during production and should remain on NO.
Display Tournament Audits
This screen shows a detailed history of tournament
activity on your machine. Normally, you will not need
to access this screen. These audits can not be reset by
the operator. At the start of each tournament, this audits
screen is reset to zero by the ITS. You can use this
screen to verify your total ITS collections, and verify
any power loss or reset claims by players.
Golden Tee ‘99 GolfV1.00 ID 00000001
DISPLAY TOURNAMENT AUDITS
TOTAL GAMES STARTED XXX
TOTAL GAMES COMPLETED XXX
TOTAL GAMES PLAYER QUIT XXX
TOTAL GAMES TIMED OUT XXX
TOTAL GAMES POWER LOSS XXX
TOTAL GAMES RESET LOSS XXX
TOTAL GAMES BELOW CUTOFF XXX
TOTAL NAMES ENTERED XXX
TOTAL NAMES DROPPED XXX
TOTAL NAMES POWER LOSS XXX
TOTAL NAMES RESET LOSS XXX
TOTAL ITS GAMES BILLED XXX
TOTAL ITS COIN XXX
DISPLAY TOURNAMENT AUDITS SCREEN
Display Hardware Audits
This screen displays various voltage readings that your
PCB is at during initial power up and play of the game.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
DISPLAY HARDWARE AUDITS
POWER ON POWERUPS XX
RESET POWERUPS XX
VOLTAGE OK POWERUPS XX
VOLTAGE LOW POWERUPS XX
VOLTAGE HIGH POWERUPS XX
VOLTAGE OK GAMES XX
VOLTAGE LOW GAMES XX
VOLTAGE HIGH GAMES XX
DISPLAY HARDWARE AUDITS SCREEN
Display Timers
This screen displays various time settings that your
machine is currently using. These settings are set by the
ITS via modem.
Golden Tee ‘99 GolfV1.00 ID 00000001
DISPLAY TIMERS
ITS TIME YY-MM-DD HH:MM:SS
LOCAL TIME YY:MM:DD HH:MM:SS
TOURNAMENT START TIME YY:MM:DD HH:MM:SS
TOURNAMENT END TIME YY:MM:DD HH:MM:SS
SPECIALS START YY:MM:DD HH:MM:SS
SPECIALS END YY:MM:DD HH:MM:SS
CALL IN TIME YY:MM:DD HH:MM:SS
FIRST TRY TIME YY:MM:DD HH:MM:SS
NEXT TRY TIME YY:MM:DD HH:MM:SS
CALL IN ATTEMPTS XX
GAME ID 00000001
BOARD SN 00000001
DISPLAY TIMERS SCREEN
ITS TIME is the current time read by the real time
clock on the PCB using Greenwich Mean Time minus
12 hours.
LOCAL TIME is the current time in your time zone.
TOURNAMENT START TIME and END TIME
show the current settings for the most current
tournament.
23 - Golden Tee Golf ‘99
SPECIALS START and END refers to any special
contests during a tournament such as a Hole-in-One
contest over a weekend.
CALL IN TIME is the approximate time that your
machine calls in to the ITS.
FIRST TIME TRY and NEXT TIME TRY show
when your game began calling the ITS and when it will
try again. These times will only show if a first attempt
at a call was unsuccessful.
CALL IN ATTEMPTS shows the number of
unsuccessful phone calls, if any.
GAME ID NUMBER should match the ITS number on
your game cabinet. If this number does not match your
game cabinet, call Incredible Technologies service
department immediately, as this problem will hinder
tournament play.
PCB SERIAL NUMBER should match the AAMA
sticker on your PCB. If this number does not match
your PCB, call Incredible Technologies service
department immediately, as an incorrect number will
hinder tournament play.
NOTE:
Your programmed Game ID Number and
AAMA PCB serial number appear on this
screen. Use this information to verify that they
are the same as the stickers on your cabinet
and PCB. If these numbers do not match, you
will not receive correct tournament data.
Contact Incredible Technologies immediately.
Leaderboard Menu
The factory default for Golden Tee ‘99 displays pre-set
initials and scores on the Leaderboard, which allows for
a sense of competition and improvement to the player.
If you are going to run your own league or tournaments,
you may wish to delete these placeholders so only real
players are displayed on the Leaderboard.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
LEADERBOARD MENU
EXIT LEADERBOARD MENU
DISPLAY LEADERBOARD MENU
CLEAR LEADERBOARD MENU
LEADERBOARD MENU
To view the various course Leaderboards, highlight
DISPLAY LEADER BOARD MENU.
To clear all of the scores and names in the various
course leader boards, select CLEAR LEADER
MENU.
Display Leaderboard Menu
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
EXIT LEADERBOARD MENU
DISPLAY ASPEN LAKE LEADERBOARD MENU
DISPLAY COCONUT COVE LEADERBOARD MENU
DISPLAY RANCHO SAGUARO LEADERBOARD MENU
DISPLAY LEADERBAORD MENU
Select the course you wish to look at, and press the
START button. The screen will stay on until you press
START again to exit. You can use this information to
determine your tournament or league winners. Great
shot points have been included on this screen for use as
tie breakers.
NOTE:
Great Shot Points are not displayed during the
game, so players may not be aware of their
Great Shot Point total.
Golden Tee Golf ’99 - 24
Clear Leaderboard Menu
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
CLEAR LEADERBOARD MENU
CLEAR ASPEN LAKE LEADERBOARD MENU
CLEAR COCONUT COVE LEADERBOARD MENU
CLEAR RANCHO SAGUARO LEADERBOARD MENU
CLEAR LEADERBOARD MENU
When selecting an in-house tournament, you should
clear all of the names and scores from the course you
wish to play on. Highlight the course Leaderboard and
press START. All of the initials and scores will be
cleared, and the Leaderboard will be empty. Players
who complete an 18 hole course on the cleared course
will have their statistics saved on the Leaderboard until
it is cleared again.
System Tests Menu
Golden Tee ‘99 Golf has been inspected and tested at the
factory, and most likely the game will be in perfect
working order when you plug it in. If you are
experiencing any problems with the game, the System
Tests Menu is a good place to start when tracking down
the problem. The System Tests MENU can be found in the
OPERATOR MODE MENU by pressing the test switch
located just inside the coin door of the cabinet, or set DIP
Switch 1 on the Main PCB to the OFF position.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
SYSTEM TESTS MENU
EXIT TESTS
VIDEO SCREEN TESTS
FULL GROM CHECKSUM TEST
FAST GROM CHECKSUM TEST
VIDEO RAM TEST
PALETTE RAM TEST
BOARD TESTS
SOUND TEST
PLAYER CONTROLS TEST
VOLTAGE ADJUST TEST
SIGN TEST
SERIAL PORT TEST
SYSTEM TESTS MENU
Video Screen Test
You can test your monitor and adjust colors by
choosing VIDEO SCREEN TESTS and pressing the
START button.
