Kid Galaxy HYPER27T Hyper Flyer User Manual g258 menu 061019 1
Kid Galaxy Inc. Hyper Flyer g258 menu 061019 1
Users Manual
WCCONflKfi.RBflWTOFH1 Hyper Flyer BATTERIES REQUIRED 10 x C'. 1 x 9lf (sold separatelyl Full charge will take approximately 5 min 30 sec WARNINGI Always use under direct adult supervlsiun. For use with ages a and up Please read instruction booklet carefully belore operating Hyper Flyer. Please keep instruction booklet and display box for future reierence, Any Quew'ons: PLEASE DO NOT TAKE VOUR PRODUCT TO THE STORE. Call our Customer Service: Kid Galaxy Customer Service, Toll free aI1-800-616-1135 1 . CONTENTS Battery char er cord compar ment Light will flash when charging then turn off when charging IS complete 4—0 Power Switch Controller Speed Lever Steering Lever Control Levers P,1-7 3. PREPARATION FOR FLIGHT A. Attach antenna and load battery in controller Insert and screw the antenna into the top of controller. a. Use a Phillip’s screwdriver to unscrew the battery box cover. b. Insert a 9 volt battery, aligned to the (+), (-) signs as indicated in the battery compartment 0. Replace the battery box cover and tighten screw B. Load batteries in Flyer charger a. Use a Phillip’s screwdriver to unscrew the battery box cover. b. Insert 10 x “C” batteries, aligned to the (+), (-) signs as indicated in the battery compartment. c. Replace the battery box cover and tighten screw Charging time is about 5 minutes. Turn the power switch to off position on the Hyper Flyer. If Hyper Flyer is turned on, it will not charge. 4. OPERATE THE HYPER FLYER A. Steering and stunt command Running on ground The speed lever shoud be in central position to keep Hyper Flyer running on ground. Press “sharp turn" button and then shift the steering lever for right or left turning on ground or it will turn at big radius. oiling in air push P, 2-7 B. The Hyper Flyer can be launched by hand or take off from ground. Launch by hand When launched by hand: Shift the speed lever of the controller to the top for full speed of the propellers. then throw flyer gently and horizontally against the wind. Let it fly for a few seconds straight to gain altitude before maneuvering. CE?‘ Take off from ground Place the Hyper Flyer on a flat surface, (E.g.:sand, asphalt, cement). Avoid grass or rough surface. Shift the speed lever of the controller to the up position for taking off speed, Hyper Flyer will begin to run on ground. Be sure it is running against wind direction. It will take off after running for about 27 ft. (The minimum runway should be 35 ft long). Let it fly for a few seconds straight before maneuvering it. Ll ill} _ . . . . Smo'ot'h V Sh rwfa‘Ce WARNING: Avoid shifting steering lever during take off, the Flyer may get crushed. C. Flying Command Shift lever up to place the flapper in the down Shift lever down to Diving position for diving Steering Lever ‘ ‘ E; @ ‘ ‘ k ‘ place flapperin the ' ' up position for looping Looping % P. 3-7 D. Maneuvering the Hyper Flyer Normal flight Shift both the speed and steering levers simultaneouly for desired flight. Ascending k (t) Cruising j—w M7 Decending 4/—‘ l ‘ f Landing a f, OFF Gliding Left turn Right turn When the Hyper Flyer is at good altitude (about 50 feet), user can turn off propellers by shifted Speed Lever to down most (OFF) position, Hyper Flyer can be maneuvered to left or right turn by pulse motion on the steering lever, with the gliding effect, flight time can be extended. Looping in air When the Hyper Flyer is at a good altitude(about 50 feet), Shift the speed lever to top position and then shift the steering lever to the down position. Release steering lever to its neutral position after loop is done. ,_\ /‘g% X L z» Rolling in air When the Hyper Flyer is at a good altitude (about 50 feet), press down the rolling button, then shift the steering lever, to right for clockwise roll, to left for counter-clockwise roll. “The Hyper Flyer loses altitude at rolling, do not make continuous rolling” Release button & lever, let, , them return to neutral osrtion Wavy flight pattern Keep the Flyer at ascending or cruising speed, shift the steering lever to dive and loop position alternatively with short intervals. E. Landing Aim the Hyper Flyer into the wind direction with the speed lever shifted downword for fight decending. When the Hyper Flyer is about 4 feet above ground shift speed lever to the down most position (turn off propellers) for landing. Speed level at down position 5. SOME TIPS FOR MANEUVERING THE HYPER FLYER 0 Using “pulse motion" the steering lever at the < @ turning position for steady turning effect. Never push and keep the lever at the turning position éfi or the Hyper Flyer will spiral circle down, losing its altitude and crushing. O Ending circling, shift the steering lever to the ‘ opposite side of the circling direction with ‘ @ pulse motion and then shift the lever at it " central position. 