NVIDIA M705 Bluetooth preface personal media system module User Manual Preface PDK User s Guide

NVIDIA Corporation Bluetooth preface personal media system module Preface PDK User s Guide

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Document ID858155
Application IDiBqS88Hd432qpwvZsUC0jg==
Document DescriptionUser Manual
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Document TypeUser Manual
Display FormatAdobe Acrobat PDF - pdf
Filesize67.18kB (839711 bits)
Date Submitted2007-10-23 00:00:00
Date Available2007-10-23 00:00:00
Creation Date2007-08-31 13:08:45
Producing SoftwareAcrobat Distiller 7.0.5 (Windows)
Document Lastmod2007-09-04 12:26:47
Document TitlePreface PDK User’s Guide
Document CreatorFrameMaker 7.2
Document Author: NVIDIA

PDK User’s Guide
Preface
Personal Media Device
ADVANCE INFORMATION - Subject to Change
PROVIDED UNDER NDA
DU-03452-001_v01
Preface PDK User’s Guide
PROPRIETARY INFORMATION
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NVIDIA CONFIDENTIAL
DU-03452-001_v01
9/4/07
Preface PDK User’s Guide
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Provided Under NDA
Contents
Section 1.
Introduction................................................................................ 1
1.1 Abstract ....................................................................................................... 1
1.2 Functional Overview ..................................................................................... 1
1.2.1
1.2.2
1.2.3
1.2.4
1.2.5
1.2.6
Features and Benefits ............................................................................ 1
Hardware Resources .............................................................................. 2
Supported Functions ............................................................................. 2
Human Interface Functions and Driver Support..................................... 3
Supported Third-Party Gadgets.............................................................. 3
PDK Overview ........................................................................................ 3
1.3 Product Development Kit Contents .............................................................. 4
1.3.1 Contents – All Kits ................................................................................ 4
1.3.2 Contents – Individual Kits ..................................................................... 4
1.4 Interchangeable Preface Modules ................................................................. 7
1.5 Bluetooth Support ........................................................................................ 8
1.5.1 Preface Module 1 .................................................................................. 9
1.5.2 Preface Module 2 ................................................................................ 10
Section 2.
Getting Started – PDK2/3 Only??............................................. 12
2.1 Powering up the Board............................................................................... 12
2.2 Understanding the Baseboard Keypad Switches ......................................... 13
2.3 Identifying Jumpers and Connectors .......................................................... 14
2.4 Establishing UART Connectivity.................................................................. 15
2.5 Transferring Files Using USB ...................................................................... 16
2.5.1 Mass Storage Class Mode.................................................................... 16
2.5.2 Media Transport Protocol Mode .......................................................... 17
Section 3.
Using the Skype Gadget .......................................................... 18
3.1 Introduction ............................................................................................... 18
3.2 About Skype............................................................................................... 18
3.3 Getting Started........................................................................................... 19
3.4 Skype Gadget Functions ............................................................................. 20
Appendix A. Preface Part Numbers .............................................................. 27
Appendix B. Power Consumption ................................................................. 29
B.1
PM1 Power Consumption ........................................................................... 29
B.2
PM2 Power Consumption ........................................................................... 30
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Appendix C. Environmental Recommendations............................................ 31
iv
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Figures
Figure 1:
Hardware Platform for PDK1 ................................................................ 5
Figure 2:
Hardware Platform for PDK2/3............................................................. 6
Figure 3:
PM1 Module Block Diagram ................................................................. 9
Figure 4:
PM2 Module Block Diagram ............................................................... 11
Figure 5:
Screen Display After Powering Up ...................................................... 12
Figure 6:
Baseboard Keypad Switches ............................................................... 13
Figure 7:
UART Connections ............................................................................. 15
Figure 8:
Using Mass Storage Class Mode......................................................... 16
Figure 9:
Synchronize Songs in Windows Media Player ..................................... 17
Figure 10:
Windows SideShow Splash Screen and Home Screen.......................... 19
Figure 11:
Skype Gadget Menu ........................................................................... 20
Figure 12:
Contacts Menu and Contact Pop-up .................................................. 21
Figure 13:
Contact Details and Abort Connection ............................................... 21
Figure 14:
Phone Call Status Menu – Connected................................................. 22
Figure 15:
Phone Call Status Menu – Disconnected ............................................ 22
Figure 16:
Receiving Calls and Text Messages.................................................... 23
Figure 17:
Dialer Menu ...................................................................................... 24
Figure 18:
Main Menu ........................................................................................ 24
Figure 19:
Music Player Icon ............................................................................... 25
Figure 20:
Context Menu .................................................................................... 25
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Preface PDK User’s Guide
Section 1.
1.1
Introduction
Abstract
The NVIDIA® Preface Personal Media Display (PMD) product suite adds new capabilities to
notebook and desktop computers and range of other applications, including appliances,
picture frames, luggage, and wearable displays. The design employs an NVIDIA system-onchip (SoC) controller with AS3514 integrated audio codec, and low-drop-out switching
regulators supplying power to a dual, symmetric ARM7-based, core. The design
incorporates product and firmware development environment, signal validation, lot
testing, and manufacturing considerations.
