Fisher Price R6637 Instruction Sheet

2015-06-29

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OUTSIDE FRONT

INSTRUCTION
SHEET SPECS:
Pictionary Man To Go

Toy:

FRONT COVER

R6637

Toy No.:

-0920

Part No.:

INSIDE BACK

7” W x 8 " H

Trim Size:

3.5” W x 2” H

Folded Size:

LET’S PLAY

accordian

Type of Fold:

Prints both sides

# colors:

PMS 267C

Colors:
Paper Stock:
Paper Weight:

14+

Open the rectangular prop/storage box and remove the box
of cards, dry-erase markers and the sand timer.

2 Teams

White Offset
70 lb.

Spread the cards out and mix them thoroughly. When you
place them back in the card box, you should see a variety
of different colors on the tops of the cards.

EDM No.:

™
PMS 267C

CONTENTS:
Folding
Diagram
COVER

COVER

1 Figure
1 Rectangular Prop/Storage
Box
2 Dry-Erase Markers
1 Timer
60 Clue Cards with Card Box
1 Instruction Sheet
Please remove all
components from package
and compare them to this list. If any items are missing,
please call 1-800-524-8697.

COVER

COVER

CAUTION: MAKE SURE THE MARKER YOU ARE USING IS
ERASABLE. TEST BY MAKING A MARK ON THE PLASTIC
SURFACE IN AN INCONSPICUOUS PLACE, SUCH AS INSIDE
THE RECTANGULAR PROP. To avoid staining, only use a
dry-erase marker similar to the ones supplied. Clean after
and during play with the erasers on the end of each
marker, or with a clean tissue or soft cloth.

OBJECT
Be the first team to reach 15 points by correctly
answering clues drawn on the PICTIONARY MAN™ and his
prop!

Divide players into 2 teams. The team that goes first will
be Team 1.
Both teams select their first Picturist—this player will
draw the clues during their team’s first turn. For each
turn after that, the role of Picturist will rotate among
the different players on the team.

If your team doesn’t guess correctly,
orrectly, you
yo score noo points
poin
and play passes to Team 2.
m begins
ns its turn
rn, clean
Before the next team
turn,
Pictionary Man™ by using
ng the erasers
er
on
o the endd of
o each
marker, or withh a clea
clean
tissue
ean tiss
sue or cloth.
c
n is ov
ver bee sure to rota
ate the clue
c card 1/4
When yourr turn
over
rotate
erent clue appea
rs at tthe
he top. PPlace
ace the
turn so that a diffe
different
appears
card att the back of th
thee box
box..
an ke
eep sscore
core on th
ide ccover
over off the rectangular
ectangu
You can
keep
thee ins
inside
p/storrage box or w
ith ppencil
encil and ppaper.
aper.
prop/storage
with

PICTIONARY
CTIIONARY M
MAN
AN™ D
DOS
OS AND DO
DON’TS
N’TS

The color of a clue identifies its category:

YOUU CA
CAN...
N...

YELLOW TRIANGLE

CATEGORY
PEOPLE
(Character, Celebrity, History)

BLUE TRIANGLE

ACTIONS

ORANGE TRIANGLE

TITLES
(Movie, Music, TV)

GREEN TRIANGLE

ROLE PLAY
(Occupations and Pastimes)

RED TRIANGLE

MISCELLANEOUS

The Picturist reads the category out loud (see color codes
above) then turns over the 60-second sand timer.
Using Pictionary Man™ and his prop, the Picturist starts to
draw while his or her teammates shout out possible
answers. Did your team get it right? Your team scores 1
point and play passes to Team 2.

How precis
precise
ecise an answe
answer
wer mustt be
b is up to the teams playing
agreed
and should be agre
reed upon
n at the start
s
of the game. For
acceptable
“sneeze”? “Switch
example, is “sneezing”
“s
” accepta
able for
or “snee
hitter” for “switchh hit”? Yo
You
decide!
hitter
ou decid
de!

es wit
th each
ch team
m altern
nating tu
urns.
Play continues
with
alternating
turns.

Team 1’s Picturist selects a card from the box of clues.

