NVIDIA E1290A Tegra 3 Developer Tablet User Manual

NVIDIA Corporation Tegra 3 Developer Tablet Users Manual

Users Manual

TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 1
TEGRA DEVELOPMENT SYSTEM END
USER LICENSE AGREEMENT
BY DOWNLOADING, INSTALLING, COPYING, ACCESSING, OR USING THE SOFTWARE (AS DEFINED
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This Tegra Development System End User License Agreement (the “Agreement”) is entered into by
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TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT2
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TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 3
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TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT4
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End of this section
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 5
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End of this section
The following terms and conditions govern Licensees use of the
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license. All third-party software packages are copyright by their respective authors. Third Party
Terms are hereby incorporated into the Agreement by this reference.
http://www.libpng.org/pub/png/src/libpng-LICENSE.txt
9. zlib
(For notice purposes only)
Platform Materials includes copyrighted third-party software licensed under the terms of the zlib
license. All third-party software packages are copyright by their respective authors. Third Party
Terms are hereby incorporated into the Agreement by this reference.
http://www.gzip.org/zlib/zlib_license.html
10. IJP JPEG
(For notice purposes only)
Platform Materials includes copyrighted third-party software copyright (C) 1991-1998, Thomas G.
Lane. All Rights Reserved except as specified below.
Permission is hereby granted to use, copy, modify, and distribute this software (or portions thereof)
for any purpose, without fee, subject to these conditions:
(1) If any part of the source code for this software is distributed, then this README file must be
included, with this copyright and no-warranty notice unaltered; and any additions, deletions, or
changes to the original files must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying documentation must state that
“this software is based in part on the work of the Independent JPEG Group”.
(3) Permission for use of this software is granted only if the user accepts full responsibility for
any undesirable consequences; the authors accept NO LIABILITY for damages of any kind.
These conditions apply to any software derived from or based on the IJG code, not just to the
unmodified library. If you use our work, you ought to acknowledge us.
Permission is NOT granted for the use of any IJG authors name or company name in advertising or
publicity relating to this software or products derived from it. This software may be referred to only
as “the Independent JPEG Group’s software”.
We specifically permit and encourage the use of this software as the basis of commercial products,
provided that all warranty or liability claims are assumed by the product vendor.
11. FreeImage
(For notice purposes only)
Platform Materials includes copyrighted third-party software licensed under the terms of the
FreeImage Public License v1.0. All third-party software packages are copyright by their respective
authors. Third Party Terms are hereby incorporated into the Agreement by this reference.
http://freeimage.sourceforge.net/freeimage-license.txt
12. Apache License v2.0
(For notice purposes only)
This product includes copyrighted third-party software licensed under the terms of the Apache
License. All third-party software packages are copyright by their respective authors. Apache
License is hereby incorporated into the Agreement by this reference.
http://www.apache.org/licenses/LICENSE-2.0.html
13. BSD License
(For notice purposes only)
This product includes copyrighted third-party software licensed under the terms of the BSD
License. All third-party software packages are copyright by their respective authors. BSD License is
incorporated into the Agreement by this reference.
http://www.opensource.org/licenses/bsd-license.php
14. MIT License
(For notice purposes only)
This product includes copyrighted third-party software licensed under the terms of the MIT License.
All third-party software packages are copyright by their respective authors. MIT License is hereby
incorporated into the Agreement by this reference.
http://www.opensource.org/licenses/mit-license.php
End of this section
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT10
Licensee acknowledges and agrees the following third party
licensing obligations and/or notices are provided for Licensee’s
informational purposes in connection with the (a) Linux
Development Kit; and (b) Chromium, as provided solely in
connection with Licensees use of the Tegra Development System:
1. GNU General Public License 2.0
(For notice purposes only)
This product includes copyrighted third-party software licensed under the terms of the GNU General
Public License. All third-party software packages are copyright by their respective authors.
GNU General Public License is hereby incorporated into the Agreement by this reference.
http://www.gnu.org/licenses/old-licenses/gpl-2.0.txt
2. Apache License v2.0
(For notice purposes only)
This product includes copyrighted third-party software licensed under the terms of the Apache
License. All third-party software packages are copyright by their respective authors. Apache
License is hereby incorporated into the Agreement by this reference.
http://www.apache.org/licenses/LICENSE-2.0.html
3. BSD License
(For notice purposes only)
This product includes copyrighted third-party software licensed under the terms of the BSD
License. All third-party software packages are copyright by their respective authors. BSD License is
incorporated into the Agreement by this reference.
http://www.opensource.org/licenses/bsd-license.php
4. MIT License
(For notice purposes only)
This product includes copyrighted third-party software licensed under the terms of the MIT License.
