Yamaha Djx Owners Manual
Djx-Owners-Manual yamaha-djx-owners-manual-133822
DJX(PSR-D1) Owner's Manual DJX_E
DJX to the manual aa29300d-3ead-4d3b-9897-6ec87c4cbf24
Yamaha Corporation PSRD1-DJX Owner's Manual djx_e Yamaha Corporation - PSRD1-DJX - Owner's Manual
2014-12-13
: Yamaha Djx-Owners-Manual yamaha-djx-owners-manual-133822 pdf
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SPECIAL MESSAGE SECTION (U.S.A.) This product utilizes batteries or an external power supply (adapter). DO NOT connect this product to any power supply or adapter other than one described in the manual, on the name plate, or specifically recommended by Yamaha. This product should be used only with the components supplied or; a cart, rack, or stand that is recommended by Yamaha. If a cart, etc., is used, please observe all safety markings and instructions that accompany the accessory product. SPECIFICATIONS SUBJECT TO CHANGE: The information contained in this manual is believed to be correct at the time of printing. However, Yamaha reserves the right to change or modify any of the specifications without notice or obligation to update existing units. This product, either alone or in combination with an amplifier and headphones or speaker/s, may be capable of producing sound levels that could cause permanent hearing loss. DO NOT operate for long periods of time at a high volume level or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should consult an audiologist. IMPORTANT: The louder the sound, the shorter the time period before damage occurs. NOTICE: Service charges incurred due to lack of knowledge relating to how a function or effect works (when the unit is operating as designed) are not covered by the manufacturer’s warranty, and are therefore the owners responsibility. Please study this manual carefully and consult your dealer before requesting service. ENVIRONMENTAL ISSUES: Yamaha strives to produce products that are both user safe and environmentally friendly. We sincerely believe that our products and the production methods used to produce them, meet these goals. In keeping with both the letter and the spirit of the law, we want you to be aware of the following: Battery Notice: This product MAY contain a small non-rechargeable battery which (if applicable) is soldered in place. The average life span of this type of battery is approximately five years. When replacement becomes necessary, contact a qualified service representative to perform the replacement. This product may also use “household” type batteries. Some of these may be rechargeable. Make sure that the battery being charged is a rechargeable type and that the charger is intended for the battery being charged. When installing batteries, do not mix old batteries with new, or with batteries of a different type. Batteries MUST be installed correctly. Mismatches or incorrect installation may result in overheating and battery case rupture. Warning: Do not attempt to disassemble, or incinerate any battery. Keep all batteries away from children. Dispose of used batteries promptly and as regulated by the laws in your area. Note: Check with any retailer of household type batteries in your area for battery disposal information. Disposal Notice: Should this product become damaged beyond repair, or for some reason its useful life is considered to be at an end, please observe all local, state, and federal regulations that relate to the disposal of products that contain lead, batteries, plastics, etc. If your dealer is unable to assist you, please contact Yamaha directly. NAME PLATE LOCATION: The name plate is located on the bottom of the product. The model number, serial number, power requirements, etc., are located on this plate. You should record the model number, serial number, and the date of purchase in the spaces provided below and retain this manual as a permanent record of your purchase. Model Serial No. Purchase Date 92-BP 2 PLEASE KEEP THIS MANUAL PRECAUTIONS PLEASE READ CAREFULLY BEFORE PROCEEDING * Please keep these precautions in a safe place for future reference. WARNING Always follow the basic precautions listed below to avoid the possibility of serious injury or even death from electrical shock, short-circuiting, damages, fire or other hazards. These precautions include, but are not limited to, the following: • Do not open the instrument or attempt to disassemble the internal parts or modify them in any way. The instrument contains no user-serviceable parts. If it should appear to be malfunctioning, discontinue use immediately and have it inspected by qualified Yamaha service personnel. • Do not expose the instrument to rain, use it near water or in damp or wet conditions, or place containers on it containing liquids which might spill into any openings. • If the AC adaptor cord or plug becomes frayed or damaged, or if there is a sudden loss of sound during use of the instrument, or if any unusual smells or smoke should appear to be caused by it, immediately turn off the power switch, disconnect the adaptor plug from the outlet, and have the instrument inspected by qualified Yamaha service personnel. • Use the specified adaptor (PA-5B, PA-5C or an equivalent recommended by Yamaha) only. Using the wrong adaptor can result in damage to the instrument or overheating. • Before cleaning the instrument, always remove the electric plug from the outlet. Never insert or remove an electric plug with wet hands. • Check the electric plug periodically and remove any dirt or dust which may have accumulated on it. CAUTION Always follow the basic precautions listed below to avoid the possibility of physical injury to you or others, or damage to the instrument or other property. These precautions include, but are not limited to, the following: • Do not place the AC adaptor cord near heat sources such as heaters or radiators, and do not excessively bend or otherwise damage the cord, place heavy objects on it, or place it in a position where anyone could walk on, trip over, or roll anything over it. • When removing the electric plug from the instrument or an outlet, always hold the plug itself and not the cord. • Do not connect the instrument to an electrical outlet using a multipleconnector. Doing so can result in lower sound quality, or possibly cause overheating in the outlet. • Unplug the AC power adaptor when not using the instrument, or during electrical storms. • Always make sure all batteries are inserted in conformity with the +/polarity markings. Failure to do so might result in overheating, fire, or battery fluid leakage. • Always replace all batteries at the same time. Do not use new batteries together with old ones. Also, do not mix battery types, such as alkaline batteries with manganese batteries, or batteries from different makers, or different types of batteries from the same maker, since this can cause overheating, fire, or battery fluid leakage. • Do not dispose of batteries in fire. • Do not attempt to recharge batteries that are not intended to be charged. • If the instrument is not to be in use for a long time, remove the batteries from it, in order to prevent possible fluid leakage from the battery. • Keep batteries away from children. • Before connecting the instrument to other electronic components, turn off the power for all components. Before turning the power on or off for all components, set all volume levels to minimum. • Do not expose the instrument to excessive dust or vibrations, or extreme cold or heat (such as in direct sunlight, near a heater, or in a car during the day) to prevent the possibility of panel disfiguration or damage to the internal components. (4)-2 • Do not use the instrument near other electrical products such as televisions, radios, or speakers, since this might cause interference which can affect proper operation of the other products. • Do not place the instrument in an unstable position where it might accidentally fall over. • Before moving the instrument, remove all connected adaptor and other cables. • When cleaning the instrument, use a soft, dry cloth. Do not use paint thinners, solvents, cleaning fluids, or chemical-impregnated wiping cloths. Also, do not place vinyl, plastic or rubber objects on the instrument, since this might discolor the panel or keyboard. • Do not rest your weight on, or place heavy objects on the instrument, and do not use excessive force on the buttons, switches or connectors. • Use only the stand/rack specified for the instrument. When attaching the stand or rack, use the provided screws only. Failure to do so could cause damage to the internal components or result in the instrument falling over. • Do not operate the instrument for a long period of time at a high or uncomfortable volume level, since this can cause permanent hearing loss. If you experience any hearing loss or ringing in the ears, consult a physician. ■SAVING USER DATA • Save all data to an external device such as the Yamaha MIDI Data Filer MDF3, in order to help prevent the loss of important data due to a malfunction or user operating error. Yamaha cannot be held responsible for damage caused by improper use or modifications to the instrument, or data that is lost or destroyed. Always turn the power off when the instrument is not in use. Make sure to discard used batteries according to local regulations. * The illustrations and LCD screens as shown in this owner’s manual are for instructional purposes only, and may be different from the ones on your instrument. 3 Congratulations on your purchase of the Yamaha DJX! You now own a portable keyboard that combines advanced functions, great sound and exceptional ease-of-use in a highly compact package. Its outstanding features also make it a remarkably expressive and versatile instrument. Read this Owner’s Manual carefully while playing your new DJX in order to take full advantage of its various features. Main Features Other powerful features include: Real-time Controls The DJX is equipped with an amazing set of real-time performance controls, that let you “tweak” the sound of various instrument parts — as you play! • Control Knobs These five knobs let make various dynamic changes to the voices and patterns. • ASSIGN knob Included in the control knobs is a special ASSIGN knob that can be assigned to control any one of a variety of functions. • RIBBON CONTROLLER This expressive control can also be assigned to control any one of a variety of functions. • Part Select (PART CONTROL) Use this to select the Part you want to use with the control knobs or RIBBON CONTROLLER. • Part On/Off (PART CONTROL) This function lets you alternately mute and unmute specific instrument parts of the pattern as it’s playing. • PITCH BEND wheel Use this to raise and lower the pitch of the voice as you play. Digital Sampling This function lets you record your own sounds to be played from the keyboard. Up to twelve different samples can be recorded. Simple editing functions, such as setting the end point and looping, are also provided. 4 • Exceptionally realistic and dynamic sounds with 284 voices, utilizing digital recordings of actual instruments. • Dual voice and Split voice modes that let you layer two voices together or assign two voices to separate sections of the keyboard • Four high-quality effects — Reverb, Chorus, DSP, and Arpeggiator — each with a variety of different types. • 100 pattern styles, each with different Lead In/Out and Beat A/B sections. All styles also have their own four Break Out patterns. The DJX also gives you convenient control over pattern Styles — including BPM (Tempo) and independent Pattern Volume. • Powerful song recording operations for recording and playing back complete compositions (three User songs are available). Up to six tracks can be recorded to a song, including a special chord track for style pattern. • Performance Setup, for automatically calling up an appropriate voice for playing with the selected style. Plus, there are 16 User Performance Setup memory spaces that let you save your custom panel settings for instant recall. • Touch response for maximum expressive level control over the voices. • Convenient footswitch control over various functions — including sustain, start/stop, and more. • GM (General MIDI) compatibility and full GM voice set. • Large custom LCD gives you easy, at-a-glance confirmation of all important settings, as well as chord and note indications. • Comprehensive MIDI functions that let you integrate the DJX into a MIDI music system, for sequence recording and other advanced applications. • Built-in, high-quality stereo amplifier/speaker system. Contents PANEL CONTROLS AND TERMINALS 6 • Front Panel ................................... 6 • Rear Panel .................................... 7 SETTING UP 8 ÀÀÀÀÀ @@@@@ ,,,,, POWER REQUIREMENTS ..................... 8 TURNING ON THE POWER ................. 8 ACCESSORY JACKS ............................. 9 Quick Guide 10 SONG PLAYBACK — THE SONG MODE DIGITAL SAMPLING 40 SELECTING AND PLAYING A SONG ... 40 CHANGING THE BPM (TEMPO) ......... 41 ABOUT THE BEAT DISPLAY ................. 42 ADJUSTING THE SONG VOLUME ....... 43 PATTERNS — THE STYLE MODE 44 SELECTING A STYLE AND PLAYING THE PATTERN ......................................44 PATTERN CONTROLS .......................... 47 69 ABOUT DIGITAL SAMPLING ............... 69 RECORDING A SAMPLE AND PLAYING IT ......................................... 70 • Guidelines for sampling .............. 71 • Trigger Level ............................... 71 • Sampling memory capacity ........ 73 • Deleting a sample ...................... 74 • Recording additional samples ..... 74 SAMPLE EDITING ................................ 75 Setting the End Point ........................ 75 Creating Loops ................................. 78 • About the resolution settings ...... 79 Step 1 The DJX — Take it for a spin! .............. 10 PATTERN SECTIONS (BEAT A, BEAT B AND BREAK OUTS) ............................. 48 Step 2 Using the Keyboard .......... 12 CHANGING THE BPM (TEMPO) ......... 48 Step 3 Demo Song/Voice/Style ... 14 SONG RECORDING ADJUSTING THE PATTERN VOLUME ..... 49 Step 4 Digital Sampling ............... 16 FINGERING ......................................... 50 Step 5 Function Parameters ......... 18 BEAT REVERSE ..................................... 52 RECORDING A USER SONG — REALTIME RECORDING ...................... 81 • Additional Operations ................ 84 Step 6 Assigning Various Controls to the ASSIGN Knob, RIBBON CONTROLLER, and Footswitch ........................ 20 PART ON/OFF ..................................... 52 • About the Parts .......................... 53 PANEL DISPLAY INDICATIONS 22 PLAYING VOICES — THE VOICE MODE 24 PLAYING A VOICE — MAIN VOICE ... 25 • About Panel Voices and GM Voices .................................. 26 • Drum Kit Voice Chart (voices 141 - 155) ...................... 26 Function Parameters — Main Voice .. 27 TRANSPOSE AND TUNING ................ 28 Transpose ........................................ 28 Tuning ............................................. 29 PLAYING TWO VOICES — DUAL VOICE ....................................... 29 Function Parameters — Dual Voice ... 30 PLAYING TWO VOICES — SPLIT VOICE ........................................ 31 Function Parameters — Split Voice .... 32 ADDITIONAL VOICE FUNCTIONS — VOICE SET, TOUCH SENSITIVITY, AND PITCH BEND RANGE ........................... 33 Function Parameters — Voice Set, Touch Sensitivity and Pitch Bend Range ............................. 33 EFFECTS 34 REVERB ................................................ 34 CHORUS .............................................. 35 DSP ..................................................... 36 ARPEGGIATOR .................................... 37 Function Parameters — Effects .......... 37 • Effect Types ................................ 38 SETTING THE PATTERN SPLIT POINT .... 54 Function Parameter — Pattern Split Point ............................. 55 PERFORMANCE SETUP 56 PERFORMANCE SETUP — USER ......... 56 Recording a User Performance Setup ................................................56 Recalling a User Performance Setup ................................................57 • Selecting a User Bank ................. 57 PERFORMANCE SETUP — PRESET ...... 58 Selecting a Preset Performance Setup ................................................58 80 RECORDING A USER SONG — STEP RECORDING ............................... 85 Recording Notes ............................... 86 • Additional Operations ................ 88 Replacing a Note or Rest .................. 89 Entering Velocity Curves ................... 90 Velocity Curve Chart ......................... 90 CLEARING A SONG ............................. 91 MIDI FUNCTIONS 92 WHAT IS MIDI? ................................... 92 Channel Messages ............................ 93 System Messages .............................. 93 CONNECTING TO A PERSONAL COMPUTER ......................................... 94 • MIDI Terminals ........................... 94 FUNCTION PARAMETERS — MIDI ..... 95 THE KNOBS 59 USING THE KNOBS ............................. 59 • About CUTOFF and RESONANCE .............................. 62 • About GROOVE .......................... 62 ASSIGN KNOB .................................... 63 ASSIGN Knob Parameters ................. 64 RIBBON CONTROLLER USING BULK DUMP SEND/ SAMPLING SEND TO SAVE DATA ....... 97 Saving Bulk Data/Sampling Data ...... 97 Loading Bulk Data/Sampling Data .... 99 USING INITIAL SETUP SEND WITH A SEQUENCER ........................ 100 Sending Initial Setup Data .............. 100 66 USING THE RIBBON CONTROLLER .... 66 RIBBON CONTROLLER Parameters ... 67 • How the RIBBON CONTROLLER works ......................................... 68 TROUBLESHOOTING ........................ 102 DATA BACKUP & INITIALIZATION .... 103 VOICE LIST ........................................ 104 DRUM KIT LIST ................................. 108 STYLE LIST ........................................ 111 MIDI IMPLEMENTATION CHART ...... 112 SPECIFICATIONS ............................... 115 INDEX ............................................... 116 5 PANEL CONTROLS AND TERMINALS Front Panel 8 VOICE STYLE MEASURE 9 000DDDJX 2 0 ! 2 3 5 6 7 8 9 3 ( 0 BWD velocity FWD & * ) q e 1 MASTER VOLUME dial 8 DIGITAL SAMPLING section — RECORD This determines the overall volume of the DJX. button and INPUT LEVEL knob 2 OVERALL, DEMO START buttons (▲, ▼, +, -) These two controls are used for the Digital Sampling functions. (See page 69.) These are for selecting the various “overall” functions and setting their values. (See page 22.) They are also used to play the Demo songs. (See pages 14, 40.) In the Digital Sampling function, these are used to select and set the sample editing parameters. (See page 75.) 3 FUNCTION button This selects the Function mode. (See page 18.) 4 SONG button This selects the Song mode. (See page 40.) 5 STYLE button This selects the Style mode. (See pages 15, 44.) 6 VOICE button This selects the Voice mode. (See pages 14, 25.) 7 Numeric keypad, +/- buttons These are for selecting songs, voices, and styles. (See pages 40, 25, and 44.) They are also used for making various settings, such as: • Selecting and changing the Function parameters (page 18) • Setting note values and other settings for the Step Record function (page 86) 6 1 4 rest 3 4 5 6 @ #$ % ^ DEMO START 1 7 001 142 9 Knobs — CUTOFF, RESONANCE, GROOVE, ASSIGN, BASS BOOST These controls allow you to make expressive, dynamic, real-time changes to various aspects of the voices and styles. (See page 59.) 0 RIBBON CONTROLLER This assignable control allows you to make expressive, dynamic, real-time changes to various aspects of the voices and styles. (See page 66.) ! PART CONTROL button This turns the Part Control function on and off. (See page 59.) @ PATTERN CONTROL button When the Style mode is selected, this alternately enables or disables keyboard control over the pattern chords. (See page 45.) # SYNC-START button This turns the Sync-Start function on and off. (See page 46.) $ START/STOP button When the Style mode is selected, this alternately starts and stops the pattern. (See pages 45, 47.) In the Song mode, this alternately starts and stops song playback. (See page 41.) PANEL CONTROLS AND TERMINALS % LEAD IN/LEAD OUT button ( ARPEGGIATOR button When the Style mode is selected, this is used to control the Lead In and Lead Out functions. (See pages 46, 47.) This turns the Arpeggiator effect on and off. (See page 37.) ^ BEAT A/B (BREAK OUT) buttons This turns the Reverb effect on and off. (See page 34.) ) REVERB button When the Style mode is selected, these are used to change pattern sections and control the Break Out function. (See page 48.) q DUAL button This turns the Dual mode on and off. (See page 29.) & RECORD button w PITCH BEND wheel This is used for selecting and enabling the recording functions: Song (pages 82, 85) and Performance Setup (page 56). This is used for raising or lowering the pitch of the voices as you play. It affects only the voices played in the PERFORMANCE section of the keyboard. The pitch range of the wheel can also be set (see page 33). * PERFORMANCE SETUP / SONG MEMORY buttons When the Style mode is selected, these are used to select the Performance Setup registrations (pages 57, 58). When the Song mode is selected, these are used to select specific tracks (pages 82, 86). w e STAND BY/ON switch Rear Panel 1 2 DC IN 10-12V PHONES/ AUX OUT 3 FOOT SWITCH 4 IN MIDI OUT 5 6 LINE IN MIC 1 DC IN 10-12V jack 4 MIDI IN, OUT terminals This is for connection to a PA-5B/5C AC power adaptor. (See page 8.) These are for connection to other MIDI instruments and devices. (See page 94.) 2 PHONES/AUX OUT jack 5 LINE IN jack This is for connection to a set of stereo headphones or to an external amplifier/speaker system. (See page 9.) This is used with the Digital Sampling functions, and is for connection to and recording of an external audio source (line level), such as a CD player or cassette deck. (See pages 9, 70.) (Connector: mono, 1/4” phone jack.) 3 FOOT SWITCH jack This is for connection to an optional FC4 or FC5 Footswitch. The footswitch is generally used to control sustain, but it can conveniently be set to control one of a variety of functions instead. (See pages 9, 21.) 6 MIC jack This is used with the Digital Sampling functions, and is for connection to a microphone for recording acoustic audio. (See pages 9, 70.) (Connector: mono, 1/4” phone jack.) 7 SETTING UP This section contains information about setting up your DJX for playing. Make sure to read this section carefully before using the instrument. POWER REQUIREMENTS Although the DJX will run either from an optional AC adaptor or batteries, Yamaha recommends use of the more environmentally safe AC adaptor. Follow the instructions below according to the power source you intend to use. Never interrupt the power supply (e.g. remove the batteries or unplug the AC adaptor) during any DJX record operation! Doing so can result in a loss of data. Using an AC Power Adaptor To connect your DJX to a wall socket, you will need the optionally available Yamaha PA-5B/5C Power Adaptor. Use of other AC adaptors could result in damage to the instrument, so be sure to ask for the right kind. Connect one end of the adaptor to the DC IN 10-12V jack on the rear panel of your DJX, and the other end to a suitable electrical outlet. • Use ONLY a Yamaha PA-5B/5C AC Power Adaptor (or other adaptor specifically recommended by Yamaha) to power your instrument from the AC mains. The use of other adaptors may result in irreparable damage to both the adaptor and the DJX. • Unplug the AC Power Adaptor when not using the DJX, or during electrical storms. Using Batteries ■ Inserting Batteries Turn the instrument upside-down and remove the battery compartment lid. Insert six 1.5-volt size “D” (SUM-1, R-20 or equivalent) batteries as shown in the illustration, making sure that the positive and negative terminals are properly aligned, and replace the lid. 8 BATTERIES 1.5V x 6 ■ When the Batteries Run Down When the batteries run low and the battery voltage drops below a certain level, the DJX may not sound or function properly. As soon as this happens, replace them with a complete set of six new batteries. • Never mix old and new batteries or different types of batteries (e.g., alkaline and manganese). • To prevent possible damage from battery leakage, remove the batteries from the instrument if it is not to be used for a long time. TURNING ON THE POWER With the AC power adaptor connected or with batteries installed, simply press the power switch until it locks in the ON position. When the instrument is not in use, be sure to turn the power off. (Press the switch again so that it pops up.) Even when the switch is in the “STAND BY” position, electricity is still flowing to the instrument at the minimum level. When you are not using the DJX for a long time, make sure you unplug the AC power adaptor from the wall AC outlet, and/or remove the batteries from the instrument. SETTING UP ACCESSORY JACKS ■ Using Headphones For private practicing and playing without disturbing others, connect a set of stereo headphones to the rear panel PHONES/AUX OUT jack. Sound from the built-in speaker system is automatically cut off when you insert a headphone plug into this jack. PHONES/ AUX OUT ■ Connecting a Keyboard Amplifier or Stereo System Though the DJX is equipped with a built-in speaker system, you can also play it through an external amplifier/speaker system. First, make sure the DJX and any external devices are turned off, then connect one end of a stereo audio cable to the LINE IN or AUX IN jack(s) of the other device and the other end to the rear panel PHONES/AUX OUT jack on the DJX. PHONES/ AUX OUT Stereo system FOOT SWITCH • Make sure that the footswitch plug is properly connected to the FOOT SWITCH jack before turning on the power. • Do not press the footswitch while turning the power on. Doing this changes the recognized polarity of the footswitch, resulting in reversed footswitch operation. ■ Using the MIDI Terminals The DJX also features MIDI terminals, allowing you to interface the DJX with other MIDI instruments and devices. (For more information, see page 94.) MIDI instrument IN MIDI OUT ■ Using the MIC and LINE IN jacks These are for recording an external audio source in the Digital Sampling functions (page 70). The MIC jack is for connection to a microphone for recording vocals and acoustic instruments. The LINE IN jack is for connecting to and recording a line level signal, such as that of a CD player or cassette deck. CD player, etc. To prevent damage to the speakers, set the volume of the external devices at the minimum setting before connecting them. Failure to observe these cautions may result in electric shock or equipment damage. ■ Using a Footswitch This feature lets you use an optional footswitch (Yamaha FC4 or FC5) to control a variety of functions. (See page 21.) LINE IN MIC Never connect a line level signal (CD player, cassette deck, electronic instrument, etc.) into the MIC input jack! Doing this could damage the DJX and its Digital Sampling functions. 9 EEEEE ÅÅÅÅÅ BBBBB ÂÂÂÂÂ AAAA @@@@@ DDDD CCCCC ÁÁÁÁ ÀÀÀÀÀ ÄÄÄÄ ÃÃÃÃÃ ,,,,, HHHHH ÈÈÈÈÈ GGGG FFFFF ÇÇÇÇ ÆÆÆÆÆ k c i Qu e d i u G Unless you enjoy reading manuals, you’re probably eager to start playing your new DJX right now. If so, this next section is for you! Sure, the DJX is ready to play right out of the box — but we urge you to take the time to read this short, easy-to-understand section. If you’ve never even touched an electronic keyboard before, following the steps in this section will make you a master of the DJX in virtually no time at all! Plus, it will give you the tools to explore and use the advanced functions in your music. Enjoy! Step 1 The DJX — Take it for a spin! Can’t wait to get going? Here’s all you need to lay down the beat and start jamming on your new DJX! Just follow the numbers... Start it up! Give Give it it some some juice... juice... 1 2 Plug in the adaptor, and turn on the power. Start the pattern by pressing the START/STOP button. You can also start the pattern by pressing any one of the keys in the PATTERN section of the keyboard. • Want to find out more? See page 45. Work Work out out on on the the knobs! knobs! 3 These three knobs give you dynamic, real-time control over the pattern. Try ‘em out! • Want to find out more? See page 59. BASS BOOST knob Cut Cut loose loose on on the the ribbon! ribbon! Pump up the bass of the entire DJX sound with this knob! 4 ASSIGN knob GROOVE knob Change the “feel” or timing of the pattern. Turn this to give it some swing, make it laidback... or just play it straight. You call the shots with this knob... Assign it to control dynamics, tempo/pitch, or any one of a variety of functions! Mix Mix up up the the beats! beats! 5 Play around with the BEAT A and BEAT B buttons, and get the rhythm to flow. Slide your finger along the RIBBON CONTROLLER and hear how the sound changes. There are tons of things you can assign to this, too! • Want to find out more? See page 66. Shake Shake it it up up and and turn turn it it ‘round! ‘round! 6 A special Beat Reverse key lets you break up the beat and hit the top of the measure. Play the key repeatedly and stutter the rhythm a bit! • Want to find out more? See page 52. 10 AAAAA ÁÁÁÁÁ @@@@@ EEEE DDDDD CCCCC BBBB ÀÀÀÀÀ ÅÅÅÅ ÄÄÄÄÄ ÃÃÃÃÃ ÂÂÂÂ ,,,,, HHHH GGGGG FFFFF ÈÈÈÈ ÇÇÇÇÇ ÆÆÆÆÆ VOICE STYLE MEASURE 000DDDJX 001 142 1 2 4 5 6 7 8 9 rest 3 3 0 DEMO START BWD velocity FWD Drop Drop Parts Parts out, out, fly fly Parts Parts in! in! Arpeggiator Arpeggiator magic! magic! 7 8 With the PART ON/OFF keys, you’re an instant maestro of mix. Check the name of the Part (instrument) over each key, then press it to turn the Part off and on. The Parts that are currently turned on are shown by darkened keys in the display. First, press the ARPEGGIATOR button to turn the function on. Then, hold down two or three keys at the same time in the PERFORMANCE section of the keyboard, and let the Arpeggiator work its magic! • Want to find out more? See page 37. • Want to find out more? See page 52. Pick Pick your your own own Parts! Parts! Tweak Tweak the the voice voice — — while while you you play! play! 9 10 Turn the two voice-related knobs for some wild effects, while you play the voice from the PERFORMANCE section of the keyboard. You can select different Parts to be controlled with the voice-related knobs (in step 9 above) by pressing one of the PART SELECT keys. The selected Part is shown as a darkened key in the display. • Want to find out more? See page 59. • Want to find out more? See page 60. RESONANCE knob Set this to determine how much the CUTOFF knob affects the sound. Turn it to the right for maximum filter effect, and to the left for more subtle filter changes. CUTOFF knob Just like on vintage analog synthesizers, this knob lets you sweep the cutoff frequency of the filter as you play the keyboard. Turn it to the right to “open up” the filter for a brighter sound, and turn it to the left to “shut down” the filter. Play Play the the wheel! wheel! 11 The highly expressive PITCH BEND wheel rounds out the DJX’s set of amazing power tools! Play the keyboard, and bend the pitch up by moving the wheel up with your left thumb. Bring the pitch down by moving the wheel down. Let go of the wheel, and the pitch naturally snaps back to normal! • Want to find out more? See page 7. 