Adobe Premiere Elements 14.0 Help Guide 14 En

User Manual: adobe Premiere Elements - 14.0 - Help Guide Free User Guide for Adobe Premiere Software, Manual

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ADOBE® PREMIERE® ELEMENTS HELP
Last updated 9/15/2015
Legal notices
Legal notices
For legal notices, see http://help.adobe.com/en_US/legalnotices/index.html.
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Last updated 9/15/2015
Contents
Chapter 1: What's new
What's new in Adobe Premiere Elements 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .1
What's new in Elements Organizer 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Chapter 2: Workspace
Workspace . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
Tools . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 23
Audio View . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24
Chapter 3: Creating a video project
Create a video story . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28
Creating a project . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34
Saving and backing up projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 35
Project settings and presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36
Viewing a project’s files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 40
Undoing changes . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Viewing clip properties . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 42
Working with scratch disks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 44
Previewing movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 46
Creating instant movies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 50
Chapter 4: Importing and adding media
Supported devices and file formats . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 54
Adding media into Adobe Premiere Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 55
Guidelines for adding files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 60
Creating specialty clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 63
5.1 audio import . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 65
Set duration for imported still images . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Sharing files between Adobe Premiere Elements and Adobe Photoshop Elements . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 66
Working with offline files . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 67
Working with aspect ratios and field options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 68
Chapter 5: Arranging movie clips
Arranging clips in the Quick view timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72
Arranging clips in the Expert view timeline . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 74
Creating a picture-in-picture overlay . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 81
Grouping, linking, and disabling clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 82
Working with clip and timeline markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 84
Chapter 6: Editing clips
Stabilize video footage with Shake Stabilizer . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 89
Trimming clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 93
Split clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99
Replace footage . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
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Changing clip speed and duration . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 100
Freezing and holding frames . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 102
Adjusting Brightness, Contrast, and Color - Guided Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 103
Editing frames with Auto Smart Tone . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104
Trimming Unwanted Frames - Guided Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 106
Adding Transitions between video clips - Guided Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 107
Working with source clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 108
Chapter 7: Applying transitions and special effects
Apply an Effects Mask to your video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 111
Mark and extract favorite moments . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 114
Transition basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 118
Adjusting transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 119
Applying transitions to clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 121
Time remapping - Guided edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 125
Create a black and white video with a color pop - Guided Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126
Effects reference . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 128
Superimposing and transparency . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 165
Effects basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 170
Applying and removing effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 171
Creating a Picture in Picture - Guided Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 175
Adding sound effects to a video . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
Working with effect presets . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 176
Add a Split Tone Effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 177
Create a Vignetting effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Create special transitions . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 178
Finding and organizing effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Adding Scores to your movie - Guided edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 180
Adding music scores to video clips . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 181
Pan and zoom to create video-like effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 184
Applying effects using Adjustment layers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 188
Add an HSL Tuner effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 192
Add FilmLooks effects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
Adding Title to your movie . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 193
Adjust temperature and tint . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
Reposition, scale, or rotate clipswith the Motion effect . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 195
Chapter 8: Creating titles
Creating titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 197
Adding shapes and images to titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 201
Arranging objects in titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 203
Adding color and shadows to titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 206
Motion Titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 209
Adding Narration to your movie - Guided Edit . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 213
Exporting and importing titles . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 214
Editing and formatting text . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 215
Designing titles for TV . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 217
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Applying styles to text and graphics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 218
Adding a video in the title . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 219
Chapter 9: Mixing audio
Using soundtracks . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 225
Create narrations . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 227
Mixing audio and adjusting volume . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 229
Chapter 10: Creating disc menus
Types of discs and menu options . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 233
Working with menu markers . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 234
Creating disc menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 238
Previewing menus . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243
Chapter 11: Saving and sharing your movies
Export and share your videos . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 244
Supported file types for saving and exporting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 248
Archiving projects . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 249
Compression and data-rate basics . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 250
Supported file types for saving and exporting . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 252
Common settings for sharing . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 253
Chapter 12: Keyboard shortcuts
Customizing shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 258
Using default shortcuts . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 259
Chapter 13: Glossary
Glossary . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 260
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Chapter 1: What's new
What's new in Adobe Premiere Elements 14
Adobe Premiere Elements 14 ships with new features and enhancements that help you create amazing movies with ease.
Read on for a quick introduction to what's new, changed, or deprecated and find quick links to resources offering more
information.
Adobe Premiere Elements includes Elements Organizer, which helps you organize your assets. For information about
new features in Elements Organizer, see What's new in Adobe Premiere Elements 14.
Single launch point for Premiere Elements, Photoshop Elements, and
Elements Organizer
New in Adobe Premiere Elements 14
You can now launch your favorite applications from the same screen. The product Welcome screen now includes
options to launch all three products - Premiere Elements, Photoshop Elements, and Elements Organizer. A link to the
trial version is available for any product that is not installed on your computer.
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For more information about the Start screen and the Premiere Elements workspace, see Workspace.
Create fun video titles with Motion Titles
New in Adobe Premiere Elements 14
You now have the convenience of using ready-to-use and customizable motion titles to enhance your videos. Motio
title templates are preloaded with animated graphics, stylized text, and background styles. Motion Titles are available
as customizable templates with popular predefined layouts and components. You save all the time creating elaborate
animation and graphics for your titles by simply using the rich templates available to you.
Add a Motion Title and customize it in quick easy-to-follow steps.
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For more information, see Motion Titles.
Export and share your videos
New in Adobe Premiere Elements 14
Use the new Export & Share panel to easily share your videos. Whatever the format you want to share your finished
project in, all are now accesssible from the same panel. And if you are not sure what the most suitable format should
be, you can now use the Quick Export option and let Premiere Elements decide the most appropriate format.
Premiere Elements also displays a set of recommended settings according to your input format. You can also watch a
preview before you complete the export.
You can save your project for viewing on the web, mobile phone, computer, DVD, and Blu-ray disc, among others.
For more information, see Export and share your videos.
Work in the Audio View
New in Adobe Premiere Elements 14
When editing your videos, you may, at times, want to focus on the audio clips in your project. With the new Audio View,
editing audio tracks for your clips is easier and more accessible. While your timeline remains intact, you can focus your
efforts on enahncing the audio portions of your project.
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For more information, see Audio View.
Guided Edits for time remapping and selective coloring
New in Adobe Premiere Elements 14
Enhance your videos with ease with two new guided edits.
Create a slow or fast motion effect Use the guided edit for the Time Remapping tool to add dramatic effects to your
video.
Create videos in black and white with color pop Enhance your videos to display in black and white while you
selectively retain one or more colors. This guided edit helps you create videos with selective colored elements that
pop out in a black and white clip.
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For more information, see and .
Video Story in Elements Organizer
New in Adobe Premiere Elements 14
You now have one more convenient option for creating a video story. With the current product release, it is possible to
launch the video story workflow right from the Elements Organizer user interface.
To begin creating your video story from Elements Organizer:
1Select the assets you want to use in the video story.
2Click Create > Video Story. This action launches Premiere Elements. You can then edit and refine your video story,
and share it.
For more information, see (Elements article).
Hardware acceleration
New in Adobe Premiere Elements 14
Hardware acceleration is now enabled for rendering, playback, and export on computers that have Intel HD Graphics
2000 and newer. If required, you can choose to disable hardware acceleration.
For more information, see General preferences .
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Other enhancements
Premiere Elements start screen options: The Premiere Elements Start screennow makes it easier for you to
initiate popular workflows. The revamped start screen includes three new options to start creating your videos.
Hover your mouse over the options to read more about it.
Workflow initiation from Quick view timeline: The Quickview timeline includes new invocation points to
get you started with your video creation process. Click any one of the invocation points like Drop Title, Record
Narration, and Drop Audio Clip, to launch the desired workflows.
Auto Analyzer: Auto-Analyzer , in Premiere Elements, automatically detects and tags clips when analyzing
media. The preferences for Auto-Analyzer have been moved from Elements Organizer to Premiere Elements.
Right-click options for the timeline: For ease of access, the options available when you right-click the
timeline, have now been categorized.
Scene Detect: The Scene Detect feature has been enhanced to increase the accuracy of scene detection when
you capture clips with Premiere Elements.
Removed features
The following features are no longer available in Adobe Premiere Elements 14:
The Adaptive Multi-Rate Compression (.amr) audio file format is no longer supported.
What's new in Elements Organizer 14
The extensive new enhancements in Elements Organizer 14 combine powerful features with an intuitive interface,
taking your media management and editing experience to a new level.
Elements Organizer now groups together similar-looking faces, making it easier for you to tag people in your
photographs and to organize and view your photos based on the people in them.
Elements Organizer 14 analyzes the date and time information to take the work out of arranging and viewing your
memories by events. Thus, it is easier than ever before to mark and find your media files based on events such as
birthday parties, mothers day, father’s day, or family vacations.
The improved Places view lets you browse your media files faster by location and time. The new Pinned tab lets you
view your media files right there on the map at the tagged location.
And, a new onboarding experience and a new intuitive, visual interface for importing your files make it easier for you
to start using Elements Organizer.
In short, Elements Organizer 14 helps you do more things, more easily.
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Powerful and easier people recognition
It is now even easier and faster to tag people in your photos. You no more have to select the faces individually in the
Media view and tag them.
Elements Organizer now automatically groups similar faces for you during import. Once you have finished importing,
faces of all people who have not yet been named are displayed in the new UnNamed tab of the People view. You just
click once to tag friends and family members for an entire batch of photos.
The Named tab of the People room displays the profiles of all the people whom you have already named. In the Named
tab you can also rename the tags, confirm the tag names and view all Photos and faces in which they appear for each
person.
For more information, see .
Enhanced and more intuitive Places feature
All your media files with GPS information are now automatically tagged and displayed in the Pinned tab of the Places
view. So, if your camera supports GPS tracking, your media files are automatically displayed in the Pinned tab as soon
as you have imported them.
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If a media file does not have GPS data, it is displayed in the UnPinned tab, where you can add location information for
the file. Once you have added this information, the file is displayed in the Pinned tab.
In the Pinned tab, you can click any file to view its details.
You can fine-tune the location once you have tagged your media files. You can also replace the location tag with a
custom name to better identify the location or to personalize the location tag (for example, change a location name to
“My home”).
For more information, see
More flexibility in managing event information
The Events view now provides a more detailed view of how events are tagged to your media files and makes it easier for
you to tag events.
The Events view includes two tabs: Named and Suggested.
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The media files are organized by date and time. You can increase or decrease the number of tracks displayed in the tab
by moving the slider.
The Suggested tab is similar to the Smart Events view in the previous release, but provides you finer control and a better
view of media files.
The Named tab displays your files organized by events, providing an easy way for you to view your memories organized
by the events in your life.
For more information, see .
New onboarding and import experience
The new "Import in Bulk" feature of Elements Organizer 14 provides a visual, intuitive interface and makes it easy for
you to import a large number of media files at one go.
The feature is launched automatically when you open Elements Organizer 14 for the first time or when you create a
new catalog.
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For more information, see .
Other enhancements
Elements Organizer 14 includes more enhancements such as performance improvements, support for European date
format, ability to create a video story from with in Organizer, and various bug fixes.
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Chapter 2: Workspace
Workspace
The Adobe Premiere Elements workspace presents an easy-to-use interface for video enthusiasts. It organizes features
into Quick and Expert views based on their complexity. Also available to you is the Guided view and the elive tab for
additional resources.
Quick
The Quick view aggregates basic features that enthusiasts commonly use to quickly edit video footage and share with
others. It optimizes common tasks that you perform with clips, such as editing clips, creating menus for DVDs and Blu-
ray discs, and sharing movies.
Use the Quick view options to add titles, effects, and transitions, background music, and graphics to your clips. Pan or
zoom your clip, if necessary, or use Smart Trim for a crisper video. Use Instant Movie to automate movie creation steps.
Quick view timeline
The Quick view timeline contains the following tracks:
Video: Edit your video clips and images in this track
Titles: Add text titles to your clips here
Sound: Add background music and other sounds to your movie
Narration: Include recorded narrations for your movie here
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The Quick view timeline displays each clip as a series of frames that span the entire clip length. You can trim unwanted
portions within individual frames and rearrange them. You can also swap the position of a clip with another to make a
coherent movie sequence.
Workflow initiation
The Quickview timeline includes invocation points to get you started with your video creation process. Click any one
of the invocation points to launch the desired workflow.
Drop Title: Click Drop Title on the timeline to open the Text and Titles panel. Select a title of your choice and drop it
onto the timeline to get started.
Record Narration: Click Record Narration to launch the narration recorder. When recording is complete, the narration
is dropped onto the track.
Drop Audio Clips: Click Drop Audio Clips to open the Music panel. Select an audio clip of your choice and drop it
onto the track.
The invocation points continue to be available for the entire editing process. Use them as per your convenience and
create great videos quickly.
For more information on using the Quick view timeline, see Arranging clips in the Quick view timeline.
Guided
The Guided view helps you edit movies by guiding you sequentially through a series of steps.
The Guided view provides instructions on how to perform various tasks in both Quick and Expert views. To start
exploring and using the available Guided Edits, click the Quick tab or the Expert tab and then click the Guided tab.
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For more information, See Guided mode.
Expert
The Expert view includes advanced features and tools, such as Audio Mixer and Time Stretch, that professionals use to
perform intricate video editing tasks.
In addition to the panels available in the Quick view, the Expert view contains the Project assets panel.
This panel contains the media files you import into your Premiere Elements project. Use the panel options to organize
the files as a list or in a grid. The grid view displays a thumbnail for each file. If you add any media asset to the timeline,
a green icon appears below the thumbnail for the asset.
Expert view timeline
For more advanced editing, use the Expert view timeline. The Expert view timeline graphically represents your movie
project as video and audio clips arranged in vertically stacked tracks. When you capture video from a digital video
device, the clips appear sequentially as they occur.
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The Expert view timeline uses a time ruler to display the components of your movie and their relationship to each other
over time. You can trim and add scenes, indicate important frames with markers, add transitions, and control how clips
are blended or superimposed. The right-click options for the timeline are organized into easily accessible categories.
Compared to the Quick view, the Expert view timeline has more tracks.
For more information on using the Expert view timeline, see Arranging clips in the Expert view timeline.
eLive
The eLive tab helps access a stream of resources right from your workspace to get creative ideas for your videos and
become more proficient with Adobe Premiere Elements.
Welcome screen
When you first launch Adobe Premiere Elements, the Welcome screen is displayed. The product Welcome screen
includes options to launch all three products - Premiere Elements, Photoshop Elements, and Elements Organizer. A
link to the trial version is available if any of the products is not installed on your computer.
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Click Video Editor to open an existing project or create a project in the workspace.
Access the Elements Organizer to organize, tag, and perform basic editing tasks on your media before importing them
into Adobe Premiere Elements.
Customize launch options
By default, the Welcome screen opens when you launch Adobe Premiere Elements for the first time.
Click the Settings button on the Title bar to specify the window or application that you want displayed on subsequent
launches of Adobe Premiere Elements.
Select one of the following launch options:
Welcome Screen: Launches the Welcome screen each time you open Adobe Premiere Elements. This option is
enabled by default.
Organizer: If you use Elements Organizer to organize your media before editing them in Adobe Premiere Elements,
choose this option.
Video Editor: Select this option if you want the Adobe Premiere Elements workspace to open every time you launch
Adobe Premiere Elements.
Once inside the Premiere Elements workspace, you have several options to get started with your video project. All your
tools and features are organized into eaily accessible panels and UI elements. Learn about the various options available
to you.
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Start screen
The Premiere Elements start screen makes it easier for you to initiate popular workflows. You have three new options
to start creating your videos. Hover your mouse over the options to learn more about it.
Click one of the options to start creating your video.
Add Media
Use the Add Media panel to add media files from sources, such as video cameras, flip, webcams, digital still cameras,
mobile phones, and folders on your hard disk.
Create a template based movie
Use readily-available templates and start creating stunning videos. Clicking Create a template based movie, opens the
Create drop-down list. Select Video Story or Instant Movie to invoke the desired creation workflow.
Start screen Add Media panel Action bar Adjust panel
Applied Effects panel Create panel Export & Share panel
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Tell your story using titles
Enhance your movies with ready-to-use and customizable motion titles. Start by including motion title templates that
are preloaded with animated graphic presets, text, and background styles that can all be edited to suit your
requirements.
Clicking Tell your story using titles opens the Motion Titles selection panel from the action bar. Select and drag a
template of your choice and start creating your movie.
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Learn video editing
Use Guided edits to perform video-editing tasks with ease. From trimming unwanted footage to animating graphics in
your video clips, guided edits help you enhance your video clips. Clicking Learn video editing opens the Guided Edit
launch panel. Pick the desired creation workflow and start creating your movie.
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Add Media panel
The Add Media panel lets you add media files from various sources to the Quick view timeline so you can rearrange
and edit them.
Use the Add Media panel to add media files from sources, such as video cameras, flip, webcams, digital still cameras,
mobile phones, and folders on your hard disk.
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Action bar
The Action bar contains options that provide easy access to common features you use for editing tasks. Use the options
to add titles, transitions, special effects, graphics, music, and markers to your clips.
Premiere Elements features the Frequently used panel for Transitions, Titles & Text, Effects, and Music. Use this panel
to access the effects that you use most often.
The Action bar contains the following options:
Organizer
Opens Elements Organizer to let you organize and manage your media files.
Tools
Provides options that let you add cool effects to your video. For example, use Time Remapping and Smart Mix to add
sophisticated motion effects to your video. You can choose Smart Trim to let Premiere Elements automatically edit your
footage for a crisper video. For more information, see Tools.
Transitions
Provides transitions you can use between your movie clips. The Transition contextual control appears automatically
when you apply a transition for the first time. Use it to modify the transition properties. To open the Transition
contextual control later, double-click the transition. The Expert view provides more transition effects compared to the
Quick view. For more information, see .
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Titles & Text
Contains pre-formatted title templates you can use in your movie. The Title contextual control appears automatically
when you apply a title to your movie for the first time. Use it to modify the title properties. To open the Title contextual
control later, double-click the title. The Expert view provides more title templates compared to the Quick view. For
more information, see Creating titles.
Effects
Shows special effects and presets you can apply to clips in your movie. To edit a special effect after applying it, click
Applied Effects to modify the properties in the Applied Effects panel. Compared to the Quick view, the Expert view
provides more effects that are organized under various categories. For more information, see .
Music
Lets you add theme music to your movie. You can select multiple music clips from here, and they are played in the order
selected.
Graphics
Spruce up your videos with graphic elements, such as clip art and callouts (thought bubbles or speech balloons) that
you can add to portions in your video clips.
Adjust panel
The Adjust panel lets you adjust the inherent properties of your clip, for example color and lighting. You can also use
the Smart Fix tool to enhance the quality of your video footage.
To display the Adjust panel, select the clip and then click Adjust on the right. If you add a title to your clip, use the
Adjust panel to alter its properties, if required.
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Applied Effects panel
The Applied Effects panel lets you view the properties of effects already applied to your clip. The panel provides various
options that enable you to modify the applied effects.
To display the Applied Effects panel, select the clip to which effects are applied, and click Applied Effects on the right.
Create panel
Video Story: Create a structured story of your life events and spice it up with a magical touch.
Instant Movie: Automatically guides you through the movie creation process. It lets you quickly select movie
templates and edit clips. Instant Movie also lets you add theme-based effects, titles, transitions, and audio to your
movie. You can change settings as desired.
For more information see Create a video storyand Creating instant movies.
Export & Share panel
Use the Export & Share panel to save and share (export) your finished project.
The Export & Share (previously called Publish +Share) panel contains everything you need, to save and share your
finished project. You can save your project for viewing on the web, mobile phone, computer, DVD, and Blu-ray disc,
among others. The Export & Share option includes all the available export formats in a single panel. Individual tabs on
the Export & Share panel represent the various media options that you can choose from.
For more information, see Export and share your videos.
start.jpgaddMedia.jpgactionbar.jpgadjust.jpgappliedEffects.jpgCreate.jpgexport.jpg
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Tools
The Tools panel provides options that let you add cool effects to your video. For example, use Time Remapping and
Smart Mix to add sophisticated motion effects to your video. You can choose Smart Trim to let Premiere Elements
automatically edit your footage for a crisper video.
Video tools
Favorite Moments
A video usually has various favorite moments. Adobe Premiere Elements helps you mark and extract all your favorite
moments in a video as a single collated clip or individual clips. You can use the extracted clips of favorite moments for
editing or sharing.
For more information, see .
Freeze Frame
Grab a single frame from a video clip to use as a still image in your current movie or to save as a still on your hard drive
for use elsewhere. For example, you can use a still in your movie to show a character start an action, but then stop mid-
action, frozen on the screen.
For more information, see Freezing and holding frames.
Motion Tracking
Motion Tracking gives you the ability to track moving objects in a video clip. You can attach clipart like still images,
graphics, or video clips to these objects.
For more information, see Apply motion tracking in video clips .
Movie menu
You can create a menu-based DVD or Blu-ray Disc by using one of the predesigned menu templates included with
Premiere Elements. A menu can include sound and motion. Some templates contain drop zones, where you can drag
and drop a still image or video to personalize the menu background.
For more information, see Creating disc menus.
Pan & Zoom
Using the pan and zoom tool in Adobe Premiere Elements, you can create video-like effects from images or movie clips.
For movie clips, the effect works best when there is minimal movement of objects within the clip.
When working with the pan and zoom tool, you select objects and the order in which they are panned and zoomed
into. Adobe Premiere Elements provides you with customization options using which you can apply the effect
according to your requirements.
For more information, see .
Smart Trim
Smart trimming enables you to trim the low-quality sections of a video file. Smart trim can be done manually and
automatically. You can trim clips from the Quick view timeline or the Expert view timeline.
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For more information, see About Smart trimming.
Time Remapping
Add a slow or fast motion effect to your videos for that wow factor. For more information, see .
Audio tools
Audio Mixer
Use the Audio Mixer to adjust audio balance and volume for different tracks in your project. You can adjust the balance
and level of audio contained within your video clips, and within soundtrack and narration audio.
For more information, see Adjust volume and mix audio in the Audio Mixer.
Narration
You can choose to record a narrative for your video from within Premiere Elements. Using your computers
microphone, you can narrate clips while previewing them in the Monitor panel. Your narration is then added to the
Narration soundtrack visible in either the Quick view timeline or the Expert view timeline.
For more information, see Create narrations.
Smart Mix
SmartMix enables automatic adjustment of the volume of the background music. For best results, place dialog clips on
the Audio 1 track or the Narration track (Foreground tracks) and music on the Soundtrack track (Background tracks).
Premiere Elements analyzes clips on all Foreground tracks for dialogs. Keyframes are then smartly/automatically
created to lower the volume level to ensure that the dialog in the Foreground track is audible. SmartMix adjustments
apply to all audio clips on the Expert view timeline, not just on the selected clip. When you use SmartMix on an audio
track, keyframes you applied previously on the Soundtrack are deleted.
For more information, see SmartMix.
Audio View
When editing your videos, you may need to work with the audio tracks to enhance the experience. Editing audio tracks
for your clips is now easier and more accessible. With the Audio View, you can focus on editing your audio tracks while
your timeline remains intact. For easier access, the Tools, , and that are available to you from the action bar, are now
categorized into video and audio categories.
When you want to focus on audio tracks, click Show Audio View at the top of the Expert view timeline (or type
Shift+A).
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In Audio View, all audio tracks appear expanded while the video tracks are collapsed. This means that it is now easier
to focus on editing your audio tracks while your timeline remains intact.
Master volume
The master volume control appears on the right side of the track. Move the slider on the master control, to reduce or
increase the volume of the entire project.
Note: You cannot keyframe these controls.
Audio recording
Click Add Narration to directly record onto a track. The Narration dialog is displayed and the recorded clip is placed
on the target track.
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Solo track playback
Click Solotrack to play a particular track without having to remove clips that overlap the track.
Note: Enable Solo track for multiple tracks if you want to play them simultaneously.
Disable audio and video tracks
You can now choose to disable specific audio and video tracks by clicking the corresponding
toggle icons. Tracks that are disabled will not be present in the final output that you create using the Export and share
your videospanel.
Video and audio effects categories
For easier access, the Tools, , and that are available to you from the action bar, are now categorized into video and audio
categories.
Note: When in Audio View, the Action bar opens up with Audio categories selected. You can choose to switch to Video
categories and continue using the Video feature if required.
Display style for video and audio tracks
Select a display style for video and audio tracks that best suit you, from the right-click menu options.
Note: By default, audio tracks are displayed as Half waveform while video tracks are displayed as First and last
thumbnails.
Stand-alone audio clips are displayed in blue while audio clips that are linked to a video clip are displayed in green.
When you unlink an audio track from it's video, it is displayed in green.
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More Help topics
Expert view timeline
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Chapter 3: Creating a video project
Create a video story
You can use your photos and videos to create an impactful story of a life event. The Video Story option from the Create
menu helps you present your photos and videos of an event (for example, a wedding) in a story format through a
structured step-by-step workflow. You are guided through a sequence of organizing your assets in chapters and adding
narration, captions, music, and other elements.
With options such as selecting a mood from built-in choices (for example, Sentimental and Classic), you can magically
transform your video story into an extraordinary experience.
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Create a video story
Follow these steps to create a video story:
1Click Create > Video Story.
Or
Click Make your Video Story from the Premiere Elements start screen.
2Adobe Premiere Elements displays tips for creating a video story. You can click the left and right arrows and view
the tips.
When you have viewed the tips and want to start creating the video story, click Skip.
Click Exit to quit the Video Story workflow and return to the application workspace.
Note: Close and relaunch the application if you want to view the tips again.
3Choose a category to start creating the video story. Click General to create the video story with a general theme. If
the theme is not present on the computer, you will see an Online Content Download that displays content being
downloaded for that theme.
4Click the left/right buttons to browse through the various available themes. The image displayed provides a preview
of the selected theme.
Select Use media from my timeline to access videos and photos from your timeline or click Get Started.
The Use media from my timeline option brings all the videos and photos from your timeline to the story asset view
in the Video Story workflow.
5Click a media source from the available import options to import story assets to include in your story. The available
media sources from which you can import photos, videos, and audio files are listed below. Click to import media
from one of these media sources:
Elements Organizer: Import videos and photos from Elements Organizer.
Videos from Flip Or Cameras: Import videos from FLIP, AVCHD cameras, or other memory/disk devices.
Photos From Cameras or Devices: Import photos from digital cameras, phones, or removable drives.
Files And Folders: Import videos, photos, and audio files from the hard drive of your computer.
Select the media from the Add Media dialog box and click Open.
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6Click a video to launch a preview of the video clip. Click to select a file and press Delete to remove a file from the
story assets. Press Ctrl + A to select all the clips and then Delete to remove them from the selected story asset. The
file is not removed from the location in which it is saved.
Click Next. All the files present in Story Assets are included and can be accessed while creating the Story Overview.
7Now, you can organize the videos and photos in chapters to arrange them in a more structured way. The story is
made up of multiple chapters.
Organize the videos and photos to structure and manage your video story as chapters. Drag-and-drop story assets
from the left pane to the appropriate chapter. For example, drag-and-drop the video footage of pre-party behind the
scenes to the Party Preparations feature chapter. Other functions you can perform in the Story Overview view are:
Add Media: Click Add Media in the Story Assets pane to import more videos and photos.
Story Title and Story Credits: A Story Title video features as the title chapter. Your video story starts from this
video. Similarly, the Story Credits video is the last video of the video story. You can add as many video clips to
the other chapters, but only one video can be added to each Story Title and Story Credits chapters.
Note: Press Ctrl + S to save while working on your video story to save your work incrementally.
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8You can manage the chapters in the Story Overview view. Add, hide, or delete to organize the flow of your story:
Hide Chapter: Click Hide to hide the Story Title and Story Credits chapters. You cannot hide other chapters.
Add chapter: Click Add Chapter on the Action bar to add another chapter or click Add chapter in the Story
Overview panel. You can reorder the clips within a chapter and also reorder chapters to change the flow of the
story.
Preview video clips: Click the play button on a video clip added to the chapters to launch a preview of the clip.
Undo and Redo: Click Undo or Redo from the Action bar to recall or repeat an action.
Click Next. The Auto Analyzer analyzes and processes the clips.
To rearrange the order in which clips are played, drag-and-drop the clips inside the chapter to change the order in
which they are played in a chapter.
9The chapters are displayed in a linear view in Detail View. Detail View lets you edit the chapters by helping preview
the videos, render the videos, mark favorite moments, add captions and narration to the chapters, and so on.
For a quick editing to hide, delete, and overall view of the organization of clips in various chapters, switch to
Overview from the top pane.
Preview Chapter: You can click play in the Story Chapters pane to preview a chapter. For more information, read the
section Preview a chapter.
If your video story inlcudes image assets, Premiere Elements automatically uses Pan and Zoom for these assets. You
can choose to disable Pan and Zoom for all or some of the images in your video story.
10 You can perform the following functions in Detail View:
Story Title: Edit the title for your video story. Every chapter has a title that can be edited.
Story Chapters: You can change the order in which chapters appear. Drag-and-drop a chapter to change its order
in the Story Chapters pane.
Story Assets: Click to add media to a chapter.
Mark Favorite Moments: Hover your mouse over a video clip. Click the star icon to launch favorite moments.
You can mark your best moments in a video clip. For more info, see .
Remove videos and photos: Click to select a photo or video and click delete to remove a photo or video from the
chapter.
Add Chapter: Click Add Chapter on the Action bar to add a chapter to the video story.
Add Caption: Click Add Caption to launch the Caption view to add or edit a caption in the chapter. For more
details, read the section Add captions and narration to the workflow.
Add Narration: Click Add Narration to add or edit narration to the chapter. For more details, read the section
Add captions and narration to the workflow.
Chapter Mood: Click Chapter Mood to select a chapter mood for the chapter. For more details, read the section
Change the Mood setting of the chapter.
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11 You can perform various operations on chapters in Overview View, such as:
Hide Chapter: Click to hide a chapter from the movie. You can hide only the first and last (Story Title and Story
Credits) chapters.
Edit Chapter: Click to edit the chapter.
Delete Chapter: Click to delete a chapter from the video story.
Story Title: Edit the story title for your video story. Every chapter has a title that can be edited.
Remove videos and photos: Click the delete icon to remove a photo or video from the chapter.
Add Chapter: Click Add Chapter on the Action bar to add a chapter to the video story.
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12 Click Preview Movie to preview the video story you have created.
13 Click Publish Movie to publish the video story. Select from the Publish+Share option.
Add captions and narration to the workflow
You can add captions and narration to the chapters of your video story to add depth and context. Follow these steps to
add a caption or narration to a chapter:
1Select a chapter in Detail View.
Note: You cannot add captions and narration to the first and last (Story Title and Story Credits) chapters.
2Click Add Caption or Add Narration from the Action bar.
3Move the CTI to the frame in the video clip where you want to add or edit a caption.
Click Add/Edit caption to add or edit the captions.
4Alternatively, in the previous step, click Add Narration to add narration.
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Click Record to start recording.
Change the Mood setting of the chapter
You can choose a predefined mood by clicking the Settings icon next to the Chapter Mood drop-down. In Detail View,
select a chapter and select the Chapter mood from the drop-down list.
You can click Settings to change the music track and the look, or edit the speed of the video clip.
Note: As per the mood of the chapter, some portions of your clip are already automarked. You may tweak them if
required.
Creating a project
Projects
Adobe Premiere Elements creates a project file for every new project that you want to publish or save to work on later.
You can also create a project before importing media.
The project file references the media that you add to a project. The types of media could include videos, images, titles,
and themes among others.
Project files are small in size. They include title files and references to the source files that you capture or import.
Because the project files store references, avoid moving, renaming, or deleting the source files so that Premiere
Elements can locate them.
For more information on importing media, see Adding media into Adobe Premiere Elements.
View available project presets and settings
When you create a project, you can view the default preset and settings by clicking the Change Settings button in the
New Project dialog. Adobe Premiere Elements automatically adjusts your project settings based on the type of media
you import.
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To view available project presets and settings:
1In Adobe Premiere Elements, select File > New > Project.
2Click Change Settings.
For more information, see Project settings and presets.
Start a new project
1Do one of the following:
From the Welcome screen, click Video Editor and select New Project.
If Adobe Premiere Elements is open, choose File > New > Project.
2(Optional) To change the project settings, click Change Settings, select a different preset, and click OK.
Note: After you change your project settings, you cannot modify them later.
If you do not change the project settings, Adobe Premiere Elements uses the settings of your previous project.
Alternatively, it creates an NTS/PAL AVCHD full HD project based on your region settings.
You can import a clip whose settings do not match the settings of an empty project. Adobe Premiere Elements
overwrites the project settings with the settings of your clip when you drop it on to the Expert view timeline.
By default, the folder where you save your project also stores rendered previews, conformed audio files, and captured
audio and video. These files are large, so save them to your largest, fastest hard drive. To store the files separately from
projects, choose Edit > Preferences > Scratch Disks.
Open a project
You can open only one project at a time. To ensure that Adobe Premiere Elements can open an existing project, ensure
that both the project file (.PRE) and the source files are accessible on your computer.
Do one of the following:
In the Welcome screen, click Video Editor and then click Existing Project. Choose the project name. (If the
project isn’t listed, choose Open, select the project file, and click Open.)
If Adobe Premiere Elements is open, choose File > Open Project or Open Recent Project; then select the project
file, and click Open.
In Windows, double-click the project file.
Note: Adobe Premiere Elements can open projects you create in earlier versions. However, previous versions
cannot open projects you create in later versions. If you have multiple versions of Adobe Premiere Elements
installed, open a project from within the software. Alternatively, right-click/ctrl-click the file and choose the
application.
Saving and backing up projects
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Save a project
Saving a project saves your editing decisions, references to source files, and the most recent arrangement of panels.
Protect your work by saving often.
To save the currently open project, choose File > Save.
To save a copy of a project, choose File > Save As, specify a location and filename, and click Save.
To save a copy of a project and continue working in the original project, choose File > Save A Copy. Specify a location
and filename, and click Save.
Tip: To specify where Premiere Elements stores project-related files, such as captured video and audio, and previews,
set up a scratch disk.
Back up a project with Auto Save
To revisit editing decisions or recover from a crash, enable the Auto Save option. This option automatically saves
backup project files to the Adobe Premiere Elements Auto-Save folder at a specified time interval. For example, you can
set Premiere Elements to save a backup copy every 15 minutes.
Automatic saving serves as an alternative to the Undo command, depending on the project changes between each save.
Because project files are smaller compared to source video files, archiving multiple versions of a project consumes less
disk space.
1Choose Edit > Preferences > Auto Save.
2Do one of the following, and then click OK:
Select Automatically Save Projects, and enter the duration in minutes after which Adobe Premiere Elements
saves the project.
Type a number for the Maximum Project Versions to specify how many versions of each project file you want to
save. For example, if you type 5, Premiere Elements saves five versions of each project you open.
note: Each time you open a project, save it at least once before the Auto Save option takes effect.
Open an Auto Save project
1Do either of the following:
Start Adobe Premiere Elements. In the Welcome screen, click Video Editor and then click Existing Project.
In Adobe Premiere Elements, choose File > Open Project.
2In the project folder, open the file in the Adobe Premiere Elements Auto-Save folder. (If no files are available, the
Auto Save preference is possibly turned off.)
Note: When you start Premiere Elements after a crash, a message prompts whether you want to open the last saved
version of your project.
Project settings and presets
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About project settings and presets
Project settings determine the properties of your video and audio project assets. For example, they determine their
format (AVCHD), source (hard disk or Flash memory camcorder), and aspect ratio (standard or widescreen video).
Project settings also specify the frame rate, audio sample rate, upper or lower field first, and bit depth for your project.
When you start a new project, Adobe Premiere Elements applies a project preset to it. A project preset is a collection of
preconfigured project settings. You can use the default project preset of the television standard for the Adobe Premiere
Elements version installed on your computer.
NTSC (National Television Standards Committee) is the television standard for the Americas, the Caribbean, Japan,
South Korea, and Taiwan.
PA L (Phase Alternating Line) is the standard format for Europe, Russia, Africa, Middle East, India, Australia, New
Zealand, South Pacific, China, and other parts of Asia.
Because you cant change the project preset after starting a project, verify the format of your source footage before
selecting a project preset.
If you specify lower-quality settings for output (such as streaming web video), do not change your project settings.
Change your export settings instead.
Dynamic sequence preset
When you add a movie clip to the Expert view timeline, Adobe Premiere Elements automatically changes your project
settings in the background to match the clip properties. They include dimension, fps, pixel aspect ratio, and field order.
Select presets and change settings
Adobe Premiere Elements includes default project presets for media from common sources like cameras, DVD discs,
and mobile phones among others.
You can select from a list of available presets, however, you cannot create custom presets. The presets for any project
can only be selected at the time of creating the project. You cannot change the preset for a project after it has been
created.
To select a project preset when starting a new project, click Change Settings in the New Project dialog and select the
preset that matches your footage.
If you add a movie clip whose preset does not match the projects preset, to the Expert view timeline, a message is
displayed. Click Yes to let Adobe Premiere Elements change the project settings to use the closest available preset. For
more information, see Dynamic Sequence Preset.
Select a project preset
By default, Adobe Premiere Elements uses an AVCHD preset for the television standard you specify when you install
the program. Select a new preset to create projects in a different format, television standard, or frame aspect ratio.
The preset you select becomes the default, which is used for all new projects, until you select another preset. If you
choose a preset temporarily, change it when you’ve finished using it.
1Start Adobe Premiere Elements.
2In the Welcome screen, click Video Editor, and then click New Project. (Or, choose File > New > Project.)
3In the New Project dialog box, click Change Settings.
4Select the preset that matches the format and standard of the footage you want to edit.
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5Click OK.
6Provide a name and location for your project, and click OK.
Change settings for an existing project
After you create a project, you can only make minor display-related changes to the project settings.
Note: You cannot change the Editing mode and the format of Preview files after you create a project.
1Choose Edit > Project Settings > General.
2In the Project Settings dialog box, specify project settings for General, Capture, and Video Rendering.
3Click OK.
Check your project settings
Project presets include project settings under three categories: General, Capture, and Video Rendering. After you start
a project, you can’t change most of the settings, such as frame rate, size, and aspect ratio. However, you can review the
settings to ensure that the media you want to add to the project is compatible.
Open the project in Premiere Elements, and choose Edit > Project Settings > [category].
Note: Third-party products, such as PCs, capture cards, and hardware bundles sometimes include custom presets. See
the third-party documentation for details.
NTSC vs PAL presets
NTSC presets conform to the NTSC standard, where each video frame includes 525 horizontal lines displayed at 29.97
frames per second. The Standard NTSC preset applies to footage that has a 4:3 aspect ratio. The Widescreen NTSC
preset applies to footage that has a 16:9 aspect ratio.
PAL presets conform to the PAL standard, where each video frame includes 625 lines displayed at 25 frames per second.
General settings
General settings (Edit > Project Settings > General) control the fundamental characteristics of a project. They include
the editing mode used to process video, frame size, aspect ratios, count time (Display Format), and playback settings
(Timebase). These settings match the most common source media in your project. For example, if most of your footage
is DV, use the DV Playback editing mode. The quality of your video can deteriorate if you change these settings
arbitrarily.
General settings include the following options.
Editing Mode Identifies the television standard and format for the project. You cannot change the Timebase, Frame
Size, Pixel Aspect Ratio, Fields, and Sample Rate preview settings. The editing mode determines these settings.
Note: The Editing Mode setting represents the specifications of the source media, not the final output settings. Specify
output settings when you export a project.
Timebase Specifies the time divisions used to calculate the time position of each edit (PAL: 25, NTSC: 29.97).
Playback Settings This button is available if you use a DV preset, a DV editing mode, or install a plug-in that provides
additional playback functions. For a DV editing mode, this option indicates where you want your previews to play. For
information on the playback settings for third-party plug-ins, see the developer documentation.
Frame Size Specifies the frame pixels for your project playback. In most cases, the frame size for your project matches
the frame size of your source media. You cant change the frame size to compensate for slow playback. However, you
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can adjust the playback settings: Right-click/ctrl-click the monitor and choose Playback Settings. Adjust the frame size
of the output by changing the Export settings.
Pixel Aspect Ratio Sets the aspect ratio for pixels. The video format (PAL or NTSC) determines this ratio. If you use a
pixel aspect ratio that is different from your video, the video can appear distorted when you render it and play.
Fields Specifies the field dominance, or the order in which the two interlaced fields of each frame are drawn.
Display Format (video) Specifies the way time appears throughout the project. The time display options correspond to
standards for editing video and motion-picture film. For DV NTSC video, choose 30-fps Drop-Frame Timecode. For
DV PAL video, choose 25-fps Timecode.
Title Safe Area Specifies the frame edge area to mark as a safe zone for titles, so that titles aren’t cut off by TVs that zoom
the picture. A rectangle with crosshairs marks the title-safe zone when you click the Safe Zones button in the monitor.
Titles require a wider safe zone than action.
Action Safe Area Specifies the frame edge area to mark as a safe zone for action so that TVs that zoom the picture do
not exclude the action. A rectangle marks the action-safe zone when you click the Safe Zones button in the monitor.
Sample Rate Identifies the audio sample rate for the project preset. In general, higher rates provide better audio quality
in projects, but they require more disk space and processing. Record audio at a high-quality sample rate, and capture
audio at the rate at which it was recorded.
Display Format (audio) Specifies whether audio time display is measured by using audio samples or milliseconds. By
default, time is displayed in audio samples. However, you can display time in milliseconds for sample-level precision
when you are editing audio.
Capture settings
Capture settings (Edit > Project Settings > Capture) control how video and audio are transferred directly from a deck.
(Other Project Settingspanels do not affect capturing.)
Video Rendering settings
Video Rendering settings control the picture quality, compression settings, and color depth that Premiere Elements
uses when you play video from the Expert view timeline.
To access Video Rendering settings, choose Edit > Project Settings > Video Render. These settings include the following
options:
Maximum Bit Depth Allows Premiere Elements to use up to 32-bit processing, even if the project uses a lower bit depth.
Selecting this option increases precision but decreases performance.
File Format Specifies the format of the preview video.
Compressor Identifies the codec (compressor/decompressor) that Premiere Elements applies to generate movie
previews. The project preset defines the codec. You cannot change it because it must conform to the DV standard.note:
If you don’t apply effects to your clip or change its frame/time characteristics, Adobe Premiere Elements uses the clips
original codec for playback. If your changes necessitate frame recalculation, Adobe Premiere Elements applies the codec
identified here.
Optimize Stills Select this option to use still images efficiently in projects. For example, you can use an image that has
a duration of 2 seconds in a 30-fps project. Premiere Elements creates a 2-second frame instead of 60 frames, each with
a duration of 1/30 second. Deselect this option if projects encounter playback problems when displaying still images.
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Viewing a projects files
Project Assets panel overview
The Project Assets panel lets you preview source material for your projects. Select the Expert view and then click Project
Assets.
You can view the contents of a project using the list view or the grid view. Use the panel options menu to switch between
the views.
The grid view displays a snapshot of the video you imported into the project. The Project Assets panel indicates files
that you use in the Expert view timeline with a green icon. Use the Search box to search for files within the panel.
Display and arrange media items
In the Project Assets panel, you can display items in the List view. The List view lets you view more items
simultaneously, search, and sort items by properties such as media type and duration.
To sort items in List view, click the column heading by which you want to sort the items. (For example, click Media
Type to sort items by type.) If folders are expanded, items sort from the top level and down the Project Assets panel
hierarchy. To reverse the sort order, click the column heading again.
To see more of the column headings in List view, drag the right side of the Project Assets panel to the right.
Alternatively, drag the scroll bar at the bottom of the panel to the right.
Organize clips in folders
The Project Assets panel can include folders into which you can organize project contents. Folders can contain media
files or subfolders. Consider using folders to organize media types, such as still images, audio files, and video clips.
In the Project Assets panel, do any of the following:
Note: To access the Project Assets panel, select Project Assets in the Expert view.
To add a folder, click the New Folder icon at the bottom of the Project Assets panel. In the list view, if you click
New Folder multiple times in a row, each new folder is nested inside the previous new folder.
To move an item into a folder, drag the item to the Folder icon. You can move folders into other folders to nest
them.
To display the contents of a folder, double-click the folder. Alternatively, in List view, click the triangle beside the
Folder icon to expand the folder.
To navigate to parent folders, click the appropriate icon. You can click and hold this button to see a list of all the
folders above the one currently listed. You can also jump to a folder by highlighting it and releasing the mouse
button.
Rename a source file in a project
To rename a clip, select it, choose Clip > Rename, type the new name, and press Enter. (The change affects only
references used in the project; the name of the original source file remains the same in the Project workspace and
on your computer.)
To rename an original source file, close Adobe Premiere Elements before you rename it. The next time you open the
project, Adobe Premiere Elements asks you to locate the file.
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Tip: You can also rename a selected clip by clicking its name once to select the text, typing the new name, and
pressing Enter.
Find an item in a project
Right-click an item in the Expert view timeline, and select Reveal In Project.
To find an item on the hard drive, right-click the clip, choose Properties, and note the path at the top of the
Properties panel.
Locate missing files for a project
Premiere Elements doesnt store original source files in a project—it references the name and location of each source
file when you import it. If you later move, rename, or delete a source file from your computer, the Where Is The File
dialog box opens when you next open the project.
In addition to source files, a project also references preview files. Preview files allow you to preview effects in real time
without having to render them—a process that can take hours. Preview files can be re-created if necessary.
Note: After you create the final movie, you can delete source files if you do not plan to reuse them. If you plan to re-edit the
movie in the future, archive the project with the Project Archiver before deleting source files.
In the Where Is The File dialog box, choose one of the following options:
Display Only Exact Name Matches Displays only the files that match the name of the missing file when the project
was last closed. If you know that the name of a file has changed, deselect this option.
Select Replaces the missing file with the original or replacement file.
Find Starts the Windows XP Search feature.
Skip Previews Ignores missing preview files so you arent asked to find them.
Skip Replaces the missing file with an offline file. The offline file acts as a placeholder for related clips in the Project
Assets panel and the Expert view timeline.
Skip All Replaces all missing clips with offline files without asking you for confirmation.
Delete a clip
Because Adobe Premiere Elements doesnt store media files in the project, deleting a clip from a project removes all
instances from a movie. However, Adobe Premiere Elements does not delete the clips source file from your computer.
To conserve disk space, delete the source file.
To delete a media file from the Project workspace, do one of the following:
Select the file in the panel and click the Delete icon.
Right-click/ctrl-click it in the Expert view timeline, and choose Delete. You can also delete by selecting the file and
pressing the Delete key. The file is deleted from the Elements Organizer, but it is not deleted from your hard disk.
Tip: To identify unused items in a project, see the Video Usage and Audio Usage columns in List view. To display
these columns, scroll to the right. A green check mark (list view) and a green dot (grid view) indicates that the asset
is being used in the project.
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Undoing changes
Undo changes incrementally
If you change your mind about an edit or effect, Adobe Premiere Elements provides several ways to undo your work.
You can undo only those actions that alter video content; for example, you can undo an edit, but you cannot undo
scrolling a panel.
To undo or redo the most recent change, choose Edit > Undo. (You can sequentially undo a series of recent changes.)
To undo a change, and all successive changes that occurred since you last opened a project, delete it from the History
panel.
To stop a change that Adobe Premiere Elements is processing (for example, when you see a progress bar), press Esc.
To undo all changes made since you last saved the project, choose File > Revert.
To undo changes made before you last saved a project, try opening a previous version in the Adobe Premiere Auto-Save
folder. Then choose File > Save As to store the project outside the Adobe Premiere Auto-Save folder. The number of
changes you can undo depends on the Auto Save preference settings.
Undo any previous change
The History panel records the changes you make to a project. Each time you add a clip, insert a marker, or apply an
effect, the History panel adds that action to its list. The tool or command you used appears in the panel along with an
identifying icon. You can use the panel to quickly undo several changes. When you select a change in the panel, the
project returns to the state of the project at the time of that change. The more recent changes turn gray and disappear
when you make your next change.
The History panel records changes only for the current session. Closing a project or choosing the Revert command
clears the History panel. While the panel lists most changes, it does not list individual changes within some panels, nor
does it list program-wide changes, such as Preferences settings.
To display the History panel, choose Window > History.
To select a change in the History panel, click it.
To delete a selected change, click and then click OK.
To move around in the History panel, drag the slider or the scroll bar in the panel. Or, choose Step Forward or Step
Backward from the History panel menu.
To clear all changes from the History panel, choose Clear History from the History panel menu, and then click OK.
Viewing clip properties
See an overview of basic clip properties
To view the basic properties of a clip, right-click/ctrl-click the clip in the Project Assets panel, choose Properties.
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View comprehensive file information
Adobe Premiere Elements includes tools that you can use to evaluate a file in any supported format stored inside or
outside a project. For example, you can determine whether a clip you exported has an appropriate data rate for Internet
distribution. Video file properties can include file size, number of video and audio tracks, duration, average frame rate,
audio sample rate, video data rate, and compression settings. In addition, they include information about dropped
frames in captured clips.
Use the Get Properties feature to check for dropped frames in a clip you captured. Use the Data Rate Analysis graphs
to evaluate how well the output data rate matches the requirements of your delivery medium. The graphs depict the
render keyframe rate, the difference between compression keyframes and differenced frames (frames that exist between
keyframes). They also depict the data rate levels at each frame.
Do one of the following:
If the clip is in the Expert view timeline, select it and choose File > Get Properties For > Selection.
If the clip is not in the project, choose File > Get Properties For > File. Locate the clip you want to analyze and
then click Open.
Customize List view properties
You can customize the List view to display only the information you want to see. You can also rename columns, add
columns of your own, rearrange columns, and change the width of columns.
Specify which properties appear in List view
The Name property appears by default, and displays the clip name on disk. You cannot remove the Name property using
the Edit Columns dialog box. You can change the name the clip uses inside the project.
1Open the Project Assets panel.
2Right-click/ctrl-click in the Media view, and choose Edit Columns. Ensure that you click an area outside the rows
containing the assets.
3Select any of the following properties you want to appear in Media view, and click OK:
Used Displays a check mark if the clip is used in the project.
Media Type Media, such as Movie or Still Image.
Frame Rate The frame rate of the clip, such as 29.97 fps.
Media Duration Length of the captured media on disk, expressed in the Display Format specified in the General
section of the Project Settings dialog box.
Note: In Adobe Premiere Elements, all durations in a panel include the frames that the In point and Out point
specify. For example, setting the In point and Out point to the same frame results in a duration of one frame.
Video Duration The duration of the clip the Video In point and Out point define. Incorporating any adjustments
applied in Adobe Premiere Elements, such as changing the clip speed.
Audio Duration The duration of the clip the Audio In point and Out point define. Incorporating any adjustments
applied in Adobe Premiere Elements, such as changing the clip speed.
Video Info The frame size and aspect ratio of the clip, and whether an alpha channel is present.
Audio Info The audio specifications of the clip.
Video Usage The number of times the video component of a clip is used in the movie.
Audio Usage The number of times the audio component of a clip is used in the movie.
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Status Specifies whether a clip is online or offline. If a clip is offline, this option also indicates why.
Client Field for adding a clients name or other details.
Adjust columns in List view
Use the List view to quickly evaluate, locate, or organize clips based on specific properties.
1Open the Project Assets panel.
2Do any of the following:
To change the width of a column, position the pointer over a dividing line between column headings until the
Column Resize icon appears. Then, drag horizontally.
To create a column, right-click/ctrl-click and choose Edit Columns, click Add and select a column name (after
which the new column appears). Type a name and choose a type for the new column, and click OK. Text columns
can contain any text you enter. Boolean columns provide a check box.
To display a column, right-click/ctrl-click and choose Edit Columns, and then click the box next to the column
name you want to display.
To sort columns in ascending or descending order, click their heading.
To rearrange columns, right-click/ctrl-click and choose Edit Columns, select a column name, and click Move Up,
or Move Down.
Note: Adobe Premiere Elements locks some column attributes. You cant locate or change these attributes in the
Edit Columns dialog box. For example, you can change the names of columns you added, but not the names of
columns built in Adobe Premiere Elements.
View details about effect properties
1Select a clip in the Quick view timeline or the Expert view timeline.
2Click the Applied Effects button and view the properties in the Applied Effects panel.
Working with scratch disks
About scratch disks
When you edit a project, Adobe Premiere Elements uses disk space to store scratch files for your project. These include
captured video and audio, conformed audio, and preview files. Adobe Premiere Elements uses conformed audio files
and preview files to optimize performance, allowing real-time editing, high processing quality, and efficient output. All
scratch disk files are preserved across work sessions. If you delete conformed audio files, Adobe Premiere Elements
automatically recreates them. If you delete preview files, they are not be recreated automatically.
By default, scratch files are stored where you save the project. The scratch disk space required increases as your movie
becomes longer or more complex. If your system has access to multiple disks, choose Edit > Preferences > Scratch Disks
/ Adobe Premiere Elements 13 > Preferences > Scratch Disks. Specify the disks Premiere Elements uses for these files.
For best results, set up your scratch disks at the very beginning of a project, before capturing or editing.
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Types of scratch disks
While performance can be enhanced by setting each scratch disk type to a different disk, you can also specify folders
on the same disk. Select Edit > Preferences > Scratch Disks / Adobe Premiere Elements 13 > Preferences > Scratch Disks
to set the following scratch disk options.
Captured Video Folder or disk for video files that you capture using the Capture panel.
Captured Audio Folder or disk for audio files that you capture using the Capture panel.
Video Previews Folder or disk for video preview files. These files are created when you choose Timeline > Render Work
Area, export to a movie file, or export to a DV device. If the previewed area includes effects, the effects are rendered at
full quality in the preview file.
Audio Previews Folder or disk for audio preview files. These files are created when you choose Timeline > Render Work
Area command. They are also created when you choose Clip > Audio Options > Render And Replace, export to a movie
file or DV device. If the previewed area includes effects, the effects are rendered at full quality in the preview file.
Media Cache Folder or disk for audio peak files, audio conform files, video index files, and other files Premiere
Elements creates to improve performance when reading media files.
DVD Encoding Folder or disk for encoded video and audio files that are generated when you create a DVD.
Note: Adobe Premiere Elements places preview files, encoded files, media cache files, and other types within subfolders of
the folders you specify for these types. Each subfolder is named for the type of scratch files it contains.