All third-party software packages are copyright by their respective authors. MIT License is hereby
incorporated into the Agreement by this reference
http://www.opensource.org/licenses/mit-license.php
End of this section
The following terms and conditions govern Licensees use of
certain drivers from Atheros Communications, Inc. (collectively
Atheros Materials”) provided solely in connection with Licensees
use of the Tegra Development System:
Licensee is granted a limited, revocable, nonexclusive, worldwide, nonsublicensable,
nontransferable, nonassignable and royalty-free right and license to use, have used, and execute
Atheros Materials (Windows versions) solely for internal development use in connection with the
Windows Mobile 6.0 Runtime Image and/or Windows Embedded CE 6.0 Runtime Image provided with
the Tegra Development System.
End of this section
The following terms and conditions govern Licensees use of
certain drivers from Cambridge Silicon Radio Limited (collectively
“CSR Materials”) provided solely in connection with Licensee’s use
of the Tegra Development System:
Licensee is granted a limited, revocable, nonexclusive, worldwide, nonsublicensable,
nontransferable, nonassignable and royalty-free right and license to use, have used, and execute
CSR Materials solely for internal development use in connection with the Tegra Development
System.
End of this section
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 11
The following terms and conditions govern Licensees use of
certain software from Xiph.org Foundation (“Software”) provided
solely in connection with Licensee’s use of the Tegra
Development System:
Ogg Vorbis Legal Information
Copyright (c) 2002, Xiph.org Foundation
Redistribution and use in source and binary forms, with or without modification, are permitted
provided that the following conditions are met:
• Redistributions of source code must retain the above copyright notice, this list of conditions and the
following disclaimer.
• Redistributions in binary form must reproduce the above copyright notice, this list of conditions and
the following disclaimer in the documentation and/or other materials provided with the distribution.
• Neither the name of the Xiph.org Foundation nor the names of its contributors may be used to
endorse or promote products derived from this software without specific prior written permission.
THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS
IS’’ AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR CONTRIBUTORS BE LIABLE FOR
ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
(INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON
ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
End of this section
The following terms and conditions govern Licensees use of JPEG
software provided solely in connection with Licensee’s use of the
Tegra Development System:
The authors make NO WARRANTY or representation, either express or implied, with respect to this
software, its quality, accuracy, merchantability, or fitness for a particular purpose. This software is
provided “AS IS”, and you, its user, assume the entire risk as to its quality and accuracy.
This software is copyright (C) 1991-1998, Thomas G. Lane.
All Rights Reserved except as specified below.
Permission is hereby granted to use, copy, modify, and distribute this software (or portions thereof)
for any purpose, without fee, subject to these conditions:
(1) If any part of the source code for this software is distributed, then this README file must be
included, with this copyright and no-warranty notice unaltered; and any additions, deletions, or
changes to the original files must be clearly indicated in accompanying documentation.
(2) If only executable code is distributed, then the accompanying documentation must state that
“this software is based in part on the work of the Independent JPEG Group”.
(3) Permission for use of this software is granted only if the user accepts full responsibility for
any undesirable consequences; the authors accept NO LIABILITY for damages of any kind.
These conditions apply to any software derived from or based on the IJG code, not just to the
unmodified library. If you use our work, you ought to acknowledge us.
Permission is NOT granted for the use of any IJG authors name or company name in advertising or
publicity relating to this software or products derived from it. This software may be referred to only
as “the Independent JPEG Group’s software”.
End of this section
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT12
The following terms and conditions govern Licensees use of
Libxml2 software provided solely in connection with Licensee’s use
of the Tegra Development System:
Except where otherwise noted in the source code (e.g. the files hash.c, list.c and the trio files, which
are covered by a similar licence but with different Copyright notices) all the files are:
Copyright (C) 1998-2003 Daniel Veillard. All Rights Reserved.
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and
associated documentation files (the “Software”), to deal in the Software without restriction, including
without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to
the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial
portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED,
INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A
PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL DANIEL VEILLARD BE
LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of Daniel Veillard shall not be used in advertising
or otherwise to promote the sale, use or other dealings in this Software without prior written
authorization from him.
