Cubase VST 5.1 – Instruments Steinberger

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User Manual: Steinberger Cubase VST VST Instruments Steinberger - Cubase VST - VST Instruments

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The included VST Instruments

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Operation Manual by Ernst Nathorst-Böös, Ludvig Carlson, Anders Nordmark, Roger Wiklander
Quality Control: Katja Albrecht, Cristina Bachmann, Heiko Bischoff, Sabine Pfeifer, Claudia Schomburg
The information in this document is subject to change without notice and does not represent a commitment on the part of Steinberg Media Technologies AG. The software described by this document is subject
to a License Agreement and may not be copied to other media except as specifically allowed in the License
Agreement. No part of this publication may be copied, reproduced or otherwise transmitted or recorded,
for any purpose, without prior written permission by Steinberg Media Technologies AG.
All product and company names are ™ or ® trademarks of their respective owners. Windows, Windows 95,
Windows 98 and Windows 2000 are trademarks of Microsoft Inc.
© Steinberg Media Technologies AG, 2001.
All rights reserved.

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Introduction
This chapter covers the functions and parameters for the included VST Instruments.
The following VST Instruments are included and installed with Cubase VST.

• JX16 - a software synthesizer.
See page 4.
• CS40 - a software synthesizer.
See page 13.
• LM-7 - a drum machine.
See page 11.
• Neon - a software synthesizer.
See page 15.
• VB-1 – a virtual bass instrument built on realtime physical modelling principles.
See page 17.
• LM-9 - a drum machine.
See page 19.
• Universal Sound Module - a sound module with over 70 MB of sampled waveforms.
See page 21.
❐

The Neon and the LM-9 should be considered as not quite rendered obsolete but at
least as being superseded by their newer version equivalents JX16, CS40 and LM-7.
The Neon and the LM-9 are however still included with Cubase VST in order to ensure
compatibility with songs created using those instruments.

❐

For specifics about how to install, set up and activate VST Instruments please refer to
the chapter “VST Instruments” in the “Getting into the Details” documentation.

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JX16 Synthesizer

The JX16 is a dual oscillator software synthesizer with the following main features:

• The JX16 is polyphonic with up to 16 voices.
The polyphony setting for each patch is user programmable.
• Low CPU load and high quality sound (low aliasing distortion).
• Multimode Filter.
Lowpass, Bandpass and Hipass filter modes are available.
• Oscillator Lock function enables the creation of pulse and square waveforms with classic PWM (Pulse Width Modulation).
See page 9.
• Built-in stereo chorus effect.
• The JX16 receives MIDI in Omni mode (on all MIDI channels).
You don’t need to select a MIDI channel to direct MIDI to the JX16.
• The JX16 responds to MIDI Controller messages.
These are listed on page 10.
❐

All parameters can be automated as described in the Getting into the Details chapter
“VST Instruments”.

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JX16 Parameters
Osc 1+2 Section

This section contains parameters affecting both oscillators.
Parameter

Values

Description

Octave

-2/+2

Tunes the oscillators in octave steps.

Fine Tune

-100/+100 Cent

Tunes the oscillators in cent (100th of a semitone) steps.

Vibrato

0-100

Governs how much the LFO should modulate the pitch of
the oscillators (vibrato). The Vibrato parameter is also controllable via MIDI by using the Mod Wheel.

Noise

0-100

This parameter produces white noise mixed with the oscillators. By using the “OSC lock” parameter you can “cancel
out” the oscillators and use pure noise as the sound source.
This is described on page 9.

OSC lock

0-95/Free

This is described separately on page 9.

The Oscillator 2 Section

This section contains parameters that affect oscillator 2 only.
Parameter

Values

Description

OSC Mix

0-100

Controls the level of oscillator 2. 100 produces equal level
to oscillator 1, which has a fixed output level.

Coarse

-24/+24
Semitones

Tuning of Oscillator 2, in semitone steps.

Fine Tune

-50/+50 Cent

Fine tuning of Oscillator 2, in cent (=100th of a semitone)
steps.

Vibrato

-100/100

This lets you apply vibrato on the second oscillator only.
This can be useful for creating PWM effects - see page 9 for
a further description. Both positive and negative values can
be set.

