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Nero WaveEditor

Copyright and Trademark Information
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Inhaltsverzeichnis

Table of contents
1
1.1
1.2

Start Successfully
About the Manual
About This Application

4
4
4

2
2.1
2.1.1
2.1.2
2.1.3

Starting the Program
Configuration
Device Settings
Editor Options
Audio Format Settings

5
5
6
6
11

3
3.1
3.1.1
3.1.2
3.1.3
3.2
3.3
3.4
3.5
3.5.1
3.5.2
3.5.3

User Interface
Main Window
Menu Bar
Toolbar Area
Display Area
Sample Format Settings Window
Pause Detection Window
Test Tone Generator Window
Filters
Tools
Effects
Enhancement

15
15
15
17
18
19
20
21
22
23
28
40

4

Playing Audio File

45

5
5.1
5.2

Recording Audio File
Recording Console Window
Recording Audio File

46
46
47

6
6.1
6.2
6.3

Editing Audio File
Editing Audio File Structure
Editing Audio File Volume
Applying Other Enhancement Options

49
49
50
50

7
7.1
7.2
7.2.1

Technical Information
System Requirements
Supported Formats and Codecs
Audio Formats and Codecs

52
52
52
52

8

Glossary

53

9

Index

54

10

Contact

57

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1

Start Successfully

1.1

About the Manual
This manual is intended for all users who want to learn how to use Nero WaveEditor. It is
process-based and explains how to achieve a specific objective on a step-by-step basis.
To make best use of this documentation, please note the following conventions:
Indicates warnings, preconditions or instructions that have to be precisely followed.
Indicates additional information or advice.
1. Start …

The number at the beginning of a line indicates a prompt for action.
Carry out these actions in the order specified.
Indicates an intermediate result.
Indicates a result.

OK
(see…)
[…]

1.2

Indicates text passages or buttons that appear in the program interface. They are shown in boldface.
Indicates references to other chapters. They are executed as links and
are shown in red and underlined.
Indicates keyboard shortcuts for entering commands.

About This Application
Nero WaveEditor allows you to record music, and edit the respective audio files using various filters and sound enhancement methods. You can then burn these optimized audio files
using Nero Burning ROM or Nero Express.
Nero WaveEditor allows you to edit the audio files in real time without damaging the original
file. Thanks to an internal reference-based audio format, the editing history is also saved so
that changes can be undone. Various effects (e.g. chorus, delay, flanger, reverb), numerous
tools (e.g. stereo processor, equalizer, noise gate), sophisticated improvement algorithms
(band extrapolation, noise suppression, declicker) as well as various filters and tools in Nero
WaveEditor assist you in editing your files.

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2

Starting the Program
To start Nero WaveEditor via Nero StartSmart, proceed as follows:

1. Click the Nero StartSmart icon.
 The Nero StartSmart window is opened.

2. Click the

button.

 The list of Nero applications is displayed.

Nero StartSmart window

3. Select the Nero WaveEditor entry in the selection list.
 The Nero WaveEditor window is opened.
 You have started Nero WaveEditor via Nero StartSmart.

2.1

Configuration
You can configure Nero WaveEditor to suit your needs. For this purpose the Device Settings, Editor Options and Audio Format Settings are available to you.
You reach the different setting windows via the Options entry in the menu bar.

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2.1.1 Device Settings
In the Device Settings window of Nero WaveEditor it is possible to make determinations for
the audio input and output.
You reach this window via Options > Device Settings entry in the menu bar.

Device Settings window

The following drop-down menus are available in the Device Settings window:
Input device
Output device

Specifies the audio device for the audio input (e.g. a microphone).
Specifies the audio device for the audio output (e.g. speakers).

2.1.2 Editor Options
In the Nero WaveEditor Editor Options window, it is possible to make output and saving
settings as well as determine aspects of display and plug-ins on various tabs.
You reach this window via Options > Editor Options in the menu bar.
2.1.2.1 View Tab

View tab

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The following check boxes are available on the View tab:
Displays a percentage axis to the left of the peak file of the
Show axis to the left of the audio file. The percentage axis shows the alignment of the
audio visualization
frequency in the positive as well as the negative percentage
area.
Displays a time axis above the peak file of the audio file.
Show time rules above the
The time axis shows the duration of the audio file in hours,
audio visualization
minutes, seconds and milliseconds.
Trace playback position
line while playing

Uses a black line to show the position of the playback in the
audio file.

Use green on black color
set

Displays the peak file in green and the background in black.
The default is for the peak file to be shown in blue and the
background in white.

2.1.2.2 Directories Tab

Directories tab

The following setting options are available on the Directories tab:
Input field
Temporary directory

Defines the folder in which temporary files are stored. The
folder should be located on a drive with plenty of storage
space.

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Input field
Peak File Directory

Specifies the folder where peak files are stored. Peak files
are cache files that Nero WaveEditor uses to open audio
files more quickly. The folder should be located on a drive
with ample storage space.

Check box
Always recreate peak files

Always creates a new peak file when an audio file is
opened. Otherwise, the peak files are stored temporarily in
a directory and are called up again there.

Input field
My Music Directory

Specifies the default folder where files are stored.

Check box
When calling the Open window, the system will always first
Always start file open dialog show the folder that is specified in the My Music direcory
text box.
in My Music directory
Button

Opens a window where the folder can be selected for the
respective files.

2.1.2.3 Save/Output Settings Tab

Save/Output Settings tab

The following setting options are available on the Save/Output Settings tab:
Check box

Overlays sound errors that arise when converting to a lower bit

Use dithering when depth with a white noise that is hardly noticed by human hearing.
converting to lower bit If there is no dithering, clearly audible interference can be heard
depths
when converting to lower bit depths.

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Specifies the type of noise shaping.
IIR filter (2nd order): Infinite Duration Impulse Response. Uses

Drop-down menu
Noise shaping filter

IIR filter. IIR filters can provide an infinitely long and continuous
impulse response. In general they achieve a better subjective
audio quality than FIR filters do, however they have higher levels
of interference energy outside of the audible range. 2nd order
means that sound is attenuated by 12 dB.
FIR filter (3 taps): Finite Impulse Response filter. Uses FIR filters. FIR filters possess a pulse response with guaranteed finite
length. This entry is selected by default.

Check box
Restore wave output Restores the volume of the audio file when Nero WaveEditor is
volume when closing closed.
Nero WaveEditor
Drop-down menu
Specifies the bit depth during the playback of the loaded audio
Bit depth during play- file.
back

Drop-down menu
Play surround audio
as

Specifies how surround audio is played.
Multichannel audio: Plays back surround audio with all channels.
Stereo using Nero HeadPhone (Virtual Surround): Plays back
surround audio filtered down as stereo, with a virtual surround
effect generated for headphones.
Stereo with Nero VirtualSpeakers (virtual surround): Plays
surround audio filtered down as stereo, whereby a virtual sound
effect is generated for speakers.

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2.1.2.4 VST Plug-ins Tab

VST Plug-ins tab

The following setting options are available on the VST Plug-ins tab:
Display area
Installed VST Plug-ins
Button
Delete
Button
Add Plug-in
Check box
Include sub folders
Button
Scan Folder

Shows the currently installed VST plug-ins.

Deletes the selected VST plug-in.

Opens the Open dialog box. Installs a new VST plug-in.
Searches for new VST plug-ins in the specified folder and sub
folders.
Opens the Open dialog box. Searches for new VST plug-ins in
the specified folder.

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2.1.2.5 DirectX Plug-ins Tab

DirectX Plug-ins tab

The following setting options are available on the DirectX Plug-ins tab:
Display area
Installed DirectX Plug-ins
Button
Disable Plug-in
Button
Scan DirectX Plug-ins

Shows the currently installed DirectX Plug-ins.