Golden Tee ‘99 GolfV1.00 ID 00000001
VIDEO SCREEN TEST
TO VIEW VIDEO TEST SCREENS
PRESS FACE LEFT OR RIGHT BUTTONS
PRESS START AT ANY SCREEN TO EXIT
FOLLOWING SCREENS ARE AVAILABLE
COLOR ADJUSTMENT
SCREEN GRID PATTERN
RED SCREEN
GREEN SCREEN
BLUE SCREEN
WHITE SCREEN
VIDEO SCREEN TEST SCREEN
When the FACE LEFT or FACE RIGHT buttons are
pressed, the screen changes to display a grid of colored
rectangles. Use these colors as a guide and adjust your
monitor so they look as good as possible. This test can
be exited at any time by pressing the START button.
25 - Golden Tee Golf ‘99
Full GROM Checksum Test
Choose Full GROM Checksum Test from the System
Test Menu to test the Graphics chips on the PCB. This
test performs a complete test of the Graphics ROM's.
While the test is in progress the following message is
displayed:
FULL GROM CHECKSUM TEST - 15 SEC TO FINISH
FULL GROM CHECKSUM TEST SCREEN
(Test In Progress)
When the test is completed the GROM Test Screen is
displayed.
Golden Tee ‘99 GolfV1.00 ID 00000001
FULL GROM CHECKSUM TEST
GROM CHECKSUMSTAT GROM CHECKSUMSTAT
GRMA_0 XXXXXX GOOD GRMB_0 XXXXXX GOOD
GRMA_1 XXXXXX GOOD GRMB_1 XXXXXX GOOD
GRMA_2 XXXXXX GOOD GRMB_2 XXXXXX GOOD
GRMA_3 XXXXXX GOOD GRMB_3 XXXXXX GOOD
GRMC_0 XXXXXX GOOD PROM_0 XXXXXX GOOD
GRMC_1 XXXXXX GOOD PROM_1 XXXXXX GOOD
GRMC_2 XXXXXX GOOD PROM_2 XXXXXX GOOD
GRMC_3 XXXXXX GOOD PROM_3 XXXXXX GOOD
FULL GROM CHECKSUM TEST: (PASSED or FAILED)
PRESS START BUTTON TO EXIT
PRESS LEFT BUTTON TO LOOP TEST
FULL GROM CHECKSUM TEST SCREEN
(Test Completed)
If all checksums are shown in white, the test passed
and your game is in good working order.
If any checksums are bad, they will be displayed in
red text on this screen. This means that the GROM
is defective and needs to be replaced. Call your
distributor or the Incredible Technologies, Inc.
Service Department for further help.
To loop this test, press FACE LEFT button.
To exit this test, press the START button.
Fast GROM Checksum Test
Choose FAST GROM CHECKSUM TEST from the
SYSTEM TEST MENU to test the Graphics chips on the
PCB. This test performs a partial test of the Graphics
ROM's. While the test is in progress the following
message is displayed:
FAST GROM CHECKSUM TEST
FAST GROM CHECKSUM TEST SCREEN
(Test In Progress)
When the test is completed the GROM Test Screen is
displayed.
Golden Tee ‘99 GolfV1.00 ID 00000001
FAST GROM CHECKSUM TEST
GROM CHECKSUMSTAT GROM CHECKSUMSTAT
GRMA_0 XXXXXX GOOD GRMB_0 XXXXXX GOOD
GRMA_1 XXXXXX GOOD GRMB_1 XXXXXX GOOD
GRMA_2 XXXXXX GOOD GRMB_2 XXXXXX GOOD
GRMA_3 XXXXXX GOOD GRMB_3 XXXXXX GOOD
GRMC_0 XXXXXX GOOD PROM_0 XXXXXX GOOD
GRMC_1 XXXXXX GOOD PROM_1 XXXXXX GOOD
GRMC_2 XXXXXX GOOD PROM_2 XXXXXX GOOD
GRMC_3 XXXXXX GOOD PROM_3 XXXXXX GOOD
FULL GROM CHECKSUM TEST: (PASSED or FAILED)
PRESS START BUTTON TO EXIT
PRESS LEFT BUTTON TO LOOP TEST
FAST GROM CHECKSUM TEST SCREEN
(Test Completed)
If all checksums are shown in white, the test passed
and your game is in good working order.
If any checksums are bad, they will be displayed in
red text on this screen. This means that the GROM
is defective and needs to be replaced. Call your
distributor or the Incredible Technologies, Inc.
Service Department for further help.
To loop this test, press FACE LEFT button.
To exit this test, press the START button.
Golden Tee Golf ’99 - 26
Video RAM Test
This test performs a complete test of the Graphics video
RAM. The video RAM is tested in two pages. The
following message will be displayed as each page is
tested.
RUNNING VIDEO PLANE A/B. PAGE 0
When the test is completed the results will be displayed
as follows.
Golden Tee ‘99 GolfV1.00 ID 00000001
VIDEO RAM TEST
VIDEO PLANE A PAGE 0 STATUS = 0000
VIDEO PLANE A PAGE 1 STATUS = 0000
VIDEO PLANE B PAGE 0 STATUS = 0000
VIDEO PLANE B PAGE 1 STATUS = 0000
U32 GOOD U35 GOOD U30 GOOD U31 GOOD
VIDEO RAM TEST [PASSED or FAILED]
PRESS START BUTTON TO EXIT
PRESS LEFT BUTTON TO LOOP TEST
VIDEO RAM TEST SCREEN
If the game passes this test, zeros will be displayed
in white along with a VIDEO RAM TEST
PASSED message.
If the test fails, a non-zero status and VIDEO RAM
TEST FAILED message will be displayed in red.
Call your distributor or the Incredible
Technologies, Inc. Service Department for further
help.
To loop this test, press the FACE LEFT button.
To exit this test, press the START button.
Palette RAM Test
Golden Tee ‘99 GolfV1.00 ID 00000001
PALETTE RAM TEST
PALETTE TEST STATUS= 0000
RED 00000000 GREEN 00000000 BLUE 00000000
00000000 00000000 000000000 000000000
00000000 00000000 000000000 000000000
00000000 00000000 000000000 000000000
00000000 00000000 000000000 000000000
PALETTE RAM TEST (PASSED or FAILED)
PRESS START BUTTON TO EXIT
PRESS LEFT BUTTON TO LOOP TEST
PALETTE RAM TEST SCREEN
Board Test
This test will perform all of the system's tests at one time.
PROGRAM MEMORY U45-U48 (GOOD or BAD)
PALETTE RAM TEST
RED GOOD GREEN GOOD BLUE GOOD
PALETTE RAM TEST (PASSED or FAILED)
VIDEO RAM TEST
U32 GOOD U35 GOOD U30 GOOD U31 GOOD
VIDEO RAM TEST [PASSED or FAILED]
GROM TEST
GROM CHECKSUMSTAT GROM CHECKSUMSTAT
GRMA_0 XXXXXX GOOD GRMB_0 XXXXXX GOOD
GRMA_1 XXXXXX GOOD GRMB_1 XXXXXX GOOD
GRMA_2 XXXXXX GOOD GRMB_2 XXXXXX GOOD
GRMA_3 XXXXXX GOOD GRMB_3 XXXXXX GOOD
GRMC_0 XXXXXX GOOD PROM0 XXXXXX GOOD
GRMC_1 XXXXXX GOOD PROM1 XXXXXX GOOD
GRMC_2 XXXXXX GOOD PROM2 XXXXXX GOOD
GRMC_3 XXXXXX GOOD PROM3 XXXXXX GOOD
FAST GROM CHECKSUM TEST: (PASSED or FAILED)
! ! ! BOARD TEST (PASSED or FAILED) ! ! !