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The Glide/Chorus Section

This section contains Glide parameters, and also the Polyphony and Chorus parameters.
Parameter

Values

Description

Mode

Off/Held/On

If set to “On”, the pitch will glide up or down between notes
played. If set to “Held”, Glide will only be applied when you
press a key while another key is held down.

Rate

0-100

Controls the time it takes for the pitch to glide from one
note to the next when using Glide. If Bend (see below) is
used, this parameter controls the time it takes for the pitch
bend to “land” at the correct pitch.

Bend

-36/+36
Semitones

Applies an initial pitch bend to the notes played. Negative
values causes the pitch to slide up to the pitch of the note
played, and vice versa.

Polyphony

1 to 16

This sets the polyphony, i.e. the number of voices a patch
can use.

Chorus

OFF/I/II/III/IV

This adds a stereo chorus effect. The values set different
modulation rates and depths for the effect.

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The LFO Section

This section contains the LFO (Low Frequency Oscillator) parameters. LFOs are used
to modulate parameters like pitch (vibrato) or the filter cutoff.
Parameter

Values

Description

LFO Wave

Sine/Square/
Saw+/Saw-/
Random

This sets the LFO waveform for modulating parameters:
• Sine waves have a smooth waveform, suitable for normal vibrato.
• Square waves produce cycles that abruptly change between
two values.
• Saw+ produces a ramp up cycle.
• Saw- produces a ramp down cycle.
• Random produces random stepped modulation.

LFO Sync

On/Off

If this is activated, the LFO rate will be synced to the sequencer tempo in various beat divisions that can be set
with the LFO Rate parameter.

LFO Rate

0.018-54.598 Hz

Governs the modulation rate of the LFO.

LFO Rate
(tempo sync on)

8 to 1/8
Beats
1 Beat=1/4 note

If the “LFO Sync” parameter is activated, the LFO rate will be
synced to the sequencer tempo, according to the different
beat divisions that can be specified here.

LFO Velocity

0-100

This allows you to control the LFO Rate parameter with velocity, i.e. by how hard or soft you strike a note on the keyboard. The harder you play the faster the LFO rate.

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The VCF Section

This section contains the filter parameters:
Parameter

Values

Description

VCF Mode

LP/HP/BP/
Off

Sets the filter mode to either lowpass (LP), highpass (HP), bandpass (BP)
or off. The filter modes are described on page 10.

VCF Freq
(Cutoff)

0-100

Controls the filter frequency or “cutoff”. If a lowpass filter is used, it
could be said to control the opening and closing of the filter, producing
the classic “sweeping” synthesizer sound. How this parameter operates
is governed by the filter mode (see page 10).

Resonance

0-100

The Resonance control for the filter. Raise this for a more pronounced
filter sweep effect. If set to 100, the filter will self-oscillate and produce a
pitch. See the “VCF Key” parameter below for a description of how this
can be used.

VCF Env

-100/+100

Controls how much the filter cutoff should be affected by the VCF Envelope parameters. Negative values will invert the filter envelope settings.

VCF Vel

-100/+100

Determines how the filter cutoff will be affected by velocity, i.e. how
hard or soft you strike a key. Positive values will increase the cutoff frequency the harder you strike a key. Negative values will invert this relationship.

VCF Att/Dec 0-100
/Sus/Rel

The Filter Envelope Attack, Decay, Sustain and Release parameters. Use
these parameters to determine how the filter cutoff should open and
close with time, when a note is played.

VCF LFO

0-100

This controls how much the filter cutoff is modulated by the LFO (low
frequency oscillator).

VCF Key

0-100

If this parameter is set to values over 0, the filter cutoff frequency will increase the further up on the keyboard you play. If set to 100, it will track
the notes on the keyboard, enabling you to “play” the filter as an extra
sound source, as the filter self-oscillates and produces a pitch when the
resonance is set to 100.

VCF Touch

-100/+100

This sets the amount the VCF cutoff parameter should be affected by
Aftertouch. If positive values are set, the filter cutoff is raised the harder
you press. Negative values invert this relationship.

LFO Touch

-100/+100

This sets the amount the VCF LFO parameter should be affected by Aftertouch. If positive values are set, the modulation increases the harder
you press. Negative values invert this relationship.