CLUE COLOR

STRICTNESS
STRICT
CTNESS

creative!
• Be creative!
• Draw
prop..
Draw on the pro
• Act out the
Pictionary
Man™
he aanswer
nswer uusing
ing Pic
on y M
n™ and his prop.
• Use sym
symbols
mark,
exclamation
bols (a question
q est on m
ark ex
am io point, etc.).
w an
ything re
ate to the
he answer,
nsw r, no m
• Draw
anything
related
matter how
tenuous
tenuous tthe
he llink.
nk.
• Break wor
words
number
rds ddown
own into a nu
mbe of ssyllables.
yllab s.
• Draw
“dock”
forr “do
“doc,”
“flu”” for “flue
“flue,”” etc
etc.
raw “dock
“ k” fo
c,” oorr “flu
YOU CANNO
CANNOT...
OT...
•
•
•
•
•

Use “ears
“ears”
“sounds
s” for “sou
nds llike.”
ike.”
Use dashes
show
number
letters
ashes to sh
how tthe
he nu
mber of lett
rs in tthee word.
Use letters
numbers.
ers orr num
mbers.
Speak to your
teammates.
our te
eammaates.
Use sign language.
guage.

WINNING THE
HE GAM
GAME
AME
The first team to reachh 15 point
points
ints winss the
t game!

The marker may stain fabrics
bri and other
her surfaces.
rfac s. Av
Avoid
d co
contact
tact with
ith ca
carpet,
rpet,
tur Rec
er af
clothing, walls and furniture.
Recap ma
marker
afterr us
use.
OR TO ASTM
TM D4236.
4236
DRY ERASE MARKERS CO
CONFORM
ont s ey
ear w
ater.
Note to adults: If ink contacts
eye, rins
rinse with clear
water.
c. All Rights
ghts Reserved.
eser d. M
tel, IInc.,
c., 63
6 Gira
d Ave
nue, EEast
ast
© 2009 Mattel, Inc.
Mattel,
636
Girard
Avenue,
52, U
A. Co
sume Relat
ns 11(800)
800) 5524-8697.
24-8697. Re
tain th
is
Aurora, NY 14052,
U.S.A.
Consumer
Relations
Retain
this
uture reference.
erenc Mattel
Matt U.K. Ltd.,
td., V
nwall Busine
ss Par
k, Mai
denhea
address for future
Vanwall
Business
Park,
Maidenhead
SL6 4UB.
B. Helpl
Helpline 0162
01628 50030
500303. Matt
Mattel Cana
Canada,
a, Inc
Inc.,, Miss
Mississauga,
ssauga, Onta
Ontario,
ario, L5
L5R
3W2. You m
mayy call us free
ee at/ Composez
omposez san
sans frais llee 1-80
1-800-524-8697.
0-524-8697.
M
ustralia P
chmon , Victo
ia. 312
1. Con
sumer Adviso
ory Serv
Mattel Australia
Pty., Ltd., R
Richmond,
Victoria.
3121.
Consumer
Advisory
Service 1300 135 312
d., Roo
m 1106
d Financ
312. Mattel Ea
East Asia LLtd.,
Room
1106, South Tower
Tower, World
Finance
Centr
arbour City
ui, HK, China. D
iimport & Died
darkan Oleh: M
Centre, Harbour
City, Tsimshat
Tsimshatsui,
Diimport
Diedarkan
Mattel
SEA Ptd Ltd. (9
3532-P) LLott 13.5, Menara
Menara LLien
en Hoe
ran Tro
opicana Golf
(993532-P)
Hoe,, Persia
Persiaran
Tropicana
Country Resort,
esort, 47410 PJ. Tel:03
-78803817, Fax:
03-78803867.
Tel:03-78803817,
Fax:03-78803867.
PICTIONA
Y and associa
ed tradem
arks and trade dr
ress are owned bby Pictionary
PICTIONARY
associated
trademarks
dress
Incorporated and M
attel, Inc.
Mattel,

CONSUMER INFORMATION
Need Assistance? Visit service.mattel.com or call 1-800-524-8697
(US and Canada only), M-F 9AM - 7PM & SAT 11AM - 5PM, Eastern.

SERVICE.MATTEL.COM

R6637-0920



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