Disables the marked DirectX Plug-in.

Carries out an intensive search for DirectX Plug-ins.

2.1.3 Audio Format Settings
In the Audio Format Settings window from Nero WaveEditor you can set various definitions
for decoders, encoders and converters on different tabs.
You can open this window via the Options > Audio Format Settings entry in the menu bar.

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2.1.3.1 Decoders Tab

Decoders tab

The following setting options are available on the Decoders tab:
Display area
Decoder Plug-ins
Button
Configure
Button
About
Button
Move Up
Button
Move Down
Button
Artist/Title Information
Source

Shows the available decoders.
Opens a window where additional settings can be made for
the selected decoder.
This button is not available for all decoders.
Opens the About window where information about the selected decoder is displayed.
This button is not available for all decoders.
Moves the decoder up one entry.

Moves the decoder down one entry.
Opens the Get Artist / Title Information window where you
can specify the source from which information relative to artist
and title will be read.

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2.1.3.2 Encoders Tab

Encoders tab

The following setting options are available on the Encoders tab:
Display area
Encoder Plug- Shows the available encoders.
ins
Button
Configure
Button
About

Opens a window where additional settings can be made for the selected
encoder.
This button is not available for all encoders.
Opens the About window where you can view information about the
selected encoder.
This button is not available for all encoders.

Button
Artist/Title Information
Source

Opens the Get Artist / Title Information window where you can specify
the source from which information about artist and title will be read.

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2.1.3.3 Converters Tab

Converters tab

The following setting options are available on the Converters tab:
Display area
Converter
Plug-ins
Button
Configure
Button
About

Shows the available converters.
Opens a window where you can make additional settings for the selected
converter.
This button is not available for all converters.
Opens the About window where you can view information about the selected converter.
This button is not available for all converters.

Button
Artist/Title
Information
Source

Opens the Get Artist / Title Information window where you can specify
the source from which information about artist and title will be read.

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3

User Interface

3.1

Main Window
The main window is displayed when Nero WaveEditor is started. It is divided into a menu bar
and toolbar and various displays at the bottom of the window.
An opened file is displayed in the file display as a peak file with the wave display as standard. It is also possible to change the display to spectrogram display or wavelet display.

Main window

3.1.1 Menu Bar
The following menus are available in the menu bar:
File

Opens the File menu, containing file functions such as opening, saving and closing that you are already familiar with from Windows.

Edit

Opens the Edit menu, containing editing functions for the files in the
selection screen such as cutting, copying and deleting that you are
already familiar with from Windows. You can also change the audio file
in different ways, insert files and track splits and activate automatic
pause detection.

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View

Opens the View menu offering the possibilty of individually adjusting
the menu bar and toolbar, and enlarging or reducing the view of the
project. In addition, you can change the view of the audio file, show
and hide windows and display information about the loaded audio file.

Audio

Opens the Audio menu that offers the possibility of recording, playing
and stopping audio files.

Volume

Opens the Volume menu with the option of changing the volume of
the opened audio file. You can also choose from different Fade In and
Fade Out methods.

Tools

Opens the Tools menu that offers the possibility of editing the opened
audio file using a variety of tools.

Effects

Opens the Effects menu with the option to edit the opened audio file
using a variety of effects.

Enhancement

Opens the Enhancement menu with the option to edit the sound of
the opened audio file.

Plug-ins

Opens the Plug-ins menu with the option to carry out settings for DirectX as well as for VST plug-ins.

Windows

Opens the Windows menu, which allows all windows to be closed at
once.

Options

Opens the Options menu with the option to configure the program.

Help

Opens the Help menu that offers the possibility of calling up online
help and viewing the version number and other registration data.

3.1.1.1 Fade Out And Fade In Methods
The following setting options are available in the Volume > Fade Out entry in the menu bar:
Fade out Sinusoidal .

Fade out Exponential .

Fade out Linear .

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Fade out Logarithmic .

The following setting options are available in the Volume > Fade In entry in the menu bar:
Fade in Sinusoidal .

Fade in Exponential .

Fade in Linear .

Fade in Logarithmic .

3.1.2 Toolbar Area
The toolbar area can consist of up to three toolbars: the Standard Toolbar, the Transport
Toolbar, and the Vertical Zoom Bar. You can customize the toolbar area by selecting the
desired toolbars via the View menu.
The following buttons are available in the Standard Toolbar:
Creates an audio file.
Opens an existing audio file.
Saves the audio file.
Cuts out the selected section and saves it to the clipboard.
Copies the selected section and saves it to the clipboard.
Pastes the contents of the clipboard at the selected point.
Undoes the last action.
Restores the last action that you have undone.

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Selects the entire audio file.
Zooms into the audio file.
Zooms out of the audio file.
Zooms into the audio file so that the selected section is displayed in a manner that
fills the screen.
Zooms out of the audio file in such a manner that the entire project is displayed.
The following buttons are available in the Transport Toolbar:
Opens the Recording Console window.
Plays the highlighted section of the audio file.
Plays the complete audio file.
Plays the audio file in a loop when clicking the Play button.
Stops playback of the audio file.
Pauses playback of the audio file. Only available while playing an audio file.
The following drop-down menu is available in the Vertical Zoom Bar:
Vertical zoom

Allows you to select the vertical zoom factor of the audio file.

3.1.3 Display Area
At the bottom of the window, various displays can be opened via the View menu.

Display area

The following entries are available in the View menu:
Level Meters

Opens the Transport window, the left half of which visualizes the
room sound. You can also reproduce the audio file in the right half
of the window, also changing the volume and the use of the
speakers.

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Spectrum Analyzer

Opens the Spectrum Analyzer window in which the frequencies
of the audio file are displayed graphically during playback.

Edit History

Opens the Edit History window which lists all the editing steps of
the audio file. You can also return to any edit phase here and
restore the original state of the audio file.

Status Bar

3.2

Displays the Status Bar which shows the duration of selected
audio sections and the whole audio file at the bottom of the
screen.

Sample Format Settings Window
Nero WaveEditor allows you to convert the sample format.
You reach the Convert Sample Format Settings window via the Edit > Convert Sample
Format entry in the menu bar.

Convert Sample Format Settings window

The following drop-down menus are available in the Sample Format area:
Sample rate

Provides different sample rates for selection. The default rate is 44100
Hz (CD).

Bit depth

Provides different bit depths for selection. The default setting is 16-bit
(CD and DAT).

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The following setting options are available in the Channels area:
Option buttons
Channels

Provides different output types for selection. With the selection of Surround 5.1 and 7.1 you have the option of creating a surround audio file
with five or seven channels.

Drop-down
menu
Down conversion method

Converts a surround audio file into a normal stereo audio file, a stereo
audio file with artificial surround sound for headphones or a stereo audio
file with artificial surround sound for speakers.
Only available with surround audio files.

The following drop-down menu is available in the Conversion settings area:
Anti aliasing
filters

3.3

This provides different kinds of anti-aliasing filters.

Pause Detection Window
Nero WaveEditor allows you to implement automatic pause detection for the audio file.
You reach the Pause Detection window via the Edit > Pause Detection entry in the menu
bar.

Pause Detection window

The following option buttons are available in the Action to Perform area:
Insert track splits
Delete pauses

Inserts tracksplits at the detected pauses.
Deletes the detected pauses.

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Insert track splits
Deletes the detected pauses and replaces them with tracksplits.
and delete pauses
The following setting options are available in the Detection Settings area:
Input field
Minimal pause length
Input field
Minimal song length
Slider
Threshold

3.4

Defines the minimum length of a pause in the audio file if it is to
be detected automatically. The number is specified in seconds.
Defines the minimum length of a song if it is to be recognized as
a whole song. The number is specified in seconds.
Defines the threshold for the volume below which the tracks of
the audio file are detected as pauses.

