Microsoft NEM4 N-Gage Bluetooth Enabled PCS Phone User Manual Part 2
Microsoft Mobile Oy N-Gage Bluetooth Enabled PCS Phone Part 2
Contents
- 1. Part 1
 - 2. Part 2
 
Part 2

82 Copyright © Nokia 2003
Note: If you are using the POP3 protocol, e-mail messages are not 
updated automatically in online mode. To see the newest e-mail 
messages, you need to disconnect and then make a new connection to 
your mailbox.
View e-mail messages offline
When you view e-mail messages offline, your game deck is not connected to the 
remote mailbox. 
To view e-mail messages offline, you must first retrieve e-mail messages from your 
mailbox. After you have retrieved the e-mail messages to your game deck, select 
Options > Disconnect to end the data connection. 
You can continue reading the retrieved e-mail headings or the retrieved e-mail 
messages offline. You can write new e-mail messages, reply to the retrieved e-mail 
messages, and forward e-mail messages. You can set the e-mail messages to be 
sent the next time you connect to the mailbox. When you open Mailbox the next 
time and you want to view and read the e-mail messages offline, answer No to the 
Connect to mailbox? query.
Retrieve e-mail messages 
If you are offline, select Options > Connect to start a connection to a remote 
mailbox.
The remote mailbox view is similar to the Inbox folder in Messaging. You can move 
up and down in the list by pressing   or  . The following icons are used to 
show the status of the e-mail:
—New e-mail (the arrow in the icon is pointing outwards). The content has not 
been retrieved from the mailbox to your game deck (offline or online mode).
—New e-mail (arrow pointing inwards), the content has been retrieved from the 
mailbox. 
—E-mail messages that have been read.
—E-mail headings that have been read and the message content has been deleted 
from the game deck.
1When you have an open connection to a remote mailbox, select Options > 
Retrieve and one of the following:
New—to retrieve all new e-mail messages to your game deck.
Selected—to retrieve only the e-mail messages that have been marked. Use 
the Mark/Unmark > Mark/Unmark commands to select messages one by one. 
For information on marking items, see “Mark an item” on page 8.
All—to retrieve all messages from the mailbox.
2To cancel retrieving, press Cancel.

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Messaging
After you have retrieved the e-mail messages, you can continue viewing them 
online.
3Select Options > Disconnect to close the connection and to view the e-mail 
messages offline.
Copy e-mail messages to another folder 
If you want to copy an e-mail from the remote mailbox to a folder under My 
folders, select Options > Copy. Select a folder from the list and press OK.
Open e-mail messages
Options when viewing an e-mail message are Reply, Forward, Delete, 
Attachments, Message details, Move to folder, Add to Contacts, Find, Help, and 
Exit.
When you are viewing e-mail messages either in online or offline mode, scroll to 
the e-mail you want to view and press   to open it. If the e-mail message has 
not been retrieved (arrow in the icon is pointing outwards), you are offline, and you 
select Open, you will be asked if you want to retrieve this message from the 
mailbox.
Note: The data connection is left open after e-mail has been retrieved. To 
end the data connection, select Options > Disconnect.
Disconnect from mailbox
When you are online, select Options > Disconnect to end the data call or GPRS 
connection to the remote mailbox. See “Data connection indicators” on page 6.
View e-mail attachments
Options in the Attachments view are Open, Retrieve, Save, Send, Delete, Help, 
and Exit.
You can open a message that has the attachment indicator   and select 
Options > Attachments. In the Attachments view, you can retrieve, open, or save 
attachments. You can also send attachments using a Bluetooth wireless 
connection.
Important:  E-mail attachments may contain viruses or otherwise be 
harmful to your game deck or PC. Do not open any attachment if you are 
not sure of the trustworthiness of the sender. For more information, see 
“Certificate management” on page 48.
Tip: To save memory, you can remove attachments from an e-mail while 
retaining them on the e-mail server. Select Options > Delete in the 
Attachments view.

84 Copyright © Nokia 2003
RETRIEVE ATTACHMENTS
If an attachment has a dimmed indicator, it has not been retrieved to the game 
deck. To retrieve the attachment, scroll to it and select Options > Retrieve.
Note: If your mailbox uses the IMAP 4 protocol, you can decide whether 
to retrieve e-mail headings only, messages only, or messages and 
attachments. With the POP3 protocol, the options are e-mail headings 
only or messages and attachments. For further information, see page 82.
OPEN ATTACHMENTS
1In the Attachments view, scroll to an attachment and press   to open it. 
If you are online, the attachment is retrieved directly from the server and 
opened in the corresponding application.
If you are offline, the game deck asks if you want to retrieve the attachment 
to the game deck. If you answer Yes, a connection to the remote mailbox 
begins.
2Press Back to return to the e-mail viewer.
Tip: Supported image formats are listed on page 63. To see a list of other 
file formats supported by the Nokia N-Gage game deck, go to the product 
information at www.n-gage.com. 
SAVE ATTACHMENTS 
To save an attachment, select Options > Save in the Attachments view. The 
attachment is saved in the corresponding application. For example, sounds can be 
saved in Recorder and text files (.TXT) in Notes.
Note: Attachments like images can be saved on the memory card, if the 
memory card is defined as the memory store.
Delete e-mail messages
From the game deck message retained in remote mailbox, select Options > 
Delete > Device only.
The game deck mirrors the e-mail headings in the remote mailbox. So, although 
you delete the message content, the e-mail heading stays in your game deck. If you 
want to remove the heading as well, you have to first delete the e-mail message 
from your remote mailbox and then make a connection from your game deck to the 
remote mailbox again to update the status.
From the game deck and remote mailbox, select Options > Delete > Device and 
server.

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Messaging
If you are offline, the e-mail will be deleted first from your game deck. During the 
next connection to the remote mailbox, it will be automatically deleted from the 
remote mailbox. If you are using the POP3 protocol, messages marked to be deleted 
are removed only after you have closed the connection to the remote mailbox.
Undelete e-mail messages
To cancel deleting an e-mail from both the game deck and server, scroll to an 
e-mail that has been marked to be deleted during the next connection ( ), and 
select Options > Undelete.
 •OUTBOX
Outbox is a temporary storage place for messages that are waiting 
to be sent.
Messages are placed in Outbox, for example, when your game deck is outside the 
network coverage area. You can also schedule e-mail messages to be sent the next 
time you connect to your remote mailbox.
Status of the messages in Outbox are as follows:
Sending—A connection is being made and the message is being sent.
Waiting/Queued—For example, if there are two similar types of messages in 
Outbox, one of them is waiting until the first one is sent.
Resend at (time)—Sending has failed. The game deck will try to send the message 
again after a time-out period. Press Send if you want to restart the sending 
immediately.
Deferred—You can set documents to be on hold while they are in Outbox. Scroll to 
a message that is being sent and select Options > Defer sending.
Failed—The maximum number of sending attempts has been reached. Sending has 
failed. If you were trying to send a text message, open the message and check that 
the Sending settings are correct.
 • VIEW MESSAGES ON A SIM CARD
Before you can view SIM messages, you need to copy them to a folder in your game 
deck. 
1In Messaging, select Options > SIM messages.
2Select Options > Mark/Unmark > Mark or Mark all to mark messages.
3Select Options > Copy. 
4Select a folder, press OK and go to the folder to view the messages.

86 Copyright © Nokia 2003
 • CELL BROADCAST 
 In Messaging main view, select Options > Cell broadcast.
Options in cell broadcast are Open, Subscribe/Unsubscribe, Hotmark/
Unhotmark, Topic, Settings, Help, and Exit.
You can receive messages on various topics, such as weather or traffic conditions 
from your service provider. For available topics and relevant topic numbers, contact 
your service provider. In the main view you can see the following:
• The status of the topic:   for new, subscribed messages and   for new, 
unsubscribed messages.
• The topic number, topic name, and whether it has been flagged ( ) for 
follow-up. You will be notified when messages belonging to a flagged topic 
have arrived.
Note: A packet data (GPRS) connection may prevent cell broadcast 
reception. Contact your network operator for the correct GPRS settings. 
For further information on the GPRS settings, see “Packet data (GPRS)” on 
page 41.
 • SERVICE COMMAND EDITOR
In Messaging, select Options > Service command.
You can send service requests, such as activation commands for network services 
(also known as USSD commands Applicable to US?), to your service provider. For 
more information, contact your service provider. To send a request do the 
following:
• In the standby mode or when you have an active call, key in the command 
numbers and press Send.
• If you need to enter letters as well as numbers, select Messaging > Options > 
Service command.
 • MESSAGE SETTINGS
The messaging settings have been divided into groups according to the different 
message types. Scroll to the settings you want to edit and press  .
Text message settings
Options when editing text message center settings are New msg. center, Edit, 
Delete, Help, and Exit.

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Messaging
Go to Messaging and select Options > Settings > Text message to open the 
following list of settings:
Message centers—Lists all the text message service centers that have been defined. 
For a procedure to add a new text message center, see page 85.
Msg. center in use (message center in use)—Defines which message center is used 
for delivering text messages and smart messages such as picture messages.
Receive report (delivery report)—When this network service is set to Yes, the status 
of the sent message (Pending, Failed, Delivered) appears in the log. When set to 
No, only the status Sent appears in the log. 
Message validity—If the recipient of a message cannot be reached within the 
validity period, the message is removed from the text message service center. Note 
that the network must support this feature. Maximum time is the maximum 
amount of time allowed by the network.
Message sent as—The options are Text, Fax, Paging, and E-mail. For further 
information, contact your network operator.
Note: Change this option only if you are sure that your service center is 
able to convert text messages into these other formats.
Preferred connection—You can send text messages using the normal GSM network 
or using GPRS, if supported by the network. See “Packet data (GPRS)” on page 41.
Reply via same ctr. (network service)—By setting this option to Yes, if the recipient 
replies to your message, the return message is sent using the same text message 
service center number.
Use the following procedure to add a new text message center
1Open Message centers and select Options > New msg. center.
2Press  , write a name for the service center, and press OK.
3Press   .
4Press   and write the number of the text message service center (Must be 
defined). Press OK. You need the message center number to send text and 
picture messages. You receive the number from your service provider. 
To take the new settings into use, go back to the settings view. Scroll to Msg. 
center in use, press  , and select the new service center.
Multimedia messages settings
Go to Messaging and select Options > Settings > Multimedia message to open 
the following list of settings:
Preferred connection (Must be defined)—Select which access point is used as the 
preferred connection for the multimedia message center. See “Settings” on 
page 73.

88 Copyright © Nokia 2003
Note: If you receive multimedia message settings in a smart message and 
save them, the received settings are automatically used for the Preferred 
connection. See “Receive smart messages” on page 79.
Secondary conn.—Select which access point is used as the secondary connection 
for the multimedia message center. 
Note: Both Preferred connection and Secondary conn. must have the 
same Homepage setting pointing to the same multimedia service center. 
Only the data connection is different.
Tip: If your preferred connection uses a packet data connection, you may 
want to use high-speed data or data call for the secondary connection. 
This way you are able to send and receive multimedia messages even 
when you are not in a network that supports packet data. For further 
information, please contact your network operator or service provider. See 
also “Data connections and access points” on page 40.
Multimedia reception—Select from the following options:
Note: If the settings Only in home net. or Always on have been selected, 
your game deck can make an active data call or GPRS connection without 
your knowledge.
•Only in home net.—to receive multimedia messages only when you are in 
your home network. When you are outside your home network, 
multimedia message reception is turned off.
•Always on—to receive multimedia messages always. 
•Off—to decline receiving multimedia messages or advertisements at all.
Important:  When you are outside your home network, sending and 
receiving multimedia messages may cost more. 
On receiving msg.—Select from the following options: 
•Retr. immediately—if you want the game deck to retrieve multimedia 
messages instantly. If there are messages with Deferred status, they will 
be retrieved as well.
•Defer retrieval—if you want the multimedia messaging center to save the 
message to be retrieved later. To retrieve the message later, set On 
receiving msg. to Retr. immediately.
•Decline message—if you want to decline multimedia messages. The 
multimedia messaging center will delete the messages.
Allow anon. messages—Select No, if you want to decline messages coming from 
an anonymous sender.
Receive adverts—Define whether you want to receive multimedia message 
advertisements or not.