End of this section
The following terms and conditions govern Licensees use of Third
Party Codecs provided solely in connection with Licensee’s use of
the Tegra Development System:
Licensing Obligations. Licensee acknowledges and agrees that the Licensed Materials include
or incorporate third party technology such as audio and/or video encoders and decoders or any
technology from, including but not limited to, Microsoft, Thomson, Fraunhofer IIS, Sisvel S.p.A.,
MPEG-LA, and Coding Technologies (collectively “Third Party Codecs”). For the sake of clarity,
Licensee acknowledges and agrees that Licensee will not distribute, sublicense, transfer, assign,
offer for sale, commercialize, or disclose in any manner the Third Party Codecs (“Prohibited Uses”)
identified in the Third Party Licensing Terms and Notices (as defined below), as provided with the
Tegra Development System. In the event Licensee breaches the Prohibited Uses or Third Party
Licensing Terms and Notices in any manner, Licensee acknowledges and agrees to the following:
(a) that NVIDIA has not granted to Licensee under this Agreement any necessary patent rights
with respect to those Third Party components identified in this section of this Agreement (“Third
Party Licensing Terms and Notices”). As such, Licensee’s use of the Third Party Codecs may be
subject to further restrictions and terms and conditions described in the Third Party Licensing
Terms and Notices;
(b) that Licensee is solely and exclusively responsible for obtaining any and all authorizations
and licenses required for the distribution and/or sublicensing of the applicable Third Party
Components specified in the Third Party Licensing Terms and Notices;
(c) Licensee acknowledges and agrees that NVIDIA may at various times update the Third Party
Licensing Terms and Notices without any advance written notice to Licensee. Licensee agrees
to be bound by such Third Party Licensing Terms and Notices as they may be updated; and
(d)Licensee shall, at its own expense fully indemnify, hold harmless, defend, and settle any
claim, suit or proceeding that is instituted by a third party against NVIDIA and its ofcers,
employees or agents, to the extent such claim, suit or proceeding is based on Licensee’s failure
to fully satisfy and/or comply with the third party licensing obligations, expressly contained in
the Third Party Licensing Terms and Notices (a “Claim”).
In the event of a Claim, NVIDIA agrees to:
(a) promptly informing Licensee and furnishing Licensee a copy of the Claim;
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 13
(b) make commercially reasonable efforts to give such evidence in NVIDIA’s possession, custody
or control as is reasonable to Licensee, at Licensee’s request and expense, specifically and
reasonably applicable to the Claim;
(c) provide Licensee commercially reasonable assistance in the defense thereof, at Licensee’s
expense; and
(d) give Licensee sole control of the defense thereof and all negotiations for its settlement and
compromise, which shall not be finalized without the prior written consent of NVIDIA.
NVIDIA’s failure to promptly notify Licensee shall not relieve Licensee of any liability or obligations
that it has to NVIDIA, except to the extent Licensee demonstrates that the defense of such action is
prejudiced by the failure or delay in giving notice. If NVIDIA retains counsel, it will be at NVIDIA’s own
expense.
In the event of a Claim, Licensee agrees to:
(a) pay all damages finally awarded against NVIDIA or agreed upon in settlement by Licensee,
which shall not be finalized without the prior written consent of NVIDIA, (including other
reasonable costs incurred by NVIDIA, including reasonable attorneys fees, in connection with
enforcing this paragraph);
(b) reimburse NVIDIA for any licensing fees and/or penalties incurred by NVIDIA in connection
with a Claim; and
(c) immediately procure/satisfy the third party licensing obligations expressly contained in the
Third Party Licensing Terms and Notices.
The following are the Third Party Licensing Terms and Notices:
1. Coding Technologies/AAC+
Licensee shall be solely responsible for either obtaining a proper patent license under the Essential
Patents for end products or to notify Licensee’s respective customers of their obligations to
obtain a proper patent license under the Essential Patents for end products in which the NVIDIA
application processor(s) and/or the NVIDIA software package may be used. For the purpose of this
paragraph, “Essential Patents” means patents which are infringed by the manufacture, offer for
sale, sale (or other form of commercialization), use or import of products (hardware or software)
implementing, incorporating, containing or using AACPLUSV2 or by the application of processes
involving AACPLUSV2, including those which are infringed by any source code provided as part of any
specification characterizing AACPLUSV2.
