Arcade Grid Dlx Manual User

2013-11-18

User Manual: Arcade Grid Dlx Manual

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GRID RACE DRIVER

420-0011-02UK
1st PRINTING

OWNER'S MANUAL
420-0011-02UK

IMPORTANT
• Before using this product, read this manual carefully to understand the
contents herein stated.
• After reading this manual, be sure to keep it near the product or in a
convenient place for easy reference when necessary.

BEFORE USING THE PRODUCT, BE SURE TO READ THE FOLLOWING:
To maintain safety:
To ensure the safe operation of this product, be sure to read the following before usage.
The following instructions are intended for the users, operators and the personnel in charge of the
operation of the product. After carefully reading and sufficiently understanding the warning displays
and cautions, handle the product appropriately. Be sure to keep this manual close to the product or
in a convenient place for future reference.
Herein, explanations which require special attention are enclosed with dual lines. Depending on
the potentially hazardous degrees, the terms of DANGER, WARNING, CAUTION, etc. are used.
Be sure to understand the contents of the displays before reading the text.
Indicates that mishandling the product by disregarding this pictograph will
cause severe injury or death.
Indicates that mishandling the product by disregarding this warning will cause
a potentially hazardous situation which can result in death or serious injury.
Indicates that mishandling the product by disregarding this caution will cause
a slight hazardous situation which can result in personal injury and/or material
damage.
For the safe usage of the product, the following pictographs are used:
Indicates "HANDLE WITH CARE." In order to protect the human body and equipment,
this display is attached to places where the instruction manual should be referred to.
Indicates a "protective earth terminal." Before operating the equipment, be sure to connect
it to the ground.
(The step may be omitted for products in which a power cable with earth is used.)
• Perform work in accordance with the instructions herein stated.
Instructions for work are explained by paying attention to the aspect of accident prevention.
Failing to perform work as per the instructions can cause accidents. In the case where only
those who have technical expertise should perform the work to avoid hazardous situation, the
instructions herein state that the site maintenance personnel should perform such work.
• Be sure to turn off the power before working on the machine.
To prevent an electric shock, be sure to turn off the power and unplug the power cable before
carrying out any work that requires direct contact with the interior of the product. If the work is
to be performed in the power-on status, the instruction manual herein always states to that effect.
• Be sure to ground the earth terminal.
(This is not required in the case where a power cable with earth is used.)
This product is equipped with the earth terminal. When installing the product, connect the earth
terminal to the "accurately grounded indoor earth terminal" by using an earth wire. Unless the
product is grounded appropriately, the user can be subject to an electric shock. After performing
repair, etc. for the control equipment, ensure that the earth wire is firmly connected to the control
equipment.
• Ensure that the power supply used is equipped with an earth leakage breaker.
Using a power supply which is not equipped with the earth leakage breaker can cause a fire when
earth leakage occurs.
• Be sure to use fuses which meet the specified rating.
(Only for the machines which use fuses.)
Using fuses exceeding the specified rating can cause a fire and an electric shock.

• Specification changes (removal of equipment, conversion and addition) not
designated by SEGA are not allowed.
The parts of the product include warning labels for safety, covers for personal protection, etc. It
is very hazardous to operate the product by removing parts and/or modifying the circuits. Should
doors, lids and protective parts be damaged or lost, refrain from operating the product, and
contact where the product was purchased from or the office herein stated.
SEGA shall not be held responsible for any accidents, compensation for damage to a third party,
resulting from the specifications not designated by SEGA.
• Ensure that the product meets the requirements of appropriate electrical
specifications.
Before installing the product, check for electrical specifications. SEGA products have a
nameplate on which electrical specifications are described. Ensure that the product is compatible
with the power supply voltage and frequency requirements of the location. Using any electrical
specifications different from the designated specifications can cause a fire and an electric shock.
• Install and operate the product in places where appropriate lighting is available,
allowing warning labels to be clearly read.
To ensure safety for the customers, labels and printed instructions describing potentially
hazardous situations are applied to places where accidents can be caused. Ensure that where the
product is operated has sufficient lighting allowing the warnings to be read. If any label is peeled
off, apply it again immediately. Please place an order with where the product was purchased from
or the office herein stated.
• When handling the monitor, be very careful.
(Applies only to products with monitors.)
Some of the monitor parts are subject to high tension voltage. Even after turning off the power,
some portions are still subject to high tension voltage sometimes. Monitor repair and replacement
should be performed only by those technical personnel who have knowledge of electricity and
technical expertise.
• Be sure to adjust the monitor properly.
(Applies only to products with monitors.)
Do not operate the product leaving on-screen flickering or blurring as it is. Using the product
with the monitor not properly adjusted may cause dizziness or a headache to an operator, a
player, or the customers.
• When transporting or reselling this product, be sure to attach this manual to the
product.
* In the case where commercially available monitors and printers are used in this product, only the
contents relating to this product are explained herein. Some commercially available equipment
has functions and reactions not stated in this manual. Read this manual together with the specific
instruction manual of such equipment.
* Descriptions herein contained may be subject to improvement changes without notice.
* The contents described herein are fully prepared with due care. However, should any question
arise or errors be found, please contact SEGA.

INSPECTIONS IMMEDIATELY AFTER TRANSPORTING THE PRODUCT TO THE LOCATION
Normally, at the time of shipment, SEGA products are in a status allowing for usage immediately
after transporting to the location. Nevertheless, an irregular situation may occur during
transportation. Before turning on the power, check the following points to ensure that the product
has been transported in a satisfactory status.
Are there any dented portions or defects (cuts, etc.) on the external surfaces of the cabinet?
Are casters and adjusters damaged?
Do the power supply voltage and frequency requirements meet with those of the location?
Are all wiring connectors correctly and securely connected? Unless connected in the correct way,
connector connections can not be made accurately. Do not insert connectors forcibly.
Do power cables have cuts and dents?
Are all accessories available?
Can all doors and lids be opened with the accessory keys? Can doors and lids be firmly closed?

TABLE OF CONTENTS
INTRODUCTION
1
HANDLING PRECAUTIONS
1-1 CONCERNING WARNING DISPLAY LABELS

2
3
4
5
6

PRECAUTIONS REGARDING INSTALLATION
PRECAUTIONS REGARDING OPERATION
PART DESCRIPTIONS
ACCESSORIES
ASSEMBLY AND INSTALLATION
6-1
6-2
6-3
6-4

INSTALLING THE CABINETS 
FIXATION TO SITE
POWER SUPPLY AND OTHER CONNECTIONS
TURNING ON THE POWER

6-5 CONFIRMATION OF ASSEMBLY
6-6 APPLYING WARNING LABELS (EPILEPTIFORM SEIZURES)

7

PRECAUTIONS WHEN MOVING THE MACHINE
7-1 PRECAUTIONS WHEN MOVING FROM SITE

8

GAME DESCRIPTION
8-1 GAME OUTLINE
8-2 THE GAME

9

EXPLANATION OF TEST AND DATA DISPLAY
9-1  SWITCH UNIT AND COIN METER (U.S)
9-2  TEST MODE
9-3  TROUBLESHOOTING

10

CONTROLLER UNIT(S)
10-1 CONTROLLER - EXPLODED DIAGRAM
10-2 SHIFT LEVER
10-2-1 SHIFT LEVER REMOVAL
10-2-2 SHIFT SWITCH REPLACEMENT
10-3 BRAKE AND ACCELERATOR UNIT
10-3-1 ADJUSTING/REPLACING THE VOLUME POT
10-3-2 ADJUSTING/REPLACING THE VOLUME POT

11

GRAPHIC DISPLAY (52" LCD)
11-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR

1
4
5

7
10
13
14
16
17
23
25
26
28
29

30
31

32
32
32

40
41
43
57

59
60
61
61
62
63
65
66

67
67

420-0011-02UK

iii

12

COIN HANDLING
12-1 CLEANING THE COIN SELECTOR
12-2 FAULT FINDING
12-3 ADJUSTING THE PRICE OF PLAY (EXCEL)
12-4 ADJUSTING THE PRICE OF PLAY (VTS)
12-5 SR3 OPTIONS - STERLING / EURO SELECT
12-6 SR3 OPTIONS - TEACH AND  RUN  PROGRAMMING

13

LAMPS AND LIGHTING
13-1 COIN DOOR LAMP
13-2 FLUORESCENT TUBES - BILLBOARD
13-3 RACELEADER LED - BILLBOARD
13-4 START LAMP AND VIEW LAMPS

14
15

PERIODIC INSPECTION
TROUBLESHOOTING
15-1 TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN)

16
17

GAME BOARD 
COMMUNICATION PLAY
17-1 INSTALLATION PRECAUTIONS
17-2 CONNECTING THE COMMUNICATION CABLE
17-3 NETWORK PLAY SETTINGS
17-4 NETWORK PLAY PRECAUTIONS

18
19
20
21

iv

DESIGN-RELATED PARTS
PARTS LIST
WIRE COLOUR CODE TABLE
SCHEMATIC DIAGRAMS

74
74
77
78
79
83
84

85
85
86
87
88

94
96
96

100
104
104
106
107
108

109
110
138
139

INTRODUCTION
This manual is intended to provide detailed descriptions together with all necessary information covering the general
operation of electronic assemblies, electro-mechanicals, servicing control, spare parts, etc. for the product,
"GRID Racing DELUXE"
This manual is intended for the owners, personnel managers in charge of operation of this product.
Operate the product after carefully reading and sufficiently understanding the instructions.

Use of this product is unlikely to cause physical injuries or damage to property. However, points that require special
attention are indicated by bold text, the word “IMPORTANT” and the symbol below.

INTRODUCTION

In the unlikely event that the product does not function correctly, DO NOT allow anyone other than a technician
to touch the internal system. Turn off the power to the machine, making sure to unplug the electrical cord from the
outlet, and contact the office listed below or the point-of-purchase for this product.

Indicates important information that, if ignored, may result in the mishandling of
the product and cause faulty operation or damage to the product.
HEAD OFFICE (EUROPE).
Sega Amusements Europe Limited.
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
Telephone:

+44 (0) 208 391 8090

Facsimile:

+44 (0) 208 391 8099

email:

mailbox@sega.co.uk

Web:

http://www.sega-amusements.co.uk

CUSTOMER SERVICE AND SUPPORT.
Sega Total Solutions (STS).
42 Barwell Business Park, Leatherhead Road, Chessington, Surrey, KT9 2NY. United Kingdom.
Telephone:

+44 (0) 208 391 8060

Facsimile:

+44 (0) 208 391 8096

email:

mailbox@sega.co.uk

Web:

http://www.segatotalsolutions.com

SPECIFICATIONS
Deluxe Cabinet (Installed)
Machine Dimensions:
Machine Height:		
Machine Weight:		

1.34m (52.7in.) [Width] x 2.63m (103.5in.) [Depth]
2.1m (82.6in.)
425kg Approx

Power, maximum current:

2.3A (529w) @ 220~240Vac



Definition of  'Site Maintenence Personnel or Other Qualified Individuals

INTRODUCTION

Procedures not described in this manual or marked as ‘to be carried out by site
maintenance personnel or other qualified professionals’ should not be carried
out by personnel without the necessary skill or technology. Work carried out by
unqualified persons may cause serious accidents, including electrocution.

