Adobe Extending Fireworks CS5

User Manual: adobe Adobe Fireworks - CS5 - Extending Free User Guide for Adobe Fireworks Software, Manual

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Extending

ADOBE® FIREWORKS® CS5

Legal notices

Legal notices
For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html.

Last updated 5/2/2011

iii

Contents
Chapter 1: Extending Fireworks Overview
Prerequisites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1
Installing an extension

................................................................................................. 1

What’s new in Extending Fireworks CS5
Conventions used in this guide

................................................................................ 2

........................................................................................ 6

Additional resources for extension writers

.............................................................................. 6

Chapter 2: The Fireworks Object Model
Using the Fireworks Object Model . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 7
Using Fireworks API functions
Using the common API

Working with selected objects
Global methods
Core objects

......................................................................................... 9

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10
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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17

Adobe AIR Extension

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22

Chapter 3: The Document object
Document object properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Document functions

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 31

Chapter 4: The Fireworks Object
Fireworks functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 194
Chapter 5: Objects within Fireworks documents
Behavior object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Brush object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243

Contour object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246

ContourNode object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 246

ContourNodeDynamicInfo object
ControlPoint object
Effect object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 247

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248

EffectList object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254

Element object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 254

ElementMask object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259

ExportFrameInfo object
ExportOptions object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260

ExportPaletteInfo object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 262

ExportSettings object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 263
Fill object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 265

Frame object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266

FrameNLayerIntersection object
Gradient object

GradientNode object
Guides object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 266

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 267
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EXTENDING FIREWORKS
Contents

Layer object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268

PathAttrs object
Pattern object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 268
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269

RectanglePrimitive object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269

RegisterMoveParms object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 269

SingleTextRun object
SmartShape object
Style object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272
. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 272

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 273

TextAttrs object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 274

TextRuns object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275

Widget object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 275

Chapter 6: HTML export objects
BehaviorInfo object . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 277
BehaviorsList object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280

exportDoc object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 280

ImageMap object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283

ImagemapList object
SliceInfo object
Slices object

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 283

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. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 286

Chapter 7: Cross-Product Extensions
Cross-product architecture . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 288
Flash panels

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 299

Chapter 8: Auto Shapes
How Auto Shapes work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304
Creating an Auto Shape

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 304

Chapter 9: Rich symbols
How Rich symbols work . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 310
MXML Export

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 315

Chapter 10: Additional Fireworks Functions
Property inspector functions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 321
History panel functions

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 324

Static Document Functions

. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 328

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Chapter 1: Extending Fireworks Overview
To extend Adobe® Fireworks® CS5, you must write JavaScript code. You can use JavaScript to write your own objects
and commands that affect Fireworks documents and the elements within them. To accomplish these tasks, you must
be proficient in JavaScript and in Fireworks.
This guide introduces the Fireworks Object Model, explains how to write cross-product extensions (extensions written
in, or for, other Adobe applications), and discusses the JavaScript Auto Shape construction. The final chapter is a
reference to the Fireworks JavaScript application programming interface (API)—the custom JavaScript functions that
are built into Fireworks.

Prerequisites
Because Fireworks extensions must be written in JavaScript, this guide assumes that readers are familiar with
JavaScript syntax and with basic programming concepts such as functions, arguments, and data types. It also assumes
that readers understand the concept of working with objects and properties. This guide does not attempt to teach
programming in general or JavaScript in particular.
Anyone who wants to extend Fireworks should have a good JavaScript reference to help with syntax questions (for
example, is it substring() or subString()?). Useful JavaScript references include JavaScript Bible by Danny
Goodman (IDG), JavaScript: The Definitive Guide by David Flanagan (O’Reilly), and Pure JavaScript by R. Allen
Wyke, Jason D. Gilliam, and Charlton Ting (Sams).

Installing an extension
As you start learning the process of writing extensions, you might want to explore the extensions and resources already
available through the Adobe Exchange website (www.adobe.com/go/exchange). By installing an existing extension,
you will become familiar with some of the tools that you need to work with your own extensions.
To install an extension:
1 Download and install the Adobe® Extension Manager, which is available on the Adobe Downloads website
(www.adobe.com/exchange/em_download/).
2 Log on to the Adobe Exchange website (www.adobe.com/go/exchange).
3 Click the Fireworks Exchange link.
4 From the available extensions, choose one that you want to use. Click the Download link to download the extension

package.
5 Save the extension package in a directory on your machine.
6 In Fireworks, choose Commands > Manage Extensions to start the Extension Manager (or you can start Extension

Manager, located in the Adobe program group, independently from Fireworks).
7 In the Extension Manager, choose File > Install Extension, and choose the extension package you just saved.

The Extension Manager automatically installs the extension into Fireworks.

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EXTENDING FIREWORKS
Extending Fireworks Overview

You cannot begin using some extensions until you restart Fireworks. If you are running Fireworks when you install
the extension, you might be prompted to quit and restart the application.
To view basic information on the extension after its installation, go to the Extension Manager (Commands >
Manage Extensions) in Fireworks.

What’s new in Extending Fireworks CS5
Fireworks CS5 includes the following new features and interfaces that you can use to develop extensions for the
product:
CSS-based layouts Fireworks CS5 now allows you to design complete web pages and export web standards-compliant

CSS-based layouts. You can select a layout and integrate foreground and background graphics with automatic margin
and padding detection. You can drop HTML rich symbols on your Fireworks layouts to specify headings, links, and
form properties for precise CSS control. You can also use rectangles with rounded corners and gradients for creating
layouts.
Adobe Type Engine The new Adobe Type Engine provides enhanced typesetting capabilities similar to Adobe®

Photoshop® and Adobe® Illustrator®. You can import or copy/paste double-byte characters from Illustrator or
Photoshop without loss of fidelity, and create advanced effects such as setting text inside a path.
Export to PDF You can generate high-fidelity, interactive, secure PDF documents from your Fireworks design comps
and receive review comments through a shared PDF review.
Smart Guides Use Smart Guides to expertly position and layouts objects on canvas. Use Smart Guides with tool tips

to achieve precise positioning.
Live Styles With Live Styles, you can use professionally designed styles or create your own collection. Enhanced
capabilities include redefining styles, dynamically updating effects, colors, and text attributes by updating the style
source.
FXG export You can export designs as FXG files and use them in advanced design tools to develop rich Internet

applications and experiences that can run on Adobe® Flash Player or Adobe® AIR™.
Adobe AIR export You can package your Fireworks documents as Adobe AIR applications that you can secure using

a digital signature.
The following APIs have been added or modified for this release:

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Extending Fireworks Overview

Class

Property or Method

Description

AIRExt

AIRext.PreviewDocument()

Calls the ADL tool to preview an HTML document as an Adobe AIR
application.

AIRext.PackageApplication()

Calls the ADT tool package an Adobe AIR application.

AIRext.CreatePackage()

Calls the ADT tool to create a signed AIR package.

AIRext.CheckCertificatePasswor
d()

Calls the ADT tool to check a certificate password.

AIRext.SaveDigSigPassword()

Saves the password for the given digital certificate, for the current
session of Fireworks (no persistent storage).

AIRext.GetDigSigPassword()

Returns the name of the generated password file.

AIRext.GetLastErrorLogName()

Returns the name of the generated error log file if one was
created.

AIRext.GetAIRInstallPath()

Returns the full system path name and path of the generated file.

AIRext.GetJREVersion()

An object with two properties - maxVersion and minVersion; if an
error occurs the values of the maxVersion and minVersion will be
-1.

AIRext.CreateCertificate()

Calls the ADT to create a self-signed digital certificate.

isBackground

Specifies whether the document has a background image. If an
image is set in the HTML set up, returns true.

backgroundAttachment

Specifies whether the document is fixed or scrolls. Values are
Fixed or scroll.

docAlignment

Specifies the page alignment as left, center, right. Default is left.

backgroundURL

Specifies the URL of the background image as file:///)

backgroundRepeat

Specifies if the background image repeats, and if repeats in X, Y,
Repeat (Both) and No Repeat

leftMargin

Specifies the left margin of the page.

topMargin

Specifies the top margin of the page.

rightMargin

Specifies the right margin of the page.

bottomMargin

Specifies the bottom margin of the page.

exportDoc

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Extending Fireworks Overview

Class

Property or Method

Description

SliceInfo

backgroundHorizontalPosition

Horizontal position of the background image. (Left, right, or
center, numeric value)

backgroundVerticalPosition

Horizontal position of the background image. (Left, right, or
center, numeric value)

backgroundHorizontalPositionV
al

Horizontal position value of the background image if the
argument is value.

backgroundVerticalPositionVal

Vertical position value of the background image if the argument
is value.

isBackground

Specifies whether the slice is background image or foreground
image. True = Background.

backgroundRepeat

Specifies if the background image repeats, and if repeats in X, Y,
Repeat (Both) and No Repeat.

backgroundAttachment

Specifies if the bg image is fixed or scrolls with the rest of the
page.

RectPrimitive

Mode

Specifies the roundness units which can be relative (percentage)
or exact (pixels).

instance

tranform

Specifies the transformation matrix of a symbol instance.

symbolName

Specifies the symbol name.

frame

name

Species the name of the state.

FrameNLayerIntersection

name

Specifies the name of the layer when the layers are accessed from
states.

document

dom.setRectRoundnessMode()

Specifies the mode of corner roundness of the rectangle as either
a percentage value or or exact pixel value.

dom.exportElements()

Exports an array of elements on the canvas to a 32-bit PNG image,
based on the image export settings.

dom.moveNineScaleGuide()

Moves a 9-slice scaling guide’s position by specified pixels.

dom.placeTextInPath()

Places the selected text inside the selected path. If no text and
path are selected, no action occurs.

dom.setSliceType()

Sets the slice type as image (foreground image), background
image, or empty (HTML Slice).

dom.redefineStyleByName()

Redefines the target style with the source style.

dom.snapToPixel()

Snap To Pixel is applied on the selected object on the canvas.

dom.attachTextInPath()

Attaches the selected text inside the selected path. If no text and
path are selected, no action occurs.

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Class

Property or Method

Description

fw

fw.saveAs()

Saves the specified document in the specified filename and
format.

fw.exportPDF()

Exports the specified document to the specified file in PDF
format.

fw.exportFXG()

Exports current page, all pages of the open document in
Fireworks, or selected objects from the current page as FXG files.

fw.exportPages()

Exports the specified pages in the specified format.

fw.shrinkPIWindow()

Minimizes the Property inspector window.

fw.setUseAGMRenderingForSele Sets the currently selected vectors to use the new AGM
ction()
Rendering.
fw.currentWorkspaceName()

Returns the name of the current workspace layout.

fw.getFamilyNameForPSFont()

Gets the family name of a PostScript font.

fw.getPlatformNameForPSFont() Returns the platform name of the PostScript font.
“fw.saveDocumentAsTemplate(a Saves the current document as a template.
rg1,arg2)” on page 233
“fw.saveDocumentAsTemplateA Works the same as fw.saveDocumentAsTemplate() except
sync(arg1,arg2)” on page 234
for the async mode of save operation.
“fw.newDocumentFromTemplat Opens up a file for selecting any template from the pre-defined
e(arg1)” on page 224
Templates folder in Fireworks installation directory.
“fw.newMobileDocument(arg1,a Creates a mobile document with the width, height, and
rg2,arg3,arg4)” on page 224
resolution details.
“fw.previewInDeviceCentral()”
on page 227

Launches Adobe Device Central and previews the current
document in it. If there is no active document, an alert message is
generated.

“fw.getDocumentDOM().InsertP
ageForImport” on page 214

Creates a compound shape from the selected vectors applying
the operation that is specified. Requires two or more vectors to be
selected.

“fw.getDocumentDOM().combin Combines the compound shape that is selected. Requires
eCompoundShape” on page 213 selection of a compound shape.
“fw.getDocumentDOM().createC Creates a compound shape from the selected vectors applying
ompoundShape” on page 214
the operation that is specified. Requires two or more vectors to be
selected.

Files

fw.appTemplatesDir (See “The
Fireworks Object” on page 191

Returns the path of the Templates directory present at the
location where you have installed Fireworks.

“fw.getDocumentDOM().Vector
Operation” on page 215

Vector operation is applied on paths created after applying this
API. A compound shape is created.

writeUTF8

Writes text in UTF8 encoding when the file is opened in UTF8
encoding.

readLineUTF8

Reads one line from the file that has been opened with UTF8
encoding.

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Conventions used in this guide
The following typographical conventions are used in this guide:

•

Code font indicates code fragments and API literals, including class names, method names, function names, type
names, scripts, SQL statements, and HTML and XML tag and attribute names.

• Italic code font indicates replaceable items in code.
• The continuation symbol (¬ ) indicates that a long line of code has been broken across two or more lines to fit on
the page. When copying the lines of code, eliminate the continuation symbol and type the code as one line.

• Curly braces ({ }) around a function argument indicate that the argument is optional.
The following naming conventions are used in this guide:

• You refers to the developer who is responsible for writing extensions.
• The user refers to the person using Fireworks.
• The visitor refers to the person who views the graphic that the user created.

Additional resources for extension writers
To communicate with other developers who are writing extensions, you can visit the Adobe online forums at
www.adobe.com/support/forums/.

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Chapter 2: The Fireworks Object Model
If you want to extend the functionality of Adobe Fireworks CS5 by writing or modifying a JavaScript extensibility file,
you must become familiar with the objects that Fireworks makes available through JavaScript. The hierarchy of these
objects comprises the Fireworks Object Model, which contains the following major components:

• Six global methods that are available from any part of the application and need not be declared as methods of a
particular object. For more information, see “Global methods” on page 14.

• Core objects: Dialogs, Document, pngText, Errors, Files, Find, and System. For more information, see “Core
objects” on page 17 and “The Document object” on page 28. (The App object that was used in Fireworks 3 is
supported for backward compatibility, but its use is deprecated in favor of the Fireworks object.)

• The Fireworks object (for more information, see “The Fireworks Object” on page 191).
• Numerous objects associated with Fireworks documents, such as ExportOptions, Guides, Path, Image, and Text.
For more information, see “Objects within Fireworks documents” on page 243.

• A set of objects that you can use to specify the format of HTML code when exporting from Fireworks. For more
information, see “HTML export objects” on page 277.

Using the Fireworks Object Model
When scripting extensions for Fireworks, you write JavaScript commands that send calls to the Fireworks Object
Model to determine or change the current settings for a Fireworks document. For example, the following command
calls the Fireworks object (fw) to obtain the path to the Export Settings directory (appExportSettingsDir), which is
expressed as a file://URL. In other words, fw references the Fireworks global object, of which appExportSettingsDir
is a property (for more information, see “The Fireworks Object” on page 191), so a JavaScript command can assign the
resulting value to a variable, as follows:
var expSetDir = fw.appExportSettingsDir;

Accessing a Fireworks document
All the functions listed in “Property inspector functions” on page 321 are methods of the Document object, which
represents a Fireworks document. To perform a function on a Document object, you must first get the Document
Object Model (DOM) of the document. You then call the functions as methods of that DOM.
When accessing a Fireworks document, consider the following points:

• To use a DOM function with a document other than the active document, use the following syntax; note that
documentIndex is a zero-based index that specifies which document the command will affect.
fw.documents[documentIndex].functionName();

• To use a DOM function with the active document, use fw.getDocumentDOM().functionName() (for more
information, see fw.getDocumentDOM()).

Passing values
For all properties that are not read-only, you can pass values to change elements of a document. For example, the
following command sets the fifth brush in the third open document to a square shape:

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fw.documents[2].brushes[4].shape = "square";

The preceding example includes the following properties:

•

documents is a property of the Fireworks object and contains an array of Document objects.

•

brushes is a property of the Document object and contains an array of Brush objects.

•

shape is a property of the Brush object.

Note: Throughout this manual, optional arguments are enclosed in {braces}.

Fireworks Object Model calls and API calls
In some cases, you can use Fireworks Object Model calls or API calls to perform the same operations. In other cases,
a certain function might be available in either the Fireworks Object Model or the API, but not in both.
For example, if the first open document is the current document, the first code fragment has the same effect as the
second and third code fragments. The fw.getDocumentDOM() function references the current document (for more
information, see “Accessing a Fireworks document” on page 7).
fw.getDocumentDOM().setDocumentResolution({pixelsPerUnit:72, units:"inch"});
fw.documents[0].resolution =72;
fw.documents[0].resolutionUnits ="inch";

Formatting nonstandard data types
In addition to the standard data types that can be passed to functions as arguments, or used as properties, such as
integer, string, and so on, Fireworks accepts other data types.

• Some functions accept values that are Fireworks objects. For more information, see “The Fireworks Object Model”
on page 7.

• Some functions accept a string in a specific format. Others accept value types that are not Fireworks objects but are
JavaScript object types that are specific to Fireworks. These types of arguments are described next, in alphabetical
order.

Color string data type
Functions that accept colors as arguments use the HTML syntax "#rrggbb". You can specify a color with an alpha
(transparency) component by passing a longer string of the form "#rrggbbaa".

Mask data type
The format for a mask is {maskBounds:rectangle, maskKind:string, maskEdgeMode:string, featherAmount:int,
maskData:hex-string}.

• maskBounds specifies the bounding rectangle of the mask area.
• Acceptable values for maskKind are "rectangle", "oval", "zlib

compressed", "rle compressed", or

"uncompressed".

• If the value of maskKind is "rectangle" or "oval", the maskData string is ignored, and a mask of the right shape is
constructed that fills maskBounds and that has the edge specified by maskEdgeMode and featherAmount.

• If the value of maskKind is “zlib

compressed“, “rle compressed", or “uncompressed", the maskData string is
presumed to contain 8-bit mask data in hexadecimal format that precisely matches the maskBounds to define the
mask.

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Matrix data type
The format for a matrix is {matrix:[float, float, float, float, float, float, float, float, float]}.
This guide assumes that you know how to use these nine values to construct a three-by-three transformation matrix;
discussion of the construction of transformation matrices is beyond the scope of this manual.

Point data type
The format for a point is {x:float, y:float}. For instance, dom.addNewLine(startPoint, endPoint) could look like
the following example:
fw.getDocumentDOM().addNewLine({x:64.5, y:279.5}, {x:393.5, y:421.5});

Rectangle data type
The format for a rectangle is {left:float, top:float, right: float, bottom: float}. For instance,
dom.addNewOval(boundingRectangle) could look like the following example:
fw.getDocumentDOM().addNewOval({left:72, top:79, right:236, bottom:228});

Resolution data type
The format for resolution is {pixelsPerUnit: float, units: string}. Acceptable values for units are “inch“ or “cm“.
For instance, dom.setDocumentResolution(resolution) could look like the following example:
fw.getDocumentDOM().setDocumentResolution({pixelsPerUnit:72, units:"inch"});

Using Fireworks API functions
Three categories of API functions are described in this book: Document functions, History panel functions, and
Fireworks functions. The following rules apply to all functions.

Zero-based indexes
Some functions take an index argument which is a zero-based, one-dimensional array. That means a value of 0
represents the first item in the array, 1 represents the second item, and so on. For example, the following command
deletes the second layer of the active Fireworks document:
fw.getDocumentDOM().deleteLayer(2);

Functions that take a frameIndex argument can be passed –1 to indicate the current frame. Similarly, functions that
take a layerIndex argument may be passed –1 to indicate the current layer.

Passing null values
In general, passing a null value to a function causes an exception to be thrown. A few functions do allow null as an
argument; such cases are noted in the function descriptions.

Working with selected elements
Many API functions in this chapter refer to a “selection” or to “selected items.” These terms refer to Fireworks
elements, such as text boxes or images, that are currently selected. In most cases, the functions work even if only one
item is selected. If a function requires more than one selected item, this is noted in the description of the function.

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Palette or panel
Several API functions reference the History panel (see “History panel functions” on page 324). Throughout the
Fireworks documentation and online help, the term palette is reserved for discussions of a color palette, and the term
panel is used to refer to the floating windows that are available within Fireworks. Therefore, when the function name
contains palette, the descriptions refer to a panel.

Using the common API
You can use the common Adobe API if you want commands to use a common syntax (and thus run a single command
in multiple applications). You can access this API using app.methodName().The following methods are currently
supported in Fireworks and Dreamweaver to let developers easily create commands for both applications.

app.toggleFloater()
Identical to fw.toggleFloater().

app.setFloaterVisibility()
Identical to fw.setFloaterVisibility().

app.getRootDirectory()
Identical to the Fireworks object property appDir •.

app.browseDocument()
Identical to fw.browseDocument().
Note: The app.getRootDirectory() function is useful if you want to use app.browseDocument() to view files within the
applications’s folder.

Working with selected objects
When an object is selected, either programmatically (for example, using the dom.selectAll() function) or by a user,
you can return (get) or set the value of that object’s properties using common notation that will work on various
objects. In other words, you can write a command that will get or set the value of an object’s properties whether the
user selects a Text object, or an Image object, or any other recognized object. In Fireworks, a recognizable object is
classified as one of the following element types:

•

Hotspot

•

SliceHotspot (basically, a slice)

•

Path

•

Group

•

Instance

•

Text

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•

RectanglePrimitive

•

PathAttrs

•

Image

To test whether a text block is selected, type the following code:
firstSelection = fw.selection[0];
if (firstSelection == "[object Text]"){
alert("I am a text block");
}

You can use the information in the following sections to return or set property values.
Note: The return value for a property may be null.

Working with properties for any selected object
You can get values for the following read-only properties of any type of selected object:

•

top

•

left

•

width

•

height

•

visible

•

opacity

•

blendMode

•

name

•

mask

To return the name of the selected object, type the following code:
objectName=fw.selection[0].name;

The following properties contain other read-only properties that you can return:

elementMask
•

element

•

linked

•

enabled

•

mode

•

showAttrs

•

autoExpandImages

effectList
•

name

•

effects

To return the name of the first effect that is applied to the selected object, type the following code:
effectName=fw.selection[0].effectList.effects[0].name;

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Working with specific properties for selected elements
Some elements have specific properties that can be returned in addition to those that can be returned for any selected
object (for more information, see “Working with properties for any selected object” on page 11). These specific
properties are available for each of the following elements when the elements are selected.

Hotspot
•

shape

•

urlText

•

altText

•

targetText

•

contour

•

behaviors (returns an array of behaviors)

•

color

To return the alt tag that has been applied to the currently selected Hotspot, type the following code:
altTag = fw.selection[0].altText;

SliceHotspot
SliceHotspot is a subclass of Hotspot. A slice has all Hotspot properties, plus the following properties:

•

baseName

•

htmlText

•

tdTagText

•

sliceKind ("image" or "empty")

•

exportOptions

•

sliceID (read-only)

To return the name of the currently selected slice, type the following code:
sliceName = fw.selection[0].baseName;

Path
•

pathAttributes

Note: For the complete list of path attributes properties, see “pathAttributes” on page 98.

•

randSeed

•

textureOffset

•

contours

To return the value of the fill color for the currently selected path, type the following code:
fillColor = fw.selection[0].pathAttributes.fillColor

Group
•

elements

•

groupType

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To return the number of objects in a selected group, type the following code:
numOfObjectsinGroup = fw.selection[0].elements.length;

Instance
•

symbolID

•

transformMode

•

instanceType

•

urlText

•

altText

•

targetText

To return the instanceType for the currently selected instance, type the following code:
instance = fw.selection[0].instanceType;

Text
•

antiAliased

•

antiAliasMode

•

autoKern

•

orientation

•

pathAttributes

Note: For the complete list of pathAttributes properties, see “pathAttributes” on page 98.

•

randSeed

•

textRuns

•

textureOffset

•

transformMode

To return the antiAliasMode setting for the currently selected text block, type the following code:
antiAliasedSetting = fw.selection[0].antiAliasMode;

RectanglePrimitive
•

Roundness

•

pathAttributes

Note: For the complete list of path attributes properties, see “pathAttributes” on page 98.

•

originalSides

•

transform

To return the roundness setting for the currently selected rectangle, type the following code:
roundness = fw.selection[0].roundness;

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pathAttributes
Several objects have the pathAttributes property. The following list is the valid set of pathAttributes sub
properties that can be returned or set:

•

brushColor

•

fillColor

•

brush

•

fill

•

brushTexture

•

fillTexture

•

fillHandle1

•

fillHandle2

•

fillHandle3

•

brushPlacement

•

fillOnTop

To return the name of brush on the current path, type the following code:
brush = fw.selection[0].pathAttributes.brush.name;
(b

Global methods
The following are the global Fireworks methods, along with their argument data types and, where appropriate,
acceptable values and notes.

alert(message)
Availability
Fireworks 3.
Usage
alert(message)

Arguments
message A string containing the message to display.
Returns
Nothing.
Description
Displays the message in a modal alert box, along with an OK button.

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confirm(message)
Availability
Fireworks 3.
Usage
confirm(message)

Arguments
message A string containing the message to display.
Returns
True if OK is clicked, false if Cancel is clicked.
Description
Displays a string in a modal alert box, along with OK and Cancel buttons.

prompt(caption, text)
Availability
Fireworks 3.
Usage
prompt(caption, text)

Arguments
caption A string containing the title of the dialog box.
text A string containing the prompt for the user.

Returns
The string entered if OK is clicked, null if Cancel is clicked.
Description
Prompts the user (with the string that is specified by text) to enter a string in a modal dialog box; the dialog box is titled
with the string that is specified by caption.

write(arg1, arg2, ..., argN)
Availability
Fireworks 3.
Usage
write(arg1, arg2, ..., argN)

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Arguments
arg1, arg2, ..., argN Strings containing content for output.

Returns
An output file.
Description
Same as WRITE_HTML; WRITE_HTML was created to let you differentiate HTML output calls from other JavaScript
calls in your code.

WRITE_CSS
Availability
Fireworks 3.
Usage
WRITE_CSS

Arguments
None.
Returns
An output file.
Description
Available only when exporting. Writes the CSS as an external file.

WRITE_HTML(arg1, arg2, ..., argN)
Availability
Fireworks 3.
Usage
WRITE_HTML(arg1, arg2, ..., argN)

Arguments
arg1, arg2, ..., argN Strings containing content for output.

Returns
An output file.
Description
Available only when exporting. Converts each argument to a string and writes it to the HTML output file. To enter an
end-of-line character, use “\n”; this is converted to the correct line ending for your platform. For more information,
see “HTML export objects” on page 277.

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fw.setUseAGMRenderingForSelection()
Availability
Fireworks 10.
Usage
fw. setUseAGMRenderingForSelection()

Arguments
A boolean value that defines whether AGMRendering is used or not.
Returns
Nothing.
Description
Sets the currently selected vectors to use the new AGM Rendering.
Example
fw.getDocumentDOM().setUseAGMRenderingForSelection(true);

Core objects
This section describes the set of core objects that are always available: Errors, Files, Find, and System. The Document
object is described within its own chapter: see “The Document object” on page 28.
Note: For information on how to format nonstandard data types, such as rectangle or point, see “Formatting
nonstandard data types” on page 8.

Errors object
All Errors object properties are read-only strings that are used to simplify the localizing of scripts. They return
localized error messages appropriate to the specific error. For example, the English version of Fireworks returns
"Memory is full." for the EOutOfMem property.
The following list contains the properties of the Errors object alphabetically:
EAppAlreadyRunning, EAppNotSerialized, EArrayIndexOutOfBounds, EBadFileContents,
EBadJsVersion, EBadNesting, EBadParam, EBadParamType, EBadSelection, EBufferTooSmall,
ECharConversionFailed, EDatabaseError, EDeletingLastMasterChild, EDiskFull,
EDuplicateFileName, EFileIsReadOnly, EFileNotFound, EGenericErrorOccurred, EGroupDepth,
EIllegalThreadAccess, EInternalError, ELowOnMem, ENoActiveDocument, ENoActiveSelection,
ENoFilesSelected, ENoNestedMastersOrAliases, ENoNestedPasting, ENoSliceableElems,
ENoSuchElement, ENotImplemented, ENotMyType, EOutOfMem, EResourceNotFound, ESharingViolation,
EUnknownReaderFormat, EUserCanceled, EUserInterrupted, EWrongType

Files object
The following table lists the methods of the Files object, along with their data types and, where appropriate, acceptable
values and notes.

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Method

Data type

Notes

copy(docname1, docname2)

string, string

Copies the file specified in the first argument to the file
specified in the second argument. Each argument must be the
name of a file, which is expressed as file://URL. Only files (not
directories) can be copied. The files do not need to reside on
the same drive, and the method does not overwrite a file if it
already exists. Returns a value of true if the copy is successful;
false otherwise.

createDirectory(dirname)

string

Creates the specified directory. Returns true if successful;
false otherwise.

createFile(fileURL,
fileType, fileCreator)

string, string, string

Creates the specified file. The file must not already exist. The
first argument is the name of the file, which is expressed as
file://URL. The last two arguments let you specify the file type
and file creator strings. The fileType and fileCreator
strings should each be strings of exactly four characters in
length, for example:
Files.createFile(newFile,".txt","FWMX");

deleteFile(docOrDir)

string

Deletes the specified file or directory. Returns true if
successful; false if the file or directory does not exist or
cannot be deleted. Compare with
deleteFileIfExisting().

deleteFileIfExisting
(docOrDir)

string

Deletes the specified file or directory. Returns true if
successful; false if the file or directory cannot be deleted.
Unlike deleteFile(), this method returns true if the file or
directory does not exist.

enumFiles(docOrDir)

string

Returns an array of file URLs. If docOrDir is a directory, the
array contains an entry for every file or directory that is
contained in the specified directory. If docOrDir is a file, the
array contains a single entry (the file passed in).

exists(docOrDir)

string

Returns true if docOrDir refers to a directory or file that
exists; false otherwise.

getDirectory(docname)

string

Returns only the directory name from docname, which is
expressed as file://URL. For example,
Files.getDirectory("file://work/logo.png")
returns "file:///work".

getExtension(docname)

string

Returns the filename extension, if any, of docname. For
example, Files.getExtension("birthday.png")
returns ".png". If the filename has no extension, an empty
string is returned. A filename that is expressed as file://URL is
acceptable.

getFilename(docname)

string

Returns just the filename from docname, which is expressed as
file://URL. For example,
Files.getFilename("file:///work/logo.png")
returns "logo.png".

getLanguageDirectory()

string

Returns the URL of the language directory associated with the
currently running language.

getLastErrorString()

none

If the last call to a method in a Files object resulted in an error,
returns a string that describes the error. If the last call
succeeded, returns null.

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Method

Data type

Notes

getTempFilePath ({dirname})

string

The argument, if used, must be expressed as file://URL. Returns
a file URL in the Temporary Files directory or in the specified
directory. This method does not create a file; it simply returns a
unique file URL that does not conflict with existing files in the
directory. If dirname is passed and is not null, the URL that is
returned indicates a file in the specified directory rather than in
the Temporary Files directory.

isDirectory(dirname)

string

The argument must be expressed as file://URL. Returns true if
the specified URL refers to a directory that exists; false
otherwise.
The first argument must be expressed as file://URL.
Concatenates the two arguments to return a file URL that
references the specified filename in the specified directory. For
example,

makePathFromDirAndFile(dirna string, string
me, plainFilename)

Files.makePathFromDirAndFile("file:///work/rep
orts", "logo.png") returns
"file:///work/reports/logo.png".
open(docname, encoding,
bWrite)

string, string, Boolean

The first argument must be expressed as file://URL. Opens the
specified file for reading or writing. The second argument
specifies the encoding. If the third argument is true, the file
opens for writing; otherwise it opens for reading. If the file
cannot be opened, returns null; otherwise, returns a File
Reference object.

rename(docname,
newPlainFilename)

string, string

The docname argument is a file path or a file URL to the file that
you want to rename.
The newPlainFilename argument is the new name to assign
to the file.
The rename method returns a URL path of the newly renamed
file if successful; otherwise Fireworks returns null.

setFilename(docname,
newPlainFilename)

string, string

The first argument must be expressed as file://URL. Returns a
file URL withdocname replaced by newPlainFilename. For
example,
Files.setFilename("file:///work/logo.png",
"oldlogo.png") returns
"file:///work/oldlogo.png". This method does not

affect the file on disk; it simply provides a convenient way to
manipulate file URLs. To change the name on disk, use
rename().
swap(docname1, docname2)

string, string

Each argument must be expressed as a file://URL. Swaps the
contents of the two specified files, so that each file contains the
contents of the other file. Only files (not directories) can be
swapped, and both files must reside on the same drive. Returns
true if the swap is successful; false otherwise.

File Reference object
The File Reference object is used to refer to a specific open file. The following table lists the methods of the File
Reference object, along with their data types and, where appropriate, acceptable values and notes.

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Method

Data Type

Notes

close()

none

Closes the current File Reference object. You are not required
to use this method (the file is closed when the Files object is
destroyed), but it is useful for controlling access to a file.

readline()

none

Reads the next line from the current File Reference object and
returns it as a string. The end-of-line character(s) are not
included in the string. Returns null if end-of-file is reached or
if the line is longer than 2048 characters.

readLineUTF8

string

Reads one line from the file that has been opened with UTF8
encoding.

write(textString)

string

Writes the specified string to the current File Reference object.
No end-of-line characters are appended; to include one, use
"\n".

writeUTF8(textString)

string

Writes text in UTF8 encoding when the file is opened in UTF8
encoding.

Find object
There are several ways to specify a Find object, depending on what you want to find and replace. Use the whatToFind
property to specify the type of find operation, along with the properties that are associated with each legal value for
whatToFind. These properties are listed in the following tables. Read-only properties are marked with a bullet (•).

Finding and replacing text
Property

Data type

Notes

whatToFind

string

In the format: "text"

find

string

Text to find.

matchCase

Boolean

If set to true, the search is case-sensitive. Defaults to false.

numItemsReplaced •

Integer

Number of replacements done in a file using Find and Replace.

regExp

Boolean

If set to true, the find and replace text is interpreted as a
regular expression. The default is false.

replace

string

Text to use as replacement text.

wholeWord

Boolean

If set to true, only whole words matching the search text are
found. The default is false.

Finding and replacing fonts and styles
Property

Data type

Notes

whatToFind

string

In the format: "font"

find

string

Name of font to find.

replace

string

Name of font to use as replacement.

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Property

Data type

Notes

findStyle

integer

Number that represents the style to find:
AnyStyle = -1
Plain = 0
Bold = 1
Italic = 2
BoldItalic = 3
Underline = 4
BoldUnderline = 5
ItalicUnderline = 6
BoldItalicUnderline = 7

replaceStyle

integer

Number that represents the style to be used as replacement.

findMinSize

integer

0 to 9999

findMaxSize

integer

0 to 9999

replaceSize

integer

0 to 9999, or pass -1 to leave size as is

Finding and replacing colors, fills, strokes, and effects
Property

Data type

Notes

whatToFind

string

In the format: "color"

find

string

A color string that specifies the color to find (for more
information, see “Color string data type” on page 8).

replace

string

A color string that specifies the color to use as a replacement
(for more information, see “Color string data type” on page 8).

fills

Boolean

If set to true, fills that match the specified colors are replaced.

strokes

Boolean

If set to true, strokes that match the specified colors are
replaced.

effects

Boolean

If set to true, effects that match the specified colors are
replaced.

Finding and replacing URLs
Property

Data types

Notes

whatToFind

string

In the format: "url"

find

string

URL to find, which is expressed as file://URL.

replace

string

URL to use as replacement text, which is expressed as file://URL.

wholeWord

Boolean

If set to true, only whole words that match the search text are
found. The default is false.

matchCase

Boolean

If set to true, the search is case sensitive. Defaults to false.

regExp

Boolean

If set to true, the find and replace text is interpreted as a
regular expression. The default value is false.

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Finding and replacing non-websafe colors with the closest websafe color
Property

Data type

Notes

whatToFind

string

In the format: "nonwebcolor"

effects

Boolean

If set to true, colors in effects are replaced. The default value is
false.

fills

Boolean

If set to true, colors in fills are replaced. The default value is
false.

strokes

Boolean

If set to true, colors in strokes are replaced. The default value
is false.

System object
The following table lists the properties of the System object, along with their data types and, where appropriate,
acceptable values and notes. All System properties are read-only.
Property (read-only)

Data type

Notes

osName

string

Returns the name of the operating system under which
Fireworks is running.

controlFaceColor

string

Returns the system color used for the control and panel faces
(Windows®-only property).

controlHilightColor

string

Returns the system color used for control highlights (Windowsonly property).

controlShadowColor

string

Returns the system color used for control shadows (Windowsonly property).

controlDarkShadowColor

string

Returns the system color used for control dark shadows
(Windows-only property).

hilightItemColor

string

Returns the system color used for highlighting selections
(Windows-only property).

hilightTextColor

string

Returns the system color used for highlighting selected text
(Windows-only property).

textColor

string

Returns the system color used for text (Windows-only
property).

menuColor

string

Returns the system color used for menu backgrounds
(Windows-only property).

menuTextColor

string

Returns the system color used for text in menus (Windows-only
property).

Adobe AIR Extension
AIRext.PreviewDocument()
Availability
Fireworks 10.

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Usage
status= AIRext.PreviewDocument(appXMLPath, siteRootPath);

Arguments
appXMLPath Path to the application descriptor.
siteRootPath Path to the site root folder in which the file that need to be previewed reside.

Returns
0 if the operation succeeded.
Description
Calls the ADL tool to preview an HTML document as an Adobe AIR application. The path to file that needs to be
previewed is not specified because it is included in the application descriptor; this path is relative to the site root.

AIRext.PackageApplication()
Availability
Fireworks 10.
Usage
status = AIRext.PackageApplication(siteFullPath, packagePath, fileList);

Arguments
siteFullPath Path to the site root folder in which all files that needs to be included in package reside.
packagePath Full path of the resulting Adobe AIR package.
fileList Array of paths to files and folders that need to be included in package; all paths need to be relative to the

site root.
Returns
0 if the operation succeeded; 1 if an error occurred; 2 if the ADT tool generated an error (this error is saved into an
error log file).
Description
Calls the ADT tool package an Adobe AIR application.

AIRext.CreatePackage()
Availability
Fireworks 10.
Usage
status = AIRext.CreatePackage(siteFullPath, packagePath, fileList, appXMLPath,
certificatePath, password);

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Arguments
siteFullPath Path to the site root folder in which all files that needs to be included in package reside.
packagePath Full path of the resulting Adobe AIR package.
fileList Array of paths to files and folders that need to be included in package; all paths need to be relative to the

site root.
appXMLPath Path to the application descriptor (if blank or missing, defaults to application.xml in site root).
certificatePath Path to the digital certificate with which to sign the package (if blank or missing, an unsigned AIRI

file will be created instead of a signed AIR file)
password Password for the specified certificate (if blank or missing, user will be prompted for the password).

Returns
0 if the operation succeeded.
Description
Calls the ADT tool to create a signed AIR package.

AIRext.CheckCertificatePassword()
Availability
Fireworks 10.
Usage
status = AIRext.CheckCertificatePassword(certificatePath, password);

Arguments
certificatePath Path to the digital certificate with which to sign the package.
password Password for the specified certificate.

Returns
Exitcode from ADT; 0 if OK, 7 if could not access certificate, and so on.
Description
Calls the ADT tool to check a certificate password.

AIRext.SaveDigSigPassword()
Availability
Fireworks 10.
Usage
AIRext.SaveDigSigPassword(certificatePath, password);

Arguments
certificatePath Path to the digital certificate whose password is being saved.

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password Password for the specified certificate.

Returns
0 if saved successfully.
Description
Saves the password for the given digital certificate, for the current session of Fireworks (no persistent storage).

AIRext.GetDigSigPassword()
Availability
Fireworks 10.
Usage
configurationPath = AIRext.GetDigSigPassword();

Arguments
None.
Returns
The previously saved password for the given digital certificate, or an empty string.
Description
Returns the name of the generated password file.

AIRext.GetLastErrorLogName()
Availability
Fireworks 10.
Usage
errLogName = AIRext.GetLastErrorLogName();

Arguments
None.
Returns
The name of the error log file if it was created, or an empty string.
Description
Returns the name of the generated error log file if one was created.

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AIRext.GetAIRInstallPath()
Availability
Fireworks 10.
Usage
configurationPath = AIRext.GetAIRInstallPath();

Arguments
None.
Returns
The full system path to the current user configuration folder (for example, "C:\Documents and
settings\...\Configuration").
Description
Returns the full system path name and path of the generated file.

AIRext.GetJREVersion()
Availability
Fireworks 10.
Usage
jreVersObj = AIRext.GetJREVersion();

Arguments
None.
Returns
An object with two properties - maxVersion and minVersion; if an error occurs the values of the maxVersion and
minVersion will be -1.
Description
Get the minimum and maximum versions of the JRE.

AIRext.CreateCertificate()
Availability
Fireworks 10.
Usage
status = AIRext.CreateCertificate(certificatePath, password, keyType, publisher, orgName,
orgUnit, country);

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Arguments
certificatePath Path to digital certificate file that will be created (required).
password Password for the created certificate (required)
keyType Encryption key type (either "1024-RSA" or "2048-RSA" (required).
publisher Name of publisher (required).
orgName Name of organization (optional).
orgUnit Organizational unit (optional).
country 2-letter code for country (optional, and length is not enforced).

Returns
0 if operation succeeded.
Description
Calls the ADT to create a self-signed digital certificate.

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Chapter 3: The Document object
This chapter describes the Fireworks Document object and functions.

Document object properties
The following table lists the properties of the Document object, along with their data types, acceptable values, and
notes. Read-only properties are marked with a bullet (•). You can also use many API calls to work with documents.
For more information, see “Property inspector functions” on page 321.
Property

Data type

Notes

backgroundColor

string

A color string that specifies the document canvas color (for
more information, see “Color string data type” on page 8).

backgroundURL

string

Sets a general URL for a document that uses a hotspot.
Everything that is not covered by the hotspot has the
background URL.

brushes •

array

Array of Brush objects that are available for use in the
document (for more information, see “Brush object” on
page 243).

currentFrameNum

zero-based index

The index of the current frame.

currentLayerNum

zero-based index

The index of the current layer.

defaultAltText

string

Default Alt text for the output images. It works for single and
sliced images. Sliced images get the default, unless specific text
is specified for a slice. Corresponds to the text that is specified
in the Document-Specific tab of the HTML Setup dialog box.

docTitleWithoutExtension

string

The title of the document file, without any file extension. If the
document has not been saved, this string is empty.

exportFormatOptions

object

Identical to exportOptions. Included for backward
compatibility with Fireworks 2.

exportOptions

object

ExportOptions object (for more information, see
“ExportOptions object” on page 260).

exportSettings

object

ExportSettings object (for more information, see
“ExportSettings object” on page 263).

filePathForRevert

string

The path to the file from which this document was opened,
which is expressed as file://URL, or null if created from scratch.

filePathForSave

string

The location to which this document was saved, which is
expressed as file://URL, or null if never saved.

fills •

array

Array of Fill objects that are available for use in the document
(for more information, see “Fill object” on page 265).

frameCount

integer

The number of frames in the current document.

frameLoopingCount

integer

–1 — don’t repeat
0 — repeat forever
> 0 — repeat this number of times

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Property

Data type

Notes

frames •

array

Array of Frame objects in the document (for more information,
see “Frame object” on page 266).

gammaPreview

Boolean

If set to true, the document should be previewed in oppositeplatform gamma. If set to false, the document colors are
unadjusted.

gradients •

array

Array of Gradient objects that are available for use in the
document (for more information, see “Gradient object” on
page 267).

gridColor

string

A color string that specifies the color of the grid display (for
more information, see “Color string data type” on page 8).

gridOrigin

point

Used to set the origin of the grid. Corresponds to the point set
when dragging the ruler origin from the upper-left of the
document when rulers are visible.

gridSize

point

gridSize.x is the horizontal grid size; gridSize.y is the

vertical grid size.
guides •

object

Guides object (for more information, see “Guides object” on
page 267).

height

integer

Total height of the document, in pixels. To find the bottom
edge of the document, use document.top +
document.height.

isDirty

Boolean

Set to true if the document was modified since the last time it
was saved.

isPaintMode •

Boolean

Set to true if the document is currently in paint-mode editing,
false otherwise.

isSymbolDocument •

Boolean

Set to true if the document is a Symbol or Button document,
false if it is an ordinary document. You might see this when
looking through the list of open documents and one is a
symbol-editing window.

isValid

Boolean

Set to true if the document is open in Fireworks; false
otherwise. (Occasionally the JavaScript object that is
associated with a document lingers after the document closes;
this property lets you check for that eventuality.)

lastExportDirectory

string

The path to the last directory to which the file was exported,
which is expressed as file://URL, or null if the file was never
exported. For instance, if the document was last exported to
“file:///files/current/logo.gif", it returns
"file:///files/current".

lastExportFile

string

The name that was used the last time the file was exported, or
null if the file was never exported. For instance, if the
document was last exported to
"file:///files/current/logo.gif", it returns
"logo.gif".

layers •

array

An array of Layer objects in the document (for more
information, see “Layer object” on page 268).

left

integer

Coordinate of the left edge of the document, in pixels. To find
the right edge of the document, use document.left +
document.width.

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Property

Data type

Notes

mapType

string

Acceptable values are "client", "server", and "both".
Corresponds to the image-map type selected in File > HTML
Setup.

matteColor

string

A color string that corresponds to the matte color specified in
the Optimize panel (for more information, see “Color string
data type” on page 8). This string is used by the
useMatteColor property.

onionSkinAfter

integer

The number of frames after the current frame to show through
onion skinning. Corresponds to the onion-skin controls in the
left edge of the Frames panel. A value of 0 indicates no onion
skinning; a very large value (such as 99,999) indicates onion
skinning of all frames after the current frame.

onionSkinBefore

integer

Similar to the onionSkinAfter property, but refers to the
number of frames to show through onion skinning before the
current frame.

pagesCount •

integer

Returns the number of pages in the current document.

pageName

string

Returns the page name of the current page.

patterns •

object

The list of internal pattern names.

pathAttributes

object

The PathAttrs object (for more information, see “PathAttrs
object” on page 268). This object specifies default attributes
that will be applied to all newly created objects.

pngText

object

A structure that can be used to store various chunks of text in a
well-known format. For more information, see “The pngText
property” on page 31.

resolution

float

Document resolution, in pixels per unit (for more information,
see resolutionUnits). The range is 1 to 5000.

resolutionUnits

string

Units to be used with the resolution property. Acceptable
values are "inch" and "cm".

savedSelections

object

Array of the saved bitmap selections in the active document.

textures

array

Array of Texture objects that are available for use in the
document (for more information, see “Texture object” on
page 259).

top

integer

Coordinate of the top edge of the document, in pixels. To find
the bottom edge of the document, use document.top +
document.height.

useMatteColor

Boolean

If set to true, the matteColor property is used when
exporting documents with transparent backgrounds. If set to
false, the matteColor property is ignored in this situation,
and the exported file is matted against the document’s canvas
color.

width

integer

The width of the document, in pixels. To find the right edge of
the document, use document.left + document.width.

currentPageNum

integer

The index of the current page.

topLayers

array

Array of top level layers within the document objects.

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The pngText property
Fireworks maintains the following fields for use with the pngText property:
Field name

Value

CreationTime

The date and time the document was created.

Software

The software used to create the document. The current version of Fireworks always sets this value to
“Adobe Fireworks CS5.”

You can edit these fields or add your own fields, and they will be preserved across file saves.
The pngText object corresponds directly to the 'tEXt' chunk of the document’s PNG structure.

Document functions
As discussed in an earlier section, you get and set document properties by calling functions as methods of the
document’s Document Object Model (DOM) (see “Accessing a Fireworks document” on page 7). Methods that
operate on a document’s DOM are listed in this section as dom.functionName(). However, you cannot simply type
dom.functionName(). In place of dom, you must type fw.getDocumentDOM() or fw.documents[documentIndex].
For example:

• How a function looks in this manual: dom.addNewHotspot()
• How you must type it:
fw.getDocumentDOM().addNewHotspot(); // operates on active document

or
fw.documents[documentIndex].addNewHotspot(); // operates on specified document

dom.addBehavior()
Availability
Fireworks 3.
Usage
dom.addBehavior(action, event, eventIndex)

Arguments
action A string that specifies the behavior to be added, such as "MM_swapImageRestore()". For a list of all the
behaviors that can be added, see “Using the dom.addBehavior() function” on page 32.
event The event that triggers the behavior. Acceptable values are "onMouseOver", "onMouseOut", "onLoad", and
"onClick".
eventIndex An integer value that specifies the location where the behavior should be added, starting with 0
(although, to specify the end location, pass –1 here).

Returns
Nothing.

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Description
Adds a specified behavior to the selected hotspots and slices.
Example
The following command adds a simple rollover behavior at the end of the selected slice or hotspot:
fw.getDocumentDOM().addBehavior("MM_simpleRollover()", "onMouseOver", -1);

See also
“dom.removeBehavior()” on page 117

Using the dom.addBehavior() function
The following code shows the syntax for dom.addBehavior():
fw.getDocumentDOM().addBehavior(action, event, eventindex);

The first argument is a string that specifies the behavior to be added; see dom.addBehavior(). The information in this
section describes the acceptable values for the action argument that is passed to dom.addBehavior().

MM_nbGroup [down]
Availability
Fireworks 3.
Arguments
type, barName, target, swapFrame, fileName, preload

• Pass "down" for type.
• Pass "navbar1" for the name of the navigation bar.
•

target specifies the slice to which the behavior is attached. Pass –1 for this value; all other values are used internally
by Fireworks.

•

swapFrame is an integer value that specifies the frame to swap, starting with 0 (although, to use fileName as a URL,

pass –1 here).

•

fileName specifies the frame or file to swap. If you specified a frame to use in swapFrame, pass an empty text string.

If you want to specify a filename and you passed –1 for swapFrame, pass the string for the relative URL of the image.

•

preload is a binary value that specifies whether to preload the swapped image (pass 1) or not (pass 0).

Description
Sets a navigation bar Down behavior.
Example
fw.getDocumentDOM().addBehavior("MM_nbGroup(\'down\',\'navbar1\',-1,2,\"\",1)", "onClick", -1);

MM_nbGroup [highlight]
Availability
Fireworks 3.

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Arguments
type, target, swapFrame, fileName, preload, downHighlight, downHighlightFrame,
downHighlightFilename

• Pass "over" for type.
• target specifies the slice to which the behavior is attached. Pass –1 for this value; all other values are used internally
by Fireworks.