0 When flying into the wind, the Hyper Flyer makes a faster turn as well as climbs faster than when flying with tailwind. fit 0 Correcting wind-shear: W When the Hyper Flyer is flying straight a sudden side wind will disturb its course . Pulse the steering lever to the same direction of wind to put the Hyper Flyer back on the course. For example, when the right hand side wind pushes the Hyper Flyer leftward, pulse the steering lever for right turning, and so does for the left hand side wind. egg? h 3; Wind Steering to the right sidev> — for regulating the course Off course, due to side wind R 5— 7 O Wavy flight pattern: If the Hyper Flyer flies like waves at normal flight, reset the flapper tilting down slightly by shortening the pushrod. 0 In effective climbing throttle If the Hyper Flyer does not climb at full throtle effectively even after battery flashly charged, reset the flapper tilting up slightly by lengthen the rushrod, see section C of “PREPARATION FOR FLIGHT”, for flapper adjustment. $4 Tilting Up Sigma! 0 Regulating for straight course The fliper may have turning tendency during launch and normal flight, it can be regulating by bending the flapper , .. . . Flapper positiony', , [Flapper position ELL'Iepéili'Sfi'V§iib2'§fi2fi?3.22é‘s {ggqignulgfinffi ,, fpfhfegu'afingfl. h of scotch tape , ' ‘ g 9 ”it if” ng tturnlng lg t I? ll I ll 7 , t, 7 / - \ N Q A 6. CAUTION 0 Play in an open field where there are no 0 Play on clear or partly cloudy days where there obstacles such as buildings, trees or power is no strong wind, as this will cause difficulty in cables, and where there are no people, maneuvering DO NOT play when it is raining, animals or vehicles. DO NOT play near power snowing, thundering, or in strong wind or other cables, railways or roads. It is recommended bad weather conditions. DO NOT play when the to play on grass, as this will reduce the impact outside temperature is below 45 degree of a fall or of a normal landing. farenheit. fiflafiyx a art—2m P. 8-7 WARN NG PLEASE READ THIS CAREFULLY BEFORE USING. - Please play in an open field Do not play near or on a road or railway, near buildings, trees or overhead power cables or nearother people Please confirm your play area is safe before using. . If the Hyper Flyer is caught on a building, tree or powercable, do not climb to retrieve it Please ask an adult to notify the owner of the building, tree or power cable as there may be an electric cunent present - When you are flying the Hyper Flyer, keep it in your sight Make sure people nearby know you are flying your Hyper Flyer. ~ Keep your body, fingers, face, clothing and hair away from the movrng propellers. ~ It Is recommended that Chlldren should be under adult supervlslon when they are playing with the Hyper Flyer. ~ There are small parts included in this product Do not put any otthe pans in your mouth ~ Keep away from children under eight years old. . Do not touch the metal part on the battery charger With your finger, body or any metal object. it may cause excessive heal, battery leakage or explosion ~ This product is for outdoor use only. Do not use indoors. The improper use of the rechargeable celltnon-removeablei within the plane may cause excessive heat, cell leakage, explosion, damage the product and the surrounding objects. or lead to injury. Please read the instructions below : ~ Do not charge wrthcuttully discharging the Hyper Flyer Repealed overcharging can lead to deterioration In battery performance. - Never touch the metal contact part with a metal obiect. This may cause a shock and can be dangerous . Stop use when it becomes wet. Moisture may cause a short circuit and can be dangerous. ~ Keep away from waterorfire Do not disassemble or solder the product. ~ Keep away from fire or hot and/or humid environments, ~ Do not use any electricity source other than the charger included In this package. Other charging sources may cause damage or lead to injury. The Improper use of the controller batteries may cause excessive heat, bfiittery leakage, explosion and damage or lead to injury. Please read t e insfl'uctions below. ' Only use “AA" alkaline batteries - Never use rechargeable batteries in the charger or the controller. ' Do not mix old and new batteries, - Turn off the power when installing or replacing the batteries. ' Please Install the batteries with the correct polanty, as Indlcated by the «1- signs. ' Remove the batteries when the product is not in use. ~ Do not short circuit or disassemble Keep away from fire. - If any batteries you are using start to leak, carefully remove them without letting them contact any part or the body, properly dispose of batterles and replace with fresh battenes, Other cautions when using the Hyper Flyer and the controller - When other radio