The NVIDIA® Preface™ product suite provides the premier platform for Windows Vista
Sideshow, containing the NVIDIA CPU, memory, flash, USB and Bluetooth components
needed to implement Microsoft VISTA-compatible devices.
Preface is a fully qualified and certified solution on a small 1-inch x1.2-inch PCB.
This Guide describes the Product Development Kits (PDKs) that facilitate the design and
integration of PMD systems into target systems.
1.2
Functional Overview
This Guide describes three PDKs used to integrate Preface PMDs into target systems. These
kits include hardware and firmware targeted to various development activities. (For a
complete list of PDK contents, see Section 1.3 on page 4.) The hardware provides an
integrated platform for developing digital audio/video players. Firmware is available for a
variety of development activities and applications.
The PMD hardware is powered by the host computer’s battery, and therefore does not
require a separate power cable for the PMD, enabling the PMD to continue to access the
data in the host computer long after the battery stops powering the primary operating
system and/or displaying the primary LCD.
1.2.1
Features and Benefits
The Preface PMD platform enables quick startup to access data in the host computer using
the low-power PMD display instead of the notebook’s primary display, thereby saving
power while cutting time to boot the main operating system. Data transfer from the
notebook is through USB.
The Preface PMD platform offers the following benefits:
•
Always on display and user interface
•
Instant access to applications, gadget data and media content
•
Hundreds of hours of battery life for music playback on notebooks
•
Customer visible product differentiation
•
Microsoft SideShow gadget technologies and built-in multimedia capability. For details
see Section 1.2.5 on page 3 and the following Web page:
www.microsoft.com/windowsvista/features/foreveryone/sideshow.mspx
•
Alarm function
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•
Introduction
SMBus connectivity with the controller embedded in the host computer that supports
the following operations:
• Retrieval of notebook system state information
• Notification of system software (BIOS and/or OS) about PMD related events
For more information, see the Personal Media Display and Notebook Embedded
Controller Interface Specification. Not an easy document to find.
1.2.2
Hardware Resources
The Preface PMD platform supports the following:
•
LCD display operating at 2.9 V with 15 V built-in backlight support (for details see
Section 1.2.4)
•
Seven-key keypad (for details see Section 1.2.4)
•
NAND flash operating at 3.3 V
•
Mobile SDRAM operating at 1.8 V
•
64-KB EEPROM for booting
•
USB 2.0 interface
•
UART connectors (For details see Section 2.4, “Establishing UART Connectivity”, on
page 15.)
•
20-pin JTAG scan connector for debugging and in-circuit emulation
•
DC power input connector
•
Built-in DC regulator supply for 1.2 V, 1.8 V, 3.3 V, 2.9 V, and 15 V
•
Li polymer battery (optional)
•
Pads for RS232 external DB9 connector module STRIKE??
•
Connectors and solder pads for other I/O buses and signals (list all??)
Hardware resources depend on the Preface Module (PM). For details, see Section 1.4 on
page 7.
1.2.3
Supported Functions
The PMD development platform supports the following:
•
•
•
•
•
•
•
•
•
•
•
•
2 Introduction
High-speed USB 2.0 Enhanced Host Controller Interface (EHCI) device mode
Communication through USB with the host computer for data transfer
Serial communication for infrared for remote control function
I2S and I2C capability
Alarms and alerts functions
SMBus messaging support (BIOS Interface)
Universal Remote Interface for Windows SideShow navigation keys
Bluetooth:
• Bluetooth certified, with Bluetooth ID and serial numbers
• Multiprofile support
• Class 1 support (range up to 300 feet)
HID support on Bluetooth
Expanded Universal Remote Interface to propagate signals to all keys
Power on/off switch
Reset switch
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1.2.4
Human Interface Functions and Driver Support
•
•
•
•
•
•
•
1.2.5
Keypad support
Touchscreen support: 7-button, region-sensitive only
Toppoly display drivers for 2.5-inch and 3.5-inch support
Innolux display driver for 2.5-inch display
TopSun display driver for 2.8-inch display
Audio connector for headphone/audio out
Fingerprint authentication
Supported Third-Party Gadgets
The Preface Gadget Bridge supports the following gadgets:
•
CompanionLink:
• RSS Viewer
• Traffic Cameras
• Security Cameras
• Web Pictures
• Countdown timer
• Alarms & Alerts
• Application Launcher
• System Monitor
•
Lagotek
• Lighting/Scene Control
• Music & Entertainment
• Security Cameras
•
Dr. Neil
• Route Planner
In all, Preface supports:
•
•
•
1.2.6
608 Windows Live Gadgets
3,604 Yahoo! Widgets
2,621 Google Gadgets
PDK Overview
The PDKs are customized for specific development activities and target applications. The
PDKs and their primary use are as follows:
•
•
•
PDK1: Prototyping or gadget development
PDK2: Hardware development and testing
PDK3: Hardware and firmware development
The PDKs are described in more detail in Section 1.3 on page 4.
