Franklin Wg 15 Users Manual
games 612595b2-f3bd-4675-afe3-e8c2cb43e758 Franklin Games WG-15 User Guide |
2015-02-09
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Key Guide WG-15 Function Keys CLEAR Clear to select a game. DEMO See a quick demonstration. ENTER Make an entry, or scroll help. EXIT Exit the display. HELP See a help message. HINT Get a hint. Turn Word Games on or off. ON/OFF QUIT Quit the round. SCORE See your score. Select a skill level. SKILL Other Keys A ▲ Z WO R D GAME S Type letters. ▲ Erase typed letters. ▲ ▼▲ W Electronic Publishers FNC 28000-00 B See more. PN 7201685 19 Printed in Philippines User’s Guide Getting Started 1. If it isn’t installed, install one CR2016 lithium battery as shown. Selecting Games You select games from the game menu. To see the game menu at any time, press CLEAR. 1. Press CLEAR. 2. Press ▼ and ▲ to see the games. to adjust the contrast. You can adjust the screen contrast only at the game menu. 4. If the screen is still blank, check the battery. 1 4. To select another game, press CLEAR. When you see blinking arrows, press ▼ ▲ or to see more words. 2 ▲ The screens in this Guide illustrate how the games work. But the screens that you’ll see when you play will be different. 3. When you see the game that you want to play, press ENTER. ▲ and ▲ 3. Press ▲ 2. Press ON/OFF. Selecting Skill Levels You can play Word Games at Beginner, Elementary, Intermediate, Expert, and Wizard levels. Each skill level applies to all the games and takes effect at the next round. We recommend that you start playing at the easier levels. Selecting Skill Levels GAMES SKILL LEVELS Hangman guesses (12 to 8) Word Train train's skill at forming words Anagrams letters in displayed word (7 to 11) Jumble jumbled letters (5 to 9) Memory Challenge letters in words (3 to 7) Spelling Bee speed of word display Word Blaster speed at which letters appear Deduction guesses (10 to 6) Word Builder don't apply Flashcards don't apply 1. Press SKILL. 2. Press ▼ or ▲ to see the skill levels. 3. When you see the level that you want, press ENTER to select it. 4. If you’re in a game, Press QUIT to quit the round. Then start another round to play at the selected level. 3 4 Help, Hints, and Scores ■ If you’re ever unsure what to do next, simply press HELP to see an appropriate help message. Help, Hints, and Scores HINTS Hangman reveal a mystery letter Word Train show letters you can type To read the help, press repeatedly. To turn automatic scrolling on or off, press ENTER. To exit help, press EXIT. Anagrams jumble the letters Jumble jumble the letters ■ During a game, you can see how many rounds you’ve won and lost by pressing SCORE. Memory Challenge show the current word Spelling Bee show the displayed word Word Blaster show the mystery word Deduction reveal a mystery letter Word Builder don't apply Flashcards show the next word ▲ GAMES Pressing SCORE in Anagrams and Jumble shows how many words you’ve found. Word Builder and Flashcards show no scores. ■ To get hints during a game, press HINT. The next page shows the hints provided. 5 6 Hangman Word Train™ Hangman challenges you to type the letters of a mystery word in a certain number of guesses. Word Train challenges you to fill its boxcars with a word. 1. From the game menu, select Hangman. mystery word guesses left 2. Type letters. You’re not trying to guess a specific word. Instead, try to type the last letter of any word—at least four letters long—made from the letters on the train. If the train types the last letter, you lose. 1. Select Word Train. 2. Type a letter. 3. Continue typing until you see the mystery word or run out of guesses. 4. Press QUIT to start a new round. 5. To select another game, press CLEAR. 7 3. Take turns with the train typing letters to complete a word. 4. Press QUIT to start a new round. 5. To select another game, press CLEAR. 8 Anagrams Jumble Anagrams challenges you to find anagrams in a displayed word. Your anagrams can not be more than four letters shorter than the displayed word. Jumble challenges you to find words in a series of jumbled letters. You must use every jumbled letter in your words. 