Yamaha Corporation After Touch Magazine Archive Apr 1987 Issue 04
Yamaha Corporation AfterTouch Magazine Archive Apr 1987 Issue aftertouch-1987-04 Yamaha Corporation - AfterTouch Magazine Archive - Apr 1987 Issue
Yamaha Corporation AfterTouch Magazine Archive Apr 1987 Issue aftertouch-1987-04 Yamaha Corporation - AfterTouch Magazine Archive - Apr 1987 Issue
User Manual: Pdf Yamaha Corporation AfterTouch Magazine Archive Apr 1987 Issue Yamaha Corporation - AfterTouch Magazine Archive - Apr 1987 Issue
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Page Count: 20

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TM
THE OFFICIAL PUBLICATION
OF
THE YAMAHA USERS
GROUP
APRIL
1987
C)
)
YAMAHA®

Editor
Tom Darter
Operations
Sibyl Darter
Editorial
Board
Bob Frye
Bill Hinely
Mark Koenig
Jim Smerdel
Cover
Photograph
Jim Hagopian
AFTERTOUCH
is
pub-
lished monthly. Third class
postage paid at Long
Prairie, MN and additional
points of entry.
SUBSCRIPTIONS:
Free.
Address subscription cor-
respondence to AFTER-
TOUCH,
P.O.
Box
2338,
Northridge,
CA
91323-
2338.
POSTMASTER:
Send form 3579
to
P.O.
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April1987
Volume 3, Number 4
Issue
#19
4 SONG
BELLS
A
new
DX7 voice created
by
Bruno
Choiniere.
5 STEELPANS
A
new
DX7 voice created
by
Edward Ritch.
6
SHIMMER
A
new
DX7 voice created
by
Paul Huang.
7 MRMOOGFC
A
new
DX7 voice created
by
Bob Lewin.
8 BassnDyno
A
new
TX81Z
Performance setup created by Michael
A.
Huisman.
10
CX5M 11/128
An
introduction
to Yamaha's new music computer.
By
Tom
Darter.
12
RX5
A
drummer
looks
at
the
musical capabilities
of
the
RX5 digital
rhythm
programmer,
and
offers some new applications
and
perspectives.
By
Gardy Weber.
16
MoloElPnos
A
new
TX81 Z Performance setup created by
Scott
Plunkett.
17
Big
Wash
A
new
TX81Z
Performance setup created
by
Scott
Plunkett.
18
BigS
lap
A
new
TX81Z Performance setup created
by
Scott
Plunkett.
Box 2 3 38,
Northridge
•
CA
re
I9R7 Y,Jmaha
lmernanonal
Corporation.
No
p,Jrt of
th1~
puhltccltlon
may
he
reproJuccJ,
stored
111
,1
rl'meva!
~y.~tem,
m tran::.m1w:J 1n
,m\
torm
tH
hy
anv
meam,
9132
3~
2 3
38.
clct.:tnmtuJI!y, mcchanJcally,
rh•>ttlCtlpymg,
rccmJJng,
tlr tlthcrv.tst',
wtthtmt
rhe
prttlr
wnnen
pcrm1s.~Hm
uf
Y,nnah,l lnternatllm,ll Corptlf<ltltltl.
2 AFTERTOUCH!Vol. 3 No. 4

From
The
Editor
T
OTS
OF
IMPORTANT
INFORMATION
.Lto
pass
on
this
month,
so let's get right
to it.
Product
Literature:
All requests for specific
product literature must go directly to Yamaha
[Yamaha Music
Corporation
USA,
P.O. Box
6600,
Buena
Park,
CA
90622].
We
at
AfterTouch are happy to receive specific ques-
tions concerning
the
use
of
Yamaha professional
music products,
and
we
will answer
as
many
of
them
as
we
can
in
the
Questions column; how-
ever, requests for general product information
must be sent directty to Yamaha.
Last
Month's
TX81Z
Voices:
In
the
March
1987 issue
of
AfterTouch,
we
inadvertently
printed confusing Frequency
data
in
both
of
the
TX81Z voice patches.
The
biggest giveaways
were
the
Frequency
Coarse
settings
in
the
"MaleYoices" voice [AfterTouch, March 1987,
page 17]: operators
#3
and
#4
were listed
as
"0"
and
"28"
respectively-and,
as
all TX81Z
owners know,
both
of
these settings are im-
possible.
Well,
the
real
problem
is
that
we
didn't
explain
the
TX81Z
data
charts as well
as
we
should have.
The
charts
were created using
the
prototype
of
a
new
CAY
(computer-assisted
voicing) program for
the
TX81Z.
In
the proto-
type version
we
used,
the
numbers listed for
both
Frequency Coarse (ratio)
and
Frequency
Fine
(ratio)
do
not
represent
the
actual
settings-rather,
they represent a value
within
a
range
of
values for
both
parameters.
There
are
64
possible values for
the
Frequency
Coarse
parameter
(from 0.
50
to
25.95
if
Frequency
Receive
AfterTouch
Free Every
Month!
Fine
is
at
its lowest setting),
and
the
prototype
CAY program simply
numbered
these from 0 to
63.
There
are
either
8 or 16 possible Frequency
Fine settings associated
with
the
various Fre-
quency Coarse settings,
and
the
CAY
program
numbered these from 0
to
15.
The
actual Fre-
quency settings for
the
two voices are as follows:
MaleYoices
Op
#1-1.50
(ratio)
Op
#2-1.49
(ratio)
Op
#3-0.
75
(ratio)
Op
#4-9.06
(ratio)
Tpt&Woodwd
Op
#1-1.50
(ratio)
Op
#2-1.50
(ratio)
Op
#3-1.49
(ratio)
Op
#4-1.49
(ratio)
To get these Frequency settings, simply start
from
the
lowest
Frequency
Coarse
and
Fre-
quency Fine settings,
and
press
the
+
1/INC
button
the
number
of
times indicated
by
the
numbers
in
the
charts.
Our
apologies for
the
confusion.
The
TX81Z
patch
charts
in
this
month's
issue show
both
the
actual Frequency settings
and
the
value range
numbers.
AfterTouch/Yamaha
Reader
Survey:
Once
again,
we
want
to
thank
the
thousands
of
read-
ers
who
participated
in
our
first Reader Survey.
Your
response was astounding.
The
Grand
Prize
winner
is
After
Touch reader
Continued on
page
20
Y
OU
CAN
RECEIVE
AFTERTOUCH
for
an
entire year, absolutely free, just
by
asking. If you are
not
already
on
our mailing list
and
would like to be, fill
out
the
attached
postcard. Be sure
to
sign
the
card (a postal regulation); it lets
us
know
that
you
really
want
to
receive AfterTouch.
After
you
have
filled
in
the
relevant information,
put
a stamp
on
the
postcard
and
mail it to us.
When
we receive
the
card, we'll
put
you
on
our
permanent
mail-
ing list,
and
you will receive twelve issues
of
AfterTouch absolutely free!
There
is
absolutely
no
obligation,
and
no
other
strings are attached.
(By
the
way,
if you received
this
issue
in
the
mail, you are already
on
our
perma-
nent
mailing list, so you
don't
need
to send
in
another
card.)
Also,
don't
limit yourself to just sending
in
your address: Let
us
know
what
you
want to read,
and
what
you have to offer (see page 19 for details).
We
look forward
to your input.
AFTER,
TOUCH
is
a
monthly
informational
publication from
Yamaha
To receive
AFTER,
TOUCH
every
month, abso,
lutely free, just
put your name
and address
on
the enclosed
card and mail it
to
us.
Vol.
3 No.
4/
AFfERTOUCH 3

~~~~~
~~~~~~=:~
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SONG
BELLS.
A
NewDX7
Voice
By
Bruno
Choiniere.
These
DX7
voices
can
also
be loaded into
all the other
Yamaha 6,oper,
ator
FM
digital
synthesizers and
tone generators,
including the
DXS,
TX7,
TX216, TX816,
TFl, DXl,
and
DX7
II
FD/D.
4 AITERTOUCH/Vol. 3 No. 4
TR1
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BREATH
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1.00 +4
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~
--"""'=-
STEEL PANS.
ANewDX7
Voice
By
Ed
..
ward
Ritch.
Notes:
Use
this
patch
as
a
starting
point
for
your
own
steel
drum
creations.
It
was
created
by
editing
the
factory
timpani
patch.
Play
this
voice
with
vibrant
dynamics-hit
it
hard,
just
as
you
would
a
real
pan,
for
loudness
and
brightness.
Vol.
3 No.
4/
AFTERTOUCH 5