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Introduction
1.3
Product Development Kit Contents
1.3.1
Contents – All Kits
This section describes the standard contents for Product Development Kits (PDKs).
Documentation
•
•
•
•
•
Application porting guide
Quick Start Guide
Welcome note
Regional contact list
NDA form
Hardware
Baseboard containing either Preface Module 1 or Preface Module 2. (For module
details, see Section 1.4 on page 7.)
•
An LCD, either of the following:
• 2.5-inch QVGA
• 3.5-inch QVGA with touch screen
•
Lithium polymer battery: In a finished product, the PMD can derive its power from the
host computer’s battery; therefore, a dedicated PMD battery is optional. The
baseboard contains such a battery. If needed, the SoC can support a charge out.
PLEASE CHECK!!
•
USB input connector and cable
•
Connectors and solder pads for other I/O buses and signals
•
Power on/off switch??
Software
•
•
•
•
1.3.2
•
FTP key to all common downloadables
Gadgets and gadget bridge
NVIDIA/CompanionLink gadget demo suite
Standard embedded firmware
Contents – Individual Kits
In addition to the standard contents described above, the PDKs contain the specialized
components described in this section.
PDK1
This PDK is primarily for prototyping or gadget development. It contains the following
components:
•
•
•
4 Introduction
724_A01 baseboard with PM1 or PM2
External seven-key keypad
FTP1 key
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PDK2
This PDK is primarily for hardware development and testing. It contains the following
components:
•
•
•
•
•
•
•
723_A03 baseboard with PM1 or PM2
Built-in seven-key keypad
Reset switch (in addition to power on/off switch)
DC power input adapter
2 UART connectors
JTAG connector
FTP keys to all of the following:
• FTP2
• Software Development Kit (SDK)
PDK3
This PDK is primarily for hardware and firmware development. It contains the following
components:
•
•
•
•
•
•
•
•
723_A03 baseboard with PM1 or PM2
Built-in seven-key keypad
Reset switch (in addition to power on/off switch)
DC power input adapter
2 UART connectors
JTAG connector
FTP keys to all of the following:
• PDKs 2 and 3
• Firmware Development Kit (FDK)
• Software Development Kit (SDK)
Firmware library with Windows SideShow
Figure 1 shows the top and bottom view of the hardware platform provided with PDK1.
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Figure 1: Hardware Platform for PDK1
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Introduction
Figure 3 shows the top view only of the hardware platform provided with PDK2 and PDK3.
Figure 2: Hardware Platform for PDK2/3
LCD
What are these??
6 Introduction
Power switch
Power connector
Keypad switches
Keypad lock switch
JTAG Connector
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1.4
Interchangeable Preface Modules
Each PDK is available with either of the following Preface Modules (PMs):
•
•
“Preface Module 1”
“Preface Module 2” on page 10
Table 1 compares the features of PM1 and PM2.
Table 1: Feature Comparison – PM1 & PM2
Feature
PM1
PM2
SDRAM1
32 MB or 64 MB
32 MB or 64 MB
Flash Memory1
4- or 8-MB NOR
256-MB or 1-GB NAND
LCD Panel Support
Yes
Yes
Audio In
No
Audio Out2
No
Battery
Optional3
Battery charger
Optional3
Bluetooth Class 14
Keypad
Serial IR Interface
Touchscreen
UART
USB 2.0
Vista Compliant
Optional3
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
Yes
1. The PMs are available with a choice of memory sizes, which may be offered with different SKUs,
depending on customer demand.
2. Audio output requires headphones (not included).
3. Optional configurations may involve increased lead times to market due to component availability and testing.
4. Bluetooth configurations require a Bluetooth dongle (not included) that supports Microsoft Bluetooth drivers.
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1.5
Introduction
Bluetooth Support
The functionality of your Preface implementation will depend on whether the PM you
choose supports Bluetooth, in addition to USB. Bluetooth support changes how SideShow
protocol is supported, and adds functions that are not supported with USB alone. Table 2
shows how Bluetooth support affects Preface functionality.
Table 2: Bluetooth Support
PM without Bluetooth
Functionality
Supported?
Interface
Supported?
Interface
Music Transfer Protocol (MTP)
for music, photograph and
video formats
Yes
USB
Yes
USB
SideShow Protocol and
Gadgets
Yes
USB
Yes
Bluetooth
Human Interface Device (HID)
protocol
No
–
Yes
Headset/handsfree with
microphone
No
–
Yes
Stereo headpone through
Advanced Audio Distribution
Profile (A2DP)
No
8 Introduction
PM witt Bluetooth
–
Yes
Bluetooth
Bluetooth
Bluetooth
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1.5.1
Preface Module 1
This section describes the Preface Module 1 (PM1) target applications, and hardware and
software components.