Test Tone Generator Window
The Test Tone Generator window allows you to insert a test signal in the audio file.
You reach this window via the Edit > Insert Test Signal entry in the menu bar.

Test Tone Generator window

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The following setting options are available in the Common settings area:
Input field
Duration
Slider
Amplitude

Specifies the duration of the test signal in seconds.

Specifies the amplitude of the test signal both for sound and noise.

The following setting options are available in the Tones area:
Option button
Tones

Defines that the test signal is reproduced as a tone. Also activates the
area containing the setting options for the wave form, start frequency
and end frequency of the test signal.

Drop-down menu
Waveform

Specifies the wave form that the test signal should have.

Input field
Start

Specifies the start frequency of the test signal.

Input field
End frequency

Specifies the end frequency of the test signal.

The following setting options are available in the Noise area:
Option button
Noise
Drop-down menu
Color

3.5

Defines that the test signal is reproduced as a noise. Also activates
the area that defines the type of noise.
Specifies the type of noise. White is a loud noise, Pink a medium
noise and Brown a quiet noise.

Filters
You can change the sound of an audio file in a variety of ways. For this purpose the Tools,
Effects and Enhancement entries are available in the menu bar.
The following setting options are available in all sound change windows:
Button

Button

Drop-down menu
Active Channels

Plays the audio file changed by the filter.

Stops playing.
Provides the active channels for selection. You can switch the
channels on and off separately.

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Bypass

Retains the change by the filter for the duration of the activation. This enables you to listen to the unedited file and the
edited version alternately.

Process Offline

Processes the change to the audio file offline. This enables
the changed file to be played with a weaker processor without
jerking.

Button

Button

Drop-down menu

Button

Button

Provides both predefined and personally produced profiles for
selection.
Creates a new profile with the current settings.

Removes the selected profile.

3.5.1 Tools
3.5.1.1 Deesser
The Deesser tool is used to filter out unpleasant hissing sounds (sibilants) from recorded
speech and song.
The following sliders are available in the Deesser area:
Threshold

Specifies the level after which hiss is to be suppressed as a dB value. If
this value is very low, even very quiet hiss is suppressed.

Attenuation

Specifies the extent to which hiss is to be damped if it is not filtered out
completely.

The following sliders are available in the Response Time area:
Attack Time

Specifies how long the hiss has to be in order to be detected.

Release Time Specifies for how long the hiss is to be filtered.

3.5.1.2 Dynamic Processor
You can use the Dynamic Processor tool to adjust the ratio between the input and output
volume. This makes it possible, for example, to emphasize quiet noises, thereby lending
more dynamism to the audio file.

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The following setting options are available:
Graph
Characteristics
Slider
Attack Time
Slider
Release Time
Check box
Movie

Shows the ratio of input volume to output volume. In this case, the xaxis is the output and the y-axis the input.
Specifies the time it takes before the full effect is heard.

Specifies the time it takes before the effect is no longer heard.
Processes all surround channels for the same parts. This can only be
activated when a surround audio file is being processed.

3.5.1.3 Equalizer
The Equalizer tool allows you to emphasize certain frequencies, specifying the amplitude
and bandwidth.
The following graph is available:
Frequency Response
Graph

Shows the frequency response. The y-axis represents the amplitude and the x-axis the frequency.

The following setting options are available in the Filter Settings area:
Drop-down menu
Filter

Selects the filters. The numbers in the Filters drop-down menu
represent the squares in the Frequency Response Graph from
left to right.

Slider
Center Frequency

Indicates the distribution of the handles on the x-axis. You can
enter the values (in Hz) of the center frequencies in the fields.

Slider
Bandwidth

Indicates whether the bandwidth of the center frequency rises and
falls steeply or gently. You can set a value between 0.1 and 3
octaves with the jog dial.

Gain

Specifies the amplification of the signal on the y-axis of the curve
in the diagram.

Slider

The following settings are available in the Low Shelf area:
Check box
Low Shelf
Slider
Cut Off

Increases or decreases low frequencies.

Allows the filter to start after a certain frequency.

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Slider

Specifies the degree of increase or decrease.

Gain

The following setting options are available in the High Shelf area:
Check box
High Shelf
Slider

Increases or decreases high frequencies.

Allows the filter to start after a certain frequency.

Cut Off
Slider

Specifies the degree of increase or decrease.

Gain

3.5.1.4 Karaoke Filter
The Karaoke Filter tool filters frequencies from the audio file that are the same on both
channels of a stereo file. On older recordings, this is usually the voice. However, if the voice
is not distributed evenly on both channels, you can perform some fine tuning.
The following sliders are available:
Specifies the channel and intensity with which the voice is to be filtered.

Vocal Pan
Gain
Compensation

Increases the volume of the audio file, which had become quieter
because the filter was applied.

The Vocal Frequency Band area specifies the frequency band of the voice. The following
sliders are available:
Lower Frequency

Specifies the lower frequency limit for the voice. This is typically a
value of 100 Hz.

Upper Frequency

Specifies the upper frequency limit for the voice. This is typically a
value of 8000 Hz.

3.5.1.5 Noise Gate
The Noise Gate tool suppresses quiet sections in the signal transmission. For example, it
helps prevent noise. The noise gate belongs to the category of dynamic processors.
The following sliders are available:
Threshold

Specifies the minimum dB value below which the audio file is to be muted.
In other words, the gate is closed if the dB value is too low.

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Attack Time

Specifies the time required to reopen the gate in milliseconds after the
threshold has been exceeded, i.e. to restore the sound of the audio file.

Release Time

Specifies the time in milliseconds required to close the gate, i.e. to mute
the audio file after the level has dropped below the threshold.

The following option buttons are available in the Channel Mode area:
Linked

If the Linked option button is enabled, the noise gate for both channels
appears as soon as one or both of the two channels exceeds the threshold.

If the Independent option button is enabled, the noise gate closes or
Independent opens both channels independently when the threshold is reached.
Only relevant for audio files in stereo format.

3.5.1.6 Pitch Tuning
The Pitch Tuning tool changes the pitch, e.g. of the voice, for a short time so that incorrectly
sung tones can be corrected.
The following setting options are available in the Correction area:
Check box
Correction
Bar
Corrected

Corrects incorrect sounds.
Shows the level of correction on the basis of the movement of the
green arrow in percent.

Slider
Reference

Specifies the reference sound used for correction.

Slider
Binding

Specifies for how long the sound is to be corrected. The lower the value, the shorter the correction period for an incorrect sound.

Drop-down menu
Scale

Provides a variety of scales for selection. The most commonly used
scale in Europe is Equally Tempered Chrome.

The following setting options are available in the Vibrato area:
Check box
Vibrato

Adds sound changes, both high and low. This causes the voice to "vibrate".

Slider
Frequency

Indicates the frequency of the sound changes.

Slider
Depth

Indicates the intensity of the sound change.

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3.5.1.7 Stereo Processor
The Stereo Processor tool allows you to manipulate the stereo sound.
The Left Out area specifies the output intensity of the left speaker. The following sliders are
available:
Left In
Right In

Specifies the intensity of the left input signal for the left speaker.
Specifies the intensity of the right input signal for the left speaker.

The Right Out area specifies the output intensity of the right speaker. The following sliders
are available:
Left In

Specifies the intensity of the left input signal for the right speaker.

Right In

Specifies the intensity of the right input signal for the left speaker.

The following sliders are available in the Stereo Settings area:
Phase Offset

Compensates for differences in run-time between the left and right
channel.

Stereo Broadening

Makes a mono recording sound like a stereo recording. This setting
gives a stereo recording an even broader feeling.

