_MOH2010LEpcMANeUS Medal Of Honor Limited Edition 2010 Manuals PC

2013-11-22

: Games Medal-Of-Honor-Limited-Edition-2010-Manuals Pc medal-of-honor-limited-edition-2010-manuals_PC manuals

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1
epilepsy WarninG
Please read before using this game or allowing your children to use it.
Some people are susceptible to epileptic seizures or loss of consciousness when exposed to certain
flashing lights or light patterns in everyday life. Such people may have a seizure while watching
television images or playing certain video games. This may happen even if the person has no
medical history of epilepsy or has never had any epileptic seizures. If you or anyone in your family
has ever had symptoms related to epilepsy (seizures or loss of consciousness) when exposed to
flashing lights, consult your doctor prior to playing.
We advise that parents should monitor the use of video games by their children. If you or your child
experience any of the following symptoms: dizziness, blurred vision, eye or muscle twitches, loss of
consciousness, disorientation, any involuntary movement or convulsion, while playing a video game,
discontinue use IMMEDIATELY and consult your doctor.
precautionS to take During uSe
Do not stand too close to the screen. Sit a good distance away from the screen, as far away as
the length of the cable allows.
Preferably play the game on a small screen.
Avoid playing if you are tired or have not had much sleep.
Make sure that the room in which you are playing is well lit.
Rest for at least 10 to 15 minutes per hour while playing a video game.
This product has been rated by the Entertainment Software Rating Board. For information about the
ESRB rating please visit www.esrb.org.
installinG the Game
NOTE: For system requirements, see the readme fi le.
To install (disc users):
Insert the disc into your disc drive and follow the on-screen instructions.
If the Autorun menu does not automatically appear, launch the installer manually in Windows® 7,
Windows Vista, or Windows XP by opening Start > Run, typing D:\AutoRun.exe in the text box,
then clicking OK (substitute the correct letter of your CD/DVD-ROM drive if other than ‘D:’).
Once the game has installed you can launch it from the game’s AutoRun menu or by locating the
game through the START menu.
To install (EA Store users):
NOTE: If you’d like more information about purchasing direct downloads from EA, visit
www.eastore.ea.com and click MORE ABOUT DIRECT DOWNLOADS.
Once the game has been downloaded by EA Download Manager, click the install icon that appears
and follow the on-screen instructions.
NOTE: If you’ve already purchased a title and would like to install it on another PC, fi rst download
and install the EA Download Manager on the other PC, then launch the application and log in with
your EA account. Select the appropriate title from the list that appears and click the start button to
download the game.
To install (third party online users):
Please contact the digital retailer through whom you purchased this game for instructions on how to
install the game or how to download and reinstall another copy.
startinG the Game
To start the game:
Games on Windows Vista or Windows 7 are located in the Start > Games menu and on earlier
versions of Windows in the Start > Programs (or All Programs) menu. (EA Store users must have
the EA Download Manager running.)
NOTE: In Windows Vista Classic Start menu style, games are located in the Start > Programs >
Games > Games Explorer menu.
ACCEPTANCE OF EA END USER LICENSE AGREEMENT AND PUNKBUSTER END USER LICENSE
AGREEMENT REQUIRED TO PLAY. ACCESS TO EXCLUSIVE AND EARLY ACCESS CONTENT
(IF ANY) AND ONLINE FEATURES AND/OR SERVICES REQUIRES AN EA ONLINE ACCOUNT
AND REGISTRATION WITH SINGLE-USE SERIAL CODE ENCLOSED WITH NEW, FULL RETAIL
PURCHASE. REGISTRATION FOR ONLINE FEATURES IS LIMITED TO ONE EA ACCOUNT PER
SERIAL CODE, WHICH IS NON-TRANSFERABLE ONCE USED. YOU MUST BE 13+ TO REGISTER
FOR AN EA ONLINE ACCOUNT. EA ONLINE PRIVACY POLICY AND TERMS OF SERVICE CAN
BE FOUND AT WWW.EA.COM. EA MAY PROVIDE CERTAIN INCREMENTAL CONTENT AND/OR
UPDATES FOR NO ADDITIONAL CHARGE, IF AND WHEN AVAILABLE. SOFTWARE INCORPORATES
PUNKBUSTER ANTI-CHEAT TECHNOLOGY. FOR MORE INFORMATION ON PUNKBUSTER, VISIT
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(MORE INFO, INCLUDING HOW TO UNINSTALL SECUROM FOR DIGITAL VERSIONS, CAN BE
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WWW.EA.COM/2/SERVICE-UPDATES.
