Guide Player
User Manual:
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Page Count: 38
- A Thousand Faces of Adventure: Player's Guide
- Tagline
- Welcome to Roleplaying
- The Deckahedron
- For example,
- Other ways to flip: Advantage / Disadvantage
- Other flip complications: XP cards
- Other flip complications: Blessing cards
- Other flip complications: Wound cards
- Other flip complications: Teamwork Flip
- Reshuffling
- Interpreting the result of a flip
- Cards tagged IMMEDIATE
- Flips only happen when the situation is uncertain or risky
- Combat - Stamina/Harm/Wounds
- Encumbrance Penalties
- Notes on Moves
- SESSION 2 RULES
- The Session Opener
- Notes on Moves
- Notes on Moves - Healing
- Notes on Moves - Item-related
- Notes on Moves - Magic-related
- Notes on Moves
- Move Levels
- SESSION 3 RULES
- Notes on Moves - More Power
- Advanced and Optional Rules
- Combat in the 9-hour and 30-hour Campaigns
- The Pursuit Mini-game
- Player vs Player
- 30-hour Campaigns: Level cards and green rings
- Appendices
- Diceless Play
- Glossary
- Components