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Messaging
Reports—Set to Yes, if you want the status of the sent message (Pending, Failed, 
Delivered) to be shown in the log. 
Note: It might not be possible to receive a delivery report of a multimedia 
message that has been sent to an e-mail address.
Deny report sending—Choose Yes, if you do not want your game deck to send 
delivery reports of received multimedia messages.
Message validity—If the recipient of a message cannot be reached within the 
validity period, the message is removed from the multimedia messaging center. 
Note that the network must support this feature. Maximum time is the maximum 
amount of time allowed by the network.
Image size—Define the size of the image in a multimedia message. The options are: 
Small (max. of 160*120 pixels) and Large (max. 640X480 pixels). 
Default speaker—Choose Loudspeaker or Handset, if you want the sounds in a 
multimedia message to be played through the loudspeaker or the earpiece. For 
more information, see “Loudspeaker” on page 10.
E-mail settings
Go to Messaging and select Options > Settings > E-mail. 
Open Mailbox in use to select which mailbox you want to use.
Options when editing e-mail settings are Editing options, New mailbox, Delete, 
Help, and Exit.
Mailboxes settings
Select Mailboxes to open a list of mailboxes that have been defined. If no 
mailboxes have been defined, you will be prompted to do so. The following list of 
settings appears:
Mailbox name—Write a descriptive name for the mailbox.
Access point in use (Must be defined)—The Internet Access Point (IAP) used for 
the mailbox. Choose an IAP from the list. For more information on how to create 
an IAP, see also “Connection settings” on page 40.
My mail address (Must be defined)—Write the e-mail address given to you by your 
service provider. The address must contain the @ character. Replies to your 
messages are sent to this address.
Outgoing mail server: (Must be defined)—Write the IP address or host name of 
the computer that sends your e-mail.
Send message—Define how e-mail is sent from your game deck. Immediately—A 
connection to the mailbox is started after you have selected Send. During next 
conn.—E-mail is sent when you connect to your remote mailbox the next time.

90 Copyright © Nokia 2003
Send copy to self—Select Yes to save a copy of the e-mail to your remote mailbox 
and to the address defined in My mail address.
Include signature—Select Yes if you want to attach a signature to your e-mail 
messages and to start to write or edit a signature text.
User name:—Write your user name, given to you by your service provider.
Password:—Write your password. If you leave this field blank, you will be prompted 
for the password when you try to connect to your remote mailbox.
Incoming mail server: (Must be defined)—The IP address or host name of the 
computer that receives your e-mail.
Mailbox type:—Defines the e-mail protocol your remote mailbox service provider 
recommends. The options are POP3 and IMAP4.
Note: This setting can be selected only once and cannot be changed if 
you have saved or exited from the mailbox settings.
Security—Used with the POP3, IMAP4, and SMTP protocols to secure the 
connection to the remote mailbox.
APOP secure login—Used with the POP3 protocol to encrypt the sending of 
passwords to the remote e-mail server. Not shown if IMAP4 is selected for Mailbox 
type.
Retrieve attachment (not shown if the e-mail protocol is set to POP3)—To retrieve 
e-mail with or without attachments.
Retrieve headers—To limit the number of e-mail headers you want to retrieve to 
your game deck. The options are All and User defined, which can only be used with 
the IMAP4 protocol.
Service messages settings
When you go to Messaging and select Options > Settings > Service message, the 
following list of settings opens:
Service messages—Choose whether or not you want to receive service messages.
Authentic. needed—Choose if you want to receive service messages only from 
authorized sources.
Cell broadcast settings
Check with your service provider whether Cell broadcast is available and what the 
available topics and related topic numbers are. Go to Messaging > Options > 
Settings > Cell broadcast to change the settings:
Reception—On or Off 

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Messaging
Language—All allows you to receive cell broadcast messages in all supported 
languages. Selected allows you to choose in which languages you wish to receive 
cell broadcast messages. If the language you want could not be found in the list, 
select Other. 
Topic detection—If you receive a message that does not belong to any of the 
existing topics, Topic detection > On allows you to save the topic number 
automatically. The topic number is saved to the topic list and shown without a 
name. Choose Off if you do not want to save new topic numbers automatically. 
Other folder settings
Go to Messaging and select Options > Settings > Other to open the following list 
of settings:
Save sent messages—Choose if you want to save a copy of every text message, 
multimedia message, or e-mail that you have sent to the Sent items folder.
No. of saved msgs.—Define how many sent messages will be saved to the Sent 
items folder at a time. The default limit is 20 messages. When the limit is reached, 
the oldest message is deleted.
Memory in use—Define memory used. Choices are game deck’s memory or memory 
card.

92 Copyright © Nokia 2003
11 Profiles
 Press   and go to Profiles.
In Profiles, you can adjust and customize the tones for different 
events, environments, or caller groups. There are six preset profiles: Normal, Silent, 
Meeting, Outdoor, Pager, and Offline, which you can customize to meet your 
needs. 
You can see the currently selected profile at the top of the display in the standby 
mode. If the General profile is in use, only the current date appears.
The tones can be default ringing tones, tones created in Composer, tones received 
in a message, or transferred to your game deck using a wireless technology, or a PC 
connection, and then saved to your game deck.
 •CHANGE PROFILES
1Press   and go to Profiles..
2In the Profiles list, scroll to a profile and select 
Options > Activate.
To change the profile, press   in the standby 
mode. Scroll to the profile you want to activate 
and press OK
 • CUSTOMIZE PROFILES
Note: For information on the offline 
profile see “Offline profile” on page 93.
1To modify a profile, scroll to the profile in the Profiles list and select 
Options > Personalize. A list of profile settings opens.
2Scroll to the setting you want to change and press   to open the following 
choices:

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Profiles
Ringing tone—To set the ringing tone for voice calls, 
choose a ringing tone from the list. When you scroll 
through the list, you can stop on a tone to listen to 
it before you make your selection. Press any key to 
stop the sound. If a memory card is used, tones 
stored on it have the   icon next to the tone name.
Ringing tones use shared memory. See “Shared 
memory” on page 12.
You can change ringing tones in two places: Profiles 
or Contacts. See “Add a ringing tone” on page 55.
Incoming call alert—When Ascending is selected, 
the ringing volume starts from level one and 
increases level by level to the set volume level. 
Ringing volume—To set the volume level for the ringing and message alert tones.
Message alert tone—To set the tone for messages.
Vibrating alert—To set the game deck to vibrate at incoming calls and messages.
Keypad tones—To set the volume level for keypad tones.
Warning tones—The game deck sounds a warning tone, for example, when the 
battery is running out of power.
Alert for—To set the game deck to ring only upon calls from phone numbers that 
belong to a selected contact group. Phone calls coming from people outside the 
selected group will have a silent alert. The choices are All calls and a list of contact 
groups if you have created them. See “Create contact groups” on page 56.
Profile name—You can rename a profile and give it any name you want. The 
General and Offline profiles cannot be renamed.
 • OFFLINE PROFILE
Note: Your game deck must be switched on to use this function. Do not 
switch the game deck on when wireless device, wireless technology, or 
radio use is prohibited or when it may cause interference or danger.
Offline profile lets you use the game deck without connecting to the GSM wireless 
network to play games, listen to music and the radio.
Important:  In Offline profile you cannot make any calls, including 
emergency calls, or use other features that require network coverage.

94 Copyright © Nokia 2003
1Press   and go to Profiles.
2In the Profiles list, scroll to Offline and select 
Options > Activate.
3Press Yes. 
The game deck restarts and the GSM is turned 
off, as indicated by the   in the signal 
strength indicator. All GSM wireless phone 
signals to and from the device are prevented.
To open the list of available profiles, do a 
short-press on the power. Then scroll to Offline 
and select OK.
Note: If a Bluetooth connection was 
turned off as a result of entering the offline profile you must re-enable 
the connection manually. See “Bluetooth connection settings” on 
page 120.
Note: In areas where mobile phone use is prohibited, wireless technology 
and radio use may also be prohibited. Therefore, consult the relevant 
authorities before using wireless technology or the radio.
Leave Offline profile
1Press   and go to Profiles.
2In the Profiles list, scroll to a profile other than Offline, and select Options > 
Activate.
3Press Yes. 
The game deck restarts and it re-enables GSM wireless transmissions 
(providing there is sufficient signal strength).
Customize Offline profile
1Scroll to Offline in the Profiles list and select Options > Personalize.
2Scroll to the setting you want to change and press   to open the choices:
Ringing volume—To set the volume level for the message alert tones received 
using a Bluetooth connection.
Message alert tone—To set the tone for messages received using a Bluetooth 
connection.
Keypad tones—To set the volume level for keypad tones.
Warning tones—To set a warning tone sound, for example, when the battery 
is running out of power.

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Favorites
12 Favorites
Note: Your game deck must be switched on to use this 
function. Do not switch the game deck on when wireless device use is 
prohibited or when it may cause interference or danger.
 Press   and go to Extras > Favorites.
You can use Favorites to store shortcuts, links to your favorite images, video clips, 
notes, recorder sound files, browser bookmarks, and saved browser pages.
Options in Favorites are Open, Edit shortcut name, Shortcut icon, Delete 
shortcut, Move, List view/Grid view, Help, and Exit.
The default shortcuts are as follows:
• —opens the Notes editor
• —opens the Calendar with the current date selected
• —opens the Messaging Inbox
 •ADD SHORTCUTS
Shortcuts can be added only from the individual applications. Not all applications 
have this functionality. Shortcuts are automatically updated if you move the item 
it is pointing to, for example moving an item from one folder to another
1Open the application and scroll to the item that 
you want to add as a shortcut to Favorites.
2Select Options > Add to Favorites and press 
OK.
Shortcut options are as follows:
•To open a shortcut, scroll to the icon and press 
. The file is opened in the corresponding 
application.
•To delete a shortcut, scroll to the shortcut you 
want to remove and select Options > Delete 
shortcut. Removing a shortcut does not affect 
the file it is referring to.
•To change the shortcut heading, select Options > Edit shortcut name. Write 
the new name. This change affects only the shortcut, not the file or item the 
shortcut refers to.

96 Copyright © Nokia 2003
13 Calendar and To-do
Note: Your game deck must be switched on to use this function. Do not 
switch the game deck on when wireless device use is prohibited or when 
it may cause interference or danger.
 Press   and go to Calendar.
In Calendar, you can keep track of your appointments, meetings, birthdays, 
anniversaries, and other events. You can also set a calendar alarm to remind you of 
upcoming events.
Calendar uses shared memory. See “Shared memory” on page 12.
 • CREATE CALENDAR ENTRIES
1Select Options > New entry and select one of the following: 
 Meeting to remind you of an appointment that has a specific date and time. 
 Memo to write a general entry for a day. 
 Anniversary to remind you of birthdays or special dates. Anniversary entries 
are repeated every year.
2Fill in the fields (see “Calendar entry fields” on 
page 97).
Use the controller key to move between fields. 
Press   to change between upper and 
lower case.
3To save the entry, press Done. 
Edit calendar entries
Options when editing a calendar entry are Delete, 
Send, Help, and Exit.
1In the Day view, scroll to the entry and press 
 to open it.
2Edit the entry fields and press Done.
If you are editing a repeated entry, choose how you want the changes to take 
effect: 
All occurrences—all repeated entries are changed
This entry only—only the current entry will be changed.

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Calendar and To-do
Delete calendar entries
In the Day view, scroll to the entry you want to delete and select Options > Delete 
or press  . Press OK to confirm.
If you are deleting a repeated entry, choose how you want the change to take 
effect: 
All occurrences—all repeated entries are deleted
This entry only—only the current entry will be deleted.
As as example, your weekly class has been canceled. You have set the calendar to 
remind you every week. Choose This entry only and the calendar will remind you 
again next week.
Calendar entry fields
Subject/Occasion—Write a description of the event. 
Location—the place of a meeting, optional.
Start time, End time, Start date, and End date.
Alarm—Press   to activate the fields for Alarm time and Alarm date.
Repeat—Press   to change the entry to be repeating. Shown with   in the day 
view.
Tip: The repeat function is handy if you have a recurring event, a weekly 
class, a monthly meeting, or a daily routine you need to remember.
Repeat until—You can set an ending date for the repeated entry.
Synchronization—If you select Private, after synchronization the calendar entry 
can be seen only by you and it will not be shown to others with online access to 
view the calendar. This is useful when, for example, you synchronize your calendar 
with a calendar on a compatible computer at work. If you select Public, the 
calendar entry is shown to others who have access to view your calendar online. If 
you select None, the calendar entry will not be copied to your PC when you 
synchronize your calendar. 
Tip: To write a calendar entry, press any key ( —) in any 
calendar view. A Meeting entry is opened and the characters you keyed in 
are added to the Subject field.
Calendar views
Options in the different calendar views are Open, New entry, Week view/
Month view, Delete, Go to date, Send, Settings, Help, and Exit.

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MONTH VIEW
Synchronization icons in the month view are as 
follows:
•Private
•Public
•None
• the day has multiple entries
In the Month view, one row equals one week. The 
current date is underlined. Dates that have calendar 
entries are marked with a small triangle in the right 
bottom corner. There is a frame around the currently 
selected date. 
To open the Day view, scroll to the date you want to 
open and press  .
To go to a certain date, select Options > Go to date. Write the date and press OK.
Tip: If you press   in month, week, or day views, today’s date is 
automatically highlighted.
Calendar entry icons in Day and Week views:
•Meeting
•Memo
•Anniversary
WEEK VIEW
In the Week view, the calendar entries for the 
selected week are shown in seven day boxes. The 
current day of the week is underlined. Memos and 
Anniversaries are placed before 8:00 a.m. Meeting 
entries are marked with colored bars according to 
starting and ending times. 
To view or edit an entry, scroll to the cell that has an 
entry and press   to open the Day view, then 
scroll to the entry and press   to open it.