WWW.ea.coM
contents
1 STARTING THE GAME
2 COMPLETE CONTROLS
3 GAME MECHANICS
4 TIER 1
5 MAIN MENU
6 PLAYING ONLINE
11 PERFORMANCE TIPS
12 TECHNICAL SUPPORT
13 LIMITED 90-DAY WARRANTY
2
3
Multiplayer
Movement W/A/S/D
Sprint/Breath control SHIFT
Aim Mouse
Melee V
Reload R
Jump SPACEBAR
Switch seat F1
Use/Action F
Crouch Left CTRL
Fire weapon Left click
Throw grenade G
Primary weapon 2
Secondary weapon 3
Equip pistol 1
Cycle weapon Scroll wheel
Iron sights Right click
Support actions 5 (offensive)/6 (defensive)
Pause menu ESC
Scoreboard TAB
Game mechanics
DynaMic HuD
To achieve an immersive gameplay experience, the in-game HUD is kept to the bare minimum
amount of data needed. Activate the Dynamic HUD to view the location of your allies, the objective,
and your current ammo counts.
SliDing
When sprinting toward cover in the single player campaign, select CHANGE STANCE to slide. Sliding
allows you to quickly reach cover and return to an attack position. When you have completed your
slide, you assume a crouching position. Select and hold CHANGE STANCE to slide to a prone position.
peek & lean
Peek & Lean allows you in Single Player mode to take cover behind objects and lean out to fire on
enemy positions when playing in the campaign.
requeSt aMMo
If you find yourself running low on ammo, request more from your allies. Squad members with
similar weapons pass you additional ammo. The bullet icon above an ally’s head shows how many
times they can resupply you during a level. Allies won’t give you ammo if they are pinned down or
under attack.
Over two million soldiers, sailors, airmen, and Marines wear the uniform. Within these ranks and
operating under the National Command Authority (NCA), a highly specialized group of select warriors
is called upon when the mission must not fail. These men are the Tier 1 Operators. They function
on a plane of existence above and beyond even the most highly trained Special Operations Forces.
Their exact numbers, while classified, hover in the low hundreds. They are living, breathing precision
instruments of war. They are experts in the application of violence. The new Medal of Honor
allows you to step into the boots of these warriors and apply their unique skill set against a new
enemy in the unforgiving and hostile battlefield conditions of Afghanistan.
complete controls
Single player
Movement W/A/S/D
Sprint/Breath control SHIFT
Aim Mouse
Melee X
Reload R
Jump SPACEBAR
Lean right Q
Lean left E
Use/Action F
Change stance Left CTRL
Fire weapon Left click
Throw grenade G
Primary weapon 1
Secondary weapon 2
Equip pistol 3
Cycle weapon Scrollwheel
Select firing mode Middle click
Iron sights Right click
Peek & Lean Left ALT
Night observation device Z
Dynamic HUD H
Pause menu ESC
4
5
main menU
Single player
caMpaign
Select NEW GAME to begin a campaign. Select to play EASY, MEDIUM, or HARD difficulty to begin
Medal of Honor. You have the option to take part in the war in Afghanistan as several different
members of the US military. As a Tier 1 Operator, you are the scalpel. You are tasked with infiltrating
deep behind enemy lines and performing precision strikes against high-value targets and securing
positions in enemy-held territory. In other missions, you are the sledgehammer where experience
the battlefield as an Army Ranger in direct-action missions.
