Start Up Guide

Start-Up%20Guide

Start-Up%20Guide

User Manual:

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MC	
  Animation	
  
THANK-­‐YOU	
  for	
  your	
  purchase!	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  

User	
  Guide	
  
1	
  |	
  P a g e 	
  
McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

Thanks	
  very	
  much	
  for	
  purchasing	
  your	
  McAnimation	
  animation	
  pack.	
  
Let's	
  get	
  started!	
  
	
  
1.	
  
First,	
  let's	
  import	
  your	
  new	
  animations	
  into	
  Unity.	
  	
  	
  
If	
  you've	
  downloaded	
  a	
  .unitypackage	
  	
  from	
  the	
  Asset	
  Store	
  within	
  Unity,	
  then	
  it	
  
should	
  automatically	
  prompt	
  you	
  to	
  import	
  it.	
  	
  Alternatively	
  if	
  you	
  have	
  the	
  
.unitypackage	
  	
  on	
  its	
  lonesome	
  then,	
  while	
  inside	
  Unity,	
  import	
  it	
  by	
  clicking:	
  
Assets	
  >	
  Import	
  Package	
  >	
  Custom	
  Package	
  as	
  indicated	
  in	
  the	
  image	
  below.	
  	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
	
  
Then	
  locate	
  the	
  directory	
  where	
  the	
  .unitypackage	
  is	
  located,	
  then	
  -­‐	
  either	
  
double-­‐click	
  on	
  the	
  file	
  or	
  click	
  the	
  file,	
  then	
  click	
  'Open'	
  as	
  indicated	
  in	
  the	
  image	
  
below.	
  

2	
  |	
  P a g e 	
  
McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

	
  
The	
  'Import	
  Package'	
  dialog	
  box	
  should	
  pop-­‐up.	
  	
  You	
  can	
  select	
  the	
  assets	
  from	
  
the	
  package	
  that	
  you'd	
  like	
  to	
  import	
  by	
  clicking	
  the	
  checkboxes	
  on	
  the	
  left-­‐hand	
  
side	
  (you	
  might	
  not	
  want	
  to	
  import	
  the	
  .ma	
  versions	
  of	
  the	
  animations	
  for	
  
instance).	
  	
  Once	
  the	
  items	
  you	
  want	
  are	
  ticked,	
  click	
  the	
  'Import'	
  button	
  in	
  the	
  
bottom-­‐right	
  corner.	
  
	
  
[Picture	
  on	
  the	
  next	
  page]	
  
	
  
	
  
	
  
	
  
	
  
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  |	
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McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

Once	
  'Import'	
  is	
  clicked,	
  the	
  assets	
  will	
  be	
  loaded	
  into	
  Unity	
  into	
  your	
  'Assets'	
  
folder,	
  more	
  specifically	
  into	
  a	
  folder	
  named	
  after	
  the	
  respective	
  animation	
  pack	
  
e.g.	
  'Brawler'.	
  	
  	
  
Inside	
  this	
  new	
  folder	
  will	
  be	
  2	
  or	
  3	
  folders	
  containing	
  'Animations',	
  'Meshes'	
  and	
  
perhaps	
  'Bonus	
  Animations'.	
  	
  	
  	
  
Alternatively,	
  if	
  you	
  have	
  imported	
  these	
  assets	
  on	
  another	
  computer	
  or	
  project	
  
and	
  wish	
  to	
  move	
  them	
  into	
  another	
  copy	
  of	
  Unity	
  or	
  project,	
  then	
  just	
  copy	
  the	
  
main	
  folder	
  (e.g.	
  'Brawler')	
  into	
  the	
  new	
  Unity	
  project's	
  respective	
  'Assets'	
  folder.	
  	
  
	
  
4	
  |	
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McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

2.	
  
Working	
  with	
  your	
  new	
  animations.	
  
Locate	
  the	
  'anims'	
  folder	
  in	
  your	
  Unity	
  'Project'	
  window	
  and	
  click	
  on	
  it	
  to	
  reveal	
  
the	
  animation	
  contents	
  within.	
  	
  Clicking	
  on	
  a	
  particular	
  animation	
  will	
  reveal	
  its	
  
properties	
  in	
  Unity's	
  'Inspector'	
  window.	
  	
