Adobe FDK Programmer’s Guide Frame Maker 7.0 Fm07 Programmers En
User Manual: adobe FrameMaker - 7.0 - FDK 7.0 Programmer’s Guide Free User Guide for Adobe FrameMaker Software, Manual
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- FDK 7.0 Programmer’s Guide
- Contents
- Using Frame Developer Tools
- Frame Application Program Interface (API)
- Introduction to the Frame API
- API Client Initialization
- Creating Your Client’s User Interface
- Using API dialog boxes to prompt the user for input
- Using commands, menu items, and menus in your client
- Replacing FrameMaker product menus and commands
- Allowing users to configure your client’s interface
- Using hypertext commands in your client’s user interface
- Responding to user-initiated events or FrameMaker product operations
- Implementing quick keys
- Freeing system resources by bailing out
- Executing Commands with API Functions
- Handling errors
- Handling messages and warnings
- Opening documents and books
- Creating documents
- Printing documents and books
- Saving documents and books
- Closing documents and books
- Quitting a Frame session
- Comparing documents and books
- Updating and generating documents and books
- Simulating user input
- Straddling table cells
- Executing Structured FrameMaker commands
- Getting and Setting Properties
- What you can do with object properties
- Getting the IDs of the objects you want to change
- Manipulating properties
- Getting and setting session properties
- Getting and setting document properties
- Getting and setting graphic object properties
- Getting and setting paragraph properties
- Getting and setting book properties
- Getting and setting FrameMaker properties
- Traversing elements
- Manipulating format change list properties
- Setting format rule clause properties
- Setting element definition properties
- Determining the formatting that applies to an element
- Determining which element contains an object
- Specifying client data for an element
- Improving performance in FrameMaker clients
- Manipulating Text
- Manipulating Asian Text
- Creating and Deleting API Objects
- Manipulating Commands and Menus with the API
- How the API represents commands and menus
- Getting the IDs of commands and menus
- Determining a session’s menu configuration
- Arranging menus and menu items
- Getting and setting menu item labels
- Manipulating expandomatic menu items
- Using check marks
- Using context-sensitive commands and menu items
- Providing context-sensitive Help for client menu items
- Creating Custom Dialog Boxes for Your Client
- Handling Custom Dialog Box Events
- Using Imported Files and Insets
- Frame Product Architecture
- Frame Session Architecture
- Frame Document Architecture
- Documents
- Global document information
- Pages
- Graphic objects
- Flows
- Paragraph Catalog formats
- Paragraphs
- Character Catalog formats
- Condition Formats
- Text
- Markers
- Cross-reference formats
- Cross-references
- Variable formats
- Variables
- Footnotes
- Ruling Formats
- Table Catalog formats
- Tables
- Colors
- Structural element definitions
- Format rules and format rule clauses
- Format change lists
- Structural elements
- Frame Book Architecture
- Frame Development Environment (FDE)
- Introduction to FDE
- Making I/O and Memory Calls Portable
- FDE Utility Libraries
- Glossary
- Index - Subjects
- Index - Reserved Names