- - 7
- -
-=-
-
-
--
~
-=-
SHIMMER.
ANewDX7
Voice By
Paul
Huang.
6 AFTERTOUCH!Vol. 3 No. 4
js~~~P\
0
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CONTROLLE
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CC»>TRCl.
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DELAY
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PMS
R2
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99 99
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0 OFF OFF 0
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988080
0
KEYBOARD
SCALING
CUWE
BREAKPOINT
DEPTH
L I
-L
I I L I 0
A-1
R I -L I I R I 0
OPO
I
OUTPUT
LEVa.
I
VELOCITY
5 62 0
~
FREOUENCV
I
DETI.INE
lAMS
0
1.00
+3
ENVB.OP1E
DATA
Rl
IR2
IR3
IR4
IRS
63
13 60
48
0
L1
IL2
IL3
IL4
I
988085
0
KEYBOORD
SCALING
Cl.IRVE
BREAKPOINT
DE
I'll<
LI-LI
ILio
A-1
R I -L I I R I 0
OPO
I
OUTPUT
LEVa.
I
VELOCITY
4 84 1
~
FREQUENCY
I
DETI.INE
1.230 Hz +7
I"MS
0
ENVB.OP1E
DATA
R1
IR2
IR3
IR
4
IRS
71
70
20
43
0
L1
IL2
IL3 IL4
I
999284
0
KEYBOORD
SCALING
CURVE
BREAKPOINT
DEPTH
LI-LI
ILio
A-1
RI·LI
IRio
OPO
I
OUTPUT
LEV
B.
I
VELOCITY
3 99 1
I
MRMOOG
FC. A
New
DX7 Voice By
Bob Lewin.
Notes:
This
sound
is
intended
for
lead
synthesizer
work.
It
is
scaled
very
simply,
but the tone
changes
dramatically
with
the
slightest
movement
of the Foot
Controller.
Aftertouch
adds
another dimension of
expres-
sive
control.
If
desired,
Portamento
can
be
added,
to
approximate
yet
another
important
lead
syn-
thesizer
effect.
Vol.
3 No.
4/
AITERTOUCH 7

TX81Z
BassnDyno. A
NewTX81Z
Performance
Setup
By
Michael
A.
Huisman.
Notes:
This
TXBI Z
perfarmance
setup
is
based
on
three
new
voice
patches:
"]
aco
Bass2,
"
"Jazz
Walker,"
and
"CharusMeEP.
"
8 AITERTOUCH/Vol. 3 No. 4
I name:
BassnD:ino
II
1 : Jaco Bass2
5:
assign mode
NORM
2:
JazzWalker
6:
micro tune select OCT.
3:
ChorusMeEP 7:
effect select DELAY 4:
inst. number 2 3
number
of
notes 1 1 6
voice number
I32
I31
I30
receive ch. 1 1 1
key limit /L
C-2 C-2
C#
3
key limit /H c 3 c 3 G 8
detune
+3
-3
+0
note shift
+12
+12
+0
volume 99 99
99
out assign L R
LR
lfo select 1 1
VIB
micro tune OFF OFF
OFF
on/off
ON
ON
ON
ON
out level 99
80
81
70
freq. type
RTO RTO RTO
RTO
fix range
255 255 255
255
freq. coarse o o o 8
freq. fine o o o o
detune
+0 +3
-3
+0
·······:·:c~·····T··
..
··:·::;·~·····T······:·:;·~·····T······~·;j:·······
0.50
~
0.50
~
0.50
~
2.00
ENVELOPES------------~
attack rate
15
15
18
31
decay 1 rate 8
decay 1 level
11
decay 2 rate 0
release rate 8
eg shift OFF
10
11
6
12
11
0'
15
8 8
2
5
8
OFF OFF OFF
SCALING/SENS
------,.
rate o
level
o 1
0
1
0
0
0
ams on/off OFF OFF OFF OFF
sans eg bias 0 0 0 0
key vel 1 o 1 1
8:
4 5 6 7 8
0 0 0 0 0
I01
I01
I01 I01
I01
1 1 1 1 1
C-2
C-2 C-2
C-2
C-2
G 8 G 8 G 8 G 8 G 8
+7 +7 +7 +7 +7
+0 +0 +0 +0 +0
90 90 90 90 90
LR LR LR
LR LR
1 1 1 1 1
OFF
OFF
OFF
OFF
OFF
voice name: Jaco Bass2
algorithm no. 2
feedback 1
LFO------------------~
waveform
tC:...v
speed
25
amp mod depth o
pitch mod depth 6
sync OFF
delay 8
sans OFF
sans 4
FUNCTION--------~
mode
POLY
mid
C = c 2
rev rate 0
pb range 2
·········
pitch
50
portamento FULL
porta time o
vol
99
~
pitch 0
amp o
pitch
50
amp 0
~
amp o
,
eg
bias o
!
........
p bias
+0