PRESS START BUTTON TO EXIT
PRESS LEFT BUTTON TO LOOP TEST
BOARD TESTS SCREEN
Sound Test
Choose SOUND TEST from the System Test Menu to
test the sounds and speakers in the game. The sound
section also controls the coin meter, and you can test it
from this section as well.
Golden Tee ‘99 GolfV1.00 ID 00000001
TRACKBALL UP TO MOVE UP
TRACKBALL DOWN TO MOVE DOWN
PRESS START TO CHOOSE
SOUND TESTS
EXIT SOUND TESTS
COIN METER TEST
TEST ALL SOUND ROMS
SROM0 - BROKEN GLASS
SROM1 - FABULOUS SHOT !
HOLE IN ONE EVENT
MUSIC
SOUND TESTS SCREEN
To test the coin meter, choose COIN METER TEST
from this menu. If everything is working properly, the
meter should increment each time the START button is
pressed while this line is highlighted.
27 - Golden Tee Golf ‘99
Control Panel Test
When CONTROL PANEL TEST is selected, the screen
will display a diagram of a typical GOLDEN TEE ‘99
GOLF control panel. The controls are highlighted on
the diagram when the controls are active. Test all of the
controls, including test and service switches. Press
FACE LEFT and FACE RIGHT together to exit this
test.
CONTROL PANEL TEST SCREEN
Voltage Adjust Test
Use this screen to adjust the voltage to the PCB. It is
important that the voltage be set correctly to avoid reset
games or lost video sync.
Golden Tee ‘99 GolfV1.00 ID 00000001
PRESS START TO EXIT
VOLTAGE ADJUST TEST
VOLTAGE HISTORY IS RESET ON EXIT
RIGHT NOW:
CURRENT VOLTAGE IS OK/HIGH/LOW
VOLTAGE ADJUST TEST SCREEN
CURRENT VOLTAGE shows the current status of
your voltage. If the voltage is low or high, you may
experience some game problems. Adjust your voltage
to read 5.2 volts across an IC on the PCB. Exit this
screen and re-enter to update your voltage history.
Sign Test
(Tournament Version Only)
This test checks the integrity of the connection from the
PCB to the LED sign. Press the LEFT or RIGHT
button to activate the sign test. The LED sign will
display the code version number, followed by a string of
letters and numbers, then a solid bar will scroll across
the display.
Golden Tee ‘99 GolfV1.00 ID 00000001
SIGN TEST
SIGN COMMUNICATION OK
SIGN STATUS XX
PRESS START BUTTON TO EXIT
PRESS LEFT OR RIGHT BUTTON TO RESET SIGN
SIGN TEST SCREEN
Use this test to visually check for non-functioning LED
segments.
The video screen will display the communication status.
If the status is bad, contact your distributor or the IT
service department.
Serial Port Test
(Tournament Version Only)
Golden Tee ‘99 GolfV1.00 ID 00000001
SERIAL PORT TEST
PRESS START TO EXIT
SPECIAL LOOPBACK TEST CABLES MUST BE
CONNECTED FOR TEST TO WORK CORRECTLY
CHANNEL A CONNECTOR [GOOD/BAD]
DATA [GOOD/BAD]
RTS TO CTS [GOOD/BAD]
SIGN CONNECTOR [GOOD/BAD]
DATA [GOOD/BAD]
CHANNEL B GAME CONNECTOR [GOOD/BAD]
DATA [GOOD/BAD]
RTS TO CTS [GOOD/BAD]
TEST PASSED 0 TEST FAILED 0
PRESS START BUTTON TO EXIT
SERIAL PORT TEST SCREEN
NOTE:
Special cables are needed for this test.
(FACTORY USE ONLY).
Golden Tee Golf ’99 - 28
APPENDIX A
General Troubleshooting
Phone Line Connection Problems (Tournament Version Only)
Symptom Probable Cause Solution
Your game is unable to make an initial call
to ITS.
Improper phone connection. Double check all of the cable connections to
make sure they are placed and connected
properly.
Be sure the cables are plugged all the way
into their connectors. A click should be
heard when a proper connection is made.
Make sure the modem is switched ON and
its power supply is connected.
Enter Test Mode and go to the Tournament
Menu. Under Tournament Operator
Adjustables, set FORCE TOURNAMENT
UPLOAD to YES. Exit Test Mode and try
again.
Modem in lost state. Turn the game OFF then ON again.
During setup, the text message on the screen
says MODEM DIALING and quickly
changes to MODEM HANGING UP.
No dial tone. Check for a dial tone by plugging in a
regular telephone into the extra jack on the
modem. A dial tone should also be heard
from the phone.
Double check all of the cable connections.
Be sure the game is connected to a direct
outside line. ITS will not work if connected
through certain phone systems. A fax or
credit card line may be used.
Make sure the modem is switched ON and
its power supply is connected.
Set outside line access number, if needed
(Tournament Operator Adjustables on page
21)
Wrong setting in the Tournament Operator
Adjustables.
Be sure all the settings in the Tournament
Operator Adjustables are correct. Refer to
Tournament Operator Adjustables on page
21 for correct tournament settings.
29 - Golden Tee Golf ‘99
Phone Line Connection Problems (Tournament Version Only)
Symptom Probable Cause Solution
Modem connects but does not transfer data. Bad modem or ID number. Enter Test Mode and verify the ID number
at the top of the screen. If the ID number is
not valid, call Incredible Technologies
Service Department.
Be sure the game is connected to a direct
outside line. ITS will not work if connected
through certain phone systems. A fax or
credit card line may be used.
Line is busy. A normally good call is sometimes cut off
or interrupted by a busy signal or a noisy
line. Wait and the game will try to call
again automatically; or go into Test Mode
and force a phone call from the Tournament
Operator Adjustables menu.
Turn the game OFF then ON again.
Modem transfers data but the screen reads
CALL IN UNSUCCESSFUL.
Improper connection. Be sure the game is connected to a direct
outside line. ITS will not work if connected
through certain phone systems. A fax or
credit card line may be used.
If the line is being shared, the other phone,
fax or credit card machine may be trying to
make a call. Wait a few minutes and try
again.
A loose connection or bad wire may be the
cause. Make sure all connections are
securely in place.
Modem in lost state. Turn the game OFF then ON again.
Golden Tee Golf ’99 - 30
VIDEO PROBLEMS
Symptom Probable Cause Solution
No picture Check Dip switches. SW1-Dip switches, 1 thru 4 must be
“ON”.
