LINKSYS WM54G-I Wireless-G ISL Module User Manual WGA54G UG Rev A FCC

LINKSYS LLC Wireless-G ISL Module WGA54G UG Rev A FCC

Mnual revised

Use this guide to install:WM54GWireless-G ISL ModuleUser Guide
COPYRIGHT & TRADEMARKS Specifications are subject to change without notice. Linksys is a registered trademark ortrademark of Cisco Systems, Inc. and/or its affiliates in the U.S. and certain other coun-tries. Copyright © 2003 Cisco Systems, Inc. All rights reserved. Other brands and prod-uct names are trademarks or registered trademarks of their respective holders. LIMITED WARRANTYLinksys warrants to the original end user purchaser ("You") that, for a period of threeyears, (the "Warranty Period")  Your Linksys product will be free of defects in materialsand workmanship under normal use. Your exclusive remedy and Linksys's entire liabilityunder this warranty will be for Linksys at its option to repair or replace the product orrefund Your purchase price less any rebates.If the product proves defective during the Warranty Period call Linksys Technical Supportin order to obtain a Return Authorization Number. BE SURE TO HAVE YOUR PROOF OFPURCHASE ON HAND WHEN CALLING. When returning a product, mark the ReturnAuthorization Number clearly on the outside of the package and include a copy of youroriginal proof of purchase. RETURN REQUESTS CANNOT BE PROCESSED WITHOUTPROOF OF PURCHASE. You are responsible for shipping defective products to Linksys.Linksys pays for UPS Ground shipping from Linksys back to You only. Customers locat-ed outside of the United States of America and Canada are responsible for all shippingand handling charges. ALL IMPLIED WARRANTIES AND CONDITIONS OF MERCHANTABILITY OR FITNESSFOR A PARTICULAR PURPOSE ARE LIMITED TO THE DURATION OF THE WARRANTYPERIOD.  ALL OTHER EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS ANDWARRANTIES, INCLUDING ANY IMPLIED WARRANTY OF NON-INFRINGEMENT, AREDISCLAIMED. Some jurisdictions do not allow limitations on how long an implied war-ranty lasts, so the above limitation may not apply to You. This warranty gives You specif-ic legal rights, and You may also have other rights which vary by jurisdiction.TO THE EXTENT NOT PROHIBITED BY LAW, IN NO EVENT WILL LINKSYS BE LIABLEFOR ANY LOST DATA, REVENUE OR PROFIT, OR FOR SPECIAL, INDIRECT, CONSE-QUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER CAUSED REGARDLESSOF THE THEORY OF LIABILITY, ARISING OUT OF OR RELATED TO THE USE OF ORINABILITY TO USE THE PRODUCT, EVEN IF LINKSYS HAS BEEN ADVISED OF THEPOSSIBILITY OF SUCH DAMAGES. IN NO EVENT WILL LINKSYS' LIABILITY EXCEEDTHE AMOUNT PAID BY YOU FOR THE PRODUCT.  The foregoing limitations will apply even if any warranty or remedy provided under thisSection fails of its essential purpose. Some jurisdictions do not allow the exclusion or lim-itation of incidental or consequential damages, so the above limitation or exclusion maynot apply to You.Please direct all inquiries to: Linksys, P.O. Box 18558, Irvine, CA 92623.SAFETY AND REGULATORY NOTICESFCC STATEMENTThis Wireless-G ISL Module has been tested and complies with the specifications for aClass B digital device, pursuant to Part 15 of the FCC Rules. These limits are designedto provide reasonable protection against harmful interference in a residential installation.This equipment generates, uses, and can radiate radio frequency energy and, if notinstalled and used according to the instructions, may cause harmful interference to radiocommunications. However, there is no guarantee that interference will not occur in a par-ticular installation. If this equipment does cause harmful interference to radio or televisionreception, which is found by turning the equipment off and on, the user is encouraged totry to correct the interference by one or more of the following measures:• Reorient or relocate the receiving antenna• Increase the separation between the equipment or devices• Connect the equipment to an outlet other than the receiver’s• Consult a dealer or an experienced radio/TV technician for assistanceFCC Caution: Any change or modification to the product not expressly approved byLinksys could void the user’s authority to operate the device.FCC Radiation Exposure StatementThis equipment complies with FCC radiation exposure limits set forth for an uncontrolledenvironment.  This equipment should be installed and operated with minimum distance20cm between the radiator and your body.• Access points with 2.4 GHz or 5 GHz integrated antenna must operate with a sepa-ration distance of at least 20 cm from all persons using the cable provided and mustnot be co-located or operating in conjunction with any other antenna or transmitter.End-users must be provided with specific operations for satisfying RF exposure compli-ance.Note: Dual antennas used for diversity operation are not considered co-located.INDUSTRY CANADA (CANADA)This Class B digital apparatus complies with Canadian ICES-003.Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada.The use of this device in a system operating either partially or completely outdoors mayrequire the user to obtain a license for the system according to the Canadian regulations.EC DECLARATION OF CONFORMITY (EUROPE)Linksys Group declares that the the Wireless-G ISL Module conforms to the specifica-tions listed below, following the provisions of the EMC Directive 89/336/EEC and LowVoltage Directive 73/23/EEC:• ETS 300-826, 301 489-1 General EMC requirements for Radio equipment.• EN 609 50 Safety• ETS 300-328-2 Technical requirements for Radio equipment.Note: This equipment is intended to be used in all EU and EFTA countries. Outdoor usemay be restricted to certain frequencies and/or may require a license for operation. Formore details, contact Linksys Corporate Compliance.