PM1 Target Applications
•
•
Desktop computers, keyboard companion
Remote control
PM1 Hardware Components
PM1 has the following hardware components and options:
•
•
•
•
•
•
•
PP5022 SoC/SiP
32-MB SDRAM (3.3V) with optional upgrade to 64 MB
4-MB NOR flash, with optional upgrade to 8 MB
EEPROM
USB connectivity
Bluetooth Class 1 (Optional)
Power management: optional on-board
PM1 Software Components
PM1 comes with the following software components and options:
•
•
•
•
Hardware drivers
Preface framework
Bluetooth drivers (optional)
Preface GUI
Figure 3 contains a block diagram of PM1.
Figure 3: PM1 Module Block Diagram
PM1
Connector
Display
Keypad buttons
Keypad IO
Buffered I2C
GPIOs (8)
UART
Power
USB
Soft Serial IR
Battery
Audio IO
JTAG
External
Components
PP5022
NOR Flash
7-Key Keypad
Power Circuit &
Battery Charger
(Optional)
Bluetooth (optional)
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QVGA LCD
Touchscreen
Bluetooth
(Optional)
Power Circuit &
Battery Charger
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1.5.2
Introduction
Preface Module 2
This section describes Preface Module 2 (PM2) target applications, and hardware and
software components.
PM2 Target Applications
•
Notebook computers, in-lid companion, Sideshow devices
PM2 Hardware Components
PM2 has the following hardware components and options:
•
•
•
•
•
•
•
•
•
•
PP5024 SoC/SiP processor
32-MB SDRAM (3.3 V) with optional upgrade to 64 MB
256-MB NAND flash, with optional upgrade to 1GB
EEPROM
USB connectivity
Bluetooth Class 1
Battery, Lithium polymer
Battery charger
Audio output, either of the following:
• Stereo with headphone profile
• Headset with mono hands-free profile
On-chip power management
PM2 Software Components
PM2 comes with the following software components and options:
•
•
•
•
•
•
•
•
•
•
•
•
Hardware drivers
Preface framework
Bluetooth drivers
Bluetooth audio
Preface GUI
Photo viewer
SideShow
Music Player
Skype Dialer
NVIDIA Endpoints
NVIDIA/CompanionLink gadget demo suite
NVIDIA Gadget Bridge
10 Introduction
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Figure 4 contains a block diagram of PM2.
Figure 4: PM2 Module Block Diagram
PM2
PP5024
Connector:
Display
Keypad buttons
Keypad I/O
Buffered I2C
GPIOs (8)
UART
Power
USB 2.0
Soft Serial IR
Battery
Audio I/O
JTAG
SDRAM
External
Components
QVGA LCD
Touchscreen
NAND Flash
7-Key Keypad
Audio Controller
Bluetooth
Bluetooth
Power Circuit &
Battery Charger
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Section 2.
Note:
2.1
Getting Started – PDK2/3 Only??
Getting Started – PDK2/3 Only??
For instructions on PDK1, refer to...
Powering up the Board
1.
2.
To power up the board, do either of the following:
•
Turn on your computer and plug in the supplied USB cable. (The board powers up
on its own.)
•
Plug in the supplied DC adapter, turn on the power switch (move SW1 down) and
press the power on/off switch (SW11). For details on the switches, see Table 3 on
page 13.
The computer may search for and install a driver automatically.
3.
Open the SideShow Control Panel and click the Preface PMD icon.
4.
5.
Open the computer’s Device Manager and verify that the Preface PMD is recognized by
the system. The PMD should be listed under Windows SideShow.
Test your connection to the PC by verifying whether the gadgets on the PC are
downloaded to the Preface PMD.
6.
A typical?? display after booting is shown in Figure 5.
Figure 5: Screen Display After Powering Up
Use the baseboard button switches, or the touch-sensitive LCD, to access the various menu
options, as described in Section 2.2 on page 13.
12 Getting Started – PDK2/3 Only??
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2.2
Understanding the Baseboard Keypad Switches
This section describes the baseboard keypad switches shown in Figure 6. For details on
how to use the switches, see the NVIDIA® Preface™ Software Development Kit Built-in
Applications Users’ Guide. Does this document really exist??
Figure 6: Baseboard Keypad Switches
The switches in Figure 6 are described in Table 3.
Table 3: Baseboard Keypad Switches
Description
DC Power On/Off
Reference
Designator
PDK1
Reference
Designator
PDK2/3
Comments
SW1
Powers the board on or off when
the DC power input is connected.
Off=Switch is up; On=Switch is
down
System Reset
SW2
Press once to reset system
Keypad PREVIOUS/
LEFT
SW3
On the Play screen, skips to
previous song. During manual
SideShow player operation, returns
to the previous slide. On other
screens, returns to the previous
menu.