Set up a scratch disk
You set up scratch disks in the Scratch Disks panel of the Preferences dialog box. To verify the amount of free disk space
on the selected volume, see the box to the right of the path. If the path is too long to read, place the pointer over the
path, and the full path appears in a tool tip.
1Choose Edit > Preferences > Scratch Disks / Adobe Premiere Elements 13 > Preferences > Scratch Disks.
2For each scratch disk type, specify a disk location for Premiere Elements to store the corresponding files. Choose
one of these options from the pop-up menu:
My Documents Stores scratch files in the My Documents folder.
Same As Project Stores scratch files in the same folder where the project is stored.
Custom Indicates that the current path isn’t in the pop-up menu. The current path isn’t changed until you click
Browse to specify any available disk location.
Maximizing scratch disk performance
If your computer has only one hard disk, consider leaving all scratch disk options at their default settings.
If it has more than one, choose large, secondary hard drives for scratch disks and not the main load drive. In
Premiere Elements, you can place each type of scratch file onto its own disk. For example, you copy video to one
disk and audio to another.
Defragment scratch disks regularly by using the disk defragmenting tool available on your computer or use a
third-party utility.
Specify your fastest hard disks for capturing media and storing scratch files. You can use a slower disk for audio
preview files and the project file.
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Specify only disks attached to your computer. The throughput from a hard disk on a network is too slow. Avoid using
removable media as scratch disks because Adobe Premiere Elements always requires access to scratch disk files.
Scratch disk files are preserved for each project, even when you close the project. Adobe Premiere Elements reuses
these files when you reopen the project associated with them. If scratch disk files are stored on removable media and
the media is removed from the drive, the scratch disk is not available to Premiere Elements.
You can divide a single disk into partitions and set up each partition as a virtual scratch disk. However, partitioning
doesn’t improve performance because the single drive mechanism is a bottleneck. For best results, set up scratch disk
volumes on actual separate drives.
Previewing movies
Preview a movie in the Monitor panel
You can preview all or part of a movie at any time in the Monitor panel. To preview a movie, Adobe Premiere Elements
must first prepare the clips on all the tracks for viewing, applying effects, motion, opacity, and volume settings. Video
quality and frame rate are dynamically adjusted to let you preview the movie in real time. Movies that use only cuts
between clips generally preview at normal quality and frame rate. Complex movies (with effects and layered video and
audio) may require rendering before you can preview them.
A Current time B Playback controls
Do any of the following in the Monitor panel:
To preview the movie, click the Play button, or press the spacebar.
note: To set the current-time indicator to the beginning of the movie, press the Home key.
To change the quality of the playback, right-click/ctrl-click inside the monitor panel. Select Playback Quality >
Highest. The CPU usage and RAM consumption of your computer increases when you change the setting to
Highest.
To pause the preview, click the Pause button, or press the spacebar.
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To control the speed of the preview, drag the shuttle slider to the right. The clip plays faster the further you drag
the shuttle slider.
To play in reverse, drag the shuttle slider to the left. The clip rewinds faster the further you drag the shuttle slider.
To go forward one frame, click the Frame Forward button. To go forward five frames, Shift-click the Frame
Forward button.
To go backward one frame, click the Frame Back button. To go backward five frames, Shift-click the Frame Back
button.
To jump to a different frame, click the current-time display, and type the new time. (Colons or semicolons aren’t
required. However, Adobe Premiere Elements interprets numbers under 100 as frames.)
To go to the end of the previous clip (the cut or edit point), click the Go To Previous Edit Point button.
To go to the beginning of the next clip, click the Go To Next Edit Point button.
Scroll the Expert view timeline during preview
You can set an option to automatically scroll the Expert view timeline from right to left, when a sequence is larger than
the visible timeline. This way you don’t have to zoom out to see the entire sequence.
1On Windows®, select Edit > Preferences > General. On Mac® OS, select Adobe Premiere Elements 13 > Preferences
> General.
2Choose an option from the Timeline Playback Auto-Scrolling menu.
No Scroll Doesnt scroll the Expert view timeline.
Page Scroll Scrolls the visible section of the Expert view timeline one page at a time.
Smooth Scroll Scrolls the Expert view timeline while the current-time indicator stays in the center of the visible
timeline.
View safe zones in the Monitor panel
You can view safe zone margins (guides) in the Monitor panel to determine if any text or objects in your project fall
outside the safe zone. When text or objects fall outside the safe zone, they may be clipped when played back on certain
screens. Safe zone margins are for your reference and are not included in previews or export.
Right-click/ctrl-click in the Monitor panel, and choose Safe Margins. A check mark next to the name indicates the
safe zone margins are on.
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The standard action- and title-safe margins are 10% and 20%, respectively. However, you can change the dimensions
of the safe zones in the Project Settings dialog box.
Preview in full-screen mode
To see the greatest detail in a clip or movie, preview it in full-screen mode. This mode fills the computer screen with
video, suggesting how clips and movies appear on TV screens. Full-screen previews also let you easily share your work
with others in the room.
Preview a movie in full-screen mode
Click the Play Full Screen button in the upper-right corner of the application. The preview pane fills the screen, and
playback starts automatically.
Pause, reverse, and advance a full-screen preview
In addition to playing and pausing a full-screen preview, you can reverse or advance in single-frame increments.
1To display the control bar, move the pointer to the bottom of the screen.
2Click the Pause, Frame Back, or Frame Forward buttons.
Exit full-screen mode
1To display the control bar, move the pointer to the bottom of the screen.
2To the right of the control bar, click Exit.
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Preview on a TV monitor
You can preview the movie on a TV or video monitor by using many camcorders or analog-digital converters
(digitizers). The Project Settings dialog box contains options for previewing through a DV device. It is important to
have the hardware correctly configured before choosing these settings.
Note: Make sure that the TV or video monitor is connected to the camcorder or analog-digital converter. In addition, ensure
that the device is properly connected to your computer, typically through an IEEE 1394 port. Set the device to output analog
audio and video to the monitor. Some devices will detect a monitor automatically, while others require you to choose a
menu option. (See the documentation provided with the device for more information.)
1Choose Edit > Project Settings > General.
2In the Realtime Playback section, select these options:
Select the Desktop Video Display During Playback option if you want to preview through the Monitor panel and
your TV monitor. Deselect this option if playback through the Monitor panel is jerky.
For External Device, choose the option that matches the camcorder or analog-digital converter you’re using to
drive your TV monitor.
For Aspect Ratio Conversion, choose Hardware (If supported).
Choose External Device Audio to monitor sound as well as video through the TV monitor. This option keeps the
two in sync on playback.
note: Realtime Playback plays previews instantly in fully rendered final quality. With render-free editing, you can
review editing decisions as you make them and experiment more freely. For best playback frame rates, use a
Pentium® 4, 3-GHz system or better.
3In the Export section, for External Device, choose whether to export to the specified device. This option doesn’t
affect playback.
4In the Desktop Display Mode section, choose Accelerated GPU Effects if your display adapter supports DirectX®.
Otherwise, choose Compatible or Standard, whichever gives best playback results on your system.
5Click OK.
6In the Project Settings dialog box, click OK.
Render an area for preview
More complex movies and InstantMovies (with effects and layered video and audio) require more processing time to
display properly. If Adobe Premiere Elements can’t display an area at full speed and quality, it adds a thin, red line in
the time ruler of the Expert view timeline.
To preview one of these areas, you can first render it. Rendering processes the layers and effects and saves the preview
into a file, which Adobe Premiere Elements can use each time you preview that section of the movie. Once rendered, a
section doesn’t require re-rendering, unless changes are made to it. (In the Expert view timeline, rendered areas are
marked with a green line.)note: If you make significant changes to a rendered area, the preview file is no longer useful,
and the green line changes to red. To preview complex effects at the full frame rate, you’ll have to re-render the area.
You designate the area to render by using the work area bar in the Expert view timeline.
Set the area to be rendered
Drag the textured center of the work area bar over the section you want to preview. Make sure that you drag the work
area bar from its center. Otherwise, move the current-time indicator.
If the textured center is not visible, Alt-drag the work area bar over the section you want to preview.
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Position the current-time indicator, and press Alt+[ to set the beginning of the work area.
Position the current-time indicator, and press Alt+] to set the end of the work area.
Alt-double-click the work area bar to resize it to the width of the movie.
Double-click the work area bar to resize it to the width of the time ruler, or the length of the entire movie, whichever
is shorter.
Tip: Position the pointer over the work area bar to display a tool tip that shows the work area bar’s start timecode,
end timecode, and duration.
Render a preview
Set the work area bar over the area you want to preview, and click the Render button or choose Timeline > Render
Work Area. (The rendering time depends on your systems resources and the complexity of the segment.)
You can also render a preview by setting the work area bar and pressing Enter (Windows) or Home (Mac).
Delete preview files
When you play a movie, Adobe Premiere Elements combines the tracks and effects in the background, while playing
the movie in the Monitor panel.
If you render the movie, Adobe Premiere Elements creates preview files and saves them on your hard disk. Once
rendered, Adobe Premiere Elements doesnt process the tracks and effects again and can play the preview files directly.
Similarly, preview files can save time when you export the movie because Adobe Premiere Elements can use the
information stored in the preview files rather than render again.
With the Expert view timeline or Quick view timeline active, choose Timeline > Delete Rendered Files. When
prompted, click OK.
Note: It is important to delete preview files using the Delete Render Files command rather than deleting them directly
in Windows. Projects refer to preview files in the same way they refer to source media. If you move or delete preview
files without using the command, the next time you open the project, Adobe Premiere Elements prompts you to locate
the files.
More Help topics
Create a still title
Check your project settings
Creating instant movies
Instant Movie lets you quickly create a professional-looking, edited movie, complete with titles, soundtrack, effects, and
transitions by using a simple (and quick) step-by-step process. When you create an Instant Movie, Adobe Premiere
Elements analyzes your clips (if they have not already been analyzed). It applies Smart Tags as necessary, edits the clips,
and applies a theme of your choice. You can personalize the theme by using your own title and ending credits. In
addition, you can supply your own music or effects.
The analysis option is enabled by default. If you have disabled analysis, smart tags are not used.
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Movie themes create movies with a specific appearance. For example, the Wedding Doves theme adds an elegant
introduction and conclusion, flying white doves overlay, and wedding background music. The Comic Book theme
creates a fun kids party video by adding stylish effects, such as Color Emboss and large artistic fonts in the title. Each
theme uses a unique editing style for selecting, trimming, and sequencing clips.
The default duration for a theme is approximately 4-6 minutes. You can use Instant Movie on all of the clips in your
movie. Alternatively, use it on a subset to create a montage or special feature at the beginning or end of a DVD.
You can choose various themes. You can apply all of the properties in a theme, or choose to add only a subset. Likewise,
you can add a theme to an entire sequence in the Quick view timeline/Expert view timeline. Alternatively, you can
choose to add it to only a single clip.
Create an Instant Movie from the workspace
1From the Quick view timeline or the Expert view timeline, select the clips that you want to include in your movie.
2From the Action bar, click Instant Movie.
3Choose a theme for your movie or download a template. To download and online template for your instant movie:
aRight-click/Ctrl-click the movie theme template.
bClick Download Now to download selected template. Click Download All to download all the templates.
c(Optional) Click the Download In Background button to let the content download in the background while you
continue to work in Adobe Premiere Elements.
To preview a movie theme, move the mouse cursor over the themes thumbnail to see a description, and click the
Play button to watch a preview. Click Next.
4Specify the properties for the movie, as desired:
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Opening and Closing Titles: Opening and closing titles can be multiple lines. However, for best results, keep the
opening title to one line.
InstantMovie: Specifies whether you want to perform an auto edit, which automatically trims the clips and adds
them to the project based on their Smart Tags. And whether to analyze clips and apply Smart Tags to them.
Apply To: Specifies whether to apply the theme to the entire project or to the selected clips in the Quick view
timeline/Expert view timeline.
Music: Specifies whether to use the theme music, your own music (click Browse to locate and open it), or no
music. You can select multiple music clips, and they are played in the order selected. Drag the slider between
Music/Sound FX and My Clips to set the amount of soundtrack and audio effects used versus the sound from
your clips. InstantMovie syncs with the beats of the music, so changing the song can significantly change the
results. In addition, changing the song changes the duration of the movie to match the duration of the new song.
Speed And Intensity: Enables you to control the speed of cuts and amount of effect. Click the triangle beside the
Speed And Intensity option and use the slider to adjust the speed of cuts and amount of effect.
Duration: Specifies the length of the finished movie. Match Music creates a movie to the length of the theme
music. This parameter lets you specify the exact length of time by dragging hours, minutes, and seconds. Use All
Clips ensures all the selected clips are used and bases the length of time on their duration.
Note: If you specify a duration that is longer than the theme music, the music will loop. If the duration is shorter
than the length of the theme music, the music ends with the last clip.
Sequence: Specifies whether clips are arranged according to the Time/Date stamp or according to the themes
editing rules.
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Theme Content: Specifies which aspects of the theme are included in the final movie. Select or deselect any of
the options. If some of your clips have effects already applied, you can choose to keep the applied effects, or
remove them and apply the themes effects instead.
Render Preview: If this option is enabled, the instant movie is rendered after it is created and placed on the
timeline. Rendering improves the frame rate of the movie for playback.
Note: You can also click Instant Movies from the Premiere Elements start screen to begin creating an instant movie.
Edit an Instant Movie
When you create an Instant Movie, Adobe Premiere Elements combines all the clips into a single clip. You can break
apart this combined clip if you want to edit or replace the individual clips. Use the Replace Clip command to quickly
replace one clip with another without having to trim and edit the new clip to fit. Alternatively, change the effects or
overlays applied to the clip.
Because an Instant Movie is created using beat detect on the added music clip, changing the Audio clip may not produce
a well-synced video.
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Chapter 4: Importing and adding media
Supported devices and file formats
Previous
Adding media into Adobe Premiere Elements
Verify whether Adobe Premiere Elements supports the file format and the device from which you import the file.
Supported devices
For a list of supported devices, see http://kb2.adobe.com/cps/873/cpsid_87347.html.
Supported file types for import
In addition to capturing footage, you can import image, video, and audio files. You can add files from folders on your
computer, accessory hard drives, and mobile phones. You can also add files from DVDs, Blu-ray discs, CDs, digital
cameras, other devices, or the Internet. Adobe Premiere Elements supports WDM, and AVCHD formatted video.
Files that you add to a project are visible in the Project Assets panel in the Expert view. Adobe Premiere Elements
automatically adds them to Elements Organizer.
note: Some file formats require activation of components before you can add them to a project.
Supported video formats
Adobe Flash® (.swf)
AVI Movie (.avi)
AVCHD (.m2ts, .mts, .m2t)
DV Stream (.dv)
MPEG Movie (.mpeg, .vob, .mod, .ac3, .mpe, .mpg, .mpd, .m2v, .mpa, .mp2, .m2a, .mpv, .m2p, .m2t, .m1v, .mp4,
.m4v, .m4a, .aac, 3gp, .avc, .264)
QuickTime Movie (.mov, .3gp, .3g2, .mp4, .m4a, .m4v)
TOD (.tod)
Windows Media (.wmv, .asf ) - Windows only
note: To import video from mobile phones (.3gp and .mp4), you must have the most recent version of QuickTime
installed on your computer.
Supported image formats
Adobe Photoshop® (.psd)
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Adobe Premiere Elements title (.prtl)
Bitmap (.bmp, .dib, .rle)
CompuServe GIF® (.gif)
JPEG® (.jpg, .jpe, .jpeg, .gif)
Pixar Picture (.pxr)
Portable Network Graphic (.png)
RAW (.raw, .raf, .crw, .cr2, .mrw, .nef, .orf, .dng)
Supported audio formats
Advanced Audio Coding (.aac)
Dolby® AC-3 (.ac3)
Macintosh® Audio AIFF (.aif, .aiff)
MP3® Audio (.mp3)
MPEG® Audio (.mpeg, .mpg, .mpa, .mpe, .m2a)
QuickTime (.mov,.m4a)
Windows Media (.wma) - Windows only
Windows WAVE (.wav)
note: Dolby AC-3 is imported as a stand-alone.ac3 file or as part of an encoded audio file in a .vob (DVD) or .mod
(JVC® Everio) file, but exported as Dolby Digital Stereo only.
Activate a component for import
Some file formats such as MPEG-2 and MPEG4(SP) require component activation before you can add them to a
project. If you are connected to the Internet, component activation occurs automatically. If you are not connected to
the Internet, the Activating Component dialog box appears.
1When the Activating Component dialog box appears, connect to the Internet.
2In the Activating Component dialog box, click Copy to copy the serial number.
3Click the URL to go to the activation website.
4Paste the serial number into the ID box on the website.
The website displays a key for unlocking.
5Copy the key, paste it in the Activating Component dialog box, and then click OK.
Adding media into Adobe Premiere Elements
You can add media to Adobe Premiere Elements using one of these methods:
Capturing from live or recorded sources
Importing files from other types of storage
Adding from the Project Assets panel
Recording narrations from a microphone
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When you add media files to Adobe Premiere Elements, they are added to the Quick view timeline and the Expert view
timeline. In addition, they are added to the Project Assets panel in the Expert view.
A thumbnail, called a clip, represents each file in the Project Assets panel. Clips, whether they contain audio, video, or
images, are the building blocks of your movies.
To add new media into Adobe Premiere Elements, click Add Media and select any of the following options:
Add media from Embedded Elements Organizer
Add media from the albums in Elements Organizer. Drag video and images to the Quick view/Expert view timeline or
the Project Assets panel, from Elements Organizer.
Add media from files and folders
Import videos, photos, and audio files from your computers hard drive.
Import photos from your digital camera, phones, or removable drive
Import photos from a camera, mobile phone, or through USB. This option opens the Adobe Premiere Elements - Photo
Downloader window. It also imports media from devices that store video files in Flash memory, or on a disk.
Videos
Add media from devices that store video files in Flash memory or on a disk. Such devices include Flip and other
compact video cameras, AVCHD, DVD, DSLR and other cameras, and mobile phones.
Capture video from webcams and WDM devices
Capture video from a webcam or WDM-compatible capture device. This option opens the Capture window. WDM
devices are Windows Driver Model compatible devices that help recording video clips on Windows devices.
DVD/HD
Import video from your DVD based AVCHD cameras or your computer's DVDdrive. You can import media files in
AVCHD format from a DVD Camcorder. This option opens the Adobe Premiere Elements - Video Importer
window.Note: DVD drive is not detected in Mac OS.
Add media from Embedded Elements Organizer
1Click Add Media, and select Elements Organizer. Elements Organizer is launched.
2In the Embedded EO workspace, locate the album containing your media.
3Drag one or more media files to the Quick view timeline or Expert view timeline in Adobe Premiere Elements. You
can also select the clips and click Add Media. This will add the clips to the timeline
Add media from files and folders
Click Add Media, and then click Files And Folders. Locate and select the files that you want, and click Open. To add
an entire folder, select it and click Import Folder.
Drag files or folders from Windows Explorer to the Project Assets panel.
Drag files from Windows Explorer directly to the Quick view or Expert view timeline.
Note: You can also use the Elements Organizer to access files that are stored on your hard drive. Files that you added to the
Elements Organizer from either Adobe Premiere Elements or Adobe Photoshop Elements are displayed.
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Add numbered image files as a single clip
1Make sure that each still-image filename has the correct filename extension. All filenames in the sequence must
contain an equal number of digits before the extension for example, file000.bmp, and file001.bmp.
2Do one of the following:
Click Add Media and choose Files And Folders.
Choose File > Add Media From > Files And Folders.
3Locate and select the first image in the sequence. Right-click on the Project Assets panel and select Get Media from
> Files and Folders. Select the Numbered Stills check box and click Open.
Adobe Premiere Elements interprets all of the numbered files as a single sequence.
Note: For information on changing the duration of images, see “Set duration for imported images” in Help.
Import photos from your digital camera, phones, or removable drive
1Connect the digital camera, or mobile phone to your computer.
Note: Install any drivers your device requires. Consult the manual.
2In Adobe Premiere Elements, select Add Media > Photos From Cameras Or Devices, and then click Advanced
Dialog.
3Choose the drive or device from the Get Photos From drop-down menu. Thumbnails of all importable files appear
in the dialog box.
4To specify a location for the saved files, do one of the following:
To save files to the default Adobe folder, leave the location as it appears in the dialog box.
To specify a different location, click Browse (Windows)/Choose (Mac OS) and choose a folder. Alternatively,
click Make New Folder (Windows)/New Folder(Mac OS) to create a folder and name it.
To create one or more subfolders for grouping files by criteria, click the triangle next to the Create Subfolder field.
Choose one of the options from the drop-down menu for naming the subfolder.
To rename the files in the folder consistently, click the triangle next to the Rename Files field. Choose an option
from the drop-down menu for renaming the files. The filename defaults to the folder name you enter. When the
files are added to the folder and the Project Assets panel, the filenames are in increments of 0001. For example,
if you enter summer, the filenames are changed to summer0001.jpg, summer0002.jpg, and so on.
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5Select files to add to the Project Assets panel. A check mark below the files thumbnail indicates that the file is
selected. By default, all files are selected. Click the respective thumbnail to remove the check mark and exclude a file.
You can also select or deselect all files by using the Check All button or the Uncheck All button.
6If you are using metadata, you can select Preserve Current Filename In XMP.
7Click the triangle next to Apply Metadata, select a template, and fill in the Creator and Copyright fields.
8Click Get Media. You can click Cancel in the Progress dialog box at any time to stop the process.
Note: If you don’t intend to use all the files you add, you can delete them from the Project Assets panel. Deleting files from
the panel doesn’t delete them from your hard drive.
Import from Flip, AVCHD, cameras, phones, or removable drives
Many types of devices other than webcams and WDM devices record and store video.
Using the video importer, you can import video clips from tapeless camcorders, FLIP and AVCDHD camera,
removable memory devices, and mobile devices.
You can also import files from removable media, such as DVDs, memory cards, and multimedia cards. These files are
copied to the hard drive location you specify. The files are also added to the Project Assets panel.
Note: On Mac OS, Video Importer does not list external DVD drives. Use internal Superdrive in this case.
You can add clips directly to the Quick view/Expert view timeline without first creating a project. When you add a clip
to either timeline, Adobe Premiere Elements automatically changes your project settings to match the clip properties.
However, if you add a clip to an existing project whose preset does not match the clips preset, a message appears. Click
Yes to let Adobe Premiere Elements change the project’s settings to use the closest available preset.
Note: Image files cannot be imported using this option. To import images, use the Photos From Cameras Or Devices option
in the Add Media panel.
1Do one of the following:
Place the DVD into your computer’s DVD drive.
Connect your card reader such as SD card or memory stick to your computer.
Connect the digital camera, mobile phone, or other device to your computer using the USB 2.0 port.
Note: Install any drivers your device requires. Consult the manual.
2Click Add Media.
3Click the device from which you want to import:
Videos From Flip Or Camera
DVD Camera Or Computer Drive
The Video Importer dialog box appears.
note: Video Importer cannot import media from external hard drives. If you want to import media from an external
hard drive, use the Files And Folders option in the Add Media panel.
4In the Source Menu, select the device from which you want to download movie clips.
The contents of the device or disk are displayed in the panel below the Source menu. The number of files, and the
size of the content is displayed at the bottom of the panel containing the content.
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5Do one of the following:
To impor t all the content displayed in the panel, click Check All.
To import a few clips, click deselect All, and select only those clips that you want to import.
Note: To preview the contents of a clip, click the clip. Click the Play button in the Preview panel.
6To specify a location for the saved files, do one of the following:
To save files to the default Adobe folder, leave the location as it appears in the dialog box.
To specify a different location, click Browse (Windows)/Choose (Mac OS) and choose a folder. Alternatively,
click Make New Folder (Windows)/New Folder(Mac OS) to create and name a new folder.
7Select a naming convention for the downloaded files using the Presets menu.
Filename Retains the filenames the camcorder assigns.
Folder Name - Number If your folder name is Wedding Pics, the clips are assigned the names Wedding Pics-001,
Wedding Pics-002, and so on.
Date - filename Adds a timestamp to the filename the camcorder assigns. The timestamp is the current date and
time - the date and time on which the movies were transferred to your computer.note: To rename files, delete them
from the Project Assets panel in the Expert view, and reimport them.
Custom Name - Number Enter a custom name in the Name field. For example, if you enter My Holiday in the field,
the clips are named My Holiday-001, My Holiday-002, and so on.
8(Optional) If you want to delete the selected files in the camera after import, select the option After Copying Delete
Originals.
9(Optional) If you do not want the imported clips added to the Quick view/Expert view timeline after import,
deselect Add To Timeline. The imported clips are added only to the Project panel.
10 (Optional) If you want to create an InstantMovie using the selected clips, select Create InstantMovie.
11 Click Get Media. You can click Cancel in the Progress dialog box at any time to stop the process.
Note: If you don’t intend to use all the files you add, you can delete them from the Project Assets panel. Deleting files from
the panel doesn’t delete them from your hard drive. This practice is recommended for large VOB files.
Capture video from webcams and WDM devices
Devices such as webcams and WDM devices capture live video.
Using the Capture window, you capture live video from these devices and copy the video clips to the hard drive location
you specify. You also have the option to capture the clips directly to the timeline selecting Capture to Timeline check box
You can add these clips to Adobe Premiere Elements by dragging them from Windows Explorer to the Quick
view/Expert view timeline.
You can also drag the clips to the Project Assets panel in the Expert view.
Alternatively, use the File And Folders option in the Add Media panel to add the clips to the Quick view/Expert view
timeline.
1Do one of the following:
Turn on the webcam to capture live footage
Connect the WDM device to your computer using the FireWire (IEEE 1394) port.
Note: Install any drivers your device requires. Consult the manual.
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2Click Add Media. You also have the option to capture the clips directly to timeline by selecting the Capture to
Timeline check box.
3From the Add Media panel, select Webcam Or WDM. The Capture window appears.
4In the Capturing Source menu, select the device from which you want to capture video clips. The video that the
device captures is displayed in the panel below the Capturing Source menu.
Note: You can extract frames using full motion from the integrated camera's webcam feed.
5Click the Capture button.
6Specify a name for the captured video.
7To specify a location for the video, do one of the following:
To save files to the default Adobe folder, leave the location as it appears in the dialog box.
To specify a different location, clickthe button next to the Save to textbox and choose a folder. Alternatively, click
New Folder (Windows)/New Folder(Mac OS) to create and name a new folder.
8Click Add Media and select Files And Folders. You also have the option to capture the clips directly to the timeline
by selecting the Capture to Timeline check box
9Browse to the location where you saved the video files and add them to the Quick view/Expert view timeline.
Note: You can also use Windows Explorer to locate the saved video files and drag them to Adobe Premiere Elements.
Content applicable to previous versions of Adobe Premiere Elements (version
13 and earlier)
The following content applies to features removed in Adobe Premiere Elements 13:
You can import media (photos and videos) uploaded to libraries in Adobe Revel to Adobe Premiere Elements Editor
workspace. Media uploaded to Adobe Revel are available in the Mobile album section of Embedded EO and Adobe
Revel menu options. The Adobe Revel option is present under Add Media. To import media from Adobe Revel to PRE
workspace, follow these steps:
1Click Add Media > Adobe Revel.
2Click Mobile Albums. The libraries created in Adobe Revel are displayed under Mobile Albums. Click on an Album
to display the media present under that album in the Adobe Revel dialog box.You can click again on the album to
deselect it, this refreshes the media visible in Adobe Revel and displays all the media available in the Adobe Revel
library.
3Click on a file to select it. Click Add Files to add it to the timeline.
You can select multiple files and add them to the timeline. Also, you can drag and drop media to specific points in
the video on the timeline.
4Click Done after importing the files from Adobe Revel.
eo.PNGfilesNfolders.PNGphotos.PNGvideos.PNGwebcam.PNGdvd-hd.PNGpreviousPRE2.pngnextPRE2.png
Guidelines for adding files
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Guidelines for adding video files
You can add various video file formats to your project. Imported video and sequence files can have frame sizes up to
4096 x 4096 pixels.
Before you add video files that you did not capture yourself, make sure you can view the video outside Adobe Premiere
Elements. Usually, double-clicking a video file opens a playback application, such as Windows Media Player and
QuickTime player. (Be sure to use the most up-to-date version of Windows Media Player.) If you can play back your file
in the player application, you can usually use that file in Premiere Elements.
note: To play back VOB (Video Object) files, use the DVD player that came with your DVD burner.
When adding video files, consider the following:
MPEG file compatibility
An MPEG file can be imported or played in Adobe Premiere Elements if it meets the following criteria:
The file must be in a format that Adobe Premiere Elements supports.
The compressor used to create the file must be compatible with the Premiere Elements decompressor.
The compatibility requirements for playing compressed files are less stringent than the requirements for editing them.
MPEG files that play in Windows Media Player and QuickTime can be imported or played in Premiere Elements if they
meet the compatibility requirements.
note: The first time you import an MPEG-2 file, Adobe Premiere Elements automatically activates the components if
you are connected to the Internet. If you are not connected to the Internet, you are prompted to activate the MPEG-2
component. The instructions appear in the Activating Component dialog box.
Type 1 AVI file render requirements
Render these files before you can preview them from your DV camcorder. To render a Type 1 AVI clip, add it to the
Quick view/Expert view timeline. Build a preview file of that section of the Quick view/Expert view timeline by
pressing Enter. If the clip must be rendered, a red line appears above the clip in the Quick view/Expert view timeline.
DVD file protection
If the DVD is a motion-picture disc that uses copy protection, you cannot add the files.
Guidelines for adding audio files
When you add audio files to a project, they are conformed to the audio sample rate specified in the Project Settings
dialog box. During that process, you’ll see a progress bar in the lower-right corner of the application window. You can
play back conformed audio instantly at high quality because its consistent with all other audio in the project.
By default, conformed audio is stored at the location
C:\Users\<username>.<domain>\AppData\Roaming\Adobe\Common\. You can change the default location of the
media cache by choosing one of the following options:
(Windows) Edit > Preferences > Scratch Disks.
(Mac OS) Adobe Premiere Elements 13 > Preferences > Scratch Disks.
Note: After you conform an audio clip, you don’t have to confirm it again unless you delete the corresponding file in the
Media Cache folder. If you delete conformed audio files, Adobe Premiere Elements regenerates them when you open related
projects.
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When adding audio files, consider the following:
Stereo and mono files You can add many of the stereo audio files that you can open in another audio player, to your
project. To create a stereo version of a mono file, the mono channel is copied to both the left and right channel in the
new stereo track. In this case, both channels contain the same information.
5.1 surround sound files Importing clips containing 5.1 audio adds a 5.1-channel audio track to your project.
mp3 and WMA files Formats such as mp3 and WMA are compressed using a method that reduces some of the original
audio quality. To play back compressed audio, Premiere Elements (like most video editing applications) must
decompress and possibly alter the files sample rate. Compressing can degrade the audio quality.
CD files If you want to add audio from a CD, copy, or rip, the audio tracks to your hard drive using another application.
Windows Media Player, included with Windows XP, can perform this task. You can also use Adobe Audition to rip the
CD at various quality settings and perform complex audio-processing functions on the file. If you plan to air or
distribute your movie, ensure that you own the copyright, or have licensed the copyright to your CD audio.
Internet files You can download music from the Internet for your projects. WMA (Windows Media Audio) and AAC
(QuickTime) files can have pre-encoded settings that don’t allow you to play them in Premiere Elements.
Guidelines to add image files
By default, Adobe Premiere Elements scales images to fit the project frame size. You can override this behavior and
instead add your files at the size at which they were created. You can also set the default duration for all images that you
add by changing the value in General Preferences.
You can add still images with frame sizes up to 4096 x 4096 pixels. Create files with frame size equal to or more than
the frame size of your video. Choosing the appropriate frame size ensures that you dont enlarge the image in Adobe
Premiere Elements. When you scale up an image, it often becomes pixelated. Create it at a larger frame size than the
project. For example, if you plan to scale an image 200%, create the image at double the project frame size before you
add it.
You can also add animations, which are saved as a sequence of numbered still-image files.
When adding still-image files, consider the following:
Photoshop Elements files Adobe Premiere Elements works well with images and video templates you create in
Photoshop Elements.
JPEG files If you are having trouble importing JPEG files to Adobe Premiere Elements, open them in Photoshop
Elements and resave them. Then try to import them again.
TIFF images You can add files from Photoshop 3.0 or later. However, Premiere Elements doesnt support 16-bit TIFF
images created in Photoshop or other applications. Empty (transparent) areas of nonflattened Photoshop files appear
transparent in Premiere Elements because the transparency is stored as an alpha channel.
RGB mode When you are editing or creating your still images, make sure that you do all of your work in RGB mode.
For more information, consult your product’s user guide about color management. RGB mode produces colors that are
suitable for video.
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Guidelines for adding an animation or still-image sequence
The frames in an animation are drawn as graphics and, therefore, are not scenes of live action, as in conventional digital
video. Adobe Premiere Elements can also add a sequence of numbered still-image files and automatically combine
them into a single clip; each numbered file represents one frame. Some applications, such as Adobe After Effects, can
generate a numbered sequence of still images. Images in a still-image sequence cannot include layers. Flatten images
that are part of a sequence. For information on layers and flattening, see the documentation for the application that
created the file.
Note: Changing the default duration of still images in the Preferences dialog box does not affect the duration of still images
that are part of a sequence.
When creating three-dimensional images or animations for use in Premiere Elements, use the following guidelines
whenever possible:
Use broadcast-safe colors. Most applications that create animations (such as Adobe After Effects) allow you to check
for broadcast-safe colors. See your applications documentation for more information.
Use the pixel aspect ratio and frame size specified in the project settings in Premiere Elements.
Use the appropriate field settings to match your project.
You can use an Adobe application (such as Photoshop) to generate the sequence. Select Embed Project Link to open
the sequence in the application that was used to create it. For example, select a PSD file in the Project Assets panel
in Adobe Premiere Elements. Then, choose Edit > Edit Original to open the file in Photoshop with the original
layers intact.
Creating specialty clips
Guidelines for adding files Guidelines for adding files
5.1 audio import
You generate Specialty clips by using panel options in the Project Assets panel. They reside in the Project Assets panel
along with your added clips.
You can create universal counting leaders, color bars, a 1-kHz tone, black video, and colored backgrounds for your
project. Use Specialty clips for calibration of your video or simply as footage.
Add color bars and a 1-kHz tone
You use the color bars and 1-kHz tone clips in tandem at the beginning of a video. Color bars are multicolored vertical
bars at the beginning of broadcast videos that help broadcasters calibrate the color for a video.
The 1-kHz tone is a short tone (1-kHz frequency) that broadcasters use to adjust audio levels. Broadcasters set it at a
specific level for reference, and then decrease or increase their audio levels to match this frequency. Because some audio
workflows are calibrated at a specific tone level, you can customize the tone level to match your audio workflow.
1Click Project Assets.
2In the Project Assets panel, click New Item from the panel options and choose Bars And Tone.
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A Bars And Tone clip is placed in the Project Assets panel and in the Expert view timeline.
Create and add a black video clip
You add black video clips to separate multiple movies or to create pauses in a movie. You can also use a black video clip
for a title.
1Click Project Assets.
2In the Project Assets panel, click New Item from the panel options and choose Black Video.
Create a colored matte for a background
You can create a clip consisting of a full-frame matte of solid color, which you can use as a solid background for titles
or animated clips.
Brightly colored mattes can serve as temporary backgrounds to help you see transparency more clearly while you adjust
a key effect.
1Click Project Assets.
2In the Project Assets panel, click New Item from the panel options and choose Color Matte.
3Choose a color in the Adobe Color Picker dialog box, and click OK.
A color matte clip is placed into both the Project Assets panel and the Expert view timeline.
Change the tone level of clips
1Select a clip using one of the following methods:
To set the level for all new clip instances, click New Item from the panel options in the Project Assets panel. Then,
select the Bars And Tone option.
To set the level for only one clip instance, select the clip in the Expert view timeline.
2Choose Clip > Audio Options > Audio Gain.
3In the Clip Gain dialog box, do one of the following, and click OK:
Drag the value control left to decrease, or right to increase, volume.
Highlight the value control and type a number to increase or decrease volume. Positive numbers increase it.
Negative numbers decrease it.
The Normalize option adjusts the peak amplitude in the selected clips to the user-specified value. For example,
this option adjusts the gain of a clip with a peak amplitude of -6 dB to +6 dB. Ensure that Normalize All Peaks
To is set to 0.0 dB.
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5.1 audio import
Adobe Premiere Elements facilitates importing and playing clips with 5.1 audio in the same format as the project preset.
You can create movies combining AVCHD video and stereo audio and 5.1 audio and stereo audio. You can move clips
from track to track in the Expert view timeline regardless of whether the audio is 5.1 or stereo. If you import 5.1 audio
file to the stereo channel, it is converted to 5.1 and the other way round. To create a 5.1 channel track, drag a 5.1 onto
the empty area on the Expert view timeline of a stereo project. Alternatively, drag a channel audio video clip or a 5.1
channel audio only clip. A 5.1 channel track in a stereo project is created. To create a stereo track in a 5.1 channel
project, drag-and-drop a stereo clip into the empty area on Expert view timeline. A stereo track in a 5.1 channel project
is created.
1Do one of the following:
From the Welcome screen, click New Project.
If Adobe Premiere Elements is open, choose File > New Project.
2Click Change Settings to change the preset used. Select Full HD 1080i 30 5.1 channel from the AVCHD folder, and
click OK.
3In the New Project dialog box, specify a name and location for the project, and click OK.
In the Expert view timeline, you can see 5.1 beside the Audio tracks. You can now include clips to your project.
However, the audio is mapped to a channel type depending on how you insert the media file.
Drag clips to the Monitor window
When you drag clips onto the Monitor window, the audio is mapped to the channel type of Audio 1 track.
However, when you drag onto the Monitor window, you are presented with the following additional options. The audio
mappings change depending on the option you select.
Insert After This Scene Audio is mapped to the Audio one track, and the clip is inserted in the Video 1/Audio 1 track.
The clip is inserted at the end of the existing clip.
Split And Insert Audio is mapped to the Audio 1 track, and the clip is inserted in the Video 1/Audio 1 track. The current
clip is split at the point where the CTI is pointing. The clip is inserted.
Place On Top If there is an empty track above Video 1/Audio 1, the selected clip is inserted on that track, and mapped
to the corresponding track's channel type. If there is no empty track, a new track is created matching the channel type
of the selected clip. Adobe Premiere Elements places the video on the CTI, in a track above the existing video. The new
video file overlaps the existing video clip.
Picture In Picture If there is an empty track above Video 1/Audio 1, the selected clip is inserted on that track, and
mapped to the corresponding track's channel type. If there is no empty track, a new track is created matching the
channel type of the selected clip. Adobe Premiere Elements places the existing and the inserted videos simultaneously.
The user can see both the videos.
Place On Top, And Apply Videomerge If there is an empty track above Video 1/Audio 1, the selected clip is inserted on
that track and mapped to the corresponding track's channel type. If there is no empty track, a new track is created
matching the channel type of the selected clip. Adobe Premiere Elements places the video on the CTI, in a track above
the existing video and applies Videomerge effect on the new video. The underlying and the top videos can be seen.
Replace Clip The clip is replaced and the mapping matches the channel type of the replaced clips track.
Note: When you drop an audio-only clip into the Monitor window, it is placed on the Soundtrack track and mapped to
stereo.
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Set duration for imported still images
When you add a still image, you can assign a specific duration to it. The duration specifies how much time the image
occupies in the Quick view/Expert view timeline. You can set a default duration for all still images that you add, and
you can change their duration in the Quick view/Expert view timeline.
The frame rate of your project determines the amount of time that a certain number of frames occupies. If you specify
30 frames for a 29.97 frame-per-second (fps) NTSC project, each still image has a duration of about one second. For
PAL, if you specify 25 frames for a 25-fps project, each still image in the Quick view/Expert view timeline has a duration
of one second.
Change the default duration for still images
1Do one of the following:
On Windows, select Edit > Preferences > General. On Mac OS, select Adobe Premiere Elements 13 > Preferences
> General.
Right-click/ctrl-click in the Project Assets panel and choose Still Image Duration.
2For Still Image Default Duration, specify the number of frames you want as a default duration.
Note: Changing the default duration of still images does not affect the duration of still images already in the Quick
view/Expert view timeline or Project Assets panel. To apply the new default length to all still images in your project,
delete them from the Project Assets panel and reimport them into your project.
Set a unique duration for a still image
Do one of the following:
In the Expert view, position the Selection tool over either end of the image, and drag.
Select the clip and choose Clip > Time Stretch. Enter a new duration and click OK.
Sharing files between Adobe Premiere Elements and
Adobe Photoshop Elements
You can access all images in a Photoshop Elements catalog directly from the Elements Organizer workspace of Premiere
Elements. You can also add, edit, and manage your images, and then drag them to the Quick view/Expert view timeline
of Adobe Premiere Elements for use in your project.
Adobe Photoshop Elements and Premiere Elements are designed to work together, whether you purchase the products
separately or bundled in one package. These programs seamlessly combine digital photography and video editing,
letting you create exciting video projects. The two programs support many of the same file types, which makes the
transfer of most files between them easy and efficient. For example, you can catalog PSD files in Photoshop Elements
and then add them to the Quick view/Expert view timeline directly from the Elements Organizer in Premiere
Elements.note: The Photoshop Elements Organizer shows clips of audio AVI files with broken video thumbnail icons.
However, they play correctly. The Photoshop Elements Editor can import individual video frames from ASF, AVI, MPEG,
and Windows Media files. (Choose File > Import > Frame From Video.)
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Here are a few ways you can share files between Photoshop Elements and Premiere Elements:
Organize your photos, video clips, and audio clips in either Premiere Elements or Photoshop Elements. Find the
assets using Elements Organizer in either application and add them to a project.
Capture video in Premiere Elements and open it from the Elements Organizer and create and edit still images from
the video.
(Windows only) Create a slideshow in Photoshop Elements 6.0 or later with captions, transitions, effects, music,
narration, graphics, and titles. Import the slideshow into Premiere Elements to edit further or burn to DVD.
Alternatively, import individual photos into Premiere Elements and create the slideshow there.note: The Send To
Adobe Premiere Elements command in Photoshop Elements works only when you use Photoshop Elements 6.0 or later
with Adobe Premiere Elements 4.0 or later.
Customize menu templates in Photoshop Elements, and then use them in your Premiere Elements project. (Menu
templates are PSD files stored in the Premiere Elements application folder.)
Create a Photoshop Elements file with your video projects settings, enhance it in Photoshop Elements, and then use
it in Premiere Elements.
Working with offline files
About offline files
An offline file is a placeholder for a source file that Premiere Elements cannot currently find on your hard drive. Offline
files remember information about the missing source files they represent. If an offline file appears in the Quick
view/Expert view timeline, a “Media Offline” message appears in the monitor and in the Quick view/Expert view
timeline.
Edit an offline file
1In the Expert view, click Project Assets.
2In the Project Assets panel, double-click the offline file. Where Is The File [name of the file] dialog box appears.
Locate the source file, select the file, and click Select.
3Right-click/Ctrl-click the file and select Edit Original to edit the file.
Replace an offline file with a file on your computer
1In the Expert view, click Project Assets.
2In the Project Assets panel, select one or more offline files.
3Choose Edit > Locate Media.
4Locate and select the actual source file, and click Select.
Note: If you selected more than one offline file, the Attach Which Media dialog box appears in turn for each file you
selected. Pay attention to the offline filename in the title bar of the dialog box so that you relink the correct source file
to each offline file.
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Working with aspect ratios and field options
Understanding aspect ratios
The aspect ratio specifies the ratio of width to height. Video frames have an aspect ratio (frame aspect ratio) as do the
pixels that make up the frame (pixel aspect ratio). Some video camcorders can record various frame aspect ratios, and
the NTSC and PAL video standards use different pixel aspect ratios. If an image of a circle appears oval-shaped, there
can be a mismatch between the aspect ratios of the image and your project.
Premiere Elements automatically attempts to detect and compensate for the pixel aspect ratio of source clips so that
distortion doesn’t occur. If a clip appears distorted in Premiere Elements, you can manually change its pixel aspect ratio.
It's important to reconcile pixel aspect ratios before reconciling frame aspect ratios. Misinterpretation of a source clips
aspect ratio causes incorrect frame aspect ratio.
Frame aspect ratio
Frame aspect ratio describes the ratio of width to height in the dimensions of an image. For example, DV NTSC has a
frame aspect ratio of 4:3 (or 4.0 width by 3.0 height). For comparison, a typical widescreen frame has a frame aspect
ratio of 16:9; many camcorders that have a widescreen mode can record using this aspect ratio. Many films are shot
using even wider aspect ratios.
When you add clips into a project with a different frame aspect ratio, decide how to reconcile the different values. You
can show a widescreen movie with a 16:9 frame aspect ratio on a standard TV with a 4:3 frame aspect ratio in two ways.
Use the Letterboxing technique to fit the entire width of the 16:9 frame into a black 4:3 frame. Black bands appear above
and below the widescreen frame.
Alternatively, use the Pan and scan technique to fill the 4:3 frame with only a selected area of the 16:9 frame. Although
this technique eliminates the black bars, it also eliminates part of the action. Premiere Elements automatically
letterboxes any 16:9 footage that you add into a 4:3 aspect ratio project.
Pixel aspect ratio
Pixel aspect ratio describes the ratio of width to height in a single pixel of a frame. Pixel aspect ratios vary because
different video systems make different assumptions about the number of pixels required to fill a frame. For example,
many computer video standards define a frame that has a 4:3 aspect ratio as 640 x 480 pixels. Pixels that are square,
which have an aspect ratio themselves of 1:1, perfectly fill the horizontal and vertical space the frame defines. However,
video standards such as DV NTSC (standard for DV camcorders in the U.S.) define a 4:3 aspect ratio frame as 720 x
480 pixels. Consequently, to fit all of these pixels in the frame, the pixels must be narrower than the square pixels. These
narrow pixels are called rectangular pixels, and they have an aspect ratio of 0.9:1, or 0.9 as they are commonly called.
DV pixels are vertically oriented in systems producing NTSC video and horizontally oriented in systems producing
PAL video. Premiere Elements displays a clips pixel aspect ratio next to the clips image thumbnail in the Project Assets
panel.
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If you display rectangular pixels on a square-pixel monitor, images appear distorted, for example, circles distort into
ovals. However, when displayed on a broadcast monitor, the images appear correctly proportioned because broadcast
monitors use rectangular pixels. Premiere Elements exports clips of various pixel aspect ratios without distortion. It
automatically adjusts the pixel aspect ratio of your project to the pixel aspect ratio of the clips. You can encounter a
distorted clip if Premiere Elements interprets pixel aspect ratio incorrectly. Correct the distortion by manually by
specifying the source clips pixel aspect ratio.
A Square pixels and 4:3 frame aspect ratio B Nonsquare pixels and 4:3 frame aspect ratio C Nonsquare pixels displayed uncorrected on a
square-pixel monitor
Capturing or adding various aspect ratios
Premiere Elements attempts to automatically compensate for pixel aspect ratios and preserve the frame size of added
images. Images that you add are treated in the following ways:
Add video with D1 resolution 720 x 486 or DV resolution 720 x 480. Premiere Elements automatically sets the
videos pixel aspect ratio to D1/DV NTSC (0.9). For a footage with D1 or DV resolution 720 x 576, Premiere
Elements sets its pixel aspect ratio to D1/DV PAL (1.067). However, it helps to see the Project Assets panel or the
Interpret Footage dialog box to ensure that all files are interpreted correctly.
Premiere Elements automatically assigns pixel aspect ratios to files by using the Interpretation Rules.txt file in the
Premiere Elements/Plug-in folder. If a specific type of image is consistently misinterpreted (distorted), modify the
entries in the Interpretation Rules.txt file. If you want to override the pixel aspect ratio interpretation for files already
in a project, use the Interpret Footage command.
To change the size of a clip in Premiere Elements, select the clip and change the Scale property of the Motion effect.
The Motion effect is available in the Properties view with the clip selected in the Expert view timeline.
View a project’s aspect ratio
The preset you choose when you start a project sets the pixel aspect ratio for the project. You cant change the aspect
ratio after it is initially set.
Choose Edit > Project Settings > General.
Adjust pixel aspect ratio for a still image or source clip
To combine diverse footage within a project and generate an output without distorting source images, ensure that all
files are interpreted correctly.
Note: When you set the pixel aspect ratio of a file, use its original ratio, not the ratio of the project and final output.
1In the Expert view, click Project Assets.
2Select the still image or source clip.
3Choose File > Interpret Footage.
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4In the Pixel Aspect Ratio section, select Use Pixel Aspect Ratio From File to use the original ratio of the file.
Alternatively, choose one of the following from the Conform To menu:
Square Pixels Uses a 1.0 pixel aspect ratio. Use this setting if your source clip has a 640 x 480 or 648 x 486 frame size.
You can also use this setting if the file was exported from an application that supports only square pixels.
D1/DV NTSC Uses a 0.9 pixel aspect ratio. Use this setting if your source clip has a 720 x 480 or 720 x 486 frame size.
This setting lets you maintain a 4:3 frame aspect ratio for the clip. Use this setting for clips exported from an
application that works with nonsquare pixels, such as a 3D animation application.
note: For more information about D1, see the Glossary in Premiere Elements Help.
D1/DV NTSC Widescreen Uses a 1.2 pixel aspect ratio. Use this setting if your source clip has a 720 x 480 or 720 x 486
frame size. This setting lets you maintain a 16:9 frame aspect ratio.
D1/DV PAL Uses a 1.0666 pixel aspect ratio. Use this setting if your source clip has a 720 x 576 frame size and you
want it to maintain a 4:3 frame aspect ratio.
D1/DV PAL Widescreen Uses a 1.4222 pixel aspect ratio. Use this setting if your source clip has a 720 x 576 frame size
and you want it to maintain a 16:9 frame aspect ratio.
Anamorphic 2:1 Uses a 2.0 pixel aspect ratio. Use this setting if your source clip was amorphically transferred from
a film frame with a 2:1 aspect ratio.
HD Anamorphic 1080 Uses a 1.333 pixel aspect ratio.
Use square-pixel files in a D1 or DV project
You can use square-pixel footage in a DV project and generate output that does not appear distorted. Premiere Elements
either “upsamples” (increases) or “downsamples” (decreases) the resolution of a file that does not match the project
frame size. Downsampling results in a higher-quality image. Create files that are larger than the project’s frame size so
that Premiere Elements need not upsample and enlarge them.
Prepare the file by using one of the following methods, and then capture or add the file to Premiere Elements:
If your final output is DV (NTSC), create and save it at a 720 x 540 frame size. Saving at this frame size prevents
upsampling or 640 x 480 to prevent field distortion on a field-rendered file.
If your final output is DV (PAL), create and save it at a 768 x 576 frame size. Saving at this frame size prevents
upsampling and field distortion on a field-rendered file.
If your final output is D1 (NTSC), create and save it at a 720 x 540 frame size.
The frame size of a square-pixel image can match the frame size of your project (for example 720 x 480).
However, if they have different pixel aspect ratios, redesign the image using a different frame size (such as 720 x
540). Redesigning is necessary when the application you use to prepare the file doesnt support nonsquare pixels.
Set field options for imported interlaced video
In most video, each frame consists of two fields. One field contains the odd-numbered lines in the frame, and the other
contains the even-numbered lines. The fields are interlaced, or combined, to create the complete image. Adobe
Photoshop Elements includes a reverse field order preset for video imported from a hard disk or Flash memory
camcorder that uses upper fields first. You can capture source footage with upper fields first. For this footage, ensure
that your project uses either the Standard or Widescreen preset from the Flash Memory Camcorders presets folder.
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Ordinarily, interlacing isn’t apparent to a viewer. However, each field captures the subject at a different time. Due to the
time difference, playing a clip in slow-motion or creating a freeze frame makes the two fields discernible. You observe
the same behavior when you export a frame as a still image. To avoid this situation, you can deinterlace the image.
Deinterlacing eliminates one field and either duplicates or interpolates the lines of the remaining field.
Reversing the field dominance, the order in which the fields are recorded and displayed, can cause playback problems.
When the field dominance is reversed, motion appears jerky because the fields no longer appear in chronological order.
Fields are reversed when the original videotapes field dominance is the opposite of the field dominance of the
video-capture card used to capture the clip. Fields are also reversed when the field dominance of the original videotape
and the video-editing software are opposite to each other. Reversing can also happen when you set an interlaced clip to
play backward.
To avoid these complications, you can deinterlace the image. Deinterlacing eliminates one field and either duplicates or
interpolates the lines of the remaining field. You can also set field options for an interlaced clip so that the clips picture
and motion quality are preserved in certain situations. These include changing the clip speed, exporting a filmstrip,
playing a clip backward, or freezing a video frame.
1Select a clip in the Expert view timeline, and choose Clip > Video Options > Field Options.
2Select Reverse Field Dominance to change the order in which the clips fields appear. This option is useful when the
field dominance of the clip doesn’t match your equipment or when you play a clip backward.
3For Processing Options, select one of the following choices, and click OK.
None Does not process the clips fields.
Interlace Consecutive Frames Converts pairs of consecutive progressive-scan (noninterlaced) frames into
interlaced fields. This option is useful for converting 60 fps progressive-scan animations into 30-fps interlaced video
because many animation applications don’t create interlaced frames.
Always Deinterlace Converts interlaced fields into whole progressive-scan frames. Premiere Elements deinterlaces
by discarding one field and interpolating a new field based on the lines of the remaining field. It keeps the field
specified in the Field Settings option in the Project Settings. If you specified No Fields, Premiere Elements keeps the
upper field unless you selected Reverse Field Dominance, in which case it keeps the lower field. This option is useful
when freezing a frame in the clip.
Flicker Removal Prevents thin horizontal details in an image from flickering by slightly blurring the two fields
together. An object as thin as one scan line flickers because it can appear only in every other field.
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Chapter 5: Arranging movie clips
Arranging clips in the Quick view timeline
See the video tutorial that provides an overview of using the Quick view timeline in Adobe Premiere Elements 11:
Arrnaging clips in a movie
Quick view timeline overview
The Quick view timeline provides a stage on which you can quickly arrange your clips into a movie. It displays each clip
as a series of frames that span the entire clip length. Move the slider to the right to zoom out and see your entire video.
Move the slider to the left to zoom in and see a clip in more detail. The Quick view timeline has the following tracks:
Title: Add a title for your clip on this track
Video: Edit your video on this track
Sound: Place background music and other sounds
Narration: Add a narration for your clip to this track
Use the Quick view timeline to quickly assemble your clips into a movie. Click the scissor icon on the current-time
indicator to split a clip and remove an unwanted portion. You can also use the panels in the Action bar to add titles,
transitions, special effects, and music to your clips.