3.5.1.8 Time Correction
The Time Correction tool changes the playback speed, but not the pitch.
The following setting options are available in the Timescale Modification Factor area:
Option button
Percentage

Changes the playback speed in percent. The change can either be set
on the slider or entered in the input field.

Option button
Changes the playback speed in beats per minute (BPM). The change
Beats per Minute can be entered in the input field.
Drop-down menu
Optimization

Specifies the type of music of the audio file to be altered, so as to optimize speed changes for this file.

3.5.1.9 Transpose
The Transpose tool changes the pitch. The length of the audio file can be changed or retained. It is possible to adjust the length of the audio file to the faster playback speed.
The following setting options are available:
Slider
Interval

Changes the pitch in the audio file.

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Slider
Fine-tune

Permits fine tuning if retaining the original length causes distortion.

Check box
Maintain Original Retains the original length of the audio file.
Length

3.5.2 Effects
3.5.2.1 Chorus
The Chorus effect creates an echo effect which, when applied to a recorded voice, makes it
sound like there is a choir singing in the background.
The following sliders are available in the Modulation area:
Depth

Specifies the degree of the change in pitch.

Frequency Specifies the frequency of the change in pitch (oscillations).
The following slider is available in the Delay area:
Delay

Specifies the delay with which the copy is played in comparison with the original signal.

The following setting options are available in the Filter area:
Check box
Low Pass
Slider
Low Pass

Activates a low pass filter.
Reduces frequencies above the specified Hertz rate and allows low
frequencies beneath the specified value to pass almost unfiltered.

The following sliders are available in the Mix area:
Effect

Mixes the original signal with the copied signal, indicating the intensity
of the copied signal.

Dry Signal

Mixes the original signal with the copied signal, indicating the intensity
of the original signal.

The following option buttons are available in the Chorus area:
Mono/Stereo

Gives the processed part of the audio file a more "mono-like" or "stereolike" sound respectively.

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3.5.2.2 Convolution Reverb
The Convolution Reverb effect transfers the convolution reverb conditions of a reference
file and adjusts the audio file to the relevant reverb conditions.
The following setting options are available:
Button
Select Impulse Response
Graph
Impulse Response Gain

Allows you to open the source file for the impulse response
from which the reverb effect for the audio file to be edited is
generated.
Displays the signal of the impulse response.
Displays the frequency limit for the reverb. The y-axis of the
curve specifies the gain of the reverb effect in the graph,
while the x-axis shows the frequency.

Graph
Gain
Button

Switches between a linear and logarithmic scale for the limiting frequency graphic.

Slider
Pre-Delay

Specifies the length of time required by the sound to be
deflected from an obstacle, thereby indicating the intensity
of the echo.

The following sliders are available in the Mix area:
Dry Signal

Mixes the original signal with the copied signal, indicating the intensity of
the original signal.

Effect

Mixes the original signal with the copied signal, indicating the intensity of
the copied signal.

3.5.2.3 Delay
The Delay effect creates an echo using a copy of the original signal which is played with a
delay.
The following sliders are available in the Delay area:
Delay Time
Feedback

Specifies the delay in playing back the copied signal.
Specifies how many copies of the original signal are to be made.

The following sliders are available in the Mix area:
Dry Signal

Mixes the original signal with the copied signal, indicating the intensity
of the original signal.

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Effect

Mixes the original signal with the copied signal, indicating the intensity
of the copied signal.

3.5.2.4 Distortion
The Distortion effect is used for guitars. This means that a recording of an acoustic guitar
can be distorted to sound like an electric guitar.
The following setting options are available in the Distortion area:
Drop-down menu
Method
Slider
Drive
Slider
Hardness

Offers a variety of distortion options, e.g. an old megaphone.

Indicates the intensity of the interference.
Specifies the hardness of the distortion.
This can only be adjusted if the Tube, Fuzz3 and Variable clipping
entries have been selected in the Method drop-down menu.

The following setting options are available in the Pre-Filtering area:
Check box
Pre-Filtering
Slider
Lower Cutoff
Slider
Upper Cutoff

Filters the original signal before it is distorted.

Specifies the lower limit of the frequency band for the original signal.

Specifies the upper limit of the frequency band for the original signal.

The following setting options are available in the Post-Filtering area:
Check box
Post-Filtering

Filters the distorted signal.

Slider
Lower Cutoff

Specifies the lower limit of the frequency band for the edited signal.

Slider
Upper Cutoff

Specifies the upper limit of the frequency band for the edited signal.

The following sliders are available in the Mix area:
Dry Signal

Mixes the original signal with the copied signal, indicating the intensity of
the original signal.

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Mixes the original signal with the copied signal, indicating the intensity of
the copied signal.

Effect

3.5.2.5 Doppler
The Doppler effect simulates a noise source passing by and the resulting special auditory
features.
The following setting options are available:
Shows the target and end point of the movement of the noise source. The
listener is at the center of the graph.

Graph

The pattern of the movement can be changed using the straight lines in
the graph.
Slider

Specifies the diameters of the movement radius.

Diameter
Slider

Specifies the duration of the movement.

Duration

3.5.2.6 Flanger
The Flanger effect is a guitar effect that distorts the sound by playing back a copy of the
original signal with a delay. The copy is changed by means of modulation, so that the sound
is distorted in a characteristic way.
The following setting options are available in the Modulation area:
Slider
Depth
Slider
Frequency

Modifies the copied signal and specifies the degree of the change in pitch.
Modifies the copied signal and specifies the frequency of the change in pitch.

The following setting options are available in the Mix area:
Slider
Dry Signal
Slider
Effect
Check box
Stereo Flanger

Mixes the original signal with the copied signal, indicating the intensity
of the original signal.
Mixes the original signal with the copied signal, indicating the intensity
of the copied signal.
Gives the processed part of the audio file a more "stereo-like" sound.

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3.5.2.7 Loudness
The Loudness effect increases the volume of the audio file without increasing the maximum
value of the amplitude (value 1) by raising the amplitude of other areas in the audio file. The
file is thus louder overall without exceeding value 1 of the amplitude.
The following slider is available:
Aimed Gain

Specifies the degree of amplification.

3.5.2.8 Low Fidelity
The Low Fidelity effect creates interference effects, so-called quantification errors, by reducing the bit rate. Noise can be heard when the bit rate is dramatically reduced. If the sample rate is reduced, the audio file sounds duller and less detailed.
The following setting options are available:
Graph
Bit depth/sample
rate
Slider

Shows the change in the two sliders below the graph.

Specifies the bit depth. Audio CDs have a bit depth of 16, for exBit Depth

Slider

ample.
Specifies the sample rate. Audio CDs have a sample rate of 44100

Sample Rate

Hz.

3.5.2.9 Modulation
The Modulation effect allows the amplitude and frequency to be changed separately.
The following setting options are available in the Amplitude Modulation area:
Check box
Amplitude Modulation

Activates the settings options for amplitude modulation.

Graph
Modulation signal

Shows the amplitude of the audio signal.

Slider
Frequency

Specifies the frequency of the signal.

Slider
Amplitude Range

Specifies the signal volume.

Drop-down menu
Modulation signal

Selects the signal form that is displayed in the amplitudes
modulation graph.

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Check box

Balances different end and start values.

Blend Edges

Only activated for self-produced signals.

The following setting options are available in the Frequency Modulation area:
Check box
Frequency Modulation
Graph
Modulation signal
Slider
Frequency
Slider

Activates the settings options for frequency modulation.

Shows the frequency of the audio signal.

Specifies the frequency of the signal.

Specifies the depth of the signal.

Depth
Drop-down menu
Modulation signal
Check box

Selects the signal form, for instance, sine, that is displayed in
the frequency modulation graph.
Balances different end and start values.

Blend Edges

Only activated for self-produced signals.