Keypad UP
SW4
Scrolls up any list window. In the
Music Player Play screen, increases
the volume.
Keypad SELECT
SW5
Selects a highlighted choice. Plays
selected media from the playlist. In
the Music Player during playback,
toggles pause on and off.
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Getting Started – PDK2/3 Only??
Table 3: Baseboard Keypad Switches (Cont.)
Reference
Designator
PDK1
Description
Reference
Designator
PDK2/3
Comments
Keypad RIGHT/NEXT
SW6
On the Play screen, skips to next
song. During manual SideShow
player operation, advances to the
next slide SIDESHOW OR
SLIDESHOW. Has no effect on HOME
and PLAY screens. On screens other
than Home and Play, has the same
effect as the SELECT key.
Keypad DOWN
SW7
Scrolls down any list window. In the
Music Player Play screen, decreases
the volume.
Keypad MENU
SW8
Displays a Context menu with
various options.
Keypad BACK
SW9
Returns to the previous menu in
most screens. Cancels any Context
menu.
N/A
SW10
System On/Off
SW11
Keypad Lock
SW12
Not stuffed??1
SW11
On=Press once; Off=Press and hold
for 10 seconds
SW12
Unlock=Switch is up; Lock=Switch
is down
1. I added this because otherwise it looks like an omission..
2.3
Identifying Jumpers and Connectors
The baseboard switches in Figure 6 are described in Table 4.
Table 4: Connectors and Jumpers
Description
Reference
Designator
Comments
Battery connector
J2
–
UART connector
J5
–
Toppoly 2.5-inch LCD connector
J13
–
Toppoly 3.5-inch LCD connector
J14
–
Samsung 3.5-inch LCD connector
J16
–
JTAG connector
J18
–
Battery switch bypass
J19
PM1: To set, install jumper on pins 2 and 3.
PM2: To set, install jumper on pins 1and 2.
TS_BUSY* signal select
J20
To set, install jumper on pins 2 and 3.
USB_VBUS signal select
J21
To set, install jumper on pins 2 and 3.
14 Getting Started – PDK2/3 Only??
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2.4
Establishing UART Connectivity
The UART connectivity can be established on the baseboard to use the serial port message
capture terminal for application debug messages. To do this, attach the DC power input
and connect a UART module with a DB9 connector, as described below:
•
Connect UART (J5) pin VCC to R56, right side. (Where is R56 physically on the board?? I
think it is too small for a label.. Are you sure customers can do this??)
•
Connect UART (J5) TX pin to B2B connector (J1) pin 15.
•
Connect UART (J5) RX pin to B2B connector (J1) pin 16.
•
Connect UART (J5) GND pin to B2B connector (J1) pin 20.
Note:
DC power input is required for UART connectivity.
Figure 7 shows the UART connector.
Figure 7: UART Connections
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2.5
Getting Started – PDK2/3 Only??
Transferring Files Using USB
Files can be transferred on the baseboard using the USB in the following modes:
•
•
2.5.1
“Mass Storage Class Mode” in Section 2.5.1
“Media Transport Protocol Mode” in Section 2.5.2
Mass Storage Class Mode
Use the Mass Storage Class (MSC) mode for transferring files using USB to upgrade the
firmware. Follow these instructions:
1.
To see the primary boot loader menu options, reset the board by simultaneously
pressing the reset switch and the SELECT key (SW5).
2.
Select the PREVIOUS key (SW7) for Upgrade Firmware option.
3.
Connect the USB cable, if not already done.
4.
A removable disk of 16-MB displays in Windows Explorer (see Figure 8 on page 16).
5.
Transfer (copy) the secondary boot loader and the firmware image (*.mi4) file.
6.
Safely remove the hardware from the PC by clicking the Safely Remove Hardware icon
in the system tray and following the instructions in the operating system instructions.
The device upgrades the firmware, resets automatically, and boots with the upgraded
image. Don’t see the need for this--can we strike it??
Figure 8: Using Mass Storage Class Mode
16 Getting Started – PDK2/3 Only??
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2.5.2
Media Transport Protocol Mode
To synchronize files using Media Transport Protocol (MTP) mode, follow these instructions:
1.
Open Microsoft® Windows Media® Player and click the Sync Tab.
2.
Connect a USB cable from the baseboard to the PC.
A window displays with automatic and manual options.
3.
Choose the automatic option to synchronize all media on your PC, or choose the
manual option to drag and drop songs of your choice.
4.
For the manual option, drag and drop songs to the Sync List on the left pane as shown
in Figure 9 on page 17, and click Start Sync.
Synchronization of the songs starts, and the songs are displaying in the right pane.
Note:
While transferring songs, playback is stopped. You may resume playback with the
new content after the transfer is complete.
Figure 9: Synchronize Songs in Windows Media Player
Note:
You can also add content through Windows Explorer to the MTP device. However,
the content will not be displayed by Windows Media Player.
Note:
Only content supported on the MTP device can be added to the baseboard using
Windows Media Player.