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The VCA Section

This section contains the VCA Envelope parameters:
Parameter

Values

Description

VCA Att/Dec/Sus/
Rel

0-100

The VCA Attack, Decay, Sustain and Release parameters.
Use these parameters to determine how the volume should
change with time, when a note is played.

VCA Velocity

On/Off

This determines whether the VCA Envelope should be affected by velocity, i.e. by how hard or soft you strike a note
on the keyboard.

About the “Oscillator Lock” parameter
JX16 features two oscillators per voice, with fixed sawtooth waveforms. You can,
however, generate square waves and PWM (pulse width modulation) with the JX16,
by combining the two oscillators using the “OSC lock” and Oscillator 2 “Vibrato” parameters. The following applies:

• "OSC lock" allows the phase of Oscillator 2 to be fixed relative to OSC 1, producing
pulse waves when Oscillator 2 has the same pitch and level as OSC 1.
• If the oscillators are tuned to the same pitch and level, an “OSC lock” setting of 50%
produces a square wave with higher and lower settings producing progressively narrower pulse waveforms.
With an “OSC lock” setting of 0% the two oscillators cancel out completely, which is useful if
you only want to use the noise generator as a sound source.
• By applying the Oscillator 2 “Vibrato” parameter when OSC lock is set to around 50%,
classic PWM is produced.
You can also detune Oscillator 2 for even richer modulation effects.
• In “Free” mode the oscillator phase is allowed to drift, producing a random timbre
change.
By experimenting with these parameters, many different timbres and modulation
effects can be produced.

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About the Filter Modes
The JX16 features a multimode filter. The various filter modes are selected with the
VCF Mode parameter, and are as follows:

• Lowpass (LP)
Lowpass filters lets low frequencies pass and cuts out the high frequencies. This is the most
commonly used filter type in analog synthesizers.
• Bandpass (BP)
A bandpass filter cuts frequencies above and below the cutoff frequency, allowing a specific
range of frequencies to pass while attenuating all others.
• Highpass (HP)
A highpass filter is the opposite of a lowpass filter, cutting out the lower frequencies and letting the high frequencies pass.

MIDI Controller Messages
The JX16 responds to the following MIDI Controller Messages:
Controller

Parameter/Value

Pitch Bend

+/- 2 Semitones

CC1 (Mod Wheel)

Vibrato

Aftertouch

Can control filter cutoff and filter cutoff modulation (by the VCF LFO).

CC2

Increase filter cutoff

CC3

Decrease filter cutoff

CC7

Volume

CC16

Increase filter resonance

Program Change #

1-64

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LM-7
Volume and Tune faders
(for each drum sound).

This sets the global velocity
sensitivity for LM-7.

This adjusts the Pan (the position in the stereo image) for
the individual drums. The setting is applied to the currently
selected drum, indicated by a
lit yellow LED over the Pad
button.

Master Volume
Pad (one for each drum sound). Press to audition the
drum sound assigned to the Pad, or to select a sound
for adjusting pan.

The LM-7 is a 24-bit drum machine. It has the following properties:

• LM-7 is polyphonic with up to 12 voices.
• LM-7 receives MIDI in Omni mode (on all MIDI channels).
You don’t need to select a MIDI channel to direct MIDI to LM-7.
• LM-7 responds to MIDI Notes with velocity governing volume.
Furthermore, all parameters can be automated as described in the Getting into the
Details chapter “VST Instruments”.

LM-7 Parameters:
Parameter

Description

Velocity

This sets the global velocity sensitivity for LM-7. The higher the value, the more
sensitive LM-7 will be to incoming velocity data. If set to “1”, the sounds will play
back with a fixed velocity value.

Volume sliders

The volume sliders are used to adjust the volume for each individual drum
sound.

Tune sliders

The tune sliders are used to tune each individual drum sound, up or down 1 octave.

Pad

The Pads are used for two things: To audition the individual drum sounds and to
select a sound for adjusting pan.

Panorama

This is used to position an individual sound in the stereo image. The setting applies to the currently selected sound, indicated by a lit yellow LED over the Pad
button.