As the campaign progresses, you engage in sniping battles, race across the Afghanistan plains on an
ATV, and obliterate enemy camps from the cockpit of an AH-64 Apache attack helicopter.
Saving & loaDing
While playing Medal of Honor, your progress is automatically saved via a number of mid-mission
checkpoints. After dying, you reappear at the last checkpoint you passed.
caMpaign Menu
New Game Begin a new campaign.
Continue Continue a previously saved campaign from the latest checkpoint.
Mission Select Select a previously completed mission.
tier 1 MoDe
Tier 1 Play Tier 1.
optionS
Gameplay Adjust the subtitles, aiming sensitivity, control inversion, and gore settings.
Controls Configure your controls.
Video Change your resolution, enable Windowed mode, enable VSync and adjust the
brightness and contrast.
Audio Change the volume of the music, dialogue, and sound effects, as well as
choosing from one of four sound setups designed to enhance the audio for your
speaker system.
extraS
Movies Replay in-game cinemas.
Credits View the creative minds behind Medal of Honor.
exit
Exit game.
tier 1
Tier 1 is a competitive, online-only, single player mode. In Tier 1, replay Campaign levels with an eye
toward posting the best time and getting the most skill kills. Adding to the challenge in Tier 1, difficulty
is increased and there are no mid-level checkpoints—if you die you must begin the level over.
Playing times and stats are tracked and posted to online leaderboards so that you can compare your
performance with friends and other players from around the world. Markers inside the levels show
your friends’ progress. Interact with a marker to send your friend a message and let them know you
have passed them. Put your skills on display and show your friends who is the most elite of the elite.
Skill killS
The goal of Tier 1 is to beat a level in the shortest time possible. Getting skill kills temporarily freezes
the clock to help you improve your time.
A headshot freezes the timer for two seconds.
Three headshots in a row freezes the timer for five seconds.
A melee kill freezes the timer for two seconds.
Three melee kills within 10 seconds freezes the timer for six seconds.
Killing two enemies with a single bullet freezes the timer for six seconds.
Killing five enemies within 15 seconds freezes the timer for five seconds.
Difficulty in tier 1
Difficulty in Tier 1 simulates the most extreme playing conditions possible. Health regenerates at
a slower rate, you can no longer resupply your ammo from allies, and the Snap to Target feature
and your weapon’s crosshairs are deactivated. Enemies also have the ability to deliver increased
damage. If you die in the middle of a level, you must start over again from the beginning since
mid-level checkpoints are disabled. Additionally, all HUD elements—except objectives and friendly
names—are disabled.
Before you can play a stage in Tier 1, you must complete it in the normal campaign.
Allies
Ammo count
Grenade count
Resupply indicator
Currently equipped
weapon
Secondary weapon
Rate of fire
indicator
Stance indicator
gaMe Screen (Single player)
6
7
WeaponS
Every weapon in Medal of Honor has its pros and cons. Sniper rifles are great at long range, but not
as effective up close. Shotguns are excellent in close quarters, but suffer a loss of accuracy at range.
Selecting an appropriate weapon is perhaps the first step in forming a strategy for conquering OPFOR.
While playing through the online component of Medal of Honor, you earn several new weapons and
accessories, including silencers, scopes, and custom ammo. Adjust your gear on the Change Gear
screen and customize your weapon to fit your style of play.
WeaponS
CLASS TYPE BASIC UNLOCK UNLOCK
COALITION WEAPONS
Rifleman M16A4 M249 F2000
Sniper M21 M24 G3A4
Special Ops M4A1 870MCS P90 PDW
OPFOR WEAPONS
Rifleman AK-47 PKM F2000
Sniper SVD SV-98 G3A4
Special Ops AKS-74U TOZ-194 P90 PDW
ScorecHainS & Support actionS
You can gain points by shooting other players or by performing certain in-game actions. Once you
begin earning points, the scorechain begins. A scorechain builds as long as you remain alive, but is
cancelled when you die. At certain intervals, you receive Support Actions.