Parts replacement, maintenance inspections and troubleshooting should be carried out by site maintenance personnel
or other qualified professionals. This manual includes directions for potentially dangerous procedures which should
only be carried out by professionals with the appropriate specialised knowledge.
The site maintenance personnel or other qualified professionals mentioned in this manual are defined as follows:
Site maintenance personnel:
Individuals with experience in maintaining amusement equipment, vending machines, etc., working under the
supervision of the owner/operator of this product to maintain machines within amusement facilities or similar
premises by carrying out everyday procedures such as assembly, maintenance inspections, and replacement of units/
expendable parts.
Activities to be carried out by site maintenance personnel:
Amusement equipment/vending machine assembly, maintenance inspection and replacement of units/expendable
parts.
Other qualified professionals:
Persons employed by amusement equipment manufacturers, or involved in design, production, testing or
maintenance of amusement equipment. The individual should have either graduated from technical school or hold
similar qualifications in electrical/electronics/mechanical engineering.
Activities to be carried out by other qualified professionals:
Amusement equipment/vending machine assembly, repair/adjustment of electrical/electronic/mechanical parts.



Waste of Electrical and Electronic Equipment (WEEE) Statement.
The WEEE (Waste of Electrical and Electronic Equipment) directive places an obligation on all EU based
manufacturers and importers of Electrical and Electronic Equipment to take back products at the end of their
useful life. Sega Amusements Europe Ltd accepts its responsibility to finance the cost of treatment and recovery of
redundant WEEE in the United Kingdom in accordance with the specified WEEE recycling requirements.

For more information about where you can send your waste equipment for recycling contact your local authority
office.
For non-UK users contact your local authority office for information on the recycling of Waste Electrical and
Electronic Equipment.

INTRODUCTION

The symbol shown below will be on all products manufactured from 13th August 2005, which indicates this product
must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of their waste
equipment by arranging to return it to a designated UK collection point for the correct recycling of waste electrical
and electronic equipment.

Battery Recycling Statement.
The EC Directive on Batteries and Accumulators (2006/66/EC) aims to minimise the impact of batteries on
the environment and encourage the recovery of the materials they contain. To achieve increased collection and
recycling of waste batteries, the Directive places ‘producer responsibility’ obligations on manufacturers and
importers of portable, industrial and automotive batteries.
The symbol shown below will be on all equipment fitted with batteries from 26th September 2008 and indicates
they must NOT be disposed of with other normal waste. Instead, it is the user’s responsibility to dispose of used
batteries by arranging to return them to a designated collection point for the correct recycling.
For more information about where you can send your waste batteries for recycling contact your local authority
office.

REGISTERED IN ENGLAND REGISTERED NO. 1711515
REGISTERED OFFICE: BLOCK C 42 BARWELL BUSINESS PARK, CHESSINGTON, SURREY KT9 2NY



1

HANDLING PRECAUTIONS

When installing or inspecting the machine, be very careful of the following points and pay attention to ensure that
the player can enjoy the game safely.
Non-compliance with the following points or inappropriate handling running counter to the cautionary matters
herein stated can cause personal injury or damage to the machine.

1
HANDLING PRECAUTIONS

Before performing work, be sure to turn the power off. Performing the work
without turning the power off can cause an electric shock or short circuit. In
cases where work should be performed in the status of power on, this manual
always states to that effect.
To avoid an electric shock or short circuit, do not plug in or unplug quickly.
To avoid an electric shock, do not plug in or unplug with a wet hand.
Do not expose power cords or earth wires on the surface, (floor, passage,
etc.) If exposed, the power cords and earth wires are susceptible to damage.
Damaged cords and wires can cause an electric shock or short circuit.
To avoid causing a fire or an electric shock, do not put things on or damage
the power cords.
When or after installing the product, do not unnecessarily pull the power cord.
If damaged, the power cord can cause a fire or an electric shock.
In case the power cord is damaged, ask for a replacement through where
the product was purchased from or the office herein stated. Using the cord as
is damaged can cause fire, an electric shock or leakage.
Be sure to perform grounding appropriately. Inappropriate grounding can
cause an electric shock.
Be sure to use fuses meeting the specified rating. Using fuses exceeding the
specified rating can cause a fire or an electric shock.
Be sure that connections such as IC BD are made properly. Insufficient
insertion can cause an electric shock.
Specification changes, removal of equipment, conversion and/or addition,
not designated by SEGA are not permitted.
Failure to observe this may cause a fire or an electric shock. Non-compliance
with this instruction can have a bad influence upon physical conditions of the
players or the onlookers, or result in injury during play.
SEGA shall not be held responsible for damage, compensation for damage
to a third party, caused by specification changes not designated by SEGA.
Do not perform any work or change parts not listed in this manual. Doing so
may lead to an accident.
If you need to perform any work not listed in this manual, request work from
the office indicated in this manual or the point of purchase, or inquires for
details.
Be sure to perform periodic maintenance inspections herein stated.



1-1

CONCERNING WARNING DISPLAY LABELS

Static electricity from your body may damage some electronics devices
on the IC board. Before handling the IC board, touch a grounded metallic
surface so that the static electricity can be discharged.
This video gaming cabinet utilises a motorised steering feedback system.
Do not attempt to service this part or any other part in close proximity to the
steering mechanism whilst power is applied.
Some parts are not designed and manufactured specifically for this game
machine. The manufacturers may discontinue, or change the specifications
of such general-purpose parts. If this is the case, SEGA cannot repair or
replace a failed game machine whether or not a warranty period has
expired.

1
HANDLING PRECAUTIONS

For the IC board circuit inspections, only the use of a logic tester is
recommended. Using a Multi Tester or General Purpose Tester may result in
damage to IC Circuits.

CONCERNING THE STICKER DISPLAY
This SEGA product has stickers attached describing the product manufacture No. (Serial No.) and Electrical
Specifications. It also has a Sticker describing where to contact for repair and for purchasing parts.
When inquiring about or asking for repairs, mention the Serial No. and Name of Machine indicated on the Sticker.
The Serial Number indicates the product register. Identical machines could have different parts depending on the
date of production. Also, improvements and modifications might have been made after the publication of this
manual. In order to ensure you order the correct parts, mention the Serial No. when contacting the applicable places.

CONCERNING WARNING DISPLAYS
This SEGA product has warning displays on stickers, labels and/or printed instructions adhered/attached to or
incorporated in the places where a potentially hazardous situation could arise. The warning displays are intended
for accident prevention for customers and for avoiding hazardous situations relating to maintenance and servicing
work. Some portions of the cabinet contain high voltage and may cause accidents if touched. When performing
maintenance, be very careful of the warning displays. It is especially important that any complex repair and
replacement work not mentioned herein should be performed by those technical personnel who have knowledge of
electricity and technical expertise.
In order to prevent accidents, caution any customer ignoring the warnings to cease and desist immediately.



1
HANDLING PRECAUTIONS
If you or your child have experienced a convulsive attack, loss of
consciousness, etc. due to light stimulus or TV games, or fear that you
might experience such symptoms, be very careful of using this
machine.
If you feel sick while playing the game, immediately discontinue use
and take a rest.



2

PRECAUTIONS REGARDING INSTALLATION

This product is an indoor game machine. Do not install it outside. Even indoors,
avoid installing in places mentioned below so as not to cause a fire, electric
shock, injury and/or malfunction.

Places subject to direct sunlight, or places subject to high temperatures in the
proximity of heating units, etc.
Places filled with inflammable gas or vicinity of highly inflammable/volatile
chemicals or hazardous matter.
Dusty places.
Sloped surfaces.
Places subject to any type of violent impact.
Vicinity of anti-disaster facilities such as fire exits and fire extinguishers.
Areas where the temperature exceeds the applicable temperature (ambient
temperature) range of 5 to 30 degrees centigrade.

LIMITATIONS OF USAGE

2
PRECAUTIONS REGARDING INSTALLATION LOCATION

Places subject to rain or water leakage, or places subject to high humidity in the
proximity of an indoor swimming pool and/or shower, etc.

Be sure to check the Electrical Specifications. Ensure that this product
is compatible with the location's power supply, voltage, and frequency
requirements. A plate describing Electrical Specifications is attached to the
product. Non-compliance with the Electrical Specifications can cause a fire and
electric shock.
This product requires a breaker and earth mechanism as part of the location
facilities. Using the product without these can cause a fire and electric shock.
Ensure that the indoor wiring for the power supply is rated at 15 A or higher (AC
single phase 100 V ~ 120 V area), and 7 A or higher (AC 220 V ~ 240 V area). Noncompliance with the Electrical Specifications can cause a fire and electric shock.
Be sure to use an independent power supply equipped with an earth leakage
breaker. Using a power supply without an earth leakage breaker can cause an
outbreak of fire if a power surge occurs.
Putting many loads on one electrical outlet can cause generation of heat and a
fire resulting from overload.
When using an extension cord, ensure that the cord is rated at 15 A or higher (AC
100 V ~ 120 V area) and 7 A or higher (AC 220 V ~ 240 V area). Using a cord rated
lower than the specified rating can cause a fire and electric shock.



Securing a safe area for operation as described in this manual will ensure
safe operation for players and observers.
2

SEGA shall not be held responsible for damage or compensation for damage
to a third party, resulting from the failure to observe this instruction.

PRECAUTIONS REGARDING INSTALLATION LOCATION

THIS PRODUCT MUST BE EARTHED
OPERATION AREA (SINGLE CABINET)

For the operation of this machine, secure a minimum area of 2.6m (W) x 3.5m (D).
Be sure to provide sufficient space specified in this manual. Do not allow objects
to block the ventilation ports. It can cause generation of heat and a fire.
Sufficient space either side of the playing area must be allowed for the player to
enter or exit the game safely.

2600mm
200mm

3500mm



To install this product, the entrance must be at least 1.14m in width and 1.63 m
in height (without Assy Billboard) and 2.1m (with Assy Billboard).
Do not attempt to push/pull whilst holding onto the steering wheel or any
plastic parts. This may result in part damage and or personal injury.

1622mm

1980.2mm

PRECAUTIONS REGARDING INSTALLATION LOCATION

645mm

2

1345mm
1135mm



3

PRECAUTIONS REGARDING OPERATION

To avoid injury and trouble, be sure to pay attention to the behavior of visitors and players.

3

In order to avoid accidents, check the following before starting the operation:

PRECAUTIONS REGARDING PRODUCT OPERATION

• To ensure maximum safety for the players and the customers, ensure that
where the product is operated has sufficient lighting to allow any warnings to be
read. Operation under insufficient lighting can cause bodily contact with each
other, hitting accident, and/or trouble between customers.
• Be sure to perform appropriate adjustment of the display (LCD, Plasma, CRT
or Projector). For operation of this machine, do not leave monitor's flickering or
deviation as is. Failure to observe this can have a bad influence upon the players'
or the customers' physical conditions.
• It is suggested to ensure a space allowing the players who feel sick while
playing the game to take a rest.
• Check if all of the adjusters are in contact with the surface. If they are not, the
Cabinet can move and cause an accident.

Each leg adjuster MUST be lowered so that the
casters are raised approximately 5mm off the floor.

• Do not put any heavy item on this product. Items, if placed on this product
may fall and cause injury to the player / observer.
• Do not climb on the product. Climbing on the product can cause falling down
accidents. To check the top portion of the product, use a step ladder.

10

• To avoid electric shock, ensure that all covers and panels are undamaged
and fitted. Do not operate with covers removed.
• To avoid electric shock, short circuit and/or parts damage, do not put the
following items on or in the periphery of the product.

• To avoid injury, be sure to provide sufficient space by considering the
potentially crowded situation at the installation location. Insufficient installation
space can cause making bodily contact with each other, hitting accidents, and/
or trouble between customers.
• Everyday when cleaning the Controller, inspect the controller and make sure
that there are no cracks in the surface, and that the fastening screws are not
loose. If the game is played with cracks or loose screws, it can cause injuries to
the player.
• Do not allow more than one person in any seat at any time. Do not allow adults
to play the game with a child sitting in their lap.
• Person other that the player should not be allowed to touch the controls
during the game play. Doing so may result in possible injury such as a trapping or
collision of limbs.

