Arcade Grid Dlx Manual User
2013-11-18
User Manual: Arcade Grid Dlx Manual
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GRID RACE DRIVER 420-0011-02UK 1st PRINTING OWNER'S MANUAL 420-0011-02UK IMPORTANT • Before using this product, read this manual carefully to understand the contents herein stated. • After reading this manual, be sure to keep it near the product or in a convenient place for easy reference when necessary. BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING: To maintain safety: To ensure the safe operation of this product, be sure to read the following before usage. The following instructions are intended for the users, operators and the personnel in charge of the operation of the product. After carefully reading and sufficiently understanding the warning displays and cautions, handle the product appropriately. Be sure to keep this manual close to the product or in a convenient place for future reference. Herein, explanations which require special attention are enclosed with dual lines. Depending on the potentially hazardous degrees, the terms of DANGER, WARNING, CAUTION, etc. are used. Be sure to understand the contents of the displays before reading the text. Indicates that mishandling the product by disregarding this pictograph will cause severe injury or death. Indicates that mishandling the product by disregarding this warning will cause a potentially hazardous situation which can result in death or serious injury. Indicates that mishandling the product by disregarding this caution will cause a slight hazardous situation which can result in personal injury and/or material damage. For the safe usage of the product, the following pictographs are used: Indicates "HANDLE WITH CARE." In order to protect the human body and equipment, this display is attached to places where the instruction manual should be referred to. Indicates a "protective earth terminal." Before operating the equipment, be sure to connect it to the ground. (The step may be omitted for products in which a power cable with earth is used.) • Perform work in accordance with the instructions herein stated. Instructions for work are explained by paying attention to the aspect of accident prevention. Failing to perform work as per the instructions can cause accidents. In the case where only those who have technical expertise should perform the work to avoid hazardous situation, the instructions herein state that the site maintenance personnel should perform such work. • Be sure to turn off the power before working on the machine. To prevent an electric shock, be sure to turn off the power and unplug the power cable before carrying out any work that requires direct contact with the interior of the product. If the work is to be performed in the power-on status, the instruction manual herein always states to that effect. • Be sure to ground the earth terminal. (This is not required in the case where a power cable with earth is used.) This product is equipped with the earth terminal. When installing the product, connect the earth terminal to the "accurately grounded indoor earth terminal" by using an earth wire. Unless the product is grounded appropriately, the user can be subject to an electric shock. After performing repair, etc. for the control equipment, ensure that the earth wire is firmly connected to the control equipment. • Ensure that the power supply used is equipped with an earth leakage breaker. Using a power supply which is not equipped with the earth leakage breaker can cause a fire when earth leakage occurs. • Be sure to use fuses which meet the specified rating. (Only for the machines which use fuses.) Using fuses exceeding the specified rating can cause a fire and an electric shock. • Specification changes (removal of equipment, conversion and addition) not designated by SEGA are not allowed. The parts of the product include warning labels for safety, covers for personal protection, etc. It is very hazardous to operate the product by removing parts and/or modifying the circuits. Should doors, lids and protective parts be damaged or lost, refrain from operating the product, and contact where the product was purchased from or the office herein stated. SEGA shall not be held responsible for any accidents, compensation for damage to a third party, resulting from the specifications not designated by SEGA. • Ensure that the product meets the requirements of appropriate electrical specifications. Before installing the product, check for electrical specifications. SEGA products have a nameplate on which electrical specifications are described. Ensure that the product is compatible with the power supply voltage and frequency requirements of the location. Using any electrical specifications different from the designated specifications can cause a fire and an electric shock. • Install and operate the product in places where appropriate lighting is available, allowing warning labels to be clearly read. To ensure safety for the customers, labels and printed instructions describing potentially hazardous situations are applied to places where accidents can be caused. Ensure that where the product is operated has sufficient lighting allowing the warnings to be read. If any label is peeled off, apply it again immediately. Please place an order with where the product was purchased from or the office herein stated. • When handling the monitor, be very careful. (Applies only to products with monitors.) Some of the monitor parts are subject to high tension voltage. Even after turning off the power, some portions are still subject to high tension voltage sometimes. Monitor repair and replacement should be performed only by those technical personnel who have knowledge of electricity and technical expertise. • Be sure to adjust the monitor properly. (Applies only to products with monitors.) Do not operate the product leaving on-screen flickering or blurring as it is. Using the product with the monitor not properly adjusted may cause dizziness or a headache to an operator, a player, or the customers. • When transporting or reselling this product, be sure to attach this manual to the product. * In the case where commercially available monitors and printers are used in this product, only the contents relating to this product are explained herein. Some commercially available equipment has functions and reactions not stated in this manual. Read this manual together with the specific instruction manual of such equipment. * Descriptions herein contained may be subject to improvement changes without notice. * The contents described herein are fully prepared with due care. However, should any question arise or errors be found, please contact SEGA. INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately after transporting to the location. Nevertheless, an irregular situation may occur during transportation. Before turning on the power, check the following points to ensure that the product has been transported in a satisfactory status. Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet? Are casters and adjusters damaged? Do the power supply voltage and frequency requirements meet with those of the location? Are all wiring connectors correctly and securely connected? Unless connected in the correct way, connector connections can not be made accurately. Do not insert connectors forcibly. Do power cables have cuts and dents? Are all accessories available? Can all doors and lids be opened with the accessory keys? Can doors and lids be firmly closed? TABLE OF CONTENTS INTRODUCTION 1 HANDLING PRECAUTIONS 1-1 CONCERNING WARNING DISPLAY LABELS 2 3 4 5 6 PRECAUTIONS REGARDING INSTALLATION PRECAUTIONS REGARDING OPERATION PART DESCRIPTIONS ACCESSORIES ASSEMBLY AND INSTALLATION 6-1 6-2 6-3 6-4 INSTALLING THE CABINETS FIXATION TO SITE POWER SUPPLY AND OTHER CONNECTIONS TURNING ON THE POWER 6-5 CONFIRMATION OF ASSEMBLY 6-6 APPLYING WARNING LABELS (EPILEPTIFORM SEIZURES) 7 PRECAUTIONS WHEN MOVING THE MACHINE 7-1 PRECAUTIONS WHEN MOVING FROM SITE 8 GAME DESCRIPTION 8-1 GAME OUTLINE 8-2 THE GAME 9 EXPLANATION OF TEST AND DATA DISPLAY 9-1 SWITCH UNIT AND COIN METER (U.S) 9-2 TEST MODE 9-3 TROUBLESHOOTING 10 CONTROLLER UNIT(S) 10-1 CONTROLLER - EXPLODED DIAGRAM 10-2 SHIFT LEVER 10-2-1 SHIFT LEVER REMOVAL 10-2-2 SHIFT SWITCH REPLACEMENT 10-3 BRAKE AND ACCELERATOR UNIT 10-3-1 ADJUSTING/REPLACING THE VOLUME POT 10-3-2 ADJUSTING/REPLACING THE VOLUME POT 11 GRAPHIC DISPLAY (52" LCD) 11-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR 1 4 5 7 10 13 14 16 17 23 25 26 28 29 30 31 32 32 32 40 41 43 57 59 60 61 61 62 63 65 66 67 67 420-0011-02UK iii 12 COIN HANDLING 12-1 CLEANING THE COIN SELECTOR 12-2 FAULT FINDING 12-3 ADJUSTING THE PRICE OF PLAY (EXCEL) 12-4 ADJUSTING THE PRICE OF PLAY (VTS) 12-5 SR3 OPTIONS - STERLING / EURO SELECT 12-6 SR3 OPTIONS - TEACH AND RUN PROGRAMMING 13 LAMPS AND LIGHTING 13-1 COIN DOOR LAMP 13-2 FLUORESCENT TUBES - BILLBOARD 13-3 RACELEADER LED - BILLBOARD 13-4 START LAMP AND VIEW LAMPS 14 15 PERIODIC INSPECTION TROUBLESHOOTING 15-1 TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN) 16 17 GAME BOARD COMMUNICATION PLAY 17-1 INSTALLATION PRECAUTIONS 17-2 CONNECTING THE COMMUNICATION CABLE 17-3 NETWORK PLAY SETTINGS 17-4 NETWORK PLAY PRECAUTIONS 18 19 20 21 iv DESIGN-RELATED PARTS PARTS LIST WIRE COLOUR CODE TABLE SCHEMATIC DIAGRAMS 74 74 77 78 79 83 84 85 85 86 87 88 94 96 96 100 104 104 106 107 108 109 110 138 139 INTRODUCTION This manual is intended to provide detailed descriptions together with all necessary information covering the general operation of electronic assemblies, electro-mechanicals, servicing control, spare parts, etc. for the product, "GRID Racing DELUXE" This manual is intended for the owners, personnel managers in charge of operation of this product. Operate the product after carefully reading and sufficiently understanding the instructions. Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special attention are indicated by bold text, the word “IMPORTANT” and the symbol below. INTRODUCTION In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the outlet, and contact the office listed below or the point-of-purchase for this product. Indicates important information that, if ignored, may result in the mishandling of the product and cause faulty operation or damage to the product. HEAD OFFICE (EUROPE). Sega Amusements Europe Limited. 42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom. Telephone: +44 (0) 208 391 8090 Facsimile: +44 (0) 208 391 8099 email: mailbox@sega.co.uk Web: http://www.sega-amusements.co.uk CUSTOMER SERVICE AND SUPPORT. Sega Total Solutions (STS). 42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom. Telephone: +44 (0) 208 391 8060 Facsimile: +44 (0) 208 391 8096 email: mailbox@sega.co.uk Web: http://www.segatotalsolutions.com SPECIFICATIONS Deluxe Cabinet (Installed) Machine Dimensions: Machine Height: Machine Weight: 1.34m (52.7in.) [Width] x 2.63m (103.5in.) [Depth] 2.1m (82.6in.) 425kg Approx Power, maximum current: 2.3A (529w) @ 220~240Vac Definition of 'Site Maintenence Personnel or Other Qualified Individuals INTRODUCTION Procedures not described in this manual or marked as ‘to be carried out by site maintenance personnel or other qualified professionals’ should not be carried out by personnel without the necessary skill or technology. Work carried out by unqualified persons may cause serious accidents, including electrocution. Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel or other qualified professionals. This manual includes directions for potentially dangerous procedures which should only be carried out by professionals with the appropriate specialised knowledge. The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows: Site maintenance personnel: Individuals with experience in maintaining amusement equipment, vending machines, etc., working under the supervision of the owner/operator of this product to maintain machines within amusement facilities or similar premises by carrying out everyday procedures such as assembly, maintenance inspections, and replacement of units/ expendable parts. Activities to be carried out by site maintenance personnel: Amusement equipment/vending machine assembly, maintenance inspection and replacement of units/expendable parts. Other qualified professionals: Persons employed by amusement equipment manufacturers, or involved in design, production, testing or maintenance of amusement equipment. The individual should have either graduated from technical school or hold similar qualifications in electrical/electronics/mechanical engineering. Activities to be carried out by other qualified professionals: Amusement equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts. Waste of Electrical and Electronic Equipment (WEEE) Statement. The WEEE (Waste of Electrical and Electronic Equipment) directive places an obligation on all EU based manufacturers and importers of Electrical and Electronic Equipment to take back products at the end of their useful life. Sega Amusements Europe Ltd accepts its responsibility to finance the cost of treatment and recovery of redundant WEEE in the United Kingdom in accordance with the specified WEEE recycling requirements. For more information about where you can send your waste equipment for recycling contact your local authority office. For non-UK users contact your local authority office for information on the recycling of Waste Electrical and Electronic Equipment. INTRODUCTION The symbol shown below will be on all products manufactured from 13th August 2005, which indicates this product must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of their waste equipment by arranging to return it to a designated UK collection point for the correct recycling of waste electrical and electronic equipment. Battery Recycling Statement. The EC Directive on Batteries and Accumulators (2006/66/EC) aims to minimise the impact of batteries on the environment and encourage the recovery of the materials they contain. To achieve increased collection and recycling of waste batteries, the Directive places ‘producer responsibility’ obligations on manufacturers and importers of portable, industrial and automotive batteries. The symbol shown below will be on all equipment fitted with batteries from 26th September 2008 and indicates they must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of used batteries by arranging to return them to a designated collection point for the correct recycling. For more information about where you can send your waste batteries for recycling contact your local authority office. REGISTERED IN ENGLAND REGISTERED NO. 1711515 REGISTERED OFFICE: BLOCK C 42 BARWELL BUSINESS PARK, CHESSINGTON, SURREY KT9 2NY 1 HANDLING PRECAUTIONS When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that the player can enjoy the game safely. Non-compliance with the following points or inappropriate handling running counter to the cautionary matters herein stated can cause personal injury or damage to the machine. 1 HANDLING PRECAUTIONS Before performing work, be sure to turn the power off. Performing the work without turning the power off can cause an electric shock or short circuit. In cases where work should be performed in the status of power on, this manual always states to that effect. To avoid an electric shock or short circuit, do not plug in or unplug quickly. To avoid an electric shock, do not plug in or unplug with a wet hand. Do not expose power cords or earth wires on the surface, (floor, passage, etc.) If exposed, the power cords and earth wires are susceptible to damage. Damaged cords and wires can cause an electric shock or short circuit. To avoid causing a fire or an electric shock, do not put things on or damage the power cords. When or after installing the product, do not unnecessarily pull the power cord. If damaged, the power cord can cause a fire or an electric shock. In case the power cord is damaged, ask for a replacement through where the product was purchased from or the office herein stated. Using the cord as is damaged can cause fire, an electric shock or leakage. Be sure to perform grounding appropriately. Inappropriate grounding can cause an electric shock. Be sure to use fuses meeting the specified rating. Using fuses exceeding the specified rating can cause a fire or an electric shock. Be sure that connections such as IC BD are made properly. Insufficient insertion can cause an electric shock. Specification changes, removal of equipment, conversion and/or addition, not designated by SEGA are not permitted. Failure to observe this may cause a fire or an electric shock. Non-compliance with this instruction can have a bad influence upon physical conditions of the players or the onlookers, or result in injury during play. SEGA shall not be held responsible for damage, compensation for damage to a third party, caused by specification changes not designated by SEGA. Do not perform any work or change parts not listed in this manual. Doing so may lead to an accident. If you need to perform any work not listed in this manual, request work from the office indicated in this manual or the point of purchase, or inquires for details. Be sure to perform periodic maintenance inspections herein stated. 1-1 CONCERNING WARNING DISPLAY LABELS Static electricity from your body may damage some electronics devices on the IC board. Before handling the IC board, touch a grounded metallic surface so that the static electricity can be discharged. This video gaming cabinet utilises a motorised steering feedback system. Do not attempt to service this part or any other part in close proximity to the steering mechanism whilst power is applied. Some parts are not designed and manufactured specifically for this game machine. The manufacturers may discontinue, or change the specifications of such general-purpose parts. If this is the case, SEGA cannot repair or replace a failed game machine whether or not a warranty period has expired. 