•

swapFrame is an integer value that specifies the frame to swap, starting with 0 (although, to use fileName as a URL,

pass –1 here).

•

fileName specifies the frame or file to be swapped. If you specified a frame to use in swapFrame, pass an empty text
string. If you want to specify a filename and you passed –1 for swapFrame, pass the string for the relative URL of
the image.

•

preload is a binary value that specifies whether to preload the swapped image (pass 1) or not (pass 0).

•

downHighlight is a binary value that specifies whether an image should be used for highlighting on mouse down

(pass 1) or not (pass 0). If you pass 1, use the next two arguments to specify the frame or image to be used.

•

downHighlightFrame is an integer value that specifies the frame to use as a highlight image, starting with 0

(although, to use downHighlightFrame as a URL, pass –1 here).

•

downHighlightFilename specifies the frame or file to be used as the highlight image. If you specified a frame to

use in downHighlightFrame, pass an empty text string. If you want to specify a filename and you passed –1 for
downHighlightFrame, pass the string for the relative URL of the image.

Description
Sets a navigation bar highlight behavior.
Example
fw.getDocumentDOM().addBehavior("MM_nbGroup(\'over\',-1,1,\"\",1,0,3,\"\")", "onMouseOver", -1);

MM_nbGroup [image]
Availability
Fireworks 3.
Arguments
type, downHighlight, initiallyDown

• Pass "all" for type.
•

downHighlight is a binary value that specifies whether the image should be highlighted on a mouse Down action

(pass 1) or not (pass 0).

•

initiallyDown is a binary value that specifies whether the image should initially appear as in the Down state (pass
1) or not (pass 0).

Description
Sets a navigation bar image behavior.
Example
fw.getDocumentDOM().addBehavior("MM_nbGroup(\'all\',1,0)", "onMouseOver", -1);

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MM_nbGroup [out]
Availability
Fireworks 3.
Arguments
type Pass "out" for type.
Description
Sets a navigation bar restore behavior.
Example
fw.getDocumentDOM().addBehavior("MM_nbGroup(\'out\')", "onMouseOut", -1);

MM_simpleRollover
Availability
Fireworks 3.
Arguments
None.
Description
Adds a simple rollover behavior.
Example
fw.getDocumentDOM().addBehavior("MM_simpleRollover()", "onMouseOver", -1);

MM_statusMessage
Availability
Fireworks 3.
Arguments
message A string that specifies the status message to appear.
Description
Sets a status bar message.
Example
fw.getDocumentDOM().addBehavior("MM_statusMessage(\"Status Message!\")", "onMouseOver", -1);

MM_swapImage
Availability
Fireworks 3.

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Arguments
target, swapFrame, fileName, preload, restoreOnMouseOut

•

target specifies the slice to which the behavior is attached. Pass1– for this value; all other values are used internally

by Fireworks.

•

swapFrame is an integer value that specifies the frame to swap, starting with 0 (although, to use fileName as a URL,

pass –1 here).

•

fileName specifies the frame or file to swap. If you specified a frame to use in swapFrame, pass an empty text string.

If you want to specify a filename and you passed –1 for swapFrame, pass the string for the relative URL of the image.

•

preload is a binary value that specifies whether to preload the swapped image (pass 1) or not (pass 0).

•

restore is a binary value that specifies whether to restore on a mouse out action (pass 1) or not (pass 0).

Description
Adds a swap image behavior.
Example
fw.getDocumentDOM().addBehavior("MM_swapImage(-1,1,\"\",1,1)", "onMouseOver", -1);

MM_swapImgRestore
Availability
Fireworks 3.
Arguments
None.
Example
fw.getDocumentDOM().addBehavior("MM_swapImgRestore()", "onMouseOut", -1);

Description
Adds a swap image restore behavior.

dom.addElementMask()
Availability
Fireworks 4.
Usage
dom.addElementMask(mode, {bEnterMaskEditMode})

Arguments
mode Acceptable values for mode are “reveal all", "hide all", "reveal selection", and"hide selection".
If the user is not in bitmap mode, or if there is no pixel selection, "reveal selection" and "hide selection"
operate the same as "reveal all" and "hide all", respectively.
bEnterMaskEditMode If bEnterMaskEditMode (optional) is set to true, Fireworks enters mask-edit mode on the
newly added mask; if omitted, it defaults to false.

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Returns
Nothing.
Description
Adds a new empty mask to the selected element. If the selection already has an element mask, it is replaced with the
new one. Only one element can be selected when calling this function. If selecting more than one element (or none) at
the time this function is called, Fireworks throws an exception.

dom.addFrames()
Availability
Fireworks 3, enhanced in Fireworks 4.
Usage
dom.addFrames(howMany, where, {bAdvanceActiveFrame})

Arguments
howMany An integer that specifies how many frames to add.
where The location where frames should be added. Acceptable values for where are "beginning", "before
current", "after current", and "end".
bAdvanceActiveFrame Added in Fireworks 4, specifies whether to change the active frame. If it is omitted or true,
this function sets the active frame to the first frame added. If false, the active frame does not change. For example, if
the user is adding frames at the end of a document that has two frames and bAdvanceActiveFrame is omitted or true,
then the third frame becomes the active frame.

Returns
Nothing.
Description
Adds one or more frames to the document.
Example
The following command adds one frame after the current frame but does not change the active frame:
fw.getDocumentDOM().addFrames(1, "after current", false);

dom.addGuide()
Availability
Fireworks 3.
Usage
dom.addGuide(float position, guidekind)

Arguments
position A floating-point value that specifies the x or y coordinate at which to add the guide.

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guidekind Acceptable values for guidekind are "horizontal" and "vertical". If guidekind is "horizontal", it

is assumed that position is a y coordinate; if "vertical", it is an x coordinate.
Returns
Nothing.
Description
Adds a guide to the document. If a guide already exists at the specified position, this function has no effect.
Example
The following command adds a vertical guide at the x coordinate of 217:
fw.getDocumentDOM().addGuide(217, "vertical");

dom.addMasterPageLayer()
Availability
Fireworks CS3.
Usage
dom.addMasterPageLayer()

Arguments
To add a master page layer, the document must already have a master page in it. Include the level where the master
page layer should be inserted. For example:
fw.getDocumentDOM().addMasterPageLayer(-1)

Returns
Nothing.
Description
Adds a master page layer to the bottom of the layer hierarchy for the current page.

dom.addNewHotspot()
Availability
Fireworks 3.
Usage
dom.addNewHotspot(hotspot-kind, hotspot-shape, boundingRectangle)

Arguments
hotspot-kind
hotspot-shape

Acceptable values are "hotspot" and "slice".
Acceptable values are "rectangle" and "oval".

boundingRectangle

A rectangle that specifies the bounds within which the hotspot is placed (see “Rectangle data

type” on page 9).

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Returns
Nothing.
Description
Adds a new hotspot that fits into the specified bounding rectangle.
Example
The following command adds a new rectangle slice with the specified coordinates:
fw.getDocumentDOM().addNewHotspot("slice","rectangle",{left:0, top:0, right:50, bottom:100});

dom.addNewImage()
Availability
Fireworks 3.
Usage
dom.AddNewImage(boundRectangle, bEnterPaintMode)

Arguments
A rectangle that specifies the bounds of the image to be added (see “Rectangle data type” on
page 9). You cannot create an image that is larger than the document; therefore, if you pass in a rectangle with bounds
larger than the document size, you can create an image that is constrained to the document size.
boundRectangle

bEnterPaintMode If bEnterPaintMode is true, the application immediately enters bitmap mode for the new image.

Returns
Nothing.
Description
Adds a new empty (transparent) image to the document.
Example
The following command adds an empty image that is 500 by 500 pixels in size, and then enters bitmap mode:
fw.getDocumentDOM().addNewImage({left:0, top:0, right:500, bottom:500}, true);

dom.addNewImageViaCopy()
Availability
Fireworks MX.
Usage
dom.addNewImageViaCopy()

Arguments
None.

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Returns
Nothing.
Description
Adds a new image to the document containing the contents of the current paint-mode selection. The new image is
placed directly above the active bitmap. You must have a current pixel selection for this to succeed. The new bitmap
appears with Fireworks in paint mode.

dom.addNewImageViaCut()
Availability
Fireworks MX.
Usage
dom.addNewImageViaCut()

Arguments
None.
Returns
Nothing.
Description
Adds a new image to the document that contains the contents of the current paint mode selection. The new image is
placed directly above the active bitmap. You must have a current pixel selection for this to succeed. The selection is cut
from the previously active bitmap. The new bitmap appears with Fireworks in paint mode.

dom.addNewLayer()
Availability
Fireworks 3.
Usage
dom.addNewLayer(name, bshared)

Arguments
name A string that specifies the name for the new layer. If name is null, a new layer name is generated.
bShared

A Boolean value that specifies whether the new layer is shared.

Returns
A string value that contains the name of the new layer.
Description
Adds a new layer to the document and makes it the current layer.

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Example
The following command adds a new unshared layer with a default name that is generated by Fireworks:
fw.getDocumentDOM().addNewLayer(null, false);

dom.addNewLine()
Availability
Fireworks 3.
Usage
dom.addNewLine(startPoint, endPoint)

Arguments
startPoint and endPoint

Points that specify the x,y coordinates between which the path is added (see “Point data

type” on page 9).
Returns
Nothing.
Description
Adds a new path between two points. The new path uses the document’s current default path attributes and is added
to the current frame and layer.
Example
The following command adds a new line between the specified coordinates:
fw.getDocumentDOM().addNewLine({x:64.5, y:279.5}, {x:393.5, y:421.5});

dom.addNewOval()
Availability
Fireworks 3.
Usage
dom.addNewOval(boundingRectangle)

Arguments
boundingRectangle A rectangle that specifies the bounds of the oval to be added (see “Rectangle data type” on

page 9).
Returns
Nothing.
Description
Adds a new oval fitting into the specified bounding rectangle. The oval uses the document’s current default path
attributes and is added on the current frame and layer.

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Example
The following command adds a new oval within the specified coordinates:
fw.getDocumentDOM().addNewOval({left:72, top:79, right:236, bottom:228});

dom.addNewPage()
Availability
Fireworks CS3.
Usage
dom.addNewPage()

Arguments
None
Returns
Nothing.
Description
Adds a new page to the current document.

dom.addNewRectangle()
Availability
Fireworks 3.
Usage
dom.addNewRectangle(boundingRectangle, roundness)

Arguments
boundingRectangle A rectangle that specifies the bounds within which the new rectangle is added (see “Rectangle
data type” on page 9).
roundness A floating-point value between 0 and 1 that specifies the roundness to use for the corners (0 is no

roundness, 1 is 100% roundness).
Returns
Nothing.
Description
Adds a new rectangle or rounded rectangle fitting into the specified bounds. The rectangle uses the document’s current
default path attributes and is added on the current frame and layer.
Example
The following command adds a new rectangle with no round corners within the specified coordinates:
fw.getDocumentDOM().addNewRectangle({left:0, top:0, right:100, bottom:100}, 0);

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See also
dom.addNewRectanglePrimitive()

dom.addNewRectanglePrimitive()
Availability
Fireworks 4.
Usage
dom.addNewRectanglePrimitive(boundingRectangle, roundness)

Arguments
boundingRectangle A rectangle that specifies the bounds within which the new rectangle primitive is added (see

“Rectangle data type” on page 9).
A floating-point value between 0 and 1 that specifies the “roundness” to use for the corners (0 is no
roundness, and 1 is 100% roundness).

roundness

Returns
Nothing.
Description
Adds a new rectangle primitive that fits in the specified bounds. The rectangle primitive uses the document’s current
default path attributes, is added on the current frame and layer, and has several editable properties, such as corner
roundness and transformation. The difference between a rectangle and a rectangle primitive is that a rectangle is a path
that is shaped like a rectangle, and a rectangle primitive preserves its rectangular quality; that is, if you drag a corner,
it remains a rectangle rather than becoming a quadrilateral.
Example
The following command adds a new rectangle primitive with no round corners within the specified coordinates:
fw.getDocumentDOM().addNewRectanglePrimitive({left:0, top:0, right:100, bottom:100}, 0);

See also
dom.addNewRectangle(), fw.ungroupPrimitives()

dom.addNewSinglePointPath()
Availability
Fireworks 3.
Usage
dom.addNewSinglePointPath(controlPointFirst, mainpoint, controlPointLast, bCopyAttrs)

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Arguments
controlPointFirst, mainpoint, and controlPointLast

Points that specify the x,y coordinates of the preceding
control point, the main point, and the following control point of the Bezier path (see “Point data type” on page 9).

bCopyAttrs If bCopyAttrs is false, the path’s stroke and fill are copied directly from the document’s current stroke

and fill settings. If it is true, the path’s fill is set to None, and the brush is set to something other than None.
Returns
Nothing.
Description
Adds a new path that consists of a single Bezier point. The path uses the default fill, stroke, and so on, and is added on
the current frame and layer. The point is selected after it is added.
Example
The following command adds a new path that consists of a single Bezier point at the specified coordinates and copies
the path’s stroke and fill from the document’s current stroke and fill settings:
fw.getDocumentDOM().addNewSinglePointPath({x:150, y:63}, {x:150, y:63}, {x:150, y:63},
false);

dom.addNewStar()
Availability
Fireworks 3
Usage
dom.AddNewStar(numSides, spikiness, bIsStar, centerPoint, outsidePoint)

Arguments
numSides

An integer that specifies the number of sides of the new path.

spikiness A floating-point value that controls the regularity of the star or polygon. Pass -1 to have Fireworks

calculate a good value, or pass a value between 0 and 1 for manual control.
bIsStar If bIsStar is true, a star with the specified number of points is created. If it is false, a regular polygon with
the specified number of sides is created.
centerPoint Specifies the center point of the star or polygon (see “Point data type” on page 9).
outsidePoint Specifies a point on the radius of the star or polygon.

Returns
Nothing.
Description
Adds a new star- or polygon-shaped path.
Example
The following command adds a five-sided star:

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fw.getDocumentDOM().addNewStar(5, -1, true, {x:186, y:72}, {x:265, y:89});

dom.addNewSubLayer()
Availability
Fireworks CS3.
Usage
dom.addNewSubLayer(index, name, shared)

Arguments
index A long value that specifies the index of the parent layer for the new sub layer.
name A string that specifies the name for the new sub layer. If name is null, a new layer name is generated.
shared

A Boolean value that specifies whether the new sub layer is shared.

Returns
A string value that contains the name of the new sub layer.
Description
Adds a new sub layer to the document and makes it the current layer.
Example
The following command adds a new unshared sub layer to layer index 0 with a default name that is generated by
Fireworks:
fw.getDocumentDOM().addNewSubLayer(0, null, false);

dom.addNewSymbol()
Availability
Fireworks 3.
Usage
dom.addNewSymbol(type, name, bAddToDoc, status)

Arguments
type Acceptable values are "graphic", "button", or "animation".
name A string that specifies the name of the symbol.
bAddToDoc A Boolean value. If bAddToDoc is true, an instance of the symbol is inserted into the center of the

document. If false, the symbol is created in the document’s library, but no instance of the symbol is inserted into the
document.
status A Boolean value that toggles 9-slice scaling between enabled and disabled.

Returns
Nothing.

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Description
Adds a new symbol to the library and opens the symbol document for editing. Optionally adds an instance of the
symbol to the document.
Example
The following command adds a new graphic symbol called text to the library and places an instance of it in the
document:
fw.getDocumentDOM().addNewSymbol("graphic", "text", true);

dom.addNewText()
Availability
Fireworks 3.
Usage
dom.AddNewText(boundingRectangle, bInitFromPrefs)

Arguments
boundingRectangle A rectangle that specifies the bounds within which to place the new text box (see “Rectangle data

type” on page 9).
bInitFromPrefs If bInitFromPrefs is false, the default values for all style properties are used. If it is true, the

most recent values set by the user are used.
Returns
Nothing.
Description
Adds a new empty text block within the specified bounding rectangle. (To place text in the box, use
dom.setTextRuns().)
Example
The following command adds a text box with the most recently used style properties:
fw.getDocumentDOM().addNewText({left:43, top:220, right:102, bottom:232}, true);

dom.addSwapImageBehaviorFromPoint()
Availability
Fireworks 3.
Usage
dom.AddSwapImageBehaviorFromPoint(where)

Arguments
where A point that specifies the x,y coordinates of the hotspot or slice that contains the swap image behavior to be
added (see “Point data type” on page 9).

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Returns
true if the swap image behavior was added; false if no suitable hotspot was at the specified location.
Description
If a single hotspot or slice is selected, this function adds to it a swap image behavior from the hotspot or slice located
at where in the document.

dom.adjustExportToSize()
Availability
Fireworks 3.
Usage
dom.AdjustExportToSize(sizeInBytes, bOkToIncreaseSize)

Arguments
sizeInBytes An integer that specifies the size to be used for exporting. It is used as described in the following list:

• If a document has no slices, sizeInBytes adjusts the export settings for the current frame so that the image is less
than or equal to sizeInBytes.

• If a document has slices, sizeInBytes adjusts the size of all exported images so that the sum of the sizes is greater
than or equal to sizeInBytes.
bOkToIncreaseSize Specifies whether the export file size can be increased.

• If bOkToIncreaseSize is true, and the current size is less than sizeInBytes, the argument increases the quality
of the export settings as much as possible, making the export size larger if necessary.

• If bOkToIncreaseSize is false, the argument increases the quality of the export settings as much as possible
without increasing the export size.
Description
Adjusts the export settings as specified.

dom.adjustFontSize()
Availability
Fireworks MX.
Usage
dom.adjustFontSize(amount)

Arguments
amount The amount, specified in points, by which to change the font size. Positive values (such as "2pt") increase the
size, while negative values (such as "-1pt") decrease the size.
Returns
Nothing.

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Description
Increases (positive values) or decreases (negative values) the font size of selected text elements. If a text element has
multiple font sizes, each size is adjusted independently.

dom.align()
Availability
Fireworks 3. Align to canvas parameter is only available in Fireworks 8.
Usage
dom.align(alignmode, alignToCanvas)

Arguments
alignmode Acceptable values are "left", "right", "top", "bottom", "center vertical", and "center
horizontal".
alignToCanvas Boolean. Determines if the alignment is to the canvas or items. The default value is false.

Returns
Nothing.
Description
Aligns the selection.

dom.appendPointToHotspot()
Availability
Fireworks 3.
Usage
dom.appendPointToHotspot(pt, tolerance)

Arguments
pt A point that specifies the x,y coordinates of the point to be added (see “Point data type” on page 9).
tolerance A floating-point value > = 0 that specifies the tolerance between the new point and the starting point of

the polyline path. If the new point is within tolerance of the starting point, the polyline path is closed.
Returns
Nothing.
Description
Appends a point to the selected unclosed polygon hotspot. If an unclosed polygon hotspot is not selected, a new
polygon hotspot is created with the single point that passed in.

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dom.appendPointToPath()
Availability
Fireworks 3.
Usage
dom.appendPointtoPath(ontourIndex, ptToInsertBefore, controlPointFirst, mainPoint,
controlPointLast)

Arguments
contourIndex An zero-based index value that specifies the contour to which the Bezier point is appended. For paths

with multiple contours, the contours are in an arbitrary order.
ptToInsertBefore A zero-based index value that specifies where on the path the new point should be placed. The
new point is appended in front of the point that this integer represents. To add a point to the beginning of the path,
pass 0; to add a point to the end of the path, pass a large number.
controlPointFirst, mainPoint, and controlPointLast

Points that specify the x,y coordinates of the preceding
control point, the main point, and the following control point of the new point (see “Point data type” on page 9).

Returns
Nothing.
Description
Appends a Bézier point to the selected path.
See also
dom.insertPointInPath()

dom.appendPointToSlice()
Availability
Fireworks 3.
Usage
dom.appendPointToSlice(pt, tolerance)

Arguments
pt A point that specifies the x,y coordinates of the point to be added (see “Point data type” on page 9).
tolerance A floating-point value > = 0 that specifies the tolerance between the new point and the starting point of

the polyline path. If the new point is within tolerance of the starting point, the polyline path is closed.
Returns
Nothing.
Description
Appends a point to the selected unclosed polygon slice. If an unclosed polygon slice is not selected, then a new polygon
slice is created with the single point that passed in.

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dom.applyCharacterMarkup()
Availability
Fireworks 3, updated in Fireworks 4.
Usage
dom.applyCharacterMarkup(tag)

Arguments
tag Acceptable values for tag are "b", "i", and "u", for bold, italic, and underline: and "fwplain", which was added
in Fireworks 4, for text with no character markup.
Returns
Nothing.
Description
Applies the specified character markup to the selected text.

dom.applyCurrentFill()
Availability
Fireworks 3.
Usage
dom.applyCurrentFill(NoNullFills)

Arguments
bNoNullFills If bNoNullFills is true and the current fill is None, then a default fill is applied instead of no fill.

Returns
Nothing.
Description
Applies the document’s current fill to the selection.
Example
The following command applies the current fill to the selection:
fw.getDocumentDOM().applyCurrentFill(true);

dom.applyEffects()
Availability
Fireworks 3.

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Usage
dom.ApplyEffects(effectList)

Arguments
effectList An EffectList object (see “EffectList object” on page 254). If effectList is null, this function removes

all effects from the selection.
Returns
Nothing.
Description
Applies the specified effects to the selection.
Example
The following command applies a drop shadow with an angle of 315, a blur of 4, a color of black, and a distance of 7
(see “Drop Shadow object” on page 251):
fw.getDocumentDOM().applyEffects({category:"Untitled", effects:[ { EffectIsVisible:true,
EffectMoaID:"{a7944db8-6ce2-11d1-8c76000502701850}", ShadowAngle:315, ShadowBlur:4,
ShadowColor:"#000000a6", ShadowDistance:7, ShadowType:0, category:"Shadow and Glow",
name:"Drop Shadow" } ], name:"Untitled" });

dom.applyFontMarkup()
Availability
Fireworks 3.
Usage
dom.applyFontMarkup(fontAttribute, value)

Arguments
fontAttribute Acceptable values for fontAttribute are "size" and "face".
value If fontAttribute is "size", value must be of the form "XXXpt" to specify a point size; a simple numeric

value is not allowed.
Returns
Nothing.
Description
Applies the specified font markup attribute to the selected text.

dom.applyStyle()
Availability
Fireworks 3.

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Usage
dom.applyStyle(styleName, styleIndex)

Arguments
styleName A string that specifies the style name to be applied. The style group from which the style is being applied

should be selected.
styleIndex An index to the style to apply. This is usually zero. However, if there are multiple styles with the same

name, styleIndex is used to resolve the ambiguity (0 references the first style with that name, 1 references the second,
and so on).
Returns
Nothing.
Description
Applies the specified style to the selection.
Example
The following command applies the first style that Fireworks encounters named “Style 7”, which, in this case, is a
default style:
fw.getDocumentDOM().applyStyle("Style 7", 0);

dom.arrange()
Availability
Fireworks 3.
Usage
dom.arrange(arrangemode)

Arguments
arrangemode Acceptable values for arrangemode are "back", "backward", "forward", and "front".

Returns
Nothing.
Description
Arranges the selection.
Example
The following command brings the selected items to the front:
fw.getDocumentDOM().arrange("front");

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dom.attachTextInPath()
Availability
Fireworks CS5.
Usage
dom.attachtTextInPath()

Arguments
None.
Returns
Nothing.
Description
Attaches the selected text inside the selected path. If no text and path are selected, no action occurs.
Example
When two items are selected (one a text block and the other a shape), the following command attaches the text block
inside the shape's path:
fw.getDocumentDOM().attachTextInPath();

dom.attachTextToPath()
Availability
Fireworks 3.
Usage
dom.attachtTextToPath()

Arguments
None.
Returns
Nothing.
Description
Attaches the selected text to the selected path. If no text and path are selected, no action occurs.
Example
When two items are selected (one a text block and the other a shape), the following command attaches the text block
to the shape’s path:
fw.getDocumentDOM().attachTextToPath();

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dom.breakLink()
Availability
Fireworks 3.
Usage
dom.breakLink()

Arguments
None.
Returns
Nothing.
Description
Breaks the link between the symbol and the instance.

dom.changeCurrentPage()
Availability
Fireworks CS3.
Usage
dom.changeCurrentPage(pageNum)

Arguments
pageNum An long value that specifies the page number of the page that will become the active page.
Returns
Nothing.
Description
Changes the currently active page to the specified page number. The page number is in an array and the first page is
numbered 0.

dom.changeGuide()
Availability
Fireworks 3.
Usage
dom.changeGuide(currentPosition, newPosition, guidekind)

Arguments
currentPosition A floating-point value that specifies the current position of the guide.

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newPosition A floating-point value that specifies the new position of the guide.
guidekind Acceptable values for guidekind are "horizontal" and "vertical". If guidekind is "horizontal", it

is assumed that the specified positions are y coordinates; if guidekind is "vertical", it is assumed that the specified
positions are x coordinates.
Returns
Nothing.
Description
Moves a guide’s position to a new location.
Example
The following command moves a vertical guide from position 135 to position 275:
fw.getDocumentDOM().changeGuide(135, 275, "vertical");

dom.changeNineScaleGuide()
Availability
Fireworks CS3.
Usage
dom.changeNineScaleGuide(oldpos, newpos, guidekind)

Arguments
oldpos A double precision value that specifies the current position of the guide.
newpos A double precision value that specifies the new position of the guide.
guidekind Acceptable values for guidekind are "horizontal" and "vertical". If guidekind is "horizontal", it is

assumed that the specified positions are y coordinates; if guidekind is "vertical", it is assumed that the specified
positions are x coordinates.
Returns
Nothing.
Description
Moves a 9-slice scaling guide’s position to a new location.
Example
The following command moves a vertical guide from position 135 to position 275:
fw.getDocumentDOM().changeNineScaleGuide(135, 275, "vertical");

dom.changeSliceGuide()
Availability
Fireworks MX.

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Usage
dom.changeSliceGuide(currentPosition, newPosition, guidekind, isMagneticDrag, isSingleDrag)

Arguments
currentPosition A floating-point value that specifies the current position of the slice guide to be moved.
newPosition A floating-point value that specifies the new position of the slice guide.
guidekind Acceptable values are "horizontal" and "vertical". If the value of guidekind is “horizontal” ,
Fireworks assumes that the specified positions are y coordinates; if "vertical", the specified positions are x
coordinates.
isMagneticDrag A Boolean value that determines whether to move other slice guides between the old and new
positions. If isMagneticDrag is true, Fireworks also moves slice guides between the old guide position and the new
position. This action resizes and possibly deletes rectangular slices that do not abut the slice guide at
currentPosition.
isSingleDrag A Boolean value that determines whether the operation is performed only on the selected slice or on

all slices that are affected by the slice guide. If isSingleDrag is true, Fireworks performs only the
changeSliceGuide() action on the selected slice.

Returns
Nothing.
Description
Moves a slice guide’s position to a new location, which resizes any rectangular slices that abut the guide. An argument
controls whether slice guides that exist between the old position and the new one are also moved.
If a slice is resized so that it has zero width or height, the slice is deleted.
This function does not change slices that are not rectangular.
Example
The following command moves a vertical slice guide from position 135 to position 275, and moves all vertical slice
guides between 135 and 275 to 275:
fw.getDocumentDOM().changeGuide(135, 275, "vertical", true);

dom.clearJPEGMask()
Availability
Fireworks 4.
Usage
dom.clearJPEGMask()

Arguments
None.
Returns
Nothing.

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Description
Clears the “Selective JPEG mask” for the document.

dom.clipCopy()
Availability
Fireworks 3.
Usage
dom.clipCopy()

Arguments
None.
Returns
Nothing.
Description
Copies the selection to the clipboard.
Example
The following command copies the selected items to the clipboard:
fw.getDocumentDOM().clipCopy();

dom.clipCopyAsPaths()
Availability
Fireworks MX.
Usage
dom.clipCopyAsPaths()

Arguments
None.
Returns
Nothing.
Description
Copies the selection to the clipboard in Adobe Illustrator format.
Example
The following command copies the selected items to the clipboard in Adobe Illustrator format:
fw.getDocumentDOM().clipCopyAsPaths();

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dom.clipCopyFormats()
Availability
Fireworks MX.
Usage
dom.clipCopyFormats(format)

Arguments
format The graphics format for the selection. For example, "AICB" is the Adobe Illustrator format.
Returns
Nothing.
Description
Copies the selection to the clipboard using the specified format.

dom.clipCopyJsToExecute()
Availability
Fireworks 9.
Usage
dom.clipCopyJsToExecute(string)

Arguments
string The JavaScript code that is copied on to the clipboard that you want to execute.
Returns
Nothing.
Description
Copies the JavaScript command on to the clipboard.

dom.clipCut()
Availability
Fireworks 3.
Usage
dom.clipCut()

Arguments
None.

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Returns
Nothing.
Description
Cuts the selection to the clipboard.
Example
The following command cuts the selected items and places them on the clipboard:
fw.getDocumentDOM().clipCut();

dom.clipPaste()
Availability
Fireworks 3, updated in Fireworks 4.
Usage
dom.clipPaste({whatIfResolutionDifferent}, {whatIfPastingIntoElementMask})

Arguments
whatIfResolutionDifferent An optional string that specifies how resampling should be done if the resolution of

the clipboard contents doesn’t match the resolution of the document. Acceptable values for
whatIfResolutionDifferent are "resample", "do not resample", and "ask user" (displays a dialog box to let

the user decide). If whatIfResolutionDifferent is omitted or null, "ask user" is assumed.
whatIfPastingIntoElementMask An optional argument, added in Fireworks 4, that applies only if the user is

editing an element mask, and that element mask is an empty image mask. In this case, the pasted elements replace the
existing mask (because it is essentially a mask that doesn’t mask anything). If the image mask isn’t empty, the pasted
elements are added to the existing mask, rather than replacing it. Acceptable values for
whatIfPastingIntoElementMask are "image", "vector", and "ask user". If
whatIfPastingIntoElementMask is omitted or null, "ask user" is assumed.
Returns
Nothing.
Description
Pastes the clipboard contents into the document.
Example
The following command pastes the clipboard contents into the document. If there is a need for resampling, Fireworks
asks the user to decide how to resample.
fw.getDocumentDOM().clipPaste();

dom.clipPasteAsMask()
Availability
Fireworks 4.

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Usage
dom.clipPasteAsMask(whatIfResolutionDifferent, masktype, maskReplaceOptions)

Arguments
whatIfResolutionDifferent A string that specifies how resampling should be done if the resolution of the

clipboard contents doesn’t match the resolution of the document. Acceptable values for
whatIfResolutionDifferent are "resample", "do not resample", and "ask user" (displays a dialog box to let

the user decide). If whatIfResolutionDifferent is omitted or null, "ask user" is assumed.
masktype Specifies how to paste the mask. Acceptable values are “image“ (always paste as an image mask), “vector“
(always paste as a vector mask), and “ask“ (displays a dialog box to let the user decide). If the clipboard contains a
single image, it is pasted as an image mask, even if you pass “vector“.
maskReplaceOptions Acceptable values for maskReplaceOptions are “replace“ (if an element mask already exists,

replace it with the pasted one), “add“ (if an element mask already exists, add the pasted mask to it), and “ask“ (displays
a dialog box to let the user decide).
Returns
Nothing.
Description
Pastes the clipboard contents into the document as an element mask. Only one element can be selected when calling
this function. If more than one element (or none) is selected when this function is called, Fireworks throws an
exception. An exception is also thrown if there is nothing on the clipboard.

dom.clipPasteAttributes()
Availability
Fireworks 3.
Usage
dom.clipPasteAttributes()

Arguments
None.
Returns
Nothing.
Description
Pastes the attributes from the clipboard onto the selection.
Example
The following command applies the attributes that were copied to the clipboard onto the selected items:
fw.getDocumentDOM().clipPasteAttributes();

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dom.clipPasteFromChannelToChannel()
Availability
Fireworks MX.
Usage
dom.clipPasteFromChannelToChannel(fromChannel, toChannel)

Arguments
fromChannel If the current selection is not a single bitmap, a new opaque bitmap is created and the fromChannel is

pasted in to all three color channels of the new bitmap, resulting in a grayscale image. This first argument is ignored if
the current selection is not a single bitmap.
toChannel If the currently selected element is a bitmap, the toChannel argument is used to specify where to paste

the color data.
Returns
Nothing.
Description
Pastes the specified color channel on the clipboard into each of the RGB channels of a new image or into the specified
channel of the selected image, if any.
Example
The following command copies the red data from the clipboard into the red channel:
fw.getDocumentDOM().clipPasteFromChannelToChannel("red", "red");

The following command copies the green data from the clipboard into the alpha channel:
fw.getDocumentDOM().clipPasteFromChannelToChannel("green", "alpha");

dom.clipPasteInside()
Availability
Fireworks 3, deprecated in 4 in favor of dom.clipPasteAsMask() (see dom.clipPasteAsMask()).
Usage
dom.clipPasteInside({whatIfResolutionDifferent})

Arguments
whatIfResolutionDifferent An optional string that specifies how resampling should be done if the resolution of

the clipboard contents doesn’t match the resolution of the document. Acceptable values for
whatIfResolutionDifferent are "resample", "do not resample", and "ask user" (displays a dialog box to let

the user decide). If whatIfResolutionDifferent is omitted or null, "ask user" is assumed.
Returns
Nothing.

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Description
Pastes the clipboard contents into the selection, and places the selected element into the element mask for the pasted
elements. If the selected element already has a mask, this function groups the pasted elements with the selected element
and applies the existing element mask to the group.
Example
The following command pastes the clipboard contents inside the selected items. If the resolution of the clipboard
contents doesn’t match the resolution of the document, Fireworks resamples the clipboard contents to match the
document.
fw.getDocumentDOM().clipPasteInside("resample");

dom.cloneSelection()
Availability
Fireworks 3.
Usage
dom.cloneSelection()

Arguments
None.
Returns
Nothing.
Description
Makes exact duplicates of the selection, placing the duplicated items directly on top of the original items.
Example
The following command copies the selected items on top of the original items:
fw.getDocumentDOM().cloneSelection();

See also
dom.duplicateSelection()

dom.close()
Availability
Fireworks 3.
Usage
dom.close(bPromptToSaveChanges)

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Arguments
bPromptToSaveChanges If bPromptToSaveChanges is true, and the document was changed since the last time it

was saved, the user is prompted to save any changes to the document. If bPromptToSaveChanges is false, the user is
not prompted, and changes to the document are discarded.
Returns
Nothing.
Description
Closes the document.

dom.convertAnimSymbolToGraphicSymbol()
Availability
Fireworks 4.
Usage
dom.converAnimSymbolToGraphicSymbol()

Arguments
None.
Returns
Nothing.
Description
If a single animation symbol is selected, this function converts it from an animation symbol to a graphics symbol.
See also
dom.convertToAnimSymbol(), dom.convertToSymbol()

dom.convertMarqueeToPath()
Availability
Fireworks 7.
Usage
dom.convertMarqueeToPath()

Arguments
None.
Returns
Nothing.

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Description
Converts marquee selection to path.

dom.convertPathToMarquee()
Availability
Fireworks 7.
Usage
dom.convertPathToMarquee(mode, featherAmount)

Arguments
mode Sets the mode. Acceptable values are "hard edge", "antialias", and "feather".
featherAmount Sets the amount of feathering for the marquee selection. This value is ignored if mode is not set to
"feather"

Returns
Nothing.
Description
Converts path to marquee selection.

dom.convertToAnimSymbol()
Availability
Fireworks 4.
Usage
dom.convetToAnimSymbol(name, numFrames, offsetDistPt, rotationAmount, scaleAmount,
startOpacity, endOpacity)

Arguments
name A string that specifies a name for the new animation symbol.
numFrames An integer that specifies the number of frames through which the symbol animates.
offsetDistPt A point that specifies the distance the animation will move in pixels (see “Point data type” on page 9).

For example, passing ({x:100, y:25}) animates the symbol to the right 100 pixels and 25 pixels down.
rotationAmount A floating-point value that specifies the degrees of rotation to be applied to the animation symbol.
For example, passing a value of 720 specifies an animation that does two complete clockwise rotations. To rotate the
animation counter-clockwise, pass a negative number.
scaleAmount A positive floating-point value that specifies the amount of scaling to be applied to the animation
symbol. For example, passing a value of 50 scales the symbol to 50% of its current size, and passing 200 scales it to twice
its current size. To specify no scaling, pass 100.
startOpacity and endOpacity Float values between 0 and 100 that specify the starting and ending opacity for the
animation symbol.

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Returns
Nothing.
Description
Converts the selected items to a new animation symbol.
See also
dom.convertAnimSymbolToGraphicSymbol(), dom.convertToSymbol(), dom.setAnimInstanceNumFrames()

dom.convertToPaths()
Availability
Fireworks 3.
Usage
dom.convertToPaths()

Arguments
None.
Returns
Nothing.
Description
Converts the selected text items into editable paths.
Example
The following command converts the selected text items into editable paths:
fw.getDocumentDOM().convertToPaths();

dom.convertToSymbol()
Availability
Fireworks 3.
Usage
dom.convertToSymbol(type, name, status)

Arguments
type Acceptable values are "graphic", "button", and "animation".
name A name for the new symbol.
status A Boolean value that toggles 9-slice scaling between enabled and disabled.

Returns
Nothing.

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Description
Converts the selected items to a new symbol.
Example
The following command creates a graphic symbol from the selected item and names it “star”:
fw.getDocumentDOM().convertToSymbol("graphic", "star");

See also
dom.convertToAnimSymbol(), dom.convertAnimSymbolToGraphicSymbol()

dom.convolveSelection()
Availability
Fireworks MX 2004.
Usage
dom.convolveSelection( kernelWidth, kernelHeight, kernelValues, affectsAlpha)

Arguments
kernelWidth An integer that defines the width of the filter coefficients.
kernelHeight An integer that defines the height of the filter coefficients.
kernelValues An array of integers that defines the values for specific filter patterns.
affectsAlpha A Boolean value: true means the convolution filter affects the transparency of the bitmap; false
means that the bitmap transparency isn’t affected by the filter.

Returns
Nothing
Description
Applies convolution, or irregular, filters to the selected bitmap based on the pattern defined by the argument values.
Example
The following example applies an edge-detection filter to the bitmap:
// width of convolution kernel
var w = 3;
// height of convolution kernel
var h = 3;
// Edge detection kernel
var k = new Array(0, 1, 0, 1, -4, 1, 0, 1, 0);
fw.getDocumentDOM().convolveSelection(w, h, k, false);

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dom.copyHtmlWizard()
Availability
Fireworks MX.
Usage
dom.copyHtmlWizard()

Arguments
None.
Returns
Nothing.
Description
Opens the Copy HTML Wizard dialog box.
Example
The following command opens the Copy HTML Wizard dialog box:
fw.getDocumentDOM().copyHtmlWizard();

dom.copyToHotspot()
Availability
Fireworks 3.
Usage
dom.copyToHotspot(hotspotType, {whatIfMultipleSelected}, {makeRectangular})

Arguments
hotspotType Acceptable values are "hotspot" and "slice".
whatIfMultipleSelected An optional string that specifies how to create hotspots if multiple items are selected.

Acceptable values for whatIfMultipleSelected are "single" (creates a single hotspot that has the same bounding
rectangle as the selection), "multiple" (creates one hotspot for each item), and "ask user" (displays a dialog box to
let the user decide). If whatIfMultipleSelected is omitted or null, "ask user" is assumed.
makeRectangular An optional Boolean value that determines if the slice for the hotspot will be a rectangle or

polygon. If true (the default), Fireworks creates a rectangular slice; otherwise, the slice is a polygon if the shape being
copied to the slice is a polygon.
Returns
Nothing.
Description
Creates one or more hotspots from the selection.

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Example
The following command adds a hotspot to the selected item. If more than one item is selected, Fireworks creates one
hotspot for each item.
fw.getDocumentDOM().copyToHotspot("hotspot", "multiple");

dom.cropSelection()
Availability
Fireworks 3.
Usage
dom.cropSelection(boundingRectangle)

Arguments
boundingRectangle A rectangle that specifies the bounds within which the selection should be cropped (see

“Rectangle data type” on page 9).
Returns
Nothing.
Description
Crops the selection to the specified rectangle.

dom.deleteAllInDocument()
Availability
Fireworks MX.
Usage
dom.deleteAllInDocument()

Arguments
None.
Returns
Nothing.
Description
Deletes all of the objects in the document.

dom.deleteFrames()
Availability
Fireworks 3.

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Usage
dom.deleteFrames(frameIndex, howMany)

Arguments
frameIndex An integer value that specifies the location at which to begin deleting frames, starting with 0 (although,
to specify the current frame, pass –1).
howMany Specifies how many frames to delete.

Returns
Nothing.
Description
Deletes one or more frames.

dom.deleteLayer()
Availability
Fireworks 3.
Usage
dom.deleteLayer(layerIndex)

Arguments
layerIndex An integer value that specifies the layer to be deleted, starting with 0 (although, to specify the current
layer, pass –1 here).

Returns
Nothing.
Description
Deletes a layer.
Example
The following command deletes the current layer:
fw.getDocumentDOM().deleteLayer(-1);

dom.deletePageAt()
Availability
Fireworks CS3.
Usage
dom.deletePageAt(pageNum)

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Arguments
pageNum A long value that indicates the page number of the page to be deleted.
Returns
Nothing.
Description
Deletes a specified page from the current document. For example:
fw.getDocumentDOM().deletePageAt(0)

dom.deletePointOnPath()
Availability
Fireworks 4.
Usage
dom.deletePointOnPath(contourIndex, pointIndex)

Arguments
contourIndex An integer value that specifies the contour that contains the point to be deleted, starting with 0
(although, to specify the current contour, pass –1 here).
pointIndex An integer value that specifies the point to be deleted, starting with 0 (although, to specify the current

point, pass –1 here).
Returns
Nothing.
Description
Deletes the specified point on the currently selected path. If the point is the only one on its contour, the entire contour
is deleted. If the point is the only one in the path, the entire path is deleted. The specified point does not need to be
selected.
Example
The following command deletes the currently selected point:
fw.getDocumentDOM().deletePointOnPath(-1, -1);

dom.deleteSavedSelection()
Availability
Fireworks 3.
Usage
dom.deleteSavedSelection(selection)

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Arguments
selection The name of the saved bitmap selection.

Returns
Nothing.
Description
Deletes the selection or the pixel selection if Fireworks is in bitmap mode.
Example
If Fireworks is not in bitmap mode, the following command deletes the selected items. If Fireworks is in bitmap mode,
the following command fills the selected items to transparent.
fw.getDocumentDOM().deleteSavedSelection(false);

dom.deleteSelection()
Availability
Fireworks 3.
Usage
dom.deleteSelection(bFillDeletedArea)

Arguments
bFillDeletedArea This argument is ignored if Fireworks is not in bitmap mode. If Fireworks is in bitmap mode and
bFillDeletedArea is true, the deleted pixels are filled with the current fill color. If false, the deleted pixels are filled

to transparent.
Returns
Nothing.
Description
Deletes the selection, or the pixel selection if Fireworks is in bitmap mode.
Example
If Fireworks is not in bitmap mode, the following command deletes the selected items. If Fireworks is in bitmap mode,
the following command fills the selected items to transparent.
fw.getDocumentDOM().deleteSelection(false);

dom.deleteSymbol()
Availability
Fireworks 3.
Usage
dom.deleteSymbol(symbolName)

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Arguments
symbolName The name of the symbol to delete from the library. If more than one symbol exists with this name, only

the first symbol is deleted.

• To delete all the selected symbols from the library (not document), pass null.
• If the deleted symbols contain any active instances in the document, the instances are also deleted.
Returns
Nothing.
Description
Deletes the specified symbols from the library.
Example
The following command deletes the selected symbols from the library as well as any active instances from the
document:
fw.getDocumentDOM().deleteSymbol(null);

dom.detachInstanceFromSymbol()
Availability
Fireworks 3.
Usage
dom.detachInstanceFromSymbol()

Arguments
None.
Description
Breaks the links between the selected instances and the owning symbols.
Returns
Nothing.
dom.detachTextFromPath()
Availability
Fireworks 3.
Usage
dom.detachTextFromPath()

Arguments
None.

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Returns
Nothing.
Description
Splits the selected text-on-a-path items into its original text and path items.

dom.detachSharedLayer()
Availability
Fireworks CS3.
Usage
dom.detachSharedLayer(layerNum, pageNum)

Arguments
layerNum A long value that specifies the layer number for the layer that is to be detached.
pageNum A long value that specifies the page number of the page from which the layer will be detached.

Returns
Nothing.
Description
Detaches the specified shared layer from the specified page. You can only detach a parent layer, not a sub layer. When
the parent later is detached, the sub layers are automatically detached as well.
Example:
fw.getDocumentDOM().detachSharedLayer(1, 1)

dom.distribute()
Availability
Fireworks 3, updated with distributeToCanvas parameter in Fireworks 8.
Usage
dom.distribute(distmode, distributeToCanvas)

Arguments
distmode Acceptable values are "vertical" and "horizontal".
distributeToCanvas A Boolean value that determines whether items are distributed to the canvas. Default value is
"false".

Returns
Nothing.

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Description
Distributes the selection along a vertical or horizontal dimension.

dom.distributeLayerToFrames()
Availability
Fireworks 3.
Usage
dom.distributeLayerToFrames(layerIndex)

Arguments
layerIndex An integer value that specifies the layer that contains the items to be distributed, starting with 0

(although, to specify the current layer, pass –1 here).
Returns
Nothing.
Description
Distributes the items on the specified layer to the frames of the document, adding frames if necessary. The first item
on the layer goes to the first frame, the second item to the second frame, and so on. New frames are added to the
document, if necessary. If there is only one item in the specified layer, this function has no effect.

dom.distributeSelectionToFrames()
Availability
Fireworks 3.
Usage
dom.distributeSelectionToFrames()

Arguments
None.
Returns
Nothing.
Description
Distributes the selected items to the frames of the document, adding frames if necessary. The first item goes to the
current frame, the second item to the next frame, and so on. If only one item is selected, this function has no effect.

dom.dragControlPoint()
Availability
Fireworks MX 2004.

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Usage
dom.dragControlPoint(index, newLoc, shiftKeyDown, ctrlCmdKeyDown, altOptKeyDown)

Arguments
index The index of the control point to move.
newLoc Specifies the new location of the point.
shiftKeyDown Specifies whether the Shift key is pressed.
ctrlCmdKeyDown Specifies whether the Control key (Windows) or Command key (Macintosh) is pressed.
altOptKeyDown Specifies whether the Alt key (Windows) or Option key (Macintosh) is pressed.

Returns
Nothing.
Description
Drags the specified control point to the new location.

dom.duplicateFrame()
Availability
Fireworks 3.
usage
dom.duplicateFrame(frameIndex, howMany, where, bDupeSelectionOnly)

Arguments
frameIndex An integer value that specifies the frame to duplicate, starting with 0 (although, to specify the current

frame, pass –1 here).
howMany An integer that specifies how many copies of the frame to make.
where Acceptable values are "beginning", "before current", "after current", and "end".
bDupeSelectionOnly If bDupeSelectionOnly is true, only items in the specified frame that are selected are

duplicated to the new frame.
Returns
Nothing.
Description
Duplicates a frame.
Example
The following command makes one copy of the current frame and places the new frame after the current frame:
fw.getDocumentDOM().duplicateFrame(-1, 1, "after current", false);

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dom.duplicateLayer()
Availability
Fireworks 3.
Usage
dom.duplicateLayer(layerIndex, {howMany}, {where})

Arguments
layerIndex An integer value that specifies the layer to duplicate, starting with 0 (although, to specify the current
layer, pass –1 here).
howMany

An optional integer that specifies how many times to duplicate the layer. If omitted, the layer is duplicated

once.
where An optional argument that specifies where to put the new layer(s) in relation to the source layer. Acceptable
values are "beginning", "before current", "after current", and "end". If omitted, "before current" is
assumed.

Returns
Nothing.
Description
Duplicates a layer.
Example
The following command places three copies of the current layer at the end of the document:
fw.getDocumentDOM().duplicateLayer(-1, 3, "end");

dom.duplicatePage()
Availability
Fireworks CS3.
Usage
dom.duplicatePage(pageNum)

Arguments
pageNum An long value that specifies the page number of the page to be duplicated.
Returns
Nothing.
Description
Duplicates a page. For example:
fw.getDocumentDOM().duplicatePage(1)

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dom.duplicateSelection()
Availability
Fireworks 3.
Usage
dom.duplicateSelection()

Arguments
None.
Returns
Nothing.
Description
Makes a duplicate of the selection, offsetting it slightly from the original.
Example
The following command duplicates the selected items:
fw.getDocumentDOM().duplicateSelection();

See also
dom.cloneSelection()

dom.duplicateSelectionToFrameRange()
Availability
Fireworks 3.
Usage
dom.duplicateSelectionToFrameRange(frameIndexFirst, frameIndexLast)

Arguments
frameIndexFirst and frameIndexLast Integer values that specify the range of frames (inclusive) to which the
items should be copied, starting with 0 (although, to specify the current frame, pass –1 here).

• If both arguments are the same, duplicates are placed only on that frame.
• If the range includes the current frame, duplicates are not placed on that frame.
Returns
Nothing.
Description
Duplicates the selection to a range of frames of the document.

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dom.duplicateSelectionToFrames()
Availability
Fireworks 3.
Usage
dom.cuplicateSelectionToFrames(whichFrames)

Arguments
whichFrames Acceptable values are "all", "previous", "next", and "end". Note that "end" means the last frame

of the document; it does not add a new frame.
Returns
Nothing.
Description
Duplicates the selection to specified frames of the document.

dom.duplicateSymbol()
Availability
Fireworks 3.
Usage
dom.duplicateSymbol(symbol)

Arguments
symbol The symbol to duplicate.