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Calendar and To-do
DAY VIEW
In the Day view, you can see the calendar entries for 
the selected day. The entries are grouped according 
to their starting time. Memos and anniversaries are 
placed before 8:00 a.m. 
To open an entry for editing, scroll to it and press 
. Press   to go to the next day or press   
to go to the previous day.
Calendar view settings
Select Options > Settings and select one of the 
following:
Default view—To select the view that appears first 
when you open Calendar.
Week starts on—To change the starting day of the week.
Week view title—To change the title of the Week view to be the week number or 
the week dates.
 • SET CALENDAR ALARMS
• Create a new meeting or anniversary entry, or open a previously created entry.
• Scroll to Alarm and press   to open the Alarm time and Alarm date fields.
• Set the alarm time and date.
• Press Done. An alarm indicator   appears next to the entry in the Day view.
Stop a calendar alarm
The alarm duration is one minute. When the alarm time expires, press Stop to end 
the calendar alarm. If you press any other key, the alarm is set to snooze.
 • SEND CALENDAR ENTRIES
In the Day view, scroll to the entry you want to send and select Options > Send. 
Then select the method, the choices are Via text message, Via e-mail (available 
only if the correct e-mail settings are in place), and Via Bluetooth. For further 
information, see “Messaging” on page 66, and “Send data” on page 121.
 •TO-DO
 Press   and go to Extras > To-do.

100 Copyright © Nokia 2003
In To-do you can keep a list of tasks that you need 
to do. 
The To-do list uses shared memory. See “Shared 
memory” on page 12.
1To start to write a to-do note, press any key 
(—). 
The editor opens and the cursor blinks after the 
letters you have keyed in.
2Write the task in the Subject field. 
Press   to add special characters.
3To set the due date for the task, scroll to the 
Due date field and key in a date. 
4To set a priority for the to-do note, scroll to the Priority field and press  . 
5To save the to-do note, press Done.
Note: If you remove all characters and press Done, the previously saved 
note will be deleted.
6To open a to-do note, scroll to it and press  .
7To delete a to-do note, scroll to it and select Options > Delete or press  .
8To mark a to-do note as completed, scroll to it and select Options > Mark 
as done. 
9To restore a to-do note, select Options > Mark as not done. 
Priority icons:  —High, —Low, and (no icon)—Normal.
Status icons:  —task completed and  —not completed.
 • DATA IMPORT
You can move calendar, contacts and to-do data from many different Nokia phones 
to your game deck using the PC Suite for Nokia N-Gage game deck Data Import 
application. Instructions for using the application can be found in the PC Suite 
online help.

Nokia #### User Guide Copyright © Nokia 2003
Extras
14 Extras
Note: Your game deck must be switched on to use the functions in the 
Extras folder. Do not switch the game deck on when wireless device use 
is prohibited or when it may cause interference or danger.
 • CALCULATOR
 Press   and go to Extras > Calculator.
Options in Calculator are Last result, Memory, Clear screen, Help, and Exit.
1Enter the first number of your calculation. 
Press   to erase a mistake in the number.
2Scroll to a function and press   to select it.
Use   to add,   to subtract,   to multiply, or   to divide. 
3Enter the second number.
4To execute the calculation, scroll to   and press  .
Note: The calculator has limited accuracy and rounding errors may occur, 
especially in long divisions.
• To add a decimal, press  .
• Press and hold   to clear the result of the previous calculation.
•Use   and   to view previous calculations and move in the sheet.
•Select   to save a number to the memory, indicated by M. 
• To retrieve the number from the memory, select  . 
• To clear a number in memory, select Options > Memory >Clear screen.
• To retrieve the result of the last calculation, select Options > Last result.
Tip: Press   repeatedly to scroll the functions. You can see the 
selection change between the functions.
 • COMPOSER
 Press   and go to Media > Composer.
Composer allows you to create your own, customized ringing tones. Note that it is 
not possible to edit a default ringing tone.

102 Copyright © Nokia 2003
Options in Composer are Open, New tone, Delete, Mark/Unmark, Rename, 
Duplicate Help, and Exit.
1Select Options > New tone to open the editor and to start composing. 
Options when composing are Play, Insert symbol, Style, Tempo, Volume, Help, 
and Exit. 
• Select Options > Insert symbol to open a list of notes and rests, or use the 
keys to add notes and rests. See the table later in this section. The default 
duration a quarter note.
• To listen to the tone, press   or select Options > Play. To stop playing, 
press Stop.
• To adjust the volume select Options > Volume before you start to play the 
tone.
• To adjust the tempo, select Options > Tempo. To increase or decrease the 
tempo gradually, press   or  , respectively. 
You can set the tempo to any number between 50 and 250 beats per 
minute. The default tempo is 160 beats per minute.
• To apply different playing styles, select Options > Style > Legato (notes 
played in a smooth and even manner) or Staccato (notes played separately 
to produce short, sharp sounds).
• To select many notes or rests at the same time, press and hold   and 
press and hold   or   at the same time. 
• To move notes up or down on the staff by a half step, scroll to the note and 
press   or  .
• To produce C#, press and hold   together with  .
2Press Back to save.
Keys Note Key and function
c Shortens the duration of the selected notes or rests 
in steps.
d Lengthens the duration of the selected notes/rests 
in steps.
e Inserts a rest.

Nokia #### User Guide Copyright © Nokia 2003
Extras
 •CONVERTER
 Press   and go to Extras > Converter.
In Converter, you can convert measures (such as Length) from one unit to another.
Note: The Converter has limited accuracy, and rounding errors may occur.
Convert units
Options in Converter are Select unit / Change currency, Conversion type, 
Currency rates, Help, and Exit.
1Scroll to the Type field and press   to open a list of measures. 
2Scroll to the measure you want to use and press OK.
3Scroll to the first Unit field and press   to open a list of available units. 
Select the unit from which you want to convert and press OK.
Scroll to the next Unit field and select the unit to which you want to convert.
4Scroll to the first Amount field and key in the value you want to convert.
The other Amount field changes automatically to show the converted value. 
Press   to add a decimal and press   for the +,—(for temperature), and 
E (exponent) symbols.
Note: The conversion order changes if you write a value in the second 
Amount field. The result appears in the first Amount field.
Choose currency and set exchange rate
Before you can make currency conversions, you need to choose a base currency and 
add exchange rates.
fPress  to open a list of notes and rests.
g Switches octaves, all selected notes or rests are 
moved to the next octave.
a Deletes selected notes.
bA long press of keys  — produces a dotted 
(lengthened) note or rest or shortens a lengthened note.
Keys Note Key and function

104 Copyright © Nokia 2003
Note: The rate of the base currency is always 1. The base currency 
determines the conversion rates of the other currencies.
1Select Currency as the measure type and select Options > Currency rates.
A list of currencies opens and you can see the current base currency at the top.
2To change the base currency, scroll to the currency, and select Options > Set 
as base curr.
Note: When you change the base currency, all previously set exchange 
rates are set to 0 and you need to key in new rates.
3Add exchange rates, scroll to the currency, and key in a new rate. (The new rate 
indicates how many units of the currency equal one unit of the base currency 
you have selected.)
4After you have inserted all the needed exchange rates, you can make currency 
conversions. See “Convert units” on page 103.
Tip: For example, if you set the euro (EUR) as the base currency, and a 
dollar (USD) is currently 1.146 euros, you would key in 1.146 as the 
exchange rate for the USD.
Tip: To rename a currency, go to Currency rates, scroll to the currency, and 
select Options > Rename currency.
 •NOTES
 Press   and go to Extras > Notes.
You can link notes to Favorites and send them to other compatible devices. Plain 
text files (TXT format) you receive can be saved to Notes.
To start to write, press ( —). Press   to clear letters. Press Done to 
save.
 •CLOCK
 Press   and go to Extras > Clock.
Options in Clock are Set alarm, Reset alarm, Remove alarm, Settings, Help, and 
Exit.
Settings
To change the time or date, select Options > Settings in Clock. To change the clock 
shown in the standby mode, scroll down in the Date and time settings and select 
Clock type > Analog or Digital.

Nokia #### User Guide Copyright © Nokia 2003
Extras
Set alarm
1To set a new alarm, select Options > Set alarm.
2Enter the alarm time and press OK. When the alarm is active, the   indicator 
appears.
Note: The alarm clock works even if the game deck is switched off.
To cancel an alarm, go to clock and select Options > Remove alarm.
To turn off an alarm, press Stop. 
When the alarm tone sounds, press any key or Snooze to stop the alarm for five 
minutes, after which it will resume. You can do this a maximum of five times.
If the alarm time is reached while the game deck is switched off, the game deck 
switches itself on and starts sounding the alarm tone. If you press Stop, the game 
deck asks whether you want to activate the game deck for calls. Press No to switch 
off the game deck or Yes to make and receive calls.
Note: Do not press Yes when wireless device use is prohibited or when it 
may cause interference or danger.
 •RECORDER
 Press   and go to Media > Recorder.
Options in Recorder are Open, Record sound clip, Delete, Move to device mem, 
Move to mem. card, Mark/Unmark, Rename sound clip, Send, Add to Favorites, 
Settings, Help, and Exit.
The voice recorder allows you to record telephone conversations and voice memos. 
If you are recording a telephone conversation, both parties will hear a tone every 
five seconds during recording.
Note: Obey all local laws governing recording of calls. Do not use this 
feature illegally. 
Select Options > Record sound clip and scroll to a function and press   to 
select it. Use:   to record,   to pause,   to stop,   to fast forward, 
 to fast rewind, and   to play an opened sound file.
Note: Recorder cannot be used when a data call or a GPRS connection is 
active. 

106 Copyright © Nokia 2003
15 Services (XHTML)
Various service providers on the Internet maintain pages specifically 
designed for mobile devices, offering services such as news, weather reports, 
banking, travel information, entertainment, and games. With the XHTML browser 
you can view these services as WAP pages written in WML, XHTML pages written 
in XHTML, or a mixture of both.
XHTML browser supports pages written in the Extensible Hypertext Markup 
Language (XHTML) and the Wireless Markup Language (WML). 
Note: Your game deck must be switched on to use this function. Do not 
switch the game deck on when wireless device use is prohibited or when 
it may cause interference or danger.
 Press   and go to Media > Services or press and hold   in the 
standby mode.
Note: Check the availability of services, pricing, and taxes with your 
service provider and/or service provider. Service providers will also give 
you instructions on how to use their services. 
For making a connection, browsing, and ending the connection to the service, see 
“Keys and commands” on page 109.
 • SET UP BROWSER SERVICE
Receive settings in a smart message
You may receive service settings in a special text message (also called a smart 
message) from the network operator or service provider that offers the service. See 
“Receive smart messages” on page 79. For more information, contact your network 
operator or service provider, or visit Club Nokia’s Web site 
(www.club.NokiaUSA.com).
Tip: Settings may be available, for example, on the Web site of a network 
operator or service provider.
Key in settings
Follow the instructions given by your service provider.
1Go to Settings > Connection settings > Access points and define the settings 
for an access point. 
See “Connection settings” on page 40.
2Go to Services > Options > Add bookmark. 

Nokia #### User Guide Copyright © Nokia 2003
Services (XHTML)
3Write a name for the bookmark and the address of the browser page defined 
for the current access point.
 • MAKE A CONNECTION
Once you have stored all the required connection 
settings, you can access browser pages.
There are three different ways to access browser 
pages:
• Select the homepage ( ) of your service 
provider.
• Select a bookmark from Bookmarks.
• Press the keys  — to begin writing the 
address of a browser service. The Go to field at 
the bottom of the display is activated and you 
can continue writing the address there
Tip: To access Bookmarks while browsing, 
press and hold  . To return to the browser view again, select Options > 
Back to page.
After you have selected a page or written the address, press   to start to 
downloading the page. See also “Data connection indicators” on page 6.
Note: .If the security indicator   appears during a connection, this 
indicates the data transmission between the device and the browser 
gateway (or browser server) is encrypted. It does not, however, indicate 
that the data transmission between the gateway and the content server (place 
where the requested resource is stored) is necessarily secure. 
 •VIEW BOOKMARKS
Glossary:  A bookmark consists of an Internet address (mandatory), 
bookmark title, WAP access point, and if the service requires, a user name 
and password.
Note: Your game deck may have some pre-installed bookmarks for sites 
not affiliated with Nokia. Nokia does not warrant or endorse these sites. 
If you choose to access them, you should take the same precautions, for 
security or content, as you would with any site.
Options in Bookmarks (selection on a bookmark or folder) are Open, Download, 
Back to page, Send, Go to URL address and Find bookmark, Add bookmark, Edit, 

108 Copyright © Nokia 2003
Delete, Read service msgs., Disconnect, Move to folder, New folder, Mark/
Unmark, Rename, Clear cache, Details, Add to Favorites, Settings, Help, and Exit.
In Bookmarks, you can see bookmarks pointing to different kinds of web pages. 
Bookmarks are indicated by the following icons:
• The homepage defined for the browser access point. If you use another web 
access point for browsing, the homepage is changed accordingly.
• The last visited page. When the game deck is disconnected from the service, 
the address of the last visited page is kept in memory until a new page is 
visited during the next connection.
• A bookmark showing the title.
When you scroll through bookmarks, you can see the address of the highlighted 
bookmark in the Go to field at the bottom of the display. 
Add bookmarks manually
1In Bookmarks, select Options > Add bookmark.
2Fill in the fields. 
Only the address must be defined. The default 
access point is assigned to the bookmark if no 
other one is selected. Press   to enter 
special characters such as /, ., :, and @. Press 
 to clear characters.
3Select Options > Save to save the bookmark.
Send bookmarks
To send a bookmark, scroll to it and select Options > 
Send > Via text message.
 •BROWSE
On a browser page, new links appear underlined in blue and previously visited links 
in purple. Images that act as links have a blue border around them. 
Options when browsing are Open, Service options, Bookmarks, History, Go to 
URL address, View image, Read service msgs., Save as bookmark, Send 
bookmark, Reload, Disconnect, Show images, Clear cache, Save page, Find, 
Details, Session, Security, Settings, Help, and Exit.