1 HANDLING PRECAUTIONS For the IC board circuit inspections, only the use of a logic tester is recommended. Using a Multi Tester or General Purpose Tester may result in damage to IC Circuits. CONCERNING THE STICKER DISPLAY This SEGA product has stickers attached describing the product manufacture No. (Serial No.) and Electrical Specifications. It also has a Sticker describing where to contact for repair and for purchasing parts. When inquiring about or asking for repairs, mention the Serial No. and Name of Machine indicated on the Sticker. The Serial Number indicates the product register. Identical machines could have different parts depending on the date of production. Also, improvements and modifications might have been made after the publication of this manual. In order to ensure you order the correct parts, mention the Serial No. when contacting the applicable places. CONCERNING WARNING DISPLAYS This SEGA product has warning displays on stickers, labels and/or printed instructions adhered/attached to or incorporated in the places where a potentially hazardous situation could arise. The warning displays are intended for accident prevention for customers and for avoiding hazardous situations relating to maintenance and servicing work. Some portions of the cabinet contain high voltage and may cause accidents if touched. When performing maintenance, be very careful of the warning displays. It is especially important that any complex repair and replacement work not mentioned herein should be performed by those technical personnel who have knowledge of electricity and technical expertise. In order to prevent accidents, caution any customer ignoring the warnings to cease and desist immediately. 1 HANDLING PRECAUTIONS If you or your child have experienced a convulsive attack, loss of consciousness, etc. due to light stimulus or TV games, or fear that you might experience such symptoms, be very careful of using this machine. If you feel sick while playing the game, immediately discontinue use and take a rest. 2 PRECAUTIONS REGARDING INSTALLATION This product is an indoor game machine. Do not install it outside. Even indoors, avoid installing in places mentioned below so as not to cause a fire, electric shock, injury and/or malfunction. Places subject to direct sunlight, or places subject to high temperatures in the proximity of heating units, etc. Places filled with inflammable gas or vicinity of highly inflammable/volatile chemicals or hazardous matter. Dusty places. Sloped surfaces. Places subject to any type of violent impact. Vicinity of anti-disaster facilities such as fire exits and fire extinguishers. Areas where the temperature exceeds the applicable temperature (ambient temperature) range of 5 to 30 degrees centigrade. LIMITATIONS OF USAGE 2 PRECAUTIONS REGARDING INSTALLATION LOCATION Places subject to rain or water leakage, or places subject to high humidity in the proximity of an indoor swimming pool and/or shower, etc. Be sure to check the Electrical Specifications. Ensure that this product is compatible with the location's power supply, voltage, and frequency requirements. A plate describing Electrical Specifications is attached to the product. Non-compliance with the Electrical Specifications can cause a fire and electric shock. This product requires a breaker and earth mechanism as part of the location facilities. Using the product without these can cause a fire and electric shock. Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC single phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area). Noncompliance with the Electrical Specifications can cause a fire and electric shock. Be sure to use an independent power supply equipped with an earth leakage breaker. Using a power supply without an earth leakage breaker can cause an outbreak of fire if a power surge occurs. Putting many loads on one electrical outlet can cause generation of heat and a fire resulting from overload. When using an extension cord, ensure that the cord is rated at 15 A or higher (AC 100 V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord rated lower than the specified rating can cause a fire and electric shock. Securing a safe area for operation as described in this manual will ensure safe operation for players and observers. 2 SEGA shall not be held responsible for damage or compensation for damage to a third party, resulting from the failure to observe this instruction. PRECAUTIONS REGARDING INSTALLATION LOCATION THIS PRODUCT MUST BE EARTHED OPERATION AREA (SINGLE CABINET) For the operation of this machine, secure a minimum area of 2.6m (W) x 3.5m (D). Be sure to provide sufficient space specified in this manual. Do not allow objects to block the ventilation ports. It can cause generation of heat and a fire. Sufficient space either side of the playing area must be allowed for the player to enter or exit the game safely. 2600mm 200mm 3500mm To install this product, the entrance must be at least 1.14m in width and 1.63 m in height (without Assy Billboard) and 2.1m (with Assy Billboard). Do not attempt to push/pull whilst holding onto the steering wheel or any plastic parts. This may result in part damage and or personal injury. 1622mm 1980.2mm PRECAUTIONS REGARDING INSTALLATION LOCATION 645mm 2 1345mm 1135mm 3 PRECAUTIONS REGARDING OPERATION To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players. 3 In order to avoid accidents, check the following before starting the operation: PRECAUTIONS REGARDING PRODUCT OPERATION • To ensure maximum safety for the players and the customers, ensure that where the product is operated has sufficient lighting to allow any warnings to be read. Operation under insufficient lighting can cause bodily contact with each other, hitting accident, and/or trouble between customers. • Be sure to perform appropriate adjustment of the display (LCD, Plasma, CRT or Projector). For operation of this machine, do not leave monitor's flickering or deviation as is. Failure to observe this can have a bad influence upon the players' or the customers' physical conditions. • It is suggested to ensure a space allowing the players who feel sick while playing the game to take a rest. • Check if all of the adjusters are in contact with the surface. If they are not, the Cabinet can move and cause an accident. Each leg adjuster MUST be lowered so that the casters are raised approximately 5mm off the floor. • Do not put any heavy item on this product. Items, if placed on this product may fall and cause injury to the player / observer. • Do not climb on the product. Climbing on the product can cause falling down accidents. To check the top portion of the product, use a step ladder. 10 • To avoid electric shock, ensure that all covers and panels are undamaged and fitted. Do not operate with covers removed. • To avoid electric shock, short circuit and/or parts damage, do not put the following items on or in the periphery of the product. • To avoid injury, be sure to provide sufficient space by considering the potentially crowded situation at the installation location. Insufficient installation space can cause making bodily contact with each other, hitting accidents, and/ or trouble between customers. • Everyday when cleaning the Controller, inspect the controller and make sure that there are no cracks in the surface, and that the fastening screws are not loose. If the game is played with cracks or loose screws, it can cause injuries to the player. • Do not allow more than one person in any seat at any time. Do not allow adults to play the game with a child sitting in their lap. • Person other that the player should not be allowed to touch the controls during the game play. Doing so may result in possible injury such as a trapping or collision of limbs. 3 PRECAUTIONS REGARDING PRODUCT OPERATION Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/ containers/vessels containing chemicals and water. It is recommended that wet towels (paper towels) be provided. 11 DURING OPERATION (PAYING ATTENTION TO CUSTOMERS) To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors and players. 3 • For safety reasons, do not allow any of the following people to play the game. PRECAUTIONS REGARDING PRODUCT OPERATION - Those who have high blood pressure or a heart problem. - Those who have experienced muscle convulsion or loss of consciousness when playing video games, etc. - Those who have neck or spinal cord problems. - Those who are intoxicated or under the influence of drugs. - Pregnant women. - Those who are not in good health. - Those who do not follow the attendant’s instructions. - Those who cannot grasp the Control Unit securely because of immobility in fingers, hands or arms. - Persons who disregard the product's warning displays. This product is intended for a single player only. Having two or more persons simultaneously playing this product can result to injury to the player and possible damage to the product. • Even players who have never been adversely affected by light stimulus might experience dizziness or headache depending on their physical condition when playing the game. Small children are especially likely to experience these symptoms. Caution guardians of small children to keep watch on their children during play. • Instruct those who feel sick during play to have a medical examination. • To avoid injury from falls and electric shocks due to spilled drinks, instruct the player not to place heavy items or drinks on the product. • To avoid electric shocks and short circuits, do not allow customers to put hands and fingers or extraneous matter in the openings of the product or small openings in or around the doors. • To avoid falls and resulting injury, immediately stop the customer from leaning against or climbing on the product, etc. • To avoid electric shock and short circuit, do not allow customers to unplug the power plug without a justifiable reason. • Instruct the guardians of small children to keep an eye on their children. Children cannot sense danger. Allowing small children to get near a player who is playing the game could result in the children being bumped, struck or knocked down. 12 4 PART DESCRIPTIONS The aim in this section of the manual is to highlight common areas along with it’s common name. Using this terminology when speaking with a Service Centre will result in a quick and efficient diagnosis or spares enquiry. 4 Screen Display Cabinet Control Panel Speakers Pod PART DESCRIPTIONS Billboard Gear Shift Seat Coin Tower Woofer Speaker Coin Door Rear Moulding Base Box 13 5 ACCESSORIES Confirm that the accessories listed in the table below are present when setting up the product. Accessories marked “Spare” in the note column are consumable items but included as spares. 5 ACCESSORIES DESCRIPTION: Part No. (Qty.): OWNER’S MANUAL 420-0011-02UK(1) KEY MASTER 220-5575-01UK (2) For operating/closing the doors Parts not labeled with part numbers are as yet unregistered or cannot be registered. Be sure to handle all parts with care, as some parts are not available for purchase separately. KEY (2) For the cashbox door (Located inside the coin chute door at time of shipment) 440-CS0186UK Sticker C Epilepsy Multi (1) POWER CORD LM1227 (1)LM1226 (1) For installation. See chapter 6. Assy LAN Cable 5m 600-7269-0500UK (1) 14 For installation instructions, please refer to Chapter 6 in this manual 5 ACCESSORIES PLATE LEFT (1) RD-9501UK PLATE BILLBOARD (1) RD-9506UK ASSY BILLBOARD (1) RD-9500UK PLATE RIGHT (1) RD-9502UK JOINT BKT(2) SRS-8054UK 15 6 ASSEMBLY AND INSTALLATION • Perform assembly work by following the procedure herein stated. Failure to comply with the instructions can cause electric shock. 6 ASSEMBLY AND INSTALLATION • Perform assembly as per this manual. Since this is a complex machine, incorrect assembling can cause an electric shock, machine damage and/or improper functioning as per specified performance. • When assembling, more than one person is required. Depending on the assembly work, there are some cases in which working by one person alone can cause personal injury or parts damage. • Ensure that connectors are properly connected. Improper connections can cause electric shock. • Be careful not to damage the wires. Damaged wires may cause electric shock or short circuit or present a risk of fire. • Do not unnecessarily push the display screen. • This work should be carried out by site maintenance personnel or other qualified professionals. Work performed by non-technical personnel can cause a severe accident such as electric shock. Failing to comply with this instruction can cause a severe accident such as electric shock to the player during operation. If no one with proper technological expertise is available, request service from the office indicated in this document or the point of purchase so as to ensure safety. • Provide sufficient space so that assembling can be performed. Performing work in places with narrow space or low ceiling may cause an accident and assembly work to be difficult. • To perform work safely and avoid serious accident such as the cabinet falling down, do not perform work in places where step-like grade differences, a ditch, or slope exist. • This product does not use any connectors other than those connected to and used by the game board when it leaves the factory. Do not needlessly connect wires to unused connectors. This could lead to overheating, generation of smoke and burn related injuries. • Handle molded parts with care. Excessive weight or pressure may cause them to break and the broken pieces may cause injury. • To perform the operation safely and accurately you must use a safe, steady footstool or stepladder. Working without this may lead to a fall and possible injury. 16 6-1 INSTALLING THE CABINETS • Billboard weighs approximately 19 kg. Have at least 2 people during this operation. Working alone could result in personal injuries, etc. Tools required for installation Allen Key (M5) - Attaching Billboard Panel to Assy Billboard. (Not Supplied) 6 ASSEMBLY AND INSTALLATION • To perform work safely and securely, be sure to prepare a step which is in a safe and stable condition. Performing work without using a step may lead to injury of damage to components. Hex Driver or Wrench (M8) - Ajoining Cabinets. Adjustable Wrench - Secure cabinet into position. Step or Ladders - Aid in fixing Billboard and Billboard Panel. KEY - Gain access to Coin Tower Phillips Screwdriver - Secure Billboard Plates 17 6-1-1 INSTALLING THE ASSY BILLBOARD 1 Locate the upper rear door and remove the (2) M4x30 Machine Screws from from the upper rear corners. 2 Unlock and carefully remove the door. It may be nessacery to use two people as the door panel may be too heavy for a single person. 3 As in step 1, remove the (2) M4x30 Machine screws from the lower door and carefully remove and store to one side. 6 ASSEMBLY AND INSTALLATION 18 4 Locate the Assy Billboard which is stored inside the upper section of the machine for transporting. Unscrew (4) M6 Hex Nuts from the underside of the shelf supporting the Assy Billboard. ASSY BILLBOARD ASSEMBLY AND INSTALLATION (4) M6 Hex Nut PAS 5 6 Carefully raise the Assy Billboard up on to the top of the Display Cabinet. Again the use of two people may be required as the Assy Billboard can be heavy. ASSY BILLBOARD 19 6 Locate the Billboard harness which can be found coiled up on the underside of the Assy Billboard. Uncoil the harness and connect into the receiving connectors located on top of the Display Cabinet. Once the connectors have been connected in place - fit the Earth link to the plate as shown using the (1) M4 FLG NUT PAS already fitted to that location. 6 ASSEMBLY AND INSTALLATION Harness may differ to that shown but connector location will remain the same. 7 Manoeuvre the Assy Billboard in to the (4) holes located in the top of the Display Cabinet. Secure from the underside using (4) M6 Hex nuts. (removed from secured stored position (Step 4)). (4) M6 fixing point for the Billboard can be found on the underside of the Top Panel. 8 20 Remove the (2) side panels (left and right) from that transit location where the Assy Billboard had been previously located. Take care when removing the plates as damage may occur if handled too roughly. 6-1-2 FITTING THE BILLBOARD PLATE & SIDE PANELS 1 Reposition the side panels either side of the Assy Billboard as shown in the diagram. Take care when positioning the plate as the flat edges locate into a channel which contain LED’s. 6 2 ASSEMBLY AND INSTALLATION Billboard Plate R Secure both side panels using the (3) fixings already located in the top of the Display cabinet. Remove the fixings then secure the left and right plates using a Phillips screwdriver (3) M4x16 MSCR 3 Remove the (6) Hex screws and (6) inset washers from the Assy Billboard. Unpack and offer the Billboard Plate upto the Assy Billboard. Using the (6) Hex screws and (6) inset washers, carefully fix the Billboard Plate into position. (6) M4x16 MSCR 21 6-1-3 CONNECTING CABINETS 1 Fit both Joint brackets to the front of the Display cabinet in the positions shown using (4) M8x60 Hex bolts which are already in fitted into position. 6 ASSEMBLY AND INSTALLATION M8X60 HEX BLT PAS (4) Joint Bracket (2) 2 3 Uncoil the connecting harness which can be found coiled inside the wire cover of the Main cabinet. Connect all connector into the Connector Panel. Fit the EARTH cable to the M4 stud on the Panel and secure using the M4 Hex Nut Pas. Offer the Main cabinet up to the Display cabinet and carefully align the Joint brackets. Fix the Main cabinet to the Display cabinet via the Joint Bracket using (4) M8X20 HEX BOLT. Do not manoeuvre the cabinet using the steering wheel, gear shift or any moulded parts. Main Cabinet (4) M8X20 HEX BOLT BLK 22 6-2 FIXATION TO SITE • Make sure that all the adjusters contact the floor. Otherwise the cabinet could move, causing an accident. 6-2-1 ADJUSTING THE LEG LEVELLERS The product is equipped with 4 casters and 4 adjusters. When installation position / site has been determined, have the adjusters come in direct contact with the floor. Establish a gap of about 5 mm between the floor and the casters and adjust the unit so that it will remain level. 1 Move the product to the installation site. 6 ASSEMBLY AND INSTALLATION • Provide a ventilation space at least 20cm wide behind the cabinet. There are ventilation holes on the back of the cabinet. Do not block the ventilation holes. Doing so could trap heat inside resulting in fire. It could also result in equipment damage or cause parts to become exhausted prematurely. 2 Bring the adjusters into direct contact with the floor. Use a wrench to align the height of the adjusters until the cabinet is perfectly level. 3 After setting, turn adjuster nuts upwards to tighten them and secure adjuster heights. Leg Adjusters Leg Adjusters Casters Casters Leg Adjusters Leg Adjusters ADJUSTER CASTER Fasten the nuts in an upward direction. Approx. 