SW2-Dip switches 1 and 2 must be ‘ON’,
and 3 and 4 must be ‘OFF’
Bad connection. Make sure there are good connections
from the board's video outputs to the
monitor's video inputs.
Monitor. Make sure the monitor is operating
correctly. (Check it with another
compatible logic board.)
JAMMA Harness connected improperly. Identify Pin 1 on the JAMMA connector
and on the PCB. If installed incorrectly,
damage to the PCB may have occurred.
Scrambled Picture Missing sync connection or misadjusted
monitor.
Check the sync connection - Adjust
monitor
Missing colors or washed out color Bad video connections. Check the video red, green, and blue
connections.
Bright, blurry, or rolling picture Misadjusted monitor. Adjust the monitor, not the board. (Refer
to your monitor manual.)
Picture too large, too small, or off center Misadjusted monitor. Adjust the monitor, not the board. (Refer
to your monitor manual.)
Video image is flipped Misadjusted monitor. Reverse the monitor's convergence wires
or flip the monitor 180º. (Refer to your
monitor manual.)
Bad images in picture Bad GROM. Do GROM test. Check IC pins to make
sure none are bent over.
Diagonal white lines GND problem. Earth and Logic GND's should be
connected at the power supply.
31 - Golden Tee Golf ‘99
SOUND PROBLEMS
Symptom Probable Cause Solution
No sound +12 vdc power supply is bad Try another +12 vdc power supply.
Bad connection to the board. Check for +12 vdc power on the board.
Check for +5 vdc power on the board.
Check the volume setting in the OPERATORS ADJUSTABLE
section of the Operator Mode.
JAMMA Harness connected improperly Check the speaker connection.
Miscellaneous Identify Pin 1 on the JAMMA connector and on the PCB. If
installed incorrectly, damage to the PCB may have occurred.
CONTROL PROBLEMS
Symptom Probable Cause Solution
Buttons do not work or are partly
inoperable. Or the selections keep
scrolling on Operator Mode menus.
Switches not properly connected. Make sure that the common post of the
switch is connected to ground.
Make sure each individual switch is
working by doing the Control Panel Test
found in the SYSTEM TESTS section.
Make sure that the signal wire for that
particular switch is connected to the
normally open post of the switch.
JAMMA Harness connected improperly. Identify Pin 1 on the JAMMA connector
and on the PCB. If installed incorrectly,
damage to the PCB may have occurred.
Coin counter not working Miscellaneous. Make sure that the signal wire has a
connection from the switch to the board.
Make sure +12v is hooked up to the
counter.
The signal wire is not connected to coin
counter. (Check continuity).
Verify that the counter is good.
Trackball mounted correctly but is
swinging 45° out of line
SW1-Dip switch 3, found near the
JAMMA, is not “ON”
Make sure SW1-Dip switch 3 is “ON”.
In a two or more player game, controls
only work for players 1 and 3
SW1-Dip switch 2, found near the
JAMMA, is in the “OFF” position.
SW1-Dip switch 2 must be in the “ON”
position for cabinets with one set of player
controls.
Trackball does not work No +5 voltage. Bad inductor(L7) or bad connection to
trackball.
Golden Tee Golf ’99 - 32
POWER-UP PROBLEMS
Symptom Probable Cause Solution
Bo reaction when game is turned ON Voltage too high. Power supply is too high. Power should
be between +5v & 5.2v. (Measured on the
circuit board).
Cabinet is not connected to earth ground.
(All metal should be connected to the
earth ground).
Short between power and ground. Check
for foreign material.
Disconnect the harness and measure the
resistance between power and ground. It
should read around 600 ohms. (0 ohms is
a dead short).
Make sure the harness is not shorting to
anything, such as bare or frayed wires
shorting out each other or hitting bare
metal.
No power from the power supply. Replace power supply.
Power supply needs adjustment. Power supply too low. (Should ideally be
between +5v & +5.2v). (Measured on the
circuit board).
Short on the board. Check for loose or foreign material on the
board.
JAMMA Harness connected improperly. Identify Pin 1 on the JAMMA connector
and on the PCB. If installed incorrectly,
damage to the PCB may have occurred.
Screen flashes repeatedly Open on socketed IC’s Check for bent pins on socketed parts.
Make sure that all IC's are seated in their
sockets properly.
+5v setting too low. Check voltage. (Measured on the circuit
board).
SW2-Dip switches near the green LED
may not be set correctly.
Make sure SW2-Dip switch #1 and # 2 are
“ON”, and #3 and #4 are “OFF”.
33 - Golden Tee Golf ‘99
LED SIGN Problems (Tournament Version Only)
Symptom Probable Cause Solution
The LED message does not get updated
correctly
Improper connection. Check that the sign cable is plugged into
the jack labeled SIGN on the PCB, and the
other end is plugged into the LED sign.
Check that the power jack is connected
properly to the sign and that the sign is
getting power.
The LED sign is not on No power. Make sure there is +12 volts going to the
sign.
Long screw is used in the top instead of
the bottom.
Bad cable. Verify that the sign cable is good, by
trying a known good cable or by testing
the continuity of the cable.
MISCELLANEOUS PROBLEMS
Symptom Probable Cause Solution
Green LED not blinking Program not running. Make sure all socketed IC’s are seated
correctly. Look for bent pins.
Bad connections. Make sure you have continuity from PCB
to power supply.
Loose pin on ASIC (U1) Call Incredible Technologies, Inc.
Operator adjustables keep changing Low battery voltage Battery should be 2 to 3 volts.
Bad static RAM (U50) Replace.
Sounds Bad Miscellaneous Check the speaker connections.
Game comes up in Test Mode Dip Switch 1 is “OFF” Make sure SW1-Dip Switch 1, near the
JAMMA, is in the “ON” position.