Support Actions are extra military assets that you can use against the opposition, such as artillery or
better ammunition. If you die while you have a Support Action that has not yet been activated, you
may use it when you respawn. If you want to gain a different Support Action, you must rebuild your
scorechain to the necessary level. A meter in the lower right hand corner of the screen displays the
current level of your scorechain and the requirement for the next level.
tactical Support actionS
level ScorecHain
level
offenSive DefenSive DefenSive
pointS BonuS
1 50 Mortar Strike INTEL/UAV 30
2 100 Rocket Attack Ammo I 40
3 175 Missile Armor I 40
4 250 Artillery Ammo II 50
5 350 Strafing run Jammer (counter) 50
6 450 Air strike Ammo III 60
7 600 Cruise Missile Armor II 100
playinG online
ACCEPTANCE OF EA END USER LICENSE AGREEMENT AND PUNKBUSTER END USER LICENSE
AGREEMENT REQUIRED TO PLAY. ACCESS TO EXCLUSIVE AND EARLY ACCESS CONTENT AND
ONLINE FEATURES AND/OR SERVICES REQUIRES AN EA ONLINE ACCOUNT AND REGISTRATION
WITH SINGLE-USE SERIAL CODE ENCLOSED WITH NEW, FULL RETAIL PURCHASE.
REGISTRATION FOR ONLINE FEATURES IS LIMITED TO ONE EA ACCOUNT PER SERIAL CODE,
WHICH IS NON-TRANSFERABLE ONCE USED. YOU MUST BE 13+ TO REGISTER FOR AN EA
ACCOUNT. SOFTWARE INCORPORATES PUNKBUSTER ANTI-CHEAT TECHNOLOGY. FOR MORE
INFORMATION ON PUNKBUSTER, VISIT EVENBALANCE.COM. GAME USES SONY SECUROM
CONTENT PROTECTION TECHNOLOGY (WWW.SECUROM.COM). EA ONLINE PRIVACY POLICY
AND TERMS OF SERVICE CAN BE FOUND AT WWW.EA.COM. EA MAY RETIRE ONLINE FEATURES
AFTER 30 DAYS NOTICE POSTED ON WWW.EA.COM/2/SERVICE-UPDATES.
BETA OFFER IS CONTINGENT ON BETA AVAILABILITY WITHIN 12 MONTHS OF MEDAL OF HONOR
RELEASE. BETA PARTICIPATION REQUIRES EA ACCOUNT, GAME REGISTRATION WITH ONE-TIME
USE SERIAL CODE AND ACCEPTANCE OF BETA AGREEMENT. BETA WILL BE AVAILABLE FOR A
LIMITED TIME ONLY AND OFFER EXPIRES UPON CLOSE OF BETA EVENTS. MUST BE 18+. VISIT
WWW.EA.COM/BETA FOR DETAILS, INCLUDING AVAILABILITY.
playing MeDal of Honor online
Play Jump into MATCHMAKER to play a quick game, browse the server for matches, or
create a multiplayer match with friends and strangers.
Career Change your gear, view the unlock tree, view your stats and awards, or view
the leaderboards.
Options Adjust your controls or other in-game options, including your display area.
Extras Redeem bonus content, view the credits or view brief instructions on how to play
Medal of Honor online.
claSSeS & experience
You can choose one of three classes to play when taking Medal of Honor online. Each class has its
own unique appearance and requires a certain style of play, allowing you to fulfill necessary roles
on the battlefield. You can also select and customize the weapons that the classes use, adjusting its
strengths in your favor. The coalition forces and the Opposing Force (OPFOR) utilize the same classes.
The Rifleman is the basic fighter class. They tend to be frontline combatants, leading the charge
toward OPFOR positions and being the backbone of the armed forces. Riflemen generally use assault
rifles and machine guns, with smoke grenades as an accessory.
Special Ops are close-quarters combat experts. They use submachine guns or shotguns, and keep
a rocket launcher ready for high explosive sabotage. Sneaking behind OPFOR lines and cutting off
supply routes or waiting to ambush are two key strategies for Special Ops.