5 mm ADJUSTER 23 • Provide a ventilation space at least 20cm wide behind the cabinet. There are ventilation holes on the back of the cabinet. Do not block the ventilation holes. Doing so could trap heat inside resulting in fire. It could also result in equipment damage or cause parts to become exhausted prematurely. ASSEMBLY AND INSTALLATION 200mm 6 Leave a 200mm gap for ventilation 24 6-3 POWER SUPPLY AND OTHER CONNECTIONS 1 6 ASSEMBLY AND INSTALLATION • Use the power supply equipped with an earth leakage breaker. Use of power supply without such a breaker could result in fire if there is a current leakage. • Have available a securely grounded indoor ground terminal. Without proper grounding, customers could be electrocuted and product operations might not always be stable. • Do not expose the power cord or ground wire. If these are exposed, customers could stumble over them, for instance, and easily damage them. Additionally, if these lines are damaged, there could be a risk of electrical shock or short circuit. Set these lines at locations where they will not interfere with customer traffic, or attach covers to them. • After laying out the power cord on the floor, be sure to always protect it. If the power cord is left exposed, it can easily be damaged, resulting in electrical shock. Confirm that the main switch is at OFF. Lan Network Connector Mains ON/OFF Switch IEC Inlet USE ONLY 250V FUSES Mains Switch shown in OFF position 25 2 Fully insert the power cord connector on the side opposite the power plug into the AC unit IEC inlet. Insert the power cord plug into the outlet. 3 The power code is laid out indoors. Protect the power cord by attaching wire cover to it. 6 ASSEMBLY AND INSTALLATION WIRE COVER 6-4 TURNING ON THE POWER Set the main switch of the AC unit to ON and engage the power. When you turn on the power, the billboard fluorescent lights will come on. After the SEGA LOGO start up screen is displayed on the LCD screen, the Advertise (Attract) Mode will start. The decorative LED’s within the seat base and control panel will scroll through a variation of colours. Start up sounds are output from the speakers on the left and right of the cabinet together with display of the SEGA startup screen. Even when the power source has been cut off, credit count, ranking data, game settings and bookkeeping data are kept stored in the product. However, fractional coin counts (inserted coins that do not amount to one credit) and bonus adder counts are not kept. 26 COMPONENTS WHICH CHANGE STATE WHEN POWER IS APPLIED Billboard illumination Attract Mode - Game 6 LED / Audio output Seat Illuminates LED / Audio output ASSEMBLY AND INSTALLATION SEGA logo Control Dials Illuminate Rear Lights Flash 27 6-5 CONFIRMATION OF ASSEMBLY In the test mode, ascertain that the assembly has been made correctly and IC Board is satisfactory. In the test mode, perform the following test: (refer to chapter 9). 9-2-3 INPUT TEST 6 ASSEMBLY AND INSTALLATION This menu is used to test the system inputs such as steering, pedals and buttons. To implement the test, press each device that is listed and check the results on screen. 9-2-4 OUTPUT TEST This menu is used to test the system oututs such as Lamps and LED. 9-2-5 COIN SETTINGS As this system utilises a Credit Board PCB, it is important that the setting remain 1 COIN 1 PLAY. Deveation from this setting when using the Credit Board PCB can result in unusual credit outputs. 9-2-8 NETWORK TEST Apply and configure the network of each cabinet (only appiles if 2 or more cabinets are linked). 9-2-9 CALIBRATION TEST This test is required to calibrated both steering mechanism and control pedals. This procedure is always carried out at the factory before dispatch. However, certain conditions can have an effect on calibration and it is recommended that re-calibration be carried out at point of installtion. 28 6-6 APPLYING WARNING LABELS (EPILEPTIFORM SEIZURES) Application of any warning labels must be placed in a location which is easy for the player/observer to read. Please follow the instructions below and apply the label in the location stated. 6 ASSEMBLY AND INSTALLATION • The operator MUST apply the Epileptiform Seizure Label to this product. Failing to apply this label may result in the player/observer suffering from a photosensitive seizure. Warning the potential player/ observer of this before the start of a game may prevent such accidents. • It is also important to apply the correct language label for each location. There are nine (9) different language labels - please apply the label which matches your location. The Epileptiform Seizure label is supplied in 9 different languages. Please choose the label which matches your language location. Apply the label to the top left hand corner of the Control Panel. This location is unobstructed and can be easily read by players and observers alike. 29 7 7 PRECAUTIONS WHEN MOVING THE MACHINE • Always disconnect the power cable before moving the product. If it is moved with the power cable connected, the cable could be damaged, causing fire or electric shock. PRECAUTIONS WHEN MOVING THE MACHINE • To move the unit over the floor, pull in the adjustors and have the casters contact the floor. While moving the unit, be careful that the casters do not roll over the power cord or the ground wire. If cord or wire is damaged, there could be electrical shocks and/or short circuits. • When crossing a sloped or stepped area, always have the machine travel lengthways. Travelling with the machine in a sideways position could result in the machine falling over onto its side. Always use a minimum of two people working together plus lifting apparatus to accommodate slopped areas or stairs. • To lift up the cabinet, hold it at the bottom at the designated lifting points. If you hold it anywhere else, the weight of the cabinet could cause damage to parts or attachments, resulting in injury. • Do not push the cabinet from the side when moving. Pushing from the side as it may result in the cabinet falling over. • When moving the cabinet, do not grip or push the Billboard Plate. Doing so could deform or damage the part. • If moving through a door or place with a low ceiling such as an elevator, you should take apart the billboard and billboard plate. 30 7-1 PRECAUTIONS WHEN MOVING FROM SITE • When moving the cabinets, do not grip or push from any moulded parts. Doing so could deform or damage the part. • If moving through a door or place with a low ceiling such as an elevator, you should take apart the billboard and billboard plate. Detailed instructions for removing the Assy Billboard and Billboard Plate can be found in Chapter 6 of this manual. Please follow these instruction in reverse order for removal. Raise the Leg Levellers so that the Casters come into contact with the floor. PRECAUTIONS WHEN MOVING THE MACHINE • When moving the Main cabinets, push or pull the cabinet by using the side bars and the metal base. Do not move the cabinet by pulling or pushing on any plastic parts or control devices such as the steering wheel or gear shift. Doing so can cause damage to the part. 7 Ensure that the casters come into contact with the floor before moving. Remove the Assy Billboard and side panels Disconnect all harness connection inc. Earth Separate both Display and Main Cabinets. 31 8 GAME DESCRIPTION The following explanations apply when the product is functioning satisfactorily. Should there be any actions different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the fault and eliminate the cause thereof to ensure satisfactory operation. 8 Standby Screen GAME DESCRIPTION In order to make the product more attractive, a standby screen is displayed on the monitor while the power is on. The standby screen shows advertisement video, a game description, rankings and precautionary notes together with voice/BGM audio. The sequence is repeated until a coin is placed in the coin slot. Featuring only the most powerful race cars current and classic, circuit and drift players will compete to conquer the most prestigious official race tracks and championships and then go beyond to compete in challenging city-based competitions, through to road events and urban street races. With races crammed with action and incident, high-impact moments will come at you thick and fast, one right after another: engine blows, tyre blow outs, tight overtaking, accidents, opponent cars flipping, spinning, collisions with other cars and trackside objects. 8-1 GAME OUTLINE Races in GRID are against the CLOCK and OTHER OPPONENT CARS. Each game mode features a RACE TIMER continually counting down the remaining play time which can be increased by starting a new lap on the track that is being raced upon. There are several game modes within GRID. In addition to choosing either ‘Multiplayer’ or ‘Single Player’, players have 2 different Game Types to choose from in ‘Single Player’. Quick Race Championship 8-2 THE GAME 8-2-1 GAME SELECTION WHEN THE MACHINE IS IN CREDIT AND THE START BUTTON IS PRESSED, THE FOLLOWING GAME SCREEN IS DISPLAYED, INDICATING THE GAME PLAY AVAILABLE. When a cabinet is not linked up to any other cabinets, once the player presses the Start button, they will be taken straight into a Single Player game where they are given the option between QUICK RACE or CHAMPIONSHIP. 32 GAME SELECTION When there are multiple cabinets linked together, the first action of the player is to select whether to enter into a Multiplayer or Single Player game. During this selection sequence, a COUNTDOWN is displayed in the top left hand corner of the screen. If the player does not hold down the RESET BUTTON to enter a Single Player game, the game will automatically set up a Multiplayer Lobby once the time on the countdown has run out. 8 GAME DESCRIPTION The default selection is Multiplayer, so if the game is left to time out on this screen, a Multiplayer Lobby will be created where other players can then join. If the player wants to enter into a Single Player game, they must hold down the RESET BUTTON in order to be taken to the Single Player Game Mode Select Screen. If the player has entered into a Single Player Game, they will have the choice of choosing either QUICK RACE or CHAMPIONSHIP. The default selection is QUICK RACE and this can be changed by moving the ‘Steering Wheel’ either left or right. When the desired Game Mode is displayed the player can make their selection by pressing the ACCELERATOR pedal or START button to confirm their choice. A COUNTDOWN timer is also displayed in the top left corner of the screen. If the timer is left to run out, whichever Game Mode is highlighted at this time will be automatically selected and the game will advance to the next stage; Track Select. 8-2-2 CHAMPIONSHIP - SINGLE PLAYER Championship is a single player race against AI opponents over a sequence of tracks. This mode has three ‘tiers’ to it with each tier allowing the player to choose from 1 of up to 3 selectable tracks ranging from Easy to Hard in difficulty. Success can be achieved within each tier by finishing within the top 3 positions in that race. Progress is maintained by completing a lap on the selected track which acts as a checkpoint, adding on a set amount of time to the COUNTDOWN timer displayed in the top left of the screen. The time handed out at each of these laps/checkpoints becomes smaller on a harder difficulty setting. Upon completing a Tier, the player will then be presented with the Track Select screen where they can then pick the Track, Car and Transmission they want to use for the next Tier. If the player runs out of time while racing on any of the tracks, they will be offered the option of inserting a credit and continuing from the start of that same race. 33 CHAMPIONSHIP - SINGLE PLAYER The tracks selectable for each tier are as follows: Tier 1 – Washington, San Francisco, Detroit Tier 2 – Milan, Long Beach, Nurburgring Tier 3 – Spa Francorchamps, Okutama 8 GAME DESCRIPTION Access to Nurburgring and Okutama can only be gained by finishing in 1st place on the previous tier’s track. For example, finishing 1st in Washington will allow the player to access Nurburgring in Tier 2. During each track, the game will record the player’s lap times for that race. If a lap time achieved in that race is among the top 20 times previously recorded on the cabinet or series of linked cabinets, the player will be prompted to enter a 3 letter name that will be entered into the High Score Table (HST) for that track. If the player then sets further lap times on different tracks through the course of their Championship, the game will automatically enter the name the player initially chose for their first HST time. In completing all three Tiers in the Championship by finishing within the top 3, the player will be rewarded with a completion sequence which also shows the credits for the game. If the timer reaches 0 during a race, the race stops and a Time Over screen is displayed. If the operator has enabled continues, the player can insert another coin to continue play before the 10 second countdown expires. On continuing, the player is reset back to the start of the stage they were racing on. The time allocation given to the player on their restart will be specific to the track. 8-2-3 QUICK RACE - 1 TO 6 PLAYERS Quick Race mode can be played in either Single Player or Multiplayer. The mode features a race over multiple laps of a single track against a grid of 5 opponent cars. When cabinets are configured for link play, players can race against other players on the other cabinets. If less than 6 players join in a Multiplayer game, the remaining grid slots will be filled by AI cars. There are four tracks to pick from in Quick Race. The tracks that are available vary based on what Track Pack is enabled. If Track Pack A is enabled, the Quick Race track options will be Washington, San Francisco, Milan and Spa Francorchamps. If Track Pack B is enabled, the track options will be Washington, Detroit, Milan and Long Beach. A secret track is also available in this mode. This can be chosen by performing the following action: If the player holds down the VIEW CHANGE BUTTON when they press Start to begin a game, upon entering the Track Select screen for Quick Race, the hidden track will be available at the far right. In Track Pack A, the hidden track is Donington. In Track Pack B, the hidden track is Okutama. 34 8-2-4 MULTIPLAYER When starting up a Multiplayer Quick Race, the players are first asked to enter a 3 letter name to represent them in the race before they are taken to the Track Select. There is no scoreboard entry in Multiplayer races. 8 GAME DESCRIPTION In a multiplayer game, Track Selection is decided upon by a voting system. Each player within the game will be given their choice of what track to select. Once all players have selected a track, whichever track had the most votes will be the one that the players will then race on. In the case of a tie, the track that is the easiest in difficulty of the ones voted for will be the one that is raced on. The players are then taken through the default Car and Transmission Select screens. If a player has selected both their car and transmission whilst others are still making their selections, the player will be held on a Waiting For Players screen, that will update the information of all other players when they each make their selections. The race timer is added to whenever the player (or leading player in the case of link play) begins a new lap. In the case of Time Over, there are no continues. 35 8-2-5 TRACK SELECTION The next choice for the player after selecting the Game Mode is to select which Track to Race on. 8 GRID features a total of 9 tracks spread across North America, Europe and Asia, though not all tracks are available in every Game Mode. GAME DESCRIPTION Turning the ‘Steering Wheel’ left and right will change the selected track and allow the player to view each track that is selectable in the game mode that is being played. When the desired track is displayed, it can be selected by pressing either the Gas pedal or the Start button to confirm the choice. During this selection sequence, a COUNTDOWN timer is displayed in the top left corner of the screen. If no selection has been made when the timer runs out, the track that is currently highlighted at that point will be automatically selected, and the player will be taken to the next stage which is the Car Select. Quick Race contains 4 tracks, with one hidden track that can become available by performing a particular action when starting a game (see the Quick Race section for details). Championship contains 8 tracks split into 3 different Tiers, with a maximum of three tracks selectable in each Tier. The table below shows what Tracks are available to select from for each of the Game Modes. Note 1 – There is a Track Pack option contained within the game in the Game Settings of the Test Menu. The Track Pack can be switched within the Game Settings whenever the Operator wishes to do so. This will change which tracks appear in Quick Race / Multiplayer. Tracks that are linked to the Track Pack (and so will appear but only dependant on that Track Pack being enabled) will be highlighted with a *. Please see the Quick Race section for a list of what Track Pack contains which Tracks. NOTE 2 – All linked cabinets must be set to the same Track Pack, otherwise multiplayer game sessions will not be able to be created. 08 TABLE 01 36 Track Championship Quick Race Washington O O San Francisco O O* Detroit O O* Milan O O Long Beach O O* Nurburgring O X Spa Francorchamps O O* Okutama O O* (Hidden) Donington X O* (Hidden) 8-2-6 CAR SELECTION The next choice for the player is to select which car to drive on the track they have selected. GRID has a total of 12 cars, with the vehicles split into 3 groups of 4 with specific cars only being available with certain tracks. 