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Section 3.
Using the Skype Gadget
Using the Skype Gadget
The Preface™ Skype gadget enhances notebook computer, in-lid, PMD applications. The
Skype gadget integrates the Voice-over-Internet Protocol (VoIP) capability with Windows
Vista SideShow, enabling users to make and receive calls through Skype. The gadget uses
USB to interface between the PMD and the notebook computer.
3.1
Introduction
This Preface™ Skype phone gadget interfaces with the notebook computer’s Skype
application, enabling feature-rich access to Windows Vista Sideshow and the following
Skype functions:
•
•
•
•
•
3.2
Access and browse the contacts list, including all details.
View incoming call and caller information.
Receive and make calls.
Receive (but not send) instant messages or text messages.
View call status, including connect time.
About Skype
Skype provides peer-to-peer Internet telephony networking and application software to
broadband customers who want to integrate computer-based and phone-based
communications. Skype offers instant messaging, file transfer, and voice and video
conferencing.
18 Using the Skype Gadget
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3.3
Getting Started
When you start up the PMD, it displays the Windows SideShow splash screen, shown in
Figure 10 (left), and then enters the Home screen, shown in Figure 10 (right). The Home
screen contains icons for built-in applications and gadgets.
Figure 10: Windows SideShow Splash Screen and Home Screen
Understanding the Baseboard Keypad Switches
The switches are defined in Figure 6 and Table 3 on page 13. These switches are referred
to by name throughout the remainder of Section 3.
Using the Home Screen
Use UP and DOWN to highlight the desired gadget icon. The icon is magnified and its name
appears, followed by application-specific information. For example, Figure 10 (right) shows
the Skype gadget icon, VoIP Phone, highlighted.
Note:
Figure 10 (right) shows Skype gadget glance data shows that Skype is offline,
which means the notebook computer’s Skype application is not activated. Skype
must be online for the gadget to work.
Using the Context Menu
Pressing MENU displays the Context menu, which differs from screen to screen based on
the context of the screen already displayed when MENU is pressed. When the Context menu
is displayed, use UP and DOWN to highlight the desired command. Press SELECT to execute
the command.
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3.4
Using the Skype Gadget
Skype Gadget Functions
This section describes the following gadget functions:
•
•
•
•
•
•
•
•
•
•
“To
“To
“To
“To
“To
“To
“To
“To
“To
“To
Activate a Skype Gadget” on page 20
Browse Contacts” on page 20
Make Calls Using Contacts” on page 21
End a Call” on page 22
Receive a Call” on page 23
Receive a Text Message” on page 23
Make a Call Using the Dialer” on page 24
Show Phone Status” on page 24
Lock or Unlock Keypad Buttons” on page 25
Delete Cached Data” on page 25
To Activate a Skype Gadget
In the Home screen, use PREVIOUS or NEXT to highlight the Skype gadget icon, as shown in
Figure 11 (left), then press SELECT. The Skype gadget menu is displayed, as shown in
Figure 11 (right).
Figure 11: Skype Gadget Menu
To Browse Contacts
In the Skype gadget menu, use UP and DOWN to highlight My Contacts, then press SELECT.
The Contact list menu appears, as shown in Figure 12 (left).
20 Using the Skype Gadget
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Alternatively, press MENU, highlight View Contacts, and press SELECT. For more on
contacts and making calls, see “To Make Calls Using Contacts” on page 21.
Figure 12: Contacts Menu and Contact Pop-up
The Contact list displays the following types of contact status, as shown in when you press
MENU??:
Graphic needed??
•
•
•
Contact online
Contact offline
Phone redirect contact available
Figure 13: Contact Details and Abort Connection
Place Contact Details here.
To Make Calls Using Contacts
Use UP and DOWN to highlight a contact in the Contacts menu, shown in Figure 12 (left),
then press SELECT. A pop-up menu appears, as shown in Figure 12 (right). Highlight Dial
Contact and press SELECT.
If there already is a connection when you select the contact, the message Abort current
connection? is displayed, as shown in Figure 13 (right). Select Yes to drop the current
connection and initiate the new call. Select No to do nothing and return to the contact list.
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Using the Skype Gadget
When the call is initiated, the following information is displayed on the status screen, as
shown in Figure 14 (left):
•
•
•
•
Caller ID: Contact name
Call Status: Dialing, Connected, etc.
Call Duration
If previous contact is connected, it will pop out message with “Abort current
connection?” if you press “Yes”, it will drop current connection and initial the new
contact dialing. No, do nothing, back to contact list.
Figure 14: Phone Call Status Menu – Connected
To Adjust the Call Volume
Press MENU and select Volume, as shown in Figure 14 (right). The volume control on the PC
side is activated.
To End a Call
Any time you are in a call, press MENU and select End Call, as shown in Figure 15 (left). The
display changes, as shown in Figure 15 (right).