Mix mixes the original signal with the modulated amplitude signal and the modulated frequency signal.
The following sliders are available in the Mix area:
Dry Signal

3.5.2.10

Indicates the intensity of the original signal.

Amplitude Modulated

Specifies the intensity of the signal with the modulated amplitude.

Frequency Modulated

Specifies the intensity of the signal with the modulated frequency.

Multi-Tap Delay
The Multi-Tap Delay effect allows several copies of the original signal to be created and
played with a delay. This creates the reverb effect.
The following setting options are available:
Buttons
Active tap

Provides several copies for selection. Each button represents one copy.

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Graph
Gain

Graphically represents the copies.

Slider
Delay

Specifies the intervals at which copies are to be played.

Slider
Gain
Slider
Pan

Specifies the volume/intensity of the copies.
In the case of stereo files, this indicates the speaker on which the copies
are to be heard.

The following setting options are available in the Feedback area:
Drop-down menu

Provides different filters for the copied signals for selection.

Type
Slider

Specifies the volume of the copies that are played after the time specified
Feedback Gain with the Delay slider.

The following sliders are available in the Mix area:

3.5.2.11

Dry Signal

Mixes the original signal with the edited copies, indicating the intensity of
the original signal.

Effect

Mixes the original signal with the edited copies, indicating the intensity of
the edited signal.

Phaser
The Phaser effect is a guitar effect that distorts the sound by playing back a band-filtered
copy of the original signal with a delay.
The following setting options are available in the Modulation area:
Drop-down menu
Modulation Function
Slider
Frequency

Provides different signal forms.
Specifies the frequency of the copied signal.

The following setting options are available in the Settings area:
Slider
Lower Limit

Specifies the lower limit of the frequency band.

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Slider

Specifies the upper limit of the frequency band.

Upper Limit
Slider

Indicates the bandwidth of the signal.

Bandwidth
Check box
Stereo Flanger

Gives the processed part of the audio file a more "stereo-like"
sound

The following sliders are available in the Mix area:

3.5.2.12

Dry Signal

Mixes the original signal with the edited copy, indicating the intensity of
the original signal.

Effect

Mixes the original signal with the edited copy, indicating the intensity of
the edited signal.

Pitch Bend
The Pitch Bend effect changes the pitch over the length of the audio file with the help of a
speed curve. The length of the audio file can be changed or retained.
The following setting options are available:
Graph
Pitch
Slider
Pitch Range
Check box
Keep Length

3.5.2.13

Shows the pitch over the length of the audio file.
Sets the y-axis in the Pitch graph. The greater the value, the more
noticeably the pitch can be changed.
Retains the length of the audio file. The x-axis in the pitch (output
length) graph is fixed.

Pseudo Reverse
The Pseudo Reverse effect does not reverse the whole audio file but divides it into small
sequences. These are played in reverse direction in sequence in the forward direction. In
this way the content of the audio file is still recognizable but gives the effect of reverse playback.
The following option buttons are available in the Reverse Duration area:
Reverse Duration

Indicate how long the sequences should be to be played in reverse.

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3.5.2.14

Re-analogue
The Re-analogue effect adds effects to the audio file that make it sound artificially older.
The following setting options are available:
Check box
Hiss
Slider
Level
Check box
Retro Radio
Slider
Level
Check box
Clicks
Slider
Clicks
Slider
Crackle
Option buttons
Source
Check box
Buzz
Slider
Level
Slider
Overtones
Slider
Slope
Option buttons
Frequency

Adds noise to the audio file.

Specifies the intensity of the noise.
Makes the audio file sound slightly distorted, similar to the effect of an
old radio.
Specifies the intensity of the distortion effect.

Adds the effect of scratches and dust on an old record.

Specifies the frequency and intensity of scratches as on an old record.

Specifies the frequency and intensity of crackling as on a vinyl record.

Offer a choice of different record types.

Adds a low frequency hum to the audio file.

Indicates the intensity of the hum.
Specifies the number of overtones the frequency has.
Specifies the steepness of the transitions between high and low level.
This setting make the hiss sound "scratchy".
Specify the hum frequency.

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3.5.2.15

Reverb
The Reverb effect simulates the sound reflection in a space.
The following sliders are available:
Reverb Time Specifies the duration of the reverb.
Room Size

Specifies the size of the imaginary room in which the reverb is to be generated.

Brightness

Specifies the brightness of the reverb.

The following sliders are available in the Mix area:

3.5.2.16

Dry Signal

Mixes the original signal with the edited copy, indicating the intensity of the
original signal.

Effect

Mixes the original signal with the edited copy, indicating the intensity of the
edited signal.

Stutter
The Stutter effect provides the option for modifying the rhythm of the audio file.
The following setting options are available:
Graph

Shows the length of the silence on the y-axis and the signal length on
Silence Duration the x-axis.

Slider
Silence Duration
Slider
Signal Duration

Specifies the length of silences or repetitions.

Specifies the length of the signals to be repeated.

The following option buttons are available in the Mode area:
Mute

Stretch

Plays the audio file in stutter mode Mute. The file is played for the period
set using the Signal Duration slider and muted for the period set with the
Silence Duration slider. The file retains its file length.
Plays the audio file in stutter mode Stretch. The file is played for the period
set using the Signal Duration slider and muted for the period set with the
Silence Duration slider. The length of the file changes because after muting at the appropriate place in the file, playback resumes where the last
playback ended.

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Repeat

3.5.2.17

Plays the audio file in stutter mode Repeat. The file is played for the length
of time set using the Signal Length slider. The same section of the audio
file is then played again for the length of time set with the Pause Length
slider. This is repeated until the selected area of the audio file is finished.

Surround Expansion
The Surround Expansion effect is only available if you are editing a surround audio file (5.1
or 7.1). This offers expanded surround sound settings.
The following setting options are available:
Slider
Expansion
Check box
Front Channels
Check box
Side Channels

Indicates the degree of expansion.

Extends the expansion to include the front channels.

Extends the expansion to include the side channels.

Check box
Surround Chan- Extends the expansion to include the surround channels.
nels

3.5.2.18

Surround Reverb
The Surround Reverb effect allows reverb effects to be added to the audio file, making it
sound as if it was recorded under different spatial conditions.
The following setting options are available in the Room Dimension area:
Graph
Room Dimension
Slider
Width
Slider
Depth
Slider
Height

Visualizes the changes to the room dimensions.

Changes the width of the room.

Changes the depth of the room.

Changes the height of the room.

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The following setting options are available in the Room Parameters area:
Slider
Air Damping
Drop-down menu
Surface Material

Specifies the level of air damping within the room.
Specifies the characteristic surface material of the room (e.g. a
carpet).

The following sliders are available in the Output area:
Early Reflections

Indicates the distance between the audio source and the listener.

Late Reflections

Indicates the reverb of the audio source in the room.

Dry Gain

3.5.2.19

Indicates the intensity of the original signal.

Voice Modification
The Voice Modification effect allows the voice in an audio file to be manipulated.
The following setting options are available in the Envelope area:
Changes the input and output frequency of the audio file. You can
change the straight lines using the handles. In the graph, the y-axis
Envelope Mapping
represents the output frequency and the x-axis the input frequency.

Graph

Slider
Scaling

Moves the elements that form the voice.

The following sliders are available in the Pitch area:
Interval
Fine-tune

Changes the pitch in the audio file.
Permits fine tuning if retaining the original audio file length causes distortion due to the interval and patch changes.

The following slider is available in the Time area:
Stretch

Specifies whether the length of the audio file is to vary or whether the original
length is to be retained.

The following option buttons are available in the Mode area:
Normal
Robot Voice

Leaves the voice in the audio files unchanged. Only the previously
set effects are used.
Adds a robot-like quality to the already activated effects.