Note: Combinations of power levels and antennas resulting in a radiated power level ofabove 100 mW are considered as not compliant with the above mentioned directive andare not allowed for use within the European community and countries that have adoptedthe European R&TTE directive 1999/5/EC and/or the CEPT recommendation Rec 70.03.For more details on legal combinations of power levels and antennas, contact LinksysCorporate Compliance.• Linksys Group vakuuttaa täten että Wireless-G ISL Module tyyppinen laite on direkti-ivin 1999/5/EY, direktiivin 89/336/EEC ja direktiivin 73/23/EEC oleellisten vaatimustenja sitä koskevien näiden direktiivien muiden ehtojen mukainen.• Linksys Group déclare que  le pont Ethernet sans fil G est conforme aux conditionsessentielles et aux dispositions relatives à la directive 1999/5/EC, la directive89/336/EEC, et à la directive 73/23/EEC.• Belgique B L’utilisation en extérieur est autorisé sur le canal 11 (2462 MHz), 12 (2467MHz), et 13 (2472 MHz).Dans le cas d’une utilisation privée, à l’extérieur d’un bâtiment, au-dessus d’unespace public, aucun enregistrement n’est nécessaire pour une distance de moinsde 300m. Pour une distance supérieure à 300m un enregistrement auprès de l’IBPTest requise. Pour une utilisation publique à l’extérieur de bâtiments, une licence del’IBPT est requise. Pour les enregistrements et licences, veuillez contacter l’IBPT.• France F: Bande de fréquence restreinte: seuls les canaux 10, 11, 12, 13 (2457,2462, 2467, et 2472 MHz respectivement) doivent être utilisés en France. Toute util-isation, qu'elle soit intérieure ou extérieure, est soumise à autorisation. Vous pouvezcontacter l'Autorité de Régulation des Télécommuniations (http://www.art-telecom.fr)pour la procédure à suivre.• France F: Restricted frequency band: only channels 10, 11, 12, 13 (2457, 2462,2467, and 2472 MHz respectively) may be used in France. License required forevery indoor and outdoor installations. Please contact ART for procedure to follow.• Deutschland D: Anmeldung im Outdoor-Bereich notwending, aber nicht genehmi-gungspflichtig. Bitte mit Händler die Vorgehensweise abstimmen.• Germany D: License required for outdoor installations. Check with reseller for proce-dure to follow.• Italia I: E' necessaria la concessione ministeriale anche per l'uso interno. Verificarecon i rivenditori la procedura da seguire. L'uso per installazione in esterni non e' per-messa.• Italy I: License required for indoor use. Use with outdoor installations not allowed.• the Netherlands NL License required for outdoor installations. Check with reseller forprocedure to follow.• Nederlands NL Licentie verplicht voor gebruik met buitenantennes. Neem contact opmet verkoper voor juiste procedure.WM54G-UG-30618A JLTable of ContentsChapter 1: Introduction 1The Wireless-G ISL Module 1Features 1Chapter 2: Getting to Know theWireless-G ISL Module 2The Wireless-G ISL Module’s Back Panel 2The Wireless-G ISL Module’s Front Panel LEDs 3Chapter 3: Planning Your Wireless Network 4Network Topology 4Ad-Hoc versus Infrastructure Mode 4Chapter 4: Fast Setup 6Chapter 5: Setting Up theWireless-G ISL Module 7Connecting the Game Adapter to Your PC 7Starting the Setup Wizard from Your PC 8Easy Setup Wizard Configuration for Head-to-Head Play 9Advance Setup Wizard Configuration for Head-to-Head Play 11Setup Wizard Configuration for Internet Play 14Connecting the Game Adapter to Your Game Console 18Chapter 7: Using the Wireless-GGame Adapter’s Web-based Utility 19Overview 19Starting the Web-based Utility 19Setup 21Advanced 24Help 27Appendix A: Troubleshooting 28Common Problems and Solutions 28Frequently Asked Questions 29
1Chapter 1: IntroductionrThe Wireless-G ISL Module gives any wired Ethernet-equipped game consolewireless connection capabilities.  The Game Adapter can be used in two differ-ent ways.  If you have an existing home wireless network and a cable or DSLInternet connection, the Game Adapter lets your PlayStation®2, Xbox™  orGameCube™attach to the network so you can get into online games withoutrunning wires to the game room.  Or, use a pair of Game Adapters to form a“cable-less cable” between two game consoles for head-to-head gaming—inthe same room, or all the way across the house.It's completely driver-free, so it works on any platform.  Since there’s no driv-ers to load, setup is a snap.  In some cases, it works right out of the box!  If yoursetup’s a little different—just configure the network settings through your PC’sweb browser, plug it into your game box, and go.The Wireless-G ISL Module provides lag-free gaming with communicationspeeds up to 54Mbps when connected to other Wireless-G devices.  It can alsoconnect to Wireless-B (802.11b) devices and networks at 11Mbps.Spend your time gaming, not stringing wires, with the Linksys Wireless-G ISLModule.• Compatible with all 802.11b and draft 802.11g compliant devices• Operates in the 2.4GHz frequency range for maximum distance• Dynamically shifts channels and wireless networks based on signal strengthand link quality for maximum availability and reliability of connection• Utilizes up to 128 Bit Wired Equivalent Privacy (WEP) to ensure security• Works with all network-ready game consoles, including Xbox, Playstation2* and GameCube**May require additional Network Adapter AccessoryThe Wireless-G ISL ModuleFeaturesAppendix B: Glossary 30Appendix C: Specifications 35Environmental 35Appendix D: Warranty Information 36Appendix E: Contact Information 37
32The Game Adapter’s LEDs display the activity onyour network.Power Green. The Power LED will light upwhen the Game Adapter is poweredon.Ethernet Green. The Ethernet LED will be litsteadily when the Game Adapter isconnected to the wired network. TheLED will flash when there is wirednetwork traffic. Wireless-G Green. The Wireless-G LED will belit steadily when the Game Adapter isconnected to the wireless network.The LED will flash when there iswireless network traffic.Figure 2-2Chapter 2: Getting to Know theWireless-G ISL ModuleThe back panel is where you’ll connect the GameAdapter and find the Ad-hoc or Infrastructureswitch, as well as the Reset button.Switch The switch allows you to set the GameAdapter to Ad-hoc or Infrastructuremode.Reset The Reset button resets the GameAdapter to its factory default settings.Network The Network port is where you willconnect the Ethernet network cable.Power The Power port is where you will con-nect the power adapter.The Wireless-G ISL Module’s Back PanelFigure 2-1The Wireless-G ISL Module’s LEDs