1. Select Anagrams. 1. Select Jumble. displayed word anagrams left jumbled letters words left 3. Press ENTER. 4. Enter as many anagrams as you can. 4. Enter as many words as you can. 5. Press QUIT to end the round. 5. Press QUIT to end the round. 6. Press ▼ repeatedly to see the anagrams that you didn’t find, if any. 6. Press ▼ repeatedly to see the words that you didn’t find, if any. 7. Press ENTER to start a new round. 9 7. Press ENTER to start a new round. ▲ 3. Press ENTER. ▲ 2. Type an anagram. To erase letters, press . 2. Type a word using all the letters. To erase letters, press . 10 Memory Challenge™ Memory Challenge tests your ability to memorize up to 65 words. After every word that you remember, another word is added to the list. Spelling Bee Spelling Bee flashes words that you try to spell. 1. Select Spelling Bee. 1. Select Memory Challenge. 3. Press ENTER. 3. Press ENTER. ▲ 2. Type the displayed word. 2. Type the displayed word. To erase letters, press . If you’re correct, you see “You win!!” 4. Press ENTER to get another word. 4. Press QUIT or ENTER to get another word. 5. To select another game, press CLEAR. ▲ 5. Enter each word in turn. Then press ENTER to get another word, and so on. 11 Remember, in most games you can erase letters that you’ve typed by pressing . 12 Word Blaster™ Word Blaster is a speed spelling game. Try to guess a mystery word before all its letters appear. 1. Select Word Blaster. Deduction™ Deduction tests your logic and memory. Try to guess a series of four mystery letters from A to F. After each guess, you see how many letters are in correct positions (P) and how many are misplaced (M). 1. Select Deduction. 2. Before the mystery word appears, press ENTER. ▲ 3. Type the mystery word. To erase letters, press . guess # mystery letters letters you can type 2. Type four letters using ABCDEF. 3. Press ENTER. your guess correct positions 4. If you’re wrong, type another word. misplaced 5. Press QUIT to see the mystery word. 4. Press ENTER for another guess. To see previous guesses, press ▲. 6. Press ENTER to start a new round. 5. Continue entering guesses. 7. To select another game, press CLEAR. 6. Press QUIT to see the mystery letters. To start a new round, press ENTER. 13 14 Word Builder™ Flashcards Word Builder builds words from letters that you type. Using Word Builder, you can find anagrams and solve word puzzles. Flashcards flashes random words. You can use Flashcards as a memory, spelling, or vocabulary test. 1. Select Word Builder. 1. Select Flashcards. ▲ 2. Type up to 14 letters. To erase letters, press . 2. Press ENTER to get another word. 3. Press ENTER. 3. Press ENTER repeatedly to get more words. 4. Press ▼ to see more words, if any. 4. To select another game, press CLEAR. 5. Press ENTER to start a new round. 15 16 Limited Warranty (U.S.A. only) Product Information Franklin Electronic Publishers, Inc., (“Franklin”) warrants to the end user of that this product will be free from defects in material and workmanship for a period of ONE YEAR from the date of original retail purchase, as evidenced by sales receipt. On discovery of a defect, the end user must return this product (transportation charges prepaid) either to the dealer from whom it was purchased or directly to Franklin at the address given below. Each product returned must include the user’s name, address, and telephone number, as well as a brief description of the nature of the defect and a copy of the sales receipt as proof of the date of the original retail purchase. Franklin will, at its option, repair or replace any product at no further charge to the end user on determination by Franklin, in its sole discretion, that the product was defective and that such defect arose within the duration of this limited warranty. Enclose $3.00 check or money order for shipping and handling to Franklin Electronic Publishers, Inc. This warranty does not apply if, in the sole