11 EEEEE ÅÅÅÅÅ BBBBB ÂÂÂÂÂ AAAA @@@@@ DDDD CCCCC ÁÁÁÁ ÀÀÀÀÀ ÄÄÄÄ ÃÃÃÃÃ ,,,,, HHHHH ÈÈÈÈÈ GGGG FFFFF ÇÇÇÇ ÆÆÆÆÆ Step 2 Using the Keyboard Using Using the the DJX’s DJX’s Multi-function Multi-function Keyboard Keyboard The keyboard of the DJX is far different (and more powerful!) than any you’ve ever seen. Let’s take a look... Each time you turn on the DJX, the keyboard is “split” into the following functions: Indicates Part Control and Pattern Control are both on. Db1 — B1 C2 — Ab2 Part Select Keys Beat Reverse Key (See page 52) A2 — Ab3 A3 — C6 Pattern Keys Part On/Off Keys Performance Keys What do these keys do? Part Select Part On/Off Pattern Performance These keys let you select specific Parts for control with the knobs and the RIBBON CONTROLLER. (See page 60.) These keys let you mute/unmute specific Parts of a pattern before or during playback. (See page 52.) These keys let you instantly change the chords of the pattern. (See page 50.) These keys are for normal playing of the selected voice (or voices). Special Special DJX DJX Demo Demo Voice Voice A special DJX Demo voice (#000) is automatically selected each time you turn on the power. This voice has a huge variety of sounds, with each key playing a different sound — percussion, drum loops, scratch, special FX, human voice and many others! To hear the DJX Demo voice properly across the entire keyboard, make sure that Part Control, Pattern Control and Sync-Start are off. (See page 13.) z Enter the Voice mode. c Play different keys and listen to the variety of sounds. 000DDDJX C1 C2 001 142 An al og Ki t 3 MEASURE 12 C3 C4 C5 O ne U M hh+ or H e it Ti m O e hh O 2 h Yo h 1 -K u H rt iu hu Tu Hue rn a ta b Si le Re gna v O er l m se en FM -FX BL TB2 J FM Trill T Ye B1 ah ... U hh G o C Ge !! om tU C e O p! om n Sc e O 2 r n Sc atc 1 ra h ( tc L) h (H ) VOICE STYLE Sa m 11 ba 4b 13 pm 7 C 4 11 0 14 bpm 4b C 09 pm 4 5b C pm 4 C 4 16 0 13 bpm 8b C pm 4 C 4 13 7b 13 pm 5b C 13 pm 4 4b C pm 4 C 4 10 6b 10 pm 3b C pm 4 C 4 10 2 09 bpm 6b C 09 pm 4 1b C pm 4 C 4 x Select voice #000. C6 AAAAA ÁÁÁÁÁ @@@@@ EEEE DDDDD CCCCC BBBB ÀÀÀÀÀ ÅÅÅÅ ÄÄÄÄÄ ÃÃÃÃÃ ÂÂÂÂ ,,,,, HHHH GGGGG FFFFF ÈÈÈÈ ÇÇÇÇÇ ÆÆÆÆÆ Step 2 Using the Keyboard More keyboard settings Other keyboard settings are available depending on the on/off settings of Part Control and Pattern Control. (You can turn these on and off with the PART CONTROL and PATTERN CONTROL buttons.) When Part Control is off: Turn Part Control off by pressing the PART CONTROL button. C1 — Ab2 A2 — C6 Pattern Keys Performance Keys When Pattern Control is off: Turn Pattern Control off by pressing the PATTERN CONTROL button. C1 — B1 C2 — Ab2 Part Select Keys Beat Reverse Key (See page 52) A2 — C6 Performance Keys Part On/Off Keys When Part Control and Pattern Control are both off: Turn Part Control off by pressing the PART CONTROL button; turn Pattern Control off by pressing the PATTERN CONTROL button. In this condition, you can play the entire keyboard normally. Entire keyboard (C1 — C6) is used for Performance. 13 EEEEE ÅÅÅÅÅ BBBBB ÂÂÂÂÂ AAAA @@@@@ DDDD CCCCC ÁÁÁÁ ÀÀÀÀÀ ÄÄÄÄ ÃÃÃÃÃ ,,,,, HHHHH ÈÈÈÈÈ GGGG FFFFF ÇÇÇÇ ÆÆÆÆÆ Step 3 Demo Song/Voice/Style Playing Playing back back all all three three songs songs The DJX has three Demo songs that showcase the authentic voices and dynamic patterns of the instrument. z Simultaneously press both OVERALL ▲/▼ buttons. x Stop the song. ALLP_TRANCE SONG DEMO START MEASURE 1 2 001 144 3 4 5 Want to find out more? See page 41. 6 Selecting Selecting aa voice voice The DJX features a total of 284 high-quality voices. Let’s try a few of them out... z Enter the Voice mode. x Select a voice. c Play the keyboard. 1 2 3 4 5 6 7 8 9 rest VOICE STYLE 002TalkBox Panel voices ........... 1 - 140 (140 voices) 141 - 155 (15 drum kit voices) GM voices .............. 156 - 283 (128 voices) Sampling voice ...... 284 3 0 BWD velocity FWD Want to find out more? See page 25. Panel Voice List No. Voice Name 0 DJX SYNTH LEAD 1 Fuzzline 2 Talkbox 3 Acid Sync 4 Universe 5 Adrenaline 6 Fragile 7 Cut Glass BASS LEAD 8 Killer S 9 Reso-X 10 Choppy 11 PhatMan 12 Organese 13 Happy Vibes 14 TriTouch 15 Sync SQUARE LEAD 16 MC-Line 17 Alien 18 Psyche 19 Clanger 20 Square Lead 1 21 Square Lead 2 14 No. Voice Name SAW LEAD 22 Break It 23 Scary 24 Move It 25 Robot Lead 26 Fat 27 Seq Ana 28 Stab 29 Pulse Saw 30 Sawtooth Lead 1 31 Sawtooth Lead 2 32 Bedtime SYNTH PAD 33 Sequenza 34 Insomnia 35 Wave2001 36 Amber 37 Eerie 38 Trance Pad RESONANCE BASS 39 Techno Bass 40 Kickin’B 41 Bassline 42 Nu Floor 43 Fish303 44 No.No.No No. Voice Name 45 Nu Swing 46 Synth Bass ANALOG BASS 47 Analog Bass 48 Dance Bass 49 Snap Bass 50 Old Mini 51 Power Bass 52 Dub Bass 53 Factory 54 Hyper 55 Kidz Bass 56 Techno BASS 57 Acoustic Bass 58 Finger Bass 59 Pick Bass 60 Fretless Bass 61 Slap Bass SCRATCH 62 Scratch 63 Killer DJ SFX 64 FMTB 1 65 BLJ Trill 66 Omen-FX No. 67 68 69 70 71 72 73 74 75 Voice Name Rave Pipe 1 Rave Pipe 2 FMTB 2 GtrChord HiquiTB Reverse Signal Aah Turntable HIT 76 Metal Hit 77 Sharp Hit 78 Mild Hit HUMAN VOICE 79 Come On 1 80 Come On 2 81 GetUp! 82 Go!! 83 Huea 84 Hiuhu 85 Yo-Kurt 86 Oh Babe 87 Ohh 1 88 Ohh 2 89 One More Time 90 Uhh No. Voice Name 91 Uhh+Hit 92 Yeah... DRUM LOOP 93 091bpmC4 94 095bpmC4 95 096bpmC4 96 102bpmC4 97 103bpmC4 98 106bpmC4 99 110bpmC4 100 114bpmC4 101 134bpmC4 102 135bpmC4 103 137bpmC4 104 138bpmC4 105 144bpmC4 106 160bpmC4 107 Samba137 PIANO 108 Funky Electric Piano 109 DX Electric Piano 110 CP 80 111 Bell Electric Piano 112 Clavi ORGAN 113 Jazz Organ 1 No. 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 Voice Name Jazz Organ 2 Rock Organ Cheez Organ 16'+2' Organ Dance Organ MissU R&B Organ GUITAR Octave Guitar Clean Guitar Muted Guitar Overdriven Guitar STRINGS Strings Marcato Strings Synth Strings StringPad Pizzicato BRASS Techno Brass Jump Brass Brass Phase Synth Brass Bright Brass Brass Tek No. Voice Name FLUTE 136 Ethnic Flute 137 Coco Flute PERCUSSIVE 138 Claps-X 139 Rim-X 140 Tom-X DRUM KITS 141 Standard Kit 1 142 Standard Kit 2 143 Room Kit 144 Rock Kit 145 Electronic Kit 1 146 Analog Kit 1 147 Dance Kit 148 Jazz Kit 149 Brush Kit 150 Symphony Kit SPECIAL KITS 151 Analog Kit 2 152 Analog Kit 3 153 Electronic Kit 2 154 B900 Kit 155 DJX Kit AAAAA ÁÁÁÁÁ @@@@@ EEEE DDDDD CCCCC BBBB ÀÀÀÀÀ ÅÅÅÅ ÄÄÄÄÄ ÃÃÃÃÃ ÂÂÂÂ ,,,,, HHHH GGGGG FFFFF ÈÈÈÈ ÇÇÇÇÇ ÆÆÆÆÆ Demo Song/Voice/Style Step 3 zx 000DDDJX VOICE STYLE MEASURE 001 142 1 2 3 4 5 6 7 8 9 rest 3 0 DEMO START BWD 4 velocity FWD 1z x 2 3 Selecting Selecting aa style style The PortaTone features 100 different styles in various music genres. With the Performance Setup function, you can call up voice and other settings that best match the selected style. Each style has been programmed with two Preset Performance Setups. 1 Enter the Style mode. STYLE MEASURE 3 Press one of the Performance Setup buttons: Preset A or B. 001Techno 001 142 4 Start the pattern and 2 Select a style. For a list of styles, see below. VOICE STYLE 002TripHop 1 2 3 4 5 6 7 8 9 rest play the keyboard. 3 0 BWD velocity FWD Want to find out more? See page 44. Style List No. Style Name INTRODUCTION 1 Pop Techno 2 Trip Hop 3 Electro Beat 4 Goa 5 Hard Step 8th 6 Handbag 1 7 Romantic House 8 Ambient 9 Acid Jazz 10 Treach 11 Steppa 12 Struttin’ 13 All That 14 Soulful TECHNO 15 Tribal Techno 16 Gabba 17 Soft Gabba 18 Euro Techno No. 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 Style Name Modern Detroit Techno Vintage Detroit Techno Modern Berlin Techno Minimal Techno Speed Garage Acid Techno Samba Techno TRIP HOP Funky Trip Hop Pop Trip Hop Vintage Trip Hop ELECTRO Plastic Electro Cosmic Beat Body Rock Compilation TRANCE Trance Psychodelic Trance Relaxx No. Style Name 36 Hypnotic 37 Dark Trance DRUM’N’BASS 38 Drum’n’Bass 39 Hard Jungle 40 Soul 2001 DANCE FLOOR 41 Euro Dance 42 Euro Latin 43 Pop Reggae 44 Handbag 2 HOUSE 45 House 46 Acid House 47 Deep House 48 Progressive House 49 Tribal House 50 Vintage Chicago 51 Hard Floor 52 Hip House No. Style Name 53 Club House 54 Dub House ABSTRACT BEATS 55 Digital Rock 56 Underground 57 Chill Out RAP 58 Bomb 59 Dance Hall 60 Hype 61 Money 62 Ragga 63 Shakin’ 64 Tip HARDCORE 65 Buggin’ 66 Diesel 67 Hi Rolla 68 Homies 69 SuckaMC No. Style Name 70 SupaBad 71 WestSide OLD SKOOL 72 Beatbox 73 Delight 74 Flares 75 Funked Up 76 Jack 77 Old Skool 78 Party 79 Theque FRESH 80 Chillin’ 81 Dreamin’ 82 EastSide 83 Grind 84 Hezee 85 Loc No. Style Name R&B 86 Bouncy 87 Do it up 88 Hump 89 Plush 90 Pow! 91 Skippin’ 92 Solid SLO JAMS 93 1stLuv 94 Cool 95 DaLadies 96 Daydream 97 Loverz 98 On Hit 99 Pushin’ 100 Sultry 15 EEEEE ÅÅÅÅÅ BBBBB ÂÂÂÂÂ AAAA @@@@@ DDDD CCCCC ÁÁÁÁ ÀÀÀÀÀ ÄÄÄÄ ÃÃÃÃÃ ,,,,, HHHHH ÈÈÈÈÈ GGGG FFFFF ÇÇÇÇ ÆÆÆÆÆ Step 4 Digital Sampling Join Join the the sampling sampling revolution! revolution! Yes, Digital Sampling is built into your new DJX — and it’s truly easy to use. Try it out! z Set up the DJX for sampling. Connect in one of the two ways shown below. Make sure the “level meter” in the display doesn’t go above this level: 100Sampling RECORD 3 If you’re using a microphone, plug it into the MIC jack on the rear panel. If you’re using a CD player, plug it into the LINE IN jack on the rear panel. (DON’T plug it into the MIC jack! This could damage the DJX!) x Enter the Sampling mode. v Press a key on the keyboard. Press middle C (C3) for this example. The sound you record will be assigned to this key. Press the RECORD button in the DIGITAL SAMPLING section. 100Sampling RECORD 100Sampling RECORD 3 3 b Set sampling to standby. c Set the sampling level. Turn the INPUT LEVEL knob (while singing into the microphone or playing the CD). 16 Press the START/STOP button. AAAAA ÁÁÁÁÁ @@@@@ EEEE DDDDD CCCCC BBBB ÀÀÀÀÀ ÅÅÅÅ ÄÄÄÄÄ ÃÃÃÃÃ ÂÂÂÂ ,,,,, HHHH GGGGG FFFFF ÈÈÈÈ ÇÇÇÇÇ ÆÆÆÆÆ Step 4 Digital Sampling c VOICE STYLE x, MEASURE 000DDDJX 001 142 1 2 3 4 5 6 7 8 9 rest DEMO START 3 0 BWD velocity FWD b 100Sampling m Play the sample from the keyboard. Try pressing and holding various keys on the keyboard and listen to your new sample. 3 Microphone icon indicates sample recording. n Start recording. Sing into the microphone or play the CD. Sampling starts when the DJX receives the signal. Sampling also automatically stops after about three seconds. RECORD indication stays lit during actual sampling. , Exit from the Sampling mode. Press the RECORD (DIGITAL SAMPLING) button again. Voice #284 (“Sampled”) is automatically selected for playing. 100Sampling RECORD Want to find out more? See page 69. 3 17 EEEEE ÅÅÅÅÅ BBBBB ÂÂÂÂÂ AAAA @@@@@ DDDD CCCCC ÁÁÁÁ ÀÀÀÀÀ ÄÄÄÄ ÃÃÃÃÃ ,,,,, HHHHH ÈÈÈÈÈ GGGG FFFFF ÇÇÇÇ ÆÆÆÆÆ Step 5 Function Parameters Using Using the the Function Function parameters parameters The DJX has a variety of settings in the Function parameters. These give you detailed control over many of the DJX’s features. Here’s how to use them: z Press the FUNCTION button. the same time, the Function number (“F02” in the example above) changes automatically to the current value of the Function parameter. STYLE F00M.Octave FUNCTION Current value of the selected Function parameter. x Select a Function number. For a list of functions, see page 19. STYLE F02M.Octave FUNCTION The Function number can be selected while the “FUNCTION” indication is flashing. v Use the numeric keypad to change the value or setting. For on/off settings, use the +/- buttons. 1 2 3 4 5 6 7 8 9 STYLE 1 2 3 4 5 6 7 8 9 rest 3 F01M.Octave FUNCTION 0 rest BWD 3 0 BWD velocity FWD Enter the Function number on the numeric keypad. Press the FUNCTION button; each press advances through the numbers. Hold down the button to continuously advance through the numbers. • Since the “FUNCTION” indication flashes for only a couple of seconds, make sure to select the parameter quickly after step 1 above. c After “FUNCTION” in the display stops flashing, change the value or setting. After a couple of seconds, the “FUNCTION” indication stops flashing and remains lit. At 18 velocity FWD Restoring the Default Value If you’ve changed the parameter setting, you can instantly restore the default setting by pressing both +/- buttons simultaneously. Negative values To directly enter negative values (for those parameters that have negative values), simultaneously hold down the - button and press the desired number button. b Exit the Function mode. Once you’ve made all desired settings, press one of the other mode buttons (SONG, STYLE, or VOICE). AAAAA ÁÁÁÁÁ @@@@@ EEEE DDDDD CCCCC BBBB ÀÀÀÀÀ ÅÅÅÅ ÄÄÄÄÄ ÃÃÃÃÃ ÂÂÂÂ ,,,,, HHHH GGGGG FFFFF ÈÈÈÈ ÇÇÇÇÇ ÆÆÆÆÆ Function Parameters Step 5 Function Parameters List Function page Function page F01 M.Volume Main Voice Volume 27 F32 RevType Reverb Type 38 F02 M.Octave Main Voice Octave 27 F33 Chorus Chorus On/Off 38 F03 M.Pan 27 F34 ChoType Chorus Type 38 F04 M.RevLvl Main Voice Reverb Send Level 27 F35 Dsp DSP On/Off 38 F05 M.ChoLvl Main Voice Chorus Send Level 27 F36 DspType DSP Type 38 F06 M.DspLvl Main Voice DSP Effect Send Level 27 F37 Arpgator Arpeggiator On/Off 38 F11 D.Volume Dual Voice Volume 30 F38 ArpgType Arpeggiator Type 38 F12 D.Octave Dual Voice Octave 30 F41 UserBank Performance Setup User Bank 57 F13 D.Pan 30 F51 PtrnSPnt Pattern Split Point 55 F14 D.RevLvl Dual Voice Reverb Send Level 30 F61 USng1Clr User Song 1 Clear 91 F15 D.ChoLvl Dual Voice Chorus Send Level 30 F62 USng2Clr User Song 2 Clear 91 F16 D.DspLvl Dual Voice DSP Effect Send Level 30 F63 USng3Clr User Song 3 Clear 91 F17 D.Voice Dual Voice 30 F71 FootSw 21 F18 Dual Dual On/Off 30 F72 VoiceSet Voice Set 33 F21 S.Volume Split Voice Volume 32 F73 TouchSns Touch Sensitivity 33 F22 S.Octave Split Voice Octave 32 F74 PBRange 33 F23 S.Pan 32 F81 RemoteCh Remote Channel 95 F24 S.RevLvl Split Voice Reverb Send Level 32 F82 KbdOut Keyboard Out 95 F25 S.ChoLvl Split Voice Chorus Send Level 32 F83 PtrnOut Pattern Out 95 F26 S.DspLvl Split Voice DSP Effect Send Level 32 F84 Local Local On/Off 96 F27 S.Voice Split Voice 32 F85 ExtClock External Clock 96 F28 Split Split On/Off 32 F86 BulkSend Bulk Data Send 96,97 F29 SplitPnt Split Point 32 F87 InitSend Initial Data Send 96,100 F31 Reverb 38 F88 SmplSend Sampling Send 96,97 Main Voice Pan Dual Voice Pan Split Voice Pan Reverb On/Off Footswitch Pitch Bend Range b VOICE STYLE MEASURE 000DDDJX 001 142 1 2 3 4 5 6 8 9 7 rest 3 0 DEMO START BWD z x velocity FWD v 19 EEEEE ÅÅÅÅÅ BBBBB ÂÂÂÂÂ AAAA @@@@@ DDDD CCCCC ÁÁÁÁ ÀÀÀÀÀ ÄÄÄÄ ÃÃÃÃÃ ,,,,, HHHHH ÈÈÈÈÈ GGGG FFFFF ÇÇÇÇ ÆÆÆÆÆ Step 6 Assigning Various Controls to the ASSIGN Knob, ASSIGN ASSIGN Knob Knob and and RIBBON RIBBON CONTROLLER CONTROLLER — — Changing the Assignment Changing the Assignment z Press the OVERALL ▲ or ▼ button repeatedly x Change the assignment for the selected until the dark bar at the left of the display is directly opposite “KNOB ASSIGN” or “RIBBON CONTROLLER ASSIGN.” VOICE STYLE controller by using the OVERALL +/buttons. 014Turntbl DEMO START DEMO START MEASURE For more information on the ASSIGN knob and RIBBON CONTROLLER, see pages 63, 66. 001 142 Currently selected controller. Currently assigned control or function. ASSIGN Knob/RIBBON CONTROLLER Function List Function Name Display Name Description Cutoff Frequency * Cutoff This is the same parameter as controlled by the CUTOFF knob (page 61). Resonance * Resonanc This is the same parameter as controlled by the RESONANCE knob (page 61). Reverb Send Level RevLevel This determines the depth of the Reverb effect. (See page 34.) Turning the knob also automatically turns on Reverb, if it was originally turned off. Chorus Send Level ChoLevel This determines the depth of the Chorus effect. (See page 35.) DSP Send Level DspLevel This determines the depth of the DSP effect. (See page 36.) Modulation Mod This creates a vibrato-like pitch wavering effect. Attack Time Attack This determines the “attack” of the sound — or, in other words, how long it takes for the sound to reach full volume when a note is played. For certain percussive sounds, this may have little or no audible effect. Release Time Release This determines how long the sound sustains after a note is released. For certain percussive sounds, this may have little or no audible effect. Pan Pan This determines the position of the sound in the stereo image (left, center, or right). Volume Volume This determines the volume (level) of the sound. Groove * ** Groove This is the same parameter as controlled by the GROOVE knob (page 61). Dynamics ** Dynamics This makes both subtle and dramatic changes in the Pattern by altering the level of the individual notes. This affects the entire Pattern. Dynamics Strength ** Strength This determines the amount or strength of the level change in the Dynamics parameter (#09, above). This affects the entire Pattern. Turntable ** Turntbl This determines both the tempo and the pitch of the entire DJX sound, affecting all Parts of the Pattern and all voices. Arpeggiator Speed *** ArpSpeed This determines the speed of the Arpeggiator function. (See page 37.) * These functions can be assigned only to the RIBBON CONTROLLER. ** These functions are effective regardless of the Part Select setting. (See page 60.) *** These Function parameters are effective only for the Main voice, regardless of the Part Select settings. 20 AAAAA ÁÁÁÁÁ @@@@@ EEEE DDDDD CCCCC BBBB ÀÀÀÀÀ ÅÅÅÅ ÄÄÄÄÄ ÃÃÃÃÃ ÂÂÂÂ ,,,,, HHHH GGGGG FFFFF ÈÈÈÈ ÇÇÇÇÇ ÆÆÆÆÆ RIBBON CONTROLLER, and Footswitch Footswitch Footswitch Control Control — — Changing Changing the the Assignment Assignment The DJX has a footswitch feature that can be used to control a variety of functions and operations. By using your foot to conveniently control these functions, you free your hands to concentrate on your performance. Assignment of the footswitch is done from Function parameter #71. (For instructions on using the Function parameters, see page 18.) The default setting for the footswitch is #13 Tap. STYLE F71FootSw STYLE F13Tap FUNCTION FUNCTION Footswitch Function List Function Name Display Name Description Sustain Sustain Damper pedal or sustain operation. Pressing the footswitch applies a natural sustain to the keyboard-played voice. Arpeggiator Hold ArpgHold When the Arpeggiator effect (page 37) is turned on, this lets you use the footswitch to keep the Arpeggiator cycling, even when you take your fingers from the keyboard or play different notes. Press and hold the footswitch for as long as you want the Arpeggiator effect to be active. Start/Stop StartStp When the Song mode or Style mode is active, this provides the same function as the START/STOP button (see pages 41, 45). Each press of the footswitch alternately starts and stops song or pattern playback. Lead In/Lead Out Ld InOut When the Style mode is active, this provides the same function as the LEAD IN/ LEAD OUT button (see pages 46, 47). Pressing the footswitch twice while the Pattern is playing back causes the Lead Out section to gradually slow down (page 47). Beat A Beat A When the Style mode is active, this provides the same function as the BEAT A (BREAK OUT) button (see page 48). Beat B Beat B When the Style mode is active, this provides the same function as the BEAT B (BREAK OUT) button (see page 48). Arpeggiator On/Off Arpgator When the Style mode is active, this provides the same function as the ARPEGGIATOR button (and the Arpeggiator On/Off parameter, #37). (See page 37.) Dual On/Off Dual This provides the same function as the DUAL button (and the Dual On/Off parameter, #18). (See page 29.) Split On/Off Split This provides the same function as the Split On/Off parameter, #28. (See page 31.) Reverb On/Off Reverb This provides the same function as the REVERB button (and the Reverb On/Off parameter, #31). (See page 34.) Chorus On/Off Chorus This provides the same function as the Chorus On/Off parameter, #33. (See page 35.) DSP On/Off Dsp This provides the same function as the DSP On/Off parameter, #35. (See page 36.) Tap Tap This useful function lets you use the footswitch to tap out the BPM (Tempo) and automatically start a selected song or pattern at that tapped speed. Simply tap (press/release) the footswitch (four times for a 4/4 time signature), and the song or pattern starts automatically at the BPM you tapped. The BPM can also be changed during playback by tapping the footswitch twice at the desired tempo. 21 PANEL DISPLAY INDICATIONS The DJX features a large multi-function display that shows all important settings for the instrument. The section below briefly explains the various icons and indications in the display. 1 Mode indicators 2 Overall functions bar indicator 0 GM icon 7 Song/Voice/Style name and number 000 DJX VOICE STYLE m 5 Beat indicators 6 Chord 8 Icon window MEASURE 1 001 142 2 3 4 5 6 4 Measure and BPM (Tempo) 3 Keyboard 9 Song track indicators 1 Mode indicators These indicate the currently selected mode — Voice, Style, Song, or Function — with the mode name encircled in a rounded rectangle. When “STYLE” or “SONG” appear without the rectangle, the corresponding mode is active in the background. In the first example, the Style mode is selected. STYLE 00 In the second example, the Voice mode has been selected, but the Style mode is still active in the background. (This means that the style controls are active and can be used to play the currently selected style.) VOICE STYLE 22 00 2 Overall functions bar indicator The DJX has five Overall functions or controls. The currently selected function is indicated by a dark bar that appears next to its name (printed on the panel). 3 Keyboard When Part Control (page 59) is turned on, this indicates the status of the PART SELECT and PART ON/OFF keys. The lower octave in the display corresponds to the PART SELECT keys; the selected Part’s key is dark. The upper octave in the display corresponds to the PART ON/OFF keys; dark keys indicate the corresponding Part is on. 4 Measure and BPM (Tempo) These show the current measure during playback of a song or style, and the currently set BPM (Tempo) value for the song or style. PANEL DISPLAY INDICATIONS 5 Beat indicators 8 Icon window These dark bars (one large, three small) flash in sequence and in time with the song or style. The large bar indicates the first beat of the measure. (See page 42.) Depending on the mode or function selected, this displays various symbols (icons) and other messages to provide convenient, at-a-glance information about the DJX operation. For example, when a song or pattern is playing, this displays the level of each instrumental track. 6 Chord When a user song (with chords) is being played back, this indicates the current chord root and type. It also indicates chords played in the PATTERN section of the keyboard when the Style mode and Pattern Control are on. 7 Song/Voice/Style name and number This portion of the display indicates the name and number of the currently selected song, voice, or style. It also displays the name and current value or setting of the Overall functions and the Function parameters, as well as other important operation messages. 9 Song track indicators In song recording and playback, these indicate the status of the tracks. (See pages 82, 86.) 0 GM icon This appears when a GM (General MIDI) voice is selected. (See page 26.) GM System Level 1 “GM System Level 1” is an addition to the MIDI standard which ensures that any GMcompatible music data can be accurately played by any GM-compatible tone generator, regardless of manufacturer. The GM mark is affixed to all software and hardware products that support GM System Level 1. The DJX supports GM System Level 1. 23 PLAYING VOICES — THE VOICE MODE The Voice mode features 270 authentic voices (including 128 General MIDI voices), plus 15 special drum kits — all of which have been created with Yamaha’s sophisticated AWM (Advanced Wave Memory) tone generation system. The Voice mode gives you many powerful and versatile tools for playing and enhancing these Voices. The voices are divided into various instrument categories, all of which are printed on the panel for convenience. For a complete list of the available voices, see page 104. The Voice mode is actually divided into three separate modes: Main, Dual and Split. In the Main Voice mode (see page 25), you can play a single voice over the entire range of the keyboard. The Dual Voice mode (page 29) allows you to “layer” two different voices together for rich, complex sounds. The Split Voice mode (page 31) lets you set up two different voices for playing from separate sections of the keyboard. The DJX includes special Drum Kit voices — #141 - #155 — that let you play various drum and percussion sounds from the keyboard. (Refer to the Drum Kit Voice chart on page 26.) Symbols are also printed above the keyboard, conveniently indicating which sounds are played from which keys. The DJX also has a special “Sampled” voice #284, to which your own original samples can be recorded. (See page 69.) 1 Select the Voice mode. (Press the VOICE button.) 2 Select a voice (with the numeric keypad). You can also select a Dual voice and/or a Split voice: Dual voice 1 Turn on the Dual voice. (Press the DUAL button.) 2 Select the Dual voice (from the Function mode). Split voice 1 Turn on the Split voice (from the Function mode). 2 Select the Split voice (Function mode). 24 PLAYING VOICES — THE VOICE MODE PLAYING PLAYING A A VOICE VOICE — — MAIN MAIN VOICE VOICE 1 Select the Voice mode. Press the VOICE button. Indicates Voice mode is selected VOICE STYLE 2 000DDDJX Select the desired voice number. Use the numeric keypad. The basic categories of voices and their numbers are shown at the right side of the panel. A complete list of the available voices is given on page 104. There are three ways to select voices: 1) directly entering the voice number with the numeric keypad, 2) using the +/- keys to step up and down through the voices, or 3) pressing the VOICE button to advance through the voice numbers. Using the numeric keypad Enter the digits of the voice number as indicated on the panel. For example, to select voice #42, press “4” on the numeric keypad, then “2.” VOICE STYLE 042NuFloor 1 2 3 4 5 6 7 8 9 rest MEASURE 001 142 3 0 BWD velocity FWD Using the +/- keys Press the + key to select the next voice number, and press the - key to select the previous voice. Holding down either key continuously scrolls up or down through the numbers. The +/- keys have a “wrap around” feature. For example, pressing the + key from voice #284 returns to voice #000. 7 8 rest 9 All two-digit voice numbers can be selected without entering an initial “0.” However, when selecting voice numbers 0 - 28, the DJX pauses briefly before actually calling up the voice. (This pause allows for entering three-digit voice numbers, such as “235.” Entering the numbers “2” then “9” immediately calls up voice #29, since there are no voices #290 or higher.) If you want to immediately call up voices #0 - #28, enter one or two zeros before the number; for example, select voice #9 by pressing “0,” “0,” then “9.” Pressing only “0” does not change the voice. 3 0 BWD velocity FWD 25 PLAYING VOICES — THE VOICE MODE Using the VOICE button Press the VOICE button to select the next voice number. (This functions exactly the same as the + button.) 3 Each voice is automatically called up with the most suitable octave range setting. Thus, playing middle C with one voice may sound higher or lower than another voice at the same key. When you select a voice, the DJX also automatically calls up various settings that are appropriate for the voice. [This is true when Voice Set (Function #72, page 33) is set to on — the default setting.] Play the selected voice. To change to another voice, repeat step 2 above. About Panel Voices and GM Voices Keep in mind that the DJX has two separate sets of voices: Panel voices and GM (General MIDI) Voices. The GM Voices can also be used for optimum playback of GM-compatible song data. This means that any GM song data (played from a sequencer or other MIDI device) will sound just as the composer or programmer intended. When a GM voice is selected, the General MIDI icon appears at the top left of the display. Drum Kit Voice Chart (voices 141 - 155) When one of the 15 panel Drum Kit voices are selected you can play different drums and percussion instruments on the keyboard. VOICE STYLE 26 141Std.Kit1 No. Name DRUM KITS 141 Standard Kit 1 142 Standard Kit 2 143 Room Kit 144 Rock Kit 145 Electronic Kit 1 146 Analog Kit 1 147 Dance Kit 148 Jazz Kit 149 Brush Kit 150 Symphony Kit SPECIAL KITS 151 Analog Kit 2 152 Analog Kit 3 153 Electronic Kit 2 154 B900 Kit 155 DJX Kit LCD Std.Kit1 Std.Kit2 Room Kit Rock Kit ElctKit1 AnlgKit1 DanceKit Jazz Kit BrushKit SymphKit AnlgKit2 AnlgKit3 ElctKit2 B900 Kit DJX Kit PLAYING VOICES — THE VOICE MODE Function Parameters — Main Voice The Function parameters provide additional settings for the Main voice. These settings are especially useful when using a second voice in the Dual or Split modes, since they let you change or enhance the sound of the Main voice separate from the Dual or Split voice. These settings include: • Reverb Send Level • Chorus Send Level • DSP Effect Send Level • Volume • Octave • Pan These settings are not saved when you turn off the power. If you wish to save them, save them to a User bank in the Performance Setup feature (page 56). Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) Function Parameters No. Parameter Name Display Name Range/Settings Description F01 Main Voice Volume M.Volume 0 — 127 This determines the volume of the Main voice, letting you create an optimum mix with the Dual or Split voice. F02 Main Voice Octave M.Octave -2 — 2 (octaves) This determines the octave range for the Main voice. Use this to set the most suitable range for the Main voice when using the Split mode, or use it to create an octave layer in the Dual mode. F03 Main Voice Pan M.Pan -7 (full left) — 0 (center) — 7 (full right) This determines the pan position of the Main voice in the stereo image. F04 Main Voice Reverb Send Level M.RevLvl 0 — 127 This determines how much of the Main voice’s signal is sent to the Reverb effect. (See page 34.) Higher values result in a louder Reverb effect. F05 Main Voice Chorus Send Level M.ChoLvl 0 — 127 This determines how much of the Main voice’s signal is sent to the Chorus effect. (See page 35.) Higher values result in a louder Chorus effect. F06 Main Voice DSP Effect Send Level M.DspLvl 0 — 127 This determines how much of the Main voice’s signal is sent to the DSP effect. (See page 36.) Higher values result in a louder DSP effect. 27 PLAYING VOICES — THE VOICE MODE TRANSPOSE TRANSPOSE AND AND TUNING TUNING You can also adjust the tuning and change the transposition (key) of the entire DJX sound with the Transpose and Tuning functions. Transpose The Transpose and Tuning settings have no effect on the Drum Kit voices (#141 #155). Transpose determines the key of both the main voice and the pattern of the selected style. It also determines the pitch of the songs. This allows you to easily match the pitch of the DJX to other instruments or singers, or play in a different key without changing your fingering. The Transpose settings can be adjusted over a range of ± 12 semitones (± 1 octave). 1 Select the Transpose function in the Overall menu. Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary, until “Transpos” appears in the display. Indicates Transpose is selected VOICE STYLE DEMO START 2 Current Transpose value 00Transpos Change the value. Use the OVERALL +/- buttons to increase or decrease the Transpose value. Holding down either button continuously increases or decreases the value. Increases Transpose value DEMO START Decreases Transpose value 28 Restoring the Default Transpose Value If you’ve changed the Transpose setting, you can instantly restore the default setting of “00” by pressing both OVERALL +/- buttons simultaneously (when Transpose is selected in the Overall menu). PLAYING VOICES — THE VOICE MODE Tuning Tuning determines the fine pitch setting of both the main voice and the pattern of the selected style. It also determines the pitch of the songs. This allows you to accurately match the tuning with that of other instruments. The Tuning settings can be adjusted over a range of ± 100 (approx. ± 1 semitone). 1 Select the Tuning function in the Overall menu. Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary, until “Tuning” appears in the display. Indicates Tuning is selected DEMO START 2 VOICE STYLE Current Tuning value 000Tuning Change the value. Use the OVERALL +/- buttons to increase or decrease the Tuning value. Holding down either button continuously increases or decreases the value. Increases Tuning value DEMO START Restoring the Default Tuning Value If you’ve changed the Tuning setting, you can instantly restore the default setting of “00” by pressing both OVERALL +/- buttons simultaneously (when Tuning is selected in the Overall menu). Decreases Tuning value PLAYING PLAYING TWO TWO VOICES VOICES — — DUAL DUAL VOICE VOICE The Dual Voice mode lets you create richly textured sounds by “layering” two different voices together — one voice being the Main voice selected in the normal way (page 25), and the other a Dual voice selected as described below. 1 Turn on the Dual Voice mode. Press the DUAL button. MEASURE 001 142 The Dual Voice mode can also be turned on and off with a connected footswitch. (See page 21.) When you play the keyboard, both the currently selected Main and Dual voices will be heard. To turn the Dual mode off, press the DUAL button again. 29 PLAYING VOICES — THE VOICE MODE 2 Select the desired Dual voice and make other settings for the voice (if desired) in the Function mode. Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) 3 • For the Dual voice to be heard properly, make sure to: * Select a different voice (#17, Dual Voice). * Set the volume to an appropriate level (#11, Dual Volume). Exit the Function mode. Once you’ve made all desired settings, press one of the other mode buttons (SONG, STYLE, or VOICE). These settings are not saved when you turn off the power. If you wish to save them, save them to a User bank in the Performance Setup feature (page 56). Function Parameters — Dual Voice The Function parameters provide all settings for the Dual voice. Like the similar settings in the Main Voice mode, these settings let you change or enhance the sound of the Dual voice separate from the Main voice. These settings include: • Reverb Send Level • Chorus Send Level • DSP Effect Send Level • Volume • Octave • Pan • Dual Voice • Dual On/Off Function Parameters 30 No. Parameter Name Display Name Range/Settings Description F11 Dual Voice Volume D.Volume 0 — 127 This determines the volume of the Dual voice, letting you create an optimum mix with the Main voice. F12 Dual Voice Octave D.Octave -2 — 2 (octaves) This determines the octave range for the Dual voice. Use this to create an octave layer with the Main voice. F13 Dual Voice Pan D.Pan -7 (full left) — 0 (center) — 7 (full right) This determines the pan position of the Dual voice in the stereo image. For a spacious sounding effect, set this value at or near -7, and set the Main Voice Pan (page 27) at the opposite positive value. F14 Dual Voice Reverb Send Level D.RevLvl 0 — 127 This determines how much of the Dual voice’s signal is sent to the Reverb effect. (See page 34.) Higher values result in a louder Reverb effect for the Dual voice. F15 Dual Voice Chorus Send Level D.ChoLvl 0 — 127 This determines how much of the Dual voice’s signal is sent to the Chorus effect. (See page 35.) Higher values result in a louder Chorus effect for the Dual voice. F16 Dual Voice DSP Effect Send Level D.DspLvl 0 — 127 This determines how much of the Dual voice’s signal is sent to the DSP effect. (See page 36.) Higher values result in a louder DSP effect for the Dual voice. F17 Dual Voice D.Voice 0 — 284 This determines the Dual voice. (See list on page 104.) F18 Dual On/Off Dual on, off This turns the Dual Voice mode on/off. (This is the same function as that of the DUAL button. It can also be controlled by a connected footswitch; see page 21.) PLAYING VOICES — THE VOICE MODE PLAYING PLAYING TWO TWO VOICES VOICES — — SPLIT SPLIT VOICE VOICE In the Split Voice mode, you can assign two different Voices to opposite parts of the PERFORMANCE section of the keyboard, and play one Voice with your left hand while your right plays another. For example, you could play bass with the left hand and play piano with the right. The right-hand (or upper) Voice is selected in the Main Voice mode (page 25), and the left-hand (or lower) Voice is selected in the Split Voice mode, as described below. Where the Split voice is actually played on the keyboard depends on the Part Control and Pattern Control on/off settings. When both of these are off, the entire keyboard can be used for the Main and Split voices. (For details, see page 13.) Split point Split voice Main voice 1 Turn the Split voice on in the Function parameters (#28). To do this, press the FUNCTION button, then use the numeric keypad to select parameter number 28. After “FUNCTION” stops flashing, use the +/buttons to change the setting. (For details, see page 18.) 2 Make other settings for the Split voice (if desired) in the Function mode. 3 Exit the Function mode. Once you’ve made all desired settings, press one of the other mode buttons (SONG, STYLE, or VOICE). • For the Split voice to be heard properly, make sure to: * Turn the following functions off: Part Control (page 59) and Pattern Control (page 45). * Set the volume to an appropriate level (#21, Split Volume). * Set the octave to a musically appropriate setting (#22 Split Octave). For example, a bass voice might best be played with a “-1” setting, while a strings voice might sound best at “1.” * Set the desired Split Point (#29). For most purposes, however, the default Split Point of “071” (Main voice starts at middle C) is suitable. (See the “Parameters” list below for details.) These settings are not saved when you turn off the power. If you wish to save them, save them to a User bank in the Performance Setup feature (page 56). 31 PLAYING VOICES — THE VOICE MODE Function Parameters — Split Voice The Function parameters provide all settings for the Split voice. Like the similar settings in the Main Voice mode, these settings let you change or enhance the sound of the Split voice separate from the Main voice. These settings include: • Volume • Octave • Pan • Reverb Send Level • Chorus Send Level • DSP Effect Send Level • Split Voice • Split On/Off • Split Point Function Parameters No. Parameter Name Display Name Range/Settings Description F21 Split Voice Volume S.Volume 0 — 127 This determines the volume of the Split voice, letting you create an optimum mix with the Main voice. F22 Split Voice Octave S.Octave -2 — 2 (octaves) This determines the octave range for the Split voice. Use this to set the most suitable range for the Split (lower) voice. F23 Split Voice Pan S.Pan -7 (full left) — 0 (center) — 7 (full right) This determines the pan position of the Split voice in the stereo image. For a spacious sounding effect, set this value at or near -7, and set the Main Voice Pan (page 27) at the opposite positive value. F24 Split Voice Reverb Send Level S.RevLvl 0 — 127 This determines how much of the Split voice’s signal is sent to the Reverb effect. (See page 34.) Higher values result in a louder Reverb effect for the Split voice. F25 Split Voice Chorus Send Level S.ChoLvl 0 — 127 This determines how much of the Split voice’s signal is sent to the Chorus effect. (See page 35.) Higher values result in a louder Chorus effect for the Split voice. F26 Split Voice DSP Effect S.DspLvl Send Level 0 — 127 This determines how much of the Split voice’s signal is sent to the DSP effect. (See page 36.) Higher values result in a louder DSP effect for the Split voice. F27 Split Voice S.Voice 0 — 284 This determines the Split voice. (See list on page 104.) F28 Split On/Off Split on, off This turns the Split Voice mode on/off. This can also be controlled by a connected footswitch. (See page 21.) F29 Split Point SplitPnt 000 — 127 This determines the highest key for the Split voice and sets the Split “point” — in other words, the key that separates the Split (lower) and Main (upper) voices. (The Split voice sounds up to and including the Split Point key.) The default Split Point is 071 (B3). The value can also be set directly by pressing the desired key while this parameter is selected. While this is being set, the keyboard does not produce any sound. After setting this, make sure to select a different parameter or exit the Function mode before playing the keyboard. • The Split Point setting is related to and affected by the Pattern Split Point setting. (See page 54.) • In order to use the entire keyboard for the Split and Main voices, turn the following functions off: Part Control (page 59) and Pattern Control (page 45). 32 PLAYING VOICES — THE VOICE MODE ADDITIONAL ADDITIONAL VOICE VOICE FUNCTIONS FUNCTIONS — — VOICE VOICE SET, SET, TOUCH TOUCH SENSITIVITY, AND PITCH BEND RANGE SENSITIVITY, AND PITCH BEND RANGE Voice Set, Touch Sensitivity, and Pitch Bend Range are three important voice-related parameters, and are found in the Function parameters. When Voice Set (described in greater detail below) is set to on, you can automatically call up a variety of voice-related settings that best suit the selected voice. Touch Sensitivity (also described below) gives you dynamic, expressive control over the voices by letting you set how the volume of the DJX responds to your playing strength. Pitch Bend Range lets you set the amount of pitch change when using the PITCH BEND wheel. (See page 7.) Function Parameters — Voice Set, Touch Sensitivity and Pitch Bend Range Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) Function Parameters No. Parameter Name Display Name Range/Settings Description F72 Voice Set VoiceSet oFF, on When this is set to on, selecting a voice also automatically calls up special voice-related parameters and values that best suit the voice. The parameters included in Voice Set are: • Main Voice — Volume, Octave, Pan • Dual Voice — Number, Volume, Octave, Pan, Reverb Send Level, Chorus Send Level, DSP Send Level • Arpeggiator — Type, On/Off Use the panel ARPEGGIATOR and DUAL buttons to turn the respective functions on or off. F73 Touch Sensitivity TouchSns 1—3 A setting of “1” results in limited touch response; this setting produces a relatively narrow dynamic range, no matter how lightly or strongly you play the keys. “2” lets you play over a normal dynamic range (soft to loud), while “3” is designed for playing very soft passages, giving you slightly more detailed control in the soft volume range. F74 Pitch Bend Range PBRange 1 — 12 (semitones) This determines the amount that pitch is raised or lowered when using the PITCH BEND wheel. At the minimum setting, moving the PITCH BEND wheel up or down changes the pitch by a maximum of 1 semitone or half-step in either direction. At the maximum setting of 12, pitch is changed over a range of ± one octave (12 semitones). The PITCH BEND wheel affects only the voices played in the PERFORMANCE section of the keyboard. 33 EFFECTS The DJX is equipped with a wide variety of effects that can be used to enhance the sound of the voices. Four general categories of effects are provided — Reverb, Chorus, DSP, and Arpeggiator — and each category has many effect types to choose from. Application of the effects is also exceptionally flexible. All four effects can be used simultaneously, and the degree of the Reverb, Chorus, and DSP effects can be adjusted independently for each of the voices: Main, Dual, and Split. 1 Turn on the effect. 2 Set the effect type (Function mode). 3 Set the effect send level for the desired voices — Main, Dual, Split (Function mode). (Not necessary for Arpeggiator.) REVERB REVERB The Reverb effect reproduces the natural ambient “wash” of sound that occurs when a instrument is played in a room or concert hall. A total of eight different Reverb types simulating various different performance environments are available. 1 Turn on the Reverb effect. Press the REVERB button. MEASURE 001 142 Indicates that Reverb is on 2 Set the desired Reverb Type (#32) in the Function mode. Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) For a list of the Reverb Types, see page 39. 34 Reverb can also be turned on and off with a connected footswitch (page 21), or from Function parameter #31 (page 38). • The panel REVERB on/off button affects only the keyboard played voices. If you want to turn off the Reverb effect for the overall DJX sound (including accompaniment and songs), set the Reverb Type (#9, page 39) to “off.” • These settings are not saved when you turn off the power. If you wish to save them, save them to a User bank in the Performance Setup feature (page 56). • Three additional Reverb Types are available when controlling the DJX from a MIDI device. (For details, see page 114.) EFFECTS 3 Set the Reverb Send Level for the desired voice(s). The Main, Dual, and Split voices can each be set to have different amounts of Reverb. Use the corresponding Reverb Send Level parameters in the Function mode (Main: #04, Dual: #14, Split: #24) to control this. (See pages 27, 30, 32.) 4 If the Reverb Send Level is set to a value near or at “000,” the Reverb effect may not be heard. Exit the Function mode. Once you’ve made all desired settings, press one of the other mode buttons (SONG, STYLE, or VOICE). CHORUS CHORUS The Chorus effect lets you enhance the sound of a voice with through the use of pitch modulation. Two basic types are provided: Chorus and Flanger. Chorus produces a thicker, warmer, and more animated sound, whereas Flanger creates a swirling, metallic effect. A total of four Chorus types are available. 1 The Chorus effect can also be turned on and off with a connected footswitch. (See page 21.) Turn on the Chorus effect (#33) and set the Chorus Type (#34) in the Function mode. Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) For a list of the Chorus Types, see page 39. 2 Set the Chorus Send Level for the desired voice(s). The Main, Dual, and Split voices can each be set to have different amounts of Chorus. Use the corresponding Chorus Send Level parameters in the Function mode (Main: #05, Dual: #15, Split: #25) to control this. (See pages 27, 30, 32.) 3 Exit the Function mode. Once you’ve made all desired settings, press one of the other mode buttons (SONG, STYLE, or VOICE). • The Chorus effect is applied only to the keyboard-played voices. • These settings are not saved when you turn off the power. If you wish to save them, save them to a User bank in the Performance Setup feature (page 56). • Three additional Chorus Types are available when controlling the DJX from a MIDI device. (For details, see page 114.) If the Chorus Send Level is set to a value near or at “000,” the Chorus effect may not be heard. 35 EFFECTS DSP DSP The DSP effect section provides many reverb and chorus effects, plus a wealth of other useful and dynamic effects for enhancing and changing the sound of the voices. Included among these miscellaneous effects are reverse gate reverb, phaser, rotary speaker, tremolo, echo, delay, distortion, equalization, and wah. A total of thirty-three DSP types are available. 1 Turn on the DSP effect (#35) and set the DSP Type (#36) in the Function mode. Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) For a list of the DSP Types, see page 39. The DSP effect can also be turned on and off with a connected footswitch. (See page 21.) • The DSP effect is applied only to the keyboard-played voices. • These settings are not saved when you turn off the power. If you wish to save them, save them to a User bank in the Performance Setup feature (page 56). • Eighteen additional DSP Types are available when controlling the DJX from a MIDI device. (For details, see page 114.) 2 Set the DSP Send Level for the desired voice(s). The Main, Dual, and Split voices can each be set to have different amounts of DSP. Use the corresponding DSP Send Level parameters in the Function mode (Main: #06, Dual: #16, Split: #26) to control this. (See pages 27, 30, 32.) 3 Exit the Function mode. Once you’ve made all desired settings, press one of the other mode buttons (SONG, STYLE, or VOICE). 36 If the DSP Send Level is set to a value near or at “000,” the DSP effect may not be heard. EFFECTS ARPEGGIATOR ARPEGGIATOR The Arpeggiator effect lets you automatically create a variety of patterns and arpeggios in the Main voice, simply by holding one or more keys in the PERFORMANCE section of the keyboard. A total of sixteen different Arpeggiator types are available. The speed of the Arpeggiator depends on the BPM setting (page 41). The speed can also be controlled as you play with the ASSIGN knob or RIBBON CONTROLLER (when either of those controls are set to “Arpeggiator Speed”; see pages 64 and 67). 1 Turn on the Arpeggiator effect. • The Arpeggiator effect can also be turned on and off with a connected footswitch (page 21), or from Function parameter #37 (page 38). Press the ARPEGGIATOR button. MEASURE • The DJX also has an Arpeggiator Hold function that lets you use a connected footswitch to keep the Arpeggiator cycling, even when you take your hands from the keyboard. (See page 21.) 001 142 Indicates that Arpeggiator is on 2 Set the Arpeggiator Type (#38) in the Function mode. Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) For a list of the Arpeggiator Types, see page 38. 3 Exit the Function mode. Once you’ve made all desired settings, press one of the other mode buttons (SONG, STYLE, or VOICE). • These settings are not saved when you turn off the power. If you wish to save them, save them to a User bank in the Performance Setup feature (page 56). • If keys are being held when the Arpeggiator is turned on, the Arpeggiator effect begins only when another key is pressed. If keys are being held when the Arpeggiator is turned off, the Arpeggiator effect continues until all keys are released. Function Parameters — Effects The Effect Function parameters provide all effect-related settings (with the exception of the Send parameters in the Main, Dual, and Split sections). These settings include: • Reverb On/Off • Reverb Type • Chorus On/Off • Chorus Type • DSP On/Off • DSP Type • Arpeggiator On/Off • Arpeggiator Type 37 EFFECTS Function Parameters No. Parameter Name Display Name Range/Settings Description F31 Reverb On/Off Reverb on, off This turns the Reverb effect on/off. (This is the same function as that of the REVERB button. It can also be controlled by a connected footswitch; see page 21.) F32 Reverb Type RevType (See “Reverb Type” list below.) (See “Reverb Type” list below.) F33 Chorus On/Off Chorus on, off This turns the Chorus effect on/off. This can also be controlled by a connected footswitch. (See page 21.) F34 Chorus Type ChoType (See “Chorus Type” list below.) (See “Chorus Type” list below.) F35 DSP On/Off Dsp on, off This turns the DSP effect on/off. This can also be controlled by a connected footswitch. (See page 21.) F36 DSP Type DspType (See “DSP Type” list below.) (See “DSP Type” list below.) F37 Arpeggiator On/Off Arpgator on, off This turns the Arpeggiator effect on/off. (This is the same function as that of the ARPEGGIATOR button. It can also be controlled by a connected footswitch; see page 21.) F38 Arpeggiator Type ArpgType (See “Arpeggiator Type” list below.) (See “Arpeggiator Type” list below.) ■ Effect Types Arpeggiator Types No. Name 38 LCD Display Description Techno-A Typical Eurobeat techno pattern. Techno-B Techno-B Typical UK techno pattern. Techno-C Techno-C Typical Japanese techno pattern. Techno-D Techno-D Typical German techno pattern. Dance/House DAHouse Syncopated dance or house music pattern. Syncopation Syncopa Syncopated pattern with extreme octave jumps. BaseLine BaseLine Arpeggio pattern especially suited for bass. (Best with just one or two notes.) 8 Echo Echo Two-measure pattern with echo effect. 9 Techno echo TekkEcho Techno pattern with echo effect. 1 Techno-A 2 3 4 5 6 7 10 Sweep Sweep Two-measure pattern with extreme octave jumps. 11 Pulse Pulse Two-measure pattern with extreme octave jumps; works well with one note held in lower octave (for bass pulse). 12 Up Up Arpeggio pattern of ascending notes (for all notes held). 13 Down Down Arpeggio pattern of descending notes (for all notes held). 14 Up & Down (A) UpDownA Arpeggio pattern (version A) of ascending and descending notes (for all notes held). 15 Up & Down (B) UpDownB Arpeggio pattern (version B) of ascending and descending notes (for all notes held). 16 Random Random Random arpeggio pattern (for all notes held). EFFECTS Reverb Types No. Reverb Type 1 2 3 4 5 6 7 8 9 Hall 1 Hall 2 Room 1 Room 2 Stage 1 Stage 2 Plate 1 Plate 2 Off Chorus Types Display Name Description Hall1 Hall2 Room1 Room2 Stage1 Stage2 Plate1 Plate2 Off Concert hall reverb. No. Chorus Type Small room reverb. Display Name Description Conventional chorus program with rich, warm chorusing. Pronounced three-phase modulation with a slight metallic sound. No effect. 1 2 3 4 Chorus 1 Chorus 2 Flanger 1 Flanger 2 Chorus1 Chorus2 Flanger1 Flanger2 5 Off Off Reverb for solo instruments. Simulated steel plate reverb. No effect. DSP Types No. DSP Type Display Name Description 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 Hall 1 Hall 2 Room 1 Room 2 Stage 1 Stage 2 Plate 1 Plate 2 Early Reflection 1 Early Reflection 2 Gate Reverb Reverse Gate Chorus 1 Chorus 2 Flanger 1 Flanger 2 Symphonic Phaser Rotary Speaker 1 Rotary Speaker 2 Tremolo 1 Tremolo 2 Guitar Tremolo Auto Pan Hall1 Hall2 Room1 Room2 Stage1 Stage2 Plate1 Plate2 ER1 ER2 Gate1 Gate2 Chorus1 Chorus2 Flanger1 Flanger2 Symphony Phaser Rotary1 Rotary2 Tremolo1 Tremolo2 Tremolo3 AutoPan Concert hall reverb. 25 26 AutoWah DelayLCR 27 28 29 Auto Wah Delay Left Center - Right Delay Left - Right Echo Cross Delay 30 31 32 Distortion Hard Distortion Soft EQ Disco D Hard D Soft EQ Disco 33 EQ Telephone EQ Tel 34 Off Off DelayLR Echo CrossDly Small room reverb. Reverb for solo instruments. Simulated steel plate reverb. Early reflections only. Gated reverb effect, in which the reverberation is quickly cut off for special effects. Similar to Gate Reverb, but with a reverse increase in reverb. Conventional chorus effect with rich, warm chorusing. Pronounced three-phase modulation with slight metallic sound. Exceptionally rich & deep chorusing. Pronounced, metallic modulation with periodic phase change. Rotary speaker simulation. Rich Tremolo effect with both volume and pitch modulation. Simulated electric guitar tremolo. Several panning effects that automatically shift the sound position (left, right, front, back). Repeating filter sweep “wah” effect. Three independent delays, for the left, right and center stereo positions. Initial delay for each stereo channel, and two separate feedback delays. Stereo delay, with independent feedback level settings for each channel. Complex effect that sends the delayed repeats “bouncing” between the left and right channels. Hard-edge distortion. Soft, warm distortion. Equalizer effect that boosts both high and low frequencies, as is typical in most disco music. Equalizer effect that cuts both high and low frequencies, to simulate the sound heard through a telephone receiver. No effect. 39 SONG PLAYBACK — THE SONG MODE The Song mode features six songs — three demo songs that have been created using the rich and dynamic sounds of the DJX, and three User songs to which you can record your own performance. The demo songs are generally for your listening enjoyment; however, you can also play along with them on the keyboard. The User songs are “empty” and cannot be played until something has been recorded to them. (For instructions on recording your own songs, see page 80.) Song Playback Display When Part Control is turned on, this indicates the status of the PART SELECT and PART ON/OFF keys. (See page 60.) Current measure number Song number; “All” indicates that all songs will playback in order. ALLP_TRANCE SONG MEASURE 1 2 Song name “Level meters” show performance data recorded to each track. 001 144 3 4 5 When playing User songs (with recorded Chord track), this displays the name of the current chord. 6 Indicates the tracks currently playing back. (These can be alternately muted and sounded during playback by pressing the corresponding SONG MEMORY buttons.) 1 Select the Song mode. (Press the SONG button.) 2 Select a song (with the numeric keypad). 3 Start (and stop) song playback (with the START/STOP button). SELECTING SELECTING AND AND PLAYING PLAYING A A SONG SONG 1 Select the Song mode. Press the SONG button. Indicates Song mode is selected SONG 40 Song name and number ALLP_TRANCE SONG PLAYBACK — THE SONG MODE 2 Select the desired song number. Use the numeric keypad. Song numbers can be selected in the same way as with the voices (see page 25). You can use the numeric keypad to directly enter the song number, use the +/- keys to step up and down through the songs, or press the SONG button to advance through the song numbers. 3 1 2 3 4 5 6 7 8 9 rest 3 0 BWD velocity FWD Start the selected song. Press the START/STOP button. As the song plays back, the measure number and chords are shown in the display. 4 • You can play along with the song using the currently selected voice, or even select a different voice for playing along. Simply call up the Voice mode while the song is playing back and select the desired voice. 5 • Start/stop can also be controlled by using a connected footswitch. (See page 21.) If you want to change to another song, repeat step 2 above. Stop the song. Press the START/STOP button. If playback was started by pressing the START/STOP button, the selected song stops automatically. CHANGING CHANGING THE THE BPM BPM (TEMPO) (TEMPO) The BPM (Tempo) of song (and pattern) playback can be adjusted over a range of 32 - 280 bpm (beats per minute). 1 Select the BPM function in the Overall menu. Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary, until “BPM” appears in the display. Indicates BPM is selected DEMO START SONG Current BPM value 144BPM 41 SONG PLAYBACK — THE SONG MODE 2 Change the value. Use the OVERALL +/- buttons to increase or decrease the BPM value. Holding down either button continuously increases or decreases the value. Increases BPM value DEMO START Decreases BPM value Restoring the Default BPM Value Each song and style has been given a default or standard BPM. If you’ve changed the BPM, you can restore the original default setting by pressing both OVERALL +/- buttons simultaneously (when BPM is selected in the Overall menu). Also, the BPM (Tempo) of a song or style returns to the default setting when selecting a different song or style. (The set BPM remains, however, when switching styles during playback.) When you turn on the power of the DJX, the BPM (Tempo) is automatically set to 142 bpm. ABOUT ABOUT THE THE BEAT BEAT DISPLAY DISPLAY This section of the display provides a convenient, easy-to-understand indication of the rhythm for song and style playback. The dark bars below the name section in the display flash in time with the beat. The first dark bar indicates the first beat of the measure, and the other bars flash in sequence to indicate subsequent beats. SONG ALLP_TRANCE Fourth beat Third beat Second beat First beat of measure 42 SONG PLAYBACK — THE SONG MODE ADJUSTING ADJUSTING THE THE SONG SONG VOLUME VOLUME The playback volume of the song can be adjusted. This volume control affects only the song volume. The volume range is 000 - 127. 1 Select the Song Volume function in the Overall menu. Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary, until “SongVol” appears in the display. Indicates Song Volume is selected 100SongVol DEMO START SONG MEASURE 1 2 2 Current Song Volume value 001 105 3 4 5 6 Change the value. Use the OVERALL +/- buttons to increase or decrease the Song Volume value. Holding down either button continuously increases or decreases the value. Increases Song Volume value Song Volume cannot be changed unless the Song mode is active. (This function becomes Pattern Volume when the Style mode is active.) DEMO START Decreases Song Volume value Restoring the Default Value To restore the default Song Volume value (100), press both OVERALL +/buttons simultaneously (when Song Volume is selected in the Overall menu). 43 PATTERNS — THE STYLE MODE The Style mode provides a wealth of exciting, dynamic patterns — including rhythms, beats, and instrumental parts — covering virtually the entire spectrum of dance and contemporary music! A total of 100 different styles are available, in a variety of dance music genres. Each style is made up of separate “sections” — Lead In, Beat A and B (with Break Outs), and Lead Out — letting you call up different sections as you perform. Each style also has its own “companion” voice selection — so that when you select a style, the best matching voice for that style is automatically called up. The pattern features that are built into the styles give you the excitement of full instrumental backing for your performance. They also make it possible to easily control the backing bass, chords, and other phrases — just by playing single notes or chords in the PATTERN section of the keyboard. (See pages 50.) 1 Select the Style mode. (Press the STYLE button.) 2 Select a style (with the numeric keypad). 3 Turn Pattern Control on (if it isn’t on already). 4 Start the pattern. (Press the START/STOP button or use the Sync-Start function.) 5 Stop the pattern. (Press one of these buttons: START/STOP, LEAD IN/LEAD OUT, or SYNC-START.) SELECTING SELECTING A A STYLE STYLE AND AND PLAYING PLAYING THE THE PATTERN PATTERN 1 Select the Style mode. Press the STYLE button. Indicates Style mode is selected STYLE MEASURE 44 Style name and number 001Techno 001 142 PATTERNS — THE STYLE MODE 2 Select the desired style number. Use the numeric keypad. The basic categories of styles and their numbers are shown at the left of the panel. A complete list of the available styles is given on page 111. 1 2 3 4 5 6 7 8 9 rest 3 0 BWD velocity FWD Style numbers can be selected in the same way as with the voices (see page 25). You can use the numeric keypad to directly enter the style number, use the +/- keys to step up and down through the styles, or press the STYLE button to advance through the style numbers. 3 Turn Pattern Control on (if it isn’t on already). If Pattern Control is off (“- - - -” appears in the Pattern Control section of the icon window), press the PATTERN CONTROL button to turn it on. STYLE MEASURE 001Techno 001 142 Indicates Pattern Control is on. 4 Start the pattern. You can do this in one of the following ways: Pressing the START/STOP button The pattern starts playing immediately. The currently selected Beat A or B section will play. Start/stop can also be controlled by using a connected footswitch. (See page 21.) You can select the Beat A or B section by pressing the appropriate button — BEAT A or BEAT B — before pressing the START/STOP button. (The icon section of the display briefly shows the letter of the selected section: “A” or “B.”) Indicates selected section (Beat A or B). MEASURE 001 142 45 PATTERNS — THE STYLE MODE Using Sync-Start The DJX also has a Sync-Start function that allows you to start the pattern by simply pressing a key on the keyboard. To use Sync-Start, first press the SYNC-START button (the beat bars below the style name all flash to indicate Sync-Start stand-by), then press any key on the keyboard in the PATTERN section. Sync-Start is automatically set to standby when: * The power is turned on. * Part Control (page 59) is turned on. Pattern section Starting with a Lead In section Each style has its own two- or four-measure Lead In section. Many of the Lead In sections also include special chord changes and embellishments to enhance your performance. To start with a Lead In section: 1) Press the BEAT A or BEAT B button — to select which section (A or B) is to follow the Lead In. MEASURE 001 142 Indicates selected section (Beat A or B). 