54If the wireless network is relatively small and needs to share resources onlywith the other computers on the wireless network, then the Ad-Hoc mode canbe used. Ad-Hoc mode allows computers equipped with wireless transmittersand receivers to communicate directly with each other, eliminating the need foran access point. The drawback of this mode is that in Ad-Hoc mode, wireless-equipped computers are not able to communicate with computers on a wirednetwork. And, of course, communication between the wireless-equipped comput-ers is limited by the distance and interference directly between them.Figure 3-2 shows a wireless bridging scenario using two Wireless-G ISLModules. Each wireless network is connected to a Wireless-G ISL Modulethrough a switch. A separate computer is equipped with a wireless PC card andcan communicate with both wireless networks as long as it has the same SSIDand channel as both wireless networks.Chapter 3: Planning Your WirelessNetworkA wireless local area network (WLAN) is exactly like a regular local area net-work (LAN), except that each computer in the WLAN uses a wireless device toconnect to the network. Computers in a WLAN share the same frequency chan-nel and SSID, which is an identification name for wireless devices.Unlike wired networks, wireless networks have two different modes in whichthey may be set up: infrastructure and ad-hoc. An infrastructure configurationis a WLAN and wired LAN communicating to each other through an accesspoint. An ad-hoc configuration is wireless-equipped computers communicatingdirectly with each other. Choosing between these two modes depends onwhether or not the wireless network needs to share data or peripherals with awired network or not. If the computers on the wireless network need to be accessible by a wired net-work or need to share a peripheral, such as a printer, with the wired networkcomputers, the wireless network should be set up in Infrastructure mode. Thebasis of Infrastructure mode centers around an access point, which serves as themain point of communications in a wireless network (see Figure 3-1). Accesspoints transmit data toPCs equipped withwireless networkcards, which can roamwithin a certain radialrange of the accesspoint.  Multiple accesspoints can be arrangedto work in successionto extend the roamingrange, and can be setup to communicatewith your Ethernethardware as well. Network TopologyAd-Hoc versus Infrastructure ModeFigure 3-2Figure 3-1
7Chapter 4: Fast SetupFollow the directions in this chapter if you will use the Game Adapter to do oneof the following:• play head-to-head with another game console• play over a wireless network with WEP encryption disabled and SSIDbroadcast enabled.If you need to change the Game Adapter’s settings to match those of your wire-less network, then proceed directly to the instructions provided in “Chapter 5:Setting up the Wireless-G ISL Module”. 1. If the Game Adapter will be used for head-to-head play, move the backpanel switch to the Ad-hoc position.If the Game Adapter will be used for Internet play, move the back panelswitch to the Infrastructure position.2. Plug the included Ethernet network cable into the GameAdapter’s Network port, as shown in Figure 4-1.3. Plug the other end of the Ethernet network cable into theRJ-45 port of your game console.4. Plug the supplied power adapter into the Game Adapter’sPower port, as shown in Figure 4-2. Then, plug the otherend into an electrical outlet, preferably a surge protector. 5. Set your game console for multiplayer gaming as usual.6Chapter 5: Setting Up theWireless-G ISL Module1. Plug the included Ethernet network cable into the GameAdapter’s Network port, as shown in Figure 5-1.2. Plug the other end of the Ethernet network cable intoyour PC’s RJ-45 port.3. Plug the supplied power adapter into the Game Adapter’sPower port, as shown in Figure 5-2. Then, plug the otherend into an electrical outlet, preferably a surge protector. 4. Start your PC.Connecting the Game Adapter to Your PCFigure 4-1Figure 4-2Figure 5-1Figure 5-2
3. When the Game Adapter is located, you will beasked to enter the Game Adapter’s default pass-word, admin. Type the password in the field, asshown in Figure 5-5, and click Enter.After you have entered your password, choose and then follow the appropriateset of directions to configure the Game Adapter. “Easy Setup WizardConfiguration for Head-to-Head Play” is a simple procedure for verifying cor-rect settings. “Advanced Setup Wizard Configuration for Head-to-Head Play”allows you to modify the Game Adapter’s settings for head-to-head play. “SetupWizard Configuration for Internet Play” should be used when configuring theGame Adapter to play games over a broadband Internet connection. After youhave completed these steps, disconnect the Game Adapter from your PC andconnect it to your game console, as shown in  “Connecting the Game Adapterto Your Game Console”.Easy Setup is included for when you wish to verify that the Game Adapter’s set-tings are correct. 1. From the screenshown in Figure 5-6, select the Headto Head (Consoleto Console) radiobutton and clickNext.98Next, you will configure the Wireless-G ISL Module with your PC. The SetupWizard will guide you through all the necessary steps.1. Insert the Setup CD-ROM into your PC’s CD-ROM drive. The SetupUtility should run automatically, and the screen in Figure 5-3 should appear.If it does not, click the Start  button and choose Run. In the field thatappears, enter D:\setup.exe (if “D” is the letter of your CD-ROM drive).•Setup - Click Setup to proceed with the Setup Wizard. •User Guide - Click User Guide to open the PDF file of this User Guide. •LINKSYS Web - Click LINKSYS Web to access the Linksys websiteusing an active Internet connection.•Exit - Click Exit to exit the Setup Wizard.2. Click Setup to begin the setup process.The Setup Wizard will search for the GameAdapter. If it cannot find one, you will be askedto check the connections, as shown in Figure 5-4. Review your connections and clickContinue. The Setup Wizard will search again.Figure 5-3Starting the Setup Wizard from Your PCFigure 5-4Figure 5-5Easy Setup Wizard Configuration for Head-to-Head PlayFigure 5-6
4. Now that thesettings havebeen verified,Easy Setup iscomplete.To register theGame Adapter,click  OnlineRegistration.To close theSetup Wizard,click Exit.Advanced Setup allows you to modify the Game Adapter’s settings for head-to-head play.1. From the screen shown in Figure 5-10, select the Head to Head (Consoleto Console) radio button and click Next.112. From the next screen, shown in Figure 5-7, select a radio button next to oneof the Easy selections. When setting up Adapter 1, click the radio buttonbeside Adapter 1. When setting up Adapter 2, click the radio button besideAdapter 2. When selecting Adapter 2, the Game Adapter’s IP Address willchange, so it won’t conflict with Adapter 1.After makingyour selection,click Next.3. Verify the Game Adapter’s settings on the following screen, shown inFigure 5-8. Then, click Ye s to accept these settings.10Figure 5-8Figure 5-9Figure 5-7Advanced Setup Wizard Configuration for Head-to-Head PlayFigure 5-10
132. From the next screen, shown in Figure 5-11, select a radio button next to theAdvanced | Manual Configuration selection. Then, click Next.3. The wireless set-tings screen willnow appear, shownin Figure 5-12.Enter your wirelessnetwork’s SSID andselect the channel atwhich the networkbroadcasts its wire-less signal. Then,click  Next  to con-tinue or Back toreturn to the previ-ous screen. •SSID - The SSID is the unique name shared among all devices in your wire-less network. The SSID must be identical for all devices in the wireless net-work. It is case-sensitive and must not exceed 32 alphanumeric characters,which can be any keyboard character.•Channel  - From the drop-down menu, select the appropriate channel tomatch your network settings. All devices in your wireless network must usethe same channel in order to function correctly.124. On the next screen, shown in Figure 5-13, enter the IP settings appropriatefor your network. Then, click Next to continue or Back to return to the pre-vious screen. •IP Address - This IP address must be unique to your network.•IP Mask - TheGame Adapter’s IPMask (also knownas Subnet Mask)must be the same asyour wired net-work’s SubnetMask.•Gateway - Enter theIP address of yournetwork’s Gateway.5. Confirm your changes to the Game Adapter’s settings on the followingscreen, shown in Figure 5-14. Then, click Ye s to accept these settings.Figure 5-12Figure 5-13Figure 5-11Figure 5-14
