EDU Science 069EL Remote Control Toy Transmitter User Manual

EDU Science Co., Ltd. Remote Control Toy Transmitter Users Manual

Users Manual

140mm
280mm
200mm
204-11-0085-MANUAL (#EL069)
100% SCALE(mm)
PAGE SIZE: 140mm x 200mm
140mm 140mm
280mm
200mm
140mm 140mm
280mm
200mm
140mm 140mm
280mm
200mm
140mm
1 6 3 4
57 2
INSTRUCTIONS
RC MINI UNDERSEA
EXPLORER
INSTRUCTIONS
CONTENTS
BATTERY INSTALLATION
Undersea Explorer
Diving weight
Diving weight
(Add one at a time starting
from the center andjust)
Power switch
ON/OFF
Head lights
Horizontal trim
weight cast
Right screw
forward
drive button
Antenna
Left screw
forward
drive button
Left screw
reverse
surface
button
Right screw
reverse
surface
button
Diving
weight
Battery
compartment
hatch
Horizontal weight
Transmitter
Left screw
Right screw
BATTERY SAFETY GUIDELINES
- To prevent battery leakage: Be sure to insert batteries correctly.
- Batteries should be replaced by adult.
- Never dispose of batteries in fire as this may cause them to explode.
- Do not mix old and new batteries (replace all batteries at the same time).
- Do not mix Alkaline, standard (Carbon-Zinc) or rechargeable
(Nickel-Cadmium) batteries (or equivalent). Only batteries of the same
or equivalent type as recommended are to be used.
- Non-rechargeable batteries are not to be recharged.
- Always remove exhausted or dead batteries from product. Remove
batteries from product which is not going to be used for a long time.
Otherwise the batteries may leak and cause damage.
- The supply terminals are not to be short-circuited.
- Make sure battery compartment is secure.
- Do not immerse battery operated toys. Wipe clean only.
CLOSE OPEN
TRANSMITTER:
UNDERSEA EXPLORER:
2) Insert 3 size "AA" (LR6) 1.5 V
batteries.
1) Open or close the cover with
a Philips screwdriver.
2) Insert 1 9V (6LR61) Alkaline
battery.
1) Open or close the cover with
a Philips screwdriver.
FEATURES
- 2-channel,9 functions: submerge, surface, left/right turn, spin turn, stop, etc.
- By adjusting the angle of the left/right screws, explorer can ,make a quick dive
or quick surface.
- The 2-motor system can make the left/right screws turn in opposite directions
and thereby enable the explorer to spin turn.
- By adjusting the left /right screws at different angles, explorer can make a
tornado dive or rolling dive.
- If you stop operation, or if the radio waves fail to reach the explorer, the safety
system will automatically bring the vessel to the surface.
- The hull is water-tight and can submerge to a depth of about 60cm.
HOW TO PLAY
- Turn the power switch of the undersea explorer On.
- Let the explorer float on the Water.(Be sure to adjust the trim.)
- After you finish playing, turn the power switch of the explorer OFF and
take it out of the water.
Transmitter operations and explorer movements
(The undersea explorer can sustain submersion to a depth of about 60cm.
If you make it dive too deeply, the radio waves will not reach the explorer,
and it will go out of control.
If you press these button(s), the undersea explorer will:
dive forward dive to the right dive to the left
Surface in the rear direction Surface in the rear right Surface in the rear left
Stop
(The explorer's buoyancy
will make it surface gradually). Spin turn to the right Spin turn to the left
ADJUSTMENT OF THE ANGLE OF THE LEFT/RIGHT SCREWS (MANUAL)
- As can be seen in the diagram, the angle of both screw can be adjusted by hand
between 15 and 75. By adjusting both screws at a steep angle of about 75, the
explorer can be made to quick dive or quick surface.
- If you adjust the screws at small angles. The explorer will not dive or surface so
fast, but the forward/ reverse running power will be increased.
- By adjusting the left and right screws at different angles (one small and the other
at a sharp angle), the explorer will move in a unique manner. Change the
angles any way you like and enjoy all sorts of movements.
CONTROL DISTANCE AND WATER QUALITY
- Depending on the quality of the water, it may be very hard for the radio
waves to reach the explorer. Submerge the explorer underwater within
your reach, and test the control distance before playing. Muddy or impure
water is dense and full of foreign particles, and is not suitable for playing.
Choose water which is clear and enables your to see the explorer underwater.
POINTS TO BE NOTES
(As the battery power runs low, the control distance will become shorter.
Shorten the distance between the explorer and transmitter as your playing
Time becomes longer.)
¥ Before playing, make sure that the explorer moves according to your trans-
mitter operations.
¥ While the explorer is still on land, check the maximum controllable distance
Between the explorer and transmitter. When submerged underwater,
Leave an allowance and keep the explorer slightly closer to the transmitter
than the maximum controllable distance.
¥ If the metal tab in the battery box is deformed and not touching the battery, lift
up the tab and adjust properly.
¥ DO NOT play in water that is dirty, has weeds, or obstacles. The filth or
weeds may get caught in the screws or other parts and prevent the explorer