2) Press the LEAD IN button. Lead In can also be controlled by using a connected footswitch. (See page 21.) MEASURE 001 142 Indicates Lead In standby. To actually start the Lead In section and pattern, press the START/STOP button. Once the Lead In section is finished, the icon section of the display briefly shows the letter “A” or “B” to indicate that the selected Beat section is currently playing. 46 PATTERNS — THE STYLE MODE About the Beat Display The dark bars underneath the style name in the display flash in time with the current tempo during playback (or Sync-Start standby) of the pattern. The flashing bars provide a visual indication of both the tempo and time signature of the pattern. (For more information, see page 42.) 5 Stop the pattern. You can do this in one of three ways: Pressing the START/STOP button The pattern stops playing immediately. Using a Lead Out section Press the LEAD IN/LEAD OUT button. The pattern stops after the Lead Out section is finished. Pressing the SYNC-START button This immediately stops the pattern and automatically enables SyncStart, letting you re-start the pattern by simply playing a chord or key in the PATTERN section of the keyboard. • Start/stop and Lead Out can also be controlled by using a connected footswitch. (See page 21.) • To have the Lead Out section gradually slow down as it is playing, press the LEAD IN/ LEAD OUT button twice quickly. PATTERN PATTERN CONTROLS CONTROLS When the Style mode is active, the panel buttons below the display function as Pattern controls. Pressing this button alternately enables and disables the PATTERN section of the keyboard. When Pattern Control is turned off (disabled), the keyboard cannot be used to change the chords of the pattern. Pressing this button alternately starts and stops pattern playback. Pressing this button alternately enables and cancels the SyncStart function. (See page 46.) Pressing this button selects the Beat A section, or adds a Break Out A section. (See page 48.) This controls the Lead In and Lead Out sections. (See pages 46, 47.) Pressing this button selects the Beat B section, or adds a Break Out B section. (See page 48.) 47 PATTERNS — THE STYLE MODE PATTERN PATTERN SECTIONS SECTIONS (BEAT (BEAT A, A, BEAT BEAT B B AND AND BREAK BREAK OUTS) OUTS) While the pattern is playing, you can add variation by pressing one of the BEAT A/B (BREAK OUT) buttons. This automatically plays one of four Break Out sections, and smoothly leads into the next section — even if it is the same section. MEASURE 001 142 This appears while the Break Out section is playing. Each style has four different Break Out sections that play in the following conditions: • Beat A → Beat A • Beat A → Beat B • Beat B → Beat A • Beat B → Beat B (Break Out “AA”) (Break Out “AB”) (Break Out “BA”) (Break Out “BB”) This function can also be controlled by using a connected footswitch. (See page 21.) If you press the BEAT A or B button, the Break Out will begin immediately, and the newly selected section (A or B) will actually begin playing from the top of the next measure, unless the BEAT A or B button is pressed during the last beat of the measure — in which case the Break Out will begin from the first beat of the next measure. CHANGING CHANGING THE THE BPM BPM (TEMPO) (TEMPO) The BPM (Tempo) of song (and pattern) playback can be adjusted over a range of 32 - 280 bpm (beats per minute). For instructions on changing the BPM (Tempo), see page 41. 48 Each style has been given a default or standard BPM (Tempo). (For instructions on restoring the default BPM, see page 42.) When pattern playback is stopped and a different style is selected, the BPM returns to the default setting of the new style. When switching styles during playback, the last BPM setting is maintained. (This allows you to keep the same BPM, even when changing styles.) PATTERNS — THE STYLE MODE ADJUSTING ADJUSTING THE THE PATTERN PATTERN VOLUME VOLUME The playback volume of the pattern can be adjusted. This volume control affects only the pattern volume. The volume range is 000 - 127. 1 Select the Pattern Volume function in the Overall menu. Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary, until “PtrnVol” appears in the display. Current Pattern Volume value STYLE 100PtrnVol DEMO START Indicates Pattern Volume is selected 2 Change the value. Use the OVERALL +/- buttons to increase or decrease the Pattern Volume value. Holding down either button continuously increases or decreases the value. Increases Pattern Volume value Restoring the Default Value To restore the default Pattern Volume value (100), press both OVERALL +/- buttons simultaneously (when Pattern Volume is selected in the Overall menu). DEMO START Decreases Pattern Volume value Pattern Volume cannot be changed unless the Style mode is active. 49 PATTERNS — THE STYLE MODE FINGERING FINGERING When Pattern Control is set to on (page 45), the DJX automatically creates the backing tracks — drums, percussion, bass, chords, hits, and other phrases — and changes the chords of the backing right along with you. All you have to do is play single notes or chords in the PATTERN section of the keyboard — and the DJX follows you! Naturally, you can play full chords (like those shown in the chart below), and the pattern will change harmonically in response. When you play single notes, the DJX automatically produces chords that are based on the root note you play and are best suited to the selected style. For example, all single note chords in the Techno style (#001) are minor, all chords for Trip Hop (#002) are minor 7th 11th, etc. This lets you quickly and easily play the most musically useful and stylistically appropriate chord changes — just by pressing a single key! • Playing full chords may not change the pattern chord as intended. For example, playing major seventh chords will not change the chords of a pattern that has minor and dominant seventh phrases and lines. • Chords played in the PATTERN section of the keyboard are also detected and played when the pattern is stopped. In effect, this gives you a “split keyboard,” with bass and chords in the left hand and the normally selected voice in the right. Using the key of C as an example, the chart below shows the types of chords that can be recognized. When Part Control is turned on, the range of the PATTERN section may be too narrow for proper recognition of all of the following chords in all twelve keys. For best results when playing full chords in the PATTERN section, turn Part Control off. (See page 59.) Recognized Chords (root note: C) CmM 7 CmM 7 (9) ( ) ( ( C (b5) CM7 b5 Cm 7 (9) Cm 7 (11) ) CM 7 aug CM7 (#11) ( Caug ) Csus 4 CM 7 (9) CM 7 ) C6 ) C (9) ( C 6 (9) C Cm (9) Cm 6 Cm 7 Cm 7 b5 CmM 7 b5 Cdim Cdim 7 C7 C 7 (13) C 7 (#9) C 7 b5 C 7 aug C 7 sus4 ) ) ) ) ( ( ( ( * Notes enclosed in parentheses are optional; the chords will be recognized without them. 50 ) ( ) ( ) C 7 (b13) ( ( ) ( C 7 (#11) C 7 (b9) ) ) ( ) ( C 7 (9) ( ( ) ) ( ) Cm C 1+2+5 PATTERNS — THE STYLE MODE Chord Name/[Abbreviation] Normal Voicing Chord (C) Display Major [M] 1-3-5 C C Add ninth [(9)] 1-2-3-5 C(9) C(9) Sixth [6] 1 - (3) - 5 - 6 C6 C6 Sixth ninth [6(9)] 1 - 2 - 3 - (5) - 6 C6(9) C6(9) Major seventh [M7] 1 - 3 - (5) - 7 or 1 - (3) - 5 - 7 CM7 CM7 Major seventh ninth [M7(9)] 1 - 2 - 3 - (5) - 7 CM7(9) CM7(9) Major seventh add sharp eleventh [M7(#11)] 1 - (2) - 3 - #4 - 5 - 7 or 1 - 2 - 3 - #4 - (5) - 7 CM7(#11) CM7(#11) Flatted fifth [(b5)] 1 - 3 - b5 C(b5) Cb5 Major seventh flatted fifth [M7b5] 1 - 3 - b5 - 7 CM7b5 CM7b5 Suspended fourth [sus4] 1-4-5 Csus4 Csus4 Augmented [aug] 1 - 3 - #5 Caug Caug Major seventh augmented [M7aug] 1 - (3) - #5 - 7 CM7aug CM7aug Minor [m] 1 - b3 - 5 Cm Cm Minor add ninth [m(9)] 1 - 2 - b3 - 5 Cm(9) Cm(9) Minor sixth [m6] 1 - b3 - 5 - 6 Cm6 Cm6 Minor seventh [m7] 1 - b3 - (5) - b7 Cm7 Cm7 Minor seventh ninth [m7(9)] 1 - 2 - b3 - (5) - b7 Cm7(9) Cm7(9) Minor seventh add eleventh [m7(11)] 1 - (2) - b3 - 4 - 5 - (b7) Cm7(11) Cm7(11) Minor major seventh [mM7] 1 - b3 - (5) - 7 CmM7 CmM7 Minor major seventh ninth [mM7(9)] 1 - 2 - b3 - (5) - 7 CmM7(9) CmM7(9) Minor seventh flatted fifth [m7b5] 1 - b3 - b5 - b7 Cm7b5 Cm7b5 Minor major seventh flatted fifth [mM7b5] 1 - b3 - b5 - 7 CmM7b5 CmM7b5 Diminished [dim] 1 - b3 - b5 Cdim Cdim Diminished seventh [dim7] 1 - b3 - b5 - 6 Cdim7 Cdim7 Seventh [7] 1 - 3 - (5) - b7 or 1 - (3) - 5 - b7 C7 C7 Seventh flatted ninth [7(b9)] 1 - b2 - 3 - (5) - b7 C7(b9) C7(b9) Seventh add flatted thirteenth [7(b13)] 1 - 3 - 5 - b6 - b7 C7(b13) C7(b13) Seventh ninth [7(9)] 1 - 2 - 3 - (5) - b7 C7(9) C7(9) Seventh add sharp eleventh [7(#11)] 1 - (2) - 3 - #4 - 5 - b7 or 1 - 2 - 3 - #4 - (5) - b7 C7(#11) C7(#11) Seventh add thirteenth [7(13)] 1 - 3 - (5) - 6 - b7 C7(13) C7(13) Seventh sharp ninth [7(#9)] 1 - #2 - 3 - (5) - b7 C7(#9) C7(#9) Seventh flatted fifth [7b5] 1 - 3 - b5 - b7 C7b5 C7b5 Seventh augmented [7aug] 1 - 3 - #5 - b7 C7aug C7aug Seventh suspended fourth [7sus4] 1 - 4 - (5) - b7 C7sus4 C7sus4 One plus two plus five [1+2+5] 1-2-5 C1+2+5 C • Notes in parentheses can be omitted. • If you play any three adjacent keys (including black keys), the chord sound will be cancelled and only the rhythm instruments will continue playing (CHORD CANCEL function). • Playing two same root keys in the adjacent octaves produces a pattern based only on the root. • A perfect fifth (1 + 5) produces a pattern based only on the root and fifth, which can be used with both major and minor chords. • The chord fingerings listed are all in “root” position, but other inversions can be used — with the following exceptions: m7, m7b5, 6, m6, sus4, aug, dim7, 7b5, 6(9), m7(11), 1+2+5. • Inversion of the 7sus4 chord are not recognized if the 5th is omitted. • The Pattern will sometimes not change when related chords are played in sequence (e.g. some minor chords followed by the minor seventh). • Two-note fingerings will produce a chord based on the previously played chord. 51 PATTERNS — THE STYLE MODE BEAT BEAT REVERSE REVERSE The DJX also has a special Beat Reverse key that lets you break up the pattern with stuttering rhythmic effects and unusual syncopations. Pressing the key automatically resets the pattern to the top of the measure (first beat). 1 Select a style and start the pattern. Do this in the normal way. (Need a refresher course? See page 44.) 2 Turn Part Control on (if it isn’t on already). Press the PART CONTROL button. STYLE MEASURE 3 001Techno Indicates that Part Control is on. 001 142 Press the Beat Reverse key (C1). Press the lowest key on the keyboard (C1) each time you want the pattern to start again from the top. Press it repeatedly for stuttering effects and rhythmic hits. PART PART ON/OFF ON/OFF This exciting feature effectively puts you in the producer’s chair — it lets you instantly and intuitively mute and un-mute individual Parts of the pattern, simply by pressing keys in the PART ON/OFF section of the keyboard. 52 PATTERNS — THE STYLE MODE 1 Select a style and start the pattern. Do this in the normal way. (Need a refresher course? See pages 44 - 46.) 2 Turn Part Control on (if it isn’t on already). Each time Part Control is turned off and on again, the PART ON/OFF keys are reset to the default (all Parts on). Press the PART CONTROL button. MEASURE 001 142 Indicates that Part Control is on. 3 Press the appropriate keys to mute and un-mute the desired Parts. As the pattern is playing back, press the key in the PART ON/OFF section that corresponds to the Part you want to mute/un-mute. (You can also press several keys at once, to instantly mute/un-mute several Parts.) To turn the Part On/Off function off, press the PART CONTROL button again. (When Part Control is off, “- - - -” appears in the Part Control section of the icon window.) MEASURE 001 142 Indicates Part Control (including Part On/Off) is off. • On certain patterns and sections, not all of the Parts may be available — in other words, some of the Parts may be “empty” and not sound. For example, Beat A of the “Acid” style (#009) doesn’t have any Percussion, Phrase 2, or Phrase 3 Parts, so pressing the corresponding keys will have no effect; however, the Beat B section of that style does have the Percussion, Phrase 2, and Phrase 3 Parts. • If you’ve recorded a pattern to the Chord track of the User song (see page 80), the Part On/Off function lets you easily mute and un-mute specific instrument Parts of the pattern as it plays back. About the Parts The actual instruments and musical backing used for Phrases 1, 2 and 3 may differ widely depending on the selected style. This applies to some of the other Parts as well. For example, the Snare Part in some patterns may not sound like a snare drum at all! (In particular, “Kick,” “Snare,” and “Hi-hat” refer mainly to those special elements of the rhythm — and not necessarily the sounds.) 53 PATTERNS — THE STYLE MODE SETTING SETTING THE THE PATTERN PATTERN SPLIT SPLIT POINT POINT The Pattern Split Point determines the highest key for the pattern section. The pattern can be played with the keys up to and including the Pattern Split Point key. This parameter can be set lower (but not higher) than the Split Point in the Split mode. When set to different values, the two settings affect one another in the following way: • When the Split mode Split Point is set higher than the Pattern Split Point: Pattern Split Point Split mode Split Point Main Split Pattern • When the Split mode Split Point is set to the same key as the Pattern Split Point: Pattern Split Point = Split mode Split Point Main Split voice + Pattern section The actual split points (of both the Split voice and the Pattern keys) change according to the Part Control on/off setting. When Part Control is on, the split points are as set. When Part Control is turned off, both the split points drop one octave down, increasing the range of the Performance section. The following examples illustrate how the split points change in each case. • When Part Control is on: Part Select keys Pattern Split Point Split mode Split Point Pattern keys Part On/Off keys Main voice Split voice • When Part Control is off: Pattern keys 54 Split voice Main voice PATTERNS — THE STYLE MODE Function Parameter — Pattern Split Point Selecting and changing the Pattern Split Point: Press the FUNCTION button, then use the numeric keypad to select parameter number 51. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) The value can also be set directly by pressing the desired key while this parameter is selected. After setting this, make sure to select a different parameter or exit the Function mode before playing the keyboard. Function Parameters No. Parameter Name Display Name Range/Settings Description F51 Pattern Split Point PtrnSPnt 000 — 127 This determines the highest key for the PATTERN section and sets the pattern split “point” — in other words, the key that separates the PATTERN section and the PERFORMANCE section. (When Pattern Control is turned on, the PATTERN section sounds up to and including the Pattern Split Point key.) The default Pattern Split Point is 068 (G#3). This cannot be set higher than the Split Point in the Split mode (page 32). While this is being set, the keyboard does not produce any sound. After setting this, make sure to select a different parameter or exit the Function mode before playing the keyboard. 55 PERFORMANCE SETUP Performance Setup is a powerful and convenient Style mode function that lets you instantly reconfigure virtually all settings of the DJX — with the touch of a single button. Two types of Performance Setups are available: User and Preset. PERFORMANCE PERFORMANCE SETUP SETUP — — USER USER Four User banks each with four different settings — a total of sixteen — are available for your custom settings. Each of the sixteen User Performance Setups can have different settings for the following parameters: • Main voice number • All Main voice settings (Volume**, Octave, Pan**, Reverb Send Level**, Chorus Send Level**, DSP Send Level**, Cutoff*, Resonance*, Attack*, Release*, and Modulation*) • Dual voice number • All Dual voice settings (On/Off, Volume**, Octave, Pan**, Reverb Send Level**, Chorus Send Level**, DSP Send Level**, Cutoff*, Resonance*, Attack*, Release*, and Modulation*) • Split voice number • All Split voice settings (On/Off, Split Point, Volume**, Octave, Pan**, Reverb Send Level**, Chorus Send Level**, DSP Send Level**, Cutoff*, Resonance*, Attack*, Release*, and Modulation*) • Reverb Type and On/Off • Chorus Type and On/Off • DSP Type and On/Off • Arpeggiator Type , On/Off, and Speed* • Style number, and style-related settings: Pattern Control On/Off, Section (Beat A or B), Pattern Split Point, Track settings (Part On/Off, Volume*, Pan*, Cutoff*, Resonance*, Reverb Send Level*, Chorus Send Level*, DSP Send Level*, Attack*, Release*, and Modulation*), Groove*, Dynamics*, and Dynamics Strength • Part Select (Knobs and Ribbon Controller) • Overall menu settings: BPM (Tempo), Transpose, Tuning, Pattern Volume, Ribbon Controller assignment, and Assign Knob assignment • Footswitch assignment • Touch Sensitivity • Pitch Bend Range * Last settings made with the Knobs and the Ribbon Controller are memorized. ** Last settings made in the Function mode, and with the Knobs and Ribbon Controller are memorized. Recording a User Performance Setup 1 Make all desired settings for the DJX. Virtually all DJX settings can be saved to a User button. Refer to the list above for details. 2 Select the PSU (Performance Setup) Record mode. Press the RECORD button, repeatedly if necessary, until “PSU User” appears at the top of the display. STYLE RECORD indication flashes briefly. 3 001PSU1User RECORD Select the desired bank. Use the +/- buttons or the numeric keypad to select the desired User bank number (1 - 4). 56 PERFORMANCE SETUP 4 Select the desired User number. Press the corresponding USER PERFORMANCE SETUP button (1 - 4). Doing this records the settings to the selected button. MEASURE 5 001 142 Briefly appears to indicate that settings have been saved to Performance Setup User button 1. Exit from the Record mode. Press the RECORD button. Recalling a User Performance Setup Once you’ve recorded your settings to a User button, you can instantly recall those settings any time you want. 1 Call up the Style mode. Press the STYLE button. 2 Press the appropriate PERFORMANCE SETUP USER button. Press the USER button (1 - 4) corresponding to the desired settings. MEASURE 001 142 Briefly appears to indicate that Performance Setup User 1 is active. Selecting a User Bank Before selecting a User Performance Setup (in step #2), you may want to select a different bank. To do this: 1) Select Function #41. (Press the FUNCTION button, then use the +/- buttons or the numeric keypad to select #41.) 2) After the “FUNCTION“ indication stops flashing, select the desired bank number with the +/buttons or the numeric keypad. 57 PERFORMANCE SETUP PERFORMANCE PERFORMANCE SETUP SETUP — — PRESET PRESET Preset Performance Setups are used in a slightly different way than the User settings. First, select a style, then select a Preset Performance Setup. The Preset A and B settings have been specially programmed at the factory to match the selected style. This means that you can select the style you want, then choose a Preset that has the best suited voice, effect, and other settings for that style. • Main voice number • All Main voice settings (Volume, Octave, Pan, Reverb Send Level, Chorus Send Level, and DSP Send Level) • Dual voice number • All Dual voice settings (On/Off, Volume, Octave, Pan, Reverb Send Level, Chorus Send Level, and DSP Send Level) • Split voice number • All Split voice settings (On/Off, Split Point, Volume, Octave, Pan, Reverb Send Level, Chorus Send Level, and DSP Send Level) • Reverb Type and On/Off • Chorus Type and On/Off • DSP On/Off • Arpeggiator Type, On/Off, and Speed • Style-related settings: Pattern Control On*, Sync-Start On*, Section(Beat A or B)*, Pattern Split Point*, Part On/Off, Groove, Dynamics, and Dynamics Strength • Part Select (Knobs and Ribbon Controller) • Overall menu settings: Ribbon Controller assignment and Assign Knob assignment • Pitch Bend Range * Set only when pattern is stopped. Selecting a Preset Performance Setup 1 Select a style. Select one of the styles, as described in steps 1 - 2 on page 44. 2 Press the appropriate PERFORMANCE SETUP PRESET button. Press the PRESET button (A, B) corresponding to the desired settings. MEASURE 3 001 142 Briefly appears to indicate that Performance Setup Preset A is active. Play the pattern. Since both Sync-Start and Pattern Control are automatically set to On when Preset Performance Setup is on, playing a key or chord in the PATTERN section of the keyboard starts the pattern. 58 THE KNOBS The Control Knobs of the DJX give you enormously expressive control over various parts of the sound. You can use the knobs to “tweak” the sound of any one of the voices (Main, Dual, or Split) as you perform. Or you can use them to change the sound of individual Parts of the pattern — in real time as the pattern plays! USING USING THE THE KNOBS KNOBS 1 Turn Part Control on. (Press the PART CONTROL button.) 2 Select the Part you want to control. (Press one of the PART SELECT keys at the lower end of the keyboard.) 3 Start the pattern. / Start the song. 4 Turn the knobs to change the sound as you play. 1 If Part Control isn’t on, turn it on by pressing the PART CONTROL button. When you turn on the DJX, Part Control is automatically set to on — so you may not need to do this step. To find out whether Part Control is on or not, check the icon window in the display. If Part Control is on, the icon will look like this: MEASURE 001 142 If Part Control is off, the icon will look like this: MEASURE 001 142 To turn Part Control on/off, press the PART CONTROL button. 59 THE KNOBS 2 Select the Part you want to control. Press one of the PART SELECT keys at the lower end of the keyboard (C#1 B1). Each of the keys corresponds to a different voice or part of the pattern — letting you select the individual instrument sound you want to tweak with the knobs. The name of each Part is printed above each key: Bass Phrase 1 Phrase 2 Phrase 3 Split Voice (page 31) Dual Voice (page 29) Main Voice (page 25) Percussion Hi-hat Snare Kick The PART SELECT keys function differently when the Song mode is selected: Song Track5 Song Track6 Split Voice (page 31) Dual Voice (page 29) Main Voice (page 25) Song Track4 Song Track3 Song Track2 Song Track1 The key indicating the selected part is darkened in the display. Indicates (Dual Voice) Part is selected. 3 Start the pattern. / Start the song. Press the START/STOP button. For instructions on other ways to start the pattern, refer to page 46. 60 THE KNOBS 4 Turn the knobs to change the sound. Turn the desired knob to the left for minimum (or negative) effect and to the right for maximum (or positive). Each knob has a center detent for the “0” or “12 o’clock” position, making it easy to “feel” your way back to zero. Minimum Maximum Knob moves are strictly performance features — they are not transmitted via MIDI and cannot be recorded to a User song. 0 Here’s what each of the knobs do: CUTOFF Tweak this to create wah-wah and “swooshing” filter sweep effects in the selected Part or voice. (Want to find out more? See the box on page 62.) RESONANCE Tweak this to set the level for the CUTOFF knob above. For most applications, you’ll want to set this at a certain point, and tweak the CUTOFF knob. (Want to find out more? See the box on page 62.) GROOVE Tweak this to change the “groove” or “feel” of the entire pattern. This affects only the pattern Parts (Bass, Kick, Phrase 1, Snare, Hi-hat, Phrase 2, Percussion, and Phrase 3) and not the voices. (Want to find out more? See the box on page 62.) ASSIGN This is a “wild card” knob — it can be assigned to control any one of 12 different functions. To find out how you can use the ASSIGN knob, see page 63. BASS BOOST This is similar to the bass control on a stereo amplifier; it affects all Parts and voices. To make the entire sound fatter with more bottom and depth, turn the knob to the right. Turning it to the left cuts the bass and creates a brighter, thinner sound. The BASS BOOST knob setting will also affect the range and depth of the CUTOFF and RESONANCE knobs. (This is especially true for the Bass Part or for “bassy” sounds.) • Want to have even more keys in the PERFORMANCE section of the keyboard? Try setting a lower Pattern Split Point value. For example, setting Pattern Split Point to “47” would let you use keys C2 and higher for playing the voices. (See page 54.) • Want to instantly call up your favorite settings? Many of the settings mentioned above (even the position of the GROOVE knob!) can be memorized as part of the Performance Setup parameters. Once you create a custom Performance Setup, you can instantly call it up by pressing the appropriate PERFORMANCE SETUP button. (For a list of memorized settings and how to use this function, see page 56.) 61 THE KNOBS About CUTOFF and RESONANCE These are two filter controls found on many analog synthesizers. The filter lets a certain part of the sound (frequency range) of the sound be heard, while muting all higher sounds. The graph below shows how this works: Resonance lets you adjust the level or emphasis of the filter. Turning the RESONANCE knob to the right increases the volume of the resonant “peak” at and around the cutoff frequency; turning it to the left decreases the volume, like this: Volume Volume Cutoff frequency Resonance High sounds are muted. Frequency (pitch) Frequency (pitch) These frequencies are “passed” by the filter. The cutoff frequency determines what frequency range is “passed” or let through by the filter — it determines what you hear. All higher frequencies are muted. With the CUTOFF knob, you can adjust this cutoff frequency; in other words, it lets you move the frequency “hump” across the full range of frequencies, like this: Cutoff frequency Volume Lowers the volume of the filtered frequencies Raises the volume of the filtered frequencies What does this mean in terms of the sound? Setting the RESONANCE knob to the right makes the Cutoff effect stronger, or creates a wider tonal variation when you move the CUTOFF knob. Setting RESONANCE to the left makes Cutoff effect more “mellow,” or narrows the range of tonal variation. Keep in mind that the effect of the CUTOFF and RESONANCE knobs depend on each other’s settings as well as the frequency of the sound to be controlled. Depending on the position of the RESONANCE knob, the CUTOFF knob may have no effect on the sound. The reverse is also true. Frequency (pitch) Lowers the frequency Raises the frequency About GROOVE Musically, Groove determines the amount of “swing” feel in the pattern. Technically, it slightly shifts the timing of the pattern to produce different rhythmic feels. 62 Depending on the position of the GROOVE knob, certain Parts (such as Phrase 1, 2, and 3) may not sound. THE KNOBS ASSIGN ASSIGN KNOB KNOB The ASSIGN knob, as its name suggests, can be assigned to one of a wide variety of functions — twelve in all — that are not available on the other knobs. 1 Select KNOB ASSIGN in the Overall menu. (Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary.) 2 Select the Assign parameter. (Use the OVERALL +/- buttons.) 3 Use the ASSIGN knob in the same way as the other knobs. (Need a refresher course? See “Fast Track,” page 59.) 1 Select KNOB ASSIGN in the Overall menu. Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary, until KNOB ASSIGN is selected. (The dark bar at the left of the display should be directly next to “KNOB ASSIGN” on the panel.) MEASURE 001 142 Indicates Knob Assign is selected. 2 Select the Assign parameter. Use the OVERALL +/- buttons to select the parameter to be controlled by the ASSIGN knob. DEMO START VOICE STYLE 09Dynamics The following chart lists and briefly explains the parameters. • The default setting for the ASSIGN knob is #09 Dynamics. • Selecting a Part is not necessary and has no effect for the following parameters: • Dynamics • Dynamics Strength • Turntable • Arpeggiator Speed These parameters are already set to affect a certain Part or Parts. 63 THE KNOBS ASSIGN Knob Parameters No. Parameter Name Display Name Description 01 Reverb Send Level RevLevel This determines the depth of the Reverb effect. (See page 34.) Turning the knob also automatically turns on Reverb, if it was originally turned off. 02 Chorus Send Level ChoLevel This determines the depth of the Chorus effect. (See page 35.) Turning the knob also automatically turns on Chorus, if it was originally turned off. 03 DSP Send Level DspLevel This determines the depth of the DSP effect. (See page 36.) Turning the knob also automatically turns on DSP, if it was originally turned off. 04 Modulation Mod This creates a vibrato-like pitch wavering effect. When the knob is at the 12:00 position, there is no change in the sound. Turning it in either direction produces modulation. 0 (no modulation) Maximum Maximum 05 Attack Time Attack This determines the “attack” of the sound — or, in other words, how long it takes for the sound to reach full volume when a note is played. For certain percussive sounds, this may have little or no audible effect. Turning the knob to the right produces longer (slower) attack times; turning it to the left produces a shorter (quicker) attack. 06 Release Time Release This determines how long the sound sustains after a note is released. For certain percussive sounds, this may have little or no audible effect. Turning the knob to the right produces longer release times (more sustain); turning it to the left produces a shorter release, resulting in a “clipped” sound. 07 Pan Pan This determines the position of the sound in the stereo image (left, center, or right). (The center position is at 12:00; turning the knob in either direction shifts the sound in the corresponding direction.) 08 Volume Volume This determines the volume (level) of the sound. The knob at full left (7:00) corresponds to a volume of “0.” Full right corresponds to maximum volume. 09 Dynamics Dynamics This makes both subtle and dramatic changes in the pattern by altering the level of the individual notes. Turning the ASSIGN knob steps through a variety of pre-programmed Dynamics settings (templates). Each template is programmed to increase or accent the level of certain notes in a pattern and decrease others. The effect of this parameter also depends on the Dynamics Strength setting (#10, below). Dynamics affects the entire pattern; Part Select has no effect. 0 (no change) Changes Dynamics template in steps. Turning in either direction produces the same result. When the knob is at the 12:00 position, there is no change in the sound. Turning it in either direction changes the Dynamics template. 