2. The Basic Settings screen will now appear, as shown in Figure 5-17. Enteryour wireless network’s SSID and select the level of WEP encryption youwish to apply to your data transmissions. Then, click Next to continue orBack to return to the previous screen. •SSID - The SSID is the unique name shared among all devices in your wire-less network. The SSID must be identical for all devices in the wireless net-work. It is case-sensitive and must not exceed 32 alphanumeric characters,which can be any keyboard character.•WEP (Disabled/64-bit WEP/128-bit WEP) - In order to utilize WEPencryption, select 64-bit or 128-bit WEP from the drop-down menu.3. If you chose to enable WEP encryption, the Security Settings screen willappear, shown in Figure 5-18. Enter a Passphrase, which is like a securitypassword. This will generate a WEP key in the Key field. (If you want toenter a WEP key manually, leave the Passphrase field blank and enter theWEP key as described below.)•Passphrase - Instead of manually entering a WEP key, you can enter aPassphrase, and the WEP key will appear in the Key field. The Passphraseis case-sensitive and should have 16 or fewer alphanumeric characters. Itmust match the passphrase of your wireless network and is compatible withLinksys wireless products only. (You will have to enter the WEP key man-ually on any non-Linksys wireless products.) Write down the Passphraseand click Next to continue.156. The followingscreen (shownin Figure 5-15)confirms thatAdvanced Setupis complete.To register theGame Adapter,click  OnlineRegistration.To close theSetup Wizard,click Exit.Console to Internet Setup allows you to configure the Game Adapter’s settingsfor playing games over a broadband Internet connection.1. From the screen shown in Figure 5-16, select the Console to Internet radiobutton and click Next.14Setup Wizard Configuration for Internet PlayFigure 5-16Figure 5-17Figure 5-15
5. Confirm your changes to the Game Adapter’s settings on the followingscreen, shown in Figure 5-20. Then, click Ye s to accept these settings.6. The following screen (shown in Figure 5-21) confirms that Advanced Setupis complete. Later changes can be made from the Web-based Utility, asshown in “Chapter 6: Using the Wireless-G ISL Module’s Web-basedUtility”.To register the Game Adapter, click Online Registration. To close theSetup Wizard, click Exit.17• You can also enter the WEP key manually in the Key field. If you are using64-bit WEP encryption, then the key must consist of exactly 10 hexadeci-mal characters. Ifyou are using 128-bit WEP encryp-tion, then the keymust consist ofexactly 26 hexadec-imal characters.Valid hexadecimalcharacters are “0”-“9” and “A”-“F”.Then, click Next.4. On the next screen, shown in Figure 5-19, enter the IP settings appropriatefor your network. Then, click Next to continue or Back to return to the pre-vious screen. •IP Address - This IP address must be unique to your network.•IP Mask - The Game Adapter’s IP Mask (also known as Subnet Mask)must be the same as your wired network’s Subnet Mask.•Gateway - Enter theIP address of yournetwork’s Gateway.16Figure 5-18Figure 5-19Figure 5-20Figure 5-21
Chapter 6: Using the Wireless-GISL Module’s Web-based UtilityThe Game Adapter is designed to function properly after configuration usingthe Setup Wizard. However, if you would like to change these settings or makemore advanced configuration changes, use your web browser and the Wireless-G ISL Module’s Web-based Utility. This chapter explains how to use the Utility.1. Open your web browser, and enter the Game Adapter’s IP address (thedefault is 192.168.1.250). Press the Enter key, and the screen shown inFigure 6-1 will appear. In lowercase letters, enter the default password,admin, in the Password field. Click the OK button. You can set a new pass-word on the Advanced screen later. 19Starting the Web-based UtilityOverviewFigure 6-1Now that the Game Adapter is configured properly after you have followed thedirections in one of the previous three sections, you can connect to your gameconsole and start gaming.1. Unplug the power adapter from the electrical outlet, and unplug theEthernet network cable from your PC.2. If the Game Adapter will be used for head-to-head play, move the backpanel switch to the Ad-hoc position.If the Game Adapter will be used for Internet play, move the back panelswitch to the Infrastructure position.3. Make sure your game console is powered off. Plug the Ethernet networkcable into the RJ-45 port of your game console.4. Plug the power adapter into an electrical outlet, preferably a surge protec-tor. 5. Power on your game console, and set it for multiplayer gaming as usual.18Connecting the Game Adapter to Your Game Console
2120The Setup screen, shown in Figure 6-2, lets you configure the Game Adapter’swireless network settings.• Firmware  - The version number of the Game Adapter’s firmware is dis-played here. Firmware should be upgraded ONLY if you experience prob-lems with the Game Adapter. Firmware updates are posted atwww.linksys.com.• MAC Address - The Game Adapter’s MAC Address is displayed here.• SSID - The SSID is the network name shared among all devices in a wire-less network. The SSID must be identical for all devices in the wireless net-work. It is case-sensitive and must not exceed 32 alphanumeric characters,which may be any keyboard character (do not use any spaces). Make surethis setting is the same for all devices in your wireless network. For addedsecurity, you should change the default SSID (linksys) to a name of yourchoice.• Network Type - Choose the Game Adapter’s wireless operating mode here.Keep the default setting, Infrastructure, if you want your wireless-equipped device to communicate with computers and other devices on yourwired network using a wireless access point. Select Ad-Hoc button if youwant multiple wireless-equipped devices to communicate directly with eachother, such as when playing head-to-head. If you chose Ad-Hoc mode, then select the correct operating channel foryour network in the Channel drop-down menu. The channel you chooseshould match the channel set on the other devices in your wireless network.  • WEP  - To enable WEP encryption, click the Enable radio button. Youshould always employ WEP to increase wireless network security. Thenclick the WEP Key Settings button to configure the WEP settings. To dis-able WEP encryption, keep the default, Disable.Note: You may have to refresh this page to see any new settings.Setup2. The Setup screen will appear, shown in Figure 6-2. The Utility provides a convenient way to alter the Game Adapter’s settingsthrough a web browser. It offers five main tabs:•Setup - Enables you to configure the IP address and wireless settings.•Advanced - Lets you change the advanced wired and wireless settings,clone a MAC address onto the Game Adapter, change the password, andrestore default settings.•Help - Provides explanations of various configuration settings, links toonline technical support resources, and a way to upgrade the GameAdapter’s firmware.Figure 6-2