Snipers are best when taking up positions behind the main line and taking out OPFOR from afar. While
they can plant and detonate explosives, their primary function is long-range crowd control. Snipers need
to take precautions to keep safe when in combat, since looking down a scope limits their field of view.
You gain experience for their chosen class by performing actions that result in Score on the field
of battle. Score is gained by accomplishing mission goals. Leveling up unlocks new weapons and
extras. Each class levels separately from the other classes, so if you wish to gain access to new
weapons or abilities for a class, you must play as that class to earn experience. The level of your
class is independent of your faction. If you are a level 7 Rifleman when playing as an OPFOR, you are
a level 7 Rifleman when playing as a coalition soldier.
riBBonS & MeDalS
Your level is only one way that your performance and progress are tracked in Medal of Honor.
Ribbons and medals serve as a record of your milestones in a single match or over the course of
your career. Ribbons are awards for specific feats and can be received multiple times. Medals are
awards that are tracked over your multiplayer career that mark significant milestones, such as
reaching 100 kills or completing 100 objectives. The medals and ribbons you earn during a round
are summarized after that round.
8
9
teaM aSSault
overvieW
Team Assault is a team-based combat mode. The two teams struggle to reach a certain number of
points to win the match. Each kill is counted, so take down OPFOR to increase the team’s points.
ruleS
Team Assault is a 12-on-12 no-holds-barred battle on a confined area of a map. The two teams are
fighting for kills and points.
This is by far the most direct of the game modes. Players instantly respawn and return to battle. The
in-game map shows the position of friendly players and ammo crates. After one complete match,
the map cycles to the next one in the playlist.
oBJective raiD
overvieW
In Objective Raid, OPFOR swarms across a map to sabotage two objectives using improvised
explosive devices (IEDs). Coalition forces must stop them and defend their installations. OPFOR has a
limited amount of time to accomplish their objective.
ruleS
Objective Raid pits coalition forces against OPFOR once again. This time, coalition forces are dug in
around two objectives and must defend the area from the incoming OPFOR. The two objectives can
be taken in either order, forcing the coalition forces to stay on guard constantly while OPFOR forces
their way to the objectives.
While players score points for attacking as usual, those points do not count toward the team’s score.
These points will be displayed at the end of a round, but they are not used to calculate the winning
team. If OPFOR manages to clear both objectives before time is up, they are the victors. If the
coalition forces successfully defend the points and outlast the OPFOR, then they are the winners.
Sector control
overvieW
Sector Control forces two sides to fight for possession of three objectives. These objectives are
represented by flags. Holding an objective accumulates points. The more objectives you hold, the
faster your points accrue. The first team to achieve a preset score wins.
ruleS
On each Sector Control map are three objectives. These objectives begin in a neutral state, with
either team able to secure them. Stand close to an objective to capture it. The more friendly units
there are in the area, the faster the capturing process goes. After a point is captured, the team
scores points over time. Points can be lost and recaptured as the match goes on.
MapS
HelManD valley
Playlists: Combat Mission
Python 1 has been tasked to break through the southern province of Helmand in search of
intelligence and weapon caches. Several anti-aircraft emplacements in the area deny the coalition
air superiority, which complicates the situation. The experienced operators of Python 1 prepare,
knowing the area is infested with OPFOR fighters. As they start down along the stream they detect
rapid movement in the distant brushes.
The coalition forces must fight their way through the valley, clearing out several OPFOR strongholds
and bunker systems to finally allow a wing of F18 Hornets to deliver their deadly payload on target.
Game moDes
gaMe Screen (Multiplayer)
Minimap
Game mode
Global kill message
Mission objective
Game messages
Awards
Local kill message
Ammo
Score chain
Offensive
support action
Defensive
support action
Medal of Honor offers several multiplayer gameplay modes that support up to 24 players for
12-on-12 combat. Each mode is accessible via pre-programmed playlists. Playlists can be
composed of several gameplay modes, which are cycled randomly in online matches, or one
single mode.
If there are not enough players present on a server, the match begins with a preround. This
gives players a chance to get a brief preview of the map. No points are tracked in the preround,
though players can move and shoot. The preround continues until the minimum number of players
necessary to begin the game joins the match.