• To duplicate all selected symbols in the library (not the document), pass a null-value.
• Duplicating a linked symbol results in a nonlinked duplicate.
Returns
Nothing.
Description
Duplicates the specified symbol.

dom.duplicateSymbolForAlias()
Availability
Fireworks 3.
Usage
dom.duplicateSymbolForAlias()

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Arguments
None.
Returns
Nothing.
Description
If any symbol instances are selected, this function makes duplicate symbols of all the symbols that are pointed to by
those instances. The selected instances are updated to point to the new duplicate copies of the symbols. Duplicate
symbols always result in nonlinked duplicates. (The use of the word “alias” in the function name corresponds to an
“instance” in a Fireworks document.)

dom.elementsAt()
Availability
Fireworks MX 2004.
Usage
dom.elementsAt(where)

Arguments
where Specifies which rectangle to check for elements. To find the elements under a single point (similar to selecting
with the Subselection tool), set left equal to right and top equal to bottom. To find elements within a rectangle (similar
to drag-selecting with the Pointer tool), set the values to the desired rectangle.
Returns
An array of zero of more elements.
Description
Returns a list of zero or more elements at the given location. Similar to selecting with the Subselection tool or dragselecting with the Pointer tool.

dom.enableElementMask()
Availability
Fireworks 4, updated with new arguments in Fireworks MX.
Usage
dom.enableElementMask(enable, selectAndEnterPaintModeIfPossible, {newSelectionMask})

Arguments
enable A Boolean value that toggles the element mask between enabled (true) and disabled (false).
selectAndEnterPaintModeIfPossible A Boolean value that determines the mode for the mask. If
selectAndEnterPaintModeIfPossible is true, and the mask is a bitmap mask, then bitmap mode is entered for

the mask. It is false by default.

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newSelectionMask An optional bitmap selection mask. If newSelectionMask is not null, and
selectAndEnterPaintModeIfPossible is true, the selection will be set on the mask after entering paint mode. This

argument is null by default.
Returns
Nothing.
Description
Enables or disables the element mask on the selected element. If more than one element (or no elements) are selected
when this function is called, Fireworks throws an exception.

dom.enableNineScale()
Availability
Fireworks CS3
Usage
dom.enableNineScale(status)

Arguments
status A Boolean value that toggles 9-slice scaling between enabled and disabled.
Returns
Nothing.
Description
Enables or disables 9-slice scaling for the selected symbol.
Example
The following command enables 9-slice scaling for the selected symbol:
fw.getDocumentDOM().enableNineScale(true);

dom.enableTextAntiAliasing()
Availability
Fireworks MX.
Usage
dom.enableTextAntiAliasing(antiAlias)

Arguments
antiAlias A Boolean value to turn anti-aliasing on (true) or off (false).

Returns
Nothing.

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Description
Turns anti-aliasing on or off for the selected blocks of text.

dom.enterPaintMode()
Availability
Fireworks 3, with the argument newSelectionMask added in Fireworks MX.
Usage
dom.enterPaintMode({newSelectionMask})

Arguments
newSelectionMask An optional bitmap selection mask. When newSelectionMask is not null, the selection is set
on the currently selected bitmap after entering paint mode. This argument is null by default.

Returns
Nothing.
Description
Enters image edit mode on the selected items. Has no effect if nothing is selected or if a non-image item is selected.

dom.exitPaintMode()
Availability
Fireworks 3.
Usage
dom.exitPaintMode()

Arguments
None.
Returns
Nothing.
Description
Leaves bitmap mode. Has no effect if Fireworks is not in bitmap mode.

dom.exitSymbolEdit()
Availability
Fireworks 9.
Usage
dom.exitSymbolEdit(level)

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Arguments
level Integer that specifies the number of levels back to exit symbol edit mode, especially when exiting Nested
Symbols.
Returns
Nothing.
Description
Exits the symbol edit mode through the number of levels specified.

dom.exportElements()
Availability
Fireworks 10.
Usage
dom.exportElements(elements, imagesUrl, name)

Arguments
elements An array that contains the objects to be exported.
imagesUrl Folder name to which the image is exported. Specified as file:///.
name Name of the image.

Returns
Nothing.
Description
Exports an array of elements on the canvas to a 32-bit PNG image, based on the image export settings.

dom.exportOptions.loadColorPalette()
Availability
Fireworks 3.
Usage
dom.exportOptions.loadColorPalette(fileURL)

Arguments
fileURL A string, which is expressed as a file://URL, that specifies the GIF or ACT file that is used to replace the color
panel.
Returns
true if the file is read successfully; false if the file is not the expected format or is not read successfully for any other
reason.

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Description
Replaces the values in dom.exportOptions.paletteEntries with those in the specified GIF or ACT file. This
function also sets dom.exportOptions.paletteMode to "custom". For more information, see “ExportOptions
object” on page 260.

dom.exportOptions.saveColorPalette()
Availability
Fireworks 3.
Usage
dom.exportOptions.saveColorPalette(fileURL)

Arguments
fileURL A string, which is expressed as a file://URL, that specifies the name of the file to which the color panel should
be saved. Do not specify a file extension; the .act extension is added automatically.
Returns
Nothing.
Description
Saves the values in dom.exportOptions.paletteEntries to the specified color panel (ACT file). This function does
not modify the document. For more information, see “ExportOptions object” on page 260.

dom.exportTo()
Availability
Fireworks 3.
Usage
dom.exportTo(fileURL, {exportOptions})

Arguments
fileURL A string, which is expressed as a file://URL, that specifies the name of the exported file.
exportOptions An ExportOptions object (see “ExportOptions object” on page 260). This argument is optional. If

this argument is omitted or null, the document’s current Export Options settings are used. If values are passed in with
exportOptions, they are used for this export operation only; they do not change the document’s exportOptions
property.
Returns
true if the file is successfully exported; false otherwise.
Description
Exports the document as specified.

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dom.fillSelectedPixels()
Availability
Fireworks 3.
Usage
dom.fillSelectedPixels(clickPt, p1, p2, p3, bFillSelectionOnly, tolerance, edgemode,
featherAmt)

Arguments
clickPt A point that specifies the x,y coordinates of the pixel to be filled or generated (see “Point data type” on
page 9).
p1, p2, and p3
vector.

Points that specify the fill-vector. These arguments are ignored if the current fill does not use a fill-

bFillSelectionOnly If bFillSelectionOnly is true, the remaining arguments are ignored. If it is false, the
current pixel selection is ignored, and a new one is generated using the values passed for tolerance, edgemode, and
featherAmt. (This behavior is the same as if the Magic Wand tool were used at the clickPt location.)
tolerance An integer between 0 and 255, inclusive, that specifies the tolerance for selecting pixels.
edgemode Acceptable values are "hard edge", "antialias", and "feather".
featherAmt An integer between 0 and 32,000, inclusive, that specifies the number of pixels to feather. This value is

ignored if the value of edgemode is not "feather".
Returns
Nothing.
Description
When the selection is an image and Fireworks is in bitmap mode, this method fills the selected pixels with the current
fill or generates a new pixel selection.
Example
The following command fills the selection with a hard edge, and the tolerance set to 32:
fw.getDocumentDOM().fillSelectedPixels({x:207, y:199}, {x:207, y:199}, {x:207, y:199},
{x:207, y:199}, false, 32, "hard edge", 0);

dom.filterSelection()
Availability
Fireworks 3.
usage
dom.filterSelection(LiveEffect)

Arguments
LiveEffect An Effect object (see “Effect object” on page 248).

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Returns
Nothing.
Description
Applies the specified pixel filter to the selection. Items that are not images are converted into images before the filter
is applied. Only external filters that are capable of also being Live Effects can be applied using this function. To apply
other types of external filters, use dom.filterSelectionByName().
Example
The following command runs the selected pixels through the hue/saturation filter and then sets hue to 30 and
saturation to 20:
fw.getDocumentDOM().filterSelection({
EffectMoaID:"{3439b08d-1922-11d3-9bde00e02910d580}",
hls_colorize:true, hue_amount:30, lightness_amount:0, saturation_amount:20
});

dom.filterSelectionByID()
Availability
Fireworks 8.
Usage
dom.filterSelectionByID(ID)

Arguments
ID The EffectMoaID of the filter you want applied.
Returns
Nothing.
Description
Applies the specified pixel filter to the selection as a permanent action, not as a Live Effect. (To apply filters that can
also be Live Effects, you can use dom.filterSelection().) This function always displays a dialog box.

dom.filterSelectionByName()
Availability
Fireworks 3.
Usage
dom.filterSelectonByName(category, name)

Arguments
category A string that specifies the category of the pixel filter to be applied. Acceptable values depend on which filters
you have installed.

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name A string that specifies the name of the pixel filter to be applied. Acceptable values depend on which filters you

have installed.
Returns
Nothing.
Description
Applies the specified pixel filter to the selection as a permanent action, not as a Live Effect. (To apply filters that can
also be Live Effects, you can use dom.filterSelection().) This function always displays a dialog box.

dom.findNamedElements()
Availability
Fireworks 4.
Usage
dom.findNamedElements(name)

Arguments
name A case-sensitive string that specifies the exact element name to find. To specify elements that have no name, pass null.
Returns
An array of elements that have the specified name, or null if no objects have the specified name.
Description
Looks for elements that have the specified name.
See also
dom.setElementName()

dom.flattenDocument()
Availability
Fireworks 3.
Usage
dom.flattenDocument()

Arguments
None.
Returns
Nothing.
Description
Flattens the entire document into a single pixel image. This is the same behavior as the Merge Layers command.

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dom.flattenSelection()
Availability
Fireworks 3.
Usage
dom.flattenSelection()

Arguments
None.
Returns
Nothing.
Description
Flattens the selection into a single pixel image. This action is the same behavior as the Merge Images command.

dom.getFontMarkup()
Availability
Fireworks 3.
Usage
dom.getFontMarkup(fontAttribute)

Arguments
fontAttribute Acceptable values for fontAttribute are "size", "color", and "face".

Returns
A string that specifies the markup value. Returns null if the text has multiple attributes or if the selection contains no
text.
Description
Gets a font markup attribute for the selected text.

dom.getLockGuides()
Availability
Fireworks 8.
Usage
dom.getLockGuides()

Arguments
None.

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Returns
True if the guides are locked; false otherwise.
Description
Determines if the guides are locked.

dom.getPageSetter()
Availability
Fireworks 9.
Usage
dom.getPageSetter()

Arguments
None.
Returns
The PageSetter object which helps in changing pages without refreshing.
Description
Gets the pageSetter object of type SetCurrentPage, with the pageNum, which is a zero-based index of the current page.

dom.getParentLayerNum()
Availability
Fireworks CS3.
Usage
dom.getParentLayerNum(currentLayer)

Arguments
currentLayer A long value that specifies the index of the current layer.

Returns
The layer index number of the parent layer. If the specified layer is a top-level layer, it returns a value of -1.
Description
Gets the parent layer index number for the specified layer.

dom.getPixelMask()
Availability
Fireworks 3, deprecated in 4.

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Usage
dom.getPixelMask()

Arguments
None.
Returns
The mask for the current pixel selection. Returns null if Fireworks is not in bitmap mode, or if there is no pixel
selection. For information on the format of mask variables, see “Mask data type” on page 8.
Description
Gets the current pixel-selection mask. The result of this call could be used to call dom.enableElementMask() or
dom.enterPaintMode().

dom.getSelectionBounds()
Availability
Fireworks 3.
Usage
dom.getSelectionBounds()

Arguments
None.
Returns
A rectangle (see “Rectangle data type” on page 9). Returns null if nothing is selected.
Description
Gets the bounding rectangle of the selection.

dom.getShowGrid()
Availability
Fireworks 3.
Usage
dom.getShowGrid()

Arguments
None.
Returns
true if the grid is visible; false otherwise.

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Description
Determines whether the grid is visible.

dom.getShowGuides()
Availability
Fireworks 8.
Usage
dom.getShowGuides()

Arguments
None.
Returns
true if the guides are visible; false otherwise.
Description
Determines if the guides are visible.

dom.getShowRulers()
Availability
Fireworks 3.
Usage
dom.getShowRulers()

Arguments
None.
Returns
true if the rulers are visible; false otherwise.
Description
Determines whether the rulers are visible.

dom.getSnapToGuides()
Availability
Fireworks 8.
Usage
dom.getSnapToGuides()

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Arguments
None.
Returns
true if the Snap to Guides function is available; false otherwise.
Description
Determines if the Snap to Guides function is available.

dom.getSnapToGrid()
Availability
Fireworks 3.
Usage
dom.getSnapToGrid()

Arguments
None.
Returns
true if the Snap to Grid function is active; false otherwise.
Description
Determines whether the Snap to Grid function is active.

dom.getTextAlignment()
Availability
Fireworks 3.
Usage
dom.getTextAlignment()

Arguments
None.
Returns
One of the following strings: "left", "center", "right", "justify", "stretch", "vertical left", "vertical
center", "vertical right", "vertical justify", or "vertical stretch". Returns null if the text has multiple
alignments or if the selection contains no text.
Description
Gets the alignment of selected text.

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dom.group()
Availability
Fireworks 3, argument deprecated in 4.
Usage
dom.group({type})

Arguments
type An optional string that specifies how to group the items. Acceptable values are "normal", "mask to image",
and "mask to path". If the argument is omitted, "normal" is assumed. In Fireworks 4, "mask to image" and "mask
to path" are deprecated.
Returns
Nothing.
Description
Groups the selection. To ungroup elements use dom.ungroup() (see dom.ungroup()).
Example
The following command sets the selected group to mask to the image:
replace with fw.getDocumentDOM().group("normal");

dom.hasCharacterMarkup()
Availability
Fireworks 3, updated in Fireworks 4.
Usage
dom.hasCharacterMarkup(tag)

Arguments
tag Acceptable values are "b", "i", and "u", for bold, italic, and underline; and "fwplain", which was added in
Fireworks 4, for text without character markup.
Returns
true if the text has the specified character markup; false if it does not or if only part of the text has the markup.
Description
Determines whether the selected text has the specified character markup.

dom.hasMasterPage()
Availability
Fireworks CS3.

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Usage
dom.hasMasterPage()

Arguments
None.
Returns
A Boolean value of true if the current document has a master page, or false if there is no master page.
Description
Indicates whether or not a master page exists for the specified document. For example:
fw.getDocumentDOM().hasMasterPage()

dom.hideSelection()
Availability
Fireworks 3.
Usage
dom.hideSelection()

Arguments
None.
Returns
Nothing.
Description
Hides the selection. To redisplay it, use dom.showAllHidden().

dom.importFile()
Availability
Fireworks 3.
Usage
dom.importFile(fileURL, boundingRectangle, bMaintainAspectRatio)

Arguments
fileURL The filename of the file to be imported, which is expressed as a file://URL.
boundingRectangle A rectangle that specifies the size to make the imported file (see “Rectangle data type” on

page 9). If boundingRectangle is specified with left == right and top == bottom, the file is brought in unscaled
with its top-left corner at the specified location, and the third argument is ignored.

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bMaintainAspectRatio If bMaintainAspectRatio is true, the file is scaled to the largest size that fits within
boundingRectangle while retaining the file’s current aspect ratio. (This is a handy option for creating thumbnails.)
If it is false, the file is scaled to fill boundingRectangle.

Returns
Nothing.
Description
Imports the specified file at the specified location.
Example
The following command imports the specified file and maintains its aspect ratio:
fw.getDocumentDOM().importFile("file:///C|/images/foo.psd", {left:25, top:50, right:100,
bottom:250}, true);

dom.importSymbol()
Availability
Fireworks 3.
Usage
dom.importSymbol(fileURL, bAddToDoc, bAllowUI)

Arguments
fileURL The name of the file to be imported into the library, which is expressed as a file://URL.
bAddToDoc If bAddToDoc is true, the symbol is added to the library and an instance of the symbol is inserted into the

center of the document. If it is false, the symbol is added only to the library.
bAllowUI If bAllowUI is true, and fileURL is a Fireworks document that contains symbols, then a dialog box lets the

user specify which symbols to import from the external file. If it is false, all the symbols in the external file are
imported.
Returns
Nothing.
Description
Imports the specified external graphics file (for example, GIF, JPEG, or Fireworks document) into the library of the
document.

dom.importSymbolButNotAsAlias()
Availability
Fireworks MX.
Usage
dom.importSymbolButNotAsAlias(filepath, whichSymbol)

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Arguments
filepath The fileURL of the file that contains the symbol to be copied.
whichSymbol The index of the symbol within the document, which is specified in the filepath.

Returns
Nothing.
Description
Extracts the component elements from the selected symbol and places copies of those elements in the document.
This function is similar to the dom.importSymbol API. dom.importSymbol places an instance of a symbol in your
document—for example, when you select Edit > Libraries > Buttons, and dom.importSymbolButNotAsAlias extracts
the component elements from the selected symbol and places copies of those elements in the document.
dom.importSymbolButNotAsAlias does not place in an instance in the document.

dom.inLaunchAndEdit()
Availability
Fireworks MX.
Usage
dom.inLaunchAndEdit()

Arguments
None.
Returns
A Boolean value: true if opened by a launch-and-edit operation; false otherwise.
Description
Specifies whether document was opened by a launch-and-edit operation.

dom.insertPointInPath()
Availability
Fireworks 3.
Usage
dom.insertPointInPath(contourIndex, ptToInsertBefore, tParameter, controlPointFirst,
mainPoint, controlPointLast)

Arguments
contourIndex A zero-based index that specifies the contour into which the Bézier point is inserted. For paths with

multiple contours, the contours are in an arbitrary order.

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ptToInsertBefore A zero-based index that specifies where the new point should be placed on the path. The new
point is appended in front of the point that this integer represents: To add a point to the beginning of the path, pass 0;
to add a point to the end of the path, pass a large number.
tParameter A floating-point value between 0 and 1 that specifies where to insert the new point in the Bézier segment.
controlPointFirst, mainPoint, and controlPointLast

Points that specify the x,y coordinates of the preceding
control point, the main point, and the following control point of the new point (see “Point data type” on page 9).
Returns
Nothing.
Description
Inserts a Bézier point in the selected path. This function is similar to dom.appendPointToPath() but includes a
tParameter argument, which lets you control where the point is inserted.
See also
dom.appendPointToPath()

dom.insertSmartShapeAt()
Availability
Fireworks MX 2004.
Usage
dom.insertSmartShapeAt(name, location, useToolBlendModeOpacity)

Arguments
name A string specifying the name of the Auto Shape.
location The upper-left point of the Auto Shape.
useToolBlendModeOpacity Determines whether the new shape object should have the blend mode and opacity

settings set for the Auto Shape Tools (set by the user in the Property inspector), or use standard values. The
bUseToolBlendModeOpacity argument is a Boolean value: true if the shape will use the blend mode and opacity set

for the Auto Shape Tools; false if the shape will use the standard values (alpha blend mode and 100% opacity).
Returns
Nothing.
Description
Inserts an Auto Shape at the specified location.

dom.insertSymbolAt()
Availability
Fireworks 8.

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Usage
dom.insertSymbolAt(uiName, locationPoint)

Arguments
uiName The name of the symbol in the library. If more than one symbol exists with the specified name, Fireworks
inserts the first symbol named.
locationPoint The center of the symbol expressed as x, y coordinates.

Returns
Nothing.
Description
Inserts a symbol instance at the specified location.

dom.insertText()
Availability
Fireworks 8.
Usage
dom.insertText(text)

Arguments
text The text to insert.
Returns
Nothing.
Description
Inserts the given text into a selected text block at the current text insertion point. If no text is selected it does nothing.

dom.isMasterPageLayer()
Availability
Fireworks CS3.
Usage
dom.isMasterPageLayer(layerNum)

Arguments
layerNum A long value that specifies the layer number.
Returns
A Boolean value: true if the specified layer is a master page layer; false otherwise.

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Description
Indicates whether or not the specified layer is a master page layer. For example:
fw.getDocumentDOM().isMasterPageLayer(0)

dom.isSelectionDirectlyAboveBitmapObject()
Availability
Fireworks MX.
Usage
dom.isSelectionDirectlyAboveBitmapObject()

Arguments
None.
Returns
A Boolean value: true if the selected objects are directly above an image element; false otherwise.
Description
Tests to see if the selected object(s) are directly above a bitmap object. The selection does not need to be contiguous,
although at least one item in the selection must be directly above a bitmap.

dom.joinPaths()
Availability
Fireworks 3.
Usage
dom.joinPaths()

Arguments
None.
Returns
Nothing.
Description
Joins the selected paths.

dom.knifeElementsFromPoint()
Availability
Fireworks 3.

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Usage
dom.knifeElementsFromPoint(from, tolerance)

Arguments
from A point that specifies the x,y coordinates of the point that the user clicked (see “Point data type” on page 9).
tolerance A floating-point value > = 0 that specifies the tolerance within which items are cut.

Returns
A Boolean value: true if anything was cut; false otherwise.
Description
When the user clicks a single point while using the Knife tool, this function cuts paths within the specified tolerance.
This action is similar to using the Knife tool with a single click.
See also
dom.knifeElementsFromPoints()

dom.knifeElementsFromPoints()
Availability
Fireworks 3.
Usage
dom.knifeElementsFromPoints(from, to, tolerance)

Arguments
from A point that specifies the x,y coordinates of the point where the user clicked and started to drag (see “Point data
type” on page 9).
to A point that specifies the x,y coordinates of the point where the user ended the drag operation.
tolerance A floating-point value > = 0 that specifies the tolerance within which items are cut.

Returns
true if anything is cut; false otherwise.
Description
When the user drags while using the Knife tool, this function cuts additional items within the specified tolerance. This
action is similar to using the Knife tool with a drag operation.
See also
dom.knifeElementsFromPoint()

dom.linkElementMask()
Availability
Fireworks 4.

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Usage
dom.linkElementMask(frame, layer, element, bLink)

Arguments
frame An integer value that specifies the frame that contains the element, starting with 0 (although, to specify the
current frame, pass –1 here).
layer An integer value that specifies the layer that contains the element, starting with 0 (although, to specify the

current layer, pass –1 here).
element An integer value that specifies the element, starting with 0 (although, to specify the current element, pass –
1 here).
bLink If bLink is true, the element masks are linked to their elements; if false, they are unlinked from their
elements.

Returns
Nothing.
Description
Links or unlinks the element mask on the selected element. If more than one element (or no elements) are selected when
this function is called, Fireworks throws an exception. An exception is also thrown if the element has no element mask.

dom.lockNineScale()
Availability
Fireworks CS3
Usage
dom.lockNineScale(status)

Arguments
status A Boolean value that toggles 9-slice scaling between locked and unlocked.
Returns
Nothing.
Description
Locks or unlocks 9-slice scaling guides for the selected symbol.
Example
The following command locks 9-slice scaling guides for the selected symbol:
fw.getDocumentDOM().lockNineScale(true);

dom.lockSelection()
Availability
Fireworks 8.

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Usage
dom.lockSelection()

Arguments
None.
Returns
Nothing.
Description
Locks the selection.

dom.makeFind()
Availability
Fireworks 3.
Usage
dom.MakeFind(findSpec)

Arguments
findSpec A Find object (see “Find object” on page 20).
Returns
A Find object.
Description
Creates an object of class Find to perform a search-and-replace operation in a document.

dom.makeActive()
Availability
Fireworks 3.
Usage
dom.makeActive()

Arguments
None.
Returns
Nothing.
Description
Makes the selected document active for editing.

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dom.mergeDown()
Availability
Fireworks MX.
Usage
dom.MergeDown()

Arguments
None.
Returns
Nothing.
Description
Merges selected objects to the bitmap directly below the selected objects. Succeeds only if the object immediately below
the selection is a bitmap. For more information, see dom.isSelectionDirectlyAboveBitmapObject().

dom.modifyPointOnPath()
Availability
Fireworks 3.
Usage
dom.modifyPointOnPath(ontourIndex, ptToModify, controlPointFirst, mainPoint,
controlPointLast, dReapplyAttrs, bClosePath)

Arguments
contourIndex A zero-based index that specifies the contour into which the Bézier point is inserted. For paths with

multiple contours, the contours are in an arbitrary order.
ptToModify A zero-based index that specifies the point to be modified.
controlPointFirst, mainPoint, and controlPointLast Points that specify the x,y coordinates of the preceding
control point, the main point, and the following control point of the new point (see “Point data type” on page 9).
dReapplyAttrs If dReapplyAttrs is true, the path has the document’s current fill, stroke, and so on reapplied to it.

If it is false, the path attributes are not changed.
bClosePath If bClosePath is true, the path is marked as closed after modifying the point. If it is false, the path
retains its original open or closed value.

Returns
Nothing.
Description
Modifies an existing point on the selected path.

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dom.motionBlurSelection()
Availability
Fireworks MX 2004.
Usage
dom.motionBlurSelection(typeStr, angle, distance, samples)

Arguments
typeStr A string that specifies the type of blur to apply. Valid values are "linear", "radial", and "zoom".
angle An integer between 0 and 359 that specifies in degrees the direction of the blur, similar to the drop shadow
effect angle.
distance A floating-point value between 0 and 400 that specifies in pixels how far from the original image the blur
effect will extend.
samples An integer that defines the number of times the original image is cloned and blurred to produce the desired

effect.
Returns
Nothing.
Description
Applies the Motion Blur effect (same as selecting the Filters > Blur > Motion Blur menu option) to the selection.

dom.moveBezierHandleBy()
Availability
Fireworks 3.
Usage
dom.moveBezierHandleBy(whichPath, contourIndex, ptToModify, deltaControlPointFirst,
deltaControlPointLast)

Arguments
whichPath A zero-based index that specifies an index into the list of selected items, indicating which item contains

the Bézier handles to move.
contourIndex A zero-based index that specifies the contour that contains the handles to move. For paths with

multiple contours, the contours are in an arbitrary order.
ptToModify A zero-based index that specifies the point whose handles are moved.
deltaControlPointFirst and deltaControlPointLast Points that specify the x,y coordinate values by which
the preceding control point and the following control point of ptToModify are moved. For example, passing ({x:1,y:2})
specifies a location that is right by 1 pixel and down by 2 pixels.

Returns
Nothing.

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Description
Moves the specified point’s Bézier handles by a certain amount.

dom.moveElementMaskBy()
Availability
Fireworks 4.
Usage
dom.moveElementMaskBy(delta)

Arguments
delta A point that specifies the x,y coordinate values by which the element masks are moved (see “Point data type”
on page 9). For example, passing ({x:1,y:2}) moves the element masks 1 pixel to the right and 2 pixels down.
Returns
Nothing.
Description
For all the elements in the selection that have element masks (linked or unlinked), it moves the element masks by the
specified amount. Elements without element masks are ignored. If no elements in the selection have element masks,
an exception is thrown.

dom.moveFillVectorHandleBy()
Availability
Fireworks 3.
Usage
dom.moveFillVectorHandleBy(delta, whichHandle, bConstrain, bMoveJustOne)

Arguments
delta A point that specifies the x,y coordinate values by which the handle is moved (see “Point data type” on page 9).
For example, passing ({x:1,y:2}) specifies a location that is right by 1 pixel and down by 2 pixels.
whichHandle Specifies which handle to move and can be one of the following values: "start", "end1", "end2",
"rotate1", or "rotate2". (Some fills ignore "end2".) Use "rotate1" or "rotate2" to rotate the end1 or end2 point

around the start point.
bConstrain Boolean. If true, movement is constrained to 45º increments.
bMoveJustOne Boolean. If true, only the specified handle moves. If false, other handles might move in sync when
the specified handle is moved.

Returns
Nothing.

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Description
If the selection has a fill that uses a fill vector (for example, a gradient fill), this function adjusts the handles of the fill
vector. If the selection does not, this function has no effect.

dom.moveMaskGroupContentsBy()
Availability
Fireworks 3.
Usage
dom.moveMaskGroupContentsBy(delta)

Arguments
delta A point that specifies the x,y coordinate values by which the element is moved (see “Point data type” on page 9).
For example, passing ({x:1,y:2}) moves the element 1 pixel to the right and 2 pixels down.
Returns
Nothing.
Description
If the selection is a mask group, this function moves the contents within the mask group by the specified amount. If
the selected element has an element mask, this function moves the element (not the element mask) by the specified
amount.
See also
dom.moveElementMaskBy()

dom.moveNineScaleGuide()
Availability
Fireworks 10.
Usage
dom.moveNineScaleGuide(delta, guidekind)

Arguments
delta A point that specifies the values by which the 9-slice scaling guide is moved.
guidekind Direction in which the 9-slice scaling guide is moved.

Returns
Nothing.
Description
Moves a 9-slice scaling guide’s position by specified pixels. Acceptable values for guidekind are "horizontal-top",
“horizontal-bottom”, “vertical-left” and “vertical-right”. If guidekind is “horizontal”, it is assumed that
the specified positions are y coordinates; if it is “vertical”, it is assumed that the specified positions are x coordinates.

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Example
The following command moves a horizontal top guide by 10 pixels.
fw.getDocumentDOM().moveNineScaleGuide("horizontal-top",10);

dom.movePixelMaskBy()
Availability
Fireworks 4.
Usage
dom.movePixelMaskBy(delta)

Arguments
delta A point that specifies the x,y coordinate values by which the bitmap mode selection is moved (see “Point data
type” on page 9). For example, passing ({x:1,y:2})moves the bitmap mode selection 1 pixel to the right and 2 pixels down.
Returns
Nothing.
Description
Moves a bitmap mode selection by the specified amount, without moving the pixels that are within the selection.

dom.movePointOnHotspotBy()
Availability
Fireworks 3.
Usage
dom.movePointOnHotspotBy(ptToModifyIndex, delta)

Arguments
ptToModifyIndex A zero-based index that specifies which point on the path is to move.
delta A point that specifies the x,y coordinate values by which the point is moved (see “Point data type” on page 9).

For example, passing ({x:1,y:2}) moves the point 1 pixel to the right and 2 pixels down.
Returns
Nothing.
Description
If the selection is a hotspot or slice of the polyline variety, this function moves a point on the hotspot’s path by the
specified amount.

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dom.movePointOnHotspotByWithFlags()
Availability
Fireworks MX.
Usage
dom.MovePointOnHotspotByWithFlags(ptToModifyIndex, delta, flags)

Arguments
ptToModifyIndex A zero-based index that specifies which point on the path is to move.
delta A point that specifies the x-,y-coordinate values by which the point is moved (see “Point data type” on page 9).

For example, passing ({x:1,y:2}) moves the point 1 pixel to the right and 2 pixels down.
flags A Boolean value that determines whether this slice or hotspot will be duplicated. This argument is important
for giving slices a unique name so their behaviors remain unaffected.

Returns
Nothing.
Description
If the selection is a hotspot or slice of the polyline variety, this function moves a point on the hotspot’s path by the
specified amount.

dom.moveSelectedBezierPointsBy()
Availability
Fireworks 3.
Usage
dom.moveSelectedBezierPointsBy(delta)

Arguments
delta A point that specifies the x,y coordinate values by which the selected Bézier points are moved (see “Point data
type” on page 9). For example, passing ({x:1,y:2}) moves the Bézier points 1 pixel to the right and 2 pixels down.
Returns
Nothing.
Description
If the selection contains at least one path with at least one Bézier point selected, this function moves all selected Bézier
points on all selected paths by the specified amount.

dom.moveSelectionBy()
Availability
Fireworks 3.

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Usage
dom.moveSelectionBy(delta, bMakeCopy, doSubSel)

Arguments
delta A point that specifies the x,y coordinate values by which the selection moved (see “Point data type” on page 9).
For example, passing ({x:1,y:2}) moves the selection 1 pixel to the right and 2 pixels down.
bMakeCopy The items that are copied instead of moved.
doSubSel If doSubSel is set to true, the function moves only the subselected parts of a path. If the argument is set

to false, the function moves the whole object.
Returns
Nothing.
Description
Moves the selected items by the specified amount or makes a copy of them and offsets them from the original by the
specified amount.
Example
The following command moves the selected items right by 62 pixels and 84 pixels down:
fw.getDocumentDOM().moveSelectionBy({x:62, y:84}, false, false);

dom.moveSelectionMaskBy()
Availability
Fireworks 4.
Usage
dom.moveSelectionMaskBy(delta)

Arguments
delta A point that specifies the x-,y-coordinate values by which the mask is moved (see “Point data type” on page 9).
For example, passing ({x:1,y:2}) moves the mask 1 pixel to the right and 2 pixels down.
Returns
Nothing.
Description
Moves the current pixel mask by the specified amount. If there is no pixel selection, an exception is thrown.

dom.moveSelectionTo()
Availability
Fireworks 3.

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Usage
dom.moveSelectionTo(location, bMakeCopy, doSubSel)

Arguments
location A point that specifies the x-,y-coordinate values of the location to which the selection is moved or copied
(see “Point data type” on page 9).
bMakeCopy Specifies copying instead of moving the selection.
doSubSel If doSubSel is set to true, the function moves only the subselected parts of a path. If the argument is set to
false, the function moves the whole object.

Returns
Nothing.
Description
Moves or copies the selection to the specified location.
Example
The following command copies only the selected parts of a path to the specified coordinates:
fw.getDocumentDOM().moveSelectionTo({x:163, y:0}, true, true);

dom.moveSelectionToFrame()
Availability
Fireworks 3.
Usage
dom.moveSelectionToFrame(frameIndex, bMakeCopy)

Arguments
frameIndex An integer value that specifies the frame to which the selection is moved or copied, starting with 0

(although, to specify the current frame, pass –1 here).
bMakeCopy If bMakeCopy is true, the selection is copied instead of moved.

Returns
Nothing.
Description
Moves or copies the selection to the specified frame.

dom.moveSelectionToLayer()
Availability
Fireworks 3, updated in Fireworks 4.

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Usage
dom.moveSelectionToLayer(layerIndex, bMakeCopy, {whatIfMultipleSelected}, {elementIndex})

Arguments
layerIndex An integer value that specifies the layer to which the selection should be moved or copied, starting with

0 (although, to specify the current layer, pass –1 here).
bMakeCopy Boolean. If true, the selection is copied instead of moved.
whatIfMultipleSelected An optional string that is used only if the destination is a web layer and bMakeCopy is
true. It specifies how to create hotspots if multiple items are selected. Acceptable values are "single" (creates a single

hotspot that has the same bounding rectangle as the selection), "multiple" (creates one hotspot for each item), and
"ask user" (displays a dialog box to let the user decide). If whatIfMultipleSelected is omitted or null, "ask
user" is assumed.
elementIndex A zero-based index, added in Fireworks 4, that specifies the element before which the moved or copied

selection should be inserted. If elementIndex is omitted, the selection is placed at the top of the layer (before any other
elements). Otherwise, it is an index within the existing elements in the layer, where 0 is the topmost, and (n-1) is the
last element (for a layer with n elements). The maximum value is the number of elements previously in the layer—
meaning that the elements are moved to the bottom of the specified layer.
Returns
Nothing.
Description
Moves or copies the selection to the specified layer.

dom.moveSelectionToNewLayer()
Availability
Fireworks 3.
Usage
dom.moveSelectionToNewLayer(bMakeCopy)

Arguments
bMakeCopy Boolean. If true, the selected items are copied instead of moved.

Returns
Nothing.
Description
Makes a new layer with a default name, then moves or copies the selection to that new layer.

dom.pagesCount
Availability
Fireworks CS3.

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Usage
dom.pagesCount

Arguments
None.
Returns
An integer returning total number of pages in the current document.
Description
Indicates the number of pages in the current document. For example:
fw.getDocumentDOM().pagesCount

dom.pageName()
Availability
Fireworks CS3.
Usage
dom.pageName()

Arguments
None.
Returns
A string specifying the name of the current page.
Description
Indicates the name of the current page. For example:
fw.getDocumentDOM().pageName

dom.pathCrop()
Availability
Fireworks 3.
Usage
dom.pathCrop()

Arguments
None.
Returns
Nothing.

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Description
Performs a crop operation on the selected paths.

dom.pathExpand()
Availability
Fireworks 3.
Usage
dom.pathExpand(width, miter, cap, join)

Arguments
width A floating-point value that specifies the new width of the selected paths, in pixels.
miter A floating-point value that specifies the new miter angle of the selected paths, in pixels. This argument is
ignored if the value of join is not "miter".
cap Acceptable values are "butt", "square", and "round".
join Acceptable values are "bevel", "round", and "miter".

Returns
Nothing.
Description
Performs an expand operation on the selected paths.

dom.pathInset()
Availability
Fireworks 3.
Usage
dom.pathInset(width, miter, join)

Arguments
width A floating-point value that specifies the new width of the selected paths, in pixels.
miter A floating-point value that specifies the new miter angle of the selected paths, in pixels. This argument is

ignored if the value of join is not "miter".
join Acceptable values are "bevel", "round", and "miter".

Returns
Nothing.
Description
Performs an inset operation on the selected paths.

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dom.pathIntersect()
Availability
Fireworks 3.
Usage
dom.pathIntersect()

Arguments
None.
Returns
Nothing.
Description
Performs an intersect operation on the selected paths.

dom.pathPunch()
Availability
Fireworks 3.
Usage
dom.pathPunch()

Arguments
None.
Returns
Nothing.
Description
Performs a punch operation on the selected paths.

dom.pathSimplify()
Availability
Fireworks 3.
Usage
dom.pathSimplify(limit)

Arguments
limit is a floating-point value that specifies how much to simplify. This value corresponds to the value in the Modify
> Alter Path > Simplify dialog box.

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Returns
Nothing.
Description
Performs a simplify operation on the selected paths.

dom.pathUnion()
Availability
Fireworks 3.
Usage
dom.pathUnion()

Arguments
None.
Returns
Nothing.
Description
Performs a union operation on the selected paths.

dom.placeTextInPath()
Availability
Fireworks 10.
Usage
dom.placeTextInPath()

Arguments
None.
Returns
Nothing.
Description
Places the selected text inside the selected path. If no text and path are selected, no action occurs.

dom.previewInBrowser()
Availability
Fireworks MX.

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Usage
dom.previewInBrowser(primaryBrowser)

Arguments
primaryBrowser A Boolean value that specifies which browser Fireworks should start: the primary browser (true)

or the secondary browser (false).
Returns
Nothing.
Description
Previews the document in the primary or secondary browser.

dom.previewAllPagesInBrowser()
Availability
Fireworks 9.
Usage
dom.previewAllPagesInBrowser()

Arguments
Nothing.
Returns
Nothing.
Description
Previews the document in the primary browser.

dom.rebuildColorTable()
Availability
Fireworks 3.
Usage
dom.rebuildColorTable()

Arguments
None.
Returns
Nothing.

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Description
Rebuilds the color table for the current export settings of the document. This is the same behavior as choosing Rebuild
Color Table from the Color Table panel.

dom.redefineStyleByName()
Availability
Fireworks 10.
Usage
dom.redefineStyleByName(sourcestyle, targetstyle)

Arguments
sourcestyle Name of the source style.
targetstyle Name of the style that is being redefined.

Returns
Nothing.
Description
Redefines the target style with the source style.
Example
The following command redefines the attributes of the target style “Chrome Reflective 016" with the attributes of
the source style “Chrome Misc 011”.
fw.getDocumentDOM().redefineStyleByName("Chrome Misc 011", "Chrome Reflective 016");

dom.redo()
Availability
Fireworks 3.
Usage
dom.redo()

Arguments
None.
Returns
Nothing.
Description
Reinstates the last action that was undone in the document.

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dom.redraw()
Availability
Fireworks MX.
Usage
dom.redraw()

Arguments
None.
Returns
Nothing.
Description
Forces the document to redraw itself immediately. This function is useful for providing feedback during complicated
commands.

dom.redrawSmartShape()
Availability
Fireworks 8.
Usage
dom.redrawSmartShape()

Arguments
None.
Returns
Nothing.
Description
Forces the Auto Shapes in the document to redraw. This method is useful when modifying a Auto Shape outside a tool.

dom.reflectSelection()
Availability
Fireworks 3.
Usage
dom.reflectSelection(bHoriz, bVert, opts)

Arguments
bHoriz Boolean. If true, the items are reflected horizontally.

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bVert Boolean. If is true, the items are reflected vertically.
opts Acceptable values are "transformAttributes", "autoTrimImages", and "autoTrimImages
transformAttributes".

Returns
Nothing.
Description
Reflects the selection vertically, horizontally, or both.

dom.removeAllGuides()
Availability
Fireworks 3.
Usage
dom.removeAllGuides(guidekind)

Arguments
guidekind Acceptable values are "horizontal" and "vertical".

Returns
Nothing.
Description
Removes all guides of the specified type.

dom.removeBehavior()
Availability
Fireworks 3.
Usage
dom.removeBehavior({event}, {eventIndex})

Arguments
event An optional argument specifying the event that triggers the behavior. This argument is ignored by Fireworks.
eventIndex An integer value that specifies the location of the behavior to be removed, starting with 0 (although, to

specify the end location, pass –1 here). This argument is optional.
If you omit both optional arguments this function removes all events from selected hotspots and slices.
Returns
Nothing.

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Description
Removes one or all behavior events from the selected hotspots and slices.
See also
dom.addBehavior()

dom.removeBrush()
Availability
Fireworks 3.
Usage
dom.removeBrush()

Arguments
None.
Returns
Nothing.
Description
Sets the brush of the selection to None.

dom.removeCharacterMarkup()
Availability
Fireworks 3.
Usage
dom.removeCharacterMarkup(tag)

Arguments
tag Acceptable values are "b", "i", and "u", for bold, italic, and underline.
Returns
Nothing.
Description
Reapplies the default value for the specified markup type to the text in the selection.

dom.removeElementMask()
Availability
Fireworks 4.

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Usage
dom.removeElementMask(whatIfElementIsAnImage)

Arguments
whatIfElementIsAnImage This argument is used only if the element (not the element mask) is an image. Acceptable
values are "apply" (apply the element mask to the image before discarding the element mask), "discard" (discard
the element mask), and "ask" (displays a dialog box to let the user decide). If you pass "ask" and the user cancels the
dialog box, Fireworks returns an error.

Returns
Nothing.
Description
Removes the mask from the selected element. If more than one element (or no elements) are selected when this
function is called, Fireworks throws an exception.

dom.removeFontMarkup()
Availability
Fireworks 3.
Usage
dom.removeFontMarkup(fontAttribute)

Arguments
fontAttribute Acceptable values are "size", "color", and "face".

Returns
Nothing.
Description
Reapplies the default value for the specified font attribute to the text in the selection.

dom.removeFill()
Availability
Fireworks 3.
Usage
dom.removeFill()

Arguments
None.
Returns
Nothing.

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Description
Sets the fill of the selection to None.

dom.removeGuide()
Availability
Fireworks 3.
Usage
dom.removeGuide(position, guidekind)

Arguments
position A floating-point value that specifies the position of the guide to be removed.
guidekind Acceptable values are "horizontal" and "vertical". If guidekind is "horizontal", it is assumed that

position is a y coordinate; if it is "vertical", it is assumed that position is an x coordinate.
Returns
Nothing.
Description
Removes the specified guide. If no guide is at that position, this function has no effect.

dom.removeNineScale()
Availability
Fireworks CS3
Usage
dom.removeNineScale(status)

Arguments
None.
Returns
Nothing.
Description
Removes 9-slice scaling from the selected symbol.
Example
The following command removes 9-slice scaling from the selected symbol:
fw.getDocumentDOM().removeNineScale();

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dom.removeTransformation()
Availability
Fireworks 3.
Usage
dom.removeTransformation()

Arguments
None.
Returns
Nothing.
Description
Removes the transformations, if any, from the selected text or instances.

dom.reorderFrame()
Availability
Fireworks 3.
Usage
dom.reorderFrame(frameToMove, frameToPutItBefore, bMakeCopy)

Arguments
frameToMove A zero-based index that specifies which frame to move or copy.
frameToPutItBefore A zero-based index that specifies where to place the frame that is to be moved or copied. For

example, if you pass 1 for frameToMove and 0 for frameToPutItBefore, the second frame is placed before the first
frame.
bMakeCopy Boolean. If true, the specified frame is copied instead of moved.

Returns
Nothing.
Description
Moves or copies the specified frame before another specified frame.
Example
The following command moves the third frame before the first frame:
fw.getDocumentDOM().reorderFrame(2, 0, false);

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dom.reorderLayer()
Availability
Fireworks 3, new arguments added in CS3.
Usage
dom.reorderLayer(layerToMove, layerToPutItBefore, bMakeCopy, posInLayer, aboveBelowInto)

Arguments
layerToMove A zero-based index that specifies which layer to move or copy.
layerToPutItBefore A zero-based index that specifies where to place the layer to be moved or copied. For example,

if you pass 1 for layerToMove and 0 for layerToPutItBefore, the second layer is placed before the first layer.
bMakeCopy Boolean. If true, the specified layer is copied instead of moved.
aboveBelowInto A zero-based index that specifies whether the layer being moved or copied will be a parent layer or
a sub layer. A value of 0 indicates that the layer goes above the destination layer; a value of 1 indicates that the layer
goes below the destination later, a value of 2 indicates that the layer goes into the destination layer to become a sub
layer.

Returns
Nothing.
Description
Moves or copies the specified layer before another specified layer.

dom.reorderPages()
Availability
Fireworks CS3.
Usage
dom.reorderPages(origPos, newPos)

Arguments
origPos A long value that indicates the page number (position) of the page to be moved.
newPos A long value that indicates the new position of the page within the document.

Returns
Nothing.
Description
Moves a specified page to a different location within the current document.

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dom.replaceButtonTextStrings()
Availability
Fireworks 3.
Usage
dom.replaceButtonTextStrings(newString, uniformAttrs)

Arguments
newString Specifies the string to be used as replacement text.
uniformAttrs Boolean. If false, each character retains the attributes of the character that was formerly in its
position; that is, Fireworks preserves the existing formatting. If true, all characters assume the attributes of the first
character in the string that is being replaced.

Returns
Nothing.
Description
Replaces all text items (selected and unselected) within the document that are defined as Button Text items with the
specified string. (Button Text items are defined as the topmost text items on each frame.)
See also
dom.replaceButtonTextStringsInInstances()

dom.replaceButtonTextStringsInInstances()
Availability
Fireworks 3.
Usage
dom.replaceButtonTextStringsInInstances(newString, uniformAttrs)

Arguments
newString Specifies the string to be used as replacement text.
uniformAttrs Boolean. If false, each character retains the attributes of the character that was formerly in its
position; that is, Fireworks preserves the existing formatting. If true, all characters assume the attributes of the first
character in the string that is being replaced.

Returns
Nothing.
Description
Replaces selected button text items with the specified string. (Button text items are defined as the topmost text items
on each frame.)

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See also
dom.replaceButtonTextStrings()

dom.replaceTextString()
Availability
Fireworks 3.
Usage
dom.replaceTextString(newString, uniformAttrs)

Arguments
newString Specifies the string to be used as replacement text.
uniformAttrs Boolean. If false, each character retains the attributes of the character that was formerly in its
position; that is, Fireworks preserves the existing formatting. If true, all characters assume the attributes of the first
character in the string that is being replaced.

Returns
Nothing.
Description
Replaces the text of all selected text items with the specified string.

dom.resetNineScale()
Availability
Fireworks CS3
Usage
dom.resetNineScale()

Arguments
None.
Returns
Nothing.
Description
Resets 9-slice scaling for the selected symbol back to default.
Example
The following command resets 9-slice scaling for the selected symbol:
fw.getDocumentDOM().resetNineScale();

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dom.resizeSelection()
Availability
Fireworks 3.
Usage
dom.resizeSelection(width, height)

Arguments
width and height Integers that specify the new width and height, in pixels.
Returns
Nothing.
Description
Resizes the selection to the specified pixel width and height, keeping the top-left corner of the selection in place.

dom.restoreJPEGMask()
Availability
Fireworks 4.
Usage
dom.restoreJPEGMask()

Arguments
None.
Returns
Nothing.
Description
Restores the selection that is specified in dom.saveJPEGMask().
See also
dom.saveJPEGMask()

dom.restoreSelection()
Availability
Fireworks 4.
Usage
dom.restoreSelection(selectionName, fromDocument, {operation}, {invert})

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Arguments
selectionName User-specified name of the selection to restore. If selection name is not specified, the selection named
"default" will be restored.
fromDocument Index of a currently open document from which to load the selection. If the from document is not

specified, the selection will be restored from the active document.
operation Operation to perform on the selection and on the document being loaded. Acceptable values are "new or
replace", "add", "subtract", and "intersect". This parameter is optional. If the operation is not specified,

Fireworks will behave as if "new or replace" is specified.
invert A Boolean value that determines if the selection should be inverted before performing the operation on it.

This parameter is optional. If invert is not specified, defaults to false.
Returns
true if the selection is inverted; otherwise false.
Description
Restores the selection that is specified in dom.saveSelection().
See also
dom.saveSelection()

dom.reversePathTextDirection()
Availability
Fireworks 3.
Usage
dom.reversePathTextDirection()

Arguments
None.
Returns
Nothing.
Description
For all text-on-a-path items in the selection, it reverses the direction of the text along the path.

dom.rotateDocument()
Availability
Fireworks 3.
Usage
dom.rotateDocument(rotationAmount)

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Arguments
rotationAmount Acceptable values for rotationAmount are 90, 180, and 270.

Returns
Nothing.
Description
Rotates the entire document 90º, 180º, or 270º clockwise. Rotating 270º is the same behavior as rotating 90º
counterclockwise.

dom.rotateSelection()
Availability
Fireworks 3.
Usage
dom.rotateSelection(rotationDegrees, opts)

Arguments
rotationDegrees A floating-point value that specifies the number of degrees to rotate the selection.
opts Acceptable values are "transformAttributes", "autoTrimImages", and “autoTrimImages
transformAttributes“.

Returns
Nothing.
Description
Rotates the selection clockwise by the specified number of degrees. Rotating 270º is the same behavior as rotating 90º
counterclockwise.

dom.save()
Availability
Fireworks 3.
Usage
dom.save({bOkToSaveAs})

Arguments
bOkToSaveAs If this optional argument is true or omitted and the file was never saved, then the Save As dialog box

appears. If bOkToSaveAs is false and the file was never saved, the file is not saved.
Returns
true if the save operation is successful; false otherwise.