2322•Default Transmit Key - Select which WEP key (1-4) will be used when theGame Adapter sends data. Make sure the other wireless-equipped devicesare using the same key.•WEP Encryption - In order to use WEP encryption, select 64-Bit (10 hexdigits) or 128-Bit (26 hex digits) from the drop-down menu.•Passphrase - Instead of manually entering WEP keys, you can enter aPassphrase. This Passphrase is used to generate one or more WEP keys. Itis case-sensitive and should not be longer than 16 alphanumeric characters.(The Passphrase function is compatible with Linksys wireless productsonly. If you want to communicate with non-Linksys wireless products, youwill need to enter your WEP key(s) manually on the non-Linksys wirelessproducts.) After you enter the Passphrase, click the Generate button to cre-ate WEP key(s).An acronym for Wired Equivalent Privacy, WEP is an encryption methodused to protect your wireless data communications. WEP uses 64-bit or128-bit keys to provide access control to your network and encryption secu-rity for every data transmission. To decode a data transmission, each devicein a network must use an identical WEP key. Higher encryption levels offerhigher levels of security, but due to the complexity of the encryption, theymay decrease network performance.The wireless networks available to the Game Adapter are listed below. Eachrow lists detailed information: SSID, MAC Address, Channel, Signal Strength(as a percentage), and Mode.•SSID - The network name. To select a wireless network for connection,click the radio button next to the SSID.•MAC Address - The MAC address of the network’s access point.•Channel - The channel setting.•Signal Strength (%) - The percentage of wireless signal strength available.•Mode - The type of wireless standard.Click the Apply button to save your changes. If your page doesn’t automati-cally refresh itself, then click the Refresh button of your web browser. Clickthe Cancel button to cancel your changes. Click the Help button for addition-al on-screen information.Click the Connect button to connect to the selected network. If your page does-n’t automatically refresh itself, then click the Refresh button of your webbrowser.WEP EncryptionClick the WEP Key Settings button from the Setup screen to configure theWEP settings. This will open the WEP Encryption screen.Note: Make sure your WEP key matches the WEP key of the wire-less network you want to join. Otherwise, the connection will fail.Figure 7-3Note: You may have to refresh this page to see any new settings.
• Transmission Rate - The default setting is Automatic. The range is from1 to 54Mbps. The rate of data transmission should be set depending on the speed of yourwireless network. You can select from a range of transmission speeds, oryou can keep the default setting, Automatic, to have the Game Adapterautomatically use the fastest possible data rate and negotiate the best possi-ble connection speed between the Game Adapter and another wireless-equipped device.25Figure 7-4Note: You may have to refresh this page to see any new settings.24•Keys 1-4 - If you are not using a Passphrase, then you can enter one or moreWEP keys manually.In each key field, manually enter a set of values. (Do not leave a key fieldblank, and do not enter all zeroes. These are not valid key values.) If you areusing 64-bit WEP encryption, then each key must consist of exactly 10hexadecimal characters in length. If you are using 128-bit WEP encryption,then each key must consist of exactly 26 hexadecimal characters in length.Valid hexadecimal characters are “0”-“9” and “A”-“F”.Click the Apply button to save your changes. If your page doesn’t automati-cally refresh itself, then click the Refresh button of your web browser. Clickthe Cancel button to cancel your changes. Click the Help button for addition-al on-screen information.Use the Advanced Settings screen to customize advanced wired and wirelesssettings, clone a MAC address onto the Game Adapter, change the password,and restore default settings.IP Address• Obtain IP Address automatically (DHCP) - If your network assigns IPaddresses via DHCP, select this setting.• Use the following IP settings - If your network uses static IP addresses,select this setting and complete the following fields:IP Address - The IP address must be unique to your network. We suggestyou use the default IP address of 192.168.1.245. This is a private IPaddress, so there is no need to purchase a separate IP address from yourservice provider. Verify the address and click the Apply button to savechanges.Subnet Mask - The Game Adapter’s Subnet Mask (or IP Mask) must be thesame as your Ethernet network. Verify this is correct and click the Applybutton to set it. Gateway - If your network does not have a Gateway, then leave this fieldblank.Advanced
The Help screen offers links to all of the help information for the Web-basedUtility’s screens and this User Guide, as well as a feature for upgrading theGame Adapter’s firmware. All information is read-only.• Linksys Website - Click the Linksys Website link to visit Linksys’s web-site, www.linksys.com.• Online manual in PDF format - Click the Online manual in PDF formatto view this User Guide on-screen. It is in Adobe Acrobat PortableDocument File (.pdf) format, so you will need the free Adobe AcrobatReader to view the pdf. If you do not have the Reader, click the AdobeWebsite link to download it. • Adobe Website (to obtain a PDF reader if required) - If you need todownload the Adobe Acrobat Reader to view the User Guide pdf, then clickthe Adobe Website link.• Firmware Upgrade - Click this button to upgrade the Game Adapter’sfirmware once you have downloaded it from the Linksys website.27Figure 7-9HelpNote: Firmware should be upgraded ONLY if you experience prob-lems with the Game Adapter. Firmware updates are posted atwww.linksys.com.• Mode - Select Mixed Mode and both Wireless-G and Wireless-B comput-ers will be allowed on the network, but speeds will be reduced. Select G-Only Mode for maximum speed, but no Wireless-B users will be allowedon the network.• Authentication  - The default setting is Open System. The choices areOpen System and Shared Key. This setting allows the Game Adapter to authenticate communication withthe wireless devices in your network. With the Shared Key setting, all wire-less devices must have the same WEP keys so that the Game Adapter andthe client can authenticate each other and start transmitting data. With theOpen System setting, any device can join a network without performing anysecurity check. • Cloning Mode - You can clone the MAC address of any network deviceonto the Game Adapter. To disable MAC address cloning, select Disable.The default setting, Automatic, enables the MAC cloning feature if youwant to clone the MAC address of the device currently connected to theGame Adapter’s Network port. The Game Adapter will actively scan for anew MAC address to be cloned whenever you disconnect and re-connectthe Game Adapter through its Network port.• Administrative Password - You should always change the password fromthe factory default, admin. All users who try to access the Game Adapter’sWeb-based Utility will be prompted for the Game Adapter’s Password. Thenew Password must not exceed 12 characters in length and must not includeany spaces. Enter the new Password a second time to confirm it.• Restore Factory Defaults - Click the Ye s radio button to reset all configu-ration settings to their default values. If you do not want to restore the fac-tory defaults, then keep the default setting, No.Click the Apply button to save your changes. If your page doesn’t automati-cally refresh itself, then click the web browser’s Refresh button. Click theCancel button to cancel your changes. Click the Help button for additional on-screen information.26Note: Any settings you have saved will be lost when the default set-tings are restored.