Adding clips in the Quick view timeline
Drag clips directly to the Quick view timeline from Windows Explorer (Finder in Mac OS). You can also use the Add
Media panel to add clips to the Quick view timeline from various sources.
After adding clips, use the Quick view timeline to rearrange them. You can insert a clip before another, after another,
or even split it before inserting.
Place a clip in the Quick view timeline
1Drag a clip from Windows Explorer (Finder in Mac OS) to the Quick view timeline. When you drag the clip over
the Quick view timeline, a vertical green line indicates the drop zone where you can place the clip. When the pointer
changes to the insert icon, release the mouse button.
2Drag the clip from Windows Explorer (Finder in Mac OS) to the Monitor panel. The clip is automatically placed in
the Quick view timeline.
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Insert a clip before another in the Quick view timeline
Drag the clip from Windows Explorer (Finder in Mac OS) on to a clip in the Quick view timeline.
The new clip appears in front of the one on which you dropped it, and subsequent clips shift to the right.
Insert a clip after another in the Quick view timeline
1In the Quick view timeline, select the clip after which you want to insert the new clip.
2Drag the clip from Windows Explorer (Finder in Mac OS) to the Monitor panel or the Quick view timeline.
The new clip appears to the right of the selected clip, and subsequent clips shift to the right.
Move a clip in the Quick view timeline
1Drag a clip from a location in the Quick view timeline to a different location before or after another clip. Place the
clip in the drop zone (indicated by a vertical green line) when the pointer changes to the insert icon.
2Release the mouse button.
The clip moves to its new location and all subsequent clips shift to the right.
Copy and paste clips in the Quick view timeline
You can rearrange clips in a movie by copying and pasting them within your project. You can copy and paste multiple
clips at a time, and either insert them between existing clips or overlay existing frames. The clips maintain their relative
spacing in time.
Adobe Premiere Elements 11 pastes clips to the Video 1 or Audio 1 track at the location of the current-time indicator.
However, you can avoid this action by manually copying clips on multiple tracks. When you paste a clip in the Quick
view timeline, the current-time indicator moves to the end of a clip. This feature enables easy and efficient handling of
consecutive paste operations.
1In the Quick view timeline, select one or more clips in the movie. To select only the audio or video of linked clips,
Alt-click the desired clip.
2Choose Edit > Copy.
3In the Quick view timeline, position the current-time indicator at the point you want to paste, and do one of the
following:
To overlay the clips and replace existing footage on the track, choose Edit > Paste.
To insert the pasted clips and shift existing footage, choose Edit > Paste Insert.
You can also copy a clips attributes—motion, opacity, volume, and other effects—and paste them into another clip.
Zoom in or out of the Quick view timeline
When you zoom in on the Quick view timeline, it is magnified around the current-time indicator, letting you examine
smaller increments of media. You can also zoom in as you add a clip, magnifying the location around the pointer rather
than the current-time indicator. This technique lets you see the exact placement of the insertion point before you
release the mouse.
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In contrast, zooming out displays more of the Quick view timeline, giving you a visual summary of the movie.
In the Quick view timeline, do one of the following:
To zoom in or out as you add a clip, drag the clip to the Quick view timeline. Hold down the mouse button, and
press the Equals (=) key to increase the zoom factor or press the Minus (–) key to decrease it.
To zoom in or out as you add a clip, drag a clip to the Quick view timeline. Hold down the mouse button, and
press the semicolon (;) key to increase the zoom factor. Press the Minus (–) key to decrease the zoom factor.
To zoom in on the Quick view timeline, drag the Zoom slider to the right, or click the Zoom In button.
To zoom out of the Quick view timeline, drag the Zoom slider to the left, or click the Zoom Out button.
To toggle between viewing the entire movie in the Quick view timeline and the previous zoom level setting, click the
Fit To Visible Timeline icon. Alternatively, press the Backslash (\) key. Make sure that the Quick view timeline is
active before pressing the Backslash (\) key. You can also zoom in and out by pressing the Equals (=) or Minus (-) keys
on the keyboard (not the numeric keypad).
To zoom out so that the entire movie is visible in the Quick view timeline, press the Yen sign (¥) key. Make sure that
the Quick view timeline is active before pressing the Yen sign (¥) key.
Note: The steps described to zoom in and zoom out of the Quick view timeline also apply to the Expert view timeline.
Delete a clip in the Quick view timeline
1Select a clip in the Quick view timeline.
2Right-click/ctrl-click the clip and choose one of the following:
Delete and close gap Deletes the clip and removes the gap by adjusting the position of one or more clips
Delete audio Removes the audio from your movie.
Arranging clips in the Expert view timeline
See the video tutorial that provides an overview of using the Expert view timeline in Adobe Premiere Elements.
Expert view timeline overview
The Expert view timeline graphically represents your movie project as video and audio clips arranged in vertically
stacked tracks. When you capture video from a digital video device, the clips appear sequentially as they occur.
The Expert view timeline uses a time ruler to display the components of your movie and their relation with each other
over time. You can trim and add scenes, indicate important frames with markers, add transitions, and control how clips
are blended or superimposed.
The zoom controls on the Expert view timeline let you zoom out to see your entire video, or zoom in to see clips in
more detail. You can also change how the clips appear in the tracks, and resize the tracks and the header area.
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A Current-time indicator B Time ruler C Zoom control D Video track E Audio track
Tracks in the Expert view timeline
Tracks let you layer video or audio and add compositing effects, picture-in-picture effects, overlay titles, soundtracks,
and more. With multiple audio tracks, you can add a narration to one track and background music to another track.
The final movie combines all the video and audio tracks.
By default, the Expert view timeline contains three tracks for video (or images) and audio, a narration track, and a
sound track. You can drag linked clips (clips that include both audio and video) to a track.
For linked clips, the video and audio components appear together (video directly above audio) in their respective tracks
(such as Video1 and Audio1). To see all of the tracks, you may have to scroll up or down the Expert view timeline.
A new track is inserted if you drag and release a clip above the topmost video track. There is no limit to the number of
tracks a project can contain. You can add or delete tracks at any time, even before adding clips.
A movie must contain at least one of each type of track (the track can be empty). The video track order is important
because any clip located in Video 2 also overlays the Video 1 track. Audio tracks are combined in playback so the track
order is not relevant.
Tip: You can specify the default number and type of tracks in new movies.
A Video 2 track B Audio 2 track C Video1 track D Audio 1 track E Narration track F Soundtrack
Expert view timeline tools
Use the tools at the top of the Expert view timeline to play a clip, stop playback, or change playback speed. Use the
panels in the Action bar to add titles, transitions, special effects, and music. You can also add markers, detect musical
beats, open the Audio Mixer, or add narration.
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Move through the Expert view timeline
When placing and arranging clips in the Expert view timeline, move the current-time indicator to the appropriate
location. In the time ruler, the current-time indicator corresponds to the frame displayed in the Monitor panel.
A vertical line extends from this current-time indicator through all the tracks. Zooming in and out of the Expert view
timeline can help you identify the exact location for placing a clip or performing an edit.
In the Expert view timeline, do any of the following:
Drag the current-time indicator.
Click the time ruler where you want to position the current-time indicator.
Press Shift while dragging the current-time indicator to snap it to the edge of the closest clip or marker.
Drag the time display (below the Monitor panel) to the desired time value.
Click the time display (at the bottom of the Monitor panel), type a valid time, and then press Enter. (You need
not type leading zeros, colons, or semicolons. However, Adobe Premiere Elements interprets numbers under 100
as frames.)
You can use the Home or End keys on the keyboard to skip between the beginning and end of the movie. The Page
Up and Page Down keys move the current-time indicator to the previous and next clips respectively. The Right or
Left Arrow keys move the current-time indicator forward or back by a frame. Pressing Shift+Right Arrow or Shift+Left
Arrow moves the current-time indicator forward or back by five frames each time.
Add clips to the Expert view timeline
When you insert a clip into the Expert view timeline, adjacent clips on all tracks shift to accommodate the new clip. By
shifting all clips together, the audio and video of the existing clips remain in sync.
Sometimes, you dont want all clips to shift with each insertion. For example, when you add background music that
superimposes the entire movie, you don’t want clips to shift.
To shift specific clips togather, press the Alt key as you insert. At a time, you can shift specific clips simultaneously on
a maximum of two tracks. These include the track receiving the insertion and the track containing the linked audio or
video (if any). The affected tracks shift together, remaining aligned. The clips on other tracks are unaffected.
Insert a clip, shift clips in the Expert view timeline
Do one of the following:
Drag the clip from the Project Assets panel to the desired location in the Expert view timeline. When the pointer
changes to the Insert icon, release the mouse.
Move the current-time indicator to the desired location in the Expert view timeline. Then select the clip in the
Project Assets panel and choose Clip > Insert.
Insert a clip, shift clips on only the target and linked tracks
Alt-drag the clip from the Project Assets panel to the desired location in the Expert view timeline. When the pointer
changes to the Insert icon, release the mouse.
If you drag a clip into the blank space above the topmost video track (for video) or below the lowest audio track (for
audio), Adobe Premiere Elements creates a new track for the clip. If the clip contains both audio and video, it creates
both a new video and new audio track.
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Overlay a clip in the Expert view timeline
The easiest way to replace a portion of a video is to overlay it with other footage. When you overlay a clip, the clip you
add replaces any existing frames starting at the location you designate.
If the new clip is 40 frames long, it overlays 40 frames of the existing clip. The frames following the overlay, if any,
remain at the same location in the track. Overlays do not change the length of the movie unless the overlay extends
beyond the end of the movie.
Do one of the following:
Ctrl-drag/Cmd-drag the clip from the Project Assets panel to the first frame you want to overlay. When the
pointer changes to the Overlay icon, release the mouse.
Move the current-time indicator to the first frame you want to overlay, select the clip in the Project Assets panel,
and then choose Clip > Overlay.
Place one clip above another in the Expert view timeline
You can place one clip above another without replacing a section of the lower clip as is done with an overlay. You can
use clips stacked in this way, for example, with various keying effects.
1In the Expert view timeline, drag the current-time indicator to a location above a video clip where you want to
overlay another clip.
2Shift-drag a clip from the Project Assets panel, and drop it on to the Monitor panel.
3Choose Place On Top.
Adobe Premiere Elements drops the second clip into the first available video track at the location of the current-time
indicator.
Replace a clip in the Expert View timeline
To replace a clip in the middle of the Expert view timeline, without altering the length or changing the effects or
overlays, use the Replace Clip command. This option is useful when editing expanded instant movies.
1From the Project Assets panel, select the clip you want to use.
2In the Expert view timeline, right-click/ctrl-click the clip you want to replace and choose Replace Clip From Project
Assets.
If the incoming clip is longer in duration, it is trimmed from the end to match the existing duration of the outgoing
clip.
If the incoming clip is shorter in duration, a warning message appears giving you the choice to cancel the replace
action or use black frames to fill the excess duration.
Select, move, align, and delete clips in the Expert view timeline
After you’ve added a clip to your movie, you may need to rearrange clips, copy and paste scenes, and delete other clips.
Several techniques let you select individual clips, a range of clips, or only the audio or video portion of a linked clip.
Select clips in the Expert view timeline
Using the mouse cursor, do any of the following:
To select a single clip, click the clip in the Expert view timeline. If the clip is linked or grouped, clicking one clip
selects the other linked or grouped clips.
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To select only the audio or video portion of linked clips, Alt-click the desired clip.
To select a single clip within a group, Alt-click the desired clip.
To select multiple clips, Shift-click each clip you want to select. (Shift-click a selected clip to deselect it.)
To select sequential clips, drag a rectangle (marquee selection) that includes the clips you want to select.
To add a range of clips to the current selection, Shift-drag a marquee around the clips.
Move a clip in the Expert view timeline
You can easily rearrange clips in the Expert view timeline by dragging. By using the same techniques you use to add a
clip, you can choose to insert or overlay clips when you move them.
To move a clip and insert it so all tracks shift after insertion, drag the clip to the desired location. When the pointer
changes to the Insert icon, release the mouse button.
To move a clip and overlay another clip in the movie, drag the clip to the first frame you want to overlay, and then
press Ctrl/Cmd. When the pointer changes to the Overlay icon, release the mouse button.
To move only one clip of a linked pair, Alt-select the clip you want to move. Drag it to the desired location. If you
want to shift clips only on the target tracks, release the mouse button when the pointer changes to the Insert icon. If
you want to overlay another clip, press the Ctrl key, and when the pointer changes to the Overlay icon, release the
mouse.
Align clips by using the Snap option
The Snap option, which is enabled by default, makes it easier to align clips with each other or with particular points in
time. You can move a clip with the Snap option selected. The clip automatically aligns with the edge of another clip, a
marker, the start and end of the time ruler, or the current-time indicator.
Snapping also helps ensure that you don’t inadvertently perform an insert or overlay edit when dragging. As you drag
clips, a pop-up window displays the distance, in frames, that you have moved them. A negative number indicates youve
moved them toward the beginning of the movie.
Choose Timeline > Snap. A check mark indicates that the option is enabled.
Delete a clip in the Quick view timeline or Expert view timeline
Deleting a clip from a movie doesn’t delete it from the project. The clip is still available in the Project Assets panel.
1In the Quick view timeline or Expert view timeline, select one or more clips. (Alt-click to select only the audio or
video portion of a clip.)
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2Do one of the following:
To delete clips and leave a gap of the same duration, called clearing, choose Edit > Delete.
To delete a clip and close the resulting gap, called a ripple deletion, choose Edit > Delete And Close Gap, or press
the Delete or Backspace key.
Note: When a clip is deleted from the Quick view timeline, a transition that follows the clip is also deleted. When a clip
is deleted from the Expert view timeline, the preceding and following transitions are deleted.
Delete empty space between clips in the Expert view timeline
You can quickly delete empty space between clips in the Expert view timeline by using the Delete And Close Gap
command. Alternatively, press the Delete or Backspace key. Both techniques shift adjacent clips over to fill the gap.
In the Expert view timeline, do one of the following:
Right-click the empty space, and choose Delete And Close Gap.
Select the space you want to delete, and press the Delete or Backspace key.
note: If the gap is small and difficult to select, move the current-time indicator to the gap and click the Zoom In
button.
Create a duplicate clip in the Expert view timeline
Each time you drag a source clip from the Project Assets panel to the Expert view timeline, you create a clip instance.
This instance shares the source clip’s default In and Out points. If you delete the source clip in the Project Assets panel,
all instances of the clip in the Expert view timeline are deleted.
To create clip instances with different default In and Out points, duplicate the source clip in the Project Assets panel. If
you delete a duplicate clip in the Project Assets panel, all instances of it in the Expert view timeline are deleted.
1In the Project Assets panel, select a clip and choose Edit > Duplicate.
2To rename the duplicate clip, select it in the Project Assets panel, and do one of the following:
Choose Clip > Rename and type a new name.
Click the text and type a new name.
You can also create a duplicate clip by copying and pasting, or Ctrl-dragging a clip in the Project Assets panel.
View the duration of selected clips in the Expert view timeline
The Info panel shows you the total duration of multiple clips selected in either the Quick view timeline or the Expert
view timeline. This information is often useful when editing a movie. For example, you may want to find music to fit a
scene or replace a few clips with different footage.
If you select clips in the Project Assets panel, the Information panel displays the total duration of all the clips you select.
If you select clips in the Quick view timeline or the Expert view timeline, the Information panel displays the total
duration of the selected clips.
The duration is calculated from the In point of the first selected clip to the Out point of the last selected clip. If the clips
are not contiguous in the tracks, the duration may be longer than the total duration of the clips.
1Make sure that the Info panel is visible. If not visible, choose Window > Info.
2In the Project Assets panel, Quick view timeline, or the Expert view timeline, select the desired clips. The Info panel
displays the number of items selected and the total duration of those items.
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You can view the duration of a single clip in a tool tip by positioning the cursor over a clip in the Quick view timeline
or the Expert view timeline.
Customize Expert view timeline tracks
You can customize Expert view timeline tracks to suit the needs of your project.
Add a track to the Expert view timeline
1Choose Timeline > Add Tracks.
2In the Add Tracks dialog box, type the number of tracks you want to add in the Add field for video or audio tracks.
3To specify the placement of added tracks, choose an option from the Placement pop-up menu for each type of track
added, and click OK.
Resize tracks
Tracks have three preset sizes: Small, Medium, and Large. The Large view is helpful for viewing the clip thumbnails and
adjusting effects, such as the opacity or volume of a clip. You can also resize tracks manually and resize the width of the
track header area to accommodate long track names. If your movie contains several tracks, you can adjust the relative
proportion the tracks to favor the tracks you need to see.
By default, track names are hidden. To view track names, resize the track header section.
Resize the height of a track
In the Expert view timeline, do one of the following:
Right-click/ctrl-click an empty track of the Expert view timeline, and choose Track Size. Then choose Small,
Medium, or Large.
In the track header area of the Expert view timeline, position the pointer between two tracks so that the Height
Adjustment icon appears. Then, drag up or down to resize the track below (for video) or the track above (for
audio).
Resize the track header section of the Expert view timeline
In the Expert view timeline, position the pointer over the right edge of the track header (where track icons are listed)
so that the Resize icon appears. Then, drag the right edge. (The icons at the top of the track header limit its minimum
width. The maximum width is about double the minimum width.)
Rename a track
1In the Expert view timeline, right-click/ctrl-click the tracks name (for example, Video 1) and choose Rename.
2Type a new name for the track and press Enter, or click outside the box.
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Delete empty tracks from the Expert view timeline
Do one of the following:
Choose Timeline > Delete Empty Tracks.
Right-click/ctrl-click in an empty track in the Expert view timeline and choose Delete Empty Tracks.
Customize how clips display in the Expert view timeline
You can display clips in the Expert view timeline in different ways, depending on your preference or the task at hand.
You can choose to display a thumbnail image at the beginning of the clip. Alternatively, you can display a thumbnail
image at the head and tail or along the entire duration of the clip (default view). For an audio track, you can choose to
display or hide the audio waveform of the audio contents.
Displaying thumbnail images across the duration of the clip gives you a sense of the progression of the clip. However,
do not confuse the boundary between thumbnails as the actual boundary between frames. Think of the thumbnails as
a storyboard or sketch of the clips content.
Click the Set Video Track Display Style button or the Set Audio Track Display Style button at the left corner of the
track. Each time you click, the tracks display style toggles to a different view.
To see more volume detail when viewing an audio waveform in the Expert view timeline, increase the track height.
More Help topics
Creating a picture-in-picture overlay
Creating a picture-in-picture overlay
You can place one video clip in a small frame over a background video clip that covers the entire screen. This effect is
called a picture-in-picture overlay.
Note: For information about superimposing one clip over another by creating transparent backgrounds, see .
Create a picture-in-picture overlay in the Quick view
1Place the CTI on the clip in the Quick view timeline that you want to use as the background clip.
The selected clip appears in the Monitor panel.
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2Do one of the following:
From the Graphics panel, drag an image on to the background clip in the Monitor panel. If necessary, adjust the
duration of the overlay in the Picture In Picture dialog box.
From Windows Explorer, drag a clip or image on to the background clip in the Monitor panel, and select Picture
In Picture. If necessary, adjust the duration of the overlay in the dialog box.
3To adjust the position of the superimposed clip, drag it to the desired location in the Monitor panel.
Note: If the superimposed clip is longer than the background clip, it appears over successive clips in the Quick view timeline
for its entire duration. The clip also appears superimposed over those clips during playback.
Create a picture-in-picture overlay in the Expert view
1Place the CTI on the clip in the Expert view timeline that you want to use as the background clip.
The selected clip appears in the Monitor panel.
2Do one of the following:
From the Graphics panel, drag an image on to the background clip in the Monitor panel.
From Windows Explorer, drag a clip or image on to the background clip in the Monitor panel, and select Picture
In Picture.
From the Project Assets panel, drag a clip or image on to the background clip in the Monitor panel, and select
Picture In Picture
3To adjust the position of the superimposed clip, drag it to the desired location in the Monitor panel.
Note: If the superimposed clip is longer than the background clip, it appears over successive clips in the Expert view timeline
for its entire duration. The clip also appears superimposed over those clips during playback.
Delete a picture-in-picture overlay
1Depending on the view you are in, make sure that the Quick view timeline or the Expert view timeline is active.
2Right-click/ctrl-click the superimposed clip in the Quick view timeline or the Expert view timeline.
3Select Delete.
The superimposed clip disappears from the Quick view timeline (or the Expert view timeline) and the Monitor panel.
Grouping, linking, and disabling clips
Group and ungroup clips
In the Quick view timeline or the Expert view timeline, you can group clips so that you can move, disable, copy, or
delete them together. When you group a linked clip with other clips, both the audio and video portions of the linked
clip are included in the group.
To group clips, select multiple clips, and choose Clip > Group.
To ungroup clips, click any clip in the group to select the group, and choose Clip > Ungroup.
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To select one or more clips in a group of clips, Alt-click a single clip in a group. Shift+Alt-click to select additional
clips in a group.
Link video and audio clips
Most video includes a soundtrack. In the Project Assets panel, clips that contain both video and audio appear as a single
item. When you add the clip to a movie in the Expert view timeline, the video and audio appear on separate tracks with
the video directly above the audio.
The video and audio remain linked. When you drag the video portion in the Expert view timeline, the linked audio
moves with it, and vice versa. For this reason, audio/video pairs are called linked clips. In the Expert view timeline, the
names of linked clips are underlined and identified with a [V] for video or [A] for audio.
All editing tasks (such as moving, trimming, or changing the clip speed) act on both parts of a linked clip. You can
temporarily override the link by pressing the Alt key when you initiate editing tasks. You can also place the video or
audio portion separately.
Link and unlink video and audio clips
You can link a video clip and an audio clip so that they act as a unit. When you select, trim, split, delete, move, or change
the speed of one, you affect the other clip as well. You can temporarily override the link as needed. In the Expert view
timeline, the names of linked clips are underlined and identified with a [V] for video or [A] for audio.
To link video and audio clips, Shift-click a video and audio clip to select them both, and then choose Clip > Link
Audio And Video.
To unlink video and audio clips, select a linked clip and choose Clip > Unlink Audio And Video. (Though the audio
and video are unlinked, they are both still selected. Reselect either clip to use it separately.)
To select linked clips individually, Alt-click the desired clip. After selecting it, you can move or trim the clip
independently of its linked clip.
To quickly delete an audio or video clip without unlinking it, right-click/ctrl-click the clip and choose either Delete Audio
or Delete Video from the menu.
Delete only the audio or video portion of a linked clip
In the Expert view timeline, do one of the following:
Right-click/Ctrl-click the linked clip and choose Delete Audio or Delete Video.
Alt-click the audio or video portion to select it alone, and press the Delete or Backspace key.
Select a linked click and choose Clip > Unlink Audio And Video. Reselect either clip and choose Edit > Clear or
Edit > Delete And Close Gap.
The clips shift over to fill the gap left by the deleted clip.
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Synchronize linked clips
Adobe Premiere Elements automatically places video and its audio on separate tracks in the Expert view timeline.
However, it links the clips so that they remain in sync as you trim or move them.
If you Alt-drag one of the clips out of sync, Adobe Premiere Elements displays the number of offset frames next to the
clip name in the Expert view timeline.
Even if you unlink the clips, Adobe Premiere Elements keeps track of the offset, and displays it again if you relink them.
You can have Adobe Premiere Elements automatically resynchronize the clips. Depending on the clips, you can choose
between two methods of synchronizing.
In the Expert view timeline, right-click/ctrl-click the offset number of the clip you want to move.
The clip you right-click/ctrl-click moves or adjusts to align with the other clip, which remains in place.
Enable and disable clips
Occasionally, you might want to disable a clip while you try a different editing idea or to shorten the processing time.
Disabling a clip hides it when you view the movie in the Monitor panel or when you export the movie. You can still
move or change a disabled clip.
Select one or more clips in the Quick view timeline or the Expert view timeline, and choose Clip > Enable.
The check mark next to the command disappears when you disable a clip, and the clip appears dimmed in the Quick
view timeline and the Expert view timeline.
Working with clip and timeline markers
About clip and timeline markers
You can place markers to indicate important points in a clip or movie. Markers can help you position, arrange, and
synchronize clips. They even let you add comments to the Expert view timeline.
A movie or a clip can contain up to 100 numbered markers (labeled from 0 to 99). Moreover, it can have unlimited
unnumbered markers. You can also add menu markers for use in creating a disc menu in Adobe Premiere Elements.
Working with clip and timeline markers is much like working with In and Out points. However, In and Out points set
the actual start and end points of a clip. Markers are only for reference and do not affect clips in the finished movie.
A Timeline Marker B Menu marker C Markers menu D Beat marker
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note: The Detect Beats button creates markers at the major beats in your soundtrack so that you can synchronize clips to
beats.Markers you add to a clip placed in a movie appear only in that instance of the clip. Markers you add to a source
clip appear in each instance of the clip that you subsequently add to the movie. Adding markers to a source clip doesn’t
affect instances of the clip already in a movie.
When you select a clip in the Project Assets panel, the Monitor panel displays only the clip markers within the clip.
When you select a clip in the Expert view timeline, it displays only timeline markers. Clip markers appear as icons
within the clip in the Expert view timeline. However, timeline markers appear in the time ruler.
Note: For information on adding, moving, and deleting markers in a clip or movie, see Working with clip and timeline
markers in Adobe Premiere Elements Help.
Add clip and timeline markers
You can add markers to a clip in the Project Assets panel, to an instance of a clip in the Expert view timeline, or to the
time ruler. Markers are of two types: clip markers and timeline markers.
In general, you add clip markers to signify important points within an individual clip (for example, to identify a
particular action or sound). You add timeline markers to the time ruler to mark scenes, title locations, or other
significant points within the movie. Timeline markers can include comments and URLs to link web pages.
You can number markers or use unnumbered markers. Use numbered markers if you plan to use many markers. You
can quickly jump, say, from marker number 5 to marker number 40 if the markers are numbered. If they are
unnumbered, you can only jump between adjacent markers.
If you want to use markers to log comments, numbering them makes them easy to reference. For example, you can log
comments, such as “Check the color at marker 12,” or “See comments at marker 42” for a collaborator.
Add a marker to a source clip or clip instance
1Do one of the following:
To add a marker to a source clip, double-click the clip in the Project Assets panel.
To add a marker to a clip instance, double-click the clip in the Expert view timeline.
The clip opens in the Preview window.
2Move the current-time indicator in the Preview window to the frame where you want to set the marker.
3Choose Clip > Set Clip Marker, and select either Unnumbered, Next Available Numbered, or Other Numbered.
4If you chose Other Numbered, type a number in the Set Numbered Marker field, and click OK.
If you added the marker to the source clip, it is saved in the clip and is visible in all subsequent instances of the clip in
the Expert view timeline.
If you added the marker to the clip instance, it is visible only in the particular instance of the clip in the Expert view
timeline.
Add a marker to the Expert view timeline
1Click an empty space in a video or audio track in the Expert view timeline. The Expert view timeline becomes active
and any previous selected clip is deselected.
2Move the current-time indicator in the Expert view timeline to the frame where you want to set the marker.
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3Right-click/ctrl-click in the timeline ruler or the Monitor panel, or choose Timeline > Set Timeline Marker, and
choose one of the following:
Unnumbered Sets an unnumbered marker.
Next Available Numbered Sets a numbered marker using the lowest unused number.
Other Numbered Opens a dialog box in which you can specify any unused number from 0 to 99.
Tip: You can insert markers while a movie or clip plays. Click the Set Unnumbered Marker icon in the Monitor
panel, or press the asterisk key, at the locations you want to mark.
The marker appears in the time ruler of the Expert view timeline, at the location of the current-time indicator.
Insert comments, chapter information, or URL links in a timeline marker
In addition to indicating important frames of a movie, timeline markers can also contain comments, chapter numbers,
or URLs. You can include comments, chapter numbers, or web links only in timeline markers, not clip markers.
If you import your movie into Adobe® Encore®, you can use timeline markers to specify chapter links. Encore
automatically converts timeline markers with text or numbers in the Chapter field to chapter points. It also places the
contents of the Comment field into the Description field of the chapter point.
For your online movie, if you can design frame-based web pages, use timeline markers to change other parts of the web
page.
Timeline markers can specify a URL and web-page frame. When you include the movie in a frame-based web page, the
browser displays each specified link in the specified frame.
As the movie plays, your web page can change as each marker is reached. For example, in a family web page, as your
vacation movie plays, you can populate the other frames of the web page with commentary and still images about the
vacation. This technique requires careful planning to coordinate the frames and content. You must export the movie
using a file type that supports web markers: QuickTime or Windows Media.
You can set the markers to be longer than one frame in duration. In the Expert view timeline, the right side of a timeline
marker’s icon extends to indicate its duration.
1In the time ruler in the Expert view timeline, double-click a timeline marker to open the Marker dialog box.
2Do any of the following:
To create a comment, type a message in the Comments field.
To change the duration of the marker, drag the duration value or click the value to select it, type a new value, and
press Enter.
To create a chapter point for Adobe Encore, enter the chapter name or number in the Chapter box.
To create a web link, enter the web address and frame number in the URL and Frame Target boxes. The frame
number must match a frame in the web page containing the movie.
3To enter comments or specify options for other timeline markers, click Previous or Next.
4Repeat steps 1-3 until you are finished modifying timeline markers, and click OK.
Move and delete markers
You can drag markers in the Expert view timeline. To change the existing clip markers in the movie, open an instance
of the clip in the Preview window and make changes. You cant manipulate clip markers directly in the Expert view
timeline.
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Timeline markers are not attached to the frames they mark. When you insert a clip, the existing timeline markers
remain in their original position in the time ruler. However, clip markers shift with the clip.
Move a marker
In the time ruler of the Expert view timeline, drag the marker to a new position. Dragging beyond either edge of the
time ruler scrolls the time ruler.
Note: You can’t move a clip marker in the Expert view timeline. Instead, open the clip in the Preview window and drag
the marker in the Preview window time ruler.
Delete a timeline marker
1In the Expert view timeline, move the current-time indicator to the timeline marker.
To place the current-time indicator precisely on a marker. Either zoom in completely on the time ruler so you can
see its exact location or choose Timeline > Go To Timeline Marker, and choose Next, Previous, or Numbered from
the menu.
2Choose Timeline > Clear Timeline Marker, and choose an option from the menu.
Timeline Marker At Current Time Indicator Deletes the timeline marker at the current time. (If the option is not
available, you have not placed the current-time indicator precisely on the marker.)
All Markers Deletes all timeline markers from the movie.
Numbered Deletes a numbered timeline marker from a list of numbered markers.
note: You can’t remove a timeline marker by dragging it away from the time ruler.
Delete a clip marker
1Select the clip in the Expert view timeline.
2Move the current-time indicator to the clip marker.
To place the current-time indicator precisely on a marker, zoom in completely on the time ruler so you can see its
exact location. Alternatively, choose Clip > Go To Clip Marker, and choose Next, Previous, or Numbered from the
menu.
3Choose Clip > Clear Clip Marker, and choose an option from the menu:
Current Marker Deletes the marker at the current time. (If the option is not available, you may not have placed the
current-time indicator precisely on the marker.)
All Markers Deletes all clip markers from the clip.
Numbered Deletes a numbered clip marker from a list of all numbered markers.
Clear all markers
1Do one of the following:
To clear all clip markers from a clip, select the clip in the Expert view timeline.
To clear all timeline markers from the Expert view timeline, make sure that no clips are selected in the movie.
2Choose either Clip > Clear Clip Marker > All Markers or Timeline > Clear Timeline Marker > All Markers.
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Go to a clip or timeline marker in the Expert view timeline
1Do one of the following:
To move to a clip marker in a clip, select the clip in the Expert view timeline.
To move to a timeline marker in a movie, make sure that no clips are selected in the Expert view timeline.
2Choose either Clip > Go To Clip Marker or Timeline > Go To Timeline Marker, and choose Next, Previous, or
Numbered from the menu.
To help position clips at a marker, make sure that the Snap command is selected in the Timeline menu. (A check
mark indicates it is selected.) Then, clips will snap to the markers as you drag them into position in the Expert view
timeline.
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Chapter 6: Editing clips
Stabilize video footage with Shake Stabilizer
You can stabilize shaky video footage using the Shake Stabilizer option. Shake Stabilizer removes the jitter caused by
camera movements, transforming shaky, handheld footage into steady, smooth shots.
Shake Stabilizer is available in both Quick and Expert views. However, for best results, use Shake Stabilizer from the
Expert view. The Expert view offers advanced options that help fine-tune the results you achieve with Shake Stabilizer.
It is recommended that you take small sections of the clip that has unwanted shake and then apply Shake Stabilizer. You
can trim or split a clip to break it into smaller sections.
For information about how to trim a clip, see Trimming clips . For information about how to split a clip, see Split a clip.
Apply Shake Stabilizer from the Quick view
1Click Quick to switch to the Quick view. From the timeline, select the video clip on which you want to run Shake
Stabilizer.
2Click Adjust to open the Adjust panel. Click Shake Stabilizer.
3Based on your requirements, select a mode to run Shake Stabilizer:
Quick: Select this mode if you want to quickly analyze a clip and stabilize the shakes. This mode is optimized for
performance as it analyzes alternate frames. It takes less time, but the results might not be optimized.
Detailed: Select this mode to analyze each frame and achieve better results. The Detailed mode takes more time.
4The Applied Effects panel is opened, and Shake Stabilizer is added as one of the effects.
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While stabilizer is processing the frames, you can continue working on the project.
5You can click Cancel to stop processing the frames. Click Stabilize to start processing again.
Apply Shake Stabilizer from the Expert view
The Expert view is the recommended view for performing shake stabilization on a video clip. You can configure the
advanced options available in this view to enhance the shake removal from the clip.
1Click the Expert tab to switch to the Expert view. To stabilize motion in a particular video clip, select the clip in the
timeline.
2Click Adjust to open the Adjust panel. Click Shake Stabilizer.
3Click Quick or Detailed to select the mode for running Shake Stabilizer. Refer to the Apply Shake Stabilizer from
the Quick viewsection for more information about the modes.
4The Applied Effects panel is opened and Shake Stabilizer is added as one of the effects.
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While Shake Stabilizer is processing the frames, you can continue working on the project.
5Click Advanced to view the available advanced options. You can select options to avoid extreme cropping or to
adjust other parameters.
The options available in the Advanced tab are displayed. You can configure these options to fine-tune the Shake
Stabilizer effect applied on your video clips.
aMotion: Controls the intended result for the footage. Smooth Motion retains the original camera movement but
makes it smoother. When selected, smoothness is enabled to control how smooth the camera movement
becomes. The No Motion option attempts to remove all camera motion from the shot. This setting is used for
footage where at least a portion of the main subject remains within the frame for the entire range being stabilized.
bSmoothness: Use the slider to increase or decrease smoothness in the video clip. Lower values are closer to the
cameras original motion while higher values are smoother. Values above 100 require more cropping of the image.
Enabled when the Result is set to Smooth Motion.
cVideo Frame: Defines how the video frames should be stablilized. See Video Frame settingsfor more information.
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dBoost Stabilization: When selected, Shake Stabilizer starts again to find elements to track. When you select this
option, an analyze and fix workflow on the clip is initiated. The analysis is slow but produces the best results.
eRolling Shutter Ripple: The stabilizer automatically corrects the rippling associated with stabilized rolling shutter
footage. Automatic Reduction is the default. Use Enhanced Reduction if the footage contains larger ripples.
fCrop Vs Smooth: When cropping, this option controls the trade-off between smoothness and scaling of the
cropping rectangle as it moves over the stabilized image. Lower values are smooth, however, more of the image
is viewed. At 100%, the result is the same as the Stabilize Only option with manual cropping. See Defining Video
Frame for information about the Stabilize Only option.
gSynthesis Edge Feather: Selects the amount of feather for the synthesized pieces. It is enabled only when using
Video Frame to Stabilize, Synthesize Edges. It is enabled only when using the Stabilize, Synthesize Edges framing.
Use the feather control to smooth over edges where the synthesized pixels join up with the original frame. See
Defining Video Frame for information about the Stabilize, Synthesize Edges option.
You can click Cancel to cancel the effect from being applied on the clip. Click Stabilize to again start stabilizing the
clip.
Video Frame settings
The Video Frame option controls how the edge appears in a stabilizing result. This can be set to one of the following:
Stabilize Only: Displays the entire frame, including the moving edges. Stabilize Only shows how much work is being
done to stabilize the image and these are clearly visible around the edges.
Stabilize, Crop: Crops the moving edges without scaling.
Stabilize, Crop, Auto-scale (default): Crops the moving edges and scales up the image to refill the frame.
Stabilize, Synthesize Edges: Fills in the blank space created by the moving edges with content from frames earlier
and later in time.
Recommendations for using Shake Stabilizer
Shake Stabilizer is a memory-intensive and time-consuming operation. While it lets you use the application during
processing, it makes the application slow. Once Shake Stabilizer completes the stabilizing stage, the application
returns to the normal state. It is recommended to first identify the shaky portion of the footage and then split to
extract those portions and run Shake Stabilizer only on those extracted clips.
If you are applying Shake Stabilizer from the Expert view, try the Quick mode first. The Quick mode is faster but
might introduce some unwanted crop in the output. If you are not satisfied with the results, try the Detailed mode.
For better results, enable Boost Stabilization under the Advanced section while using the Detailed mode.
Make sure that project settings and clip settings always match.
In some cases, the clip mismatches with the current project but matches with one of the application's project
settings preset. In this case, Shake Stabilizer requires clip dimensions to match project settings. Create a new
project to solve this problem.
Another possibility is that the clip mismatches with the current project and also does not match with any of the
application's project settings preset. To fix this issue, export the clip to one of the standard formats and then
create new project using that clip.
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Trimming clips
About trimming and retrieving clips
When you build a movie, you rarely use an entire clip. To define the frames you want to use, set In and Out points. The
In point is the first frame of the clip you want to use. The Out point is the last frame of the clip you want to use.
Setting In and Out points does not delete frames from the hard drive. Instead, it isolates the portion you want included
in the movie. In and Out points act like a window over the clip, showing only the frames from the In point to the Out
point. You can move In and Out points as needed to regain any frames you might have trimmed.
A In point B Trimmed frames C Out point
You can trim frames from either end of a clip. To trim frames from the middle of a clip, first split the clip (which creates
two parts of the original clip). Then, trim the unwanted frames from the end of the first new clip or the beginning of
the second.
You can trim a clip in the Preview window, the Monitor panel, the Quick view timeline, or the Expert view timeline.
You can retrieve frames from source clips (clips not yet placed in the Quick view timeline or the Expert view timeline)
using the Preview window. You can retrieve frames from clips in the Quick view timeline or the Expert view timeline.
About Smart trimming
You can create a refined good-quality video file by removing unwanted sections. Adobe Premiere Elements 13 enables
you to efficiently handle blurred, shaky, and unwanted low-quality sections of your video file. You can easily and
quickly edit and fine-tune the video files.
Smart trimming enables you to trim the low-quality sections of a video file. Smart trim can be done manually and
automatically. You can trim clips from the Quick view timeline or the Expert view timeline.
Smart trimming is of two types, manual and automatic. Manual Smart trimming is the default mode. In this mode, you
can specify the options that determine the trimmable sections. In the automatic Smart trim mode, Premiere Elements
automatically determines the trimmable sections. You can choose to delete them or retain them.
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Manual Smart Trim
1To enable Smart Trim, click Tools on the Action bar and then select Smart Trim from the Tools panel. By default,
Manual Smart Trim Mode is enabled.
Note: When you are in the manual Smart Trim mode, you see the message, Smart Trim Mode: Trim or Delete The
Highlighted Sections, above the Monitor panel. You also see the Smart Trim Options button.
2(Optional) Click the Smart Trim Options button on top. In the Smart Trim Options dialog, use the slider to specify
the Quality options. The values set here determine the trimmable sections. If you do not set the options here, default
settings are used.
Premiere Elements analyzes the clip, and highlights the sections of the clip that need trimming. The highlighted
sections depend on the values set for the Quality Level options. Striped patterns are used to highlight the trimmable
sections.
3(Optional) View the bad-quality tags that Adobe Premiere Elements applied on the trim sections by hovering the
mouse over the Smart Trim section of the clip.
4To select trim sections in a clip, do one of the following:
Double-click the clip in the Expert view timeline to select all the trimmable sections in a single clip.
To select all the trimmable sections in multiple clips, drag a marquee around the selected clips in the Expert view
timeline. Right-click/ctrl-click the trim sections, and choose Select All.
To select all the trimmable sections in multiple clips in the Quick view timeline or the Expert view timeline,
select Ctrl-A. Right-click/ctrl-click a section > Select All.
The selected trim sections are highlighted. When you select a trimmable section, all trimmable sections turn into
blue-striped sections.note: To choose selected trim sections from multiple clips, first select the clips, and select the trim
sections.
5Right-click/ctrl-click a trimmable section (the blue-striped region). The following options are displayed:
Trim Enables you to trim the selected trimmable section.
Keep Enables you to retain the selected trimmable section.
Select All Selects all the trimmable sections in the current selection.
Smart Trim Options Displays the Smart Trim options.
6Select Trim to trim the trimmable region, or select Keep to retain the trimmable section. You can also trim clips
using the Delete key on the keyboard.
7(Optional) To undo the previous trim action, right-click/ctrl-click the clip in the Expert view timeline, and select
Undo Smart Trim.
To exit the Smart Trim mode, click the Done button.
Automatic Smart Trim
1To enable automatic Smart Trim, click Tools on the Action bar and then select Smart Trim from the Tools panel.
2Click the Smart Trim Options button above the Monitor panel.
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3In the Smart Trim Options dialog, select Automatic.
4(Optional) Use the slider to specify the Quality option. The values set here determine the trimmable sections. If you
do not set the options, default settings are used.
5Click Save.
Premiere Elements analyzes the clip and highlights the sections of the clip that need trimming. The Automatic
Smart Trim confirmation dialog is displayed.
Note: If a clip is not selected, striped patterns are used to highlight the Smart Trim sections of the clip.
Smart Trim options
Smart trimming uses quality factors such as brightness, blur, shaky, and contrast factors such as face, motion, and dialog
as criteria to trim the clips. You can set the levels of quality before trimming the clips.
Quality Level
Enables you to specify the levels of quality factors that Premiere Elements uses to determine the trimmable sections.
The quality factors include blur, shaky, brightness, focus, and contrast. If you move the slider to the extreme right, all
low-quality sections are highlighted as trimmable sections. As you move the slider toward the left, the trimmable
sections reduce. If you move the slider to the extreme left, only low-quality sections are highlighted for trimming.
Access Smart Trim options
To access the Smart Trim options, enable Smart Trim and do one of the following:
Click the Smart Trim Options button on the top of the Monitor panel.
Right-click/ctrl-click a trimmable selection, and select Smart Trim Options.
Trim a clip from the Quick view timeline
You can directly trim clips in the Quick view timeline.
1Select the clip in the Quick view timeline.
2Position the pointer over the edge of the clip you want to trim until the correct icon appears:
Trim-In icon to trim the beginning of a clip.
Trim-Out icon to trim the end of a clip.
3Drag the trim handles to the desired frame. The Monitor panel displays the frames as you drag, also showing the
frame from the adjacent clip (if any). Subsequent clips in the track shift in time to compensate for the edit, but their
durations remain unchanged
Remove frames from the middle of a clip
You can retain material at the beginning and end of a clip for your movie, but remove material from its middle. Split
the clip right before the unwanted section begins, to create two clips. Then, trim the unwanted material from the
beginning of the second clip.
1In the Quick view timeline, select the clip containing unwanted material. The clip appears in the Monitor panel.
2Drag the current-time indicator on the Quick view timeline to the frame where the unwanted material begins.
3Click the Scissor button on the current-time indicator.
The original clip is split into two clips in the Quick view timeline.
4Double-click the clip to the right of the split. This opens the clip in the Preview window.
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5In the Preview window, drag the current-time indicator to the frame just after the last frame of unwanted material,
6Click the Set In Point button. This trims the unwanted material from the beginning of the second clip and shortens
the clip in the Quick view timeline, leaving a gap between it and the clip before.
The unwanted material is removed from the beginning of the second clip (or end of the first clip, if you chose to edit
that clip). The gap created between the first and second clips is automatically closed.
7Right-click/ctrl-click in the gap in the Quick view timeline, and then click Delete And Close Gap.
Retrieve frames in the Monitor panel
1Double-click a clip in the Quick view timeline.
The start and end points of the clip becomes visible in the Preview window of the Monitor panel.
2In the Preview window, do one of the following:
To retrieve frames at the beginning of the clip, drag the In point handle to the left.
To retrieve frames at the end of the clip, drag the Out point handle to the right.
Trim in the Expert view timeline
You can remove or regain trimmed frames from either end of a clip by dragging the clips edge in the Expert view
timeline. To help you locate the desired frame, the Monitor panel displays it at the changing In or Out point of the clip
as you drag. If another clip is adjacent to the edge you’re trimming, the Monitor panel displays the frames of both clips
side by side.
The frame on the left (the Out point) is earlier in time, and the frame on the right (the In point) is later in time.
Subsequent clips, as well as blocks of empty space, in the Expert view timeline shift as you drag the clips edge.
A tool tip displays the number of frames you are trimming as you trim them. This window displays a negative value if
you drag the clips edge toward the beginning of the movie.
It displays a positive number if you drag toward the end of the movie. You can tell whether you have trimmed a clip by
looking for a small gray triangle in the top corner at either end of the clip in the Expert view timeline. The triangle
indicates you have not trimmed that edge.
For linked clips (video that includes a soundtrack), dragging the edge of one clip changes the In or Out points of both
clips. Sometimes you want to trim linked clips independently to create split edits (also known as L-cuts and J-cuts).
Pressing Alt when you trim allows you to set the In and Out points of the video and audio separately.
Trim clips in the Expert view timeline
1Position the pointer over the edge of the clip you want to trim until the correct icon appears:
Trim-In icon to trim the beginning of a clip.
Trim-Out icon to trim the end of a clip.
2Drag the edge to the desired frame. The Monitor panel displays the frames as you drag, also showing the frame from
the adjacent clip (if any). Subsequent clips in the track shift in time to compensate for the edit, but their durations
remain unchanged.
Note: You cannot drag the In point of a clip to the left past the edge of an adjacent clip.
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Remove frames from the middle of a clip in the Expert view timeline
You can retain content at the beginning and end of a clip for your movie and remove content from its middle. Split the
clip before the unwanted section begins, and then trim the unwanted material from the beginning of the second clip
resulting from the split.
1In the Expert view timeline, drag the current-time indicator to the frame where the unwanted section of a clip
begins.
The frame appears in the Monitor panel.
2Click the Split Clip button on the current-time indicator.
This splits the clip at the point selected.
3Double-click the clip to the right of the split. This opens the clip in the Preview window.
Note: You can also open the clip to the left and make the following edits by setting a new Out point.
4In the Preview window, drag the current-time indicator to the frame just after the last frame of unwanted material.
5Click the Set In Point button. This trims the unwanted material from the beginning of the second clip and shortens
the clip in the Expert view timeline, leaving a gap between it and the clip before.
6Right-click/ctrl-click in the gap in the Expert view timeline, and then click Delete And Close Gap.
Retrieve frames in the Expert view timeline
1In the Expert view timeline, position the pointer over the edge of the clip you want to trim until the correct icon
appears:
Trim-In icon to retrieve frames from the beginning of a clip.
Trim-Out icon to retrieve frames from the end of a clip.
2Drag the edge to the desired frame.
Note: To change the In or Out point of only the video or only the audio of a linked clip, press Alt as you drag. You do not
need to hold down the Alt key once you start to drag.
Extend audio before or after linked video
The audio can begin before the video or extend it after the video into the next clip (or vice versa). Trimming linked
audio and video separately is called a split edit. Usually, when you create a split edit in one clip, you must create one in
the adjacent clip so they dont overlap each other.
You can create two kinds of split edits:
A J-cut, or audio lead, in which audio starts before linked video, or video continues after the audio.
An L-cut, or video lead, in which video starts before linked audio, or audio continues after the video.
1In the Expert view timeline, select the clip.
2If the clip is adjacent to another, Alt-drag the audio portion down to a separate track so there is empty space next to
it.
3(Optional) Move the current-time indicator to the video frame you want to trim, and make sure Snap is enabled
with a check mark. (If it isnt, choose Timeline > Snap.)
4Position the pointer over the edge of the video clip you want to trim, and do one of the following:
If trimming the beginning of the clip, when the Trim-In icon appears, press Alt and drag the edge to the
desired frame. (You can release the Alt key after you begin dragging.) Notice that the video stays aligned with the
previous clip.
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If trimming the end of the clip, when the Trim-Out icon appears, press Alt and drag the edge to the desired
frame. (You can release the Alt key after you begin dragging.) Notice that subsequent clips in the track shift left.
Tip: Alt-dragging a clip temporarily unlinks the clips. When you want to move or edit them together, select them
again.
5If you need to trim an adjacent clip so its audio doesn’t overlap with the linked clips you’ve just trimmed, repeat step
3 on the adjacent audio clip.
Trim in the Preview window
You can preview any clip and set new In and Out points for it before adding it to the Expert view timeline or the Quick
view timeline. You might, for example, preview your clips to determine their quality and trim unusable parts before
arranging them. You can preview and trim clips in the Preview window.
Trimming a clip in the Preview window sets its In and Out points for all subsequent instances in the Expert view
timeline or the Quick view timeline. It does not change the In and Out points of clip instances that are already in the
Expert view timeline or the Quick view timeline. To let all clip instances use the same In and Out points, set them before
placing the clip in either timeline.
A Zoom control B Clip In point C Current time D Playback controls E Current-time indicator F Clip Out point G Clip duration
Preview a clip in the Preview window
In the Project Assets panel, double-click a clip and do any of the following in the Preview window:
To play the clip, click the Play button.
To step back or forward one frame, click the Step Back button or the Step Forward button.
Scrubbing the Timecode.
Trim a clip in the Preview window
You can trim a clip in the Preview window before placing it in the Expert view timeline. Trimming in the Preview
window does not affect instances of the clip that are already in the Expert view timeline or the Quick view timeline.
Once a clip is in a movie, you can reopen it in the Preview window to change its In and Out points for subsequent
instances. You can either regain frames previously trimmed or trim additional frames.
1In the Project Assets panel, double-click a clip. The Preview window appears.
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2To trim the clip, do any of the following in the Preview window:
To set a new In point, either drag the In point handle or drag the current-time indicator to the desired location,
and click the Set In button.
To set a new Out point, either drag the Out point handle or drag the current-time indicator to the desired
location, and click the Set Out button.
3Click the Close button in the Preview window.
Subsequent clip instances you drag to the Expert view timeline assume the In and Out points of the trimmed clip.
Retrieve frames in the Preview window
1In the Project Assets panel, double-click a clip. The Preview window appears.
2In the Preview window, do one of the following:
Move the current-time indicator to the frame you want as the first frame of the clip, even if its to the left of the
current In point. Click the Set In Point button.
Move the current-time indicator to the frame you want as the last frame of the clip, even if its to the right of the
current Out point. Click the Set Out Point button.
Drag the In point or Out point handle to the frame you want.
More Help topics
Split clips
Preview a movie in the Monitor panel
Project Assets panel overview
Previewing movies
Split clips
You might want to apply different effects to different parts of a clip. For example, to speed up the first part but leave the
second part at normal speed. To do this, you cut a clip into separate pieces, and then apply effects and transitions to
those pieces. You can split a clip in a movie by using the Split Clip button on the current-time indicator. It cuts one or
more selected clips at the current-time indicator.
Splitting a clip divides it into two parts, creating a new and separate instance of the original clip. If the clip is linked to
another clip, a new instance of the linked clip is created as well.
The two resulting clips, when combined, represent the original clip. The resulting clips are full versions of the original
clip, but with the In or Out points changed to match the location marked by the tool. You can select and delete these
clips.
Note: If you want to change effect settings over time, you don’t have to split the clip. You can apply keyframes to a single
clip instead.
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Split a clip
You can split a clip at any frame, creating one clip that ends, and another that begins, at that frame. You can edit the two
resulting clips as you would any other clips.
1Select a clip in the Quick view timeline or the Expert view timeline.
2Drag the current-time indicator to the frame where you want to create the split.
3On the current-time indicator, click the Split Clip button.
Two new clips take the place of the original clip: one ending and one beginning at the location of the current-time
indicator.
Split layered clips
You can simultaneously split two or more layered clips (clips that overlap in the Expert view timeline).
1In the Expert view timeline, drag a marquee to select clips, on different tracks, that overlap at a point in time.
2In the Expert view timeline, drag the current-time indicator to the place where you want to make the split.
3On the current-time indicator, click the Split Clip button.
Replace footage
You can replace the source footage for clips in the Available Media. Replacing the source footage for a clip links it to a
new source file. When you replace footage:
Instances of the clip are retained in the Project Assets panel and the Expert view timeline, with the corresponding
In and Out points.
All the applied effects are intact.
However, the clip is linked to the replacement footage instead of its original footage. For example, you can replace
footage with a soundtrack in one language with identical footage with a different-language soundtrack. All the edits
that were made to the original footage are retained, although the source footage is replaced.
1In the Project Assets panel, select the clip for which you want new source footage.
2Select Clip > Replace Footage, or right-click/ctrl-click the clip and select Replace Footage.
3In the Replace Footage dialog box, select the new file and click Open.
The new footage replaces the old footage. All instances of the old footage are linked to the new footage.
Changing clip speed and duration
Change a clips speed
To create a fast- or slow-motion effect, change clip speed. Changing clip speed changes the clips duration. Speeding up
a clip removes frames, thus shortening the clip duration. In the same way, slowing down a clip repeats frames and thus
adds to the length of a clip. For audio clips, a change in speed also changes pitch. The Time Stretch command includes
an option to maintain the original pitch of an audio clip at any speed.
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You can change a clips speed using the Expert view timeline only. Not the Quick view timeline.
Note: When you change the speed of a clip containing interlaced fields, you may need to adjust how Premiere Elements
processes the fields, especially when the speed drops below 100% of the original speed.
Change a clip’s speed by using Time Stretch
1To slow down a clip that has another clip on its right in the Expert view timeline, drag it to an empty track or to the
end of the movie. This way, you can stretch it without bumping into an adjacent clip.
2Select the clip in the Expert view timeline.