22 Using the Skype Gadget
Figure 15: Phone Call Status Menu – Disconnected
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To Receive a Call
When a call arrives, a pop-up showing the contact’s name or caller ID is displayed, as
shown in Figure 16 (left). Highlight Yes to answer the call or No to decline it, then press
SELECT.
Figure 16: Receiving Calls and Text Messages
Note:
When receiving an incoming call, music playback stops. If you want to continue
listening to music after you respond to the call, either by answering or declining
the call, you need to manually restart music playback.
To Receive a Text Message
When a text message arrives, a pop-up containing the contact’s name or caller ID and
message is displayed, as shown in Figure 16 (right). You can read the message, but you
cannot respond to the sender using text—you can call sender.
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Using the Skype Gadget
To Make a Call Using the Dialer
1.
In the Main menu, use UP and DOWN to select Dialer, then press SELECT. The Dialer
menu appears, as shown in Figure 17 (left).
2.
Use UP, DOWN, LEFT, and RIGHT to highlight the desired numbers and press SELECT.
The selected number is displayed above the dial pad.
3.
When done, highlight the Dial key and press SELECT.
If you make a mistake, use press MENU and select Clear, shown in Figure 17 (right) to start
over.
Figure 17: Dialer Menu
To Show Phone Status
In the Main menu, use UP and DOWN to highlight PC Status, then press SELECT, as shown
in Figure 18 (left). Current phone connection status is displayed, including:
•
Caller ID: Contact name
•
Call status: Disconnected / Connecting / Connected
•
Call Duration: Total duration of previous connection, or incremental counting for
connected calls.
Figure 18: Main Menu
Add PC status screen
Information contained on the PC status screen are... as shown in Figure 18 (right):
24 Using the Skype Gadget
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To activate the Music Player
On the Home screen, press PREVIOUS or NEXT to highlight Music Player as shown in
Figure 19, then press SELECT. The screen changes, as shown in Figure 19 (right)
Figure 19: Music Player Icon
Show Music player menu
Change this
to Music player
TBD
To Lock or Unlock Keypad Buttons
From the Icon menu, press MENU. Use UP and DOWN to highlight Lock Device as shown in
Figure 20 (left), then press SELECT.
Figure 20: Context Menu
Place Delete
Data here.
An icon on the status bar shows that the keypad is locked. If you press a button while the
device is locked, a message is displayed. To unlock the buttons, press the SELECT key.
To Delete Cached Data
From the Icon menu, press MENU. Use UP and DOWN to highlight Delete Data as shown in
Figure 20 (right), then press SELECT. The message Are you sure....? is displayed. Highlight
Yes and press SELECT to clear all the cached data associated with the gadget.
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26 Using the Skype Gadget
Using the Skype Gadget
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Preface PDK User’s Guide
Appendix A.
Preface Part Numbers
Table 5 lists the part numbers for the PDKs and PMs.
Table 5: Preface Numbers
Description
Part Number
PDK1
940-10724-0002-000
PDK2
940-10723-0002-300
PDK3
940-10723-0003-300
PM1
600-10722-0001-100
PM2
600-10705-0000-200
PM1 controller chip
PP5022
PM2 controller chip
PP5024
Baseboard for PDK1
600-10724-0000-100
External keypad for PDK1
PP70201
Baseboard for PDK2/3
600-10723-0000-100
1. I added this. please check it.
Would it be helpful to add the schematic part numbers from the HW guide to this table??
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Preface Part Numbers 27
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28 Preface Part Numbers
Preface Part Numbers
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Preface PDK User’s Guide
Appendix B.
Power Consumption
For these values, the UUT was a PM1 mounted on a 723_A01 baseboard. The resulting
values contained here match or exceed expected values for most user applications.
B.1
PM1 Power Consumption
Table 6: Power Consumption While Plugged Into USB
Measured
Current
(mA)
Measured
Voltage
(V)
System Power
Consumed1
(mW)
Module Power
Consumed2
(mW)
N/A
N/A
N/A
N/A
System Idle, display off
151.6
5.07
768.6
688.0
Normal operation with activity on the
keypad4
246.8
5.07
1251.3
670.4
Conditions
System Standby3
1. Conditions: PM1 + Baseboard
2. Conditions: LCD and baseboard control circuits removed.
3. Standby not available in USB mode because PM1 uses no battery.
4. This condition represents a high-drain application.
Table 7: Power Consumption While Drawing From DC Input
Conditions
System Standby
Measured
Current
(mA)
Measured
Voltage
(V)
System Power
Consumed1
(mW)
Module Power
Consumed2
(mW)
15.8
5.1
80.6
6.7 (max)
System Idle, display off
195.6
5.1
997.6
416.7
Normal operation with activity on the
keypad3
241.6
5.1
1232.2
651.3
1. Conditions: PM2 + Baseboard
2. Conditions: LCD and baseboard control circuits removed.
3. This condition represents a high-drain application.
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B.2
Power Consumption
PM2 Power Consumption
In this section, the following applies to all values:
•
Music was stored in WMA format on a 8-Gb (1-GB) on-board NAND device and played
using Creative SBS16-powered PC speakers.