  By	
  clicking	
  on	
  the	
  'Animations'	
  button	
  at	
  
the	
  top	
  of	
  the	
  inspector	
  and	
  then	
  clicking	
  on	
  the	
  take	
  (be	
  default	
  'Take	
  001')	
  there	
  
will	
  be	
  a	
  message	
  in	
  the	
  preview	
  window	
  that	
  reads:	
  'No	
  model	
  is	
  available	
  for	
  
preview.	
  	
  Please	
  drag	
  a	
  model	
  into	
  the	
  Preview	
  Window'.	
  	
  	
  

	
  
To	
  preview	
  the	
  animation,	
  simply	
  click	
  on	
  the	
  'Rig'	
  button	
  (on	
  the	
  left	
  of	
  the	
  
'Animation'	
  button)	
  then	
  change	
  the	
  'Animation	
  Type'	
  from	
  'Generic'	
  to	
  
'Humanoid',	
  uncheck	
  'Keep	
  Additional	
  Bones',	
  then	
  click	
  'Apply'.	
  

	
  
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  |	
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McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

Returning	
  to	
  the	
  'Animation'	
  tab	
  in	
  the	
  inspector	
  (on	
  the	
  right	
  of	
  the	
  'Rig'	
  button),	
  
you	
  can	
  now	
  select	
  the	
  take	
  (Take	
  001	
  by	
  default)	
  and	
  you	
  can	
  preview	
  the	
  
animation	
  in	
  the	
  Preview	
  Window	
  on	
  Unity's	
  Dude	
  model.	
  

	
  
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  |	
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McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

3.	
  
Working	
  with	
  Animations.	
  
	
  
The	
  animation	
  files	
  provided	
  (e.g.	
  01_Jabs)	
  often	
  contain	
  more	
  than	
  1	
  animation.	
  	
  
Inside	
  the	
  included	
  folder	
  'Animation	
  Times'	
  there	
  is	
  a	
  file	
  in	
  different	
  formats	
  
with	
  the	
  frame	
  times	
  of	
  the	
  included	
  animations.	
  	
  This	
  is	
  a	
  helpful	
  guide	
  to	
  
cropping	
  and	
  extracting	
  the	
  particular	
  animations	
  (Takes)	
  in	
  the	
  Inspector	
  that	
  
you	
  want	
  to	
  use.	
  
	
  

	
  
	
  

	
  	
  
7	
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McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

	
  
Working	
  with	
  Animations	
  
Working	
  with	
  animations	
  in	
  Unity	
  is	
  a	
  comprehensive	
  topic	
  that	
  has	
  been	
  well	
  
covered	
  in	
  the	
  official	
  video	
  tutorials	
  by	
  experts	
  behind	
  Unity.	
  	
  
They've	
  covered	
  the	
  topic	
  much	
  more	
  thoroughly	
  and	
  intelligibly	
  than	
  I	
  possibly	
  
could,	
  so	
  here's	
  the	
  valuable	
  free	
  resources	
  that	
  cover	
  the	
  process:	
  
A	
  comprehensive	
  tutorial	
  by	
  Unity,	
  this	
  is	
  as	
  good	
  as	
  it	
  gets.	
  	
  	
  
Become	
  an	
  animation	
  master	
  in	
  Unity	
  in	
  under	
  an	
  hour!	
  
	
  
http://www.youtube.com/watch?v=Xx21y9eJq1U	
  	
  
	
  
Documentation	
  link	
  for	
  Unity's	
  animation	
  system.	
  	
  All	
  you	
  need	
  to	
  know!	
  
	
  
http://docs.unity3d.com/Documentation/Manual/MecanimAnimationSystem.ht
ml	
  	
  	
  
	
  
Incorporate	
  Animations	
  into	
  a	
  Project	
  
	
  
http://unity3d.com/learn/tutorials/projects/stealth	
  
	
  
Best	
  regards,	
  
John	
  @	
  McAnimation	
  
	
  
	
  
8	
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McAnimation	
  

Start-­‐Up	
  Guide	
  

	
  

	
  

9	
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McAnimation	
  

Start-­‐Up	
  Guide	
  



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Page Count                      : 9
PDF Version                     : 1.4
Title                           : Microsoft Word - Documentation.docx
Author                          : John McLay
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Creator                         : Microsoft Word
Create Date                     : 2013:08:27 04:03:43Z
Modify Date                     : 2013:08:27 04:03:43Z
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