6. After I make changes through the Web-based Utility,the new settings aren’t dis-played on-screen.Click the Refresh button of your web browser. If the new settings aren’t dis-played, then unplug the power adapter from the Game Adapter. Plug thepower adapter back in, and then click the Refresh button again.Do Xbox “System Link” games require any special configuration?Yes. MAC cloning on the Game Adapters used must be set to Automatic.Can I run an application from a remote computer over the wireless network?This will depend on whether or not the application is designed to be used overa network. Consult the application’s user guide to determine if it supports oper-ation over a network.Can I play multiplayer games with other users of the wireless network?Yes, as long as the game supports multiple players over a LAN. Refer to thegame’s user guide for more information.What is ad-hoc mode?When a wireless network is set to ad-hoc mode, the wireless-equipped com-puters are configured to communicate directly with each other. The ad-hocwireless network will not communicate with any wired network. Would the information be intercepted while transmitting on air?The Wireless-G ISL Module features two-fold protection in security. On thehardware side, it has the inherent security feature of scrambling. On the soft-ware side, the Wireless-G Game Adapter offers the encryption function (WEP)to enhance security and access control. Users can set it up depending upon theirneeds.What is WEP?WEP is Wired Equivalent Privacy, a data privacy mechanism based on a 40/64bit shared key algorithm, as described in the IEEE 802.11 standard. 2928Frequently Asked QuestionsAppendix A: TroubleshootingThis section provides solutions to potential problems regarding the installation andoperation of the Wireless-G ISL Module. If you can’t find an answer here, checkthe Linksys website at www.linksys.com.1. I can’t connect to the Game Adapter.Open the Web-based Utility. On the Setup tab, perform the following steps: • Make sure that the SSID is the same as the SSID of the access point.• On the WEP Encryption screen, make sure that all of the WEP settings arethe same as the WEP settings of the access point.2. I don’t know how to change the Game Adapter’s IP address.You have two ways to change the Game Adapter’s IP address. • Open the Web-based Utility. On the Advanced screen, click the Use the fol-lowing IP settings radio button, and change the IP address there.• If you encounter problems, power the Game Adapter off and on again, orpush the Reset button. Then try to change the IP address again. 3. The Web-based Utility doesn’t detect the Game Adapter.Make sure that the Ethernet cable is properly connected and that theEthernet LED is lit.4. The Web-based Utility won’t open.Make sure that you have a network adapter installed on the PC so you canuse the Web-based Utility. 5. The Web-based Utility does not recognize my password.The password is case-sensitive. Make sure you are using the correct case(s)when entering the password.If you forget your password, you can push the Game Adapter’s Reset but-ton. This will reset the password to the default setting; however, all otherGame Adapter settings will be reset to the factory defaults as well. To usethe default setting, enter admin in the Password field.Common Problems and Solutions
3130Protocol (IP) addresses in an organization’s network. Using the Internet’s set ofprotocol, each machine that can connect to the Internet needs a unique IPaddress. When an organization sets up its computer users with a connection tothe Internet, an IP address must be assigned to each machine. Without DHCP,the IP address must be entered manually at each computer and, if computersmove to another location in another part of the network, a new IP address mustbe entered. DHCP lets a network administrator supervise and distribute IPaddresses from a central point and automatically sends a new IP address whena computer is plugged into a different place in the network. DHCP uses the concept of a “lease” or amount of time that a given IP addresswill be valid for a computer. The lease time can vary depending on how long auser is likely to require the Internet connection at a particular location. It’s espe-cially useful in education and other environments where users change fre-quently. Using very short leases, DHCP can dynamically reconfigure networksin which there are more computers than there are available IP addresses. DHCP supports static addresses for computers containing Web servers thatneed a permanent IP address. Download - To receive a file transmitted over a network. In a communicationssession, download means receive, and upload means transmit. Driver - A software module that provides an interface between a network inter-face card and the upper-layer protocol software running in the computer; it isdesigned for a specific device, and is installed during the initial installation ofa network-compatible client or server operating system.DSL (Digital Subscriber Line) - A technology that dramatically increases thedigital capacity of ordinary telephone lines into the home or office and, byemploying unused bandwidth, still allows for normal phone usage. DSL pro-vides “always-on” operation, eliminating the need to dial in to the service.Encryption - A security method that applies a specific algorithm to data inorder to alter the data's appearance and prevent other devices from reading theinformation. Ethernet - IEEE standard network protocol that specifies how data is placedon and retrieved from a common transmission medium.Appendix B: Glossary802.11b - One of the IEEE standards for wireless networking hardware.Products that adhere to a specific IEEE standard will work with each other,even if they are manufactured by different companies. The 802.11b standardspecifies a maximum data transfer rate of 11Mbps, an operating frequency of2.4GHz, and WEP encryption for security. 802.11b networks are also referredto as Wi-Fi networks.802.11g - A proposed, but as yet unratified extension of the IEEE 802.11 stan-dard for wireless networking hardware. The draft 802.11g specifications usedby Linksys specify a maximum data transfer rate of 54Mbps using OFDMmodulation, an operating frequency of 2.4GHz, backward compatibility withIEEE 802.11b devices, and WEP encryption for security.Adapter - This is a device that adds network functionality to your PC, gameconsole, etc.Ad-hoc Network - An ad-hoc network is a group of computers, each with awireless adapter, connected as an independent 802.11 wireless LAN.  Ad-hocwireless computers operate on a peer-to-peer basis, communicating directlywith each other without the use of an access point.  Ad-hoc mode is alsoreferred to as an Independent Basic Service Set or as peer-to-peer mode, and isuseful at a departmental scale.Bit - A binary digit. The value—0 or 1—used in the binary numbering system.Also, the smallest form of data.Broadband - A data-transmission scheme in which multiple signals share thebandwidth of a medium. This allows the transmission of voice, data and videosignals over a single medium. Cable television uses broadband techniques todeliver dozens of channels over one cable.Browser - A browser is an application program that provides a way to look atand interact with all the information on the World Wide Web or PC. The word“browser” seems to have originated prior to the Web as a generic term for userinterfaces that let you browse text files online. DHCP (Dynamic Host Configuration Protocol) - A protocol that lets networkadministrators manage centrally and automate the assignment of Internet