controlled products with the same frequency are used nearby, this may cause interterence and the Hyper Flyer may not fly. (When the propellers on the Hyper Flyer spin erratically, this may be evidence of frequency interference l - Do not bend, tear, strongly hit,or drop the plane,charger,antenna shaft or antenna wtre. - Do not put any obiect onto the stem or the propellers - Do not starl lhe Hyper Flyer when the propellers are unable to move freety, - When any or the propellers are broken or missing. do not fly the Hyper Flyer. ~ Do not expose to or drop in wateril lithe Hyper Flyer or the controller are exposed to waterturn off the power at once (taking care not to touch your skin) and do not touch the Hyper Flyer until it is completely dried out. - Striking any pan of the plane while the Hyper Flyer is being charged may damage the connector. - When the charge is done, remove the Hyper Flyer from the charger - [go not place anything on top or your Hyper Flyer Do not leave your Hyper lyer upside down resting on its wing tips. If you do either or these, they may cause the foam to deform and the wlngs to become distorted If this iFifippens, your Hyper Flyer may not fly To prasen/e the life of your Hyper yer, be careful to store the Hyper Flyer in a sale place with nothing resting on rt, and never store the Hyper Flyer in an upside down position 8. FCC REQUIREMENT 1. This equipment has been tested and found to comply with the limits for a Class B digital devicepursuant to Pan 15 ot the FCC Rules. These limits are designed to provide reasonable protection against harmful interference in a residenn'al installation, This equipment generates, uses and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference to radio communications. However, there is no guarantee that interference will not occur in a particular installation. Ifthis equipment does cause harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to try to correct the interference by one or more of the following measures: -- Reorient or relocate the receiving antenna, -- Increase the separation between the equipment and receiver, -- Connect the equipment into an outlet on a circuit different from that to which the receiver is connected. -- Consult the dealer or an experienced radio/TV technician for help. 2. THE MANUFACTURER IS NOT RESPONSIBLE FOR ANY RADIO OR TV INTERFERENCE CAUSED BY UNAUTHORIZED MODIFICATIONS TO THIS EQUIPMENT. SUCH MODIFICATIONS COULD VOID THE USER AUTHORITY TO OPERATE THE EQUIPMENT 9. WARRANTY This product is warranted against manufacturing defects in both material and workmanship for 60 days from the date of original purchase. Within this period, KID GALAXY U.S.A. CORPORATION will either repair or replace this product without charge for parts or labor. Do not attempt to repair or modify this equipment, as this may void yourwarranty. IMPORTANT: PLEASE KEEP YOUR ORIGINAL SALES RECEIPTAS PROOF OF PURCHASE, Without the required Proof of Purchase you may not be eligible for coverage under this Limited Warranty If you have any problems with this product, please call Kid Galaxy Customer Service toll free at 1-8008164135. Our Customer Service Operator will provide you with the proper information and instructions to deal with your questions or problems with this product. The decision whether to either repair or replace this product is at the sole option of Kid Galaxy U S.A Corporation This warranty does NOT cover damage orfailure caused by or attributable to Acts of God, abuse, misuse, Improper or abnormal usage, or any repairs (other than those provided by Kid Galaxy U .A, Corporation) or shipping costs incurred in transporting this product to Kid Galaxy USA. Corporation. Some states do not allow the lotion or exclusion of incidental or consequential damages and some states do not allow limitation or exclusion of implied warranties, therefore the aforesaid Iimitationts) or exclusions may not apply to the purchaser This warranty gives you specific legal rights and you may have other rights which vary from state to state. This Limited Warranty is VOID iithis product ls purchased outside of either the U,S.A or Canada. Manufactured for Kid Galaxy, Inc. ©2006 Kid Galaxy, Inc., Manchester, NH 03103 USA ,,.r' All Rights Reserved. Patent Pending, MADE IN CHINA P. 7-7
Source Exif Data:
File Type : PDF File Type Extension : pdf MIME Type : application/pdf PDF Version : 1.3 Linearized : No Page Count : 7 XMP Toolkit : XMP toolkit 2.9.1-13, framework 1.6 About : uuid:f454a662-ac8b-4eaf-8c93-2ab5419a05da Modify Date : 2006:10:30 11:08:41-05:00 Metadata Date : 2006:10:30 11:08:41-05:00 Type : Info Create Date : 0000:01:01 00:00:00 Title : g258 menu 061019-1 Creator : PaperPort http://www.scansoft.com Author : HKSTCPreferred User Subject : Producer : sspdflib 1.0 http://www.scansoft.comEXIF Metadata provided by EXIF.tools