Active Innovations AI01RM Robotic Toy Remote Control User Manual GUIDE SIDE 2 FINAL
Active Innovations Robotic Toy Remote Control GUIDE SIDE 2 FINAL
Contents
- 1. Users Manual Part 1
- 2. Users Manual Part 2
Users Manual Part 2
AUX port Offensive LEDs Offense Button Defensive LEDs Power Switch Defense Button Trim Control MODE switch AI-01 Back Panel Controls Have you ever wanted to practice your passing but had no one to practice with? With the AI-01, this problem is solved. The AI-01 has an AUTONOMOUS mode that allows you to select a play pattern to run on one robot, which it does by itself with no direction, while you control the quarterback robot by remote. There are four things you must understand to control more than one robot: the MODE selector switch on the robot, the robot/remote CHANNEL, the robot PLAYS, and the remote control use of SWITCH and HIKE buttons. The MODE selector on the robot's back panel is a 3 position switch. The positions are A, B, and X. Remote only Used to control 1 robot on one channel Mixed remote and autonomous 1 robot under remote control, 1 (or more) acting autonomously. And you can change which robot is under remote control at will. Autonomous only Used to set robot(s) to only run autonomous instructions. Mode X robots ignore remote commands except HIKE. Remotes and robots must be on the same CHANNEL for the robot to respond to remote control commands. There are 12 separate channels available. The channel is defined by two pieces: the robot number (1-6) and the team number (1 or 2). Now that you have the robot and remote set up, it's time to run some PLAYS. On the robot's back panel there are displayed the preprogrammed play patterns available. There are 6 offensive patterns and 2 defensive patterns. The channel is displayed on the LED window of both remote and robot for about 2 seconds when you switch them on. The yellow LEDs show the robot number. #1-3 on top left to right LEDs, and #4-6 on bottom. The team number is 1 when the red LED is lit, and 2 when Green. Note that remote and robot come shipped in DEMO CHANNEL so that a robot in demo mode does not interfere with robots on normal channels. DEMO channel shows as Robot 1, but Team is both 1 and 2. Offensive Plays: Fly, Button-hook, Slant Left, Ladder Right, Ladder Left, and Slant Right. When in offensive patterns, the robot will attempt to evade another robot if it detects one in the path. TO SET CHANNEL ON THE ROBOT: Turn off robot, then hold down both Offense and Defense play buttons and turn robot power switch ON while holding both buttons. The channel will be displayed briefly, then after about 3 seconds a yellow LED and either a red or green LED will flash. The robot is now in SETUP mode where you set the channel. Press the Offense button to change the robot number, and Defense button to change team number. When you have set the channel that you want, press both buttons at the same time and hold for about 3 seconds. LEDs stop flashing when robot exits setup mode. Select Offensive plays by pressing the Offense button. Pressing Defense button toggles between defense patterns. TO SET CHANNEL ON THE REMOTE: Similar to the robot. Turn off remote, but now hold down the SWITCH and THROW buttons. Use SWITCH to change robot number setting. THROW changes team number. Press and hold both for 3 seconds to lock in your channel. Once you have set robot and remote channel, set the robot's MODE selector. If you want to have one robot a receiver running a play, and one robot a QB that throws a pass, set QB to MODE A, and receiver to MODE B. Defensive Play: Close and Scan (runs forward a short distance then scans for an opponent) or Zone (stay in a zone scanning for opponent). If another robot is detected in defensive mode, robot will move to tackle. On the remote, the HIKE button starts and stops a play. When in play, the red or green LED on remote will flash to indicate that play is in progress. A steady LED means that you are in huddle. A robot in MODE B will execute an autonomous play when you press HIKE, while robot in MODE A will respond to Joystick and other button controls. Pressing SWITCH (for instance, if you complete a pass to a receiver robot in MODE B) changes control to Robot B, and Robot A then executes its autonomous play. When in Robot A command mode, the remote's red LED will be on (and flashing if play has been started). The green LED is on if in Robot B command mode. With practice this becomes easy. FCC Notification: FCC ID VNG-AI01. This device complies with part 15 of the FCC Rules. Operation is subject to the following two conditions: (1) This device may not cause harmful interference, and (2) this device must accept any interference received, including interference that may cause undesired operation. The user is warned that any modifications to the electrical circuitry of the robot or remote could void the user's ability to operate them within FCC rules. RFL and all related material Š 2007 Active Innovations Inc. All rights reserved.
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