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Description
Saves the document in its default location. After a successful save operation, the document’s isDirty property is
cleared.

dom.saveCopyAs()
Availability
Fireworks 3.
Usage
dom.saveCopyAs(fileURL)

Arguments
fileURL A string, which is expressed as a file://URL, that specifies the directory and name under which the copy
should be saved.
Returns
true if the save operation is successful; false otherwise.
Description
Saves a copy of the document in a specified directory with a specified name. This function does not affect the
document’s filePathForSave or isDirty properties.

dom.saveJPEGMask()
Availability
Fireworks 4.
Usage
dom.saveJPEGMask()

Arguments
None.
Returns
Nothing.
Description
Stores the current selection in bitmap mode as the “Selective JPEG mask”. Use dom.restoreJPEGMask() to restore
the JPEG mask.
See also
dom.restoreJPEGMask()

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dom.saveSelection()
Availability
Fireworks 4.
Usage
dom.saveSelection({selectionName}, {toDocument}, {operation})

Arguments
selectionName User-specified name of the selection to save. This parameter is optional. If selectionName is not

specified, Fireworks will save the selection with the name "default".
toDocument Index of a currently open document where the selection will be saved. This parameter is optional. If
toDocument is not specified, Fireworks will save the selection to the active document.
operation The operation to be performed on the selection and on the selection being loaded from the
selectionName parameter. Acceptable values are "new or replace", "add", "subtract", and "intersect". This

parameter is optional. If operation is not specified, Fireworks treats it as if it were specified as "new or replace".
Returns
Nothing.
Description
Stores the current selection in bitmap mode as the saved selection. Use dom.restoreSelection() to restore the
selection.
See also
dom.restoreSelection()

dom.scaleSelection()
Availability
Fireworks 3.
Usage
dom.scaleSelection(xScaleAmount, yScaleAmount, opts)

Arguments
xScaleAmount and yScaleAmount Float values that specify the amount to scale the selection in the horizontal and
vertical axes. Acceptable values are 0.0 or greater; a value of 1 represents 100%, 2 represents 200%, and so on.
opts Acceptable values are "transformAttributes", "autoTrimImages", and “autoTrimImages
transformAttributes“.

Returns
Nothing.

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Description
Scales the selection in the horizontal and vertical axes.
Example
The following command scales the selected items to approximately two-thirds (67%) and automatically trims the
images and transforms the attributes:
fw.getDocumentDOM().scaleSelection(0.67, 0.67, "autoTrimImages transformAttributes");

dom.scalingGridRect()
Availability
Fireworks 9.
Usage
dom.scalingGridRect(left, top, right, bottom)

Arguments
bounds Specifies the bounds of the grid rectangle.
Returns
Nothing.
Description
Sets the positions of the 9-slice scaling guides by specifying the size of the rectangle they surround.
Example
The following command sets the 9-slice scaling grid rectangle to -50, -50, 50, 50:
fw.getDocumentDOM().scalingGridRect({-50, -50, 50, 50});

dom.selectAdjustPixelSel()
Availability
Fireworks 3.
Usage
dom.selectAdjustPixelSel(whatToDo, amount)

Arguments
whatToDo Acceptable values are "expand", "contract", "border", and "smooth".

• Use "expand" to expand the pixel selection outward by the number of pixels that are specified by amount.
• Use "contract" to reduce the pixel selection inward by the number of pixels that are specified by amount.
• Use "border" to select a band of pixels the width of amount around the edge of the pixel selection.
• Use "smooth" to smooth out the edge of the pixel selection by amount.
amount An integer specifying the amount by which to adjust. Any integer is acceptable.

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Returns
Nothing.
Description
Expands or reduces the pixel selection by the specified number of pixels, selects a border of pixels, or smooths the edge
of the pixel selection.

dom.selectAll()
Availability
Fireworks 3.
Usage
dom.selectAll()

Arguments
None.
Returns
Nothing.
Description
Selects all the items in the current layer and frame. If single layer editing is enabled, all the items in the current layer
are selected; otherwise, all elements on all layers are selected.

dom.selectAllOnLayer()
Availability
Fireworks MX.
Usage
dom.selectAllOnLayer(layerIndex, bRememberSelection, bToggleSelection)

Arguments
layerIndex A long integer that identifies the layer on which to select the element.
bRememberSelection A Boolean value. If true, all the elements on the layer are appended to the current selection.
bToggleSelection A Boolean value. Toggles the selection of elements instead of simply selecting them. This
parameter is useful only if bRememberSelection is true.

Returns
Nothing.
Description
Selects all the items on the given layer in the current frame. This function deselects objects on other layers. If the only
element on the layer is a bitmap, Fireworks will enter paint mode on the bitmap.

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dom.selectChildren()
Availability
Fireworks 3.
Usage
dom.selectChildren()

Arguments
None.
Returns
Nothing.
Description
Selects the children, if any, of the selection. For example, if a group is selected, the selection changes from the group to
the individual members of the group.
See also
dom.selectParents()

dom.selectFeather()
Availability
Fireworks 3.
Usage
dom.selectFeather(featherAmount)

Arguments
featherAmount An integer that specifies the number of pixels by which to feather the selection.

Returns
Nothing.
Description
If Fireworks is in bitmap mode and a pixel selection is active, this function feathers the selection by the specified
number of pixels.

dom.selectInverse()
Availability
Fireworks 3.
Usage
dom.selectInverse()

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Arguments
None.
Returns
Nothing.
Description
If Fireworks is in bitmap mode and a pixel selection is active, this function inverts the pixel selection.

dom.selectNone()
Availability
Fireworks 3.
Usage
dom.selectNone()

Arguments
None.
Returns
Nothing.
Description
Deselects any selected items. If Fireworks is in image edit mode, has a pixel selection, and has a Selection tool selected,
then this function deselects the pixels and exits image edit mode.

dom.selectParents()
Availability
Fireworks 3.
Usage
dom.selectParents()

Arguments
None.
Returns
Nothing.
Description
Selects the parents, if any, of the selection. That is, if all the members of a group are selected, the individual members
are deselected, and the group is selected.

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The Document object

See also
dom.selectChildren()

dom.selectSimilar()
Availability
Fireworks 3.
Usage
dom.selectSimilar(tolerance, edgemode, featherAmt, combinemode)

Arguments
tolerance An integer between 0 and 255, inclusive, that specifies the tolerance for selecting pixels.
edgemode Acceptable values are "hard edge", "antialias", and "feather".
featherAmt An integer that specifies the number of pixels to feather. This value is ignored if edgemode is not
"feather".
combinemode Specifies how to combine the new selection mask with the existing mask. Acceptable values are
"replace", "add", "subtract", and "intersect".

Returns
Nothing.
Description
If Fireworks is in bitmap mode and a pixel selection is active, this function selects all pixels in the current image that
are within the specified tolerance of the average color in the current pixel selection.
See also
dom.selectSimilarFromPoint())

dom.selectSimilarFromPoint()
Availability
Fireworks 3.
Usage
dom.selectSimilarFromPoint(where, tolerance, edgemode, featherAmt, combinemode)

Arguments
where A point that specifies the x,y coordinates of the pixel whose color is used to calculate the new mask (see “Point
data type” on page 9).
tolerance An integer between 0 and 255, inclusive, that specifies the tolerance for selecting pixels.
edgemode Acceptable values are "hard edge", "antialias", and "feather".
featherAmt An integer that specifies the number of pixels to feather. This value is ignored if edgemode is not
"feather".

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combinemode Specifies how to combine the new selection mask with the existing mask. Acceptable values are
"replace", "add", "subtract", and "intersect".

Returns
Nothing.
Description
Behavior is almost identical to dom.selectSimilar(), except that the new mask is calculated from the color at the
specified location in the image, rather than from the average color in the selection.
See also
dom.selectSimilar()

dom.sendEmail()
Availability
Fireworks MX 2004.
Usage
dom.sendEmail(fileAttachment)

Arguments
fileAttachment A string, which is expressed as file://URL, denoting the location of a file to send by e-mail.

Returns
Nothing.
Description
Creates a new e-mail with the specified file as an attachment.
Example
The following example opens a new e-mail in the default e-mail program and attaches the file foo.png to the message:
fw.getDocumentDOM().sendEmail("file:///Users/andy/Documents/foo.png");

dom.setAllLayersDisclosure()
Availability
Fireworks 4.
Usage
dom.setAllLayersDisclosure(bDisclosed)

Arguments
bDisclosed If bDisclosed is true, all the elements on all layers appear in the Layers list. If false, only layer names

appear on the list.

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Returns
Nothing.
Description
Specifies whether all the elements in all layers appear in the Layers list.
See also
dom.setLayerDisclosure()

dom.setAnimInstanceLoopCount()
Availability
Fireworks 3, deprecated in 4 in favor of dom.setAnimInstanceNumFrames().
Usage
dom.setAnimInstanceLoopCount(loopCount)

Arguments
loopCount An integer that corresponds to the loop count value that appears in the Objects panel when a multi-frame

image instance is selected.
Returns
Nothing.
Description
Sets the loop count of the selected instances of multi-frame image symbols.

dom.setAnimInstanceNumFrames()
Availability
Fireworks 4.
Usage
dom.setAnimInstanceNumFrames(numFrames)

Arguments
numFrames An integer that specifies the number of frames through which the symbol animates.

Returns
Nothing.
Description
Sets the number of frames to animate the currently selected animation element.
See also
dom.convertToAnimSymbol()

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dom.setAnimInstanceOffsetDist()
Availability
Fireworks 4.
Usage
dom.setAnimInstanceOffsetDist(offsetDistPt)

Arguments
offsetDistPt A point that specifies the distance the animation moves in pixels. For example, passing ({x:100, y:25})
animates the symbol to the right by 100 pixels and 25 pixels down.

Returns
Nothing.
Description
Sets the distance, in pixels, to animate the currently selected animation element.
See also
dom.convertToAnimSymbol()

dom.setAnimInstanceRotationAmount()
Availability
Fireworks 4.
Usage
dom.setAnimInstanceRotationAmount(rotationAmount)

Arguments
rotationAmount A floating-point value that specifies the degree of rotation to be applied to the animation symbol.
For example, passing 720 specifies an animation that does two complete clockwise rotations. To rotate the animation
counter-clockwise, pass a negative number.

Returns
Nothing.
Description
Sets the rotation amount, in degrees, to animate the currently selected animation element.
See also
dom.convertToAnimSymbol()

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dom.setAnimInstanceScaleAmount()
Availability
Fireworks 4.
Usage
dom.setAnimInstanceScaleAmount(scaleAmount)

Arguments
scaleAmount A positive floating-point value that specifies the amount of scaling to be applied to the animation
symbol. For example, pass 50 to scale the symbol to 50% of its current size, and pass 200 to scale it to twice its current
size. To specify no scaling, pass 100.

Returns
Nothing.
Description
Sets the scale amount to animate the currently selected animation instance.
See also
dom.convertToAnimSymbol()

dom.setAnimInstanceStartEndOpacity()
Availability
Fireworks 4.
Usage
dom.setAnimInstanceStartEndOpacity(startOpacity, endOpacity)

Arguments
startOpacity and endOpacity Float values between 0 and 100 that specify the starting and ending opacity of the
animation symbol.

Returns
Nothing.
Description
Sets the starting and ending opacity of the currently selected animation symbol.
See also
dom.convertToAnimSymbol()

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dom.setAnimInstanceStartFrame()
Availability
Fireworks 3, deprecated in 4 in favor of placing the animation symbol on the frame in which it should start.
Usage
dom.setAnimInstanceStartFrame(startFrame)

Arguments
startFrame An integer that corresponds to the starting frame value that appears in the Objects panel when a multi-

frame image instance is selected.
Returns
Nothing.
Description
Sets the start frame of the selected instances of multi-frame image symbols.

dom.setBlendMode()
Availability
Fireworks 3.
Usage
dom.setBlendMode(mode)

Arguments
mode Acceptable values are "normal", "multiply", "screen", "darken", "lighten", "difference", "hue",
"saturation", "color", "luminosity", "invert", "tint", and "erase".
Returns
Nothing.
Description
Specifies the blend mode of the selection.

dom.setBrush()
Availability
Fireworks 3.
Usage
dom.setBrush(brush)

Arguments
brush A Brush object (see “Brush object” on page 243).

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Returns
Nothing.
Description
Sets the selection to the specified brush.
See also
dom.setBrushColor(), dom.setBrushName(), dom.setBrushNColorNTexture(), dom.setBrushPlacement()

dom.setBrushColor()
Availability
Fireworks 3.
Usage
dom.setBrushColor(color)

Arguments
color A color string (see “Color string data type” on page 8).
Returns
Nothing.
Description
Sets the brush color of the selection to the specified color.
See also
dom.setBrushNColorNTexture()

dom.setBrushName()
Availability
Fireworks 3.
Usage
dom.setBrushName(category, currentName, newName)

Arguments
category A string that specifies the category of the brush to be renamed.
currentName A string that specifies the current name of the brush.
newName A string that specifies the new name of the brush.

Returns
Nothing.

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Description
Renames a brush. Does not change the brush category.

dom.setBrushNColor()
Availability
Fireworks 3.
Usage
dom.setBrushNColor(brush, brushColor)

Arguments
brush A Brush object (see “Brush object” on page 243).
brushColor A color string (see “Color string data type” on page 8).

Returns
Nothing.
Description
Sets the selection to the specified brush and brush color.

dom.setBrushNColorNTexture()
Availability
Fireworks 3.
Usage
dom.setBrushNColorNTexture(brush, color, texture-name)

Arguments
brush A Brush object (see “Brush object” on page 243).
color A color string (see “Color string data type” on page 8).
texture-name The name of the texture to be applied.

Returns
Nothing.
Description
Sets the selection to the specified brush, brush color, and brush texture.
See also
dom.setBrushColor()

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dom.setBrushPlacement()
Availability
Fireworks 3.
Usage
dom.setBrushPlacement(placement)

Arguments
placement Acceptable values are "inside", "center", and "outside".

Returns
Nothing.
Description
Specifies the brush placement of the stroke on the selection.

dom.setButtonAutoSlice()
Availability
Fireworks 3.
Usage
dom.setButtonAutoSlice(bAutoSlice)

Arguments
bAutoSlice Boolean. If true, automatic slicing is turned on. If false, it is turned off.

Returns
Nothing.
Description
If the user is editing a Button document, this function turns automatic slicing on or off.

dom.setButtonIncludeDownState()
Availability
Fireworks 3.
Usage
dom.setButtonIncludeDownState(bIncludeDownState)

Arguments
bIncludeDownState Boolean. If true, the Down state is included in the button; if false, it is not.

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Returns
Nothing.
Description
If the user edits a Button document, this function specifies whether to include the Down state in a button.

dom.setButtonIncludeOverWhileDownState()
Availability
Fireworks 3.
Usage
dom.setButtonIncludeDownState(bIncludeOverWhileDownState)

Arguments
bIncludeOverWhileDownState Boolean. If true, the Over-While-Down state is included in the button; if false, it

is not.
Returns
Nothing.
Description
If the user edits a Button document, this function specifies whether to include the Over-While-Down state in a button.

dom.setButtonShowDownOnLoad()
Availability
Fireworks 3.
Usage
dom.setButtonShowDownOnLoad(bShowDownOnLoad)

Arguments
bShowDownOnLoad Boolean. If true, the Down-State-on-Load is shown in the button; if false, it is not.

Returns
Nothing.
Description
If the user edits a Button document, this function specifies whether to show the Down-State-on-Load in a button.

dom.setButtonOptions()
Availability
Fireworks 3.

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Usage
dom.setButtonOptions(exportOptions, URLString, altTagString, targetTagString, sliceName,
statusMessage)

Arguments
exportOptions An ExportOptions object (see “ExportOptions object” on page 260).
URLString A string that specifies the URL for the button(s).
altTagString and targetTagString

Specify the text for the button alt tag and target tag.

sliceName A string that specifies the name to be assigned to the slice that is associated with the button. If it is null,

the slice is set to be named automatically.
statusMessage A string that specifies a status message to appear in the browser status line. If an empty string or null
is passed, no status message appears.

Returns
Nothing.
Description
Sets the Button Export options. If the user edits a button, it sets options for the button being edited; if the user edits a
normal document, it sets options for all the selected buttons.

dom.setDefaultBrushAndFillColors()
Availability
Fireworks 3.
Usage
dom.setDefaultBrushAndFillColors()

Arguments
None.
Returns
Nothing.
Description
Resets the document’s brush and fill color to the default.

dom.setDefaultFillVector()
Availability
Fireworks 3.
Usage
dom.setDefaultFillVector()

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Arguments
None.
Returns
Nothing.
Description
Sets the fill-vector on the selection to the default.

dom.setDocumentCanvasColor()
Availability
Fireworks 3.
Usage
dom.setDocumentCanvasColor(color)

Arguments
color A color string (see “Color string data type” on page 8).
Returns
Nothing.
Description
Sets the canvas color of the document to the specified color.
Example
The following command sets the canvas color to blue:
fw.getDocumentDOM().setDocumentCanvasColor("#0000ff");

dom.setDocumentCanvasSize()
Availability
Fireworks 3, with new argument added in Fireworks CS3.
Usage
dom.setDocumentCanvasSize(boundingRectangle, currentPageOnly)

Arguments
boundingRectangle A rectangle that specifies the new canvas size for the document, in pixels (see “Rectangle data

type” on page 9). Any items outside the specified rectangle are removed.
currentPageOnly A Boolean value that specifies whether the change in canvas size applies to all pages or only the

current page. If the value is true, only the current page is resized. If it is false, all pages of the document are resized.
The default value is true.

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Returns
Nothing.
Description
Sets the document’s canvas size to the specified rectangle and apply the change to the current page or all pages.
Example
The following command sets the canvas to a size of 200 by 200 pixels:
fw.getDocumentDOM().setDocumentCanvasSize({left:150, top:150, right:350, bottom:350});

dom.setDocumentCanvasSizeToDocumentExtents()
Availability
Fireworks 3.
Usage
dom.setDocumentCanvasSizeToDocumentExtents(bGrowCanvas)

Arguments
bGrowCanvas Boolean. If true, the canvas can expand or shrink in size; if false, it only shrinks.

Returns
Nothing.
Description
Calculates the size of all the items in the document and resizes the document canvas to that size. This action is the same
behavior as Modify > Trim Canvas.
Example
The following command resizes the canvas to include all the items in the document, enlarging the canvas if necessary:
fw.getDocumentDOM().setDocumentCanvasSizeToDocumentExtents(true);

See also
“dom.setDocumentCanvasSizeToSelection()” on page 146

dom.setDocumentCanvasSizeToSelection()
Availability
Fireworks 3.
Usage
dom.setDocumentCanvasSizeToSelection()

Arguments
None.

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Returns
Nothing.
Description
Calculates the size of all the items in the selection and resizes the document canvas accordingly.
See also
dom.setDocumentCanvasSizeToDocumentExtents()

dom.setDocumentImageSize()
Availability
Fireworks 3, with additional argument added in Fireworks CS3.
Usage
dom.setDocumentImageSize(boundingRectangle, resolution, currentPageOnly)

Arguments
boundingRectangle A rectangle that specifies the size to which the document should be scaled (see “Rectangle data

type” on page 9).
resolution Specifies the resolution for the scaled document (see “Resolution data type” on page 9).
currentPageOnly A Boolean value that specifies whether the change in document size applies to all pages or only the

current page. If the value is true, only the current page is resized. If it is false, all pages of the document are resized.
The default value is true.
Returns
Nothing.
Description
Scales the document to fit in the specified rectangle at the specified resolution.

dom.setDocumentResolution()
Availability
Fireworks 3.
Usage
dom.setDocumentResolution(resolution)

Arguments
resolution Specifies the resolution for the document (see “Resolution data type” on page 9).

Returns
Nothing.

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Description
Sets the resolution of the document.

dom.setEffectName()
Availability
Fireworks MX.
Usage
dom.setEffectName(category, oldName, newName)

Arguments
category A string that defines the name of the category of the effect.
oldName The existing name of the effect.
newName The new name to give to the effect.

Returns
Nothing.
Description
Sets the name for the current effect.

dom.setElementLocked()
Availability
Fireworks 8.
Usage
dom.setElementLocked(frameNum, layerNum, objectIndex, bLock, bAllLayers, bLockLayers)

Arguments
frameNum A zero-based integer that specifies the frame that contains the element or elements to be locked. To specify
the current frame, pass -1.
layerNum A zero-based integer that specifies the layer that contains the element or elements to be locked. To specify
the current layer, pass -1.
objectIndex A zero-based integer that specifies the element or elements to lock or unlock. 0 represents the topmost
element in the specified layer. To lock or unlock all the elements in the specified layer, pass -1.
bLock A Boolean value. If true, the element or elements are to be locked; if false, the elements are unlocked.
bAllLayers A Boolean value. If true, all layers are specified; false otherwise.
bLockLayers A Boolean value. If true, locks all layers; false otherwise.

Returns
Nothing.

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Description
Sets the name of the selected element or elements.

dom.setElementLockedByName()
Availability
Fireworks 8.
Usage
dom.setElementLockedByName(name, bLock)

Arguments
name A string that specifies the name of the element or elements to be locked or unlocked. If more than one element
has the same name, the function locks or unlocks all of them.
bLock A Boolean value. If true, the element or elements are locked; if false, they are unlocked.

Returns
An array of the elements for which the lock status is set.
Description
Locks or unlocks all the elements with the specified name. If no element has the specified name an exception is thrown.
If elements are hidden (for example, if they are on a hidden layer or frame), the function will not lock them.

dom.setElementMaskMode()
Availability
Fireworks 4.
Usage
dom.setElementMaskMode(mode)

Arguments
mode Acceptable values are "mask to image" and "mask to path".
Returns
Nothing.
Description
Sets the rendering mode on the selected element’s element mask. Only one element can be selected when calling this
function. If more than one element (or no elements) are selected when this function is called, Fireworks throws an
exception. Fireworks also returns an error if the selected element has no element mask.

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dom.setElementMaskShowAttrs()
Availability
Fireworks 4.
Usage
dom.setElementMaskShowAttrs(bShow)

Arguments
bShow Boolean. If true, the vector mask fill and stroke are visible; if false, they are hidden.
Returns
Nothing.
Description
Specifies whether the currently selected vector mask shows the fill and stroke.

dom.setElementName()
Availability
Fireworks 3.
Usage
dom.setElementName(name)

Arguments
name A string that specifies the name to be assigned to the selected element(s). To specify that no name should be
assigned or that an existing name should be removed, pass null.
Returns
Nothing.
Description
Sets the name of the selected element(s).
See also
dom.findNamedElements()

dom.setElementVisible()
Availability
Fireworks 4.
Usage
dom.setElementVisisble(frameIndex, layerIndex, elementIndex, bShow)

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Arguments
frameIndex An integer value that specifies the frame that contains the element(s) to be shown or hidden, starting

with 0 (although, to specify the current frame, pass –1 here).
layerIndex An integer value that specifies the layer that contains the element(s) to be shown or hidden, starting with
0 (although, to specify the current layer, pass –1 here).
elementIndex An integer value that specifies the element(s) to show or hide, starting with 0 (although, to show or
hide all the elements in the specified layer, pass –1 here).
bShow Boolean. If true, the element(s) are visible; they are hidden otherwise.

Returns
Nothing.
Description
Shows or hides the specified element(s).
Example
The following command hides all the elements in the current frame and layer:
fw.getDocumentDOM().setElementVisible(-1, -1, -1, false)

See also
dom.setElementVisibleByName()

dom.setElementVisibleByName()
Availability
Fireworks 4.
Usage
dom.setElementVisibleByName(name, bShow)

Arguments
name A string that specifies the name of the element(s) to be shown or hidden. If more than one element has the same
name, this function shows or hides all of them.
bShow Boolean. If true, the elements are visible; they are hidden otherwise.

Returns
An array of the elements for which visibility was set.
Description
Shows or hides all the elements with the specified name. If no element has the specified name, an exception is thrown.
If the elements are hidden because they are on a hidden layer or frame, for example, this function does not show them.
See also
dom.findNamedElements(), dom.setElementName(), dom.setElementVisible()

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dom.setExportOptions()
Availability
Fireworks 3.
Usage
dom.setExportOptions(exportOptions)

Arguments
exportOptions An ExportOptions object (see “ExportOptions object” on page 260).

Returns
Nothing.
Description
Sets the document Export Options.

dom.setExportSettings()
Availability
Fireworks 3.
Usage
dom.setExportSettings(exportSettings)

Arguments
exportSettings An ExportSettings object (see “ExportSettings object” on page 263).

Returns
Nothing.
Description
Sets the document export settings.

dom.setFill()
Availability
Fireworks 3.
Usage
dom.setFill(fill)

Arguments
fill A Fill object (see “Fill object” on page 265).

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Returns
Nothing.
Description
Sets the selection to the specified fill.

dom.setFillColor()
Availability
Fireworks 3.
Usage
dom.setFillColor(color)

Arguments
color A color string (see “Color string data type” on page 8).
Returns
Nothing.
Description
Changes the fill color of the selection to the specified color.

dom.setFillEdgeMode()
Availability
Fireworks 3.
Usage
dom.setFillEdgeMode(edgemode, featherAmt)

Arguments
edgemode Acceptable values are "hard edge", "antialias", and "feather".
featherAmt An integer that specifies the number of pixels to feather. This value is ignored if edgemode is not
"feather".

Returns
Nothing.
Description
Sets the edge type for selected items with fills.

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dom.setFillNColor()
Availability
Fireworks MX.
Usage
dom.setFillNColor(fill, color)

Arguments
fill A Fill object (see “Fill object” on page 265).
color A color string (see “Color string data type” on page 8).

Returns
Nothing.
Description
Sets the selection to the specified fill and fill color.

dom.setFillNColorNTexture()
Availability
Fireworks 3.
Usage
dom.setFillNColorNTexture(fill, color, texture-name)

Arguments
fill A Fill object (see “Fill object” on page 265).
color A color string (see “Color string data type” on page 8).
texture-name The name of the texture to be applied.

Returns
Nothing.
Description
Sets the selection to the specified fill, fill color, and fill texture.
Example
The following command sets the selected items to a linear fill with a feather edge and no texture:
fw.getDocumentDOM().setFillNColorNTexture({ category:"fc_Linear", ditherColors:[ "#000000",
"#000000" ], edgeType:"antialiased", feather:10, gradient:{ name:"cn_WhiteBlack", nodes:[ {
color:"#ffffff", position:0 }, { color:"#000000", position:1 } ] }, name:"fn_Normal",
pattern:null, shape:"linear", stampingMode:"blend opaque", textureBlend:0,
webDitherTransparent:false }, "#666666", "Grain");

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dom.setFillPlacement()
Availability
Fireworks 3.
Usage
dom.setFillPlacement(placement)

Arguments
placement Acceptable values are "top" and "bottom".

Returns
Nothing.
Description
Sets the fill placement for selected items with fills.

dom.setFillVector()
Availability
Fireworks 3.
Usage
dom.setFillVector(p1, p2, p3)

Arguments
p1, p2, and p3 Points that specify the x,y coordinates of the three points used to calculate the fill vector (see “Point
data type” on page 9).
Returns
Nothing.
Description
Sets the fill vectors of the selection to the specified absolute values.

dom.setFillVectorStart()
Availability
Fireworks 3.
Usage
dom.setFillVectorStart(p1)

Arguments
p1 A point that specifies the x,y coordinates of the fill start point (see “Point data type” on page 9).

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Returns
Nothing.
Description
Modifies the fill vectors of the selection by moving the fill start to the specified point and then moving the two fill end
handles to the same relative position.

dom.setGradientName()
Availability
Fireworks 3.
Usage
dom.setGradientName(urrentName, newName)

Arguments
currentName A string that specifies the current name of the gradient.
newName A string that specifies the new name of the gradient.

Returns
Nothing.
Description
Renames a gradient.

dom.setGridOrigin()
Availability
Fireworks 3.
Usage
dom.setGridOrigin(gridOrigin)

Arguments
gridOrigin A point that specifies the x,y coordinates of the document’s grid origin (see “Point data type” on page 9).

Returns
Nothing.
Description
Sets the grid origin for the document.

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dom.setGridSize()
Availability
Fireworks 3.
Usage
dom.setGridSize(gridSize)

Arguments
gridSize A point that specifies the x,y coordinates that are used for the document’s grid size (see “Point data type”
on page 9).
Returns
Nothing.
Description
Sets the grid size for the document.

dom.setGridColor()
Availability
Fireworks 3.
Usage
dom.setGridColor(gridColor)

Arguments
gridColor A color string (see “Color string data type” on page 8).

Returns
Nothing.
Description
Sets the color used to display the grid.

dom.setGroupType()
Availability
Fireworks 3, arguments deprecated in Fireworks 4.
Usage
dom.setGroupType({type})

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Arguments
type An optional string that specifies how to group the items. Acceptable values are "normal", "mask to image",
and "mask to path". If the argument is omitted, "normal" is assumed. (The "mask to image" and "mask to path"
values are deprecated in Fireworks 4.)
Returns
Nothing.
Description
Changes the group type of the currently selected groups.

dom.setGuideColor()
Availability
Fireworks 3.
Usage
dom.setGuideColor(guideColor)

Arguments
guideColor A color string (see “Color string data type” on page 8).

Returns
Nothing.
Description
Sets the color that is used to display normal (nonslice) guides. To set the color of slice guides, use
dom.setSliceGuideColor().

See also
dom.setSliceGuideColor()

dom.setHotspotAltTag()
Availability
Fireworks 3.
Usage
dom.setHotspotAltTag(whatToSet, altTagString)

Arguments
whatToSet Acceptable values are "hotspots", "slices", and "hotspots and slices".
altTagString A string that specifies the text to be used for the alt tag.

Returns
Nothing.

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Description
Sets the alt tag text to the specified value for the hotspots and slices in the selection.
Example
The following command sets the text attributes of the alt tag of the selected slices to “This is my alt tag“:
fw.getDocumentDOM().setHotspotAltTag("slices","This is my alt tag");

dom.setHotspotColor()
Availability
Fireworks 3.
Usage
dom.setHotSpotColor(whatToSet, color)

Arguments
whatToSet Acceptable values are "hotspots", "slices", and "hotspots and slices".
color A color string (see “Color string data type” on page 8).

Returns
Nothing.
Description
Sets the color to the specified value for the hotspots and slices in the selection.
Example
The following command sets the color of the selected hotspots to red:
fw.getDocumentDOM().setHotspotColor("hotspots", "#ff0000");

dom.setHotspotRectangle()
Availability
Fireworks 3.
Usage
dom.setHotspotRectangle(boundingRectangle, bMakeCopy)

Arguments
boundingRectangle A rectangle that specifies the size of the new hotspot or slice (see “Rectangle data type” on

page 9).
bMakeCopy A Boolean value; if it is true, the selection is copied and resized instead of moved and resized.

Returns
Nothing.

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The Document object

Description
If the selection is a single hotspot or slice, this function moves or copies it to the specified location at the specified size.

dom.setHotspotShape()
Availability
Fireworks 3.
Usage
dom.setHotspotShape(whatToSet, shape)

Arguments
whatToSet Acceptable values are "hotspots", "slices", or "hotspots and slices".
shape Acceptable values are "rectangle", "oval", or "polyline".

Returns
Nothing.
Description
Sets the specified hotspots and slices in the selection to the specified shape.

dom.setHotspotTarget()
Availability
Fireworks 3.
Usage
dom.setHotspotTarget(whatToSet, targetTagString)

Arguments
whatToSet Acceptable values are "hotspots", "slices", or "hotspots and slices".
targetTagString A string that specifies the text to be used for the target tag.

Returns
Nothing.
Description
Sets the target tag text to the specified value for the hotspots and slices in the selection.
Example
The following command links the currently selected slices to the parent window:
fw.getDocumentDOM().setHotspotTarget("slices", "_parent");

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dom.setHotspotText()
Availability
Fireworks 3.
Usage
dom.setHotspotText(whatToSet, textString, urlToMatch, bUpdateAttributes)

Description
Sets the hotspot text to the specified value for the hotspots and slices in the selection.
Arguments
whatToSet Acceptable values are "hotspots", "slices", or "hotspots and slices".
textString A string that specifies the text to be used for the hotspot or slice.
urlToMatch A string that specifies a URL that is already assigned to one or more hotspots in the document. If this

value is not null, the URLs of all hotspots or slices in the document that have urlToMatch as their URL are changed
to textString.
Note: The URLs of both selected and unselected hotspots or slices are changed.
bUpdateAttributes Boolean. If true, changed hotspots inherit the color, target, and alt tag text that were most

recently associated with the new text value. For example, suppose textString is "http://www.mywebsite.com",
and the last time "http://www.mywebsite.com" was used, it was used with a color of blue, a target of none, and an
alt tag of “Link to My Home Page”. If bUpdateAttributes is true, any hotspot or slice whose text is now being
changed to "http://www.mywebsite.com" will also have a color of blue, a target of none, and an alt tag text of "Link
to My Home Page".
Returns
Nothing.
Description
Sets the hotspot text to the specified value for the hotspots and slices in the selection.
Example
The following command creates a slice and inserts the HTML text, "I am HTML text":
fw.getDocumentDOM().setHotspotText("Slice ","I am HTML text", null, true);

dom.setLayerDisclosure()
Availability
Fireworks 4.
Usage
dom.setLayerDisclosure(layerIndex, bDisclosed)

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Arguments
An integer value that specifies the layer that contains the elements to be displayed or hidden, starting
with 0 (although, to specify the current layer, pass –1 here).

layerIndex

bDisclosed Boolean. If true, all elements on the specified layer are displayed in the Layers list; if false, only the

layer name appears on the list.
Returns
Nothing.
Description
Specifies whether the elements on a specified layer appear in the Layers list. Disclosure affects the layer, regardless of
which frame appears.
See also
dom.setAllLayersDisclosure()

dom.setLayerLocked()
Availability
Fireworks 3.
Usage
dom.setLayerLocked(layerIndex, frameIndex, bLock, bAllLayers)

Arguments
layerIndex An integer value that specifies the layer to be locked or unlocked, starting with 0 (although, to specify the

current layer, pass –1 here). To lock or unlock all the layers on a frame, use the bAllLayers argument.
frameIndex An integer value that specifies the frame that contains the layer that is to be locked or unlocked, starting

with 0 (although, to specify the current frame, pass –1 here).
bLock Boolean. If true, the layer is locked; if false, the layer is unlocked.
bAllLayers Boolean. If true, all the layers on the specified frame are locked or unlocked, and any value passed for
layerIndex is ignored.

Returns
Nothing.
Description
Locks or unlocks one or all the layers on the specified frame.
Example
The following command locks all the layers on the first frame:
fw.getDocumentDOM().setLayerLocked(1, 0, true, true);

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dom.setLayerName()
Availability
Fireworks 3.
Usage
dom.setLayerName(layerIndex, layerName)

Arguments
layerIndex An integer value that specifies the layer to be renamed, starting with 0 (although, to specify the current
layer, pass –1 here).
layerName A string that specifies the new name for the layer.

Returns
Nothing.
Description
Renames the specified layer. Layers aren’t required to have unique names, so no duplicate checking occurs.

dom.setLayerSharing()
Availability
Fireworks 3.
Usage
dom.setLayerSharing(layerIndex, sharedStatus, bUnshareCopiesToAllFrames, bWarnUser)

Arguments
layerIndex An integer value that specifies the layer to be shared or not shared, starting with 0 (although, to specify
the current layer, pass –1 here).
sharedStatus Acceptable values are "shared" or "not shared".
bUnshareCopiesToAllFrames A Boolean value used only if sharedStatus is "not shared" and the document has

multiple frames. If these conditions are met and bUnshareCopiesToAllFrames is true, the items on the layer are
duplicated to all the frames of the layer; if false, the items are placed only on the current frame.
bWarnUser Boolean. If bWarnUser is true and bUnshareCopiesToAllFrames is enabled, the user is asked to

confirm that data on other frames can be overwritten. If bWarnUser is false, data on other frames of the layer is
overwritten without warning.
Returns
Nothing.
Description
Changes the Shared layer status of a layer.

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Example
The following command sets the selected layer to Shared and displays a warning that data loss is possible:
fw.getDocumentDOM().setLayerSharing(-1, "shared", false, true);

dom.setLayerVisible()
Availability
Fireworks 3.
Usage
dom.setLayerVisible(layerIndex, frameIndex, bShow, bAllLayers)

Arguments
layerIndex An integer value that specifies the layer that should be shown or hidden, starting with 0 (although, to

specify the current layer, pass –1 here). To show or hide all the layers on a frame, use the bAllLayers argument.
frameIndex An integer value that specifies the frame that contains the layer to be shown or hidden, starting with 0

(although, to specify the current frame, pass –1 here). A zero-based integer specifying the frame that contains the layer
to be shown or hidden.
bShow Boolean. If true, the layer is visible; if false, the layer is hidden.
bAllLayers Boolean. If true, all the layers on the specified frame are shown or hidden, and any value that is passed
for layerIndex is ignored.

Returns
Nothing.
Description
Shows or hides a layer on the specified frame.

dom.setMasterPage()
Availability
Fireworks CS3.
Usage
dom.setMasterPage(PageNum)

Arguments
PageNum An long value that specifies the zero-based index of the page number to be set as the master page.
Returns
Nothing.
Description
Sets the specified page to be the document’s master page. For example:

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fw.getDocumentDOM().setMasterPage(0)

dom.setMatteColor()
Availability
Fireworks 3.
Usage
dom.setMatteColor(bUseMatteColor, matteColor)

Arguments
bUseMatteColor Boolean. If true, the document’s matte color is set to the value that is specified by matteColor. If
false, any matte color is removed from the document, and the second argument is ignored.
matteColor A color string (see “Color string data type” on page 8).

Returns
Nothing.
Description
Sets or removes the document’s matte color that is used for exporting.
Example
The following command sets the matte color to blue:
fw.getDocumentDOM().setMatteColor(true, "#0033ff");

dom.setNineScaleGuideColor()
Availability
Fireworks 9.
Usage
dom.setNineScaleGuideColor(color)

Arguments
color Color string as RGB value.
Returns
Nothing.
Description
Sets the color that is used to display 9-slice (nonslice) guides.

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dom.setPixelMask()
Availability
Fireworks 3, deprecated in 4 in favor of dom.setSelectionMask().
Usage
dom.setPixelMask(mask, howToCombineMasks)

Arguments
mask A mask variable that specifies the mask to be applied (see “Mask data type” on page 8). If mask is null, any
existing pixel-selection mask is removed.
howToCombineMasks If there was previously a mask and the new mask is also not null, then howToCombineMasks

specifies how the two masks should be combined. Acceptable values for howToCombineMasks are "replace", "add",
"subtract", and "intersect".

Returns
Nothing.
Description
If Fireworks is in bitmap mode, this function sets the pixel-selection mask of the current image to the specified mask.
See also
dom.setSelectionMask()

dom.setOnionSkinning()
Availability
Fireworks 3.
Usage
dom.setOnionSkinning(before, after)

Arguments
before and after Integers that specify the number of frames to display before and after the current one. To disable
onion skinning, pass 0 for both arguments. To enable onion skinning for all frames, pass 0 for before and a large
number (for example, 99,999) for after.
Returns
Nothing.
Description
Sets the onion-skinning options for the document.
Example
The following command turns on onion skinning two frames before the selected frame and zero frames after it:
fw.getDocumentDOM().setOnionSkinning(2, 0);

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dom.setOpacity()
Availability
Fireworks 3.
Usage
dom.setOpacity(opacity)

Arguments
opacity A float variable between 0 and 100, inclusive.
Returns
Nothing.
Description
Sets the opacity of the selection to the specified value.
Example
The following command sets the selected item to an opacity of 55%:
fw.getDocumentDOM().setOpacity(55);

dom.setPageName()
Availability
Fireworks CS3.
Usage
dom.setPageName(index, name)

Arguments
index An long value that specifies the page number of the page to be renamed.
name A string that specifies the new name for the page.

Returns
Nothing.
Description
Renames a page. For example:
fw.getDocumentDOM().setPageName(0, "new name")

dom.setQuadrangle()
Availability
Fireworks 3.

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Usage
dom.setQuadrangle(pTopLeft, pTopRight, pBottomRight, pBottomLeft, options)

Arguments
pTopLeft, pTopRight, pBottomRight, and pBottomLeft Relative coordinates of a quadrangle expressed as
percentages of an arbitrary square. These are not specific x, y coordinates.
options Acceptable values are "transformAttributes", "autoTrimImages", and "autoTrimImages
transformAttributes".

Returns
Nothing.
Description
Creates a bounding quadrangle based on percentages of an arbitrary square, and then transforms the selection within
the bounding quadrangle. The effect is the same as performing a transform operation within Fireworks, and then
replaying the Transform step from the History panel while other items are selected.
Example
The following command performs the transform operation on the selection within the specified points:
fw.getDocumentDOM().setQuadrangle({x:-0.300884962, y:0.207964599}, {x:1, y:0.207964599},
{x:1, y:0.792035401}, {x:-0.300884962, y:0.792035401}, "autoTrimImages transformAttributes");

dom.setRectRoundness()
Availability
Fireworks 4; modified in Fireworks 10.
Usage
dom.setRectRoundness(roundness, mode)

Arguments
roundness A floating-point value between 0 and 1 that specifies the roundness to use for the corners (0 is no

roundness, 1 is 100% roundness).
mode String that specifies the mode of corner roundness of the rectangle as either a percentage value or exact pixel

value.
Returns
Nothing.
Description
Modifies the corner roundness of all the selected rectangle primitives.
See also
dom.addNewRectanglePrimitive(), dom.setRectSides()

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dom.setRectRoundnessMode()
Availability
Fireworks 4.
Usage
dom.setRectRoundnessMode(mode)

Arguments
mode String that specifies the mode of corner roundness of the rectangle as either a percentage value or exact pixel
value.
Returns
Nothing.
Description
Specifies the mode of corner roundness of the rectangle as either a percentage value or exact pixel value.
See also
dom.addNewRectanglePrimitive(), dom.setRectSides()

dom.setRectSides()
Availability
Fireworks 4.
Usage
dom.setRectSides(newSides)

Arguments
newSides A rectangle that specifies the new untransformed sides of the rectangle primitive (see “Rectangle data type”
on page 9). Rectangle primitives remember their transformations, so the user sees the transformed result of newSides
in the document.
Returns
Nothing.
Description
Modifies the untransformed sides of all selected rectangle primitives.
See also
dom.addNewRectanglePrimitive(), dom.setRectRoundnessMode()

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dom.setSelectionBounds()
Availability
Fireworks 3.
Usage
dom.setSelectionBounds(boundingRectangle, opts)

Arguments
boundingRectangle A rectangle that specifies the new location and size of the selection (see “Rectangle data type”

on page 9).
opts Acceptable values are "transformAttributes", "autoTrimImages", and "autoTrimImages
transformAttributes".

Returns
Nothing.
Description
Moves and resizes the selection in a single operation.

dom.setSelectionMask()
Availability
Fireworks 4.
Usage
dom.setSelectionMask(mask, howToCombineMasks)

Arguments
mask Specifies the mask to be applied (see “Mask data type” on page 8). If mask is null, an existing pixel-selection
mask is removed.
howToCombineMasks If there was previously a mask and mask is not null, howToCombineMasks specifies how the two

masks should be combined. Acceptable values are "replace", "add", "subtract", and "intersect".
Returns
Nothing.
Description
If Fireworks is in bitmap mode, this function sets the pixel-selection mask of the current image to the specified mask.

dom.setShowEdges()
Availability
Fireworks 3.

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Usage
dom.setShowEdges(bShowEdges)

Arguments
bShowEdges Boolean. If true, the Show Edges option is turned on; if false, the option is turned off.

Returns
Nothing.
Description
Specifies whether the Show Edges option is on or off.

dom.setShowGammaPreview()
Availability
Fireworks 3.
Usage
dom.setShowGammaPreview(bPreviewGamma)

Arguments
bPreviewGamma Boolean. If true, the Preview Gamma option is turned on; if false, the option is turned off.

Returns
Nothing.
Description
Specifies whether the Preview Gamma option is on or off.

dom.setShowGrid()
Availability
Fireworks 3.
Usage
dom.setShowGrid(bShow)

Arguments
bShow Boolean. If true, the grid is visible; if false, the grid is not visible.
Returns
Nothing.
Description
Specifies whether the grid is visible.

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dom.setShowGuides()
Availability
Fireworks 3.
Usage
dom.setShowGuides(bShow)

Arguments
bShow Boolean. If true, the normal guides are visible; if false, the normal guides are not visible.
Returns
Nothing.
Description
Specifies whether normal guides are visible.

dom.setShowRulers()
Availability
Fireworks 3.
Usage
dom.setShowRulers(bShow)

Arguments
bShow Boolean. If true, the rulers are visible; if false, the rulers are not visible.
Returns
Nothing.
Description
Specifies whether rulers are visible.

dom.setShowSliceGuides()
Availability
Fireworks 3.
Usage
dom.setShowSliceGuides(bShow)

Arguments
bShow Boolean. If true, the slice guides are visible; if false, slice guides are not visible.

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Returns
Nothing.
Description
Specifies whether slice guides are visible.

dom.setShowSliceOverlay()
Availability
Fireworks 3.
Usage
dom.setShowSliceOverlay(bShow)

Arguments
bShow Boolean. If true, the slice overlay is visible; if false, slice overlay is not visible.
Returns
Nothing.
Description
Specifies whether the slice overlay is visible.

dom.setSliceAutonaming()
Availability
Fireworks 3.
Usage
dom.setSliceAutonaming(bAutoname)

Arguments
bAutoname Boolean. If true, automatic naming is turned on for the slice; if false, automatic naming is turned off.

Returns
Nothing.
Description
If a single slice is selected, this function turns automatic naming on or off for the slice.

dom.setSliceType()
Availability
Fireworks 3; modified in Fireworks 10.

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Usage
dom.setSliceType(slicetype)

Arguments
slicetype Specifies the slice type as image (foreground image), background image, or empty (HTML Slice).

Returns
Nothing.
Description
Sets the slice type as image (foreground image), background image, or empty (HTML Slice).

dom.setSliceExportOptions()
Availability
Fireworks 3.
Usage
dom.setSliceExportOptions(exportOptions)

Arguments
exportOptions An ExportOptions object (see “ExportOptions object” on page 260).

Returns
Nothing.
Description
Sets the export options for the selected slices.

dom.setSliceFilename()
Availability
Fireworks 3.
Usage
dom.setSliceFilename(fileURL)

Arguments
fileURL A string, which is expressed as a file://URL, that specifies the name to be given to the slice.
Returns
Nothing.
Description
If a single slice is selected, this function turns off automatic naming for the slice and sets its filename to the specified URL.

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dom.setSliceGuideColor()
Availability
Fireworks 3.
Usage
dom.setSliceGuideColor(color)

Arguments
color A color string (see “Color string data type” on page 8).
Returns
Nothing.
Description
Sets the color that is used to display slice guides. To set the color of normal guides, use dom.setGuideColor().
See also
dom.setGuideColor()

dom.setSliceHtml()
Availability
Fireworks 3.
Usage
dom.setSliceHtml(htmlText)

Arguments
htmlText A string that specifies the HTML text for the slice.
Returns
Nothing.
Description
If a single slice is selected, this function sets the slice’s HTML text.

dom.setSliceIsHtml()
Availability
Fireworks 3.
Usage
dom.setSliceIsHtml(bHtml)

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Arguments
bHtml Boolean. If true, sets the slices as HTML; if false, sets the slices as Image.
Returns
Nothing.
Description
Sets the selected slices as HTML or Image.

dom.setSnapToGrid()
Availability
Fireworks 3.
Usage
dom.setSnapToGrid(bSnap)

Arguments
bSnap Boolean. If true, the tools snap to the grid; if false, they do not.
Returns
Nothing.
Description
Specifies whether tools snap to the grid.

dom.setSnapToGuides()
Availability
Fireworks 3.
Usage
dom.setSnapToGuides(bSnap)

Arguments
bSnap Boolean. If true, the tools snap to all guides; if false, they do not.
Returns
Nothing.
Description
Specifies whether tools snap to guides.

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dom.setSymbolProperties()
Availability
Fireworks 3; modified in Fireworks 9.
Usage
dom.setSymbolProperties(currentName, symbolType, newName, status)

Arguments
currentName A string value that specifies the current name of the symbol in the library. If more than one master
exists with a name of currentName, only the first master is changed. If null is passed in for currentName, the name
property is set for all selected symbols in the library (not the document).
symbolType A string value. Acceptable values are "graphic", "button", and "animation".
newName A string value that specifies the new name for the symbol.
status A Boolean value that enables or disables 9-slice scaling on the specified symbol.

Returns
Nothing.
Description
Sets the name and symbol type of the specified symbol.

dom.setTextAlignment()
Availability
Fireworks 3.
Usage
dom.setTextAlignment(alignment)

Arguments
alignment Acceptable values are "left", "center", "right", "justify", "stretch", "vertical left",
"vertical center", "vertical right", "vertical justify", and "vertical stretch".

Returns
Nothing.
Description
Sets the alignment of the selected text items.

dom.setTextAntiAliasing()
Availability
Fireworks 3.

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Usage
dom.setTextAntiAliasing(level)

Arguments
level Acceptable values are "crisp", "smooth", and "strong".
Returns
Nothing.
Description
Sets the anti-aliasing level for the selected blocks of text.
See also
dom.enableTextAntiAliasing()

dom.setTextAutoKern()
Availability
Fireworks 3.
Usage
dom.setTextAutoKern(bKern)

Arguments
bKern Boolean. If true, automatic kerning is on for the selected text items; if false, automatic kerning is off.
Returns
Nothing.
Description
Specifies whether automatic kerning is on or off for the selected text items.

dom.setTextCharSpacing()
Availability
Fireworks MX.
Usage
dom.setTextCharSpacing(charSpace)

Arguments
charSpace A floating-point percentage of the default space to add to (positive values) or remove from (negative

values) two adjacent characters. To increase the spacing by 15%, for example, pass 0.15.
Returns
Nothing.

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Description
Adjusts the kerning of text.

dom.setTextCustomAntiAliasOverSample()
Availability
Fireworks MX 2004.
Usage
dom.setTextCustomAntiAliasOverSample(overSample)

Arguments
overSample The integer 4, 8 or 16 that specifies the amount of oversampling used to anti-alias text in custom mode.

Returns
Nothing.
Description
Sets the oversampling used to anti-alias text in custom mode.

dom.setTextCustomAntiAliasSharpness()
Availability
Fireworks MX 2004.
Usage
dom.setTextCustomAntiAliasSharpness(sharpness)

Arguments
sharpness An integer from 0 to 255.

Returns
Nothing.
Description
Sets the sharpness value used to anti-alias text in custom mode.

dom.setTextCustomAntiAliasStrength()
Availability
Fireworks MX 2004.
Usage
dom.setTextCustomAntiAliasStrength(strength)

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Arguments
Strength An integer value, from 0 to 255, for the amount of anti-aliasing to apply.
Returns
Nothing.
Description
Sets the strength value used to anti-alias text in custom mode.

dom.setTextFlow()
Availability
Fireworks 3.
Usage
dom.setTextFlow(flowDirection)

Arguments
flowDirection Acceptable values are "left to right" and "right to left".