8 When the desired car is displayed, the selection can be made by pressing either the Gas pedal or the Start button. During this selection sequence, a COUNTDOWN timer is displayed in the top left hand corner of the screen. If the player does not make a selection during this time, when the timer reaches zero, the car that is currently highlighted will be automatically selected and the game will advance to the next stage; Transmission Select. GAME DESCRIPTION Turning the Steering Wheel left and right will enable the player to see each of the cars that are available to be selected. All the cars are available across all the game modes, with the track selected dictating which cars are available to choose from. The list of which cars are available for which tracks can be found in the table below: 08 TABLE 02 Cars Tracks they can be Selected Ford Mustang GT-R Concept Toyota Supra Dodge Challenger Concept Dodge Viper SRT-10 Washington San Francisco Detroit Koenigsegg CCGT Aston Martin DBR9 Saleen SR7 Jaguar XKR Milan Donington Nurburgring Pagani Zonda R McLaren F1 Bugatti Veyron Mercedes SLR 722 Long Beach Spa Francorchamps Okutama 8-2-7 TRANSMISSION SELECT There are only two choices available to choose from, Automatic Transmission and Manual Transmission. Turning the Steering Wheel left and right will allow the player to move between the two options. The Gas pedal or Start button can be used to confirm the choice they want to make. A COUNTDOWN timer is displayed in the top left hand corner of the screen. If no selection has been made when the timer runs out, whichever transmission is highlighted will be automatically selected for use in the race. 37 8-2-8 ON SCREEN DISPLAY Before a race begins, an information screen is displayed describing to the player what the Reset button is for and how it can be used in race. 8 The Reset button will reset the player’s vehicle back on to the middle of the road during a race when used, and is there in case a player gets spun round and is facing the wrong way, or gets knocked into a wall by another opponent etc. GAME DESCRIPTION If there is ever a point during the race where the Reset button is most likely to be used, an indicator will appear on the bottom left of the screen, pointing to where the Reset button is placed on the cabinet. Time Left – Time remaining to complete the lap and extend the time. Timer – Total time racing on the track, along with current lap time. Lap Indicator – Displays which lap the player is currently on. Position – Displays the player’s position in the race. Position Detail – Shows the player’s position along with the position of all other opponents in the race. Mini Map – Shows the player’s position on the track. Speedo & Tacho – Speed, Gear and RPM display Proximity Indicator – Represents position and distance of opponents approaching from the rear. 8-2-9 Drivers View – Camera Position GRID features three different in-game camera views that are cycled between when the VIEW CHANGE button is pressed. Bumper Camera Bonnet Camera Chase Camera 38 8-2-10 High Score Tables Each of the single player modes will record the fastest lap times with separate data being kept for each track. Each of the High Score Tables will hold the Top 20 times for each track. 8 Rank Name (3 characters) Car Transmission Time GAME DESCRIPTION Data Recorded: TO ENTER A NEW RECORD 1.Turn the Steering Wheel left and right to scroll to the required letter. 2.Press the Gas Pedal or Start Button to enter the letter. 3.Pressing the Brake Pedal will erase any selected letter. 39 9 EXPLANATION OF TEST AND DATA DISPLAY Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet. Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is being collected, or when the game machine does not operate properly. Shown overleaf are the tests and screens to be used for different problems. 9 EXPLANATION OF TEST AND DATA DISPLAY 40 • When installing 2 of more cabinets which are networked together. The GAME SETTINGS which are adjusted within the first cabinet are reflected throughout all cabinets within that network. • When changing the game configuration within the TEST MODE, be sure to exit all screens in the correct manner by choosing exit. DO NOT turn the machine ON/OFF to resume game. Changes WILL NOT take effect unless the correct method is used. 9-1 SWITCH UNIT AND COIN METER (U.S) Never touch places other than those specified. Touching places not specified can cause electric shock and short circuit accidents. • Removing the Coin Meter circuitry renders the game inoperable. 9-1-1 SWITCH UNIT (U.S. TYPE) Open the coin chute door, and the switch unit shown will appear. The functioning of each SW is as follows: Coin Counter Volume Control Service Button EXPLANATION OF TEST AND DATA DISPLAY • Adjust the sound to the optimum volume, taking into consideration the environmental requirements of the installation location. 9 Test Button 9-1-1 FIG. 01 TEST Button (TEST): For the handling of the Test Button, refer to the following pages. SERVICE Button (SERVICE): Gives credits without registering on the coin meter. Sound Volume Switch (SOUND VOLUME): Adjust sound volume for all of the machines’ speakers. Coin Counter Counts and displayes coins in $0.10 units. 41 9-1-2 VTS UNIT (E.U. TYPE) 9 • Adjust the sound to the optimum volume, taking into consideration the environmental requirements of the installation location. EXPLANATION OF TEST AND DATA DISPLAY • Removing the Coin Meter circuitry renders the game inoperable. COIN CHANNEL A TEST BUTTON SERVICE BUTTON DIP SW 3 DEMAG (NOT USED) VOLUME CONTROL A VOLUME CONTROL B DIP SW 1 VOLUME CONTROL C The TEST and SERVICE buttons have a dual function. Use the TEST and SERVICE buttons to navigate through the TEST and SYSTEM MENUS. 42 TEST Button (TEST): For the handling of the Test Button, refer to the following pages. SERVICE Button (SERVICE): Gives credits without registering on the coin meter. Sound Volume Switch (SOUND VOLUME): Adjust sound volume for all of the machines’ speakers. Coin Counter Counts and displayes coins in $0.10 units. 9-2 TEST MODE • Entering the Test Mode clears fractional number of coins less than one credit and bonus adder data. • Use with the specified settings. If settings other than those specified are used, inappropriate operations or malfunction may occur. 9-2-1 TEST MENU The following options are available from the System Test Menu. 9 EXPLANATION OF TEST AND DATA DISPLAY • The details of changes to Test Mode settings are saved when you exit from Test Mode by selecting EXIT from the system test mode menu. Be careful because if the power is turned off before that point, changes to the settings will be lost. Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected item. SYSTEM INFORMATION: INPUT TEST: OUTPUT TEST: COIN SETTINGS: SOUND SETTINGS: SCREEN TEST: NETWORK TEST: CALIBRATION TEST: BOOKKEEPING: CLOCK SETTINGS: GAME SETTINGS: RESET TO FACTORY DEFAULTS: General information on Software & Hardware. Test routine for input peripherals. Test routine for output peripherals. Test routine for coin handling. Test routine for audio outputs. Test routine for the display screen. Test routine for the Ethernet link. Calibration routine for input peripherals. System meters and bookkeeping. System clock setting. Change the settings within the game (number of laps etc). Reset all settings to factory default. EXIT: Exit the System Test Menu back to the game. 43 9-2-2 SYSTEM INFORMATION Select ‘System Information’ from the Test Menu to display the System Information menu. 9 EXPLANATION OF TEST AND DATA DISPLAY This test displays general system information regarding the hardware configuration and software installed. DISK IMAGE VERSION: LAUNCHER VERSION: GAMESHELL VERSION: GAME NAME: GAME VERSION: CABINET TYPE: SECURITY KEY: IO BOARD STATUS: Version number for the Master Disk Image in XX YY ZZ format. Version number for System Launcher in XX YY ZZ format. Version number for the Shell in XX YY ZZ format. Name of Installed Game. Version number of installed game in XX YY ZZ format. Cabinet as defined by the type of Security Key being used. Displays which Security Key is being used. Displays ‘OK’ and a Revision Number if a valid IO Board is fitted, otherwise ‘FAILED’ is displayed. Move the cursor to EXIT and press the TEST button to return to the Test Menu screen. 44 9-2-3 INPUT TEST MODE Select ‘Input Test’ from the Test Menu to display the Input Test menu. 9 EXPLANATION OF TEST AND DATA DISPLAY If an error is displayed during the input test, look up the error code within this manual and try to determine the cause of the error, and take the appropriate corrective measures. If problems continue, contact your local SEGA office for further advise. This menu is used to test the System Inputs such as Steering, Pedals and Buttons. To implement the test, press each device that is listed and check the results on screen. STEERING: 080H - Centre Position 0000 - 0255 = Pedal Fully Down (Numbers are approximate, may vary on cabinets). BRAKE: ACCELERATOR: 0000 - 0255 = Pedal Fully Down (Numbers are approximate, may vary on cabinets). START BUTTON: VIEW BUTTON: RECOVERY BUTTON: GEARSHIFT UP: GEARSHIFT DOWN: TEST BUTTON: SERVICE BUTTON: COIN INPUT: ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF Press the TEST and SERVICE button together to return to the Test Menu screen. 45 9-2-4 OUTPUT TEST 9 EXPLANATION OF TEST AND DATA DISPLAY Select ‘Output Test’ from the Test Menu to display the Output Test Menu. This test is used to check the System Output on the Lamps in the cabinet. Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to test the selected item. START LAMP: VIEW LAMP: RECOVERY LAMP: RACE LEADER LED: TOP LED RED: TOP LED BLUE: TOP LED GREEN: BASE LED RED: BASE LED BLUE: BASE LED GREEN: ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF ON/OFF Move the cursor to EXIT and press the TEST button to return to the Test Menu screen. 46 9-2-5 COIN SETTINGS 9 EXPLANATION OF TEST AND DATA DISPLAY Select ‘Coin Settings’ from the Test Menu to display the Coin Settings Menu. Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to change the selected item. COIN COUNT: CREDITS: SERVICE CREDITS: COIN SETTING: EXIT: Coin Count value from IO Board (cannot be reset). Total number of Coin credits added to the system. Total number of Service credits added to the system. The Coin Settings available are listed below. Exit back to the Test Menu. 1. 1 Coin / 1 Credit 2. 1 Coin / 2 Credit 3. 1 Coin / 3 Credit 4. 1 Coin / 4 Credit 5. 1 Coin / 5 Credit 6. 1 Coin / 6 Credit 7. 2 Coin / 1 Credit 8. 1 Coin / 1 Credit 9. 3 Coin / 1 Credit 10. 4 Coin / 1 Credit 11. 1 Coin / 1 Credit 12. 5 Coin / 1 Credit 13. 3 Coin / 1 Credit 5 Coin / 2 Credit 14. 2 Coin / 1 Credit 4 Coin / 2 Credit 5 Coin / 3 Credits 15. 1 Coin / 1 Credit 2 Coin / 2 Credit 3 Coins / 3 Credits 16. FREEPLAY 2 Coin / 3 Credit 2 Coin / 2 Credit 3 Coin / 3 Credits 4 Coin / 5 Credits 4 Coin / 4 Credits 5 Coin / 6 Credits Move the cursor to EXIT and press the TEST button to return to the Test Menu screen. 47 9-2-6 SOUND TEST 9 EXPLANATION OF TEST AND DATA DISPLAY Select ‘Sound Settings’ from the Test Menu to display the Sound Settings Menu. This test is used to set the audio levels for the game and test the function of the speakers. Use the SERVICE button to move the cursor to the desired test item. Use the TEST button to enter the selected item. ATTRACT AUDIO: GAME MUSIC AUDIO: GAME SFX AUDIO: TEST MUSIC LEVEL: TEST SFX LEVEL: TEST ATTRACT LEVEL: TEST FRONT SPEAKERS: TEST REAR SPEAKERS: Changes the audio level of the attract music. Four options are available: LOW, MEDIUM, HIGH AND OFF. Changes the audio level of the music played when a game is in progress. Four options are available: LOW, MEDIUM, HIGH AND OFF. Changes the audio level of the SFX that are played when a game is in progress. Four options are available: LOW, MEDIUM, HIGH AND OFF. Plays looping music audio. Plays test SFX audio. Plays test attract audio. Plays music audio with emphasis on the front speakers. Plays music audio with the emphasis on the rear speakers. EXIT: Exit to the Test Menu. Move the cursor to EXIT and press the TEST button to return to the Test Menu screen. 48 9-2-7 SCREEN TEST 9 Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected item. COLOUR BARS – Selecting this test will display the following: EXPLANATION OF TEST AND DATA DISPLAY Select ‘Screen Test’ from the Test Menu screen to display the Screen Test menu. GRID ALIGNMENT – Selecting this test will display the following: Move the cursor to EXIT and press the TEST button to return to the Test Menu screen. 49 9-2-8 NETWORK TEST 9 EXPLANATION OF TEST AND DATA DISPLAY Select ‘Network Test’ from the Test Menu to display the Network Test menu. This test is used to check the Network link between cabinets (if connected). Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected item. NETWORK STATUS: CABINETS CONNECTED: CABINET ID: CONFIRM CHANGES: ON if network hardware is OK. FAILED if network hardware is faulty. The number of cabinets connected EXCLUDING the current one. (So if two cabinets are linked, this will show 1 cabinet connected). ID Cabinet from 1 to 6. If this value is changed, the user must use CONFIRM CHANGES below in order to confirm the new ID of the cabinet. The user will be prompted to press the TEST button again to confirm. If the user presses the TEST button again, the action is confirmed and the PC will reset. If the user presses the SERVICE button, the action is aborted and settings are discarded. EXIT: Exit to the Test Menu. Move the cursor to EXIT and press the TEST button to return to the Test Menu screen. 50 9-2-9 CALIBRATION TEST 9 This test is used to calibrate devices such as the Steering Wheel and Pedals. Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected item. STEERING: BRAKE: ACCELERATOR: STEERING FORCE: Displays the current Calibration settings for the Steering Wheel. Displays the current Calibration settings for the Brake Pedal. Displays the current Calibration settings for the Accelerator Pedal. Sets the amount of force feedback used in the Steering Wheel when playing the game. There are four options available: OFF – No steering force will be used. WEAK: Minimal steering force will be used. NORMAL: Normal steering force will be used (recommended). STRONG: Maximum steering force will be used. TEST STEERING FORCE: FULL LEFT: Current steering feedback strength applied LEFT. FULL RIGHT: Current steering feedback strength applied RIGHT. OFF: No force applied to steering. CALIBRATE STEERING: CALIBRATE BRAKE: CALIBRATE ACCELERATOR: EXIT – Exit to the Test Menu. Starts the steering calibration routine. The wheel will automatically be calibrated by turning full left and then full right. No input is needed from the user once the test has been started. Starts the brake calibration routine. The user must follow the on screen prompts to fully depress and then release the brake pedal for 5 seconds. Starts the accelerator calibration routine. The user must follow the on screen prompts to fully depress and then release the accelerator pedal for 5 seconds. EXPLANATION OF TEST AND DATA DISPLAY Select ‘Calibration Test’ from the Test Menu screen to display the Calibration Test menu. Move the cursor to EXIT and press the TEST button to return to the Test Menu. 51 9-2-10 BOOKKEEPING Select ‘BOOKKEEPING’ from the Test Menu to display the BOOKKEEPING menu. Bookkeeping – Screen 1 9 EXPLANATION OF TEST AND DATA DISPLAY This test is used to review statistical data from the system. It consists of 7 screens of data. Screen 1 contains an overview of the game play data. TOTAL TIME ON: TOTAL CREDITS IN: TOTAL CREDIT CONTINUES: TOTAL SERVICE CREDITS: TOTAL SERVICE CREDIT CONTINUES: TOTAL PLAYS: TOTAL AVERAGE GAME TIME: TRANSMISSION MANUAL: TRANSMISSION AUTOMATIC: BOOKKEEPING LAST CLEARED: HIGH SCORES LAST CLEARED: CLEAR HIGH SCORES: CLEAR BOOKKEEPING: NEXT PAGE: The total time the cabinet has been switched on. Displayed in HH:MM:SS The total number of coin credits entered. The total number of coin credits used for continue games. The total number of service credits entered. The total number of service credits used for continue games. The total number of games played. The average game time for all games. The total number of games played using Manual Transmission. Only Quick Race and Multiplayer races are counted in this total. The total number of games played using Automatic Transmission. Only Quick Race and Multiplayer races are counted in this total. The time the bookkeeping meters were last cleared. The time the high score tables were last cleared. (For the high score tables to be cleared, this must be done across all linked cabinets simultaneously). When selected, the user will be prompted to confirm. If the user confirms, the high score table is reset. Note, if there are cabinets linked together, the high score tables will only be reset if all linked cabinets perform this process simultaneously. If the user presses the SERVICE button, then no action is taken. When selected, the user will be prompted to confirm. If the user confirms, the bookkeeping meters are reset to zero. If the user presses the SERVICE button, then no action is taken. Proceed to bookkeeping screen #2. EXIT: Exits to the Test Menu. Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected item. Move the cursor to EXIT and press the TEST button to return to the Test Menu. 52 BOOKKEEPING Bookkeeping – Screen 2 – Data on TOTAL PLAYS 9 Move the cursor to EXIT and press the TEST button to return to the Test Menu. Bookkeeping – Screen 3 – Data on AVERAGE GAME TIMES Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #4. EXPLANATION OF TEST AND DATA DISPLAY Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #3. Move the cursor to EXIT and press the TEST button to return to the Test Menu. 53 BOOKKEEPING Bookkeeping – Screen 4 – Data on PLAYS BY DAY 9 EXPLANATION OF TEST AND DATA DISPLAY Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #5. Move the cursor to EXIT and press the TEST button to return to the Test Menu. Bookkeeping – Screen 5 – Data on PLAYS BY TIME Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #6. Move the cursor to EXIT and press the TEST button to return to the Test Menu. 54 BOOKKEEPING Bookkeeping – Screen 6 – Data on TRACKS 9 Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #7. Move the cursor to EXIT and press the TEST button to return to the Test Menu. Bookkeeping – Screen 7 – Data on CARS Only Multiplayer and Quick Race plays are logged on this menu. Cars selected in Championship are not counted. EXPLANATION OF TEST AND DATA DISPLAY Only Multiplayer and Quick Race plays are logged on this menu. Tracks raced in Championship are not counted. Move the cursor to EXIT and press the TEST button to return to the Test Menu. 55 9-2-11 CLOCK SETTINGS (Final Clock Settings Screenshot will be sent when final Clock Settings menu is in place). Select ‘CLOCK SETTINGS’ from the Test Menu to display the Clock Settings menu. This test is used to set the current time and date of the computer system. 9 EXPLANATION OF TEST AND DATA DISPLAY Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected item. YEAR: MONTH: DATE: HOURS: MINUTES: SECONDS: Variable from 2000 to 2050 Variable from 01 to 12 Variable from 1 to 28, 29, 30, 31 (dependant on MONTH and YEAR) Variable from 0 to 23 Variable from 0 to 59 Variable from 0 to 59 EXIT: Exits to the Test Menu. When selected, the screen will show fields for YEAR, MONTH, DATE, HOURS, MINUTES and SECONDS. The SERVICE button is used to select the desired option and the TEST button will increment the value of that option between specified parameters. Move the cursor to EXIT and press the TEST button to return to the Test Menu. 9-2-12 GAME SETTINGS Select ‘GAME SETTINGS’ from the Test Menu to display the Game Settings Menu. This test is used to set up the various Game Options that are available. Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected item. SET TRACK PACK: SPEEDO: VIEW: LANGUAGE: DIFFICULTY: CONTINUES: RACE LENGTH: Two options are available: Track Pack A and Track Pack B. The Track Pack changes which tracks appear in the Quick Race game mode. Option A = MPH Option B = Km/H Option A = BUMPER Option B = BONNET Option C = CHASE Option A = ENGLISH Option B = FRENCH Option C = ITALIAN Option D = GERMAN Option E = SPANISH Option A = EASY Option B = MEDIUM Option C = HARD Option A = ON Option B = OFF Option A = 2 Option B = 3 Option C = 4 EXIT: Exits to the Test Menu. Move to the cursor to EXIT and press the TEST button to return to the Test Menu. 56 9-3 TROUBLESHOOTING Problem Linked cabinets will not sync together in the attract mode. Solutions 1.Reconnect the network cables to each cabinet. 2.Ensure each cabinet has the same region which is viewable on the System Information page. Cabinets will only link together from the same region. 3.Replace the faulty network cables. Contact the company from whom the unit was purchased. Problem Cabinets are unable to start a Multiplayer session together. Causes 1.Network cables are not connected. 2.Cabinets have different Track Packs enabled. 3.Cabinet ID’s are not set up correctly. Solutions 1.Ensure network cables are properly connected to the cabinets. 2.Go into Game Settings in the Test Menu and ensure each cabinet is set to the same Track Pack. 3.Go into the Network Settings and ensure each cabinet has a different Cabinet ID. Confirm the settings and then the cabinets will reset with the new changes saved. 9 EXPLANATION OF TEST AND DATA DISPLAY Causes 1.Network cables are not connected. 2.The cabinets are using security keys from different regions 3.Network cables are faulty. Problem The Steering Wheel does not work correctly in the game. Causes 1.The Steering Wheel has not been calibrated correctly. Solutions 1.Go into the Calibration Settings in the Test Menu and select Calibrate Steering. Problem The Pedals do not work correctly in the game. Vehicles move forward or backwards with no player input. Causes 1.The Pedals have not been calibrated correctly. Solutions 1.Go into the Calibration Settings in the Test Menu and select Calibrate Brake and follow the on screen instructions. Once this has been done, select Calibrate Accelerator and follow the on screen instructions. Problem No audio can be heard in either the attract mode, or throughout the game. Causes 1.The audio level has not been correctly set with the Hardware Volume Control inside the cash drawer. 2.The volume levels within the Sound Settings in the Test Menu have not been set correctly. Solutions 1.Go into the cash drawer and adjust the Hardware Volume Control until audio in the game can be heard. 2.Enter the Sound Settings menu from the Test Menu and check that all volume levels are set to the appropriate levels. Options are available within this menu to test the volume levels of each setting to make sure each are correct. 57 Problem High Score Tables have not been cleared after attempting to clear them in the Bookkeeping menu. Causes 1.The high scores have only been cleared on one cabinet when multiple cabinets are linked together. 9 EXPLANATION OF TEST AND DATA DISPLAY 58 Solutions 1.When multiple cabinets are linked together, the high score tables will only be cleared if the process is done on all connected machines at the same time. Each cabinet must be in the Bookkeeping menu, and then Clear High Scores should be selected on each one and then confirmed. If any cabinets are left in the attract mode during this, the high score tables will not be cleared. Problem An error message appears in the game that says: “IO BOARD NOT DETECTED”. Causes 1.The IO USB cable has become disconnected. Solutions 1.Reconnect the IO USB cable to the game board and perform a power cycle. Problem An error message appears in the game that says: “SECURITY KEY NOT DETECTED”. Causes 1.The security key has become disconnected. Solutions 1.Reconnect the security key to the game board and perform a power cycle. 10 CONTROLLER UNIT(S) • When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. • Exercise due caution in performing soldering work. If soldering iron is handled carelessly, there could be fires or burns. 10 CONTROL UNIT • Be careful not to damage the wires. Damaged wires may cause an electric shock, short circuit or present a risk of fire. • When fastening plastic parts, be careful not to tighten screws or nuts excessively. If these are tightened to excess, parts could be damaged, resulting in injuries from fragments, etc. • After the unit has been disassembled and reassembled again, check carefully that the unit has been reassembled correctly. • Be sure to inspect the outer covers on both gear and hand brake units. • Assemble so that there is no gap between the L and R covers. If there is a gap or rattling, the players could get fingers or hands caught, resulting in injury. • Once the product has been disassembled, use slack preventive agent (product No. : 090-0012-N). Coat screws with suitable amounts of this agent and then tighten them. If this agent is not used, the product might start rattling or come apart. • Use the slack preventive agent prescribed in these instructions. If any other agent is used, there could be chemical changes that inhibit the use of screws and part surfaces could be damaged. • Be careful not to damage or lose small parts or screws. • When a part has been replaced, be sure to always make adjustments and check conditions in Test Mode. 59 10-1 CONTROLLER - EXPLODED DIAGRAM The exploded diagram below shows the Active Steering Wheel Assy. Each part is tagged with a part number. Please quote this number when ordering spare parts. 10 CONTROL UNIT 60 10-2 SHIFT LEVER ● When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. If the shift lever switch input does not function correctly on the INPUT TEST screen, the switch may need to be replaced. To carry out this maintenance, you must first remove the shift lever unit. For this task, you will need a tamper proof wrench (for M5 screws), /and a Phillips-head screwdriver (for M4 screws). 10 CONTROL UNIT ● Be careful not to damage the wires. Damaged wires may cause an electric shock, short circuit or present a risk of fire. 10-2-1 SHIFT LEVER REMOVAL 1 2 3 4 5 Turn the power OFF Using the M5 tamper proof wrench remove the four tamper proof screws, 1 located in each of the corner of the Shift Lever. Gently lift out the Shift Lever to reveal the wiring harness, locate the plug connecting it to the Control panel and remove the connection. The Shift Lever can now be extracted. When re-installing the Shift Lever follow the above instructions in the reverse order. At this time ensure that the ‘DOWN’ display appears on the upper part of the Shift Lever as shown. After the Re-installation of the Shift Lever, be sure to check the INPUT TEST in the Game Test mode to determine it’s correct operation. 61 10-2-2 SHIFT SWITCH REPLACEMENT Follow the instructions below to change the microswitch. 10 1 CONTROL UNIT 2 3 4 5 62 Unscrew and remove the M3x16 Self Tapping Screws which secure the microswitch to the Gear Shift base. Remove the microswitch Remove the wiring harness from the old microswitch and re-attacj it to the replacement switch in the same manner Using the M3x16 Self Tapping Screws, refit the replacement microswitch to the Gear Shift base. The unit is now ready to be refitted into the Control Panel, to do this follow the instructions in reverse order 10-3 BRAKE AND ACCELERATOR UNIT Be careful not to damage the wires. Damaged wires may cause an electric shock, short circuit or present a risk of fire. This work should be performed by site maintenance personnel or other skilled professionals. Work performed by non-technical personnel can cause a severe accident such as an electric shock. 10 CONTROL UNIT When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. However, the unit must be switched on when using test mode. Do not touch any part of the unit except those areas indicated. To prevent accidents while working or while operating the product after it has been installed, be sure not to conduct any procedures other than those given in this manual. There are cases in which procedures not covered in this manual require special tools and skills. If a procedure not given in this manual is required, request service from the office given in this manual or from the point of purchase. Be sure to perform volume's move value setting in the Input Test in the Game Test Mode after replacing or adjusting the Volume. If the accelerator or brake pedals are not functioning correctly, you may need to adjust the positioning of the volume or replace it with a new one. In addition, you should apply grease to the gear contacts and spring parts once every three months. 63 When the accelerator pedal is not being pressed, the accelerator volume should have a value of 30H or less. When the pedal is being pressed, the value should be C0H or greater. When the brake pedal is not being pressed, the value should be 35H or less. When the pedal is being pressed, it should be D0H or more. You can view these values in test mode. Note that the unit must be switched on to use test mode. Do not touch any part of the unit except those areas indicated when the unit is switch on, as there is a danger of electrical shock or short-circuit. For this task, you will need a Phillips-head screwdriver (for M4, M5 screws). 10 CONTROL UNIT Adjusting Procedure 1 On the accelerator and brake pedal unit, remove the two truss screws and lift off the front cover. TRUSS SCREW (2), chrome M4x8 FRONT COVER 2 Loosen the single screw that secures the potentiobase, and move the base to adjust the volume values. SCREW (1) M5x12, w/flat & spring washers VOLUME 220-5484 220-5753 3 4 5 64 POTENTIOBASE Secure the potentiobase. Configure the volume values on the INPUT ASSIGNMENTS screen in Game Test Mode. Check that the values change smoothly in response to pedal input. 10-3-1 ADJUSTING/REPLACING THE VOLUME POT Replacing the Volume Switch off the unit. 10 Remove the two screws and lift off the potentio cover. TRUSS SCREW (2), chrome M4x8 POTENTIO COVER CONTROL UNIT 1 2 POTENTIOBASE 3 4 5 6 7 8 Detach the connector from the volume to be replaced. Remove the single screw that secures the potentiobase. (see 10-31 FIG. 02). Without detaching the volume, remove the potentiobase. (see 10-31 FIG. 03). Remove the base and gear from the volume, and replace it. After replacement, configure the volume as described above in “Adjusting Procedure” When you have finished, check that the values change smoothly in response to pedal input. 65 10-3-2 ADJUSTING/REPLACING THE VOLUME POT 10 Use only the specified grease. Using any other kind of grease can result in damage to parts. CONTROL UNIT Once every three months, you should apply grease to the gear contacts and spring parts. Use Grease Mate-brand spray grease (Part No.: 090-0066). POTENTIOBASE 66 11 GRAPHIC DISPLAY (52" LCD) 11-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR ● If smoke or a strange odor appears, immediately unplug the power cable from the power source. Continuing to use the product may cause a fire or an electric shock. Ensure that smoke is no longer emitted, and contact the point of purchase. ● If nothing displays on the screen, immediately unplug the power cable from the power source. GRAPHICS DISPLAY Responding to breakdown or abnormality 11 Continuing to use the product may cause a fire or an electric shock. Contact the point of purchase and request an inspection. ● If water or a foreign object enters the monitor’s interior, immediately unplug the power cable from the power source. Continuing to use the product may cause a fire or an electric shock. Contact the point of purchase and request an inspection. ● If the monitor is dropped or the cabinet is damaged, immediately unplug the power cable from the power source. Continuing to use the product may cause a fire or an electric shock. Contact the point of purchase and request an inspection. During operation ● Do not repair, reconstruct, or disassemble the monitor. The monitors interior contains high voltage parts. A fire or an electric shock could result. For inspections, adjustments, and repair of the monitors interior, request work from the point of purchase. ● Do not insert foreign objects. If metal objects or flammable materials such as paper are inserted into the interior through ventilation openings or other apertures, an electric shock could result. ● In the event of a thunder storm, do not touch the product or the power cable. An electric shock could result. ● Make sure to perform appropriate adjustments. Do not operate the product when the screen is flickering, distorted, or experiencing other abnormalities. Images from an improperly adjusted screen could cause players and other customers to experience dizziness, headaches, and other ailments. 67 11-2 CLEANING THE SCREEN SURFACE 11 ● Use a soft, dry cloth (flannel-type) to wipe away dirt. Do not use materials such as coarse mesh gauze. GRAPHICS DISPLAY ● Alcohol (ethanol) is the recommended solvent for removing dirt. When using a cleaning agent, follow the precautions below. - Dilute neutral cleaning agents for home use with water. Soak a soft cloth in the solution, and wring it thoroughly before wiping the screen. - Do not use abrasive cleaning agents or powders, or cleaning agents containing bleach. - Do not use alkaline cleaning agents such as glass cleaners, or solvents such as thinners. ● Do not scrub or scratch the screen surface with abrasive materials such as brushes or scrub brushes. CLEAN THE SCREEN DAILY. 68 11-3 ADJUSTMENT METHOD CONTROL - ADJUSTMENT PROCEDURE This sections explains basic control procedures for making adjustments using the buttons on the 'Monitor Adjustment Board' 11 GRAPHICS DISPLAY All adjustment values are set accurately at the time of shipping from the factory. Do not readjust these values needlessly or apply adjustments not specified in this manual. The display may not appear properly if the values are incorrect. This Adjustment Board, and the Monitor Power Supply are located on the rear of the LCD panel. Remove the (2) M4x30 screws and unlock the rear door. Remove the door and place to one side. 69 The POWER SUPPLY operates on HIGH VOLTAGE. Please isolate from the main power source before undertaking any work.. 11 GRAPHICS DISPLAY Adjustment PCB Video Controller Power Supply ADJUSTMENT PCB - Used to configure the display i.e. Adjusting the screen size, brightness and colour settings. 70 VIDEO CONTROLLER - Controlls the way in which the graphics are displayed on screen. POWER SUPPLY Converts and supplys voltage to the LCD Panel and Video Controller, - 11-3 ADJUSTMENT METHOD Button Names and Functions 11 GRAPHICS DISPLAY MENU: Turn the Picture Menu display ON and OFF. SELECT: Gains entry to the Item selected in the menu. (Highlights in Yellow when selected) Exits the Item adustment. Any changes made during this operation are actioned. DOWN: Moves the cursor (Black Bar) down to select a menu item. Decrease the value of, or change, a selected menu item. UP: Move the cursor (Black Bar) up to select a menu item. Increase the value of, or change, a selected menu item. LED: LED illuminates green: Monitor is operating. LED flashes red: Power is off. POWER: Turns the LCD Display ON and OFF. (Usually, it’s not necessary to operate.) 71 11-3 ADJUSTMENT METHOD On-Screen Display (OSD) Press the MENU Button while the OSD is not displayed to bring up the Picture Menu. On the Picture Menu, it is possible to perform various screen adjustments. 11 GRAPHICS DISPLAY Use the UP and DOWN Buttons to move the ‘Black Bar’to the item you want to adjust. After selecting the desired item, pressing the SELECT Button will extend the MENU Screen and allow adjustments to be changed. Within each item, press the SELECT Button to exit the adjustment screen. The adjustment values at this time will be saved simultaneously. The current options are set at : CSM Brightness Contrast - 72 6500K 100 50 11-3 ADJUSTMENT METHOD On-Screen Display (OSD) 11 GRAPHICS DISPLAY Available Settings CSM (Selects Operation Mode)) Selection availble 6500K - 9300K - USER BRIGHTNESS (Adjust Brightness) Adjust screen Brightness. - Values: 0 - 100 (0” being the darkest setting, and “100” being the brightest) CONTRAST (Adjust Contrast) Adjust Contrast level. - Values: 0 - 100 (0” having the least amount of difference between light and dark, and “100” having the most) NOTE : The Red, Green, and Blue adjustments are unavailable in the Mode of Operation selected on the Screen shown in 11-3 Fig. 06. These adjustments can only be made is the CSM option is set to ‘User’. 73 12 COIN HANDLING Handling the Coin Jam 12 If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector correctly functions. COIN HANDLING 12-1 CLEANING THE COIN SELECTOR ● Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. ● Never apply machine oil, etc. to the Coin Selector. ● After cleaning the Coin Selector, insert a regular coin in the normal working status and ensure that the selector correctly functions. The Coin Selector should be cleaned once every 3 months. When cleaning, follow the procedure below: 1 2 3 Turn the power for the machine OFF. Open the Coin Chute Door Remove the Coin Selector from the Coin Chute Door Open the gate and dust off by using a soft brush (Small soft Paint Brush, etc.) GATE 12-1 FIG 1 74 CLEANING THE COIN SELECTOR (MECHANICAL). 1 Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent and then squeezed dry. 2 Remove the CRADLE.. When removing the retaining ring (E ring) be very careful so as not to bend the rotary shaft. 3 Remove stain from the rotary shaft and shaft receiving portions by wiping off with a soft cloth. etc. 4 After wiping off as per previous step, further apply a dry cloth to completely dry the Coin Selector. 12 12-1 FIG 2 COIN HANDLING CRADLE Coin Insertion Test Once every month, when performing the Coin SW Test, simultaneously check the following: Does the Coin Meter count satisfactorily? Does the coin drop into the cashbox correctly? Is the coin rejected when inserted while keeping the REJECT Button pressed down? Insert a coin while keeping the REJECT Button pressed down and check if it is rejected. 