TX81Z
OPERATOR 0 1 voice name:
JazzWalker
..
on/off
ON
ON
ON
ON
out level 99 74 65 70 algorithm no. 4
freq. type
RTO RTO
RTO RTO
feedback 7
fix range 255 255 255 255
freq. coarse 4 0 4 8
freq. fine 0 0 0 0
detune
+0
-3
+3
+3
·······:·1·~··
...
T.
·····:·2·~
......
~
·······:·)·~
.....
T"
....
·~·4·
:·····
..
1.00
~
0.50
~
1.00
~
2.00
LFO
ENVELOPES
waveform~
sync
OFF
attack rate 31 31 31 29 speed 28 delay 0
decay 1 rate 9 1
17
10 amp
mod
depth 0 sens
OFF
decay 1 level 9 0
13
4 pitch mod depth 0 sans 5
decay 2 rate 0 0 6 0 FUNCTION
release rate 9 8 8 8 mode
POLY
mid C = c 2
eg shift
OFF
12
12
24 portamento
FULL
rev rate 0
SCALING/SENS
porta time 0 pb range 4
rate 0 2 3 3
vol
99
.........
pitch 0
level 0 0 27 0
~
pitch 0 ' amp 0
ams on/off
OFF
OFF
OFF OFF
........
amp 0
:(i'
eg
bias 0
sans
eg
bias 0 0 0 0
~
pitch 75
~
........
p bias
+0
key vel 1 0 7 3 amp 0
OPERATOR 0 1 voice name: ChorusMeEP
on/off
ON
ON
ON
ON
out level 99 85 83 83 algorithm no. 5
freq. type
RTO RTO
RTO RTO
feedback 6
fix range 255 255 255 255
freq. coarse 4 0 4 42
freq. fine 0 0 0 0
detune
+3
-3
-3
+3
.......
:·1·~···
..
T
·····
·:·2·~
......
~
.......
:·)
·~·····T···
···~·4·
:····
...
1.00
i
0.50
~
1.00
~
14.00
LFO
ENVELOPES
waveform~
sync
OFF
attack rate 28 31 31 30 speed 20 delay 0
decay 1 rate 4 0
18
14 amp
mod
depth 2 sans 48
decay 1 level 10
10
13
9 pitch mod depth 1 sens 2
decay 2 rate 0 0 6 15 FUNCTION
release rate 7 7 8 14 mode
POLY
mid C = c 3
eg shift
OFF OFF
OFF OFF
portamento
FULL
rev rate 7
SCALING/SENS
porta time 0 pb range 2
rate 2 1 0 1
.........
vol
99
.........
pitch 50
level 0 48 0 0
~
pitch 0
~
amp o
ams on/off
OFF
ON
OFF OFF
.........
amp 0 ,
eg
bias o
sens
eg
bias 0 0 0 0
~
pitch 50
~
........
p bias
+0
key vel 2 3 3 3 amp 0
Vol.
3 No.
4/
AITERTOUCH 9

CXSM
11/128
An
lntro
..
duction To
Yamaha's
New
Music
Com
..
puter.
By
Tom
Darter.
Two
KS
1 0
powered
monitor
speakers
can
be
used
as
an
in-
expensive
sound
system
for
the
stereo
outputs
of
the
SFG
li
digital
FM
synthesizer
built-in
to
the
CXSM
I/1128.
Y
AMAHA'S
NEW
CX5M
II/128
mustc
computer
offers a
number
of significant
improvements over
the
original
CX5M,
while
at
the same time
maintaining
the
goal of its
predecessor-
it
provides
a
very
affordable
introduction
to
the
world
of
computer-assisted
music making. Even
though
the
CX5M
II
repre-
sents a major
advance
in
computing power, it
maintains complete compatibility with all pro-
grams
created
for
the
original CX5M.
And,
at
the
same time, it
is
(of course) compatible with
all programs created for MSX-based computers.
Memory
Expansion
Perhaps
the
most significant
change
in
the
new
music
computer
is its
increased
RAM
memory.
The
original
CX5M
had
only
32K
bytes
of
internal
RAM,
which
meant
that
it was
impossible to work
with
the
MSX Disk
Operat-
ing
System
(MSX-DOS),
which
requires
an
internal
RAM
of
at
least 64K bytes.
The
new
CX5M
II/128
has 128K bytes
of
internal
RAM,
so
it has more
than
enough
memory
to
deal with
the
standard
MSX-DOS
operational
and
pro-
gramming
routines.
MSX-DOS
opens
up a
whole
new
world
of
disk-based
software for
MSX
computers-a
world
that
can
now
be ex-
plored
with
the
CX5M
II/128
music
computer
~-~---
10 AITERTOUCH/Vol. 3 No. 4
(when
equipped
with
the
optional FD03 3.5"
disk drive).
Increased
Music
Program
Power
The
expanded memory
of
the
new CX5M
also increases
the
power
and
flexibility
of
a
number
of
Yamaha music programs first created
for
the
original
CX5M.
The
YRM301 MIDI Recorder Program car-
tridge
is
one
of
many
that
benefits from the
CX5M
II/128's
increased memory. If you boot
up this program
on
the
original CX5M, the free
byte indicator will tell you
that
you have 20,959
bytes to work with. Using the new CX5M II/
128
(with
a disk drive
connected),
the free byte
indicator will tell you
that
you have resources
totaling 114,751 bytes.
The
YRM501 Music
Composer
II
Program
cartridge
is
another
that
has
much
more capac-
ity
when
used
with
the
new
CX5M
II/128. If
you boot this program
on
the
original CX5M,
you will be told
that
you have
8,359
steps left to
work with. Using
the
new
CX5M
II music com-
puter
(with a disk drive
connected),
you will
find
that
you
have
16,370 available steps.
Increased
Word
Processing
Power
In
addition
to
its increased usefulness
as
a
music computer,
the
new
CX5M
II/128
also
provides more flexibility
as
a word processor
(when
used in
conjunction
with
the TWE01
Word Processor/Teleword
Enhancer
Program
cartridge).
The
original
CX5M
only offered 40-
column
resolution ( 40 characters per line
on
the
monitor),
but
the
new
CX5M
II/128
can
be
set
to
SO-column resolution (80 characters per
line
on
the
monitor).
Internal
Synthesizer
The
most
unique
feature
of
the
original
CX5M
is
of
course offered
as
part
of
the
new
unit.
The
CX5M
II/128
comes equipped with a
built-in FM digital synthesizer
tone
module.
Now
called
the
SFG
II in
the
new computer
owners manual, this built-in synthesizer
is
the
same
as
the
SFG05
tone
module-offered
last
year
as
an
upgrade
to
the
CX5M's
first FM digi-
tal
tone
module
(the
SFGOl).
The
SFG
II
is
an eight-voice, 4-operator
FM
digital
tone
module
that
is
fully programmable.
To assist you in programming
the
SFG II, the
CX5M
II/128
is
shipped
with
the
YRM502
FM
Voicing Program II. Housed in a new "small