Returns
Nothing.
Description
Sets the horizontal flow direction of the selected text items.

dom.setTextHorizontalScale()
Availability
Fireworks MX.
Usage
dom.setTextHorizontalScale(horizScale)

Arguments
horizScale A floating-point number that describes how much to scale the text characters horizontally. A value of
1.0 is normal. Values greater than 1.0 make the characters wider, and values less than 1.0 make the characters

narrower.
Returns
Nothing.
Description
Sets the horizontal scaling of text. For vertical text mode, this function stretches or compresses the height of the
characters.

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dom.setTextLeading()
Availability
Fireworks MX.
Usage
dom.setTextLeading(leadingValue, leadingMode)

Arguments
leadingValue A floating-point number that determines the spacing between two lines of text. The meaning of
leadingValue depends on leadingMode.
leadingMode Acceptable values are “exact“ or “percentage“. If set to “exact“, leadingValue is the number of

pixels between two lines of text. If set to “percentage“, leadingValue is a percentage of the default leading; 1.0 is the
default leading, 0.5 is half the default leading, and 2.0 is double the default leading.
Returns
Nothing.
Description
Sets the leading between lines of text. For vertical text mode, the leading is the space between two adjacent columns of text.

dom.setTextOnPathMode()
Availability
Fireworks 3.
Usage
dom.setTextOnPathMode(mode)

Arguments
mode Acceptable values are "rotate", "vertical", "skew vertical", and "skew horizontal".
Returns
Nothing.
Description
Determines how the selected text-on-a-path items are displayed.

dom.setTextOnPathOffset()
Availability
Fireworks 3.
Usage
dom.setTextOnPathOffset(offset)

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Arguments
offset A floating-point value that specifies the offset distance, in pixels.
Returns
Nothing.
Description
Sets the offset value between the items in the selected text-on-a-path.

dom.setTextOrientation()
Availability
Fireworks 3.
Usage
dom.setTextOrientation(orientation)

Arguments
orientation Acceptable values are "horizontal left to right", "vertical right to left", "horizontal
right to left", and "vertical left to right".

Returns
Nothing.
Description
Sets the horizontal/vertical text orientation of the selected text items.

dom.setTextParaIndent()
Availability
Fireworks MX.
Usage
dom.setTextParaIndent(paraIndent)

Arguments
paraIndent The number of pixels by which to indent the first line of a paragraph.

Returns
Nothing.
Description
Sets the paragraph indention of text, in pixels.

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dom.setTextParaSpacingAfter()
Availability
Fireworks MX.
Usage
dom.setTextParaSpacingAfter(paraSpaceAfter)

Arguments
paraSpaceAfter The number of pixels to place after a paragraph before starting the next paragraph.

Returns
Nothing.
Description
Sets the after-paragraph spacing for text; that is, the number of pixels to move down before starting the next paragraph.
For vertical text mode, this function defines the vertical distance between paragraphs.

dom.setTextParaSpacingBefore()
Availability
Fireworks MX.
Usage
dom.setTextParaSpacingBefore(paraSpaceBefore)

Arguments
paraSpaceBefore The number of pixels to move down before starting a new paragraph.

Returns
Nothing.
Description
Sets the before-paragraph spacing for text; that is, the number of pixels to move down from the previous paragraph
before starting the new paragraph. For vertical text mode, this function defines the vertical distance between
paragraphs. If you apply dom.setTextParaSpacingAfter() in one paragraph, and
dom.setTextParaSpacingBefore() in the second paragraph, the space between the two paragraphs would be the
sum of both spacing arguments.

dom.setTextRuns()
Availability
Fireworks 3.
Usage
dom.setTextRuns(textRuns)

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Arguments
textRuns A TextRuns object (see “TextRuns object” on page 275).
Returns
Nothing.
Description
Replaces the text in the selected text blocks with the styled text that is described by the TextRunsobject passed in the
argument.

dom.setTransformMode()
Availability
Fireworks 3.
Usage
dom.setTransformMode(mode)

Arguments
mode Acceptable values are "paths" and "pixels".
Returns
Nothing.
Description
Sets the transform mode for the selected text, instance items, or both.

dom.setTextRectangle()
Availability
Fireworks 3.
Usage
dom.setTextRectangle(boundingRectangle)

Arguments
boundingRectangle A rectangle that specifies the new size within which the text item should flow (see “Rectangle

data type” on page 9).
Returns
Nothing.
Description
Changes the bounding rectangle of the selected text item to the specified size. This function causes the text to reflow
inside the new rectangle; the text item is not scaled or transformed. Text that does not fit in the new rectangle is not
visible.

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dom.setTextRectangleAuto()
Availability
Fireworks 3.
Usage
dom.setTextRectangleAuto()

Arguments
None.
Returns
Nothing.
Description
Recalculates the bounding rectangle of the selected text item, setting the rectangle to the smallest box that encloses the text.
See also
dom.setTextRectangleAutoFromPoint()

dom.setTextRectangleAutoFromPoint()
Availability
Fireworks 3.
Usage
dom.setTextRectangleAutoFromPoint(anchorPoint)

Arguments
anchorPoint A point that specifies the x,y coordinates of the location at which the text box should be anchored (see

“Point data type” on page 9). How the point is used depends on the left-to-right and up-to-down orientation of the
text flow in the text block.

• Left-justified horizontal text is placed with its top and left edges at anchorPoint, and the text expands to the right.
• Centered horizontal text is centered horizontally around anchorPoint and expands equally to the left and right.
• Centered vertical text is centered vertically around anchorPoint and expands equally up and down.
Returns
Nothing.
Description
Performs the same function as dom.setTextRectangleAuto(), but lets you pass a point to specify where the
rectangle should be located.
See also
dom.setTextRectangleAuto()

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dom.setWebObjectsVisibility()
Availability
Fireworks CS3.
Usage
dom.setWebObjectsVisibility(value)

Arguments
value A Boolean value that specifies the visibility of web objects. If the value is true, the web objects are visible. If the
value is false the web objects are hidden.
Returns
Nothing.
Description
Sets the visibility of web objects on the current page.

dom.shareLayerToPages()
Availability
Fireworks CS3.
Usage
dom.shareLayerToPages(layerNum, addToPages, deleteFromPages)

Arguments
layerNum A long value that indicates the layer number for the layer that is to be shared across pages.
addToPages A comma-separated string value that specifies the names of all pages that are adding the specified layer.
deleteFromPages A comma-separated string value that specifies the names of all pages that are removing the

specified layer.
Returns
Nothing.
Description
Shares or removes a specified foreground layer for specified pages.

dom.showAllHidden()
Availability
Fireworks 3.
Usage
dom.showAllHidden()

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The Document object

Arguments
None.
Returns
Nothing.
Description
Shows all the items that were hidden through dom.hideSelection().
See also
dom.hideSelection()

dom.snapToPixel()
Availability
Fireworks CS5.
Usage
fw.getDocumentDOM().snapToPixel();

Arguments
None.
Returns
Nothing.
Description
This will run the snapToPixel command on the selected object(s).

dom.splitPaths()
Availability
Fireworks 3.
Usage
dom.splitPaths()

Arguments
None.
Returns
Nothing.
Description
Splits the selected paths. Compound paths are split into separate contours.

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The Document object

dom.swapBrushAndFillColors()
Availability
Fireworks 3.
Usage
dom.swapBrushAndFillColors()

Arguments
None.
Returns
Nothing.
Description
Swaps the current brush color and current fill color. This function has no effect on any selected items.

dom.transformSelection()
Availability
Fireworks 3, updated in Fireworks 4.
Usage
dom.transformSelection(matrix, options)

Arguments
matrix A three-by-three transformation matrix (see “Matrix data type” on page 9).
options Acceptable values, some of which were added in Fireworks 4, are "", "transformAttributes",
"autoTrimImages", "autoTrimImages transformAttributes", "rememberQuad", "transformAttributes
rememberQuad", "autoTrimImages rememberQuad", and "autoTrimImages transformAttributes
rememberQuad".

Returns
Nothing.
Description
Transforms the selection using the specified three-by-three matrix.

dom.tween()
Availability
Fireworks 3.
Usage
dom.tween()

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Arguments
numSteps An integer that specifies how many new instances are generated.
bDistribute Boolean. If true, the new instances are distributed to states.

Returns
Nothing.
Description
Tweens between the two selected instances.

dom.undo()
Availability
Fireworks 3.
Usage
dom.undo()

Arguments
None.
Returns
Nothing.
Description
Undoes the most recent step performed, as long as that step is actually able to be undone; meaning, if you use a
command that contains multiple JavaScript instructions, then you can undo the command (all 10 JavaScript
instructions) and not just one JavaScript instruction within that command. Most (but not all) JavaScript functions
cause an action to be executed that cannot be undone.

dom.updateSymbol()
Availability
Fireworks 3.
Usage
dom.updateSymbol(name)

Arguments
name The name of a symbol in the library. If more than one symbol exists with a name of name, then only the first
symbol with that name is updated. If null is passed in for name, then all the selected linked symbols in the library (not
the document) are updated.
Returns
Nothing.

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Description
Updates the specified linked symbol.

dom.ungroup()
Availability
Fireworks 3.
Usage
dom.ungroup()

Arguments
None.
Returns
Nothing.
Description
Ungroups any grouped items in the selection. To group items, use dom.group().
See also
dom.group()

dom.unsetMasterPage()
Availability
Fireworks CS3.
Usage
dom.unsetMasterPage()

Arguments
None
Returns
Nothing.
Description
Resets the document’s master page. Makes the current master page into a normal page. For example:
fw.getDocumentDOM().unsetMasterPage()

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Chapter 4: The Fireworks Object
The Fireworks object is a global object, which you can use to set or retrieve properties that relate to the current
operating environment. (The App object that was used in Fireworks 3 is supported for backward compatibility, but its
use is deprecated in favor of the Fireworks object.)
The following table lists the properties of the Fireworks object, along with their data types and, where appropriate,
acceptable values and notes. Read-only properties are marked with a bullet (•).
Note: For information on how to format nonstandard data types, such as rectangle or point, see “Formatting
nonstandard data types” on page 8.
Refer to the Fireworks object by using fw.propertyName or fireworks.propertyName. Note that fireworks must
be lowercase.
Property

Data type

Notes

activeTool

string

The active tool in the application.

activeViewScale

float

The scaling (zoom value) of the active view. 1.0=100% of
the normal view.

appBatchCodeDir •

string

The path to the Batch Code directory, which is expressed as
file://URL.

appDir •

string

The path to the directory that contains the Fireworks
application, which is expressed as file://URL.

appExportSettingsDir •

string

The path to the Export Settings directory, which is
expressed as file://URL.
In Fireworks, this folder is stored on a per-user basis on
multiuser systems. Even on single-user systems, this folder
is not inside the Fireworks installation directory.

appFavoritesDir •

string

The path to the URL Libraries directory, which is expressed
as file://URL.
In Fireworks, this folder is stored on a per-user basis on
multiuser systems. Even on single-user systems, this folder
is not inside the Fireworks installation directory.

appHelpDir •

string

The path to the directory that contains the Fireworks help
file, which is expressed as file://URL.

appHtmlCodeDir •

string

The path to the HTML Code directory, which is expressed as
file://URL.

appJsCommandsDir •

string

The path to the Commands directory, which is expressed as
file://URL.

appJsExtensionsDir •

string

The path to the JSExtensions directory, which is expressed
as file://URL.

appMacCreator •

string

In the format: "MKBY"

appMacJsfFileType •

string

In the format: "TEXT"

appName •

string

The name of the application. This attribute is part of the
common API, so it also appears as app.appName (as
implemented in Adobe Dreamweaver).

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Property

Data type

Notes

appPatternsDir •

string

The path to the Patterns directory, which is expressed as
file://URL.

appPrefsDir

string

The path to the Preferences directory, which is expressed as
a file://URL.

appPresetsDir •

string

The path to the Presets directory, which is expressed as
file://URL.
In Fireworks, this folder is stored on a per-user basis on
multiuser systems. Even on single-user systems, this folder
is not inside the Fireworks installation directory.

appSettingsDir •

string

The path to the Settings directory, which is expressed as
file://URL.

appSmartShapesDir

string

The path to the application’s Auto Shapes directory, which
is expressed as file://URL.

appSmartShapeToolsDir

string

The path to the application’s Auto Shape Tools directory,
which is expressed as file://URL.

appStylesDir •

string

The path to the Styles directory, which is expressed as
file://URL.
In Fireworks, this folder is stored on a per-user basis on
multiuser systems. Even on single-user systems, this folder
is not inside the Fireworks installation directory.

appSwfCommandsDir

string

The path to the SWF Commands directory, which is
expressed as a file://URL.

appSymbolLibrariesDir •

string

The path to the Libraries directory, which is expressed as
file://URL.

appTemplatesDir

string

Returns the path of the Templates directory present at the
location where you have installed Fireworks.
Var tempLoc=fw.appTemplatesDir;
alert(tempLoc);

appTexturesDir •

string

The path to the Textures directory, which is expressed as
file://URL.

appXtrasDir •

string

The path to the Xtras directory, which is expressed
asfile://URL.

batchStatusString

string

The string that currently appears in the Batch Progress
dialog box. Set this property to change the string being
displayed. Use with progressCountCurrent and
progressCountTotal.

currentScriptDir

string

The path to the directory of the currently running script,
which is expressed as a file://URL (or could be null).
This path goes to the directory in which the script resides,
not a full file path to the script itself (it excludes the script’s
filename).

currentScriptFileName

string

The filename of the currently running script (or could be
null).
This name is the script’s filename, not the full path.

dialogs •

object

Provides access to an instance of the Dialogs class, which
opens specific dialog boxes.

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Property

Data type

Notes

dismissBatchDialogWhenDone

Boolean

If set to true, Fireworks will automatically close the Batch
Process dialog box when the script finishes. This function
has no effect if the Batch Process dialog box does not
appear.

documentList •

array

Array of the current open Document objects (for more
information, see “The Document object” on page 28). If no
document is open, it returns an array of length zero.

documents •

array

Array of the current open Document objects (for more
information, see “The Document object” on page 28). If no
document is open, returns an array of length zero.

ellipseBCPConst •

float

A fixed value of 0.55229187012 used to calculate the
distance between a point and its predecessor/successor for
a perfect circle. For example, for a circle with a radius of 100
pixels, the predecessor/successor is
100*fw.ellipseBCPConst pixels away from the point
itself.

errorReportingOK

Boolean

If set to true, Fireworks will allow posting an error while a
script is running.

files •

object

The FilesClass object used to perform file operations (open,
close, delete, and so on).

getDynamicSWFURL •

string

Returns the location of the SWF file.

getEndBackgroundColor •

color

Returns the end color for the background gradient. This
function is only useful for the Windows platform.

getStartBackgroundColor •

color

Returns the start color for the background gradient. This
function is only useful for the Windows platform.

historyPalette •

object

History panel object. There are no DOM properties for the
History panel, only API calls. For more information, see
“History panel functions” on page 324.

isConnectedToInternet

integer

Returns whether the operating system is connected to the
Internet. The Start Page has a dynamic content panel that
loads content from the Internet. The Start Page queries this
property before attempting to download the dynamic
content.

mruRecentFilesList •

array

Array of recent open files. If there are no open files, returns
an array length of zero.

mruRecentFileNames •

array

Array of recent open file names. If there are no open files,
returns an array length of zero.

platform •

string

The string "mac" if Fireworks is running on the Macintosh,
or "win" if running on Windows.

progressCountCurrent

integer

The first number (x) that appears in the Batch Progress
dialog box, in the “File x of y” field. Set this property to
change the number.

progressCountTotal

integer

The second number (y) that appears in the Batch Progress
dialog box, in the “File x of y” field. Set this property to
change the number.

screenRect •

rectangle

The size of the main screen on this computer, in pixels.
Useful for positioning windows or panels.

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Property

Data type

Notes

selection

array

Array of the selected objects in the active document. If
nothing is selected, it returns an array of length zero. If no
document is open, it returns null.

selectedMask

object

If a single item is selected and that item is a mask, this
property returns an ElementMask object (for more
information, see “ElementMask object” on page 259);
otherwise, it returns null.

styles •

array

Array of the Style object that is currently loaded in the Style
panel (for more information, see “Style object” on
page 273).

textInsertionIndex •

integer

Insertion index into the current active text object. If there is
no text selected, returns a value of -1.

textInsertionLength •

integer

Insertion length into the current active text object. If there
is no text selected, returns a value of -1.

textOutputEncoding

string

The default text encoding for any text file that the
JavaScript interpreter generates.
Use "iso-8859-1" for ASCII or "utf-8" for Unicode.

userJsCommandsDir

string

The path to the user-level Commands directory, which is
expressed as a file://URL.
In Fireworks, this folder is stored on a per-user basis on
multiuser systems. Even on single-user systems, this folder
is not inside the Fireworks installation directory.

userSmartShapesDir •

string

The path to the user’s Auto Shapes directory, which is
expressed as a file://URL

userSmartShapeToolsDir •

string

The path to the user’s Auto Shape Tools directory, which is
expressed as a file://URL.

userSymbolLibrariesDir •

string

The path to the user’s Symbol Libraries, which is expressed
as file://URL.

userSwfCommandsDir

string

The path to the user-level SWF Commands directory, which
is expressed as a file://URL.
In Fireworks, this folder is stored on a per-user basis on
multiuser systems. Even on single-user systems, this folder
is not inside the Fireworks installation directory.

xhtmlFormat

Boolean

Determines whether the JavaScript interpreter should
output XHTML formatted files or HTML formatted files;
XHTML (true) or HTML (false).

Fireworks functions
In Fireworks CS5, fw is synonymous with the Fireworks object. All methods of the Fireworks object can be referred
to as fireworks.functionName() or as fw.functionName().

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fw.browseDocument()
Availability
Fireworks 3.
Usage
fw.browseDocument(URL)

Arguments
URL The URL of the page appear in the browser. Any legal URL (including http://, ftp://, and so on) can be passed.
Fireworks does not check this argument for syntax; if you pass an illegal value, the browser does not open the URL.
Returns
Nothing.
Description
Opens the user’s primary browser and displays the specified URL.

fw.browseForFileURL()
Availability
Fireworks 3.
Usage
fw.browseForFileURL(browseType, title, previewArea)

Arguments
browseType Acceptable values are "open", "select", and "save". The first two values display an Open dialog box;
each is acceptable for compatibility with Adobe Dreamweaver. The third value displays a Save dialog box.

title and previewArea

Ignored by Fireworks but are accepted for compatibility with Dreamweaver.

Returns
The file URL selected by the user, or null if the dialog box was canceled.
Description
Displays an Open or Save dialog box to the user.

fw.browseForFolderURL()
Availability
Fireworks 3.
Usage
fw.browseForFolderURL({title}, {startFolder})

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Arguments
title An optional string that specifies a title for the dialog box that appears. If it is omitted or null, a default title
appears.
startFolder An optional string that serves as the root directory for the dialog box that appears. If it is omitted or
null, the browse dialog box displays an unspecified directory, depending on your system configuration. Generally, it
is the last directory used.

Description
Displays a dialog box that lets a user select a particular directory.

fw.browseHelp()
Availability
Fireworks MX.
Usage
fw.browseHelp(helpID)

Arguments
helpID The index number of the help topic to view.
Returns
Nothing.
Description
Opens the specified help topic in the help viewer.

fw.checkFwJsVersion()
Availability
Fireworks 3.
Usage
fw.checkFwJsVersion(version)

Arguments
version An integer that is reserved for future use; only a value of 0 is supported at this time. To use this function, put
a call to fw.checkFwJsVersion(0) in your script.
Returns
Nothing.
Description
Checks the JavaScript API for incompatibilities.

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fw.chooseBrowser()
Availability
Fireworks MX.
Usage
fw.chooseBrowser(primaryBrowser)

Arguments
primaryBrowser A Boolean value that indicates which browser to select. If primaryBrowser is true, Fireworks
prompts the user to set the primary browser; if the argument is false, Fireworks prompts the user to set the secondary
browser.

Returns
Nothing.
Description
Displays a dialog box that lets the user select a primary or secondary browser.

fw.chooseScriptTargetDialog()
Availability
Fireworks 4.
Usage
fw.chooseScriptTargetDialog(formatlist)

Arguments
formatlist A list of target documents for an operation. Its use is similar to that in fw.locateDocDialog(), except
that formatlist is required, and you cannot specify a maximum number of documents

Returns
An array of file://URLs, or null if the dialog box is canceled.
Description
Displays a dialog box that lets the user choose the target documents for an operation. The dialog box lets the user
specify currently open files, files in the project list, or files that are explicitly selected.
See also
fw.locateDocDialog()

fw.closeDocument()
Availability
Fireworks 3.

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The Fireworks Object

Usage
fw.closeDocument(document, {bPromptToSaveChanges})

Arguments
document A Document object that specifies the document to close (see “The Document object” on page 28).
bPromptToSaveChanges An optional Boolean argument. If bPromptToSaveChanges is true or omitted and the
document has changed since the last time it was saved, the user is prompted to save changes to the document. If
bPromptToSaveChanges is false, the user is not prompted, and any changes to the document are discarded.

Returns
Nothing.
Description
Closes the specified document.

fw.createDocument()
Availability
Fireworks 3.
Usage
fw.createDocument().

Arguments
None.
Returns
The Document object for the newly created document (see “The Document object” on page 28).
Description
Opens a new document and selects it. Values for size, resolution, and color are the same as the current defaults. To
specify values other than the defaults, use fw.createFireworksDocument().
See also
fw.createFireworksDocument()

fw.createDocumentWithDialog()
Availability
Fireworks MX 2004.
Usage
fw.createDocumentWithDialog()

Arguments
None.

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Returns
The Document object for the newly created document (see “The Document object” on page 28).
Description
Shows the New Document dialog box and allows the user to create a new document.

fw.createFireworksDocument()
Availability
Fireworks 3.
Usage
fw.createFireworksDocument(size, res, backgroundColor)

Arguments
size A point whose x value specifies the document’s width and whose y value specifies the document’s height. Both
values are in pixels.
res Specifies the resolution for the scaled document (see “Resolution data type” on page 9).
backgroundColor A color string (see “Color string data type” on page 8).

Returns
The Document object for the newly created document (see “The Document object” on page 28).
Description
Opens a new document and selects it. Values for size, resolution, and color are explicitly specified. To open a new
document with the current default values, use fw.createDocument().
Example
The following command creates a new document that is 500 by 500 pixels in size, with a resolution of 72 dpi and a solid
white background color:
fw.createFireworksDocument({x:500,y:500},{pixelsPerUnit:72,units:"inch"}, "#ffffff");

See also
fw.createDocument()

fw.currentWorkspaceName()
Availability
Fireworks 10.
Usage
fw.currentWorkspaceName()

Arguments
None.

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Returns
The name of the current workspace layout.
Description
Returns the name of the current workspace layout.

fw.reloadCommonLibrary()
Availability
Fireworks 9.
Usage
fw.reloadCommonLibrary()

Arguments
None.
Returns
Reloads the Common Library if you add a new widget, etc. You can reload the library from the JSF as well.

fw.dialogs.runEditGrids()
Availability
Fireworks 3.
Usage
fw.dialogs.runEditGrids()

Arguments
None.
Returns
Opens the Edit Grids dialog box.

fw.dialogs.runEditGuides()
Availability
Fireworks 3.
Usage
fw.dialogs.runEditGuides()

Arguments
None.

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Returns
Opens the Edit Guides dialog box.

fw.dialogs.runNumericTransform()
Availability
Fireworks 3.
Usage
fw.dialogs.runNumericTransform()

Arguments
None.
Returns
Opens the Numeric Transform dialog box.

fw.disableFlashDebugging()
Availability
Fireworks MX
Usage
fw.disableFlashDebugging()

Arguments
None.
Returns
Nothing.
Description
Turns off debugging messages for Flash commands. For a description of the Flash debugging capabilities, see
“fw.enableFlashDebugging()” on page 202. For more information about constructing Flash command panels for
Fireworks, see “Flash panels” on page 299.

fw.dismissBatchDialogWhenDone()
Availability
Fireworks 4.
Usage
fw.dismissBatchDialogWhenDone(autoClose)

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Arguments
autoClose A Boolean value. If set to true, the Batch Progress dialog box closes automatically (without user

intervention) when the script finishes.
Returns
Nothing.
Description
Closes the Batch Progress dialog box automatically when the script finishes. This function has no effect if the Batch
Progress dialog box does not appear.

fw.enableFlashDebugging()
Availability
Fireworks MX
Usage
fw.enableFlashDebugging()

Arguments
None.
Returns
Nothing.
Description
Turns on debugging messages for Flash commands. When Flash debugging is enabled, Fireworks displays the
command string in a dialog box every time a Flash command calls MMExecute(). The fw.enableFlashDebugging()
function is particularly useful for monitoring which commands are executed in a command panel. For information on
how to turn off Flash debugging, see fw.disableFlashDebugging(). For more information about constructing Flash
command panels for Fireworks, see “Flash panels” on page 299.
Note: This debugging command works even if you are running a JavaScript file.

fw.exportAndCopyHTMLCode()
Availability
Fireworks MX.
Usage
fw.exportAndCopyHTMLCode(document)

Arguments
document A Document object (for example, fw.documents[2]) that specifies the document to export. If document
is null, the active document is exported.

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Returns
A Boolean value: true if successful; false otherwise.
Description
Displays the export dialog box, which is preconfigured to export HTML and images and to copy the HTML code to
the clipboard.

fw.exportCSSLayers()
Availability
Fireworks 4.
Usage
fw.exportCSSLayers(doc, mode, htmlURL, imagesURL, trim)

Arguments
docObject A Document object that specifies the document that contains the layers to export (see “The Document

object” on page 28). To export layers from the current document, pass null.
htmlURL HTML folder path.
mode Can take values 0-3 denoting Multiple Layers, Multiple Slices, Multiple Frames, and Multiple Images
respectively.
imagesURL Path of the images folder.
trim True if the document trims; false otherwise.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports document as CSS layers and images. The image names are based on the names in the Layers panel.

fw.exportDirectorAsLayers()
Availability
Fireworks MX.
Usage
fw.exportDirectorAsLayers(document, fileURL)

Arguments
document A Document object—for example fw.documents[2]—that specifies the document to export. If document
is null, the active document is exported.
fileURL Specifies the filename for the exported file. If fileURL is null, Fireworks displays the Export dialog box.

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Returns
A Boolean value: true if successful; false otherwise.
Description
Exports the specified document to the specified file as layers to be imported into Adobe Director.

fw.exportDirectorAsSlices()
Availability
Fireworks MX.
Usage
fw.exportDirectorAsSlices(document, fileURL)

Arguments
document A Document object, for example, fw.documents[2], that specifies the document to export. If document is
null, the active document is exported.
fileURL Specifies the filename for the exported file. If fileURL is null, Fireworks displays the Export dialog box.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports the specified document to the specified file as Adobe Director images.

fw.exportDocumentAs()
Availability
Fireworks 3.
Usage
fw.exportDocumentAs(document, fileURL, exportOptions)

Arguments
document A Document object, for example, fw.documents[2], that specifies the document to be exported. If
document is null, the active document is exported.
fileURL A string, which is expressed as a file://URL, that specifies the filename for the exported file. If fileURL is
null, the Save As dialog box is displayed.
exportOptions An ExportOptions object (see “ExportOptions object” on page 260). If exportOptions is null, the

document’s current export options are used. If the file format specified by exportOptions conflicts with the file
format specified by fileURL, then the extension of fileURL is changed to match the format specified by exportOptions.
Returns
A Boolean value: true if successful; false otherwise.

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Description
Exports the specified document to the specified file.
See also
fw.exportHtmlAndImages()

fw.exportFrames()
Availability
Fireworks 4.
Usage
fw.exportFrames(docObject, directoryURL)

Arguments
docObject A Document object that specifies the document that contains the frames to export (see “The Document

object” on page 28). To export frames from the current document, pass null.
directoryURL The directory where the images will be placed, which is expressed as a file://URL.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports a document’s frames as individual images. The image names are based on the names in the Frames panel.
Example
The following command exports the frames in the current document to the C:\images directory:
fw.exportFrames(null, "file:///C|/images");

fw.exportFXG()
Availability
Fireworks CS5.
Usage
fw.exportFXG(doc, pages, fileUrl);

Arguments
doc specifies the document to be exported. The document that is currently open in Fireworks is exported if null is
specified for this parameter.
pages “”all pages” or “current page” or “selected objects”.
fileUrl “Specifies the file location to which it has to be exported.

Returns
A Boolean value: true if successful; false otherwise.

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Description
Exports current page, all pages of the open document in Fireworks, or selected objects from the current page as FXG
files.

fw.exportHtmlAndImages()
Availability
Fireworks 4.
Usage
fw.exportHtmlAndImages(doc, htmlUrl, imagesUrl)

Arguments
doc A Document object that specifies the document to be exported (see “The Document object” on page 28). If doc is
null, the active document is exported.
htmlUrl The filename of the exported HTML file, which is expressed as a file://URL. If htmlUrlis null, no HTML is

generated.
imagesUrl The name of the file containing the exported image(s), which is expressed as a file://URL, and might not

be null. If a single image is generated, this function uses imagesUrl as the name of the image file. If multiple sliced
images are exported, it uses imagesURL to generate automatically named images, and all images are placed in this
directory.
Returns
A Boolean value: true if successful; false otherwise.
Description
Exports one image if the document contains no slice objects and multiple images if the document contains one or more
slice objects. It also optionally exports HTML. The document is exported using the current export settings and export
options.
Example
The following command exports the current document as HTML and as one or more images.
fw.exportHtmlAndImages(null, "file:///C|/mysite/nav.htm",
"file:///C|/mysite/images/nav.gif");

See also
fw.exportDocumentAs()

fw.exportIllustrator()
Availability
Fireworks MX.
Usage
fw.exportIllustrator(document, fileURL)

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Arguments
document A Document object, for example, fw.documents[2], that specifies the document to export. If document is
null, the active document is exported.
fileURL Specifies the filename for the exported file. If fileURL is null, Fireworks displays the Export dialog box.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports the specified document to the specified file in Adobe Illustrator format.

fw.exportLayers()
Availability
Fireworks 4.
Usage
fw.exportLayers(docObject, directoryURL)

Arguments
docObject A Document object that specifies the document that contains the layers to export (see “The Document

object” on page 28). To export layers from the current document, pass null.
directoryURL The directory in which the images will be placed, which is expressed as a file://URL.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports a document’s layers as individual images. The image names are based on the names in the Layers panel. The
layers from the current frame are exported.
Example
The following command exports the layers in the third open document to the C:\images directory.
fw.exportLayers(fw.documents[2], "file:///C|/images");

fw.exportMXMLAndImages()
Availability
Fireworks 9.
Usage
fw.exportMXMLAndImages(doc, htmlUrl, imagesUrl)

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Arguments
doc A Document object that specifies the document to be exported (see “The Document object” on page 28). If doc is
null, the active document is exported.
htmlUrl The filename of the exported MXML file, which is expressed as a file://URL. If htmlUrlis null, no MXML is
generated.
imagesUrl The name of the file containing the exported image(s), which is expressed as a file://URL, and might not

be null. If a single image is generated, this function uses imagesUrl as the name of the image file. If multiple sliced
images are exported, it uses imagesURL to generate automatically named images, and all images are placed in this
directory.
Returns
A Boolean value: true if successful; false otherwise.
Description
Exports one image if the document contains no slice objects and multiple images if the document contains one or more
slice objects. It also optionally exports MXML. The document is exported using the current export settings and export
options.
Example
The following command exports the current document as HTML and as one or more images.
fw.exportMXMLAndImages(null, "file:///C|/mysite/nav.htm",
"file:///C|/mysite/images/nav.gif");

See also
fw.exportDocumentAs()

fw.exportPages()
Availability
Fireworks 11.
Usage
fw.exportPages(doc object,"Images/FWPNG","Current/All",fileURL)

Arguments
Images settings from the Optimize panel are used to export the page(s).
Values Default argument values are “Images”, and “Current”.

Returns
None.
Description
Exports the specified pages in the specified format.
Example
fw.exportPages(null,"FWPNG","All","file:///Snow Leopard/a/test");

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It exports all pages in the current document in Fireworks PNG format under the location /Snow Leopard/ folder name.
The "test" at the end is used to signify a file. Page names are used to assign filenames.

fw.exportPDF()
Availability
Fireworks 10.
Usage
fw.exportPDF(doc, pdfURL)

Arguments
doc Document object (for example, fw.documents[2]) that specifies the document to be exported. To export frames
from the current document, pass null.
pdfURL Specifies the filename for the exported file. If pdfURL is null, Fireworks displays the Export dialog box.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports the specified document to the specified file in PDF format.

fw.exportPSD()
Availability
Fireworks 4.
Usage
fw.exportPSD(docObject, PSDDocumentURL)

Arguments
docObject A Document object that specifies the document to export (see “The Document object” on page 28). To

export the current document, pass null.
PSDDocumentURL The name of the Photoshop document to be created, which is expressed as a file://URL.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports a Fireworks document as a Photoshop document.
Example
The Photoshop writer is controlled by the values of several preferences. See the following example for allowed values.
A well-behaved script should restore the original values after exporting the file.

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var prevWarn = fw.getPref("PsdExport_Warn100"); // bool
fw.setPref("PsdExport_Warn100", false);// don't warn.
var kObjToLayer = 1;
var kFlatten = 2;
var prevLayers = fw.getPref("PsdExport_Layers");
fw.setPref("PsdExport_Layers", kObjToLayer);// flatten layers or not.
var kEffectEditable = 1;
var kEffectRender = 2;
var prevEffects = fw.getPref("PsdExport_Effects");
fw.setPref("PsdExport_Effects", kEffectEditable);
var kTextEditable = 1;
var kTextRender = 2;
var prevText = fw.getPref("PsdExport_Text");
fw.setPref("PsdExport_Text", kTextRender);
fw.exportPSD(null, "file:///C|/new folder/test.psd");
// Put the prefs back.
fw.setPref("PsdExport_Warn100", prevWarn);
fw.setPref("PsdExport_Layers", prevLayers);
fw.setPref("PsdExport_Effects", prevEffects);
fw.setPref("PsdExport_Text", prevText);

fw.exportSWF()
Availability
Fireworks 4.
Usage
fw.exportSWF(docObject, FlashDocumentURL)

Arguments
docObject A Document object that specifies the document to be exported (see “The Document object” on page 28).

To export the current document, pass null.
FlashDocumentURL The name of the Adobe Flash document to be created, which is expressed as a file://URL.

Returns
A Boolean value: true if successful; false otherwise.
Description
Exports a Fireworks document as a Adobe Flash document.
Example
The Adobe Flash writer is controlled by the values of several preferences. See the following example for allowed values.
A well-behaved script should restore the original values after exporting the file.

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var prevMaintainObjEditable = fw.getPref("SwfMaintainObjEditable");
fw.setPref("SwfMaintainObjEditable", true);
// maintain non-text editability
//at expense of appearance or not
var prevMaintainTextEditable = fw.getPref("SwfMaintainTextEditable");
fw.setPref("SwfMaintainTextEditable", false);
// maintain text editability
// at expense of appearance or not
var prevExportAllFrames = fw.getPref("SwfExportAllFrames");
fw.setPref("SwfExportAllFrames", true);
// if true all frames are exported
var prevExportFromFrame = fw.getPref("SwfExportFromFrame");
fw.setPref("SwfExportFromFrame", 1);
// from frame; only used ifSwfExportAllFrames is false
var prevExportToFrame = fw.getPref("SwfExportToFrame");
fw.setPref("SwfExportToFrame", 5);
// from frame; only used if SwfExportAllFrames is false
var prevJpegQualit = fw.getPref("SwfJpegQuality");
fw.setPref("SwfJpegQuality", 85);// JPEG quality
var prevFrameRate = fw.getPref("SwfFrameRate");
fw.setPref("SwfFrameRate", 5);// frame rate
fw.exportSWF(null, "file:///C|/new folder/test.swf");
// Put the prefs back.
fw.setPref("SwfMaintainObjEditable", prevMaintainObjEditable);
fw.setPref("SwfMaintainTextEditable", prevMaintainTextEditable);
fw.setPref("SwfExportAllFrames", prevExportAllFrames);
fw.setPref("SwfExportFromFrame", prevExportFromFrame);
fw.setPref("SwfExportToFrame", prevExportToFrame);
fw.setPref("SwfJpegQuality", prevJpegQualit);
fw.setPref("SwfFrameRate", prevFrameRate);

fw.findApp()
Availability
Fireworks MX.
Usage
fw.findApp(macAppSignature or winExeRegistryName)

Arguments
macAppSignature A Macintosh-specific string that identifies the signature of the application to find, such as “MKBY“.
winExeRegistryName A Windows-specific string that identifies the name of an executable to find in the Windows

registry, such as “Fireworks.exe“.
Returns
A URL to the application. This URL can be passed as an argument to fw.launchApp(). If no such application can be
found, the URL is empty.

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Description
Attempts to find the path to the requested application. On the Macintosh, Fireworks looks for the application using a
four-character signature code. In Windows, Fireworks looks in the Windows registry
underHKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows\CurrentVersion\App Paths.
See also
fw.launchApp()

fw.findNext()
Availability
Fireworks 3.
Usage
fw.findNext()

Arguments
None.
Returns
The number of items that are replaced if the search is completed, or –1 if there are items in the document that remain
to be searched.
Description
Finds the next instance of the current search string and selects that section of the document. To begin a search, use
fw.setUpFindReplace().
See also
fw.setUpFindReplace()

fw.findOpenDocument()
Availability
Fireworks 3.
Usage
fw.findOpenDocument(docname)

Arguments
docname A string that specifies the name of the document, which is expressed as file://URL.
Returns
If the document is open, returns the Document object; otherwise, returns null (see “The Document object” on
page 28).

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Description
Determines whether the specified file is open in a Fireworks Document window.

fw.getBlue()
Availability
Fireworks MX.
Usage
fw.getBlue(color)

Arguments
color RGB value of the color.
Returns
The hex value of blue color in the selected object.
Description
Returns the hex value of blue color in the selected object.

fw.getDocumentDOM()
Availability
Fireworks 3.
Usage
fw.getDocumentDOM({which-string})

Arguments
which-string An optional string that is included for compatibility with Dreamweaver. If specified here, it must be
"document".
Returns
The Document object for the active document, or null if no document is open.
Description
Gets the Document object for the active document (see “The Document object” on page 28).

fw.getDocumentDOM().combineCompoundShape
Availability
Fireworks CS5.
Usage
fw.getDocumentDOM().combineCompoundShape();

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Other supported values: punch,union,crop,none.
Arguments
None.
Returns
None.
Description
Combines the compound shape that is selected. Requires selection of a compound shape.

fw.getDocumentDOM().createCompoundShape
Availability
Fireworks CS5.
Usage
dom.createCompoundShape(operation)

Other supported values: punch,union,crop, and none.
Arguments
Vector operation applied on paths created after applying this API.
Returns
None.
Description
Creates a compound shape from the selected vectors applying the operation that is specified. Requires two or more
vectors to be selected.

fw.getDocumentDOM().InsertPageForImport
Availability
Fireworks CS5.
Usage
fw.getDocumentDOM().InsertPageForImport(filepath, pageNum)

Arguments
filepath URL of the PNG file.
pageNum The page number from which the new empty page is derived. The new page takes the name and bounds
of this page in the source file.
Returns
None.

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Description
A new page with name and bounds is created for the corresponding page number specified.

fw.getDocumentDOM().VectorOperation
Availability
Fireworks CS5.
Usage
fw.getDocumentDOM().VectorOperation = "intersect";)

Other supported values: punch,union,crop,none.
Arguments
None.
Returns
None.
Description
Vector operation is applied on paths created after applying this API. A compound shape is created.

fw.getDocumentPath()
Availability
Fireworks 3.
Usage
fw.getDocumentPath(document)

Arguments
document A Document object, for example, fw.documents[2], that specifies the document whose path and
filename should be retrieved. If document is null, information about the active document is retrieved.
Returns
The file URL for the document if it was saved or an empty string if it has not been saved.
Description
Gets the path and filename of the specified document.

fw.getFamilyNameForPSFont()
Availability
Fireworks 10.

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Usage
fw.getFamilyNameForPSFont(font)

Arguments
font Name of the PostScript font.
Returns
The family name of the specified PostScript font.
Description
Gets the family name of a PostScript font.

fw.getFloaterGroupings()
Availability
Fireworks 3.
Usage
fw.getFloatGroupings()

Arguments
None.
Returns
An array like the one in the following example:
[ [ "stroke", "fill", "effect" ], [ "layers", "frames", "object" ], [ "mixer", "options",
"swatches", "info" ], [ "styles", "library" ], [ "find", "project log" ], [ "url" ], [
"optimize", "optimized colors" ], [ "behaviors" ], [ "history" ] ]

Note: Any panels not specified in the list of valid arguments (like those in the Command Panels folder which are “outside”
the Fireworks application) should be named exactly as they appear in the file system without their file extension. For
example, the valid argument name for the Align panel (Align.swf) is "Align", and a valid name for a custom panel file
mypanel.swf would be "mypanel".
Description
Gets an array of arrays that indicates the tab-grouping of the panels (even hidden ones).

fw.getFloaterPosition()
Availability
Fireworks 3.
Usage
fw.getFloaterPosition(panelName)

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Arguments
panelName Acceptable values are "find", "project log", "object", "info", "url", "effect", "history",
"mixer", "fill", "stroke", "swatches", "layers", "frames", "behaviors", "optimize", "library",
"styles", "optimized colors", "options", and "toolbox".

Note: Any panels not specified in the list of valid arguments (like those in the Command Panels folder which are “outside”
the Fireworks application) should be named exactly as they appear in the file system without their file extension. For
example, the valid argument name for the Align panel (Align.swf) is "Align", and a valid name for a custom panel file
mypanel.swf would be “mypanel”.
Returns
A rectangle that specifies the bounds of the panel (see “Rectangle data type” on page 9).
Description
Gets the screen position and size of the specified panel.

fw.getFloaterVisibility()
Availability
Fireworks 3.
Usage
fw.getFloaterVisibility(panelName)

Arguments
panelName Acceptable values are "find", "project log", "object", "info", "url", "effect", "history",
"mixer", "fill", "stroke", "swatches", "layers", "frames", "behaviors", "optimize", "library",
"styles", "optimized colors", "options", and "toolbox".

Note: Any panels not specified in the list of valid arguments (like those in the Command Panels folder which are “outside”
the Fireworks application) should be named exactly as they appear in the file system without their file extension. For
example, the valid argument name for the Align panel (Align.swf) is “Align”, and a valid name for a custom panel file
mypanel.swf would be “mypanel”.
Returns
A Boolean value: true if the specified panel is visible, false otherwise.
Description
Determines whether a specified panel is visible.

fw.getGreen()
Availability
Fireworks MX.
Usage
fw.getGreen(color)

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Arguments
color The RGB value of the color.
Returns
Hex value of green color in the selected object.
Description
Returns the hex value of green color in the selected object.

fw.getHideAllFloaters()
Availability
Fireworks 3.
Usage
fw.getHideAllFloaters()

Arguments
None.
Returns
A Boolean value: true if the panels are hidden; false otherwise.
Description
Returns the hidden or visible status of the panels.

fw.getHTMLFileForScript()
Availability
Fireworks MX.
Usage
fw.getHTMLFileForScript()

Arguments
None.
Returns
A file URL.
Description
Returns an HTML file.

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fw.getNumberOfTables()
Availability
Fireworks MX.
Usage
fw.getNumberOfTables(filename)

Arguments
filename The name of the file that contains the tables to be counted.
Returns
A long integer that represents the number of tables in the document.
Description
Returns the number of top-level (that is, non-nested) tables in a document.

fw.getPlatformNameForPSFont()
Availability
Fireworks CS5.
Usage
fw.getPlatformNameForPSFont(psFontName)

Arguments
psFontName The name of the PostScript font.

Returns
Platform name of the PostScript font.
Description
Returns the platform name of the PostScript font.

fw.getPref()
Availability
Fireworks 3.
Usage
fw.getPref(prefkey)

Arguments
prefkey A string that specifies the Preference value to return. A complete list of these values is beyond the scope of
this documentation, but the format of prefkey exactly matches that in the Fireworks Preferences file. To set a Preference
value, use fw.setPref().

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Returns
A string or numeric Preference value.
Description
Returns the Preference value (string or numeric) that is associated with the specified Preference key.
See also
fw.setPref()

fw.getRed()
Availability
Fireworks MX.
Usage
fw.getRed(color)

Arguments
color RGB value of the color.
Returns
The hex value of red color in the selected object.
Description
Returns the hex value of red color in the selected object.

fw.getStyleNameForPSFont()
Availability
Fireworks CS5.
Usage
fw.getStyleNameForPSFont(font)

Arguments
font Name of the PostScript font.
Returns
The style name of the specified PostScript font.
Description
Returns the style name of the PostScript font.

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fw.internalNameToUIName()
Availability
Fireworks MX2.
Usage
fw.internalNameToUIName(internalname)

Arguments
internalname Internal name to be mapped to a UI name.

Returns
UI name string.
Description
Converts internal names (such as fn_Normal) which do no change across languages to UI names (such as Normal)
which can change across languages. The UI name is what gets displayed to the user. Returns the internal name if no
conversion is found.

fw.launchApp()
Availability
Fireworks MX.
Usage
fw.launchApp(appPath, filePathsToOpen)

Arguments
appPath A file URL that specifies the executable to start. Typically, this value can be obtained by calling
fw.findApp().
filePathsToOpen An array of file URLs to open in the executable to start. It is safe to pass an empty array.

Returns
A Boolean value that indicates whether the application started successfully.
Description
Starts an application using a file URL that is returned by fw.findApp(). You can specify, optionally, files to open in
the application.
See also
fw.findApp()

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fw.launchBrowserTo()
Availability
Fireworks MX.
Usage
fw.launchBrowserTo(url)

Arguments
url The URL to open in the primary web browser.
Returns
Nothing.
Example
The following command starts a browser that opens to the Adobe website:
fw.launchBrowserTo("http://www.Adobe.com");

Description
Starts Fireworks’ primary web browser to open a URL.
Note: Use fw.launchBrowserTo() instead of getURL(). getURL() doesn't work as intended on Mac if Fireworks 3.6 is the
default browser.

fw.locateDocDialog()
Availability
Fireworks 4.
Usage
fw.locateDocDialog(maxnumdocs, formatlist)

Arguments
maxnumdocs Specifies the maximum number of documents to choose.
formatlist A list of acceptable file types to open. The formatlist argument is an array of strings such as the ones

shown in the following example:
["formatname1","formatname2","formatname3",…"formatnameN"]

The following table lists acceptable values for formatname and the file type each value represents.
Value

File type

"ADOBE AI3"

Adobe Illustrator

"Fireworks JavaScript"

Fireworks JSF

"kMoaCfFormat_BMP"

Bitmap

"kMoaCfFormat_FreeHand7and8"

Adobe FreeHand 7 or 8

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Value

File type

"kMoaCfFormat_GIF"

GIF

"kMoaCfFormat_JPEG"

JPEG

"kMoaCfFormat_PICT"

Macintosh PICT

"kMoaCfFormat_RTF"

Rich text

"kMoaCfFormat_Text"

Plain text

"kMoaCfFormat_TIFF"

TIFF

"PNG"

PNG

"PS30"

Photoshop PSD

Returns
An array of file:// URLs, or null if the dialog box is canceled.
Description
Displays a dialog box that lets the user select one or more files.

fw.makeRGBColor()
Availability
Fireworks MX.
Usage
fw.makeRGBColor(red, green, blue)

Arguments
red Decimal value of red color.
green Decimal value of green color.
blue Decimal value of blue color.

Returns
RGB pixel value.
Description
Combines the individual hex values into a single RGB value.

fw.moveFocusToDoc()
Availability
Fireworks 8.
Usage
fw.moveFocusToDoc()

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Arguments
None.
Returns
Nothing.
Description
Moves the keyboard focus to the document window.

fw.newDocumentFromTemplate(arg1)
Availability
Fireworks CS5.
Usage
fw.newDocumentFromTemplate("file:///C:/file1.png");

Arguments
Arg1 Absolute path of the file which is to be used as a template.
Returns
None.
Description
Opens up a file for selecting any template from the pre-defined Templates folder in Fireworks installation directory.
Specifying null in the argument will open the Template open dialog.
See also
fw.saveDocumentAsTemplate(arg1,arg2)

fw.newMobileDocument(arg1,arg2,arg3,arg4)
Availability
Fireworks CS5.
Usage
fw. newMobileDocument("ssss",100,100,100);

Arguments
Arg1 Device Name (Ignored by Fireworks)
Arg2 Width.
Arg3 Height.
Arg4 Resolution.

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Returns
None.
Description
Creates a mobile document with the width, height, and resolution details.
See also
fw.saveDocumentAsTemplate(arg1,arg2)

fw.openDocument()
Availability
Fireworks 3, updated in Fireworks 4 and Fireworks 8.
Usage
fw.openDocument({fileURL}, {bOpenAsNew}, bOpenWithWindowHidden)

Arguments
fileURl A string or an array of strings, each expressed as a file://URL, that specifies the files to be opened. This
argument is optional. If fileURL is omitted or null, the Open Document dialog box appears.
bOpenAsNew If bOpenAsNew, which was added in Fireworks 4, is true, the files are opened as unsaved and untitled

documents. If bOpenAsNew is false (the default value), they are opened with their original names. This argument is
optional.
bOpenWithWindowHidden Boolean. If bOpenWithWindowHidden, which was added in Fireworks 8, is true, and if
there is only one document to open, the document will be hidden when opened. If more than one document is being
opened, this parameter is ignored. The default value is false. This parameter was added to enhance the Batch Process
feature.