10 Dynamics Strength Strength This determines the amount or strength of the level change in the Dynamics parameter (#09, above). This affects the entire pattern; Part Select has no effect. 11 Turntable Turntbl This determines both the tempo and the pitch of the entire DJX sound, affecting all Parts of the pattern and all voices. In effect, this is much like a continuous speed control on a record turntable. When the knob is turned all the way to the left (minimum), the pattern stops. The range of the effect is -59% to 41.4%. For tempo, the absolute minimum is 32 bpm and the maximum is 280 bpm. For pitch, the range is -800 cents to +600 cents. Depending on the selected voice, there may be little change in the pitch. MEASURE 001 180 Shows current Turntable value (in bpm). The Turntable tempo value in the display changes as the knob is turned (see illustration). 12 64 Arpeggiator Speed ArpSpeed This determines the speed of the Arpeggiator function. (See page 37.) Keep in mind that the assigned parameter may have little or no effect, depending on the selected song, style, or voice. THE KNOBS • Want to use another one of these parameters at the same time? • Want to quickly switch among different ASSIGN knob parameters? Remember that the same parameters are also available on the RIBBON CONTROLLER. Simply assign the desired parameter to the RIBBON CONTROLLER. (See page 66.) Use the Performance Setup function to save the knob assignment to one of the PERFORMANCE SETUP buttons for instant recall. Keep in mind that other important knob settings can also be saved. (See page 56.) On your own... • Select voice #136 (“EthnicFl”). Select the Main Voice Part (with the PART SELECT keys) and try these out: • First, set the ASSIGN knob to control Attack, and set the knob to about 2:00. Notice how the abrupt breathy attack of the sound has mellowed. • Next, set the ASSIGN knob to control Release, and set the knob to about 3:00. Notice how the flute has a far away reverberant sound, without the use of the Reverb effect. • Select and play style #002 (TripHop). Select Percussion (with the PART SELECT keys), set the ASSIGN knob to control Release, and try this out: • Turn the knob to about 4:00 for a sustained electronic triangle sound. • In this example, you can use both Dynamics and Dynamics Strength at the same time. • Set the ASSIGN knob to control Dynamics Strength (#10). Then, set the RIBBON CONTROLLER to control Dynamics (see page 67). Try pressing and holding down the RIBBON CONTROLLER in different places while turning the ASSIGN knob to hear changes in the pattern. 65 RIBBON CONTROLLER The RIBBON CONTROLLER is a wonderfully expressive and easy-to-use performance controller. Once a sought-after feature found on vintage analog synthesizers, it is rarely included on modern instruments — until now, with the new DJX! The RIBBON CONTROLLER can be assigned to any one of fifteen different parameters. These include all the same parameters as can be used with the ASSIGN knob, plus the same parameters controlled by the CUTOFF, RESONANCE, and GROOVE knobs. USING USING THE THE RIBBON RIBBON CONTROLLER CONTROLLER 1 Select RIBBON CONTROLLER ASSIGN in the Overall menu. (Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary.) 2 Select the Ribbon Controller Assign parameter. (Use the OVERALL +/- buttons.) 3 Select a Part (with the PART SELECT keys) and start the pattern (with the START/ STOP button). 4 Use the RIBBON CONTROLLER to change the sound. 1 Select RIBBON CONTROLLER ASSIGN in the Overall menu. Press one of the OVERALL ▲/▼ buttons, repeatedly if necessary, until RIBBON CONTROLLER ASSIGN is selected. (The dark bar at the left of the display should be directly next to “RIBBON CONTROLLER ASSIGN” on the panel.) MEASURE 001 142 Indicates Ribbon Controller Assign is selected. 2 Select the RIBBON CONTROLLER parameter. Use the OVERALL +/- buttons to select the parameter to be controlled by the RIBBON CONTROLLER. VOICE STYLE DEMO START 66 14Turntbl • The default setting for the RIBBON CONTROLLER is #14 Turntable. • Selecting a Part is not necessary and has no effect for the following parameters: • Dynamics • Dynamics Strength • Turntable • Arpeggiator Speed These parameters are already set to affect a certain Part or Parts. RIBBON CONTROLLER The following chart lists and briefly explains the parameters. For more information on the workings of the RIBBON CONTROLLER, see the box on page 68. RIBBON CONTROLLER Parameters No. Parameter Name Display Name Description 01 Cutoff Frequency Cutoff This is the same parameter as controlled by the CUTOFF knob (page 61). The mid point on the ribbon corresponds to the 12:00 position of the CUTOFF knob. 02 Resonance Resonanc This is the same parameter as controlled by the RESONANCE knob (page 61). The mid point on the ribbon corresponds to the 12:00 position of the RESONANCE knob. 03 Reverb Send Level RevLevel This is the same parameter as #01 in the ASSIGN knob parameters. (See pages 34, 64.) 04 Chorus Send Level ChoLevel This is the same parameter as #02 in the ASSIGN knob parameters. (See pages 35, 64.) 05 DSP Send Level DspLevel This is the same parameter as #03 in the ASSIGN knob parameters. (See pages 36, 64.) 06 Modulation Mod 0 (no modulation) Maximum This is the same parameter as #04 in the ASSIGN knob parameters. (See page 64.) However, unlike the ASSIGN knob (for which 12:00 corresponds to no modulation), the RIBBON CONTROLLER affects modulation in this way: 07 Attack Time Attack This is the same parameter as #05 in the ASSIGN knob parameters. (See page 64.) 08 Release Time Release This is the same parameter as #06 in the ASSIGN knob parameters. (See page 64.) 09 Pan Pan This is the same parameter as #07 in the ASSIGN knob parameters. (See page 64.) The mid point on the ribbon corresponds to the center pan position. 10 Volume Volume This is the same parameter as #08 in the ASSIGN knob parameters. (See page 64.) 11 Groove Groove This is the same parameter as controlled by the GROOVE knob (page 61). The mid point on the ribbon corresponds to the 12:00 position of the GROOVE knob. 12 Dynamics Dynamics This is the same parameter as #09 in the ASSIGN knob parameters. (See page 64.) 13 Dynamics Strength Strength This is the same parameter as #10 in the ASSIGN knob parameters. (See page 64.) 14 Turntable Turntbl This is the same parameter as #11 in the ASSIGN knob parameters. (See page 64.) When the far left part of the ribbon (minimum) is held, the Pattern stops. 15 Arpeggiator Speed ArpSpeed This is the same parameter as #12 in the ASSIGN knob parameters. (See page 64.) Keep in mind that the assigned parameter may have little or no effect, depending on the selected song, style, or voice. 67 RIBBON CONTROLLER 3 Select a Part and start the pattern/song. Do this in the same way as with the knobs: 1) Make sure Part Control is on. (Press the PART CONTROL button, if necessary.) 2) Select a Part (with the PART SELECT keys at the lower end of the keyboard). 3) Turn Part Control off (to free up more of the keyboard). 4) Start the pattern/song. (Press the START/STOP button.) 4 Use the RIBBON CONTROLLER to change the sound. Touch the RIBBON CONTROLLER with one of your fingers, and move it along the ribbon to change the sound of the selected Part. “0” or minimum Maximum The leftmost position on the ribbon corresponds to “0” or minimum, and the rightmost to maximum. (For more information, see the boxed section below.) • Want to use another one of these parameters at the same time? Remember that the same parameters are also available on the ASSIGN knob. Simply assign the desired parameter to the ASSIGN knob. (See page 63.) • Want to quickly switch among different RIBBON CONTROLLER parameters? Use the Performance Setup function to save the RIBBON CONTROLLER assignment to one of the PERFORMANCE SETUP buttons for instant recall. Keep in mind that other important settings can also be saved. (See page 56.) How the RIBBON CONTROLLER works The RIBBON CONTROLLER starts affecting the sound the moment you touch it, and instantly changes the sound according to where you put your finger on the ribbon. It also automatically overrides the setting of the knobs. When you take your finger from the ribbon, the selected parameter instantly snaps back to the default setting. Next, you turn the CUTOFF knob to about the 3:00 or 4:00 position, making the sound brighter. Leaving the knob at that position maintains that bright sound. How the RIBBON CONTROLLER works and how it relates to the knobs can best be explained by example: Now, you touch the RIBBON CONTROLLER, and the sound instantly changes according to where your finger is on the ribbon — overriding the effect of the knob. Let’s say that you’ve set the RIBBON CONTROLLER to affect Cutoff. VOICE STYLE 68 01Cutoff Keeping your finger on the ribbon and moving it back and forth changes the sound continuously. When you release your finger from the ribbon, the sound instantly reverts back to what it was when the CUTOFF knob was set to 12:00 (center). DIGITAL SAMPLING ABOUT ABOUT DIGITAL DIGITAL SAMPLING SAMPLING What is sampling? Technically, sampling is making a digital recording of a sound. The sound could be your voice or an acoustic instrument (taken from a microphone), or a recorded sound (from a CD or cassette player). Once it is recorded, the resulting “sample” can be edited (for example, trimmed or looped) and can then be played at various pitches from a keyboard. Sampling Play Edit Sampling, of course, is a revolutionary new technology. But it’s much more than that. In case you haven’t been paying attention, sampling is extraordinarily popular and is an integral part of most cutting-edge music of today. It’s also the most revolutionary way of making music — since virtually anything can be sampled, and then digitally twisted and regurgitated into new music. In this section, the words “sampling” and “recording” are used interchangeably; they refer to the same process. With the built-in Digital Sampling features, the DJX makes it exceptionally easy for you to use this groundbreaking technology in your own music! The samples you create are automatically stored to voice #284 (“Sampled”), and can be played from the keyboard like any other voice — and can be “tweaked” with the knobs, RIBBON CONTROLLER and PITCH BEND wheel as well! Keep in mind that the quality of the sample may differ from the original sound. In particular, noise and distortion may result (depending on the pitch range) when using the CUTOFF and RESONANCE knobs. 1 Set up the DJX for sampling. (Connect a microphone or line level source.) 2 Enter the Sampling mode (by pressing the RECORD button in the DIGITAL SAMPLING section). 3 Set the sampling level (with the INPUT LEVEL knob). 4 Press the key to which the new sample will be assigned. 5 Set sampling to standby. (Press the START/STOP button; sampling starts when audio signal is received.) 6 Stop sampling (by pressing the START/STOP button). 7 Exit from the Sampling mode (by pressing the RECORD button again). 69 DIGITAL SAMPLING RECORDING RECORDING A A SAMPLE SAMPLE AND AND PLAYING PLAYING IT IT 1 Set up the DJX for sampling. If you’re sampling your voice or an acoustic instrument with a microphone, connect the microphone to the MIC input jack on the rear panel. If you’re sampling a line source, such as a CD player, cassette deck, or electronic instrument, connect it to the LINE IN input jack. CD player, etc. LINE IN 2 Never connect a line level signal (CD player, cassette deck, electronic instrument, etc.) into the MIC input jack! Doing this could damage the DJX and its Digital Sampling functions. MIC Enter the Sampling mode. Press the RECORD button (in the DIGITAL SAMPLING section). RECORD indication flashes. 100Sampling RECORD This automatically cancels any other DJX operation or function, and enters the Sampling mode. It also disables the MASTER VOLUME dial — the level of the sound is controlled only from the INPUT LEVEL knob. 3 Set the sampling level. Talk or sing into the microphone (or play back the connected line level source). As you do this, use the INPUT LEVEL knob to adjust the sampling level. Slowly turn it to the right until the level is appropriate. The ”level meter” in the display indicates the level of the signal. Input level meter The input level bars should be consistently higher than the trigger level. 3 Slowly turn this until level is appropriate. Trigger level meter Normally, the trigger level (shown above) does not need to be set. However, you can change this setting if you want. For more information, see the boxed section “Trigger Level” below. 70 If the trigger level is higher than the input signal, the signal will not be recorded. (For more information, see the boxed section “Trigger Level”, on page 71.) DIGITAL SAMPLING Guidelines for sampling • Connections: • Proper levels: If you are using a microphone, make sure that it is connected to the MIC jack and not the LINE IN jack. Connecting a microphone to LINE IN will not damage the DJX; however, it will be impossible to get a recordable signal (the microphone level is too low). In general, you’ll want to record the signal as “hot” as possible — loud enough to record and be heard properly, but soft enough to avoid clipping and distortion. The level meter is a total of 8 bars in height; try to keep the input level at a maximum of 7 bars. • Avoiding feedback: To avoid feedback, make sure that the microphone is pointed away from the speakers and is placed relatively distant from them. Level meter at “7.” • Sample start points: Always record your sample as close to the intended start point as possible, since this cannot be changed later. For example, if you are sampling a four-beat rhythmic phrase from a CD, cue up the selection (and pause it) so that when you hit PLAY, the phrase plays from the top of the measure. The trigger level setting can help with this as well, since it effectively puts sample recording on standby until a strong enough signal (e.g., the first beat of phrase) arrives to start recording. (See “Trigger Level” below.) Signal peaks that occasionally push the meter to “8” may still result in a clean recording. However, you should avoid letting the signal pin the meter to “8” (unless you want a deliberately distorted recording). Also, let your ears be the judge — if you hear distortion in the signal, bring the input level down. • Simultaneous MIC and LINE IN use: Both the MIC and LINE IN inputs can be used simultaneously for sampling. The key to mixing your voice with a line input is in having an output control on the line source (e.g., CD player) — in that way you can adjust the balance of the line source with your vocals, then use the INPUT LEVEL knob on the DJX to control the overall level. Trigger Level Actually, the DJX does not start sampling immediately when the START/STOP button is pressed (in step #5). Once the START/STOP button is pressed, the DJX waits for a signal of a suitable level (set by the trigger level). When it hears such a signal, it starts sampling. To set the trigger level, use the +/- buttons of the numeric keypad. Press the + button to raise the trigger level, and press the - button to lower it. 7 8 rest 9 3 You can instantly restore the default trigger level setting by pressing both +/- buttons simultaneously. 0 BWD velocity FWD Trigger level meter The higher the trigger level, the louder the signal must be to start (trigger) sampling. 71 DIGITAL SAMPLING To better understand how trigger level works, let’s look at a specific example — sampling of the phrase “a one and a two.” In this phrase, “one” and “two” are louder than the other words. Volume (level) Sampling start point Trigger level a one and a two Time Since the first “a” is lower than the trigger level, the DJX doesn’t actually start sampling until the word “one.” If you want the phrase to be sampled from the first word, the trigger level should be set lower. Volume (level) Sampling start point New trigger level a one and a two Time With this new trigger level setting, the entire phrase will be sampled. Be careful, however, not to set the trigger level too low, or else sampling may start from some accidental or extraneous sound (such as breathing noises, touching the microphone, etc.). 4 Press the key to which the new sample will be assigned. Press the desired key on the keyboard. C3 If you press the START/STOP button (to start sampling) without first pressing a key, a “Sel. Key” message briefly appears, prompting you to select a key. 3 The numbers at the bottom left of the display indicate the octave of the selected key. 5 Set sampling to standby. Press the START/STOP button. This does not actually start sample recording — sampling starts when an audio signal is received. Sampling standby: Microphone icon indicates sample recording. 3 During sampling: 100Sampling RECORD 72 RECORD indication stays lit during actual sampling. If you don’t manually stop the sampling operation in step #6 below, the DJX automatically stops sampling after about three seconds (when half of the available memory is used). DIGITAL SAMPLING 6 Stop sampling. Make sure to stop sampling immediately at the end of the sound. Recording extra unneeded sound decreases the amount of available memory for additional samples. Press the START/STOP button to stop sampling. The amount of remaining available recording time is shown in the display as a percentage (“100” is the maximum): 062Sampling Available recording time (percentage). RECORD Sampling memory capacity The DJX has memory space for approximately 6 seconds of sampling. Up to twelve separate samples can be recorded. (For information on recording additional samples, see page 74.) Listed below are some example percentage figures for remaining available recording time, with the corresponding actual time (in seconds). % Free Available Time (approx.) 100 80 75 50 25 10 6 seconds 4.8 “ 4.5 “ 3.0 “ 1.5 “ 0.6 “ Keep in mind that although a total of six seconds are available for sampling, no one sample can be longer than three seconds. (The DJX automatically stops sampling after three seconds.) 7 When there is no more available recording time, the following display appears: Mem Full When all twelve available samples have been recorded (even if there is still available recording time), the following display appears: BankFull Exit from the Sampling mode. Press the RECORD button (in the DIGITAL SAMPLING section) again. Voice #284 (“Sampled”) is automatically selected for playing. VOICE STYLE 284Sampled Turn the INPUT LEVEL knob to its minimum (or disconnect the MIC or LINE IN input), and set the MASTER VOLUME dial appropriately for playing the voice. Notice that the pitch and speed of the sample “follows” the keyboard: Playing keys lower than the original results in a lower pitch and slower speed; playing higher keys results in higher pitch and faster speed. C3 Pitch/speed of sample goes down. Pitch/speed of sample goes up. Original key Loss of power means loss of samples! As long as the AC adaptor remains connected (or a working set of batteries is installed), the DJX retains the sample data, even if the STAND BY/ON switch is turned off. However, if power is interrupted for any reason, all sample data will be lost. (In this case, the original factory samples are automatically reloaded to voice #284.) Make sure to save any important samples, by using the Sampling Data Bulk Dump function (page 97). 73 DIGITAL SAMPLING Deleting a sample You can easily delete any specific sample you’ve recorded. To do this: 1 Enter the Sampling mode. Press the RECORD button (in the DIGITAL SAMPLING section). 2 Press the original key of the sample. 3 Delete the sample by pressing the +/FWD button. YESDelete? At the “Delete?” prompt in the display, press the +/FWD button to actually delete the sample. 7 8 rest “End” appears briefly in the display, before operation returns 9 3 0 BWD velocity FWD If you’ve inadvertently pressed the key to a sample you wish to keep, press the -/BWD button to cancel. Recording additional samples The DJX has space for a total of twelve samples. Recording of additional samples is very easy. Simply follow the same steps as you did in recording your first sample, but select a different key in step #4. Additional samples are mapped to the keyboard so that there is equal space between samples. For example, if you’ve recorded one sample to C3, and then recorded a new sample to A3, the samples are mapped to the keyboard in this fashion: Range of first sample Range of second sample First sample recorded at C3. Second sample recorded at A3. ("Split point" between the samples is half the distance between the original keys.) • Forgotten where all your samples are? If you’ve recorded several samples, it may be hard to keep track of which keys you’ve recorded them to. The DJX lets you easily check where the original key of each of your samples is. Each original key is darkened in the display. Since there is not enough room in the display to show the entire keyboard, each octave is shown separately (indicated by the number at the bottom). To step up or down through the octaves, use the OVERALL +/buttons. 74 Indicates original keys of each sample. Indicates currently displayed octave. 3 DEMO START Displays the next lower octave. Displays the next higher octave. DIGITAL SAMPLING SAMPLE SAMPLE EDITING EDITING The DJX also features some simple but powerful sample editing tools. These include setting the end point for a sample, and creating sample loops. Setting the End Point In this section, you’ll learn how to set the end point of a recorded sample. The end point determines how much of a sample is played back each time you press a key. Three different resolutions — Coarse, Mid, and Fine — are provided to let you move around within the sample data when searching for the desired or best end point. Keep in mind that setting the end point to a position earlier than the actual end of the sample does not change the actual length of the sample or delete any of the sample’s data — it simply changes how the sample plays back. 1 Enter the Sampling mode. 2 Call up the Sample Editing functions. (Press the FUNCTION button.) 3 Select the desired sample (wave). (Play any key in the sample’s range.) 4 Set the sample for “one shot” play. 5 Adjust the end point. Use different editing resolutions if necessary. 6 Exit from the Sampling mode. 1 Enter the Sampling mode. Press the RECORD button (DIGITAL SAMPLING). 2 Call up the Sample Editing functions. Press the FUNCTION button. Wave Sel FUNCTION RECORD The Sample Editing functions include: • Wave Select • Loop / One Shot • End Point Coarse (1/16) The Sample Editing functions cannot be selected if samples have not yet been recorded. (The error message “No Data” appears in the display.) • End Point Mid (1/256) • End Point Fine (1/4096) You can select from among these by using the OVERALL ▲/▼ buttons. 75 DIGITAL SAMPLING 3 Select the desired sample (wave). Play any key in the sample’s range. Once you’ve found the desired sample, avoid playing any other keys and go on to step #4. 4 Set the sample for “one shot” play. The One Shot setting, as its name implies, lets the sample play back just once each time a key is pressed. To set this: 1) Use the OVERALL ▲/▼ buttons to select the Loop / One Shot function. noloop DEMO START FUNCTION RECORD 2) Use the OVERALL +/- buttons to change the setting if necessary. (For One Shot, this should be set to “no.”) 5 Adjust the end point. The DJX has three different editing resolutions: Coarse, Mid, and Fine. By using these three together, it is very easy to pinpoint the precise location you want sample playback to stop. To do this: 1) Select the Coarse (1/16) editing resolution (with the OVERALL ▲/▼ buttons.) Ep 1/16 FUNCTION RECORD A rough picture of the entire sample waveform appears at the bottom right of the display: Single blocks are either periods of silence or barely audible parts of the waveform. These represent peaks in the waveform. 76 Cursor. Use the OVERALL +/buttons to move this across the waveform. In this example, the cursor is at the very end of the waveform. DIGITAL SAMPLING 2) Move the cursor along the waveform by using the OVERALL +/ - buttons. The cursor position determines the end point — the point at which sample playback stops. Any sound after the cursor is not played. Cursor is at the third peak in the waveform. (Sample playback stops at this newly selected point.) 3) Play the keyboard and listen to the edited sample. Repeat this as often as necessary — playing a key, listening, and continuing to move the cursor, adjusting the end point until you’re satisfied. Make sure to press and release a key each time you want to audition a new cursor/end point setting. Generally, it’s best to play the lower keys of the sample, since this allows you to hear the sample played back slowly — making it easier to spot the desired end point. If you can’t precisely pinpoint the desired location, go on to step 4). 4) Select a more detailed resolution, and repeat steps 2) and 3) above. The best way to adjust the end point is to use the three resolutions in their given order: 1) Coarse, 2) Mid, 3) Fine. Once you’ve gotten as close to the desired end point as possible within Coarse, select Mid (by using the OVERALL ▲/▼ buttons), then use the OVERALL +/buttons to move the cursor. Here is our example waveform as seen in the Mid resolution: This display is an enlargement of the block we selected in step 2). It shows only the initial part of the third peak in our sample. (For more details on the Coarse, Mid, and Fine resolutions, see the boxed section “About the resolution settings“ on page 79.) Notice also that the cursor has returned to the right (end) of the waveform. This happens when selecting a different resolution for the first time in an editing session. 77 DIGITAL SAMPLING 6 Exit from the Sampling mode. Press the RECORD button (DIGITAL SAMPLING) again. Your new end point setting is automatically saved, and is called up each time you select the sampled voice (#284). To edit other samples in the voice, simply repeat the entire operation above. Creating Loops Looping is one of the most exciting and useful applications of Digital Sampling. Creating a loop allows you repeat the sample indefinitely, simply by holding a key. 1 Enter the Sampling mode. 2 Call up the Sample Editing functions. (Press the FUNCTION button.) 3 Select the desired sample (wave). (Play any key in the sample’s range.) 4 Set the sample for “loop” play. 5 Adjust the end point. Use different editing resolutions if necessary. 6 Exit from the Sampling mode. 1 Enter the Sampling mode. Press the RECORD button (DIGITAL SAMPLING). 2 Call up the Sample Editing functions. Press the FUNCTION button. 3 Select the desired sample (wave). Play any key in the sample’s range. Once you’ve found the desired sample, avoid playing any other keys and go on to step #4. 4 Set the sample for “loop” play. The Loop setting, as its name implies, lets the sample play back repeatedly when a key is held. To set this: 1) Use the OVERALL ▲/▼ buttons to select the Loop / One Shot function. DEMO START noloop FUNCTION RECORD 78 DIGITAL SAMPLING 2) Use the OVERALL +/- buttons to change the setting if necessary. (For Loop, this should be set to “YES.”) 5 Adjust the end point. This operation is the same as in step #5 of “Setting the End Point” above. 6 Exit from the Sampling mode. Press the RECORD button (DIGITAL SAMPLING) again. Your new loop and end point settings are automatically saved, and are called up each time you select the sampled voice (#284). To edit other samples in the voice, simply repeat the entire operation above. About the resolution settings The Coarse (1/16) setting displays the entire recorded sample. The Mid (1/256) and Fine (1/4096) settings are like successive 16-power microscopes that let you zoom in on a desired block — letting you precisely set the end point. 1/16 resolution Each block in Coarse is divided up into 16 blocks and displayed as such in Mid resolution. 1/256 resolution 1/4096 resolution Likewise, each block in Mid is divided up into 16 blocks and displayed as such in Fine resolution. 79 SONG RECORDING The DJX features powerful and easy-to-use song recording features that let you record your keyboard performances — using up to six separate tracks — and create your own complete, fully orchestrated compositions. Up to three User songs can be recorded and saved. There are two record modes: Realtime and Step. SONG Each press of the RECORD button cycles through the three Record modes — Realtime, Step, and PSU (Performance Setup) — before exiting back to normal operation. (The PSU mode is unrelated to Song recording; it is described on page 56.) 004RealTime RECORD MEASURE 001-142 1 STYLE 001PSU1User SONG RECORD MEASURE 001-142 004Step RECORD MEASURE 001-142 1 Realtime recording is similar to using a tape recorder; whatever you play on the keyboard is recorded in real time as you play it. Also, when you record subsequent parts to other tracks, you can hear the previously recorded parts as you record new ones. Step recording allows you to enter notes individually. As such, it is very similar to writing down the notes on a sheet of music paper; each note is entered one at a time. Each method has its own advantages and uses. Step recording is excellent for precision and for entering notes whose placement, rhythmic value, and velocity are fixed or consistent — such as individual drum parts in a rhythm pattern, or single notes in a syncopated bass part. It also gives you precise control in recording fast or complex passages that would be difficult or impossible to record in real time. Realtime 80 recording on the other hand, is best for capturing the natural “feel” of a performance, since it allows you to record as you are playing and simultaneously hear what you are recording. Which method you use depends partly on the type of music you wish to create and partly on your own personal preference. You can even use both methods in tandem. For example, you could record a basic song guide to track 1 with Realtime, then use Step to record your “precision” parts to other tracks (and perhaps even rerecord track 1, once all the other parts are in place). Or you could program basic riffs and patterns with Step first, then use Realtime to add melodies and embellishments. Keep in mind that all recording operations “replace” the data. In other words, if you record to a track that already has recorded data, all previous data in the track will be erased and replaced by the newly recorded data. SONG RECORDING RECORDING RECORDING A A USER USER SONG SONG — — REALTIME REALTIME RECORDING RECORDING 1 2 3 4 5 6 7 8 9 Make all desired DJX settings. Select the Realtime Record mode. (Press the RECORD button.) Select a User song for recording (with the numeric keypad). Select a track number (with the SONG MEMORY buttons). Start recording (by playing the keyboard or pressing the START/STOP button). Stop recording. (When finished, press the START/STOP button.) Listen to your new recording (by pressing the START/STOP button). Record to other tracks as desired. (Repeat steps #4 - #7 above.) Exit from the Record mode. (Press the RECORD button.) Data that can be recorded to the normal (melody) tracks: • Note on/off • Velocity • Main voice settings (Voice Number*, Volume*, Octave, Pan*, Reverb Send Level, Chorus Send Level, DSP Send Level) • Dual voice settings (Voice Number*, Volume*, Octave, Pan*, Reverb Send Level, Chorus Send Level, DSP Send Level) • Reverb on/off, Reverb Type* • Chorus on/off, Chorus Type* • DSP on/off, DSP Type* • Arpeggiator on/off, Arpeggiator Type*, Arpeggiator Speed* • Sustain on/off • BPM (Tempo)*, Time Signature* (if there is no such data in the Chord track) 1 Data that can be recorded to the Chord track: • Style number* • Chord changes and timing • Changing sections (Lead In, Beat A/B, etc.) and timing • Pattern Volume* • BPM (Tempo), Time Signature* * These settings can only be recorded once at the beginning of a song; other settings can be changed in the middle of a song. Make all desired DJX settings. Before you actually start recording, you’ll need to make various settings for the song — such as selecting a style, setting the BPM (Tempo), and selecting a voice. (See pages 44, 41, and 24.) Selecting a style lets you use the sophisticated pattern features as part of your song. In this way, you can simply play the chords, and the DJX automatically creates the appropriate bass and chord backing. (For more information on patterns, see page 44.) If desired, also make other settings. Refer to the list above for settings that can be recorded to a song. 81 SONG RECORDING 2 Select the Realtime Record mode. Press the RECORD button, repeatedly if necessary, until “RealTime” appears at the top of the display. RECORD indication flashes briefly, then stays lit to indicate record standby. 