2. Thomson Multimedia/MP3
Supply of the Third Party Codecs does not convey a license under the relevant intellectual property
of Thomson Multimedia and/or Fraunhofer Gesellschaft nor imply any right to use the Licensed
Materials in any finished end user or ready-to-use final product. An independent license for such use
is required. For details, please visit http://www.mp3licensing.com”
3. MPEG L.A., L.L.C./MPEG-2
USE OF THE APPLICABLE THIRD PARTY CODEC IN ANY MANNER THAT COMPLIES WITH THE
MPEG-2 STANDARD IS EXPRESSLY PROHIBITED WITHOUT A LICENSE UNDER APPLICABLE
PATENTS IN THE MPEG-2 PATENT PORTFOLIO, WHICH LICENSE IS AVAILABLE FROM MPEG LA,
L.L.C., 250 STREELE STREET, SUITE 300, DENVER, COLORADO 80206. NO LICENSE IS GRANTED
HEREIN, BY IMPLICATION OR OTHERSE, TO LICENSEE TO USE MPEG 2 INTERMEDIATE PRODUCTS
MANUFACTURED OR SOLD BY LICENSEE.
4. MPEG-2 AAC
Licensee shall be solely responsible for either obtaining a valid and current license from AT&T Corp.,
Dolby Laboratories Licensing Corporation, Fraunhofer-Gesellscaft, and Sony Corporation for the
applicable version of MPEG-2 AAC.
5. Fraunhofer-Gesellschaft MPEG-4 HE-AAC
Licensee understands and accepts that (a) it may be necessary to execute a patent license with the
appropriate licensing entities in order to obtain all rights necessary to create Licensee’s products;
and (b) Licensee will contact the appropriate licensing entities, e.g. Via Licensing, and negotiate in
good faith the adequate contracts, if any. In addition, it is hereby understood that in the event that,
besides the Fraunhofer-Gesellschaft patents licensed through such appropriate licensing entities,
any further Fraunhofer-Gesellschaft patent shall be required in order to use the Licensed Materials,
Fraunhofer-Gesellschaft shall not request from Licensee any additional payment in order to receive
a license to such further Fraunhofer-Gesellschaft patent, as long as Licensee remains a valid
licensee of such appropriate licensing entity.
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT14
6. Microsoft Windows Media
Licensee acknowledges the following notice: “This product includes technology owned by Microsoft
Corporation and cannot be used or further distributed without a license from Microsoft or a
Microsoft affiliate.
7. Microsoft PlayReady or WMDRM technology
Licensee acknowledges that the Licensed Materials (i) contain a certain version of Microsoft
PlayReady or WMDRM technology (“PlayReady Technology”); and (ii) are subject to certain
intellectual property rights of Microsoft and cannot be used or distributed further without the
appropriate license(s) from Microsoft.
Licensee represents and warrants that (i) Licensee holds a current and valid license under a
PlayReady Device Agreement and Intermediated Product Distribution License, a PlayReady Final
Product Distribution License, or a like agreement, with Microsoft or a Microsoft affiliate; and (ii)
Licensee will use the PlayReady Technology provided under this Agreement in Licensees’ software,
hardware product, or service offering that (a) is intended for distribution to and/or use by end users;
and (b) is in a final form with Licensee-owned brand and/or logo most prominently displayed brand in
a fully functional user interface.
End of this section
The following terms and conditions govern Licensees use of
certain software from Adobe Systems, Inc. provided solely in
connection with Licensees use of the Tegra Development System:
Adobe Flash Demonstration and Evaluation License (“Adobe License”) Terms and Conditions
1. Software License. NVIDIA hereby grants to Licensee a non-exclusive, non-transferable, royalty
free right to use, install, evaluate, test, demonstrate, publicly perform and display object code
versions of the Adobe Software together with Licensee’s product. For the avoidance of doubt,
Licensee has no right to distribute, sublicense, or otherwise commercialize the Adobe Software,
unless and until Adobe confirms in writing that Licensee has entered into an appropriate license
agreement with Adobe.
Adobe Software” means the Adobe Flash Player software version 10 as modified by NVIDIA, in
object code form as delivered by NVIDIA hereunder. NVIDIA may update the Adobe Software from
time to time, in its sole discretion.
2. Period. Licensee’s limited license hereunder shall commence on the Effective Date and remain in
effect until terminated by NVIDIA upon five (5) days written notice.