3
PRECAUTIONS REGARDING PRODUCT OPERATION

Flower vases, flowerpots, cups, water tanks, cosmetics, and receptacles/
containers/vessels containing chemicals and water.

It is recommended that wet towels (paper towels) be provided.

11

DURING OPERATION (PAYING ATTENTION TO CUSTOMERS)
To avoid injury and trouble, be sure to constantly give careful attention to the behavior and manner of the visitors
and players.

3

• For safety reasons, do not allow any of the following people to play the game.

PRECAUTIONS REGARDING PRODUCT OPERATION

-

Those who have high blood pressure or a heart problem.

-

Those who have experienced muscle convulsion or loss of consciousness 		
when playing video games, etc.

-

Those who have neck or spinal cord problems.

-

Those who are intoxicated or under the influence of drugs.

-

Pregnant women.

-

Those who are not in good health.

-

Those who do not follow the attendant’s instructions.

-

Those who cannot grasp the Control Unit securely because of immobility in
fingers, hands or arms.

-

Persons who disregard the product's warning displays.
This product is intended for a single player only. Having two or more persons 		
simultaneously playing this product can result to injury to the player and possible
damage to the product.

• Even players who have never been adversely affected by light stimulus might
experience dizziness or headache depending on their physical condition 		
when playing the game.
Small children are especially likely to experience these symptoms. Caution
guardians of small children to keep watch on their children during play.
• Instruct those who feel sick during play to have a medical examination.
• To avoid injury from falls and electric shocks due to spilled drinks, instruct the
player not to place heavy items or drinks on the product.
• To avoid electric shocks and short circuits, do not allow customers to put 		
hands and fingers or extraneous matter in the openings of the product or small
openings in or around the doors.
• To avoid falls and resulting injury, immediately stop the customer from leaning
against or climbing on the product, etc.
• To avoid electric shock and short circuit, do not allow customers to unplug the
power plug without a justifiable reason.
• Instruct the guardians of small children to keep an eye on their children.
Children cannot sense danger. Allowing small children to get near a player
who is playing the game could result in the children being bumped, struck or
knocked down.

12

4

PART DESCRIPTIONS

The aim in this section of the manual is to highlight common areas along with it’s common name. Using this
terminology when speaking with a Service Centre will result in a quick and efficient diagnosis or spares enquiry.

4

Screen

Display Cabinet

Control Panel

Speakers Pod

PART DESCRIPTIONS

Billboard

Gear Shift
Seat
Coin Tower

Woofer Speaker

Coin Door

Rear Moulding

Base Box

13

5

ACCESSORIES

Confirm that the accessories listed in the table below are present when setting up the product.
Accessories marked “Spare” in the note column are consumable items but included as spares.

5
ACCESSORIES

DESCRIPTION:
Part No. (Qty.):

OWNER’S MANUAL
420-0011-02UK(1)

KEY MASTER
220-5575-01UK (2)
For operating/closing the doors

Parts not labeled with part numbers are as yet
unregistered or cannot be registered. Be sure to handle
all parts with care, as some parts are not available for
purchase separately.
KEY
(2)
For the cashbox door
(Located inside the coin chute door at time of
shipment)

440-CS0186UK
Sticker C Epilepsy Multi (1)

POWER CORD
LM1227 (1) 
LM1226 (1) 
For installation. See chapter 6.

Assy LAN Cable 5m
600-7269-0500UK (1)

14

For installation instructions, please refer to Chapter 6 in this manual

5
ACCESSORIES

PLATE LEFT (1)
RD-9501UK

PLATE BILLBOARD (1)
RD-9506UK

ASSY BILLBOARD (1)
RD-9500UK

PLATE RIGHT (1)
RD-9502UK

JOINT BKT(2)
SRS-8054UK

15

6

ASSEMBLY AND INSTALLATION

• Perform assembly work by following the procedure herein stated. Failure to
comply with the instructions can cause electric shock.
6
ASSEMBLY AND INSTALLATION

• Perform assembly as per this manual. Since this is a complex machine,
incorrect assembling can cause an electric shock, machine damage and/or
improper functioning as per specified performance.
• When assembling, more than one person is required. Depending on the
assembly work, there are some cases in which working by one person alone can
cause personal injury or parts damage.
• Ensure that connectors are properly connected. Improper connections can
cause electric shock.
• Be careful not to damage the wires. Damaged wires may cause electric shock
or short circuit or present a risk of fire.
• Do not unnecessarily push the display screen.
• This work should be carried out by site maintenance personnel or other
qualified professionals. Work performed by non-technical personnel can cause a
severe accident such as electric shock. Failing to comply with this instruction can
cause a severe accident such as electric shock to the player during operation. If
no one with proper technological expertise is available, request service from the
office indicated in this document or the point of purchase so as to ensure safety.
• Provide sufficient space so that assembling can be performed. Performing work
in places with narrow space or low ceiling may cause an accident and assembly
work to be difficult.
• To perform work safely and avoid serious accident such as the cabinet falling
down, do not perform work in places where step-like grade differences, a ditch,
or slope exist.
• This product does not use any connectors other than those connected to and
used by the game board when it leaves the factory. Do not needlessly connect
wires to unused connectors. This could lead to overheating, generation of smoke
and burn related injuries.

• Handle molded parts with care. Excessive weight or pressure may cause them
to break and the broken pieces may cause injury.
• To perform the operation safely and accurately you must use a safe, steady
footstool or stepladder. Working without this may lead to a fall and possible injury.

16

6-1

INSTALLING THE CABINETS

• Billboard weighs approximately 19 kg. Have at least 2 people during this
operation. Working alone could result in personal injuries, etc.

Tools required for installation
Allen Key (M5)
- Attaching Billboard Panel to Assy Billboard.
(Not Supplied)

6
ASSEMBLY AND INSTALLATION

• To perform work safely and securely, be sure to prepare a step which is in a
safe and stable condition. Performing work without using a step may lead to injury
of damage to components.

Hex Driver or Wrench (M8)
- Ajoining Cabinets.

Adjustable Wrench
- Secure cabinet into position.
Step or Ladders
- Aid in fixing Billboard and Billboard Panel.

KEY
- Gain access to Coin Tower

Phillips Screwdriver
- Secure Billboard Plates

17

6-1-1 INSTALLING THE ASSY BILLBOARD

1

Locate the upper rear door and remove the (2) M4x30 Machine
Screws from from the upper rear corners.

2

Unlock and carefully remove the door. It may be nessacery to use
two people as the door panel may be too heavy for a single person.

3

As in step 1, remove the (2) M4x30 Machine screws from the lower
door and carefully remove and store to one side.

6
ASSEMBLY AND INSTALLATION

18

4

Locate the Assy Billboard which is stored inside the upper
section of the machine for transporting.
Unscrew (4) M6 Hex Nuts from the underside of the shelf
supporting the Assy Billboard.
ASSY BILLBOARD

ASSEMBLY AND INSTALLATION

(4) M6 Hex Nut PAS

5

6

Carefully raise the Assy Billboard up on to the top of the Display
Cabinet. Again the use of two people may be required as the Assy
Billboard can be heavy.
ASSY BILLBOARD

19

6

Locate the Billboard harness which can be found coiled up on the underside of the Assy Billboard. Uncoil
the harness and connect into the receiving connectors located on top of the Display Cabinet. Once the
connectors have been connected in place - fit the Earth link to the plate as shown using the (1) M4 FLG
NUT PAS already fitted to that location.

6
ASSEMBLY AND INSTALLATION

Harness may differ to that shown but connector location
will remain the same.

7

Manoeuvre the Assy Billboard in to the (4) holes located in the top of the Display Cabinet.
Secure from the underside using (4) M6 Hex nuts. (removed from secured stored position (Step 4)).

(4) M6 fixing point for the Billboard can be
found on the underside of the Top Panel.

8

20

Remove the (2) side panels (left and right) from that transit location where the Assy Billboard had been
previously located. Take care when removing the plates as damage may occur if handled too roughly.

6-1-2 FITTING THE BILLBOARD PLATE & SIDE PANELS

1

Reposition the side panels either side of the Assy Billboard as shown in the diagram. Take care when
positioning the plate as the flat edges locate into a channel which contain LED’s.

6

2    

ASSEMBLY AND INSTALLATION

Billboard Plate R

Secure both side panels using the (3) fixings already located in the top of the Display cabinet. Remove the
fixings then secure the left and right plates using a Phillips screwdriver

(3) M4x16 MSCR

3

Remove the (6) Hex screws and (6) inset washers from the Assy Billboard. Unpack and offer the Billboard
Plate upto the Assy Billboard. Using the (6) Hex screws
and (6) inset washers, carefully fix the Billboard Plate
into position.
(6) M4x16 MSCR

21

6-1-3 CONNECTING CABINETS

1

Fit both Joint brackets to the front of the Display cabinet in the positions shown using (4) M8x60 Hex bolts
which are already in fitted into position.

6
ASSEMBLY AND INSTALLATION

M8X60 HEX BLT PAS (4)

Joint Bracket (2)

2

3

Uncoil the connecting harness which can
be found coiled inside the wire cover of the
Main cabinet. Connect all connector into the
Connector Panel. Fit the EARTH cable to the
M4 stud on the Panel and secure using the
M4 Hex Nut Pas.

Offer the Main cabinet up to the Display
cabinet and carefully align the Joint
brackets. Fix the Main cabinet to the
Display cabinet via the Joint Bracket using
(4) M8X20 HEX BOLT. Do not manoeuvre
the cabinet using the steering wheel, gear
shift or any moulded parts.

Main Cabinet

(4) M8X20 HEX BOLT BLK

22

6-2

FIXATION TO SITE

• Make sure that all the adjusters contact the floor. Otherwise the cabinet could
move, causing an accident.

6-2-1 ADJUSTING THE LEG LEVELLERS
The product is equipped with 4 casters and 4 adjusters.
When installation position / site has been determined, have the adjusters come in direct contact with the floor.
Establish a gap of about 5 mm between the floor and the casters and adjust the unit so that it will remain level.
1 Move the product to the installation site.

6
ASSEMBLY AND INSTALLATION

• Provide a ventilation space at least 20cm wide behind the cabinet. There are
ventilation holes on the back of the cabinet. Do not block the ventilation holes.
Doing so could trap heat inside resulting in fire. It could also result in equipment
damage or cause parts to become exhausted prematurely.

2 Bring the adjusters into direct contact with the floor. Use a wrench to align the height of the adjusters until the
cabinet is perfectly level.
3 After setting, turn adjuster nuts upwards to tighten them and secure adjuster heights.
Leg
Adjusters

Leg
Adjusters

Casters

Casters

Leg
Adjusters
Leg
Adjusters

ADJUSTER

CASTER
Fasten the nuts in an
upward direction.

Approx. 5 mm
ADJUSTER

23

• Provide a ventilation space at least 20cm wide behind the cabinet. There are
ventilation holes on the back of the cabinet. Do not block the ventilation holes.
Doing so could trap heat inside resulting in fire. It could also result in equipment
damage or cause parts to become exhausted prematurely.

ASSEMBLY AND INSTALLATION

200mm

6

Leave a 200mm gap for ventilation

24

6-3

POWER SUPPLY AND OTHER CONNECTIONS

1

6
ASSEMBLY AND INSTALLATION

• Use the power supply equipped with an earth leakage breaker. Use of power
supply without such a breaker could result in fire if there is a current leakage.
• Have available a securely grounded indoor ground terminal. Without proper
grounding, customers could be electrocuted and product operations might not
always be stable.
• Do not expose the power cord or ground wire. If these are exposed, customers
could stumble over them, for instance, and easily damage them. Additionally, if
these lines are damaged, there could be a risk of electrical shock or short circuit.
Set these lines at locations where they will not interfere with customer traffic, or
attach covers to them.
• After laying out the power cord on the floor, be sure to always protect it. If
the power cord is left exposed, it can easily be damaged, resulting in electrical
shock.