Note: If you haven’t yet inserted the clip into the Expert view timeline, you can select it in the Project Assets panel
instead.
3Choose Clip > Time Stretch. Alternatively, click the Tools panel on the Action bar and choose Time Stretch.
4In the Time Stretch dialog box, type a percentage for Speed. A value less the 100% slows down the clip; a value greater
than 100% increases its speed.
5(Optional) To keep the pitch of an audio clip unchanged, select Maintain Audio Pitch.
6Click OK. Preview your changes, and then make adjustments as necessary.
7If you moved the clip in step 1, drag it back into place in the movie.
Change the speed and duration of multiple clips
You can change the speed and duration of multiple clips when you are in the Expert view.
1Do one of the following to select multiple clips:
To select non-consecutive clips, Shift-click each clip.
To select consecutive clips, click in the Project Assets panel and drag a marquee around the selected clips.
To select all the clips, press Ctrl-A.
2Select Clip > Time Stretch to modify the speed and duration of all the selected clips.
Time Remapping
tbd
Set the duration of a clip
The duration of a video or audio clip is the length of time it plays from its first frame (In point) to its last frame (Out
point). The initial duration of a clip is the same as it was when the clip was imported or captured. Most often, you
change a clips duration by trimming frames from either end. But you can also trim the end of a clip by designating a
specific duration.
Unlike video, still images are not limited to the length of the original clip. You can set their duration to any length.
1Select a clip in Project Assets panel or in the Expert view timeline.
2Choose Clip > Time Stretch.
3In the Time Stretch dialog box, click the Link button to unlink speed and duration. When linked, changing the
duration also changes the playback speed of the clip.
Note: When you increase the speed beyond a certain limit, the duration changes even if you have unlinked speed and
duration.
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4Type a new duration, and click OK.
Reverse the playback of a clip
Reversing a clip plays the clip backward, Out point to In point. You can also reverse the clip and change its speed. In
the Expert view, you can reverse a clip using the Expert view timeline. In the Quick view, use the Time Remapping
feature to reverse a clip.
1Select the clip in the Expert view timeline.
2Choose Clip > Time Stretch.
3(Optional) To change the speed of the clip, type a percentage for Speed in the Time Stretch dialog box. A value less
the 100% slows down the clip; a value greater than 100% increases its speed.
4Select Reverse Speed, and click OK.
To both reverse the clip and change its speed with one action, type a negative percentage for Speed, where –200 plays
the clip in reverse at double its normal speed and –50 plays the clip in reverse at half its normal speed.
More Help topics
Previewing movies
Set field options for imported interlaced video
Freezing and holding frames
Export a video frame
You can grab a single frame from a video clip to use as a still image in your current movie or to save as a still on your
hard drive for use elsewhere. For example, you can use a still in your movie to show a character start an action, but then
stop mid-action, frozen on the screen.
1Select a clip in the Quick view timeline or the Expert view timeline.
2In the Quick view timeline or the Expert view timeline, drag the current-time indicator to the frame you want to
grab.
The Monitor panel shows the frame at the location of the current-time indicator.
3In the Action bar, click Tools and select the Freeze Frame option from the Tools panel.
The frame appears in the Freeze Frame window.
Note: If you have Adobe Photoshop Elements installed, and want to edit the still image in Photoshop Elements, choose
Edit In Photoshop Elements After Inserting.
4Do one of the following:
To export the frame as a still image file, click Export. In the Export Frame dialog box, give the image file a name
and location, and click Save.
To insert the frame as a still image directly into the movie at the current-time indicator, click Insert In Movie.
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Play and then hold a frame (or hold and then play)
To make the video start out as a still image and then begin to play, click Tools in the Action bar and select the Freeze
Frame option. Create a still image from a frame, and then insert the still image at the location of the original frame.
More Help topics
Edit video frames in Adobe Photoshop Elements
Split clips
Edit video frames in Adobe Photoshop Elements
Adjusting Brightness, Contrast, and Color - Guided Edit
This Guided Edit is a walkthrough on adjusting the brightness, contrast, and color in your video clips. To adjust these
settings in your video clips using this Guided edit, follow these steps:
1This Guided Edit is a walkthrough on fixing the lighting & colors in your video clips.
2Click Add media to import the video clip you want to enhance. Ignore if the video clip is already present on the
timeline.
3Select the option to import media.
4Select Guided > Adjusting Brightness+Contrast & Color.
5To adjust your video clip, select it. Click to select the video clip.
The CTI appears once the clip is selected.
6Click the Adjust panel to adjust selected settings.
7Click Lighting to adjust the brightness and contrast.
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8Click a thumbnail in the grid of the adjustments panel to preview the change in brightness. Similarly, select Contrast
and Exposure tab and click a thumbnail to adjust the same.
Click More and drag the sliders for more precise adjustment.
Note: Click Auto Levels and Auto Contrast to automatically adjust the brightness and contrast in the clip.
9Click Color in the adjustments panel to open the Color section. You can adjust the hue, lightness, saturation, and
vibrance in the Color tab.
Click a thumbnail in the grid to preview the change.
Editing frames with Auto Smart Tone
Auto Smart Tone is a powerful tool for automatically bringing your dull, dim, or washed-out videos to life. This feature
uses a smart algorithm to modify the brightness and contrast of your video. The Auto Smart tone feature applies a
correction to the scenes in your video. In addition to this, you have a controller that you can move around on the frame
to fine-tune the results.
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To apply the Auto Smart Tone to a video clip, follow these steps:
1Import your video clip to the timeline.
2In the Adjust bar, select Adjust > Auto Smart Tone.
3Select Apply to apply the auto smart tone to the video clip automatically. It analyzes the clip and divided it into
visually similar scenes and a default correction is applied automatically. After auto correcting, if you want to adjust
the brightness and contrast controls to make it look like you prefer, select Custom to initiate the Auto Smart Tone UI.
4The clip gets divided into visually similar scenes (You can see the scene marks in the timeline).
5Move the joystick control that appears on the frame, to fine-tune the resulting scene.
6To see how the scene will appear when you move the controller in a specific direction, view the thumbnail images
that appear at the four corners of the scene.
7Click Done to apply the changes.
Auto Smart Tone learning
While using the Auto Smart Tone feature, you can select the Learn from this Correction check box. When you select
the checkbox, the feature keeps learning from your editing actions on your videos. Each time you use the feature on a
video, it places the correction (the controller) on the basis of what corrections you have applied to previous videos. The
more videos you correct tonally through this feature, the more intelligent it becomes. The feature uses this learning to
provide you with similar corrections on videos of the same type.
Resetting the learning
To reset the learning that the Auto Smart Tone feature has learned from your usage and actions, in the Preferences
dialog, click General > Clean Auto Smart Tone Learning.
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Trimming Unwanted Frames - Guided Edit
This Guided Edit is a walkthrough on how to trim the unwanted frames or sections in your video.
To trim unwanted frames from your video clips using this Guided edit, follow these steps:
1This Guided Edit is a walkthrough on trimming unwanted frames or sections in your video footage.
Click Back and Next to move forward or backward in the guided edit's steps.
2Click Add media to import the video clip you want trim. Ignore if the video clip is already present on the timeline.
3Select the option to import media.
4Click Guided > Trimming Unwanted Frames.
5The Guided Editing message is displayed. You can collapse/expand info window. Click Next to go to the next step
in the guided edit.
6To trim from the beginning, click the left edge of your clip and drag to the right. The frame you are trimming to is
displayed in the monitor
7To trim the end of your clip, click the right edge of your clip and drag to the left.
8You can also trim frames from the middle of a video clip. Split the clip into parts and click the scissors icon on the
CTI to remove the intended part.
Move the CTI to the beginning of the unwanted section of the video. Click the scissors icon on the CTI to split the
video clip here.
Drag the CTI until where you want to remove the unwanted section. Click the scissors icon on the CTI to trim untll
the intended footage. The unwanted section is highlighted.
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The unwanted footage or section is highlighted. Click to select the footage. Press Delete key.
To select multiple portions, use the Shift key.
Adding Transitions between video clips - Guided Edit
This Guided Edit is a tutorial on adding transitions between video clips. They help create a switch between two clips
smoother.
To add transitions between video clips using this Guided edit, follow these steps:
1This Guided Edit is a walkthrough on adding transitions between video clips.
Click Back and Next to move forward or backward in the guided edit's steps.
2Click Add media to import the video clip you want trim. Ignore if the video clip is already present on the timeline.
3Select the option to import media.
4Select Guided > Adding Transitions between video clips.
5Click Transitions on the action bar.
6Browse through the transitions available. Click to select and drag-drop a transition between clips.
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7Enter the Transitions Adjustments to specify how you want to play the transition. Specify the duration of the
transition and select the alignment to place the transition.
Working with source clips
Find the source of a clip
After working with a clip in the Expert view timeline, you may decide to use another instance of its source in another
part of the movie. Premiere Elements can quickly find the source of any clip in a movie and automatically select it in
the Project Assets panel.
Do one of the following:
In the Project Assets panel, search the clip by typing its name in the Search box.
Right-click a clip in the Expert view timeline, and choose Reveal In Project.
The clip appears highlighted in the Project Assets panel.
Remove In and Out points from a source clip
1In the Project Assets panel, double-click the clip.
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2Choose Clip > Clear Clip Marker, and choose an option from the menu:
In And Out resets both the In and Out points.
In resets the In point only.
Out resets the Out point only.
Tip: You can also clear an In or Out point from a source clip (not the version in the Expert view timeline) by
Alt-clicking the Set In Point button or the Set Out Point button, respectively, in the Preview window.
Edit a clip in its original application
Some files contain embedded information, called a project link, which indicates the application in which they were
created. Adobe Photoshop Elements, Adobe Audition, and Adobe After Effects® create files with project links. If a file
contains a project link, you can use the Edit Original command to open the file in the original application, where you
can make changes as needed. You will not need to render the file before using this command, unless you have made
changes to it in Premiere Elements. When you save the file in the original application, Premiere Elements automatically
incorporates any changes you made there into the current project. You dont need to import the file again.
You can embed information into your movie that allows other applications, such as Adobe After Effects or Adobe
Encore, to use the Edit Original command to open the movie in Premiere Elements.
1Select a clip in the Project Assets panel or the Expert view timeline.
2Choose Edit > Edit Original.
3When you have finished editing the clip, save and close.
Your changes become incorporated into your project in Premiere Elements.note: Typically, audio files are associated
with a computer’s default audio player. Selecting Edit Original for an audio file may therefore open it in an application,
such as Windows® Media Player or iTunes®, that is not designed to edit files. You will not be able to edit audio files in
these applications.
Edit video frames in Adobe Photoshop Elements
If video frames need correction or enhancement, you can automatically open the frames in Adobe Photoshop Elements
after you export them as still images and insert them in your movie.
1In the Quick view timeline or the Expert view timeline of Adobe Premiere Elements, drag the current-time indicator
to the frame you want to edit.
2In the Action bar, select Tools and choose Freeze Frame from the Tools panel.
3To set Freeze Frame Duration, drag the Seconds value.
4Select Edit In Photoshop Elements After Inserting, and then click Insert In Movie.
5In the Photoshop Elements Editor, edit the image (apply filters, styles, effects, brush strokes, and so on).
note: If you resize the image, it may become distorted in the video frame.
6If you added image layers, choose Layer > Flatten Image.
7When you finish making changes, choose File > Save.
8Accept the default choices for file location and name, and click Save.
9When Photoshop Elements reports that a file with the same name already exists, click OK to replace the file. Then
click OK in the BMP Option dialog box.
Premiere Elements automatically updates the frame in your movie.
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SmartFix
Adobe Premiere Elements 11 enables auto correction of quality problems in video files that have smart tags associated
to them. When you add such clips to the Quick view timeline or the Expert view timeline, the SmartFix dialog is
displayed. Click Yes to confirm the correction of clips.
More Help topics
Common settings for Sharing
Export a frame as a still image
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Chapter 7: Applying transitions and
special effects
Apply an Effects Mask to your video
The Apply an Effects Mask to your Video Guided Edit helps you add an effect to specific areas in your video clip. You
can add Effects Masks in many creative ways to produce a dramatic effect. Effects Masks also help you blur a person's
face to protect the person's identity. The Blur effect and the Mosaic effect are commonly used for this purpose.
The Apply an Effects Mask to your Video Guided Edit is available only in the Expert view.
1Click Expert, and then click Guided. From the list of Guided Edits, select Apply an Effects Mask to your Video.
2Click Add Media to import the video clips to which you want to apply an Effects Mask.
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3Select a media source. For example, select Files and Folders if the video clips are on your hard drive.
4Select the files you want to import and click Open.
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5All the imported clips are stored in the Project Assets bin. Drag-and-drop a clip from the Project Assets bin to the
timeline on the Video 1 track.
6Right-click the video clip in the timeline and select Effects Mask > Apply.
Note: You can later edit the applied Effects Mask using the Effects Mask > Edit option.
7Move the mask or the selected area or drag the corner handles to adjust the size of the mask.
8Click Effects on the Action bar. Select an effect and drag-and-drop it in the Monitor panel.
9Click No as you do not want to apply the effect to the entire clip and create an Adjustment layer.
10 You have added an effect to the specific part of the video. Click Play to view the results. Change the effect parameters
from the Applied Effects panel.
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The Effects Mask is applied to the video.
Mark and extract favorite moments
A video usually has various favorite moments. Adobe Premiere Elements helps you mark and extract all your favorite
moments in a video as a single collated clip or individual clips. You can use the extracted clips of favorite moments for
editing or sharing.
The Favorite Moments feature is available in both Quick and Expert views.
1Import your video clips in Adobe Premiere Elements using Add Media or access them from Project Assets (if you
have already imported the videos).
2Drag-and-drop the video clips to the timeline. Select the video clip in which you want to mark favorite moments.
3 Select Tools > Favorite Moments.
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4Select one of the following ways to mark favorite moments:
Using the CTI and the Mark Moment option: Locate the desired start point from where you want to mark the
favorite moment, drag the CTI to that point, and click Mark Moment. You can mark multiple favorite moments
in a video clip.
Using the CTI and the + symbol on the timeline: Drag the CTI to the frame in the video clip from where you
want to mark the moment. Click the + symbol to mark the favorite moment.
Playing the timeline and using the Mark Moment option: Play the timeline (by using the player controls or by
pressing the spacebar) and then click Mark Moment to mark the starting point of a favorite moment. To mark
the end of the favorite moment, click Mark Moment again. In this case, the Mark Moment option works like a
toggle key.
Using the Auto Mark Moments option: Click Auto Mark Moments for automatically marking favorite moments
in your video clip.
Adobe Premiere Elements displays automatically marked favorite moments in green. The manually marked
moments appear in yellow.
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A Reset, Auto Mark Moments, Settings B Mark Moment C Preview D Automatically marked favorite moment E Manually marked favorite
moment
5Use the following options to fine-tune your selection of favorite moments:
Merge two favorite moments: Drag the end/ or start of a favorite moment to overlap it with the next or previous
favorite moment in the timeline.
Unmark a favorite moment: Click the cross mark in the upper-right corner of the marked favorite moment. The
clip is not deleted.
Preview favorite moments: Click Preview to view the favorite moments marked on the timeline.
Reset: Click Reset and then click Yes to remove all marked favorite moments and start again. Press Ctrl + Z to
undo the reset and get the marked moments back.
6Click Done. Select the option to extract the favorite moments as a combined clip or as individual clips, and click OK.
Before we click Done, we can perform Undo/Redo on the operations performed.
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Place moments as combined clip on timeline: Select this option to place all the favorite moments as a combined
clip. You can double-click the clip and edit the favorite moments if necessary.
Place as individual clips on timeline: Select this option to place the favorite moments as individual clips on the
timeline.
Exit Favorite Moments settings is displayed on the first exit. If you want to change this settings later, you can use the
settings dialog.
You can double-click a favorite moment clip and restart the workflow for tweaking any of the favorite moments or for
adding and removing favorite moments. In the timeline, a favorite moment clip can be split and trimmed like any
normal clip. Once a favorite moment has been created, it is present in the Project Assets bin as an asset.
Player controls for favorite moments
You can navigate better while marking your favorite moments in a video with the help of player controls.
A Go to Previous Edit Point B Step Back (Left) C Play/Pause Toggle (Space) D Step Forward (Right) E Go to Next Edit Point (Page Down)
Favorite moment settings
You can configure the settings of favorite moments automatically marked by Auto Mark moments and other settings
when you manually mark favorite moments.
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Duration of the moment segment marked: You can set the slider to increase or decrease the duration of the moment
marked. Crisp marks favorite moments in the shortest duration, and Relaxed marks favorite moments with the
maximum duration.
Mark Moment settings: Enter the duration of seconds you want to add before or after your marked moment.
Exit Settings: Configure the exit settings. Select to place favorite moments as a combined clip or individual clips.
Apply default transition between favorite moments: Select this option to apply a default transition between favorite
moments. To set a transition as default, exit the favorite moments dialog and click Transitions on the Action bar.
Right-click and select a transition as a default transition.
You can also customize the keyboard shortcut for the two features of Favorite moments. (Via the keyboard
customization) 1) Mark Moments (is by default assigned to F) 2) Preview (is unassigned and the you can assign any key)
Transition basics
How transitions work
Using transitions, you can phase out one clip while phasing in the next or you can stylize the beginning or end of a single
clip. A transition can be as subtle as a cross dissolve, or emphatic, such as a page turn or spinning pinwheel. You
generally place transitions on a cut between two clips, creating a double-sided transition. However, you can also apply
a transition to just the beginning or end of a clip, creating a single-sided transition, such as a fade to black.
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When a transition shifts from one clip to the next, it overlaps frames from both clips. The overlapped frames can either
be frames previously trimmed from the clips (frames just past the In or Out point at the cut), or existing frames repeated
on either side of the cut. It’s important to remember that when you trim a clip, you dont delete frames. Instead, the
resulting In and Out points form a window over the original clip. A transition uses the trimmed frames to create the
transition effect. If the clips don’t have trimmed frames, the transition repeats frames.
A First clip with trimmed frames at end B Movie containing both clips and transition C Second clip with trimmed frames at beginning
A First clip showing last frame repeated B Movie containing both clips and transition C Second clip showing first frame repeated
To see if a transition is single-sided or double-sided and if it has repeated frames, double-click it in the Quick
view/Expert view timeline, and view its properties in the Transition contextual control.
Adjusting transitions
Adjusting transition properties
All transitions have properties that you can adjust in the Transitions contextual control. Common properties are the
location of the center point, the start and end values, the border, and the anti-aliasing quality setting. (For some
transitions, you can also change the orientation.) The following list describes the most common controls and options
you can use to adjust transition properties.
To open the Transitions contextual control, double-click the a transition in the Quick view timeline or the Expert view
timeline.
Duration Sets the duration of the transition. The default duration is one second.
Alignment Controls how the transition is aligned between clips. By default, transitions are centered between clips.
Start/End Points Set the percentage of the transition that is complete at the start and end of the transition.
Show Actual Sources Displays the starting and ending frames of the clips.
Reverse Plays the transition backward. For example, the Clock Wipe transition plays counterclockwise.
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Anti-Aliasing Quality Adjusts the smoothness of the transitions edges.
Custom Changes settings specific to the transition. Most transitions don’t have custom settings.
Adjust transition alignment
You can change the alignment of a transition placed between two clips in the Quick view timeline or the Expert view
timeline using the Transition contextual control. A transition need not be centered or strictly aligned with a cut. You
can drag the transition to reposition it over a cut as desired. The Transition contextual control also contains options to
specify alignment.
Whether clips have trimmed frames determines how you can align a transition between them.
Determine alignment options
In the Quick view timeline or the Expert view, position the pointer over the cut in a transition and note how the
pointer changes:
If both clips contain trimmed frames at the cut, you can center the transition over the cut or align it on either
side of the cut so that it either starts or ends at the cut. A clip that has not been trimmed has a rounded edge in
the upper-right corner of the clip.
If neither clip contains trimmed frames, the transition automatically centers over the cut and repeats the last
frame of the first clip and the first frame of the second clip to fill the transition duration. (Diagonal bars appear
on transitions that use repeated frames.)
If only the first clip contains trimmed frames, the transition automatically snaps to the In point of the next clip.
In this scenario, the first clips trimmed frames are used for the transition, and frames are not repeated in the
second clip.
If only the second clip contains trimmed frames, then the transition snaps to the Out point of the first clip. In
this scenario, the second clips trimmed frames are used for the transition, and frames are not repeated in the first
clip.
Adjust alignment for a transition
In the Quick view timeline or the Expert view timeline, select the transition and do any of the following:
Position the current-time indicator over the transition, and then zoom in so that you can clearly see the
transition. Drag the transition over the cut to reposition it.
Double-click the transition and reposition it using the options in the Transition contextual control.
Adjust transition duration
You can edit a transitions duration by dragging the end of the transition in either the Quick view timeline or the Expert
view timeline. You can also use the Transition contextual control to edit the duration of a transition.
Select the transition in the Quick view timeline or the Expert view timeline and do one of the following:
Position the pointer over the end of the transition until the Trim-In icon or the Trim-Out icon appears. Drag the
Trim-In icon or the Trim-Out icon to the left or right to adjust the duration.
Double-click the transition and radjust the duration using the Transition contextual control.
note: Lengthening a transitions duration requires that one or both clips have enough trimmed frames to
accommodate a longer transition.
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Set a default duration for transitions
The default duration for transitions is initially set to 30 frames for video and 1 second for audio. You can change the
default duration to a value that better suits your movies. Although the new setting has no effect on transitions already
placed in the movie, all transitions you subsequently place will default to this value.
1Choose Edit > Preferences > General / Adobe Premiere Elements 11 > Preferences > General.
2Change the value for the Video Transition Default Duration or Audio Transition Default Duration and click OK.
Adjust the center point of a transition
1Double-click the transition in the Quick view timeline or the Expert view timeline.
2In the Transitions contextual control, click More.
3In the preview area, drag the small circle to reposition the transition center. (Not all transitions have an adjustable
center point.)
Copy and paste transitions in the Expert view timeline
To copy and paste transitions, select consecutive clips that have a transition before selecting the transition you want to
copy.
1Select the consecutive clips that have a transition applied to them.
2Select the transition and then select Edit > Copy, or press Ctrl-C.
3Select the consecutive clips for which you want to apply the copied transition.
4Select Edit > Paste, or press Ctrl-V.
Note: Video transitions are pasted to video tracks and audio transitions are pasted to audio tracks.
Applying transitions to clips
Video tutorial
Previewing available transitions
You can access available transitions in the Transitions panel (click Transitions on the Action bar).
Quick view: All the available transitions appear as thumbnails in the Transitions panel. The Quick view contains a
subset of the transitions available in the Expert view.
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Expert view: The transitions are organized into categories. You can narrow a search for transitions by choosing a
transition type, such as Dissolve, from the Category menu. You can also search for a transition by typing its name in
the search box. The Expert view has more transitions compared to the Quick view.
Video transitions have animated thumbnail previews that show how they affect clips. Select a transition to set its
thumbnail in motion. You can preview an animated thumbnail transition in the Transition panel without having to
apply it to a clip.
Adobe Premiere Elements includes two audio transitions in the Crossfade category: Constant Power and Constant
Gain. Though both provide fades, they differ slightly. Constant Power creates a smoother-sounding fade, while Constant
Gain, though mathematically linear, often sounds abrupt.
1In the Quick view or the Expert view, click Transitions on the Action bar. The Transitions panel appears.
2Click the thumbnail for any video transition to set it in motion.
Specify a default transition
The default transition is used in slide shows you create and files you import from Adobe® Photoshop® Elements. It is
also used in motion backgrounds you create for DVD menus. The default transitions are Cross Dissolve for video or
still images and Constant Power for audio. However, you can change these defaults.
1In the Quick view or the Expert view, click Transitions on the Action bar. The Transitions panel appears.
2Right-click/ctrl-click the transition you want to be the default and choose Set Selected As Default Transition. (A gray
outline marks the icon of the default transition.)
Apply transitions in the Quick view timeline
In the Quick view timeline, drop zones (indicated by vertical green lines) appear the moment you drag a transition. The
drop zones let you easily apply transitions between clips.
Apply a double-sided transition in the Quick view timeline
1In the Quick view, click Transitions on the Action bar. The Transitions panel is displayed.
2Drag a transition from the Transitions panel to the drop zone between two clips in the Quick view timeline. An icon
of the transition appears on the right and left bottom corners of the clip to indicate it has been applied. In addition,
the Transition contextual control is displayed.
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3(Optional) Modify the properties of the clip, for example duration. Click More to further customize the transition
and preview your changes.
Apply a single-sided transition in the Quick view timeline
1In the Quick view, click Transitions on the Action bar. The Transitions panel is displayed.
2From the Transitions panel, select the transition you want to apply.
3Do one of the following:
If any one side of the clip has nothing adjacent to it, drag the transition to the transition rectangle on that side of
the clip.
If the clip is adjacent to another clip, drag the transition to the desired edge of the clip. In the Transitions
contextual control set Alignment as Left Clip, Between Clips, or Right Clip.
Apply transitions in the Expert view timeline
When applying transitions to the Expert view timeline, you can choose from alignment options, Left Clip, Between
Clips, or Right Clip.
Apply a double-sided transition in the Expert view timeline
To apply a transition between two clips in the Expert view timeline the clips must be on the same track, with no space
between them.
If a double-sided transition must use repeated frames (rather than trimmed frames), the transition icon contains
additional diagonal lines. The lines span the area where it has used the repeated frames.
1In the Expert view, click Transitions on the Action bar. The Transitions panel appears.
2From the Transitions panel select the category containing the transition you want to apply.
3Drag the transition from the Transitions panel to the cut between two clips in the Expert view timeline, and release
the mouse button when one of the following alignment icons appears:
Start At Cut transitionStart At Cut Aligns the beginning of the transition to the beginning of the second clip.
Center At Cut transitionCenter At Cut Centers the transition over the cut.
End At Cut transitionEnd At Cut Aligns the end of the transition to the end of the first clip.
Pressing Ctrl while dragging a transition lets you select Start At Cut, Center At Cut, or End At Cut by slowly dragging
the transition left and right over the cut.
Apply a single-sided transition in the Expert view timeline
When you create a single-sided transition, whatever is below the transition in the Expert view timeline appears in the
transparent portion of the transition. For example, If you want the clip to transition to black, it must be on Track 1 or
have no clips beneath it. If the clip is on a track above another clip, the clip on the lower track appears in the transition,
so the transition will appear to be double-sided.
1In the Expert view, click Transitions on the Action bar. The Transitions panel appears.
2From the Transitions panel select the category containing the transition you want to apply.
3Do one of the following:
If the clip has no adjacent clip to one side of it, drag the transition from the Transitions panel to the edge of the
clip.
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If the clip is adjacent to another clip, Ctrl-drag the transition to the edge of the desired clip.
Apply a default transition in the Expert view timeline
1Do one of the following:
To select non-consecutive clips, Shift-click each clip.
To select consecutive clips, click in the Project Assets panel, and drag a marquee around the selected clips.
To select all the clips, press Ctrl-A.
2Right-click/ctrl-click the selected clips, and select Apply Default Transition Along CTI.
3Select one of the following options:
Audio
Video
The transition is applied to all the selected clips.
To apply default transitions between multiple contiguous clips on the same track:
1Ctrl-click the clips to which you want to add the default transition.
2Right-click/ctrl-click one of the selected clips.
3Select Apply Default Transition.
The transition is applied at the cut between each of the contiguous clips.
Replace a transition
You can replace a transition by simply dropping a new transition onto the old one in the Quick view or the Expert view
timeline. When you replace a transition, Premiere Elements maintains the alignment and duration of the original
transition; however, it discards the settings of the original transition and instead uses the default settings of the new
transition.
1In the Quick view/Expert view, click Transitions on the Action bar. The Transitions panel appears.
2From the Transitions panel, select the transition you will use to replace the previous one.
3Drag the transition onto the transition in the Expert view timeline or Quick view timeline.
Preview applied transitions
You can preview transitions youve applied from either the Transitions contextual control or the Monitor panel. The
Transitions contextual control provides a preview area where you can display thumbnails of the actual clips or the
default thumbnails (the letters A and B). Adjust your transitions in the Transitions contextual control and preview the
transitions as you make adjustments.
If you have a digital camcorder, you probably can connect it to both your computer and TV to see real-time previews
on the TV monitor. This gives you a better sense of how the transition will look in the finished movie.
Preview transitions in the Monitor panel
In the Quick view timeline or the Expert view timeline, move the current-time indicator to the left of the transition,
and then click the Play button in the Monitor panel.
Note: To preview a particular frame of the transition in the Monitor panel, drag the current-time indicator to the desired
frame.
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View transitions in the Quick view timeline and Expert view timeline
In the Quick view timeline, a transition appears as a rectangle on the clips. In the Expert view timeline, a transition
appears just above the cut between two clips, or just above the In or Out point of a single clip.
More Help topics
Trim in the Preview window
Preview on a TV monitor
Time remapping - Guided edit
The Guided mode offers a set of built-in Guided Edits, which take you sequentially through a series of steps to help you
perform a specific editing task. This guided approach helps you easily learn Adobe Premiere Elements and turn your
video clips into professionally edited movies.
To learn about other guided edits, see Guided mode.
Note: It is recommended that you use a video clip that is at least 60FPS or higher. Anything lower than 60FPS may result
in your video not playing smoothly.
Add a slow or fast motion effect
This Guided Edit is a walkthrough on how to enhance your videos with a slow motion effect.
To create a video with a slow motion effect, follow these steps:
1. Click Add media to import the video clip that you want to work with. Ignore if the video clip is already present on
the timeline. 2. Select the option to import media and choose your clip. 3. Click Guided > Creating a Slow or Fast
Motion Effect.
The Guided Editing message is displayed. You can collapse/expand info window. Click Next to go to the next step in
the guided edit.
4. Click Tools from the Action bar and select the Time Remapping tool from the tools panel.
5. Move the CTI to the point where you want to change the speed of your clip.
6. Click Add TimeZone on the Action bar.
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7. Drag the handles on the sides of the zone to adjust your TimeZone selection.
8. Move the slider to select a play speed. You could choose to either increase the speed or reduce it. Select ease in and
ease out options if need be.
9. Click Done to watch your video with the time remapping effect.
Note: The time remapping effect only applies to the video while the audio will play at the same rate. This means that a
large change in clip speed may result in the audio going out of sync.
slowmotion.gif
Create a black and white video with a color pop - Guided
Edit
The Guided mode offers a set of built-in Guided Edits, which take you sequentially through a series of steps to
help you perform a specific editing task. This guided approach helps you easily learn Adobe Premiere Elements
and turn your video clips into professionally edited movies.
To learn about other guided edits, see Guided mode.
Black and white videos with selective coloring
This Guided Edit is a walkthrough on how to enhance your videos to display in black and white while you
selectively retain one or more colors.
Note: This Guided Edit works only in the Expert mode.
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The Guided Editing message is displayed. You can collapse/expand info window. Click Next to go to the next step in
the guided edit.
4. Click Effects on the Action bar and select the from the Hollywood looks category.
5. Drag and drop the Red Noir effect onto your video clip.
6. Click HSL Tuner from the Applied Effects panel.
7. Expand Saturation from the HSL Tuner panel. Ensure that you increase the saturation of the color you want to pop
out. Reduce the saturation of the colors that you do not want to pop out.
Your color pop video is now ready. Click Play to view it.
colorpop5.gif
To create a video with color pop using this Guided edit, follow these steps:
1. Click Add media to import the video clip that you want to work with. Ignore if the video clip is already present
on the timeline. 2. Select the option to import media and choose your clip. 3. Click Guided > Make a Black &
White Video with Color Pop.
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More Help topics
Guided mode
Effects reference
You can correct, improve, and otherwise modify your clips with the effects provided in Adobe Premiere Elements 11.
All effects are preset with default values for settings, so when you apply an effect, it alters your clip. You can adjust and
animate values as desired.
This reference contains descriptions of all audio and video effects included as part of Adobe Premiere Elements. It
defines only those effect properties and tools that may not be self-explanatory. It doesnt include descriptions of effects
installed with capture cards or third-party plug-ins.
Gallery of video effects
The samples below illustrate just some of the video effects included with Adobe Premiere Elements. To preview an
effect not in this gallery, apply it and preview it in the Monitor panel. (See .)
Original clip
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Original clip
Polar coordinates
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Original clip
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Adjust
Auto Color, Auto Contrast, and Auto Levels
Use Auto Color, Auto Contrast, and Auto Levels to make quick global adjustments to a clip. Auto Color adjusts the
contrast and color of a clip by neutralizing the midtones and placing a limit on the range of the white and black pixels.
Auto Contrast adjusts the overall contrast and mixture of colors without introducing or removing color casts. Auto
Levels automatically corrects the highlights and shadows. Because Auto Levels adjusts each color channel individually,
it may remove or introduce color casts, which are tints to a clip. Each effect has one or more of the following properties:
Temporal Smoothing Specifies the range of adjacent frames used to determine the amount of correction needed for
each frame, relative to surrounding frames. For example, if you set Temporal Smoothing to 1 second, Premiere
Elements analyzes the frames 1 second before the displayed frame to determine the appropriate adjustments. If you set
Temporal Smoothing to 0, Premiere Elements analyzes each frame independently without regard for surrounding
frames. Temporal smoothing can result in smoother-looking corrections over time.
Scene Detect Specifies that Premiere Elements ignores scene changes when you have enabled Temporal Smoothing.
Black Clip And White Clip Specifies how much the effect constrains the shadows and highlights within the new extreme
shadow (level 0) and highlight (level 255) colors in the clip. Larger values produce greater contrast.
Snap Neutral Midtones (Available for Auto Color only) Specifies that Premiere Elements finds an average nearly
neutral (gray) color in a clip and adjusts the gamma values of that color to make it neutral.
Blend With Original Specifies the percentage of the effect to apply to the clip.
Original clip
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Brightness & Contrast
The Brightness & Contrast effect adjusts the brightness and contrast of the entire clip. The value 0.0 indicates that no
change is made.
Using the Brightness & Contrast effect is the easiest way to make simple adjustments to the tonal range of the clip. It
adjusts all pixel values in the clip at oncehighlights, shadows, and midtones. Brightness & Contrast does not work on
individual color channels.
Channel Mixer
Every clip in Premiere Elements is composed from three color channels: red, green, and blue. Each channel contains
the luminance values for its respective color. Using the Channel Mixer effect, you can add the values from any of these
channels to any of the other channels, for example, adding the luminance values from the green channel into the red
channel. Use this effect to make creative color adjustments not easily achieved with the other color adjustment tools.
Create high-quality grayscale clips by choosing the percentage of the grayscale contributed by each color channel,
create high-quality sepia-tone or other tinted clips, and swap or duplicate channels. You could use this effect, for
example, to entirely replace a noisy blue channel with values taken from, say, a clean green channel.
Each of the properties for the Channel Mixer is labeled with a pair of color names. The word to the left of each hyphen
names the property’s output channel; the word to the right names its input channel. For example, the Red-Green
property has the red channel as its output and the green channel as its input. You can use it to add the luminance values
of the green channel to the red channel.
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A Output channel B Input channel C Value
The value to the right of each property name sets the percentage of the output channel contributed by the specified
input channel. This number is a percentage ranging from -200% to 200%.
The Constant (Const) properties for each output channel allow you to specify a base value to add to that output. For
example, a Red-Const value of 50 will add 50% of full luminance (50% of 255, or about 127) to every pixel in the red
output channel.
The Monochrome option creates a grayscale clip from the output channel values. Monochrome is useful for clips that
you plan to convert to grayscale. If you select this option, adjust the channel values, and then deselect this option, you
can modify the blend of each channel separately, creating a hand-tinted appearance.
Mix Channels in a clip
1Apply the Channel Mixer effect, and then click the Applied Effects button. Expand the Channel Mixer effect and
drag any channels value to the left to decrease the channels contribution to the output channel. Drag the value to
the right to increase the channel’s contribution to the output channel. Alternatively, click an underlined value, type
a value between -200 and +200 in the value box, and press Enter. Using a negative value inverts the source channel
before adding it to the output channel.
2(Optional) Drag or type a value for the channels constant value. This value adds a base amount of a channel to the
output channel.
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3(Optional) Select Monochrome to apply the same settings to all the output channels, creating a clip that contains
only gray values.
4Click Done.
Extract
The Extract effect removes colors from a video clip or still image, creating a textured grayscale appearance. Control the
clips appearance by specifying the range of gray levels to convert to white or black.
Specify Extract settings
1Apply the effect.
2Click the Applied Effects button, and then click the Setup button to the right of the effect name.
3In the Extract Settings dialog box, drag the two triangles underneath the histogram (a diagram showing the number
of pixels at each brightness level in the current keyframe) to specify the range of pixels converted to white or black.
Pixels between the triangles are converted to white. All other pixels are converted to black.
4Drag the softness slider to introduce levels of gray into the pixels that have been converted to white. Higher softness
values produce more gray.
5(Optional) Select Invert to reverse the range that is converted to white and black, and click OK.
6Click Done.
Image Control
The Image Control effect emulates the controls of a video processing amplifier. This effect adjusts the brightness,
contrast, hue, and saturation of a clip.
Lighting Effects
The Lighting Effects effect applies creative lighting effects on a clip with up to five lights. You can control lighting
properties such as lighting type, direction, intensity, color, lighting center, and lighting spread. Use the Bump Layer
control to use textures or patterns from other clips to produce special lighting effects, such as a 3D-like surface effect.
Posterize
The Posterize effect specifies the number of tonal levels (or brightness values) for each channel in a clip and maps pixels
to the closest matching level. For example, if you choose two tonal levels in an RGB clip, you get two tones for red, two
tones for green, and two tones for blue. Values range from 2 to 255. Although the results of this effect are most evident
when you reduce the number of gray levels in a grayscale clip, Posterize also produces interesting effects in color clips.
Use Level to adjust the number of tonal levels for each channel to which Posterize will map existing colors.
Shadow/Highlight
Use the Shadow/Highlight effect to brighten shadowed subjects in a clip or to reduce the highlights. This effect does
not apply a global darkening or lightening of a clip, but rather it adjusts the shadows and highlights independently,
based on the surrounding pixels. You can also adjust the overall contrast of a clip. The default settings are optimized to
fix clips with backlighting problems.
Auto Amounts Specifies that Adobe Premiere Elements automatically analyzes and corrects highlight and shadow
problems stemming from backlighting issues. This option is selected by default. Deselect it to activate manual controls
for shadow and highlight correction.
Shadow Amount Lightens the shadows in the clip. This control is active only if you deselect Auto Amounts.
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Highlight Amount Darkens the highlights in the clip. This control is active only if you deselect Auto Amounts.
Temporal Smoothing Specifies the range of adjacent frames that Adobe Premiere Elements analyzes in order to
determine the amount of correction needed for each frame, relative to its surrounding frames. For example, if you set
Temporal Smoothing to 1 second, the frames are analyzed 1 second before the displayed frame to determine
appropriate shadow and highlight adjustments. If you set Temporal Smoothing to 0, each frame is analyzed
independently, without regard for surrounding frames. Temporal Smoothing can result in smoother-looking
corrections over time. This control is active only if you select Auto Amounts.
Scene Detect Specifies that scene changes are ignored when you have enabled Temporal Smoothing.
Blend With Original Specifies the percentage of the effect to apply to the clip.
Expand the More Options category to reveal the following controls:
Shadow Tonal Width and Highlight Tonal Width Specify the range of adjustable tones in the shadows and highlights.
Lower values restrict the adjustable range to only the darkest and lightest regions, respectively. Higher values expand
the adjustable range. These controls are useful for isolating regions to adjust. For example, to lighten a dark area without
affecting the midtones, set a low Shadow Tonal Width value so that when you adjust the Shadow Amount, you are
lightening only the darkest areas of a clip.
Shadow Radius and Highlight Radius Specify the size (in pixels) of the area around a pixel that the effect uses to
determine whether the pixel resides in a shadow or a highlight. Generally, this value should roughly equal the size of
the subject of interest in your footage.
Color Correction Specifies the degree of color correction that the effect applies to the adjusted shadows and highlights.
The higher the value, the more saturated the colors become. The more significant the correction that you make to the
shadows and highlights, the greater the range of color correction available.
Tip: If you want to change the color over the whole clip, use the Hue/Saturation effect after applying the
Shadow/Highlight effect.
Midtone Contrast Specifies the degree of contrast that the effect applies to the midtones. Higher values increase the
contrast in the midtones alone, while concurrently darkening the shadows and lightening the highlights.
Black Clip and White Clip Specify how much the effect clips the shadows and highlights to the new extreme shadow
(level 0) and highlight (level 255) colors in the clip. Larger values produce greater contrast.
Blur and sharpen
Antialias (Windows only)
The Antialias effect blends the edges between areas of highly contrasting colors. When blended, colors create
intermediate shades that make transitions between dark and light areas appear more gradual.note: You cannot apply
keyframes to the Antialias effect.
A Antialias off B Antialias on
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Fast Blur
Use the Fast Blur effect to specify how much to blur a clip. You can specify that the blur is horizontal, vertical, or both.
Fast Blur blurs areas more quickly than Gaussian Blur.
Gaussian Blur
The Gaussian Blur effect blurs and softens the clip and eliminates noise. You can specify that the blur is horizontal,
vertical, or both. (Gaussian refers to the bell-shaped curve that is generated by mapping the color values of the affected
pixels.)
Ghosting (Windows only)
The Ghosting effect overlays transparencies of the immediately preceding frames on the current frame. This effect can
be useful, for example, when you want to show the motion path of a moving object, such as a bouncing ball. Keyframes
cannot be applied to this effect.
Sharpen (Windows only)
The Sharpen effect increases the contrast where color changes occur.
Channel
Invert
The Invert (video) effect inverts the color information of a clip.
Channel
Specifies which channel or channels to invert. Each group of items operates in a particular color space, inverting either
the entire clip in that color space or just a single channel. RGB consists of three additive color channels: red, green, and
blue. HLS consists of three calculated color channels: hue, lightness, and saturation. YIQ is the NTSC luminance and
chrominance color space, where Y is the luminance signal, and I and Q are the in-phase and quadrature chrominance
signals. Alpha, not a color space, provides a way to invert the alpha channel of the clip.
Blend with Original
Combines the inverted clip with the original. You can apply a fade to the inverted clip.
Color Correction
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AutoTone and Vibrance
The AutoTone effect uses automatic Adobe Premiere Elements settings for exposure, brightness, contrast, blacks, and
whites. You can choose to use the default settings or edit the parameters after applying the effect to a clip.
Note: While AutoTone parameters are applied automatically to each frame, set the Vibrance value manually.
Vibrance prevents over saturation of colors as full saturation values are reached. For example, you can use vibrance to
prevent over saturation of skin tones. The saturation levels of lower-saturated colors are affected more than the higher-
saturated colors.
Three-Way Color Corrector
The Three-Way Color Corrector effect lets you make subtle corrections by adjusting a clips hue, saturation, and
brightness for the shadows, midtones, and highlights. Specify the color range for correction using the secondary color
correction controls to further refine your adjustments.
Tonal range When you preview an image using Tonal Range, the black areas (shadows), gray areas (mid tones), and the
white areas (highlights) in an image are displayed.
Preview impact area The areas in the image to which the changes are applied is displayed. For example, if you are
correcting mid tones, the gray areas in your image that are affected is displayed.
Black Balance, Gray Balance, White Balance Assigns a black, midtone gray, or white balance to a clip. For example, for
White Balance, you target a color that is pure white. The three-way color corrector shifts colors in the image so that the
targeted color appears white. Use the different Eyedropper tools to sample a target color in the image, or choose a color
from the Adobe Color Picker.
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A Hue Angle B Balance Magnitude C Balance Gain D Balance Angle
Highlights/Midtones/Shadows Hue Angle Rotates the color toward a target color. The default value is 0. Negative
values rotate the outer circumference of the color wheel to the left and positive values rotate the color wheel to the right.
Highlights/Midtones/Shadows Balance Magnitude Controls the intensity of the color introduced into the video.
Moving the circle out from the center increases the magnitude (intensity). The intensity can be fine-tuned by moving
the Balance Gain handle.
Highlight/Midtones/Shadows Balance Gain Affects the relative coarseness or fineness of the Balance Magnitude and
Balance Angle adjustment. For fine (subtle) adjustments, keep the perpendicular handle of this control close to the
center of the wheel. For coarse adjustments, move the handle toward the outer ring.
Highlights/Midtones/Shadows Saturation Adjusts the color saturation in the highlights, midtones, or shadows. The
default value is 100, which doesnt affect the colors. Values less than 100 decrease saturation, with 0 completely
removing any color. Values greater than 100 produce more saturated colors.
Balance angle Shifts the video color toward a target color. Moving the Balance Magnitude circle toward a specific hue
shifts the color accordingly. The combined adjustment of the Balance Magnitude and Balance Gain controls the
intensity of the shift.
HSL Tuner
You can adjust the hue, saturation, and luminance of specific colors in your image or video using the HSL tuner effect.
Use the slider controls in the Applied Effects panel to adjust the hue, luminance, or saturation for the following colors
in your image:
Red
Orange
Ye l l ow
Green
Aqua
Blue
Purple
Magenta
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The HSL tuner effects enables you to provide a movie-type look to your video.
Split Tone
Use the color balance adjustment to tone the shadows and highlights of your image in two different colors.
Use the Split toning effect to tint the highlights in your image with a particular color and the shadows with a different
color. You can achieve best results, if the highlights and shadows in your image are of opposite colors.Use the Hue and
Saturation control sliders to adjust the hue and saturation for both highlights and shadows
Distort
Note: All the Distort options are available only on Windows.
Bend (Windows only)
The Bend effect distorts a clip by producing the appearance of a wave traveling both vertically and horizontally through
it. You can produce a number of different wave shapes at various sizes and rates. To change the following effect
properties for the horizontal dimension, the vertical dimension, or both, select the clip with the effect in the Expert
view timeline. Click the Applied Effects button, and then click the Setup button to the right of the effect name in the
Applied Effects panel.
Direction Specifies the direction of the wave. The In setting specifies that waves move toward the center of the clip. The
Out setting specifies that waves start in the center and move to the edge of the clip.
Wave Specifies the shape of the wave. Choose from a sine wave, circle, triangle, or square.
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Intensity Specifies the height of the wave.
Rate Specifies the frequency of the wave. To produce a wave only vertically or horizontally, move the Rate slider all the
way to the left for the direction you do not want.
Width Specifies the wave width.
Corner Pin
The Corner Pin effect distorts a clip by changing the position of any of its four corners. Use it to stretch, shrink, skew,
or twist a clip, or to simulate perspective or movement that pivots from the edge of a layer, such as a door opening.
A Original clip B Corner moved C Final clip
Lens Distortion (Windows only)
The Lens Distortion effect simulates a distorted lens through which the clip is viewed.
Curvature Changes the curvature of the lens. Specify a negative value to make the clip concave, or a positive value to
make the clip convex.
Vertical and Horizontal Decentering Displaces the focal point of the lens, making the clip bend and smear. At extreme
settings, the clip wraps in on itself.
Vertical and Horizontal Prism FX Creates a result similar to vertical and horizontal decentering, except that, at extreme
values, the clip doesnt wrap in on itself.
Fill Color Specifies the background color.
Fill Alpha Channel When selected, makes the background transparent so that underlying tracks are visible. To access
this option from the Applied Effects panel, click the Setup button to the right of the effect name.
Mirror
The Mirror effect creates a mirror image of the clip and places the center of its side at a pivot point you specify. You can
make both the location of the pivot point and the reflection angle change over time.
Reflection Center Setting the first value determines the horizontal location of the pivot point. Setting the second
determines its vertical location.
Reflection Angle Setting this value determines the angle at which the mirror image pivots at the pivot point.
Ripple (Windows only)
The Ripple effect produces an undulating pattern on a clip, like ripples on the surface of a pond. The shape, severity,
and direction of the ripple pattern are adjustable, as well as the background color.
Spherize
The Spherize effect wraps the clip around a sphere, giving objects and text a three-dimensional appearance. To set the
size of the sphere, enter a Radius value from 0.1 to 2,500. To position the effect, enter horizontal or vertical values for
Center Of Sphere.
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Transform
The Transform effect applies two-dimensional geometric transformations to a clip. Use the Transform effect to skew a
clip along any axis. Apply the Transform effect instead of using a clips fixed effects if you want to render anchor point,
position, scale, or opacity settings before other Standard effects are rendered.
Anchor Point Specifies the point, in an x,y coordinate, around which the clip will be scaled or skewed.
Position Specifies the location, in an x,y coordinate, of the center (anchor point) of the clip.
Scale Height Scales height up or down as a percentage of the source clip height.
Scale Width Scales width up or down as a percentage of the source clip width.
Uniform Scale Scales height and width proportionately.
Skew Specifies skew amount.
Skew Axis The axis on which the skew is based. Changing the axis has no effect if Skew is 0.
Rotation Specifies the number of complete rotations and degree that the clip rotates.
Opacity Specifies the degree of transparency of the clip, in percentages.
note: Transform is an Adobe After Effects effect that includes the Shutter Angle control and the Use Composition option;
both of which apply only in Adobe After Effects.
Twirl
The Twirl effect rotates a clip around its center. The clip is rotated more sharply in its center than at the edges.
Wave Warp
The Wave Warp effect distorts a clip to make it wave-shaped.
Wave Type Options from a pop-up menu specify the shape of the wave.
Wave Height Specifies the height of the wave.
Wave Width Specifies the distance from one wave crest to the next.
Direction Specifies the direction of the wave, in degrees.
Wave Speed Specifies the rate at which the wave pulses during playback.
Pinning Options from a pop-up menu set the orientation of the wave.
Phase Sets the starting point, in degrees, at which the wave cycle begins.
Antialiasing Options from a pop-up menu control the amount of blurring used to smooth the edges of the waves.
Generate
Lens Flare
Use the Lens Flare effect to simulate the refraction caused by shining a bright light into the camera lens.
Flare Center Specifies a location for the center of the flare.
Flare Brightness Specifies the percentage of brightness. Values can range from 0% to 300%.
Lens Type Selects the type of lens to simulate.
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Blend With Original Specifies the degree to which the effect will be blended with the source clip.
Write-on
Creates the effect of text being hand-written on the screen. The key to this effect is animating the position of the Write-
On effect, by creating keyframes in the Effect Controls panel. It is recommended that you use this effect for videos only.
You may experience severe performance degradation if this effect is used on still images or synthetic clips.
Image control
Black & White
The Black & White effect converts any color clip to grayscale. That is, colors appear as shades of gray. You cannot apply
keyframes to this effect.
Color Balance (HLS)
The Color Balance (HLS) effect alters a clips levels of hue, lightness, and saturation.
Hue Specifies the color scheme of the clip.
Lightness Specifies the brightness of the clip.
Saturation Specifies the intensity of the colors in the clip.
note: Setting the Saturation to -100 converts a movie to grayscale.
Color Balance (RGB)
The Color Balance effect changes colors in the clip by adjusting its RGB levels. Drag the Red, Green, and Blue sliders
to adjust the level of each color.
Color Pass (Windows only)
The Color Pass effect converts a clip to grayscale, with the exception of specified colors. Use the Color Pass effect to
highlight a particular area of a clip. For example, in a clip of a basketball game, you could highlight the basketball by
selecting and preserving its color, while keeping the rest of the clip displayed in grayscale. Note, however, that with the
Color Pass effect, you can isolate only colors, not objects within the clip.
Specify Color Pass settings
1Apply the effect.
2In the Project Assets panel, select the clip with the effect and click the Applied Effects button. Then click the Setup
button to the right of the effect name in the Applied Effects panel.
3In the Color Pass Settings dialog box, select the color you want to preserve by clicking a color in the Clip Sample
area on the left (the pointer becomes an eyedropper), or by clicking the Color swatch and selecting a color in the
Color Picker dialog box.
4Drag the Similarity slider to increase or decrease the range of the specified color.
5To reverse the effect, so that all colors except the specified color are preserved, select Reverse and click OK.
6Click Done.
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Color Replace (Windows only)
The Color Replace effect replaces all occurrences of a selected color with a new color, preserving any gray levels. Using
this effect, you could change the color of an object in a clip by selecting it, and then adjusting the controls to create a
different color.
Replace a color
1Apply the effect.
2In the Project Assets panel, select the effect and click the Applied Effects button. Then click the Setup button to the
right of the effect name Applied Effects panel.
3In the Color Replace dialog box, select the color you want to replace by clicking a color in the Clip Sample area on
the left (the pointer becomes an eyedropper), or by clicking the Target Color swatch and selecting a color in the
Color Picker dialog box.
4Choose the replacement color by clicking the Replace Color swatch.
5Broaden or reduce the range of the color youre replacing by dragging the Similarity slider.
6Select the Solid Colors property to replace the specified color without preserving any gray levels, and click OK.
7Click Done.
Gamma Correction
The Gamma Correction effect lightens or darkens a clip without substantially changing the shadows and highlights. It
does this by changing the brightness levels of the midtones (the middle-gray levels), while leaving the dark and light
areas unaffected. The default gamma setting is 7. You can adjust the gamma from 1 to 28.
Tint
The Tint effect alters a clips color information. For each pixel, the luminance value specifies a blend between two colors.
Map Black To and Map White To specify to which colors dark and bright pixels are mapped. Intermediate pixels are
assigned intermediate values. Amount To Tint specifies the intensity of the effect.
Keying
For information on using keying effects to create transparency, see Superimposing and transparency .
Alpha Adjust
Use the Alpha Adjust effect in place of the Opacity effect when you need to change the default render order of fixed
effects. Change the opacity percentage to create levels of transparency. The following controls allow you to interpret the
alpha channel in the clip.
Note: This effect ignores or inverts the alpha channel of only a single instance of a clip. To adjust the alpha channel of every
instance of the clip, you need to use the Interpret Footage command.
Ignore Alpha Ignores the alpha channel of the clip.
Invert Alpha Reverses the transparency and opaque areas of the clip.
Mask Only Displays only the alpha channel.
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A Clip with alpha channel B Ignore Alpha C Invert Alpha D Mask Only
Blue Screen Key and Green Screen Key (Windows only)
The Blue Screen Key effect and the Green Screen Key effect create a keyhole of all clip pixels that are similar to a
standard blue screen or green screen, so that they become transparent. This effect is typically used to replace a blue or
green background with another clip, as in replacing a blue screen behind a TV weatherman with a weather map.