33Firmware - Code that is written onto read-only memory (ROM) or program-mable read-only memory (PROM).  Once firmware has been written onto theROM or PROM, it is retained even when the device is turned off.Gateway - A device that interconnects networks with different, incompatiblecommunications protocols. Hardware - Hardware is the physical aspect of computers, telecommunica-tions, and other information technology devices. The term arose as a way to dis-tinguish the “box” and the electronic circuitry and components of a computerfrom the program you put in it to make it do things. The program came to beknown as the software.IEEE (The  Institute of Electrical and Electronics  Engineers) - The IEEEdescribes itself as “the world’s largest technical professional society, promotingthe development and application of electrotechnology and allied sciences forthe benefit of humanity, the advancement of the profession, and the well-beingof our members.” The IEEE fosters the development of standards that often become national andinternational standards. The organization publishes a number of journals, hasmany local chapters, and several large societies in special areas, such as theIEEE Computer Society.IP (Internet Protocol) - The method or protocol by which data is sent from onecomputer to another on the Internet. It is a standard set of rules, procedures, orconventions relating to the format and timing of data transmission between twocomputers that they must accept and use to be able to understand each other.IP Address - In the most widely installed level of the Internet Protocol (IP)today, an IP address is a 32-binary digit number that identifies each sender orreceiver of information that is sent in packet across the Internet.LAN (Local Area Network) - A group of computers and associated devices thatshare a common communications line and typically share the resources of asingle processor or server within a small geographic area (for example, withinan office building). MAC (Media  Access  Control)  Address - A unique number assigned by themanufacturer to any Ethernet networking device, such as a network adapter,that allows the network to identify it at the hardware level.32Network - A system that transmits any combination of voice, video and/or databetween users. OFDM - Developed for wireless applications, Orthogonal Frequency DivisionMultiplexing (OFDM) technology offers superior performance—increaseddata rates and more reliable transmissions—than previous technologies, such asDSSS. OFDM is a scheme in which numerous signals of different frequenciesare combined to form a single signal for transmission on the medium. OFDM works by breaking one high-speed data stream into a number of lower-speed data streams, which are then transmitted in parallel. Each lower speedstream is used to modulate a subcarrier. Essentially, this creates a multi-carriertransmission by dividing a wide frequency band or channel into a number ofnarrower frequency bands or sub-channels. OFDM is also used for other appli-cations, including powerline networking.Packet - A unit of data routed between an origin and a destination in a network.Passphrase - Used much like a password, a passphrase simplifies the WEPencryption process by automatically generating the WEP encryption keys forLinksys products.PC Card - A credit-card sized removable module that contains memory, I/O,or a hard disk. Port - A pathway into and out of the computer or a network device. For exam-ple, the serial and parallel ports on a personal computer are external sockets forplugging in communications lines, modems and printers. RJ-45 (Registered Jack-45) - A connector similar to a telephone connector thatholds up to eight wires, used for connecting Ethernet devices.Roaming - In an infrastructure mode wireless network, this refers to the abili-ty to move out of one access point's range and into another and transparentlyreassociate and reauthenticate to the new access point.  This reassociation andreauthentication should occur without user intervention and ideally withoutinterruption to network connectivity.  A typical scenario would be a locationwith multiple access points, where users can physically relocate from one areato another and easily maintain connectivity.Software - Instructions for the computer. A series of instructions that performsa particular task is called a “program.” The two major categories of software are
Appendix C: SpecificationsStandards IEEE 802.11b, draft 802.11gPorts Power, EthernetButtons ResetCabling Category 5LEDs Power, Ethernet, Wireless-GTransmit Power19dBm +/- 1dBmSecurity Features WEPWEP key bits 64, 128Warranty 3 YearsDimensions 6.30" x 3.94" x 1.42" (160 mm x 100 mm x 36 mm)Unit Weight 0.44 lbs. (0.2 kg)Power 5 volt 2.5 AmpCertification FCC, IC-03Operating Temp. 32ºF to 104ºF (0ºC to 40ºC) Storage Temp. -4ºF to 158ºF (-20ºC to 70ºC) Operating Humidity 10% to 85%, Non-CondensingStorage Humidity 5% to 90%, Non-Condensing 35Environmental34“system software” and “application software.” System software is made up ofcontrol programs such as the operating system and database management sys-tem (DBMS). Application software is any program that processes data for theuser.A common misconception is that software is data. It is not. Software tells thehardware how to process the data.SSID (Service Set IDentifier) - A unique name shared among all points in awireless network. The SSID must be identical for each point in the wireless net-work and is case-sensitive. Subnet Mask - The method used for splitting IP networks into a series of sub-groups, or subnets. The mask is a binary pattern that is matched up with the IPaddress to turn part of the host ID address field into a field for subnets. Switch - 1. A data switch connects computing devices to host computers,allowing a large number of devices to share a limited number of ports. 2. Adevice for making, breaking, or changing the connections in an electrical cir-cuit.Topology - A network’s topology is a logical characterization of how thedevices on the network are connected and the distances between them. Themost common network devices include hubs, switches, routers, and gateways.Most large networks contain several levels of interconnection, the most impor-tant of which include edge connections, backbone connections, and wide-areaconnections.Upgrade - To replace existing software or firmware with a newer version. Upload - To transmit a file over a network. In a communications session,upload means transmit, download means receive. WEP (Wired Equivalent Privacy) - A data privacy mechanism based on a 64-bit or 128-bit shared key algorithm, as described in the IEEE 802.11 standard. WLAN (Wireless Local Area Network) - A group of computers and associat-ed devices that communicate with each other wirelessly.