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Whisper

3.5.2.20

Adds a whisper-like quality to the already activated effects.

Wah-Wah
The Wah-Wah effect allows you to distort the recording of a guitar.
The following setting options are available in the Modulation area:
Slider

Specifies the frequency of the modulation.

Modulation
Frequency
Drop-down menu
Modulation Function

Selects the signal form of the modulation signal.

The following sliders are available in the Mix area:
Dry Signal

Mixes the original signal with the edited copy, indicating the intensity of
the original signal.

Effect

Mixes the original signal with the edited copy, indicating the intensity of
the edited signal.

The following sliders are available in the Filter area:
Lower Limit

Defines the lower limit for the frequency.

Upper Limit

Defines the upper limit for the frequency.

Bandwidth

Defines the bandwidth of the frequency.

Feedback

Specifies the number of copied signals.

3.5.3 Enhancement
3.5.3.1 Band Extrapolation
The Band Extrapolation enhancement allows certain frequencies to be emphasized or suppressed.
The following sliders are available in the Spectral Remixer area:
High Frequency Indicates the intensity of the high frequency.
Dry Signal

Indicates the intensity of the original signal.

Low Frequency Indicates the intensity of the low frequency.

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The following sliders are available in the Filter area:
High Frequency

Indicates the frequency above which high frequencies are to be amplified.

Low Frequency Indicates the frequency below which low frequencies are to be amplified.

3.5.3.2 Camera Denoiser
The Camera Denoiser enhancement reduces buzz and other background noise from camera recordings in particular.
The following setting option is available:
Graph
Noise Reduction Level
Slider
Reduction Level

Displays the signal in graphical form.
Specifies the extent to which interfering noises are to be filtered out.

3.5.3.3 DC Offset Correction
DC Offset Correction improves recordings from poorly calibrated equipment (not centered
around the zero point).
3.5.3.4 Declicker
The Declicker enhancement allows audio files to have noises such as clicks or crackle removed.
The following setting options are available in the Declicker area:
Check box
Declicker
Slider
Detection
Threshold

Removes interfering noises such as clicks, which can be caused by
scratches on records.
Indicates how strong interfering noises must be to be recognized and
filtered out.

Slider

Indicates the maximum length of time for which an interfering noise is
Maximum Length to be filtered.

Check box
High Quality

Offers higher filtering quality. However, this setting is very processorintensive.

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The following setting options are available in the Decrackle area:
Check box
Decrackle
Slider
Detection
Threshold
Slider
Reduction Level

Removes interfering noises such as crackle, which can be caused by
dust or needle sounds from the audio file.
Indicates how strong interfering noises must be to be recognized and
filtered out.

Specifies the extent to which interfering noises are to be filtered out.

Check box

Automatically sets the optimum values for both the Declicker and the
Automatic Rest- Decrackle areas. Select the check boxes for the areas to be adjusted
as well as the Automatic Restoration check box.
oration

3.5.3.5 Declipper
The Declipper enhancement adds amplitude peaks that were higher than the value and
were therefore cut off when being imported into Nero WaveEditor.
The following sliders are available:
Detection
Threshold
Gain
Modification

Specifies the volume at which removed amplitude peaks should be reattached.
Reattaches the removed amplitude peaks. This percentage value
should not be set too high because the peaks would otherwise be removed again after the file has been saved.

3.5.3.6 Dehum
The Dehum enhancement suppresses humming noises in the audio file.
The following setting options are available:
Graph
Hum Reduction

Displays the four notch filters.

Button
Automatic Hum
Detection

Automatically sets the optimum values for all filters.

The following setting options are available in the Dehum Filter Settings area:
Option buttons Offers four different notch filters. These can be defined with the sliders. The
four notch filters can also be linked with the Link Filters option button. In
Filter
this case, all slider changes apply to all filters.

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Slider
Frequency
Slider
Gain
Slider
Width

Specifies the frequency of the hum that is to be filtered.

Specifies the extent to which hum is to be suppressed.
Specifies whether the range of the notch filter rises and falls steeply or
gently.

3.5.3.7 Filter Toolbox
The Filter Toolbox enhancement allows you to define your own audio filters.
The following setting options are available:
Check box
User Drawn Filter
Response
Graph
User Drawn Filter
Response
Button

Activates the option for changing the graph using handles.

Allows you to define a filter yourself by means of adjustable
curves.
Switches between a linear and logarithmic scale for the limiting
frequency graphic.

The following setting options are available in the Bandpass Filter area:
Check box
Bandpass Filter
Slider
Upper Limit
Slider
Lower Limit

Adds a bandpass filter that allows a certain frequency range to be
exceeded.
Specifies the upper frequency limit for the bandpass filter.

Specifies the lower frequency limit for the bandpass filter.

The following check boxes are available in the Notch Filters area:
Center

Insert up to three notch filters and bandpass stops that prevent a particular frequency range from being exceeded. You can specify the frequency
of each notch filter by sliders.

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3.5.3.8 Noise Reduction
The Noise Reduction enhancement suppresses distracting noise in an audio file.
The following setting options are available:
Graph
Spectral Subtraction
Profile

Maps the interfering signal.

Button

Switches between a linear and logarithmic scale for the limiting
frequency graphic.

Slider

Specifies the level of noise reduction when some noise is to be
retained.

Gain Floor
Slider
Reduction Level

Specifies the level of noise reduction.

The following setting options are available in the Mode area:
Option button
Automatic Noise Analysis
Button
Freeze
Option button
Editable Noise Curve

Option button
Noise Print

Button
Residual Output

Automatically analyzes the audio file in relation to noise.
Fixes the noise curve in the spectral subtraction profile and
uses this as a reference signal.
Inserts handles into the noise curve in the spectral subtraction profile; these can be used to edit the curve.
This is automatically activated after the implementation of
the noise analysis and after the first time the noise suppression is called.
The noise curve generated by the noise analysis can be
edited.
Only plays back the noise signal.

3.5.3.9 Noise Analysis
The Noise analysis enhancement uses a highlighted area in the audio file as a noise reference sound. This reference sound is then used to suppress the noise.

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4

Playing Audio File
To play an audio file, proceed as follows:

1. Click the

button in the toolbar.

 A window is opened.

2. Select the audio file you want to open in the file system and click the Open button.
 The channels of the audio file are presented as peak file.

3. If you want to play the complete audio file, click the

button in the toolbar.

4. If you have highlighted a section of the audio file and want to play this specific section, click
the

button in the toolbar.

5. If you want to play the file without interruption, click the
6. If you want to stop playback, click the

button in the toolbar.

button in the toolbar.

 You have played an audio file.

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5

Recording Audio File
Nero WaveEditor can be used to record audio from any recognized device. The recording is
monitored in the Recording Console window.

5.1

Recording Console Window
You reach the Recording Console window via the

button in the toolbar.

Recording Console window

The following setting options are available in the Audio Input area of the Recording Console window:
Button

Button

Button

Button

Returns to the start of the recording so that it can be overwritten.

Record an audio file.

Pauses recording. Only available while recording.
Goes to the end of the recording so that recording can be resumed
there.

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Drop-down menu
Audio input line
Check box
Digital monitoring
Slider
Input Level

Specifies the audio input.
Turns on the sound of the audio source so you can hear what you
are recording.
Specifies the volume of the recording. The volume of the recording
should be in the yellow area.

The following option buttons are available in the Action area:
Overwrite existing recording

Overwrites the existing recording or audio file which is open in
Nero WaveEditor.

Insert into recording

Inserts the recording into the audio file at the point where the
marker is located.