Nokia #### User Guide Copyright © Nokia 2003
Services (XHTML)
Keys and commands
• To open a link, select the link and press  .
• To scroll the view, use the controller key.
• To enter letters and numbers in a field, press the 
keys  —. Press   to enter special 
characters such as /, ., :, and @. Press   to 
clear characters.
• To go to the previous page while browsing, 
press Back. If Back is not available, select 
Options > History to view a chronological list 
of the pages you have visited during a browsing 
session. The history list is cleared each time a 
session is closed.
• To check boxes and make selections, press  .
• To retrieve the latest content from the server, select Options > Reload.
• To open a sublist of commands or actions for the currently open web page, 
select Options > Service options.
• Press   to disconnect from a web service and to quit browsing.
VIEW SERVICE MESSAGES
To download and view new service messages while browsing:
1Select Options > Read service msgs. (shown only if there are new messages).
2Scroll to the message and press   to download and open it.
For more information about service messages, see “Service messages” on page 80.
SAVE BOOKMARKS
• To save a bookmark while browsing, select Options > Save as bookmark.
• To save a bookmark received in a smart message, open the message in the 
Inbox in Messaging and select Options > Save to bookmarks. See also 
“Receive smart messages” on page 79.
View saved pages
If you regularly browse pages containing information which does not change very 
often you can save and then browse them when offline. If you have a memory card, 
you can save web pages on it instead of the game deck’s memory.
Options in the Saved pages view are Open, Back to page, Reload, Remove, Read 
service msgs., Disconnect, Move to folder, New folder, Mark/Unmark, Rename, 
Clear cache, Details, Add to Favorites, Settings, Help, and Exit.
• To save a page while browsing, select Options >Save page. 
Saved pages are indicated by the following icon:(NEED ICONS/CL)

110 Copyright © Nokia 2003
The saved web page.
In the saved pages view, you can create folders 
to store your saved web pages.
Folders are indicated by the following icon:
Folder containing saved web pages.
• To open the Saved pages view, press   in the 
Bookmarks view. In the Saved pages view, press 
 to open a saved page. 
If you want to start a connection to the web service 
and to retrieve the page again, select Options > 
Reload. You can also arrange the pages into folders.
Note: The game deck stays online after 
you reload the page.
 •DOWNLOAD
You can download items such as ringing tones, images, operator logos, and video 
clips through the mobile browser.
Once downloaded, items are handled by the respective applications on your game 
deck, for example, a downloaded image will be saved in the Media > Images.
Download directly from the web page
To download the item directly from a web page, scroll to the link and select 
Options > Open.
Purchase an item
Note: Copyright protections may prevent some images, ringtones and 
other content from being copied, modified, transferred or forwarded.
To download the item:
• Scroll to the link and select Options > Open.
• Select Buy if you want to buy the item.
Check an item before downloading
Note: Check with your service provide to see if they offer this service. 
You can see details about an item before you download it. Details about an item 
may include the price, brief description, and size. 
• Scroll to the link and select Options > Open.

Nokia #### User Guide Copyright © Nokia 2003
Services (XHTML)
Details about the item are displayed on your game 
deck. 
If you want to continue with the downloading, press 
Accept or if you want to cancel the download, press 
Cancel.
 • END A CONNECTION
•Select Options > Disconnect, or
• Press and hold   to quit browsing and to return to the standby mode.
Empty the cache
The information or services you have accessed are stored in the cache memory of 
the game deck.
Note: If you have tried to access or have accessed confidential 
information requiring passwords (for example, your bank account), empty 
the cache of your game deck after each use. To empty the cache, select 
Options > Clear cache.
Glossary:  A cache is a buffer memory that is used to store data 
temporarily.
 • BROWSER SETTINGS
Default access point—If you want to change the default access point, press   
to open a list of available access points. The current default access point is 
highlighted. For more information, see “Connection settings” on page 40.
Show images—Choose if you want to view pictures when you are browsing. If you 
choose No, you can later load images during browsing by selecting Options > 
Show images.
Font size—You can choose three text sizes in the browser: All small normal, large, 
and All large.
Cookies—Allow or Decline. You can enable or disable the receiving and sending of 
cookies.

112 Copyright © Nokia 2003
Conf. touch tone sending—Always or First time only. The browser supports 
functions you can access while browsing. You can make a voice call while you are 
on a web page, send touch tone tones while a voice call is in progress, and save a 
name and phone number from a Web page in Contacts. Choose whether you want 
to confirm before the game deck sends DTMF tones during a voice call. See also 
“Options during a call” on page 17.
Text wrapping—Choose Off if you do not want the text in a paragraph to 
automatically wrap, or On if you do.

Nokia #### User Guide Copyright © Nokia 2003
(Java™) Applications
16 (Java™) Applications
Note: Your game deck must be switched on to use this 
function. Do not switch the game deck on when wireless device use is 
prohibited or when it may cause interference or danger.
 Press   and go to Extras > Applications.
In Applications you can open or remove installed Java applications. In Install you 
can install new Java applications (file extensions .JAD or .JAR).
Note: Your game deck supports J2Micro Edition™Java applications. Do 
not download PersonalJava™ applications to your game deck as they 
cannot be installed.
When you open Applications, you can see a list of 
Java applications that have been installed to your 
game deck. 
Options in Applications are Open, View details, 
Settings, Remove, Go to URL address, Update, 
Help, and Exit.
1Scroll to an application and select Options > 
View details to view the following:
Status—Installed, Running, or Downloaded 
(shown only in Install view) 
Version—the application version number
Supplier—the supplier or manufacturer of the application
Size—the size of the application file in kilobytes 
Type—a brief description of the application 
URL—an address of an information page on the Internet 
Data—the size of application data, such as high scores, in kilobytes
2To start a data connection and to view extra information about the 
application, scroll to it and select Options > Go to URL address.
3To start a data connection and to check if there is an update available for the 
application, scroll to it and select Options > Update.
Applications uses shared memory. See “Shared memory” on page 12.

114 Copyright © Nokia 2003
 • INSTALL A JAVA APPLICATION
Installation files may be transferred to your game deck from a compatible 
computer, downloaded during browsing, or sent to you in a multimedia message as 
an e-mail attachment or using a Bluetooth wireless connection. If you are using PC 
Suite for Nokia N-Gage game deck to transfer the file, place it in the 
c:\nokia\installs folder in your game deck. 
Important:  Only install software from sources that offer adequate 
protection against viruses and other harmful software.
Note: In Install, you can only install Java software installation files with 
the extension .JAD or .JAR.
Options in Install are Install, View details, Delete, Help, and Exit.
1In Applications, to view the installation packages, press   to open the 
Downloaded view.
2To install an application, scroll to an installation file and select Options > 
Install.
Alternatively, search the game deck memory for the installation file, select the 
file, and press   to start the installation.
Tip: If you have received the installation file as an e-mail attachment, go 
to your mailbox, open the e-mail, open Attachments, scroll to the 
installation file, and press   to start the installation.
3Press Yes to confirm the installation.
The .JAR file is required for installation. If it is missing, the game deck may ask 
you to download it. If there is no access point defined for applications, you will 
be asked to select one. When you are downloading the JAR file, you may need 
to enter a user name and password to access the server. You obtain these from 
the supplier or manufacturer of the application.
During installation, the game deck checks the integrity of the package to be 
installed. The game deck shows information about the checks being carried 
out, and you are given options to continue or cancel the installation. Once the 
game deck has checked the integrity of the software package, the application 
is installed on your game deck.
4The game deck informs you when installation is complete.
To open the Java application after installation, you must go to Applications.
Tip: When you are browsing, you can download an installation file and 
install it immediately. Note, however, that the connection is left running 
in the background during installation.
To open a Java application, scroll to the application in and press   .

Nokia #### User Guide Copyright © Nokia 2003
(Java™) Applications
To uninstall a java application, select the application and select Options > Remove.
 • APPLICATION SETTINGS
To define a default access point for downloading missing application components, 
select Options > Settings > Default access point. For more information on 
creating access points, see the “Access points” on page 42.
Select an application and select Options > Settings, and then select:
•Access point—Select an access point to be used by the application for 
downloading extra data.
•Network connection—Some Java applications may require a data connection 
to be made to a defined access point. If no access point has been selected, you 
will be asked to select one. The options are:
Allowed—The connection is created without a notification.
Ask first—You will be asked before the application makes the connection.
Not allowed—Connections are not allowed.

116 Copyright © Nokia 2003
17 Manager—applications 
and software
Note: Your game deck must be switched on to use the 
functions in the Tools folder. Do not switch the game deck on when 
wireless device use is prohibited or when it may cause interference or 
danger.
 Press   and go to Tools > Manager.
In Manager you can install new applications and software packages, and remove 
applications from your game deck. You can also check the memory consumption.
Options in Manager are View details, View certificate, Install, Remove, View log, 
Send log, Memory details, Help, and Exit.
When you open Manager, you can see a list of the following:
• Installation packages that have been saved to Manager, 
• Partially installed applications (indicated by  ), and 
• Fully installed applications that you can remove (indicated by  ). 
Note: In Manager, you can only use device software installation files with 
an .SIS extension.
• Scroll to an installation file and select Options > View details to view the 
Name, Version, Type, Size, Supplier, and Status of the software package.
• Scroll to a software package and select Options > View certificate to display 
the security certificate details of a software package. See “Certificate 
management” on page 48.
Important:  Only install software from sources that offer adequate 
protection against viruses and other harmful software.
Do not install the application if Manager gives a security warning during 
installation.
Tip: To install Java applications (file extension .JAD or .JAR), go to 
Applications. For further information, see “(Java™) Applications” on 
page 113 .
 •INSTALL SOFTWARE
You can install applications that are specifically intended for the Nokia N-Gage 
game deck or suitable for the Symbian operating system. A software package is 
usually one large compressed file containing many component files.

Nokia #### User Guide Copyright © Nokia 2003
Manager—applications and software
If you install a program that is not intended specifically for the Nokia N-Gage game 
deck, it may function and look very different from the usual Nokia N-Gage game 
deck applications.
Important:  If you install a file that contains an update or repair to an 
existing application, you can only restore the original application if you 
have the original installation file or a full back-up copy of the removed 
software package. To restore the original application, first remove the 
application and then install the application again from the original 
installation file or the back-up copy.
Tip: Select Options > View log to see what software packages have been 
installed or removed and when.
• Installation packages may be transferred to your game deck from a compatible 
computer, downloaded during browsing, or sent to you in a multimedia 
message as an e-mail attachment, or using a Bluetooth connection. If you are 
using PC Suite for Nokia N-Gage game deck to transfer the file, place it in the 
c:\nokia\installs folder on your game deck. 
• Installation packages may be transferred to your game deck from a compatible 
computer using the supplied DKE-2 mini-B USB cable. If you are using 
Microsoft Windows Explorer to transfer the file from the CD-ROM to the Nokia 
N-Gage game deck, place it on your memory card (local disk).
•Open Manager, scroll to the installation package, and select Options > Install 
to start the installation. 
Alternatively, search the game deck memory or the memory card for the 
installation file, select the file, and press   to start the installation.
Tip: If you have received the installation file as an e-mail attachment, go 
to your mailbox, open the e-mail, open the Attachments view, scroll to 
the installation file, and press   to start the installation.
During installation, the game deck checks the integrity of the package to be 
installed. The game deck shows information about the checks being carried out and 
you are given options whether to continue or cancel the installation. Once the 
game deck has checked the integrity of the software package, the application is 
installed on your game deck.
Tip: To send your installation log to a help desk so that they can see what 
has been installed or removed, select Options > Send log > Via text 
message or Via e-mail (available only if the correct e-mail settings are in 
place).
 • REMOVE SOFTWARE
1To remove a software package, scroll to it and select Options > Remove.