cartridge" package, this program
is
the
first cre-
ated to fit in
the
CXSM
II/
128's "small car-
tridge"
port
(included in
the
front
portion
of
the unit).
In order
to
take full advantage
of
the
musical
capabilities
of
the
SFG
tone
module, it
is
nec-
essary
to
connect
either
a Music Keyboard
peripheral (YK01, YK10,
or
YK20)
or
a MIDI
keyboard to the CXSM.
The
Music Keyboard
peripherals have their
own
connection
termi-
nal, while MIDI keyboards
can
be
connected
via
the
MIDI
terminals
associated
with
the
SFG
II
tone
module.
Cartridge
Ports
The
most obvious physical
change
in
the
new
CXSM
is
the inclusion
of
two cartridge ports
on
the
unit's
top
panel.
The
extra
port
makes
memory management
much
easier: it
can
be
used either to
connect
an
FD03 disk drive
or
to
house a UDC01
data
cartridge.
In addition to these two cartridge ports,
the
CXSM
Ill
128 also has a third, smaller cartridge
port located in
the
front portion
of
the
unit.
At
present, this
port
should be used
to
connect
the
included
FM
Voicing Program
II
(equivalent
to
the YRM502
FM
Voicing Program II)
to
the
computer.
In
the
future,
other
program
car-
tridges
in
this
smaller
format
will
become
available.
Increased
Interface
Options
The
new
CXSM
Il/128
has
many
new
connection
terminals,
which
make
it
much
easier to hook
the
unit up
to
various peripher-
als. For example, the composite
video/
audio
output
can
now be
connected
using
standard
RCA
connectors (which means
that
the
old
VC02 cable
is
no
longer needed).
In addition, the CXSM
II
now has a dedi-
cated RF
output
connector, which means
that
you
can
connect
the
unit directly
to
your televi-
sion set (without needing
to
use
the
RF02
con-
nector
cable). A
channel
select switch allows
you to choose between
channel
3
and
channel
4
when
connecting
to a standard
TV
set.
There
is
also a dedicated RGB
output
(for direct
connec-
tion to an
RGB
monitor).
The
new CXSM also has a monitor-select
switch
that
allows you to choose
either
"color"
or
"black-and-white."
The
black-and-white
setting
can
be useful for increasing
the
clarity of
displays
on
sub-standard video monitors.
All
standard
connections
from
the
original
CXSM are
of
course retained in
the
new unit:
There
is
a
port
that
allows direct
connection
of
a PN
101
printer,
and
the cassette interface
is
also retained (so
that
cassettes
can
be used
as
a
storage
medium).
The
SFG
II
tone
module
(which
fits
into
the
CXSM's
slide
slot)
is
equipped
with
both
audio
and
MIDI terminals.
01 BRASS 1
13
EORGAN 2
25
CLAV
37
02
BRASS 2
14
PORGAN 1
26
HARP
SIC
38
03
TRUMPET 1 5 PORGAN 2
27
BELLS
39
04
STRING 1
16
FLUTE
28
HARP
40
05
STRING 2
17
PICCOLO
29
SMADSYN
41
06
EPIANO 1
18
OBOE
30
HARMON I
42
07
EPIANO 2
19
CLARINET
31
STEELDR
43
08
EPIANO 3
20
GLOCKEN
32
TIMPANI
44
09
GUITAR
21
VIBRPHN
33
LO
STG 1
45
10
EBASS 1
22
XYLOPHN
34
HORN
LO
46
11
EBASS 2
23
KOTO
35
WHISTLE
47
12
EORGAN 1
24
ZITHER
36
STORM
48
F003 3.5"
disk
drive.
This
table
lists
the
internal
voices
of
the music computer's
built-in
SFG
II
digital
FM
synthesizer.
RM.
BRAS
RM.
FLUT
RM. GUIT
RM.HORN
R1. BASS
R2.
BASS
SNAREDR
RD
CYMB
PERC
1
PERC
2
CSM
Vol.
3 No.
4/
AFTERTOUCH
11

RX5
A Drummer
Looks
At
A Digital
Rhythm Pro
..
grammer,
And
Offers
New
Musical
In
..
sights.
By
Gardy
Weber.
RX5
digital
rhythm
programmer.
TO
PLAY
THE
SNARE
DRUM,
an
aspir-
ing virtuoso spends years in avid practice.
At
the beginning, as
when
one learns
to
walk,
the movements are awkward, difficult,
and
un-
familiar.
However,
the
efforts
are
soon
re-
warded. As one learns
and
masters
the
fun-
damentals, the urge to find
and
accomplish
the
next
step grows. From
the
grip
of
the
sticks
to
the
movement
of
the
wrists, a player
hones
his
ability.
The
student works through
the
26 Basic
Rudiments, the core for
the
development
of
his
technique.
As musical
growth
takes
place,
these early steps
can
preage
the
skills
of
an
Elvin
Jones or a Tony Williams. Teachers
and
books,
listening
and
practice; these are
the
sources
and
tools of
the
learning experience.
What
place,
then,
does
the
Electronic Age
have in
the
world
of
a drummer?
Is
this a new
field of knowledge, a new incentive to
learn
the
art
of
drumming?
Or
is
the
"Drum
Machine"
a
tool for non-drummers, a professional replace-
ment
for
the
drummer,
or
a
technician's
idea
of
drumming?
Having
taken
a lengthy hiatus
fro·m
the
music
world, my feeling about electronic instruments
had
long
been
one
of
extreme distaste. A drum-
mer
through
many years
of
practice
and
work,
my first reaction
to
drum machines was
to
dis-
miss
and
ignore
them,
somewhat vehemently.
Several years
of
musical
hibernation
changed
my approach
and
altered
the
initial abhorrence.
I was
open
to
new musical experiences.
12
AFTERTOUCH!Vol. 3 No. 4
Enter the
RXS
Digital
Rhythm
Programmer-
the name itself
is
a
much
more inviting intro-
duction
than
that
provided
by
the earlier
"drum
machine" moniker.
The
quality
of
the RXS's
sounds
and
the
ability
to
manipulate
those
sounds-these
capabilities
immediately
attracted my
attention.
After
having audience
to a demonstration
of
the
RXS, curiosity took
over
and
I was ready
to
sit down
and
explore this
new electronic world.
With
the
RXS
and
its owners manual, one
can
grasp
the
operation
of
the
instrument with-
out
undue difficulty. As you proceed through
this article, you may need
to
refresh your mem-
ory
of
the
instrument's basic operation
by
refer-
ring to the manual.
The
intent
here
is
to
further
the
use
and
com-
prehension
of
the instrument,
and
then
to
make
music. In
what
follows, you will find a
number
of suggestions for ways
of
manipulating sound
on
the
RXS
that
originate from
the
sensibility
of
a drummer.
Real Time Write
The
fundamental operational system
of
most
drum
machines
almost
always
involves
a
composing/recording scheme called Real
Time
Write.
The
RXS
offers an impressive amount of
flexibility
within
this function.
The
list below
shows all
of
the
functions
that
are directly
accessible while composing in
the
Real Time
Write
Mode.