Effective use of the Blue Screen Key or the Green Screen Key requires footage where the background is a bright, evenly-
lit standard blue or green screen. Make sure that persons or objects you place in front of the backdrop dont match the
color of the backdrop (unless they have areas that you also want to make transparent). For footage with a single-color
background that doesn’t match these requirements, try Chroma Key or the Videomerge effect.
You can adjust the following settings in the Applied Effects panel:
Threshold Sets the level of blue or green that determines transparent areas in the clip. Dragging the Threshold slider
to the left increases the amount of transparency. Use the Mask Only option to view the black (transparent) areas as you
move the Threshold slider.
Cutoff Sets the opacity of the nontransparent areas that the Threshold setting specifies. Dragging the Cutoff value to
the right increases the opacity. Select the Mask Only option to view the white (opaque) areas as you drag the Cutoff
value.
Smoothing Specifies the amount of anti-aliasing (softening) applied to the boundary between transparent and opaque
regions. Choose None to produce sharp edges, with no anti-aliasing. This option is useful when you want to preserve
sharp lines, such as those in titles. Choose Low or High to produce different amounts of smoothing.
Mask Only Displays only the clips alpha channel. Black represents transparent areas, white represents opaque areas,
and gray represents partially transparent areas.
Chroma Key (Windows only)
The Chroma Key effect creates transparency from a color or range of colors. You can use this key for a scene shot against
a screen that contains a range of one color, such as a shadowy blue screen. Select a key color by clicking the Color swatch
or by clicking the Eyedropper tool and selecting a color in the Monitor panel. Control the range of transparent colors
by adjusting the tolerance level. You can also feather the edges of the transparent area to create a smooth transition
between the transparent and opaque areas.
A Original clip B Blue color keyed out C Clip on second track D Final composite clip
Apply the Chroma Key effect to a clip multiple times to key out multiple colors.
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Adjust the following Chroma key settings as needed:
Similarity Broadens or reduces the range of color that will be made transparent. Higher values increase the range.
Blend Blends the clip you are keying out with the underlying clip. Higher values blend more of the clip.
Threshold Controls the amount of shadows in the range of color you keyed out. Higher values retain more shadows.
Cutoff Darkens or lightens shadows. Drag to the right to darken shadows, but do not drag beyond the Threshold slider;
doing so inverts gray and transparent pixels.
Smoothing Specifies the amount of anti-aliasing applied to the boundary between transparent and opaque regions.
Anti-aliasing blends pixels to produce softer, smoother edges. Choose None to produce sharp edges with no
anti-aliasing. This option is useful when you want to preserve sharp lines, such as those in titles. Choose Low or High
to produce different amounts of smoothing.
Mask Only Displays only the clip’s alpha channel, as modified by the key settings. If Mask Only is selected, opaque areas
of a clip appear white, transparent areas appear black, and partially transparent areas appear gray. Remove all the gray
areas to produce a clean, hard-edged key.
Difference Matte effect
The Difference Matte effect creates transparency by comparing a source clip with a difference clip, and then keying out
pixels in the source image that match both the position and color in the difference image. Typically, its used to key out
a static background behind a moving object, which is then placed on a different background. Often the difference clip
is simply a frame of background footage (before the moving object has entered the scene). For this reason, the
Difference Matte effect is best used for scenes that have been shot with a stationary camera and an unmoving
background.
A Original image B Background image C Image on second track D Final composite image
Garbage Matte (Four-Point, Eight-Point, and Sixteen-Point)
Use these effects to apply a garbage matte with either four, eight, or 16 adjustment points for more detailed keying. After
you apply the effect, click the Applied Effects button, and then click the effect name in the Applied Effects panel to
display the garbage matte handles in the Monitor panel. To adjust the matte, drag the handles in the Monitor panel.
Image Matte Key effect
The Image Matte Key determines transparent areas based on a matte images alpha channel or brightness values. To get
the most predictable results, choose a grayscale image for your image matte, unless you want to alter colors in the clip.
Any color in the image matte removes the same level of color from the clip you are keying. For example, white areas in
the clip that correspond to red areas in the image matte appear blue-green (since white in an RGB image is composed
of 100% red, 100% blue, and 100% green); because red also becomes transparent in the clip, only blue and green colors
remain at their original values. Select your matte by clicking the Setup button in Applied Effects panel.
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Matte Alpha Composites the clips using the alpha channel values of the image matte.
Matte Luma Composites the clips using the luminance values of the image matte.
Luma Key effect
The Luma Key effect keys out all the regions of a layer with a specified luminance or brightness. Use this effect if the
object from which you want to create a matte has a greatly different luminance value than its background. For example,
if you want to create a matte for musical notes on a white background, you can key out the brighter values. The dark
musical notes become the only opaque areas.
Threshold Specifies the range of darker values that are transparent. Higher values increase the range of transparency.
Cutoff Sets the opacity of nontransparent areas specified by the Threshold slider. Higher values increase transparency.
Tip: You can also use the Luma Key effect to key out light areas by setting Threshold to a low value and Cutoff to a high
value.
Non Red Key
The Non Red Key creates transparency from green or blue backgrounds. This key is similar to the Blue Screen and
Green Screen Keys, but it also lets you blend two clips. In addition, the Non Red Key helps reduce fringing around the
edges of nontransparent objects. Use the Non Red Key to key out green screens when you need to control blending, or
when the Blue Screen or Green Screen Keys dont produce satisfactory results.
The following Non Red Key settings are adjusted in the Applied Effects panel:
Threshold Sets the levels of blue or green that determine transparent areas in the clip. Dragging the Threshold slider
to the left increases the amount of transparency. Use the Mask Only option to view the black (transparent) areas as you
move the Threshold slider.
Cutoff Sets the opacity of nontransparent areas that the Threshold value specifies. Higher values increase transparency.
Drag to the right until the opaque area reaches a satisfactory level.
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Defringing Removes residual green or blue screen color from the edges of the opaque areas of a clip. Choose None to
disable defringing. Choose Green or Blue to remove a residual edge from green-screen or blue-screen footage,
respectively.
Smoothing Specifies the amount of anti-aliasing (softening) that is applied to the boundary between transparent and
opaque regions. Choose None to produce sharp edges, with no anti-aliasing. This option is useful when you want to
preserve sharp lines, such as those in titles. Choose Low or High to produce different amounts of smoothing.
Mask Only Displays only the clips alpha channel. Black represents transparent areas, white represents opaque areas,
and gray represents partially transparent areas.
Combine the Non Red Key with the Blue Screen Key, the Green Screen Key, or the Videomerge effect to smooth out hard
to key areas.
Remove Matte effect
The Remove Matte effect removes color fringes from clips that are premultiplied with a color. It is useful when
combining alpha channels with fill textures from separate files. If you import footage with a premultiplied alpha
channel, you may need to remove halos from an image. Halos are caused by a large contrast between the image's color
and the background, or matte, color. Removing or changing the color of the matte can remove the halos.
Choose the color of the matte from the Matte Type menu.
RGB Difference Key effect (Windows only)
The RGB Difference Key effect is a simpler version of the Chroma Key effect. It lets you select a range for the target
color, but you cannot blend the image or adjust transparency in grays. Use the RGB Difference Key effect for a scene
that is brightly lit and contains no shadows, or for rough cuts that dont require fine adjustments.
Color Specifies the color in the video that will be made transparent by the mask.
Similarity Broadens or reduces the range of the target color that will be made transparent. Higher values increase the
range.
Smoothing Specifies the amount of anti-aliasing (softening) applied to the boundary between transparent and opaque
regions. Choose None to produce sharp edges, with no anti-aliasing. This option is useful when you want to preserve
sharp lines, such as those in titles. Choose Low or High to produce different amounts of smoothing.
Mask Only Displays only the clips alpha channel. Black represents transparent areas, white represents opaque areas,
and gray represents partially transparent areas.
Drop Shadow Adds a 50% gray, 50% opaque shadow offset 4 pixels down and to the right from the opaque areas of the
original clip image. This option works best with simple graphics such as titles.
Track Matte Key
The Track Matte Key reveals one clip (background clip) through another (superimposed clip), using a third file as a
matte that creates transparent areas in the superimposed clip. This effect requires two clips and a matte, each placed on
its own track. White areas in the matte are opaque in the superimposed clip, preventing underlying clips from showing
through. Black areas in the matte are transparent, and gray areas are partially transparent.
You can create mattes in various ways:
Use the Titles view to create text or shapes (use only grayscale images if you plan to key using luma information),
save the title, and then import the file as your matte.
Create a matte from any clip by using the Videomerge effect, Chroma Key, Blue Screen Key, Green Screen Key, or
Non Red Key keying effect; then choose the effect’s Mask Only option.
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Use Adobe Photoshop Elements, Adobe Illustrator, or Adobe Photoshop to create a grayscale image and import it
into Premiere Elements.
The Track Matte Key has the following controls:
Matte Lists the video tracks that contain clips that could be used as mattes. Choose one from the list.
Composite Using Selecting Matte Alpha from this pop-up menu sets the mattes transparency based on its alpha
channel. Matte Luma sets transparency based on the mattes luminance or brightness.
Reverse Reverses the order of the background and foreground clips.
NewBlue Art Effects Elements
Airbrush
The Airbrush effect creates an airbrushed effect by smoothing colors while maintaining sharp edges.
Spray Lets you set the width of the airbrush nozzle. Increase the spray value to make the colors blend together over
larger areas. Decrease the spray value to make individual color details become more evident.
NewBlue, Inc., www.newbluefx.com.
Colorize
The Colorize effect turns the image black-and-white, and then enhances specific areas using one or two colors that you
specify. The areas that are enhanced are those that contain one of the two colors you specify. You can specify the two
paint colors that dominate the image, and adjust how much color is applied.
To use only one color, drag the strength value of one color to 0.
Color A and Color B Specify the paint colors that stand out in the image. Use the eyedropper to select point colors
directly from the image, or click the color swatch to choose a color from the Color Picker. Brightness or dullness does
not affect the results; however, the hue is important. For example, you can select a dark green or a light green and the
result will be the same. You can refine the color by clicking the color swatch and adjusting the color in the Color Picker.
Strength A and Strength B Control the influence of the associated paint color. The stronger the paint, the more it is
used to color neighboring hues.
NewBlue, Inc., www.newbluefx.com.
Line Drawing
The Line Drawing effect converts an image into a series of dots and lines drawn against a plain-colored background.
Paper Sets the background color. Use the eyedropper to select a color directly from the image, or click the color swatch
to choose a color from the Color Picker.
Ink Sets the pen color used for drawing the lines. Use the eyedropper or color swatch to choose a color.
Density Sets the sensitivity for creating lines. Slide to the far left for little to no lines. Slide to the right and the picture
becomes increasingly busy with lines filling in the textures.
NewBlue, Inc., www.newbluefx.com.
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Metallic
The Metallic effect paints an image to look like its hammered out of metal. You can control the metal’s color, its
behavior, and the amount it mixes with the original image.
Color Specifies the color of the metal. Use the eyedropper to select a color directly from the image, or click the color
swatch to choose a color from the Color Picker.
Metal Specifies how much metal is mixed into the picture. Use this in conjunction with the Picture control to create a
nice blend between metal and original picture.
Picture Specifies how much of the original picture to blend in with the metal. Mixing metal with the original colors
creates a much more appealing result. Turn up both Metal and Picture to increase brightness.
NewBlue, Inc., www.newbluefx.com.
Pastel Sketch
The Pastel Sketch effect softens colors and draws sharp lines around the edges, creating the effect of a painting in pastel
colors.
Density Controls the sensitivity for creating lines. Drag to the left to decrease the number of lines; drag right to increase
the number of lines.
Blend Specifies how to mix the original image with the sketched image. Drag to the right if you want more of the
original image to show through. Drag to the left to achieve a more sketched look.
NewBlue, Inc., www.newbluefx.com.
NewBlue Film Look
Old Film
The Old Film effect makes your video look like an aged movie, complete with scratches, jitters, and graininess, all of
which you can adjust for maximum impact.
Damage Sets the amount of film damage, including wear and scratches.
Color-Sepia-B&W Shifts the color of the film from full color to sepia to black and white.
Jitter Controls the amount of camera jitter in the scene.
Wear Pattern Sets the style of film wear. Use this in conjunction with Damage.
NewBlue, Inc., www.newbluefx.com.
NewBlue Motion Effects Elements
Active Camera
The Active Camera effect simulates every variety of camera movement, from agitated hand-held, to jackhammer, to a
gentle train ride.
Horizontal Sets the range of motion along the horizontal (side to side) axis.
Vertical Sets the range of motion along the vertical (up and down) axis.
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Crop Enlarges the picture so it doesn’t chop off at the edges from the camera movements. Depending on the Horizontal
and Vertical settings, drag this control just enough to hide all exposed picture edges.
Rate Sets the speed at which the camera moves from one position to another.
Jitter Sets the rate and intensity of random jitter as the camera moves from one position to another.
NewBlue, Inc., www.newbluefx.com.
Earthquake
The Earthquake effect recreates the chaos of an earthquake by moving, rotating, and blurring the image to simulate the
effect of a shaking camera.
Magnitude Specifies the range of motion. Drag to the left for subtle movement. Slide all the way to the right for the
greatest range of movement.
NewBlue, Inc., www.newbluefx.com.
Shear Energy
The Shear Energy effect twists the images with a shearing blur on two axes. For example, consider a row of books on a
shelf, leaning to the right. If you push them to the left, they will lean to the left. Shear lets you increase or decrease the
shear (angle) of the first image, then it blurs the image in the direction of the shear.
H Shear Sets the horizontal shearing. When the image is sheared horizontally, it progressively blurs more to the sides
as it moves up from the center point of the shear operation.
V Shear Sets the vertical shearing. When the image is sheared vertically, it progressively blurs more to the top and
bottom as it moves outward from the center point of the shear operation.
Angle Rotates the shear blur in degrees.
Center Specifies the center point of the shear blur.
Blend Sets the amount of blur to mix in with the picture. Drag all the way to the left to make the blur disappear. Drag
to the right to increase the percentage of blur until the original picture is completely replaced by the blurred image.
NewBlue, Inc., www.newbluefx.com.
Zoom Blur
The Zoom Blur effect simulates a camera zoom within a shot, adding motion blur that you can adjust up or down for
dramatic effect.
Zoom Sets the strength of the zoom. Drag to the right to increase image magnification. As you increase, you create a
blur that starts with the original image and expands it to the magnified version of the image.
Blend Sets the amount of blur to mix with the nonblurred image. With Blend set all the way to the left, the blur
disappears. Drag to the right to increase the percentage of blur until the original picture is completely replaced by the
blurred image.
Center Sets the origin of the zoom.
NewBlue, Inc., www.newbluefx.com.
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NewBlue Cartoonr effect
The NewBlue Cartoonr Plus effect is the latest addition to the list of effects that can be applied to movie clips in Adobe
Premiere Elements Editor. The cartoon effect provides a cartoon-like feel to movie clips on which it is applied. Using
this effect, you can create a cartoon-like movie out of a live-motion movie clip.
The effect can be customized using its various parameters.DensityControls how many lines to draw. At the lowest
value, only the simplest, most obvious, lines show.Clean UpRemoves dirt and noise between the lines.WidthSets the
width of the lines. Increasing the value increases the overall width of the lines.MixDetermines the intensity of the black
lines mixed into the image. Increase the value for solid, black lines.LayersDetermines the number of layers of paint for
coloring the picture. Set a low value to have broad, distinct layers. Increase the value to blend the paints into a
continuously changing palette.SmoothControls the smoothness of the layer edges. Low values set harsh, high-
resolution layer edges. High values set the layers to wander in and out of the picture lines.SharpenIncreases the
sharpness of the layer edges. At high values, a strong, almost brittle, effect is achieved. ShadingAdds a bold shading
around the edges of objects in the picture, making it more dramaticColorShiftWhen you change the value, the colors
change to other colors that fall within the spectrum of the primary color.ColorSets the color saturation. Decreasing the
value results in a monochrome image. Increase the value for vivid colors.BrightnessSets the overall brightness of the
picture.ContrastIncreases the contrast between the dark and light areas in the picture.BlendMixes the original picture
with the cartooned image. Decrease the value to get an image close to the original image. Increase the value for a more
cartoonish effect.
Perspective
Basic 3D
The Basic 3D effect manipulates a clip in an imaginary three-dimensional space. You can rotate your clip around
horizontal and vertical axes and move it toward or away from you. You can also create a specular highlight to give the
appearance of light reflecting off a rotated surface. The light source for the specular highlight is always above, behind,
and to the left of the viewer. Because the light comes from above, the clip must be tilted backward to see this reflection.
Specular highlights enhance the realism of the three-dimensional appearance.
A Swivel B Swivel and Tilt C Swivel, Tilt, and Distance
Swivel Controls horizontal rotation (rotation around a vertical axis). You can rotate past 90° to see the back side of the
clip, which is the mirror clip of the front.
Tilt Controls vertical rotation (rotation around a horizontal axis).
Distance To Image Specifies the clips distance from the viewer. As the distance gets larger, the clip recedes.
Specular Highlight Adds a glint of light that reflects off the surface of the rotated layer, as though an overhead light were
shining on the surface. When Draw Preview Wireframe is enabled, the specular highlight is indicated by a red plus sign
(+) if it is not visible on the layer (the center of the highlight does not intersect the clip) and a green plus sign (+) if the
highlight is visible. You must render a preview before the Specular Highlight effect becomes visible in the Monitor
panel.
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Preview Draws a wireframe outline of the three-dimensional clip. Because manipulating a clip in three-dimensional
space can be time consuming, the wireframe renders quickly so you can manipulate the controls to get the rotation you
want. Deselect the Preview control when you finish manipulating the wireframe clip to see your final results.
Bevel Alpha
The Bevel Alpha effect adds a beveled edge and lights to the alpha boundaries of a clip, often giving two-dimensional
elements a three-dimensional appearance. (If the clip has no alpha channel or its alpha channel is completely opaque,
the effect is applied to the edges of the clip.) The edge created in this effect is somewhat softer than that of the Bevel
Edges effect. This effect works well with text containing an alpha channel.
Bevel Edges
The Bevel Edges effect gives a chiseled and lighted three-dimensional appearance to the edges of a clip. Edge locations
are determined by the alpha channel of the source clip. Unlike Bevel Alpha, the edges created in this effect are always
rectangular, so clips with nonrectangular alpha channels do not produce the proper appearance. All edges have the
same thickness.
Drop Shadow
The Drop Shadow effect adds a shadow that appears behind the clip. The shape of the Drop Shadow is determined by
the clip’s alpha channel. Unlike most other effects, Drop Shadow can create a shadow outside the bounds of the clip (the
dimensions of the clips source).
Since Drop Shadow uses the alpha channel, it works well with 32-bit footage files from drawing programs and
three-dimensional rendering programs that support the alpha channel.
Note: Because Drop Shadow works best when it is the last effect rendered, apply this effect after applying all other effects.
You can create a realistic-looking shadow on animated clips by applying and animating the Motion or Basic 3D effect prior
to applying Drop Shadow.
Pixelate
Facet (Windows only)
The Facet effect clumps pixels of similar color values in cells for a painterly effect. Keyframes cannot be applied to this
effect.
Render
Lightning
The Lightning effect creates lightning bolts and other electrical effects, including a Jacobs Ladder effect (an effect that
depicts a small lightning bolt bridging two metal spikes, often seen in Frankenstein movies) between two specified
points in a clip. The Lightning effect is automatically animated without keyframes across the clips time range.
Start Point, End Point Specify where the lightning begins and ends.
Segments Specifies the number of segments that form the main lightning bolt. Higher values produce more detail but
reduce the smoothness of motion.
Amplitude Specifies the size of undulations in the lightning bolt as a percentage of the layer width.
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Detail Level, Detail Amplitude Specify how much detail is added to the lightning bolt and any branches. For Detail
Level, typical values are between 2 and 3. For Detail Amplitude, a typical value is 0.3. Higher values for either control
are best for still images but tend to obscure animation.
Branching Specifies the amount of forking that appears at the ends of bolt segments. A value of 0 produces no
branching; a value of 1.0 produces branching at every segment.
Rebranching Specifies the amount of branching from branches. Higher values produce tree-like lightning bolts.
Branch Angle Specifies the size of the angle between a branch and the main lightning bolt.
Branch Seg. Length Specifies the length of each branch segment as a fraction of the average length of the segments in
the lightning bolt.
Branch Segments Specifies the maximum number of segments for each branch. To produce long branches, specify
higher values for both the branch segment length and the branch segments.
Branch Width Specifies the average width of each branch as a fraction of the width of the lightning bolt.
Adjust the following controls for the Lightning effect:
Speed Specifies how fast the lightning bolt undulates.
Stability Determines how closely the lightning undulates along the line defined by the start and end points. Lower
values keep the lightning bolt close to the line; higher values create significant bouncing. Use Stability with Pull Force
to simulate a Jacobs Ladder effect and cause the lightning bolt to snap back to a position along the start line after it has
been pulled in the Pull Force direction. A Stability value that is too low does not let the lightning stretch into an arc
before it snaps back; a value that is too high lets the lightning bolt bounce around.
Fixed Endpoint Determines whether the end point of the lightning bolt remains fixed in place. If this control is not
selected, the end of the bolt undulates around the end point.
Width, Width Variation Specify the width of the main lightning bolt and how much the width of different segments can
vary. Width changes are randomized. A value of 0 produces no width changes; a value of 1 produces the maximum
width changes.
Core Width Specifies the width of the inner glow, as specified by the Inside Color value. The Core Width is relative to
the total width of the lightning bolt.
Outside Color, Inside Color Specify the colors used for the lightning bolts outer and inner glows. Because the Lightning
effect adds these colors on top of existing colors in the composition, primary colors often produce the best results.
Bright colors often become much lighter, sometimes becoming white, depending on the brightness of colors beneath.
Pull Force, Pull Direction Specify the strength and direction of a force that pulls the lightning bolt. Use the Pull Force
control with the Stability control to create a Jacobs Ladder appearance.
Random Seed Specifies a starting point for randomizing the lightning effects you have specified. Because random
movement of the lightning may interfere with another clip or layer, typing another value for the Random Seed starts
the randomizing at a different point, changing the movement of the lightning bolt.
Blending Mode Specifies how the lightning is added to the layer. Adobe Premiere Elements support layer blend modes
that change the way layers react with each other. You often use some of the common modes in every day work. For
example, if your image is too dark, you can quickly make it brighter by duplicating the photo layer in the layers palette.
Later, you change the duplicate layer mode to Screen. To learn more about blending modes, see explanation of blend
modes. Use the Opacity filter to select blending modes for various layers of your video. Premiere Elements 11 supports
27 blending modes. Select a blending mode from the list and apply it to your image. Use the sliders to increase or
decrease its effect.
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Simulation Controls the frame-by-frame generation of the lightning. Selecting the Rerun At Each Frame option
regenerates the lightning at each frame. To make the lightning behave the same way at the same frame every time you
run it, do not select this control. Selecting this control may increase rendering time.
Ramp
The Ramp effect creates a color gradient, blending it with the original clip contents. Create linear or radial ramps and
vary the position and colors of the ramp over time. Use the Start and End Of Ramp properties to specify the start and
end positions. Use the Ramp Scatter control to disperse the ramp colors and eliminate banding.
Note: Traditionally, ramps do not broadcast well. Serious banding occurs because the broadcast chrominance signal does
not contain sufficient resolution to reproduce the ramp smoothly. The Ramp Scatter control disperses the ramp colors,
eliminating the banding apparent to the human eye.
Video Stabilizer
Stabilizer
The Stabilizer effect removes unwanted camera shaking by analyzing the video image and tracking objects in the
picture. If the entire picture moves suddenly, the effect compensates for the move by shifting the image in the opposite
direction, thus smoothing out the camera jitter. You can specify the amount of smoothing. When the effect moves the
image, it leaves empty video on one side. Use Background-Use Original, Zoom, or both to specify how the space is
filled.
Smoothing Specifies the degree of stabilization. When turned all the way down, the effect removes only the smallest
jitter and vibration. When turned all the way up, it keeps the camera movement stable over a long period of time. If
there is intention camera movement (for example, panning across a scene), setting a high value for smoothing can cause
the effect to remove that movement. Consequently, it is important to set Smoothing appropriately for each scene.
Background-Use Original Fills in the blank edges with the original video image. This option works well for small
movements.
Zoom Enlarges the picture to fill in the blank edges. The more stabilization that is required (the more shaky the original
image is), the more you will want to zoom in to compensate.
Correction-Limit To Zoom Forces the stabilization to stray no further than the edges of the enlarged (zoomed) image.
This option disables the stabilization when it hits the edge because it doesnt allow for the full motion compensation.
Use this option if you want to ensure that the edges never appear.
NewBlue, Inc., www.newbluefx.com.
Stylize
Alpha Glow
The Alpha Glow effect adds color around the edges of a masked alpha channel. You can specify that a single color either
fades out or changes to a second color as it moves away from the edge.
Glow Controls how far the color extends from the alpha channel edge. Higher settings produce larger glows (and can
cause very slow processing before playback or export).
Brightness Controls the initial opacity of the glow.
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Start Color Shows the current glow color. Click the swatch to choose another color.
End Color Lets you add an optional color at the outer edge of the glow.
Fade Out Specifies whether the colors fade out or stay solid.
Color Emboss
The Color Emboss effect sharpens the edges of objects in the clip but doesnt suppress any of the clips original colors.
Direction Specifies the apparent direction in which the highlight source is shining, in degrees. A setting of 45° causes
the shadow to be cast in the northeast direction.
Relief Specifies the apparent height of the embossing, in pixels. The Relief setting actually controls the maximum width
of highlighted edges.
Contrast Specifies the sharpness of the clip contents edges. At lower settings, only distinct edges show the effect. As
you increase the setting, the highlight becomes more extreme.
Blend With Original Adds a percentage of the original source clip to the final result.
Emboss
The Emboss effect sharpens the edges of objects in the clip and suppresses colors. The effect also highlights the edges
from a specified angle.
Direction Specifies the apparent direction in which the highlight source is shining, in degrees. A setting of 45° causes
the shadow to be cast in the northeast direction.
Relief Specifies the apparent height of the embossing, in pixels. The Relief setting actually controls the maximum width
of highlighted edges.
Contrast Specifies the sharpness of the clip contents edges. At lower settings, only distinct edges show the effect. As
you increase the setting, the highlight becomes more extreme.
Blend with Original Adds a percentage of the original source clip to the final result.
Find Edges
The Find Edges effect identifies the areas of the clip that have significant transitions and emphasizes the edges. Edges
can appear as dark lines against a white background or colored lines against a black background. When the Find Edges
effect is applied, clips often look like sketches or photographic negatives of the original.
Invert Inverts the clip after the edges are found. When Invert is not selected, edges appear as dark lines on a white
background. When Invert is selected, edges appear as bright lines on a black background.
Blend With Original Adds a percentage of the original source clip to the final result.
Mosaic
The Mosaic effect fills a layer with solid color rectangles. It is useful for creating a highly pixelated clip.
Horizontal/Vertical Blocks Specifies the number of mosaic divisions in each direction.
Sharp Colors Gives each tile the color of the pixel in its center in the unaffected clip. Otherwise, the tiles are given the
average color of the corresponding region in the unaffected clip.
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Noise
The Noise effect randomly changes pixel values throughout the clip.
Amount Of Noise Specifies the amount of noise, and therefore the amount of distortion, through random displacement
of the pixels. The range is 0% (no effect) to 100% (the clip may not be recognizable).
Noise Type Randomly changes the red, green, and blue values of the clips pixels individually when Use Color Noise is
selected. Otherwise, the same value is added to all channels.
Clipping Determines whether the noise causes pixel colors to wrap around. When the color value of a pixel gets as large
as it can be, clipping makes it stay at that value. With unclipped noise, the color value wraps around or starts again at
low values. When Clipping is selected, even 100% noise leaves a recognizable clip. If you want a completely randomized
clip, turn off Clipping and turn on Color Noise.
Replicate
The Replicate effect divides the screen into tiles and displays the whole clip in each tile. Set the number of tiles per
column and row by dragging the slider.
Solarize
The Solarize effect creates a blend between a negative and positive clip, causing the clip to appear to have a halo. This
effect is analogous to briefly exposing a print to light during developing.
Strobe Light
The Strobe Light effect performs an arithmetic operation on a clip at periodic or random intervals. For example, every
five seconds a clip could appear completely white for one-tenth of a second, or a clips colors could invert at random
intervals.
Strobe Color Specifies the color of the strobe light. Click the white box to choose a color from the Color Picker, or use
the eyedropper to select a color from the clip.
Blend With Original Specifies the intensity, or brightness, of the effect. A value of 0 causes the effect to appear at full
intensity; higher values diminish the intensity of the effect.
Strobe Duration Specifies in seconds how long a strobe effect lasts.
Strobe Period Specifies in seconds the duration between the start of subsequent strobes. For example, if the Strobe
Duration is set to 0.1 second and the Strobe Period is set to 1.0 second, the clip has the effect for 0.1 second and then
is without the effect for 0.9 second. If this value is set lower than the Strobe Duration, the strobe effect is constant.
Random Strobe Probability Specifies the probability that any given frame of the clip will have the strobe effect, giving
the appearance of a random effect.
Strobe Specifies how the effect is applied. Operates On Color Only performs the strobe operation on all color channels.
Make Layer Transparent makes the clip transparent when a strobe effect occurs.
Strobe Operator Specifies the arithmetic operator to use when Operates On Color Only is selected from the Strobe
menu. The default setting is Copy.
Random Seed Randomizes the way lightning effect works.
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Texturize
The Texturize effect gives a clip the appearance of having the texture of another clip. For example, you could make the
clip of a tree appear as if it had the texture of bricks, and control the depth of the texture and the apparent light
source.Texture L ayerSelect the source of the texture to be used from the list of video tracks in the pop-up menu. To see
the texture without seeing the actual clip used for the texture, set the opacity for the texture clip to zero. To disable
texture, select None.Light DirectionChanges the direction of the light source, thus changing where shadows lie and
how deep they appear.Te xtu re C ontr a stSpecifies the intensity of the textures appearance. Lower settings decrease the
amount of visible texture.Texture PlacementSpecifies how the effect is applied. Tile Texture applies the texture
repeatedly over the clip. Center Texture positions the texture in the middle of the clip. Stretch Texture To Fit stretches
the texture to the dimensions of the selected clip.
Time
Echo
The Echo effect combines a frame with previous frames from the same clip. It has a variety of uses, from a simple visual
echo to streaking and smearing effects. This effect is visible only when there is motion in the clip. By default, any
previously applied effects are ignored when you apply the Echo effect.
A Original clip B Clip with low echo values C Clip with increased number of echoes
Echo Time Specifies the time, in seconds, between echoes. Negative values create echoes from previous frames; positive
values create echoes from upcoming frames.
Number Of Echoes Specifies the number of frames to combine for the Echo effect. For example, if two echoes are
specified, Echo will make a new clip out of [current time], [current time + Echo Time], and [current time + 2 x Echo
Time].
Starting Intensity Specifies the intensity, or brightness, of the starting frame in the echo sequence. For example, if this
is set to 1, the first frame is combined at its full intensity. If this is set to 0.5, the first frame is combined at half intensity.
Decay Specifies the ratio of intensities of subsequent echoes. For example, if the decay is set to 0.5, the first echo will
be half as bright as the Starting Intensity. The second echo will then be half that, or 0.25 times the Starting Intensity.
Echo Operator Specifies the operations to be performed between echoes. Add combines the echoes by adding their
pixel values. If the starting intensity is too high, this mode can quickly overload and produce streaks of white. Set
Starting Intensity to 1.0 per number of echoes and Decay to 1.0 to blend the echoes equally. Maximum combines the
echoes by taking the maximum pixel value from all the echoes. Minimum combines the echoes by taking the minimum
pixel value from all the echoes. Screen emulates combining the echoes by sandwiching them optically. This is similar to
Add, but it will not overload as quickly. Composite In Back uses the echoes’ alpha channels to composite them back to
front. Composite In Front uses the echoes’ alpha channels to composite them front to back. Blend combines the echo
values by averaging their values.
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Posterize Time
The Posterize Time effect changes the frame rate of a clip to one you choose. You can use it to slow a 30-fps clip to 24
fps, for example, to give it the look of film, slow it to 18 fps to simulate the jerkiness of old home movies, or slow it even
further to give it a strobe effect.
Transform
Camera View (Windows only)
The Camera View effect distorts a clip by simulating a camera viewing the subject from different angles. By controlling
the location of the camera, you distort the shape of the image.
Latitude Moves the camera vertically. The effect makes the clip appear to be flipping vertically.
Longitude Moves the camera horizontally. The effect makes the clip appear to be flipping horizontally.
Roll Rolls the camera, thus appearing to rotate the clip.
Focal Length Changes the focal length of the camera lens. Shorter lengths provide wider views, whereas longer focal
lengths provide narrower but closer views.
Distance Sets the distance between the camera and the center of the clip.
Zoom Enlarges or reduces the view of the clip.
Fill Color Specifies the background color.
Fill Alpha Channel When checked, makes the background transparent (useful if the clip with the effect is
superimposed). To access this option from the Applied Effects panel, click the Setup button to the right of the effect
name.
Clip (Windows only)
The Clip effect trims rows of pixels off the edges of a clip and replaces the trimmed areas with a specified background
color. If you want Adobe Premiere Elements to automatically resize the trimmed clip to its original dimensions, use the
Crop effect instead of the Clip effect
Left, Top, Right, Bottom Crops each edge of the clip separately.
Fill Color Specifies the color that replaces the trimmed areas. The default color is black.
Units Sets the units specified by the sliders, either in pixels or the percentage of the frames. Click the Setup button at
the right of the effect name to set units.
Crop
The Crop effect trims rows of pixels from the edges of a clip and, if you select the Zoom option, automatically resizes
the trimmed clip to its original dimensions. Use the slider controls to crop each edge of the clip separately. You can crop
by pixels or clip percentage.
Edge Feather
The Edge Feather effect adds a darkened, soft-focused bevel to the edges of a clip. To adjust the width of the feather,
drag the Amount slider left or right.
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Horizontal Flip
The Horizontal Flip effect reverses each frame in a clip from left to right; however, the clip still plays in a forward
direction.
Horizontal Hold (Windows only)
The Horizontal Hold effect skews the frames to the left or to the right; the effect is similar to the horizontal hold setting
on a TV. Drag the slider to control the clips slant.
Roll
The Roll effect rolls a clip to the left or to the right, or up or down, as if the clip were on a cylinder.
Vertical Flip
The Vertical Flip effect flips a clip upside down. You cannot apply keyframes to this effect.
Vertical Hold (Windows only)
The Vertical Hold effect scrolls the clip upward; the effect is similar to adjusting the vertical hold on a TV. You cannot
apply keyframes to this effect.
Videomerge
The Videomerge effect automatically determines the background of the selected clip and makes it transparent. Video
or image clips on the tracks below it become visible through the transparent areas. If you want a different color to be
transparent, select the Select Color option, and choose a different color in the clip.
For best results, when shooting video that will use transparency, do the following:
Create a strong (preferably dark or saturated) solid, uniform color background to shoot against.
Make sure that the background is brightly and uniformly lit to avoid shadows.
Avoid skintones and colors that are similar to the subject’s clothing or hair color. (Otherwise, the skin, clothes, or
hair will become transparent too.)
Videomerge options
Select Color Click if you want to specify a different color as transparent.
Color Click the color box to choose a new color from the Color Picker, or click the eyedropper, and then click a color
in the clip. To use this option, first select Select Color.
Presets Choose from Soft, Normal, or Detailed to specify the softness of the edges created by the transparency.
Tolerance Specifies the color range that determines transparent areas in the clip. Dragging the slider to the right
increases the color range so that more similar colors become transparent.
Audio effects
Balance
The Balance effect lets you control the relative volumes of the left and right channels. Positive values increase the
proportion of the right channel. Negative values increase the proportion of the left channel. You can use this to
compensate, for example, when the sounds coming from one channel overpower those from the other.
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Bass
The Bass effect lets you increase or decrease lower frequencies (200 Hz and below). Boost specifies the number of
decibels by which to increase the lower frequencies.
AudioGain
Audio gain helps in normalizing audio, by either raising or lowering it to match other audio sources.
Channel Volume
The Channel Volume effect lets you independently control the volume of each channel in a stereo clip or track. Unlike
the Balance effect, Channel volume doesnt automatically reduce the volume of one channel when you raise that of the
other. You might use this, for example, to raise the volume of a voice in the left channel without diminishing the volume
of a voice in the right. Each channels level is measured in decibels.
Delay
The Delay effect adds an echo of the audio clips sound that plays after a specified amount of time.
Delay Specifies the amount of time before the echo plays. The maximum is 2 seconds.
Feedback Specifies a percentage of the delayed signal to be added back into the delay to create multiple decaying
echoes.
Mix Controls the amount of echo.
DeNoiser (Windows only)
The DeNoiser effect automatically detects tape noise and removes it. Use this effect to remove noise from analog audio
recordings, such as magnetic tape recordings. Click the triangle beside the Custom Setup button to view the following
options:
Freeze Stops the noise floor estimation at the current value. Use this control to locate noise that drops in and out of a
clip.
Reduction Specifies the amount of noise to remove within a range of -20 to 0 dB.
Offset Sets an offset value between the automatically detected noise floor and the value that you specify. This is limited
to a range between -10 and +10 dB. Offset allows additional control when the automatic denoising is not sufficient.
Dynamics (Windows only)
The Dynamics effect helps eliminate unwanted background noise, balance the dynamic range, and reduce clipping, or
the distortion from over-amplification. Click the Custom Setup twirl-down triangle to open the following controls:
AutoGate Specifies the level (in dB) that the incoming signal must exceed. Signals below this level are muted. Use this
control to remove unwanted background noises, such as a background noise behind a voiceover.
Compressor Sets the level (in dB) at which compression occurs and the ratio at which compression is applied, up to
8:1. Also controls the attack time (the time it takes for the compressor to respond), the release time (the time it takes for
the gain to return to the original level when the signal falls below the threshold). The MakeUp control adjusts the output
level to account for loss in gain caused by compression. Use the Compressor controls to increase the volume of soft
sounds, decrease the volume of loud sounds, or both.
Expander Reduces all signals below the specified threshold to the specified ratio. The result is similar to the Gate
control, but subtler.
Limiter Sets the maximum level for signals, between -12 and 0 dB. Signals that exceed the threshold are reduced to the
threshold level.
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Fill Left, Fill Right
The Fill Left effect duplicates the left channel information of the audio clip and places it in the right channel, discarding
the original clips right channel information. The Fill Right effect duplicates the right channel information and places
it in the left channel, discarding the existing left channel information. For example, you might use this effect on footage
shot with a monaural microphone plugged into only one channel of a camcorder, extending the voice of a speaker from
one channel to both.
Highpass, Lowpass
The Highpass effect removes frequencies below the specified Cutoff frequency. Use it to reduce low-pitched noises and
rumbles.
The Lowpass effect eliminates frequencies above the specified Cutoff frequency. Use it to eliminate high-pitched noises,
squeals, and whistles.
Invert
The Invert effect inverts the phase of all channels. Use it, for example, to bring the sound of one shot of an event into
phase with another shot of the same event taken from another camcorder.
NewBlue Audio Polish
Audio Polish that cleans and enhances audio. It includes features for noise reduction, compression, brightening the high
end and even adding reverberation.
Noise Reduction Sets the amount of noise reduction to apply to the audio. Rotate the knob to the right to decrease
background noise.
Compression Boosts lower-level signals, flattening the sound to be more consistent. Compression is especially useful
for dialog because it brings voices up to a constant level. Rotate the knob to the right to increase compression.
Brightness Adds a little high end to the signal. Rotate the knob to the right to “brighten” the sound. Brightening help
polish muddy recordings.
Ambience Adds a little reverberation to the mix. Rotate the knob to the right to increase the amount of reverberation.
NewBlue Auto Mute
Auto Mute reduces background noise by turning off all sound when the signal goes below a specified threshold.
Minimum Level Sets the minimum acceptable signal level. Auto Mute only allows sounds above the minimum level to
play. Auto Mute erases the sound whenever it dips below the minimum level. Turn the knob to the far left and almost
every sound level makes it through. Turn it to the right and sensitivity increases to the point that only the loudest
sounds make it through.
Decay Controls the speed at which a sound is removed after its level drops below the minimum threshold. Most sounds
have a natural decay to them. A quick cut immediately after the decay drops below the minimum Level sounds
unnatural. On the other hand, the longer the decay, the more background noise can be heard. Turn the Decay knob to
the left for a quick fadeout. Turn the knob to the right for a longer decay.
NewBlue Cleaner
Removes many undesirable sounds from the mix. The effect includes noise-reduction circuitry and tone elimination,
useful for removing isolated tones such as hum.
Noise Reduction Sets the amount of noise reduction to apply to the audio. Turn the knob to the right to decrease
background noise.
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Hum Frequency Sets the cut frequency for the tone eliminator. If you know the frequency (such as 60-Hz electric hum),
select it. If you don't know the frequency, perform the following steps:
1Turn the Hum Cut slider to the far left so that it magnifies the tone.
2Turn Hum Frequency control to find the spot where the tone that you want to remove is at its loudest.
After you have isolated the frequency, turn the Hum Cut control to the right to set the depth of the tone elimination.
Most tones are not pure; they have overtones, or harmonics. Turn the Hum Harmonics slider to the right to add tone
removal of higher harmonics. Don't overdo it because the increased filtering can also cut desired sounds.
NewBlue Hum Remover
Hum Remover scrubs hum from your soundtrack. Electric power is usually the most common reason for hum. Reasons
range from a microphone cable that runs too close to a power cord to the humming sound of an electronically dimmed
light. Power hum is easy to isolate because it is always the same frequency: In North America, the power frequency is
60-Hz. In other countries, power hum is 50-Hz.Hum Remover applies a notch filter specifically to the frequency of the
hum. Sometimes, that's not enough. The hum signal often distorts, which adds additional tones. Hum Remover
calculates the frequencies of these additional tones and removes them as well.
Pitch Sets the frequency that must be removed. Typically, the frequency is 60-Hz or 50-Hz. However, you can turn the
knob to select any frequency within the range of 40-Hz to 75-Hz. The two most useful frequencies, 50-Hz and 60-Hz,
are provided as presets.
Strength Determines the strength of the hum filter. Start with the knob at the left and turn to the right until the hum
goes away. Ensure that you have set the Pitch and Hum Distortion sliders correctly. If the Pitch and Hum Distortion
sliders have not been set appropriately, Hum Remover removes the wrong part of the signal.
Hum Distortion Provides information to the Hum Remover about the level of distortion of the hum tone. A distorted
hum has higher frequency overtones that must also be eliminated. Turn the knob to the right to remove more of these
overtones (also known as "harmonics"). The number of overtones removed depends on the level of distortion.
NewBlue Noise Fader
Reduces background noise by progressively reducing the volume of quieter sounds.
Threshold Sets the signal level for attenuation. Noise Fader leaves any sound louder than the threshold unchanged,
while fading down sounds below the threshold. Turn the knob to the left to set the threshold low. Turn the knob to the
far right to fade all but the loudest sounds.
Fade Determines how to fade out sounds below the threshold level. Turn the knob to the left for minimum fading. Turn
the knob all the way to the right to completely mute all sounds below the threshold. The correct level is somewhere in
the middle.
NewBlue Noise Reducer
Removes background noise. Use the effect to clean videos shot under less-than-ideal audio conditions.
Strength Sets the intensity of the noise reduction. Turn all the way to the left for no reduction at all. Turn to the middle
to significantly drop background noise while keeping the louder sounds prominently in the foreground. Turn further
to the right and more of the signal fades out.
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Notch
The Notch effect removes frequencies that are near the specified center. The Center control specifies the frequency to
be removed. If you are removing power-line hum, type a value that matches the power-line frequency used by the
electrical system where the clip was recorded. For example, in North America and Japan, type 60 Hz, and in most other
countries, type 50 Hz.
PitchShifter (Windows only)
The PitchShifter effect adjusts the pitch of the incoming signal. Use this effect to deepen high voices or vice versa. You
can adjust each property by using graphical controls in the Custom Setup view, or by changing the Individual
Parameters values.
Pitch Specifies the change in pitch in semitone steps. The adjustable range is between -12 and +12 semitones.
FineTune Fine tunes the semitone grid.
Formant Preserve Prevents formants in the audio clip from being affected. For example, use this control when
increasing the pitch of a high voice to prevent it from sounding cartoon like.
Reverb (Windows only)
The Reverb effect adds ambience and warmth to an audio clip by adding the reverberation the sounds might have had
recorded in a “live” room. Click the triangle beside the Custom Setup button to view the following options:
PreDelay Specifies the time between the signal and the reverberation. This setting correlates to the distance a sound
travels to the reflecting walls and back to the listener in a live setting.
Use the graphical controls in the Custom Setup view, or adjust the Individual Parameters values.
Absorption Specifies the percentage in which the sound is absorbed.
Size Specifies the size of the room as a percentage.
Density Specifies the density of the reverb “tail.” The Size value determines the range in which you can set Density.
Lo Damp Specifies the amount of dampening for low frequencies (in decibels). Dampening lower frequencies prevents
the reverb from rumbling or sounding muddy.
Hi Damp Specifies the amount of dampening of high frequencies (in decibels). Low settings make the reverb sound
softer.
Mix Controls the amount of reverb.
Swap Channels
The Swap Channels effect switches the placement of the left and right channel information.
Treble
The Treble effects lets you increase or decrease higher frequencies (4000 Hz and above). The Boost control specifies the
amount, measured in decibels, to increase or decrease. Use this to compensate, for example, when low instruments
overpower high instruments in a soundtrack.
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Volume
Use the Volume effect in place of the Fixed Volume effect if you want to render Volume before other Standard effects.
The Volume effect creates an envelope for a clip so that you can increase the audio level without clipping. Clipping
occurs when the signal exceeds the dynamic range thats acceptable for your hardware, often resulting in distorted
audio. Positive values indicate an increase in volume; negative values indicate a decrease in volume. The Volume effect
is available for clips only.
Note: You can make most volume changes by using the fixed Volume effect. You can apply this additional Volume effect if
other effects (such as Reverb or Bass) overly increase or decrease clip volume. You can also fade the volume of one clip out
while fading the volume of the next up by dragging one of the Crossfade audio transitions from the Effects view of the Task
panel to the cut point between the clips.
More Help topics
Superimposing and transparency
Superimposing and transparency
Superimposing and transparency
Superimposing and transparency
Superimposing and transparency
Superimposing and transparency
About superimposing and transparency
Superimposing describes the process of overlaying and combining multiple images. Video clips are completely opaque
by default, but superimposing them requires transparency. When you make clips on upper video tracks transparent,
they reveal clips on the tracks below.
In Premiere Elements, you can quickly and easily make entire clips transparent by using the Opacity effect. In addition,
you can apply any combination of opacity, masks, mattes, and keying to modify a files alpha channel, which defines the
transparent areas in a clip. More advanced keying effects let you make specific colors or shapes transparent.
Titles you create in Premiere Elements automatically include an alpha channel. You can also import files with
predefined transparent areas. Applications such as Adobe After Effects, Adobe Photoshop, Adobe Photoshop Elements,
and Adobe Illustrator® can save transparency. Not only will the file have an alpha channel, but it will also conform to your
project settings. See the respective user guides for information on saving files with transparency.
Premiere Elements uses the following transparency terms:
Alpha channel A channel that defines transparent areas for a clip. This invisible channel exists in addition to the visible
Red, Blue, and Green (RGB) color channels.
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Opacity A setting that determines how opaque or transparent a clip is. (For example, 75% opacity equals 25%
transparency.)
Mask Sometimes used as another word for alpha channel; also describes the process of modifying an alpha channel.
Matte A file or channel that defines the transparent areas of a clip. The matte determines the level of transparency in
the resulting image. In Premiere Elements, you use mattes in conjunction with the Track Matte Key.
Keying Defining transparent areas with a particular color (color key) or brightness value (luminance key). Pixels
matching the key become transparent. Keying is commonly used to replace a uniform background, such as a blue
screen, with another image. (In TV, for example, blue screens behind weather reporters are replaced with weather
maps.) The Videomerge effect uses keying to automatically define the primary background color as transparent.
A Upper clip B Blue Screen Key effect defines transparent areas C Lower clip D Combined clips
Adjust opacity
By default, clips appear at full (100%) opacity, obscuring any clips on the tracks below. To reveal lower clips, simply
specify an opacity value below 100%. At 0% opacity, a clip is completely transparent. If no clips are below a transparent
clip, the movies black background becomes visible.
1Click the Applied Effects button to open the Applied Effects panel.
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2Select the clip you want to make transparent, and do one of the following:
In the Applied Effects panel, expand the Opacity effect and drag the Clip Opacity slider to the desired value.
In the Expert view timeline, choose Opacity > Opacity from the pop-up menu just above the clip. (You may need
to zoom in to see this menu.) Click the Selection tool, position it over the clips Opacity graph, and when the
pointer becomes a double-arrow icon, drag the Opacity graph up or down.
To fade a clip in or out over time, animate its opacity. If you simply want to fade to black, click the Fade In or Fade
Out option in the Applied Effects panel. You can also create transparency by using keying effects.
Keying out color
To make specific areas in a clip transparent, apply a keying effect based on color, matte, or alpha channel. Pixels that
match the specified key become transparent.
Color-based keying effects (Videomerge, Blue Screen Key, Chroma Key, Green Screen Key, and Non Red Key) Add
transparency wherever a particular color occurs in a clip. For example, you can use color-based keying effects to remove
a background with a uniform color, such as a blue screen.
Matte-based keying effects (Four-, Eight-, and Sixteen-Point Garbage Matte Keys, and Track Matte Key) Let you mask
out areas of a clip with another clip or with areas you specify manually. You can add transparency according to the shape
of a mask you position in the clip, or according to the grayscale tones in a file that you use as a matte. You can also use
the Track Matte Key effect to make creative composites.
Alpha channel-based keying effect The Alpha Adjust Key effect lets you invert or turn off a clips alpha channel or
convert areas without transparency to a mask.
Note: For more information about keying out colors, see Help.
Create transparency with Videomerge
To automatically create transparency in the background of a clip, apply the Videomerge effect. This effect makes
superimposing clips easy.
1In the Quick view timeline or the Expert view timeline, right-click/ctrl-click the clip you want to make transparent,
and choose Apply Videomerge. (You can also choose Videomerge from the Effects panel.)
The effect automatically detects the background color and removes it, making underlying clips visible through the
transparent areas.
2(Optional) Click the Applied Effects button to open the Applied Effects panel, and expand the effect name to view
and edit the effects options.
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A Foreground clip with colored background B Background automatically made transparent with Videomerge effect C Background clip that
will show through transparency D Combined clips
Note: On Mac OS, the Videomerge dialog is not displayed when you drag a clip with a solid background. To apply
Videomerge on Mac OS, drag the clip to the Monitor panel, and then select the Videomerge option. You can also apply
Videomerge from the Effects panel.
Create transparency with a keying effect
To create transparency wherever a specific color occurs in a clip, apply a color-based keying effect. These effects are
commonly used to remove a colored background.
1In the Action bar, click Effects to display the Effects panel.
2Choose a Keying effect (or Chroma, Blue Screen, Green Screen, or Non Red).
3Drag the effect to a clip in the Quick view timeline or the Expert view timeline.
4(Optional) Click the Applied Effects button to open the Applied Effects panel, and expand the effect name to view
and edit the effects options.
A Upper clip B Blue Screen automatically makes the background transparent C Lower clip D Combined clips
Create transparency with the Track Matte Key effect
1If you havent already done so, add the matte file to the project: Click Add Media and choose Files And Folders.
Navigate to the matte file, and click Open. The matte file should preferably contain only a single shape (for example,
a star or a flower).
2Add a background clip to a track in the Expert view timeline.
3Add the clip you want to superimpose over the background clip to any track higher than the background clip. This
is the clip revealed by the track matte.
4On a third track, add the clip that serves as the matte. (To add a third track, drag the matte to an empty area in the
Expert view timeline above the highest video track. A new track is automatically created.)
5In the Effects panel, expand the Keying category folder, and drag the Track Matte Key effect to the superimposed
clip (the clip above the background clip).
6Click the Applied Effects button to open the Applied Effects panel.
7In the Applied Effects panel, expand the Track Matte Key.
8For Matte, choose the video track that contains the matte.
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9Adjust options as needed:
Composite Using Select Matte Alpha to composite using the values in the alpha channel of the track matte. Select
Matte Luma to composite using the images luminance values instead.
Reverse Inverts the values of the track matte.
Tip: To retain the original colors in the superimposed clip, use a grayscale image for the matte. Any color in the matte
removes the same level of color from the superimposed clip.
Hide unwanted objects with a garbage matte
Sometimes a color-based keying effect properly removes a background, but undesired objects still appear, such as a
microphone or cable. Use a garbage matte keying effect to mask out those objects. Garbage mattes work well for areas
that have clearly defined boundaries but no uniform color to key. Garbage mattes also work well to clean up unwanted
artifacts that a color-based keying effect left behind.
1Place a clip in a track.
2In the Effects panel, expand the Keying category, and drag a garbage matte effect to the clip.
3Click the Applied Effects button to open the Applied Effects panel.
4In the Applied Effects panel, click the triangle next to the effect’s name to expand it.
Note: The name of each garbage matte effect reflects the number of handles it provides: Four-Point Garbage Matte,
Eight-Point Garbage Matte, and Sixteen-Point Garbage Matte.
5Do one of the following to reshape the matte:
Click the effect name to display the garbage matte effect’s point handles in the Monitor panel, and drag the
handles.
Change the garbage matte effect’s values in the Applied Effects panel.
Invert or hide alpha channels
You can use the Interpret Footage command to change how Premiere Elements interprets a clips alpha channel
throughout a project.
Note: To ignore or invert the alpha channel of only a single instance of the clip, apply the Alpha Adjust keying effect instead.
1Select a clip in the Project Assets panel.
2Choose File > Interpret Footage, specify Alpha Channel options as needed, and click OK.
Ignore Alpha Channel Ignores the alpha channel included with the clip.
Invert Alpha Channel Reverses the light and dark areas of the alpha channel, which reverses the transparent and
opaque areas of the clip.
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Tip: If you have difficulty identifying which parts of a clip are transparent, temporarily add a bright color matte on
a track below the image you are keying. (See Create a colored matte for a background.)
Effects basics
Video tutorial
About effects
After you’ve assembled a movie (arranging, deleting, and trimming clips), you can add polish to it by applying effects
to clips. For example, an effect can alter the exposure or color of footage, manipulate sound, distort images, or add an
artistic feel. All effects are preset to default settings so you can see the results of the effect as soon as you apply it. You
can change these settings when you apply an effect to suit your needs.