118 Copyright © Nokia 2003
2Press Yes to confirm the removal.
If you remove software, you can only re-install it if you have the original software 
package or a full back-up of the removed software package. If you remove a 
software package, you may no longer be able to open documents created with that 
software. If another software package depends on the software package that you 
removed, the other software package may stop working. Refer to the 
documentation of the installed software package for details.
 • VIEW MEMORY CONSUMPTION
To open the memory view select Options > Memory details.
Note: If you have a memory card installed on your game deck, you will 
have a choice of two memory views, one for the game deck or Device 
memory and one for the Memory card. If not, you will only have the 
Device memory view.
When you open either of the memory views, the game deck calculates the amount 
of free memory for storing data and installing new software. In the memory views, 
you can view the memory consumption of the different data groups: Calendar, 
Contacts, Documents, Messages, Images, Sound files, Video clips, Applications, 
Mem. in use, and Free memory.
Tip: If the game deck memory is getting low, remove some documents, or 
move them to the memory card. See also the “Troubleshooting” on 
page 127.

Nokia #### User Guide Copyright © Nokia 2003
Connectivity
18 Connectivity
Note: Your game deck must be switched on to use the functions in the 
Tools folder. Do not switch the game deck on when wireless device use is 
prohibited or when it may cause interference or danger.
 Press   and go to Tools > Bluetooth.
You can transfer data from your game deck to another compatible device, for 
example, a phone or a computer, using a Bluetooth wireless connection.
 • BLUETOOTH WIRELESS 
CONNECTION
Note: The Nokia N-Gage game deck is compliant with and adopts 
Bluetooth Specification 1.1. However, interoperability between the game 
deck and other products with wireless technology is not guaranteed and 
depends on compatibility. For more information on the compatibility with 
Bluetooth wireless devices, please review the product user information or 
check with the manufacturer.
You can play two player or multiple player games using a Bluetooth wireless 
connection with friends who have the same game on a compatible device. See 
“Games” on page 26. You can use a Bluetooth connection in Offline profile; 
however, in this Offline profile the device does not make or receive wireless phone 
calls. See “Offline profile” on page 93.
Tip: You can also play game deck-to-game deck games using Bluetooth 
wireless technology.
Bluetooth wireless technology enables cost-free connections between electronic 
devices within a maximum range of 30 feet (10 meters). A wireless connection can 
be used to play games, send images, videos, texts, business cards, calendar notes, 
or to connect wirelessly to compatible devices such as computers. 

120 Copyright © Nokia 2003
Since Bluetooth wireless devices communicate 
using radio waves, your game deck or other 
compatible devices do not need to be in direct 
line-of-sight. 
The two devices only need to be within a maximum 
of 30 feet (10 meters) of each other, although the 
connection can be subject to interference from 
obstructions such as walls or from other electronic 
devices. 
Using wireless connections consumes the battery 
and the game deck operating time will be reduced. 
Take this into account when performing other 
operations with your game deck.
There may be restrictions on using wireless 
technology devices. Check with your local 
authorities.
Initial Activation
When you activate the Bluetooth wireless application for the first time, you are 
asked to assign a Bluetooth name to your game deck.
Write a name (up to 30 letters) or use the default name, “Nokia N-Gage game 
deck”.’. If you send data using a Bluetooth connection before you have assigned an 
individual Bluetooth name to your game deck, the default name will be used.
Bluetooth connection settings
To modify Bluetooth connection settings, scroll to 
the setting you want to change and press  .
•Bluetooth—Select On if you want to use a 
Bluetooth wireless connection. If you select 
Off, all active connections are ended and 
cannot be used for sending or receiving data.
•My device’s visibility—If you select Shown to 
all, your game deck can be found by other 
Bluetooth-compatible devices during a device 
search. If you select Hidden, your game deck 
cannot be found by other devices during a 
device search. 
Note: After setting the connection to 
active and changed My device’s visibility to Shown to all, your game 
deck and this name can be seen by other Bluetooth-compatible device 
users.

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Connectivity
•My Bluetooth name—Define a a Bluetooth connection name for your game 
deck. After you have set the connection to be active and changed My device’s 
visibility to Shown to all this name can be seen by other 
Bluetooth-compatible device users.
Tip: When searching for devices, some compatible devices may show only 
the unique Bluetooth addresses (device addresses). To find out what the 
unique Bluetooth address of your game deck is, enter the code *#2820# 
in the standby mode.
Send data
Note: There can be only one active Bluetooth connection at a time.
1Open an application where the item you wish to send is stored. For example, 
to send an image to another compatible device, open the Images application, 
to send a video clip to another compatible device, open the Video Player 
application.
2Scroll to the item you want to send, such as an image, and select Options > 
Send > Via Bluetooth.
Tip: To send text using a Bluetooth 
connection (instead of text messages), go 
to Notes, write the text, and select 
Options > Send > via Bluetooth.
The game deck starts to search for devices 
within range. Bluetooth-enabled devices that 
are within range start to appear on the display 
one by one. You can see a device icon, the 
device’s Bluetooth name, the device type, or a 
short name. Paired devices are shown  
with  .
Note: If you have searched for 
Bluetooth-compatible devices earlier, a list of the devices that were found 
previously appears first. To start a new search, select More devices. If you 
switch off the game deck, the list of devices is cleared and the device 
search needs to be started again before sending data.
1To interrupt the search, press Stop. 
The device list freezes and you can start to form a connection to one of the 
devices already found.
2Scroll to the desired device and press Select.
The item you are sending is copied to Outbox and Connecting appears.
If the other device requires pairing before data can be transmitted, a tone 

122 Copyright © Nokia 2003
sounds and you are asked to enter a passcode. Complete the following
• Create your own passcode (1-16 characters long, numeric) and agree with 
the owner of the other Bluetooth-compatible device to use the same code. 
This passcode is used only once and you do not have to memorize it.
• After pairing, the device is saved in Paired devices.
Glossary:  Pairing means authentication. The users of the 
Bluetooth-enabled devices should agree together what the passcode is 
and use the same passcode for both devices in order to pair them. Devices 
that do not have a user interface have a factory set passcode.
When the connection has been established, Sending data appears. If sending fails, 
the message or data will be deleted. The Drafts folder in Messaging does not store 
messages sent using a Bluetooth connection
Note: Data received using a Bluetooth connection can be found in the 
Inbox folder in Messaging. See “Inbox—receive messages” on page 77.
ICONS FOR BLUETOOTH-COMPATIBLE DEVICES
•Computer
•Phone
•Other
•Unknown
CHECK BLUETOOTH CONNECTION STATUS
•When  appears in the standby mode, a Bluetooth connection is active.
•When   is blinking, your game deck is trying to connect to the other device.
•When   appears continuously, a Bluetooth connection is active.
Paired devices
Pairing with a device makes device searches easier and quicker. Paired devices are 
easier to recognize, they are indicated by   in the search result list. In Bluetooth, 
press   to open a list of paired devices ( ).
Options in Paired devices are New paired device, Connect or Disconnect, Assign 
short name, Delete, Delete all, Set as authorized or Set as unauthorized, Help, 
and Exit.
PAIR WITH A DEVICE
1Select Options > New paired device in Paired devices.
The game deck searches for devices within range. If you have searched for 
Bluetooth-compatible devices earlier, a list of the devices that were already 
found appears. 
2To start a new search, select More devices. 

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Connectivity
3Scroll to the device you want to pair with and press Select. 
4Enter your passcode, or create your own passcode (1-16 characters long, 
numeric) and agree with the owner of the other Bluetooth-compatible device 
to use the same code. This passcode is used only once and you do not have to 
memorize it.
After pairing, the device is saved in Paired devices.
CANCEL PAIRING
1In Paired devices, scroll to the device whose pairing you want to cancel and 
press   or select Options > Delete. 
The device is removed from the Paired devices list and the pairing is canceled.
2If you want to cancel all pairings, select Options > Delete all.
Note: If you are currently connected to a device and delete the pairing 
with that device, pairing is removed immediately, but the connection will 
remain active.
ASSIGN NAMES
You can define a short name (nickname, alias), to help you recognize a certain 
device. This name is stored in the game deck memory and cannot be seen by other 
Bluetooth-compatible device users.
1To assign a short name, scroll to the device and select Options > Assign short 
name. 
2Write the short name and press OK.
Tip: Give a short name to your friend’s Bluetooth-enabled device or to 
your own computer to be able to recognize it more easily.
Note: Choose a name which is easy to remember and recognize. Later 
when you are searching for devices or a device is requesting a connection, 
the name you have chosen will be used to identify the device.
SET AUTHORIZATION
After you have paired with a device, you can set it to be authorized or 
unauthorized.
Unauthorized (default)—Connection requests from this device need to be accepted 
separately every time.

124 Copyright © Nokia 2003
Authorized—Connections between your game deck 
and this device can be made without your 
knowledge. No separate acceptance or 
authorization is needed. Use this status for your own 
devices, for example, your PC, or devices that belong 
to someone you trust. The   icon is added next to 
authorized devices in the Paired devices view. 
In Paired devices, scroll to the device and select 
Options > Set as authorized or Set as 
unauthorized.
Receive data
When you receive data using a Bluetooth connection, a tone sounds and you are 
asked if you want to accept the message. If you accept,   appears and the item 
is placed in the Inbox folder in Messaging. Messages are indicated by  . See 
“Inbox—receive messages” on page 77 for further information. 
End a connection
A Bluetooth connection is ended automatically after sending or receiving data.
 • CONNECT TO A COMPUTER
For further information on how to make a connection to a compatible computer 
using a Bluetooth connection and how to install the PC Suite for Nokia N-Gage 
game deck, see the Installation Guide for PC Suite on the CD-ROM in the “Install” 
section. For further information on how to use the PC Suite for Nokia N-Gage game 
deck, see the PC suite online help.
Use the CD-ROM
The CD-ROM typically starts automatically when inserted into the CD-ROM drive 
of your compatible PC. If not, proceed as follows:
1Click the Windows Start button and select Programs > Windows Explorer.
2On the CD-ROM drive, locate a file called Nokia game deck.exe and 
double-click it. 
The CD-ROM interface opens.
3Locate PC Suite for Nokia N-Gage game deck in the “Install” section.
4Double-click ‘PC Suite for Nokia N-Gage game deck’. The installation wizard 
will guide you through the installation process.

Nokia #### User Guide Copyright © Nokia 2003
Connectivity
Use the modem feature
Detailed installation instructions can be found in Quick Guide for 
Nokia Modem Options on the CD-ROM supplied with the game deck.
 • SYNC APPLICATION
Note: You have to download the Sync application from the 
CD-ROM.
The Sync application enables you to synchronize your calendar or contacts in your 
game deck with various calendar and address book applications on a compatible 
computer or on the Internet. Synchronization takes place over a GSM data call or 
packet data connection.
The synchronization application uses SyncML technology for synchronization. For 
information on SyncML compatibility, please contact the supplier of the calendar 
or address book application you want to synchronize your game deck data with.
Options in Remote sync are Synchronize, New sync profile, Edit sync profile, 
Delete, View log, Help, and Exit.
Create a synch profile
Glossary: Synchronization profile is the settings for the remote server. 
You can create several profiles if you need to synchronize your data with 
multiple servers or applications.
If no profiles have been defined, the game deck asks you if you want to create 
a new profile. 
1When that game deck prompts you to create a new profile, select Yes. 
To create a new profile in addition to existing ones, select Options > New sync 
profile. 
2Choose whether you want to use the default setting values or copy the values 
from an existing profile to be used as the basis for the new profile.
3Define the following:
Sync profile name—Write a descriptive name for the profile.
Bearer type, Host address, Port, or HTTP authentication—Contact your 
service provider or system administrator for the correct values.
Access point—Select an access point you want to use for the data connection. 
For more information, see “Connection settings” on page 40.
User name—Your user ID for the synchronization server. Contact your service 
provider or system administrator for your correct ID.

126 Copyright © Nokia 2003
Password—Write your password. Contact your service provider or system 
administrator for the correct value.
Calendar—Select Yes if you want to synchronize your calendar.
Remote calendar—Enter a correct path to the remote calendar on the server. 
Must be defined if the previous setting Calendar has been set to Yes.
Contacts—Select Yes if you want to synchronize your contacts.
Remote contacts—Enter a correct path to the remote address book on the 
server. It must be defined if the previous setting Contacts has been set to Yes.
4Press Done to save the settings.
Synchronize data
In Sync, you can see the different profiles. You can 
also see which protocol the profile uses,   http 
or  , WAP and what kind of data will be 
synchronized—calendar, contacts, or both.
1In the main view, scroll to a profile and select 
Options > Synchronize. 
The status of the synchronization appears at 
the bottom of the screen.
2To cancel synchronization before it is finished, 
press Cancel.
3You are notified when the synchronization has 
been completed. 
After synchronization is complete, press View log or select Options > View 
log to open a log file showing the synchronization status (Complete or 
Incomplete) and how many calendar or contact entries have been added, 
updated, deleted, or discarded (not synchronized) in the game deck or on the 
server.