INSlRUMfNl{
LJD[]LJ[][]LJ[J[]LJ[]C
Kf'S
LJLJLJ[]LJ[]LJ[]LJ[]LJ[]
INTE:RNAL
BO
l so 1 RIM 1 E
Tom
1
VOICFS
802
so 2
RIM2
Tom 1
CARTRIDGE
BO
3 so 3
Cga
HMT
Cga
Hop
VOICFS l1mpn
FM
pre 1
OX
mrmb
T1mbiH
RAM
Poe;
tor'
Cp1
Cp2 Cp3
Cp4
VO'Cf'
BO
1 so 1 RIM 1
Tom
1
One
can
enter
and
exit any
of
these func-
tions, changing
the
parameters they control,
without stopping
the
Real
Time
Write
func-
tion. While you are using one
of
these func-
tions,
the
"Write"
portion
of
Real
Time
Write
is
disabled,
but
you
can
still listen to the
Pattern
as
it repeats, and compare your new parameter
settings
to
those already recorded. As soon
as
you are satisfied with a new setting, you
can
begin to record again in Real
Time
Write, sim-
ply
by
pressing
the
Real
Time
Write
button.
Here
is
a list
of
all operational parameters
available for alteration
within
the
Real
Time
Write
mode:
CLICK
On/Off
Volume
Sounding
Subdivision
QUANTIZE
On/Off
Note
Value
SWING
On/Off
Off-Beat Delay Percentage
TEMPO
Metronome
Setting
(slider
or
numeric)
REVERSE
On/Off
E
Tom2
E
Tom3
Tom
2 Tom 1
CgaLO
Bgo
HI
T1rTbl
L FM pre 2
CpS
Cp6
Tom2
Tom 3
DAMP
On/Off
CLEAR
E Tom 4
Torn~
Bgo
LO
FM
pre
3
Cp7
Tom4
Erase (single notes)
KEY
ASSIGN
Voice Assign
Parameter Assign
Multi Voice
Multi
Step
Accent
Levels
Output
Channel
Assign
Save Key
Data
Load Key
Data
Copy
Voice
HHclos
Edge
Ch1na
HH
open
Cup
Crash
Ago
HI
Ago
LO GlsCsh
C stnt Whstl
Gun
OX
clav
OX
arch
Cp8
Cp9
Cp10
HH
clos
Cup
Crash
As
you
can
see, all of
the
Jobs in Key Assign
mode are available during Real
Time
Write.
This
feature
is
very useful, especially since it
gives you
the
ability
to
preview voices
and
voice
changes
before
actually
recording
them
into
rhythm
patterns.
The
following examples illus-
trate this capability.
Example 1.
Working
in
Real
Time
Write
mode, you decide
to
use a different snare drum
voice. Follow these steps:
1)
Press
the
KEY
ASSIGN
button.
2) Select Job
#01
(Voice Assign).
3) Press
Instrument
Key
B.
Continued
Tambrn Shaker
Claps
CowbAI
Hey
Cure
a
Wao E bass H
Ooo E
bass
L
Cp11
Cp12
Claps
Cow
bel
This chart
shows
the
factory
preset
output channel
as<ign-
ments
fur
all
64
voices
avail-
able
on
the
RX5.
This chart
shows
the
stereo
position
assigned
to
each
uf
the
RX5's
12
output
channels.
{
DDDDDDDDDDDD
'"rRu~,E~r
DDDDDDDDDDDD
OUTPUT
1
CHANNfL
S
t
STEREO
8
POSITIONS
2
t
9
3
'
9
4
II.
12
5
'\
10
6
,.
6
7
.If
4
8
"'
13
9
3
....
10
II
11
11
Jf
5
12
t
8
Vol.
3 No. 4/ AITERTOUCH 13

RXS
This
chan
shows
the
instru-
ment
key
and
stereo
layout
of
the
cymbal
setup
created
using
the
steps
outlined
in
the
article.
Continued
4)
Scan
the
snare voices available using
the
-
1/NO
and
+ 1/YES
buttons;
preview
the
snare voices as you scan
by
tapping
Instrument
Key
B.
S)
Once
you find
the
voice you
want
to
use,
press
the
REAL
TIME
WRITE
button.
6)
You
are
now
recording in Real
Time
Write
mode again,
and
can
continue
to compose
using
the
new
snare voice.
Example
2.
The
snare drum voice you have
picked
is
still
not
quite
what
you want.
You
can
alter
the
voice
with
the
Parameter Assign func-
tion. Follow these steps:
1)
Press the
KEY
ASSIGN
button.
2) Select Job
#02
(Parameter Assign).
3) Press instrument Key
B.
4)
Change
Pitch, Level,
Attack,
and
Decay
parameters, following
the
procedures out-
lined
in
the owners manual.
S)
Preview
the
voice changes while altering
the
parameters
by
tapping
instrument
Key
B.
6)
Once
you have altered
the
sound
of
the
snare voice
to
your satisfaction, press
the
REAL
TIME
WRITE
button.
7)
You
are now recording in Real
Time
Write
mode again,
and
can
continue
to
compose
using the altered snare voice.
Cymbals
Cymbals
produce
particularly
complex
sounds, which have
been
most difficult
to
re-
produce
with
authentic
qualities.
But,
with
recent technological advances,
the
RXS has
managed
to
capture excellent cymbal voices.
Drummers
no
longer
have
to cringe
when
it
comes time
to
program
the
"brass plates."
The
distinctive sound
and
arrangement
of
a
drum kit cymbal setup
can
also be reproduced
using
the
RXS. It
is
possible
to
position
the
var-
ious cymbals of a drum set by placing
them
in
the stereo field.
By
assigning voices to various
output
channels,
they
can
be
arranged
"around"
the
set.
The
following step-by-step
example illustrates
one
way
to
go
about
this pro-
cess. It
is
an
invitation to your
own
invention.
Follow these steps:
1) Press
the
KEY
ASSIGN
button.
2) Select Job
#09
(Copy Voice)
3) Copy
Int-Cup
to
location
Cp
1.
4) Copy Int-Edge to location
Cp2.
S)
Copy
Int-China
to
locations
Cp3
and
Cp4.
6) Copy
Int-Crash
to locations CpS, Cp6,
and
Cp7.
7)
Select
Job
#06
(Output
Channel
Assign)
8) Assign Cp1
to
channel
11.
9) Assign
Cp2
to
channel
11.
10) Assign
Cp3
to
channel
04.
11) Assign
Cp4
to
channel
09.
12) Assign CpS
to
channel
03.
13) Assign
Cp6
to
channel
OS.
14) Assign
Cp7
to
channel
09.
1S) Select Job
#01
(Voice Assign).
16) Assign Cp1
to
Key
K.
17) Assign
Cp2
to
Key
W.
18) Assign
Cp3
to
Key D.
19) Assign
Cp4
to
Key I.
20) Assign CpS
to
Key C.
21) Assign
Cp6
to
Key
E.
22) Assign
Cp7
to
Key
U.
With
these assignments, we have created a full
cymbal arrangement in
the
stereo field.
The
cymbals are set up as they
might
be
in
an acous-
tic situation. (See
the
accompanying diagram.)
From this point, we
can
proceed
to
create a
specific color for
each
cymbal in
the
"kit."
The
choice of cymbal
tone
colors
is
a trademark
of
each
drummer. Listening
to
some
of
your favor-
ite players will show you
how
each
uses cymbal
type
and
tone
to
build
their
characteristic
DDLJDLJDDD~DI;~~~)ID
CDLI:JLI:JUWWO~WWaU
14
AITERTOUCH!Vol. 3
No.4