Trackball mounted correctly but is
swinging 45° out of line
SW1-Dip switches are not all “ON” Make sure the SW1-Dip Switches are all
“ON”
Golden Tee Golf ’99 - 34
APPENDIX B
JAMMA Harness Connection and Cabinet Schematic
JAMMA Harness Connection
WIRE COLOR SOLDER SIDE PARTS SIDE WIRE COLOR
Black GND A 1 GND Black
Black GND B 2 GND Black
Red +5 vdc C 3 +5 vdc Red
Red +5 vdc D 4 +5 vdc Red
E 5
Orange +12 vdc F 6 +12 vdc Orange
KEY H 7 KEY
J 8 Coin Counter Red-Green
K 9
Yellow-Green Left Speaker (-) L10 Left Speaker (+) Yellow-Red
M11
Green-Black Video Green N12 Video Red Red-Black
White Video Sync P13 Video Blue Blue-Black
Orange-Black Service R14 Video GND White-Black
S15 Test Blue
Green-Blue Coin2 T16 Coin1 Red-White
Red-Yellow Start 2 U17 Start 1 Red-White
V18
W19
X20
Y21
Brown-Yellow Player 2 - Face Left Z22 Player 1 - Face Left Brown-White
White-Yellow Player 2 - Face Right a23 Player 1 - Face Right Yellow-White
Orange-Yellow Volume Down b24 Volume Up Orange-White
c25 Coin 3 Gray-White
d26
Black GND e27 GND Black
Black GND f28 GND Black
Trackball Harness Connection
Memory Board Connector Trackball Connector
PIN WIRE #6 - Black PIN WIRE #1 - Black
PIN WIRE #1 - Red PIN WIRE #2 - Red
PIN WIRE #2 - Yellow PIN WIRE #3 - Yellow
PIN WIRE #3 - Green PIN WIRE #4 - Green
PIN WIRE #5 - Blue PIN WIRE #5 - Blue
PIN WIRE #4 - Purple PIN WIRE #6 - Purple
NOTE: Remember to connect the trackball cable to JP7 of the Memory Board. (Labeled as Player 1)
35 - Golden Tee Golf ‘99
Cabinet Schematic
Golden Tee Golf ’99 - 36
APPENDIX C
ITS Tournament Overview
The ITS, or International Tournament System , is a networked system of game machines that are hooked up to a
central computer via normal telephone lines. Each dedicated tournament game contains special tournament software and
communications hardware that offers players a choice of regular or tournament play. Tournament play allows players
from all over the U.S. to compete for prizes. Various skill-based tournaments will be held throughout the year, offering
challenges and prizes to players across the country.
The ITS was designed to be as hands-free as possible for the operator and location. Each machine has special
communications hardware that easily hooks up to a normal telephone jack. Each game machine is programmed to make a
short, toll-free phone call during off hours. The toll-free number that the game dials costs nothing to the operator or
location. The tournament machines call the ITS central computer and download statistics from that day's tournament
play. During the same call, the central computer sends the new tournament leaders, previously gathered from all of the
games in the tournament, back to the game machine. Then, throughout the day, the new national and local tournament
leaders are viewed on each game monitor during attract sequences.
The ITS is capable of supporting over 100,000 tournament machines on-line. The ITS will feature a number of
national tournaments throughout the year. These tournaments will vary in length from weekly to monthly, with top prize
awards ranging from one thousand to potentially one-hundred thousand dollars or more. Before each tournament begins,
a message is sent to the LED sign attached to each cabinet, announcing the start dates and prize structure of the upcoming
tournament. At the specified date, the tournament automatically begins on all of the valid tournament games.
The entry fee to join the tournament is about twice the cost as regular play, and is entered into the game by the player
each time he/she plays. About half of this tournament income is shared by the operator and location. The rest of the
tournament fee is sent to the ITS for national, regional and local prize funds, as well as administrative expenses. The
ITS receives a portion of tournament plays only. Any earnings collected from regular and practice play is not
considered tournament income. This income is split between the operator and location as they see fit.
Connecting to the ITS has been made as simple and complete as possible. The game hooks up to a normal telephone
jack using regular telephone wire. Once plugged in, an automatic setup procedure logs the game machine as an active
tournament terminal. A simple form must also be filled out, detailing some specific information for that machine, such as
game ID number, location name, preferred time for phoning into the central computer, and pertinent billing information.
The ITS was designed with the operator in mind. Each ITS-compatible game can act just like a regular video game on
his route. The games can be moved to different locations and will play a regular, non-tournament game even when not
hooked into the ITS. Location change forms and off-line notices are supplied in your operator forms package, to keep
your tournament activities up to date.
37 - Golden Tee Golf ‘99
Game Highlights
High-earning, successful game.
Hooks up with a single existing phone line.
Game machines can be moved from location to location.
Up to 8 ITS game machines can be linked from modem to modem at a single location and share one phone line.
Regular play is always available, regardless of tournament status.
More tournament-compatible games are in development.
Tournament Highlights
Many tournaments will be held throughout the year.
Tournaments may vary in length, from one to four weeks.
Cash prizes will be awarded to national, regional, and local winners.
Every game machine in a tournament will offer an even playing field.
Different tournaments can be running at the same time.
Corporate sponsors are being considered for added prizes and important promotions.
Networking Highlights
The game machines automatically call the ITS central computer each night on a toll free number.
The toll free number costs nothing to the operator or location.
New statistics, such as new leaders and scores, are sent to the central computer.
Important messages are sent periodically to the LED signs that advertise new tournaments and important information.
Tournament updates, compiled from all of the collected data of the previous day, are sent to each game machine.
The entire phone call process takes less than a minute.
If the game fails to connect with the central computer, it will try again until it is successful.
Accounting Highlights
Tournament billing is routed through an automatic debit account.
Statements are faxed or mailed before each debit transaction, detailing the tournament billing.
Debit transactions take place one time per tournament, after each tournament ends.
Complete tournament audits and collection procedures assure accurate and easy record-keeping.
Golden Tee Golf ’99 - 38
ITS Game Initialization Form
(Tournament Version Only)
Included with your game is the ITS Game Initialization Form. Fill it out completely and fax or mail it to Incredible
Technologies. The information you supply goes into the tournament database and is necessary for your game to join the
tournament.
IMPORTANT!
Your game will NOT be included in the tournament until this form is received by Incredible Technologies.
ITS Debit Account Form
(Tournament Version Only)
Included in your game is an ITS Debit Account form. All operators must have and maintain a bank account for
automatic payment of the ITS portion of tournament play. Please fill out the form completely and send it back to
Incredible Technologies, Inc. with a voided blank check or deposit slip from the account. You only have to fill out this
form one time, no matter how many ITS games you operate. All of your ITS games can be billed to a single account.
NOTE:
Your game will NOT be included in the tournament until this form is received by Incredible Technologies.
At the end of each tournament, you will be faxed a statement that details the ITS portion of the tournament plays on all
of your ITS machines. Your account will be automatically debited for the full amount about four to seven business days
after each tournament ends. If the correct funds are not available, the next tournament will be unavailable on your games.
The ITS bills for a portion of tournament plays only. Regular play is disregarded by the ITS.
39 - Golden Tee Golf ‘99
APPENDIX D
ITS Tournament Procedures
Official Tournament Rules
Insert coins into an active ITS Tournament game and press Start. A selection screen will appear when a tournament is in
progress. Select Tournament Play and Insert the appropriate tournament entry fee.
Play the entire Official Tournament Course. If your final score qualifies, the game will ask you to enter your full name
and Social Security Number. This information is used for winner verification purposes.
Use your real name and Social Security Number or your score may be invalidated.
Players can enter the Tournament as often as desired. A player's best score will be displayed on the Leaderboard.
Profanity, vulgarity, invalid names and invalid Social Security Numbers will be removed from the Leaderboard. Players
who allow their score to be entered under another person's social security number will be banned from all ITS
tournaments.
You must be 18 years or older to enter a Tournament and claim a prize. Misuse of or tampering with tournament
equipment will disqualify the player and/or location from the Tournament.
The Tournament is subject to rules and procedures of the ITS, the tournament location, federal and state law. Void
where prohibited.
A list of winners will be provided to each tournament location when the Tournament ends.
