User Manual
User Manual:
Open the PDF directly: View PDF .
Page Count: 11
Zepr - Zombie Engineering Project
User Manual
Contents
Introduction ..………………………………………………………………………………...02
Main Menu ..…………………………………………………………………………………03
Stage and Character Selection ……………………………………………………………….04
Pause Menu ………………………………………………………………………………….05
Gameplay …………………………………………………………………………………….06
Full list of characters and power ups ...………………………………………………………08
Introduction
Scenario
After a hard night of partying after the dreaded POPL exam, you wake up to find yourself in the
middle of town, your friends nowhere to be found.
As you try and recall how you ended up here, you hear a low rumbling sound coming from the
alleyway near you.
A horde of decaying zombies suddenly appears out from the alleyway, their clothes tattered, blood
and bone sticking out of their bodies.
Not soon after, the zombies notice you and charge towards you, trampling over each other, their
rumbles turning into screams and cries.
But in the spur of the movement, you suddenly realize...
You forgot to hand in your SEPR assessment!
Your goal is to survive and defeat the horde of zombies and get back to your accommodation, to hand
in your SEPR assessment before the deadline is over.
Main Menu
After launching the game, you will be navigated to the main menu.
Click “Start” to begin the game.
Click “Exit” to close the game.
Stage and Character Selection
Stage
Stage selection allows you to select which stage you wish to play in, where each stage will offer
different obstacles and hence require different strategies to overcome.
Select a stage you’ve unlocked. A locked stage is indicated by the button being greyed out. Complete
the stage prior to unlock it!
Characters
Character selection allows you to play as a different character, where each character will offer unique
strengths over the other.
Select either one of “Nerdy”, “Sporty” or “St Johns”.
Minigame
Go play tic-tac-toe for some bonus points
Pause Menu
You can pause the game by pressing the “Esc” button.
To return to the game, click the “Resume” button.
To close the game, click the “Exit” button.
Gameplay
Controls
Key
Action
W
Moves the character up the screen
A
Moves the character left on the screen
S
Moves the character right on the screen
D
Moves the character down on the screen
LMB (Left Mouse Button)
The character attacks.
Escape
Brings up the Pause Menu
Graphical Interface
Information on the wave number, the number of zombies remaining in the wave, the player’s health
total and the current number of points is shown on the top left of the screen.
Players must defeat all of the zombies in the wave to progress to the next wave. After completing 3
waves, the stage is complete, and the next stage is unlocked (if available).
To complete the game, the player must complete all sixstages, “Town”, “Halifax”, “Courtyard”, “Bus
Stop”, “Computer Science” and “Glasshouse”.
However if the player’s health drops down to 0 before completing all six stages, the player loses the
game and must start again.
Tic-Tac-Toe
Beat the AI at tic-tac-toe for 1000 extra bonus points!
Click on any of the available spaces to change it’s value to a 0. Try to get three in a row before the AI
does.
Full list of characters and power ups:
Characters:
Nerdy
Has higher health.
Sporty
Has greater mobility.
St Johns
Hard mode.
Zombies:
Zombie 1
Zombie 2
Zombie 3
Boss 1
Boss 2
Power Ups:
Heal
Heals the player.
Speed Up
For the next 10 seconds, increases the movement speed of the player.
Immunity
For the next 5 seconds, makes the player immune to zombie attacks.
Power Downs:
Speed Down
For the next 10 seconds, decreases the movement speed of the player.
Damage Up
For the next 5 seconds, increases the amount of damage the player does by..