sound.
Through the altering
of
voice parameters,
various cymbal voices
on
the
RXS
can
be varied
to meet your musical requirements.
The
exam-
ples below show
one
attempt at creating some
of
these individual cymbal sounds. Starting from
the cymbal setup
we
have just created, follow
these steps (to avoid confusion, initialize all
Key
Assign parameters before you begin Voice
Editing):
1)
Press the EDIT VOICE button.
2) Select Job
#01
(Select Voice For Edit).
3) Press
Key
C (CpS-Crash).
4) Select Job
#02
(Pitch
Edit).
5) Enter
pitch
value + 0600.
6) Select Job
#03
(Envelope Edit).
7)
Enter
Attack
value
99, Decay 1 Rate
value 45, Decay 1 Level value 60, Decay
2 Rate value 3 7, Release Rate value 99,
and
Gate
Time
value 6500.
8) Select Job
#04
(Bend Rate/Range)
9)
Enter
Bend
Rate
value
00,
and
Bend
Range value 00.
10) Select Job
#07
(Store Voice).
11) Press
the
+ 1 /YES
button
twice.
12) Select Job
#01
(Select Voice For Edit).
13) Press
Key
D
(Cp3-China).
14) Select Job
#02
(Pitch
Edit).
15) Enter pitch value
-0300.
16) Select Job
#03
(Envelope Edit).
17)
Enter
Attack
value 99, Decay 1
Rate
value 35, Decay 1 Level value 58, Decay
2 Rate value 43, Release Rate value 01,
and
Gate
Time
value 6500.
18) Select Job
#04
(Bend
Rate/Range).
19)
Enter
Bend
Rate
value 30,
and
Bend
Range value 01.
20) Select Job
#07
(Store Voice).
21) Press
the
+ 1/YES
button
twice.
22) Select Job
#01
(Select Voice For Edit).
23) Press
Key
U (Cp7-Crash).
24) Select Job
#02
(Pitch
Edit).
25) Enter
pitch
value
-0500.
26) Select Job
#03
(Envelope Edit).
27)
Enter
Attack
value 99, Decay 1
Rate
value 41, Decay 1 Level value 60, Decay
2 Rate value 50, Release Rate value 60,
and
Gate
Time
value 6500.
28) Select Job
#04
(Bend
Rate/Range).
29)
Enter
Bend
Rate
value 00,
and
Bend
Range value 00.
30) Select Job
#07
(Store Voice).
31) Press the + 1/YES
button
twice.
Snare
Drum-Sustained
Sounds
The
Long Roll. It
is
a snare drum technique
that
takes years
of
practice to perfect. As dif-
ficult
as
it
is
to
perform
on
the
snare drum, the
Long Roll presents a special challenge for drum
machine programmers.
The
characteristics of
the
sound stem from
the technique used
to
perform it
on
an
acoustic
drum. If you strike a snare drum head, the stick
rebounds
of
its
own
momentum,
and
then
strikes the head again in decreasing levels.
The
Roll
technique
uses
this
rebound
effect
to
produce multiple strikes per stroke,
as
a drum-
mer
alternates
hand
to
hand.
The
bounce
strikes are,
by
the laws of physics, progressively
weaker in relation to the initial strike.
This
makes the bounce strike aurally different from
the initial strike,
and
makes the overall effect
difficult to reproduce
on
a drum machine. Most
attempts sound like a machine gun roll.
After trying to create this effect
by
entering
each
note
without
suitable
success,
it
was
decided to take
another
approach:
to
create a
sound
that
would
mimic
short
grace-note
effects.
The
two attempts offered below may
give some
direction
for
the
development
of
drum roll voices.
Example 1. Follow these steps:
1)
Press
the
KEY
ASSIGN
button.
2) Select Job
#01
(Voice Assign).
3) Assign Int-SD2 to Key
B.
4) Press
the
EDIT VOICE
button.
5) Select Job
#01
(Select Voice For Edit).
6) Press Key
B.
7)
Select Job
#02
(Pitch Edit).
8) Enter Pitch value
-0200.
9) Select Job
#03
(Envelope Edit).
.10)
Enter
Attack
value 49, Decay 1
Rate
value 43, Decay 1 Level value 60, Decay
2 Rate value 63, Release Rate value 01,
and
Gate
Time
value 6500.
11) Select Job
#04
(Bend
Rate/Range).
·
12) Enter Bend Rate value 01,
and
Bend
Range value 01.
13) Select Job
#07
(Store Voice).
14) Press
the
+ 1/YES
button
twice.
Example
2.
Follow these steps:
1)
Press the
KEY
ASSIGN
button.
2) Select Job
#01
(Voice Assign).
3) Assign Int-SD3 to Key
N.
Continued on
page
19
Vol.
3 No.
4/
AITERTOUCH
15