3. Rights. Licensee agrees that it shall take no action in furtherance of seeking any patent rights or
other intellectual property rights to the Adobe Software. The Software shall be returned to NVIDIA
within fifteen (15) days of the end of the Evaluation Period. Licensee shall have no rights to sublicense
or distribute the Software.
4. Fees. There shall be no fees owed by either party under this Adobe License.
5. Delivery. NVIDIA shall deliver the Adobe Software to Licensee shortly after execution of this
Adobe License.
6. Restrictions. Licensee does not have any rights to make use of the Adobe Software, or in any
manner, copy, disseminate, or in any way circulate the Adobe Software other than as permitted
under Section 1 above. Licensee shall limit access to the Adobe Software to its employees who
need to know such information and who have agreed, either as a condition to employment or prior
to obtaining the Adobe Software, to be bound by terms and conditions of confidentiality. The rights
herein do not entitle Licensee to use the Adobe Software, or any technology or intellectual property
contained within it, as reference or inspiration for developing or creating another product in any
way based upon the Adobe Software. Licensee agrees not to decompile, reverse engineer, reverse
assemble, disassemble, or otherwise reverse engineer or reduce the Adobe Software provided in
object code form to a human-perceivable form.
7. Ownership. All right, title, and interest in the Adobe Software, shall be owned by Adobe. Except
as set forth in Section 1 above, Licensee acquires no license to any NVIDIA or Adobe intellectual
property rights pursuant to this Adobe License. The Adobe Software, and any partial or whole copies
thereof, and all copyright, patent, trade secret and other intellectual property rights therein, are and
remain the property of Adobe and NVIDIA. The provisions of this paragraph shall survive expiration
or earlier termination of this Adobe License. NVIDIA does not directly or indirectly grant, or purport
to grant, to Licensee any rights or immunities under Adobe’s intellectual property rights that will
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 15
subject such intellectual property rights to an open source license or scheme in which there is or
could be interpreted to be a requirement that as a condition of use, modification and/or distribution,
the Adobe Software be: (i) disclosed or distributed in source code form; (ii) licensed for the purpose
of making derivative works; or (iii) redistributable at no charge.
8. Effect of Termination. Upon termination, the rights granted hereunder shall cease and all
materials furnished to Licensee by NVIDIA hereunder relating to the Adobe Software shall be
returned to it promptly, together with any copies thereof.
9. Disclaimer. NVIDIA PROVIDES THE ADOBE SOFTWARE “AS IS” AND WITHOUT ANY
WARRANTIES. THE ENTIRE RISK AS TO THE RESULTS AND PERFORMANCE OF THE ADOBE
SOFTWARE IS ASSUMED BY LICENSEE. NVIDIA DISCLAIMS ALL WARRANTIES, EXPRESS,
IMPLIED OR STATUTORY, WITH REGARD TO THE ADOBE SOFTWARE OR ANY OTHER INFORMATION
PROVIDED HEREUNDER, INCLUDING, BUT NOT LIMITED TO, ANY IMPLIED WARRANTIES OF
MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NONINFRINGEMENT OF THIRD
PARTY RIGHTS.
10. Limitation on Liability. NOTWITHSTANDING ANY PROVISION IN THIS AGREEMENT, NEITHER
NVIDIA NOR ADOBE SHALL BE LIABLE TO LICENSEE OR ANY THIRD PARTY FOR ANY SPECIAL,
INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, ARISING OUT OF OR RELATED TO THIS
AGREEMENT, INCLUDING, WITHOUT LIMITATION, DAMAGES RESULTING FROM LOSS OF PROFITS,
DATA, BUSINESS, OR GOODWILL, HOWEVER CAUSED AND ON WHATEVER THEORY, WHETHER
BASED ON BREACH OF CONTRACT OR WARRANTY, TORT (INCLUDING NEGLIGENCE), THE FAILURE
OR ASSERTED FAILURE OF NVIDIA TO PERFORM ITS OBLIGATIONS HEREUNDER, OR OTHERWISE,
AND WHETHER OR NOT NVIDIA HAS BEEN ADVISED OR IS AWARE OF THE POSSIBILITY OF SUCH
DAMAGES. NVIDIA’s aggregate liability to Licensee or any third party arising out of or in connection
with this Adobe License or any collateral agreement, whether in contract, tort (including negligence),
or otherwise, shall be limited to fifty dollars (US$50).