Returns
If any of the files can be opened, returns the Document object for each file. Returns null if none of the documents can
be opened.
Description
Opens the specified files in new document windows. If a file is already open, it opens again; to avoid redundant open
operations, call findOpenDocument() first.
See also
fw.findOpenDocument()

fw.openMultiDocument()
Availability
Fireworks 6.
Usage
fw.openMultiDocument()

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Arguments
None.
Returns
Nothing.
Description
Brings up the Open dialog. Users can select and open multiple files in new document windows. If a file is already open,
it opens again; to avoid redundant opens, call findOpenDocument() first.
See also
fw.findOpenDocument()

fw.popupColorPicker()
Availability
Fireworks MX.
Usage
fw.popupColorPicker(screenLoc, initialColor, allowTransparent, forceWeb216)

Arguments
screenLoc The location at which the dialog box appears, in the form of a point {x:float, y: float} (for syntax
details, see “Point data type” on page 9).
initialColor The initially selected color in the dialog box, in the form #rrggbbaa (for syntax details, see “Color

string data type” on page 8).
allowTransparent A Boolean value that lets the user select a transparent color; set to true for transparent, false

otherwise.
forceWeb216 A Boolean value that forces the specified color to fall within the web216 panel; set to true to force the

color change, false otherwise.
Returns
The specified color in #rrggbbaa format (for syntax details, see “Color string data type” on page 8).
Description
Opens the pop-up color swatches dialog box to let the user select a color.

fw.popupColorPickerOverMouse()
Availability
Fireworks MX.
Usage
fw.popupColorPickerOverMouse(initialColor, allowTransparent, forceWeb216)

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Arguments
initialColor A color string in #rrggbbaa format, which is the color initially selected in the dialog box. (For syntax

details, see “Color string data type” on page 8.)
allowTransparent A Boolean value that lets the user select a transparent color; set to true for transparent, false

otherwise.
forceWeb216 A Boolean value that forces the chosen color to fall within the web216 panel; set to true to force the
color change, false otherwise.

Returns
The specified color in #rrggbbaa format (For syntax details, see “Color string data type” on page 8).
Description
Opens the color pop-up window at the current mouse location to let the user select a color.

fw.previewInDeviceCentral()
Availability
Fireworks CS5
Usage
fw.previewInDeviceCentral();

Arguments
None
Returns
None
Description
Launches Adobe Device Central and previews the current document in it. If there is no active document, an alert
message is generated.

fw.quit()
Availability
Fireworks 4.
Usage
fw.quit()

Arguments
None.
Returns
Nothing.

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Description
Quits Fireworks, but prompts the user to save any changed documents before exiting. Identical to
fw.quitApplication().

fw.quitApplication()
Availability
Fireworks 3.
Usage
fw.quitApplication()

Arguments
None.
Returns
Nothing.
Description
Quits Fireworks, but prompts the user to save any changed documents before exiting.

fw.readNthTable()
Availability
Fireworks MX.
Usage
fw.readNthTable(filename, tablenumber)

Arguments
filename A fileURL for the file that contains the desired table.
tablenumber A long integer that specifies the desired table; the tables are zero-indexed.

Returns
A database that is constructed from the table data.
Description
Reads the specified table. The tables are zero-indexed.

fw.readPanelStateFromFile()
Availability
Fireworks MX.

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Usage
fw.readPanelStateFromFile(filepath)

Arguments
filepath The location of the panel state file as a string in the format file://URL.
Returns
Nothing.
Description
Reads in a panel state file, which is generated by fw.writePanelStateToFile(), and moves the panels, Property inspector,
and toolbox to the appropriate locations.

fw.reloadCommonLibrary()
Availability
Fireworks 9.
Usage
fw.reloadCommonLibrary()

Arguments
None.
Returns
Nothing.
Description
Reloads the Common Library. If the user adds new widget, the library can be reloaded from the JSF as well.

fw.replace()
Availability
Fireworks 3.
Usage
fw.replace()

Arguments
None.
Returns
The number of items that are replaced, or –1 if there are items in the document that remain to be searched.
Description
Verifies that the selection matches the current search string and replaces it with the replacement string.

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See also
fw.setUpFindReplace()

fw.replaceAll()
Availability
Fireworks 3.
Usage
fw.replaceAll()

Arguments
None.
Returns
The number of items replaced, or –1 if the search is not yet complete.
Description
Performs a replace all operation on the active document using the current search-and-replace strings.
See also
fw.setUpFindReplace()

fw.resetWarnings()
Availability
Fireworks 4.
Usage
fw.resetWarnings()

Arguments
None.
Returns
Nothing.
Description
Resets all warnings that have a "Don't show me again" checkbox to popup when encountered by the user.

fw.revertDocument()
Availability
Fireworks 3.

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Usage
fw.revertDocument({document})

Arguments
document A Document object, for example, fw.documents[2], that specifies the document to be reverted. This
argument is optional. If document is omitted or null, the active document is reverted.
Returns
Nothing.
Description
Restores the specified document to its previously saved version.

fw.runScript()
Availability
Fireworks 3.
Usage
fw.runScript(filename)

Arguments
filename The name of the script file to execute. If filename is not a file URL (that is, if it does not begin with
"file:///"), it is assumed to be the name of a file in the Fireworks /Configuration/Commands folder.
Returns
Result of script.
Description
Executes a JavaScript file.
Example
The following command runs a script found in the Align Center to Document.jsf file, which is located in the
Commands folder.
fw.runScript("Align Center to Document.jsf");

fw.saveAll()
Availability
Fireworks 3.
Usage
fw.saveAll()

Arguments
None.

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Returns
Nothing.
Description
Saves all open documents, displaying the Save As dialog box for any documents that were not previously saved.

fw.saveAs()
Availability
Fireworks 10.
Usage
fw.saveAs(doc, url, defaultfromoptions)

Arguments
doc The document object (for example, fw.documents[2]) that specifies the document to be saved. If document is null,
the active document is saved.
url The file URL for the saved document, or null if the dialog box is to come up.
defaultfromoptions By default true, false if the doc is to be saved as PNG.

Returns
Nothing.
Description
Saves the specified document in the specified filename and format.

fw.saveDocument()
Availability
Fireworks 3.
Usage
fw.saveDocument(document, {fileURL})

Arguments
document A Document object, for example, fw.documents[2], that specifies the document to be saved. If document
is null, the active document is saved.
fileURL The name of the saved document, which is expressed as file://URL. This argument is optional. If fileURL is
null or omitted, the document is saved with its current name; if the document has not been saved, the Save As dialog
box appears.

Returns
Nothing.

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Description
Saves the specified document as a native Fireworks PNG file with the specified name. To save a document to another
format, such as GIF or JPEG, use fw.exportDocumentAs().
See also
fw.exportDocumentAs()

fw.saveDocumentAs()
Availability
Fireworks 3.
Usage
fw.saveDocumentAs(document)

Arguments
document A Document object, for example, fw.documents[2], that specifies the document to save. If document is
null, the active document is saved.
Returns
The file URL for the saved document, or null if the dialog box was canceled.
Description
Displays the Save As dialog box for the specified document, so that it can be saved as a native Fireworks PNG file with
the specified name. To save a document to another format, such as GIF or JPEG, use fw.exportDocumentAs().
See also
fw.exportDocumentAs()

fw.saveDocumentAsTemplate(arg1,arg2)
Availability
Fireworks CS5.
Usage
fw.saveDocumentAsTemplate(fw.documents[1],"file:///C:/file2.png");

Arguments
Arg1 A Document object.
Arg2 A Absolute file path for saving the file as a template.

Returns
None.
Description
Saves the current document as a template.

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See also
fw.saveDocumentAsTemplateAsync(arg1,arg2)

fw.saveDocumentAsTemplateAsync(arg1,arg2)
Availability
Fireworks CS5.
Usage
fw.saveDocumentAsTemplateAsync(fw.documents[1],"file:///C:/file2.png");

Arguments
Arg1 A Document object.
Arg2 A Absolute file path for saving the file as a template.

Returns
None.
Description
Works the same as fw.saveDocumentAsTemplate() except for the async mode of save operation.
See also
fw.saveDocumentAsTemplate(arg1,arg2)

fw.saveDocumentCopyAs()
Availability
Fireworks 3.
Usage
fw.saveDocumentCopyAs(document, fileURL)

Arguments
document A Document object, for example, fw.documents[2], that specifies the document to be saved. If document
is null, the active document is saved.
fileURL The filename for the saved file, which is expressed as a file://URL. If fileURL is null, the Save As dialog box

appears.
Returns
The file URL for the saved document, or null if the dialog box was canceled.
Description
Saves a copy of the specified document as a native Fireworks PNG file with the specified name. To save a document to
another format, such as GIF or JPEG, use fw.exportDocumentAs().

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See also
fw.exportDocumentAs()

fw.saveJsCommand()
Availability
Fireworks 3.
Usage
fw.saveJsCommand(jscode, filename)

Arguments
jscode The string of code to be saved as a JSF command file.
filename The name under which the file should be saved.

Returns
Nothing.
Description
Saves the specified string of JavaScript code as a JSF command file. Fireworks writes the file using UTF-8 encoding and
prepends the UTF-8 byte order mark to the file that is written.

fw.setActiveViewScale()
Availability
Fireworks MX.
Usage
fw.setActiveViewScale(scale, center)

Arguments
scale A floating-point number where 1.0 is 100%, or normal view, and 1.5 is 150%. Default is 6%.
center A point that defines the location in the document at which the view should be centered. This argument can

be used to navigate around different parts of the document.
Returns
Nothing.
Description
Sets the zoom amount and the center of the view for the current document.

fw.setActiveWindow()
Availability
Fireworks 3.

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Usage
fw.setActiveWindow(document, {trueFalse})

Arguments
document A Document object, for example, fw.documents[2], that specifies which document should be made
active.
trueFalse This optional argument is ignored by Fireworks. It is included only for Dreamweaver compatibility.

Returns
Nothing.
Description
Sets the specified document as the active document.
Example
The following command makes the fourth document the active document.
fw.setActiveWindow(fw.documents[3]);

fw.setFloaterGrouping()
Availability
Fireworks 3.
Usage
fw.setFloaterGrouping(panelNameToMove, panelNameToReceive)

Arguments
panelNameToMove A lowercase string that specifies the panel to be moved.
panelNameToReceive A lowercase string that specifies the panel into which the panelNameToMove panel should

move. If panelNameToReceive is null, the panelNameToMove panel moves into its own panel. Acceptable values are
"find", "project log", "object", "info", "url", "effect", "history", "mixer", "fill", "stroke",
"swatches", "layers", "frames", "behaviors", "optimize", "library", "styles", "optimized colors",
"options", and "toolbox".
Note: Any panels not specified in the list of valid arguments (like those in the Command Panels folder which are “outside”
the Fireworks application) should be named exactly as they appear in the file system without their file extension. For
example, the valid argument name for the Align panel (Align.swf) is "Align", and a valid name for a custom panel file
mypanel.swf would be "mypanel".
Returns
Nothing.
Description
Moves the specified panel into another panel, changing it to a tab within that panel. This is the same behavior as
dragging a tab from one panel to another or to its own panel.

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Example
The following command moves the Stroke tab from its current location into the panel named Object. Although the
panel name might be capitalized onscreen, it must be passed as lowercase.
fw.setFloaterGrouping("stroke", "object");

fw.setFloaterPosition()
Availability
Fireworks 3.
Usage
fw.setFloaterPosition(panelName, boundingRectangle)

Arguments
panelName Acceptable values are "find", "project log", "object", "info", "url", "effect", "history",
"mixer", "fill", "stroke", "swatches", "layers", "frames", "behaviors", "optimize", "library",
"styles", "optimized colors", "options", and "toolbox".

Note: Any panels not specified in the list of valid arguments (like those in the Command Panels folder which are “outside”
the Fireworks application) should be named exactly as they appear in the file system without their file extension. For
example, the valid argument name for the Align panel (Align.swf) is "Align", and a valid name for a custom panel file
mypanel.swf would be "mypanel".
boundingRectangle A rectangle that specifies the size of the panel (see “Rectangle data type” on page 9). Some panels

ignore the specified size but place the upper-left corner of the panel at the upper-left of the specified rectangle.
Returns
Nothing.
Description
Sets the position and size of a panel.

fw.setFloaterVisibility()
Availability
Fireworks 3.
Usage
fw.setFloaterVisibility(panelName, bVisible)

Arguments
panelName Acceptable values are "find", "project log", "object", "info", "url", "effect", "history",
"mixer", "fill", "stroke", "swatches", "layers", "frames", "behaviors", "optimize", "library",
"styles", "optimized colors", "options", and "toolbox".

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Note: Any panels not specified in the list of valid arguments (such as those in the Command Panels folder, which are
“outside” the Fireworks application) should be named exactly as they appear in the file system without their file extension.
For example, the valid argument name for the Align panel (Align.swf) is "Align", and a valid name for a custom panel
file mypanel.swf would be "mypanel".
bVisible If bVisible is true, the specified panel is visible. If bVisible is false, the panel is hidden.

Returns
Nothing.
Description
Shows or hides the specified panel.

fw.setHideAllFloaters()
Availability
Fireworks 3.
Usage
fw.setHideAllFloaters(bHide)

Arguments
bHide If bHide is true, the panels are hidden. If bHide is false, the panels are visible.
Returns
Nothing.
Description
Shows or hides the panels. This behavior is the same as the Tab key behavior.

fw.setPref()
Availability
Fireworks 3.
Usage
fw.setPref(prefname, prefval)

Arguments
prefname and prefval A complete list of these values is beyond the scope of this documentation, but the format of
prefname and prefval exactly matches those in the Fireworks Preferences file. To return the value that is associated with
a Preference key, use fw.getPref().
Returns
Nothing.

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Description
Sets the value that is associated with the specified Preference key.
See also
“fw.getPref()” on page 219

fw.setUpFindReplace()
Availability
Fireworks 3.
Usage
fw.setUpFindReplace(findSpec)

Arguments
findSpec A Find object (see “Find object” on page 20).
Returns
Nothing.
Description
Sets up a search.

fw.toggleFloater()
Availability
Fireworks 3.
Usage
fw.toggleFloater(panelName)

Arguments
panelName Acceptable values are "find", "project log", "object", "info", "url", "effect", "history",
"mixer", "fill", "stroke", "swatches", "layers", "frames", "behaviors", "optimize", "library",
"styles", "optimized colors", "options", and "toolbox".

Note: Any panels not specified in the list of valid arguments (like those in the Command Panels folder which are “outside”
the Fireworks application) should be named exactly as they appear in the file system without their file extension. For
example, the valid argument name for the Align panel (Align.swf) is "Align", and a valid name for a custom panel file
mypanel.swf would be "mypanel".
Returns
Nothing.

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Description
Shows or hides the specified panel, or makes it topmost.

• If the panel is hidden, this function shows it and makes it topmost.
• If the panel is topmost, this function hides it.
• If the panel is shown but is not topmost, this function makes it topmost.

fw.ungroupPrimitives()
Availability
Fireworks 4.
Usage
fw.ungroupPrimitives()

Arguments
None.
Returns
Nothing.
Description
Replaces selected primitive objects with their equivalent paths. The new objects have all the attributes (mask, stroke,
fill, and so on) of the replaced ones.
See also
dom.addNewRectanglePrimitive()

fw.updateHTML()
Availability
Fireworks 4.
Usage
fw.updateHTML(doc, htmlUrl, bRecoverFromError)

Arguments
doc A Document object that specifies the document to be used for updating the HTML (see “The Document object”
on page 28). If doc is null, the active document is used.
htmlUrl The filename of the HTML file to update, which is expressed as a file://URL. To force Fireworks to display

the Update HTML dialog box, pass null for htmlUrl. If you pass null for htmlUrl, bRecoverFromError is ignored.

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bRecoverFromError If bRecoverFromError is true and the HTML update encounters an error, Fireworks displays a

Confirmation dialog box and attempts to recover. If it is false, Fireworks fails without notifying the user if it
encounters an error.
Returns
A Boolean value: true if the HTML was updated; false otherwise.
Description
Updates the HTML that was previously exported from Fireworks.
Example
The following command updates the images in an HTML file, using the current document.
fw.updateHTML(null, "file:///C|/mysite/nav.htm", true);

fw.writePanelStateToFile()
Availability
Fireworks MX.
Usage
fw.writePanelStateToFile(filepath)

Arguments
filepath A string that identifies the destination XML file in the format file://URL.
Returns
Nothing.
Description
Writes out the panel states (location, size, open or closed, and so on), toolbox state, and Property inspector state to an
XML file that is specified by the argument.

fw.yesNoDialog()
Availability
Fireworks MX.
Usage
fw.yesNoDialog(promptString)

Arguments
promptString The prompt message that appears in the dialog box.

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Returns
A Boolean value: true if the user selected the Yes button; false otherwise.
Description
Displays a dialog box that contains buttons labeled Yes and No.
Example
The following code displays a dialog box with Yes and No buttons and the message “Would you like to duplicate the
element?”
var shouldDuplicate = fw.yesNoDialog("Would you like to duplicate the element?");

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Chapter 5: Objects within Fireworks
documents
This chapter describes the objects that can get or set the properties of elements in a Fireworks document. For syntax
on accessing Fireworks documents and elements within them, see “Accessing a Fireworks document” on page 7 and
“Passing values” on page 7.
Note: For information on how to format nonstandard data types, such as rectangle or point, see “Formatting
nonstandard data types” on page 8.

Behavior object
The following table lists the properties of the Behavior object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

call

string

The JavaScript call for the behavior. For legal values, see “Using
the dom.addBehavior() function” on page 32.

event

string

Acceptable values are "onMouseOver", "onClick",
"onMouseOut", "onLoad", and "**ANY**" (the **ANY**
argument is used as a wildcard value in some situations).

Brush object
The following table lists the properties of the Brush object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

alphaRemap

string

Acceptable values are "none", "white neon", "harsh
wet", "smooth neon", "wavy gravy", and "white neon
edge".

angle

integer

0 to 360

antiAliased

Boolean

If set to true, the brush edges are anti-aliased.

aspect

float

0 to 100

blackness

float

0 to 100

category

string

Determines in which subsection of the Stroke panel the brush
will appear (for example, Pencil, Airbrush, and so on).

concentration

float

0 to 100

dashOffSize1, dashOffSize2,
dashOffSize3

integer

The lengths in pixels of spaces for a dotted line, these values
control the first, second, and third spaces, respectively.

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Property

Data type

Notes

dashOnSize1, dashOnSize2,
dashOnSize3

integer

The lengths, in pixels, of dashes for a dotted line, these values
control the first, second, and third dashes, respectively.

diameter

integer

0 to 1000

feedback

string

Acceptable values are "none", "brush", and "background".

flowRate

float

0 to 100

maxCount

integer

0 to 64

minSize

float

0 to 100

name

string

The name of the brush, which is visible in the Stroke panel.

numDashes

integer

0 to 3

sense_hdir_angle

float

The sense* properties map directly to the values on the
Stroke Options > Advanced dialog > Sensitivity tab (accessible
through the Brush property inspector stroke settings); where
hdir is the horizontal value and vdir is the vertical value, and
blackness is the build-up of black pixels as some tools brush
over the same spot repeatedly (like the felt tip).

sense_hdir_blackness

float

sense_hdir_hue

float

sense_hdir_lightness

float

sense_hdir_opacity

float

sense_hdir_saturation

float

sense_hdir_scatter

float

sense_hdir_size

float

sense_pressure_angle

float

sense_pressure_blackness

float

sense_pressure_hue

float

sense_pressure_lightness

float

sense_pressure_opacity

float

sense_pressure_saturation

float

sense_pressure_scatter

float

sense_pressure_size

float

sense_random_angle

float

sense_random_blackness

float

sense_random_hue

float

sense_random_lightness

float

sense_random_opacity

float

sense_random_saturation

float

sense_random_scatter

float

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Property

Data type

Notes

sense_random_size

float

sense_speed_angle

float

sense_speed_blackness

float

sense_speed_hue

float

sense_speed_lightness

float

sense_speed_opacity

float

sense_speed_saturation

float

sense_speed_scatter

float

sense_speed_size

float

sense_vdir_angle

float

sense_vdir_blackness

float

sense_vdir_hue

float

sense_vdir_lightness

float

sense_vdir_opacity

float

sense_vdir_saturation

float

sense_vdir_scatter

float

sense_vdir_size

float

sensitivity_x_y

integer

0 to 100, where x is a value of pressure, speed, hDir, vDir,
or random; and y is a value of: size, angle, opacity,
blackness, scatter, hue, lightness, orsaturation.
For example, sensitivity_pressure_size.

shape

string

Acceptable values are "circle" and "square".

softenMode

string

Acceptable values are "bell curve" and "linear".

softness

float

0 to 100

spacing

float

0 to 500 (a percentage, as much as 500 percent)

textureBlend

float

0 to 100

textureEdge

float

0 to 100

tipColoringMode

string

Acceptable values are "random", "uniform",
"complementary", "hue", and "shadow".

tipCount

integer

1 to 32

tipSpacing

float

0 to 100

tipSpacingMode

string

Acceptable values are "random", "diagonal", and
"circular".

type

string

Acceptable values are "natural" and "simple".

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Contour object
The following table lists the properties of the Contour object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

isClosed

Boolean

If set to true, the path is closed by connecting the final point
in the contour with the first point.

nodes

array

Array of ContourNode objects on the contour (for more
information, see “ContourNode object” on page 246).

ContourNode object
The following table lists the properties of the ContourNode object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

dynamicInfo

array

Array of ContourNodeDynamicInfo objects on this
ContourNode object (for more information, see
“ContourNodeDynamicInfo object” on page 247).

isCurvePoint

Boolean

If set to true, this point’s control points are constrained to be
linear with the main point, which forces a smooth curve. If set
to false, there are no constraints on the control points.

isSelectedPoint

Boolean

If set to true, this point was subselected (for example, by the
subselection tool).

name

string

A unique name assigned to the object.

predX

float

The x coordinate of the contour node’s preceding control
point.

predY

float

The y coordinate of the contour node’s preceding control
point.

randomSeed

integer

0 to 65,535

succX

float

The x coordinate of the contour node’s following control point.

succY

float

The y coordinate of the contour node’s following control point.

x

float

The x coordinate of the contour node’s main control point.

y

float

The y coordinate of the contour node’s main control point.

The following table lists the methods of the ContourNode object, along with their parameters.

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Method

Parameter

Definition

RegisterMove()

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

RegisterLinearMove()

point

A point, which in combination with the node point, defines the
line to move along.

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

point

The center point for the circular movement.

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

point

The center point for the polygon.

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

RegisterCircularMove()

RegisterPolygonMove()

ContourNodeDynamicInfo object
The following table lists the properties of the ContourNodeDynamicInfo object, along with their data types and, where
appropriate, acceptable values and notes.
Property

Data type

Notes

duration

float

0.0 to 65,535.0 milliseconds

pressure

float

0.0 to 1.0

velocity

float

0.0 to 255.9999 pixels per millisecond

ControlPoint object
The following table lists the properties of the ControlPoint object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

hiliteDragOverObject

Boolean

If true, Fireworks highlights an object when a control point is
dragged over it.

index •

integer

Index for the control point.

name

string

Assigned name of the control point.

toolTip

string

Text to display when the user rolls the pointer (mouse) over the
control point.

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Property

Data type

Notes

toolTipTracksDrag

Boolean

If true, the tooltip drags with the mouse.

type

string

Determines the way the control point draws. Values are:
"default", "defaultInverted", "crossHair".

visible

Boolean

If true, the control point is visible to the user.

x

float

Value of the x coordinate.

y

float

Value of the y coordinate.

The following table lists the methods of the ControlPoint object, along with their parameters.
Method

Parameter

Definition

RegisterMove()

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

RegisterLinearMove()

point

A point, which in combination with the node point, defines the
line to move along.

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

point

The center point for the circular movement.

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269

point

The center point for the polygon.

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

object

The RegisterMoveParms object containing the move
parameters. Use smartShape.GetDefaultMoveParms() to
obtain this object, then adjust properties as needed. For a list of
properties, see “RegisterMoveParms object” on page 269.

RegisterCircularMove()

RegisterPolygonMove()

RegisterInsertBBoxMove()

Effect object
Each Fireworks Effect (bevel, drop shadow, etc.) has a unique set of attributes. So, each Effect object has its own set of
properties that can be set (instead of a common set of properties for all Effect objects). The properties for various Effect
objects are listed in the following tables, in alphabetical order.
Note: In addition to the listed properties, each Effect object has two optional string properties: category and name.

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Bevel object
Property

Data type

Notes

AngleSoftness

integer

Specifies the blur, or feather amount, for the shadow and
highlight colors of the bevel.

BevelContrast

integer

0 to 100 percent

BevelType

integer

Sets a bevel as inner, outer, raised embossed, inset embossed,
or glow effect, as follows:
InnerBevel = 0
OuterBevel = 1
RaiseEmboss = 2
InsetEmboss = 3
GlowEffect = 4

BevelWidth

integer

The width of the bevel, in pixels.

ButtonState

integer

BevelButtonUp = 0
BevelButtonOver = 1
BevelButtonDown = 2
BevelButtonHit = 3

DownBlendColor

string

A color string that specifies the color that is blended on top of
the image if ButtonState = 2 (BevelButtonDown) (for more
information, see “Color string data type” on page 8).

EdgeThreshold

integer

Controls the opacity at which the edge of the effect is defined.
Use 1 if BevelType = 4 (for GlowEffect); otherwise, use 0.

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{7fe61102-6ce2-11d1-8c76000502701850}"

EmbossFaceColor

string

A color string that specifies the color that is blended onto the
face of the object when embossing (for more information, see
“Color string data type” on page 8).

GlowStartDistance

integer

Specifies how far away from the object the glow starts, in
pixels. Specify a negative value to create “ring” glows and a
positive value to create “halo” glows.

GlowWidth

integer

The width of the glow, in pixels.

HiliteColor

string

A color string that specifies the color that is blended to provide
the spectral lighting type effect (for more information, see
“Color string data type” on page 8). Used by beveling only.
Currently white is always used for internally created effects
(although any value should work). This is the complement of
ShadowColor.

HitBlendColor

string

A color string that specifies the color that is blended on the face
of the image if ButtonState = 3 (BevelButtonHit) (for more
information, see “Color string data type” on page 8).

LightAngle

integer

The light angle, in degrees, that is used to create the light and
shadow effects for the bevel.

MaskSoftness

integer

The feather amount on the glow edge, in pixels.

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Property

Data type

Notes

OuterBevelColor

string

A color string that specifies the color of the outer bevel effect
(for more information, see “Color string data type” on page 8).

ShadowColor

string

A color string that specifies the color that is blended to provide
the bevel shadow effect (for more information, see “Color
string data type” on page 8). Currently black is always used for
internally created effects (though any value should work). This
is the complement of HiliteColor.

ShowObject

Boolean

The default value is false.

SlopeMultiplier

float

A multiplier that is used to calculate the magnitude of the bevel
slope. Default effects all use 1, but other values should work.
For example, 0.5 gives a more subtle slope and 2.0 gives a
sharper slope.

SlopeType

integer

flat slope = 0
smooth slope = 1
inverted smooth slope = 2
frame 1 slope = 3
frame 2 slope = 4
ring slope = 5
ruffle slope = 6

Blur object
Property

Data type

Notes

EffectMoaID

string

"{f1cfce41-718e-11d1-8c8200a024cdc039}"

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{f1cfce42-718e-11d1-8c8200a024cdc039}"

Blur More object

Brightness/Contrast object
Property

Data type

Notes

brightness_amount

integer

-100 to 100

contrast_amount

integer

-100 to 100

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{3439b08c-1921-11d3-9bde00e02910d580}"

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Convert to Alpha object
Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{2932d5a2-ca48-11d1-8561000502701850}"

Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{3439b08e-1923-11d3"-9bde00e02910d580}"

rgb_points

vector of points

Each of these properties is a vector of points where x = input
level and y = output level. All x and y values must be between
0 and 255, and the points must be sorted in ascending order of
the points’ x coordinate values.

Curves object

red_points
green_points
blue_points

Drop Shadow object
You can find the Filter options for objects in the Properties panel. Select the object you want to have a shadow, then
look in Filters > Shadow and Glow > Drop Shadow for the options.
Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{a7944db8-6ce2-11d1-8c76000502701850}"

ShadowAngle

float

The angle of the shadow, in degrees.

ShadowBlur

integer

The feathering amount of the shadow edges, in pixels.

ShadowColor

string

A color string that specifies the color of the shadow (for more
information, see “Color string data type” on page 8).

ShadowDistance

integer

The offset of the shadow, in pixels.

ShadowType

integer

0 = normal shadow
1 = knockout shadow

Find Edges object
Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{fc7093f1-f95c-11d0-8be200a024cdc039}"

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Gaussian Blur object
Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{d04ef8c0-71b3-11d1-8c8200a024cdc039}"

gaussian_blur_radius

float

0.1 to 250

Hue/Saturation object
Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{3439b08d-1922-11d3-9bde00e02910d580}"

hue_amount

integer

-180 to 180 if hls_colorize is false; 0 to 360 if
hls_colorize is true.

saturation_amount

integer

-100 to 100 if hls_colorize is false; 0 to 100 if
hls_colorize is true.

lightness_amount

integer

0 to 100

hls_colorize

Boolean

Specifies whether the effect should automatically colorize.
Default value is false.

Property

Data type

Notes

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

EffectMoaID

string

"{5600f702-774c-11d3-baad0000861f4d01}"

ShadowAngle

integer

The angle of the shadow, in degrees.

ShadowBlur

integer

The feathering amount of the shadow edges, in pixels.

ShadowColor

string

A color string that specifies the color of the shadow (for more
information, see “Color string data type” on page 8).

ShadowDistance

integer

The offset of the shadow, in pixels.

ShadowType

integer

0 = normal shadow

Inner Shadow object

1 = knockout shadow

Invert object
Property

Data type

Notes

EffectMoaID

string

"{d2541291-70d6-11d1-8c8000a024cdc039}"

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

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Levels object
Property

Data type

Notes

EffectMoaID

string

"{d04ef8c1-71b4-11d1-8c8200a024cdc039}"

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

source_low_rgb*

integer

These source* values are all input levels to the filter, with values
of 0 to 255.

integer

These dest* values are all output levels to the filter, with values
of 0 to 255.

float

These gamma* values are all gamma levels to the filter, with
values of 0.1 to 10.0.<

Property

Data type

Notes

EffectMoaID

string

"{c20952b1-fc76-11d0-8be700a024cdc039}"

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

source_high_rgb*
source_low_red*
source_high_red*
source_low_green*
source_high_green*
source_low_blue*
source_high_blue*
dest_low_rgb

dest_high_rgb
dest_low_red
dest_high_red
dest_low_green
dest_high_green
dest_low_blue
dest_high_blue
gamma_rgb

gamma_red
gamma_green
gamma_blue

Sharpen object

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Property

Data type

Notes

EffectMoaID

string

"{1f2f2591-9db7-11d1-8cad00a024cdc039}"

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

Property

Data type

Notes

EffectMoaID

string

"{f1cfce44-718e-11d1-8c8200a024cdc039}"

EffectIsVisible

Boolean

If set to false, the effect is included but temporarily hidden.
The default value is true.

unsharp_mask_amount

integer

1 to 500

unsharp_mask_radius

float

0.1 to 250

unsharp_mask_threshold

integer

0 to 255

Unsharp Mask object

EffectList object
The following table lists the properties of the EffectList object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

category

string

Specifies which subheading in the Effects panel to use.

effects

array

Array of Effect objects (for more information, see “Effect object”
on page 248).

name

string

The name that appears in the Effects panel.

Element object
Element is an abstract or base class; nothing of class Element ever exists. However, it is useful for simplifying the other
class descriptions. Read-only properties are marked with a bullet (•).
Property

Data type

Notes

blendMode

string

Acceptable values are "normal", "multiply", "screen",
"darken", "lighten", "difference", "hue",
"saturation", "color", "luminosity", "invert",
"tint", and "erase".

customData

struct

Assign any objects (array, integer, string, and so on).

effectList

object

EffectList object (for more information, see “EffectList object”
on page 254).

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Property

Data type

Notes

height •

float

Read-only in the base class; other properties or API calls are
used to resize specific types of elements.

isLayer

Boolean

Always false for an element.

isSmartShape •

Boolean

Confirms whether the element is an Auto Shape.

left

float

Can round to an integer.

mask

object

ElementMask object (for more information, see “ElementMask
object” on page 259). Returns null if the element has no
element mask.

name

string

Can be null (removes any existing name).

opacity

float

Acceptable values, 0 to 100, represent percent opacity.

rawLeft

float

Leftmost space occupied by the pixels (not the left location of
the bounding box).

rawTop

float

Top space occupied by the pixels (not the top location of the
bounding box).>

top

float

Can round to an integer.

pixelRect

rect

Rectangle of the area occupied by the pixels. For example, the
pixelRect of a text object is smaller than what the property
inspector reports, since the actual pixels are inside the
bounding box.

visible

Boolean

If set to false, the element is hidden. The default value is
true.

width •

float

Read-only in the base class; other properties or API calls are
used to resize specific types of elements.

The following table lists the methods of the Element object, along with their parameters.
Method

Parameter

Definition

generateSmartShapeCode

root

The root parameter is a string value that is prefixed to each line
of output.

Group object
Group is a subclass of the base class Element and contains the following properties in addition to those in Element (for
more information, see “Element object” on page 254).
Property

Data type

Notes

controlPoints •

array

Array of control points defined for the Auto Shape object.

elements

array

Array of Element objects in the group (for more information,
see “Element object” on page 254).

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Property

Data type

Notes

groupType

string

Acceptable value is "normal". ("mask to image" and
"mask to path" were deprecated in Fireworks MX.)

smartShapeCode

string

The body of code in the JavaScript file that defines the Auto
Shape object.

transformMode

string

Can be one of the following: "AlwaysTransform" If the
Auto Shape is transformed in any way (scale, skew, rotate) the
transformation matrix is modified.
“DontTransformUniformScale” If the Auto Shape is scaled in
uniformly, the actual points are moved; otherwise, the
transformation matrix is modified.
“DontTransformAnyScale” If the Auto Shape is scaled (even
nonuniformly), the actual points are moved; otherwise, the
transformation matrix is modified.

The following table lists the methods of the Group object, along with their parameters.
Method

Parameter

Definition

generateSmartShapeCode()

string

Generates JavaScript code for creating an Auto Shape. You can
specify a string to prefix each line of output.

globalToSmartShapeCoords()

point

Changes an object to the new coordinates after an Auto Shape
is transformed (scaled, skewed, or rotated) so that the Auto
Shape object contains the new location.

RegisterForEvent()

string

Call this to receive notification of the string specifying a
Fireworks event. smartShape.operation will be the name
of the event triggered.
Returns the total number of events registered after adding the
specified event.

removeTransformation()

none

Undoes the previous transformation.

smartShapeToGlobalCoords()

point

Converts a transformed (scaled, skewed, or rotated)
SmartShape object’s space into global space. (For more
information, see globalToSmartShapeCoords() above.)

unRegisterAllEvents()

none

Call this to stop receiving notification of all previously
registered events.

UnRegisterForEvent()

string

Call this to stop receiving notification of a single previously
registered event.

Image object
Image is a subclass of the base class Element (for more information, see “Element object” on page 254). It contains no
properties or methods other than those in Element.

Instance object
Instance is a subclass of the base class Element and contains the following properties in addition to those in Element
(for more information, see “Element object” on page 254). Read-only properties are marked with a bullet (•).

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Property

Data type

Notes

altText

string

The alternate text description.

instanceType •

string

The type of element, for example "graphic", "button", or
"animation".

symbolID •

string

An arbitrary string that uniquely identifies the symbol that
owns this instance.

symbolName

string

Specifies the symbol name.

targetText

string

The target.

transform

Matrix

Specifies the transformation matrix of a symbol instance.

transformMode

string

Acceptable values are "paths" and "pixels".

urlText

string

The link text.

Hotspot object
A Hotspot converts to an image map during HTML export. Hotspot is a subclass of the base class Element and contains
the following properties in addition to those in Element (for more information, see “Element object” on page 254).
Property

Data type

Notes

altText

string

Text that is written into the HTML Alt tag when exporting.

behaviors

array

Array of Behavior objects for the Hotspot (for more
information, see “Behavior object” on page 243).

color

string

Color in which the Hotspot is drawn in the Document window.
Default value is "#00FFFF".

contour

object

Contour object for the Hotspot (for more information, see
“Contour object” on page 246). Used only if
shape="polyline"; otherwise null.

shape

string

Acceptable values are "rectangle", "circle", and
"polyline".

targetText

string

Text that is written into the HTML Target tag when exporting.

urlText

string

Text that is written into the HTML Href tag when exporting.

SliceHotspot object
A slice Hotspot converts to an image slice during HTML export. SliceHotspot is a subclass of the base class Hotspot
and contains the following properties in addition to those in Hotspot (for more information, see “Hotspot object” on
page 257). Read-only properties are marked with a bullet (•).
Property

Data type

Notes

baseName

string

Base name for slice filenames, or null for automatic name.

exportOptions

object

ExportOptions object (for more information, see
“ExportOptions object” on page 260); null if using current
document defaults.

htmlText

string

If sliceKind is set to "empty", this text is exported instead of
the image. The default is an empty string.

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Property

Data type

Notes

sliceID •

string

An arbitrary string that uniquely identifies this slice.

sliceKind

string

If set to "image", generates an image; if set to "empty",
generates the text specified by htmlText.

tdTagText

string

This string contains all the attributes of a table cell except the
colspan and rowspan values.
An example value is "bgcolor=ff0000" valign="top".

Path object
Path is a subclass of the base class Element and contains the following properties in addition to those in Element (for
more information, see “Element object” on page 254).
Property

Data type

Notes

contours

array

Array of Contour objects on this Path object (for more
information, see “Contour object” on page 246).

isEvenOddFill

Boolean

true if the path uses an even/odd fill.

pathAttributes

object

PathAttrs object (for more information, see “PathAttrs object”
on page 268).

randSeed

float

A 32-bit integer. JavaScript integers hold only 31-bit numbers,
so it is stored as a floating-point number.

textureOffset

point

If the path has a textured brush or fill, specifies the offset of the
texture’s origin.

pathOperation

String

Defines the path operation used for a sub-element within a
CompoundShape.

Text object
Text is a subclass of the base class Element and contains the following properties in addition to those in Element (for
more information, see “Element object” on page 254).
Property

Data type

Notes

antiAliased

Boolean

If set to true (the default), anti-aliases the text.

antiAliasMode

string

Acceptable values are "smooth", "crisp", and "strong".
This value is ignored if the antiAliased property is set to
false.

autoExpand

Boolean

If set to true, the bounding box will expand automatically to
fit a line of text to prevent word wrapping.

autoKern

Boolean

If set to true, uses pair-kerning information in the fonts to kern
the text. If set to false, pair-kerning information in the fonts is
ignored. Default value is true.

orientation

string

Acceptable values are "horizontal left to right" (the
default), "vertical right to left", "horizontal
right to left", and "vertical left to right".

pathAttributes

object

PathAttrs object (for more information, see “PathAttrs object”
on page 268).

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Property

Data type

Notes

randSeed

float

A 32-bit integer. JavaScript integers hold only 31-bit numbers,
so it is stored as a floating-point number.

textRuns

object

TextRuns object (for more information, see “TextRuns object”
on page 275).

textChars

string

A string containing the text characters.

textureOffset

point

If the text has a textured brush or fill, specifies the offset of the
texture’s origin.

transformMode

string

Acceptable values are "paths" and "pixels".

rawTop

float

Top space occupied by the pixels (not the top location of the
bounding box).

rawLeft

float

Leftmost space occupied by the pixels (not the left location of
the bounding box).

rawWidth

float

Width of the area occupied by the pixels (not the area of the
bounding box).

rawHeight

float

Height of the area occupied by the pixels (not the area of the
bounding box).

Texture object
The Texture object has the following read-only property.
Property (read-only)

Data type

Notes

name

string

The name that appears in the Brush or Fill panels.

ElementMask object
The following table lists the properties of the ElementMask object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

autoExpandImages

Boolean

If set to true, and the element mask is an image, the image is
automatically expanded to fill the entire document, with areas
“outside” the image showing through. If set to false (or if the
element mask is not an image), areas “outside” the element
mask are knocked out.

element

object

Element object (for more information, see “Element object” on
page 254).

enabled

Boolean

If set to true, the mask applies to the element. If set to false,
the mask remains present but does not visually affect the
element in any way. Default value is true.

linked

Boolean

If set to true, moving the mask moves the element that owns
it, and vice versa. If set to false, moving the mask does not
affect the element that owns it (and moving the element does
not affect the mask). Default value is true.

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Property

Data type

mode

string

Notes
Acceptable values are "mask to image" and "mask to
path".

owner

object

The element (image, path, text, and so on) that owns the mask.

showAttrs

Boolean

If set to true, and mode is "mask to path", the mask
element’s fill and stroke (if any) are drawn. If set to false, the
mask element’s fill and stroke are ignored.

ExportFrameInfo object
The following table lists the properties of the ExportFrameInfo object, along with their data type and, where
appropriate, acceptable values and notes.
Property

Data type

Notes

delayTime

integer

For GIF animations, the delay time between frames, in 1/100ths
of a second. For example, if you set delayTime to 200, two
seconds elapse before the next frame in the animation
appears. Default value is 7.

frameHidden

Boolean

If set to false (the default), the frame is exported. If set to
true, the frame is hidden and not exported.

frameName

string

The name of the frame displayed in the Frames panel. Default
is null.

gifDisposalMethod

string

GIF89a frame disposal method. See the GIF89a specification for
details. Acceptable values are "unspecified" (the default),
"none", "background", and "previous".

ExportOptions object
Note: When this object is used to set properties, the only required property is exportFormat. If other properties are not
specified, their default values are used.
Use the following information to understand the rules for determining scaling in this object:

• If useScale is set to true (the default), percentScale is used to uniformly scale the object on export, and
applyScale is ignored.

• If useScale is set to false and applyScale is set to false (the default), no scaling is performed on the object
when it is exported.

• If useScale is set to false and applyScale is set to true, then xSize and ySize determine scaling as follows:
– If the value is positive, specifies the exact size for the axis.
– If the value is zero, specifies that the axis varies without limit.
– If the value is negative, specifies that the axis varies but can be no larger than “abs(value)“

• If one value is positive and one is negative, the positive value is always used. This gives the following possibilities:
– xSize < 0, ySize < 0 – use min(xSize, ySize) scaling

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– xSize < 0, ySize = 0 – use xSize scaling
– xSize < 0, ySize > 0 – use ySize scaling
– xSize = 0, ySize < 0 – use ySize scaling
– xSize = 0, ySize = 0 – illegal; use scale of 1.0
– xSize = 0, ySize > 0 – use ySize scaling
– xSize > 0, ySize < 0 – use xSize scaling
– xSize > 0, ySize = 0 – use xSize scaling
– xSize > 0, ySize > 0 – do not use; instead, use useScale = true and percentScale = 0 to 100
The following table lists the properties of the ExportOptions object, along with their data types and, where
appropriate, acceptable values and notes.
Property

Data type

Notes

animAutoCrop

Boolean

The default value is true.

animAutoDifference

Boolean

The default value is true.

applyScale

Boolean

The default value is true.

colorMode

string

Acceptable values are "indexed" (the default), "24
bit", and "32 bit".

crop

Boolean

The default value is false.

cropBottom

integer

The default value is 0.

cropLeft

integer

The default value is 0.

cropRight

integer

The default value is 0.

cropTop

integer

The default value is 0.

ditherMode

string

Acceptable values are "none" (the default),
"diffusion", and "2 by 2".

ditherPercent

integer

0 to 100; default value is 100.

exportFormat

string

Acceptable values are "GIF", "JPEG", "PNG", "custom",
and "GIF animation". There is no default; this value
must be specified.

frameInfo

array

Array of ExportFrameInfo objects (for more information,
see “ExportFrameInfo object” on page 260); can be null
(the default).

interlacedGIF

Boolean

The default value is false.

jpegQuality

integer

1 to 100; the default value is 80.

jpegSmoothness

integer

0 to 8; the default value is 0.

jpegSubsampling

integer

0 to 4; the default value is 1.

localAdaptive

Boolean

The default value is true.

lossyGifAmount

integer

0 to 100; the default value is 0.

macFileCreator

string

The default value is "" (an empty string).

macFileType

string

The default value is ""(an empty string).

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Property

Data type

Notes

name

string

The default value is "" (an empty string).

numCustomEntries

integer

0 to 256; default value is 0.

numEntriesRequested

integer

0 to 256; default value is 128.

numGridEntries

integer

0 to 256; default value is 6.

optimized

Boolean

Default value is true.

paletteEntries

array

Array of color strings (for more information, see “Color
string data type” on page 8); default value is null.

paletteInfo

array

Array of ExportPaletteInfo objects, or null if all entries in
the array are default values (for more information, see
“ExportPaletteInfo object” on page 262); default value is
null.

paletteMode

string

Acceptable values are "adaptive" (the default),
"custom", "grid", "monochrome", "Macintosh",
"Windows", "exact", and "Web 216".

paletteTransparencyType

string

Acceptable values are "none" (the default), "index",
"index alpha", and "rgba".

percentScale

integer

1 to 100,000; default value is 100.

progressiveJPEG

Boolean

The default value is false.

savedAnimationRepeat

integer

The default value is 0.

sorting

string

Acceptable values are "none" (the default),
"luminance", and "popularity".

transparencyIndex

integer

-1 to 255; pass -1 to use the background color’s index;
default value is -1.

useScale

Boolean

The default value is true.

webSnapAdaptive

Boolean

The default value is true.

webSnapTolerance

integer

The default value is 14.

xSize

integer

-100,000 to 100,000; default value is 0.

ySize

integer

-100,000 to 100,000; default value is 0.

ExportPaletteInfo object
The following table lists the properties of the ExportPaletteInfo object, along with their data types and, where
appropriate, acceptable values and notes.
Property

Data type

Notes

colorLocked

Boolean

Set to true if the color is locked in the panel. The default value
is false.

colorModified

Boolean

Set to true if the color was edited. The default value is false.

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Property

Data type

Notes

colorSelected

Boolean

Set to true if the color is selected in the panel (selection is a
temporary attribute). The default value is false.

colorTransparent

Boolean

Set to true if the color is exported as transparent. The default
value is false.

newColorValue

string

If colorModified is set to true, specifies the color that will
actually be used. The default value is "#000000".

ExportSettings object
The following table lists the properties of the ExportSettings object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

baseName

string

The name from which all automatically named slice names are
derived.

discardUnspecifiedSlices

Boolean

If set to true, omits undefined slices from export operations.

docHtmlEncoding

string

Determines the encoding standard for the HTML file that
Fireworks generates during export.
Use "iso-8859-1" for ASCII or "utf-8" for Unicode.

docXHTMLFormat

Boolean

Determines whether Fireworks outputs XHTML formatted files
(true) or HTML formatted files (false) when the user exports
a file.

exportFilesStyle

string

Acceptable values are:
"HTML and Images""Images Only""Dreamweaver LBI"
"Director HTML""CSS Layers""Layers to
Files""Frames to Files""Lotus Domino""Adobe
Flash SWF" "Illustrator""Photoshop"

fileExtension

string

Defines the extension to append to the filename.

generateDemoHtml

Boolean

If set to true, generates multiple HTML pages for button
export.

htmlDestination

string

Acceptable values are "same", "custom", and
"clipboard".

setByUser

Boolean

If set to true, the user specifies the export settings. If set to
false, the first time the file is exported, Fireworks chooses
settings based on the data.

shimGeneration

string

Acceptable values are "none" (no shims), "transparent"
(one-pixel transparent shims), and "nested tables" (no
shims, but nested tables).

sliceAlongGuides

Boolean

If set to true, use guides for slicing (and sliceUsingUrls
should be set to false).

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Property

Data type

Notes

sliceAutoNaming1
throughsliceAutoNaming6

string

Used to generate a name by concatenating six strings. If you
need fewer than six strings, fill in the remaining strings with
"none".
Acceptable values are:
"none" — generates nothing.
"row_col" — generates a unique row and column index; 0_0
is first, 0_1 is second, and so on.
"ALPHA" — generates a unique uppercase letter: A is first, B is

second, and so on.
"alpha" — generates a unique lowercase letter: a is first, b is

second, and so on.
"numeric1" — generates a unique number: 1 is first, 2 is
second, and so on.
"numeric01" — generates a unique two-digit number: 01 is
first, 02 is second, and so on.
"doc.name" — name of the file being exported, without a
path or extension, such as "image".
"slice" — the string "slice".
"underscore" — the underscore character (_)
"period" — the period character (.)
"space" — the space character ( )
"hyphen" — the hyphen character (-)

For example, to generate names of "image_slice01",
"image_slice02", and so on from a document named
"image", set the following properties:
sliceAutoNaming1: "doc.name"
sliceAutoNaming2: "underscore"
sliceAutoNaming3: "slice"
sliceAutoNaming4: "numeric01"
sliceAutoNaming5: "none"
sliceAutoNaming6: "none"

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Property

Data type

Notes

sliceFrameNaming1 and
sliceFrameNaming2

string

Used to generate a name by concatenating two strings; the
resulting string is concatenated to the name specified by
sliceAutoNaming. If you need fewer than two strings, fill in
the remaining string with "none".
Acceptable values are:
"none" — generates nothing.
"frameNumber" — generates frame number preceded by f,
for example, f2.
"number" — generates frame number, for example, 2.
"state" — generates frame state, for example, "over",
"down", or "overdown".
"abbreviation" — generates abbreviated state, for
example, "o", "d", or "od“.
"underscore" — the underscore character (_)
"period" — the period character (.)
"space" — the space character ( )
"hyphen" — the hyphen character (-)

sliceUsingUrls

Boolean

If set to true, use slice objects for slicing (and
sliceAlongGuides should be set to false).

templateName

string

HTML style to be used during export. Acceptable values are
"Dreamweaver", "Generic", "FrontPage", "GoLive", or
a user-created HTML style.

Fill object
The following table lists the properties of the Fill object, along with their data types and, where appropriate, acceptable
values and notes.
Property

Data type

Notes

category

string

Specifies where this fill appears in the Fill panel.

ditherColors

array

Array of two color strings (see “Color string data type” on
page 8).

edgeType

string

Acceptable values are "hard" and "antialiased".

feather

integer

0 to 1000, which represents the feathering value in pixels (0
means no feathering).

gradient

object

Gradient object (see “Gradient object” on page 267).

name

string

The name that appears in the Fill panel.

pattern

object

Pattern object (see “Pattern object” on page 269).

shape

string

Acceptable values are "solid", "linear", "radial",
"conical", "satin", "pinch", "folds", "elliptical",
"rectangular", "bars", "ripple", "waves", "pattern",
and "web dither".