TX81Z
MoloElPnos.
ANewTX81Z
Performance
Setup By Scott
Plunkett.
Notes:
This
TX81 Z
performance
setup
is
based
on
two
voice
patches:
"RatRhodes"
(a
new
voice)
and
"Reed
Piano"
(from
the
TX81Z's
internal
ROM
bank
A).
16 AITERTOUCH/Vol. 3
No.4
I name:
MoloElPnos
II
1 :
assign mode
NORM
2:
micro tune select 7 7
3:
effect select
PAN
4:
inst. number 2 3
number of notes 3 5 0
voice number A16
I09 I01
receive ch. 1 1 1
key limit
/L
C-2 C-2 C-2
key limit /H G 8 G 8 G 8
detune
-2
+1 +0
note shift +0 +0 +0
volume
87
99 0
out assign L
LR
LR
lfo select 1 2 1
micro tune
OFF
OFF
OFF
OPERATOR~
0
~
1
~~~~~~
on/off
ON
ON
ON
ON
out level 87
89
99
99
freq. type
RTO
FIX
RTO
RTO
fix range
255
4K
255
16K
freq. coarse
15
44
o o
freq. fine 8 8 o o
detune
-3
+0 +0 +3
·······:·s:-;·····T······:·:a·;·····-r-·····:·:;·;·····T······;·;j:·······
5.49
l
2944Hl
0.50
l
0.50
ENVELOPES-------------
attack rate 31
decay 1 rate 21
decay 1 level 13
decay 2 rate 10
release rate 5
eg shift OFF
31
31
31
24
25
9
12
15
10
2 4 8
6 5 8
OFF OFF OFF
SCALING/SENS
--------~
rate 2
level 7
ams on/off OFF
sans eg bias o
key vel 7
1 2 0
0 4 43
OFF
ON
ON
0 0 0
1 6 7
Reed
Piano
5:
RatRhodes 6:
7:
B:
4 5 6 7 B
0 0 0 0 0
I01 I01
I01
I01 I01
1 1 1 1 1
C-2 C-2
C-2
C-2 C-2
G 8 G 8 G 8 G 8 G 8
+0 +0 +0 +0 +0
+0 +0 +0 +0 +0
0 0 0 0 0
LR
LR
LR
LR LR
1 1 1 1 1
OFF
OFF OFF
OFF
OFF
voice name:
RatRhodes
algorithm no. 5
feedback o
LFO-------------------
waveform
~
speed 20
amp mod depth
12
pitch mod depth 7
sync OFF
delay 22
sens 24
sans 4
FUNCTION------------~
mode
POLY
mid
C = c 3
rev rate o
pb range 2
.........
pitch 47
portamento FULL
porta time 0
·········
vol
99
~
'
·········
pitch o
amp o
pitch 50
amp 51
~
amp
39
, eg bias o
i
........
p bias +0

I
TX81Z
name: BigWash
II
1 : SqncrBass
5:
assign mode
NORM
2:
BigWash 6:
micro tune select OCT. 0
3:
effect select
DELAY
4:
inst. number 2 3
number of notes 4 4 0
voice number C10
I28
I01
receive ch. 1 1 1
key limit /L
C-2 C-2
C-2
key limit /H G 8 G 8 G 8
de tune +2
-2
+0
note shift +12 +0 +0
volume
99 96
0
out assign
LR
LR
LR
lfo select 1 1 1
micro tune
OFF OFF OFF
OPERATOR~
0
~
1
~~~~~,
on/off
ON
out level
99
freq. type RTO
fix range 255
freq. coarse
13
freq. fine o
detune
+0
ON
ON
ON
92
82
84
RTO
RTO
RTO
255 255 255
19
36
19
0 0 0
+1
-2
-3
·······:·1·~·····T······:·2·~·····T······:·:;·~·····T······~·;.·:·······
4 .
00
1
6.
00
1
12.
00
1
6.
00
ENVELOPES------------,
attack rate
31
decay 1 rate
16
decay 1 level 14
decay 2 rate 8
release rate 7
eg shift OFF
31 31
31
25 5 0
12
0 0
8 0
14
10 2 5
24
12
OFF
SCALING/SENS
----------,
rate
1 1 2 2
level 0 0
94
24
ams on/off OFF OFF OFF OFF
sans eg bias 0 0 0 0
key vel 4 3 4 2
7:
8:
4 5 6 7 8
0 0 0 0 0
I01
I01
I01
I01 I01
1 1 1 1 1
C-2
C-2
C-2
C-2 C-2
G 8 G 8 G 8 G 8 G 8
+0 +0 +0 +0 +0
+0 +0 +0 +0 +0
0 0 0 0 0
LR LR LR
LR
LR
1 1 1 1 1
OFF
OFF OFF OFF OFF
voice name:
BigWash
algorithm no. 3
feedback 0
LFO----------------.
waveform
~
speed 26
amp
mod
depth 0
pitch mod depth 3
sync
OFF
delay 22
sens OFF
sans 5
FUNCTION----------------,.
mode POLY
mid
C = c 1
rev rate 0
pb range 2
·········
pitch 30
A amp 0
;'W
eg bias 0
portamento FULL
porta time 0
·········
vol
99
~
pitch o
amp o
pitch 40
amp o !
........
p bias
+0
BigWash. A
NewTX81Z
Performance
Setup
By
Scott
Plunkett.
Notes:
This
TXBI Z
performance
setup
is
based
on two
voice
patches:
"BigWash"
(a
new
voice)
and
"Sqncr
Bass
(from
the
TXBIZ's
internal
ROM
bank
C).
Vol.
3 No. 4/
AITERTOUCH
17

TX81Z
BigSlap. A
New
TX81Z Perfor
..
mance Setup By
Scott Plunkett.
Notes:
This
TXBl Z performance
setup
is
based
on
two
voice
patches:
"SlapBass"
(A
new
voice)
and
"ElecBass 1"
(from
the
TXBlZ's internal
ROM
bank
C).
18 AITERTOUCH!Vol. 3 No. 4
I name:
BigS
lap
II
1 :
assign mode
NORM
2:
micro tune select OCT. 0
3:
effect select OFF
4:
inst. number 2 3
number of notes 4 4 0
voice number
IlS
C09
I01
receive ch. 1 1 1
key limit /L
C-2
C-2
C-2
key limit
/H
G 8 G 8 G 8
de
tune
-1
+1
+0
note shift +0 +0 +0
volume
99
99
0
out assign
LR
LR
LR
Ito select 1 2 OFF
micro tune OFF OFF OFF
OPERATOR~
0
~
1
-=~~~~.
on/off
ON
out level 99
freq. type RTO
fix range
255
freq. coarse 4
freq. fine 0
detune +0
ON
ON
72
75
RTO RTO
255 255
0
28
0 0
-3
+3
RTO
255
24
0
+3
.......
:·1·~-
....
T
......
:·:a·~
......
~
.......
:·:;·~··
...
T
......
~·;.·:
.......
1.00
~
0.50
~
9.00
~
7.85
ENVELOPES------------~.
attack rate 31
decay 1 rate 9
decay 1 level 9
decay 2 rate 0
release rate 9
eg shift OFF
31 31 31
1 9
15
0
12
6
0 6
10
8 8 8
OFF OFF OFF
SCALING/SENS
----------,.
rate 0 2 3 3
level o 0 27 0
ams on/off OFF OFF OFF OFF
sans eg bias 0 0 0 0
key vel 1 o 6 7
Slap Bass
5:
ElecBass 1
6:
7:
8:
4 5 6 7 8
0 0 0 0 0
I01
I01 I01 I01
I01
1 1 1 1 1
C-2 C-2 C-2
C-2
C-2
G 8 G 8 G 8 G 8 G 8
+0 +0 +0 +0 +0
+0 +0 +0 +0 +0 I
0 0 0 0 0
LR
LR LR LR
LR
OFF OFF OFF OFF OFF
OFF OFF OFF OFF OFF
voice name:
SlapBass
algorithm no. 1
feedback 0
LFO------------------~
waveform~
speed 28
amp
mod
depth
pitch mod depth 0
0
sync
delay
sans
sans
OFF
0
OFF
5
FUNCTION-----------,.
mode POLY
mid
C = c 2
rev rate 0
pb range 4
i
........
pitch 60
portamento
FING
porta time 0
.........
vol 99
~
pitch o
.........
amp o
~
p~t~~
8~
A amp 0
;'W
eg
bias 0
~
........
p bias
+0