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Troubleshooting
19 Troubleshooting
If you experience problems with your game deck, Club Nokia Careline (Applicable 
to US?) answers questions and offers instructions over the phone. For more 
information on the Club Nokia Careline see the Club Nokia invitation in this guide 
or go to www.club.NokiaUSA.com.
MEMORY LOW
When the following notes are shown, the game deck memory is low and you must 
start to delete some data: Not enough memory to perform operation. Delete some 
data first. or Memory low. Delete some data. To view what kind of data you have 
and how much memory the different data groups consume, go to Tools > Manager 
and select Options > Memory details.
Delete the following items regularly:
• Messages from the Inbox, Drafts, and Sent folders in Messaging 
• Retrieved e-mail messages from the game deck memory 
• Saved browser pages
•Images in Images
If you want to delete contact information, calendar notes, call timers, call cost 
timers, game scores, or any other data, go to the respective application to remove 
the data.
Note: If the game deck does not respond, try deleting items one by one.
Clearing calendar memory—To remove more than one event at a time, go to the 
Month view and select Options > Delete entry and one of the following:
•Before date—to delete all calendar notes which take place before a certain 
date. Enter the date before which all calendar notes will be deleted.
•All entries—to delete all calendar notes
Erasing log information—To erase all the log contents, Recent calls register, and 
Messaging delivery reports permanently, go to Logs and select Options > Clear log 
or go to Settings > Log duration > No log.
Different ways to store data are as follows:
• Use PC Suite for Nokia N-Gage game deck to copy some information to your 
computer.
• Send images to your e-mail address and then save the images to your 
computer
• Send data to another Bluetooth-compatible device

128 Copyright © Nokia 2003
Q&A
Game deck display 
Q: Why do missing, discolored, or bright dots appear on the screen every time I turn 
on my game deck? 
A: This is an intrinsic characteristic of the active matrix display. Your game deck 
display contains multiple switching elements to control the pixels. A small number 
of missing, discolored, or bright dots on the screen might exist. 
Bluetooth wireless connections
Q: Why can’t I end a Bluetooth connection?
A: If another device is pairing with your game deck but not sending data, and leaves 
the connection open, then the only way to disconnect is to deactivate the 
Bluetooth connection link altogether. Go to Bluetooth and select the setting 
Bluetooth > Off.
Q: Why can I not find my friend’s Bluetooth-enabled device?
A: Verify that both devices are activated.
Verify that the distance between the two devices is not over 30 feet (10 meters) or 
that there are no walls or other obstructions between the devices.
Verify that the other device is not in “hidden” mode.
Multimedia messaging 
Q: What should I do when the game deck tells me that it cannot receive a 
multimedia message because memory is full?
A: The amount of memory needed is indicated in the error message: Not enough 
memory to retrieve message. Delete some data first. To view what kind of data 
you have and how much memory the different data groups consume, go to Tools > 
Manager and select Options > Memory details. After you have freed up memory, 
the multimedia message center tries to send the multimedia messages again 
automatically.
Q: What should I do when the game deck displays: Unable to retrieve multimedia 
message. Network connection already in use. ?
A: End all active data connections. Multimedia messages cannot be received if 
another data connection using a different gateway address is active for browser or 
e-mail.
Q: How can I end the data connection when the game deck starts a data 
connection again and again? Retrieving message or Trying to retrieve message 
again are shown briefly. What is happening? 

Nokia #### User Guide Copyright © Nokia 2003
Troubleshooting
A: The game deck is trying to retrieve a multimedia message from the multimedia 
messaging center. 
Verify that the settings for multimedia messaging have been defined correctly and 
that there are no mistakes in phone numbers or addresses. Go to Messaging and 
select Options > Settings > Multimedia message.
To stop the game deck from making a data connection, you have the following 
options. Go to Messaging and select Options > Settings > Multimedia message.
•Select On receiving msg. > Defer retrieval if you want the multimedia 
messaging center to save the message to be retrieved later, for example, after you 
have checked the settings. After this change, the game deck still needs to send 
information notes to the network. To retrieve the message later, select Retr. 
immediately.
•Select On receiving msg. > Decline message if you want to decline all incoming 
multimedia messages. After this change, the game deck needs to send 
information notes to the network and the multimedia messaging center will 
delete all multimedia messages that are waiting to be sent to you.
•Select Multimedia reception > Off if you want to ignore all incoming 
multimedia messages. After this change the game deck will not make any 
network connections related to multimedia messaging. 
Images 
Q: Is the format of the image I’m trying to open supported?
A: See “Image details view” on page 60 for further information on the supported 
image formats.
Music 
Q: Why can’t I transfer music tracks to the game deck?
A: Make sure there is enough space on the memory card. If necessary deleted some 
music tracks from the memory card.
Games 
Q: Why can I not play the selected game?
A: Check that the correct memory card for the selected game is installed.
Messaging
Q: Why can’t I select a contact?
A: If you cannot select a contact in the Contacts directory, the contact card does 
not have a phone number or an e-mail address. Add the missing information to the 
contact card in the Contacts application.

130 Copyright © Nokia 2003
Calendar 
Q: Why are the week numbers missing?
A: If you have changed the Calendar settings so that the week will start on some 
other day than Monday, then the week numbers will not be shown.
Browser 
Q: What should I do when I see the message No valid access point defined. Define 
one in Services settings. ?
A: Insert proper browser settings. Contact your browser service provider for 
instructions. See “Set up browser service” on page 106.
Log 
Q: Why does the log appear empty?
A: You may have activated a filter and no communication events fitting that filter 
have been logged. To see all events, select Options > Filter > All communication.
PC connectivity
Q: Why do I have problems in connecting the game deck to my compatible PC?
A: Make sure that PC Suite for Nokia N-Gage game deck is installed and running 
on your PC. See the Installation guide for PC Suite on the CD-ROM in the ‘Install’ 
section. For further information on how to use the PC Suite for Nokia N-Gage game 
deck, see the PC suite online help.
Access codes
Q: What is my password for the lock, PIN, or PUK codes?
A: The default lock code is 12345. If you forget or lose the lock code contact your 
game deck dealer. If you forget or lose a PIN or PUK code, or if you have not 
received such a code, contact your network service provider.
For information about passwords, contact your access point provider, for example, 
a commercial Internet service provider (ISP), browser service provider, or network 
operator.
Application not responding
Q: How do I close an application that is not responding?
A: Open the application switching window by pressing and holding  . Scroll to 
the application, and press   to close the application.
Too many applications open
Q: Why is the game I am playing running so slowly?

Nokia #### User Guide Copyright © Nokia 2003
Troubleshooting
A: You may have too many applications open. Close applications that you are not 
using by pressing and holding  . Then scroll to the application, and press   
to close the application.

132 Copyright © Nokia 2003
20 Reference information
 • BATTERY STATEMENTS
Charging and Discharging
Your phone is powered by a rechargeable battery.
Note that a new battery’s full performance may be achieved only after 
two or three complete charge and discharge cycles!
The battery can be charged and discharged hundreds of times but it will 
eventually wear out. When the operating time (talk time and standby 
time) is noticeably shorter than normal, it is time to buy a new battery.
Use only batteries approved by the phone manufacturer and recharge 
your battery only with the chargers approved by the manufacturer. 
Unplug the charger when not in use. Do not leave the battery connected 
to a charger for longer than a week, since overcharging may shorten its 
lifetime. If left unused, a fully charged battery will discharge itself over 
time.
Temperature extremes can affect the ability of your battery to charge; 
allow it to cool down or warm up first.
*This paragraph should be used ONLY for phones using Ni-Cd AND/OR  NiMH 
batteries: choose the appropriate battery type*
For good operation times with Ni-Cd/NiMh batteries, discharge the 
battery from time to time by leaving your phone switched on until it turns 
itself off (or by using the battery discharge facility of any approved 
enhancement available for your phone). Do not attempt to discharge the 
battery by any other means.
Use the battery only for its intended purpose.
Never use any charger or battery which is damaged or worn out.

Nokia #### User Guide Copyright © Nokia 2003
Reference information
Do not short-circuit the battery. Accidental short-circuiting can occur 
when a metallic object (coin, clip, or pen) causes direct connection of the 
+ and—terminals of the battery (metal strips on the battery), for example, 
when you carry a spare battery in your pocket or purse. Short-circuiting 
the terminals may damage the battery or the connecting object.
Leaving the battery in hot or cold places, such as in a closed car in summer 
or winter conditions, will reduce the capacity and lifetime of the battery. 
Always try to keep the battery between 59°F and 77°F (15°C and 25°C). A 
phone with a hot or cold battery may temporarily not work, even when 
the battery is fully charged. Batteries' performance is particularly limited 
in temperatures well below freezing.
Do not dispose of batteries in a fire!
Dispose of batteries according to applicable local regulations (for 
example, recycling). Do not dispose of as household waste.
 • USE PROPER CARE AND MAINTENANCE
Your phone is a product of superior design and craftsmanship and should 
be treated with care. The suggestions below will help you to fulfill any 
warranty obligations and to enjoy this product for many years:
• Keep the phone and all its parts and accessories out of the reach of 
small children.
• Keep the phone dry. Precipitation, humidity and all types of liquids or 
moisture can contain minerals that will corrode electronic circuits.
• Do not use or store the phone in dusty, dirty areas. Its moving parts 
can be damaged.
• Do not store the phone in hot areas. High temperatures can shorten 
the life of electronic devices, damage batteries, and warp or melt 
certain plastics.
• Do not store the phone in cold areas. When it warms up (to its normal 
temperature), moisture can form inside which may damage electronic 
circuit boards.

134 Copyright © Nokia 2003
• Do not attempt to open the phone. Nonexpert handling may damage 
it.
• Do not drop, knock, or shake the phone. Rough handling can break 
internal circuit boards.
• Do not use harsh chemicals, cleaning solvents, or strong detergents 
to clean the phone.
• Do not paint the phone. Paint can clog the moving parts and prevent 
proper operation.
• Use only the supplied or an approved replacement antenna. 
Unauthorized antennas, modifications, or attachments could damage 
the phone and may violate regulations governing radio devices.
All of the above suggestions apply equally to your phone, battery, charger 
or any enhancement. If any of them are not working properly, take them 
to your nearest qualified service facility. The personnel there will assist 
you, and if necessary, arrange for service.
 • UNDERSTAND IMPORTANT SAFETY INFORMATION
Traffic Safety
Do not use a handheld telephone while driving a vehicle. Always secure 
the phone in its holder; do not place the phone on the passenger seat or 
where it can break loose in a collision or sudden stop.
Remember road safety always comes first!
Operating environment
Remember to follow any special regulations in force in any area and 
always switch off your phone whenever it is forbidden to use it, or when 
it may cause interference or danger.
Use the phone only in its normal operating positions.
*Magnetic precautions—only in phones with magnetic 
interference issues*

Nokia #### User Guide Copyright © Nokia 2003
Reference information
Parts of the phone are magnetic. Metallic materials may be attracted to 
the phone, and persons with a hearing aid should not hold the phone to 
the ear with the hearing aid. Always secure the phone in its holder, 
because metallic materials may be attracted by the earpiece. Do not place 
credit cards or other magnetic storage media near the phone, because 
information stored on them may be erased.
Electronic devices
Most modern electronic equipment is shielded from radio frequency (RF) 
signals. However, certain electronic equipment may not be shielded 
against the RF signals from your wireless phone.
PACEMAKERS
Pacemaker manufacturers recommend that a minimum separation of 
6 inches (20 cm) be maintained between a handheld wireless phone and 
a pacemaker to avoid potential interference with the pacemaker. These 
recommendations are consistent with the independent research by and 
recommendations of Wireless Technology Research. Persons with 
pacemakers:
• Should always keep the phone more than 6 inches (20 cm) from their 
pacemaker when the phone is switched on
• Should not carry the phone in a breast pocket
• Should use the ear opposite the pacemaker to minimize the potential 
for interference.
• If you have any reason to suspect that interference is taking place, 
switch off your phone immediately.
HEARING AIDS
Some digital wireless phones may interfere with some hearing aids. In the 
event of such interference, you may want to consult your service provider.
Other medical devices
Operation of any radio transmitting equipment, including cellular phones, 
may interfere with the functionality of inadequately protected medical 
devices. Consult a physician or the manufacturer of the medical device to 

136 Copyright © Nokia 2003
determine if they are adequately shielded from external RF energy or if 
you have any questions. Switch off your phone in health care facilities 
when any regulations posted in these areas instruct you to do so. 
Hospitals or health care facilities may be using equipment that could be 
sensitive to external RF energy.
Vehicles
RF signals may affect improperly installed or inadequately shielded 
electronic systems in motor vehicles (for example, electronic fuel 
injection systems, electronic antiskid/antilock braking systems, electronic 
speed control systems, air bag systems). Check with the manufacturer or 
its representative regarding your vehicle. You should also consult the 
manufacturer of any equipment that has been added to your vehicle.
Posted facilities
Switch your phone off in any facility where posted notices so require.
Potentially explosive atmospheres
Switch off your phone when in any area with a potentially explosive 
atmosphere and obey all signs and instructions. Sparks in such areas could 
cause an explosion or fire resulting in bodily injury or even death.
Users are advised to switch off the phone when at a refueling point 
(service station). Users are reminded of the need to observe restrictions on 
the use of radio equipment in fuel depots (fuel storage and distribution 
areas), chemical plants, or where blasting operations are in progress.
Areas with a potentially explosive atmosphere are often but not always 
clearly marked. They include below deck on boats; chemical transfer or 
storage facilities; vehicles using liquefied petroleum gas (such as propane 
or butane); areas where the air contains chemicals or particles, such as 
grain, dust, or metal powders; and any other area where you would 
normally be advised to turn off your vehicle engine.