Differences in the recording options between Windows XP and Windows
Vista/Windows 7
In Windows XP the sound card is seen as one device. Therefore, selecting a device will allow you to access all input options in the Recording Console window.
In Windows Vista and Windows 7 every input option is seen as a separate device.
Therefore, the sound card input option must first be selected in the Device Settings window.
After that, the Master Volume entry in the Recording Console window
represents the input device selected in the Device Settings window.

See also
 Device Settings → 6

5.2

Recording Audio File
To record an audio file, proceed as follows:

1. Click the

button in the toolbar.

 The Recording Console window is opened.

2. Make the desired recording settings.
3. Click the

button to make a recording.

 The recording process is started.

4. Click the

button to interrupt the recording.

 The recording process is interrupted. You can resume it by clicking the

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button.

47

Recording Audio File

5. If you want to insert the recording into the file display, click the OK button.
 The channels of the recording are presented as peak file in the file display.
 You have recorded an audio file.
If you click the Cancel button in the Recording Console window during a recording, the recording will be stopped and the Recording Console window will be
closed. Your recording will not be saved. If you want to interrupt the recording,
click the

button instead of the Cancel button.

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48

Editing Audio File

6

Editing Audio File
Nero WaveEditor offers various options for editing audio files. You can make changes to the
file structure (such as inserting track splits), change the volume of an audio file (such as
normalizing it), and apply other enhancement options(such as converting the sample format).
The following requirement must be fulfilled:


An opened audio file is displayed in the file display.
You can either edit the complete audio file, or a specific section.
If you want to edit a specific section of the audio file, highlight the respective section in the file display.

6.1

Editing Audio File Structure
To edit the structure of an audio file, proceed as follows:

1. If you want silences in a song to be detected automatically so as to be able to skip these
when playing the audio file:

1. Click the Edit > Pause Detection entry in the menu bar.
 The Pause Detection window is opened.
2. Define the required settings and click the OK button.

2. If you want to insert a track split in the audio file to be able to skip directly to this point, click
the Edit > Insert Track Split entry in the menu bar.

3. If you want to save a single track produced by inserting track splits as a file:
1. Click the Edit > Save Tracks as Files entry in the menu bar.
 The Save Tracks as Separate Files window is opened.
2. Select the track you want to save, name it and select the desired file format.
3. Click the OK button.

4. If you want to insert an additional audio file into the file display to create a crossfade
between two files:

1. Click the Edit > Insert File entry in the menu bar.
 A window is opened.
2. Select the desired audio file and click the Open button.
 The audio file is inserted into the file display.
To define the location where you want the audio file to be inserted, you need to
click this location before selecting the Edit > Insert File entry.
Crossfade
The crossfading method allows you to combine audio files without interrupting the
sound of these files. When applying a crossfade, the volume of the first audio file
is faded out at the end and the volume of the next audio file is faded in at the beginning so as to create a smooth transition between the sound of these files.

 You have edited the structure of the audio file.

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Editing Audio File

6.2

Editing Audio File Volume
To edit the volume of an audio file, proceed as follows:

1. If you want to raise or lower the volume of the highlighted section of the audio file:
1. Click the Volume > Volume Change entry in the menu bar.
 The Volume Change window is opened.
2. Move the Volume Change slider to the desired position.
 The set dB value is displayed in the display panel.
3. Click the OK button.
Raising the volume raises all frequencies of the audio file by the specified dB
value. Lowering the volume reduces all frequencies by the specified dB value.

2. If you want to mute the highlighted section of the audio file, click the Volume > Mute entry

in the menu bar.
 The change in volume in the highlighted section is displayed graphically in the file display.

3. If you want to normalize the frequencies of the highlighted section of the audio file to a
particular dB value:
1. Click the Volume > Normalize entry in the menu bar.
 The Normalize window is opened.
2. Move the Normalize to slider to the desired position.
 The set dB value is displayed in the display panel.
3. Click the OK button.

4. If you want to fade in or fade out the volume of the highlighted section of the audio file, click
the Volume > Fade In or Fade Out entry in the menu bar and choose the desired method.
 The change in volume in the highlighted section is displayed graphically in the file display.
 You have edited the volume of the audio file.

6.3

Applying Other Enhancement Options
To apply other enhancement options to an audio file, proceed as follows:

1. If you want to convert the sample format:
1. Click the Edit > Convert Sample Format entry in the menu bar.
 The Convert Sample Format Settings window is opened.
2. Define the required settings and click the OK button.

2. If you want to play the highlighted section of the audio file in reverse, click the Edit >
Reverse entry in the menu bar.

3. If you want to insert a test signal into the highlighted section of the audio file:
1. Click the Edit > Insert Test Signal entry in the menu bar.

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50

Editing Audio File
 The Test Tone Generator window is opened.
2. Define the required settings and click the OK button.
 The test signal is added to the file display.
3. Now define the range of the test signal by moving the green arrows at the bottom of the
file display.
4. If you want to fade out or fade in an audio file before and after the test signal, move the
blue-green arrows at the top of the file display from left to right.

4. If you want to highlight a specific section with millisecond accuracy:
1. Click the Edit > Define Markers Manually entry in the menu bar.
 The Manually Define Markers window is opened.
2. Define the markers as desired in the Selection begin and Selection end area and click
the OK button.

5. If you want to change the highlighted section of the audio file with optimizing tools, effects
or an enhancement:

1. Click the respective Tools, Effects or Enhancement entry in the menu bar.
 The relevant window is opened.
2. Make the desired settings and click the OK button.

 You have edited the audio file.
See also
 Filters → 22

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51

Technical Information

7

Technical Information

7.1

System Requirements
Nero WaveEditor is part of the Nero product you have installed. Its system requirements are
the same. Detailed system requirements of this and all other Nero products can be found in
the Support section on our Web site www.nero.com.

7.2

Supported Formats and Codecs

7.2.1 Audio Formats and Codecs


Advanced Audio Coding (AAC) - import only



Audio Interchange File Format (AIFF, AIF)



Dolby Digital (AC3) - import only



MP3 / mp3PRO (MP3)



Moving Picture Experts Group-1 Audio Layer 3 (MP3)



Moving Picture Experts Group-4 (MP4)



Nero AAC Codec (MP4)



OGG Vorbis (OGG, OGM)



Resource Interchange File Format WAVE (WAV, WAVE)



Windows Media Audio (WMA)



Nero WaveEditor File (NWF)



Free Lossless Audio Codec (FLAC)

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52

Glossary

8

Glossary
Bit Depth

Bit depth indicates the precision with which an oscillation vibration will be captured. The
greater the value, the more accurate is the acquisition and the better is the audio quality.

FIR Filter

A filter is a system that links an input signal with a transmission function and makes this
changed signal available at its output. With a filter with finite pulse response (FIR filter) the
output signal is made up of several partially buffered values of the input signal.

Frequency

The frequency denotes the oscillations per second of an electrical or magnetic field. With
audio files this means that the frequency increases with rising pitch. The unit is Hertz (Hz).
The highest magnitude of oscillation is called the amplitude.

IIR Filter

A filter is a system that links an input signal with a transmission function and makes this
changed signal available at its output. A filter with infinite pulse response (IIR filter) uses the
input values as well as buffered values of the output signal.

Normalization

Normalizing in audio technology is the process whereby analog and/or digital audio data is
raised to a uniform volume level.

Sample Rate

The sample rate indicates the frequency with which a signal is sampled per interval of time. It
is measured in sampling values per second. The higher the sample rate the more precise the
measurement, and the better the audio quality.