Continued from page 15
4) Press
the
EDIT
VOICE
button.
5)
Select Job
#01
(Select Voice For Edit).
6) Press
Key
N.
7)
Select Job
#02
(Pitch
Edit).
8)
Enter
Attack
value 64,
Decay
1
Rate
value 36, Decay 1 Level value 58, Decay
2 Rate value 64, Release
Rate
value 60,
and
Gate
Time
value 6500.
9) Select Job
#04
(Bend
Rate/Range).
10)
Enter
Bend
Rate
value
00,
and
Bend
Range value 00.
11) Select Job
#07
(Store Voice).
12) Press
the
+ 1 /YES
button
twice.
Damping
Technique
Each
output
channel
on
the
RX5
can
sound
only
one
voice at any given
instant-each
chan-
nel
is
monophonic.
Since
there are two keys per
channel,
the
tapping of
one
key initiates
the
voice sound, while
the
tapping
of
the
second
key will stop
the
first voice
sound
and
begin
the
second voice sound.
This
operating logic
of
the
instrument
can
be used
to
produce damping
techniques
when
applied to sustained sounds.
The
Electronic
Age
cannot
be
ignored,
because
of
the
many
musical
possibilities
it
offers. Also, drum
machines
are
not
the
demise
of
the
drummer.
Rhythm
programmers
have
introduced a
new
field
of
knowledge
to
be stud-
ied,
and
have introduced a new tool for
the
drummer's
professional
and
artistic
devel-
opment.
As
a
reproducer
of
playing
technique,
rhythm
units are still a
bit
cumbersome,
but
the
quality
of
the
sounds
and
the
potential
for alter-
ing
these
sounds
offer
exciting
new
areas
of
experimentation.
TET
US
HEAR
FROM
YOU!
We
want
AfterTouch
to be
an
information
network
Lfor
all
users
of
Yamaha professional musical products, so please
join
in. We're
looking for many different kinds
of
material.
Have you
created
an
incredible
patch
for
the
DX7,
the
DXlOO, or
any
of
the
other
members
of
the
Yamaha FM digital synthesizer family?
How
about
a program
for
the
CX5M
music
computer
or
a great
pattern
for
the
RXll?
Send
in your
patches, programs,
and
patterns.
If we use your material, we'll give you full
credit
plus
$25.00
for
each
item
used.
Have you discovered a
trick
that
increases
the
musical flexibility
of
one
of
the
Yamaha
AfterTouch
products?
Send
it
in
to
our
"FinalTouch"
column.
If we use
your
hot
tip, you'll receive full
credit
plus a
check
for
$25.00.
Have you developed a
new
approach
to
one
of
the
Yamaha
After
Touch
instru-
ments,
or
have you discovered
an
important
secret regarding
their
use?
Put
it
on
paper
and
send
it to us.
Don't
worry
about
your writing
style-just
get
the
informa-
tion
down. If we decide to use your material
as
a full article
in
AfterTouch,
we'll
write it up,
put
your
name
on
it,
and
send you a
check
for $100.00.
(An
After
Touch
article always covers
at
least
one
magazine
page-which
translates
to
at
least four
double-spaced pages
of
typescript.)
By
the
way, we
cannot
assume liability for
the
safe
return
of
unused ideas,
patches,
or
manuscripts. We will only be able
to
return
unused material if you
en-
close a self-addressed,
stamped
envelope
with
your submission.
If you just
have
a
question
regarding
the
use
of
Yamaha professional musical
products,
send
it along too,
and
we'll do
our
best to answer it
in
the
pages
of
After
Touch. (We regret
that
we
won't
be able to answer questions
through
the
mail,
but
we
will use all
of
your questions to guide us
in
our
choice
of
future topics.)
Finally, if you just
want
to
get
something
off your chest,
or
if you'd like
to
estab-
lish direct
contact
with
other
Yamaha
After
Touch
product
users,
send
in
something
to
our
letters
column,
"Touch
Response."
We'll do
our
best
to
print
names,
addresses,
and
phone
numbers
of
all those who are interested
in
starting up regional
users groups.
AfterTouch
is
your publication. Let us
hear
from you!
Write
To:
AFTER-
TOUCH,
P.O.
Box
2338,
Northridge,
CA
91323-2338.
Vol.
3 No. 4/ AFrERTOUCH 19

Bulk Rate
U.S. Postage
PAID
Long Prairie, MN
Permit No. 33
From
The
Editor
Continued from page 3
Joel Balin, a musician who lives in
Orlando,
Florida.
Although
Joel has
been
an
Ace
Music
and
Yamaha customer for some time,
he
has
not
owned
a full
YCAM
system (until now).
He
does some work with Disney in Florida,
and
plays
with
a
Christian
music group
as
well.
Joel's
name
was drawn from a pool
of
more
than
4500
surveys
returned
before
the
deadline.
Congratulations
to
Joel Balin,
winner
of
the
Grand
Prize
in
the
first
AfterTouch/Yamaha
Reader Survey.
By
the
way,
those
of
you who used
the
Survey
to
send
in
requests for
product
literature, back
issues,
and
AfterTouch
subscriptions
should
know
that
you are due for some disappoint-
20 AFTERTOUCH/Vol. 3 No. 4
ment.
All
of
the
Survey responses were sent di-
rectly to
an
outside research service for tabula-
tion,
and
this service was geared
to
deal only
with
the
Survey responses.
Other
requests sent
via
the
Reader Survey
cannot
be fulfilled di-
rectly,
and
should be resubmitted via the proper
channels.
Also,
the
machines used
by
the
Postal Ser-
vice
managed
to
chew
up a
number
of
the
names
and
addresses
on
the
Surveys
we
received. If you filled
out
a Survey
but
haven't
received a T-shirt yet, let
us
know,
and
we'll
make sure you receive one.
-TD