Nokia #### User Guide Copyright © Nokia 2003
Reference information
Vehicles
Only qualified personnel should service the phone or install the phone in 
a vehicle. Faulty installation or service may be dangerous and may 
invalidate any warranty which may apply to the unit.
Check regularly that all wireless phone equipment in your vehicle is 
mounted and operating properly.
Do not store or carry flammable liquids, gases, or explosive materials in 
the same compartment as the phone, its parts, or accessories.
For vehicles equipped with an air bag, remember that an air bag inflates 
with great force. Do not place objects, including both installed or portable 
wireless equipment in the area over the air bag or in the air bag 
deployment area. If in-vehicle wireless equipment is improperly installed 
and the air bag inflates, serious injury could result.
*Aircraft statement for non US handportables and transportables*
Using your phone while in the air is prohibited. Switch off your phone 
before boarding an aircraft. The use of wireless telephones in an aircraft 
may be dangerous to the operation of the aircraft, disrupt the wireless 
telephone network, and may be illegal.
*Aircraft statement for US handportables and transportables*
FCC regulations prohibit using your phone while in the air. Switch off your 
phone before boarding an aircraft. The use of wireless telephones in an 
aircraft may be dangerous to the operation of the aircraft, disrupt the 
wireless telephone network, and may be illegal.
Failure to observe these instructions may lead to suspension or denial of 
telephone services to the offender, legal action, or both.

138 Copyright © Nokia 2003
 • EMERGENCY CALLS
Important:   This phone, like any wireless phone, operates using radio 
signals, wireless, and landline networks as well as user-programed 
functions. Because of this, connections in all conditions cannot be 
guaranteed. Therefore you should never rely solely upon any wireless 
phone for essential communications (for example, medical 
emergencies).
Emergency calls may not be possible on all wireless phone networks or 
when certain network services and/or phone features are in use. Check 
with local service providers.
To make an emergency call:
1If the phone is not on, switch it on. Check for adequate signal 
strength.
PHONES WITH SIM CARDs
Some networks may require that a valid SIM card is properly 
inserted in the phone.
2Press [handset down] as many times as needed (for example, to exit 
a call, to exit a menu, etc.) to clear the display and ready the phone 
for calls. 
3Key in the emergency number for your present location (for example, 
911 or other official emergency number). Emergency numbers vary by 
location.
4Press the  [handset up] /[send] key.
If certain features are in use, you may first need to turn those features off 
before you can make an emergency call. Consult this user guide and your 
local cellular service provider.
When making an emergency call, remember to give all the necessary 
information as accurately as possible. Remember that your wireless phone 
may be the only means of communication at the scene of an accident—do 
not end the call until given permission to do so.

Nokia #### User Guide Copyright © Nokia 2003
Reference information
PHONES WITH EOTD/E911
The following text wil be required when the phone supports the 
emergency automatic location information.
This phone supports FCC mandated emergency location service. This 
feature may not be supported by emergency response numbers or wireless 
phone networks in all areas. Emergency calls may not be possible on all 
wireless phone networks or when certain network services and/or phone 
features are in use. Check with local service providers.

140 Copyright © Nokia 2003
 • CERTIFICATION INFORMATION (SAR)
THIS MODEL PHONE MEETS THE GOVERNMENT’S REQUIREMENTS FOR 
EXPOSURE TO RADIO WAVES.
Your wireless phone is a radio transmitter and receiver. It is designed and 
manufactured not to exceed the emission limits for exposure to radio 
frequency (RF) energy set by the Federal Communications Commission of 
the U.S. Government. These limits are part of comprehensive guidelines 
and establish permitted levels of RF energy for the general population. The 
guidelines are based on standards that were developed by independent 
scientific organizations through periodic and thorough evaluation of 
scientific studies. The standards include a substantial safety margin 
designed to assure the safety of all persons, regardless of age and health.
The exposure standard for wireless mobile phones employs a unit of 
measurement known as the Specific Absorption Rate, or SAR. The SAR 
limit set by the FCC is 1.6W/kg.* Tests for SAR are conducted using 
standard operating positions accepted by the FCC with the phone 
transmitting at its highest certified power level in all tested frequency 
bands. Although the SAR is determined at the highest certified power 
level, the actual SAR level of the phone while operating can be well below 
the maximum value. This is because the phone is designed to operate at 
multiple power levels so as to use only the power required to reach the 
network. In general, the closer you are to a wireless base station antenna, 
the lower the power output. 
Before a phone model is available for sale to the public, it must be tested 
and certified to the FCC that it does not exceed the limit established by 
the government-adopted requirement for safe exposure. The tests are 
performed in positions and locations (for example, at the ear and worn on 
the body) as required by the FCC for each model. The highest SAR value 
for this model phone as reported to the FCC when tested for use at the 
ear is .24 W/kg, and when worn on the body, as described in this user 
guide, is .47 W/kg. (Body-worn measurements differ among phone 
models, depending upon available accessories and FCC requirements). 

Nokia #### User Guide Copyright © Nokia 2003
Reference information
While there may be differences between the SAR levels of various phones 
and at various positions, they all meet the government requirement. 
The FCC has granted an Equipment Authorization for this model phone 
with all reported SAR levels evaluated as in compliance with the FCC RF 
exposure guidelines. SAR information on this model phone is on file with 
the FCC and can be found under the Display Grant section of  
http://www.fcc.gov/oet/fccid after searching on FCC ID PDN-NEM-4.
For body-worn operation, this phone has been tested and meets the FCC 
RF exposure guidelines for use with an enhancement that contains no 
metal and that positions the handset a minimum of 5/8 inch (1.5 cm) from 
the body. Use of other accessories may not ensure compliance with FCC 
RF exposure guidelines.
If you do not use a body-worn enhancement and are not holding the 
phone at the ear, position the handset a minimum of 5/8 inch (1.5 cm) 
from your body when the phone is switched on.
*In the United States and Canada, the SAR limit for mobile phones used 
by the public is 1.6 watts/kilogram (W/kg) averaged over one gram of 
tissue. The standard incorporates1Use enhancements safely
A few practical rules for enhancement operation:
• Keep all accessories out of the reach of small children.
• When you disconnect the power cord of any enhancement, grasp and 
pull the plug, not the cord.
• Check regularly that any vehicle-installed accessories are mounted 
and are operating properly.
• Installation of any complex car accessories must be made by qualified 
personnel only.
• Use only batteries, chargers, and accessories that have been approved 
by the phone manufacturer. The use of any other types could 
invalidate any approval or warranty applying to the phone and could 
be dangerous.
1

142 Copyright © Nokia 2003
 •ENHANCEMENTS
Add enhancement information for your phone here.

Nokia #### User Guide Copyright © Nokia 2003
Troubleshooting
21 Troubleshooting
The following table lists some common problems and their solutions. 
Problem Possible cause Possible solution
My phone isn’t 
charging
The charger and phone aren’t properly 
connected
Securely connect the 
charger to the phone
The charger is not properly plugged into 
the wall
Ensure the charger is 
plugged in correctly
My phone isn’t 
making/receiving 
calls
The battery isn’t charged Charge the battery
The signal strength is poor If you are indoors, move 
toward a window
I can’t listen to my 
voice messages
You don’t have voicemail service Call your wireless provider
You haven’t setup your voicemail service 
with your wireless provider
Call your wireless provider
You haven’t saved your voicemail 
number to your phone
See “Call your voice 
mailbox” on page 14.
You’ve forgotten your password or are 
entering it incorrectly
Call your wireless provider
The voicemail number you have saved to 
your phone is incorrect
Call your wireless provider
When I insert my 
SIM card into 
another phone, it’s 
rejected
Fixed dialing is activated on your SIM 
card and the receiving phone doesn’t 
support fixed dialing
Deactivate fixed dialing on 
the SIM
I can’t hear the 
radio.
A proper enhancement (headset or music 
stand) is not connected to the phone.
No radio frequencies are saved in 
memory.
Volume needs adjustment.
Connect the proper 
enhancement.
See “Radio” on page 30.
See “Volume control” on 
page 9 to locate the 
volume key.

144 Copyright © Nokia 2003
22 Frequently asked questions
This section lists answers to the most frequently asked questions. 
Q. What is my security code?
A. The default security code is 12345. However, Nokia recommends that you 
change this code immediately. Certain features can be used only after the 
correct security code has been successfully entered.
Q. How do I lock and unlock the keypad?
A. Press     to lock the keypad. To unlock the keypad, press Unlock 
.
Q. How do I make the phone ring louder?
A. See “Profiles” on page 92 for more details.
Q. How do I change the ringing tone?
A. See “Profiles” on page 92 for more details.
Q. How do I store my voice mailbox number?
A. See “Change the voice mailbox number” on page 15.
Q. How do I call my voice mailbox number (retrieve voice messages)?
A. See “Call your voice mailbox” on page 14.
Q. How do I redial the last-dialed number?
A. Press   twice.
Q. How do I assign a key to 1-touch dialing?
A. Press  ,  scroll to Tools, press  , scroll to 1-touch dialing, and press   .
Scroll to the first (empty) slot, press   and press    twice.
Enter or retrieve the name/number you want to assign to the key and press 
Select. Repeat these steps as many times as necessary.
Q. How do I check the memory status?
A. Press  > Tools > Memory card
Q. How do I find my phone’s Model number and IMEI number?
A. The model number and IMEI numbers are located on a label under the phone’s 
battery. Turn your phone off, remove the back cover and then remove the 
battery from the phone.
Q. How do I clear my call timers?
Important:  Clearing call timers cannot be undone.

Nokia #### User Guide Copyright © Nokia 2003
Frequently asked questions
A. Press   > Extras > Log > Call duration >All calls.  
Press Options then select Clear timers.
When the Lock code prompt appears, enter your security code  
and press OK.

146 Copyright © Nokia 2003
23 Glossary (to be updated)
Business card A business card is the same as an entry in the Contacts list. It may 
contain a name, phone number, and text entry. It can also be sent to 
other devices.
Call forwarding A network services feature you use to forward incoming calls to 
another number. 
Call lists A list used to track numbers for incoming, outgoing, or missed calls.
Call log A log that registers information about calls you make  
and receive. 
Call timers Timers used to track the amount of time you spend on calls.
Call waiting A network services feature that enables your phone to beep while 
you are in the middle of a call. The beep lets you know that someone 
else is calling you.
Electronic serial 
number (ESN) 
The identification number that is assigned to the phone. This number 
is located under the battery.
In-call options Features available for use while you are in a call.
Keyguard Locks the keypad to prevent accidental key presses.
Keypad tones The tone you hear when you press a key.
Menu A list of choices you can make to change settings on your phone or 
use various phone features. 
MMS Acronym for “Multimedia messaging service.”
Predictive text A method of entering information in your phone that uses a 
dictionary to predict, or guess, what you are writing. 
Profile A group of settings you can use to customize the way your phone 
works.
Quick save A fast method for saving a number. 

Nokia #### User Guide Copyright © Nokia 2003
Glossary (to be updated)
Ringing tone The sound your phone makes when you receive a call. Ringing tones 
can be ringing sounds or short tunes. 
Scroll bar A bar that appears on the right side of the screen when you scroll 
through the main menus.
SMS Acronym for “short message service.”
Start screen Your phone’s idle screen.
Voice mail A network services feature that enables people who call and miss 
you to leave a voice message on your phone. 
Warning tones Sounds your phone makes during error conditions, during 
confirmations, when the battery is low, and when you need to 
recharge the battery. 