Confirm that the main switch is at OFF.

Lan Network Connector
Mains ON/OFF Switch
IEC Inlet
USE ONLY 250V FUSES

Mains Switch shown in
OFF position

25

2

Fully insert the power cord connector on the side opposite the power plug into the AC unit IEC inlet. Insert
the power cord plug into the outlet.

3

The power code is laid out indoors. Protect the power cord by attaching wire cover to it.

6
ASSEMBLY AND INSTALLATION

WIRE COVER

6-4

TURNING ON THE POWER

Set the main switch of the AC unit to ON and engage the power.
When you turn on the power, the billboard fluorescent lights will come on.
After the SEGA LOGO start up screen is displayed on the LCD screen, the Advertise (Attract) Mode will
start.
The decorative LED’s within the seat base and control panel will scroll through a variation of colours.
Start up sounds are output from the speakers on the left and right of the cabinet together with display of the
SEGA startup screen.
Even when the power source has been cut off, credit count, ranking data, game settings and bookkeeping
data are kept stored in the product. However, fractional coin counts (inserted coins that do not amount to one
credit) and bonus adder counts are not kept.

26

COMPONENTS WHICH CHANGE STATE WHEN POWER IS APPLIED

Billboard illumination

Attract Mode - Game

6

LED / Audio output

Seat Illuminates

LED / Audio output

ASSEMBLY AND INSTALLATION

SEGA logo
Control Dials Illuminate

Rear Lights Flash

27

6-5

CONFIRMATION OF ASSEMBLY

In the test mode, ascertain that the assembly has been made correctly and IC Board is satisfactory.
In the test mode, perform the following test: (refer to chapter 9).

9-2-3 INPUT TEST
6
ASSEMBLY AND INSTALLATION

This menu is used to test the system inputs such as steering, pedals and buttons. To implement the test, press each
device that is listed and check the results on screen.

9-2-4 OUTPUT TEST
This menu is used to test the system oututs such as Lamps and LED.

9-2-5 COIN SETTINGS
As this system utilises a Credit Board PCB, it is important that the setting remain 1 COIN 1 PLAY. Deveation from
this setting when using the Credit Board PCB can result in unusual credit outputs.

9-2-8 NETWORK TEST
Apply and configure the network of each cabinet (only appiles if 2 or more cabinets are linked).

9-2-9 CALIBRATION TEST
This test is required to calibrated both steering mechanism and control pedals. This procedure is always carried out
at the factory before dispatch. However, certain conditions can have an effect on calibration and it is recommended
that re-calibration be carried out at point of installtion.

28

6-6

APPLYING WARNING LABELS (EPILEPTIFORM SEIZURES)

Application of any warning labels must be placed in a location which is easy for the player/observer to read.
Please follow the instructions below and apply the label in the location stated.

6
ASSEMBLY AND INSTALLATION

• The operator MUST apply the Epileptiform Seizure Label to this product. Failing
to apply this label may result in the player/observer suffering from a photosensitive
seizure. Warning the potential player/ observer of this before the start of a game
may prevent such accidents.
• It is also important to apply the correct language label for each location. There
are nine (9) different language labels - please apply the label which matches
your location.

The Epileptiform Seizure label is supplied in 9 different languages.
Please choose the label which matches your language location.

Apply the label to the top left hand corner of the Control Panel.
This location is unobstructed and can be easily read by players and
observers alike.

29

7

7

PRECAUTIONS WHEN MOVING THE MACHINE

• Always disconnect the power cable before moving the product. If it is moved
with the power cable connected, the cable could be damaged, causing fire or
electric shock.

PRECAUTIONS WHEN MOVING THE MACHINE

• To move the unit over the floor, pull in the adjustors and have the casters
contact the floor. While moving the unit, be careful that the casters do not roll over
the power cord or the ground wire. If cord or wire is damaged, there could be
electrical shocks and/or short circuits.
• When crossing a sloped or stepped area, always have the machine travel
lengthways. Travelling with the machine in a sideways position could result in the
machine falling over onto its side. Always use a minimum of two people working
together plus lifting apparatus to accommodate slopped areas or stairs.
• To lift up the cabinet, hold it at the bottom at the designated lifting points. If you
hold it anywhere else, the weight of the cabinet could cause damage to parts or
attachments, resulting in injury.
• Do not push the cabinet from the side when moving. Pushing from the side as it
may result in the cabinet falling over.

• When moving the cabinet, do not grip or push the Billboard Plate. Doing so
could deform or damage the part.
• If moving through a door or place with a low ceiling such as an elevator, you
should take apart the billboard and billboard plate.

30

7-1

PRECAUTIONS WHEN MOVING FROM SITE

• When moving the cabinets, do not grip or push from any moulded parts.
Doing so could deform or damage the part.

• If moving through a door or place with a low ceiling such as an elevator, you
should take apart the billboard and billboard plate.

Detailed instructions for removing the Assy Billboard and Billboard Plate can be found in Chapter 6 of this manual.
Please follow these instruction in reverse order for removal.
Raise the Leg Levellers so that the Casters come into contact with the floor.

PRECAUTIONS WHEN MOVING THE MACHINE

• When moving the Main cabinets, push or pull the cabinet by using the side
bars and the metal base. Do not move the cabinet by pulling or pushing on any
plastic parts or control devices such as the steering wheel or gear shift. Doing so
can cause damage to the part.

7

Ensure that the casters come into
contact with the floor before moving.

Remove the Assy Billboard
and side panels

Disconnect all harness
connection inc. Earth

Separate both Display and
Main Cabinets.

31

8

GAME DESCRIPTION

The following explanations apply when the product is functioning satisfactorily. Should there be any actions
different from the following contents, some sort of faults may have occurred. Immediately look into the cause of the
fault and eliminate the cause thereof to ensure satisfactory operation.

8

Standby Screen

GAME DESCRIPTION

In order to make the product more attractive, a standby
screen is displayed on the monitor while the power is on.
The standby screen shows advertisement video, a game
description, rankings and precautionary notes together
with voice/BGM audio. The sequence is repeated until a
coin is placed in the coin slot.

Featuring only the most powerful race cars current and classic, circuit and drift players will compete to conquer the
most prestigious official race tracks and championships and then go beyond to compete in challenging city-based
competitions, through to road events and urban street races.
With races crammed with action and incident, high-impact moments will come at you thick and fast, one right after
another: engine blows, tyre blow outs, tight overtaking, accidents, opponent cars flipping, spinning, collisions with
other cars and trackside objects.

8-1

GAME OUTLINE

Races in GRID are against the CLOCK and OTHER OPPONENT CARS. Each game mode features a RACE
TIMER continually counting down the remaining play time which can be increased by starting a new lap on the
track that is being raced upon.
There are several game modes within GRID. In addition to choosing either ‘Multiplayer’ or ‘Single Player’, players
have 2 different Game Types to choose from in ‘Single Player’.
Quick Race
Championship

8-2

THE GAME

8-2-1 GAME SELECTION
WHEN THE MACHINE IS IN CREDIT AND THE START BUTTON IS PRESSED, THE FOLLOWING GAME
SCREEN IS DISPLAYED, INDICATING THE GAME PLAY AVAILABLE.
When a cabinet is not linked up to any other cabinets, once the player presses the Start button, they will be taken
straight into a Single Player game where they are given the option between QUICK RACE or CHAMPIONSHIP.

32

GAME SELECTION 

When there are multiple cabinets linked together, the first
action of the player is to select whether to enter into a
Multiplayer or Single Player game.

During this selection sequence, a COUNTDOWN is displayed in the top left hand corner of the screen. If the player
does not hold down the RESET BUTTON to enter a Single Player game, the game will automatically set up a
Multiplayer Lobby once the time on the countdown has run out.

8
GAME DESCRIPTION

The default selection is Multiplayer, so if the game is left
to time out on this screen, a Multiplayer Lobby will be
created where other players can then join.
If the player wants to enter into a Single Player game,
they must hold down the RESET BUTTON in order to be
taken to the Single Player Game Mode Select Screen.

If the player has entered into a Single Player Game, they will have the choice of choosing either QUICK RACE or
CHAMPIONSHIP.
The default selection is QUICK RACE and this can
be changed by moving the ‘Steering Wheel’ either left
or right. When the desired Game Mode is displayed
the player can make their selection by pressing the
ACCELERATOR pedal or START button to confirm
their choice.

A COUNTDOWN timer is also displayed in the top
left corner of the screen. If the timer is left to run out,
whichever Game Mode is highlighted at this time will be automatically selected and the game will advance to the
next stage; Track Select.

8-2-2 CHAMPIONSHIP - SINGLE PLAYER
Championship is a single player race against AI opponents over a sequence of tracks. This mode has three ‘tiers’
to it with each tier allowing the player to choose from 1 of up to 3 selectable tracks ranging from Easy to Hard in
difficulty. Success can be achieved within each tier by finishing within the top 3 positions in that race.
Progress is maintained by completing a lap on the selected track which acts as a checkpoint, adding on a set amount
of time to the COUNTDOWN timer displayed in the top left of the screen. The time handed out at each of these
laps/checkpoints becomes smaller on a harder difficulty setting.
Upon completing a Tier, the player will then be presented with the Track Select screen where they can then pick the
Track, Car and Transmission they want to use for the next Tier.
If the player runs out of time while racing on any of the tracks, they will be offered the option of inserting a credit
and continuing from the start of that same race.

33

CHAMPIONSHIP - SINGLE PLAYER 

The tracks selectable for each tier are as follows:
Tier 1 – Washington, San Francisco, Detroit
Tier 2 – Milan, Long Beach, Nurburgring
Tier 3 – Spa Francorchamps, Okutama

8
GAME DESCRIPTION

Access to Nurburgring and Okutama can only be gained by finishing in 1st place on the previous tier’s track. For
example, finishing 1st in Washington will allow the player to access Nurburgring in Tier 2.
During each track, the game will record the player’s lap times for that race. If a lap time achieved in that race is
among the top 20 times previously recorded on the cabinet or series of linked cabinets, the player will be prompted
to enter a 3 letter name that will be entered into the High Score Table (HST) for that track. If the player then sets
further lap times on different tracks through the course of their Championship, the game will automatically enter the
name the player initially chose for their first HST time.
In completing all three Tiers in the Championship by finishing within the top 3, the player will be rewarded with a
completion sequence which also shows the credits for the game.
If the timer reaches 0 during a race, the race stops and a Time Over screen is displayed.
If the operator has enabled continues, the player can insert another coin to continue play before the 10 second
countdown expires. On continuing, the player is reset back to the start of the stage they were racing on. The time
allocation given to the player on their restart will be specific to the track.

8-2-3 QUICK RACE - 1 TO 6 PLAYERS
Quick Race mode can be played in either Single Player or Multiplayer. The mode features a race over multiple
laps of a single track against a grid of 5 opponent cars. When cabinets are configured for link play, players can race
against other players on the other cabinets. If less than 6 players join in a Multiplayer game, the remaining grid slots
will be filled by AI cars.
There are four tracks to pick from in Quick Race. The tracks that are available vary based on what Track Pack is
enabled. If Track Pack A is enabled, the Quick Race track options will be Washington, San Francisco, Milan and Spa
Francorchamps. If Track Pack B is enabled, the track options will be Washington, Detroit, Milan and Long Beach.
A secret track is also available in this mode. This can be chosen by performing the following action:
If the player holds down the VIEW CHANGE BUTTON when they press Start to begin a game, upon entering the
Track Select screen for Quick Race, the hidden track will be available at the far right. In Track Pack A, the hidden
track is Donington. In Track Pack B, the hidden track is Okutama.