After the preround is complete, or if no preround is needed, players proceed to the warm-up. While
warming up, players can select their load-out and get ready to go into combat. Players are frozen in
place until the match is ready to begin. After a brief countdown, the players unfreeze and are able to
begin the battle.
While playing, if the number of players drops below the minimum threshold, the match returns to the
preround to give other players a chance to join and repopulate the match. This ensures that every
server is appropriately populated for combat.
coMBat MiSSion
overvieW
Coalition forces must clear five consecutive objectives to win. OPFOR serves as the opposing force
and are going to stop the coalition forces at any cost. Clearing objectives unlocks new areas of the
map, which then reveals what the next objective of the coalition forces is.
ruleS
Combat Mission is played on three different maps, with five objectives per map. Objectives vary from
match to match and map to map. Players secure downed choppers, eliminate mortar stations, and
perform other story-based actions.
In Combat Mission, the coalition forces start out as attackers and OPFOR as defenders. After each
round, the sides switch, allowing both teams to have a chance to be on the offensive.
The Team Health meter represents the remaining coalition reinforcements. If the Team Health meter
is depleted before the current objective is cleared, the match ends and the coalition forces are
stopped in their tracks. When completing objectives, coalition forces gain some Team Health. If the
coalition forces complete all five objectives, they claim victory.
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11
perFormance tips
proBleMS running tHe gaMe
Make sure you meet the minimum system requirements for this game and that you have the
latest drivers for your video card and sound card installed:
For NVIDIA video cards, visit www.nvidia.com to locate and download them.
For ATI video cards, visit www.ati.amd.com to locate and download them.
If you are running the disc version of this game, try reinstalling DirectX from the disc. This is
typically found in the DirectX folder on the root of the disc. If you have Internet access, you can
visit www.microsoft.com to download the latest version of DirectX.
general trouBleSHooting tipS
If you have the disc version of this game and the AutoPlay screen does not automatically appear
for installation/playing, right-click the disc drive icon found in My Computer and select AutoPlay.
If the game is running slowly, try reducing the quality of some of the video and sound settings
from the game’s options menu. Reducing the screen resolution can often improve performance.
For optimum performance when playing, you may like to disable other background tasks (except
the EADM application, if applicable) running in Windows.
internet perforMance iSSueS
To avoid poor performance during Internet play, be sure that you close any file sharing, streaming
audio, or chat programs prior to entering gameplay. These applications can monopolize your
connection’s bandwidth, causing lag or other undesirable effects.
This game uses the following TCP and UDP port(s) for Internet play:
TCP: 80, 443, 9946, 12000-16000, 17502, 42100
The Game Server Provider determines which UDP port will be used.
We recommend putting your PC into the router’s DMZ to ensure there are no connectivity problems.
Please consult your router or personal firewall documentation for information on how to allow game
related traffic on these ports. If you are attempting to play on a corporate Internet connection,
contact your network administrator.
MaZar-i-SHarif airfielD
Playlists: Combat Mission
Coalition forces are preparing to assault the northern airfield of Mazar-i-Sharif. OPFOR fighters have
set up a strong defensive perimeter among wrecks of Russian tanks and airplanes. INTEL indications
that a High Value Target is hiding somewhere by the airstrip makes the need for surgical precision
all the more crucial. Python 1 prepares to enter what looks like a graveyard.
Coalition forces must first gain entry to the airfield by destroying a barricade and then fight their way
through hangars and wrecks before they can reach the air tower at the end of the airstrip. Along the
way OPFOR marksmen have dug in deep to wait for the attackers.
SHaHikHot MountainS
Playlists: Combat Mission
A Chinook helicopter has crashed somewhere in the Shahikhot mountains. These snow covered
mountain peaks, called The Place of the King (in the local tongue) has been a rebel hiding place
since ancient times. Python 1 is inserted to investigate and look for survivors in these eerie
surroundings. As they embark from their helicopter they hear the first crackling sound of a sniper
rifle roll between the steep mountain sides.