148 Copyright © Nokia 2003
24 Technical information (to be updated) 
Feature Specification
Weight 4.8 oz (137 g) with BL-5C  850 mAh Li-Ion Battery 
Size  5.26 x 2.74 x .79 in (length, width, thickness) 
Frequency range Lowband 
824–849 MHz (TX) 
869–894 MHz (RX)
Highband 
1850–1910 MHz (TX) 
1930–1990 MHz (RX)
Tx output power Lowband: Up to 2 W 
Highband: Up to 1 W
Battery voltage 3.6 V nominal
Operating 
temperature
14°F to +131°F (-10°C to +55°C)
aTalk time, standby 
time
a. Battery talk and standby times are estimates only and depend on signal strength, 
network conditions, features used, battery age and condition (including the effect 
of charging habits), temperatures to which battery is exposed, use in digital mode, 
and many other factors. Please note that the amount of time a phone is used for 
calls will affect its standby time. Likewise, the amount of time that the phone is 
turned on and in the standby mode will affect its talk–time.
Talk–time: up to 2 hours 
Talk–time with speaker: up to 4 hours  
Stand by time: up to 10 days 
Music player: up to 8 hours
Radio on with headset: up to 20 hours 
Radio on with speaker(??): up to 16 hours
Games: 3–6 hours

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
 • Nokia ONE-YEAR LIMITED WARRANTY  
Nokia Inc. (“Nokia”) warrants that this cellular phone (“Product”) is free 
from defects in material and workmanship that result in Product failure 
during normal usage, according to the following terms and conditions:
1The limited warranty for the Product extends for ONE (1) year beginning 
on the date of the purchase of the Product. This one year period is 
extended by each whole day that the Product is out of your possession 
for repair under this warranty.
2The limited warranty extends only to the original purchaser (“Consumer”) 
of the Product and is not assignable or transferable to any subsequent 
purchaser/end-user.
3The limited warranty extends only to Consumers who purchase the 
Product in the United States of America.
4During the limited warranty period, Nokia will repair, or replace, at 
Nokia’s sole option, any defective parts, or any parts that will not 
properly operate for their intended use with new or refurbished 
replacement items if such repair or replacement is needed because  
of product malfunction or failure during normal usage. No charge  
will be made to the Consumer for any such parts. Nokia will also  
pay for the labor charges incurred by Nokia in repairing or replacing 
the defective parts. The limited warranty does not cover defects in 
appearance, cosmetic, decorative or structural items, including 
framing, and any non-operative parts. Nokia’s limit of liability under 
the limited warranty shall be the actual cash value of the Product at 
the time the Consumer returns the Product for repair, determined by 
the price paid by the Consumer for the Product less a reasonable 
amount for usage. Nokia shall not be liable for any other losses or 
damages. These remedies are the Consumer’s exclusive remedies for 
breach of warranty.

150 Copyright © Nokia 2003
5Upon request from Nokia, the Consumer must prove the date of the 
original purchase of the Product by a dated bill of sale or dated 
itemized receipt.
6The Consumer shall bear the cost of shipping the Product to Nokia in 
Melbourne, Florida. Nokia shall bear the cost of shipping the Product 
back to the Consumer after the completion of service under this 
limited warranty.
7The Consumer shall have no coverage or benefits under this limited 
warranty if any of the following conditions are applicable:
a) The Product has been subjected to abnormal use, abnormal 
conditions, improper storage, exposure to moisture or dampness, 
unauthorized modifications, unauthorized connections, 
unauthorized repair, misuse, neglect, abuse, accident, alteration, 
improper installation, or other acts which are not the fault of 
Nokia, including damage caused by shipping.
b) The Product has been damaged from external causes such as 
collision with an object, or from fire, flooding, sand, dirt, 
windstorm, lightning, earthquake or damage from exposure to 
weather conditions, an Act of God, or battery leakage, theft, 
blown fuse, or improper use of any electrical source, damage 
caused by computer or internet viruses, bugs, worms, Trojan 
Horses, cancelbots or damage caused by the connection to other 
products not recommended for interconnection by Nokia.
c) Nokia was not advised in writing by the Consumer of the alleged 
defect or malfunction of the Product within fourteen (14) days 
after the expiration of the applicable limited warranty period.
d) The Product serial number plate or the enhancement data code 
has been removed, defaced or altered.
e) The defect or damage was caused by the defective function of the 
cellular system or by inadequate signal reception by the external 
antenna, or viruses or other software problems introduced into 
the Product.

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
8Nokia does not warrant uninterrupted or error-free operation of the 
Product. If a problem develops during the limited warranty period, the 
Consumer shall take the following step-by-step procedure:
a) The Consumer shall return the Product to the place of purchase 
for repair or replacement processing.
b) If “a” is not convenient because of distance (more than 50 miles) 
or for other good cause, the Consumer shall ship the Product 
prepaid and insured to: 
Nokia Inc., Attn: Repair Department 
795 West Nasa Blvd.  
Melbourne, FL 32901
c) The Consumer shall include a return address, daytime phone 
number and/or fax number, complete description of the problem, 
proof of purchase and service agreement (if applicable). Expenses 
related to removing the Product from an installation are not 
covered under this limited warranty.
d) The Consumer will be billed for any parts or labor charges not 
covered by this limited warranty. The Consumer will be responsible 
for any expenses related to reinstallation of the Product.
e) Nokia will repair the Product under the limited warranty within 
30 days after receipt of the Product. If Nokia cannot perform 
repairs covered under this limited warranty within 30 days, or 
after a reasonable number of attempts to repair the same defect, 
Nokia at its option, will provide a replacement Product or refund 
the purchase price of the Product less a reasonable amount for 
usage. In some states the Consumer may have the right to a 
loaner if the repair of the Product takes more than ten (10) days. 
Please contact the Customer Service Center at Nokia at the 
telephone number listed at the end of this warranty if you need 
a loaner and the repair of the Product has taken or is estimated 
to take more than ten (10) days.

152 Copyright © Nokia 2003
f) If the Product is returned during the limited warranty period, but 
the problem with the Product is not covered under the terms and 
conditions of this limited warranty, the Consumer will be notified 
and given an estimate of the charges the Consumer must pay to 
have the Product repaired, with all shipping charges billed to the 
Consumer. If the estimate is refused, the Product will be returned 
freight collect. If the Product is returned after the expiration of 
the limited warranty period, Nokia’s normal service policies shall 
apply and the Consumer will be responsible for all shipping charges.
9You (the Consumer) understand that the product may consist of 
refurbished equipment that contains used components, some of 
which have been reprocessed. The used components comply with 
Product performance and reliability specifications.
10 ANY IMPLIED WARRANTY OF MERCHANTABILITY, OR FITNESS FOR A 
PARTICULAR PURPOSE OR USE, SHALL BE LIMITED TO THE DURATION 
OF THE FOREGOING LIMITED WRITTEN WARRANTY. OTHERWISE, THE 
FOREGOING LIMITED WARRANTY IS THE CONSUMER’S SOLE AND 
EXCLUSIVE REMEDY AND IS IN LIEU OF ALL OTHER WARRANTIES, 
EXPRESS OR IMPLIED. NOKIA SHALL NOT BE LIABLE FOR SPECIAL, 
INCIDENTAL, PUNITIVE OR CONSEQUENTIAL DAMAGES, INCLUDING 
BUT NOT LIMITED TO LOSS OF ANTICIPATED BENEFITS OR PROFITS, 
LOSS OF SAVINGS OR REVENUE, LOSS OF DATA, PUNITIVE DAMAGES, 
LOSS OF USE OF THE PRODUCT OR ANY ASSOCIATED EQUIPMENT, 
COST OF CAPITAL, COST OF ANY SUBSTITUTE EQUIPMENT OR 
FACILITIES, DOWNTIME, THE CLAIMS OF ANY THIRD PARTIES, 
INCLUDING CUSTOMERS, AND INJURY TO PROPERTY, RESULTING 
FROM THE PURCHASE OR USE OF THE PRODUCT OR ARISING FROM 
BREACH OF THE WARRANTY, BREACH OF CONTRACT, NEGLIGENCE, 
STRICT TORT, OR ANY OTHER LEGAL OR EQUITABLE THEORY, EVEN IF 
NOKIA KNEW OF THE LIKELIHOOD OF SUCH DAMAGES. NOKIA SHALL 
NOT BE LIABLE FOR DELAY IN RENDERING SERVICE UNDER THE 
LIMITED WARRANTY, OR LOSS OF USE DURING THE PERIOD THAT THE 
PRODUCT IS BEING REPAIRED.

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
11 Some states do not allow limitation of how long an implied warranty 
lasts, so the one year warranty limitation may not apply to you (the 
Consumer). Some states do not allow the exclusion or limitation of 
incidental and consequential damages, so certain of the above 
limitations or exclusions may not apply to you (the Consumer). This 
limited warranty gives the Consumer specific legal rights and the 
Consumer may also have other rights which vary from state to state.
12 Nokia neither assumes nor authorizes any authorized service center 
or any other person or entity to assume for it any other obligation or 
liability beyond that which is expressly provided for in this limited 
warranty including the provider or seller of any extended warranty or 
service agreement.
13 This is the entire warranty between Nokia and the Consumer, and 
supersedes all prior and contemporaneous agreements or understandings, 
oral or written, relating to the Product, and no representation, 
promise or condition not contained herein shall modify these terms.
14 This limited warranty allocates the risk of failure of the Product 
between the Consumer and Nokia. The allocation is recognized by  
the Consumer and is reflected in the purchase price.
15 Any action or lawsuit for breach of warranty must be commenced 
within eighteen (18) months following purchase of the Product.
16 Questions concerning this limited warranty may be directed to:  
Nokia Inc.  
Attn: Customer Service 
7725 Woodland Center Blvd., Ste. 150 
Tampa, FL 33614 
Telephone: 1-888-NOKIA-2U (1-888-665-4228) 
Facsimile: (813) 287-6612 
TTY/TDD Users Only: 1-800-24-NOKIA (1-800-246-6542)
17 The limited warranty period for Nokia supplied attachments and 
accessories is specifically defined within their own warranty cards 
and packaging. 

154 Copyright © Nokia 2003
Patents (to be updated)
Manufactured or sold under one or more of the following US Patents. 
Asterisk (*) indicates design patents pending.
4868846 4969192 5001372 5101175 5212834 5230091
5241583 5311179 5331638 5331638 5335362 5384782
5384782 5390223 5396657 5400949 5416435 5442521
5444816 5446364 5479476 5487084 5519885 5526366
5553125 5557639 5581244 5625274 5640395 5664053
5677620 5692032 5699406 5699482 5701392 5729534
5729541 5754976 5760568 5782646 5805301 5827082
5835889 5839101 5844884 5845219 5857151 5862178
5870683 5887266 5889770 5892475 5898925 5907823
5914796 5915440 5917868 5920826 5926138 5926769
5930233 5946651 5956625 5956633 5960389 5963901
5966374 5966378 5970059 5987137 5991716 5991857
6005857 6011853 6014573 6026161 6028567 6029128
6038238 6043760 6047196 6049796 6055439 6060193
6069923 6081534 6084962 6088746 6094587 6097964
6112099 6115617 6118775 6122498 6128322 6128509
6138091 6144243 6144676 6148209 6151507 6163609
6164547 6167248 6170073 6185295 6188909 6195338
6199035 6201876 6240076 6240079 6249584 6266330
6292668 6295286 6310609 6324412 29159800* 29159801*
29159803* 29159804* 29159805* 29159806*

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
NOTES

156 Copyright © Nokia 2003
Appendix A  
Message from the CTIA 
(Cellular Telecommunications 
& Internet Association)  
to all users of mobile phones.

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
A Guide to Safe and Responsible Wireless Phone Use
Wireless Phone "Safety Tips" 

158 Copyright © Nokia 2003

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)

160 Copyright © Nokia 2003
Appendix B  
Message from the FDA (U.S. 
Food and Drug Administration) 
to all users of mobile phones.

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
Consumer Update on Wireless Phones U.S. Food and Drug Administration
1. Do wireless phones pose a health hazard?
2. What is FDA’s role concerning the safety of wireless phones?

162 Copyright © Nokia 2003
3. What kinds of phones are the subject of this update?
4. What are the results of the research done already?
5. What research is needed to decide whether RF exposure from wireless phones 
poses a health risk?

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
—
—
6.What is FDA doing to find out more about the possible health effects of wireless 
phone RF?
&
7. How can I find out how much radiofrequency energy exposure I can get by using 
my wireless phone?

164 Copyright © Nokia 2003
8. What has FDA done to measure the radiofrequency energy coming from wireless 
phones?
9. What steps can I take to reduce my exposure to radiofrequency energy from my 
wireless phone?
10. What about children using wireless phones?

Nokia #### User Guide Copyright © Nokia 2003
Technical information (to be updated)
11. What about wireless phone interference with medical equipment?
12. Where can I find additional information?
July 18, 2001   For updates: http://www.fda.gov/cdrh/phones

166 Copyright © Nokia 2003