Appendix E: Contact InformationFor help with the installation or operation of the Wireless-G ISL Module, con-tact Linksys Technical Support at one of the phone numbers or Internetaddresses below.Sales Information 800-546-5797 (LINKSYS)Technical Support 800-326-7114RMA (Return MerchandiseAuthorization) Issues www.linksys.com (or call 949-271-5461)Fax 949-265-6655E-mail support@linksys.comWeb http://www.linksys.comFTP Site ftp.linksys.com3736Appendix D: Warranty InformationBE SURE TO HAVE YOUR PROOF OF PURCHASE AND A BARCODEFROM THE PRODUCT’S PACKAGING ON HAND WHEN CALLING.RETURN REQUESTS CANNOT BE PROCESSED WITHOUT PROOF OFPURCHASE. IN NO EVENT SHALL LINKSYS’S LIABILITY EXCEED THE PRICEPAID FOR THE PRODUCT FROM DIRECT, INDIRECT, SPECIAL, INCI-DENTAL, OR CONSEQUENTIAL DAMAGES RESULTING FROM THEUSE OF THE PRODUCT, ITS ACCOMPANYING SOFTWARE, OR ITSDOCUMENTATION. LINKSYS DOES NOT OFFER REFUNDS FOR ANYPRODUCT. LINKSYS OFFERS CROSS SHIPMENTS, A FASTER PROCESS FOR PRO-CESSING AND RECEIVING YOUR REPLACEMENT.  LINKSYS PAYSFOR UPS GROUND ONLY. ALL CUSTOMERS LOCATED OUTSIDE OFTHE UNITED STATES OF AMERICA AND CANADA SHALL BE HELDRESPONSIBLE FOR SHIPPING AND HANDLING CHARGES. PLEASECALL LINKSYS FOR MORE DETAILS.
Federal Communication Commission Interference StatementThis equipment has been tested and found to comply with the limits for a Class B digital device,pursuant to Part 15 of the FCC Rules. These limits are designed to provide reasonableprotection against harmful interference in a residential installation. This equipment generates,uses and can radiate radio frequency energy and, if not installed and used in accordance withthe instructions, may cause harmful interference to radio communications. However, there is noguarantee that interference will not occur in a particular installation. If this equipment does causeharmful interference to radio or television reception, which can be determined by turning theequipment off and on, the user is encouraged to try to correct the interference by one of thefollowing measures:- Reorient or relocate the receiving antenna.- Increase the separation between the equipment and receiver.- Connect the equipment into an outlet on a circuit different from that to which the receiver isconnected.- Consult the dealer or an experienced radio/TV technician for help.FCC Caution: To assure continued compliance, any changes or modifications not expresslyapproved by the party responsible for compliance could void the user's authority to operate thisequipment.This device complies with Part 15 of the FCC Rules. Operation is subject to the following twoconditions: (1) This device may not cause harmful interference, and (2) this device must acceptany interference received, including interference that may cause undesired operation.Statement Needed to be Shown on End ProductSince this module is installed inside the end product, the end product should be affixed a label onvisible area showing that this product contain a RF module, and also its FCC ID.IMPORTANT NOTE:FCC Radiation Exposure Statement:This equipment complies with FCC radiation exposure limits set forth for an uncontrolledenvironment. This equipment should be installed and operated with minimum distance 20cmbetween the radiator & your body.This transmitter must not be co-located or operating in conjunction with any other antenna ortransmitter.The OEM integrator has to be aware not to provide information to the end user regarding how toinstall or remove this RF module in the users manual of the end product which integrate thismodule.
This device is intended only for OEM integrators under the following conditions:1) The antenna must be installed such that 20 cm is maintained between the antenna and users, and2) The transmitter module may not be co-located with any other transmitter or antenna.As long as the 2 conditions above are met, further transmitter testing will not be required.    However,the OEM integrator is still responsible for testing their end-product for any additional compliancerequirements required with this module installed (for example, digital device emissions, PC peripheralrequirements, etc.).IMPORTANT NOTE: In the event that these conditions can not be met (for example certain laptopconfigurations or co-location with another transmitter), then the FCC authorization is no longerconsidered valid and the FCC ID can not be used on the final product.    In these circumstances, theOEM integrator will be responsible for re-evaluating the end product (including the transmitter) andObtaining a separate FCC authorization.                                 End Product LabellingThis transmitter module is authorized only for use in devices where the antenna may be installed suchthat 20 cm may be maintained between the antenna and users (for example access points, routers,wireless ASDL modems, and similar equipment).    The final end product must be labeled in a visiblearea with the following: “ Contains TX FCC ID: Q87-WM54G-I ”.                         Manual Information That Must be IncludedThe users manual for end users must include the following information in a prominent location “IMPORTANT NOTE: To comply with FCC RF exposure compliance requirements, the antenna used forthis transmitter must be installed to provide a separation distance of at least 20 cm from all persons andmust not be co-located or operating in conjunction with any other antenna or transmitter.”
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