A strong OPFOR pres ence in the area leaves the coalition forces stranded. They must fight their
way up the mountains, past ammo caches and mortar stations, to clear any hostile anti-aircraft
emplacements to allow evacuation from the area.
DiWagal caMp
Playlists: Team Assault, Objective Raid, Sector Control
The inhospitable terrain and complex cave networks of the Kunar province have made it a favored
spot for OPFOR activity. An OPFOR base has been found in the southern parts of the Diwagal Valley
close to a small settlement of mud huts. Coalition forces insert to clear the area and meet heavy
OPFOR resistance.
garMZir toWn
Playlists: Team Assault, Objective Raid, Sector Control
Through the village of Garmzir, situated in the southern part of Afghanistan, runs a canal that feeds
the surrounding irrigation ditches with water from the Helmand River. This central hub becomes a
violent inferno as coalition Special Forces insert to clear the town of OPFOR.
kaBul city ruinS
Playlists: Team Assault, Objective Raid, Sector Control
Pillars of smoke rise high from the ruins in the ancient city of Kabul. In one of the outskirts coalition
soldiers try to rid the area of OPFOR activity. Warriors on both sides dart between piles of rubble and
burning car wrecks as rooftop snipers take pot shots at anyone daring to move in the open.
kanDaHar Marketplace
Playlists: Team Assault, Objective Raid, Sector Control
Kandahar in the south is one of the oldest human settlements known. Once a bustling trade center
it is now torn by centuries of war. A marketplace in one of the northern parts of the city becomes
the scene of a fight to the death between coalition soldiers and OPFOR amid narrow alleys and
market stands.
kunar BaSe
Playlists: Team Assault, Objective Raid, Sector Control
The sector designated N2KL along the Afghanistan-Pakistan border is teeming with violent activity.
A coalition forward operating base comes under attack as OPFOR mounts an aggressive assault. The
remote hilltop is slowly covered in smoke from constant artillery strikes as soldiers huddle in the
maze-like trenches.
YOU PLAYED THE GAME. NOW PLAY THE MUSIC.
EA SOUNDTRACKS AND RINGTONES
AVAILABLE AT WWW.EA.COM/EATRAX/
12
13
limiteD 90-Day Warranty
NOTE: The following warranties only apply to products sold at retail. These warranties do not apply
to products sold online via EA Store or third parties.
Electronic Arts Limited Warranty
Electronic Arts warrants to the original purchaser of this product that the recording medium on which the software program(s) are recorded (the “Recording
Medium”) and the documentation that is included with this product (the “Manual”) are free from defects in materials and workmanship for a period of 90
days from the date of purchase. If the Recording Medium or the Manual is found to be defective within 90 days from the date of purchase, Electronic Arts
agrees to replace the Recording Medium or Manual free of charge upon receipt of the Recording Medium or Manual at its service center, postage paid,
with proof of purchase. This warranty is limited to the Recording Medium containing the software program and the Manual that were originally provided
by Electronic Arts. This warranty shall not be applicable and shall be void if, in the judgment of Electronic Arts, the defect has arisen through abuse,
mistreatment or neglect.
This limited warranty is in lieu of all other warranties, whether oral or written, express or implied, including any warranty of merchantability or fitness
for a particular purpose, and no other representation of any nature shall be binding on or obligate Electronic Arts. If any such warranties are incapable
of exclusion, then such warranties applicable to this product, including implied warranties of merchantability and fitness for a particular purpose, are
limited to the 90-day period described above. In no event will Electronic Arts be liable for any special, incidental, or consequential damages resulting from
possession, use or malfunction of this Electronic Arts product, including damage to property, and to the extent permitted by law, damages for personal
injury, even if Electronic Arts has been advised of the possibility of such damages. Some states do not allow limitation as to how long an implied warranty
lasts and/or exclusions or limitation of incidental or consequential damages so the above limitations and/or exclusion of liability may not apply to you. In such
jurisdictions, the Electronic Arts’ liability shall be limited to the fullest extent permitted by law. This warranty gives you specific rights. You may also have
other rights that vary from state to state.