Winners are solely responsible for claiming their winning prize by calling Incredible Technologies at (847) 870-
7027.
Game operators and locations will not pay prizes.
A player can only win one prize per Tournament. Only one National winner per location is allowed for each tournament.
Only one Regional winner per location is allowed for each tournament. Only one Local winner per location is allowed
for each tournament. Tournament rules are subject to change.. New or altered rules from the ITS supersede these
posted rules and may be posted on the game LED displays.
Prize winners must sign a written claim form and present a copy of a driver's license or other picture ID
containing the winner's social security number.
Malfunctions void all plays and refunds are given at the discretion of each tournament location for paid entry fees only.
The ITS Review Board shall decide all filed grievance claims. The Board's decisions are final and claims are limited to
refund of entry fee only.
Employees of Incredible Technologies, Inc. and manufacturers of games used on the ITS system and their immediate
families are not eligible. Rules and regulations specific to each Tournament and winner lists from previous tournaments
are available by sending a self-addressed, stamped envelope to:
Incredible Technologies, Inc.
ITS Information
1600 Hicks Road
Rolling Meadows, IL 60008-1240
http://www.itsgames.com
NOTE:
Tournament Rules are subject to change and will
be updated on the LED signs of participating
tournament games.
Golden Tee Golf ’99 - 40
Beginning a Tournament
The following describes what will happen when a tournament begins on your game.
1. The LED sign displays a new message 3 to 5 days before the tournament start date. The sign message displays the
Tournament name, start and end dates, prize money and tournament rules.
2. Tournament data is downloaded to each machine before the tournament begins. Each machine receives the
Tournament parameters and start and end dates of the Tournament.
3. The Tournament is accessible by players on the start date of the tournament. When a game is started, a special
screen gives players a choice to play Regular Play or Tournament Play. This screen is seen only when a tournament
is running.
4. Players with qualifying scores are asked to enter their full name and social security number at the end of each
tournament game. The player's name is then displayed on the various Tournament Leaderboard, shown during the
game's attract cycle.
5. Each night the game machine calls ITS Central via a toll-free number. During the short call, tournament
information is transferred. Transferred data includes National, Regional and Local leaders and Social Security
numbers, total number of tournament plays, and any special or instant winners.
6. ITS Central processes the data received from all of the tournament machines. After removing duplicate or bogus
entries, updated Leaderboards are generated and sent to each machine during the next call. New LED sign messages
are also sent, updating the various Leaderboards, prize funds, and other important tournament data. Advertising by
corporate sponsors may also appear on the LED sign and game monitor.
Collection Procedure
Although the tournament games have been designed to be as hands free as possible, there is an extra step that must be
addressed during the collection process. You will need to separate the ITS portion of the game's earnings before you
make your location split. The ITS only bills for valid tournament plays. All Regular play is ignored by the ITS.
1. Collect each ITS Machine as usual on your normal route.
2. Press the Test Mode button located inside the coin door. This accesses the game's Test software.
3. From the Main Menu, use the Trackball to highlight ITS COLLECTION REPORT AS DOLLARS or ITS
COLLECTION REPORT AS COINS and press the START button. Both reports will show the same information,
one in total coins and one in total US dollars. You can use either report to match your collection preference.
4. Review the entire report. The total dollars or total coins should agree with your collection. Note the number of
completed tournament games.
5. Review the ITS portion figure. This amount should be separated from your collection before splitting with the
location. ITS coins are calculated from valid tournament games only.
6. After separating the ITS coins and writing down the values, it is advised to reset the audits so each collection gives
accurate data. Highlight RESET COLLECTION COUNTS and press START.
7. When you are finished reviewing the coin reports screen, highlight EXIT and press the START button to return to
the Main Menu.
41 - Golden Tee Golf ‘99
8. Once the ITS portion is separated, split your collection with your location as usual.
9. Deposit the ITS portion of your collection into your ITS Automatic Debit Account regularly to guarantee sufficient
funds and continue Tournament service.
Ending a Tournament
The following describes what happens at the end of a tournament.
1. The Tournament ends on the advertised end date. Each tournament game is programmed to disable Tournament
play at this time. Games in progress are allowed to continue until completed.
2. The disabled game machine will no longer allow Tournament play. Players will no longer have a selection
screen for Regular or Tournament play. Regular play is completely unaffected by the end of the tournament and the
game will play as usual.
3. Final Tournament data is downloaded from each machine during the regularly scheduled call-in time. A new
LED message is sent to each machine at this time, announcing the end of the Tournament.
4. A list of Tournament winners is compiled after all of the games have called the ITS with final data. It may take
three to four days for all of the games to make their final calls. When all of the games have reported in, the final
standings are transferred to each machine.
5. Final Leaderboard and new LED messages continue to appear on each game machine after the Tournament
ends, to allow players to view the final standings.
6. Winners Lists are made available to locations for display. The signs include instructions to the winners on how
to claim their prizes. Incredible Technologies is responsible for distribution of prizes to verified winners. Operators
are responsible for posting the Winners Lists at their locations.
7. The game machines continue to call the ITS each night, even when no tournament is running. Machines
remain on-line in order to monitor for potential problems, as well as be ready to accept new LED sign messages and
starting data for the next tournament.
8. A statement is faxed to the operator at the end of the tournament that details the tournament activity on each of
his machines. The total number of tournament plays and the dollar value of the ITS portion of the tournament plays
appears on the statement, along with the date that the ITS funds will be transferred from the operator's automatic
debit account. Operators are usually given 4 to 7 business days to make their ITS funds available before the funds
are electronically transferred.
Golden Tee Golf ’99 - 42
Prize Claim Procedure
The ITS will send you an official Winners List Poster for each tournament location at the end of a Tournament.
Distributors and Operators are required to distribute the Winners Lists to their locations.
Operators should encourage locations to post the Winners List near the game machine for at least one month or longer
after the end of the Tournament.
Tournament winners must call Incredible Technologies, Inc. at (847) 870-7027 to claim their prizes. Winners will be
asked for name, social security number and winning location, along with their address and phone number.
The ITS will mail Tournament winners a Prize Release form that must be signed and returned with a photocopy of a
valid ID that contains the winners address and social security number, for proper verification.
The ITS will mail the winner their prize after a designated verification period, if no duplicate or false claims have arisen.
All tournament prize winnings will be reported to the IRS as required. Winners of prizes totaling $600 or more will
receive a 1099 tax form at year end.
Tournament winners are solely responsible for claiming their prize and verifying their scores.
Incredible Technologies, Inc. is solely responsible for payments of prizes to valid tournament winners. Distributors,
operators and locations are not responsible for payment of prizes to winners.
If discrepancies or duplicate claims arise, Tournament winners may be subject to validation tests and other forms of
verification by the ITS Review Board.
Tournament winners must be 18 years or older to enter a Tournament and claim a prize.
Misuse of or tampering with tournament equipment will disqualify the player and/or location from the Tournament.
The Tournament is subject to rules and procedures of the ITS, the tournament location, federal and state law. Void
where prohibited.