004RealTime SONG RECORD MEASURE 001 142 - 1 SONG 004User11 RECORD 3 Select a User song for recording. Use the numeric keypad to select the desired song: User 1 (004), User 2 (005), or User 3 (006). 1 2 3 4 5 6 7 8 9 rest User song numbers can be selected in the same way as with the voices (see page 25). You can use the numeric keypad to directly enter the song number, use the +/- keys to step up and down through the songs, or press the SONG button to advance through the song numbers. 4 3 0 BWD velocity FWD Select a track number. Press the SONG MEMORY button corresponding to the desired track. (This step is optional; the DJX automatically selects the first available track. When there is no song data, track 1 is automatically selected.) MEASURE 1 82 001 142 CHORD Realtime and Step recording methods can be mixed in the same song, but not the same track. SONG RECORDING Recording to the Chord Track A special Chord track is provided for recording pattern data. This is automatically recorded to the Chord track (track 6). To select the Chord track and turn on the Pattern Control, press the PATTERN CONTROL button. MEASURE If Pattern Control has already been turned on before entering the Record mode, the Chord track is automatically selected. 001 142 1 CHORD You can also simultaneously record one of the melody tracks (1 - 5) and the Chord track (6). 5 Start recording. When the “RECORD“ indication stops flashing and the beat bars and track number start flashing, you can start recording simply by playing the keyboard (or by pressing the START/STOP button). SONG 004User11 RECORD This function can also be controlled by using a connected footswitch. (See page 21.) Indicates Record standby. Flashing beat bars indicate Sync-Start is on. If you want to rehearse your part before recording, press the SYNC-START button to turn Sync-Start off. After rehearsing, press SYNC-START again to return to the above condition. When recording the Chord track With Sync-Start on, play the first chord of the song in the Pattern section of the keyboard. The pattern starts automatically and you can continue recording, playing other chords in time with the pattern. Pattern Section Performance Section If you wish to cancel recording at this point, press the RECORD button again. 6 Stop recording. After you’ve finished playing the part, press the START/STOP button. 83 SONG RECORDING 7 Listen to your new recording. To play back the song from the beginning, simply press the START/STOP button again. Playback stops automatically at the end of the song, or when the START/STOP button is pressed again. 8 Record to other tracks as desired. To do this, simply repeat steps #4 - #7 above. Make sure that when you press the SONG MEMORY button corresponding to the desired track, the track number in the display flashes. 9 Exit from the Record mode. Press the RECORD button. Additional Operations Muting Tracks During Playback While recording is enabled, you can selectively mute different tracks. This is useful for when you want to clearly hear certain tracks, and not others, during recording. Muting can also be done “on the fly” during playback. To use muting, press the corresponding SONG MEMORY button, repeatedly if necessary, until the desired track number in the display is off. Each press of a SONG MEMORY button (when playback is stopped) cycles through the following settings: MEASURE 001 142 1 CHORD Track number flashes — Track will record.* * Cannot be selected during playback. Track number off — Track is muted. Track number on — Track will play back. Re-recording a Track If you’ve made a mistake and wish to record a track over again: Press the corresponding SONG MEMORY button, repeatedly if necessary, until the desired track number in the display flashes (indicating record standby for that track). Since doing this turns Sync-Start off, press the SYNC-START button to turn Sync-Start on again, then start recording (as explained in step #5 above). Alternately, simply press the START/STOP button to start recording. Clearing a Single Track Use this operation to erase a single melody track without clearing the entire song (in the Song Clear operation, page 91). (This can only be used on a melody track.) 1) Press the RECORD button. 2) Select the desired track (with the corresponding SONG MEMORY button). 3) Press the START/STOP button once to start recording, and once again to stop (without playing any keys). This erases previous data, and creates a blank track. 84 SONG RECORDING RECORDING RECORDING A A USER USER SONG SONG — — STEP STEP RECORDING RECORDING 1 2 3 4 5 6 7 8 Make all desired DJX settings. Select the Step Record mode. (Press the RECORD button.) Select a User song for recording (with the numeric keypad). Select a track number (with the SONG MEMORY buttons). Start recording. (Enter notes and rests individually; see page 86.) Listen to your new recording (by pressing the START/STOP button). Record to other tracks as desired. (Repeat steps #4 - #6 above.) Exit from the Record mode. (Press the RECORD button.) Data that can be recorded to the normal (melody) tracks: • Note on/off • Velocity** • Main voice settings (Voice Number*, Volume*, Octave, Pan*, Reverb Send Level*, Chorus Send Level*, DSP Send Level*) • Dual voice settings (Voice Number*, Volume*, Octave, Pan*, Reverb Send Level*, Chorus Send Level*, DSP Send Level*) • Reverb on/off, Reverb Type* • Chorus on/off, Chorus Type* • DSP on/off, DSP Type* • BPM (Tempo)*, Time Signature* (if there is no such data in the Chord track) 1 Data that can be recorded to the Chord track: • Style number* • Chord changes and timing • Changing sections (Lead In, Beat A/B, etc.) and timing • Pattern Volume* • BPM (Tempo), Time Signature* * These settings can only be recorded once at the beginning of a song; other settings can be changed in the middle of a song. ** All notes are entered at the same velocity; however, this can be changed in various ways with the Velocity Curve function (page 90). Make all desired DJX settings. This operation is the same as that of Realtime recording (page 81). 2 Select the Step Record mode. Press the RECORD button, repeatedly if necessary, until “Step” appears at the top of the display. SONG 004Step RECORD MEASURE Realtime and Step recording methods can be mixed in the same song, but not the same track. RECORD indication flashes briefly, then stays lit to indicate record standby. 001 142 1 85 SONG RECORDING 3 Select a User song for recording. This operation is the same as that of Realtime recording (page 82). 4 Select a track number. Press the SONG MEMORY button corresponding to the desired track. (This step is optional; the DJX automatically selects the first available track. When there is no song data, track 1 is automatically selected.) Recording to the Chord Track A special Chord track is provided for recording pattern data. This is automatically recorded to the Chord track (track 6). To select the Chord track and turn on the Pattern Control, press the PATTERN CONTROL button. SONG 004 RECORD MEASURE 001-101 CHORD 5 • Unlike Realtime Recording, Step Recording only allows you to record one track at a time; the Chord track cannot be recorded simultaneously with another track. • If Pattern Control has already been turned on before entering the Record mode, the Chord track is automatically selected. Start recording. When the RECORD indication stops flashing and the track number starts flashing, you can start recording. Record each note (or chord) and rest individually, as described below: Recording Notes 1) Select the desired position in the song (measure/beat) with the +/- buttons. (Each press of the button moves one beat forward or backward.) 2) Play the desired key or keys. (The note name is shown at the top of display.) When recording chords to the Chord track, make sure the Pattern Control is on, then play the desired chord in the PATTERN section of the keyboard. 86 More than one note can be recorded at a time; however, only the last pressed note appears in the display. SONG RECORDING 3) Select the note (time) value with the numeric keypad. (The note value is shown as an icon in the display.) For example, play middle C (C3), then press the “4” button (1/8 note). 1 2 3 4 5 6 7 8 9 rest 3 0 velocity BWD FWD Note name 004 C3 SONG Beat bars RECORD MEASURE 001-201 1 Measure number Clicks Beat number Note value q(96 Clicks) q(96 Clicks) q(96 Clicks) q(96 Clicks) Beat Beat Beat Beat Measure (384 Clicks) The beat bars also indicate the current recording position (as the beat of the measure). The note is automatically entered and Step recording moves to the next available position. For example, if a whole note is entered at the beginning of measure 1, the next position is the beginning of measure 2. As mentioned above, you can use the +/- keys to move backward and forward in the track. When material has been recorded, this steps through and sounds each note in succession. 87 SONG RECORDING Additional Operations Recording Chords and Sections to the Chord Track: 1) Play a chord in the PATTERN section of the keyboard. (The chord name appears in the display.) RECORD m • The Lead In section can only be recorded at the beginning of a song. • When a Lead Out section is selected, no further notes can be recorded. Enter chords in the normal fashion, as single notes or full chords. (See page 50.) 2) Select a section by pressing the corresponding button. When selecting a Lead In or Lead Out section, the length is fixed, and need not be entered in step 3 below. 3) Select the note (time) value with the numeric keypad. 4) Enter additional chords by repeating steps 1 - 3 above. (Selecting a section in step 2 is optional.) Recording Triplets and Dotted Notes: 1) At the desired position, press the corresponding numeric keypad button (“7” for dotted or “9” for triplets). 2) Press the numeric keypad button for the desired note value. Triplets are three notes within a single beat — in other words, one beat is divided up into three equal units. Each note (or rest) of a triplet must be entered separately. Two eighth notes (within a quarter-note beat). Three eighth-note triplets (within a quarter-note beat). 7 9 3 7 8 rest + 4 Dotted note + 4 Triplet 9 3 0 BWD velocity FWD Dotted notes extend the length of a note by half — in other words, the length of a dotted eighth note is an eighth note plus a sixteenth note. = + Recording Rests: 1) Select the desired position in the song with the +/- buttons. 2) Press the “8” (rest) button in the numeric keypad. 3) If you want to record a dotted rest or triplet rest, press the appropriate numeric keypad button (“7” for dotted or “9” for triplets). 4) Press the numeric keypad button (1 - 6) corresponding to the desired rest value. (The specified rest value appears as an icon in the display.) 8 rest + 4 MEASURE 001-201 1 Rest value icon (eighth-note rest) 5) After recording the desired rest value(s), record the next note. 88 If you want to enter two or more consecutive beats of rest, you can simply use the + button to move forward in the track (for as many beats rest as desired). This saves you the trouble of repeatedly entering rests when there are several beats or measures of silence between notes. SONG RECORDING 6 Listen to your new recording. You can listen to the entire step recorded track at any time by pressing the START/STOP button. The track you are working on plays back (until stopped), and returns to Step recording at the next position. Keep in mind that this only plays the selected track. To hear all tracks of the song, exit from Step Rec (press the RECORD button), then press the START/STOP button to start song playback. 7 Record to other tracks as desired. To do this, simply repeat steps #4 - #6 above. Make sure that when you press the SONG MEMORY button corresponding to the desired track, the track number in the display flashes. 8 Exit from the Record mode. This operation is the same as step #9 of Realtime recording (page 84). Replacing a Note or Rest If you want to change a note or rest you’ve just recorded, you can easily replace it with a new one. To do this: 1) Select the desired position in the song with the +/- buttons. 2) Press the new note on the keyboard (or the appropriate rest value button on the numeric keypad). 3) Enter the new note value on the numeric keypad. (Enter dotted note or triplet first, if desired.) 4) At the “Delete?” prompt press the + button. To cancel, press the button. This operation deletes all previously recorded notes that follow the note to be replaced. Make sure you wish to delete any subsequent notes before actually replacing the selected note or rest. 89 SONG RECORDING Entering Velocity Curves In Step recording, all notes are recorded at the same velocity or volume. To make a Step-recorded track sound more natural or to create some dynamic changes in the track, use the Velocity Curve function. 1) Select the first note to be affected by the Velocity Curve (by using the +/- buttons of the numeric keypad). All subsequent notes will be velocity-transformed. 2) Simultaneously hold down the VELOCITY button (“0” in the numeric keypad) and press + or to select the desired Velocity Curve. 7 8 rest 9 3 MEASURE 0 BWD velocity FWD 3) At the “Change?” prompt, press the + button (“YES”) to actually enter the selected Velocity Curve, or press the button to cancel the operation. Selected Velocity Curve appears as icon in the display. 001-201 1 7 8 rest 9 3 0 BWD velocity FWD You can specify a Velocity Curve in the middle of a track BEFORE recording the notes that the curve will affect. To do this, select the last note of the track (by using the +/- buttons), then enter the desired Velocity Curve. In this case, the Velocity Curve is NOT applied to that last note, but affects all subsequently entered notes. Velocity Curve Chart Display Type/Description Mezzoforte This sets all subsequent notes to a velocity value of 80. Forte This sets all subsequent notes to a velocity value of 100. Fortissimo This sets all subsequent notes to a velocity value of 120. Mezzopiano This sets all subsequent notes to a velocity value of 60. Piano This sets all subsequent notes to a velocity value of 40. Pianissimo This sets all subsequent notes to a velocity value of 20. Crescendo 1 This creates a two-measure crescendo, starting with the current velocity at the selected note and ending with a velocity increase of 40. Crescendo 2 This creates a two-measure crescendo, starting with the current velocity at the selected note and ending with a velocity increase of 20. Crescendo 3 This creates a two-measure crescendo, starting with the current velocity at the selected note and ending with a velocity increase of 10. 90 Display Type/Description Diminuendo 1 This creates a two-measure diminuendo, starting with the current velocity at the selected note and ending with a velocity decrease of 40. Diminuendo 2 This creates a two-measure diminuendo, starting with the current velocity at the selected note and ending with a velocity decrease of 20. Diminuendo 3 This creates a two-measure diminuendo, starting with the current velocity at the selected note and ending with a velocity decrease of 10. Accent 1 This increases the velocity of notes at the top (1st beat) of all measures by 30. (Display icon represents two measures.) Accent 2 This increases the velocity of notes at the top and halfway points of all measures by 30. (Display icon represents two measures.) Triangle wave This alternately and gradually increases and decreases the velocity by 30 in the pattern of a triangle wave. The wave repeats every two measures throughout the track. (Display icon represents two measures.) Square wave This alternately and abruptly increases and decreases the velocity by 30 in the pattern of a square wave. The wave repeats every two measures throughout the track. (Display icon represents two measures.) SONG RECORDING CLEARING CLEARING A A SONG SONG The Song Clear operation (of the Function parameters) completely erases all recorded data on all tracks of a selected User song. Use this operation only when you’re sure you want to erase a song and record a new one. 1 Select the Function mode. Press the FUNCTION button. STYLE F61USng1Clr FUNCTION Flashes to indicate Function parameter can be selected. 2 Select the Function parameter (61 - 63) corresponding to the song you wish to clear. While the “FUNCTION” indication is flashing, use the numeric keypad to select the desired Function parameter number: • 61 — Clear song #1 (“F61 USng1Clr”) • 62 — Clear song #2 (“F62 USng2Clr”) • 63 — Clear song #3 (“F63 USng3Clr”) 3 Start the Song Clear operation. After the “FUNCTION” indication stops flashing and the “Clr?” prompt appears, press the + button to start the Song Clear operation. STYLE Since the “FUNCTION” indication flashes for only a couple of seconds, make sure to select the parameter quickly after step 1 above. YES#11Clr? FUNCTION 4 These parameter numbers can be selected in the same way as with the voices (see page 25). You can use the numeric keypad to directly enter the number, use the +/- keys to step up and down through the parameters, or press the FUNCTION button to advance through the parameter numbers. At the “Sure?” prompt, clear the selected song. Press + to actually clear the corresponding song, or press - to cancel the operation and return to step 3. 7 STYLE YESSure? 8 rest 9 3 0 BWD velocity FWD FUNCTION To exit from the Song Clear operation, press one of the other mode buttons: SONG, STYLE, or VOICE. 91 MIDI FUNCTIONS Even though the DJX is enormously versatile and powerful on its own, it can also be used effectively in any MIDI setup. The DJX is MIDI-compatible, featuring MIDI IN and MIDI OUT terminals and providing a variety of MIDI-related controls. By using the MIDI functions you can expand your musical possibilities. This section explains what MIDI is, and what it can do, as well as how you can use MIDI on your DJX. The MIDI functions cannot be used in the Song mode. WHAT WHAT IS IS MIDI? MIDI? No doubt you have heard the terms “acoustic instrument” and “digital instrument.” In the world today, these are the two main categories of instruments. Let’s consider an acoustic piano and a classical guitar as representative acoustic instruments. They are easy to understand. With the piano, you strike a key, and a hammer inside hits some strings and plays a note. With the guitar, you directly pluck a string and the note sounds. But how does a digital instrument go about playing a note? Acoustic guitar note production Digital instrument note production L Sampling Note Tone Generator (Electronic circuit) Sampling Note R Playing the keyboard Pluck a string and the body resonates the sound. Based on playing information from the keyboard, a sampling note stored in the tone generator is played through the speakers. As shown in the illustration above, in an electronic instrument the sampling note (previously recorded note) stored in the tone generator section (electronic circuit) is played based on information received from the keyboard. So then what is the information from the keyboard that becomes the basis for note production? For example, let’s say you play a “C” quarter note using the grand piano sound on the DJX keyboard. Unlike an acoustic instrument that puts out a resonated note, the electronic instrument puts out information from the keyboard such as “with what voice,” “with which key,” “about how strong,” “when was it pressed,” and “when was it released.” Then each piece of information is changed into a number value and sent to the tone generator. Using these numbers as a basis, the tone generator plays the stored sampling note. 92 MIDI FUNCTIONS Example of Keyboard Information Voice number (with what voice) 156 (grand piano) Note number (with which key) 60 (C3) Note on (when was it pressed) and note off (when was it released) Timing expressed numerically (quarter note) Velocity (about how strong) 120 (strong) MIDI is an acronym that stands for Musical Instrument Digital Interface, which allows electronic musical instruments to communicate with each other, by sending and receiving compatible Note, Control Change, Program Change and various other types of MIDI data, or messages. The DJX can control a MIDI device by transmitting note related data and various types of controller data. The DJX can be controlled by the incoming MIDI messages which automatically determine tone generator mode, select MIDI channels, voices and effects, change parameter values and of course play the voices specified for the various parts. MIDI messages can be divided into two groups: Channel messages and System messages. Below is an explanation of the various types of MIDI messages which the DJX can receive/transmit. ● Channel Messages The DJX is an electronic instrument that can handle 16 channels. This is usually expressed as “it can play 16 instruments at the same time.” Channel messages transmit information such as Note ON/OFF, Program Change, for each of the 16 channels. Message Name DJX Operation/Panel Setting Note ON/OFF Messages which are generated when the keyboard is played. Each message includes a specific note number which corresponds to the key which is pressed, plus a velocity value based on how hard the key is stuck. Program Change Voice number (along with corresponding bank select MSB/LSB settings, if necessary). Control Change Messages that are used to change some aspect of the sound (modulation, volume, pan, etc.). ● System Messages This is data that is used in common by the entire MIDI system. System messages include messages like Exclusive Messages that transmit data unique to each instrument manufacturer and Realtime Messages that control the MIDI device. Message Name DJX Operation/Panel Setting Exclusive Message Reverb/chorus/DSP settings, etc. Realtime Messages Clock setting Start/stop operation The messages transmitted/received by the DJX are shown in the MIDI Implementation Chart on page 112. 93 MIDI FUNCTIONS CONNECTING CONNECTING TO TO A A PERSONAL PERSONAL COMPUTER COMPUTER By connecting your DJX’s MIDI terminals to a personal computer, you can have access to a wide variety of music software. When using a MIDI interface device installed in the personal computer, connect the MIDI terminals of the personal computer and the DJX. Use only special MIDI cables when connecting MIDI devices. ● Connect the MIDI terminals of the DJX to the MIDI terminals of the personal computer. MIDI OUT MIDI IN MIDI IN DJX MIDI OUT Computer (sequencer software) ● When using a MIDI interface with a Macintosh series computer, connect the RS-422 terminal of the computer (modem or printer terminal) to the MIDI interface, as shown in the diagram below. MIDI interface RS-422 MIDI IN DJX When using a Macintosh series computer, set the MIDI interface clock setting in the application software to match the setting of the MIDI interface you are using. For details, carefully read the owner’s manual for the software you are using. MIDI OUT Computer (sequencer software) MIDI Terminals In order to exchange MIDI data between multiple devices, each device must be connected by a cable. The MIDI terminals of the DJX are located on the rear panel. IN MIDI MIDI IN ........... Receives MIDI data from another MIDI device. MIDI OUT ....... Transmits the DJX’s keyboard information as MIDI data to another MIDI device. 94 OUT • Special MIDI cables (sold separately) must be used for connecting to MIDI devices. They can be bought at music stores, etc. • Never use MIDI cables longer than about 15 meters. Cables longer than this can pick up noise which can cause data errors. MIDI FUNCTIONS FUNCTION FUNCTION PARAMETERS PARAMETERS — — MIDI MIDI The Function parameters provide additional, more detailed MIDI settings for the DJX. These settings include: • Remote Channel • Keyboard Out • Pattern Out • Local Control • External Clock • Bulk Dump Send • Initial Setup Send • Sampling Send Selecting and changing the Function parameters: Press the FUNCTION button, then use the numeric keypad to select the parameter number. After “FUNCTION” stops flashing, use the numeric keypad or +/- buttons to change the setting. (For details, see page 18.) The MIDI settings below are saved even when the power is turned off. However, MIDI settings are NOT included in the data saved to the User banks in the Performance Setup feature (page 56). Function Parameters No. Parameter Name Display Name Range/Settings 81 RemoteCh off, 01 - 16 Remote Channel This determines how the DJX is controlled by a “remote” (external) MIDI keyboard. Set this to one of the 16 channels (01 - 16) for using an external keyboard to remotely control the DJX functions over the selected channel. (The remaining 15 channels can be used for multi-timbral operation.) When this is set to “off,” the DJX can be used as a full 16-channel multi-timbral sound source. The default setting is “off.” 82 Keyboard Out KbdOut on, off This determines whether the keyboard performance data of the DJX is transmitted or not. When this is set to “off,” notes played on the DJX will not affect (not be transmitted to) the connected MIDI device. When this is set to “on,” the following keyboard data is transmitted: Main voice part over channel 1, Split voice part over channel 2, and Dual voice part over channel 11. The default setting is “on.” If both Keyboard Out and Local Control (#84 below) are set to “off,” neither the connected MIDI device nor the DJX voices will sound when playing the keyboard. 83 Pattern Out PtrnOut on, off This determines whether pattern data is transmitted via MIDI OUT or not. When set to “on,” pattern data is transmitted over channels 3 - 10 (as listed below). The default setting is “off.” Pattern Transmit Channels: Channel 3 — Hi-hat Channel 4 — Percussion Channel 5 — Bass Channel 6 — Phrase 1 Channel 7 — Phrase 2 Channel 8 — Phrase 3 Channel 9 — Kick Channel 10 — Snare You can use Pattern Out in several ways. One useful application would be to play all or selected parts on a connected MIDI tone generator. In this way you could reinforce the DJX sounds by layering (or substituting) with the sounds of the tone generator. In a different application, you could record the individual parts from each channel to a sequencer, and use the comprehensive editing features of the sequencer to re-arrange the pattern parts. 95 MIDI FUNCTIONS No. Parameter Name Display Name Range/Settings 84 Local on, off Local Control This determines whether the keyboard is “connected” to the internal Voices of the DJX. When set to “on,” the Voices respond to notes played from the keyboard. When set to “off,” the Voices respond only to incoming MIDI data (via MIDI IN). The default setting is “on.” If you are routing the MIDI OUT on the DJX to a sequencer and back to the MIDI IN, you may want to set this to “off” to avoid MIDI “feedback.” 85 External Clock ExtClock on, off This determines whether the style and song playback functions are controlled by the DJX’s internal clock (off) or by MIDI clock data from an external sequencer or computer (on). This should be set to “on” when you want to have style or song playback follow the external device (such as a rhythm machine or a sequencer). The default setting is “off.” • When this is set to “on,” style playback CANNOT be controlled from the DJX panel controls. • External Clock is automatically set to “off” when the Song mode is selected. 86 Bulk Dump Send BulkSend This lets you save important DJX data and settings to another device (such as a sequencer, computer, or MIDI data filer). The saved settings are: User Performance Setup banks 1 - 4 and User Songs 1 - 3, which you can then reload any time you need. For example, you can save data to floppy disk on a computer or a MIDI data filer (such as the Yamaha MDF3), and have unlimited storage capability for your valuable DJX data. (For detailed instructions, see the section “USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA” on page 97.) 87 Initial Setup Send InitSend This function lets you transmit the initial setup settings of the DJX to a sequencer and record them as part of a song. This ensures that when you playback the song, the DJX is instantly and automatically reconfigured to the proper settings for the song. (For detailed instructions, see the section “USING INITIAL SETUP SEND WITH A SEQUENCER” on page 100.) 88 Sampling Send SmplSend This lets you save all user-sampled data of the “Sampled” voice (#284) to another device (such as a sequencer, computer, or MIDI data filer). This is similar to the Bulk Dump Send operation above, except it saves only sampled data. (For detailed instructions, see the section “USING BULK DUMP SEND/SAMPLING SEND TO SAVE DATA” on page 97.) 96 MIDI FUNCTIONS USING USING BULK BULK DUMP DUMP SEND/SAMPLING SEND/SAMPLING SEND SEND TO TO SAVE SAVE DATA DATA The actual operation steps for these two functions are identical. The Bulk Dump Send function saves User Performance Setup and User Song. The Sampling Send function saves only user-sampled data (“Sampled” voice, #284). Saving Bulk Data/Sampling Data 1 First, set up the connected MIDI device for recording the data. The actual procedure may differ depending on your particular equipment and software. For example, if you are using the Yamaha MDF3 MIDI Data Filer: 1) Make the appropriate MIDI connections. DJX MIDI OUT MIDI IN MDF3 2) Set up the MDF3 for recording MIDI data. (Refer to the MDF3 Owner’s Manual.) 2 On the DJX, select the Bulk Dump Send/Sampling Send function. Do this in the normal way: 1) Press the FUNCTION button. 2) Select the desired Function parameter with the numeric keypad: #86 for Bulk Dump Send, or #88 for Sampling Send. STYLE F86BulkSend FUNCTION STYLE STYLE F88SmplSend FUNCTION YESBulkSnd? FUNCTION STYLE YESSmplSnd? FUNCTION The Bulk Dump Send/ Sampling Send functions cannot be used in the following conditions: • While playing a pattern • In the Song mode • In one of the Recording modes • While calling up a Performance Setup • While receiving bulk/ sampling data If you attempt the function while in one of the above conditions, “- - -” appears in the display and the data is not transmitted. 3 At the “BulkSnd?”/“SmplSnd?” prompt above, set the operation to standby. Press the + button to start the operation. 