11. Relief. As the unauthorized distribution of the Adobe Software may diminish the value to NVIDIA
or Adobe of the proprietary interests that are the subject of this Adobe License, if Licensee breaches
any of its obligations under this Adobe License, NVIDIA or Adobe shall be entitled to seek equitable
relief to protect its interests therein, including but not limited to injunctive relief, as well as money
damages.
12. Export Restrictions. The parties acknowledge that the Adobe Software is subject to U.S. export
control laws and regulations. The parties agree to comply with all applicable international and
national laws that apply to the Adobe Software, including the U.S. Export Administration Regulations
and the United States Department of Commerce, as well as end-user, end-use and destination
restrictions issued by U.S. and other governments.
13. Evaluation Feedback.
13.1 Feedback by Licensee. You must provide to NVIDIA any suggestions, comments and feedback
regarding the Adobe Software (“Licensee Feedback”). NVIDIA and Adobe may use and include
any Licensee Feedback that you provide to improve the Software or other technologies and /
or products. Accordingly, you grant to NVIDIA, its subsidiaries, its affiliates and its licensees a
perpetual, irrevocable, worldwide, royalty-free, fully paid-up license to freely use, have used, sell,
modify, reproduce, transmit, license, sublicense (through multiple tiers of sublicensees, including to
Adobe), distribute (through multiple tiers of distributors), and otherwise commercialize the Licensee
Feedback in the Adobe Software or other NVIDIA or Adobe technologies and/or products.
13.2 Confidential Information. Licensee Feedback is considered Adobes confidential information
(“Adobe Confidential Information”). You shall not use or disclose any Adobe Confidential Information
except as expressly authorized herein, and you shall protect all such Adobe Confidential Information
using the same degree of care you use with respect to your own proprietary information, but in
no event with safeguards less than a reasonably prudent business would exercise under similar
circumstances. You agree to take prompt and appropriate action to prevent unauthorized use or
disclosure of any Adobe Confidential Information.
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT16
Compliance and Certifications
The NVIDIA Tegra 3 development system, Model E1290, is compliant with the following regulations:
Federal Communications Commission (FCC)
Industry Canada (IC, ICES)
IECEE CB Scheme (CB)
Underwriters Laboratories (UL, cUL)
United States
Federal Communications Commission (FCC)
Tegra 3 Development Tablet, E1290. FCC ID: VOB-E1290A
Also contains FCC ID: VOB-P1001A (WWAN) and VOB-NB099HA (WLAN/BT)
This device complies with Part 15 of the FCC Rules.
Operation is subject to the following two conditions:
(1) This device may not cause harmful interference, and
(2) this device must accept any interference received, including interference that may cause
undesired operation.
Warning: The FCC requires that you be notified that any changes or modifications to this device not expressly
approved by the manufacturer could void the user’s authority to operate the equipment.
Canada
Industry Canada (IC)
Tegra 3 Development Tablet, E1290. IC ID: 7361A-E1290A
Also contains IC ID: 7361A-P1001A (WWAN) and 7361A-NB099HA (WLAN/BT)
This Class B digital apparatus complies with ICES-003
Cet appareil numérique de la classe B est conforme à la norme NMB-003 du Canada.
Operation is subject to the following two conditions:
(1) this device may not cause interference, and
(2) this device must accept any interference, including interference that may cause undesired operation
of the device.
Safety
Underwriters Laboratories (UL)
CB Scheme CB–IECEE CB Scheme
Important Safety Information
NVIDIA products are designed to operate safely when installed and used according to the product
instructions and general safety practices. The guidelines included in this document explain the potential
risks associated with equipment operation and provide important safety practices designed to minimize
these risks. By carefully following the information contained in this document you can protect yourself
from hazards and create a safer environment.
The product is designed and tested to meet IEC-60950-1, the Standard for Safety of Information
Technology Equipment. This also covers the national implementation of IEC-60950-1 based safety
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 17
standards around the world e.g. UL-60950-1. These standards reduce the risk of injury from the
following hazards:
• Electric shock: Hazardous voltage levels contained in parts of the product
• Fire: Overload, temperature, material flammability
• Mechanical: Sharp edges, moving parts, instability
• Energy: Circuits with high energy levels (240 volt amperes) or potential as burn hazards
• Heat: Accessible parts of the product at high temperatures
• Chemical: Chemical fumes and vapors
• Radiation: Noise, ionizing, laser, ultrasonic waves
Retain and follow all product safety and operating instructions. Always refer to the documentation
supplied with your equipment. Observe all warnings on the product and in the operating instructions.