43 - Golden Tee Golf ‘99
Tournament Icons
Your game contains a simple icon feature that will assist you and your location in monitoring the status of your phone
line connections. During the attract sequence of the game, which is displayed when no one is playing, a number of small
icons are displayed. The displayed icons will help you determine at a glance the working status of the tournament and
your game cabinet.
Tournament Status OK
This icon means that your game is running correctly and
your line connections are good. Your game will make one
toll-free phone call each day, even if there is no tournament
running.
Tournament Disabled.
This icon is displayed when the tournament has been
automatically shut off on the game. The tournament is
disabled if a game was unsuccessful in connecting to the
ITS over a 24 hour period. The tournament also may be
disabled from the ITS if tournament forms have not been
sent, tournament fees have not been paid, or game
tampering is detected.
Often, the game can be restored to the tournament in
progress by forcing a successful phone call using the
tournament menu in test mode. If the tournament has been
reset for other reasons, call your distributor.
Attempting to make a call to ITS
This icon will appear if an attempt to make a scheduled call
was unsuccessful. When an attempted call is unsuccessful,
the game will try again automatically. The number of
attempts is displayed next to the icon at the bottom of the
screen, during the attract mode.
The game will try to call frequently for the first couple of
hours, and occasionally after that. After about twenty-two
hours, the game will frequently try to call again. If the
game has not connected to the ITS within this 24 hour
period, the tournament is automatically disabled from the
tournament. At this point, the only way to enable the
tournament is to force a successful phone call using the
tournament menu in test mode, or to fix whatever problem
is preventing a successful call.
No Dialtone detected, or modem
problem.
This icon is displayed if the game detects a problem with
the modem, or if the game cannot find a dial tone. This is
a good warning to the location manager that the phone
lines may be disconnected and should be checked. It may
also indicate a faulty modem, which should be serviced
immediately.
To verify a dial tone, plug a normal telephone into the
empty jack on the modem. A dial tone should be heard. If
not, there is a problem with the phone line, such as a
broken phone line or disconnection. Check all of your
phone connections and be sure they are correct and secure.
This icon will also appear if the phone line is in use when
the game attempts to make a call. If this situation occurs,
the game will attempt to make the call at a later time.
Golden Tee Golf ’99 - 44
APPENDIX E
Frequently Asked Questions About The ITS
How do I make the game call into ITS at any time?
Go into the test software and choose Tournament Menu with the trackball and START button. Next
select Tournament Operator Adjustables. The top line is Force Tournament Upload. Change that to Yes
by rolling the trackball to the right. Exit the test software by repeatedly pressing the START button. The
game will then make a call to ITS. If the call fails, enter the test software and exit immediately and the
game will attempt to call again.
Does the game call the ITS, or does ITS call the game?
The game is programmed to call into ITS on a toll free line one time each day.
When does the game call ITS and how many times?
The game calls once during the night at a predetermined time selected by ITS. The default calling time is
between 2 and 4 in the morning.
What if the game is turned off and misses its scheduled time to call ITS?
As soon as the game is turned on it will attempt to complete a call to ITS.
Can the operator select a specific time for the game to call ITS?
Yes, ITS can give the cabinet a specific time within the hour. Example: between 7am and 8am. Specify
this on the Game Initialization Form.
How will I know if a successful call has been made?
When the game is attempting a call, the screen will display an ITS CALL screen. The text near the bottom of
the screen will show the status of the phone call. A typical successful call will display the following status
messages in this order: Modem Found, Modem Dialing, Modem Connected, Connected to ITS, Data
Transfer Successful.
What are the symbols at the bottom of the screen for?
Your game will display a number of icons at the bottom of the screen, to help you know the status of your
game at a glance. There are four different icons that are displayed: The gold ITS logo means that you are
connected to the ITS system and everything is OK.
The blue telephone icon means that your game has tried to make a call, but was unsuccessful, perhaps from a
busy signal or interrupted call. A number will appear next to the icon, showing how many call attempts have
been attempted. If this number is big, you probably have a problem with your phone line or modem and it
should be checked out.
45 - Golden Tee Golf ‘99
The telephone with the red X through it means that your modem is not receiving a dial tone. This may be
caused by the phone cord being disconnected, loss of power to the modem, etc. When this icon is showing, it
means that your game is not calling the ITS and will not receive or transmit tournament data.
The ITS logo with a red X through it means that your game has been disabled and removed from the
tournament. This happens when your game has not been able to call in for more than 24 hours. Often, this
can be remedied by forcing a call or checking your phone connections. This icon may also appear if you
have not sent in your paperwork. Your game will not receive tournament information until your paperwork
has been processed through the ITS.
When I attempt to make a call to ITS, the game comes back and says no dial tone
found. What do I do?
Plug a normal telephone into the extra phone jack on the modem. A dial tone must be heard on the phone. If
no dial tone is heard check your phone line connections. If a dial tone is heard, try dialing a phone number to
make sure you can call out.
Can I use this game on a rotary phone system?
The game is factory set to call out on a tone system, but you can set your game to use rotary or pulse dialing. Enter the
test software and select Tournament Menu with the trackball and START button. Next select Tournament Operator
Adjustables. Highlight the Rotary Dial to yes using the trackball and START button.
I have a dial tone but I never get a successful call into ITS. What do I check first?
Make sure the settings in the Tournament Operator Adjustables menu are correct (Refer to page 21 of the manual). Ask
yourself some questions. Is this location on a rotary phone system? Is the phone line on a computer phone system? (The
tournament may not work on all phone systems.) Do I have to dial something to reach an outside line?
When I force a call into ITS it says modem connected but the game comes back and
says ITS call unsuccessful. Why?
The game may be on a noisy phone line. This can be caused by old phone lines, too many devices on the line, or bad
lines coming from the phone company. A direct connection to the box coming into the building or a new separate phone
line added to the building is a way to rectify this problem.
I made a successful call so why can't I enter the tournament?
The paper work for the game must be sent or faxed to the ITS for processing. Without the paperwork, your game will not
receive tournament data and LED messages. Also, a Tournament must be in progress. A game can be added to the
tournament up to 1 week after the official start of a new tournament so be sure to get your paperwork in early.
If my board fails can I just go to the distributor and get a new board?
NO. Your game PCB has an ID number programmed into it to match your game cabinet. The board ID number that is in
the software must match the cabinet ID number, in order for you to receive tournament data. Contact your distributor for
all advance replacements, which must be properly initialized by Incredible Technologies.
Golden Tee Golf ’99 - 46
If I call the distributor or ITS for service, what information should I have ready in
case the service technician needs it?
The Game ID Number is how your game's status is tracked. The ID number of the cabinet must match the ID number in
the software. You can verify this by going into the test software. The Game ID Number is displayed at the top of every
screen in the test software. It is also displayed in the Tournament Menu, at the bottom of the Display Timers screen. The
number must be 8 digits long, leading with zeros.
Why does the overhead sign have a different name than my location name?