12-1 FIG 3 75 CLEANING THE COIN SELECTOR (SR3) 12 1 COIN HANDLING 2 Remove and clean smears by using a damp soft cloth dipped in water. DO NOT use any diluted chemical detergent or cleansing agent as this will impair the workings of the component. GATE Open the reject gate to gain access to the rundown path. RUNWAY 3 4 76 Remove the dirt and stains from the runway by wiping off with a soft damp cloth. After wiping off as per previous step, further apply a dry cloth to completely dry the coin Selector. 12-2 FAULT FINDING Fault Finding The following information is presented for customers’ guidance in rectifying a fault but does not cover all possible causes. All acceptors with electronic faults should be returned to an approved service centre for repair. INVESTIGATE Connector Power Supply Acceptor does not work (all coins reject) Inhibit all inputs Accept gate Accept channel Reject gate LED on rear cover RED LED on rear cover YELLOW Power Supply Poor Acceptance Coin stick or jam in acceptor. A true coin type rejects No accept signal Accept gate Connector Coin rundown Bank Select Accept channel Accept gate Regect gate Label Connector Accept channel POSSIBLE CAUSE Poor Contact Loose Wire Not switched on Incorrect voltage Inadequate current Rise time too slow Acceptor Inhibited Gate not free or dislocated Obstruction Not fully closed EEPROM chksm error SR Sensor fault Credit opto fault Credit sensor blocked Reject lever pressed Reinstall power Voltage less than 10v (Voltage drops when coil engages) Gate jam or dislocated Loose Dirty Both banks enabled COIN HANDLING SYMPTOM 12 Acceptor dirty or may have some damage Coin not programmed Loose or broken wire Path dirty or obstructed 77 12-3 ADJUSTING THE PRICE OF PLAY (EXCEL) This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit setting are adjusted via the EXCEL CREDIT BOARD. 12 COIN HANDLING IMPORTANT! The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT BOARD to function correctly. The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the price of play, type of coin acceptor and region. EXCEL Credit Board DIP SWITCHES COUNTER 1 STATUS LED EXCEL CREDIT PCB COUNTER 2 TEST BUTTON SERVICE BUTTON VOLUME CONTROL DIL SW3 (Regional Settings) Adjust these switches to specify the type of Coin Acceptor used and currency. Default = SW1&SW2 ON - SR3 in parallel mode, Sterling. TEST BUTTON SERVICE BUTTON Status LED CHANNEL 1 DIL SW1 (credit settings) VOL CONTROL 78 Provides access to the TEST MENU when pressed. Provides a SERVICE CREDIT when pressed Flashes when functioning. To Coin Acceptor (SR3 TYPE.) Adjust to required price of pay. MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS) 12-4 ADJUSTING THE PRICE OF PLAY (VTS) This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL credit setting are adjusted via the EXCEL CREDIT BOARD. IMPORTANT! The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the CREDIT BOARD to function correctly. VTS Board COIN HANDLING The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to select the price of play, type of coin acceptor and region. 12 COIN CHANNEL A TEST BUTTON SERVICE BUTTON DEMAG (NOT USED) DIP SW 3 VOLUME CONTROL A VOLUME CONTROL B VOLUME CONTROL C DIP SW 1 DIL SW3 (Regional Settings) Adjust these switches to specify the type of Coin Acceptor used and currency. Default = SW1&SW2 ON - SR3 in parallel mode, Sterling. TEST BUTTON SERVICE BUTTON Status LED CHANNEL A DIL SW1 (credit settings) DEMAG VOL CONTROL A VOL CONTROL B VOL CONTROL C Provides access to the TEST MENU when pressed. Provides a SERVICE CREDIT when pressed Flashes when functioning. To Coin Acceptor (SR3 TYPE.) Adjust to required price of pay. NOT USED MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS) SECONDARY VOL ADJUSTMENT (GUN SPEAKERS) NOT USED 79 REGIONAL AND ACCEPTOR SETTINGS (SW3) Note: These switch settings are under constant review and may change due to world currency updates. Set SW 1 according to the option settings found in the relevant Price of Play Settings Table on the following pages. COIN HANDLING 80 Set SW 3 on the VTS /Excel board as shown in the table above corresponding to the country required. 12 STERLING PRICE OF PLAY SETTINGS (SW1) 12 COIN HANDLING 81 EURO PRICE OF PLAY SETTINGS (SW1) 12 COIN HANDLING 82 12-5 SR3 OPTIONS - STERLING / EURO SELECT SELECTING STERLING / EURO OPTION The SR3 coin acceptor (supplied) is programmed to accept UK Sterling and the Euro. Factory setting is for the UK Sterling. If the configuration needs to change to the Euro, then please follow the instructions below for changing over to the Euro and visa versa. This function allows you to enable both or individual select banks of coins via switches 7 and 8 on the 8 way DIL switch. This enables the selection of 2 different currencies, one in each bank, or 12 coins/tokens in both banks from the same country. COIN HANDLING BANK SELECT 12 To enable/disable the banks set the switches as show below. Both Banks ON (enabled) - Sterling and Euro’ s Bank 1 ON (enabled) and Bank 2 OFF (disabled) - Sterling ONLY Bank 1 OFF (disabled) and Bank 2 ON (enabled) - Euro’ s ONLY Please remove power from the SR3 before changing the status on the DIP SW. 83 12-6 SR3 OPTIONS - TEACH AND RUN PROGRAMMING TEACH AND RUN PROGRAMMING (SR3) If the machine is positioned in location where only tokens are used, then the SR3 Coin Acceptor can be programmed to accept and credit special coins/tokens. 12 Please follow the instructions below to enable and program the TEACH & RUN facility. COIN HANDLING Table 1: Teach & Run Programming Bank 1. Coin Number 1 2 3 4 5 6 SW1 off off off off off off SW2 off off off ON ON ON SW3 off ON ON off off ON SW4 ON off ON off ON off SW5 ON ON ON ON ON ON SW6 off off off off off off SW4 ON off ON off ON off SW5 ON ON ON ON ON ON SW6 off off off off off off TOTAL SW5 SW6 12 ON OFF Bank 2 Table 2: Teach & Run Programming Bank 2 Coin Number 7 8 9 10 11 12 SW1 off ON ON ON ON ON SW2 ON off off off off ON SW3 ON off off ON ON off Teach and Run EXAMPLE. (To teach coin channel 12 for £1) Switch off the power to the SR3 and set the Program DIL switches to:- MSB SW1 ON SW2 SW3 ON OFF LSB SW4 OFF Switch on the power to the SR3. Press the reject lever within 20 seconds. The LED will turn RED. Start entering £1 coins until the LED flashes GREEN, typically after 8 to 10 insertions. NOTE: If the LED turns GREEN after the 1st coin, then the Teach & Run is DISABLED. Press the reject lever and the LED will turn GREEN. The coin channel has now been programmed. SET ALL SWITCHES TO THE OFF POSITION. 84 13 LAMPS AND LIGHTING • When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. • Be sure to use lamps of the designated rating. Using lamps of undesignated rating can cause a fire or malfunctioning. • There is the danger of short circuits or smoke generation due to deterioration of insulation in lighting fixtures resulting from age deterioration. Check for anomalies such as the following: Does it smell like something is burning? Is there socket discoloration? Are any lamps being replaced frequently? Do lamps not go on properly? 13 LAMPS AND LIGHTING • You may get burned by a hot fluorescent lamp or other lamps. Pay full attention to the lamps when performing the work. The Coin Door Lamp utilises a 12v 1.2w Wedge Bulb. It is important that you replace this bulb or any other bulb of that of the same voltage and rating. Failing to observe this caution may result in PCB failure or possible fire hazard. 13-1 COIN DOOR LAMP Step 1. Open the Coin Door and locate the Lamp Housing directly behind the Coin Insert Bezel. Lamp Housing Step 2. Hold the Lamp Housing firmly between your index finger and thumb and gently pull upwards. Do Not try to remove the Lamp Housing whilst holding the bulb as the bulb may break causing injury. Step 3. Once the Lamp Housing has been removed, carefully hold the bulb between your fingers and pull the Lamp Housing away. Do not twist either bulb or Lamp Housing whilst removing the bulb as this may cause damage to both bulb and or Housing. Type: Wedge Bulb - 12v, 1.2w Step 4. Simply push-fit a replacement bulb of the same type and follow these steps in reverse to refit. 85 13-2 FLUORESCENT TUBES - BILLBOARD THIS WORK ON TOP OF THE CABINET, SHOULD NOT BE UNDERTAKEN WITHOUT THE USE OF A SUITABLE STEP OR FOOTSTOOL. 13 LAMPS AND LIGHTING MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF BEFORE ATTEMPTING TO CARRY OUT THIS WORK 1 The Billboard Fluorescent Tube is located inside the Billboard directly behind the Billboard Plate, before attempting to change the lamp, TURN THE POWER OFF. 2 To gain access to the Fluorescent Tube, extract the (6) fixing screws which hold the Billboard Plate in place and remove. (6) M4 Inset Washer (6) M4 internal Hex Bolt Chrome Billboard Plate 3 Locate the Fluorescent Lamp. Unclip the end caps from both ends of the lamp. Using both hands, carefully pull the lamp directly towards you. Due to the possible risk of broken Glass during this procedure, protective clothing, such as gloves and safety glasses should be worn Fluorescent Lamp 4 86 Replace the Fluorescent Tube with a new one of the same type and re-assemble the Billboard in the reverse order. 13-3 RACELEADER LED - BILLBOARD THIS WORK ON TOP OF THE CABINET, SHOULD NOT BE UNDERTAKEN WITHOUT THE USE OF A SUITABLE STEP OR FOOTSTOOL. The “RACELEADER” L.E.D assy is housed within the Assy Billboard directly beneath the Billboard fluorescent lighting. The procedure to access the Raceleader LED is the same as that for the “Fluorescent Tubes. (Please see Chaptet 13-2 FLUORESCENT TUBES - BILLBOARD. LAMPS AND LIGHTING MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF BEFORE ATTEMPTING TO CARRY OUT THIS WORK 13 Once accessed, follow these steps for removel. 1 The Raceleader L.E.D is located inside the Billboard directly behind the Billboard Plate, before attempting to change the l.e.d, TURN THE POWER OFF. 2 To gain access to the Raceleader l.e.d, extract the (6) fixing screws which hold the Billboard Plate in place and remove. (Please see 13-2 step 1). 3 Remove the RACELEADER L.E.D by unscrewing the (4) No 4x3/4” Self Tapping Screws and removing the standoff’s placed behind. Disconnect the LED BD from the harness and remove. Replace the LED strip of one of the same type. Refit by following the instructions in reverse. Standoff 11.11mm Raceleader L.E.D No 4 x 3/4” Self Tap Screw 87 13-4 START LAMP AND VIEW LAMPS MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF BEFORE ATTEMPTING TO CARRY OUT THIS WORK 13 LAMPS AND LIGHTING BOTH START AND VIEW LAMPS ARE A 12V 2W BAYONET TYPE BULB. IT IS IMPORTANT THAT YOU REPLACE THIS LAMP WITH A LAMP OF THE SAME SPECIFICATION. REPLACING THE LAMP OF A DIFFERENT SPECIFICATION MAY RESULT IN PCB FAILURE OR EVEN A FIRE HAZARD. Start Button Lamp, View Change Button Lamp 1 2 Turn off the power TAMPERPROOF SCREW (4), chrome Remove the 4 tamper proof screws. M4x16 Please note that the images shown may differ from actual product but the process is the same. 3 Remove the Switch Plate. The Switch Plate contains wiring connections. Disconnect the connector, taking care not to damage the wiring. Disconnect the connector. SWITCH PLATE 88 4 There is a metal fitting at the base of the buttons on the Button Plate. Rotate this metal fitting to unlock it, then remove the printed circuit board from the Button Plate. BUTTON PLATE 13 5 PRINTED CIRCUIT BOARD LAMPS AND LIGHTING Unlock. Press and turn the lamp counter-clockwise to remove it. START LAMP 12V 2W (Pt No LT1060) VIEW LAMP 12V 2W (Pt No LT1060) 6 Replace the bulb with one matching the specification stated , then reassemble the Unit in the reverse order and refit the Button Unit to the control Panel. 89 13.5 BASE BOX LOGO LAMP BASE BOX LOGO LAMP (CATHODE) REPLACEMENT 13 LAMPS AND LIGHTING 1 2 Turn off the power Remove the Seat Assembly by first unbolting the (6) M8 x 30 Hex Bolts positioned around the seat base. Once all 6 bolts have been removed, using 2 people carefully lift the Assembly Seat off the base unit a few inches so that access to the connecting cables can be gained. Disconnect the connectors and fully remove the Assembly Seat. Remove the (6) outer fixings 3 Remove the Cathode housing by first removing the 4 outer fixings positioned around the “GRID LOGO” plate. Remove the (4) outer fixings Please note: that the images depict a standard cabinet but the process of removal remains the same. 90 4 Once all four (4) fixings have been removed, carefully release the Cathode Housing and disconnect the power connector. (YEL/WHT). 13 5 LAMPS AND LIGHTING Power Connector Disconnect the Lamp Connector at the opposite side of the inverter, then release both clamps positioned at each end of the cathode lamp.. Lamp Connector Release clamps 6 Remove the Cathode lamp by sliding it carefully out of the housing via the access at one end. Replace the bulb with one matching the specification stated , then reassemble the Unit in the reverse order. Lamp access 91 13.6 RESET LAMP MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF BEFORE ATTEMPTING TO CARRY OUT THIS WORK 13 LAMPS AND LIGHTING ACCESS TO THE RESET LAMP IS VIA THE HOOD OR BONNET PANEL. DO NOT CARRY OUT ANY WORK WITHIN THIS AREA WHILST POWER IS APPLIED. THE GEARED MECHANISM WHICH OPERATES THE STEERING WILL ROTATE AUTOMATICALLY OR MAY BE MANUALLY OPERATED BY CUSTOMER OR OBSERVER. PARTITION OFF MACHINE AND DISCONNECT POWER BEFORE ATTEMPTING ANY WORK IN THIS AREA. FAILING TO DO SO MAY RESULT IN SERIOUS INJURY TO HAND OR FINGERS. THE RESET LAMP IS A WHITE 12V LED TYPE LAMP. IT IS IMPORTANT THAT YOU REPLACE THIS LED WITH ONE OF THE SAME SPECIFICATION. REPLACING THE LED OF A DIFFERENT SPECIFICATION MAY RESULT IN PCB FAILURE OR EVEN A FIRE HAZARD. 1 Turn off the power Reset Button 2 92 The RESET button is located on the upper left hand side of the Control Panel. Access is gained from the rear. 3 Remove the Rear Access Panel and locate the Recovery Button. Once located, pull out the switch housing to reveal the bulb to be replaced. Reset Lamp Bonnet or Hood 13 LAMPS AND LIGHTING 4 Once the Switch and Lamp Housing has been removed - pull out the lamp (Do not twist) and replace with a lamp of the same type and rating. Lamp Housing Please note that the images shown may differ from actual product but the process remains the same. 5 To re-fit the housing, follow steps 1 to for in reverse order. 93 14 PERIODIC INSPECTION The items listed below require periodic check and maintenance to retain the performance of this machine and to ensure safe business operation. When handling the controller, the player will be in direct contact with it. In order to always allow the player to enjoy the game, be sure to clean it regularly. Also, it is advisable to provide wet tissue, etc. available for player use. 14 PERIODIC INSPECTION • Every 6 months check to see if power cords are damaged, the plug is securely inserted, dust is accumulated between the socket outlet and the power plug, etc. Using the product with accumulated dust in the interior may cause fire or electric shock. • Never use a water jet, etc. to clean the inside and outside of the cabinet. If wetness occurs for any reason, do not use the product until it has completely dried. • Once a year, request the office shown on this manual or the dealer from whom the product was originally purchased to perform the internal cleaning. Using the product with accumulated dust in the interior may cause fire or other accidents. Note that you are liable for the cost of cleaning the interior parts. • There is the danger of accidents involving electrical shorts circuits or fire caused by factors such as the deterioration of insulation in electrical and electronic equipment over time. Check that there are no abnormalities such as odors from burning. 14 TABLE 01 PERIODIC INSPECTION TABLE ITEMS CABINET CONTROL PANEL STEERING WHEEL SHIFT LEVER START BUTTON ACCELERATOR & BRAKE MONITOR COIN CHUTE DOOR SEAT GAME BOARD POWER CABLES INTERIOR CABINET SURFACES 94 DESCRIPTION Confirm that adjusters contact floor Volume inspection Gear alignment inspection Greasing Switch inspection Greasing Switch inspection Volume inspection Gear and spring potion greasing Screen cleaning Confirm settings Coin switch inspection Coin insertion test Selector cleaning Greasing to the seat rail Confirm settings Inspection, Cleaning Cleaning Cleaning PERIOD Daily Monthly Every 3 months Every 3 months Monthly Every 3 months Every 3 months Monthly Every 3 months Weekly Monthly or when moving Monthly Monthly Every 3 months Every 3 months Monthly 6 months Yearly As appropriate Cleaning the Cabinet Surfaces When the cabinet surfaces are badly soiled, remove stains with a soft cloth dipped in water or diluted (with water) chemical detergent and squeezed dry. To avoid damaging surface finish, do not use such solvents as thinner, benzine, etc. other than ethyl alcohol, or abrasives, bleaching agent and chemical dustcloth. Some general-purpose household, kitchen and furniture cleaning products may contain strong solvents that degrade plastic components, coatings, and print. Before using any cleaning product, read the product's cautionary notes carefully and test the product first on a small area that is not highly visible. 14 Move the Seat to the rear most position and apply spray greasing to the portion shown at the right once every 3 months using a BEARING GREASE. After greasing, move the Seat a few times forward and backward so as to allow the grease to be applied all over uniformly. Be sure to wipe grease which attaches to the surfaces of the PROTECT RUBBER on the Seat Rail, or any excess grease. PERIODIC INSPECTION Seat (Greasing to Seat Rail Portion) 95 15 TROUBLESHOOTING 15-1 TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN) 15 TROUBLESHOOTING • In order to prevent electric shock and short circuit, be sure to turn power off before performing work. • Be careful so as not to damage wirings. Damaged wiring can cause electric shock or short circuit. • After removing the cause of the functioning of the Circuit Protector, reinstate the Circuit Protector. Depending on the cause of the functioning, using the Circuit Protector as is without removing the cause can cause generation of heat and fire hazard. • In the event that a problem cannot be resolved by employing the procedures listed in this Manual, be sure to request service from the office shown on this Manual or the dealer from whom the product was originally purchased. Attempts to employ procedures other than those specified in this Manual can cause electrical shock, shorting, or fire. • In the event of a problem that is not described here, be sure to contact the office shown on this Manual or the dealer from whom the product was originally purchased. Careless attempts at repair can result in electrical shock, shorting, or fire. If a problem occurs, first check to make sure that the wiring connectors are properly connected. 