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Drum sounds
LM-7 comes with three sets of drum sounds; “Compressor”, “909” and “Percussion”.
Compressor features samples of an acoustic drum kit, 909 features classic analog
drum machine sounds and Percussion not surprisingly features various percussion
sounds. The table below shows how the drum sounds are assigned to note values
on your MIDI keyboard. The mapping is GM compatible:
Drum sound

Note value

Comment

Bd

C1

Rim

C#1

Snare

D1

Clap

D#1

Hi-Hat

F#1

O-Hi-Hat

A#1

Tom 1

A1

Tom 2

B2

Tom 3

D2

Crash

C#2

Ride

D#2

Compressor only.

Tambourine

F#2

Percussion only.

Cowbell

G#2

Percussion only.

Hi Bongo

C3

Percussion only.

Lo Bongo

C3#

Percussion only.

Conga Mute

D3

Percussion only.

Conga Open

D#3

Percussion only.

Conga Lo

E3

Percussion only.

Timbale Lo

G3

Percussion only.

Timbale Hi

G#3

Percussion only.

Cabasa

A3

Percussion only.

Compressor only.

909 only.

Switching the sets
Use the Program button to switch between the three supplied drum sets, just like
you switch between effect programs.

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CS40

The CS40 is a straightforward software synthesizer with the following main features:

• The CS40 is polyphonic with up to 6 voices.
• The CS40 receives MIDI in Omni mode (on all MIDI channels).
You don’t need to select a MIDI channel to direct MIDI to the CS40.
• The CS40 responds to the following MIDI messages:
MIDI Note On/Off (velocity governs volume).
Volume.
Pan.
Pitch Bend (± 2 semitones).
Modulation (vibrato).
❐

All parameters can be automated as described in the Getting into the Details chapter
“VST Instruments”.

- 13 -

CS40 Parameters:
Parameter

Description

Oscillator 1 Range

Selects an octave range for oscillator 1; 32, 16, 8 or 4 feet.

Oscillator 1 Waveform

The basic waveform for oscillator 1; Triangle, Sawtooth, Square or Pulse.

Oscillator 1 Tune

Detunes Oscillator 1 ± 7 semitones.

Oscillator 2 Range

Same as Oscillator 1.

Oscillator 2 Waveform

Same as Oscillator 1.

Oscillator 2 Tune

Same as Oscillator 1.

Oscillator Blend

Adjusts the relative volume mix between oscillator 1 and 2.

LFO Speed

Governs the speed of the LFO. If LFO Sync is activated, this parameter
sets the LFO speed in various beat increments to the sequencer tempo.

LFO Sync

If activated, the LFO speed will be synced to the set sequencer tempo.

LFO Amount

This governs the amount of LFO modulation applied to the destination
parameters.

LFO Destination

This sets the destination parameter(s) for the LFO. Options are as follows:
• Off - No modulation
• VCF - modulation of the VCF cutoff frequency.
• VCA - amplitude modulation (tremolo).
• Both - modulation of both the VCF and VCA.

Vibrato Speed

Governs the speed of the Vibrato LFO. The Vibrato amount is controlled
by the Mod Wheel.

VCF Cutoff

The Cutoff Frequency for the filter, governing the amount of high frequencies in the sound.

VCF Resonance

The Resonance control for the filter. Raise this for a more hollow, pronounced filter effect.

Filter Mod ADSR

This controls how much the VCF cutoff is affected by the VCF Envelope.
Negative values invert the Envelope settings.

VCF Attack, Decay,
Sustain, Release

The Filter Envelope. Use these parameters to determine how the filter
should open and close with time, when a note is played.

VCA Attack, Decay,
Sustain, Release

The Amplitude Envelope. Use these parameters to determine how the
amplitude (volume) should change with time, when a note is played.

MonoMode

When activated the CS40 will be monophonic.

Volume

Governs the overall volume.

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The Neon

The Neon is a simple software synthesizer. It has the following properties:

• The Neon is polyphonic with up to 16 voices.
However, since each added voice consumes CPU power, the maximum polyphony may be
limited by the speed of your computer.
• The Neon receives MIDI in Omni mode (on all MIDI channels).
You don’t need to select a MIDI channel to direct MIDI to the Neon.
• The Neon responds to the following MIDI messages:
MIDI Note On/Off (velocity governs volume).
Volume.
Pan (remember to pan the two Instrument channels hard Left/Right if you want to use MIDI
Pan messages).
Pitch Bend (± 2 semitones).
Modulation (vibrato).
Furthermore, all parameters can be automated as described in the Getting into the Details
chapter “VST Instruments”.