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53

Index

9

Index
Air Damping ......................................... 38
Amplitude modulation .......................... 32
Amplitude peaks................................... 42
Anti aliasing .......................................... 20
Audio file
Change sound............................................... 22
Filter.............................................................. 22
Implementing pause detection....................... 20
Play............................................................... 45
Play section .................................................. 45
Record .......................................................... 47

Audio Format Settings ..................... 5, 11
Convertor ...................................................... 14
Decoder ........................................................ 12
Encoder ........................................................ 13

Audio input ............................................. 6
Audio output ........................................... 6
Automatic pause detection ................... 20
Band extrapolation ............................... 40
Bandpass stop ..................................... 43
Bandwidth ...................................... 24, 40
Beats per minute .................................. 27
Bit depth ..................................... 8, 19, 32
Bit rate .................................................. 32
Camera denoiser.................................. 41
Center frequencies ............................... 24
Chorus .................................................. 28
Configuration ................................ 5, 6, 11
Audio Format Settings................................... 11
Convertor ...................................................... 14
Decoder ........................................................ 12
Device settings................................................ 6
Editor options .................................................. 6
Encoder ........................................................ 13

Conventions, manual ............................. 4
Convertor ............................................. 14
Crackle ................................................. 36
Cutoff frequency ................................... 25

Declicker............................................... 41
Declipper .............................................. 42
Decoder ................................................ 12
Deesser ................................................ 23
DeHum ................................................. 42
Delay ........................................ 29, 33, 34
Device settings ................................... 5, 6
Audio input ...................................................... 6
Audio output .................................................... 6

Digital monitoring ................................. 46
Directories .............................................. 7
Directory ................................................. 7
DirectX plug-in ...................................... 11
Display............................................ 15, 18
Dithering ................................................. 8
Doppler ................................................. 31
Dynamic processor .............................. 23
Edit history............................................ 18
Editing
Audio file ....................................................... 49

Editor options ..................................... 5, 6
Effect
Chorus .......................................................... 28
Convolution reverb ........................................ 29
Delay............................................................. 29
Distortion....................................................... 30
Distortion effect ............................................. 30
Doppler ......................................................... 31
Flanger.......................................................... 31
Loudness ...................................................... 32
Low fidelity .................................................... 32
Modulation .................................................... 32
Multi-Tap Delay ............................................. 33
Phaser .......................................................... 34
Pitch bend ..................................................... 35
Pseudo reverse ............................................. 35
Re-analogue ................................................. 36
Reverb .......................................................... 37
Stutter ........................................................... 37
surround expansion ....................................... 38
Surround reverb ............................................ 38
Voice modification ......................................... 39
Wah-Wah ...................................................... 40

Effects .................................................. 22
Encoder ................................................ 13

DC Offset Correction ............................ 41

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54

Index
Enhancement ....................................... 22
Band extrapolation ........................................ 40
Camera denoiser .......................................... 41
DC Offset Correction ..................................... 41
Declicker ....................................................... 41
Declipper....................................................... 42
Decrackle ...................................................... 41
DeHum ......................................................... 42
Filter toolbox ................................................. 43
Interfering noises .......................................... 41
Noise Analysis .............................................. 44
Noise reduction ............................................. 44

Envelope mapping ............................... 39
Equalizer .............................................. 24
Equally tempered chrome .................... 26
Exponential .......................................... 16
Fade in
Exponential ................................................... 17
Linear............................................................ 17
Logarithmic ................................................... 17
Sinusoidal ..................................................... 17

Fade in methods .................................. 17
Fade out
Exponential ................................................... 16
Linear............................................................ 16
Logarithmic ................................................... 17
Sinusoidal ..................................................... 16

Fade out methods ................................ 16
File display ........................................... 15
Filter toolbox ......................................... 43
FIR filter .................................................. 9
Flanger ................................................. 31
Folders ................................................... 7
Frequency band ................................... 25
Frequency modulation ......................... 32
Frequency range .................................. 24
High frequency ..................................... 40
IIR filter ................................................... 9
Input ..................................................... 24
Input device ............................................ 6
Input level ............................................. 46
Interference effects .............................. 32
Interfering noise
Filter.............................................................. 41

Nero WaveEditor

Karaoke filter ........................................ 25
Level meters ......................................... 18
Linear ................................................... 16
Logarithmic ........................................... 17
Loop ..................................................... 45
Low fidelity............................................ 32
Low frequency ...................................... 40
Main window ........................................ 15
Manual, conventions .............................. 4
Menu bar .............................................. 15
Modulation ............................................ 32
Multichannel audio ................................. 9
Multi-Tap Delay .................................... 33
Nero HeadPhone ................................... 9
Nero VirtualSpeakers ............................. 9
Nero WaveEditor .................................... 4
Main window ................................................. 15

Noise analysis ...................................... 44
Noise gate ............................................ 25
Noise reduction .................................... 44
Noise shaping ........................................ 8
Noise shaping filter ................................. 9
Normalize ............................................. 50
Notch filters .......................................... 42
Options ............................................. 6, 11
Audio format settings....................................... 5
Device settings ................................................ 5
Editor options .................................................. 5

Output................................................... 24
Output device ......................................... 6
Pause detection ................................... 20
Peak file folder ....................................... 8
Pitch bend ............................................ 35
Play section .......................................... 45
Playback speed .................................... 27

55

Index
Playing
Audio file ....................................................... 45

Post-Filtering ........................................ 30
Pre-Delay ............................................. 29
Pre-Filtering.......................................... 30
Program
Starting the program ....................................... 5

Pseudo reverse .................................... 35
Quantification error .............................. 32
Re-analogue......................................... 36
Recording
Audio file ....................................................... 47

Recording console ............................... 46
Response time ..................................... 23
Reverb .................................................. 37
Sample format ...................................... 19
Sample rate .................................... 19, 32
Save/Output Settings ............................. 8
Scale
Impulse response.......................................... 29
Linear............................................................ 29
Logarithmic ................................................... 29

Scratches ............................................. 36
Signal transmission .............................. 25
Sinusoidal............................................. 16
Sound

Temporary folder .................................... 7
Test tone generator .............................. 21
Threshold ............................................. 25
Tool
Deesser ........................................................ 23
Dynamic processor ................................. 23, 25
Equalizer ....................................................... 24
Karaoke filter ................................................. 25
Noise gate..................................................... 25
Pitch........................................................ 26, 27
Pitch tuning ................................................... 26
Stereo processor ........................................... 27
Time correction ............................................. 27
Transpose ..................................................... 27

Toolbar ........................................... 15, 17
Tools..................................................... 22
Transport .............................................. 18
Transpose ............................................ 27
Vibrato .................................................. 26
Virtual surround ...................................... 9
Vocal pan ............................................. 25
Voice modification ................................ 39
VST plug-in........................................... 10
Wah-Wah ............................................. 40
Wave display ........................................ 15

Change ......................................................... 22

Spectrum analyzer ............................... 18
Start ........................................................ 5
Status bar ............................................. 18
Stereo processor .................................. 27
Storage space ........................................ 7
Stutter ................................................... 37
Surface material ................................... 38
Surround ................................................ 9
Surround expansion ............................. 38
Surround reverb ................................... 38
Surround sound.................................... 38
System requirements ........................... 52

Nero WaveEditor

56

Contact

10

Contact
Nero WaveEditor is a Nero AG product.

Nero AG
Im Stoeckmaedle 18

Internet:

www.nero.com

76307 Karlsbad

Help:

http://support.nero.com

Germany

Fax:

+49 724 892 8499

330 N Brand Blvd Suite 800

Internet:

www.nero.com

Glendale, CA 91203-2335

Help:

http://support.nero.com

USA

Fax:

(818) 956 7094

E-mail:

US-CustomerSupport@nero.com

Rover Center-kita 8F-B, 1-2-2
Nakagawa-chuou Tsuzuki-ku

Internet:

www.nero.com

Yokohama, Kanagawa

Help:

http://support.nero.com

Nero Inc.

Nero KK

Japan 224-0003

Copyright © 2010 Nero AG and its licensors. All rights reserved.

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57



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