15 TABLE 01 PROBLEM When the main SW is turned ON, the machine is not activated. Fluorescent lamp inside Billboard Unit not lighting 96 CAUSE The power is not ON. Incorrect power source/voltage. The Fuse on the AC Unit has blown due to momentary over current. The fuse of the connect board has blown due to momentary over current. Connector connection fault. Fluorescent lamp and glow lamp need replacement. COUNTERMEASURES Firmly insert the plug into the outlet. Make sure that the power supply/voltage are correct. After eliminating the cause of overload, replace the specified rating fuse. After eliminating the cause of overload, replace the specified rating fuse. Check connections to the Billboard Unit. Replace the fluorescent lamp and the glow lamp. Sound is not emitted. Sounds are emitted and the lamps are lit, but the screen is black. Malfunctioning BD, amp and speaker Faulty connections for the visual signal connector or the monitor power connector Faulty LCD Display Faulty connection for the visual signal connector. Screen adjustment is not appropriate. The on-screen image sways and/or fades. Does not accept input from any switch or volume. The power source and voltage are not correct. Faulty connector connections. Does not accept input from the Shift Lever. Faulty connector connections. Broken Microswitch. Steering (Servomotor) response is incorrect. Incomplete power on check. Deviation of the volume value. Volume gear engagement fault. Volume malfunctioning. Detached wires. No response from Steering (Servomotor). Failure of power-on checking procedure. Faulty connector connections. Thermal element in the Servodriver is operating. Momentary overload caused a fuse on the Servodriver to blow. Adjust the Switch Unit’s sound adjustment volume. Check the connections for the game board, amp, speakers and Volume connectors Perform Sound Test. Check the connections for the monitor and game board connectors. See Chapter 11 Check the visual signal connector connection and make sure it is secured properly. Make adjustment appropriately. Make sure that the power supply and voltage are correct. Check the connection for the I/O Board and Cabinet connector. Check the power for the I/O Board. Check the connections for the connectors in the Control Panel and between the Control Panel and the Cabinet. Replace the Microswitch. Power on and verify that the power on check completes properly. Adjust the volume value in the Test Mode. Adjust the engagement of the gear. Replace the volume. Check for faulty wire connections around moving parts. When replacing wires, secure them so that they do not touch any moving parts. Reconnect the power and complete a power-on checking procedure. Check the connections for the connectors between the Game Board and Servodriver and between the Servodriver and the Servomotor. Occurs when the internal temperature reaches 70°C (158°F) and corrects automatically when the unit cools. Contact the company from whom the unit was purchased. 15 TROUBLESHOOTING Colors on the monitor screen are strange. Sound volume adjustment is not correct Faulty connections for various connectors 97 Steering (Servomotor) is weak in its force feedback Does not accept input in from the Reset Button unit. Ageing of the force feedback mechanism Reset in the Test Mode. Faulty connector or connections. Check the connections between the I/O Board, the Cabinet and the Reset Button Unit Replace Microswitch Faulty Microswitch 15 TROUBLESHOOTING The accelerator or brake does not perform appropriately. Start button and/or View Change button input does not work and they do not flash. Start button and/or View Change button input works, but they do not flash. Failure of the network play. 98 Incorrect volume setting. Faulty Volume attachment or adjust gear alignment. Faulty connector or connections. Failure of the volume. Faulty connector or connections. Unverified settings or operation. The lamp is blown. Network play is wrongly set. Communication cables are disconnected. Communication cables are wrongly connected. Damage of communication cables. Adjust the volume value in the Test Mode. Adjust the volume attachment and verify in Test Mode. Check the connections for the accelerator and brake connectors and the connectors between the accelerator, brake and cabinet. Replace the volume. Check the connections for the connectors between the I/O Board, the cabinet and the control panel and those inside the control panel. The Start button only flashes when Free Play is set. Check the operation in Test Mode. Replace the lamp. Reset correctly. Reconnect the cables. Replace the cables. Contact the company from whom the unit was purchased. Replacing Fuses • In case fuse replacements other than those stated in this manual are necessary, contact where you purchased the product from for inquiries regarding this matter. • Be careful so as not to damage wirings. Damaged wiring can cause electric shock and short circuit accidents. • Be sure to use fuses meeting specified rating. Using fuses exceeding the specified rating can cause fire and electric shock accidents. • After eliminating the cause of the blowing of fuse, replace the fuse. Depending on the cause of fuse blowing, continued use with the fuse as is blown can cause generation of heat and fire hazard. TROUBLESHOOTING • In order to prevent an electric shock, be sure to turn power off and unplug from the socket outlet before performing work by touching the internal parts of the product. 15 Fuses are located on the following: RD-1540UK Assy AC Unit 838-14551-02UK AC Distribution PCB (1) 5A Time Delay 20mm (1) 5A Time Delay 20mm (Spare) (2) 6.3A Time Delay 20mm 99 16 GAME BOARD 16 ● When working with the product, be sure to turn the power off. Working with the power on may cause an electric shock or short circuit. GAME BOARD ● Be careful not to damage the wires. Damaged wires may cause an electric shock, short circuit or present a risk of fire. ● Do not use this product with connectors other than those that were connected and used with the game board at the time of shipping. Do not carelessly connect wires to connectors that were not used at the time of shipping, as this may cause overheating, smoke or fire damage. In this product, setting changes are made during the test mode. The game board need not be operated. Use the game board, etc. as is with the same setting made at the time of shipment so as not to cause electrical damage or malfunction. Static electricity from your body may damage some electronics devices on the IC board. Before handling the IC board, touch a grounded metallic surface so that the static electricity can be discharged. 100 16-1 GAME BOARD - LOCATION & REMOVAL ● When returning the game board after making repairs or replacements, make sure that there are no errors in the connection of connectors. Erroneous connections can lead to electrical shock, short circuits or fires. GAME BOARD ● When connecting a connector, check the direction carefully. Connectors must be connected in only one direction. If indiscriminate loads are applied in making connections, the connector or its terminal fixtures could be damaged, resulting in electrical shock, short circuits or fires. 16 The machine is fitted with Game Board Unit and several other Ancillary Boards which are fitted inside the Display Cabinet. Each machine contains the its own CPU.. Only qualified Personnel should attempt to Service these Units and before gaining access to the machine, it should be isolated from the mains supply GAME BOARD SERVICE DOOR There are two access point to the GAME BOARD. A front access point which is located to the left hand side of the Display cabinet and a rear access. The front access point can be used when access to the rear is obstructed. 101 Remove the outer left door by unscrewing the (2) M4x25 machine screws located at the outer tope edges of the door. Unlock the door using the service door key and remove. 16 GAME BOARD (2) M4x25 Pozi machine screws Lock (A444) Inside the service area you will find the Game Board positioned on the left hand side. ASSY GAME BD Secure Bolt To remove, unscrew the Game Board securing screw located at the lower corner of the wooden base. Carefully pull the ASSY GAME BD out towards you. To fully remove the ASSY GAME BD, disconnect the harness connection points which are located above the inside door frame. 102 16-2 ELEC BOARD - LOCATION & REMOVAL There are two access point to the ELEC BD. A front access point which is located to the right hand side of the Display cabinet and a rear access. The front access point can be used when access to the rear is obstructed. 16 GAME BOARD ELEC BOARD SERVICE DOOR Inside the service area you will find the ELEC Board positioned on the right hand side. (2) M4x25 Pozi machine screws ASSY ELEC BD (A444) Lock To remove, unscrew the Elec Board securing screw located at the lower corner of the wooden base. Carefully pull the ASSY ELEC BD out towards you. To fully remove the ASSY ELEC BD, disconnect the harness connection points which are located above the inside door frame. 103 17 COMMUNICATION PLAY For this game, up to 6 machines can be networked together allowing up to 6 players to play simultaneously. In this instance, connecting the communication cable and adjustment to the settings for communication play will be required. 17 17-1 INSTALLATION PRECAUTIONS COMMUNICATION PLAY • Before starting to work, ensure that the Power SW is OFF. Failure to observe this can cause electric shock or short circuit. • Use care so as not to damage wirings. Damaged wiring can cause electric shock or short circuit. • Do not touch undesignated places. Touching places not designated can cause electric shock or short circuit. • The work described below should be carried out by the site maintenance personnel or other qualified professional. Work carried out by personnel without the necessary skill or technology can cause accident. • To perform work safely and avoid serious accident such as the cabinet falling down, do not perform work in places where step-like grade differences, a ditch, or slope exist. • To prevent accidents while working or while operating the product after it has been installed, be sure not to conduct any procedures other than those given in this manual. There are cases in which procedures not covered in this manual require special tools and skills. If a procedure not given in this manual is required, request service from the office given in this manual or from the point of purchase. • To perform work safely, be sure to secure the space corresponding to number of machines to be linked. Failure to observe this can cause accident. • To avoid accidents, use a cable cover that will not cause patrons to trip when laying network cables in areas of heavy foot traffic. • To prevent accidents and acts of vandalism, cover the network cables with the strongest cover possible. Since 2 or more machines are to be linked, sufficient power corresponding to the number of machines used need to be supplied. Note that as a standard, the per machine capacity should be14A for the 100-120V area, and 6A for the 220-240V area. 104 Distance between Machines The maximum distance between the game machines depends on the length of the cables connecting them, but make sure the units are separated from each other by at least 70 cm (26.5 in) so that players can pass between them. 17 COMMUNICATION PLAY 105 17-2 CONNECTING THE COMMUNICATION CABLE To enable network play, the Hubs inside each of the game machines involved must be connected with network (LAN) cables. Up to a maximum of 3 machines (6 Players) can be Networked together, all that's required is to link between the Hubs of each of the machines that are to complete the ‘Network’. Do not connect LAN cables to game machines when they are not used for network play. 17 COMMUNICATION PLAY Lan Cat-5 Cable (Supplied). (use ONLY when connecting 2 seats). 1 Turn off the power and unplug the power cord from the outlet. 2 Using Chapter 6 of this manual as reference, move the machines so that they are lined up. Leave enough space behind each Unit to allow access for a Network HUB (only required for 3 or more seats) which when located will be positioned near the center of linked machines. 3 When linking 2 seats or “Twin” cabinet, use the Lan Cable, Pt. (Supplied). 4 When linking 3 or more seats a Hub Kit must be used. Please contact SEGA or your local distributors office for further technical or sales information 5 Once the desired Network connections have been established, power on the machines and enter TEST MODE to allocate each seat a number within the NETWORK TEST. Network Kit - Not Supplied Standard Lan Network Cable A typical illustration of 4 seats in a network 106 17-3 NETWORK PLAY SETTINGS Each of the linked machines must be set up for network play. If the machines are not set up correctly, network play will not be possible. For this game, up to 4 machines can be connected to allow up to 4 players to play simultaneously. Turn on the power on each machine to be used in network play. 17 Initiate TEST MODE on ALL machines. Select the GAME TEST MODE and press the Test button to display the GAME TEST MENU screen. Select the NETWORK SETTINGS in the GAME TEST MENU screen and press the Test button. COMMUNICATION PLAY 1 2 3 4 NETWORK SETTINGS PLAYER 1 >> NETWORK STATUS CABINET CONNECTED NETWORK ENABLED CABINET ID CONFIRM CHANGES EXIT ON 0 YES 1 SELECT WITH SERVICE BUTTON AND PRESS TEST BUTTON 5 6 Perform the CABINET ID setting. Set the different ID number to each machine. Be sure to assign one of them with the ID number of “1” Cause all of the machines to exit from the TEST MODE. Always select EXIT in the SYSTEM TEST MENU screen. 107 17-4 NETWORK PLAY PRECAUTIONS 17 COMMUNICATION PLAY 108 • In network play, difficulty level and other settings are made from CABINET ID Number 1. Changing the settings at CABINET ID Number 1 also changes the settings for other units. • You must CONFIRM CHANGES in TEST MODE when allocating CABINET ID. The Cabinet will re-boot. DO NOT power off machine at this point. If power is turned off then all settings will be lost. • When networking machines it is important that all trailing network cables are placed safely away from players and observers alike. Untidy cables may cause a trip or electrical hazard. 18 DESIGN-RELATED PARTS For the warning display stickers, refer to Section 1. 18 STKR SEAT UPPER RD-9451-BUK PLATE R RD-9502UK PLATE L RD-9501UK STKR SEAT UPPR RD-9451-BUK STKR DLP R RD-9513UK STKR DLP L RD-9512UK ENDCAP L RD-9857UK HEADER SPOILER RD-9853UK DESIGN - RELATED PARTS BILLBOARD PLATE RD-9506UK SIDE POD R RD-9161UK RED LIGHT TOP FD-2365-AUK RED LIGHT RED FD-2365-BUK STKR SEGA R RD-9807UK STKR BASE R RD-9004UK STKR BASE L RD-9003UK STKR BASE REAR RD-9005UK STKR POD R RD-9152UK ENDCAP R RD-9858UK LOGO LIT BASE RD-1506UK STKR SEGA LOGO RD-9605UK When ordering replacement design-related parts, please contact your local SEGA office or Distributior quoting the descriptions and Part Numbers of the items required as highlighted above. 109 19 PARTS LIST GRID DX BOM STRUCTURE RD-00004UK PARTS LIST ASSY ELEC BD RD-8600UK * RD-8500UK ** RD-9000UK ASSY BASE BOX DX RD-9020UK CONTROL PANEL COVER RD-2001UK *** RD-2000UK ASSY WOOFER RD-1670UK **** RD-9450UK RD-1680UK ASSY SEAT DX ASSY WOOFER LED ASSY ADJUST SEAT DX RD-9100UK ASSY BASE BOX LIGHT REAR RD-1550UK ASSY SW PLATE RD-2100UK ASSY SPOILER RD-9850UK ASSY COIN CHUTE TOWER RD-9400UK ASSY REAR CABI DX RD-9800UK ASSY CONTROL PANEL ASSY SPEAKER R SRS-1560UK ASSY SPEAKER L SRS-1550UK ASSY PEDAL BASE SRS SRS-1200UK ASSY SIDE POD R RD-9160UK ASSY SIDE POD L RD-9150UK ASSY MAIN CABI DX ASSY 240V FAN ST-1340UK ASSY BILLBOARD DX RD-9500UK AC UNIT DX RD-8540UK ASSY LCD 52” RD-8800UK ASSY MAIN BD RD-8700UK ASSY LCD CABI 52” x2 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 110 TOP ASSY GRID DX 19 1 ASSY TOP GRID (RD-0000UK) (D-1/1) 1 22 201 202 PARTS LIST 401 406 407 412 19 2 DESCRIPTION *1 *2 *7 *8 *9 *10 *14 *22 *27 *30 *31 *32 *33 *34 *201 *202 *401 *402 *403 *404 *405 *406 *407 *408 *409 *411 *412 RD-8500UK RD-9000UK 440-WS0220UK 440-WS0100UK 440-WS0010UK 440-WS0030UK 421-7988-91UK SRS-0052UK LB1046 PK0473 PK0474 PK0475 PK0476 LB1130 000-T00412-0B 000-T00616-0B SRS-8054UK 440-CS0186UK LM1227 LM1246 600-7269-0500UK 030-000825-SB 068-852216-0B 420-0011-02UK OS1019 514-5078-5000 030-000860-SB ASSY LCD CABI 52” ASSY MAIN CABI DX WARNING STICKER TRAP HAZARD WARNING LABEL FORK HERE WARNING LABEL DANGER - HI VOLTAGE WARNING LABEL CAUTION STICKER SERIAL NUMBER UK BONNET LID DX LABEL TESTED FOR ELEC. SAFETY PALLET LCD CABI RD DX SHRINK BAG LCD CABI RD DX PALLET MAIN RD DX SHRINK BAG MAIN RD DX LABEL WEEE WHEELIE BIN M4X12 MSCR TH BLK M6X16 MSCR TH BLK JOINT BRKT MDX STICKER C EPILEPSY MULTI UK MAINS LEAD 10A WITH PLUG EUROLEAD 10A EUROPEAN SOCKET CA LAN CAT5 500CM M8X25 BLT W/S BLK M8 WSHR 22OD FLT BLK GRID DX OS MANUAL SELF SEAL BAG 9X12.3/4 FUSE 5A T CERAMIC 20MM M8X60 BLT W/S BLK QTY 1 1 2 4 3 2 2 1 1 1 1 1 1 1 4 2 2 1 1 1 1 4 8 1 2 1 4 The exclusive supplier of SEGA spares PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 111 2 ASSY COIN CHUTE TOWER (RD-0300X-01UK) 201 5 201 2 19 PARTS LIST 201 4 106 3 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 112 103 102 101 (D-1/1) 205 12 202 1 11 13 202 205 ITEM NO PART NUMBER DESCRIPTION ***1 ***2 ***3 ***4 ***5 ***11 ***12 ***13 ***101 ***102 ***105 ***106 ***201 ***204 ***205 ***301 ***302 SRS-3101UK VTS-HOD-D-R PP1087 SRS-3102UK DUT-0302UK LB1103 TFF-0304UK TFF-0305UK 220-5374-01 220-5575UK 220-5610-01 220-5727-01B 000-P00410-W 050-U00800 068-852216 RD-65055UK LM1006LOR COIN CHUTE TOWER VTS BOARD HOD BOX CASH FOR MINI DOOR CCT FLOOR SRS COIN PATH PLATE STICKER CAUTION LOCKING HASP BRKT PADLOCK DOOR DFMD W/FR&LOCK C120 UNIV LOCK (J9117) KEY TO LIKE 22MM W CAM SR3 STD BODYBSR3INGB DOOR CASH H.S. STS M4X10 MSCR PAN W/FS PAS M8 NUT NYLOK PAS M8 WSHR 22OD FLT PAS WH VTS LOOM COIN MECH LAMP QTY 1 1 1 1 1 1 1 1 1 1 1 1 11 4 4 1 1 3 ASSY BILLBOARD (RD-0500UK) (D-1/1) 102 204 201 19 PARTS LIST 206 205 103 101 303 1 3 105 203 202 2 DESCRIPTION ***1 ****1 ***2 ****1 ***3 ***101 ***102 ***103 ***104 ***105 ***201 ***202 ***203 ***204 ***205 ***206 ***207 ***301 RD-9503UK