•
Some variance in measured current occurs due to the level of battery charge at the
time of measurement. The more deeply discharged the battery, the more current is
drawn to recharge it; therefore, overall current draw can fluctuate even though usage
current remains unchanged.
Table 8: Power Consumption While Plugged Into USB
Measured
Current
(mA)
Measured
Voltage
(V)
System Power
Consumed1
(mW)
Module Power
Consumed2
(mW)
System Standby
73.73
4.93
363.49
348.58
System Idle
199.4
4.8
957.12
381.70
Playing music from NAND flash +
speaker out
220.4
4.79
1055.72
479.11
Charging empty battery + playing
music from NAND + controlling the PC
to play music through Bluetooth +
SideShow3
430.3
4.55
1407.73
1407.73
Conditions
1. Conditions: PM2 + Baseboard
2. Conditions: LCD and baseboard control circuits removed.
3. This condition represents a high-drain application.
Table 9: Power Consumption While Drawing From Battery
Conditions
System Standby
Measured
Current
(mA)
Measured
Voltage
(V)
System Power
Consumed1
(mW)
Module Power
Consumed2
(mW)
8.71
3.827
33.33
20.85
System Idle (no Bluetooth)
156.8
3.975
623.28
138.21
System Idle (Bluetooth connected)
171.3
3.86
661.22
188.83
Playing music from NAND flash +
speaker out (no Bluetooth)
194.1
3.785
734.67
270.91
Play music from NAND flash + speaker
out (Bluetooth connected)
215.3
3.82
822.45
354.83
Bluetooth connected in searching
mode + playing music from NAND +
speaker out3
245.7
3.9
958.23
481.79
1. Conditions: PM2 + Baseboard
2. Conditions: LCD and baseboard control circuits removed.
3. This condition represents a high-drain application.
30 Power Consumption
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Preface PDK User’s Guide
Appendix C.
Environmental Recommendations
Table 10 lists the recommended temperatures for Preface PDK hardware.
Table 10: Recommended Temperatures
Parameter
Description
Specified Range
Operating Temperature
Baseboard with PM
0 to 55
Units
Operating Temperature
Baseboard with PM and battery
0 to 45
Storage Temperature
PM only
–40 to 85
Storage Temperature
Baseboard only, no battery
–25 to 80
Storage Temperature
Baseboard only, with battery
–10 to 45
Other environmental specifications are TBD.
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Environmental Recommendations 31
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32 Environmental Recommendations
Environmental Recommendations
NVIDIA Proprietary and Confidential
Notice
ALL NVIDIA DESIGN SPECIFICATIONS, REFERENCE BOARDS, FILES, DRAWINGS, DIAGNOSTICS, LISTS, AND OTHER DOCUMENTS (TOGETHER AND SEPARATELY, "MATERIALS") ARE
BEING PROVIDED "AS IS." NVIDIA MAKES NO WARRANTIES, EXPRESSED, IMPLIED, STATUTORY, OR OTHERWISE WITH RESPECT TO THE MATERIALS, AND EXPRESSLY DISCLAIMS ALL
IMPLIED WARRANTIES OF NONINFRINGEMENT, MERCHANTABILITY, AND FITNESS FOR A
PARTICULAR PURPOSE.
Information furnished is believed to be accurate and reliable. However, NVIDIA Corporation
assumes no responsibility for the consequences of use of such information or for any infringement of patents or other rights of third parties that may result from its use. No license is granted by implication or otherwise under any patent or patent rights of NVIDIA Corporation.
Specifications mentioned in this publication are subject to change without notice. This publication supersedes and replaces all information previously supplied. NVIDIA Corporation products are not authorized for use as critical components in life support devices or systems
without express written approval of NVIDIA Corporation.
NVIDIA and its licensors retain all intellectual property and proprietary rights in and to the
Materials provided herein. Any use, reproduction, disclosure or distribution of the Materials
without an express license agreement from NVIDIA, or without NVIDIA's prior written consent, is strictly prohibited
IN NO EVENT SHALL NVIDIA BE LIABLE FOR ANY SPECIAL, INDIRECT, INCIDENTAL, OR CONSEQUENTIAL DAMAGES, OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE
OF THE MATERIALS PROVIDED HEREIN.
Trademarks
NVIDIA, the NVIDIA logo, PP5022, PP5024, and GoForce 6100 are trademarks or registered
trademarks of NVIDIA Corporation. Other company and product names may be trademarks of
the respective companies with which they are associated.
Skype, SkypeIn, SkypeOut, Skype Me, the Skype Logo and the S logo and other marks indicated on our site are trademarks of Skype Limited or other related companies. Skype is registered in the United States Patent and Trademark Office, and with the Trademark Offices of
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Copyright
© 2007 by NVIDIA Corporation. All rights reserved

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