discretion of Franklin, the product has been tampered with, damaged by accident, abuse, misuse, or misapplication, or as a result of service or modification by any party, including any dealer, other than Franklin. FRANKLIN SHALL NOT BE RESPONSIBLE IN ANY WAY FOR ANY SERVICE OR MODIFICATION TO THIS PRODUCT BY ANY PARTY, INCLUDING ANY DEALER, OTHER THAN FRANKLIN. This warranty applies only to products manufactured by or for Franklin. Batteries, corrosion of battery contacts and any damage caused by batteries are not covered by this warranty. ALL IMPLIED WARRANTIES, INCLUDING ANY IMPLIED WARRANTIES OF MERCHANTABILITY OR FITNESS FOR A PARTICULAR PURPOSE, SHALL BE STRICTLY LIMITED IN DURATION TO THAT OF THE EXPRESS WARRANTY SET FORTH ABOVE, THAT IS, ONE YEAR FROM THE DATE OF ORIGINAL RETAIL PURCHASE. THE WARRANTY AND REMEDY SET FORTH ABOVE ARE THE EXCLUSIVE REMEDY OF THE RETAIL BUYER AND END USER IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF THIS PRODUCT AND ARE IN LIEU OF ANY AND ALL OTHER WARRANTIES OR REMEDIES, WRITTEN OR ORAL, EXPRESS OR IMPLIED. NO FRANKLIN DEALER, AGENT, OR EMPLOYEE IS AUTHORIZED TO MAKE ANY ADDITIONAL WARRANTY IN THIS REGARD OR TO MAKE ANY MODIFICATION OR EXTENSION OF THIS EXPRESS WARRANTY. FRANKLIN SHALL NOT BE RESPONSIBLE FOR SPECIAL, INCIDENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM THE BREACH OF ANY EXPRESS OR IMPLIED WARRANTY OR IN CONNECTION WITH THE MANUFACTURE, SALE, OR USE OF THIS PRODUCT UNDER ANY LEGAL THEORY, WHICH DAMAGES SHALL INCLUDE, BUT NOT BE LIMITED TO, LOST PROFITS, DAMAGES TO PROPERTY OR DAMAGES FOR PERSONAL INJURY (BUT ONLY TO THE EXTENT PERMITTED BY LAW). UNLESS OTHERWISE CONTRARY TO APPLICABLE LAW, FRANKLIN’S LIABILITY SHALL IN NO CASE EXCEED THE PRICE PAID FOR THE PRODUCT CLAIMED TO BE DEFECTIVE. This warranty shall not be applicable to the extent that the enforcement of any provision may be prohibited by applicable law. This warranty gives you specific rights, and you may also have other rights which vary from state to state. Some states do not allow the exclusion or limitation of incidental or consequential damages or limitation on how long an implied warranty may last so the above limitation or exclusion may not apply to you. Enclose $3.00 check or money order for shipping and handling to: FRANKLIN ELECTRONIC PUBLISHERS, INC. ATTENTION: SERVICE DEPARTMENT 122 BURRS ROAD MT. HOLLY, NEW JERSEY 08060 609-261-4800 Model WG-15 • 10 word games • 5 skill levels • Game scores • Context-sensitive help messages with automatic scrolling • self-demonstration • screen contrast adjustment • 10 function keys • 1 x 16 character LCD • ROM: 1 megabit • RAM: 2 kilobytes • CPU: 65C02 • Battery: 1 CR2016 3-volt lithium • Size: 6.9 x 10.1 x 0.8 cm. • Weight: 1.9 oz. 17 18 Product Care To clean Word Games, spray a mild glass cleaner onto a cloth and wipe its surface. Don’t spray liquids directly onto Word Games. Don’t use or store Word Games in extreme or prolonged heat, cold, humidity or other adverse conditions. Customer Service If you have a problem with your unit, refer to the limited warranty. If you purchased Word Games outside the United States, contact the place of purchase to obtain warranty or repair information. Copyrights, Trademarks, Patents, and ISBN © 1993 Franklin Electronic Publishers, Inc. Mt. Holly, N.J. 08060 USA. All rights reserved. Word Train, Memory Challenge, Word Blaster, Deduction, and Word Builder are trademarks of Franklin. U.S. PATENTS; 4, 891,775 PATENTS PENDING ISBN 1-56712-011-3 Key Guide WG-15 Function Keys CLEAR Clear to select a game. DEMO See a quick demonstration. ENTER Make an entry, or scroll help. EXIT Exit the display. HELP See a help message. HINT Get a hint. Turn Word Games on or off. ON/OFF QUIT Quit the round. SCORE See your score. Select a skill level. SKILL Other Keys A ▲ Z WO R D GAME S Type letters. ▲ Erase typed letters. ▲ ▼▲ W Electronic Publishers FNC 28000-00 B See more. PN 7201685 19 Printed in Philippines User’s Guide
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