from moving.
¥ DO NOT play where there is water current, or when the wind is blowing
strongly. The explorer may be swept away.
¥ DO NOT play in the ocean(salt water) because the parts will rust.
¥ DO NOT play outdoors in thunderstorms.
¥If the explorer does not move properly, exchange all the batteries in both
the explorer and the transmitter.
¥ After playing, remove all the batteries from the transmitter and explorer.
Drain out all the water form the explorer and dry completely before storing
away.
ADJUSTMENT OF THE TRIM AND WEIGHT
Make sure that the specified batteries are installed properly, and that the
battery compartment hatch is screwed in and locked firmly before putting
the explorer into the water.
Adjustment of the waterline The buoyancy of the explorer differs depending on
the nature of the water. Adjustments should be made in the water where you will
actually be playing. Also adjust in shallow
water where the explorer is within
easy reach.
(1) Put the explorer into the water. Adjust the weight so
that the waterline(water surface)is within the width of
the check line both fore and aft, as shown in the
diagram.(If the explorer is too heavy, there is
the danger that it will sink. If it is too light, it may not be
able to dive underwater as controlled.) Always keep an
eye on the position of the check line
and water surface while you are playing. If the explorer
starts to go out of Balance, stop operating and readjust
the weight.
(2) Adjustment of the horizontal trim weight. To make
the rear (aft) of the explorersink more deeply, turn the
horizontal weight stopper in the counterclockwise
direction and pull off. Increase the number
of horizontal weights as needed. (As you increase the
weight in the aft, the entire hull will sink deeper into the
water.)
(3) Adjustment of the diving weight If the explorer is too
light and floats too. High above surface, the explorer
has to be made heavier. Slide out the diving
weight case on the underside of the hull to the side,
and increase the number of diving position it the case.
Aft waterline
check line
Fore waterline check line
Waterline (water surface)
Horizontal
weight stopper
Horizontal weight
(Add one at a time)
UP
WARNING!
- Unless the trim(balance) is adjusted properly, the submarine cannot be controlled as desired.
- If any other types of batteries besides those specified are used, there is the danger that the
submarine will become too heavy and sink.
Adjustment of the Angle of the Left/Right Screws (Manual)
- As can be seen in the diagram, the angle
of both screw can be adjusted by hand
between 15 and 75. By adjusting both
screws at a steep angle of about 75, the
submarine can be made to quick dive or
quick surface.
- If you adjust the screws at small angles.
the submarine will not dive or surface so
fast, but the forward/ reverse running power
will be increased.
- By adjusting the left and right screws at
different angles (one small and the other at a sharp angle), the submarine
will move in a unique manner. Change the angles any way you like and
enjoy all sorts of movements.
Control Distance and Water Quality
- Depending on the quality of the water, it may be very hard for the radio
waves to reach the submarine. Submerge the submarine underwater within
your reach, and test the control distance before playing. Muddy or impure
water is dense and full of foreign particles, and is not suitable for playing.
Choose water which is clear and enables your to see the submarine underwater.
Points to be Careful of When Playing
(As the battery power runs low, the control distance will become shorter.
Shorten the distance between the submarine and transmitter as your playing
Time becomes longer.)
- Before playing, make sure that the submarine moves according to your trans-
mitter operations.
- While the submarine is still on land, check the maximum controllable distance
Between the submarine and transmitter. When submerged underwater,
Leave an allowance and keep the submarine slightly closer to the transmitter
than the maximum controllable distance.
- If the metal tab in the battery box is deformed and not touching the battery, lift
up the tab and adjust properly.
- DO NOT play in water that is dirty, has weeds, or obstacles. The filth or
weeds may get caught in the screws or other parts and prevent the submarine
from moving.
- DO NOT play where there is water current, or when the wind is blowing
strongly. The submarine may be swept away.
- DO NOT play in the ocean(salt water) because the parts will rust.
- DO NOT play outdoors in thunderstorms.
¥If the submarine does not move properly, exchange all the batteries in both
the submarine and the transmitter.
- After playing, remove all the batteries from the transmitter and submarine.
Drain out all the water form the submarine and dry completely before storing
away.
75 6045
30
15
NOTE:
THE MANUFACTURER IS NOT RESPONSIBLE FOR ANY RADIO OR TV
NTERFERENCE CAUSED BY UNAUTHORIZED MODIFICATIONS TO THIS
EQUIPMENT. SUCH MODIFICATIONS COULD VOID THE USER AUTHORITY
TO OPERATE THE EQUIPMENT.

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