34

8-2-4 MULTIPLAYER
When starting up a Multiplayer Quick Race, the players are first asked to enter a 3 letter name to represent them in
the race before they are taken to the Track Select.
There is no scoreboard entry in Multiplayer races.

8
GAME DESCRIPTION

In a multiplayer game, Track Selection is decided upon by a voting system. Each player within the game will be
given their choice of what track to select.
Once all players have selected a track, whichever track had the most votes will be the one that the players will then
race on.
In the case of a tie, the track that is the easiest in difficulty of the ones voted for will be the one that is raced on.

The players are then taken through the default Car and Transmission Select screens.
If a player has selected both their car and transmission whilst others are still making their selections, the player will
be held on a Waiting For Players screen, that will update the information of all other players when they each make
their selections.

The race timer is added to whenever the player (or leading player in the case of link play) begins a new lap. In the
case of Time Over, there are no continues.

35

8-2-5 TRACK SELECTION

The next choice for the player after selecting the Game
Mode is to select which Track to Race on.

8

GRID features a total of 9 tracks spread across North
America, Europe and Asia, though not all tracks are
available in every Game Mode.

GAME DESCRIPTION

Turning the ‘Steering Wheel’ left and right will change
the selected track and allow the player to view each track
that is selectable in the game mode that is being played.

When the desired track is displayed, it can be selected by pressing either the Gas pedal or the Start button to confirm
the choice.
During this selection sequence, a COUNTDOWN timer is displayed in the top left corner of the screen. If no
selection has been made when the timer runs out, the track that is currently highlighted at that point will be
automatically selected, and the player will be taken to the next stage which is the Car Select.
Quick Race contains 4 tracks, with one hidden track that can become available by performing a particular action
when starting a game (see the Quick Race section for details). Championship contains 8 tracks split into 3 different
Tiers, with a maximum of three tracks selectable in each Tier.
The table below shows what Tracks are available to select from for each of the Game Modes.
Note 1 – There is a Track Pack option contained within the game in the Game Settings of the Test Menu. The Track
Pack can be switched within the Game Settings whenever the Operator wishes to do so. This will change which
tracks appear in Quick Race / Multiplayer. Tracks that are linked to the Track Pack (and so will appear but only
dependant on that Track Pack being enabled) will be highlighted with a *. Please see the Quick Race section for a
list of what Track Pack contains which Tracks.
NOTE 2 – All linked cabinets must be set to the same Track Pack, otherwise multiplayer game sessions will not be
able to be created.
08 TABLE 01

36

Track

Championship

Quick Race

Washington

O

O

San Francisco

O

O*

Detroit

O

O*

Milan

O

O

Long Beach

O

O*

Nurburgring

O

X

Spa Francorchamps

O

O*

Okutama

O

O* (Hidden)

Donington

X

O* (Hidden)

8-2-6 CAR SELECTION

The next choice for the player is to select which car to
drive on the track they have selected.
GRID has a total of 12 cars, with the vehicles split into 3
groups of 4 with specific cars only being available with
certain tracks.

8

When the desired car is displayed, the selection can be made by pressing either the Gas pedal or the Start button.
During this selection sequence, a COUNTDOWN timer is displayed in the top left hand corner of the screen. If the
player does not make a selection during this time, when the timer reaches zero, the car that is currently highlighted
will be automatically selected and the game will advance to the next stage; Transmission Select.

GAME DESCRIPTION

Turning the Steering Wheel left and right will enable
the player to see each of the cars that are available to be
selected.

All the cars are available across all the game modes, with the track selected dictating which cars are available to
choose from. The list of which cars are available for which tracks can be found in the table below:
08 TABLE 02
Cars

Tracks they can be Selected

Ford Mustang GT-R Concept
Toyota Supra
Dodge Challenger Concept
Dodge Viper SRT-10

Washington
San Francisco
Detroit

Koenigsegg CCGT
Aston Martin DBR9
Saleen SR7
Jaguar XKR

Milan
Donington
Nurburgring

Pagani Zonda R
McLaren F1
Bugatti Veyron
Mercedes SLR 722

Long Beach
Spa Francorchamps
Okutama

8-2-7 TRANSMISSION SELECT
There are only two choices available to choose from,
Automatic Transmission and Manual Transmission.
Turning the Steering Wheel left and right will allow the
player to move between the two options. The Gas pedal
or Start button can be used to confirm the choice they
want to make.
A COUNTDOWN timer is displayed in the top left hand
corner of the screen.
If no selection has been made when the timer runs out, whichever transmission is highlighted will be automatically
selected for use in the race.

37

8-2-8 ON SCREEN DISPLAY
Before a race begins, an information screen is displayed describing to the player what the Reset button is for and
how it can be used in race.

8

The Reset button will reset the player’s vehicle back on to the middle of the road during a race when used, and is
there in case a player gets spun round and is facing the wrong way, or gets knocked into a wall by another opponent
etc.

GAME DESCRIPTION
If there is ever a point during the race where the Reset button is most likely to be used, an indicator will appear on
the bottom left of the screen, pointing to where the Reset button is placed on the cabinet.
Time Left – Time remaining to complete the lap and extend the time.
Timer – Total time racing on the track, along with current lap time.
Lap Indicator – Displays which lap the player is currently on.
Position – Displays the player’s position in the race.
Position Detail – Shows the player’s position along with the position of all other opponents in the race.
Mini Map – Shows the player’s position on the track.
Speedo & Tacho – Speed, Gear and RPM display
Proximity Indicator – Represents position and distance of opponents approaching from the rear.

8-2-9 Drivers View – Camera Position

GRID features three different in-game camera views that are cycled between when the VIEW CHANGE button is
pressed.

Bumper Camera

Bonnet Camera

Chase Camera

38

8-2-10 High Score Tables
Each of the single player modes will record the fastest lap times with separate data being kept for each track. Each of
the High Score Tables will hold the Top 20 times for each track.

8

Rank
Name (3 characters)
Car
Transmission
Time

GAME DESCRIPTION

Data Recorded:

TO ENTER A NEW RECORD
1.Turn the Steering Wheel left and right to scroll to the required letter.
2.Press the Gas Pedal or Start Button to enter the letter.
3.Pressing the Brake Pedal will erase any selected letter.

39

9

EXPLANATION OF TEST AND DATA DISPLAY

Perform tests and data checks periodically by manipulating the TEST Button and SERVICE Button in the cabinet.
Follow the instructions in this chapter to conduct checks when the game machine is first installed, when money is
being collected, or when the game machine does not operate properly.
Shown overleaf are the tests and screens to be used for different problems.

9
EXPLANATION OF TEST AND DATA DISPLAY

40

• When installing 2 of more cabinets which are networked together. The GAME
SETTINGS which are adjusted within the first cabinet are reflected throughout all
cabinets within that network.

• When changing the game configuration within the TEST MODE, be sure to exit
all screens in the correct manner by choosing exit. DO NOT turn the machine
ON/OFF to resume game. Changes WILL NOT take effect unless the correct
method is used.

9-1 SWITCH UNIT AND COIN METER (U.S)

Never touch places other than those specified. Touching places not specified can
cause electric shock and short circuit accidents.

•

Removing the Coin Meter circuitry renders the game inoperable.

9-1-1 SWITCH UNIT (U.S. TYPE)

Open the coin chute door, and the switch unit shown will appear.
The functioning of each SW is as follows:
Coin Counter
Volume Control
Service Button

EXPLANATION OF TEST AND DATA DISPLAY

• Adjust the sound to the optimum volume, taking into consideration the
environmental requirements of the installation location.

9

Test Button

9-1-1 FIG. 01

TEST Button (TEST):

For the handling of the Test Button, refer to the
following pages.

SERVICE Button (SERVICE):

Gives credits without registering on the coin meter.

Sound Volume Switch (SOUND VOLUME):

Adjust sound volume for all of the machines’ speakers.

Coin Counter

Counts and displayes coins in $0.10 units.

41

9-1-2 VTS UNIT (E.U. TYPE)

9

• Adjust the sound to the optimum volume, taking into consideration the
environmental requirements of the installation location.

EXPLANATION OF TEST AND DATA DISPLAY

•

Removing the Coin Meter circuitry renders the game inoperable.

COIN CHANNEL A

TEST BUTTON
SERVICE BUTTON
DIP SW 3

DEMAG (NOT USED)
VOLUME CONTROL A
VOLUME CONTROL B

DIP SW 1

VOLUME CONTROL C

The TEST and SERVICE buttons have a dual function.
Use the TEST and SERVICE buttons to navigate through the TEST and SYSTEM MENUS.

42

TEST Button (TEST):

For the handling of the Test Button, refer to the
following pages.

SERVICE Button (SERVICE):

Gives credits without registering on the coin meter.

Sound Volume Switch (SOUND VOLUME):

Adjust sound volume for all of the machines’ speakers.

Coin Counter

Counts and displayes coins in $0.10 units.

9-2 TEST MODE

• Entering the Test Mode clears fractional number of coins less than one credit
and bonus adder data.
• Use with the specified settings. If settings other than those specified are used,
inappropriate operations or malfunction may occur.

9-2-1 TEST MENU
The following options are available from the System Test Menu.

9
EXPLANATION OF TEST AND DATA DISPLAY

• The details of changes to Test Mode settings are saved when you exit
from Test Mode by selecting EXIT from the system test mode menu. Be careful
because if the power is turned off before that point, changes to the settings will
be lost.

Use the SERVICE button to move the cursor to the desired test item. Press the TEST button to enter the selected
item.
SYSTEM INFORMATION:
INPUT TEST:		
OUTPUT TEST: 		
COIN SETTINGS:		
SOUND SETTINGS:
SCREEN TEST: 		
NETWORK TEST:
CALIBRATION TEST:
BOOKKEEPING:
CLOCK SETTINGS:
GAME SETTINGS:
RESET TO FACTORY DEFAULTS:

General information on Software & Hardware.
Test routine for input peripherals.
Test routine for output peripherals.
Test routine for coin handling.
Test routine for audio outputs.
Test routine for the display screen.
Test routine for the Ethernet link.
Calibration routine for input peripherals.
System meters and bookkeeping.
System clock setting.
Change the settings within the game (number of laps etc).
Reset all settings to factory default.

EXIT: 			

Exit the System Test Menu back to the game.

43

9-2-2 SYSTEM INFORMATION
Select ‘System Information’ from the Test Menu to display the System Information menu.

9
EXPLANATION OF TEST AND DATA DISPLAY

This test displays general system information regarding the hardware configuration and software installed.
DISK IMAGE VERSION:
LAUNCHER VERSION:
GAMESHELL VERSION:
GAME NAME:		
GAME VERSION:		
CABINET TYPE:		
SECURITY KEY:		
IO BOARD STATUS:
			

Version number for the Master Disk Image in XX YY ZZ format.
Version number for System Launcher in XX YY ZZ format.
Version number for the Shell in XX YY ZZ format.
Name of Installed Game.
Version number of installed game in XX YY ZZ format.
Cabinet as defined by the type of Security Key being used.
Displays which Security Key is being used.
Displays ‘OK’ and a Revision Number if a valid IO Board is fitted,
otherwise ‘FAILED’ is displayed.

Move the cursor to EXIT and press the TEST button to return to the Test Menu screen.

44

9-2-3 INPUT TEST MODE

Select ‘Input Test’ from the Test Menu to display the Input Test menu.