When you send in your paperwork, a sign message is generated for your game. This sign message will display the name
of the location. If the location name on the LED display is wrong, you should first check that you sent in the correct
Game ID Number. The Game ID Number is located on the back of the cabinet and in the test software. Verify that those
numbers are the same. Go into the test software to verify the ID number there. It is displayed at the top of the screen and
must be 8 digits long leading with zeros. If your ID Numbers are correct, call or fax ITS and a corrected message will be
made.
My overhead sign has some kind of test version on it all the time. Why is it doing that
and how do I get a regular message on it?
The ITS pre-loads an introductory message at the factory and should appear when the game is turned on. Sometimes, the
sign may lose this message and default to the sign test. To get your correct sign message back, force a phone call to the
ITS. The new message will be loaded during this successful call. Turn the game off and back on again to make sure the
message stays in memory. Run the sign test in the test software to make sure the main board is communicating to the
sign.
How do I know when there is a tournament?
Upcoming tournament dates and prizes will be announced on the game’s LED sign a week in advance. Your distributor
will most likely supply this information to you on your first tournament. Announcements of subsequent tournaments will
be included with your billing statements at the end of each tournament.
How do the players know when there is a tournament?
Special tournament messages are periodically downloaded to the game's LED message display. These messages
announce new tournaments and prizes. The individual Local prize is also announced. The message board begins
announcing a new tournament about 4 days before the tournament begins.
How often do Tournaments run?
Tournaments are held about once a month. They usually last about 2 1/2 weeks, with about a week and a half between.
Why don't you run tournaments continually, back-to-back?
Time between tournaments is useful for many reasons. It gives the players a feeling of conclusion, and a sense of
anticipation for the next tournament. It gives operators a chance to hook up new games or move their existing games to a
new location. It gives the ITS time to generate and mail winners posters to operators.
47 - Golden Tee Golf ‘99
How does a player enter the tournament?
A player enters any amount of money into the tournament cabinet. If a tournament is active, a special selection screen
appears. This selection screen gives the player a choice to play a regular game of golf at your normal coin settings, or
enter the special tournament course for a specified fee. If the player chooses to enter the tournament, the game asks for
the correct number of coins to be added.
Can I adjust the skill level on the tournament?
The skill level and other parameters such as wind speed and pin placement are controlled and set by the ITS. These
settings are the same on every machine. You can change the skill level on the regular games without affecting
tournament play.
How do I know how much money to send to the ITS?
When collecting your ITS machines, it is important to separate the ITS money from your collection before making your
split, so you don't overpay your locations. During your routine collection, use the ITS Collection Report in the test
software to determine how much money to set aside for the ITS. You can use either the Collection Report as Dollars or
the Collection Report as Coins. It is strongly advised that you reset this report to zero after your collection, so each time
you collect, this report will reflect what is in the cash box.
If I reset my reports after each collection, how can I verify my totals at the end of a
tournament?
A second set of tournament statistics are stored in the test software, in the Tournament Audits screen, accessed from the
Tournament Menu. These numbers cannot be reset by the operator during a tournament and stay up for about a week
after a tournament ends. The statistics on this screen are reset to zero by the ITS before the start of each tournament.
How often do you transfer funds from my account?
The ITS bills one time at the end of each tournament. You will be faxed or mailed a statement about 4 days after the end
of the tournament. This statement shows the tournament activity on each of your ITS machines, and the total amount
owed to the ITS. A transfer date is also displayed, which is usually about 6 days after the statement is faxed or mailed.
You must have the full amount in your account by this date. Any questions or discrepancies should be handled before
this transfer date.
The billing statement doesn't match my collection numbers. What should I do?
A second set of tournament statistics are stored in the test software, in the Tournament Audits screen, accessed from the
Tournament Menu. These numbers cannot be reset by the operator during a tournament and stay up for about a week
after a tournament ends. Use this screen to verify the tournament numbers of your machine. Remember, this screen is
reset to zero by the ITS a few days before the start of each tournament.
How come the standings on the Leaderboards sometimes change after a tournament
ends?
The ITS collects data from all machines at the end of the day. Because of this, the Leaderboards are usually a day behind
and need an extra day to catch up with real-time play. The ITS collects and processes the final data to determine final
standings. Sometimes this takes a few days, due to unattended or off-line games. When the final data is collected, it is
processed to eliminate ineligible players and invalidated entries. The final Leaderboards are then sent back to the games
at the next call. This process may take a few days.
Golden Tee Golf ’99 - 48
How do I let my locations know who won?
After the final data is processed, the ITS generates posters of National, Regional, and Local winners. Winners posters for
each of your locations are mailed to operators about one week after the tournament ends. Operators are required to post
these posters at each location for at least 90 days.
How does a winner claim a prize?
A player calls the ITS to claim his prize. The player's name, address and social security number is taken and a
Verification Form is sent. The form must be signed and sent back, along with some form of proof of social security
number, such as a drivers license. After the Verification Form is returned and processed, the ITS sends the player his
check. The ITS pays all prizes to players. The collected funds sent to the ITS at the end of the tournament are used to
pay out prizes. Players call the ITS to claim their prize. The operator and location do not pay prizes.
APPENDIX F
Warranty Information
If the original purchaser discovers any physical defect in the media (disk, EPROM, tape) on which the software is
distributed or in the documentation, which in the opinion of Incredible Technologies, Inc. (IT) prevents the product from
being used as reasonably intended, IT will replace the media or documentation at no charge. The purchaser must return
the item to be replaced, with proof of purchase, to IT within 90 days after taking delivery of the software.
IT warrants to the original purchaser that the hardware product is in good working condition for a period of 90 days from
taking delivery of the product. Should this product, in IT's opinion, malfunction within the warranty period because of a
defect in design, materials, or workmanship, IT will repair or replace this product without charge under the terms as
follows. Replacement of either the hardware product or its component parts will be only on an exchange basis. Any
replaced parts or components become the property of IT. This warranty does not apply to those products which have been
damaged due to accident, abuse, improper installation, natural disaster, or unauthorized repairs or modifications.
IT excludes any and all implied warranties, including warranties of merchantability and fitness for a particular purpose,
and limits the purchaser's remedy to returning the software, hardware, or documentation to IT for replacement.
IT makes no warranty or representation, either express or implied, with respect to this software, hardware, or
documentation, their quality, performance, merchantability, or fitness for a particular purpose. This software,
hardware, and documentation are licensed "as is," and the purchaser/licensee assumes the entire risk as to their
quality and performance.
In no event will IT be liable for direct, indirect, special, incidental, or consequential damages arising out of the use
or inability to use the software, hardware, or documentation, even if advised of the possibility of such damages.
The warranty and remedies set forth above are exclusive and in lieu of all others, oral or written, express or
implied. No person, seller, dealer, agent, or employee is authorized to make any modification or addition to this
limited warranty.
Some states do not allow the exclusion of implied warranties or liability for incidental or consequential damages, so the
above limitation or exclusion may not apply to you. This warranty gives you specific legal rights, and you may also have
other rights that vary from state to state.
- INCREDIBLE TECHNOLOGIES, INC.
06/99

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