You can also use effects to rotate and animate a clip, or adjust its size and position within the frame. Premiere Elements
also includes several preset effects that you can use to quickly alter your footage. Most effects have adjustable properties.
However, some effects, such as Black & White, do not have adjustable properties.
When you apply themes or create an instant movie project, Adobe Premiere Elements automatically applies effects to
your clips.
Standard versus fixed effects
Standard effects appear in the Effects panel. You can apply any number or combination of standard effects from the
Effects panel to each media file in the Quick view timeline or the Expert view timeline. These effects add special
characteristics to your image or audio, or they correct a problem, such as low light levels in video clips or hiss in audio
clips.
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Fixed effects are automatically applied to every clip in the Quick view timeline or the Expert view timeline. They cant
be removed or reordered, and they don’t affect a clip until you change the effect properties. The following are fixed
effects:MotionLets you reposition, scale, anchor, and rotate video clips, and remove flicker from them.OpacityLets you
create fades and dissolves for special effects or transitions.VolumeLets you control the volume of audio clips.Balance
Lets you adjust the balance of audio clips.note: Balance is not available in projects with 5.1 channel.
Third-party effects
In addition to the dozens of effects included with Premiere Elements, you can use effects from other sources. You can
purchase effects (in the form of plug-ins) from the Adobe Store on the Adobe website and from third-party vendors.
Note: If a project contains effects not included with Premiere Elements, and you want to open it in Premiere Elements on
another computer, you must install those same effects on the other computer. When you open a project that has references
to missing effects, Premiere Elements removes the corresponding effects from the project.
Virtual Studio Technology (VST) effects let you add interesting qualities to audio clips. If you own third-party VST
effects, you can apply and edit them just like standard audio and video effects. Premiere Elements detects any
compatible VST plug-ins that you have installed and adds them to the Effects panel.
Some third-party VST effects provide unique control interfaces. The control layout and processed audio are the
responsibilities of the plug-in developer. Premiere Elements simply presents the effect controls and results.
To use third-party effects, copy the effect plug-in into the Premiere Elements/Plug-ins/[location] folder, and restart
the program.
More Help topics
Effects Reference
Applying and removing effects
Apply and preview effects
When you apply an effect to a clip, it is set to default values and is active for the duration of the clip. After you apply an
effect, you can adjust its properties using the Applied Effects panel. You can make an effect start and stop at specific
times, or adjust the values of the effect over time by using keyframes.
You can apply multiple effects to a clip, and you can apply the same effect numerous times to the same clip with different
settings. Keep in mind, however, that the more effects you add, the more time it takes to render the final movie. If you
decide an effect is not suitable for your project, you can easily delete it in the Applied Effects panel.
Apply and preview a video effect
1Click Effects on the Action bar to open the Effects panel.
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2Select the effect you want to apply. To locate an effect:
aSelect an effect category from the drop-down list and the select the desired effect under the category.
bType the name of the effect in the search box.
3Select a clip or multiple clips in the Quick view timeline or the Expert view timeline.
4Drag the effect to the clip in the Quick view timeline, Expert view timeline, or the Monitor panel.
5Click the Play button in the Monitor panel to preview the clip with the effect applied.
6(Optional) Use the Applied Effects panel to adjust the settings of the effect.
Apply an audio effect
1Click Effects on the Action bar to open the Effects panel.
2Select the audio effect you want to apply. To locate an audio effect, choose the Audio Effects category from the drop-
down menu. Alternatively, type the effect name in the search box.
3Select a clip or multiple clips in the Expert view timeline.
Note: To select non-consecutive clips, Ctrl-click/Cmd-click each clip. To select consecutive clips, click in the Project Assets
panel, and drag a marquee around the selected clips.
4Drag the audio effect to the clips soundtrack in the Expert view timeline.
5To preview the audio effect, double-click the clip in the Project Assets panel and the click the Play button in the
Preview window.
Note: Audio playback controls are available only if the selected clip contains audio.
6To adjust the settings, expand the effect in the Applied Effects panel, and edit the settings based on your
requirement.
Note: Each audio effect includes a bypass option that lets you turn the effect on or off as specified by the keyframes that
you set.
Copy and paste effects
You can copy and paste one or more effects from one clip (source clip) to another (target clip), or copy all effect values
(including keyframes for effects) from one clip to another.
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If the effect includes keyframes, the keyframes appear at comparable positions in the target clip, starting at the
beginning of the clip.
Copy and paste specific effects
1In the Expert view timeline, select the clip that contains the effect you want to copy.
2Click the Applied Effects button to open the Applied Effects panel.
3Select the effects you want to copy. (Shift-click or Ctrl-click/Cmd-click to select multiple effects.)
4Choose Edit > Copy.
5In the Expert view timeline, select the clips for which you want to receive the copied effects.
Note: To select non-consecutive clips, Shift-click each clip. To select consecutive clips, click in the Project Assets panel,
and drag a marquee around the selected clips.
6Click the Applied Effects panel to make it active.
7Choose Edit > Paste.
You can also access the Edit > Copy And Edit > Paste commands by right-click/ctrl-click.
Copy and paste all effects
1In the Expert view timeline, select the clip that contains the effects you want to copy.
2Choose Edit > Copy. This copies all the clip attributes.
3In the Expert view timeline, select the clips for which you want to receive the copied effects.
4Choose Edit > Paste Effects And Adjustments. This pastes all the attributes of the first clip to the second.
You can also access the Edit > Copy and Edit > Paste Attributes commands by right-click/ctrl-click.
View keyframes in copied effects
If the target clip is shorter than the source clip, keyframes are pasted beyond the target clips Out point.
To view the keyframes, select the clip in the Expert view timeline and do one of the following:
In the Project Assets panel, select the clips for which you received the copied effects, and deselect Pin To Clip.
If the target clip has been trimmed, move the target clips Out point to a time later than the keyframes placement.
Remove an effect
1In the Quick view timeline or the Expert view timeline, select the clip containing the effect that you want to delete.
2In the Applied Effects panel, select the effect and then click the Trash bin.
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Remove all effects
1In the Quick view timeline or the Expert view timeline, select the clip whose effect you want to remove. To select
multiple clips, shift-click each clip.
2Right-click/ctrl-click one of the selected clips.
3Select Remove Effects.
4Select one of the following options:
Audio Effects
Video Effects
All Effects
Temporarily disable an effect in a clip
You can disable a video or audio effect so that you can preview the movie without the effect applied.
1Select a clip to preview in the Quick view timeline or the Expert view timeline.
2Click Applied Effects to display the Applied Effects panel.
3Click the eye icon next to the effect. To disable or enable all the effects on a clip, hold down Alt as you click an eye
icon.
View the effects applied to a clip
All clips in the Quick view timeline or the Expert view timeline automatically have the fixed effects (Motion, Opacity,
Volume, and Balance) applied to them. These fixed effects appear in the clip instance in the Expert view timeline and
in the Applied Effects panel. All of the standard effects that you add to a clip appear in the order in which you add them.
1Select the clip in the Quick view timeline or the Expert view timeline.
2Click Applied Effects to open the Applied Effects panel.
Note: The Applied Effects panel does not display effects if multiple clips are selected in the Expert view timeline.
More Help topics
Preview on a TV monitor
Trim in the Preview window
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Creating a Picture in Picture - Guided Edit
This Guided Edit is a tutorial on creating a picture in picture. You can place a graphic or video on top of a background
video.
To create a picture in picture using this Guided edit, follow these steps:
1This Guided Edit is a walkthrough on placing a graphic or video over top of a background video. Click Back and
Next to move forward or backward in the guided edit's steps.
2Click Add media to import the video clip you add scores to. Ignore if the video clip is already present on the timeline.
3Select the option to import media.
4Select Guided > Creating a Picture in Picture.
5Move the CTI to the location where you want the Picture in Picture effect to begin.
6Open a file explorer window and drag-and-drop the video you want to appear in the foreground.
7Select the Picture in Picture option.
8Enter the duration in the Picture in Picture dialog box. You can increase or decrease the duration of the picture in
picture effect.
9Adjust the position of the overlay, drag the desired location in the Monitor panel.
10 Resize the handle on the corner of the video clip or graphic and drag it to adjust its size or rotate the overlay. Click
Done.
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Adding sound effects to a video
You can enhance your video with sound effects. It allows you to make a creative point or emphasizing a certain portion
of the video clip or movie. These effecs are added to the video background. To add a sound effect to a video clip, follow
these steps:
1Import your video clip to the timeline.
2In the action bar, select Audio > Sound Effects (All the sound effects are downloaded by default).
3Select a sound effect category from the list to load and explore the effects present in that list.
4Click Play on a sound effect to listen to the preview.
5Click on the sound effect to select it and drag-drop the effect on the Soundtrack.
6Click Play or press spacebar to view the clip with the sound effect.
Working with effect presets
Effect presets
Premiere Elements includes several effect presets, which are common, preconfigured effects that you can apply to clips.
For instance, the Tint Blue preset adds a light blue tint to an entire image. Typically, presets provide good results without
having to adjust their properties. After you apply a preset, you can change its properties. You can also create your own
presets.
The included effect presets are available under the Presets category in the Effects panel. Presets are grouped in the
following categories:
Bevel Edges Create thick or thin edges that resemble picture frames.
Blurs Create blurs of varying degrees at the In or Out points of a clip.
Color Effects Create tints of varying color and intensity.
Drop Shadows Create either static or animated shadows. Shadow presets have suffixes that indicate the direction that
the shadow is cast or the direction that it moves. For example, LL indicates that the shadow is cast to the lower left. For
moving shadows, the appendix is hyphenated. Therefore, LR-LL indicates that the shadow moves from the lower right
to the lower left. To ensure that shadows are visible, apply shadows to images that are smaller than the projects frame
size and make sure that the background image is not black.
Horizontal/Vertical Image Pans Create animations in which the entire image moves left and right or up and down as
the video plays. For example, an L-R horizontal pan moves the image from left to right.
Horizontal/Vertical Image Zooms Create animated zoom effects.
Mosaics, Solarizes, and Twirls Create animated effects that either decrease in intensity from the beginning of the clip
or increase in intensity as the clip ends.
PiPs Create Picture-in-Picture effects by scaling the target clip so that you can superimpose it onto a full-sized clip. You
can also apply this effect to several clips in order to create a montage.
note: For descriptions of the effects used in the presets, search for the effect name in Help.
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Apply an effect preset
If you apply a preset to a clip, and the preset contains properties for an effect that is already applied to the clip, the clip
is modified using the following rules:
If the effect preset contains a fixed effect (Motion, Opacity, or Volume), applying the preset replaces the existing
effect properties.
If the effect preset contains a standard (non-fixed) effect, the effect is added to the bottom of the list of effects.
1Click Effects in the Action bar to display the Applied Effects panel.
2Expand the Presets category, and drag an effect preset to a clip in the Quick view timeline or the Expert view
timeline.
3To preview the effect, click the Play button in the Monitor panel.
Create an effect preset
You can create presets containing one or multiple effects. After you create an effect preset, it appears under the My
Presets category in the Effects panel.
1Select the clip that uses the effect you want to save as a preset.
2Click Applied Effects to open the Applied Effects panel.
3Right-click/ctrl-click one or more effects, and choose Save Preset.
4In the Save Preset dialog box, specify a name for your preset.
5(Optional) Enter a description for the preset.
6Select one of the following preset types to specify how Premiere Elements will handle keyframes when you apply the
preset to a target clip, and then click OK:
Scale Scales the source keyframes proportionally to the length of the target clip. This action deletes any existing
keyframes on the target clip.
Anchor To In Point Positions the preset’s first keyframe at the same distance from the target clips In point as it was
from the original clips In point. For example, if the first keyframe was 1 second from the In point of the source clip
when you saved the preset, this option adds the keyframe at 1 second from the In point of the target clip, and adds
all other keyframes relative to that position without any scaling.
Anchor To Out Point Positions the preset’s last keyframe at the same distance from the target clips Out point as it
was from the original clips Out point. For example, if the first keyframe was 1 second from the Out point of the
source clip when you saved the preset, this option adds the keyframe at 1 second from the Out point of the target
clip, and adds all other keyframes relative to that position without any scaling.
More Help topics
Add a Split Tone Effect
Use the color balance adjustment to tone the shadows and highlights of your image in two different colors.
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Use the Split toning effect to tint the highlights in your image with a particular color and the shadows with a different
color. You can achieve best results, if the highlights and shadows in your image are of opposite colors.Use the Hue and
Saturation control sliders to adjust the hue and saturation for both highlights and shadows. For more information, see
Split toning.
Create a Vignetting effect
Apply the Vignetting effect to reduce the brightness or saturation of your clip at the periphery compared to the center.
Vignetting adaptively adjusts the exposure of your clip, preserving the original contrast and creating a more visually
pleasing effect. See Vignetting in New special effects.
To apply a Vignetting effect, select the clip in the Expert view timeline and apply the effect from the Advanced
Adjustments category in the Effects panel.
Use the Applied effects panel to adjust the following properties of the Vignetting effect:
Amount Negative values darken the corners of the photo. Positive values lighten the corners.
Size Lower values apply the size adjustment to a larger area away from the corners. Higher values restrict the
adjustment to an area closer to the corners.
Roundness Lower values make the vignette effect more oval. Higher values make the vignette effect more circular.
Feather Lower values reduce softening between the vignette and the vignettes surrounding pixels. Higher values
increase the softening.
Create special transitions
Create an Image Mask transition
You can use a black-and-white bitmap image as a transition mask. The first clip replaces the black area in the image,
and the second clip replaces the white areas in the image. If you use a grayscale image for the mask, pixels containing
50% or more gray convert to black, and pixels containing less than 50% gray convert to white.
Apply an Image Mask transition
1In the Expert view, click Transitions on the Action bar. The Transitions panel appears.
2From the Transitions panel, select the Special Effect menu, and locate the Image Mask transition.
3Drag the Image Mask transition to a cut between clips in the Expert view timeline.
4In the Image Mask Settings dialog box, click Select Image.
5Locate and select the image file you want to use as a transition mask, and click Open. The image appears in the Image
Mask Settings dialog box.
6Click OK. The Transitions contextual control appears. Adjust the properties of the transition, if necessary, and click
Done.
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Change the image for an Image Mask transition
1Double-click the transition in the Expert view timeline. The Transitions contextual control appears.
2In the Transitions contextual control, click More and then click Custom. The Image Mask Settings dialog box
appears.
3In the Image Mask Settings dialog box, click Select Image.
4Locate and select the image file you want to use, click Open, and then click OK.
Create a Gradient Wipe transition
Adobe Premiere Elements can use any importable grayscale image as a gradient wipe. In a gradient wipe, the second
clip fills the black area of the grayscale image and then shows through each level of gray as the transition progresses
until the white area becomes transparent. When you create a Gradient Wipe transition, you can specify the softness of
the transitions edges.
Apply a Gradient Wipe transition
1In the Expert view, click Transitions on the Action bar. The Transitions panel appears.
2From the Transitions panel, select the Wipe menu, and locate the Gradient Wipe transition.
3Drag the Gradient Wipe transition to a cut between clips in the Expert view timeline.
4In the Gradient Wipe Settings dialog box, click Select Image.
5Locate and select the image file you want to use in the transition, and click Open. The image appears in the Gradient
Wipe Settings dialog box.
6Adjust the softness of the transitions edges by dragging the Softness slider. As you drag the slider to the right, the
first clip increasingly shows through the second clip. Click OK.
7Adjust the properties of the transition, if necessary, using the Transitions contextual control and click Done.
Change the image for a Gradient Wipe transition
1Double-click the transition in the Expert view timeline. The Transitions contextual control appears.
2In the Transitions contextual control, click More and then click Custom. The Gradient Wipe Settings dialog box
appears.
3In the Gradient Wipe Settings dialog box, click Select Image.
4Locate and select the image file you want to use, click Open, and then click OK.
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Finding and organizing effects
Find an effect
Available effects are listed in the Effects panel. In the Quick view, they are organized into two categories: Video Effects
and Film Looks. The Expert view has numerous other categories and several effects grouped under each category.
For example, the Blur And Sharpen category contains effects that alter the clarity or focus of an image, such as Fast Blur
and Sharpen.
Click Effects on the Action bar, and do one of the following in the Effects panel:
In the search box, type the name of the effect that you are looking for. The list displays all effects with names that
match the letters and spaces you type. (Clear the text box to see all of the effect categories.)
Choose an effect category (Video, Audio, and so on), and then choose an effect (for example Black and White or
Gaussian Blur).
More Help topics
Adding Scores to your movie - Guided edit
This Guided Edit is a walkthrough on adding scores to your clips. A score here refers to an audio track that you can
drag-and-drop to a video in the timeline. Follow these steps to add scores to your video:
1This Guided Edit is a walkthrough on adding scores between video clips.
2Click Add media to import the video clip you add scores to. Ignore if the video clip is already present on the timeline.
3Select the option to import media.
4Select Guided > Adding Scores to your movie.
5Click Audio on the action bar.
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6From the drop-down list, select Music Score. A list of types of musical scores is displayed. Select a type of music score
to explore the sounds available in that score type.
Click a score to preview the sound of that score.
Note: If there is a blue line displayed on the music score, download the clip to preview it.Right-click and select Download
Now to download the music score.
7Click to select the music score you want to apply to the video clip. Drag-and-drop it on the timeline on the intended
video. The Score Property contextual pop-up menu is displayed.
8In the Score Property pop-up, select from the following options:
Intensity: A music score is an audio clip that contains sounds of various musical instruments playing together.
You can increase or fasten the intensity of these sounds by dragging the slider toward Intense. To decrease or slow
the intensity of the musical instruments, drag the slider to the left toward Mellow.
Fit Entire Video: Click Fit Entire Video to add the score to the entire video clip. The score sound plays throughout
the video clip.
Click Done.
Adding music scores to video clips
You can add music scores to video clips and enhance the musical atmosphere of the video. You can choose from various
royalty-free music scores in Adobe Premiere Elements.
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A music score here refers to an audio track that you can apply to a video in the timeline. It includes an intro, a body,
and an extro. The music played in a score dynamically fits to the length of the video track.
Soundbooth scores are like music pieces that adapt themselves to user-specified parameters, such as the length of a
video, by intelligently rearranging the musical structure and altering the mix to match a desired intensity.
Adding a music score to a video clip
To add a music score to your video clip, follow these steps:
1Click Add Media. Select an option to import the intended video to the timeline.
Skip this step if the video is already present on the timeline.
2Click Audio on the action bar.
3From the drop-down list, select Music Score. A list of categories of musical scores is displayed. Select a category of
music score to explore the sounds available in that category.
4The scores are displayed under the music score category selected in the previous step. Click the preview button to
hear the score before applying it to the video clip.
Note: Right-click and select Download Now to download the music score. Click here to read more about downloading
music scores/online content.
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5Click to select the music score you want to apply to the video clip. Drag-and-drop it on the timeline on the intended
video. The Score Property contextual pop-up menu is displayed.
6In the Score Property pop-up, select from the following options:
Intensity: A music score is an audio clip that contains sounds of various musical instruments playing together.
You can increase the intensity of these sounds by dragging the slider towards Intense. To decrease the intensity
of the musical instruments, drag the slider to the left toward Mellow.
Fit Entire Video: Click Fit Entire Video to add the score to the entire video clip. The score sound plays
throughout the video clip.
Click Done.
7Click Play or press Spacebar key to listen to the music score after applying it on the video clip.
Repositioning the music score
The music score is a dynamic component and can be repositioned and adjusted dynamically. You can perform the
following actions while repositioning the music score:
Trim the score You can trim the duration of the music score. Select the beginning/end of the music score and trim it
using the trim handles. You can drag inwards to reduce the length/duration of the music score.
Stretch the score To increase the duration of the music score, click at the end of the score and drag(stretch) it.
Stretch the score until where you want to apply the score on the video clip.
Reposition the score Click to select the music score and drag-drop it anywhere on the video clip to change its location.
Deterministic download of online content
Adobe Premiere Elements offers a deterministic download of the online content. It implies you can ascertain the size
of online content before downloading all the content. If you download one content at a time, you can view the progress
of download.
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For example, let us take the example of downloading music scores. To see how deterministic download works for music
scores, follow these steps:
1Select Audio > Music Score.
2Select any type of music score.
3If the blue bars are displayed, it implies the music scores have to be downloaded.
4Right-click on any music score and select Download All. The Online Download dialog box is displayed. Click Yes.
Click Download in background to move the download progress dialog box to the background. This enables you to
continue working on the video-editing tasks while the content gets downloaded in the background.
Pan and zoom to create video-like effect
Using the pan and zoom tool in Adobe Premiere Elements, you can create video-like effects from images or movie clips.
For movie clips, the effect works best when there is minimal movement of objects within the clip.
When working with the pan and zoom tool, you select objects and the order in which they are panned and zoomed
into. Adobe Premiere Elements provides you with customization options using which you can apply the effect
according to your requirements.
Apply pan and zoom effect
You can apply pan and zoom effect on any image with a format that Adobe Premiere Elements supports. For a list of
supported image formats, see Supported devices and file formats.
For movie clips, you can create an image out of a single frame using Freeze Frames. Import the image into the Adobe
Premiere Elements timeline and apply the pan and zoom effect.
Open the pan and zoom tool
1Select the image to which you want to apply the pan and zoom effect.
2Drag the image to the Timeline.
3From the action bar, select Tools > Pan & Zoom.
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Adding focus frames
Before you apply the pan and zoom effect, you identify the objects in the image that you want to pan or zoom into using
focus frames. Focus frames are resizable rectangles that identify the location of the object in an image.
For images with more than three focus frames, only the selected focus frame, and the focus frames previous and next
to it in the sequence are displayed.
If a picture has not been analyzed previously, the following focus frames appear when you click the pan and zoom tool
icon:
A Resize handlers B Focus frame C Frame Number D Delete focus frame E Pan duration F Zoom options for focus frames
A Timeline B Focus frame marker C Thumbnail view D CTI (Current time indicator)
A focus frame on the complete image.
A focus frame at the center of the image.
In the Pan and Zoom tool, click New Frame to add Focus frames to the media.
Add focus frames manually
Do one of the following:
Double-click the object or area on which you want to add a focus frame.
Select the frame after which you want the new focus frame to appear, and click New Frame. The new focus frame
appears in the center of the view area.
Select the new focus frame, and move the cursor over the frame until the pan (hand) icon appears. Drag to move
the focus frame on top of the required object.
In the Timeline, move the CTI. A ghost frame (blank frame with dotted border) appears onscreen. Move the CTI
to the point where you want to add the new frame and click the ghost frame. A new focus frame is added at that
position.
To add a focus frame between two focus frames, move the CTI between their corresponding focus markers in
the timeline. Click New Frame.
For images with more than three focus frames, only the selected focus frame and the focus frames previous and next to
it in the sequence are displayed.
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Add focus frames to previously analyzed images
Frame hints are red colored rectangles displayed on the media. When you click a frame hint, it is converted to a focus
frame.
Note: Ensure that you click the frame hint only once. Double-clicking a frame hint adds two focus frames.
Modifying focus frames
Move focus frames
1Select the focus frame.
2Move the cursor over the boundary of the focus frame until the pan (hand) icon appears.
3Drag to move the focus frame on top of the required object.
Reorder focus frames to modify panning sequence (photos only)
The number on focus frames determines the panning sequence, the sequence in which objects are panned into. For
example, the focus shifts to the object with focus frame 3 after the object with focus frame 2 is panned.
Do one of the following to change the numbering of focus frames:
In the timeline, move the focus frame markers around based on the sequence you want the corresponding focus
frames to appear. Changing the position of focus frame markers automatically renumbers focus frames in the
order of their appearance in the timeline.
Move the focus frames around in the thumbnail strip.
Resize focus frames
Do one of the following:
Select the focus frame, and move your mouse over any of the corners until the resize (double-sided arrow) icon
appears. Drag to resize the frame.
To zoom incrementally, select the focus frame and move your mouse over the focus frame. Click the “+” or “-”
zoom controls to incrementally change the size of the frame.
Delete focus frames
Move the mouse over the focus frame. Click the “X” button, or press the Delete key.
Change pan duration
Changing the pan duration changes the time for moving from one focus frame to the next. The pan duration appears
on the connector between two focus frames.
1Click the pan duration.
2In the Pan Time dialog, scrub the time duration to the desired value, or enter a value in the dialog box.
Alternatively, you can adjust the focus frame markers in the timeline to change the pan duration.
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Change hold time
Hold time is the duration for which the focus stays on an object before panning comes into effect. Increasing the hold
time increases the time for which the object is displayed when in focus.
1Select the focus frame and move the mouse over the focus frame.
2Click the Hold duration.
3In Hold Time, scrub the time duration to the required value.
Alternatively, you can change the hold time by horizontally dragging the right side marker of a focus frame in the
timeline.
Preview pan and zoom effect
Click Play Output to preview pan and zoom effect in the preview panel. Alternatively, scrub the CTI to manually
preview the effect.
Change default settings
1In the pan and zoom tool, click Settings.
2Customize the pan, and hold duration values based on your requirements.
Use zoom to accurately position focus frames
The zoom options in the pan and zoom toolbar help reduce the size of a focus frame beyond what is possible in the
normal view.
For example, the focus frame in normal view is now reduced to a size beyond which it can be reduced no further.
However, the size is still not small enough for the object on which you want to focus. In such cases, zoom into the object,
and then reduce the size of the focus frame.
Apply pan and zoom effect on videos
Pan and zoom effect works best with videos that have minimal movement of objects in the movie clip.
You can create only one focus frame for every movie frame in the movie clip.
1In the Media panel, right-click the movie clip and select Run Auto Analyzer.
2Drag the movie clip to the timeline.
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3Click the pan and zoom icon.
4To create a focus frame, move the CTI to a position in the timeline where there is no other focus frame. Click New
Frame.
You can work with focus frames in videos the same way that you work with focus frames for images. However, only
those options that are relevant to movie clips appear in the pan and zoom tool.
Applying effects using Adjustment layers
In Adobe Premiere Elements, you can use an adjustment layer to apply the same effect on multiple clips on the Timeline.
Effects applied to an adjustment layer affect all layers below it in the layer stacking order.
You can use combinations of effects on a single adjustment layer. You can also use multiple adjustment layers to control
more effects.
Create an adjustment layer
You can create an adjustment layer in either Quick or Expert view. The procedure varies a bit in both the views.
Create an adjustment layer in Quick view
To create an adjustment layer in quick view, follow these steps:
1Click Effects on action bar.
2Click to select an effect. There are various effects available to enhance your video clips. Click the drop-down list to
choose the effects available under Video Effects or FilmLooks.
3Drag-and-drop the effect on the source monitor to create an adjustment layer for the effect. Click Yes to apply it to
the entire movie (all the video clips currently on the timeline). Click No to apply it to the current video clip which
is currently selected.
4You can further edit or enhance the adjustment layer from the Adjust/Applied Effects panel.
5Click Adjust on the Adjust panel. In the Adjust panel, click Entire Movie to edit the adjustment layers applied on the
entire clip.
Smart Fix: Click Smart Fix to automatically fix your video footage. Smart Fix analyzes and fixes your video
footage to make it look better.
Auto Smart Tone: Click Entire movie. Click Apply to automatically correct the clip using Auto Smart Tone.
Color/Lighting/Other effects: You can adjust these attributes of the adjustment layer. For example, click Color to
adjust the Hue, Lightness, Saturation, and Vibrance. Click any effect under Color > Hue to experiment with
various types of hues available.
Click More to adjust the sliders to increase or decrease the intensity of a particular effect attribute.
6Click Applied Effects on the Adjust panel to view the effects that have been applied. Click an effect to view and edit
the effect's properties.
For example, click the triangle besides Motion or click Motion to expand the effect. You can move the sliders to
adjust the scale, rotation, and so on.
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Create an adjustment layer in Expert view
You can apply a combination of effects by applying different adjustgment layers, in Expert view. To create an adjustment
layer in Expert view, follow these steps:
1Click Effects on action bar.
2Click to select an effect. There are various effects available to enhance your video clips. Click on the drop-down list
to choose the effects available under various effects categories.
3Drag-and-drop the effect on the source monitor to create an adjustment layer for the effect. Click Yes to apply it to
the entire movie (all the video clips currently on the timeline). Click No to apply it to the current video clip which
is currently selected.
The adjustment layer is visible as a layer on the timeline.
4You can further edit the effect setting from the Adjust/Applied Effects panel.
5Click Adjust on the Adjust panel. In the Adjust panel, click Entire Movie to edit the adjustment layer applied on the
entire clip.
Smart Fix: Click Smart Fix to automatically fix your video footage. Smart Fix analyses and fixes you video footage
to make it look better.
Color/Lighting/Other effects: You can adjust these attributes of the adjustment layer. For example, click on Color
to adjust the Hue, Lightness, Saturation, and Vibrance. Click on any effect under Color > Hue to experiment with
various types of hues available.
Click More to adjust the sliders to increase or decrease the intensity of a particular effect attribute.
6Click Applied Effects on the Adjust panel to view the effects that have been applied. Click on an effect to view the
effect's proportions you can edit.
For example, click on the triangle besides Motion or click on Motion to expand the effect. You can move the sliders
to adjust the scale, rotation, and so on.
Note: To remove a particular effect in an adjustment layer. Click Applied Effects and click on the trash icon to remove
a particular effect.
Resize an adjustment layer
You can resize the duration of an adjustment layer. To resize an adjustment layer:
1Click the adjustment layer in the Timeline display area
2Drag the anchor point in the center of the screen to reposition the adjustment layer, and then drag the edge of the
clip to scale it down.
Using blending modes
You can select the way in which Premiere Elements blends, or superimposes, a clip on a track in a Timeline with the
clip or clips on lower tracks.
In a Timeline, place a clip on a track higher than a track where another clip is located. Premiere Elements
superimposes, or blends, the clip in the higher track over the clip in the lower track.
Select the clip in the higher track, and select the Applied Effects panel.
In the Effect Controls panel, click the triangle next to Opacity to view the available options to configure the opacity.
Drag the Opacity value to the left to set the opacity to less than 100%.
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Click the triangle in the Blend Mode menu.
Select a blend mode from the list of blend modes.
Blend mode reference
For in-depth information about the concepts and algorithms behind these blend modes as implemented in several
Adobe applications, see the PDF reference material on the Adobe website.The Blend Mode menu is subdivided into six
categories based on similarities between the results of the blend modes. The category names do not appear in the
interface; the categories are simply separated by dividing lines in the menu.
Normal category Normal, Dissolve. The result color of a pixel is not affected by the color of the underlying pixel unless
Opacity is less than 100% for the source layer. The Dissolve blend modes turn some of the pixels of the source layer
transparent.
Subtractive category Darken, Multiply, Color Burn, Linear Burn, Darker Color. These blend modes tend to darken
colors, some by mixing colors in much the same way as mixing colored pigments in paint.
Additive category Lighten, Screen, Color Dodge, Linear Dodge (Add), Lighter Color. These blend modes tend to
lighten colors, some by mixing colors in much the same way as mixing projected light.
Complex category Overlay, Soft Light, Hard Light, Vivid Light, Linear Light, Pin Light, Hard Mix. These blend modes
perform different operations on the source and underlying colors depending on whether one of the colors is lighter
than 50% gray.
Difference category Difference, Exclusion, Subtract, Divide. These blend modes create colors based on the differences
between the values of the source color and the underlying color.
HSL category Hue, Saturation, Color, Luminosity. These blend modes transfer one or more of the components of the
HSL representation of color (hue, saturation, and luminosity) from the underlying color to the result color.
Blending mode descriptions
In the following descriptions, these terms are used:
The source color is the color of the layer to which the blend mode is applied.
The underlying color is the color of the composited layers below the source layer in the Timeline panel.
The result color is the output of the blending operation; the color of the composite.
Normal The result color is the source color. This mode ignores the underlying color. Normal is the default mode.
Dissolve The result color for each pixel is either the source color or the underlying color. The probability that the result
color is the source color depends on the opacity of the source. If opacity of the source is 100%, then the result color is
the source color. If opacity of the source is 0%, then the result color is the underlying color.
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Darken Each result color channel value is the lower (darker) of the source color channel value and the corresponding
underlying color channel value.
Multiply For each color channel, multiplies source color channel value with underlying color channel value and divides
by maximum value for 8-bpc, 16-bpc, or 32-bpc pixels, depending on the color depth of the project. The result color is
never brighter than the original. If either input color is black, the result color is black. If either input color is white, the
result color is the other input color. This blend mode simulates drawing with multiple marking pens on paper or placing
multiple gels in front of a light. When blending with a color other than black or white, each layer or paint stroke with
this blend mode results in a darker color.
Color Burn The result color is a darkening of the source color to reflect the underlying layer color by increasing the
contrast. Pure white in the original layer does not change the underlying color.
Linear Burn The result color is a darkening of the source color to reflect the underlying color. Pure white produces no
change.
Darker Color Each result pixel is the color of darker of the source color value and the corresponding underlying color
value. Darker Color is similar to Darken, but Darker Color does not operate on individual color channels.
Linear Dodge (Add) Each result color channel value is the sum of the corresponding color channel values of the source
color and underlying color. The result color is never darker than either input color.
Lighten Each result color channel value is the higher (lighter) of the source color channel value and the corresponding
underlying color channel value.
Screen Multiplies the complements of the channel values, and then takes the complement of the result. The result color
is never darker than either input color. Using the Screen mode is similar to projecting multiple photographic slides
simultaneously onto a single screen.
Color Dodge The result color is a lightening of the source color to reflect the underlying layer color by decreasing the
contrast. If the source color is pure black, the result color is the underlying color.
Linear Dodge (Add) The result color is a lightening of the source color to reflect the underlying color by increasing the
brightness. If the source color is pure black, the result color is the underlying color.
Lighter Color Each result pixel is the color of lighter of the source color value and the corresponding underlying color
value. Lighter Color is similar to Lighten, but Lighter Color does not operate on individual color channels.
Overlay Multiplies or screens the input color channel values, depending on whether or not the underlying color is
lighter than 50% gray. The result preserves highlights and shadows in the underlying layer.
Soft Light Darkens or lightens the color channel values of the underlying layer, depending on the source color. The
result is similar to shining a diffused spotlight on the underlying layer. For each color channel value, if the source color
is lighter than 50% gray, the result color is lighter than the underlying color, as if dodged. If the source color is darker
than 50% gray, the result color is darker than the underlying color, as if burned. A layer with pure black or white
becomes markedly darker or lighter, but does not become pure black or white.
Hard Light Multiplies or screens the input color channel value, depending on the original source color. The result is
similar to shining a harsh spotlight on the layer. For each color channel value, if the underlying color is lighter than 50%
gray, the layer lightens as if it were screened. If the underlying color is darker than 50% gray, the layer darkens as if it
were multiplied. This mode is useful for creating the appearance of shadows on a layer.
Vivid Light Burns or dodges the colors by increasing or decreasing the contrast, depending on the underlying color. If
the underlying color is lighter than 50% gray, the layer is lightened because the contrast is decreased. If the underlying
color is darker than 50% gray, the layer is darkened because the contrast is increased.
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Linear Light Burns or dodges the colors by decreasing or increasing the brightness, depending on the underlying color.
If the underlying color is lighter than 50% gray, the layer is lightened because the brightness is increased. If the
underlying color is darker than 50% gray, the layer is darkened because the brightness is decreased.
Pin Light Replaces the colors, depending on the underlying color. If the underlying color is lighter than 50% gray, pixels
darker than the underlying color are replaced, and pixels lighter than the underlying color do not change. If the
underlying color is darker than 50% gray, pixels lighter than the underlying color are replaced, and pixels darker than
the underlying color do not change.
Hard Mix Enhances the contrast of the underlying layer that is visible beneath a mask on the source layer. The mask
size determines the contrasted area; the inverted source layer determines the center of the contrasted area.
Difference For each color channel, subtracts the darker of the input values from the lighter. Painting with white inverts
the backdrop color; painting with black produces no change.
If you have two layers with an identical visual element that you want to align, place one layer on top of the other and
set the blend mode of the top layer to Difference. Then, you can move one layer or the other until the pixels of the visual
element that you want to line up are all black—meaning that the differences between the pixels are zero and therefore the
elements are stacked exactly on top of one another.
Exclusion Creates a result similar to but lower in contrast than the Difference mode. If the source color is white, the
result color is the complement of the underlying color. If the source color is black, the result color is the underlying
color.
Subtract Subtracts the source file from the underlying color. If the source color is black, the result color is the
underlying color. Result color values can be less than 0 in 32-bpc projects
Divide Divides underlying color by source color. If the source color is white, the result color is the underlying color.
Result color values can be greater than 1.0 in 32-bpc projects.
Hue Result color has luminosity and saturation of the underlying color, and the hue of the source color.
Saturation Result color has luminosity and hue of the underlying color, and the saturation of the source color.
Color Result color has luminosity of the underlying color, and hue and saturation of the source color. This blend mode
preserves the gray levels in the underlying color. This blend mode is useful for coloring grayscale images and for tinting
color images.
Luminosity Result color has hue and saturation of the underlying color, and luminosity of the source color. This mode
is the opposite of the Color mode.
Add an HSL Tuner effect
You can adjust the hue, saturation, and luminance of specific colors in your image or video using the HSL tuner effect.
Use the slider controls in the Applied Effects panel to adjust the hue, luminance, or saturation for the following colors
in your image:
Red
Orange
Ye l l ow
Green
Aqua
Blue
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Purple
Magenta
The HSL tuner effects enables you to provide a movie-type look to your video.
To apply an HSL tuner effect:
1Select the image in the Expert view timeline.
2Click Effects on the Action bar and choose the Color Correction category from the drop-down list in the Effects
panel.
3Drag the HSL Tuner effect to the image on the Expert view timeline.
4Use the slider controls in the Applied Effects panel to adjust the hue, luminance, or saturation for the colors.
Add FilmLooks effects
You can use the FilmLooks effects to add cinematic looks to your movies. To make your video resemble a Hollywood-
style movie, add an effect under the FilmLooks category from the Effects panel. The FilmLooks category is available
both in the Quick view and the Expert view.
To ad d a FilmLo oks effec t:
1Select the clip to which you want to apply the effect.
2Click Effects on the Action bar.
3From the Effects panel, select the FilmLooks category.
4Drag the desired effect on to the clip in the Quick view timeline or the Expert view timeline.
5If necessary, modify the properties of the effect using the Applied Effects panel.
Adding Title to your movie
This Guided Edit is a tutorial on adding titles to your video clip. Also, this guided edit teaches you how to choose
different fonts, colors, and how to animate your titles.
To add titles in your video clips using this Guided edit, follow these steps:
1This Guided Edit is a walkthrough on adding title to your video clips.
Click Back and Next to move forward or backward in the guided edit's steps.
2Click Add media to import the video clip you want to enhance. Ignore if the video clip is already present on the
timeline.
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3Select the option to import media.
4 Select Guided > Adjusting Title to your movie.
5Click Titles & Text on the action bar.
6Select a template and drag-and-drop it to the timeline. There are several templates available with pre-defined text.
Select from the drop-down list to explore other templates.
7To add custom text, select the default text and type in your desired text. Double-click to select the text if the text is
not selected.
8Double-click the text panel to open it.
You can adjust the font, style, size, and color in the Adjustments panel.
9There are various pre-defined styles you can select from. Click the Style tab in the Adjustments bar.
Click the desired style to apply it to the text.
10 You can animate your text. To add an animation, click the desired animation and select Apply.
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Adjust temperature and tint
Use the Temperature And Tint controls in the Adjust panel to introduce warmth or coldness to your image. You can
also control the amount of green and red tones in your image.
Use the Temperature slider controls to increase or decrease the amount of orange or blue tone. Increasing the amount
of orange introduces warmth to your image. Increasing the amount of blue introduces coldness to your image.
Use the Tint slider control to add more red or green tone to your image.
To adjust the temperature and tint of your clip:
1Select the clip in the Quick view/Expert view timeline and position the current-time indicator on top of the selected
clip.
2Click the Adjust button on the right of the Monitor panel.
3In the Adjust panel, click the triangle on the left of the Temperature And Tint control.
4Under the Temperature tab, select the desired shade of orange or blue. Use the slider controls increase or decrease
the temperature or tint.
5Under the Tint tab, select the desired red or green tone. Use the slider controls increase or decrease the temperature
or tint.
Reposition, scale, or rotate clipswith the Motion effect
Every clip in the Quick view timeline or the Expert view timeline automatically has the Motion effect applied to it. You
use the Motion effect to position, rotate, or scale a clip within the video frame. You can also use the Motion effect to set
the anchor point. Position, Scale, and Rotation values are calculated from the anchor point, which lies at the center of
the clip, by default.
Because the Position, Scale, and Rotation properties are spatial in nature, its best to adjust them directly in the Monitor
panel.
To animate clips, set keyframes for Motion properties.
Adjust a clips position
1Select the clip in the Quick view timeline or the Expert view timeline.
2In the Monitor panel, drag the clip (making sure not to drag a handle) to reposition it.
To make the clip move over time, set keyframes as you manipulate the clip in the Monitor panel.
Scale a clip
1Select the clip in the Quick view timeline or the Expert view timeline.
2Click the Applied Effects button.
3Do any of the following:
To scale proportionally, click the clip in the Monitor panel and drag a clip handle. Alternatively, expand the
Motion effect in the Applied Effects panel, and drag the Scale slider.
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To scale height and width independently, expand the Motion effect in the Applied Effects panel, deselect
Constrain Proportions, and then drag any clip handle in the Monitor panel. Alternatively, expand the Motion
effect in the Applied Effects panel and drag the Scale Height and Scale Width sliders.
note: Scaling video and low-resolution images over 100% can make them look blocky or pixelated. Premiere
Elements continuously rasterizes scaled EPS files to prevent pixilation.
Use a clip at its original size
Clips you import into Premiere Elements are scaled to fit the frame size of your project. If you want to use a clip at its
original dimensions, do the following:
1Select the clip in the Project Assets panel.
2Choose Clip > Video Options.
3Deselect Scale To Frame Size.
Rotate a clip
1Select the clip in the Quick view timeline or the Expert view timeline.
2Click the Applied Effects button.
3Expand the Motion effect in the Applied Effects panel, and do one of the following:
Drag the underlined value to the right of Rotation.
Click Rotate Left or Rotate Right to rotate the clip 90° in either direction.
Adjust a clips anchor point
1Select the clip in the Quick view timeline or the Expert view timeline.
2Click the Applied Effects button.
3Expand the Motion effect in the Applied Effects panel.
4Drag the anchor point sliders for the Motion effect.
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Chapter 8: Creating titles
Creating titles
You have two categories of titles available to you that you can include in your movies. You can choose from Classic Titles
and Motion Titles. With Classic Titles you can select and add individual components as per your requirements. Motion
Titles provide you with the convenience of customizable templates.
This article discusses Classic Titles. To work with motion titles, see Motion Titles.
Adding titles
To add a title, do one of the following:
Position the current-time indicator at the point on the clip where you want to add the title. Select Text > New Text
and choose Default Still, Default Roll, or Default Crawl.
Position the current-time indicator on the clip to display it on the monitor panel. Drag a title template from the
Classic Titles category in the Titles And Text panel and drop it on the Monitor Panel.
Superimposing titles
By default, when you create a new title, the title appears superimposed over the video clip at the position of the current-
time indicator. However, you can choose to place it in an empty area of the Expert view timeline with no underlying
video. Later, you can drag the title from the empty area onto a clip.
When you create a title in an empty area, Adobe Premiere Elements places it in the Video 1 track of the Expert view
timeline and into the Title track in the Quick view timeline.
Note: : If you drag a clip onto a title in the Quick view timeline, or place one on a track above the title in the Expert view
timeline, the clip will obscure the title and make it disappear from the Monitor panel. To make the title visible again, click
the Expert view timeline and drag the title to a video track higher than the track holding the clip.
Create a still title
The titling tools in Adobe Premiere Elements are powerful, yet easy to use. You can use any font installed on your
computer, and create graphic objects by using the shape creation tools. You can also use an included template, preset
text style, or image. Title text can run horizontally or vertically. You can stretch or shrink titles, or give them a color or
shadow.
1Do one of the following:
To superimpose the new title on a video clip, select the clip.
To add a title without underlying video, select the first clip in the Expert view timeline. In the Project Assets
panel, select New Item from the Panel options and choose Black Video. In the Expert view timeline, drag the new
black video clip to the beginning of the movie.
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2With the superimposed clip or the black video clip selected, select New Item from the Panel options menu and
choose Title. Adobe Premiere Elements places default text in the Monitor panel, in title-editing mode.
3Do either of the following:
To add horizontal type, double-click the default text, and type to replace it.
To add vertical type, click and hold the Type Tool button. Then choose Vertical Type Tool. Click in the Monitor
panel, and type your title.
4In the Monitor panel, click the Selection Tool, and reposition the text as desired.
The title is saved and added to the Project Assets panel, and to the Quick view timeline or the Expert view timeline.
Create a title with animated text
You can easily apply a preset animation to any still title. Text animation presets quickly and easily animate the characters
in your title so that they fade or pop characters into view, or fly in from the top or bottom of the screen. For example,
using the Fade In By Characters preset instantly makes each separate character in your title fade into view until the title
is complete.To preview an animation, position the pointer on the Animation tab in the Adjust panel.
1Do one of the following:
In the Quick view timeline, select the superimposed clip. In the Monitor panel, click the clip, and then double-
click the title text.
In the Expert view timeline, double-click the title clip.
The Adjust panel changes to display the text options.
2In the Adjust panel, select an animation preset under the Animation tab.
3Do one of the following to apply the preset to the title:
Click Apply.
Drag the preset to the Monitor window and drop it on top of the title text.
Note: To remove an animation from a title, select the title text and click the Remove button at the bottom of the Animation
tab in the Adjust panel.
Create a rolling or crawling title
Although static titles, graphics, and images may suffice for some projects, others require titles that move. Using roll and
crawl options, you can instantly create professional-looking moving titles. The length of the title in the Quick view
timeline determines the speed of the movement. The more you increase the title clip length, the slower the movement.
Rolling titles move characters vertically across the screen.
Crawling titles move characters horizontally across the screen.
Keyframes let you move characters across a custom path that you create by setting different position keyframes at
several points in time.
Note: You cannot add a roll or crawl, or apply keyframes to a title that uses an animation preset. Applying an animation
preset will overwrite all roll, crawl, and keyframe settings.
Use Roll/Crawl options to change a rolling title to a crawling title or vice versa, specify the direction of a crawl, and set
the timing of movement.
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Create a rolling or crawling title
1Do one of the following:
To create a rolling title, choose Text > Roll/Crawl Options > Roll.
To create a crawling title, choose Text > Roll/Crawl Options > Crawl.
2Create the text and graphic objects for the title. Use the Monitor panel's scroll bar to view offscreen areas of the title.
When the title is added to the Quick view timeline or the Expert view timeline, the hidden offscreen areas roll or
crawl into view.
3Select the Roll/Crawl Options in the Roll/Crawl Options dialog box.
4Specify options as desired, and then click OK.
Note: You can specify a direction for crawling titles only. Rolling titles always move from the bottom to the top of the
screen.
Set roll and crawl options
1Do one of the following:
In the Quick view timeline, select the superimposed clip. In the Monitor panel, click the clip, and then double-
click the title text.
In the Expert view timeline, double-click the title clip. (If necessary, scroll up the Video tracks to the Video 2
track.)
The Adjust panel changes to display the text options.
2Select Text > Roll/Crawl Options, and set the following options as desired. Click in the Monitor panel outside of the
box to save the converted title.
Title Type Specifies the kind of title you want. Boxes created for rolling or crawling extend into offscreen areas when
you convert a rolling or crawling title into a static title.
Start Off Screen Specifies that the roll or crawl begins out of view and moves into view.
End Off Screen Specifies that the roll or crawl continues until the objects are out of view.
Preroll Specifies the number of frames that play before the roll or crawl begins.
Ease-In Specifies the number of frames that the title rolls or crawls at a slowly increasing speed until the title reaches
the playback speed.
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Ease-Out Specifies the number of frames that the title rolls or crawls at a slowly decreasing speed until the roll or
crawl completes.
Postroll Specifies the number of frames that play after the roll or crawl completes.
Crawl Left and Crawl Right Specify the direction in which a crawl moves.
Create a title from a template
Some templates include graphic images that may be pertinent to your movies subject matter, such as new baby or
vacation. Others include placeholder text that you can replace to create credits for your movie. Some templates have
transparent backgrounds, depicted by black backgrounds, allowing you to see your video beneath the title. Others are
completely opaque.
You can easily change every text or graphic object in the template by selecting the object and either deleting it or
overwriting it. You can also add objects to the title. After you make modifications, your unique version of the title is
saved with your project without affecting the template on which its based.
Note: When you apply a new template, the new template content superimposes the existing template content.
1In the Action bar, click Titles And Text.
2Browse to a template by choosing a template category in the Titles And Text panel.
You can choose to work in the Quick view timeline or the Expert view timeline when adding title templates.
3If you are working in the Quick view timeline, do one of the following:
Drag the title template from the Titles And Text panel onto one of the target areas in the Quick view timeline. If
there is a clip in the target area, it will move to the right to make room for the new title.
Select a clip in the Quick view timeline, and drag the template from the Titles And Text panel onto the Monitor
panel. The new title will be superimposed on the selected clip.
Select the clip in the Quick view timeline, select the template to be applied, and click Apply.
4If you are working in the Expert view timeline, do one of the following:
Drag the title template from the Titles And Text panel onto any location of a video track in the Expert view
timeline.
Drag the current-time indicator to the place where you want the title, and drag the template onto the Monitor
panel.
Select the clip in the Expert view timeline, select the template to be applied, and click Apply.
5Modify the title as desired.
Apply online title templates
There are numerous title templates available online for Adobe Premiere Elements.To download and apply Title
templates:
1Right-click/Ctrl-click the Title template.
2Click Download Now to download selected template. Alternatively, click Download All to download all the Title
templates.
3(Optional) Click the Download In Background button to let the content download in the background while you
continue to work in Adobe Premiere Elements.
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When you drag a Title template from the Title And Text panel on to a clip, Adobe Premiere Elements downloads the
online content for the template. It then applies the downloaded content to the template.The blue bar on the top right
corner on the content indicates the content is not downloaded.
Note: You require Internet access to download online content.
Trim titles
To trim all instances of a title throughout a movie, use the Project Assets panel. To trim an individual instance of a title,
select it in the Quick view timeline or the Expert view timeline. Trimming an instance affects the length of the title
instance in the Expert view timeline. It does not affect the length of the original clip in the Project Assets panel.
Trim all instances of a title
1In the Expert view, click Project Assets to display the Project Assets panel.
2Double-click the title in the Project Assets panel. The title opens in the Preview window.
3In the Preview window, do one of the following:
Drag either the Set In handle or the Set Out handle to trim the title.
Drag the current-time indicator to the desired location and click either the Set In button or the Set Out button
to establish a new In point or Out point.
4In the Preview window, click the Close button.
Adobe Premiere Elements saves the trimmed title in the Project Assets panel.
Trim an individual title instance from the Expert view timeline
1In the Expert view timeline, locate the title to be trimmed in one of the video tracks. You might need to drag the
video track scroll bar to expose the title.
2Hover the cursor over either end of the title until it changes to the ripple trim cursor . Then drag the end of the
title to trim it. Gaps are closed automatically. If you created a black video clip for your title, you’ll need to trim that
too.
To trim without closing the gap, Ctrl-drag/Cmd-click the clip end instead.
More Help topics
Export a title file
Editing and formatting text
Applying styles to text and graphics
Add images to titles
Adding shapes and images to titles
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Create shaped objects for titles
You can use the drawing tools in the Monitor panel to create a variety of shapes, such as rectangles, ellipses, and lines.
After you draw a shape, you can apply a style to it, and change the fill and stroke attributes.
A Rectangle B Ellipse C Rounded Rectangle D Line
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select a shape tool.
3Do any of the following:
Shift-drag to constrain the shapes aspect ratio.
Alt-drag to draw from the center of the shape.
Shift+Alt-drag to constrain the aspect ratio and draw from the center.
Drag diagonally across the corner points to flip the shape diagonally as you draw.
Drag across, up, or down to flip the shape horizontally or vertically as you draw.
4To apply a style to it, click a style object in the Style section of the Adjust panel.
Add images to titles
When adding an image to a title, you can add it as a graphic element or place it in a box to become part of the text.
Premiere Elements accepts both bitmapped images and vector-based artwork. Vector-based art is rasterized to a
bitmapped version in the Monitor panel. By default, an inserted image appears at its original size. Once inserted into a
title, you can modify the images properties (such as scale) as you would other objects. note: Unlike text and graphic
objects, images you add to titles aren’t embedded as part of the title. Instead, the image references the source image file in
the same way that items listed in the Project Assets panel refer to source audio and video files.
Place an image into a title
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, do one of the following:
Right-click/ctrl-click in the Monitor panel and choose Image > Add Image.
Choose Text > Image > Add Image.
Premiere Elements imports the image at the size at which it was created.
3Drag the image to the desired location in the Monitor panel. If necessary, you can adjust the size, opacity, rotation,
and scale.
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Note: Images acquired with a digital still camera tend to be much larger than a video project’s screen size. To resize an
image without distorting it, Shift-drag the images corner handle or use the Text > Transform > Scale command.
Place an image in a text box
When you place an image in a text box, the image flows with the text as though it were a text character. It can have the
same attributes as other characters, such as strokes.
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Adjust panel, click either the Horizontal Type Tool or the Vertical Type Tool.
3In the Monitor panel, click to create a text box where you want to insert the image.
4Do one of the following:
Right-click/ctrl-click the Monitor panel and choose Image > Insert Image Into Text.
Choose Text > Image > Insert Image Into Text.
5Select an image and click Open.
Restore an image to its original size or aspect ratio
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Select the image and do any of the following:
Choose Text > Image > Restore Image Size.
Choose Text > Image > Restore Image Aspect Ratio.
Note: If you want to use an image or moving video as a background only, superimpose the title on a clip of the image or
video.
More Help topics
Transform objects
Apply color to title objects
About styles
Set font, style, and size
Arranging objects in titles
Change stacking order
When you create objects that overlap each other, you can control their stacking order by using the Arrange command.
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Select the object you want to move.
3Do one of the following:
Right-click/ctrl-click on the object and choose Arrange.
Choose Text > Arrange.
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4Choose one of the following:
Bring To Front Brings the object to the top of the stacking order.