9
EXPLANATION OF TEST AND DATA DISPLAY

If an error is displayed during the input test, look up the error code within this
manual and try to determine the cause of the error, and take the appropriate
corrective measures. If problems continue, contact your local SEGA office for
further advise.

This menu is used to test the System Inputs such as Steering, Pedals and Buttons. To implement the test, press each
device that is listed and check the results on screen.
STEERING:
080H - Centre Position
0000 - 0255 = Pedal Fully Down (Numbers are approximate, may vary on cabinets).
BRAKE:
ACCELERATOR: 0000 - 0255 = Pedal Fully Down (Numbers are approximate, may vary on cabinets).
START BUTTON:		
VIEW BUTTON:		
RECOVERY BUTTON:
GEARSHIFT UP:		
GEARSHIFT DOWN:
TEST BUTTON:		
SERVICE BUTTON:
COIN INPUT:		

ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF

Press the TEST and SERVICE button together to return to the Test Menu screen.

45

9-2-4 OUTPUT TEST

9
EXPLANATION OF TEST AND DATA DISPLAY

Select ‘Output Test’ from the Test Menu to display the Output Test Menu.
This test is used to check the System Output on the Lamps in the cabinet.
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to test the selected item.
START LAMP:		
VIEW LAMP:		
RECOVERY LAMP:
RACE LEADER LED:
TOP LED RED:		
TOP LED BLUE:		
TOP LED GREEN:		
BASE LED RED:		
BASE LED BLUE:		
BASE LED GREEN:

ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF
ON/OFF

Move the cursor to EXIT and press the TEST button to return to the Test Menu screen.

46

9-2-5 COIN SETTINGS

9
EXPLANATION OF TEST AND DATA DISPLAY

Select ‘Coin Settings’ from the Test Menu to display the Coin Settings Menu.
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to change the selected item.
COIN COUNT:		
CREDITS:		
SERVICE CREDITS:
COIN SETTING:		
EXIT:			

Coin Count value from IO Board (cannot be reset).
Total number of Coin credits added to the system.
Total number of Service credits added to the system.
The Coin Settings available are listed below.
Exit back to the Test Menu.

1.

1 Coin / 1 Credit

2.

1 Coin / 2 Credit

3.

1 Coin / 3 Credit

4.

1 Coin / 4 Credit

5.

1 Coin / 5 Credit

6.

1 Coin / 6 Credit

7.

2 Coin / 1 Credit

8.

1 Coin / 1 Credit

9.

3 Coin / 1 Credit

10.

4 Coin / 1 Credit

11.

1 Coin / 1 Credit

12.

5 Coin / 1 Credit

13.

3 Coin / 1 Credit

5 Coin / 2 Credit

14.

2 Coin / 1 Credit

4 Coin / 2 Credit

5 Coin / 3 Credits

15.

1 Coin / 1 Credit

2 Coin / 2 Credit

3 Coins / 3 Credits

16.

FREEPLAY

2 Coin / 3 Credit

2 Coin / 2 Credit

3 Coin / 3 Credits

4 Coin / 5 Credits

4 Coin / 4 Credits

5 Coin / 6 Credits

Move the cursor to EXIT and press the TEST button to return to the Test Menu screen.

47

9-2-6 SOUND TEST

9
EXPLANATION OF TEST AND DATA DISPLAY

Select ‘Sound Settings’ from the Test Menu to display the Sound Settings Menu.
This test is used to set the audio levels for the game and test the function of the speakers.
Use the SERVICE button to move the cursor to the desired test item.
Use the TEST button to enter the selected item.
ATTRACT AUDIO:
			
GAME MUSIC AUDIO:
			
GAME SFX AUDIO:
			
TEST MUSIC LEVEL:
TEST SFX LEVEL:
TEST ATTRACT LEVEL:
TEST FRONT SPEAKERS:
TEST REAR SPEAKERS:

Changes the audio level of the attract music. Four options are available:
LOW, MEDIUM, HIGH AND OFF.
Changes the audio level of the music played when a game is in progress.
Four options are available: LOW, MEDIUM, HIGH AND OFF.
Changes the audio level of the SFX that are played when a game is in
progress. Four options are available: LOW, MEDIUM, HIGH AND OFF.
Plays looping music audio.
Plays test SFX audio.
Plays test attract audio.
Plays music audio with emphasis on the front speakers.
Plays music audio with the emphasis on the rear speakers.

EXIT:			

Exit to the Test Menu.

Move the cursor to EXIT and press the TEST button to return to the Test Menu screen.

48

9-2-7 SCREEN TEST

9

Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
COLOUR BARS – Selecting this test will display the following:

EXPLANATION OF TEST AND DATA DISPLAY

Select ‘Screen Test’ from the Test Menu screen to display the Screen Test menu.

GRID ALIGNMENT – Selecting this test will display the following:

Move the cursor to EXIT and press the TEST button to return to the Test Menu screen.

49

9-2-8 NETWORK TEST

9
EXPLANATION OF TEST AND DATA DISPLAY

Select ‘Network Test’ from the Test Menu to display the Network Test menu.
This test is used to check the Network link between cabinets (if connected).
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
NETWORK STATUS:
CABINETS CONNECTED:
			
CABINET ID:		
			
			
CONFIRM CHANGES:
			
			
			

ON if network hardware is OK. FAILED if network hardware is faulty.
The number of cabinets connected EXCLUDING the current one. (So if
two cabinets are linked, this will show 1 cabinet connected).
ID Cabinet from 1 to 6. If this value is changed, the user must use
CONFIRM CHANGES below in order to confirm the new ID of the
cabinet.
The user will be prompted to press the TEST button again to confirm.
If the user presses the TEST button again, the action is confirmed and
the PC will reset. If the user presses the SERVICE button, the action is
aborted and settings are discarded.

EXIT:			

Exit to the Test Menu.

Move the cursor to EXIT and press the TEST button to return to the Test Menu screen.

50

9-2-9 CALIBRATION TEST

9

This test is used to calibrate devices such as the Steering Wheel and Pedals.
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
STEERING:		
BRAKE:		
ACCELERATOR:		
STEERING FORCE:
			
			

Displays the current Calibration settings for the Steering Wheel.
Displays the current Calibration settings for the Brake Pedal.
Displays the current Calibration settings for the Accelerator Pedal.
Sets the amount of force feedback used in the Steering Wheel when
playing the game. There are four options available: OFF – No steering
force will be used.

			
			
			

WEAK: Minimal steering force will be used.
NORMAL: Normal steering force will be used (recommended).
STRONG: Maximum steering force will be used.

TEST STEERING FORCE:
			
			

FULL LEFT: Current steering feedback strength applied LEFT.
FULL RIGHT: Current steering feedback strength applied RIGHT.
OFF: No force applied to steering.

CALIBRATE STEERING:
			
			
CALIBRATE BRAKE:
			
CALIBRATE ACCELERATOR:
			
			
EXIT – Exit to the Test Menu.

Starts the steering calibration routine. The wheel will automatically be
calibrated by turning full left and then full right. No input is needed from
the user once the test has been started.
Starts the brake calibration routine. The user must follow the on screen
prompts to fully depress and then release the brake pedal for 5 seconds.
Starts the accelerator calibration routine. The user must follow the on
screen prompts to fully depress and then release the accelerator pedal for
5 seconds.

EXPLANATION OF TEST AND DATA DISPLAY

Select ‘Calibration Test’ from the Test Menu screen to display the Calibration Test menu.

Move the cursor to EXIT and press the TEST button to return to the Test Menu.

51

9-2-10 BOOKKEEPING
Select ‘BOOKKEEPING’ from the Test Menu to display the BOOKKEEPING menu.			
Bookkeeping – Screen 1

9
EXPLANATION OF TEST AND DATA DISPLAY

This test is used to review statistical data from the system. It consists of 7 screens of data. Screen 1 contains an
overview of the game play data.
TOTAL TIME ON:		
TOTAL CREDITS IN:
TOTAL CREDIT CONTINUES:
TOTAL SERVICE CREDITS:
TOTAL SERVICE CREDIT
CONTINUES:		
TOTAL PLAYS:		
TOTAL AVERAGE GAME TIME:
TRANSMISSION MANUAL:
			
TRANSMISSION AUTOMATIC:
			
BOOKKEEPING LAST CLEARED:
HIGH SCORES LAST CLEARED:
			
CLEAR HIGH SCORES:
			
			
			
			
CLEAR BOOKKEEPING:
			
			
NEXT PAGE:		

The total time the cabinet has been switched on. Displayed in HH:MM:SS
The total number of coin credits entered.
The total number of coin credits used for continue games.
The total number of service credits entered.
The total number of service credits used for continue games.
The total number of games played.
The average game time for all games.
The total number of games played using Manual Transmission. Only
Quick Race and Multiplayer races are counted in this total.
The total number of games played using Automatic Transmission. Only
Quick Race and Multiplayer races are counted in this total.
The time the bookkeeping meters were last cleared.
The time the high score tables were last cleared. (For the high score tables
to be cleared, this must be done across all linked cabinets simultaneously).
When selected, the user will be prompted to confirm. If the user confirms,
the high score table is reset. Note, if there are cabinets linked together,
the high score tables will only be reset if all linked cabinets perform this
process simultaneously. If the user presses the SERVICE button, then no
action is taken.
When selected, the user will be prompted to confirm. If the user confirms,
the bookkeeping meters are reset to zero. If the user presses the SERVICE
button, then no action is taken.
Proceed to bookkeeping screen #2.

EXIT:			

Exits to the Test Menu.

Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.

52

BOOKKEEPING 

Bookkeeping – Screen 2 – Data on TOTAL PLAYS

9

Move the cursor to EXIT and press the TEST button to return to the Test Menu.
Bookkeeping – Screen 3 – Data on AVERAGE GAME TIMES
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #4.

EXPLANATION OF TEST AND DATA DISPLAY

Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #3.

Move the cursor to EXIT and press the TEST button to return to the Test Menu.

53

BOOKKEEPING 
Bookkeeping – Screen 4 – Data on PLAYS BY DAY

9
EXPLANATION OF TEST AND DATA DISPLAY

Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #5.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.

Bookkeeping – Screen 5 – Data on PLAYS BY TIME
Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #6.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.

54

BOOKKEEPING 
Bookkeeping – Screen 6 – Data on TRACKS

9

Move the cursor to NEXT PAGE and press the TEST button to proceed to bookkeeping screen #7.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.
Bookkeeping – Screen 7 – Data on CARS
Only Multiplayer and Quick Race plays are logged on this menu. Cars selected in Championship are not counted.

EXPLANATION OF TEST AND DATA DISPLAY

Only Multiplayer and Quick Race plays are logged on this menu. Tracks raced in Championship are not counted.

Move the cursor to EXIT and press the TEST button to return to the Test Menu.

55

9-2-11 CLOCK SETTINGS
(Final Clock Settings Screenshot will be sent when final Clock Settings menu is in place).
Select ‘CLOCK SETTINGS’ from the Test Menu to display the Clock Settings menu.
This test is used to set the current time and date of the computer system.

9
EXPLANATION OF TEST AND DATA DISPLAY

Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
YEAR:		
MONTH:
DATE:		
HOURS:
MINUTES:
SECONDS:

Variable from 2000 to 2050
Variable from 01 to 12
Variable from 1 to 28, 29, 30, 31 (dependant on MONTH and YEAR)
Variable from 0 to 23
Variable from 0 to 59
Variable from 0 to 59

EXIT:		

Exits to the Test Menu.

When selected, the screen will show fields for YEAR, MONTH, DATE, HOURS, MINUTES and SECONDS. The
SERVICE button is used to select the desired option and the TEST button will increment the value of that option
between specified parameters.
Move the cursor to EXIT and press the TEST button to return to the Test Menu.