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Property

Data type

Notes

stampingMode

string

Acceptable values are "blend" and "blend opaque".

textureBlend

float

0 to 100

webDitherTransparent

Boolean

If set to true (and shape is set to "web dither"), then the
second color in the ditherColors array is ignored and
transparent is used instead.

Frame object
The following table lists the properties of the Frame object, along with their data types and, where appropriate,
acceptable values and notes. Read-only properties are marked with a bullet (•).
Property

Data type

Notes

delay

integer

Hundredths of a second.

disposal

string

Acceptable values are "unspecified", "none",
"background", and "previous".

layers •

array

Array of FrameNLayerIntersection objects in the document
(see “FrameNLayerIntersection object” on page 266).

name

string

Specifies the name of the state.

topLayers

array

Array of top layers returned as FrameNLayerIntersection
objects.

visible

Boolean

If set to false, this frame is hidden. Default value is true.

FrameNLayerIntersection object
The following table lists the properties of the FrameNLayerIntersection object, along with their data types and, where
appropriate, acceptable values and notes. Read-only properties are marked with a bullet (•).
Property

Data type

Notes

elements •

array

Array of Element objects (see “Element object” on page 254).

elemsandsublayers

array

Array of elements and sublayers obtained from topLayers.

locked

Boolean

If set to true, this FrameNLayerIntersection object is locked.
The default value is false.

name

string

Specifies the name of the layer when the layers are accessed
from states.

visible

Boolean

If set to false, this FrameNLayerIntersection object is hidden.
The default value is true.

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Gradient object
The following table lists the properties of the Gradient object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

name

string

The name that appears in the Fill panel.

nodes

array

Array of GradientNode objects (see “GradientNode object” on
page 267).

opacityNodes

array

Array of GradientNode objects (see “GradientNode object” on
page 267), that identify the opacity ramp associated with a
gradient.

GradientNode object
The following table lists the properties of the GradientNode object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

color

string

A color string that specifies the color at this position in the
gradient (see “Color string data type” on page 8).

isOpacityNode

Boolean

If set to true, this node is part of the gradient’s opacity ramp.

position

float

0.0 to 1.0

Guides object
The following table lists the properties of the Guides object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

color

string

A color string that specifies the color used for the guides (see
“Color string data type” on page 8).

hGuides

array

Array of floating-point numbers that specify horizontal guide
locations.

locked

Boolean

If set to true, the user cannot select or move the guides. The
default value is false.

vGuides

array

Array of floating-point numbers that specify vertical guide
locations.

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Layer object
The following table lists the properties of the Layer object, along with their data types and, where appropriate,
acceptable values and notes. Read-only properties are marked with a bullet (•).
Property

Data type

Notes

disclosure

Boolean

If set to true, the Layers list displays all the objects in the layer.
If set to false, only the name of the layer appears.

elems •

array

Array of elements inside a layer which also include sublayers.

frames •

array

An array of FrameNLayerIntersection objects (see
“FrameNLayerIntersection object” on page 266).

isLayer •

Boolean

Always true for a layer.

layerType •

string

Acceptable values are "normal" and "web".

name

string

Might be null (removes any existing name).

sharing

string

Acceptable values are "shared" and "not shared".

PathAttrs object
The following table lists the properties of the PathAttrs object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

brush

object

Brush object (see “Brush object” on page 243).

brushColor

string

A color string that specifies the color that is used for rendering
the Brush object, if any (see “Color string data type” on page 8).

brushPlacement

string

Acceptable values are "inside", "center", and "outside".

brushTexture

object

Texture object (see “Texture object” on page 259).

fill

object

Fill object (see “Fill object” on page 265).

fillColor

string

A color string that specifies the color used for rendering the Fill
object, if any (see “Color string data type” on page 8).

fillHandle1

point

The three fillHandle properties are used by Gradient and
Pattern fills to set the angle and size of the gradient/pattern.

fillHandle2

point

fillHandle3

point

fillOnTop

Boolean

If set to true, the fill is drawn on top of the brush; if set to
false (the default), the fill is drawn beneath the brush.

fillTexture

object

Texture object (see “Texture object” on page 259).

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Pattern object
The following table lists the property of the Pattern object, along with its data type and notes.
Property

Data type

Notes

name

string

The name that appears in the Fill panel.

RectanglePrimitive object
The following table lists the properties of the RectanglePrimitive object, along with their data types and, where
appropriate, acceptable values and notes.
Property

Data type

Notes

roundness

float

A floating-point value between 0 and 1 that specifies the
“roundness” to use for the corners (0 is no roundness, 1 is 100%
roundness).

originalSides

rectangle

A rectangle that specifies the original sides of the primitive (see
“Rectangle data type” on page 9). Because rectangle primitives
remember transformations, the user might see something
different from the original sides.

mode

string

Specifies the roundness units, which can be relative
(percentage) or exact (pixels).

transform

matrix

A matrix that indicates all the transformations that were
applied to the primitive (see “Matrix data type” on page 9).

pathAttributes

object

A PathAttrs object that indicates the path attributes of the
primitive (see “PathAttrs object” on page 268).

RegisterMoveParms object
The following table lists the properties of the RegisterMoveParms object, along with their data types and, where
appropriate, acceptable values and notes.
Property

Data type

Notes

constrainAngles

Boolean

Determines whether dragging the control point constrains the
angles to the minAngle and maxAngle values.

constrainRotateKey

string

Pass in the key that you want to use to constrain the rotation. A
value of "none" means that rotation will not be constrained.
A value of "shiftKey" means that when the user holds
downs the Shift key while dragging the mouse, rotation will be
constrained. The value can be one of the following: "none",
"shiftKey", "ctrlCmdKey", "altOptKey".
Note: these points are set with minAngle and maxAngle.

constrainX

float

The value to constrain the x coordinate.
Note: the method constrainXKey must be used with this
method.

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Property

Data type

Notes

constrainXKey

string

Pass in the key that you want to use to constrain the xcoordinate value. A value of "none" means that x will not be
constrained. A value of "shiftKey" means that when the user
holds downs the Shift key while dragging the mouse, x will be
constrained. The value can be one of the following: "none",
"shiftKey", "ctrlCmdKey", "altOptKey".
The value to constrain the y coordinate.

constrainY

Note: the method constrainYKey must be used with this
method.
Pass in the key that you want to use to constrain the ycoordinate value. A value of "none" means that y will not be
constrained. A value of "shiftKey" means that when the user
holds downs the Shift key while dragging the mouse, the value
of y will be constrained. The value can be one of the following:
"none", "shiftKey", "ctrlCmdKey", "altOptKey".

constrainYKey

constrain45Key

string

The key value that you want to use to constrain movement to
the nearest 45º increment. Can be one of the following:
"none", "shiftKey", "ctrlCmdKey", "altOptKey".
A key value of "none" means dragging will not be constrained,
"shiftKey" (or other value) means that when the user holds
downs Shift key (or other value) while dragging, movement
will be constrained.

constrain90Key

string

The key value that you want to use to constrain movement to
the nearest 90º increment. Can be one of the following:
"none", "shiftKey", "ctrlCmdKey", "altOptKey".
A key value of "none" means dragging will not be constrained,
"shiftKey" (or other key) means that when the user holds
downs the Shift key (or other key) while dragging, movement
will be constrained.

deltaLinearToLinear

float

Determines the ratio of mouse movement to point movement
along the line. For example, a value of 1.0 means that if the
mouse moves 1 pixel, the point moves 1 pixel along the line
specified in the method RegisterLinearMove.

deltaRtoR

float

Determines the mouse radius change relative to the point
radius change. For example, a value of 1.0 means that as the
mouse moves 1 pixel away from the center of the object, the
point also moves 1 pixel away from the center of the object.

deltaShortestSideToX

float

The ratio of shortest mouse movement to the movement of
referenced point’s x coordinate.

deltaShortestSideToY

float

The ratio of shortest mouse movement to the movement of
referenced point’s y coordinate.

deltaLongestSideToX

float

The ratio of longest mouse movement to the movement of
referenced point’s x coordinate.

deltaLongestSideToY

float

The ratio of longest mouse movement to the movement of
referenced point’s y coordinate.

deltaXtoX

float

The ratio of mouse movement to the movement of the
referenced point’s x coordinate. For example, 1.0 means that
when the mouse moves 1 pixel to the right, the referenced
point also moves 1 pixel to the right.

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Property

Data type

Notes

deltaXtoY

float

The ratio of mouse movement on the x-axis to the movement
of the referenced point’s y coordinate. For example, 1.0 means
that when the mouse moves 1 pixel to the left, the referenced
point moves 1 pixel towards the top of the document.

deltaYtoX

float

The ratio of mouse movement on the y-axis to the movement
of the referenced point’s x coordinate. For example, 1.0 means
that when the mouse moves 1 pixel to the top of the
document, the referenced point moves 1 pixel to the left.

deltaYtoY

float

The ratio of mouse movement to the movement of the
referenced point’s y coordinate. For example, 1.0 means that
when the mouse moves 1 pixel toward the bottom of the
document, the referenced point also moves 1 pixel toward the
bottom of the document.

disableRotateKey

string

Pass in the key that you want to use to disable rotating around
the center. The value can be one of the following: "none",
"shiftKey", "ctrlCmdKey", "altOptKey". A value of
"none" means rotation will not be constrained. A value of
"shiftKey" means that when the user holds downs the Shift
key while dragging the mouse, rotation is not constrained.

incrementRadius

float

Constant value that is added to the radius.

incrementX

float

This amount is added to the x movement of the mouse when
calculating the total movement.

incrementY

float

This amount is added to the y movement of the mouse when
calculating the total movement.

maxAngle

point

The maximum angle that can be set.

maxLinear

float

Determines the maximum amount the point can move along a
line.

maxRadius

float

The maximum radius value.

maxX

float

The maximum value the x coordinate can move.

maxY

float

The maximum value the y coordinate can move.

minAngle

point

The minimum angle that can be set.

minLinear

float

The minimum amount the point can move along a line.

minMaxRelative

Boolean

Determines whether the min and max values are relative or
absolute. For example, if max.x=100 and minMaxRelative is
true, then x can move up 100 points to the right. If
minMaxRelative is set to false then the maximum x can be
set to is 100.

minX

float

The minimum value the x coordinate can move.

minY

float

The minimum value the y coordinate can move.

minRadius

float

The minimum radius value.

movePred

Boolean

Determines whether the predecessor point should be moved
as the user moves the mouse.

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Property

Data type

Notes

movePt

Boolean

Determines whether the point itself should be moved as the
user moves the mouse.

moveSucc

Boolean

Determines whether the successor point should be moved as
the user moves the mouse.

rotate

Boolean

Determines whether the point should rotate along with the
mouse rotation.

SingleTextRun object
The following table lists the properties of the SingleTextRun object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

changedAttrs

object

TextAttrs object (see “TextAttrs object” on page 274).

characters

string

The text that is contained in this run.

SmartShape object
The following table lists the properties of the SmartShape object, along with their data types and, where appropriate,
acceptable values and notes. Read-only properties are marked with a bullet (•).
Property

Data type

Notes

altOptKeyDown •

Boolean

Indicates whether the Alt/Option key is pressed (true if
pressed, otherwise false).

constrainDragInsertAspect

Boolean

Determines if, while dragging a shape on the canvas, the
aspect ratio is constrained (true if constrained, otherwise
false).

constrainDragInsertAspectKey string

The key value that will cause the aspect ratio to be constrained
during a DragInsert operation.

ctrlCmdKeyDown •

Boolean

Indicates whether the Control/Command key is pressed (true
if pressed, otherwise false).

currentControlPoint •

object

Returns the current control point object.

currentControlPointIndex •

integer

Returns the index number of the current control point.

currentControlPointName •

string

Returns the name of the current control point.

currentMousePos

point

Location of the mouse during the current drag message.

elem •

object

Objects defined as part of the current Auto Shape.

getsDragEvents

Boolean

Sets notification for drag events (true notifies the smartshape
for every mouse movement, false sets no notification).

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Property

Data type

Notes

livePreview

Boolean

Sets live preview. A value of true enables live preview, and
disables wire-frame preview handled by Fireworks. Live
preview is slower than wire-frame preview.
If you want the user to set this value, write a function handling
the DragControlPoint message from Fireworks (see “Fireworks
messages” on page 306.

mouseDownPos •

point

Location of the mouse during a mouse click.

operation •

string

Message received from Fireworks, see “Fireworks messages” on
page 306 for possible messages.

prevMousePos •

point

Location of the mouse at the previous drag message.

shiftKeyDown •

Boolean

Indicates whether the Shift key is pressed.

The following table lists the method of the SmartShape object, along with its parameter.
Method

Parameter

Definition

GetDefaultMoveParms()

object

Returns an object that has all of the default move parameters
set.

Style object
The following table lists the properties of the Style object, along with their data types and, where appropriate,
acceptable values and notes. All Style object properties are read-only.
Property (read-only)

Data type

Notes

effectList

object

EffectList object (see “EffectList object” on page 254).

name

string

The name displayed in the Style panel.

pathAttributes

object

PathAttrs object (see “PathAttrs object” on page 268).

tdTagText

string

A string that contains all the attributes of a table cell except
colspan and rowspan. Should be in a format similar to the
following: "bgcolor="ff0000" valign="top""

textBold

Boolean

Makes the specified text bold; used only if use_textStyles is
set to true.

textFont

string

The font to apply to text; used only if use_textFont is set to
true.

textItalic

Boolean

Makes the specified text italic; used only if use_textStyles
is set to true.

textSize

string

String of the form "#pt", where # is a numeric value.

textUnderline

Boolean

Underlines the specified text; used only if use_textStyles is
set to true.

use_brush

Boolean

If set to true, applies the brush property of the PathAttrs
object when applying the style. If set to false, ignores the
brush property. The default value is false.

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Property (read-only)

Data type

Notes

use_brushColor

Boolean

If set to true, applies the brushColor property of the
PathAttrs object when applying the style. If set to false,
ignores the brushColor property. The default value is false.

use_effectList

Boolean

If set to true, applies the effects property of the EffectList
object when applying the style. If set to false, ignores the
effects property. The default value is false.

use_fill

Boolean

If set to true, applies the fill property of the PathAttrs object
when applying the style. If set to false, ignores the fill
property. The default value is false.

use_fillColor

Boolean

If set to true, applies the fillColor property of the PathAttrs
object when applying the style. If set to false, ignores the
fillColor property. The default value is false.

use_textFont

Boolean

If set to true, applies the textFont property of the PathAttrs
object when applying the style. If set to false, ignores the
textFont property. The default value is false.

use_textSize

Boolean

If set to true, applies the textSize property of the PathAttrs
object when applying the style. If set to false, ignores the
textSize property. The default value is false.

use_textStyles

Boolean

If set to true, applies the textStyles property of the
PathAttrs object when applying the style. If set to false,
ignores the textStyles property. The default value is false.

TextAttrs object
The following table lists the properties of the TextAttrs object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

alignment

string

Acceptable values are "left", "center", "right",
"justify", and "stretch".

baselineShift

integer

The number of pixels above (positive numbers) or below
(negative numbers) the baseline by which the characters are
shifted.

bold

Boolean

Set to true for bold text, false for normal text.

face

string

The name of the font, such as Arial.

fillColor

string

A color string that specifies the color of the text (see “Color
string data type” on page 8).

horizontalScale

float

The relative width of the characters.
1.0 — normal width
< 1 — thinner than normal
> 1 — wider than normal

italic

Boolean

Set to true for italic text, false for normal text.

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Property

Data type

Notes

kerning

float

Also known as pair kerning, kerning specifies the percentage
of an em square by which to separate two characters, in
addition to the amount the font specifies. Applies to only one
pair or characters. To specify kerning for a range of text, use the
rangeKerning property.
0 — normal kerning
< 0 — move the two characters closer together
> 0 — move the two characters farther apart

leading

float

The spacing between two lines of text, measured from baseline
to baseline. Larger numbers place more space between lines of
text. Smaller numbers move the lines closer together. The
exact effect of this property number depends on the value of
the leadingMode property.

leadingMode

string

The only acceptable value is "percentage", which specifies
that the leading property is a percentage of the text’s point
size. A leading property of 1.0 means 100 percent or singlespaced, 2.0 means 200 percent or double-spaced, and so on.

rangeKerning

float

The same as the kerning property, but applies to a range of
text, not only two characters.

size

string

String of the form "#pt", where # is a numeric value.

underline

Boolean

Set to true for underlined text, false for normal text.

TextRuns object
The following table lists the properties of the TextRuns object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

initialAttrs

object

TextAttrs object (see “TextAttrs object” on page 274).

textRuns

array

Array of SingleTextRun objects on this TextRuns object (see
“SingleTextRun object” on page 272).

Widget object
The following table lists the properties of the Widget object, along with their data types and, where appropriate,
acceptable values and notes.
Property

Data type

Notes

element.visible

Boolean

Sets the visibility of an element to true or false.

element.opacity

integer

Sets the opacity of an element.

element.pathattrs.brushColor string

A color string that specifies the brush color for the path
attributes of the primitive (see “Color string data type” on
page 8 and “PathAttrs object” on page 268).

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Property

Data type

element.pathattrs.brush.diam long
eter
element.pathattrs.fillColor

string

Notes
A value that specifies the brush diameter for the path attributes
of the primitive (see “PathAttrs object” on page 268).
A color string that specifies the fill color for the path attributes
of the primitive (see “Color string data type” on page 8 and
“PathAttrs object” on page 268).

element.pathattrs.fill.feath long
er

A value that specifies the fill feather attribute for the path
attributes of the primitive (see “PathAttrs object” on page 268).

element.pathattrs.fill.gradi object
ent.nodes

A GradientNode object (see “GradientNode object” on
page 267).

element.pathattrs.fill.gradi object
ent.opacityNodes

A GradientNode object (see “GradientNode object” on
page 267), that identifies the opacity ramp associated with a
gradient.

element.pathattrs.fill.gradi string
ent.color

A color string that specifies the color at the specified position in
the gradient (see “Color string data type” on page 8).

element.pathattrs.fill.gradi integer
ent.position

A value that specifies a position within the gradient fill.

element.pathattrs.fill.gradi Boolean
ent.isOpacityNode

If set to true, this node is part of the gradient’s opacity ramp.

text.textChars

string

A string containing the text characters.

text.italic

Boolean

Set to true for italic text, false for normal text.

text.underline

Boolean

Set to true for underlined text, false for normal text.

text.bold

Boolean

Set to true for bold text, false for normal text.

text.font

String

The name of the font, such as Arial.

text.fontsize

integer

The size of the font in points, such as 10.

text.alignment

string

Acceptable values are "left", "center", "right",
"justify", and "stretch".

The following table lists a method of the Widget object, along with its parameters.
Method

Parameter

Definition

GetObjectByName()

elemName

The elemName value specifies the element name for the object
as it is specified in the Layers panel. This method returns the
JavaScript type for the specified element name.
For example: var bound_rect =
Widget.GetObjectByName(elemName);

isWidgetSelected

Boolean

true if the selected element is a widget.

UpdateWidget

propString

Updates the rich symbol instances.

Widget.elem

elemName

Reference to the instance currently executing the widget
script.

Widget.opCode

String

A num code representing the action for the current running
widget script. 1 = setDefaultValues, 2 = applyCurrentValues.

widget.jsCode

String

The jsCode for the currently running widget script.

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Fireworks provides several object types that support the output of HTML and sliced images from Fireworks. These
objects let you write JavaScript scripts that create templates to output the type of HTML that suits your specific
requirement (generic HTML, Dreamweaver-compatible HTML, and so on). For each HTML template, use a Slices.htt
file that generates the HTML for that particular template. For more information, see the Slices.htt and Metafile.htt files
that are installed with Fireworks.
Note: For information on how to format nonstandard data types, such as rectangle or point, see “Formatting
nonstandard data types” on page 8.

BehaviorInfo object
The BehaviorInfo object describes a behavior that is assigned to an element. There are seven behaviors: Status Message,
Swap Image, Button Down, Swap Image Restore, Button Highlight, Button Restore, and Popup Menu (new in
Fireworks 4). The following table lists the properties of the BehaviorInfo object, along with their data types and, where
appropriate, acceptable values and notes. All BehaviorInfo object properties are read-only.
Property (read-only)

Data type

Notes

action

integer

Specifies the type of behavior: 1 is Status Message, 2 is Swap
Image, 4 is Button Down, 5 is Swap Image Restore, 6 is Button
Highlight, 7 is Button Restore, and 9 is Popup Menu. In the
standard (default) templates, the following values are defined:
var kActionStatusMessage = 1;
var kActionSwapImage = 2;
var kActionButtonDown = 4;
var kActionSwapImageRestore = 5;
var kActionButtonHighlight = 6;
var kActionButtonRestore = 7;
var kActionPopupMenu = 9;

behaviorText

string

For roundtrip HTML from Dreamweaver, specifies the
JavaScript behaviors that don’t have an equivalent in
Fireworks.

borderColor

string

If action is set to 9 (Popup Menu), specifies the border color of
the menu, in hexadecimal.

borderSize

integer

If action is set to 9 (Popup Menu), specifies the size of the
menu border in points.

cellOverColor

string

If action is set to 9 (Popup Menu), specifies the cell color for
the Over state.

cellUpColor

string

If action is set to 9 (Popup Menu), specifies the cell color for
the Up state.

creationDate

date

Specifies the date the document was created.

dhHref

string

If action is set to 6 (Button Highlight), specifies the URL of the
highlight image used for the Down button state.

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Property (read-only)

Data type

Notes

dhTargetFrame

integer

If action is set to 6 (Button Highlight), specifies the target
frame number for the down highlight state.

downHighlight

Boolean

If action is set to 6 (Button Highlight), specifies if there is an
image highlight for the Down button state.

event

integer

Specifies the type of event: 0 is Mouse Over, 1 is On Click, 2
is Mouse Out, and 3 is On Load. In the standard (default)
templates, the following values are defined:
var kEventMouseOver = 0;var kEventOnClick = 1;
var kEventMouseOut = 2;var kEventOnLoad=3;

groupChecked

Boolean

Specifies whether the group option is checked.

groupName

string

Returns a constant value such as navbar1.

hasDhTargetFrame

Boolean

If action is set to 6 (Button Highlight), specifies if the highlight
image for the Down button state has a target frame.

hasDhHref

Boolean

If action is set to 6 (Button Highlight), specifies if the highlight
image for the Down button state has an href.

hasHref

Boolean

If action is set to 2 (Swap Image), specifies if an external file is
swapped in. The value of hasHref is always the opposite of
hasTargetFrame; you cannot swap from two sources.

hasStatusText

Boolean

If action is set to 1 (Status Message), specifies if the status
text is not empty.

hasTargetFrame

Boolean

If action is set to 2 (Swap Image), specifies if the swap image
swaps is in another frame in the Fireworks file. The value of
hasTargetFrame is always the opposite of hasHref; you
cannot swap from two sources.

hideTimeout

Integer

Specifies the timeout in milliseconds.

hideOnMouseout

Boolean

If action is set to 9 (Popup Menu), specifies if the menu is
hidden on a Mouse Out event.

hiliteColor

string

If action is set to 9 (Popup Menu), specifies the highlight color
in the upper-left corner of the menu cells.

horzOffset

integer

If action is set to 9 (Popup Menu), horzOffset specifies the
horizontal pixel offset for the menu.

horzSubmenuOffset

Integer

Specifies the horizontal offset value of the submenu.

href

string

If action is set to 2 (Swap Image), specifies the file URL for an
external swap image file. Value is expressed as file://URL.

menuFontFamily

string

If action is set to 9 (Popup Menu), specifies the name of the
font family to use for the menu.

menuHeight

integer

If action is set to 9 (Popup Menu), specifies the height in
points of the menu cell.

menuImagePath

string

If action is set to 9 (Popup Menu), specifies the path to the
first image.

menuImagePath2

string

If action is set to 9 (Popup Menu), specifies the path to the
second image.

menuItems

array

If action is set to 9 (Popup Menu), specifies an array that lists
the items in the menu.

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Property (read-only)

Data type

Notes

menuItemPadding

integer

If action is set to 9 (Popup Menu), specifies the cell padding
for the menu items.

menuItemSpacing

integer

If action is set to 9 (Popup Menu), specifies the spacing
between menu items in points.

menuWidth

integer

If action is set to 9 (Popup Menu), specifies the width, in
points, of the menu cell.

objectName

string

Name of the behavior.

opaqueBackground

Boolean

If action is set to 9 (Popup Menu), specifies if the menu cell
background is opaque.

overrideMenuHeight

Boolean

Specifies whether the menu height is overridden.

overrideMenuWidth

Boolean

Specifies whether the menu width is overridden.

preload

Boolean

If action is set to 2 (Swap Image), specifies if the image is to be
preloaded.

restoreOnMouseout

Boolean

If action is set to 2 (Swap Image), specifies if the original
image is restored on a Mouse Out event.

shadowColor

string

If action is set to 9 (Popup Menu), specifies the shadow color
in the lower-right corner of the menu cells.

soundFileName

string

URL of the sound file.

statusText

string

If action is set to 1 (Status Message), specifies the status
message text.

submenuRelativeToItem

Boolean

Specifies whether the submenu is relative to the menu item.

targetColumnNum

zero-based index

If action is set to 2 (Swap Image), specifies the column in the
slices table that is swapped.

targetFrameNum

zero-based index

If action is set to 2 (Swap Image), specifies the frame number
to be swapped if hasTargetFrame is set to true.

targetRowNum

zero-based index

If action is set to 2 (Swap Image), specifies the row in the slices
table that is swapped.

targetTable

object

If action is set to 2 (Swap Image), specifies the table of slices
in the target swap frame.

textAlignment

string

If action is set to 9 (Popup Menu), specifies the alignment for
the menu text. Acceptable values are "left", "center", and
"right".

textBold

Boolean

If action is set to 9 (Popup Menu), true if the menu text is
bold.

textFamily

string

If action is set to 9 (Popup Menu), specifies the font family to
use for the menu text.

textIndent

integer

If action is set to 9 (Popup Menu), specifies the left indent, in
points, of the menu text.

textItalic

Boolean

If action is set to 9 (Popup Menu), true if the menu text is
italic.

textOnly

Boolean

If action is set to 9 (Popup Menu), true if the pop-up menu is
to be text only.

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Property (read-only)

Data type

Notes

textOverColor

string

If action is set to 9 (Popup Menu), specifies the menu text
color for the over state.

textSize

integer

If action is set to 9 (Popup Menu), specifies the point size for
the menu text.

textUpColor

string

If action is set to 9 (Popup Menu), specifies the menu text
color for the Up state.

vertical

Boolean

If action is set to 9 (Popup Menu), specifies whether the menu
is vertical.

vertOffset

integer

If action is set to 9 (Popup Menu), vertOffset specifies the
vertical pixel offset for the menu.

vertSubmenuOffset

integer

Specifies the vertical offset of the submenu.

BehaviorsList object
The BehaviorsList object is an array of BehaviorInfo objects that describe the behaviors in an image map (see
“BehaviorInfo object” on page 277). The BehaviorsList object does not occur by itself. That is, all occurrences of
BehaviorsList objects are members of other objects. In the following example, behaviors is an object of type
BehaviorsList, and curBehavior is an object of type BehaviorInfo.
var curBehavior = slices[i][j].behaviors[k];

The BehaviorsList object has only one property, which is read-only and is shown in the following table.
Property (read-only)

Data type

Notes

numberOfBehaviors

integer

The number of BehaviorInfo objects in the BehaviorsList array
(0 or more) (see “BehaviorInfo object” on page 277).

exportDoc object
The following table lists the properties of the exportDoc object, along with their data types and, where appropriate,
acceptable values and notes. All exportDoc properties are read-only.
Note: This object type does not start with a capital letter.
Property (read-only)

Data type

Notes

altText

string

The alternate text description for the Fireworks document.

backgroundAttachment

string

Specifies whether the document has a background image. If an
image is set in the HTML set up, returns true.

backgroundColor

string

The hexadecimal color of the document canvas, without the #
character; for example, "FF0000" for red background.

backgroundIsTransparent

Boolean

Set to true if the Fireworks canvas color is transparent or if the
export settings specify a transparent GIF format; false
otherwise.

backgroundLink

string

The background URL, which is expressed as file://URL.

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Property (read-only)

Data type

Notes

backgroundRepeat

string

Specifies how the background image repeats as X, Y, Repeat
(Both) and No Repeat.

backgroundURL

string

The background image URL, which is expressed as file:///URL.

bottomMargin

long

Specifies the bottom margin of the page.

cssPopupMenus

Boolean

If this value is true, Fireworks outputs combined
CSS/JavaScript pop-up menus; if false, Fireworks outputs
JavaScript-only pop-up menus.

docAlignment

string

Specifies the page alignment as left, center, right. The default is
left.

docID

integer

A number that is assigned to a document to help identify HTML
generated from it. The docID does not change when you
change the name of a file. However, if you use File > Save As,
you can get multiple files with the same docID.

docSaveFolder

string

Contains the path of the directory into which the document
was last saved. If the document has not yet been saved, this is
an empty string.

docSaveName

string

The filename used when the document was saved, without
path information, such as "nav.gif".

documentXHTMLFormat

Boolean

Determines whether Fireworks outputs XHTML formatted files.
DO NOT USE - Use “xhtmlFormat” instead. Returns true if the
file is XHTML formatted files; false if the file is HTML
formatted when the user exports a file.

emptyCellColor

string

A color string that specifies the color of empty table cells (see
“Color string data type” on page 8).

emptyCellContents

integer

Specifies what to put into empty cells. Acceptable values are 1
(nothing), 2 (spacer image), and 3 (nonbreaking space).

emptyCellUsesCanvasColor

Boolean

If set to true (the default), empty cells are set to the
backgroundColor property. If set to false, they are set to
the emptyCellColor property.

externalCSS

Boolean

If set to true, Fireworks outputs an external CSS file.

externalCSSFileName

string

The name of the external CSS file.

filename

string

URL for the exported image, relative to the HTML output; for
example, "images/Button.gif". In the Slices.htt file, it is
the base image name plus the base extension. Unless there is
only one slice, the Slices.htt file produces filenames such as
"Button_r2_c2.gif".

generateHeader

Boolean

Set to true if an HTML file is generated; false if the output
goes to the clipboard.

hasAltText

Boolean

Set to true if the Fireworks document has an alternate text
description.

hasBackgroundLink

Boolean

Set to true if the Fireworks document has a background URL.

height

integer

Height of the image that is being exported, in pixels. In the
Slices.htt file, it is the total height of the output images.

htmlEncoding

string

Determines the encoding standard for the HTML file that
Fireworks generates during export.
Use "iso-8859-1" for ASCII or "utf-8" for Unicode.

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Property (read-only)

Data type

Notes

htmlOutputPath

string

File that the HTML is being written to, including the filename,
which is expressed as file://URL; for example,
"file:///C|/top/nav/navbar.htm".

imagename

string

Name of the image that is being exported, without the
extension; for example, "Button".

includeHTMLComments

Boolean

The value of the Include HTML Comments preference, which
the export script interprets as appropriate. For example, if this
value is false, the Dreamweaver export script removes all
nonessential comments.

isBackground

Boolean

Specifies whether the document has a background image. If an
image is set in the HTML set up as the background image,
returns true.

leftMargin

long

Specifies the left margin of the page.

numFrames

integer

Number of frames that are being exported from the Fireworks
document. This value is not zero-based; the value is 1 or more.

pagename

string

Name of the page.

pathBase

string

Path of the image that is being exported; for example,
"images/Button".

pathSuffix

string

Filename extension of the image that is being exported,
including a period; for example, ".gif".

rightMargin

long

Specifies the right margin of the page.

serverMap

Boolean

Specifies whether the document uses a server map.

startColumn

integer

Used only in the Metafile.htt file for generating HTML for one
slice. Specifies the column of the slice.

startRow

integer

Used only in the Metafile.htt file for generating HTML for one
slice. Specifies the row of the slice.

style

string

The HTML style that is used to export the data, such as
"Dreamweaver", "Generic", or"FrontPage".

symbols

array

List of symbols in the document.

tableAlignment

string

A string that contains the alignment of the table. If the table is
left-aligned, the string is simply a space (this is used for writing
the HTML table). If the table is center-aligned, the string is
"align="center"". If the table is right-aligned, the string is
"align="right"".

tablePctWidth

string

A string that contains the percentage width of the table. If it
returns 0, there is no percentage width and the pixel width of
the table should be used. If the table is left-aligned, the string is
simply a space (this is used for writing the HTML table). If the
table is center-aligned, the string is
“align=”center”align=”center””. If the table is right-aligned, the
string is “align=”right”align=”right””.

topMargin

long

Specifies the top margin of the page.

width

integer

Width of the image being exported, in pixels. In the Slices.htt
file, it is the total width of the output images.

xhtmlFormat

Boolean

Determines whether Fireworks outputs XHTML-formatted files
(true) or HTML-formatted files (false) when the user exports
a file.

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ImageMap object
The following table lists the properties and methods of the ImageMap object, along with their data types and, where
appropriate, acceptable values and notes. All ImageMap object properties are read-only.
Property (read-only) or Method

Data type

Notes

altText

string

The alternate text description for this slice, if any.

behaviors

object

BehaviorsList object that contains the behaviors for this slice
(see “BehaviorsList object” on page 280).

hasAltText

Boolean

Set to true if the slice has an alternate text description.

hasHref

Boolean

Set to true if the slice has a URL.

hasTargetText

Boolean

Set to true if the target text is not empty.

href

string

The URL link for this slice, which is expressed as file://URL.

left

string

Left coordinates of the image map.

numCoords

integer

Number of coordinates in the area. A circle always has 1 (the
center), a rectangle has 2 (top left and bottom right), and a
polygon has 1 or more.

radius

integer

Radius of the area, if shape is "circle".

shape

string

Acceptable values are "circle", "poly", and "rect".

targetText

string

Target text for this image, if any.

top

string

Top coordinates of the image map.

xCoord(index)

zero-based index

Returns the x coordinate for the specified point, in pixels. For
example, the following commands return the coordinates for
the first point:
var x = imagemap.xCoord(0);
var y = imagemap.yCoord(0);

It is possible to have negative values if the image map area is
drawn so that it crosses the left or top sides of the image (or
sliced image).
yCoord(index)

zero-based index

Returns the y coordinate for the specified point, in pixels. See
xCoord().

ImagemapList object
The ImagemapList object is an array of ImageMap objects that describe the areas in an image map (see “ImageMap
object” on page 283). To access ImageMap objects, use the ImagemapList array, as shown below:
var curImagemap = ImagemapList[i];

The ImagemapList object has only one property, which is read-only and shown in the following table.
Property (read-only)

Data type

Notes

numberOfURLs

integer

The number of image map areas in the image map list (0 or
more).

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SliceInfo object
The following table lists the properties and methods of the SliceInfo object, along with their data types and, where
appropriate, acceptable values and notes. All SliceInfo object properties are read-only.
Property (read-only) or method

Data type

Notes

altText

string

The alternate text description for this slice.

backgroundAttachment

string

Specifies if the background image is fixed or scrolls
with the rest of the page.

backgroundHorizontalPosition

string

Horizontal position of the background image. (Left,
right, or center, numeric value)

backgroundHorizontalPositionVal

long

Horizontal position value of the background image if
the argument is value.

backgroundRepeat

string

Specifies if the background image repeats, and if
repeats in X, Y, Repeat (Both) and No Repeat.

backgroundVerticalPosition

string

Vertical position of the background image. (Left, right,
or center, numeric value).

backgroundVerticalPositionVal

long

Vertical position value of the background image if the
argument is value.

behaviors

object

BehaviorsList object that contains the behaviors for
this slice (see “BehaviorsList object” on page 280).

cellHeight

integer

Height of this table row, in pixels.

cellWidth

integer

Width of this table column, in pixels.

columnSpan

integer

Span of the column.

downIndex

zero-based index

The index for the frame of the down state for button
slices.

getFrameFileName (frameIndex)

zero-based index

Returns a string that is the filename for the slice on the
specified frame, without directory or extension
information. For example, when exporting a file base
named Button,
Slices[0][0].getFrameFileName(0) returns
"Button_r1_c1".Generally all slices that have
images have a frame filename. For frames 1 and
higher, only slices that are rollovers or that are
targeted by a swap image have names.

hasAltText

Boolean

Set to true if the slice has an alternate text
description.

hasHref

Boolean

Set to true if the slice has a URL.

hasHtmlText

Boolean

Set to true if the cell is a text-only slice.

hasImage

Boolean

Set to true if this cell has an image. For text-only
slices, this is set to false.

hasImagemap

Boolean

Set to true if there are image map Hotspots in this
image slice.

hasTargetText

Boolean

Set to true if the target text is not empty.

height

integer

Height of the image in pixels, including row spans.

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Property (read-only) or method

Data type

Notes

href

string

The URL link for this slice, which is expressed as
file://URL.

htmlText

string

Text for a text-only slice.

imagemap

object

ImagemapList object containing the image map
information for this slice (see “ImagemapList object”
on page 283).

imageSuffix

string

Extension for the image in this cell, including a period
(.); for example, ".gif".

isBackground

Boolean

Specifies whether the slice is background image or
foreground image. True = Background.

isUndefined

Boolean

Set to true if the slice does not have a slice object
drawn over it. If you draw two slices that don’t cover
your document, Fireworks automatically generates
slices to cover the rest of the document. These slices
are undefined.

left

integer

Left side of the cell in pixels. The left starts at 0.

nestedTableSlices

object

A Slices object that describes a nested table occupying
the current table cell (see “Slices object” on page 286).
Set to null if the cell does not contain a nested table.

rowSpan

integer

Span of the row.

setFrameFileName (frameIndex)

zero-based index

Sets the filename for the slice on the specified frame,
without directory or extension information. You can
stop an image from being exported by setting its
name to "" (an empty string).

skipCell

Boolean

Set to true if this cell in the table is covered by a
previous row span or column span.

tableAlign

string

The table alignment for the table in the current cell.

tableBorder

integer

The table’s border width.

tablePadding

integer

The table’s padding value.

tableSpacing

integer

The table’s spacing value.

tableTagText

string

Text that contains table tag info that does not have a
direct correlation in Fireworks.

tableWidth

integer

Percentage width if the table in the current cell has a
percentage width.

targetText

string

Target text for this image, if any.

tdTagText

string

Text of the  HTML tag.

top

integer

Top of the cell in pixels. The top starts at 0.

width

integer

Width of the image in pixels, including column spans.

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Slices object
Slices is an object that has some properties and is also a two-dimensional array of SliceInfo objects (see “SliceInfo
object” on page 284). For example, Slices[0][0] is the slice information for the first cell at row 0, column 0. The first
array is rows; the second is columns.
The following example shows a common way to access the table:
var curRow;
var curCol;
for (curRow = 0; curRow

The RPC client sends the following four types of requests, specified in the XML tag name of the envelope:

• The get operation retrieves the current object properties. The get operation can contain only the obj and name
attributes and no subelements. In the following example, the client requests the value of the appDir property of the
object whose ID is 1:


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• The set operation sets the object properties. The set operation can contain only the obj and name attributes and
exactly one parameter. The parameter must be the same data type as the data type of the property being set, or
Fireworks will return an error. In the following example, the client sets the property of “name” (a string providing
a directory path) to the value file://hd/foo/stuff:


• The func operation calls a method that operates on the specified object. The number and type of parameters vary
according to the method called by the func operation. In the following example, the client calls the undo method
to operate on the object with object ID 1:


• The release operation informs the server that the client has finished working on the specified object. A release
request must specify only an obj attribute and no subelements. In the following example, the client tells the server
that it is has finished working on the object with ID 1:


Note: Each type of request requires an obj attribute, and all but the release request require a name attribute. Requests
can be only of types get, set, func, or release. The RPC server rejects all other types.

Object IDs
RPC clients reference objects on the server by their object IDs. Because all functionality is exposed by means of objects,
every client request must contain a valid object ID. When an object that can be accessed through RPC is created, it is
assigned a unique object ID. The object retains that ID for its entire lifetime. This happens for all RPC server objects,
whether they are created directly by an RPC call or by an internal Fireworks function. The object IDs can be reused
after the corresponding object is destroyed.
Note: The object ID number should be treated as a string data type that could contain non-numbers, (do not treat the
object ID as an integer data type).
Fireworks has the following four reserved object IDs:

•

"0"

This is the Invalid Object ID, used for nonexistent or invalid objects. It is not frequently used for the RPC client,
but it is used in several places for the RPC server.
"fw" is the Fireworks Application Object ID. The Fireworks Application Object ID references the main application

object in Fireworks and is of the Fireworks class.
This object is used to open and create documents. In JavaScript, it is the object referenced by App or fw.
"smartShape" is the SmartShape Object ID. This object id references the global JavaScript variable smartShape
and is used to create an manipulate Auto Shapes.
"Document" is the Fireworks Document Compatibility Object ID (it is deprecated, like its JavaScript counterpart).

It was used in Fireworks 2 for cleaning up file paths, and is included here only for completeness.
"Errors" is the Fireworks Errors Object ID, used mainly for reporting and determining when errors occur in

Fireworks. Its JavaScript counterpart is Errors.
All other object IDs are generated when the object is created, and may or may not have the same IDs between
application invocations.

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Data node
The data node is the most important type of XML node in RPC. Methods called through the func operation need to
act on actual data or references to server objects identified in data nodes. The data nodes are used as parameters and
parts of replies. There are several types of data nodes, as described in the following table.
Data type

Node name

Example

Description

array

array



An array data type. It is simply a container node for the other
data nodes. There are no restrictions on how many
subelements it can contain or which types it can contain. The
contained data nodes may be of the same type or of different
types. No additional attributes have to be added to the
contained nodes.

Boolean

bool



The Boolean data type. It can contain either true or false and
nothing else. Note that the values are case sensitive.

dictionary

dict



A dictionary data type. Like the array data type, it is simply a
container for other data nodes. Each direct child node of a
dictionary node must contain an additional key attribute. The
key attribute is a string and must be unique for the given
dictionary node. The key string must start with a letter or an
underscore (_) and may followed by numbers, letters, or
underscores. Dictionary nodes can be used to pass objects by
value.

float

double



The floating-point data type. It can contain any floating-point
(real) number within the range 1.7e +/- 308.

integer

int



The integer data type. It can contain any signed integer in the
range -2,147,483,648 through 2,147,483,647.

null

null



The null type has only one value: null. The null type
automatically coerces into the string type, array type,
dictionary type, and the server object type. The null type
cannot have any attributes or sub-elements.

server object

obj



The server object data type. The value attribute is set to the
object ID. The class attribute is optional. The server always
specifies the object class when sending replies to the client.
The client, however, is not required to specify the class when
sending server object nodes to the server. The class attribute
tells the client what properties and methods are available on
an object.

string

string



A string data type. It can contain a
UTF-8-encoded string. If you include special characters, you
must “escape” them (indicate that they are part of the string)
according to the method described in the XML Data Model
(from http://www.w3.org/XML/Datamodel.html). Most XML
writing packages automatically do this.

void

void



No value; no type. Cannot have any attributes or subelements.

Parameters
Parameters are simply data nodes with an order attribute. The order attribute identifies the order in which the
parameters should be processed for the server. In this way, the RPC client can use any XML client library to build
parameters in any order, and the RPC server retains the correct parameter order. The first parameter should have the
order attribute set to 0; the second, to 1; and so on, as in this example:


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The set operation requires only one parameter, and the func operation may have zero or more parameters.

RPC server XML replies
After the RPC server processes an XML request, it packages the result as an XML fragment and sends it back to the
client. If an error occurred during processing, the server returns an error code in the result XML. Otherwise, the reply
node contains a single data node with the result of the operation. If the request doesn’t require a return value, the reply
node contains either a single void data node or no children nodes.
For example, here is a successful reply:


Here is a successful reply with a server object:


Note: When the server returns a server object, it automatically retains the object on the client's behalf. That is, the object
returned to the client is not destroyed until the client releases it with a release request, or until the client disconnects from
the server. Therefore, the client should release a server object as soon as the client has finished sending requests related to
that object (when the client is done “using” the object).

Error codes
If the server encounters an error when processing a request, the reply node (with the node name return) contains at
most one error attribute, as in this example:


The error attribute can contain one of the values listed in the following table.
Error code

Description

0

No error occurred, and the request completed successfully. The client should never receive an error attribute with this
value. If no error occurred, then no error attribute will be present.

1

An unknown, generic error occurred. The RPC server could not make enough sense of the request to give a specific error.
Check the name of the XML nodes and attributes.

2

No such object, invalid object ID. The object specified by the client does not exist or the object ID is invalid.

3

No such method. The method that the client requested does not exist on the specified object.

4

No such property. The property that the client requested does not exist on the specified object.

5

Read-only property. The set request cannot be completed because the specified property is read only.

6

Wrong number of parameters. The request did not specify the correct number of parameters. Either more or fewer
parameters are needed.

7

Wrong parameter type. One or more of the parameters given is of the wrong type.

8

Security violation. The method is not allowed in RPC.

RPC and the Fireworks JavaScript DOM
The RPC server does not allow for self-discovery of the server classes and their methods. Instead the client must know
the methods and properties of a given class of objects beforehand. If the client is written in ActionScript or C++, then
the client can use the generated client stubs provided by Adobe. Client stubs generated by Adobe know about all
methods and properties of every class accessible through RPC. These stubs are available for download at the Adobe
website: http://www.adobe.com/go/learn_fw_documentation_en.

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Generating stubs for nonstandard client types
If the client is not written in one of the languages for which Adobe provides a client RPC library, the client implementer
must create or generate the stubs. For information about how to do this, see “The Fireworks Object Model” on page 7.
The application object (with object ID fw) is of the Fireworks class (for other objects with reserved IDs, see “Object
IDs” on page 290). All objects returned by the server contain the class name as an attribute. Given an object’s class, the
client can determine what methods and properties it has based on the Fireworks JavaScript DOM. The DOM
document also gives the prototypes of the methods and properties of a class. The client can use the DOM document
to determine the number and types of method parameters. The DOM document uses more types in its prototypes than
the RPC mechanism defines. So, several of the documented types collapse to one RPC type.
In addition to static properties, objects of certain classes can also have dynamic properties. “The Fireworks Object
Model” on page 7 documents dynamic properties and specifies whether the dynamic properties are read only. Most
dynamic properties are on lists (for example, the BehaviorsList class). The properties take an integer or string as a
property name, and return a value based on the element associated with the property name.
The following table shows the mapping between the Fireworks Object Model data types and the RPC data types.
DOM data type

RPC data type

Example

Description

array

array



Types map identically.

Boolean

Boolean



Both types are identical. Both contain only two
values: true or false.

color

string

 A color is a string with nine characters. It has the

format #RRGGBBAA.
date

dictionary




A date is a dictionary with the following
subelement keys: year, month, day, hour, minutes,
and seconds. All six elements are integer data
types.








dictionary

dictionary



Types map identically.

float

float



Types map identically.

integer

integer



Types map identically.

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DOM data type

RPC data type

Example

Description

matrix

dictionary



A matrix is a dictionary that contains one
subelement key: matrix. A matrix is an array of
nine float elements. The elements start at the top
row and go in row-major order.














null

null



Types map identically.

object

server object, or
dictionary



For an object type, the client can simply specify a
server object. However, for certain objects (such
as objects of the Effect class) a dictionary can be
constructed and then used. If the client creates a
dictionary, all properties of the class must be
added to the dictionary with the correct type.

point

dictionary



A point is a dictionary with two subelement keys:
x and y. Both subelements are float data types.





rect

dictionary




A rect is a dictionary with four subelement keys:
top, left, bottom, and right. All four
subelements are float data types.






resolution

dictionary





A resolution is a dictionary with two subelement
keys: units and pixelsPerUnit. The units
key can be any of these strings: inch, cm, or
pixels.The pixelsPerUnit key is a float data
type.



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DOM data type

RPC data type

Example

Description

string

string



Types map identically.

URL

string



void

void



Types map identically.

Security
The RPC server restricts some operations to make sure that a client cannot use the RPC server maliciously to damage
the user’s system. The first security mechanism is that the RPC server binds to the loopback address, 127.0.0.1. This
means all clients must run on the same computer as the RPC server and must connect to that computer through the
loopback address. The second security mechanism prevents the exposure of “dangerous” classes that are normally on
the Fireworks JavaScript DOM, such as the JavaScript Files classes. However, the client can still have Fireworks open,
and export and save PNG and other image files. Third, certain methods and properties that could be used maliciously
are not permitted in remote procedure calls (including all methods of the File object, see “Files object” on page 17 and
the functions fw.launchApp and fw.findApp). The RPC server returns an invalid method error to the client if it
attempts to use these methods or properties. Finally, clients can release only those objects that have been retained on
their behalf. Additionally, when a client disconnects, all the server objects that have been retained on that client’s behalf
are released.
Note: Objects are not destroyed until the client releases them or until the client that created them disconnects from the
server.

RPCMethods class
To use remote procedure calls, Flash developers need to create an instance of a Fireworks object and thereafter manage
Fireworks objects carefully to save memory. In ActionScript, you should create blocks of code where you will access
the Fireworks DOM, assign a group (pool) of objects to variables, and then release those objects when you are finished.
Fireworks provides the following series of memory-management functions to support ActionScript developers
working with Fireworks objects. To learn more about using these functions, see “Creating auto-release blocks” on
page 297 and “Accessing proxy objects” on page 297. These functions are defined in the supporting RPCMethods.as
stubs file available for download from the Adobe website at www.adobe.com/go/fireworks_documentation.
Note: ActionScript remote procedure calls for Fireworks are not ActionScript 1 compatible, and must be written in
ActionScript 2.0 (using Flash MX 2004 or later).

RPCMethods.CreateAutoReleasePool()
Usage
RPCMethods.CreateAutoReleasePool()

Arguments
None.
Returns
Nothing.

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Description
Starts the auto-release block.

RPCMethods.DestroyAutoReleasePool()
Usage
RPCMethods.DestroyAutoReleasePool()
Arguments
None.
Returns
Nothing.
Description
Ends the auto-release block and frees all allocated remote objects in the current auto-release block function.

RPCMethods.AddToAutoReleasePool()
Usage
RPCMethods.AddToAutoReleasePool(proxyObject)

Arguments
proxyObject The object to add to the current pool.

Returns
Nothing.
Description
Adds an object to the current auto-release pool. This function is called by the auto-release block. If no object pool
exists, this function does nothing.