Returns Within the 90-Day Warranty Period
Please return the product along with (1) a copy of the original sales receipt showing the date of purchase, (2) a brief description of the difficulty you are
experiencing, and (3) your name, address and phone number to the address below and Electronic Arts will mail a replacement Recording Medium and/or
Manual to you. If the product was damaged through misuse or accident, this 90-day warranty is rendered void and you will need to follow the instructions
for returns after the 90-day warranty period. We strongly recommend that you send your products using a traceable delivery method. Electronic Arts is not
responsible for products not in its possession.
EA Warranty Information
If the defect in the Recording Medium or Manual resulted from abuse, mistreatment or neglect, or if the Recording Medium or Manual is found to be
defective after 90 days from the date of purchase, choose one of the following options to receive our replacement instructions:
Online: http://warrantyinfo.ea.com
Automated Warranty Information: You can contact our automated phone system 24 hours a day for any and all warranty questions:
US 1 (650) 628-1001
EA Warranty Mailing Address
Electronic Arts Customer Warranty
9001 N I-35 Suite 110
Austin, TX 78753
Notice
Electronic Arts reserves the right to make improvements in the product described in this manual at anytime and without notice. This manual and the product
described in this manual are copyrighted. All rights reserved.
Technical Support Contact Info
E-mail and Website: For instant access to all of our technical support knowledge, please visit http://techsupport.ea.com.
Telephone Support: Technical Support is also available from 8am to 5pm PST by calling us at (650) 628-1001. No hints or codes are available from
(650) 628-1001.
Mailing Address: Electronic Arts Technical Support
9001 N I-35 Suite 110
Austin, TX 78753
1535905
technical sUpport
If you have trouble with this game, EA Technical Support can help.
The EA Help file provides solutions and answers to the most common difficulties and questions about
how to properly use this product.
To access the EA Help file (with the game already installed):
Windows Vista and Windows 7 users, go to Start > Games, right-click the game icon, and select the
appropriate support link from the drop-down menu.
For users on earlier versions of Windows, click the Technical Support link in the game’s directory
located in the Start > Programs (or All Programs) menu.
To access the EA Help file (without the game already installed):
1. Insert the game disc into your DVD-ROM drive.
2. Double-click the My Computer icon on the Desktop. (If the My Computer icon is not visible on
your desktop, you may need to click the Start button and then click the My Computer icon).
3. Right-click the DVD-ROM drive that has the game disc and then select OPEN.
4. Open the Support > EA Help > Electronic_Arts_Technical_Support.htm file.
If you are still experiencing difficulty after utilizing the information in the EA Help file you can contact
EA Technical Support.
ea tecHnical Support on tHe internet
If you have Internet access, be sure to check our EA Technical Support website at:
http://support.ea.com
Here you will find a wealth of information on DirectX, game controllers, modems, and networks,
as well as information on regular system maintenance and performance. Our website contains
up-to-date information on the most common difficulties, game-specific help, and frequently asked
questions (FAQs). This is the same information our support technicians use to troubleshoot your
performance issues. We keep the support website updated on a daily basis, so please check here
first for no-wait solutions.
tecHnical Support contact info
If you need to talk to someone immediately, call our Technical Support team (Monday through Friday
8 AM – 5 PM PST):
Telephone: US 1 (650) 628-1001.
NOTE: No hints or codes are available from Technical Support.
Website: http://support.ea.com
Mailing Address: EA Technical Support
9001 N I-35 Suite 110
Austin, TX 78753
© 2010 Electronic Arts Inc. EA, the EA logo, Medal of Honor and Danger Close are trademarks of Electronic Arts Inc. The DICE logo is a trademark of
EA Digital Illusions CE AB. All trademarks are the property of their respective owners.
Uses Granny Animation. Copyright © 1999 – 2010 by RAD Game Tools, Inc.
MPEG Layer-3 audio coding technology licensed from Fraunhofer IIS and THOMSON multimedia.

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