9-2-12 GAME SETTINGS
Select ‘GAME SETTINGS’ from the Test Menu to display the Game Settings Menu.
This test is used to set up the various Game Options that are available.
Use the SERVICE button to move the cursor to the desired test item.
Press the TEST button to enter the selected item.
SET TRACK PACK:
			
SPEEDO:		
VIEW:			
LANGUAGE:		
			
DIFFICULTY:		
CONTINUES:		
RACE LENGTH:		

Two options are available: Track Pack A and Track Pack B. The Track
Pack changes which tracks appear in the Quick Race game mode.
Option A = MPH Option B = Km/H
Option A = BUMPER Option B = BONNET Option C = CHASE
Option A = ENGLISH Option B = FRENCH Option C = ITALIAN
Option D = GERMAN Option E = SPANISH
Option A = EASY Option B = MEDIUM Option C = HARD
Option A = ON Option B = OFF
Option A = 2 Option B = 3 Option C = 4

EXIT:			

Exits to the Test Menu.

Move to the cursor to EXIT and press the TEST button to return to the Test Menu.

56

9-3 TROUBLESHOOTING
Problem
Linked cabinets will not sync together in the attract mode.

Solutions
1.Reconnect the network cables to each cabinet.
2.Ensure each cabinet has the same region which is viewable on the System Information page. Cabinets will only
link together from the same region.
3.Replace the faulty network cables. Contact the company from whom the unit was purchased.
Problem
Cabinets are unable to start a Multiplayer session together.
Causes
1.Network cables are not connected.
2.Cabinets have different Track Packs enabled.
3.Cabinet ID’s are not set up correctly.
Solutions
1.Ensure network cables are properly connected to the cabinets.
2.Go into Game Settings in the Test Menu and ensure each cabinet is set to the same Track Pack.
3.Go into the Network Settings and ensure each cabinet has a different Cabinet ID. Confirm the settings and then the
cabinets will reset with the new changes saved.

9
EXPLANATION OF TEST AND DATA DISPLAY

Causes
1.Network cables are not connected.
2.The cabinets are using security keys from different regions
3.Network cables are faulty.

Problem
The Steering Wheel does not work correctly in the game.
Causes
1.The Steering Wheel has not been calibrated correctly.
Solutions
1.Go into the Calibration Settings in the Test Menu and select Calibrate Steering.
Problem
The Pedals do not work correctly in the game. Vehicles move forward or backwards with no player input.
Causes
1.The Pedals have not been calibrated correctly.
Solutions
1.Go into the Calibration Settings in the Test Menu and select Calibrate Brake and follow the on screen instructions.
Once this has been done, select Calibrate Accelerator and follow the on screen instructions.
Problem
No audio can be heard in either the attract mode, or throughout the game.
Causes
1.The audio level has not been correctly set with the Hardware Volume Control inside the cash drawer.
2.The volume levels within the Sound Settings in the Test Menu have not been set correctly.
Solutions
1.Go into the cash drawer and adjust the Hardware Volume Control until audio in the game can be heard.
2.Enter the Sound Settings menu from the Test Menu and check that all volume levels are set to the appropriate
levels. Options are available within this menu to test the volume levels of each setting to make sure each are correct.

57

Problem
High Score Tables have not been cleared after attempting to clear them in the Bookkeeping menu.
Causes
1.The high scores have only been cleared on one cabinet when multiple cabinets are linked together.

9
EXPLANATION OF TEST AND DATA DISPLAY

58

Solutions
1.When multiple cabinets are linked together, the high score tables will only be cleared if the process is done on all
connected machines at the same time. Each cabinet must be in the Bookkeeping menu, and then Clear High Scores
should be selected on each one and then confirmed. If any cabinets are left in the attract mode during this, the high
score tables will not be cleared.
Problem
An error message appears in the game that says: “IO BOARD NOT DETECTED”.
Causes
1.The IO USB cable has become disconnected.
Solutions
1.Reconnect the IO USB cable to the game board and perform a power cycle.
Problem
An error message appears in the game that says: “SECURITY KEY NOT DETECTED”.
Causes
1.The security key has become disconnected.
Solutions
1.Reconnect the security key to the game board and perform a power cycle.

10 CONTROLLER UNIT(S)

• When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.

• Exercise due caution in performing soldering work. If soldering iron is handled
carelessly, there could be fires or burns.

10
CONTROL UNIT

• Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.

• When fastening plastic parts, be careful not to tighten screws or nuts excessively.
If these are tightened to excess, parts could be damaged, resulting in injuries
from fragments, etc.
• After the unit has been disassembled and reassembled again, check carefully
that the unit has been reassembled correctly.
• Be sure to inspect the outer covers on both gear and hand brake units.
• Assemble so that there is no gap between the L and R covers. If there is a gap
or rattling, the players could get fingers or hands caught, resulting in injury.

• Once the product has been disassembled, use slack preventive agent (product
No. : 090-0012-N). Coat screws with suitable amounts of this agent and then
tighten them. If this agent is not used, the product might start rattling or come
apart.
• Use the slack preventive agent prescribed in these instructions. If any other
agent is used, there could be chemical changes that inhibit the use of screws
and part surfaces could be damaged.
• Be careful not to damage or lose small parts or screws.
• When a part has been replaced, be sure to always make adjustments and
check conditions in Test Mode.

59

10-1 CONTROLLER - EXPLODED DIAGRAM
The exploded diagram below shows the Active Steering Wheel Assy. Each part is tagged with a part number. Please
quote this number when ordering spare parts.

10
CONTROL UNIT

60

10-2 SHIFT LEVER

● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.

If the shift lever switch input does not function correctly on the INPUT TEST screen, the switch may need to be replaced. To carry out this maintenance, you must first remove the shift lever unit.
For this task, you will need a tamper proof wrench (for M5 screws), /and a Phillips-head screwdriver (for M4
screws).

10
CONTROL UNIT

● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.

10-2-1 SHIFT LEVER REMOVAL

1
2
3
4
5

Turn the power OFF											
													
Using the M5 tamper proof wrench remove the four tamper proof screws, 1 located in each of the corner of
the Shift Lever.											
Gently lift out the Shift Lever to reveal the wiring harness, locate the plug connecting it to the Control panel
and remove the connection. The Shift Lever can now be extracted.					
When re-installing the Shift Lever follow the above instructions in the reverse order. At this time ensure that
the ‘DOWN’ display appears on the upper part of the Shift Lever as shown.				
After the Re-installation of the Shift Lever, be sure to check the INPUT TEST in the Game Test mode to determine it’s correct operation.

61

10-2-2 SHIFT SWITCH REPLACEMENT
Follow the instructions below to change the microswitch.

10

1

CONTROL UNIT

2
3

4
5

62

Unscrew and remove the M3x16 Self Tapping Screws which secure the microswitch to the Gear Shift base.

Remove the microswitch

Remove the wiring harness from the old microswitch and re-attacj it to the replacement switch in the same
manner

Using the M3x16 Self Tapping Screws, refit the replacement microswitch to the Gear Shift base.
The unit is now ready to be refitted into the Control Panel, to do this follow the instructions in reverse order

10-3 BRAKE AND ACCELERATOR UNIT

Be careful not to damage the wires. Damaged wires may cause an electric shock,
short circuit or present a risk of fire.
This work should be performed by site maintenance personnel or other skilled 		
professionals. Work performed by non-technical personnel can cause a severe
accident such as an electric shock.

10
CONTROL UNIT

When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit. However, the unit must be
switched on when using test mode. Do not touch any part of the unit except those
areas indicated.

To prevent accidents while working or while operating the product after it has
been installed, be sure not to conduct any procedures other than those given
in this manual. There are cases in which procedures not covered in this manual
require special tools and skills.
If a procedure not given in this manual is required, request service from the office
given in this manual or from the point of purchase.

Be sure to perform volume's move value setting in the Input Test in the Game
Test Mode after replacing or adjusting the Volume.

If the accelerator or brake pedals are not functioning correctly, you may need to adjust the positioning of the volume
or replace it with a new one. In addition, you should apply grease to the gear contacts and spring parts once every
three months.

63

When the accelerator pedal is not being pressed, the accelerator volume should have a value of 30H or less. When
the pedal is being pressed, the value should be C0H or greater.
When the brake pedal is not being pressed, the value should be 35H or less. When the pedal is being pressed, it
should be D0H or more. You can view these values in test mode. Note that the unit must be switched on to use test
mode. Do not touch any part of the unit except those areas indicated when the unit is switch on, as there is a danger
of electrical shock or short-circuit.
For this task, you will need a Phillips-head screwdriver (for M4, M5 screws).

10
CONTROL UNIT

Adjusting Procedure

1

On the accelerator and brake pedal unit, remove the two truss screws and lift off the front cover.

TRUSS SCREW (2), chrome
M4x8

FRONT COVER

2

Loosen the single screw that secures the potentiobase, and move the base to adjust the volume
values.

SCREW (1)
M5x12, w/flat & spring washers

VOLUME
220-5484
220-5753

3
4
5
64

POTENTIOBASE

Secure the potentiobase.
Configure the volume values on the INPUT ASSIGNMENTS screen in Game Test Mode.
Check that the values change smoothly in response to pedal input.

10-3-1 ADJUSTING/REPLACING THE VOLUME POT
Replacing the Volume
Switch off the unit.

10
Remove the two screws and lift off the potentio cover.
TRUSS SCREW (2), chrome
M4x8

POTENTIO COVER

CONTROL UNIT

1
2

POTENTIOBASE

3
4
5
6
7
8

Detach the connector from the volume to be replaced.
Remove the single screw that secures the potentiobase. (see 10-31 FIG. 02).
Without detaching the volume, remove the potentiobase. (see 10-31 FIG. 03).
Remove the base and gear from the volume, and replace it.
After replacement, configure the volume as described above in “Adjusting Procedure”
When you have finished, check that the values change smoothly in response to pedal input.

65

10-3-2 ADJUSTING/REPLACING THE VOLUME POT

10

Use only the specified grease. Using any other kind of grease can result in
damage to parts.

CONTROL UNIT

Once every three months, you should apply grease to the gear contacts and spring parts.
Use Grease Mate-brand spray grease (Part No.: 090-0066).

POTENTIOBASE

66

11 GRAPHIC DISPLAY (52" LCD)
11-1 SAFETY PRECAUTIONS WHEN HANDLING THE MONITOR

●		If smoke or a strange odor appears, immediately unplug the power cable from
the power source.
Continuing to use the product may cause a fire or an electric shock. Ensure
that smoke is no longer emitted, and contact the point of purchase.
●		If nothing displays on the screen, immediately unplug the power cable from
the power source.

GRAPHICS DISPLAY

Responding to breakdown or abnormality

11

Continuing to use the product may cause a fire or an electric shock. Contact
the point of purchase and request an inspection.
●		If water or a foreign object enters the monitor’s interior, immediately unplug the
power cable from the power source.
Continuing to use the product may cause a fire or an electric shock. Contact
the point of purchase and request an inspection.
●		If the monitor is dropped or the cabinet is damaged, immediately unplug the
		power cable from the power source.
Continuing to use the product may cause a fire or an electric shock. Contact
the point of purchase and request an inspection.
		During operation
●		Do not repair, reconstruct, or disassemble the monitor.
The monitors interior contains high voltage parts. A fire or an electric shock
		could result.
For inspections, adjustments, and repair of the monitors interior, request work
from the point of purchase.
●		Do not insert foreign objects.
If metal objects or flammable materials such as paper are inserted into the
interior through ventilation openings or other apertures, an electric shock could
result.
●		In the event of a thunder storm, do not touch the product or the power cable.
An electric shock could result.
●		Make sure to perform appropriate adjustments. Do not operate 			
the product when the screen is flickering, distorted, or experiencing other 		
abnormalities. Images from an improperly adjusted screen could cause 		
players and other customers to experience dizziness, headaches, and other
ailments.