RPCMethods.RemoveFromAutoReleasePool()
Usage
RPCMethods.RemoveFromAutoReleasePool(proxyObject)

Arguments
proxyObject The object to remove from the current pool.

Returns
Nothing.
Description
Removes an object from the current auto-release pool so that it can be used in another code block.

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RPCMethods.ReleaseObject()
Usage
RPCMethods.ReleaseObject(Object)

Arguments
Object The name of the object to release from memory.
Returns
Nothing.
Description
Releases an object from memory. This function searches the specified object and all its properties for proxy objects. If
proxy objects are found, they are released from memory.

Creating auto-release blocks
Rather than constantly tracking which objects to release and how to release them, you can define blocks of code where
you access the Fireworks DOM. In these blocks of code, the ActionScript stubs can keep track of all the proxy objects
allocated. Then, at the end of the block of code, a single command will automatically release all objects allocated in the
block.
Here is an example:
RPCMethods.CreateAutoReleasePool();
var selObject = fw.selection.get(0);
RPCMethods.DestroyAutoReleasePool();

Calling the CreateAutoReleasePool() function marks the beginning of the auto-release block, and calling the
DestroyAutoReleasePool() function marks the end. Any object allocated between these two calls is released by
calling DestroyAutoReleasePool(). Using these two functions, you can write ActionScript code and not worry
about memory management.

Accessing proxy objects
If you want to access a proxy object outside of an auto-release block, you must use the
RemoveFromAutoReleasePool() function. The RemoveFromAutoReleasePool() function manually removes an
object reference from the auto-release pool before exiting the auto-release block.
In this example, the reference to the object defined as selObject is removed:
RPCMethods.CreateAutoReleasePool();
var selObject = fw.selection.get(0);
RPCMethods.RemoveFromAutoReleasePool(selObject);
RPCMethods.DestroyAutoReleasePool();

Now you can use the selObjectobject outside the auto-release block.
Note: You must remember to release the selObject object when you are done with it.
Additionally, you can nest auto-release blocks, that is, you can create an auto-release block and then call a function
that creates its own auto-release block. The ReleaseObject() function iterates through an object’s properties and
releases any proxy objects it finds.

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A simple RPC example
This example creates a 200 x 200 pixel rectangle in Fireworks when a button in a Flash application is clicked.
To build a Flash application that uses RPC to create a Fireworks object:
1 Download the supporting ActionScript stub files (a series of supporting ActionScript files) from the Adobe website,
you need to put them in your working directory (where the new FLA file will reside).
You can download the stub for Fireworks 8 from http://www.adobe.com/devnet/fireworks/articles/rpc.html
2 Open a new document in Flash.
3 In the first frame, add the following in the Actions panel to link the general fireworks stub file to the movie when

it is published:
#include "fwstubs.as"

4 Create a simple button which will activate the RPC script.
5 Insert the button in the first frame, in the middle of the Stage.
6 Attach the following ActionScript code to the button to activate the RPC code when the button is clicked:
on(press){
RPCMethods.CreateAutoReleasePool();
var fw = new Fireworks();
//Hide all panels - this function commented out as it will crash if run from inside
Fireworks
//fw.setHideAllFloaters(true);
//Define the document objects the long way
var res = new Object();
res.units = "inch";
res.pixelsPerUnit = 72;
var size = new Object();
size.x = 220;
size.y = 220;
//Create new doc
var fwdoc = fw.createFireworksDocument(size, res, "#0033FF");
//Define a rectangle object the short way
var rect = {left:10, top:10, right:210, bottom:210};
//Add Rectangle
fwdoc.addNewRectanglePrimitive(rect,0.20);
//Set its color
fwdoc.setFillColor("#00CC99");

RPCMethods.DestroyAutoReleasePool();
}
RPCMethods.DestroyAutoReleasePool();

7 Publish the SWF file.

When you publish the SWF file, make sure the stubs files are in the same directory as your FLA file.

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The SWF creates a new Fireworks document, and draws a 200 x 200 pixel green rectangle in Fireworks:

Flash panels
Fireworks contains Adobe Flash Player, which plays Shockwave files as panels and commands in the Fireworks
interface. You can also add a Adobe API wrapper extension to Adobe Flash for creating Shockwave files that
communicate with the Fireworks API. By leveraging the new API communication between Adobe Flash and
Fireworks, Fireworks extension developers can create command interfaces and dialog boxes that go beyond the
alert() and prompt() dialog boxes supported in previous versions. You can add command panels to Fireworks for
image enhancements, object manipulation, or other custom functionality.
For more information, see Mayur's articleon working with custom panels.

How Flash panels and commands work
Adobe Flash developers can create interactive movies that contain a combination of ActionScript and calls to the
Fireworks API for two types of deployment: interactive panels or modal commands. Basically, while writing
ActionScript, you can embed commands for the Fireworks API in the MMExecute() function. You can construct these
Adobe Flash animations as interactive panels that work just as the Layers panel, the Frames panel, and other built-in
panels do. For more information, see Mayur's article.
Shockwave files that are published to the Fireworks installation directory, Configuration\Command Panels folder, act
as panels in the Fireworks interface at runtime and are available through the Window menu.
Shockwave files that are published to the Configuration\Commands folder act as modal commands and are available
through the Commands menu in the Fireworks interface.
Note: On multiuser systems, Fireworks supports a Command Panels folder inside of each user’s Configuration folder, so
users can save favorite panels.

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At runtime, Fireworks starts Flash Player, which either plays Shockwave animations or runs commands (if the user
selects the custom command options). The Align panel (Window > Align menu option) is an example of how Flash
panels work in the Fireworks interface.

Embedding API commands
You can call any part of the Fireworks API by embedding the API commands in the following functions. These
functions communicate directly with Adobe Flash Player, which is distributed with Fireworks.

MMExecute()
Usage
MMExecute(jsToPass)

Arguments
jsToPass A string of JavaScript for Fireworks to execute.
Returns
Nothing.
Description
Declares a set of JavaScript code to pass to the Fireworks API, allowing Flash authors to embed Fireworks API
commands in a frame of a Flash movie.
Note: MMExecute supersedes the FWJavascript command. However, the FWJavascript command still works in the
current version of Fireworks.
The commands should be embedded in the same way that you would write separate JavaScript code blocks to perform
similar operations, and you can concatenate lines of JavaScript code into one MMExecute() function.
Example
The following example concatenates two lines of JavaScript code into one command:
MMExecute("dom=fw.getDocumentDOM();dom.addNewRectanglePrimitive({left:47, top:26, right:102,
bottom:87}, 0");

MMEndCommand()
Usage
MMEndCommand(endStatus, notifyString)

Arguments
endStatus A Boolean value: true to commit changes; false otherwise. If it is set to false, any pending changes
are discarded. To commit the changes, endStatus must be set to true.
notifyString A string to notify the user of errors. If the value of endStatus is false, this argument holds a string

used to notify the user of the error. If endStatus is set to true, notifyString is an empty string.
Returns
Nothing.

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Description
This function should be called whenever the user clicks the OK or Cancel buttons provided in the Flash content to
execute or cancel a command. This function is used only for modal commands, not for Flash panels.
Note: MMEndCommand supersedes the FWEndCommand command. However, FWEndCommand still works in the current
version of Fireworks.

Using the API wrapper extension in Adobe Flash
You can install a special extension that was developed specifically for writing Fireworks functions in ActionScript
(currently, only ActionScript 1.0) either as a replacement for the MMExecute() and MMEndCommand() functions or to
be used in conjunction with them. After it is installed, the API wrapper appears in the Adobe Flash interface. This
wrapper simplifies the writing of Fireworks commands. Instead of having to embed every Fireworks function in
MMExecute(), you can use a series of fwapi functions in the ActionScript. Then, when it is published, the wrapper
translates the fwapi functions into the expanded Fireworks functions. You can also mix the fwapi functions with
MMExecute() statements.
To install the API wrapper, make sure you have the Adobe Extension Manager installed and double-click the
Extension file. In Adobe Flash, the wrapper appears in the Components window as FWCommandComponents.
The following example shows a command without the wrapper:
var path = MMExecute("fw.appPatternsDir;");

The following example shows the same command using the wrapper:
var path =fwapi.getAppPatternsDir();

Working with ActionScript files
You can simplify the editing task by keeping a separate ActionScript file for ActionScript; in this way, you don’t need
to open and edit the FLA file directly. Your FLA file must have a #include myStringFile.as statement in the first
frame (where myStringFile is the name of your ActionScript file) to ensure that the ActionScript strings are complied
at publishing time.
Note: The FLA and ActionScript files should reside in the same folder so that the ActionScript file can be easily found for
compiling.

Guidelines for creating panels and commands
• You need to surround nested quotation marks need with backslash (\). The following example prints: John's
example is really "complex"!
MMExecute('alert("John\'s example is really \"complex\"!")';

• The movie size set in Flash is used in Fireworks as the minimum and default size of the command panel.
• To improve the appearance and positioning of a modeless panel, turn off scaling and align the panel contents with
the upper-left corner of the Stage. You can make these changes with the following ActionScript code:
Stage.align = "TC";
Stage.scaleMode = "noScale";

Events
Fireworks events for Flash panels allow developers to write event handlers for specific user interaction. For example,
a panel for creating a customized shape can respond to the user changing the stroke attribute, and make changes to the
lines in the shape accordingly.

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How event handlers work
When a panel is launched and the Flash movie starts, Fireworks will scan the movie script for the presence of event
handlers. If a handler is present, Fireworks automatically registers the function to receive the corresponding event.
Fireworks only looks at the SWF file to see if it needs any of these events when the panel opens (when the SWF file
runs).
Creating event handlers
To create an event handler, implement a function with the corresponding event name. Currently, Fireworks supports
the following events for Flash panels:
Event

Description

onFwStartMovie

Sent to the SWF file right after Fireworks has started (or restarted) the SWF file.

onFwStopMovie

Sent to the SWF file right before Fireworks stops the file (and possibly unloads it).

onFwUnitsChange

Sent when the user changes the type of units (inches, pixels, centimeters) in the Info panel.

onFwPICollapseOrExpand

Sent when the user switches the PI between two rows high and four rows high.

onFwDocumentNameChange

Sent when the name of the current document changes (for example, when the user performs a
save).

onFwCurrentFrameChange

Sent when the user selects a different frame.

onFwCurrentLayerChange

Sent when the user selects a different layer.

onFwHistoryChange

Sent when the user creates an non-scriptable history step.

onFwIdle0

Sent when Fireworks is in the first of a sequence of idle states. Because Fireworks may often go
through a sequence of idle states, triggering functions by this event may impair application
performance.

onFwIdle1

Sent when Fireworks is in the second of a sequence of idle states. Because Fireworks may often
go through a sequence of idle states, triggering functions by this event may impair application
performance.

onFwIdle2

Sent when Fireworks is in the third of a sequence of idle states. Because Fireworks may often go
through a sequence of idle states, triggering functions by this event may impair application
performance.

onFwApplicationDeactivate

Sent when the Fireworks application loses focus.

onFwApplicationActivate

Sent when the Fireworks application gains focus.

onFwSymbolLibraryChange

Sent when the symbol library changes in some way.

onFwURLListChange

Sent when a new URL is added to the document.

onFwFavoritesChange

Sent when the favorite URLs list is modified.

onFwPreferencesChange

Sent when the preferences are changed.

onFwDocumentOpen

Sent when the document is opened.

onFwDocumentClosed

Sent when the document is closed.

onFwDocumentSave

Sent when a save action is performed in the document.

onFwDocumentSizeChange

Sent when the document is resized.

onFwActiveViewChange

Sent when the active view changes. This happens when the user changes focus in 2- or 4-Up
view.

onFwPixelSelectionChange

Sent when the pixel selection changes.

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Event

Description

onFwActiveSelectionChange

Sent when the selection changes in a document.

onFwActiveDocumentChange

Sent when the user creates a new document, closes a document, opens a document, or switches
between open documents.

onFwActiveToolParamsChange

Sent when the user changes the tool stroke or fill attributes.

onFwActiveToolChange

Sent when the user changes tools.

onFwZoomChange

Sent when the zoom setting for the current document changes.

onFwObjectSettingChange

Sent when a stroke or fill setting is changed for the selected object.

Note: The event handler must be implemented in the global namespace. Any events that are in the SWF file but aren't
global, or are read only after Fireworks checks for events, will not work correctly.
Example
function onFwDocumentNameChange()
{
// your code goes here
}

Example
_global.onFwDocumentNameChange = function ()
{
// your code goes here
}

Both examples show how to implement a handler for the document name changed event. However, the second
example will only work if the assignment executes before or during the onFwStartMovie handler.

Publishing
When testing your script, use the File > Publish menu option in Adobe Flash. The Shockwave file is in the same place
as the FLA file after publishing.

Debugging
Fireworks provides two functions to help debug Flash panel ActionScript (for more information, see
fw.enableFlashDebugging()and fw.disableFlashDebugging()). Use the Flash debugging functions to show or hide
everything that the Shockwave file passes to the Fireworks API during execution. Place these debug functions around
the suspect code in your Adobe Flash ActionScript to turn the debugging functions on or off as needed. Be careful to
use these functions only around “suspect” code; otherwise, you might encounter a long series of dialog box statements.

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Chapter 8: Auto Shapes
Auto Shapes are vector objects that contain information about how the user can interact with them on the screen. Auto
Shapes appear in the Adobe Fireworks user interface as “Auto Shapes” but are programmatically called smartShape
objects in the JavaScript code that constructs them. For example, a spiral shape consists of relationships among several
smaller objects. A spiral Auto Shape contains additional properties that enable the user to adjust the appearance
(stretch, distort, tighten the curve) of the whole spiral by clicking and dragging control points. For more information
about user interaction with Auto Shapes, see Using Fireworks Help. You can also find articles about using Auto Shapes
on the Fireworks Developer Center at http://www.adobe.com/go/learn_fw_devnet_en.

How Auto Shapes work
You can define an Auto Shape entirely in JavaScript. Auto Shapes installed with Fireworks are located in the
Configuration/Auto Shapes folder and the Configuration/Auto Shape Tools folder of the installation directory. The
JSF files in this directory contain the JavaScript for each Auto Shape. You can open the files in an editor to see the script
for each shape. The Auto Shape file contains a collection of functions that handle the communication between
Fireworks and the Auto Shape object (for more information, see “Handling the user interaction” on page 306), define
the properties of the Auto Shape, and provide supporting functionality (such as adding other shape objects or
performing calculations) as the user manipulates the Auto Shape. The Auto Shape file also contains control points and
properties (stroke, fill, color, and so on) that define the shape’s behaviors, appearance, and effects. The points and
functions defined in an Auto Shape file use the SmartShape Class and its properties and methods (for more
information, see “SmartShape object” on page 272).
Auto Shapes comprise any number of vector objects including open and closed paths and text (currently, nested Auto
Shapes are not supported). An Auto Shape can control a bitmap that has been imported into the document; however,
Fireworks cannot save a bitmap graphic as an Auto Shape on the user’s drive.
You can create Auto Shape icons for the Tools panel or Auto Shapes panel in PNG, JPG, or GIF format. For the Tools
panel, the icon image should be 16 x 16 pixels (if the image is larger than 16 x 16 pixels, Fireworks scales the image to
fit in the Tools panel). For the Auto Shapes panel, the Auto Shape icon should be 60 x 60 pixels. If the image for the
Auto Shapes panel is smaller, or larger, than 60 x 60 pixels, Fireworks will not scale the image—the icon will appear
centered in its cell, but not sized to fit, so it may appear cropped if it is too large.
Note: If the icon is missing (or named incorrectly) then Fireworks does not display an icon. However, if the Auto Shapes
folder has an icon with the same name as a shape in the Auto Shape Tools folder, then that icon will be used in the Tools
panel.

Creating an Auto Shape
To create an Auto Shape, you need to define a series of properties for the shape, define the shape’s control points, and
write functions that tell Fireworks how to handle the Auto Shape as the user interacts with the object (for more
information, see “Handling the user interaction” on page 306).

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Defining the shape
The following code creates the initial shape, a rectangle (a more concise way of creating an initial shape follows this
example):
function InsertSmartShapeAt()
{
smartShape.elem.elements[0] = new Path;
smartShape.elem.elements[0].contours[0] = new Contour;
smartShape.elem.elements[0].contours[0].nodes[0] = new ContourNode;
smartShape.elem.elements[0].contours[0].nodes[0].predX = 0;
smartShape.elem.elements[0].contours[0].nodes[0].predY = 0;
smartShape.elem.elements[0].contours[0].nodes[0].x = 0;
smartShape.elem.elements[0].contours[0].nodes[0].y = 0;
smartShape.elem.elements[0].contours[0].nodes[0].succX = 0;
smartShape.elem.elements[0].contours[0].nodes[0].succY = 0;
smartShape.elem.elements[0].contours[0].nodes[1] = new ContourNode;
smartShape.elem.elements[0].contours[0].nodes[1].predX = 200;
smartShape.elem.elements[0].contours[0].nodes[1].predY = 0;
smartShape.elem.elements[0].contours[0].nodes[1].x = 200;
smartShape.elem.elements[0].contours[0].nodes[1].y = 0;
smartShape.elem.elements[0].contours[0].nodes[1].succX = 200;
smartShape.elem.elements[0].contours[0].nodes[1].succY = 0;
smartShape.elem.elements[0].contours[0].nodes[2] = new ContourNode;
smartShape.elem.elements[0].contours[0].nodes[2].predX = 200;
smartShape.elem.elements[0].contours[0].nodes[2].predY = 125;
smartShape.elem.elements[0].contours[0].nodes[2].x = 200;
smartShape.elem.elements[0].contours[0].nodes[2].y = 125;
smartShape.elem.elements[0].contours[0].nodes[2].succX = 200;
smartShape.elem.elements[0].contours[0].nodes[2].succY = 125;
smartShape.elem.elements[0].contours[0].nodes[3] = new ContourNode;
smartShape.elem.elements[0].contours[0].nodes[3].predX = 0;
smartShape.elem.elements[0].contours[0].nodes[3].predY = 125;
smartShape.elem.elements[0].contours[0].nodes[3].x = 0;
smartShape.elem.elements[0].contours[0].nodes[3].y = 125;
smartShape.elem.elements[0].contours[0].nodes[3].succX = 0;
smartShape.elem.elements[0].contours[0].nodes[3].succY = 125;
smartShape.elem.elements[0].contours[0].isClosed = true;
}

The Auto Shape is an array of ContourNode objects (see “ContourNode object” on page 246). You can write a “helper”
function to simplify the code and assign ContourNode properties, as shown in the following example:
function addPathPoint(contour, i, x, y)
{
var theNodes = contour.nodes;
// Increase the length to add a new point
if (i > 0)
theNodes.length++;
// get the new point
var node = theNodes[theNodes.length - 1];
// Set the new point's values
node.x = node.predX = node.succX = x;
node.y = node.predY = node.succY = y;
}

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You can then simplify the InsertSmartShapeAt() function with the new helper function:
function InsertSmartShapeAt()
{
var elem = smartShape.elem;
var newPath = new Path;
elem.elements[0] = newPath;
newPath.contours[0] = new Contour;
var contour = newPath.contours[0];
var i = 0;
addPathPoint(contour, i++, 0, 0);
addPathPoint(contour, i++, 200, 0);
addPathPoint(contour, i++, 200, 125);
addPathPoint(contour, i++, 0, 125);
contour.isClosed = true;
}

Adding control points
After selecting an Auto Shape in a document, the user can click its control points to adjust the object. You must define the
control points for your Auto Shape before you can define what happens to the object when the user manipulates them.
The following code adds a single control point to the coordinates (0, 0):
smartShape.elem.controlPoints.length++;
// Establish the new control point
var cp=smartShape.elem.controlPoints[smartShape.elem.controlPoints.length-1];
// Place the Control Point
cp.x = 0;
cp.y = 0;

Handling the user interaction
After you define the Auto Shape properties and control points, you need to tell Fireworks how to handle user
interactions with the Auto Shape. To facilitate the interaction of the user with the Auto Shape, Fireworks sends a series
of messages to the Auto Shape object as the user performs certain operations on the Auto Shape. You can write a series
of functions to respond to these messages.

Fireworks messages
Fireworks passes the following messages to the SmartShape object as the user interacts with (inserts, moves, or
changes) the shape:

• "InsertSmartShapeAt"
Fireworks sends this message when the user selects the shape from the Tools panel and clicks on the canvas, or drags
the shape from the Auto Shapes panel to the canvas.

•

"BeginDragInsert"

Fireworks sends this message when the user drags an Auto Shape onto the canvas. This message defines a more
specific action than the “InsertSmartShapeAt” message.

•

"DragInsert"

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Fireworks sends this message every time the mouse moves during a drag operation (as long as
smartshape.getsDragEvents is set to true). For more information, see “SmartShape object” on page 272.

•

"EndDragInsert"

Fireworks sends this message on a mouseUp event after a drag operation.

•

"BeginDragControlPoint"

Fireworks sends this message when the user clicks and holds the mouse button on a control point.

•

"DragControlPoint"

Fireworks sends this message every time the mouse moves during a drag operation (as long as
smartshape.getsDragEvents is set to true). For more information, see “SmartShape object” on page 272.

•

"EndDragControlPoint"

Fireworks sends this message when the drag operation is complete.

•

"SmartShapeEdited"

Fireworks sends this message when any change has been made to the Auto Shape (for example, when the user
deletes a node).

Message handler functions
Because Fireworks sends interaction messages as the user interacts with the Auto Shape, you can write functions to
define, edit, and delete the Auto Shape and its properties. Specifically, you write functions defining the effect of
manipulating the control points on the shape properties. You can define object properties at various stages of a drag
operation: at the beginning of the operation, during the operation, and at its end. (If you define only the properties for
the end result, Fireworks waits until the drag operation ends to show the changes to the user.) For example, to have
your Auto Shape respond to an “EndDragControlPoint” message, you would write the following function:
function EndDragControlPoint(){
cp.x = smartShape.currentMousePos;
cp.y = smartShape.currentMousePos;
}

The following table lists all the available Fireworks message handler functions you can create (although, you don’t have
to write a response to every Fireworks message, only the ones important to your Auto Shape):
Function

Description

InsertSmartShapeAt()

Draws the initial shape. This function is called when the user selects the shape from the Tools
panel and clicks on the canvas, or drags the shape from the Auto Shapes panel to the canvas.
Define all initial properties of the Auto Shape in this function.

BeginDragInsert()

Tells Fireworks what to do when the user drags an Auto Shape on the canvas. You can define
movements for control points and nodes that you defined in InsertSmartShapeAt().

DragInsert()

This function is called every time the mouse moves during a drag operation (as long as
smartshape.getsDragEvents is set to true). See “SmartShape object” on page 272.

EndDragInsert()

This function is called on a mouse-up event after a drag operation.

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Function

Description

BeginDragControlPoint()

Tells Fireworks what to do when the user clicks and holds the mouse button on a control point.
Fireworks can change the object as the user moves the mouse (for example, using the
RegisterMove method of the SmartShape object; for more information about how to get the
properties of a smartShape object, see “ContourNode object” on page 246), or wait until after a
mouse event to change the object.
The following example uses the RegisterMove method to set the properties for the object on
the mouse-down event so that the user can preview changes during the drag operation:

function BeginDragControlPoint()
{
switch (smartShape.currentControlPointIndex) {
case 0:
var parms = smartShape.GetDefaultMoveParms();
smartShape.elem.controlPoints[0].RegisterMove(parms);
smartShape.elem.elements[0].contours[0].nodes[0].RegisterMove(parms);
break;
}
}
DragControlPoint()

This function is called every time the mouse moves during a drag operation. Fireworks can
change the object as the user moves the mouse or wait until the mouse event ends to change
the object.
If the BeginDragControlPoint() function specifies control points or other points, Fireworks
will not call the DragControlPoint() function.

EndDragControlPoint()

Tells Fireworks how to draw the final Auto Shape, after a drag operation is complete. If Fireworks
handled shape changes through the BeginDragControlPoint() function, then you can use
the end result of that function as a starting point. In that case, the code need not reflect every
change in shape, but just the changes that aren’t handled by BeginDragControlPoint().

SmartShapeEdited()

This function is called when any changes have been made to the Auto Shape that might change
the shape’s behavior (such as removing a node inside an Auto Shape object).

These functions correspond directly with the messages listed in “Fireworks messages” on page 306. To invoke your
own function names in response to Fireworks messages, you need to write a switch() statement.

Switch statements
If you take a look at some existing Auto Shapes (in the Configuration/Auto Shapes folder and in the
Configuration/Auto Shape Tools folders), you’ll notice a switch() statement near the beginning of the file. The Auto
Shape JavaScript code in these files uses a switch() statement as the initial message handler in the file. The switch()
statement sorts the messages sent by Fireworks so each message (that is useful to the particular Auto Shape) invokes a
corresponding function.
You can see this switch statement in each of the Auto Shape JavaScript files. Again, a single Auto Shape object may
not need to process every message Fireworks sends, so only the useful messages are written into the JavaScript file
using the case qualifier. Effectively, the JavaScript file states in case of a certain message, or messages, perform the
following function.
In the Frame Auto Shape, this code is used to call PlaceControlPoints() when Fireworks sends a
"SmartShapeEdited" message:

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switch(smartShape.operation) {
case "BeginDragInsert":
case "InsertSmartShapeAt":
InsertSmartShapeAt(true);
break;
case "BeginDragControlPoint":
BeginDragControlPoint();
break;
case "DragControlPoint":
DragControlPoint();
break;
case "EndDragControlPoint":
EndDragControlPoint();
break;
case "SmartShapeEdited":
PlaceControlPoints();
break;
}

You don’t need a response for every message Fireworks sends; but you do need to make sure the switch statement
handles the responses required by your shape.
You can also invoke a single function for several messages:
case "BeginDragInsert":
case "InsertSmartShapeAt":
InsertSmartShapeAt(true);
break;

Supporting functions and methods
Because the Auto Shape file is written in JavaScript, your functions can use global variables, common functions, and
the Fireworks JavaScript API. The Auto Shape JavaScript file contains the definition of the shape’s points, and a series
of functions to handle the Fireworks messages as the user interacts with the shape. The file also includes a series of
commands and functions defining the shape’s properties and other functionality. These functions are often separate
from the message handling functions so they can be used by multiple message handling functions. For example, the
Cog Auto Shape JavaScript file (Configuration/Auto Shapes/Cog.jsf) contains user-defined functions near the bottom
of the file. These functions perform calculations and create shapes that are useful for the message handling functions.
The top of the file contains a series of variable statements that define useful values for tool tips, global variables, and
constants used throughout the Auto Shape JavaScript file.
You can use the Fireworks JavaScript API and the Fireworks Object Model, along with efficient JavaScript coding
practices, to create effective Auto Shapes (and continue to reuse the most useful functions from each Auto Shape
JavaScript file). For more information, see “Additional Fireworks Functions” on page 321 and the “The Fireworks
Object Model” on page 7.

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Chapter 9: Rich symbols
Rich symbols allow you to create graphic symbols that can be intelligently scaled and given specific attributes using a
JavaScript (JSF) file. Quickly mock up a user interface by dragging these symbols on to the document and editing the
parameters associated with them using the Symbol Properties panel.
Beginning with Fireworks CS3, you can also export common library assets as known components for use in Adobe
Flex™ Builder.™ The MXML export feature allows you to create a Flex application layout in Fireworks, leveraging Flex
common library assets as MXML for loading into Flex Builder.

How Rich symbols work
When a symbol is saved as a rich symbol, a PNG file is saved by default in the \Application
Data\Adobe\Fireworks CS5\Common Library\Custom Symbols folder (Windows), or /Application
Support/Adobe/FireworksCS5/Common Library/Custom Symbols (Macintosh).
To create a rich symbol, a JavaScript file must be created and saved with a .JSF extension in the same location and with
the same name as the symbol. For example, mybutton.graphic.png would have a JavaScript file named mybutton.jsf.
The Create Symbol Script panel allows non-programmers to assign some simple symbol attributes and create the
JavaScript file automatically. To open this panel, select Create Symbol Script from the Commands menu.
The JavaScript file
Two functions in the JavaScript file must be defined in order to add editable parameters to the symbol:

•

function setDefaultValues()–defines the parameters that can be edited and the default values of these

parameters.

•

function applyCurrentValues()–applies the values entered through the Symbol Properties panel to the graphic

symbol.
The following is a sample .JSF file for creating a custom symbol:

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function setDefaultValues()
{
var currValues = new Array();
//to build symbol properties
currValues.push({name:"Selected", value:"true", type:"Boolean"});
Widget.elem.customData["currentValues"] = currValues;
}
function applyCurrentValues()
{
var currValues = Widget.elem.customData["currentValues"];
// Get symbol object name
var Check = Widget.GetObjectByName("Check");
Check.visible = currValues[0].value;
}
switch (Widget.opCode)
{
case 1: setDefaultValues(); break;
case 2: applyCurrentValues(); break;
default: break;
}

This sample JavaScript shows a rich symbol that can change colors:
function setDefaultValues()
{
var currValues = new Array();
//Name is the Parameter name that will be displayed in the Symbol Properties Panel
//Value is the default Value that is displayed when Rich symbol loads first time. In this
case, Blue will be the default color when the Rich symbol is used.
//Color is the Type of Parameter that is displayed. Color will invoke the Color Popup box
in the Symbol Properties Panel.
currValues.push({name:"BG Color", value:"#003366", type:"Color"});
Widget.elem.customData["currentValues"] = currValues;
}
function applyCurrentValues()
{
var currValues = Widget.elem.customData["currentValues"];
//color_bg is the Layer name in the PNG that will change colors
var color_bg = Widget.GetObjectByName("color_bg");
color_bg.pathAttributes.fillColor = currValues[0].value;
}
switch (Widget.opCode)
{
case 1: setDefaultValues(); break;
case 2: applyCurrentValues(); break;
default: break;
}

To better understand how the .JSF file can be used to customize symbol properties, explore the sample components
that have been included with the software.

Supported attributes for rich symbols
The following attributes are available in the Create Symbol Script panel (Commands > Create Symbol Script) for
customizing rich symbols.

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Attributes

Type

element.left

integer

element.width

integer

element.height

integer

element.pixelRect

rect(left,top,roght,bottom)

element.visible

boolean

element.opacity

integer

element.blendmode

string

element.effectList

object

element.name

string

element.mask

object

element.pathattrs.burshColor

color

element.pathattrs.fillColor

color

element.pathattrs.brush

object

element.pathattrs.fill

object

element.pathattrs.brushTexture

object

element.pathattrs.fillTexture

object

element.pathattrs.fillHandle1

point

element.pathattrs.fillHandle2

point

element.pathattrs.fillHandle3

point

element.pathattrs.setDefaultFillHandles

point

element.pathattrs.brushPlacement

string

element.pathattrs.fillOnTop

boolean

element.pathattrs.pathattributes

object

element.pathattrs.randSeed

object

element.pathattrs.textureOffset

point

element.pathattrs.contours

object

element.pathattrs.isEvenOddFill

boolean

element.pathattrs.fill.category

string

element.pathattrs.fill.name

string

element.pathattrs.fill.textureBlend

integer

element.pathattrs.fill.stampingMode

string

element.pathattrs.fill.edgeType

string

element.pathattrs.fill.feather

long

element.pathattrs.fill.ditherColors

object

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Attributes

Type

element.pathattrs.fill.webDitherTransparent

boolean

element.pathattrs.fill.shape

string

element.pathattrs.fill.gradient

object

element.pathattrs.fill.pattern

object

element.pathattrs.fill.gradient.name

string

element.pathattrs.fill.gradient.nodes

object

element.pathattrs.fill.gradient.opacityNodes

object

element.pathattrs.fill.gradient.color

color

element.pathattrs.fill.gradient.position

integer

element.pathattrs.fill.gradient.isOpacityNode

boolean

element.pathattrs.fill.pattern.name

string

element.pathattrs.fill.pattern.image

object

element.pathattrs.brush.category

string

element.pathattrs.brush.name

string

element.pathattrs.brush.angle

long

element.pathattrs.brush.aspect

integer

element.pathattrs.brush.diameter

long

element.pathattrs.brush.maxCount

long

element.pathattrs.brush.minSize

integer

element.pathattrs.brush.softness

?

element.pathattrs.brush.softenMode

string

element.pathattrs.brush.shape

string

element.pathattrs.brush.blackness

integer

element.pathattrs.brush.concentration

integer

element.pathattrs.brush.alphaRemap

string

element.pathattrs.brush.type

string

element.pathattrs.brush.feedback

string

element.pathattrs.brush.flowRate

integer

element.pathattrs.brush.tipCount

long

element.pathattrs.brush.antiAliased

boolean

element.pathattrs.brush.spacing

integer

element.pathattrs.brush.textureBlend

integer

element.pathattrs.brush.textureEdge

integer

element.pathattrs.brush.tipSpacing

integer

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Attributes

Type

element.pathattrs.brush.tipSpacingMode

string

element.pathattrs.brush.tipColoringMode

string

element.pathattrs.brush.numDashes

long

element.pathattrs.brush.dashOnSize1

long

element.pathattrs.brush.dashOffSize1

long

element.pathattrs.brush.dashOnSize2

long

element.pathattrs.brush.dashOffSize2

long

element.pathattrs.brush.dashOnSize3

long

element.pathattrs.brush.minSize

integer

element.pathattrs.brush.dashOffSize3

long

element.pathattrs.mask.element

object

element.pathattrs.mask.owner

object

element.pathattrs.mask.linkled

boolean

element.pathattrs.mask.enabled

boolean

element.pathattrs.mask.mode

string

element.pathattrs.mask.showAttrs

boolean

element.pathattrs.mask.autoExpandImages

boolean

rect.roundness

integer

rect.pathAttributes

integer

rect.originalSides

integer

rect.transform

matrix

text.antiAliased

boolean

text.antiAliasMode

string

text.autoKern

boolean

text.orientation

string

text.pathAttributes

object

text.randSeed

argLong

text.textChars

string

text.textureOffset

point

text.transformMode

string

text.rawTop

integer

text.rawLeft

integer

text.rawWidth

integer

text.rawHeight

integer

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Attributes

Type

text.autoExpand

boolean

text.italic

boolean

text.underline

boolean

text.bold

boolean

text.justify

string

text.font

string

text.fontsize

integer

text.alignment

string

MXML Export
The Flex application framework consists of MXML, ActionScript 3.0, and the Flex class library. Developers use MXML
to declaratively define the application user interface elements and use ActionScript for client logic and procedural
control. Developers write MXML and ActionScript source code using the Adobe Flex Builder™ IDE or a standard text
editor.
MXML is the XML-based language that developers use to lay out components in Flex applications. It provides a
declarative approach to controlling an application's visual appearance. Using MXML, developers can position
components and specify constraints to enable a more “liquid” user interface. Developers can also use View States and
Transitions to control how the application should respond to different user actions and application events.
Using Fireworks, you can export Flex code (MXML) in order to easily create a Flex application layout in Fireworks,
leveraging Flex common library assets, and export it as MXML for loading into Flex Builder.
To export MXML data
1 Choose File > Export.
2 Choose MXML and Images in the Export pop-up menu.
3 Select the Put images in subfolder option if you want to save the images in a separate folder from the MXML code.
4 Select the Current page only option to export only the currently selected page.
5 Click Save to complete the export.

Flex Component Definitions for MXML and Images Export
When exporting a Fireworks document with the MXML and Image export, Fireworks checks each element’s
customData property for definitions that dictate how that element should appear in the resulting MXML. If no
MXML-related definitions are found, the element is exported as an image. Each Flex component found in the
Fireworks common library already has unique customData definitions that allow it to be exported as MXML. If you
wish to have elements within your document export as their own custom MXML tags you can do so with the following
customData definitions.

flexClassName
Flex component symbols are associated as being Flex Components by the MXML and Images import through a
customData property called flexClassName.

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Format
flexClassName = "WhichClass";

When this property is present in a Fireworks element, the MXML and Images export process exports the element as a
specific MXML tag and not as an image. Its value indicates the tag name of the MXML class generated.
Example
element.customData["flexClassName"] = "ComboBox";

The above line indicates that the element object is a Flex component whose MXML class is ComboBox. For rich
symbols this code should be placed within the setDefaultValues block of code (Widget.opCode == 1) that initially
defines the rich symbol.
Example
function setDefaultValues() {
Widget.elem.customData["flexClassName"] = "ComboBox";
// additional code...
}
switch (Widget.opCode) {
case 1: setDefaultValues(); break;
// additional code...
}

All Flex widgets provided with Fireworks already have this property defined. The class name used determines the
behavior of each of those components as determined internally within the MXML and Images export.
When you create a custom rich symbol, you must define the flexClassName property if you want the MXML and
Images export to treat the rich symbol as an MXML tag and not an exported image. The class name you decide to use
will be used in the resulting MXML tag. For example, if you defined flexClassName as “Foo” the resulting MXML tag
is .

flexClassDefinition
In addition to the flexClassName property, there is an additional, optional customData property
flexClassDefinition, which can be used to further influence the resulting MXML export.
Format
flexClassDefinition = classDefinitionObject;

Example
classDefinition = new Object();
element.customData["flexClassDefinition"] = classDefinition;

A flexClassDefinition object includes any number of the following properties, all of which are themselves
optional.
margin
Rectangle. Defines the area around the element that is not part of the Flex component shape but takes up space in
Fireworks (for example, the Panel component in Flex has a drop shadow that is not included as part of the panel’s size
in Flex but is included when recreated in Fireworks). It consists of four integer properties measured in pixels: top, right,
bottom, and left.

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Example
margin = {top:5, right:5, bottom:5, left:5};

padding
Rectangle. Defines the area within the element that determines if another element can be seen as being a child of that
element. If defined, any other element whose bounds are completely within the area marked by padding and arranged
above the current element will be a child element within the resulting MXML. It consists of four integer properties
measured in pixels: top, right, bottom, and left; and is calculated after the margin.
Example
padding = {top:5, right:5, bottom:5, left:5};

margin.left

margin.right

MXML width

margin.top

padding.top

MXML height

Container Area

padding.bottom

margin.bottom
padding.left

padding.right

Margin and padding relationships in respect to a panel component

sizeOffset
Object. Defines a size offset to apply to the MXML definition of the exported element. It consists of two integer
properties, width and height, which are measured in pixels and are added to the MXML width and height attributes.
This does not have any affect on margin or padding properties. It simply consists of values that will be added to the
final width and height attributes of the MXML tag produced.
Example
sizeOffset = {width:10, height:10};

customValues
Object. Contains custom name-value pairs that are available to the MXML export but not accessible as visible
properties within Fireworks. During export these are translated directly to MXML attributes or styles in combination
with any properties defined within customData currentValues.
Example
customValues = {myNum:10, click:"clickHandler();"};

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attributeProperties
Array. A list of property names that will become attributes in the exported MXML tag. By default, all rich symbol
properties (defined as currentValues or customValues) are considered attribute properties. By defining this list, you
can restrict which properties are used as attributes. Those not provided will not be included as attributes of the
resulting MXML tag.
Example
attributeProperties = ["label", "enabled"];

styleProperties
Array. A list of property names which are to be defined in the CSS style tag for this class. If any of these properties are
also attribute properties (implicit or explicit), they will instead become style properties.
Example
styleProperties = ["color", "textSelectedColor"];

defaultProperties
Array. A list of the names of automatic attribute properties created for the MXML tag. Automatic attributes are those
properties which are not listed as currentValues or customValues but are automatically determined and generated
by the MXML export. This includes the following properties:

•

x: x position of the element on the screen

•

y: y position of the element on the screen

•

width: width of the element

•

height: height of the element

•

alpha: transparency of the element

•

id: ID tag (based on the element name)

•

source: source location of the image for objects exported as images

•

styleName: reference to the style that applies to this element, if applicable

If this list is not defined, all default properties are added to the attribute list (where applicable). If defined, only those
listed will be provided.
Note: defaultProperties cannot be style properties. Omitting styleName from defaultProperties will not
prevent a style from being created for the object if it has style properties.
Example
defaultProperties = ["x", "y", "width", "height"];

namespace
Object. The namespace to be used in the MXML tag. This object should contain one key representing the namespace
prefix whose value is the namespace URI. If this is not provided, the default namespace of mx is used.
Example
namespace = {ns:"http://www.example.com/2007/mxml"};

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textOnly
String. If defined, this represents the entire MXML output to be used for the export. If this is defined, no other
properties need to be set within the definition. Any properties set are ignored.
Example
textOnly = "";

ignored
Boolean. If true, the object is completely ignored during export; no MXML is created and no image is exported. If this
is set to true, no other properties need to be set within the definition. Any properties set are ignored.
Note: The ignored property has precedence over textOnly.
Example
ignored = true;

Example script
The following is an example of a custom symbol script using a custom definition object to determine the output created
by the Fireworks MXML and Images export.
function setDefaultValues() {
var currValues = new Array();
currValues.push({ name:"name",
type:"Text",
value:"star name" });
currValues.push({ name:"label",
type:"Text",
value:"Star"
});
currValues.push({ name:"color",
type:"Color",
value:"#FFFFFF"
});
currValues.push({ name:"enabled", type:"Boolean", value:"true"
});
Widget.elem.customData["currentValues"] = currValues;
Widget.elem.customData["flexClassName"] = "Star";
var classDef = new Object();
classDef.margin = {top:0, right:3, bottom:10, left:3};
classDef.padding = {top:30, right:10, bottom:10, left:10};
classDef.sizeOffset = {width:10, height:0};
classDef.customValues = {staticValue:"static"};
classDef.attributeProperties = ["staticValue", "name"];
classDef.styleProperties = ["color"];
classDef.defaultProperties = ["x","y","width","height"];
classDef.namespace = {ns:"http://www.example.com/2007/mxml"};
Widget.elem.customData["flexClassDefinition"] = classDef;
}
function applyCurrentValues() {
var vals = Widget.elem.customData["currentValues"];
Widget.GetObjectByName("label").textChars = vals[1].value;
Widget.GetObjectByName("label").pathAttributes.fillColor = vals[2].value;
Widget.GetObjectByName("disabled").visible = !vals[3].value;
}
switch (Widget.opCode) {
case 1: setDefaultValues();
break;
case 2: applyCurrentValues(); break;
}

A document containing this rich symbol that is exported using the MXML and Images export would result in the
following MXML document.

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Rich symbols




Star {
color:#FFFFFF;
}




With the definition of flexClassName, the element in Fireworks exports as a Star MXML tag. Notice how the
properties defined within attributeProperties became attributes and the property (color) defined within
styleProperties became part of the Star style. The only default properties created were those defined in
defaultProperties; x, y, width, and height. Because a namespace was defined, the tag was given the correct prefix
and it's URI was defined within the Application tag.
In Fireworks, the star in this example was 147 x 138 but exported with a width and height of 157 x 138 in MXML
because of sizeOffset. Though not apparent in this example, margin and padding would also play a part in how this
element is exported.

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321

Chapter 10: Additional Fireworks
Functions
This chapter lists additional JavaScript functions supported by Adobe Fireworks that let you create useful Fireworks
extensions and customized Fireworks menus. Almost any task that the user can accomplish in Fireworks with the
menus, tools, or floating panels can be done programmatically using JavaScript.

Property inspector functions
These functions control the Property inspector window, which shows details about the current document or selected
object.

fw.showPIWindow()
Availability
Fireworks MX.
Usage
fw.showPIWindow()

Arguments
None.
Returns
Nothing.
Description
Opens the Property inspector.

fw.hidePIWindow()
Availability
Fireworks MX.
Usage
fw.hidPIWindow()

Arguments
None.
Returns
Nothing.

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Description
Makes the Property inspector window invisible.

fw.isPIExpanded()
Availability
Fireworks MX.
Usage
fw.isPIExpanded()

Arguments
None.
Returns
A Boolean value: true if expanded; false otherwise.
Description
Determines whether the Property inspector window is currently expanded or minimized

fw.isPIVisible()
Availability
Fireworks MX.
Usage
fw.isVisible()

Arguments
None.
Returns
A Boolean value: true if visible; false otherwise.
Description
Determines whether the Property inspector window is currently hidden or shown.

fw.growPIWindow()
Availability
Fireworks MX.
Usage
fw.growPIWindow()

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Arguments
None.
Returns
Nothing.
Description
Expands the Property inspector window.

fw.shrinkPIWindow()
Availability
Fireworks MX.
Usage
fw.shrinkPIWindow()

Arguments
None.
Returns
Nothing.
Description
Minimizes the Property inspector window.

fw.setPIPosition()
Availability
Fireworks MX.
Usage
fw.setPIPosition(pt)

Arguments
pt A point in screen coordinates.
Returns
Nothing.
Description
Moves the upper-left corner of the Property inspector window to the specified location.

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Additional Fireworks Functions

fw.getPIPosition()
Availability
Fireworks MX.
Usage
fw.getPIPosition()

Arguments
None.
Returns
A point object that is formatted as {x:float, y: float} (see “Point data type” on page 9 for syntax details), which
contains the location of the Property inspector.
Description
Retrieves the location, in screen coordinates, of the upper-left corner of the Property inspector window.

History panel functions
These functions control the History panel.

fw.historyPalette.clearSteps()
Availability
Fireworks 3.
Usage
fw.historyPalette.clearSteps()

Arguments
None.
Returns
Nothing.
Description
Clears the undo and redo stack.

fw.historyPalette.copySteps()
Availability
Fireworks 3.

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Additional Fireworks Functions

Usage
fw.historyPalette.copySteps(array of indexes)

Arguments
array of indexes A zero-based array that specifies which steps from the History panel should be copied. If it is
null, the currently selected steps are used.

Returns
Nothing.
Description
Copies history steps to the Clipboard.

fw.historyPalette.getSelection()
Availability
Fireworks 3.
Usage
fw.historyPalette.getSelection()

Arguments
None.
Returns
A zero-based array that represents which History panel steps are selected.
Description
Determines which steps in the History panel are selected.

fw.historyPalette.getStepCount()
Availability
Fireworks 3.
Usage
fw.historyPalette.getStepCount()

Arguments
None.
Returns
The number of steps in the History panel (not a zero-based value).
Description
Gets the number of steps in the History panel.

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Additional Fireworks Functions

fw.historyPalette.getStepsAsJavaScript()
Availability
Fireworks 3.
Usage
fw.historyPalette.getStepsAsJavaScript(array of indexes)

Arguments
array of indexes A zero-based array that specifies which steps from the History panel should be returned as
JavaScript. If the argument is null, the currently selected steps are returned.

Returns
A JavaScript string.
Description
Gets the JavaScript equivalent of the specified steps.
See also
fw.historyPalette.replaySteps()

fw.historyPalette.getUndoState()
Availability
Fireworks 3.
Usage
fw.historyPalette.getUndoState()

Arguments
None.
Returns
The string to use with fw.historyPalette.setUndoState().
Description
Returns a string that indicates the current undo state to be used for later calls to
fw.historyPalette.setUndoState(). This string is designed to be used internally by Fireworks only and might
change format in the future. Do not try to parse this string or construct a custom string to pass to
fw.historyPalette.setUndoState().
See also
fw.historyPalette.setUndoState()

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Additional Fireworks Functions

fw.historyPalette.replaySteps()
Availability
Fireworks 3.
Usage
fw.historyPalette.replaySteps(array of indexes)

Arguments
array of indexes A zero-based array that specifies which steps from the History panel should be returned as
JavaScript and executed. If the argument is null, the currently selected steps are used.

Returns
A JavaScript string.
Description
Gets the JavaScript equivalent of the specified steps and executes them.
See also
fw.historyPalette.getStepsAsJavaScript()

fw.historyPalette.saveAsCommand()
Availability
Fireworks 3.
Usage
fw.historyPalette.saveAsCommand(array of indexes, {filename})

Arguments
array of indexes Indicates which steps from the History panel should be saved. For example, to save the first,
third, and sixth steps in the History panel, pass [0, 2, 5]. If this argument is null, the currently selected steps are used.
filename An optional string that specifies a name for the JSF command file. It can be any string, including a file://
URL. If filename is omitted or null, the user is prompted for a filename. If filename is not a file://URL, the file is saved
in the Fireworks /Configuration/Commands folder with the specified filename.

Returns
Nothing.
Description
Gets the JavaScript equivalent of the specified steps and saves them as a JSF command file.

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Additional Fireworks Functions

fw.historyPalette.setSelection()
Availability
Fireworks 3.
Usage
fw.historyPalette.setSelection(array of indexes)

Arguments
array of indexes Specifies which steps in the History panel are selected. Values are zero-based. For example, to
select the first, third, and sixth steps in the History panel, pass [0, 2, 5].

Returns
Nothing.
Description
Sets the portion of the History panel that is selected.

fw.historyPalette.setUndoState()
Availability
Fireworks 3.
Usage
fw.historyPalette.setUndoState(undoStateString)

Arguments
undoStateString

The string returned by fw.historyPalette.getUndoState().

Returns
Nothing.
Description
Performs the correct number of undo or redo operations to arrive at the selected state.
See also
fw.historyPalette.getUndoState()

Static Document Functions
Fireworks has an older static Document object that has been deprecated in favor of the Document object in the DOM.
The static Document object is only accessed by two methods. You can access this API using document.methodName().

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Additional Fireworks Functions

document.findExportFormatOptionsByName()
Availability
Fireworks 3.
Usage
document.findExportFormatOptionsByName(name)

Arguments
name A string that specifies the name of the set of export settings to find.
Returns
If there is a set of export settings with the specified name, the argument returns an object that represents it; otherwise,
it returns null.
Description
Looks for a set of export settings that were saved with the specified name.

document.makeGoodNativeFilePath()
Availability
Fireworks 3.
Usage
document.makeGoodNativeFilePath(fileURL)

Arguments
fileURL The name of the file, which is expressed as a file://URL, whose extension should be changed to .png.
Returns
A string that contains the file URL with a .png extension.
Description
Ensures that the specified file URL ends in a .png extension. Does not affect the name of the file on disk.
Example
The following command returns "file:///My Documents/image01.png".
document.makeGoodNativeFilePath("file:///My Documents/image01.png")

Last updated 5/2/2011



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XMP Toolkit                     : Adobe XMP Core 4.0-c320 44.284297, Mon Apr 16 2007 09:10:35
Format                          : application/pdf
Creator                         : Adobe Systems Incorporated
Title                           : Extending Fireworks
Description                     : Adobe Fireworks CS5
Modify Date                     : 2011:05:02 03:11:12Z
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