Bring Forward Switches the object with the object directly in front of it.
Send To Back Moves the object to the bottom of the stacking order.
Send Backward Switches the object with the object directly behind it.
note: If your text or shape elements are densely stacked, it may be difficult to select an element within the stack. You can
use the Text > Select or right-click/ctrl-click > Select command to navigate easily through the stacked elements to reach
the target element.
Center objects
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Select one or more objects and do any of the following in the Adjust panel:
To center the object vertically, click the Vertical Center button.
To center the object horizontally, click the Horizontal Center button.
Align and distribute objects
Use the Align and Distribute commands to line up or evenly space selected objects within a title in the Monitor panel.
You can align or distribute objects (text boxes, shapes, or both) along the vertical or horizontal axis. When you choose
horizontal alignment, the selected objects align along the edge of the object’s horizontal axis closest to the edge you
choose. When you choose vertical alignment, the selected objects align along the edge of the object’s vertical axis closest
to the edge you choose.
When you align and distribute selected objects, keep the following in mind:
An alignment option aligns selected objects to the object that most closely represents the new alignment. For
example, for right-alignment, all selected objects align to the selected object that is farthest to the right.
A distribution option evenly spaces selected objects between the two most extreme objects. For example, for a
vertical distribution option, the selected objects are distributed between the highest and lowest selected objects.
When you distribute objects of different sizes, the spaces between objects may not be uniform. For example,
distributing objects by their centers creates equal space between the centers. However, different-sized objects extend
by different amounts into the space between objects. To create uniform spacing between selected objects, use the
Horizontal Even Spacing or Vertical Even Spacing option.
Align objects
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, Shift-click two or more objects or drag a marquee over them.
3Do one of the following:
Right-click/ctrl-click any of the objects selected, and choose Align Objects.
Choose Text > Align Objects.
4Select the type of alignment you want.
Distribute objects
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
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2In the Monitor panel, Shift-click three or more objects or drag a marquee over them.
3Do one of the following:
Right-click/ctrl-click any of the objects selected, and choose Distribute Objects.
Choose Text > Distribute Objects.
4Select the type of distribution you want.
Transform objects
You have full flexibility in adjusting an objects position, rotation, scale, and opacity—attributes collectively referred to
as transform properties. To transform an object, you can drag in the Monitor panel or choose a command from the Text
menu.
Adjust an objects opacity
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select an object.
3Do one of the following:
Right-click/ctrl-click the object and choose Transform > Opacity.
Choose Text > Transform > Opacity.
4Type a new Opacity value, and click OK.
Note: The Opacity property setting adjusts the opacity of objects within a title. You can set the overall opacity of the
entire title in the Expert view timeline as you would any video clip, using effects.
Move objects
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select one or more objects.
3Do one of the following:
Drag the selected object or objects to a new position.
Choose Text > Transform > Position. Type new x and y position values, and then click OK.
Right-click/ctrl-click the selected object or objects, and choose Transform > Position. Type new x and y position
values, and then click OK.
note: The x and y position values correspond to a coordinate system in which the upper- left corner of the title is 0,
0. When you enter values for x and y, Premiere Elements places the center of the selected objects bounding box at
that point.
Scale objects
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select one or more objects.
3Do one of the following:
To scale the width, drag the objects left or right bounding box handles.
To scale the height, drag the objects top or bottom bounding box handles.
To constrain the objects proportions, press Shift as you drag the corner and bounding box handles.
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To scale and constrain the aspect ratio, press Shift as you drag the objects corner points.
To scale from the center, Alt-drag the object’s corner points.
To set scale values in terms of percentages, choose Text > Transform > Scale, or right-click/ctrl-click the object
and choose Transform > Scale. Specify the values you want, and click OK.
Note: Dragging the bounding box handles of a text object created with the Type or Vertical Type tool changes its font
size.
More Help topics
Adding color and shadows to titles
Apply color to title objects
Using the Color Properties dialog box, you can specify the color of each object or group of objects you create in the
Monitor panel. The Color Properties dialog box includes controls for setting the color and type of an objects stroke,
fill, and shadow. The Gradient menu includes options for how a fill or stroke color is applied. Depending on the
gradient type you select, additional color stops may appear so that you can pick different colors for the different parts
of the gradient.
A Color picker B Color spectrum C Gradient stop controls
You can save a combination of color properties as a style. Styles appear as thumbnails in the Style tab of the Adjust panel.
You can easily click them to apply them to objects. Using styles helps you maintain consistency across multiple titles in
a project.
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Set the fill
You can use the Color Properties dialog box to set an object’s fill. An object’s fill property defines the area within the
contours of the object. The property defines the space inside a graphic object or within the outline of each character of
a text object.
Note: The Fill box in the Color Properties dialog box is enabled only if you‘ve applied a preset style from the Style tab in the
Adjust panel to the object. These styles contain fills and strokes, which you can edit.
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Select an object that contains a fill. (If necessary, click a style in the Style tab of the Adjust panel to apply it to the
object.)
Note: All preset styles in Title Styles contain a fill except the one in the upper-left corner of the panel.
3In the Text tab of the Adjust panel, click the Color Properties button.
4In the Color Properties dialog box, select the Fill box.
5From the Gradient menu, select a gradient type for your fill.
Note: If you select Linear Gradient, Radial Gradient, or 4-Color Gradient, color stop controls appear. You can click each
stop and select a separate color for each.
6Do any of the following to set the color:
To make the fill transparent, click the No Color box.
To set the color to 100% white, click the white box.
To set the color to 100% black, click the black box.
To set the hue, click the color you want in the rectangular color spectrum, and then specify the exact color by
clicking in the color picker above the spectrum.
To set the color numerically, set the R, G, and B values by dragging the value or clicking and entering a number.
Set the stroke
You use the Color Properties dialog box to set an object’s stroke, or outline if you’ve applied a style containing a stroke.
Note: The Stroke box in the Color Properties dialog box is enabled only if you‘ve applied a preset style from the Style tab in
the Adjust panel to the object.
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Select an object that contains a stroke. (If necessary, click a style in the Adjust panel.)
Note: All preset styles in Styles contain a stroke except the one in the upper-left corner of the panel.
3In the Adjust panel, click the Color Properties button or right-click/ctrl-click the object and choose Color
Properties.
4Select the Stroke box.
5From the Stroke menu, select the stroke you want to use. (Not all strokes have multiple Stroke options.)
6For Stroke Weight, specify the strokes thickness, in pixels.
7From the Gradient menu, select a gradient type for your fill.
Note: If you select Linear Gradient, Radial Gradient, or 4-Color Gradient, color stop controls appear. You can click each
stop and select a separate color for each.
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8Do any of the following to set the color:
To make the stroke transparent, click the No Color box.
To set the color to 100% white, click the white box.
To set the color to 100% black, click the black box.
To set the hue, click the color you want in the rectangular color spectrum, and then specify the exact color by
clicking in the color picker box above the spectrum.
To set the color numerically, set the R, G, and B values by dragging the value or clicking and entering a number.
Gradient types
To access gradient types, select a title object in the Monitor window, and then click the Color Properties button in the
Adjust panel.
Solid Creates a fill of uniform color.
Linear Gradient, Radial Gradient Linear Gradient creates a linear, two-color gradient fill. Radial Gradient creates a
circular, two-color gradient fill.
The beginning and ending gradient colors are displayed, respectively, in the left and right boxes, or color stops. Select a
color stop prior to choosing its color. Drag the color stops to adjust the transition smoothness between the colors.
The Angle option (available for Linear Gradient only) specifies the angle of the gradient. The Reverse option reverses
the color spots. The Repeat option (available for Radical Gradient only), specifies the number of times to repeat the
gradient pattern.
4-Color Gradient Creates a gradient fill composed of four colors, with a color emanating from each of the object’s
corners.
Four color stops specify the color that emanates from each corner of the object. Select a color stop prior to choosing its
color.
Bevel Adds a beveled edge to the background. The object and bevel colors are displayed, respectively, in left and right
color boxes. Select the box you want to adjust prior to setting its color. The Balance option specifies the percentage of
the bevel that the shadow color occupies.
Eliminate Creates a transparent fill that casts no shadow. If the object has a stroke, the stroke may be visible.
Ghost Creates a transparent fill that casts a shadow. Specify shadow options in the Color Properties dialog box.
Tip: Eliminate and Ghost work best with objects that have shadows and strokes.
Create drop shadows
You can add a drop shadow to any object you create in the Monitor panel. A drop shadow can make an object appear
three-dimensional and help make it stand out from the background image. For example, adding a drop shadow to text
can make it more legible when superimposed on a complex background image.
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Select an object, and then click the Color Properties button in the Adjust panel.
3In the Color Properties dialog box, select Drop Shadow.
4Set any of the following:
Angle Specifies the angle of the shadow in relation to the object.
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Distance Specifies the number of pixels that the shadow is offset from the object.
Softness Specifies how blurry or sharp the shadow appears.
More Help topics
About styles
Select a title for editing
Create shaped objects for titles
Motion Titles
Bring your movie titles to life with ready-to-use and customizable motion titles. Motion title templates are preloaded
with animated graphics, stylized text, and background styles.
While Classic Titles are also customizable, Motion Titles provide you with the convenience of customizable templates.
These templates come with popular predefined layouts and components that you would otherwise need to create
individually.
The titles and text options that are available from the action bar are now categorized as Classic Titles and Motion Titles,
for easy access. Each motion title template may include one or more text and graphic components and a background
component that can all be customized to your liking.
Follow these easy steps to create motion titles
Create Motion Titles
Click Titles and Text.
Click Titles & Text from the action bar to see the title types. You can also click Text > New Motion Title to add a
new title template.
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Pick a template and drag it onto the timeline.
Select a category of your choice from Motion Titles, pick a theme, and then a template.
Click the play button to watch a preview of the template before you use it.
Drag the selected template to the timeline.
After you place a motion title on the timeline, you can start Customize the text, graphic, or background components
of your titleit to suit your preferences.
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Customize the text, graphics, and background to your liking.
When you place the motion title onto the timeline, it opens up in the edit mode and the Motion Titles - Adjustments
panel displays the Text section.
Note: For future editing, you could double-click the clip or right-click and select the Edit option.
Start editing Customize the text, graphic, or background components of your titleor select other Customize the text,
graphic, or background components of your titleon the Monitor, to edit.
Select the graphics or the background components of the title on the Monitor, to open up the corresponding sections
in the Motion Titles - Adjustments panel.
Customize the text, graphic, or background components of your title
Each motion title template may include one or more text and graphic components and a background component that
can all be edited to suit your requirements. Use the Motion Titles - Adjustments panel to customize the motion titles.
Select the graphics or the background components of the title, to open up the corresponding sections in the Motion
Titles - Adjustments panel.
Click Text , Graphics, or Background to see how you can start customizing.
Text
1Select a text component on the Monitor, to start editing it.
2Type in the text that you want displayed in the component you selected. Use the Style, Format, and Animation panels
to further customize your text.
3Click and select a style from the options available to you in the Style panel. Premiere Elements applies the new style.
4Specify the format for your text from the Format panel. Premiere Elements applies the formats specified, for you to
preview.
5Double click an animation style or Select an animation style and click Apply for the animation to take effect.Note:
You can click the play button to preview the animation style.
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You can choose to resize the text component using your mouse pointer and dragging the corners of the component.
Reposition the text component by dragging it with the mouse pointer, to the desired position.
Note: To change the size of the text, ensure that you select the component and type the desired value in the size field of
the Format tab. Resizing the component using the mouse pointer may result in the text getting truncated.
Graphics
1Select the graphics component of the template on the Monitor, to start editing it. The Motion Titles - Adjustments
panel displays a set of alternate graphics for each component that you select.
2Double-click an alternate graphic or select a graphic and click Apply.Note: You can click the play button to see a
preview of the graphic component before using it.
You can resize the graphic component using your mouse pointer and dragging the corners of the component on the
Monitor. Reposition the graphic component by dragging it with the mouse pointer, to the desired position.
Background
1Select the background component of the template to start editing it.
2Change the background for your motion title by selecting one of the options in the Background section. You could
choose from any one of the following:
Transparent: Set the background of the motion title to be transparent.
Background Image: Use the template background image, if available as part of the selected template.
Background Video: Use the template background video, if available as part of the selected template.
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Freeze Frame: Premiere Elements picks the frame from your video that corresponds with the start of the title clip.
This frame is then used as the background for your title clip. To select a new frame, drag your motion title to the
desired position and enter into the Motion Title edit mode. Then select the background image and in the
background tab, under freeze frame, click Refresh
Frame.
Color Matte: Use a solid color as the background for your title clip. Move the slider to adjust opacity.
After you customize your template, you can choose to save it for future use. Click Save as New Title and provide a
suitable name. The saved title is available from the Custom category for Motion Titles. You can also choose to delete
your custom template, if required.
Drop your title clip onto the same track as your video to avoid the title clip from overriding any portions of your
video. To overlay the Motion Title on the video clip, drop it on track 2 (over a video clip on track 1)
You can also move, scale, or transform the Motion Title as a whole, if required. Ensure that you are not in the
Motion Title edit mode to be able to modify the title as a single component.
Note: You cannot trim motion titles or edit a motion title after splitting it. Editing is also disabled for time-stretched
clips.You can find the original version of the motion title clip that was trimmed in Project Assets. (bin)
There are numerous title templates available online for Adobe Premiere Elements. The blue bar on the top right
corner on the content indicates the content is not downloaded. When you drag a Title template from the Title And
Text panel on to a clip, Adobe Premiere Elements downloads the online content for the template. It then applies the
downloaded content to the template. You can also choose to right-click and template and select Download Now or
Download All.
Motion titles are a great way to make fun and interesting videos for every occasion.
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Adding Narration to your movie - Guided Edit
Video footages or pictures in a video clip convey a story or idea. But, adding narration or voiceovers add a personal
touch or amplify the story-telling potential of the video clip. Describing a certain section of the video entices the
viewer. Therefore, narrations add a powerful impact especially for documentary movies or biographies. Adding
narrations to your video clips has been simplified in Adobe Premiere Elements by a guided edit.
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This Guided Edit is a tutorial on adding narration to your video clip. To add narration to your video clips using this
Guided edit, follow these steps:
1This Guided Edit is a walkthrough on adding narration to your video clips.
Click Back and Next to move forward or backward in the guided edit's steps.
2Click Add media to import the video clip you add scores to. Ignore if the video clip is already present on the timeline.
3Select the option to import media.
4Select Guided > Adding Narration to your movie
5Attach a microphone (input source) to add narration to your movie, click next.
6Select the Default Device.
In the Audio Hardware section of preferences, click ASIO Settings. Select the input tab and choose your input
device.
7To add narration to your movie, move the CTI to the point where you want the narration to begin. Open the Tools
panel from the action bar. Choose Narration.
8Press Record to start the recording. Adjust the Mic Sensitivity by moving the slider. Press Stop to stop recording.
Click Done to finish adding narration.
Exporting and importing titles
Export a title file
You can export a title from Premiere Elements to a file for use in another Premiere Elements project.
1In the Expert view, click Project Assets to open the Project Assets panel.
2Select the title you want to export as a separate file.
3Choose File > Export > Title.
4Specify the name and location for the saved title file, and click Save.
Import a title file
You can import a title into a project that was exported from another Premiere Elements project.
1In the Expert view, click Project Assets to open the Project Assets panel.
2Right-click/Ctrl-click on the Project Assets panel and select Get Media From > Files And Folders.
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3Locate and select a title and click Open.
More Help topics
Supported file types for import
Supported file types for saving and exporting
Editing and formatting text
Select a title for editing
Before you can edit a title, you must select it in the Monitor panel.
1Do one of the following:
In the Quick view timeline, select the title clip or the clip on which the title is superimposed. In the Monitor
panel, click the clip to select it, and then double-click the text to edit.
In the Expert view timeline, you may need to use the scroll bars along the right side to see a title on the Video
track to which the title has been applied.
The title-editing tools appear and the tool changes to the Type tool. The Project Assets panel changes to display text
options, where you can specify options for the text in your title.
2Do one of the following in the Monitor panel:
To move the insertion point, click between characters or use the Left Arrow and Right Arrow keys.
To select a single character or group of contiguous characters, drag from the blinking insertion-point cursor to
highlight the characters.
To format an entire text or graphic object, click the object to select it, and then modify its attributes.
Wrap text automatically
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Do one of the following:
Choose Text > Word Wrap.
Right-click/ctrl-click in the Monitor panel and choose Word Wrap.
3Click in the Monitor panel and type your title.
The words are automatically wrapped and a new line of text starts when the cursor reaches the safe-title margin.
Set font, style, and size
Some object properties, such as fill color and shadow are common to all objects you create. Other properties are unique
to text objects. You can find text controls such as font, font style, and type alignment, in the Adjust panel. You can also
find text controls in the pop-up menu that appears when you right-click/ctrl-click a box in the Monitor panel.
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A Font options B Font style options
Note: You can quickly apply a favorite set of attributes (color, shadow, and so on) to any object by using the Styles section
of the Adjust panel.
Specify a font
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select the text and do one of the following:
In the Text tab of the Adjust panel, choose a font from the Font menu.
Specify a font style
Many fonts include built-in variations, such as bold, italic, and narrow fonts. The specific variations depend on the font.
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select the text.
3In the Text tab of the Adjust panel, do any of the following:
Choose a style from the Font Style menu.
Click one or more of the font style icons: Bold, Italic, Underline.note: If the typeface doesn’t include bold or italic
versions, their font style icons appear dimmed. You can underline any font.
Change the font size
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select the text and do one of the following:
In the Text tab of the Adjust panel, change the Size value.
Right-click/ctrl-click the title on the Monitor panel and choose Size from the context menu.
Set alignment and orientation
Change paragraph text alignment
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select a paragraph text object.
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3In the Text tab of the Adjust panel, do one of the following:
To align text with the left side of the box, click Left Align Text.
To center the text in the box, click Center Text.
To align text on the right side in the box, click Right Align Text.
Change text orientation
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select a text object.
3Select either Horizontal Type Tool or Vertical Type Tool in the Adjust panel.
Reflow paragraph text
1In the Monitor panel, select a paragraph text object.
2Drag any handle of the text’s bounding box to resize the box.
More Help topics
About styles
Designing titles for TV
Previewing titles on a TV monitor
If your intended audience will view your finished program on a TV, preview the program on a TV monitor as you work.
Elements that appear satisfactory on a computer screen may be unacceptable when viewed on a TV because computer
monitors and TV monitors display images differently. The outer edges of the image may be cropped, colors may bleed,
and horizontal details may appear to flicker. However, once you are aware of a problem, it’s easy to take steps to correct
it.
Use Safe Title and Safe Action margins
The Safe Title and Safe Action margins in the Monitor panel designate the titles visible safe zones. These margins are
displayed by default when the Monitor is in title-editing mode.
Safe zones are useful when editing for broadcast and videotape. Most consumer TV sets use a process called overscan,
which cuts off a portion of the outer edges of the picture, allowing the center of the picture to be enlarged. The amount
of overscan is not consistent across TVs, so to ensure that titles and important actions fit within the area that most TVs
display, keep text within the safe title margins and all other important elements within the safe action margins.
Note: If you are creating content for the web or a CD, the safe title and safe action margins do not apply to your project
because the entire image is displayed in these mediums.
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A Safe title margin B Safe action margin
Display or hide safe margins
While adding text or editing a title, do one of the following:
In the Monitor panel, right-click/ctrl-click and choose View > Safe Title Margin, Safe Action Margin, or Text
Baselines.
Choose Text > View > Safe Title Margin, Safe Action Margin, or Text Baselines.
A margin is displayed if a check mark appears next to its menu item.
Change the sizes of the safe margins
You can adjust the sizes of the Title Safe area, the Action Safe area, or both (for example, to customize them for displays
with less overscan).
1Select Edit > Project Settings > General.
This opens the Project Settings dialog box.
2In the Video pane, type new horizontal or vertical percentage values for Title Safe Area, Action Safe Area, or both.
Click OK.
More Help topics
View safe zones in the Monitor panel
Applying styles to text and graphics
About styles
Premiere Elements includes a number of styles for use in titling, which you can apply to text, graphics, or both. Each of
these contains predetermined values for such attributes as font, stroke, color, and drop shadow.
A default style is applied to every graphic and block of text you create. You can change this style by selecting one of the
provided styles or by modifying the default style.
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You can save a combination of color properties and font characteristics as a style that you can then apply to any text or
shape element in your title. You can save any number of styles. Thumbnails of the styles appear in the Style tab in the
Adjust panel panel when the Monitor panel is in title-editing mode. Your custom styles appear among those provided
so you can quickly apply your custom styles across projects. You can change the style thumbnail from Aa to any two
characters you want in the Style Swatches preferences (Edit > Preferences > Titler / Adobe Premiere Elements 13 >
Preferences > Titler).
Create a style
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2Select an object that has the properties you want to save as a style.
3In the Style tab of the Adjust panel, right-click the object and choose Save Style.
4Type a name for the style and click OK. A swatch displaying the new style appears in the Styles tab.
Note: Styles are always represented by a typeface, even if the object on which you based the style is a shape object.
Apply a style to an object
1If necessary, double-click the title in the Expert view timeline to open it in the Monitor panel.
2In the Monitor panel, select the object to apply the style to.
3In the Styles tab of the Adjust panel, click the style swatch that you want to apply.
Delete, duplicate, rename, or set a style
Styles appear in the Styles tab of the Adjust panel. You can use any of the included styles or create your own.
1Select a title.
2In the Style tab of the Adjust panel, do any of the following:
To delete a style, right-click/ctrl-click the style, and then choose Delete Style.
To duplicate a style, right-click/ctrl-click the style, and then choose Duplicate Style. A duplicate of the selected
style appears in the Style tab.
To rename a style, right-click/ctrl-click the style, and then choose Rename Style. Type a new name in the Rename
Style dialog box, and click OK. In Roman languages, names containing more than 32 characters are truncated.
To set a default style, right-click/ctrl-click the style, and then choose Set Style As Default. The default styles
thumbnail is surrounded by a white frame and becomes the style automatically applied when you create a new
title.note: The most recent style you select remains selected until you choose a new style or create a new title. When
you create a new title, the default style is selected.
Adding a video in the title
The Adding Video in Title Guided Edit shows you how to add a video in the title of your video to make the title
interesting and impactful. This Guided Edit is available only in the Expert view.
1Click Expert, and then click Guided. From the list of Guided Edits, select Adding Video in Title.
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2Click Add Media to import clips.
3Select a media source. For example, select Files and Folders if the video clips are on your computer's hard drive.
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4Select the files and folders you want to import and click Open (Win) or Import (Mac). Hold the command key or
use shift to select multiple files.
5All the clips you import are stored in the Project Assets bin. Drag and drop these to Video 1 track on the timeline.
6Add a Black Video to the timeline. Click Project Assets > Panel Options > New Item > Black Video.
7Drag the Black Video and drop it on the Video 2 track to place it directly above your clip on the Video 1 track.
Expand the timeline if the Video 2 track is not visible.
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8Extend the duration of the Black Video so that it lasts for at least ten seconds for the effect to be displayed.
9Click Titles & Text on the Action bar. Drag-and-drop a title from the list to the Video 3 track. For best results, use
the Default title.
10 Expand the duration of the title (Video 3 track) to match the duration of the Black Video (Video 2 track). Click Next
after you have adjusted the duration.
11 Double-click the title on the monitor and type your title.
12 You can change the font and the font size from the Adjust > Adjustments tab.
Use the Arrow mode in the Adjust tab to move the title to the desired position.
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13 Click Effects on the Action bar.
14 Select the Track Matte Key effect from the Keying category. Drag-and-drop the effect on the Black Video (Video
track 2) on the timeline.
15 In the Track Matte Key in Applied effects, do the following:
aSelect Video 3 from the Matte drop-down menu.
bSelect the Reverse option.
16 You can add the video in different shapes in the Title Adjust panel.
17 Click the Play button in the source monitor to view the applied Guided Edit. Click Render to improve the quality.
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Chapter 9: Mixing audio
Using soundtracks
Add an audio soundtrack
To complement the sounds embedded in video clips and any narration you record, add audio clips to the Soundtrack
track visible in Quick view timeline or the Expert view timeline. At times, you must scroll down the audio portion of
the Expert view timeline to see the Soundtrack. These clips typically contain background music or recordings of
environmental sound.
1If necessary, add the desired audio files to your project.
Note: Use only files for which you hold the copyright or which you have permission to use from the copyright holder.
2Click Music on the Action bar to display the Music panel.
3Drag an audio clip from the Music panel into the Soundtrack track of the Quick view timeline or the Expert view
timeline where you want the audio clip to begin.
You can also drag audio clips to the Expert view timeline through the Project Assets panel.
Preview a soundtrack
You can preview a soundtrack to make sure that it corresponds to your video the way you want it to.
1In the Quick view timeline or the Expert view timeline, select an audio clip in the Soundtrack track. (You might need
to scroll down through the audio tracks to see the Soundtrack track.)
2Do one of the following:
Click the Play button in the Monitor panel.
Press the spacebar.
Premiere Elements previews the Soundtrack audio clip along with any audio and video clips above it in the Quick
view timeline or the Expert view timeline.
3To stop the preview, do one of the following:
Click the Pause button in the Monitor panel.
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Press the spacebar.
Create beat markers for a soundtrack
You can create snap-to markers where the beat is strongest in your soundtrack. Use the Beat Detect option in the
context menu that appears when you right-click/ctrl-click the audio clip in the Expert view timeline. You can trim or
add clips to the markers. As you drag or trim a clip in the Expert view timeline, the clips In point or Out point snaps
to the nearest beat marker.
Beat markers appear as blue lines in a separate area called the Beat Track. There must be at least one beat marker in the
movie for the beat track to appear. You cannot add media to the beat track.
1Add an audio clip, or a video clip that includes audio, to the soundtrack in the Expert view timeline.
2Right-click/ctrl-click the audio clip and choose the Beat Detect option in the context menu.
3In the Beat Detect Settings dialog box, specify settings as desired, and click OK. Descriptions of the options appear
in the Beat Detect Settings dialog box, beside the light bulb icon .
Beat markers appear in the Expert view timeline, corresponding to the beats in the soundtrack.
4To add additional beat markers manually, right-click/ctrl-click in the Expert view timeline time ruler where you
want to add the marker, and choose Set Beat Marker.
5To remove a beat marker, right-click/ctrl-click the marker in the Expert view timeline time ruler, and choose Clear
Beat Marker. To remove all beat markers, right-click/ctrl-click in the time ruler, and choose Clear All Beat Markers.
6To navigate to different beat markers, right-click/ctrl-click the time ruler, and choose Go To Beat Marker > Next or
Previous.
Ensure that you are connected to the Internet if you are using SmartSound for the first time. When you choose the
SmartSound option, the audio files from SmartSound are downloaded to your computer in the background. This
process can take a few minutes.
If you are not connected to the Internet, installation fails. However, you can retry later when you have an Internet
connection available.
1From the Music panel in the Expert view timeline, click Use SmartSound.
2The Sonicfire Pro plug-in dialog appears. It might take a minute for the dialog to appear on first launch. Do not click
the Cancel button.
In the SmartSound Express Track dialog, the files with a blue icon are the files you can use for free. You can view
them by unchecking SmartSound Store on the top left of the application.
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If you are using SmartSound any time after the first installation, an update dialog appears asking you to install any
latest updates. Click Update Now to update the plug-in, or click Update Later if you want to postpone installing the
update. These updates are not necessary for using SmartSound with Premiere Elements.
3Select a file that you want to use in Adobe Premiere Elements. Click the Play button to preview the sound.
4Click Send to export the file to the Project Assets panel. Ensure that you do not click the drop down menu.
Switch to Adobe Premiere Elements and notice that the file has been added to the Project Assets panel.
5Use the file as you would any other sound files in Adobe Premiere Elements.
To import additional files from SmartSound, click Use SmartSound from the Music panel, and re-run this procedure.
More Help topics
Working with clip and timeline markers
Create narrations
Create a narration
For best results, confirm that your microphone is working correctly with your computer and Premiere Elements before
narrating a clip.
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Using your computers microphone, you can narrate clips while previewing them in the Monitor panel. Your narration
is then added to the Narration soundtrack visible in either the Quick view timeline or the Expert view timeline.
Set up for narration
1Plug a microphone into your computers microphone port.
2(Windows) Test the microphone through the Windows Sound Hardware Test Wizard. Check the Windows
documentation for instructions.
3In Premiere Elements, choose Edit > Preferences > Audio Hardware / Adobe Premiere Elements 13 > Preferences >
Audio Hardware.
4From the Default Device menu, select your computer’s sound device; click OK.
Narrate a clip
1Do one of the following:
In the Expert view timeline, drag the current-time indicator to the point where you want the narration to begin.
In the Quick view timeline, select the clip you want to narrate. Then, drag the current-time indicator to the point
where you want the narration to begin.
2In the Quick view timeline or Expert view timeline, select Narration from the Tools panel .
3In the Record Voice Narration window, click the Mic Source button and select your sound device from the menu.
4For best results, turn off your computer speakers to prevent feedback. To monitor sound while you narrate, plug
headphones into your computer and deselect Mute Audio While Recording.
Note: If your speakers are turned on, move as close to the microphone as possible, and keep the microphone as far away
from the speakers as possible to prevent feedback.
5Speak into the microphone at a conversational volume, and raise or lower the Input Volume Level slider until your
loudest words light up the orange part of the meters.
6Click the Record button.
7Near the top of the Record Voice Narration window, a timer appears next to Start Recording In. When Start
Recording In changes to Recording, speak your narration as the selected clip plays.
8When you finish narrating, click the Stop button.
An audio clip containing your narration is added to the Project Assets panel and to the Narration track in the Quick
view timeline or the Expert view timeline (below the selected clip).
Note: If you do not click the Stop button, recording automatically stops at the beginning of the next file in the Narration
track, or 30 seconds past the end of the last clip in the Quick view timeline or the Expert view timeline.
9To preview your recording, click the Go To Previous button. Then click the Play button.
10 To continue recording from the point at which you stopped, click the Record button again.
Clicking Record again overwrites any narrations that are already in the Narration track.
11 Click the Pause button at any time to stop the preview.
Replace or discard a narration
1Do one of the following:
In the Expert view timeline, drag the current-time indicator to the location where the old narration begins.
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In the Quick view timeline, select the clip containing the narration you want to change. Then, in the Monitor
panel, drag the current-time indicator to the location where the old narration begins.
2Select the Narration option from the Tools panel.
3In the Record Voice Narration window, do either of the following:
To replace the narration, click the Record button. Clicking Record again overwrites the existing recording with
the new one.
To discard a narration, click the Delete button.The old narration clip is removed from the Quick view timeline
or Expert view timeline. However, it remains in the Project Assets panel in the Expert view timeline.
Mixing audio and adjusting volume
About audio mixing
Mixing audio involves adjusting volume levels so that they maintain a good range within each clip, and then adjusting
them in proportion to other clips used in the movie. For example, you might first adjust the volume of a narration clip
so that there is little variance between its softest and loudest sections; then raise the narrations overall volume so that
it is clearly audible over background sounds or music included in other clips.
In Premiere Elements, volume changes are measured in decibels. A level of 0.0 dB is the original volume (not silence).
Changing the level to a negative number reduces the volume, and changing the level to a positive number increases the
volume.
To control a clips volume, you can use the Volume graph—the yellow line running horizontally across the audio track
of each clip (sometimes referred to as the volume rubberband)—or the Audio Mixer. You can use the Audio Meters
window to view the overall audio volume for your project.
Consider the following guidelines when adjusting volume levels:
If you combine particularly loud audio clips on multiple tracks, clipping (a staccato distortion) may occur. To avoid
clipping, reduce volume levels.
If you need to adjust the volume separately in different parts of a clip (for example, one persons voice is faint, while
later another’s is too loud), you can use keyframes to vary the volume throughout the clip.
If the original level of a clip is much too high or low, you can change the input level. However, adjusting the input
level will not remove any distortion that may have resulted from recording the clip too high. In those cases, it is best
to re-record the clip.
Adjust volume and mix audio in the Audio Mixer
Use the Audio Mixer to adjust audio balance and volume for different tracks in your project. You can adjust the balance
and level of audio contained within your video clips, and within soundtrack and narration audio. For example, you may
want to increase the volume of the narration and decrease the volume of the soundtrack at different points for emphasis
or so that quiet voices can be heard above the music.
You can adjust settings while listening to audio tracks and viewing video tracks. Each track in the Audio Mixer
corresponds to an audio track in the Expert view timeline, and is named accordingly. As you make adjustments,
keyframes are added to the track. You can specify a default minimum interval for keyframes in the Audio preferences.
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Ideally, you should mix the volume for one track from beginning to end before moving on to the next track. Same for
mixing balance.
1(Optional) Choose Edit > Preferences > Audio / Adobe Premiere Elements 13 > Preferences > Audio, and set a value
between 1 and 2000 milliseconds for Minimum Time Interval Thinning to limit keyframes to intervals larger than
that value. If you dont want to hear audio while you scrub audio, deselect Play Audio While Scrubbing.
2In the Expert view timeline, click the Tools panel and select Audio Mixer option or choose Tools > Audio Mixer.
Note: To hide or display tracks, choose Show/Hide Tracks from the Audio Mixer panel menu; then specify which tracks
you want displayed.
3Drag the current-time indicator to where you want to start mixing audio.
4Click Play in the Monitor window and adjust the controls in the Audio mixer to automatically add keyframes to the
track:
To adjust balance for a track, turn (drag) the Balance control left or right.
To increase the volume for a track, drag the Level control up or down.
note: You can specify the spacing of keyframes in the Audio preferences.
To mute a track while mixing, click Mute. This option does not mute the track permanently—only while mixing.
SmartMix
Sometimes the background music is loud and the dialogs in a clip are not audible. To ensure that the dialogs are easily
heard, the volume of the background music must be lowered. SmartMix enables automatic adjustment of the volume
of the background music. For best results, place dialog clips on the Audio 1 track or the Narration track (Foreground
tracks) and music on the Soundtrack track (Background tracks). Premiere Elements analyzes clips on all Foreground
tracks for dialogs. Keyframes are then smartly/automatically created to lower the volume level to ensure that the dialog
in the Foreground track is audible. SmartMix adjustments apply to all audio clips on the Expert view timeline, not just
on the selected clip. When you use SmartMix on an audio track, keyframes you applied previously on the Soundtrack
are deleted.
Change foreground and background tracks
By default, when you create a track, it is a Foreground track. You can change the track type per your requirement. You
can also disable a track to ensure that the track is ignored when you perform a SmartMix.
1Select Tools > Smart Mix.
2In the Smart Mixer panel, and select one of the following options from the menu below the track name.
Foreground
Background
Disabled
note: Select the option Disabled to ignore the track when you perform Smart Mix.
Change Smart Mix preferences
To change SmartMix options, select Edit > Preferences > Audio / Adobe Premiere Elements 13 > Preferences > Audio.
You can change the following options:
Track Default Criteria Specify the type of track. The available options are: Foreground, Background, and Disable. When
you create a track, by default, it is a Background track.
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Merge Pause Of Specify the threshold, in seconds.
Lower Background Specify the percentage by which you want the volume to drop.
Normalize Dialog Normalize the dialogs to ensure that the volume remains constant throughout the duration of the
clip.
Adjust volume in the Expert view timeline
You can adjust clip volume directly on an audio track in the Expert view timeline. By dragging the Volume graph up or
down, you can, for example, make the volume of a clip match that of its neighbors, or mute it entirely.
Note: You can also raise and lower volume with keyframes.
1To resize an audio track for better visibility, position the pointer between two tracks in the track header area so that
the Height Adjustment icon appears, and then drag up or down.
2Select Volume in the upper left corner of the clip. Then, select Volume > Clip Volume.
3Position the pointer over the Volume graph: the yellow line running horizontally across the audio track of the clip.
The pointer changes to the white double-arrow icon.
4Drag up or down to adjust the level uniformly. Drag any existing keyframes to move them.
As you drag, the decibel level is displayed. A positive number indicates an increase in volume; a negative number
indicates a decrease.
Adjust the input level of clips
If the original volume of the clip is too high or low, change the input level, or gain, before adjusting to the output levels.
However, if the level of source audio was set too low when it was recorded, increasing the gain amplifies noise. For best
results, record audio at a high volume level that is not so high as to cause distortion. Without adjustment, well-recorded
audio peaks between 0 dB and -6 dB in the Audio Meters panel. Recording audio above 0-dB results in clipping.
1In the Expert view timeline, select the clip. To work with multiple clips, do one of the following:
To select non-consecutive clips, Ctrl-click/Cmd-click each clip.
To select consecutive clips, click in the Project Assets panel and drag a marquee around the selected clips.
To select all the clips, press Ctrl-A/Cmd-A.
2Select Clip > Audio Options > Audio Gain.
3Do one of the following:
Click the zero value and type gain value (0 dB equals the clips original gain).
Click Normalize to automatically boost gain where its too quiet or reduce gain where its too loud. Premiere
Elements displays the amount required to reach maximum gain without clipping.
Mute a clip
1Do one of the following in the Expert view timeline:
If the clip is linked to video, Alt-click the audio track of the clip in the Expert view timeline to select just the audio
portion.
If the clip is not linked to video, click the clip to select it.
2Choose Clip > Enable. (When you disable a clip, the check mark disappears next to the option in the clip menu, and
the clip name dims in the track.)
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More Help topics
Resize tracks
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Chapter 10: Creating disc menus
Types of discs and menu options
About auto-play and menu-based discs
Using Premiere Elements and your disc burner, you can create Blu-ray Discs: auto-play without menus or menu-based.
The first step in creating a disc is deciding on the type you want to create.
If you want an auto-play disc, you can simply create your movie, export it to a disc format, and burn it to disc. If,
however, you want to create a menu-based disc, add menus to your movie using Premiere Elements menu templates.
Premiere Elements menu templates are predesigned menus that come in a variety of themes and styles. The buttons on
the templates automatically link to menu markers placed in the movie. The menus are created dynamically based on
the markers youve placed, and additional menus are added if needed. You can add, move, or delete menu markers after
choosing a template. Alternatively, you can add menu markers in the Expert view timeline before you select a menu
template. Premiere Elements automatically adjusts the menus to match the markers.
Note: The available menus are set to the projects aspect ratio. For example, if the project’s aspect ratio is set for widescreen
playback, the menus also play back in widescreen.
Auto-play discs
Auto-play discs contain no menus and begin playing when inserted into a DVD or Blu-ray Disc player. They work best
for presenting single movies that you want to view from start to finish. They are the easiest type of disc to create. You
simply export the movie to a disc.
If you want to use Next and Previous buttons on the player’s remote control to jump to specific points in the movie, set
menu or scene markers to specify the chapters, or jumping points. Because an auto-play disc does not distinguish
between main menu markers and scene markers, you can add either type of marker for the chapter points.
Make sure to preview the movie and ensure that the markers are in the right locations before burning to disc.
Note: Auto-play discs ignore stop markers.
Menu-based discs
Menu-based discs work best for presenting long movies or a set of movies meant to be played from start to finish.
Menu-based discs are also useful for presenting movies that contain scenes you want to access from a submenu. From
the main menu, you can choose to play the movie or go to a scene selection submenu. There are two types of menu-
based discs:
Menu-based with scenes menu These are best for presenting single long movies that play well from start to finish, but
that also contain scenes that you can access from a submenu. From the main menu, you can choose to play the whole
movie or go instead to a scenes menu. The scenes menu lets you navigate to scenes within the movie. You generally set
up the project so that each scene represents an interesting point in the movie. However, it is possible to start a scene
whenever a certain amount of play time has elapsed, or anywhere else.
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Menu-based with several movie selections These are best for presenting a set of individual movies that you don’t want
to combine into a single movie. For example, in a wedding disc, you might want to present the preparations, the
ceremony, and the reception as separate movies. Each will have its own button on the main menu.
More Help topics
Add scene markers automatically
Add menu, scene, or stop markers manually
Sharing to DVD or Blu-ray Disc
Working with menu markers
Understanding menu markers
You can easily add menu markers to your videos. You can add scene markers automatically or manually. Premiere
Elements creates a menu based on the markers. The type of menu markers you add to the Expert view timeline depends
upon how you want your viewers to access the video.
You can use all types of markers in a movie. However, once the disc player encounters a stop marker, it returns to the
main menu. Later, if you rearrange clips in the Quick view timeline or the Expert view timeline, the markers remain in
their original locations. You might have to update their locations and edit their names to keep them relevant to the
movie.
Note: Do not confuse menu markers (scene, main menu, and stop markers) with clip and timeline markers. All of them
mark locations within the clip. However, Premiere Elements uses the scene and menu markers to link the video frame in
the Quick view/Expert view timeline to disc menus buttons. Clip markers and timeline markers help you position and trim
clips.
Main menu markers
Main menu markers divide the video into separate movies. Buttons on the main menu link to main menu markers. You
manually place main menu markers to indicate the beginning of each movie that you want listed on the main menu of
your disc. If the main menu template you select contains extra buttons (buttons other than the Play Movie or Scenes
buttons), those buttons link to the main menu markers. In addition, they play from each marker until they reach a stop
marker or the end of the media in the Expert view timeline. If the main menu does not contain enough main menu
marker buttons, Premiere Elements duplicates the main menu. In addition, it adds a Next button on the primary main
menu. If you have no main menu markers in your movie, Premiere Elements omits the extra buttons from the main
menu.
If you use main menu markers, choose a template with at least three main menu buttons. (The first button, Play Movie,
plays the movie from beginning to end. The second, Scenes, links to Scenes Menu 1.)
Note: The Play button on the main menu automatically links to the starting point of the time ruler. You needn’t place a
main menu marker there.
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A Next button leads to duplicate menu B Previous button returns user to Main Menu 1
Scene markers
Scene markers divide a movie into separate scenes. Scene buttons on the main menu link to different scenes in your
movie. They appear on scene menus one after another (not grouped by movie). Use scene markers (without stop
markers) when you want the movie to play from start to finish. You can also use scene markers when you want your
viewer to be able to jump ahead to specific scenes.
You can add scene markers automatically or manually. Premiere Elements uses scene markers to create a scene menu.
The scene menu is accessible from the Scenes button on the disc main menu. If you have no scene markers in the Expert
view timeline, Premiere Elements omits the Scenes button and the scenes menu.
Stop markers
Stop markers designate the end of a movie. When the disc player reaches a stop marker, it returns to the main menu. If
you add a stop marker to the Expert view timeline, a disc player doesnt play the movie from start to finish. Therefore,
you generally add stop markers only if youve divided your video into separate movies. In addition, you don’t need to
play the clips in the Expert view timeline from beginning to end.
You add stop markers manually. Use stop markers to indicate the end of each movie that you want listed on the main
menu of your disc. Whenever a stop marker is reached, the movie stops and returns to the main menu.
Note: Stop markers are used for DVD only.
Add scene markers automatically
The Generate Menu Markers command places scene markers for you. Sometimes you can save time if you let Premiere
Elements initially place scene markers, which you can clean up later as necessary. You get the best results when each
scene in your movie is a separate clip. In adiition, all the clips you want marked are on the Video 1 track. If your movie
consists of multiple clips that overlay each other, you might prefer to place scene markers manually or place them at set
intervals.
Automatically placed scene markers do not have names. Therefore, the buttons on the scene menu remain as named in
the template. To customize the buttons, you can either name the markers after they are placed or rename the buttons
after you select the template.
1Click the Expert view timeline to make it active.
2Click Tools on the Action bar, and choose Movie Menu from the Tools panel.
3Choose a movie theme and select Add Menu Markers Automatically For Me.
4Click Settings and specify how you want the markers placed, entering a value if required:
At Each Scene Places a scene marker at each edit point (cut) between clips on the Video 1 track, not at the ends of
transitions. Only one scene marker is placed at the beginning of a series of still images in the Expert view timeline.
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Every _ Minutes Places scene markers at the interval you specify. (This option is only available when the movie
contains several minutes of footage.)
Total Markers Spaces the number of markers you specify evenly across the entire range of clips in the Expert view
timeline.
5If the Expert view timeline contains existing markers that you no longer want, select Clear Existing Menu Markers.
(When you clear the markers, you clear the marker names and thumbnail offsets associated with each one.)
6Click Continue. Scene markers are added to the Expert view timeline, underneath the time ruler. If necessary, use
the options in the Adjust panel to modify the properties of the menu.
7If you don’t like the placement of a marker, drag it in the time ruler to a different location.
Note: Scene markers are not tied to the video. If you later edit the video, you may need to move the markers or regenerate
them so that they match the new edit points.
Add menu, scene, or stop markers manually
When you manually add markers, you can name them as you place them. The name you choose appears as the label for
a button in the main menu or scenes menu.
On some templates, the menu buttons include thumbnail images of the video to which they are linked. If the default
frame does not represent the best frame for a button, you can change it in the Menu Marker dialog box.
Add a main menu marker or scene marker
1In the Expert view timeline, move the current-time indicator to the location where you want to set the marker.
Note: The Play button on each main menu template automatically links to the start point of the time ruler. You don’t
have to place a marker there unless you want it listed in the scenes menu.
2In the Quick view timeline or the Expert view timeline, select Markers > Menu Marker > Set Menu Marker.
To quickly place a marker, you can also drag a marker from the Add Menu Marker button to the desired location in
the time ruler.
3In the Menu Marker dialog box, type a name for the marker in the box. Text in this box doesnt wrap, so to place text
on multiple lines, press Ctrl+Enter for each new line. Keep the name of the marker short so that it fits in the menu
and doesnt overlap another button. (You can adjust the name later, after you select a template.)
4In the Marker Type menu, select the type of marker you want to set.
5Do one of the following to set the appearance of the button thumbnail:
To select a still image for the button thumbnail in the menu, drag the Thumbnail Offset timecode to the frame
with the image you want. Do not select the Motion Menu Button option. When you create the DVD, or Blu-ray
Disc, the image appears in the menu. (This thumbnail is for the menu display only. When you click the button
on the disc, the video starts playing at the marker location.)
To play video in the discs menu button, select Motion Menu Button. When you select this option for a main
menu marker or scene marker, the corresponding button in the menu becomes animated.
6Click OK.
The marker is added to the Expert view timeline, below the time ruler. A main menu marker is blue, a scene marker is
green, and a stop marker is red.
Add a stop marker
1In the Expert view timeline, move the current-time indicator to the end of the video or scene.
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2In the Quick view timeline or the Expert view timeline, select Markers > Menu Marker > Set Menu Marker.
3In the Menu Marker dialog box, select Stop Marker from the Marker Type menu.
4Click OK.
The marker is added to the Quick view timeline. In the Expert view timeline, the marker is added below the time ruler.
Find a menu or scene marker
In the Expert view timeline, do one of the following:
To find the first scene marker to the right or left of the current-time indicator, choose Markers > Go To Menu
Marker > Next or Previous.
To find any marker in the Expert view timeline, click Markers > Menu Marker > Go To Menu Marker > Next Or
Previous until you find the marker you want.
To find a marker linked to a specific button, click the thumbnail of the menu at the bottom of the Disc Layout
panel, right-click/ctrl-click the button, and choose Reveal Marker In Timeline.
Note: When you have found a marker in the Menu Marker dialog box, you may edit the details of the marker, or delete it
by clicking the Delete button.
Move or delete a menu or scene marker
Whether you placed a marker automatically or manually, you can move and delete markers easily.
You can delete individual markers or clear all markers from the Expert view timeline at once. If you have edited your
movie since you first selected menu templates. You may find it is easier to delete all the markers rather than drag them
to new positions.
Note: If you have already selected a template, deleting a marker also deletes the button associated with the marker from
the main menu or scenes menu.
Move a marker
In the Expert view timeline, drag the marker you want to move to the desired scene or movie.
Delete a marker
Do one of the following:
In the Expert view timeline, position the current-time indicator over the marker that you want to delete. (You
may need to zoom in to the time ruler to find the marker.) Choose Markers > Menu Marker > Clear Menu
Marker.
To find and delete a marker, double-click any marker. In the marker dialog box, click the Previous and Next
buttons to find the marker, and then click the Delete button.
To delete all markers at once, choose Markers > Menu Marker > Clear All Menu Markers.
If you change your mind or make a mistake, you can undo recent deletions. Choose Edit > Undo. The marker reappears
in the Expert view timeline.
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Edit menu or scene marker attributes
After you place a marker, you can change its name, type (scene, main menu, or stop), and the thumbnail image
displayed in a thumbnail button on a menu. The marker names become the button names in the main menu or scenes
menu.
Some menu buttons include thumbnail images of the video to which they are linked. By default, the thumbnail displays
the frame visible at the marker. You can change the marker to better suit the content. For example, for a button
representing a scene of a day at the beach, you might want to change the button image to a close-up of the kids splashing
in the water rather than the frame marked by the marker. Changing a thumbnail for a button does not change the start
point of the video to which the button is linked.
1In the Expert view timeline, double-click the marker you want to edit, or locate the marker using the Previous and
Next buttons.
2In the Menu Marker dialog box, do any of the following, and then click OK:
To rename the marker, type a name for the marker in the text box. Text in this box doesn’t wrap, so to place the
name on multiple lines, press Ctrl+Enter for each new line. Keep the name short so that it fits in the menu and
doesn’t overlap another button. (You can adjust the name later, after you select a template.)
To change the marker type, select the type of marker you want to set in the Marker Type menu.
To change the thumbnail for the button, drag the Thumbnail Offset timecode to select the image you want
displayed in the button thumbnail in the menu. If you choose a menu with thumbnail images, the image you
select displays in the menu when you create the disc. (This thumbnail is for the menu display only; the video
linked to the button starts at the marker location.)
More Help topics
Apply a disc menu template
Customize a menu background
Edit menu text and buttons
Creating disc menus
About menu templates
You can create a menu-based DVD or Blu-ray Disc by using one of the predesigned menu templates included with
Premiere Elements. All templates include a Main Menu 1 button and a Scenes Menu 1 button. The menu buttons are
automatically linked with menu and scene markers in the Expert view timeline. The main menu contains a minimum
of two buttons: one to play the movie, the other to display a scenes menu. Some templates contain additional buttons
in the main menu that jump to other movies you’ve marked in the Timeline. The scenes menus generally contain
buttons with a label and a thumbnail from the scene.
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A menu can include sound and motion. Some templates contain drop zones, where you can drag and drop a still image
or video to personalize the menu background. If you drop a video or image on a template that does not contain a drop
zone, the dropped video or still image replaces the entire menu background. A video can serve as a moving backdrop
to a menu or provide all the visual elements of the menu, except for the button highlighting. The video can include, for
example, a moving background, scrolling credits, and even the button images. How long the video background or audio
plays depends on the duration of the menu. The duration of a single loop of background audio and video must be 30
seconds or less.
You can personalize a template for your project by changing fonts, colors, backgrounds, and layout. Template changes
apply only to the current project; you cannot save template changes in Premiere Elements.
Apply a disc menu template
When you choose a disc menu template, don’t be concerned if it doesnt have enough menu buttons to match each
marker in the movie. Premiere Elements creates additional menus and buttons as needed.
When you select a template, the button text on the menus changes to the names you’ve given the menu and scene
markers. You can name the markers and change the title of the menu after you select the template. If you don’t provide
marker names, the buttons remain as named in the template.
You can add menu and scene markers before you select a template; or you can add, move, or delete markers after
choosing a template. The disc menus are adjusted dynamically to match the markers; adding, or deleting buttons as
necessary.
1Click Tools on the Action bar and choose Movie Menu in the Tools panel.
2Select a template with a theme matching that of your project. If you have used main menu markers, choose a
template with at least three buttons on the main menu. (The first button is labeled Play Movie and the second,
Scenes. Additional buttons link to scene markers in the Expert view timeline.)
3If you want to Adobe Premiere Elements to automatically add menu markers for you, select Add Menu Markers
Automatically For Me Settings. Click Settings and select one of the following options:
At Each Scene Places a scene marker at each edit point (cut) between clips on the Video 1 track.
Every _ Minutes Places scene markers at the interval you specify. (This option is available only when the movie
contains several minutes of footage.)
Total Markers Spaces your markers evenly across the entire range of clips in the Timeline.
note: If you choose not to add markers automatically at this time, you can add them later. Premiere Elements updates
menus dynamically, adding main menu marker buttons, or scenes menus and buttons if you add markers.
4Click Continue. If necessary, modify the menu properties in the Adjust panel.
The buttons are linked to the markers in the Expert view timeline and the marker names are inserted for the button
text.
5Click the thumbnail of the menu on the bottom of the Disc Layout panel to view a menu. If necessary, scroll to the
thumbnail you want to view, or resize the panel to display thumbnails side-by-side.
After you choose a template, you can customize the menu, preview the disc, or burn the disc.
Download online disc menu templates
Menu templates for Adobe Premiere Elements are available online. To download Menu templates:
1Right-click/Ctrl-click a Menu template.
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2Click Download Now to download selected template. Click Download All to download all Menu templates.
3Click the Download in background button to download the contents in background as you continue to work in
Adobe Premiere Elements.
Note: The Blue bar on top right corner on the content indicates the content is not downloaded. Internet access is required
to download contents.
Customize a menu template
You can customize the background image, buttons, menu names, and typography for any menu template.
Customize a menu background
You can personalize your menu background with video clips, video clips with audio, an audio clip, still images, or still
images with audio.
Some menus have special drop zones where you can place videos or still images. Templates with drop zones contain a
black drop area and an “Add Your Media Here message. You can place videos and still images even if the menu
does not have a drop zone. In this scenario, the media replaces the entire background. Some menus without drop zones
have additional art that remains in front of your video.
1In the Disc Menu panel, click the thumbnail of the menu you want to change.
2In the Menu panel, click Browse, and then locate and select a clip on your hard drive.
Note: When both video and audio are set and you replace one of the clips, the other clip remains set, unless you select
background video that also contains audio. In that case, the background audio overrides the existing audio.
3Specify settings in Properties view (Menu Background panel) of the Tasks panel:
Reset Sets the background to the original template background.
In Point Sets the In point of the video or audio clip. Drag the timecode to the desired frame.
Play Plays media in the thumbnail. The icon changes from the Play button to the Pause button. Click the Pause
button to stop the playback and set the In point of the background.
Use Still Frame Sets the current frame in the video clip as a still background image. Drag the timecode to set the
frame.
Apply Default Transition Before Loop Adds the transition you’ve set as the default each time the video starts from
the beginning.
Duration Sets the duration of background video or audio from the In points.
Apply To All Menus Applies the background to all disc menus.
Change the placement and size of menu items
1At the bottom of the Disc Layout panel, click the thumbnail of the menu you want to change.