97 MIDI FUNCTIONS 4 At the “Sure?” prompt, start sending the data. Press the + button to actually start transmitting the data, or press the - button to cancel the operation and return to step 3. Keep in mind that this operation could take several minutes to complete. 7 8 rest YESSure? STYLE 9 3 0 FUNCTION BWD velocity FWD As the data is being sent, the display indicates the various stages of data transmission until the operation is complete: YESSend:Sng STYLE STYLE YESWait FUNCTION FUNCTION Indicates Sampling data is being sent. Indicates User Song data is being sent. YESSend:PSU STYLE FUNCTION Indicates Performance Setup User data is being sent. When the operation is completed, the following displays appear: STYLE YESEnd FUNCTION STYLE FUNCTION STYLE YESEnd FUNCTION YESBulkSnd? STYLE YESSmplSnd? FUNCTION 5 Exit from the Bulk Dump Send/Sampling Send operation. To exit from Bulk Dump Send/Sampling Send, press one of the other mode buttons: SONG, STYLE, or VOICE. 98 Bulk Dump Send/Sampling Send can be cancelled in mid-operation by pressing the - button. MIDI FUNCTIONS Loading Bulk Data/Sampling Data Once you’ve saved DJX data as described above, you can easily reload the data back to the DJX. 1 Set up the connected MIDI device for sending the appropriate data. The actual procedure may differ depending on your particular equipment and software. For example, if you are using the Yamaha MDF3 MIDI Data Filer: 1) Make the appropriate MIDI connections. DJX MIDI IN MIDI OUT MDF3 2) Insert the appropriate floppy disk (containing the desired data) into the MIDI Data Filer. 2 Make sure that the DJX is set to the Style mode. Make sure that the DJX is NOT set to the Song mode, and that it is not in the middle of an operation, such as song recording or playback, pattern playback, Bulk Dump Send, etc. 3 Start sending the data from the connected MIDI device. Send the data from the connected device. (Refer to the owner’s manual of the device for details.) The DJX automatically receives the data. As the data is being received, the DJX display indicates the various stages of data reception until the operation is complete: STYLE F00Rcv:Sng FUNCTION STYLE F00Rcv:PSU FUNCTION STYLE FUNCTION F00Rcv:Smpl Indicates User Song data is being received. Indicates Peformance Setup User data is being received. Indicates Sampling data is being received. • When the DJX is receiving bulk data/sampling data, none of the panel controls can be used. • Bulk data and sampling data cannot be loaded in the following conditions: • While playing a pattern • In the Song mode • In one of the Recording modes • While calling up a Performance Setup • While sending bulk/ sampling data If you attempt the function while in one of the above conditions, “- - -” appears in the display and the data is not received. 99 MIDI FUNCTIONS When the operation is completed, the following display briefly appears (before returning to the original operation). YESEnd STYLE FUNCTION USING USING INITIAL INITIAL SETUP SETUP SEND SEND WITH WITH A A SEQUENCER SEQUENCER The most common use for the Initial Setup Send function is in recording a song on a sequencer that is intended for playback with the DJX. Essentially, this takes a “snapshot” of the DJX settings and sends that data to the sequencer. By recording this “snapshot” at the start of the song (before any actual performance data), you can instantly restore the necessary settings on the DJX. Provided there is a pause in the song, you could also do this in the middle of a song — for example, completely changing the DJX settings for the next section of the song. Sending Initial Setup Data 1 First, set up the sequencer for recording. The actual procedure may differ depending on your particular equipment and software. Ideally, you should leave two or more measures of silence (no performance data) before the song begins. The Initial Setup data should then be recorded to this space in the song. 2 On the DJX, select the Initial Setup Send function. Do this in the normal way: 1) Press the FUNCTION button. 2) Select parameter #87 (with the numeric keypad). STYLE FUNCTION 100 F87InitSend The Initial Setup Send function cannot be used in the following conditions: • While playing a pattern • In the Song mode • In one of the Recording modes • While receiving bulk/ sampling data If you attempt the function while in one of the above conditions, “- - -” appears in the display and the data is not transmitted. MIDI FUNCTIONS 3 At the “InitSnd?” prompt above, set the operation to standby. Press the + button. STYLE YESSure? FUNCTION 4 Start recording on the sequencer, then send the Initial Setup data. Start recording on the sequencer in the normal way, then — with as little delay as possible — press the + button to actually start transmitting the data. An “End” message briefly appears in the display when the operation is complete, followed by the “InitSnd?” prompt. 5 Stop recording on the sequencer. Stop recording on the sequencer in the normal way. Make sure that any subsequently recorded performance data is recorded at least one measure following the Initial Setup data. 6 Exit from the Initial Setup Send operation. To exit from Initial Setup Send, press one of the other mode buttons: SONG, STYLE, or VOICE. 101 TROUBLESHOOTING Problem When the DJX is turned on or off, a popping sound is temporarily produced. This is normal and indicates that the DJX is receiving electrical power. There is a persistent “humming” or “buzzing” sound. Make sure that the power adaptor is not close to or resting on the DJX panel. There is no sound even when the keyboard is played or when a song is being played back. Check that nothing is connected to the PHONES/AUX OUT jack on the rear panel. When a set of headphones is plugged into this jack, no sound is output. The selected voice does not sound properly, or is too low in volume. Make sure that the following settings are appropriate: Main Voice Volume (#01, page 27), Dual Voice Volume (#11, page 30), and Split Voice Volume (#21, page 32). There is no sound when playing the keyboard. When setting the Split Point, the keyboard is used only to change the value and does not produce any sound. The sound of the voices or rhythms seems unusual or strange. The battery power is too low. Replace the batteries. (See page 8.) The pattern does not play back even when pressing the START/STOP button. When External Clock (page 96) is set to “on,” style playback CANNOT be controlled from the DJX panel controls. There is no sound on either the DJX or the connected MIDI device. • If Local Control (Function #84, page 96) is set to “off,” the DJX voices will not sound even when playing the keyboard. • If Keyboard Out (Function #82, page 95) is set to “off,” the connected MIDI device will not sound when playing the DJX keyboard. The pattern does not sound properly. • Make sure that the Pattern Volume (page 49) is set to an appropriate level. • Make sure that the Pattern Split Point (#51, page 54) is set to an appropriate value. Some Parts do not seem to sound. 102 Possible Cause and Solution Make sure that none of the Parts have been inadvertently turned off with Part Control. (All of the relevant keys in the display should be dark.) The Reverb/Chorus/DSP cannot be heard properly. • Make sure that the Send Level parameter for the effect (and the intended voice: Main, Dual, of Split) is set to an appropriate value. (See pages 27, 30, 32) • Make sure that the corresponding effect is turned on. (See pages 34, 35, 36) Not all of the voices seem to sound, or the sound seems to be cut off. The DJX is polyphonic up to a maximum of 32 notes. If a the Dual voice or Split voice mode is being used and a style or song is playing back at the same time, some notes/sounds of the Pad may be omitted (or “stolen”) from the pattern or song. (See the note on page 104.) A strange “flanging” or “doubling” sound occurs when using the DJX with a sequencer. (This may also sound like a “dual” layered sound of two voices, even when Dual is turned off.) • If you are routing the MIDI OUT on the DJX to a sequencer and back to the MIDI IN, you may want to set Local Control (page 96) to “off” to avoid MIDI “feedback.” • When using the pattern with a sequencer, set MIDI Echo (or the relevant control) to “off.” (Refer to the owner’s manual of your particular device and/or software for details.) The sound is distorted or noisy. • Many of the DJX sounds have been deliberately processed or created with a “lo-rez” or “grunge” sound to suit certain styles of music. • Using the CUTOFF and RESONANCE knobs at or near the maximum settings (especially when the MASTER VOLUME dial is also at maximum) may result in distortion. • If this applies to the “Sampled” voice (#284), you may have recorded the sample(s) at too high a level. (See page 70.) TROUBLESHOOTING Problem Possible Cause and Solution The ASSIGN knob and/or RIBBON CONTROLLER do not seem to affect the selected Part. The sound of certain Parts may change very little or not at all, depending on the sound itself and the effect or parameter used. GROOVE or Dynamics do not have any effect on the Drum Loop voices. This is normal. The Drum Loop voices are sampled rhythms; GROOVE and Dynamics only affect pattern data. The footswitch seems to produce the opposite effect. For example, when using the footswitch for sustain, pressing the footswitch cuts off the sound and releasing it sustains the sounds. The polarity of the footswitch is reversed. Make sure that the footswitch plug is properly connected to the FOOT SWITCH jack before turning on the power. Sample recording doesn’t work. Make sure the input cable is properly connected to the MIC or LINE IN jack. (See page 70.) Sample recording begins too soon or too late. Make sure that the trigger level is set appropriately. (See page 71.) The sound of the voice changes from note to note. The AWM tone generation method uses multiple recordings (samples) of an instrument across the range of the keyboard; thus, the actual sound of the voice may be slightly different from note to note. DATA BACKUP & INITIALIZATION Except for the data listed below, all DJX panel settings are reset to their initial settings whenever the power is turned on. The data listed below are backed up — i.e. retained in memory — as long as an AC adaptor is connected or a set of batteries is installed. • User Song Data • User Performance Setup Data • Performance Setup Bank Number • Touch Sensitivity • Split Point • Pattern Split Point • Footswitch Assign Function • Sampling Voice Data Data Initialization All data can be initialized and restored to the factory preset condition by turning on the power while holding the highest (rightmost) white key on the keyboard. “CLr Backup” will appear briefly on the display. VOICE STYLE CLrBackup • This function completely erases and replaces all User Performance Setup data, User Song data, and usersampled data (“Sampled” voice, #284). • If the DJX “crashes,” hangs up or acts erratically and no operations seem to work, this function will usually restore normal operation. 103 VOICE LIST ■ Maximum Polyphony The DJX has 32-note maximum polyphony. This means that it can play a maximum of up to 32 notes at once, regardless of what functions are used. The patterns use a number of the available notes, so when a pattern is played the total number of available notes for playing on the keyboard is correspondingly reduced. The same applies to the Dual Voice, Split Voice, and Song functions. • The Voice List includes MIDI program change numbers for each voice. Use these program change numbers when playing the DJX via MIDI from an external device. • Some voices may sound continuously or have a long decay after the notes have been released while the sustain pedal (footswitch) is held. Panel Voice List 104 Bank Select Voice Number MSB LSB 0 0 123 1 2 3 4 5 6 7 0 0 0 0 0 0 0 115 113 114 113 112 112 112 8 9 10 11 12 13 14 15 0 0 0 0 0 0 0 0 112 118 117 113 114 115 116 119 16 17 18 19 20 21 0 0 0 0 0 0 117 116 115 114 112 113 22 23 24 25 26 27 28 29 30 31 32 0 0 0 0 0 0 0 0 0 0 0 122 117 120 119 116 115 118 114 112 113 121 33 34 35 36 37 38 0 0 0 0 0 0 112 112 112 113 112 112 MIDI Program Voice Name Change# 48 DJX SYNTH LEAD 84 Fuzzline 84 Talkbox 84 Acid Sync 83 Universe 84 Adrenaline 85 Fragile 83 Cut Glass BASS LEAD 87 Killer S 87 Reso-X 87 Choppy 87 PhatMan 87 Organese 87 Happy Vibes 87 TriTouch 87 Sync SQUARE LEAD 80 MC-Line 80 Alien 80 Psyche 80 Clanger 80 Square Lead 1 80 Square Lead 2 SAW LEAD 81 Break It 81 Scary 81 Move It 81 Robot Lead 81 Fat 81 Seq Ana 81 Stab 81 Pulse Saw 81 Sawtooth Lead 1 81 Sawtooth Lead 2 81 Bedtime SYNTH PAD 90 Sequenza 94 Insomnia 95 Wave2001 91 Amber 89 Eerie 91 Trance Pad MIDI Program Voice Name LSB Change# RESONANCE BASS 113 38 Techno Bass 116 38 Kickin’B 114 38 Bassline 117 38 Nu Floor 115 38 Fish303 118 38 No.No.No 119 38 Nu Swing 112 38 Synth Bass ANALOG BASS 112 39 Analog Bass 113 39 Dance Bass 114 39 Snap Bass 115 39 Old Mini 116 39 Power Bass 117 39 Dub Bass 118 39 Factory 119 39 Hyper 120 39 Kidz Bass 121 39 Techno BASS 112 32 Acoustic Bass 112 33 Finger Bass 112 34 Pick Bass 112 35 Fretless Bass 112 36 Slap Bass SCRATCH 112 120 Scratch 113 120 Killer DJ SFX 123 16 FMTB 1 123 17 BLJ Trill 123 18 Omen-FX 123 19 Rave Pipe 1 123 20 Rave Pipe 2 123 21 FMTB 2 123 22 GtrChord 123 23 HiquiTB 123 24 Reverse 123 25 Signal 123 26 Aah 112 126 Turntable Bank Select Voice Number MSB 39 40 41 42 43 44 45 46 0 0 0 0 0 0 0 0 47 48 49 50 51 52 53 54 55 56 0 0 0 0 0 0 0 0 0 0 57 58 59 60 61 0 0 0 0 0 62 63 0 0 64 65 66 67 68 69 70 71 72 73 74 75 0 0 0 0 0 0 0 0 0 0 0 0 VOICE LIST MIDI Program Voice Name Change# HIT 114 55 Metal Hit 113 55 Sharp Hit 112 55 Mild Hit HUMAN VOICE 123 0 Come On 1 123 1 Come On 2 123 2 GetUp! 123 3 Go!! 123 4 Huea 123 5 Hiuhu 123 6 Yo-Kurt 123 7 Oh Babe 123 8 Ohh 1 123 9 Ohh 2 123 10 One More Time 123 11 Uhh 123 12 Uhh+Hit 123 13 Yeah... DRUM LOOP 123 32 091bpmC4 123 33 095bpmC4 123 34 096bpmC4 123 35 102bpmC4 123 36 103bpmC4 123 37 106bpmC4 123 38 110bpmC4 123 39 114bpmC4 123 40 134bpmC4 123 41 135bpmC4 123 42 137bpmC4 123 43 138bpmC4 123 44 144bpmC4 123 45 160bpmC4 123 46 Samba137 PIANO 112 4 Funky Electric Piano 112 5 DX Electric Piano 113 2 CP 80 114 5 Bell Electric Piano 112 7 Clavi ORGAN 112 16 Jazz Organ 1 112 17 Jazz Organ 2 112 18 Rock Organ 113 16 Cheez Organ 118 16 16'+2' Organ 113 17 Dance Organ 114 17 MissU 115 17 R&B Organ Bank Select Voice Number MSB 76 77 78 0 0 0 79 80 81 82 83 84 85 86 87 88 89 90 91 92 0 0 0 0 0 0 0 0 0 0 0 0 0 0 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 108 109 110 111 112 0 0 0 0 0 113 114 115 116 117 118 119 120 0 0 0 0 0 0 0 0 LSB Bank Select Voice Number MSB LSB 121 122 123 124 0 0 0 0 113 112 112 112 125 126 127 128 129 0 0 0 0 0 112 112 112 113 112 130 131 132 133 134 135 0 0 0 0 0 0 114 113 116 112 112 115 136 137 0 0 113 112 138 139 140 0 0 0 113 112 112 141 142 143 144 145 146 147 148 149 150 127 127 127 127 127 127 127 127 127 127 0 0 0 0 0 0 0 0 0 0 151 152 153 154 155 126 126 126 126 126 0 0 0 0 0 MIDI Program Voice Name Change# GUITAR 26 Octave Guitar 27 Clean Guitar 28 Muted Guitar 29 Overdriven Guitar STRINGS 48 Strings 49 Marcato Strings 50 Synth Strings 50 StringPad 45 Pizzicato BRASS 62 Techno Brass 62 Jump Brass 62 Brass Phase 62 Synth Brass 61 Bright Brass 62 Brass Tek FLUTE 73 Ethnic Flute 73 Coco Flute PERCUSSIVE 115 Claps-X 115 Rim-X 117 Tom-X DRUM KITS 0 Standard Kit 1 1 Standard Kit 2 8 Room Kit 16 Rock Kit 24 Electronic Kit 1 25 Analog Kit 1 27 Dance Kit 32 Jazz Kit 40 Brush Kit 48 Symphony Kit SPECIAL KITS 19 Analog Kit 2 20 Analog Kit 3 21 Electronic Kit 2 22 B900 Kit 23 DJX Kit 105 VOICE LIST GM Voice List 106 MIDI Program Voice Name Change# PIANO 0 0 Acoustic Grand Piano 0 1 Bright Acoustic Piano 0 2 Electric Grand Piano 0 3 Honky-tonk Piano 0 4 Electric Piano 1 0 5 Electric Piano 2 0 6 Harpsichord 0 7 Clavi CHROMATIC PERCUSSION 0 8 Celesta 0 9 Glockenspiel 0 10 Music Box 0 11 Vibraphone 0 12 Marimba 0 13 Xylophone 0 14 Tubular Bells 0 15 Dulcimer ORGAN 0 16 Drawbar Organ 0 17 Percussive Organ 0 18 Rock Organ 0 19 Church Organ 0 20 Reed Organ 0 21 Accordion 0 22 Harmonica 0 23 Bandoneon GUITAR 0 24 Acoustic Guitar (nylon) 0 25 Acoustic Guitar (steel) 0 26 Electric Guitar (jazz) 0 27 Electric Guitar (clean) 0 28 Electric Guitar (muted) 0 29 Overdriven Guitar 0 30 Distortion Guitar 0 31 Guitar Harmonics BASS 0 32 Acoustic Bass 0 33 Electric Bass (finger) 0 34 Electric Bass (pick) 0 35 Fretless Bass 0 36 Slap Bass 1 0 37 Slap Bass 2 0 38 Synth Bass 1 0 39 Synth Bass 2 Bank Select Voice Number MSB 156 157 158 159 160 161 162 163 0 0 0 0 0 0 0 0 164 165 166 167 168 169 170 171 0 0 0 0 0 0 0 0 172 173 174 175 176 177 178 179 0 0 0 0 0 0 0 0 180 181 182 183 184 185 186 187 0 0 0 0 0 0 0 0 188 189 190 191 192 193 194 195 0 0 0 0 0 0 0 0 LSB Bank Select Voice Number MSB LSB 196 197 198 199 200 201 202 203 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 204 205 206 207 208 209 210 211 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 212 213 214 215 216 217 218 219 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 220 221 222 223 224 225 226 227 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 228 229 230 231 232 233 234 235 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 MIDI Program Voice Name Change# STRINGS 40 Violin 41 Viola 42 Cello 43 Contrabass 44 Tremolo Strings 45 Pizzicato Strings 46 Orchestral Harp 47 Timpani ENSEMBLE 48 Strings Ensemble 1 49 Strings Ensemble 2 50 Synth Strings 1 51 Synth Strings 2 52 Choir Aahs 53 Voice Oohs 54 Synth Voice 55 Orchestra Hit BRASS 56 Trumpet 57 Trombone 58 Tuba 59 Muted Trumpet 60 French Horn 61 Brass Section 62 Synth Brass 1 63 Synth Brass 2 REED 64 Soprano Sax 65 Alto Sax 66 Tenor Sax 67 Baritone Sax 68 Oboe 69 English Horn 70 Bassoon 71 Clarinet PIPE 72 Piccolo 73 Flute 74 Recorder 75 Pan Flute 76 Blown Bottle 77 Shakuhachi 78 Whistle 79 Ocarina VOICE LIST Bank Select Voice Number MSB LSB 236 237 238 239 240 241 242 243 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 244 245 246 247 248 249 250 251 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 252 253 254 255 256 257 258 259 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 MIDI Program Voice Name Change# SYNTH LEAD 80 Lead 1 (square) 81 Lead 2 (sawtooth) 82 Lead 3 (calliope) 83 Lead 4 (chiff) 84 Lead 5 (charang) 85 Lead 6 (voice) 86 Lead 7 (fifth) 87 Lead 8 (bass+lead ) SYNTH PAD 88 Pad 1 (new age) 89 Pad 2 (warm) 90 Pad 3 (polysynth) 91 Pad 4 (choir) 92 Pad 5 (bowed) 93 Pad 6 (metallic) 94 Pad 7 (halo) 95 Pad 8 (sweep) SYNTH EFFECTS 96 FX 1 (rain) 97 FX 2 (soundtrack) 98 FX 3 (crystal) 99 FX 4 (atmosphere) 100 FX 5 (brightness) 101 FX 6 (goblins) 102 FX 7 (echoes) 103 FX 8 (sci-fi) Bank Select MIDI Program Voice Name Change# ETHNIC 104 Sitar 105 Banjo 106 Shamisen 107 Koto 108 Kalimba 109 Bagpipe 110 Fiddle 111 Shanai PERCUSSIVE 112 Tinkle Bell 113 Agogo 114 Steel Drums 115 Woodblock 116 Taiko Drum 117 Melodic Tom 118 Synth Drum 119 Reverse Cymbal SOUND EFFECTS 120 Guitar Fret Noise 121 Breath Noise 122 Seashore 123 Bird Tweet 124 Telephone Ring 125 Helicopter 126 Applause 127 Gunshot Voice Number MSB LSB 260 261 262 263 264 265 266 267 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 268 269 270 271 272 273 274 275 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 276 277 278 279 280 281 282 283 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 Sampled Voice Voice Number MSB LSB MIDI Program Change# 284 111 0 0 Bank Select Voice Name Sampled 107 DRUM KIT LIST • “<——” indicates that the drum sound is the same as “Standard Kit 1”. • Each percussion voice uses one note. • The MIDI Note # and Note are actually one octave lower than listed. For example, in “141: Standard Kit 1”, the “Seq Click H” (Note# 36/Note C1) corresponds to (Note# 24/Note C0). • Key Off: Keys marked “O” stop sounding the instant they are released. • Voices with the same Alternate Note Number (*1 … 4) cannot be played simultaneously. (They are designed to be played alternately with each other.) Drum Kit List Voice# Bank MSB# Bank LSB# Program Change# Keyboard MIDI Note# Note Note# Note 25 C# 0 13 C# -1 26 D 0 14 D -1 27 D# 0 15 D# -1 28 E 0 16 E -1 29 F 0 17 F -1 30 F# 0 18 F# -1 31 G 0 19 G -1 32 G# 0 20 G# -1 33 A 0 21 A -1 34 A# 0 22 A# -1 35 B 0 23 B -1 36 C 1 24 C 0 37 C# 1 25 C# 0 38 D 1 26 D 0 39 D# 1 27 D# 0 40 E 1 28 E 0 41 F 1 29 F 0 42 F# 1 30 F# 0 43 G 1 31 G 0 44 G# 1 32 G# 0 45 A 1 33 A 0 46 A# 1 34 A# 0 47 B 1 35 B 0 48 C 2 36 C 1 49 C# 2 37 C# 1 50 D 2 38 D 1 51 D# 2 39 D# 1 52 E 2 40 E 1 53 F 2 41 F 1 54 F# 2 42 F# 1 55 G 2 43 G 1 56 G# 2 44 G# 1 57 A 2 45 A 1 58 A# 2 46 A# 1 59 B 2 47 B 1 60 C 3 48 C 2 61 C# 3 49 C# 2 62 D 3 50 D 2 63 D# 3 51 D# 2 64 E 3 52 E 2 65 F 3 53 F 2 66 F# 3 54 F# 2 67 G 3 55 G 2 68 G# 3 56 G# 2 69 A 3 57 A 2 70 A# 3 58 A# 2 71 B 3 59 B 2 72 C 4 60 C 3 73 C# 4 61 C# 3 74 D 4 62 D 3 75 D# 4 63 D# 3 76 E 4 64 E 3 77 F 4 65 F 3 78 F# 4 66 F# 3 79 G 4 67 G 3 80 G# 4 68 G# 3 81 A 4 69 A 3 82 A# 4 70 A# 3 83 B 4 71 B 3 84 C 5 72 C 4 85 C# 5 73 C# 4 86 D 5 74 D 4 87 D# 5 75 D# 4 88 E 5 76 E 4 89 F 5 77 F 4 90 F# 5 78 F# 4 91 G 5 79 G 4 92 G# 5 80 G# 4 93 A 5 81 A 4 94 A# 5 82 A# 4 95 B 5 83 B 4 96 C 6 84 C 5 108 141 127 0 0 Key Alternate Standard Kit 1 off Assign 3 Surdo Mute 3 Surdo Open Hi-Q Whip 4 Scratch H 4 Scratch L Finger Snap Click Metronome Click Metronome Bell Seq Click L Seq Click H Brush Tap O Brush Swirl Brush Slap O Brush Swirl W/Attack O Snare Roll Castanet Snare H Soft Sticks Bass Drum L Open Rim Shot Bass Drum M Bass Drum H Side Stick Snare L Hand Clap Snare H Hard Floor Tom L 1 Hi-Hat Closed Floor Tom H 1 Hi-Hat Pedal Low Tom 1 Hi-Hat Open Mid Tom L Mid Tom H Crash Cymbal 1 High Tom Ride Cymbal 1 Chinese Cymbal Ride Cymbal Cup Tambourine Splash Cymbal Cowbell Crash Cymbal 2 Vibraslap Ride Cymbal 2 Bongo H Bongo L Conga H Mute Conga H Open Conga L Timbale H Timbale L Agogo H Agogo L Cabasa Maracas O Samba Whistle H O Samba Whistle L Guiro Short O Guiro Long Claves Wood Block H Wood Block L Cuica Mute Cuica Open 2 Triangle Mute 2 Triangle Open Shaker Jingle Bell Bell Tree 1 142 127 0 1 Standard Kit 2 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Snare H Soft2 <—— Bass Drum L2 Open Rim Shot2 <—— Bass Drum H 2 <—— Snare L2 <—— Snare H Hard2 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— 143 127 0 8 Room Kit <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— SD Room L <—— SD Room H Room Tom 1 <—— Room Tom 2 <—— Room Tom 3 <—— Room Tom 4 Room Tom 5 <—— Room Tom 6 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— 144 127 0 16 Rock Kit <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— SD Elec M <—— <—— <—— Bass Drum H3 BD Rock <—— SD Rock <—— SD Rock Rim Rock Tom 1 <—— Rock Tom 2 <—— Rock Tom 3 <—— Rock Tom 4 Rock Tom 5 <—— Rock Tom 6 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— 145 127 0 24 Electronic Kit 1 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Reverse Cymbal <—— Hi Q Snare L <—— Bass Drum H <—— BD Rock BD Rock 2 <—— SD Elec M <—— SD Elec H E Tom 1 <—— E Tom 2 <—— E Tom 3 <—— E Tom 4 E Tom 5 <—— E Tom 6 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Scratch Push Scratch Pull <—— <—— <—— <—— <—— DRUM KIT LIST Voice# Bank MSB# Bank LSB# Program Change# Keyboard MIDI Note# Note Note# Note 25 C# 0 13 C# -1 26 D 0 14 D -1 27 D# 0 15 D# -1 28 E 0 16 E -1 29 F 0 17 F -1 30 F# 0 18 F# -1 31 G 0 19 G -1 32 G# 0 20 G# -1 33 A 0 21 A -1 34 A# 0 22 A# -1 35 B 0 23 B -1 36 C 1 24 C 0 37 C# 1 25 C# 0 38 D 1 26 D 0 39 D# 1 27 D# 0 40 E 1 28 E 0 41 F 1 29 F 0 42 F# 1 30 F# 0 43 G 1 31 G 0 44 G# 1 32 G# 0 45 A 1 33 A 0 46 A# 1 34 A# 0 47 B 1 35 B 0 48 C 2 36 C 1 49 C# 2 37 C# 1 50 D 2 38 D 1 51 D# 2 39 D# 1 52 E 2 40 E 1 53 F 2 41 F 1 54 F# 2 42 F# 1 55 G 2 43 G 1 56 G# 2 44 G# 1 57 A 2 45 A 1 58 A# 2 46 A# 1 59 B 2 47 B 1 60 C 3 48 C 2 61 C# 3 49 C# 2 62 D 3 50 D 2 63 D# 3 51 D# 2 64 E 3 52 E 2 65 F 3 53 F 2 66 F# 3 54 F# 2 67 G 3 55 G 2 68 G# 3 56 G# 2 69 A 3 57 A 2 70 A# 3 58 A# 2 71 B 3 59 B 2 72 C 4 60 C 3 73 C# 4 61 C# 3 74 D 4 62 D 3 75 D# 4 63 D# 3 76 E 4 64 E 3 77 F 4 65 F 3 78 F# 4 66 F# 3 79 G 4 67 G 3 80 G# 4 68 G# 3 81 A 4 69 A 3 82 A# 4 70 A# 3 83 B 4 71 B 3 84 C 5 72 C 4 85 C# 5 73 C# 4 86 D 5 74 D 4 87 D# 5 75 D# 4 88 E 5 76 E 4 89 F 5 77 F 4 90 F# 5 78 F# 4 91 G 5 79 G 4 92 G# 5 80 G# 4 93 A 5 81 A 4 94 A# 5 82 A# 4 95 B 5 83 B 4 96 C 6 84 C 5 146 127 0 25 Key Alternate Analog Kit 1 off Assign 3 <—— 3 <—— <—— <—— 4 <—— 4 <—— <—— <—— <—— <—— <—— <—— <—— O <—— <—— O Reverse Cymbal O <—— Hi Q SD Elec H2 <—— Bass Drum H <—— BD Analog 1L BD Analog 1H Analog Side Stick 1 SD Analog 1H <—— SD Analog 1L Analog Tom 1 1 Analog HH Closed1 Analog Tom 2 1 Analog HH Closed2 Analog Tom 3 1 Analog HH 1 Open Analog Tom 4 Analog Tom 5 Analog Cymbal Analog Tom 6 <—— <—— <—— <—— <—— Analog Cowbell <—— <—— <—— <—— <—— Analog Conga H Analog Conga M Analog Conga L <—— <—— <—— <—— <—— Analog Maracas O <—— O <—— <—— O <—— Analog Claves <—— <—— Scratch Push Scratch Pull 2 <—— 2 <—— <—— <—— <—— 147 127 0 27 Dance Kit <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Reverse Cymbal <—— Hi Q SD Analog 2 <—— BD Analog 2 SD Analog Open Rim BD Analog 3 BD Analog 4 Analog Side Stick 1 SD Analog 3 <—— SD Analog 4 Analog Tom 1 Dance HH Closed1 Analog Tom 2 Dance HH Closed2 Analog Tom 3 HH Open2 Analog Tom 4 Analog Tom 5 Analog Cymbal Analog Tom 6 <—— <—— <—— <—— <—— Analog Cowbell <—— <—— <—— <—— <—— Analog Conga H Analog Conga M Analog Conga L <—— <—— <—— <—— <—— Analog Maracas <—— <—— <—— <—— Analog Claves <—— <—— Scratch Push Scratch Pull <—— <—— <—— <—— <—— 148 127 0 32 Jazz Kit <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— BD Jazz <—— SD Jazz L <—— SD Jazz H Jazz Tom 1 <—— Jazz Tom 2 <—— Jazz Tom 3 <—— Jazz Tom 4 Jazz Tom 5 <—— Jazz Tom 6 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— 149 127 0 40 Brush Kit <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Brush Slap L <—— <—— <—— <—— BD Jazz <—— Brush Slap H <—— Brush Tap Brush Tom 1 <—— Brush Tom 2 <—— Brush Tom 3 <—— Brush Tom 4 Brush Tom 5 <—— Brush Tom 6 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— 150 127 0 48 Symphony Kit <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Bass Drum L3 <—— Gran Casa Gran Casa Mute <—— Marching SD M <—— Marching SD H Jazz Tom 1 <—— Jazz Tom 2 <—— Jazz Tom 3 <—— Jazz Tom 4 Jazz Tom 5 Hand Cym.L Open Jazz Tom 6 Hand Cym. L Closed <—— <—— <—— <—— <—— Hand Cym. H Open <—— Hand Cym. H Closed <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— 109 DRUM KIT LIST DJX Special Drum Kit List Voice# Bank MSB# Bank LSB# Program Change# Keyboard MIDI Note# Note Note# Note 25 C# 0 13 C# -1 26 D 0 14 D -1 27 D# 0 15 D# -1 28 E 0 16 E -1 29 F 0 17 F -1 30 F# 0 18 F# -1 31 G 0 19 G -1 32 G# 0 20 G# -1 33 A 0 21 A -1 34 A# 0 22 A# -1 35 B 0 23 B -1 36 C 1 24 C 0 37 C# 1 25 C# 0 38 D 1 26 D 0 39 D# 1 27 D# 0 40 E 1 28 E 0 41 F 1 29 F 0 42 F# 1 30 F# 0 43 G 1 31 G 0 44 G# 1 32 G# 0 45 A 1 33 A 0 46 A# 1 34 A# 0 47 B 1 35 B 0 48 C 2 36 C 1 49 C# 2 37 C# 1 50 D 2 38 D 1 51 D# 2 39 D# 1 52 E 2 40 E 1 53 F 2 41 F 1 54 F# 2 42 F# 1 55 G 2 43 G 1 56 G# 2 44 G# 1 57 A 2 45 A 1 58 A# 2 46 A# 1 59 B 2 47 B 1 60 C 3 48 C 2 61 C# 3 49 C# 2 62 D 3 50 D 2 63 D# 3 51 D# 2 64 E 3 52 E 2 65 F 3 53 F 2 66 F# 3 54 F# 2 67 G 3 55 G 2 68 G# 3 56 G# 2 69 A 3 57 A 2 70 A# 3 58 A# 2 71 B 3 59 B 2 72 C 4 60 C 3 73 C# 4 61 C# 3 74 D 4 62 D 3 75 D# 4 63 D# 3 76 E 4 64 E 3 77 F 4 65 F 3 78 F# 4 66 F# 3 79 G 4 67 G 3 80 G# 4 68 G# 3 81 A 4 69 A 3 82 A# 4 70 A# 3 83 B 4 71 B 3 84 C 5 72 C 4 85 C# 5 73 C# 4 86 D 5 74 D 4 87 D# 5 75 D# 4 88 E 5 76 E 4 89 F 5 77 F 4 90 F# 5 78 F# 4 91 G 5 79 G 4 92 G# 5 80 G# 4 93 A 5 81 A 4 94 A# 5 82 A# 4 95 B 5 83 B 4 96 C 6 84 C 5 97 C# 6 85 C# 5 98 D 6 86 D 5 99 D# 6 87 D# 5 100 E 6 88 E 5 101 F 6 89 F 5 102 F# 6 90 F# 5 103 G 6 91 G 5 104 G# 6 92 G# 5 105 A 6 93 A 5 106 A# 6 94 A# 5 107 B 6 95 B 5 108 C 7 96 C 6 141 127 0 0 Standard Kit 1 Surdo Mute Surdo Open Hi-Q Whip Scratch H Scratch L Finger Snap Click Metronome Click Metronome Bell Seq Click L Seq Click H Brush Tap Brush Swirl Brush Slap Brush Swirl W/Attack Snare Roll Castanet Snare H Soft Sticks Bass Drum L Open Rim Shot Bass Drum M Bass Drum H Side Stick Snare L Hand Clap Snare H Hard Floor Tom L Hi-Hat Closed Floor Tom H Hi-Hat Pedal Low Tom Hi-Hat Open Mid Tom L Mid Tom H Crash Cymbal 1 High Tom Ride Cymbal 1 Chinese Cymbal Ride Cymbal Cup Tambourine Splash Cymbal Cowbell Crash Cymbal 2 Vibraslap Ride Cymbal 2 Bongo H Bongo L Conga H Mute Conga H Open Conga L Timbale H Timbale L Agogo H Agogo L Cabasa Maracas Samba Whistle H Samba Whistle L Guiro Short Guiro Long Claves Wood Block H Wood Block L Cuica Mute Cuica Open Triangle Mute Triangle Open Shaker Jingle Bell Bell Tree 1 151 126 0 19 Analog Kit 2 Analog Kit 3 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— SD T8 1 <—— BD Analog <—— BD T8 2 BD T8 3 T8 Side Stick SD T8 3L <—— SD T8 3M T8 Tom 1 T8 HH 1 Closed1 T8 Tom 2 T8 HH 1 Closed2 T8 Tom 3 T8 HH 1 Open 1 T8 Tom 4 T8 Tom 5 <—— T8 Tom 6 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Bell Tree 2 Bell Tree 3 BD T8 2 SD T8 4 SD T8 3H T8 HH 2 Closed1 T8 Cowbell T8 HH 2 Closed2 T8 Tambourine T8 HH 2 Open T8 Guiro Metal <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— SD T9 1 <—— BD Analog <—— BD Jungle 4 BD T9 1 T9 Side Stick SD T9 4L <—— SD T9 4H T9 Tom 1 T9 HH 1 Closed1 T9 Tom 2 T9 HH 1 Closed2 T9 Tom 3 T9 HH 1 Open 2 T9 Tom 4 T9 Tom 5 <—— T9 Tom 6 <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— Bell Tree 2 Bell Tree 3 BD T8 2 SD T8 4 SD T8 3H T8 HH 2 Closed1 T8 Cowbell T8 HH 2 Closed2 T8 Tambourine T8 HH 2 Open T8 Guiro Metal • Rows shaded in black “ ” (for kits #141, #154, and #155) indicate that no percussion sounds have been assigned to the corresponding notes; hence, no sound results when playing those notes. • In this list, the Keyboard Note# and Note values shown are applicable when the Main Voice Octave setting (Function #02) is set to “-1.” This is the default setting for voices #141 (Standard Kit 1) through #152 110 152 126 0 20 153 126 0 21 154 126 0 22 155 126 0 23 Electronic Kit 2 B900 Kit DJX Kit <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— <—— BD T8 2 BD T8 2Long BD T8 3 SD T8 1 SD T8 3M SD T8 4 SD T8 5 T8 Conga 1 T8 Cowbell T8 Conga 2 T8 Maracas T8 Conga 3 T8 Conga 4 T8 Side Stick T8 Clave T8 Clap <—— T8 Tom 1 T8 HH 1 Closed1 T8 Tom 2 T8 HH 1 Closed2 T8 Tom 3 T8 HH 1 Open T8 Tom 4 Analog Cymbal <—— <—— BD T9 1 BD T9 3n BD Jungle 4 T9 HH 1 Open 2 SD T9 1L SD T9 2 SD T9 1M SD T9 3 SD T9 1H SD T9 4L T9 Side Stick SD T9 4M T9 Clap SD T9 4H T9 Tom 1 T9 HH 1 Closed1 T9 Tom 2 T9 HH 1 Closed2 T9 Tom 3 T9 HH 1 Open 2 T9 Tom 4 T9 Crash 1 T9 Ride T9 Crash 2 BD T8 2 SD T8 4 SD T8 3H T8 HH 2 Closed1 T8 Cowbell T8 HH 2 Closed2 T8 Tambourine T8 HH 2 Open T8 Guiro Metal BD Jungle 4 BD T8 2Long BD Jungle 1 BD Jungle 2 BD T8 2Cont BD Jungle 5 BD HipHop1 BD HipHop2 SD Jungle 1 SD Jungle 2 SD Jungle 3 SD Jungle 4 SD HipHop1 SD HipHop2 SD HipHop3 SD Elect.1 SD Elect.2 SD Elect.3 SD Elect.4 SD T8 3M SD 78 HH 1 Closed HH 2 Closed HH 2 Open HH 3 Closed HH 78 Open HH 4 Closed HH 4 Open PC Snap PC Tamb2 BD Jungle 4Long BD Analog Hit 1L Hit 1M Hit 1H Hit 2L Hit 2M Hit 2H Hit Brass 1 SCR 1L SCR 1M SCR 1H SCR 2L SCR 2M SCR 2H SCR 3L SCR 3M SCR 3H SCR 4L SCR 4M SCR 4H SCR 6L SCR 6ML SCR 6MH SCR 6H SCR 7L SCR 7ML SCR 7MH SCR 7H Hit Brass 2 Analog Cymbal BD T9 Distortion BD T9 4 BD T8 Low Long BD T8 4 BD Hard Distortion BD Jungle 6 SD T8 6 SD Snap Hi SD T9 4 SD brutal SD Snap Lo SD Elect.2 SD T9 4 SD noisy scratch SD T8 3 HH MS Closed HH MS Open T9 HH 2 Hard Closed T9 HH 2 Hard Open T8 