- 15 -

Neon Parameters:
Parameter

Description

Range

Selects an octave range for the oscillators, 16, 8 or 4 feet.

Waveform

The basic waveform for the oscillators, Triangle, Sawtooth or Square.

LFO Speed

Governs the speed of the vibrato. The vibrato depth is controlled via MIDI
Modulation messages (for example, using the Mod Wheel on your MIDI
controller).

Osc 2 Detune

Allows you to detune the “second oscillator” ± 7 semitones. By setting this
to a value close to “twelve o’clock”, you will get fine detuning, for a warmer,
fatter sound.

VCF Cutoff

The Cutoff Frequency for the filter, governing the amount of high frequencies in the sound. On the Neon, the Cutoff control also serves as a Depth
control for the Filter Envelope (VCF Attack, Decay, Sustain, Release), so that
the lower the setting of the Cutoff parameter, the more will the filter be affected by the Filter Envelope.

VCF Resonance

The Resonance control for the filter. Raise this for a more hollow, pronounced filter effect.

VCF Attack, Decay,
Sustain, Release

The Filter Envelope. Use these parameters to determine how the filter
should open and close with time, when a note is played.

VCA Attack, Decay,
Sustain, Release

The Amplitude Envelope. Use these parameters to determine how the amplitude (volume) should change with time, when a note is played.

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VB-1
Damper switch.

Pick (slide left or right
to change position).

Pick-up position
(slide left or right to
change position).

Volume knob.

Wave Morph knob.

The VB-1 is a virtual bass instrument built on realtime physical modelling principles.
This has the following properties:

• VB-1 is polyphonic with up to 4 voices.
• VB-1 receives MIDI In Omni mode (on all MIDI channels).
You don’t need to select a MIDI channel to direct MIDI to the VB-1.
• VB-1 responds to the following MIDI messages:
MIDI Note On/Off (velocity governs volume).
Volume.
Pan (remember to pan the two Instrument channels hard Left/Right, if you want to use MIDI
Pan messages).
Furthermore, all parameters can be automated as described in the Getting into the
Details chapter “VST Instruments”.

- 17 -

VB-1 Parameters:
Parameter

Description

Volume

This regulates the VB-1 volume.

Damper

This switch controls the length of time the string vibrates after being plucked.

Pick-up
position

By dragging the “mic” left or right you can change the tone. Positioning it towards
the bridge position produces a hollow sound that emphasizes the upper harmonics
of the plucked string. When placed towards the neck position, the tone is fuller and
warmer.

Pick position

This determines where along the length of the string the initial pluck is made. This
controls the “roundness” of the tone, just like on a real guitar.

Wave Morph

This knob selects the basic waveform that is used to drive the plucked string model.
This parameter can drastically change the sound character. The control smoothly
morphs through the waves. It is possible to create sounds that have no relation to a
bass guitar with this control.

- 18 -

LM-9
Program switch

Volume fader (one for each
drum sound).

This sets the global velocity
sensitivity for LM-9.

This adjusts the Pan (the position in the stereo image)
for the individual drums.
The setting is applied to the
currently selected drum, indicated by a lit yellow LED
over the Pad button.

Pad (one for each drum sound).
Press to audition the drum
sound assigned to the Pad, or to
select a sound for adjusting pan.

The LM-9 is a simple drum machine. It has the following properties:

• LM-9 is polyphonic with up to 9 voices.
• LM-9 receives MIDI in Omni mode (on all MIDI channels).
You don’t need to select a MIDI channel to direct MIDI to LM-9.
• LM-9 responds to the following MIDI messages:
MIDI Note On/Off (velocity governs volume).
Furthermore, all parameters can be automated as described in the Getting into the Details
chapter “VST Instruments”.

- 19 -

LM-9 Parameters:
Parameter

Description

Velocity

This sets the global velocity sensitivity for LM-9. The higher the value, the more sensitive LM-9 will be to incoming velocity data. If set to “0”, the sounds will play back
with a fixed velocity value.

Volume sliders The volume sliders are used to adjust the volume for each individual drum sound.
Pad

The Pads are used for two things: To audition the individual drum sounds and to select a sound for adjusting pan.