2Do any of the following:
To resize a menu item, select it in the Disc Layout panel. A rectangle (called a bounding box) with eight selection
points appears around the item. Drag any selection point to resize the item. Alternatively, in Roman language
versions, you can use the – (minus) or = (equal) keys on your keyboard to resize the item proportionately in all
directions. The equal key enlarges the item.
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To move a menu item, select the item and drag it. Alternatively, you can use the arrow keys on your keyboard to
move the item in any direction.
Edit menu text and buttons
After you select the template, you can change menu text or the appearance of any of the main menu or scene buttons.
You can also delete any button. Because the buttons are linked to the markers, deleting a button deletes the marker that
generated it.
1At the bottom of the Disc Layout panel, click the thumbnail of the menu you want to change.
2To edit text or buttons not connected to markers, double-click the menu title or button and edit the text in the
Change Text dialog box. To use multiple lines, press Ctrl+Enter for each new line. Click OK.
3To edit buttons connected to markers, double-click the text or button, do any of the following in the Menu Marker
dialog box, and then click OK:
To rename the marker (and the button in the menu), type a new name and click OK. To use multiple lines, press
Ctrl+Enter for each new line. Keep the name short so that it fits in the menu and doesnt overlap another button.
To select the image you want displayed in the button thumbnail in the menu, drag the Thumbnail Offset
timecode, and click OK. (This thumbnail is for the menu display only. If you select the Motion Menu Button
option, the video linked to the button starts at the marker location.)
To delete a button, click Delete. The marker is deleted from the Expert view timeline and the button from the
menu. Alternatively, you can right-click/ctrl-click the buttons marker in the Timeline, and choose Clear Menu
Marker.
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Specify text settings
You can change text properties for menu titles and buttons, including font, size, style, and color.
1At the bottom of the Disc Layout panel, click the thumbnail of the menu you want to change.
2Select a menu title or button text.
3Do any of the following in the Properties panel:
Choose a font from the Change Text Font menu. (You may have to select the triangle next to Text to see the text
attribute options.)
Choose a text style from the Change Font Style menu, or click the Bold, Italic, or Underline icons. You can click
more than one icon.
Choose a text size from the Change Text Size menu.
Click the Change Text Color icon next to the Change Text Size menu and choose a color from the Adobe Color
Picker.
4To apply the text se ttings to similar text items in al l menus, click Apply To All Scene Buttons, Apply To All Tex t
Buttons, or Apply To All Marker Buttons.
Animate buttons
You can add video to main menu and scene menu buttons if the template contains buttons that display a thumbnail.
1At the bottom of the Disc Layout panel, click the thumbnail of the menu you want to change.
2Select a button in the Disc Layout panel.
3In Properties view of the Tasks panel, select Motion Menu Button.
4Set the In point where you want the clip to start playing when the menu is displayed. You can either use the Play/Stop
button to view the clip in the thumbnail, or edit the In Point timecode field.
5To set the duration for the clip to play, click the background of the menu, and then in the Properties view under
Motion Menu Button, edit the Duration timecode field.
Note: The duration you set for a motion menu button applies to all motion menu buttons on the disc.
Switch to a different menu template
If you decide you don’t like your choice of disc menus, you can easily change to a different template. You will lose any
changes you made to menu titles, non-marker button names (Play button or Scenes button), and text settings (font,
color, style, and so on). You wont lose changes you made to backgrounds and marker buttons (main menu markers and
scene markers). When you edit button text, you actually change the name of the menu marker, and the new marker
name is used when generating the new menus.
1Click the Menu Theme button in Movie menu panel.
2Select a menu template and click Continue. Premiere Elements displays the new menus in the Disc Layout panel.
Change from a menu-based disc to an auto-play disc
If you decide you do not want to use menus in a DVD or Blu-ray Disc, you can reset the layout to create an auto-play
disc.
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Note: Although an auto-play disc does not contain menus that link to the marker, existing menu and scene markers in the
project can be useful. The Next and Previous buttons on a DVD or Blu-ray player’s remote control skip ahead or back to
main menu markers and scene markers. Stop markers are ignored.
In the Adjust panel, click Auto-Play.
The menus are removed from the Adjust panel and the markers are as chapter points in an auto-play disc.
More Help topics
Preview Disc panel overview
Disc burning guidelines and compatibility
Add menu, scene, or stop markers manually
Add menu, scene, or stop markers manually
Previewing menus
Preview Disc panel overview
Its always a good idea to preview a disc before you burn it. The Preview Disc panel contains controls that mimic those
on a DVD or Blu-ray players remote control. By using these controls, you can test each button on the menus and view
the video to which they link. You can preview a disc in a window or full-screen.
Preview a menu-based DVD or Blu-ray Disc
You can preview a menu-based disc at any point after dragging a template onto the Disc Layout panel.
1Click Tools on the Action bar and choose Movie Menu from the Tools panel, if necessary, to open the Disc Layout
panel.
2In the Movie Menu panel, click Preview.
Note: If you are notified that buttons overlap, see Change the placement and size of menu items.
3In the Preview Disc window, use the navigation controls or your mouse to click each button and view each scene or
video. If the menu or button thumbnails have video or audio, those clips play so that you can preview them before
burning a disc.
4Click the Play Full Screen icon to preview the disc in full screen.
5Move the mouse. This opens a Disc control panel you can use, while in full-screen mode, to emulate the remote
control for a disc player.
More Help topics
Preview a movie in the Monitor panel
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Chapter 11: Saving and sharing your
movies
Export and share your videos
Sharing your movies is now simpler and easier than before. The Export & Share (previously called Publish +Share)
panel contains everything you need, to save and share your finished project. You can save your project for viewing on
the web, mobile phone, computer, DVD, Blu-ray disc, and more.
The Export & Share option includes all the available export formats in a single panel. Individual tabs on the Export &
Share panel represent the various media options that you can choose from.
View settings for multiple formats from a single panel.
View recommended settings based on the format of your source clip and the desired output type.
Preview your video before exporting.
Scan through settings for each media type in an easy-to-view format.
Export and share
Click Export & Share and then click the tab for the desired media type.
Choose from Quick Export, Devices, Disc, Online, Audio, and Image. The options and settings for the selected
media category are displayed.
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Select an output type for the specified media category.
Following is a list of the available options:
Quick Export: multi-device, web
Devices: Computer, TV, Mobile, Custom
Disc: DVD, Blu-ray, AVCHD
Online: Facebook, Vimeo, YouTube
Audio: Track, Custom
Image: Frame, Custom
To learn more about output types, click one of the media categories:
Premiere Elements displays the settings for the output type that you select.
Based on the format of your source clip, a list of recommended settings is displayed. This recommended setting is
selected, by default.
Change the recommended settings, if need be.
You can choose to change the settings to suit your need.
Based on your desired output, you can select a resolution of your choice, and then the formats for that resolution.
For some of the formats you can also specify Quality, and Frame Rate among other options.
Click Custom>Advanced Settings to create customized export settings, or select an already created custom preset
from the Presets drop-down list. To learn more about customized settings see, Video settings.
Note: Changing the Advanced settings without an in-depth understanding of video can produce undesirable results
during playback.
Quick Export Devices Disc Online Audio Image
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Watch a preview of your video before exporting it.
Watch a preview of your movie to ensure that the output meets your requirements like audio, length of clip, etc.
Type the File Name and select a location for the output. Click Save.
For Online sharing, click Begin Sharing after you select your options.
Premiere Elements, creates the output and saves it to the location you specified.
Click one of the media categories to learn more about the available export formats.
Quick Export
The Quick Export option is the easiest way to export your videos. The video format created with this option can be
viewed across multiple devices. You can also share this format on several online platforms.
Devices
The video you edit in the Quick view timeline or the Expert view timeline is not available as an independent video file
until you export, or share, it to a video format. After export, you can play it back on your computer, in other media
player or editing programs, and move it to other computers. You can export movies for playback on your computer, TV,
phone, or tablet, among others. All mobile files are compressed using the H.264 compression standard.
Select the specific media format from the Devices category. The options available to you are Computer, TV, Mobile,
Custom.
Quick Export Devices Disc Online Audio Image
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Premiere Elements also lets you quickly export your movie in formats suitable for use in specific mobile devices by
providing optimized settings for specific devices. All mobile files are compressed using the H.264 compression
standard. Use the recommended settings for best results. If your project requires special settings, you can click
Advanced Settings to make changes.
Disc
Select a specific media format from the Disc category. The options available to you are DVD, Blu-ray, and AVCHD.
Depending on the complexity and length of the project and your computer speed, encoding (compressing) video and
audio for a disc can take hours. If you plan to burn multiple discs with the same content and quality, you can save time
by burning them in the same session, which compresses the project only once.
Note: Premiere Elements converts all audio to the 16-bit depth and 48 kHz sample rate required by DVDs. For the best
results, record your audio using these settings.
Before you begin burning to a DVD or a Blu-ray disc:
Ensure that the disc youve selected is compatible with both your burner and the player.
Check available disk space. You must have enough available hard disk space to accommodate the compressed files
as well as any scratch disk files created during export.
If your DVD burner is not compatible with Adobe Premiere Elements, you can create an ISO image and then burn
the image to a DVD using the software that came with your burner. Specify your option in the Type drop-down list.
If you dont have enough free disk space on one drive partition, you can specify a different partition for the scratch disk
files using the Edit > Preferences > Scratch Disks / Adobe Premiere Elements > Preferences > Scratch Disks command.
(You can verify the space needed in the Burn dialog box.)
When a disc burn operation is unsuccessful due to a hardware failure, Premiere Elements creates and saves an ISO
image. You can then burn the ISO image to a disc, at a convenient time.
See for tips on burning discs.
Online
Premiere Elements enables you to export your movie in formats suitable for delivery through the Internet. Using the
Export & Share panel, you can upload your video directly to the web.
Select an online sharing platform from the Online category. The options available to you are Facebook, Vimeo, and
YouTube.
Using the recommended settings is the quickest way to export your movie. You can also customize the settings to match
a specific situation. Remember, however, to make sure that the data rate of your movie is appropriate for the intended
playback medium.
Clicking Begin Share initiates the authorization process after which you can continue with the sharing workflow of the
selected platform.
Audio
You can choose to export only audio from your movie using the Export & Share > Audio command.
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When you choose this option, Adobe Premiere Elements facilitates saving it as Windows Waveform file (.wav), MP3
file (.mp3), AAC file (.aac) or AIFF file (.aiff). Adjust the quality to suit your requirements.
Image
You can export any frame or still-image clip as a still-image file. The frame is exported from the current time position
in the Expert view timeline or the Monitor panel. Following the export, the frame appears in the Project Assets panel.
You can also export a clip or movie as a sequence of still images, with each frame as a separate still-image file. Navigate
to Advanced Setting and select the Export As Sequence option. Exporting as a sequence can be useful in the following
scenarios:
When you want to use a clip in an animation that does not support video formats or requires still image sequence.
When you want to use a clip in a 3D application that does not support video formats or requires still image sequence.
When you export a clip, Premiere Elements numbers the files automatically.
PRE.PNGQuick.pngDevices.pngDisc.pngOnline.pngAudio.pngImage.png
Supported file types for saving and exporting
The following file types are available when you export or share files. Additional file types may be available with your
video capture card or third-party plug-ins.
Supported video formats for export
3GP
Animated GIF - Windows only
Microsoft AVI (.avi)
MPEG-2 (Multimedia Compatible .mpg)
MPEG-2 (DVD-compatible .mpg)
MPEG-2 (1080i 25, 1080i 30, 720p 25, 720p 30)
MPEG-4 (.mp4, .mov, .avi)
QuickTime (.mov)
Windows Media (.wmv) - Windows only
Supported still image formats for export
Adobe Title Designer (.prtl)
Supported sequence formats for export
JPEG sequence
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Supported audio formats for export
Adaptive multi-rate compression (.amr)
Advanced Audio Coding (.aac)
Microsoft AVI (.avi) - Windows only
Mp3® Audio (.mp3)
MPEG-4 (.mp4)
QuickTime (.mov)
Windows Waveform (.wav)
Audio Interchange File Format (.aiff)
Note: Premiere Elements can import Dolby AC-3 audio in a stand-alone .ac3 file with .vob (DVD) or .mod (SD-based
camcorder) files, but it exports the audio from it as Dolby Digital Stereo only.
Note: Use Mp3 or AAC for audio-only exports for podcasts.
More Help topics
Supported file types for import
Archiving projects
Archive a project
1Choose File > Project Archiver.
2In the Project Archiver dialog box, select either Archive Project to copy a trimmed version of your project or Copy
Project to copy an untrimmed version, including all assets, to a new location.
3To specify a folder for the project, click Browse and locate the folder. In the Browse For Folder dialog box, you can
click Make Folder to create a new folder.
4After you specify a folder, click OK, and then click OK again to close the Project Archiver dialog box.
Premiere Elements places the new files into a folder with a name that starts with either Trimmed, if you chose Archive
Project, or Copied, if you chose Copy Project.
About archived projects
The Project Archiver copies your project and its media to a folder for further editing or storage. You can use it to prepare
an incomplete project for editing on another computer, to collect into one folder copies of media that may be located
in several folders or drives, or to trim the media in a completed project down to only the parts you used before saving
the project to an archive. The Project Archiver has two options, Archive Project and Copy Project. Since Copy Project
does not trim the project, it often results in a folder containing more, and larger, files than does Archive Project.
Archive Project Creates a folder containing a new project file, and a new clip for each clip used in the original Quick
view timeline or Expert view timeline at its edited length. The trimmed project includes up to 30 frames of extra
footage, called handles, before the In point and after the Out point of each trimmed clip for minor adjustments you may
want to make after archiving the project. A trimmed project excludes any rendered previews and audio previews
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(conformed audio), as well as any unused media. Premiere Elements automatically creates new audio previews (but not
rendered previews) when you open the trimmed project. Clips in a trimmed project are renamed so that their filenames
match the project filename. Use this option to ready a completed project for storage, before you remove it from your
hard disk.
note: Project Archiver retains any effect keyframes and clip markers that exist beyond the In and Out points of a trimmed
clip.
Copy Project Creates a folder containing a new project file, and full copies of all the media that appear in the Project
Assets panel in the original project, whether or not any of them were used in the Quick view timeline or the Expert view
timeline. Unlike Archive Project, Copy Project does save all rendered preview files. Use this option to aggregate copies
of all files belonging to a project into a single folder. This easily can be transferred to another computer, or opened for
further editing at a later time.
Tip: Archived project folders can be large, so archiving to a portable hard drive is recommended when you intend to
transfer a project between computers. Using a disc-burning program, you can also burn trimmed or copied project
folders to DVDs for archiving or transfer to other computers.
Compression and data-rate basics
About compression
When exporting a movie, you choose a codec to compress the information for storage and transfer (such as on a DVD),
and to decompress the information so it can be viewed again. The name “codec” comes from an abbreviation of its
function of compression and decompression. During compression, repetitive and unnecessary information in the
original file is discarded, causing the original file to lose information. For this reason, most codecs are considered lossy.
Some codecs, though lossy, still allow the file to retain a high level of quality. The DV and MPEG codecs are especially
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good at maintaining excellent quality. Compressing video reduces its file size and data transfer rate, facilitating smooth
playback and reducing storage requirements. A variety of codecs are available; no single codec is the best for all
situations. For example, the best codec for compressing cartoon animation is generally not effective for compressing
live-action video. When you export from Premiere Elements, you generally only need to choose your medium of
delivery and the application will select the optimal codec for you.
If you intend for your exported movie to be played back from a hard disk or CD, make sure that the codec you use to
export your video is available to the audience for your movie. Most codecs for digital video and the web are already
available on a majority of systems. However, if you are using a codec that’s native to a particular product, make sure that
your target audience uses the same product, or can easily obtain the codec that you used.
If you intend to create a DVD or record to tape, codec compatibility is irrelevant. Your audience only needs to have the
hardware necessary to play back the file.
About data rate
With some video codecs, you can specify the data rate, which controls the amount of video information that is
processed each second during playback. Specifying a data rate in Premiere Elements sets the maximum data rate
because the actual data rate varies according to the visual content of each frame.
The data rate you specify depends on the purpose of the video. The following list describes data rate guidelines for some
uses:
DVD production The data rate should maximize quality while fitting the entire program within the space available on
the DVD. By default, Premiere Elements automatically adjusts the DVD data rate.
Non-DV videotape production The data rate should be well within the data transfer rate of your hard disk because the
video will be played back from the hard disk to the recording device. Check your documentation for information on
the data transfer rate of your hard disk.
Hard disk playback Determine the typical data transfer rate of your audiences hard disks and set the data rate
accordingly. Generally, 7200 rpm hard disks have sustained data rates of 20 to 35 MB per second, which is high. In
comparison, the average data rate of digital video is 3.6 MB per second. So, to achieve high-quality playback, you may
not need to set the data rate as high as 20 to 35 MB per second. However, if you are exporting video for use in another
editing system or in a compositing application, such as Adobe After Effects, export at the maximum quality. Use a
lossless codec, which is one that compresses without discarding information, and specify the data rate that the editing
system supports for video capture and editing.
CD-ROM playback The data rate depends on the speed of the CD drive. For example, if you are preparing a final video
file for a double-speed CD-ROM drive (300 kilobytes per second) you might specify between 150 kilobytes and 200
kilobytes per second to account for both the data rate of the drive and the system overhead required to move the data.
Intranet playback The data rate can be 100 kilobytes per second or faster, depending on the speed of your intranet. An
intranet is an in-house or private network that uses Internet network protocols. Because they are limited in scope,
intranets generally use higher-quality communications lines than standard telephone lines, so they are usually much
faster than the Internet.
Streaming video over the web Though there are fewer users with dial-up connections than in previous years, you
should still consider tailoring your data rate to users still employing this method of accessing the Internet if you want
your file to be viewable to the largest number of users. Streaming video on the web is constrained by the limited
bandwidth (56 KB or less) of most consumer modems. Use a higher bitrate if you know your audience has broadband
Internet access, such as DSL or cable modem service.
Playing back from a handheld device The data rate is very important due to the relatively small size, capacity, and lesser
speed of handheld devices. The data rate can range from 8 to 90 kilobits per second, depending upon the device. You
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can choose preset QuickTime export options in Premiere Elements to export a file optimized for playback on a
handheld device.
Downloading a video file over the web The data rate is less important than the size of the video file because the main
concern is how long it takes to download the file. However, it still may be desirable to reduce the data rate for
downloaded video because doing so reduces the size of the video file, making it download faster.
About compression keyframes
Compression keyframes are different from the keyframes that you use to control track or clip properties, such as audio
volume or clip rotation. When you export a movie, Premiere Elements automatically places compression keyframes at
regular intervals in the movie. During compression, these keyframes are stored as complete frames. The frames
between the keyframes are called intermediate frames. Premiere Elements compares each intermediate frame to the
frame before it and stores only the data that is different. This process can greatly reduce file size, depending on the
spacing of the keyframes. Fewer keyframes and more intermediate frames result in smaller file sizes with lower-quality
images and playback. More keyframes and fewer intermediate frames result in significantly larger file sizes with higher-
quality images and playback.
For example, a video of a talking person has a smaller file size than a video with lots of action, because only the mouth
and tiny facial expressions change frame to frame. In contrast, a video of a sporting event requires numerous keyframes
and intermediate frames, because the action changes considerably frame to frame. This results in either a larger file size
or lower quality playback, depending on how much you compress the video.
Choosing compression settings is a balancing act. You need to adjust the setting depending on the type of video
material, the target delivery format, and the intended audience. Often, the optimal compression setting is arrived at
through trial and error.
More Help topics
Viewing clip properties
Supported file types for saving and exporting
The following file types are available when you export or share files. Additional file types may be available with your
video capture card or third-party plug-ins.
Supported video formats for export
3GP
Animated GIF - Windows only
Microsoft AVI (.avi)
MPEG-2 (Multimedia Compatible .mpg)
MPEG-2 (DVD-compatible .mpg)
MPEG-2 (1080i 25, 1080i 30, 720p 25, 720p 30)
MPEG-4 (.mp4, .mov, .avi)
QuickTime (.mov)
Windows Media (.wmv) - Windows only
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Supported still image formats for export
Adobe Title Designer (.prtl)
Supported sequence formats for export
JPEG sequence
Supported audio formats for export
Adaptive multi-rate compression (.amr)
Advanced Audio Coding (.aac)
Microsoft AVI (.avi) - Windows only
Mp3® Audio (.mp3)
MPEG-4 (.mp4)
QuickTime (.mov)
Windows Waveform (.wav)
Audio Interchange File Format (.aiff)
Note: Premiere Elements can import Dolby AC-3 audio in a stand-alone .ac3 file with .vob (DVD) or .mod (SD-based
camcorder) files, but it exports the audio from it as Dolby Digital Stereo only.
Note: Use Mp3 or AAC for audio-only exports for podcasts.
More Help topics
Supported file types for import
Common settings for sharing
Customize settings for sharing
Regardless of the file type you choose for sharing, the presets (default settings) are adequate for most applications and
produce high-quality results. However, you can change them if you have specific requirements not addressed by the
presets. You can specify custom settings when sharing using the Computer or Mobile Phones And Players options.
Note: Changing the Advanced settings without an in-depth understanding of video can produce undesirable results during
playback.
Export settings don’t update as you work on your project; however, it’s a good idea to make sure that all export settings
are still appropriate. When you change an option, you create a preset that you can name, save, and subsequently use in
later projects. All presets that you create are listed in the Preset menu with the default presets in Publish And Share
panel.
Some capture-card software and plug-in software provide their own dialog boxes with specific options. If the options
you see are different from those described in this user guide, refer to the documentation for your capture card or
plug-in.
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Customize Advanced Share settings
When you share a file using one of the options in the Publish And Share panel, you can customize options and save
custom presets in the Export Settings dialog box.
1In the Publish And Share panel, and then click Computer or Mobile Phones and Players.
2Specify the format you want to save to, and then click the Advanced button.
3In the Export Settings dialog box, select Export Video, Export Audio, or both at the top of the dialog box to indicate
which types of tracks to export.
4Click the tab for the category that you want to adjust (Format, Video, Audio, Multiplexer, or Audiences), and adjust
the corresponding options in the panel. The tabs and options displayed depend on the export type you chose.
5After adjusting your options, click OK.
6In the Choose Name dialog box, type a name for your preset and click OK.
Video settings
The following options are available in the Video panel of the Export Settings dialog box (you see these when you share
a project using the Computer or Mobile Phones And Players options). Not all options are available for all presets.
Export Video Exports the video tracks. Deselect to prevent exporting video tracks.
Export Audio Exports the audio tracks. Deselect to prevent exporting audio tracks.
Video Codec Specifies the codec, or compression scheme, available on your system.
Quality Specifies the level of quality for the final file. A setting of 3.0 is a good general setting; however, video with lots
of motion may benefit from a higher setting. The higher the quality setting, the longer it takes to render the file.
TV Standard Conforms the output to the NTSC or PAL standard.
Frame Width [pixels] Scales the output frames horizontal aspect to the specified width.
Frame Height [pixels] Scales the output frames vertical aspect to the specified height.
Frame Rate [fps] Specifies the output frame rate for either NTSC or PAL formats.
Field Order (or Fields) Specifies whether the output files frames are interlaced, and if so, whether the upper or lower
field is dominant. No Fields (Progressive Scan) is the equivalent of progressive scan, the correct setting for computer
display and motion-picture film. Choose Upper Field First or Lower Field First (the default) when exporting video for
an interlaced medium such as NTSC, PAL, or SECAM. DV footage is generally Lower Field First. However, some newer
nontape camcorders produce video with reverse field order, so make sure to check your camcorder’s documentation.
Pixel Aspect Ratio Specifies the ratio of each pixel’s width to its height, which determines the number of pixels required
to achieve a given frame aspect ratio. Some formats specify square pixels, while others use nonsquare pixels.
Keyframe Intervals (seconds) Specifies the number of seconds after which the codec will create a keyframe when
exporting video.
Bitrate Encoding Specifies whether the codec achieves a constant or variable bitrate in the exported file.
In general, a frame is complex and more difficult to compress efficiently if it contains great detail, or if it significantly
differs from surrounding frames, as it would in a scene containing motion.
note: When comparing CBR and VBR files of the same content and file size, a CBR file may play back more reliably over
a wider range of systems, because a fixed data rate is less demanding on a media player and computer processor. However,
a VBR file tends to have a higher image quality, because VBR tailors the amount of compression to the image content.
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CBR Constant Bitrate (CBR) keeps the data rate of the exported file constant within a fixed limit you specify. Since the
complex sections are held to the same bitrate as the simple, they are more likely to show the quality-degrading artifacts
of compression.
VBR Variable Bitrate (VBR) allows the exported files data rate to vary within a range you specify, allocating higher
bitrates, and therefore less compression, to the more complex sections and lower bitrates to the less complex.
Bitrate Specifies the number of megabits per second you want the encoded file to have. This option only appears if you
select CBR as the Bitrate Encoding option.
The following options appear only if you select VBR as the Bitrate Encoding option:
Minimum Bitrate [Mbps] Specifies the minimum number of megabits per second you want the encoder to allow. The
minimum bitrate differs according to the format. For MPEG2-DVD, the minimum bitrate must be at least 1.5 Mbps.
Target Bitrate [Mbps] Specifies the number of megabits per second (Mbps) you want the encoded file to have.
Maximum Bitrate [Mbps] Specifies the maximum number of megabits per second you want the encoder to allow.
M Frames Specifies the number of B frames (bi-directional frames) between consecutive I frames (intra-frames) and P
frames (predicted frames). This option is available only for MPEG formats.
N Frames Specifies the number of frames between I frames (intra-frames). This value must be a multiple of the M
frames value. This option is available only for MPEG formats.
Closed GOP Every Specifies the frequency of each Closed Group of Pictures (Closed GOP), which can’t reference
frames outside of the closed GOP. A GOP consists of a sequence of I, B, and P frames. (This option is available when
you choose either of the Multimedia Compatible presets (MPEG1 Multimedia Compatible or MPEG2 Multimedia
Compatible) from the Export MPEG dialog box, and then click Advanced.)
Automatic GOP Placement When selected, sets the placement of Group of Pictures (GOP) automatically. (This option
is available when you choose either of the MPEG Multimedia Compatible presets from the Export MPEG dialog box,
and then click Advanced.)note: MPEG-1 and MPEG-2 formats include numerous advanced options not listed here. In
most cases, selecting a format or preset designed for your target output sets the appropriate options automatically. For
detailed information on options not listed, consult the industry specifications for the MPEG-1 and MPEG-2 formats.
Audio settings
The following options are available in the Audio panel of the Export Settings dialog box (you see these when you share
a project using the Computer or Mobile Phones And Players options). Not all options are available for all presets.
Audio Format Specifies the type of audio output, such as Dolby Digital or MP3, and may determine which audio codec
is used.
Audio Codec Specifies the codec for Premiere Elements to apply when compressing audio. The codecs available depend
on the file type you specified in the General panel in the Export Settings dialog box. Some file types and capture cards
support only uncompressed audio, which has the highest quality, but uses more disk space. Check with your capture
cards documentation before choosing an audio codec.
Sample Rate Specifies the rate for export. Choose a higher rate for better audio quality in an exported file, or choose a
lower rate to reduce processing time and disk-space requirements. CD quality is 44.1 kHz. Resampling, setting a
different rate than the original audio, also requires additional processing time. Avoid resampling by capturing audio at
the final rate.
Sample Type Specifies the bit depth for export. Choose a higher bit depth and stereo for better quality, or choose a
lower bit depth and mono to reduce processing time and disk-space requirements. CD quality is 16-bit stereo.
Channels Specifies how many audio channels are in the exported file. By default, stereo provides two channels of audio;
mono provides one. If you choose to export a stereo track as mono, the audio will be down mixed.
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Interleave Specifies how often audio information is inserted among the video frames in the exported file. See your
capture card documentation for the recommended setting. A value of 1 frame means that when a frame is played back,
the audio for the duration of that frame is loaded into RAM so that it can play until the next frame appears. If the audio
breaks up when playing, the interleave value may be causing the computer to process audio more frequently than it can
handle. Increasing the value lets Premiere Elements store longer audio segments that need to be processed less often,
although higher interleave values require more RAM. Most current hard disks operate best with 1/2- to 1-second
interleaves.
Bitrate Specifies the number of megabits per second you want the encoded file to have. Generally, higher bitrates
increase both quality and file size. This option is available for Dolby Digital Stereo, MPEG, and some Windows Media
Audio codecs.
note: Options not documented here are specific to the selected format. For detailed information, consult the industry
specifications for the selected format.
Bitrate Mode Specifies whether the codec achieves a constant or variable bitrate in the exported file. Constant keeps
the data rate of the exported file constant within a fixed limit you specify. Since the complex sections are held to the
same bitrate as the simple, they are more likely to show the quality-degrading artifacts of compression. Var iable allows
the exported files data rate to vary within a range you specify, allocating higher bitrates, and therefore less compression,
to the more complex sections and lower bitrates to the less complex.
In general, a frame is complex and more difficult to compress efficiently if it contains great detail, or if it significantly
differs from surrounding frames, as it would in a scene containing motion.
note: When comparing CBR and VBR files of the same content and file size, a CBR file may play back more reliably over
a wider range of systems, because a fixed data rate is less demanding on a media player and computer processor. However,
a VBR file tends to have a higher image quality, because VBR tailors the amount of compression to the image content.
Encoding Passes Specifies the number of times the encoder analyzes the clip before encoding. Multiple passes increase
the time it takes to encode the file, but generally result in more efficient compression and higher image quality.
note: Options not documented here are specific to the selected format. For detailed information, consult the industry
specifications for the selected format.
Multiplexing settings
Multiplexing combines multiple data streams into one signal. Some formats, such as Apple iPod, include one or more
of the following Multiplexing options:
Multiplexing Specifies the type of multiplexing you want to use. Choose the format from which you plan to playback
the video: DVD, 3GPP, or MP4. If you don’t want to use multiplexing, choose None.
Stream Compatibility Specifies the media from which the video will be played back: PSP (PlayStation Portable), iPod,
or Standard.
Activate a component for sharing
Premiere Elements includes a number of components, such as codecs, that must be activated the first time you use
them. For example, the first time you try to export to a certain format, you may be asked to activate a component.
If you are connected to the Internet, component activation occurs automatically. If you are not connected to the
Internet, the Activating Component dialog box appears.
1When the Activating Component dialog box appears, connect to the Internet.
2In the Activating Component dialog box, click Copy to copy the serial number.
3Click the URL to go to the activation website.
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4Paste the serial number into the ID box on the website.
5Select your Country/Region and product; and then click Submit.
The activation website displays an unlock key.
6Copy the unlock key, paste it in the Activating Component dialog box, and then click OK.
More Help topics
Understanding aspect ratios
About compression keyframes
Set field options for imported interlaced video
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Chapter 12: Keyboard shortcuts
Customizing shortcuts
Create custom keyboard shortcuts
In addition to using the default set of keyboard shortcuts, you can assign your own custom shortcuts to nearly any menu
command, button, or tool. You can save different sets of shortcuts and restore the default settings.
1Choose Edit > Keyboard Customization.
2In the Keyboard Shortcuts dialog box, choose an option from the pop-up menu:
Application displays commands found in the menu bar, organized by category.
Windows displays commands associated with window buttons and pop-up menus.
3In the Command column, view the command for which you want to create a shortcut. If necessary, click the triangle
next to the name of a category to reveal the commands it includes.
4Click in the items shortcut field to select it.
5Do any of the following:
To ad d a shortcut , type it.
note: If the shortcut was used by another command, an alert appears at the bottom of the dialog box.
To erase a shortcut, click Clear.
To reverse either of the actions above, click Undo.
6Repeat the procedure to enter as many shortcuts as you want. When youre finished, click Save As, type a name for
your Key Set, and click Save.
Note: Some commands are reserved by the operating system and cannot be reassigned to Premiere Elements. Likewise,
you cannot assign numbers or the plus (+) and minus (–) keys on the numeric keypad because they are necessary for
entering relative timecode values. You can assign these keys on the keyboard, however.
Remove shortcuts
In the Keyboard Customization dialog box, do one of the following:
To remove a single shortcut, select it and click Clear.
To remove a custom set of shortcuts, select the key set you want to remove from the Set pop-up menu and click
Delete. When asked, confirm your choice by clicking Delete.
Switch to a different set of shortcuts
Choose Edit > Keyboard Customization, and choose the set of shortcuts you want to use from the Set pop-up menu.
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Using default shortcuts
About keyboard shortcuts
For many tasks, using keyboard shortcuts is quicker than using a mouse. Premiere Elements provides a default set of
keyboard shortcuts that you can view and modify by using the Edit > Keyboard Customization command.
Find the keyboard shortcut for a tool, button, or menu command
Do one of the following:
For a tool or button, hold the pointer over the tool or button until its tool tip appears. If a shortcut is available, it
appears after the tool description.
For menu commands, look for the keyboard shortcut at the right of the command.
For keyboard shortcuts not shown in tool tips or menus, choose Edit > Keyboard Customization/Adobe
Premiere Elements 13 > Keyboard Customization.
More Help topics
Create custom keyboard shortcuts
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Chapter 13: Glossary
Glossary
3GP Third generation platform. A file format for video recorded by mobile phones.
16:9 The aspect ratio of widescreen TV.
AC3 See Dolby Digital .
ADC (Analog-to-Digital Converter) The hardware that converts an analog audio or video signal into a digital signal that
you can process with a computer.
AGP slot Accelerated graphics port slot. A connector on a computers motherboard for use with a GPU card. See GPU .
aliasing Undesirable jagged or stair-stepped appearance of angled lines in an image, graphic, or text.
alpha channel Stores a matte (also known as a mask), which defines transparent areas of a computer graphic or clip.
Color information is stored in the three color channels, red, green, and blue (RGB). See also channel .
analog video Video that consists of a continuous electrical signal. Most TVs and VCRs are analog video devices. To be
stored and manipulated on a computer, analog video must be converted to digital video.
anti-aliasing The smoothing of edges in an image, graphic, or text. Anti-aliased edges appear blurred up close but
smooth at normal viewing distance. Anti-aliasing is important when working with high-quality graphics for broadcast.
artifact Distortion in a picture or a sound signal. With digital video, artifacts can result from overloading the input
device with too much signal or from excessive or improper compression.
aspect ratio The ratio of an images width to its height. For example, a standard video display has an aspect ratio of 4:3.
Most motion pictures use the more elongated aspect ratio of 16:9. See also widescreen .
audio lead See J-cut .
audio sample rate The number of samples taken per second to reproduce audio digitally. The higher the sample rate,
the higher the quality of the digital audio. A rate of 44,100 samples per second produces CD-quality audio and captures
the range of human hearing.
AVI Audio Video Interleave. The standard, uncompressed video file format on the Microsoft® Windows® platform.
AV-to-DV converter An electronic device that converts analog video signals to digital video signals. Compare to DV-
to-AV converter .
bit depth In digital graphics and video, bit depth indicates the number of colors an image can display. A high-contrast
(no gray tones) black and white image is 1bit, meaning it can be off or on, black or white. As bit depth increases, more
colors become available. 24-bit color allows for millions of colors to be displayed.
Similarly, in digital audio, bit depth indicates the number of bits per sample. The higher the number, the better the
sound quality.
bitmap A graphic image comprised of individual pixels, each of which has values that define its brightness and color.
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Blu-ray An optical disc format that has five times the storage capacity of DVDs. It can store 25GB on a single-layer disc
or 50GB on a dual-layer disc. It gets its name from the blue-violet laser it uses (as opposed to the red laser used by other
optical discs).
bluescreen See keying .
camcorder A digital video camera—that is, a device that records sequences of continuous pictures and generates a
signal for display or transfer of video footage.
capture The process of transferring source video from a camcorder or tape deck to a computer. If the source video is
analog, the capture process converts the video to digital.
capture card Sometimes called a capture or video board. A card installed into a computer and used to digitize video.
Or, for video that is already digitized, the device that simply transfers the file to the hard disk.
channel Stores color information for a computer graphic. Each graphic contains three separate channels (red, green,
and blue) that can be adjusted independently. Additional channels, called alpha channels, can be added to define
transparent areas.
chroma Short for chrominance .
chroma key A video effect that removes an area of specific color. This effect is often used during newscasts to insert a
weather map behind a meteorologist.
chrominance The color information in a video signal that comprises the hue (phase angle) and saturation (amplitude).
Cinepak® A commonly used codec for compression of video files on CD-ROM. Cinepak offers temporal and spatial
compression and data-rate limiting.
clip A digitized or captured portion of video, audio, or both.
codec Short for compressor/decompressor. A device or program that uses algorithms to compress video and sound
files, making them easier to work with and store, and to decompress files for playback. Common codecs convert analog
video signals to compressed digital video files (for example, MPEG) or analog sound signals to digital sound files (for
example, RealAudio®). See also compression .
color bars See NTSC color bars .
color correction The process of altering the color of video, especially if it was shot under less than ideal conditions, such
as low light.
compositing The process of combining images to yield a resulting “composite” image.
compression The process of reducing data, such as in an audio or video file, into a form that requires less space.
current-time indicator In Adobe Premiere Elements, a gray pointer with a red line in Timeline and Properties, and
a gray pointer with a gray line in the Monitor. You drag this indicator to navigate through clips and identify specific
frames.
cut The simplest type of transition, in which the last frame of one clip is followed by the first frame of the next.
D1 Stands for Digital 1, a digital video format that has a 4:3 frame aspect ratio and a 0.9:1 pixel aspect ratio. D1 pixels
are rectangular (non-square), unlike analog pixels, which are square. D1 is an international TV standard: D1-NTSC
uses a frame size of 720 x 486 pixels, and D1-PAL uses a frame size of 720 x 576 pixels. See also digital video and square-
pixel footage .
data rate The amount of data moved over a period of time (for example, 10 MB per second). Often used to describe a
hard drive's ability to retrieve and deliver information.
decode To divide an encoded video signal into its separate components. See also encode .
deinterlace To remove artifacts that result from interlaced video. See also interlacing .
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digital video Video that consists of a binary signal, encoded as a series of zeroes and ones. All data that a computer
processes must be digital, so analog video must first be converted to digital video before it can be edited on a computer.
See also analog video , AV-to-DV converter , and DV-to-AV converter .
digitize To convert analog video or audio to digital form.
dissolve A fade from one clip into another.
dithering Alternating the colors of adjacent pixels to approximate intermediate colors. (For example, displaying
adjacent blue and yellow pixels to approximate green.) Dithering enables monitors to approximate colors they are
unable to display.
Dolby Digital Standard lossy audio format for DVD video. Supports mono and stereo audio, but is most commonly
used to compress 5.1 surround sound with the AC-3 codec. See also lossy .
drop-frame A timecode adjustment that drops certain frames to compensate for the uneven, 29.97 frames-per-second
format of color video. Drop-frame timecode is critical in broadcast applications. See also non-drop-frame and dropped
frames .
drop-out An area of magnetic tape where information is missing. Drop-outs may occur due to dust, overuse, or
physical damage. They can cause random, flashing color pixels in affected frames. To avoid drop-outs, use a head-
cleaning tape regularly in your camcorder.
dropped frames Missing frames lost during the process of digitizing or capturing video. Dropped frames can be caused
by a hard drive with a low data transfer rate.
DV-to-AV converter An electronic device that converts digital video signals into analog video signals. Compare to AV-
to-DV converter .
DTV Digital TV. Occasionally used to refer to desktop video.
DV Generally refers to digital video, but also connotes the type of compression used by DV systems and formats. DV
also describes the tape cartridge used in DV camcorders and tape decks.
DV in The DV input on a camcorder.
DV via USB Capability that allows DV camcorders to transfer video using USB 2.0.
DVD Abbreviation for digital video disc and digital versatile disc. DVDs look like CDs, but have a much larger storage
capacity—more than enough for a feature-length film compressed with MPEG-2. DVDs require special drives for
playback.
DVD formats DVD burners support one or more of the following disc formats: DVD-R, DVD-RW, DVD+R,
DVD+RW, DVD+R DL, and DVD-R DL. (Note that -R and +R are different, as are -RW and +RW.) R discs let you
record once to the disc. RW discs let you rerecord repeatedly. DL discs are dual layer. Use R discs for broadest
compatibility; not all DVD players can read RW discs.
DVD markers See markers .
EBU timecode The timecode system created by the European Broadcasting Union and based on SECAM or PAL video
signals.
encode To merge the individual video signals (for example, red, green, and blue) into a combined signal, or to convert
a video file to a different format using a codec.
FCC Federal Communications Commission, the bureau that regulates radio and TV broadcast standards in the United
States.
fields The sets of alternating horizontal lines that create an interlaced image on a TV screen. A complete TV frame
consists of two fields: The odd-numbered lines of field one are interlaced with the even-numbered lines of field two.
See also interlacing .
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final cut The final video production, assembled from high-quality clips, and ready for export to the selected delivery
media. Compare to rough cut .
FireWire The Apple® Computer trade name for IEEE 1394 .
fps Frames per second; the standard for measuring the rate of video playback. At 15 fps and lower, the human eye can
detect individual frames, causing video to appear jerky.
frame A single still image in a sequence of images that, when displayed in rapid succession, creates the illusion of
motion. The more frames per second (fps), the smoother the motion appears.
frame rate The number of frames per second displayed during playback.
frames per second See fps .
frequency The number of audio cycles per second, expressed in hertz (Hz). Frequency determines the pitch of a sound.
gamut The range of color or brightness values allowed for a video signal. Values that exceed the gamut may cause
distortion.
grayscale The series of visual tones that range from true black to true white. In video applications, grayscale is usually
expressed in 10 steps.
GPU Graphics processing unit. A microprocessor with built-in capabilities for handling 3D graphics more efficiently
than a CPU (central processing unit).
HDTV High Definition TV. A broadcast format that allows for a higher resolution signal than the traditional formats,
NTSC, PAL, and SECAM.
HDV High Definition Video. The format used to record HDTV-quality data with video camcorders.
hue The distinction between colors (for example, red, yellow, and blue). White, black, and gray tones are not
considered hues.
IEEE 1394 The interface standard that enables direct transfer of DV between devices, such as a DV camcorder and a
computer. IEEE 1394 also describes the cables and connectors utilizing this standard. Also called FireWire or i.LINK.
See also USB .
i.LINK Sony® trade name for IEEE 1394.
image stabilizer Also referred to as electronic image stabilizer. A technique used to remove the movement caused by
camera shake.
interframe compression A compression scheme, such as MPEG, that reduces the amount of video information by
storing only the differences between a frame and those preceding it.
interlacing A system developed for early TV and still in use in standard TV displays. An electron gun illuminates the
phosphors coating the inside of the screen, first drawing the even, and then drawing the odd horizontal lines across the
screen. By the time the even lines are dimming, the odd lines are illuminated. We perceive these interlaced fields as
complete pictures.
interpolation A method for establishing new data points between known data points.
J-cut An edit in which the audio starts before the video, giving the video a dramatic introduction. Also known as an
audio lead.
JPEG Joint Photographic Experts Group. Also, a file format defined by that group for compressing still images. Because
video is a sequence of still images, JPEG compression can be used to compress video. See also MJPEG .
key A method for creating transparency, such as a bluescreen key or a chroma key.
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keyframes Start and end points for animated effects. Adobe Premiere Elements automatically generates the frames
between keyframes to create smooth movement. See also interpolation and tweening .
keying Replacing part of one TV image with video from another image. Also called blue screen. See also chroma key .
L-cut An edit in which the video ends before the audio, which acts as a subtle transition from one scene to the next. To
perform an L-cut in the Timeline window, hold down the Alt key and drag the right edge of the video to the left; the
result looks like the letter L.
letterbox A technique used to preserve the original aspect ratio of a motion picture when played on a TV. Letterboxing
adds black bars to the top and bottom of the screen.
lossless A compression scheme that doesnt affect signal quality, such as the transfer of DV via an IEEE 1394
connection.
lossy A compression scheme that degrades quality. Lossy algorithms compress digital data by eliminating the data least
sensitive to the human eye, and offer the highest compression rates available.
luminance The effect of the combined values for brightness and contrast.
Machinima A method for creating movies that combines traditional filmmaking, animation, and virtual 3D gaming
technology. Machinima is the combined form of “machine/cinema” or “machine/animation.
markers DVD markers indicate chapters, scenes, and stop points for a DVD menu. In Premiere Elements, DVD
markers are also called scene markers. Clip markers signify important points within a clip. Timeline markers indicate
scenes, locations for titles, or other significant points within an entire movie. Clip markers and timeline markers are
used for positioning and trimming clips.
mask See matte .
matte The transparent area of an image, typically defined by a graphic shape or a bluescreen background. Also called
a mask.
MIDI Musical Instrument Digital Interface. A standard used to share data between electronic music equipment and
computers.
mini-timeline A timeline that appears at the bottom of the Monitor panel when the Sceneline is displayed. (See also
timeline .)
MJPEG Motion JPEG. A compression standard used to convert each video frame into a compressed JPEG image.
MJPEG is best suited for broadcast-quality video, and is preferable over MPEG for footage that contains a great deal of
movement. See also MPEG .
motion menu A DVD menu that has a moving background image instead of a still image, animated buttons, or both.
MP3 MPEG-1 Audio Layer 3. Both a compression standard and a file format for digital audio.
MPEG Motion Pictures Expert Group. Also, a type of compression and a video format. Unlike JPEG, where individual
frames are compressed, MPEG compression calculates and encodes only the differences between one frame and its
preceding frame.
MPEG-1 Compression standard used to convert analog video for use in digital applications. It was designed to deliver
near-broadcast-quality video through a standard speed CD-ROM. The compression ratio is about 100:1.
MPEG-2 Extension of the MPEG-1 standard. It was designed to meet the requirements of TV broadcast studios.
MPEG-2 is the broadcast-quality video found on DVDs and requires a decoder for playback.
MPEG-3 Developed for HDTV but became obsolete when MPEG-2 was discovered to adequately meet HDTV
requirements. Often confused with MP3.
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MPEG-4 Builds on previous MPEG standards, adding support for streaming video and improved compression
schemes. Often used for video podcasting.
native editing Refers to editing originally captured clips, both DV and HDV, at their original, uncompressed quality.
neutral colors The range of grays, from black to white, that have no color. For neutral color areas, RGB values are equal.
noise Distortions of an audio or video signal, usually caused by interference.
noise reduction The reduction of noise during recording or playback.
non-drop-frame Timecode method that uses the color TV frame rate of 29.97 fps. Non-drop-frame timecode is
preferred for nonbroadcast applications and most of low-end videotape formats. Compare to drop-frame .
nonlinear editing Random-access editing of video and audio on a computer, enabling edits at any point in the timeline.
By contrast, traditional videotape editors are linear because they require editing video sequentially, from beginning to
end.
NTSC National Television Standards Committee. Standard for color TV transmission used in North America, Japan,
Central America, and some countries in South America. NTSC incorporates an interlaced display with 60 fields per
second, 29.97 frames per second (fps).
NTSC color bars The pattern of eight equal-width color bars used to check broadcast transmission paths, recording
quality, playback quality, and monitor alignment.
NTSC RGB Interlaced red, green, and blue video signals that meet NTSC standards and represent the primary colors of
an image.
offline editing Editing a rough cut using low-quality clips, and then producing the final cut with high-quality clips,
usually on a more sophisticated editing system than that used for developing the rough.
online editing Doing all editing (including the rough cut) on the same clips that will be used to produce the final cut.
PAL Phase alternating line. The TV standard used in most European and South American countries. PAL uses an
interlaced display with 50 fields per second, 25 frames per second.
PCI slot A connection slot for expansion cards found in most computers. Most video capture cards require a PCI slot.
peak file A cache file that contains the waveform image of an audio file. Peak files allow a program to open, save, and
redraw audio files more quickly because the program doesn’t have to reread the waveform data each time it opens or
displays an audio file. Peak files (*.pk) can be deleted without affecting the original audio files.
pixel An abbreviation for picture element, the smallest display element on a computer monitor—a point with a specific
color and intensity level. Graphics programs use square pixels. However, NTSC and PAL video pixels are rectangular,
so computer graphics displayed on a TV screen will be distorted (for example, a circle will appear as an oval) unless the
aspect ratio of the graphics is adjusted for video.
pixel shader In 3D graphics, a program that a GPU uses to render the lighting and color of individual pixels, creating
realistic-looking surfaces. (Not all GPUs support pixel shaders.) Pixel shaders are commonly used in creating graphics
for computer games.
plug-in A software module that can extend the features of a software application. In Adobe Premiere Elements, for
example, you can use VST plug-ins to add audio effects.
podcasting Delivering audio or video files to mobile devices via the web.
poster frame A single frame of a clip, selected as a thumbnail to indicate the clips contents.
preview files Files that store information about tracks and effects in a project. Preview files are created during the
rendering process and stored on the hard drive. They save time during the final export of a movie because the video
edition application can use the information in the preview files rather than render clips again.
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printing to tape Recording a digital video file to videotape.
project preset A predefined set of values that can be used for project settings.
QuickTime (MOV) Apple Computer's format for video, sound, and 3D media.
raster A grid of pixels forming the image on a TV or computer screen.
raw footage Original, unedited film or video footage that has not been modified.
real time Instantaneous processing of data. In video, real time refers to effects and transitions you can preview without
interrupting the rendering process.
region coding A DVD feature that restricts playback of a disc to players in a specific region.
rendering The process of applying edits, effects, and transitions to video frames.
resolution The number of pixels in each frame of video (for example, 640 x 480). All other things being equal, a higher
resolution will result in a better-quality image.
RGB Red, green, blue. The three primary colors, which are used to display color on a computer monitor or TV screen.
ripple edit The automatic forward or backward movement of clips in the Timeline in relation to an inserted or deleted
clip.
rolling edit The automatic change in the duration of an adjoining clip when a clip is inserted or extracted, or when the
duration of a clip is altered.
rough cut A preliminary version of a video production, often assembled from lower quality clips than those used for
the final cut.
sample rate In digital audio, the number of samples per second. The higher the number, the better the sound quality.
saturation The strength or purity of a color. Saturation represents the amount of gray in proportion to the hue,
measured as a percentage from 0% (gray) to 100% (fully saturated).
scene detection Automatic detection of scene changes in video clips. You can use scene detection when capturing
video (though not when capturing HDV), or you can use it on captured clips. Premiere Elements supports image-based
scene detection.
scene markers See markers .
Sceneline Provides a visual layout of media clips so you can quickly arrange your clips, as well as add titles, transitions,
and effects.
scrubbing Shuttling audio or video material forward or backward while previewing.
SECAM Systeme Electronique Couleur Avec Memoire, a TV format used mainly in Eastern Europe, Russia, and Africa.
In these countries, TVs support both SECAM and PAL, but DV camcorders and DVD players use only PAL. Therefore,
Adobe Premiere Elements users in these countries should use the PAL preset for projects and DVDs.
signal-to-noise ratio (S/N) Expressed in decibels (dB), the ratio of noise relative to the desired video or audio signal.
The higher the value, the clearer the picture and sound.
slide edit An editing feature that adjusts the Out point of the previous clip and the In point of the next clip without
affecting the center clip or program duration. Compare to slip edit .
slip edit An editing feature that adjusts the In and Out points of a clip without affecting the adjacent clips or program
duration. Compare to slide edit .
S/N See signal-to-noise ratio (S/N) .
snow Random noise on a video screen, often the result of a dirty videotape head or poor TV reception.
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source footage Raw, unedited video that has been recorded by a camera.
spatial compression A compression method that reduces the data contained within a single video frame by identifying
areas of similar color and eliminating the redundancy. See also codec .
splitscreen A special effect that displays two or more scenes simultaneously on different parts of the screen.
square-pixel footage Footage that has a 1:1 pixel aspect ratio, typically analog video. Most computer graphics have a
1:1 pixel aspect ratio. See also D1 .
still frame A single frame of video repeated so it appears to have no motion.
storyboard A series of images representing each clip in a movie. You rearrange the images to change the order in which
clips appear. In Adobe Premiere Elements, storyboard-style editing occurs in the Sceneline. (See Sceneline overview .)
straight cut The most common edit; consecutive clips placed one after another in the Timeline window. Straight cuts
are preferable to transitions when the scenes are similar and you don’t want edits to be noticeable.
streaming The process of playing video from the web as it is received, rather than waiting for an entire file to download
prior to playback.
striping Preparing a tape for editing by recording a video signal (for example, black) with a control track and timecode
to ensure proper playback. Also known as black stripe.
superimposing Combining images, where one or more layers involve transparency. See also compositing .
S-Video Super-Video. A technology used to transmit video by dividing the video information into two separate signals:
one for luminance (brightness) and one for chrominance (color).
temporal compression A compression method that identifies similar areas across video frames and eliminates the
redundancy. See also codec .
timecode A time format that measures video in hours, minutes, seconds, and frames (for example, 1:20:24:09),
enabling precise editing. See also drop-frame and non-drop-frame .
timeline The graphical element in a video-editing program on which video, audio, and graphics clips are arranged. (See
also mini-timeline .)
transcoding Translating a file from one file format into another; that is, reencoding the data.
transforming Changing the position of objects (for example, text or graphics) by moving, rotating, aligning, or
distributing them.
transition A change in video from one clip to another. Often these visual changes involve effects in which elements of
one clip are blended with another.
transparency Percentage of opacity of a video clip or element.
trimming Removing frames from the beginning, middle, or end of a clip.
tweening A feature that fills in the frames between two images so movement appears smoother. See also keyframes .
uncompressed video Raw digitized video displayed or stored in its native size.
USB Universal Serial Bus. The interface standard that allows a plug-and-play experience, where you can add a new
device to your computer without having to install an adapter card or configuring other elements. See also IEEE 1394 .
vertex shader In 3D graphics, a program that a GPU uses to render effects realistically, relative to an object’s position
in space. (Not all GPUs support vertex shaders.) Vertex shaders are commonly used in creating graphics for computer
games.
video capture card See capture card .
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video format A standard that determines the way a video signal is recorded on videotape. Standards include DV, 8-
mm, Beta, and VHS.
VOB DVD Video Object. The VOB format is commonly used to distribute movies on DVDs; video, audio, title streams,
and menu contents are combined in a single file. The video stream is typically MPEG-2.
widescreen Any aspect ratio for film and video wider than the standard 4:3 format; previously used to refer to wide-
aspect film formats; now typically used to refer to the 16:9 format that has become standard widescreen for DVD,
because this is the aspect ratio specified for HDTV.
zooming Moving the focus of a camera either closer to or farther from a subject while shooting.

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