HH 2 Closed T8 HH 2 Open HH FX1 HH FX2 T9 HH 3 Closed T9 HH 3 Open T6 HH Closed T6 HH Open HH Nat Closed HH Nat Open HH FX3 HH FX4 HH T9Low Closed HH T9Low Open HH Metal Closed HH Metal Open CBD CSD Analog Claves Pulse L Pulse M Pulse H Analog BD Analog Tom Analog SD Pulse&Noise Reverse Pulse&Noise Analog Snaps 1 Noise Echo Reverse BD Reverse Percussion Analog Snaps 2 Analog Claps Reverse Claps (Analog Kit 3). However, the Main Voice Octave setting for voices #153 (Electronic Kit 2), #154 (B900 Kit), and #155 (DJX Kit) is “0”; to hear these voices properly, play the keys one octave lower than they are listed in this chart. For example, to hear “Reverse BD” in voice #155, play C5 (and not C6 as listed). STYLE LIST Style Number 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 Style Name INTRODUCTION Pop Techno Trip Hop Electro Beat Goa Hard Step 8th Handbag 1 Romantic House Ambient Acid Jazz Treach Steppa Struttin’ All That Soulful TECHNO Tribal Techno Gabba Soft Gabba Euro Techno Modern Detroit Techno Vintage Detroit Techno Modern Berlin Techno Minimal Techno Speed Garage Acid Techno Samba Techno TRIP HOP Funky Trip Hop Style Number 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 Style Name Pop Trip Hop Vintage Trip Hop ELECTRO Plastic Electro Cosmic Beat Body Rock Compilation TRANCE Trance Psychodelic Trance Relaxx Hypnotic Dark Trance DRUM’N’BASS Drum’n’Bass Hard Jungle Soul 2001 DANCE FLOOR Euro Dance Euro Latin Pop Reggae Handbag 2 HOUSE House Acid House Deep House Progressive House Tribal House Vintage Chicago Style Number 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 Style Name Hard Floor Hip House Club House Dub House ABSTRACT BEATS Digital Rock Underground Chill Out RAP Bomb Dance Hall Hype Money Ragga Shakin’ Tip HARDCORE Buggin’ Diesel Hi Rolla Homies SuckaMC SupaBad WestSide OLD SKOOL Beatbox Delight Flares Funked Up Style Number 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 Style Name Jack Old Skool Party Theque FRESH Chillin’ Dreamin’ EastSide Grind Hezee Loc R&B Bouncy Do it up Hump Plush Pow! Skippin’ Solid SLO JAMS 1stLuv Cool DaLadies Daydream Loverz On Hit Pushin’ Sultry 111 MIDI IMPLEMENTATION CHART YAMAHA [Portable Keyboard] Model: DJX(PSR-D1) Function Recognized Default Changed 1 - 16 1 - 16 1 - 16 1 - 16 Mode Default Messages Altered 3 X ************** 3 X X : True voice 0 - 127 ************** 0 - 127 0 - 127 Velocity Note ON Note OFF O 9nH, v=1 - 127 O 9nH, v=0 O 9nH, v=1 - 127 O 9nH, v=0 or 8nH After Touch Key’s Ch’s X X X X O O O O O X O O O X O X X X X O O O O O O O O O O O O O Pitch Bender Control Change 0, 32 1 7, 10 11 6, 38 64 71 - 74 84 91, 93, 94 96, 97 100, 101 120 121 Program Change : True # O 0 - 127 ************** System Exclusive O System : Song Position : Song Select Common : Tune X X X System : Clock Real Time : Commands O O Aux X X O X : Local ON/OFF : All Notes OFF Messages : Active Sense : Reset Mode 1 : OMNI ON, POLY Mode 3 : OMNI OFF, POLY 112 Transmitted Basic Channel Note Number Date:15-APR-1998 Version: 1.0 MIDI Implementation Chart *2 *2 *2 *2 Remarks *1 *1 Bank Select Modulation Expression Data Entry Sustain Sound Controller Portamento Control Effect Depth Data Inc, Dec RPN LSB, MSB All Sound Off Reset All Controllers O 0 - 127 *3 O *3 X X X *5 O O *4 *5 X O (123 - 127) O X Mode 2 : OMNI ON, MONO Mode 4 : OMNI OFF, MONO O : Yes X : No MIDI IMPLEMENTATION CHART NOTE: *1 By default (factory settings) the DJX ordinarily functions as a 16-channel multi-timbral tone generator, and incoming data does not affect the panel voices or panel settings. However, the MIDI messages listed below do affect the panel voices, pattern, and songs. • MIDI Master Tuning • System exclusive messages for changing the Reverb Type, Chorus Type, and DSP Type. The Remote Channel can be designated by using Function parameter #81. The messages received over the set channel are handled in the same way as key data received from the DJX itself. The following messages can be received over the designated channel set in this Function parameter; all other messages will be ignored. • Note ON • Note OFF • Control change : Bank select MSB, LSB (Main Voice Only), Modulation, Volume, Expression, Sustain, All sound off, All note off • Program Change (Main Voice Only) • Pitch Bend *2 Messages for these control change numbers cannot be transmitted from the DJX itself. However, they may be transmitted when playing the pattern or using the Arpeggiator. *3 ExclusiveF0H, 7EH, 7FH, 09H, 01H, F7H • This message automatically restores all default settings for the instrument, with the exception of MIDI Master Tuning. F0H, 7FH, 7FH, 04H, 01H, llH, mmH, F7H • This message allows the volume of all channels to be changed simultaneously (Universal System Exclusive). • The values of “mm” is used for MIDI Master Tuning. (Values for “ll” are ignored.) • This is used for saving (recording) User data (User songs, User Performance Setup, and Sampling data). (Receive Only) F0H, 43H, 73H, 01H, 02H, F7H (Internal Clock) F0H, 43H, 73H, 01H, 03H, F7H (External Clock) • These messages control the clock setting for the pattern. F0H, 43H, 1nH, 4CH, 02H, 01H, 00H, mmH, llH, F7H • mm : Reverb Type MSB • ll : Reverb Type LSB Refer to the Effect Map (page 114) for details. F0H, 43H, 1nH, 4CH, 02H, 01H, 20H, mmH, llH, F7H • mm : Chorus Type MSB • ll : Chorus Type LSB Refer to the Effect Map (page 114) for details. F0H, 43H, 1nH, 4CH, 02H, 01H, 40H, mmH, llH, F7H • mm : DSP Type MSB • ll : DSP Type LSB Refer to the Effect Map (page 114) for details. F0H, 43H, 1nH, 4CH, 08H, 0mH, 11H, llH, F7H • ll : Dry Level • 0m : Channel Number *4 It is possible to switch between External and Internal Clock. *5 When the pattern is started, an FAH message is transmitted. When pattern is stopped, an FCH message is transmitted. When the clock is set to External, both FAH (pattern start) and FCH (pattern stop) are recognized. No MIDI messages can be received or transmitted in the Song mode. F0H, 43H, 1nH, 27H, 30H, 00H, 00H, mmH, llH, ccH, F7H • This message simultaneously changes the tuning value of all channels. • The values of “mm” and “ll” are used for MIDI Master Tuning. • The default value of “mm” and “ll” are 08H and 00H, respectively. Any values can be used for “n” and “cc.” 113 MIDI IMPLEMENTATION CHART ■ Effect map * If the received value does not contain an effect type in the TYPE LSB, the LSB will be directed to TYPE 0. * Panel Effects are based on the “(Number) Effect Name”. * By using an external sequencer, which is capable of editing and transmitting the system exclusive messages and parameter changes, you can select the Reverb, Chorus and DSP effect types which are not accessible from the DJX panel itself. When one of the effects is selected by the external sequencer, “ - ” will be shown on the display. REVERB TYPE MSB 000 001 002 003 004 005...127 00 NO EFFECT (1)HALL1 ROOM STAGE PLATE NO EFFECT 01 02 08 TYPE LSB 16 (5)STAGE1 (7)PLATE1 17 18 (2)HALL2 (3)ROOM1 (6)STAGE2 (8)PLATE2 19 20 (4)ROOM2 CHORUS TYPE MSB 000...064 065 066 067 068...127 00 NO EFFECT CHORUS CELESTE FLANGER NO EFFECT 01 02 08 TYPE LSB 16 17 18 19 20 18 19 20 (2)CHORUS2 (3)FLANGER1 (1)CHORUS1 (4)FLANGER2 DSP TYPE MSB 000 001 002 003 004 005 006 007 008 009 010 011 012...019 020 021...063 064 065 066 067 068 069 070 071 072 073 074 075 076 077 078 079...127 114 TYPE LSB 00 01 02 08 16 NO EFFECT (1)HALL1 ROOM STAGE (5)STAGE1 PLATE (7)PLATE1 DELAY L,C,R (26)DELAY L,C,R (27)DELAY L,R (28)ECHO (29)CROSS DELAY (9)EARLY REFLECTION1 (10)EARLY REFLECTION2 (11)GATE REVERB (12)REVERSE GATE NO EFFECT KARAOKE NO EFFECT THRU CHORUS (14)CHORUS2 CELESTE FLANGER (15)FLANGER1 SYMPHONIC (17)SYMPHONIC ROTARY SPEAKER (19)ROTARY SPEAKER1 TREMOLO (21)TREMOLO1 AUTO PAN (24)AUTO PAN (18)PHASER DISTORTION OVERDRIVE AMP SIMULATION (30)DISTORTION HARD 3BAND EQ (32)EQ DISCO 2BAND EQ AUTO WAH (25)AUTO WAH THRU 17 (2)HALL2 (3)ROOM1 (6)STAGE2 (8)PLATE2 (4)ROOM2 (13)CHORUS1 (16)FLANGER2 (20)ROTARY SPEAKER2 (22)TREMOLO2 (23)GUITAR TREMOLO (31)DISTORTION SOFT (33)EQ TEL SPECIFICATIONS Keyboards • 61 standard-size keys (C1 - C6), with Touch Response Song Display • Large multi-function LCD display Recording • Song • 3 Preset Demo Songs + 3 User Songs • Song Clear User Song : 3 Songs Real Time Recording/Step Recording Recording Tracks : SONG MEMORY 1, 2, 3, 4, 5, 6/CHORD • PSU (Performance Setup) User : 4 setups x 4 banks Setup • Stand by/ON • Master Volume : MIN - MAX Panel Controls • OVERALL (▲▼ , +,-), FUNCTION, SONG, VOICE, STYLE, [0]-[9], [+](YES/FF), [-](NO/BWD) Demo Song • 3 songs Digital Sampling • 12 Samples • Memory : 128 Kbyte (about 6 seconds) • Editing : Loop, End Point Voice MIDI • 140 panel voices + 15 Drum Kits + 128 GM Voices + Special DJX Demo Voice + Sampled Voice • Polyphony : 32 • Voice Set • Dual Voice Mode • Split Voice Mode Pattern • 100 styles • Pattern Control : PATTERN CONTROL, SYNC-START, START/STOP, LEAD IN/LEAD OUT, BEAT A/B (BREAK OUT) • Beat Indicator • Pattern Volume Part Control • Beat Reverse • Part Select Style Mode : Bass, Kick, Phrase 1, Snare, Hi-hat, Phrase 2, Percussion, Phrase 3, Main Voice, Split Voice, Dual Voice Song Mode : Track 1, 2, 3, 4, 5, 6, Main Voice, Split Voice, Dual Voice • Part On/Off Bass, Kick, Phrase 1, Snare, Hi-hat, Phrase 2, Percussion, Phrase 3 Realtime Controls • Knobs : CUTOFF, RESONANCE, GROOVE, ASSIGN, BASS BOOST • RIBBON CONTROLLER • PITCH BEND wheel Performance Setup • Preset A and B • User (4 setups x 4 banks) Overall controls • BPM (Tempo) • Transpose • Tuning • Pattern/Song Volume • Ribbon Controller Assign • Knob Assign Effects • • • • Reverb : 8 types Chorus : 4 types DSP : 33 types Arpeggiator : 16 types • • • • • • • Transmit Settings Receive Settings Local Control Clock Bulk Send/Receive Sampling Send/Receive Initial Send Auxiliary jacks • PHONES/AUX OUT, DC IN 10-12V, MIDI IN/OUT, FOOT SWITCH, MIC, LINE IN Amplifier • 6.0 W + 6.0 W Speakers • 12 cm x 2 Power Consumption • 20 W (when using PA-5C power adaptor) Power Supply • Adaptor : Yamaha PA-5B/5C AC power adaptor • Batteries : Six “D” size, SUM-1, R-20 or equivalent batteries Dimensions (W x D x H) • 933 x 370 x 138 mm (36- 3/4” x 14-9/16” x 5-7/16”) Weight • 6.8 kg (15 lbs.) Supplied Accessories • Owner’s Manual Optional Accessories • Headphones • AC power adaptor • Footswitch • Keyboard stand : HPE-150, HPE-3 : PA-5B/5C : FC4, FC5 : L-2L, L-2C * Specifications and appearance subject to change without notice. 115 INDEX Misc. I R +/- keys ................................................. 25 Initial Setup Send .......................... 96, 100 Initialization ........................................ 103 INPUT LEVEL knob ................................. 70 Lead In, Lead Out ............................ 46, 47 LINE IN jack ............................................ 7 loading bulk data .................................. 99 Local control ......................................... 96 Loop ..................................................... 78 RECORD button .................................... 80 RECORD button (DIGITAL SAMPLING) .. 70 recording .............................................. 80 recording, Performance Setup ............... 56 recording, Realtime ............................... 81 recording, song ..................................... 80 recording, Step ..................................... 85 Release ............................................ 64, 67 RESONANCE knob .......................... 61, 62 rests ...................................................... 88 Reverb ................................................... 34 REVERB button ...................................... 34 Reverb types ......................................... 39 RIBBON CONTROLLER .......................... 66 RIBBON CONTROLLER ASSIGN ............. 66 M S Main voice ............................................ 25 Main Voice (Part) ................................... 60 MIC jack .................................................. 7 MIDI ..................................................... 92 MIDI channels ....................................... 95 MIDI Implementation Chart ................ 112 MIDI terminals ...................................... 94 MIDI, about .......................................... 92 mode indicator ...................................... 22 Modulation ..................................... 64, 67 Sampling ............................................... 69 Sampling Send ...................................... 97 saving bulk data .................................... 97 saving data ............................................ 97 sections (pattern) .................................. 48 Snare (Part) ..................................... 52, 60 Song Clear ............................................ 91 SONG MEMORY buttons ................. 82, 86 song recording ...................................... 80 Song Volume ......................................... 43 songs, recording ................................... 80 songs, selecting and playing .................. 40 Specifications ...................................... 115 Split Point ............................................. 32 Split voice ............................................. 31 Split Voice (Part) .................................... 60 STAND BY/ON switch .............................. 8 START/STOP button .................. 41, 45, 47 Style List ................................................ 15 styles, selecting ..................................... 44 sustain ................................................... 21 Sync-Start ............................................. 46 A AC adaptor .............................................. 8 accessory jacks ........................................ 9 amplifier/stereo system, using an external ... 9 ARPEGGIATOR button ........................... 37 Arpeggiator ........................................... 37 Arpeggiator Hold .................................. 21 Arpeggiator Speed .......................... 64, 67 Arpeggiator types .................................. 38 ASSIGN Knob ........................................ 63 Attack ............................................. 64, 67 B BASS BOOST knob ................................ 61 Bass (Part) ....................................... 52, 60 batteries .................................................. 8 BEAT A/B ............................................... 48 beat display ........................................... 42 beat indicators ...................................... 23 Beat Reverse key .................................... 52 BPM (Tempo) ........................................ 41 Break Out .............................................. 48 Bulk Dump Send ................................... 97 C Chord Name ......................................... 51 chord track ...................................... 83, 88 Chorus .................................................. 35 Chorus types ......................................... 39 clearing, song ....................................... 91 clock ..................................................... 96 cutoff .............................................. 61, 62 CUTOFF knob ....................................... 61 D Demo songs .......................................... 14 DEMO START buttons ........................... 14 Digital Sampling ................................... 69 display indications ................................. 22 dotted notes ......................................... 88 Drum Kit Voice Chart ............................ 26 Drum Kit voices ................................... 108 DSP ....................................................... 36 DSP types .............................................. 39 DUAL button ......................................... 29 Dual voice ............................................. 29 Dual Voice (Part) ................................... 60 Dynamics ........................................ 64, 67 Dynamics Strength .......................... 64, 67 E effects ................................................... 34 End point .............................................. 75 F footswitch ............................................. 21 FUNCTION button ................................ 18 Function parameters ............................. 18 G GM (General MIDI) voices ............. 26, 106 Groove .................................................. 61 GROOVE knob ...................................... 61 H headphones ............................................ 9 Hi-hat (Part) .................................... 52, 60 116 K Keyboard out ........................................ 95 Kick (Part) ....................................... 52, 60 knob ..................................................... 59 KNOB ASSIGN ....................................... 63 L N numeric keypad .................................... 25 O OVERALL buttons .............................. 6, 22 Overall indicator .................................... 22 P pan ........................................... 27, 30, 32 PART CONTROL button ......................... 59 Part On/Off ........................................... 52 PART ON/OFF keys ................................ 52 part select ............................................. 60 PART SELECT keys .................................. 60 pattern .................................................. 44 pattern control ................................ 45, 47 PATTERN CONTROL button ................... 45 PATTERN keys ........................................ 50 Pattern Out ........................................... 95 pattern sections ..................................... 48 Pattern Split Point ................................. 54 Pattern Volume ..................................... 49 pattern, playing .................................... 44 Percussion (Part) .............................. 52, 60 PERFORMANCE keys ............................. 12 Performance Setup ................................ 56 Performance Setup, Preset ..................... 58 Performance Setup, User ....................... 56 PHONES / AUX OUT jack ......................... 9 Phrase 1 (Part) ................................. 52, 60 Phrase 2 (Part) ................................. 52, 60 Phrase 3 (Part) ................................. 52, 60 Pitch Bend ............................................... 7 Pitch Bend Range .................................. 33 Preset Performance Setup ...................... 58 PSU (Performance Setup) ...................... 56 Q Quick Guide .......................................... 10 T tap ........................................................ 21 Tempo (BPM) ........................................ 41 Touch Sensitivity ................................... 33 track ................................................ 40, 84 tracks, muting ................................. 40, 84 tracks, re-recording ............................... 84 Transpose .............................................. 28 triplets ................................................... 88 Troubleshooting .................................. 102 Tuning .................................................. 29 turntable ......................................... 64, 67 U User Performance Setup ........................ 56 User songs ............................................. 81 V velocity curves ....................................... 90 Voice List ............................................. 104 Voice Set ............................................... 33 voices, Drum Kit .................................. 108 voices, GM .......................................... 106 voices, panel ....................................... 104 voices, selecting and playing ................. 25 volume ...................................... 27, 30, 32 Limited Warranty 90 DAYS LABOR 1 YEAR PARTS Yamaha Corporation of America, hereafter referred to as Yamaha, warrants to the original consumer of a product included in the categories listed below, that the product will be free of defects in materials and/or workmanship for the periods indicated. This warranty is applicable to all models included in the following series of products: PSR SERIES OF PORTATONE ELECTRONIC KEYBOARDS If during the first 90 days that immediately follows the purchase date, your new Yamaha product covered by this warranty is found to have a defect in material and/or workmanship, Yamaha and/or its authorized representative will repair such defect without charge for parts or labor. If parts should be required after this 90 day period but within the one year period that immediately follows the purchase date, Yamaha will, subject to the terms of this warranty, supply these parts without charge. However, charges for labor, and/or any miscellaneous expenses incurred are the consumers responsibility. Yamaha reserves the right to utilize reconditioned parts in repairing these products and/or to use reconditioned units as warranty replacements. THIS WARRANTY IS THE ONLY EXPRESS WARRANTY WHICH YAMAHA MAKES IN CONNECTION WITH THESE PRODUCTS. ANY IMPLIED WARRANTY APPLICABLE TO THE PRODUCT, INCLUDING THE WARRANTY OF MERCHANT ABILITY IS LIMITED TO THE DURATION OF THE EXPRESS WARRANTY. YAMAHA EXCLUDES AND SHALL NOT BE LIABLE IN ANY EVENT FOR INCIDENTAL OR CONSEQUENTIAL DAMAGES. Some states do not allow limitations that relate to implied warranties and/or the exclusion of incidental or consequential damages. Therefore, these limitations and exclusions may not apply to you. This warranty gives you specific legal rights. You may also have other rights which vary from state to state. CONSUMERS RESPONSIBILITIES If warranty service should be required, it is necessary that the consumer assume certain responsibilities: 1. Contact the Customer Service Department of the retailer selling the product, or any retail outlet authorized by Yamaha to sell the product for assistance. You may also contact Yamaha directly at the address provided below. 2. Deliver the unit to be serviced under warranty to: the retailer selling the product, an authorized service center, or to Yamaha with an explanation of the problem. Please be prepared to provide proof purchase date (sales receipt, credit card copy, etc.) when requesting service and/or parts under warranty. 3. Shipping and/or insurance costs are the consumers responsibility.* Units shipped for service should be packed securely. *Repaired units will be returned PREPAID if warranty service is required within the first 90 days. IMPORTANT: Do NOT ship anything to ANY location without prior authorization. A Return Authorization (RA) will be issued that has a tracking number assigned that will expedite the servicing of your unit and provide a tracking system if needed. 4. Your owners manual contains important safety and operating instructions. It is your responsibility to be aware of the contents of this manual and to follow all safety precautions. EXCLUSIONS This warranty does not apply to units whose trade name, trademark, and/or ID numbers have been altered, defaced, exchanged removed, or to failures and/or damages that may occur as a result of: 1. Neglect, abuse, abnormal strain, modification or exposure to extremes in temperature or humidity. 2. Improper repair or maintenance by any person who is not a service representative of a retail outlet authorized by Yamaha to sell the product, an authorized service center, or an authorized service representative of Yamaha. 3. This warranty is applicable only to units sold by retailers authorized by Yamaha to sell these products in the U.S.A., the District of Columbia, and Puerto Rico. This warranty is not applicable in other possessions or territories of the U.S.A. or in any other country. Please record the model and serial number of the product you have purchased in the spaces provided below. Model___________________________ Serial #________________________________ Sales Slip #________________________________ Purchased from____________________________________________________________ Date______________________________________ (Retailer) YAMAHA CORPORATION OF AMERICA Electronic Service Division 6600 Orangethorpe Avenue Buena Park, CA 90620 KEEP THIS DOCUMENT FOR YOUR RECORDS. DO NOT MAIL! 117 FCC INFORMATION (U.S.A.) 1. IMPORTANT NOTICE: DO NOT MODIFY THIS UNIT! This product, when installed as indicated in the instructions contained in this manual, meets FCC requirements. Modifications not expressly approved by Yamaha may void your authority, granted by the FCC, to use the product. 2. IMPORTANT: When connecting this product to accessories and/ or another product use only high quality shielded cables. Cable/s supplied with this product MUST be used. Follow all installation instructions. Failure to follow instructions could void your FCC authorization to use this product in the USA. 3. NOTE: This product has been tested and found to comply with the requirements listed in FCC Regulations, Part 15 for Class “B” digital devices. Compliance with these requirements provides a reasonable level of assurance that your use of this product in a residential environment will not result in harmful interference with other electronic devices. This equipment generates/uses radio frequencies and, if not installed and used according to the instructions found in the users manual, may cause interference harmful to the operation of other electronic devices. Compliance with FCC * This applies only to products distributed by YAMAHA CORPORATION OF AMERICA. regulations does not guarantee that interference will not occur in all installations. If this product is found to be the source of interference, which can be determined by turning the unit “OFF” and “ON”, please try to eliminate the problem by using one of the following measures: Relocate either this product or the device that is being affected by the interference. Utilize power outlets that are on different branch (circuit breaker or fuse) circuits or install AC line filter/s. In the case of radio or TV interference, relocate/reorient the antenna. If the antenna lead-in is 300 ohm ribbon lead, change the lead-in to co-axial type cable. If these corrective measures do not produce satisfactory results, please contact the local retailer authorized to distribute this type of product. If you can not locate the appropriate retailer, please contact Yamaha Corporation of America, Electronic Service Division, 6600 Orangethorpe Ave, Buena Park, CA90620 The above statements apply ONLY to those products distributed by Yamaha Corporation of America or its subsidiaries. For details of products, please contact your nearest Yamaha or the authorized distributor listed below. Pour plus de détails sur les produits, veuillez-vous adresser à Yamaha ou au distributeur le plus proche de vous figurant dans la liste suivante. NORTH AMERICA CANADA Yamaha Canada Music Ltd. 135 Milner Avenue, Scarborough, Ontario, M1S 3R1, Canada Tel: 416-298-1311 U.S.A. Yamaha Corporation of America 6600 Orangethorpe Ave., Buena Park, Calif. 90620, U.S.A. Tel: 714-522-9011 CENTRAL & SOUTH AMERICA MEXICO Die Einzelheiten zu Produkten sind bei Ihrer unten aufgeführten Niederlassung und bei Yamaha Vertragshändlern in den jeweiligen Bestimmungsländern erhältlich. Para detalles sobre productos, contacte su tienda Yamaha más cercana o el distribuidor autorizado que se lista debajo. ASIA ITALY Yamaha Musica Italia S.P.A., Home Keyboard Division Viale Italia 88, 20020 Lainate (Milano), Italy Tel: 02-935-771 SPAIN Yamaha-Hazen Electronica Musical, S.A. Jorge Juan 30, 28001, Madrid, Spain Tel: 91-577-7270 PORTUGAL Valentim de Carvalho CI SA Estrada de Porto Salvo, Paço de Arcos 2780 Oeiras, Portugal Tel: 01-443-3398/4030/1823 GREECE Yamaha de Mexico S.A. De C.V., Departamento de ventas Javier Rojo Gomez No.1149, Col. Gpe Del Moral, Deleg. Iztapalapa, 09300 Mexico, D.F. Tel: 686-00-33 BRAZIL Yamaha Musical do Brasil LTDA. Av. Rebouças 2636, São Paulo, Brasil Tel: 011-853-1377 ARGENTINA Philippe Nakas S.A. Navarinou Street 13, P.Code 10680, Athens, Greece Tel: 01-364-7111 SWEDEN PANAMA AND OTHER LATIN AMERICAN COUNTRIES/ CARIBBEAN COUNTRIES Yamaha de Panama S.A. Torre Banco General, Piso 7, Urbanización Marbella, Calle 47 y Aquilino de la Guardia, Ciudad de Panamá, Panamá Tel: 507-269-5311 EUROPE THE UNITED KINGDOM Yamaha-Kemble Music (U.K.) Ltd. Sherbourne Drive, Tilbrook, Milton Keynes, MK7 8BL, England Tel: 01908-366700 IRELAND Danfay Ltd. 61D, Sallynoggin Road, Dun Laoghaire, Co. Dublin Tel: 01-2859177 GERMANY/SWITZERLAND Yamaha Europa GmbH. Siemensstraße 22-34, 25462 Rellingen, F.R. of Germany Tel: 04101-3030 AUSTRIA Yamaha Music Austria Schleiergasse 20, A-1100 Wien Austria Tel: 01-60203900 THE NETHERLANDS Yamaha Music Nederland Kanaalweg 18G, 3526KL, Utrecht, The Netherlands Tel: 030-2828411 BELGIUM Yamaha Music Belgium Keiberg Imperiastraat 8, 1930 Zaventem, Belgium Tel: 02-7258220 FRANCE Yamaha Musique France, Division Claviers BP 70-77312 Marne-la-Vallée Cedex 2, France Tel: 01-64-61-4000 Tom Lee Music Co., Ltd. 11/F., Silvercord Tower 1, 30 Canton Road, Tsimshatsui, Kowloon, Hong Kong Tel: 2737-7688 INDONESIA PT. Yamaha Music Indonesia (Distributor) PT. Nusantik Gedung Yamaha Music Center, Jalan Jend. Gatot Subroto Kav. 4, Jakarta 12930, Indonesia Tel: 21-520-2577 KOREA Cosmos Corporation #131-31, Neung-Dong, Sungdong-Ku, Seoul Korea Tel: 02-466-0021~5 MALAYSIA Yamaha Music Malaysia, Sdn., Bhd. 16-28, Jalan SS 2/72, Petaling Jaya, Selangor, Malaysia Tel: 3-717-8977 Yamaha Scandinavia AB J. A. Wettergrens Gata 1 Box 30053 S-400 43 Göteborg, Sweden Tel: 031 89 34 00 PHILIPPINES Yupangco Music Corporation 339 Gil J. Puyat Avenue, P.O. Box 885 MCPO, Makati, Metro Manila, Philippines Tel: 819-7551 DENMARK Yamaha Music Argentina S.A. Viamonte 1145 Piso2-B 1053, Buenos Aires, Argentina Tel: 1-371-7021 HONG KONG YS Copenhagen Liaison Office Generatorvej 8B DK-2730 Herlev, Denmark Tel: 44 92 49 00 SINGAPORE FINLAND Warner Music Finland OY/Fazer Music Aleksanterinkatu 11, P.O. Box 260 SF-00101 Helsinki, Finland Tel: 0435 011 NORWAY Norsk filial av Yamaha Scandinavia AB Grini Næringspark 1 N-1345 Østerås, Norway Tel: 67 16 77 70 Yamaha Music Asia Pte., Ltd. Blk 202 Hougang, Street 21 #02-01, Singapore 530202 Tel: 747-4374 TAIWAN Yamaha KHS Music Co., Ltd. 10F, 150, Tun-Hwa Northroad, Taipei, Taiwan, R.O.C. Tel: 02-2713-8999 THAILAND Siam Music Yamaha Co., Ltd. 121/60-61 RS Tower 17th Floor, Ratchadaphisek RD., Dindaeng, Bangkok 10320, Thailand Tel: 02-641-2951 ICELAND Skifan HF Skeifan 17 P.O. Box 8120 IS-128 Reykjavik, Iceland Tel: 525 5000 OTHER EUROPEAN COUNTRIES Yamaha Europa GmbH. Siemensstraße 22-34, 25462 Rellingen, F.R. of Germany Tel: 04101-3030 THE PEOPLE’S REPUBLIC OF CHINA AND OTHER ASIAN COUNTRIES Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2317 AFRICA Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2312 MIDDLE EAST OCEANIA AUSTRALIA Yamaha Music Australia Pty. Ltd. 17-33 Market Street, South Melbourne, Vic. 3205, Australia Tel: 3-699-2388 NEW ZEALAND Music Houses of N.Z. Ltd. 146/148 Captain Springs Road, Te Papapa, Auckland, New Zealand Tel: 9-634-0099 TURKEY/CYPRUS Yamaha Europa GmbH. Siemensstraße 22-34, 25462 Rellingen, F.R. of Germany Tel: 04101-3030 COUNTRIES AND TRUST TERRITORIES IN PACIFIC OCEAN OTHER COUNTRIES Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2312 Yamaha Corporation, International Marketing Division Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-2317 HEAD OFFICE Yamaha Corporation, Electronic Musical Instrument Division [PK] 13 Nakazawa-cho 10-1, Hamamatsu, Japan 430-8650 Tel: 053-460-3273
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