Panorama

This is used to position an individual sound in the stereo image. The setting applies
to the currently selected sound, indicated by a lit yellow LED over the Pad button.

Drum sounds
LM-9 comes with two sets of drum sounds: “Acoustic” and “Beat Box”. Acoustic features samples of an acoustic drum kit and Beat Box features classic analog drum
machine sounds. The table below shows how the drum sounds are assigned to
note values on your MIDI keyboard. The mapping is GM compatible:
Drum sound

Note value

Bass

C1

Snare

D1

Hi-Hat

F#1

O-Hi-Hat

A#1

Tom 1

D2

Tom 2

B1

Tom 3

A1

Crash

C#2

Ride

D#2

Switching the sets
Use the Program button to switch between the two supplied drum sets, just like
you switch between effect programs.

- 20 -

Universal Sound Module (USM)

The USM is a General MIDI compatible sound module. General MIDI (GM) is a standard set up by the MIDI Manufacturers Association (MMA) and the Japanese MIDI
Standards Committee (JMSC).
It defines a standardized group of sounds and the minimum requirements for General MIDI compatible synthesizers or sound modules, so that a specially prepared
sequence or MIDI file that is sent to the instrument via MIDI will play back the correct sound types, regardless of make and model of the instrument.
MIDI identifies sounds by their program change number. Before the General MIDI
standard was introduced, the same MIDI program change number often addressed
totally different types of sound in any two synthesizers or sound modules from different manufacturers, e.g. a flute type sound in one instrument and a piano type
sound in the other.
With the introduction of General MIDI standard compatible instruments this
changed. These instruments use the same program change numbers for the same
types of instruments.
So, if the person that prepared a sequence or MIDI file wants the melody to be
played by a “piano”, he can use a certain program change command embedded
into the sequence to automatically select a piano sound in any GM compatible
sound module. The GM standard, however, does not specify in great detail how
that piano should sound. It is simply assumed that the manufacturer reproduces an
acoustic piano within the capabilities of the instrument. A consequence of this was
that, depending on the GM module used, a song would sound very different, even
though the instrument sounds were mapped correctly.
This problem is solved by the Universal Sound Module! Cubase users can make sure
that their music created using the USM will sound exactly the same when played
back on another computer, because the sound reproduction is no longer hardware
based - perfect for Rocket users!
❐

RocketPower is described in a separate document.

- 21 -

• The USM features over 70 MB of sampled waveforms and four stereo outputs.
• The USM is polyphonic with up to 96 voices.
• The USM receives MIDI in 16 channel Multi mode (simultaneous multi-timbral playback on 16 MIDI channels).
In other words, one USM unit can play up to 16 MIDI Tracks, each with a different sound.
• The USM responds to the following MIDI messages:
MIDI Note On/Off (velocity governs volume).
Volume.
Pan.
Pitch Bend (up to ± 12 semitones).
Modulation (vibrato).

Selecting Sounds
❐

According to the General MIDI Standard, MIDI channel 10 is reserved for drums. This
can not be changed.
The USM features 128 different sound patches. Selecting programs is done by
sending program change messages, either numerically (using the Prg value field in
the Inspector), or by selecting from the Patchfield pop-up menu (see the chapter
“VST Instruments” in the “Getting into the Details” document).

Selecting Outputs
The USM features four stereo outputs, allowing for flexible routing of sounds to different effect processors etc. By default, all MIDI channels are routed to USM stereo
output “1”.

• To select another output, click the “Output” field below the Channel Activity indicator
for the MIDI channel you wish to direct to another output.

This opens a pop-up allowing you to select one of the four stereo outputs.

- 22 -

USM Parameters:
Parameter

Description

Master Volume

Sets the master output volume for the USM.

Pitchb. Range

Sets the range for incoming Pitchbend messages (selectable between 1 to
12 semitones).

LFO Speed

Governs the speed of the vibrato. The vibrato depth is controlled via MIDI
Modulation messages (for example, using the Mod Wheel on your MIDI
controller).

MIDI channel activity
indicators 1-16.

These light up to indicate activity on the corresponding MIDI channel.

Output 1-16

Clicking in this field opens a pop-up allowing you to direct the corresponding USM MIDI channel to one of the four available stereo outputs.

- 23 -



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