Note: Read all safety information below and operating instructions before using the Tegra 3
Developer Tablet to avoid injury.
Note: Keep this guide handy for future reference.
WARNING: Failure to follow these safety instructions could result in fire, electric shock or
other injury or damage.
WARNING: Electrical equipment can be hazardous if misused. Operation of this product, or
similar products, must always be supervised by an adult. Do not allow children access to the
interior of any electrical product and do not permit them to handle any cables.
To reduce the risk of bodily injury, electric shock, fire, and damage to the equipment, observe the safety
labels included on the equipment.
Symbols on Equipment
This symbol in conjunction with any of the following symbols indicates the presence of a
potential hazard. The potential for injury exists if warnings are not observed. Consult your
documentation for specific details.
This symbol indicates the presence of hazardous energy circuits or electric shock hazards.
Refer all servicing to qualified personnel.
WARNING: To reduce the risk of injury from electric shock hazards, do not open this
enclosure. Refer all maintenance, upgrades, and servicing to qualified personnel.
This symbol indicates the presence of electric shock hazards. The area contains no user or
field serviceable parts. Do not open for any reason.
WARNING: To reduce risk of injury from electric shock hazards, do not open this enclosure.
General Precautions
To reduce the risk of electric shock, personal injury, or damage to the equipment, observe
the following precautions:
Follow all cautions and instructions marked on the equipment.
Do not bend, drop, crush, puncture, incinerate, or push objects into openings of the tablet.
Do not connect or disconnect any cables or perform maintenance or reconfiguration of this
product during an electrical storm
Do not use the Tegra 3 Developer Tablet in rain or near sink, or other wet locations. Take
care not to spill any food or liquid into the tablet. In case the Tegra 3 Developer Tablet gets
wet, unplug all cables and turn off before cleaning, and allow it to dry thoroughly before
turning it on again.
Never turn on any equipment when there is evidence of fire, water, or structural damage.
Place the product away from radiators, heat registers, stoves, amplifiers, or other
appliances that produce heat.
Never force a connector into a port. Check for obstructions on the port. If the connector and
port don’t join with reasonable ease, they probably don’t match. Make sure that the
connector matches the port and that you have positioned the connector correctly in relation
to the port
If you use an AC Power Adapter to charge tablet, make sure the power adapter is fully
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT18
assembled before you plug it into a power outlet. Then insert the AC Power Adapter firmly
into the power outlet. Do not connect or disconnect the AC Power Adapter with wet hands.
Operate the AC adapter in a ventilated area.
When you’re using the Tegra 3 Developer Tablet or charging the battery, it is normal for the
system and/or AC power adapter to get warm.
Do not use conductive tools that could bridge live parts
Do not make mechanical or electrical modifications to the equipment.
Never attempt to repair the Tegra 3 Developer Tablet yourself. The Tegra 3 Developer Tablet
does not contain any user-serviceable parts. Do not attempt to open your tablet,
disassemble, or remove the battery. You run the risk of electric shock.
To clean the tablet display, use a soft, slightly damp, lint-free cloth. Avoid getting moisture
in openings. Don’t use window cleaners, household cleaners, aerosol sprays, solvents,
alcohol, ammonia, or abrasives to clean the display.
Operate the Tegra 3 Developer Tablet in a place where the temperature is always between 0
and 40C (32 to 104F).
Store the Tegra 3 Developer Tablet in a place where the temperature is always between
-20 and 60C (-4 to 140F). When taking the device from a low temperature condition, allow
the device to reach room temperature before turning the power on.
If the product sustains damage requiring service, disconnect the product from the AC
electrical outlet and refer servicing to an NVIDIA authorized service provider.
WARNING: This tablet contains Lithium batteries. There is RISK OF EXPLOSION IF BATTERY
IS REPLACED BY AN INCORRECT TYPE. DISPOSE OF USED BATTERIES ACCORDING TO THE
INSTRUCTIONS.
Power Rating
5V DC, 4A
TEGRA DEVELOPMENT SYSTEM END USER LICENSE AGREEMENT 19
176-0143-000
176-0143-000

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