RD-9503-AUK RD-9506UK RD-9506-AUK 440-WS0011UK 390-0240-18UK 390-0100-18DUK 838-14972-07 280-A01264-WX 253-5460-01 000-P00416-W FAS-200013 280-6686-01UK 000-P00410-W 280-L00811-0S 012-P00320 000-T00420-0B RD-60031UK BOX BILLBOARD BILLBOARD BOX BLANK PLATE BILLBOARD DX BILLBOARD PLATE BLANK WARNING LABEL HI-VOLT/HEAT FL TRAY 240V 18W FL TUBE 18W T8 600mm LED BD WHT 3X7BLOCK ROUTER TWIST D12 SO6.4 WOOD X AIR VENT BLACK M4X16 MSCR PAN W/FS PAS M4X16 SKT CAP CRM 4.5X16X4 SP WSHR M4X10 MSCR PAN W/FS PAS STANDOFF 7.94OD 3.56ID 11.11L N4X3/4” S/TAP PAN PAS M4X20 MSCR TH BLK WH FL UNIT QTY 1 1 1 1 1 1 1 1 6 1 2 6 6 2 4 4 4 1 The exclusive supplier of SEGA spares PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 113 4 ASSY LCD CABI 52" (RD-8500UK) 202 206 201 13 7 4 19 PARTS LIST 206 14 (D-1/2) 8 205 15 207 12 208 209 11 205 9 1 10 203 5 ITEM NO The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 114 **1 **2 **3 **4 **5 **6 **7 **8 **9 **10 **11 **12 **13 **14 **15 **101 **102 **103 **104 **201 **202 2 6 204 3 PART NUMBER DESCRIPTION RD-8501UK RD-8600UK RD-8700UK RD-8800UK RD-8540UK ST-1340UK RD-8502UK RD-8503UK RD-8505UK RD-9511UK RD-9513UK RD-9500UK RD-9501UK RD-9502UK RD-9504UK 280-A01264-WX 280-A02064-WX 440036 EP1401 030-00620-S 050-F00600 ASSY MONITOR CABI DX ASSY ELEC ASSY GAME BD ASSY LCD 52" ASSY AC UNIT ASSY FAN 240VAC SCREEN PROTECT LCD PLATE BILLBOARD PAN MOUNT PLATE CONN STICKER DLP SIDE L STICKER DLP SIDE R ASSY BILLBOARD PLATE L PLATE R BRKT SIDE PSPX ROUT TWST D12 BHKL-450-4-01 ROUT TWST D20 BHKL-750-4-01 FERRITE 74271221 FERRITE RING M6X20 BLT W/S PAS M6 NUT FLG SER PAS QTY 1 1 1 1 1 1 1 1 3 1 1 1 1 1 2 25 10 1 1 6 6 4 ASSY LCD CABI 52" (RD-8500UK) 000-T00416-0B 000-T00425-0B 000-P00420-W 000-T00412-0C 000-T00420-0B 050-F00800 068-850016 RD-65019UK RD-65050UK RD-65056UK RD-65057UK RD-65059UK RD-65061UK LGI-60056UK 600-7009-2500UK 600-7141-100UK 600-9060-44K 600-9120-44K M4X16 MSCR TH BLH M4X25 MSCR TH BLK M4X20 MSCR PAN W/FS PAS M4X12 MSCR TH CRM M4X20 MSCR TH BLK M8 NUT FLG SER PAS M8 WSHR 22OD FLT PAS WH ELEC BD TO BASE BOX WH RACEL EADER EXT WH AC IN EXT WH AC DISTRIBUTION EXT WH AUDIO B WH P PORT EXT WH LCD PSU AC ASSY RGB CA D-SUB 15 CABLE JVS TYPE A-B WH EARTH 60CM M4M4 WH EARTH 120CM M4M4 4 4 16 6 6 4 4 1 1 1 1 1 1 1 1 1 1 1 19 PARTS LIST **203 **204 **205 **206 **207 **208 **209 **301 **302 **303 **304 **305 **306 **307 **308 **309 **310 **311 (D-2/2) The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 115 5 ASSY ELEC BD (RD-8600UK) 201 106 19 PARTS LIST 202 (D-1/2) 1 3 202 104 102 201 202 103 202 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 116 105 2 203 101 201 ITEM NO PART NUMBER DESCRIPTION QTY ***1 ***2 ***3 ***101 ***102 ***103 ***104 ***105 ***106 ***107 ***108 RD-8601UK CFB-4003-01UK FR-838-001UK 838-14551-02UK 838-14515-A09 400-050-024-01 400-065-0512-01 400-075-024-01 838-0005UK OS1011 280-A01264-WX BOARD WOODEN ELEC EARTH PLATE MOTOR CONT HAPP 50-2000-03 AC DISTRIBUTION BD SOUND AMP ANALOG IN PSU 24VDC 50W MW LPS-50-24 PSU 5V/12V DC 65W MW RPD-65C PSU 24VDC 75W MW LPS-75-24 I/O BOARD SAE PCB FEET ROUTER TWIST D12 SO6.4 WOOD X 1 1 1 1 1 1 1 1 1 16 17 5 ASSY ELEC BD (RD-8600UK) (D-2/2) PART NUMBER DESCRIPTION QTY ***109 ***201 ***202 ***203 ***301 ***302 ***303 ***304 ***305 ***306 ***307 ***308 ***309 ***310 ***312 280-A02064-WX 012-P00325 012-P03506-F 012-P03512-F RD-65001UK RD-65002UK RD-65006UK RD-60007UK RD-60008UK RD-65009UK RD-65010UK RD-65012UK RD-65013UK RD-65058UK 600-9120-44K ROUTER TWIST D20 SO6.4 WOOD X N4x1" S/TAP PAN PAS N6x1/4" S/TAP FLG PAS N6x1/2" S/TAP FLG PAS WH AC TO DIST WH AC DISTRIBUTION WH DC I/O WH DC AMP WH DC MOTOR CONTROL WH DC MOTOR OUT WH SPEAKER A WH P PORT A WH I/O WH AUDIO A WH EARTH 120cm M4M4 7 12 16 2 1 1 1 1 1 1 1 1 1 1 1 19 PARTS LIST ITEM NO The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 117 6 ASSY GAME BD (RD-8700UK) 2 4 102 19 PARTS LIST The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 118 (D-1/1) 1 ITEM NO PART NUMBER DESCRIPTION ***1 ***2 ***3 or or ***4 ***101 ***102 ***201 ***202 ***301 ***302 ***303 RD-8701UK 610-0006-01UK EP2004-00BL EP2004-00RE EP2004-00YE LB1111 280-A02064-WX LB1101 050-F00400 280-0001UK RD-60014UK RD-65016UK RD-65060UK BOARD WOODEN BASE MAIN ASSY PC RD DK RDSTD EU BLUE DK RDSTD US RED DK RDSTD AS YEL STICKER PLEASE RECYCLE ROUTER TWIST D20 SO6.4 WOOD X STICKER WARNING BATTERY M4 NUT FLG SER PAS MNT RUB POLYMAX A1010M4 WH P PORT B WH AC GAMEBOARD WH AUDIO C QTY 1 1 1 1 1 1 5 1 4 4 1 1 1 7 ASSY LCD 52" (RD-8800UK) (D-1/1) 1 201 19 PARTS LIST 101 2 202 203 102 DESCRIPTION ***1 ***2 ***101 ***102 ***103 ***104 ***105 ***201 ***202 ***203 ***204 RD-8801UK LGI-1110UK 200-6052-SMSNG 400-356-024-01 280-A01264-WX 280-L00811-OS 280-L00640-WX 000-P00410-W 000-P00416-W 068-441616 012-P00320 BRKT LCD MOUNT PANEL PRISMA BD MOUNT DISPLAY 52" LCD SAM LT1520HB02 PSU 52 LCD PVP-3680 ROUTER TWIST D12 SO6.4 WOOD X STANDOFF 7.9OD STANDOFF 6mm WOOD XL M4X10 MSCR PAN W/FS PAS M4X16 MSCR PAN W/FS PAS M4 WSHR 16OD FLT PAS N4x3/4" S/TAP PAN PAS QTY 2 1 1 1 4 3 8 8 4 4 3 The exclusive supplier of SEGA spares PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 119 8 ASSY AC UNIT (RD-8540UK) (D-1/1) 107 19 PARTS LIST 1 101 102 2 202 103 109 3 201 104 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 120 ITEM NO PART NUMBER DESCRIPTION ****1 ****2 ****3 ****101 ****102 ****103 ****104 ****107 ****108 ****109 ****110 ****201 ****202 ****301 ****302 RD-1541UK TFF-0402UK LB1096 EP1302 514-5078-5000 SW1109 EP1418 EP1391 310-5029-D508 LB1126-5-250 440036 000-P00308-W 050-F00400 TFF-60001UK 600-9060-44K AC BRKT CONN COVER STICKER PROTECTIVE EARTH EUROSOCKET FUSED 10A 250VAC FUSE 5X20 CERAMIC SB 5000mA SWITCH ROCKER 250V AC FILTER EPCOS 16A RS496-4778 COUPLER INLINE LAN RJ45 HEAT SHRINK SLEEVING 50.8DIA FUSE LABEL 5A 250V FERRITE M3X8 MSCR PAN W/FS PAS M4 NUT FLG SER PAS WH AC IN WH EARTH 600MM M4M4 QTY 1 1 1 1 2 1 1 1 4 1 2 2 4 1 1 9 ASSY 240V FAN (ST-1340UK) (D-1/1) 101 19 PARTS LIST 1 102 201 DESCRIPTION ****1 ****101 ****102 ****201 ****301 105-5340-01 260-0024-01UK FN1012 000-P00312-W ST-60026UK FAN BRKT LONG FAN AC AXIAL DP200A FAN GUARD METAL 120MM (FG-12) M3X12 MSCR PAN W/FS PAS WH FAN QTY 2 1 1 4 1 The exclusive supplier of SEGA spares PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 121 10 ASSY MAIN CABI DX (RD-9000UK) 214 19 PARTS LIST The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 122 213 223 218 14 20 9 212 7 (D-1/3) 4 204 203 202 8 212 25 216 217 222 217 217 35 1 24 26 36 12 215 40 44 218 216 32 221 29 216 216 223 216 218 224 13 223 37 31 223 218 216 5 21 205 219 10 6 210 206 213 209 209 208 207 211 220 22 10 ASSY MAIN CABI DX (RD-9000UK) DESCRIPTION RD-9020UK ASSY BASE BOX DX SRS-1550UK ASSY SPEAKER L SRS-1560UK ASSY SPEAKER R RD-2000UK ASSY CONTROL PANEL SRS-1021UK COCKPIT BASE SRS-1200UK ASSY PEDAL BASE SRS RD-9150UK ASSY SIDE POD L RD-9160UK ASSY SIDE POD R RD-9023XUK MONITOR STAND L RD-9024XUK MONITOR STAND R RD-9800UK ASSY REAR CABI DX RD-9400UK ASSY ADJUST SEAT DX RD-9850UK ASSY SPOILER RD-9003UK STICKER MAIN BASE L DX RD-9004UK STICKER MAIN BASE R DX RD-9005UK STICKER MAIN BASE REAR DX RD-2100UK ASSY SW PLATE RD-1550UK ASSY BASE BOX LIGHT REAR L RD-1506UK LOGO LIT MAIN BASE SRS-9031UK FRONT FLOOR SRS MDX RD-9100UK ASSY COIN CHUTE TOWER SRT-2031UK NEOPRENE RUBBER STRIP 10X3mm RAL-2007X RUBBER HOLDER R TWIN RAL-2008X RUBBER HOLDER L TWIN SRS-1025UK COCKPIT SIDE L SRS-1026UK COCKPIT SIDE R SRS-1027UK BRKT CLOSING CTRL PNL BTM RD-9203UK BRKT POD CLOSING L RD-9204UK BRKT POD CLOSING R SRS-3041UK COVER TOP COCKPIT SRS-3001UK BRKT SUPP CTRL PNL TOP SRS-1405UK BRKT CLOSING CTRL PNL LCD TOP 280-A00964-WX ROUTER TWIST D09 SO6.4 WOOD X 280-A01264-WX ROUTER TWIST D12 SO6.4 WOOD X 280-A02064-WX ROUTER TWIST D20 SO6.4 WOOD X 000-P00412-W M4X12 MSCR PAN W/FS PAS FAS-290040 HEX SKT SCR BH BLK M8X25 060-S00800-0B M8 WSHR SPR BLK 060-F00800-0B M8 WSHR FORM A FLT BLK 020-000830-0Z M8X30 SKT CAP OZ 030-000625-SB M6X25 BLT W/S BLK 031-000625-0B M6X25 CRG BLT BLK 050-F00600 M6 NUT FLG SER PAS 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 2 2 1 1 0.9 1 1 1 1 1 1 1 1 1 1 4 7 3 8 4 4 4 6 2 2 5 19 The exclusive supplier of SEGA spares **1 **2 **3 **4 **5 **6 **7 **8 **9 **10 **12 **13 **14 **16 **17 **18 **20 **21 **22 **24 **25 **26 **28 **29 **31 **32 **33 **35 **36 **37 **40 **44 **103 **104 **105 **201 **202 **203 **204 **205 **206 **207 **208 QTY SEGA TOTAL SOLUTIONS PART NUMBER PARTS LIST ITEM NO (D-2/3) 123 10 ASSY MAIN CABI DX (RD-9000UK) 19 PARTS LIST The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 124 **209 **210 **211 **212 **213 **214 **215 **216 **217 **218 **219 **220 **221 **222 **223 **224 **225 **226 **301 **302 **303 **304 **304 **306 **307 068-651616-0B 068-651616 030-000616-SB 000-T00512-0B 020-F00850-0Z 000-T00412-0C 030-000830-SB 068-852216-0B 030-000816-S 060-F00800 000-T00412-0B 008-T00412-0B 000-T00416-0C 030-000825-SB 030-000825-S 000-T00412-0B 050-F00400 030-000820-SB RD-65017UK RD-65052UK RD-65054UK 600-9010-44K 600-9040-44K SSR-60022-010UK 600-9120-44K M6 WSHR 16OD FLT BLK M6 WSHR 16OD FLT PAS M6X16 BLT W/S BLK M5X12 MSCR POSI TH BLK M8X50 SKT CSK OZ M4X12 MSCR TH CRM M8X30 BLT W/S BLK M8 WSHR 22OD FLT BLK M8X16 BLT W/S PAS M8 WSHR FORM A FLT PAS M4X12 MSCR TH BLK M4X12 TMP PRF TH BLK M4X16 MSCR TH CRM M8X25 BLT W/S BLK M8X25 BLT W/S PAS M4X12 MSCR TH BLK M4 NUT FLG SER PAS M8X20 BLT W/S BLK WH CNTL PNL EXTN WH SIDE POD EXTN WH DIAL LED FLEXI LINK WH EARTH 10CM M4 M4 WH EARTH 40CM M4 M4 WH LED ASSY 100 WH EARTH 120CM M4 M4 (D-3/3) 8 5 6 12 6 4 6 31 8 10 8 4 2 3 14 9 8 6 1 1 1 1 1 2 1 11 ASSY BASE BOX DX (RD-9020UK) 101 (D-1/1) 1 19 PARTS LIST 102 202 203 DESCRIPTION **1 **101 **102 **104 **105 **202 **203 **301 **302 **303 **304 **305 RD-9021UK 601-5699UK MA1007 280-A01248-PM 280-A02048-PM 030-000816 060-S00800 SRS-65023UK RD-65015UK 600-9030-44K 600-9060-44K 600-9040-44K BASE BOX DX LEG ADJ M16X100 1L/NUT CASTOR SWIVEL 63MM NYLON ROUTER TWIST D12 S04.8 PAN ROUTER TWIST D20 S04.8PA M8X16 BLT PA M8 WSHR SPR PAS WH PEDAL EXT WH AUDIO LED EXT WH EARTH 300MM M4M4 WH EARTH 600MM M4M4 WH EARTH 400MM M4M4 QTY 1 4 4 6 6 16 16 1 4 1 1 1 The exclusive supplier of SEGA spares PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 125 12 ASSY SPEAKER L (SRS-1500UK) (D-1/1) 1 19 PARTS LIST 2 101 201 202 301 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 126 ITEM NO PART NUMBER DESCRIPTION ***1 ***2 ***101 ***201 ***202 ***301 SRS-1551UK SRS-1552UK 130-04030-E 000-P00425-W 012-P03512-F SRS-60020UK SPEAKER BRKT BLOCK SPACER SPEAKER SPKR ELIP 4OHM 30W VIS DX4x6P M4X25 MSCR PAN W/FS PAS N6X1/2" S/TAP FLG PAS WH SPEAKER B QTY 1 1 0.5 (4 2 1 13 ASSY SPEAKER R (SRS-1560UK) 2 19 PARTS LIST 1 (D-1/1) 101 201 202 301 DESCRIPTION ***1 ***2 ***101 ***201 ***202 ***301 SRS-1551UK SRS-1552UK 130-04030-E 000-P00425-W 012-P03512-F SRS-60020UK SPEAKER BRKT BLOCK SPACER SPEAKER SPKR ELIP 4OHM 30W VIS DX4x6P M4X25 MSCR PAN W/FS PAS N6X1/2" S/TAP FLG PAS WH SPEAKER B QTY 1 1 0.5 (4 2 1 The exclusive supplier of SEGA spares PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 127 20 212 12 217 222 215 108 21 14 110 PARTS LIST 2 6 5 17 4 202 206 204 219 218 101 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 128 1 3 201 205 16 9 7 206 203 11 207 221 210 208 19 (D-1/2) 14 ASSY CONTROL PANEL (RD-2000UK) 14 ASSY CONTROL PANEL (RD-2000UK) ITEM NO STEERING WHEEL HANDLE COLLAR STEERING EMBLEM CONTROL PANEL COVER CONTROL PANEL BRKT SHIFTER COVER INY SHIFT COVER B SHIFT BASE UP/DOWN SHIFTER AL YL ASSY SW PLATE CREDIT STICKER SUB INSTR DENOMI PLATE CONTROL PANEL BACK PLATE DIALS EDGE LIT PLATE RECOVERY BTN EDGE LIT MECHA 50-0102-07PT W/SEGA SHAFT ROUTER TWIST D12 ADH ROUTER TWIST D20 ADH BTN CHROME GRN HALO C/W LED LED FLX STRIP RGB 12V 40CM M8X20 BLT PAS M8 WSHR FORM A FLT PAS M8 WSHR SPR PAS M8 NUT NYLOK PAS M4X16 SKT CAP CRM M4X16 MSCR TH BLK M4X12 MSCR PAN W/FS PAS M5X16 TMP PRF TH BLK M8X20 BLT W/S PAS M4X12 MSCR TH CRM M4 NUT FLG SER PAS M4 WSHR FORM A FLT PAS M6 WSHR 20OD FLT PAS M6 NUT NYLOK PAS M16 WSHR FORM A FLT PAS M4X25 MSCR TH BLK M8 WSHR 25OD FLT BNP WH SHIFTER EXTN WH LED DIALS 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 4 1 1 1 1 4 1 4 4 7 3 4 4 4 3 1 4 4 2 4 3 1 1 19 The exclusive supplier of SEGA spares SPG-2001X RD-2009UK SPG-2002 RD-2001UK RD-2002UK INY-1204 DYN-1223X LMN-1202 610-0408-01 RD-2200UK RD-0002UK DYN-0010UK SRS-2004UK RD-2011UK RD-2012UK RD-2500UK 280-A01200-A 280-A02000-A 509-6006-G 390-2012-040RGB 020-000820 060-F00800 060-S00800 050-U00800 FAS-200013 000-T00416-0B 000-P00412-W 008-T00516-0B 030-000820-S 000-T00412-0C 050-F00400 060-F00400 068-652016 050-U00600 060-F01600 000-T00425-0B 068-852515-OB SRS-60022UK RD-60034UK QTY SEGA TOTAL SOLUTIONS DESCRIPTION PARTS LIST ****1 ****2 ****3 ****4 ****5 ****6 ****7 ****9 ****11 ****12 ****14 ****16 ****17 ****20 ****21 ****101 ****102 ****103 ****108 ****110 ****201 ****202 ****203 ****204 ****205 ****206 ****207 ****208 ****210 ****212 ****215 ****217 ****218 ****219 ****221 ****222 ****223 ****301 ****302 PART NUMBER (D-2/2) 129 15 ASSY CONTROL PAN COVER (RD-2001UK) 19 PARTS LIST 3 2 (D-1/1) 4 1 5 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 130 ITEM NO ****1 ****2 ****3 ****4 ****5 PAT NUMBER DESCRIPTION SPG-1201X-D RD-2001-CUK RD-2001-DUK RD-2001-EUK RD-2001-BUK PANEL COVER BLANK DESIGN PLATE L DESIGN PLATE M DESIGN PLATE R METER PANEL QTY 1 1 1 1 1 16 ASSY SWITCH PLATE CREDIT (RD-2200UK) 3 102 106 102 105 PAT NUMBER DESCRIPTION RD-2201UK RD-2202UK 171-6478 212-5205-12 509-5560-Y-91 509-5561-S LT1060 LT1061 RD-60021UK STICKER START/VIEW/CREDIT BUTTON PLATE W/CREDIT PC BD LIGHTING CONNECTOR PCB MOUNT (NOT SHOWN) PB SW W/L 1L Y ROHS PB SW W/L 5L LW5L-15VS BULB 12V MBC BA9s 2W BULB 12V MBC BA9S 1.2W WH BTN PLATE (NOT SHOWN) QTY 1 1 1 1 2 1 2 1 1 The exclusive supplier of SEGA spares ****1 ****2 ****3 ****101 ****102 ****103 ****105 ****106 ****301 2 SEGA TOTAL SOLUTIONS ITEM NO 103 105 19 PARTS LIST 1 (D-1/1) 131 17 ASSY SIDE POD L (RD-9150UK) (D-1/1) 1 19 PARTS LIST 2 ITEM NO PART NUMBER DESCRIPTION QTY ***1 ***2 ****1 RD-9151UK RD-9152UK RD-9152-AUK SIDE POD L STICKER SIDE POD STICKER SIDE POD BLANK 18 ASSY SIDE POD R (RD-9160UK) 1 1 1 (D-1/1) 1 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 132 2 ITEM NO PART NUMBER DESCRIPTION ***1 ***2 ****1 RD-9161UK RD-9152UK RD-9152-AUK SIDE POD L STICKER SIDE POD STICKER SIDE POD BLANK QTY 1 1 1 19 ASSY ADJUSTABLE SEAT (RD-1600UK) 212 19 PARTS LIST 206 204 102 207 206 1 (D-1/2) 4 202 103 203 3 6 12 2 9 8 13 212 212 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 7 105 206 213 11 101 106 204 208 201 206 204 5 202 133 19 ASSY ADJUSTABLE SEAT (RD-1600UK) ITEM NO 19 PARTS LIST The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 134 ****1 ****2 ****3 ****4 ****5 ****6 ****7 ****8 ****9 ****11 ****12 ****13 ****14 *****1 ****101 ****102 ****103 ****105 ****106 ****201 ****202 ****203 ****204 ****206 ****207 ****208 ****212 ****213 ****301 PART NUMBER DESCRIPTION RD-1650UK RD-1601UK RD-1602UK RD-1603UK RD-1604UK RD-1605UK RD-1606UK RD-1607UK RD-1608UK RD-1610UK RD-1611UK RD-1612UK RD-1613UK RD-1613-AUK 601-9059-91 601-9060-91 601-6981-009 838-14973-07 280-L00605-OS 000-P00312-PN 000-P00408-W 000-P00512-W 050-U00800 068-852216 030-000820-S 050-F00400 000-T00408-0B 050-F00500 RD-60025UK ASSY SEAT SEAT BASE SEAT TRAY CABLE BEAR BRKT UPPER CABLE BEAR BRKT LOWER PROTECT RUBBER PLATE HOLDER A PLATE HOLDER B DESIGN PLATE BACK LED BACK LED CASE TRAY COVER FRONT TRAY COVER REAR STICKER SEAT BASE REAR STICKER SEAT BASE REAR BLANK SEAT RAIL L SEAT RAIL R CABLE BEAR L=009 LED BD RGB 3X7BLOCK STANDOFF 6.35OD 3.56ID 4.76L M3X12 MSCR PAN NYLON NAT M4X8 MSCR PAN W/FS PAS M5X12 MSCR PAN W/FS PAS M8 NUT NYLOK PAS M8 WSHR 22OD FLT PAS M8X20 BLT W/S PAS M4 NUT FLG SER PAS M4X8 MSCR TH BLK M5 NUT FLG SER PAS WH CABLE BEAR (D-2/2) QTY 1 1 1 1 1 2 1 2 1 1 1 1 1 1 1 1 1 1 6 6 4 4 8 14 6 4 10 3 1 20 ASSY SEAT (RD-1650UK) (D-1/1) 4 202 19 3 1 202 PARTS LIST 5 102 201 2 202 DESCRIPTION *****1 *****2 *****3 *****4 *****5 *****6 *****7 *****102 *****201 *****202 RD-1670UK RD-1680UK SRC-1651-01-A RD-1652UK RD-1654UK RD-1651-BUK RD-1651-CUK 280-6686-01UK FAS-290042 012-P00416-FZ ASSY WOOFER ASSY WOOFER LED SEAT WOOFER BRKT B WOOFER DESIGN PLATE STICKER SEAT UPPER STICKER SEAT LOWER 4.5X16X4 SP WSHR M4X12 HEX SKT LH CAP SCR STN N8X5/8” S/TAP FLG 0Z QTY 1 1 1 1 1 1 1 4 4 10 The exclusive supplier of SEGA spares PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 135 21 ASSY WOOFER (RD-1670UK) (D-1/1) 101 1 19 PARTS LIST 202 201 ITEM NO PART NUMBER DESCRIPTION QTY ******1 ******3 ******101 ******201 ******202 RD-1671UK 280-L00808-OS 130-5280 060-F00400 050-U00400 WOOFER BRKT A STANDOFF 7.94OD 4.93ID 7.94L WOOFER 4OHM 80W SILVER RNE M4 WSHR FORM A FLT PAS M4 NUT NYLOK PAS 22 ASSY WOOFER LED (RD-1680UK) 101 The exclusive supplier of SEGA spares SEGA TOTAL SOLUTIONS 136 2 4 1 4 4 (D-1/1) 201 102 1 ITEM NO PART NUMBER DESCRIPTION ******1 ******101 ******102 ******201 RD-1681UK 838-14973-01 280-L00605-OS 000-P00312-PN WOOFER BRKT C LED BD RGB 3X1BLOCK STANDOFF 6.35OD 3.56ID 4.76L M3X12 MSCR PAN NYLON NAT QTY 1 1 2 2 23 ASSY BASE BOX LIGHT (RD-1550UK) (D-1/1) 19 PARTS LIST 103 101 2 201 1 DESCRIPTION QTY RD-1551UK ENCLOSURE LIGHT 1 ****2 ****101 ****102 LCA-2040UK 399-8300-WHT-UK 280-A01013-PM INVERTER COVER CCFL KIT 300MM WHT ROUTER TWIST D10 SO12.7 PAN M 1 1 2 ****103 ****201 280-A00900-A 050-F00300 ROUTER TWIST D9 ADH M3 NUT FLG SER PAS 1 2 The exclusive supplier of SEGA spares ****1 PART NUMBER SEGA TOTAL SOLUTIONS ITEM NO 137 20 WIRE COLOUR CODE TABLE 20 The DC power wire color for this product is different from previous SEGA titles. Working from the previous wire colors will create a high risk of fire. WIRE COLOUR CODE TABLE The color codes for the wires used in the diagrams in the following chapter are as follows. A B C D E PINK SKY BLUE BROWN PURPLE LIGHT GREEN Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric characters. 1 2 3 4 5 7 8 9 RED BLUE YELLOW GREEN WHITE ORANGE BLACK GRAY If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the lefthand side numeral (see the above). Note 1: If the right-hand side numeral is not 0, that particular wire has a spiral color code. The lefthand side character shows the base color and the right-hand side one, the spiral color. 51………WHITE/RED RED WHITE Note 2: The character following the wire color code indicates the size of the wire. U: K: L: None : 138 AWG16 AWG18 AWG20 AWG22 (D-1/3) 21 SCHEMATIC DIAGRAMS 21 WIRING DIAGRAMS 139 (D-2/3) 21 WIRING DIAGRAMS 140 (D-3/3) 21 WIRING DIAGRAMS 141
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