67

11-2 CLEANING THE SCREEN SURFACE

11

● Use a soft, dry cloth (flannel-type) to wipe away dirt. Do not use materials such
as coarse mesh gauze.

GRAPHICS DISPLAY

● Alcohol (ethanol) is the recommended solvent for removing dirt. When using a
cleaning agent, follow the precautions below.
-

Dilute neutral cleaning agents for home use with water. Soak a soft cloth in the
solution, and wring it thoroughly before wiping the screen.

-

Do not use abrasive cleaning agents or powders, or cleaning agents 		
containing bleach.

-

Do not use alkaline cleaning agents such as glass cleaners, or solvents such as
thinners.

●		Do not scrub or scratch the screen surface with abrasive materials such as
brushes or scrub brushes.

CLEAN THE SCREEN DAILY.

68

11-3 ADJUSTMENT METHOD

CONTROL - ADJUSTMENT PROCEDURE
This sections explains basic control procedures for making adjustments using the buttons on
the 'Monitor Adjustment Board'

11
GRAPHICS DISPLAY

All adjustment values are set accurately at the time of shipping from the
factory. Do not readjust these values needlessly or apply adjustments not
specified in this manual. The display may not appear properly if the values
are incorrect.

This Adjustment Board, and the Monitor Power Supply are located on the rear of the LCD panel.

Remove the (2) M4x30 screws and unlock the rear door. Remove the door and place to one side.

69

The POWER SUPPLY operates on HIGH VOLTAGE. Please isolate from the main
power source before undertaking any work..

11
GRAPHICS DISPLAY
Adjustment PCB

Video Controller

Power Supply

ADJUSTMENT PCB

-

Used to configure the display i.e. Adjusting the screen size, brightness
and colour settings.

70

VIDEO CONTROLLER -

Controlls the way in which the graphics are displayed on screen.

POWER SUPPLY

Converts and supplys voltage to the LCD Panel and Video Controller,

-

11-3 ADJUSTMENT METHOD
Button Names and Functions

11
GRAPHICS DISPLAY

MENU: Turn the Picture Menu display ON and OFF.
SELECT:
Gains entry to the Item selected in the menu. (Highlights in Yellow when selected)
Exits the Item adustment. Any changes made during this 				
operation are actioned.
DOWN:
		

Moves the cursor (Black Bar) down to select a menu item.
Decrease the value of, or change, a selected menu item.

UP: 		
		

Move the cursor (Black Bar) up to select a menu item.
Increase the value of, or change, a selected menu item.

LED:		
		

LED illuminates green: Monitor is operating.
LED flashes red: Power is off.

POWER:

Turns the LCD Display ON and OFF. (Usually, it’s not necessary to operate.)

71

11-3 ADJUSTMENT METHOD
On-Screen Display (OSD)
Press the MENU Button while the OSD is not displayed to bring up the Picture Menu.
On the Picture Menu, it is possible to perform various screen adjustments.

11
GRAPHICS DISPLAY
Use the UP and DOWN Buttons to move the ‘Black Bar’to the item you want to adjust.
After selecting the desired item, pressing the SELECT Button will extend the MENU Screen and allow
adjustments to be changed.
Within each item, press the SELECT Button to exit the adjustment screen. The adjustment values at this time will be
saved simultaneously.

The current options are set at :
CSM 		
Brightness
Contrast		
-

72

6500K
100
50

11-3 ADJUSTMENT METHOD
On-Screen Display (OSD) 

11
GRAPHICS DISPLAY

Available Settings
CSM 		
(Selects Operation Mode))
Selection availble 6500K - 9300K - USER
BRIGHTNESS 		
(Adjust Brightness)
Adjust screen Brightness. - Values: 0 - 100
(0” being the darkest setting, and “100” being the brightest)
CONTRAST		
(Adjust Contrast)
Adjust Contrast level. - Values: 0 - 100
(0” having the least amount of difference between light and dark, and “100” having the most)
NOTE : The Red, Green, and Blue adjustments are unavailable in the Mode of Operation selected on the Screen
shown in 11-3 Fig. 06. These adjustments can only be made is the CSM option is set to ‘User’.

73

12 COIN HANDLING
Handling the Coin Jam

12

If the coin is not rejected when the REJECT button is pressed, open the coin chute door and open the
selector gate. After removing the jammed coin, put a normal coin in and check to see that the selector
correctly functions.

COIN HANDLING

12-1 CLEANING THE COIN SELECTOR

● Remove and clean smears by using a soft cloth dipped in water or diluted
chemical
detergent and then squeezed dry.
● Never apply machine oil, etc. to the Coin Selector.
● After cleaning the Coin Selector, insert a regular coin in the normal 		
working status and ensure that the selector correctly functions.

The Coin Selector should be cleaned once every 3 months.
When cleaning, follow the procedure below:

1
2
3

Turn the power for the machine OFF. Open the Coin Chute Door
Remove the Coin Selector from the Coin Chute Door
Open the gate and dust off by using a soft brush (Small soft Paint Brush, etc.)

GATE

12-1 FIG 1

74

CLEANING THE COIN SELECTOR (MECHANICAL).

1

Remove and clean smears by using a soft cloth dipped in water or diluted chemical detergent
and then squeezed dry.

2

Remove the CRADLE.. When removing the
retaining ring (E ring) be very careful so as not
to bend the rotary shaft.

3

Remove stain from the rotary shaft and shaft
receiving portions by wiping off with a soft
cloth. etc.

4

After wiping off as per previous step, further apply a dry cloth to completely dry the Coin
Selector.

12

12-1 FIG 2

COIN HANDLING

CRADLE

Coin Insertion Test

Once every month, when performing the Coin SW Test, simultaneously check the following:
Does the Coin Meter count satisfactorily?
Does the coin drop into the cashbox correctly?
Is the coin rejected when inserted while keeping the REJECT Button pressed down?

Insert a coin while keeping
the REJECT Button pressed
down and check if it is
rejected.

12-1 FIG 3

75

CLEANING THE COIN SELECTOR (SR3) 

12

1

COIN HANDLING

2

Remove and clean smears by using a damp soft
cloth dipped in water. DO NOT use any diluted
chemical detergent or cleansing agent as this will
impair the workings of the component.

GATE

Open the reject gate to gain access to the rundown
path.

RUNWAY

3
4

76

Remove the dirt and stains from the runway by
wiping off with a soft damp cloth.
After wiping off as per previous step, further apply
a dry cloth to completely dry the coin Selector.

12-2 FAULT FINDING
Fault Finding

The following information is presented for customers’ guidance in rectifying a fault but does not cover all possible
causes.
All acceptors with electronic faults should be returned to an approved service centre for repair.

INVESTIGATE
Connector
Power Supply

Acceptor does not work
(all coins reject)

Inhibit all inputs
Accept gate
Accept channel
Reject gate
LED on rear cover RED
LED on rear cover YELLOW
Power Supply

Poor Acceptance

Coin stick or jam in
acceptor.
A true coin type rejects
No accept signal

Accept gate
Connector
Coin rundown
Bank Select
Accept channel
Accept gate
Regect gate
Label
Connector
Accept channel

POSSIBLE CAUSE
Poor Contact
Loose Wire
Not switched on
Incorrect voltage
Inadequate current
Rise time too slow
Acceptor Inhibited
Gate not free or dislocated
Obstruction
Not fully closed
EEPROM chksm error
SR Sensor fault
Credit opto fault
Credit sensor blocked
Reject lever pressed
Reinstall power
Voltage less than 10v
(Voltage drops when coil
engages)
Gate jam or dislocated
Loose
Dirty
Both banks enabled

COIN HANDLING

SYMPTOM

12

Acceptor dirty or may have
some damage
Coin not programmed
Loose or broken wire
Path dirty or obstructed

77

12-3 ADJUSTING THE PRICE OF PLAY (EXCEL)

This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL
credit setting are adjusted via the EXCEL CREDIT BOARD.

12
COIN HANDLING

IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the
CREDIT BOARD to function correctly.
The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to
select the price of play, type of coin acceptor and region.

EXCEL Credit Board

DIP SWITCHES
COUNTER 1

STATUS LED

EXCEL CREDIT PCB
COUNTER 2
TEST BUTTON

SERVICE BUTTON
VOLUME CONTROL
DIL SW3 (Regional Settings)
Adjust these switches to specify the type of Coin Acceptor used and currency.
Default = SW1&SW2 ON - SR3 in parallel mode, Sterling.
TEST BUTTON
SERVICE BUTTON
Status LED
CHANNEL 1
DIL SW1 (credit settings)
VOL CONTROL

78

Provides access to the TEST MENU when pressed.
Provides a SERVICE CREDIT when pressed
Flashes when functioning.
To  Coin Acceptor (SR3 TYPE.)
Adjust to required price of pay.
MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS)

12-4 ADJUSTING THE PRICE OF PLAY (VTS)
This product comes equipped with a Money Controls SR3 Coin Acceptor. To adjust the price of play ALL
credit setting are adjusted via the EXCEL CREDIT BOARD.
IMPORTANT!
The CREDIT SETTINGS within the SYSTEM TEST MODE must be set to 1 coin 1 credit to allow the
CREDIT BOARD to function correctly.

VTS Board

COIN HANDLING

The VTS BD has a built in Credit Board. This is controlled by 2 DIL Switches. These allow the operator to
select the price of play, type of coin acceptor and region.

12

COIN CHANNEL A

TEST BUTTON
SERVICE BUTTON
DEMAG (NOT USED)

DIP SW 3

VOLUME CONTROL A
VOLUME CONTROL B
VOLUME CONTROL C

DIP SW 1

DIL SW3 (Regional Settings)
Adjust these switches to specify the type of Coin Acceptor used and currency.
Default = SW1&SW2 ON - SR3 in parallel mode, Sterling.
TEST BUTTON
SERVICE BUTTON
Status LED
CHANNEL A
DIL SW1 (credit settings)
DEMAG
VOL CONTROL A
VOL CONTROL B
VOL CONTROL C

Provides access to the TEST MENU when pressed.
Provides a SERVICE CREDIT when pressed
Flashes when functioning.
To  Coin Acceptor (SR3 TYPE.)
Adjust to required price of pay.
NOT USED
MAIN VOLUME ADJUSTMENT (FRONT SPEAKERS)
SECONDARY VOL ADJUSTMENT (GUN SPEAKERS)
NOT USED

79

REGIONAL AND ACCEPTOR SETTINGS (SW3)

Note: These switch settings are under constant review and may change due to world currency updates.

Set SW 1 according to the option settings found in the relevant Price of Play Settings Table on the following pages.

COIN HANDLING

80

Set SW 3 on the VTS /Excel board as shown in the table above corresponding to the country required.

12

STERLING PRICE OF PLAY SETTINGS (SW1)

12
COIN HANDLING

81

EURO PRICE OF PLAY SETTINGS (SW1)

12
COIN HANDLING

82

12-5 SR3 OPTIONS - STERLING / EURO SELECT
SELECTING STERLING / EURO OPTION

The SR3 coin acceptor (supplied) is programmed to accept UK Sterling and the Euro. Factory setting is
for the UK Sterling. If the configuration needs to change to the Euro, then please follow the instructions
below for changing over to the Euro and visa versa.

This function allows you to enable both or individual select banks of coins via switches 7 and 8 on the
8 way DIL switch.
This enables the selection of 2 different currencies, one in each bank, or 12 coins/tokens in both banks
from the same country.

COIN HANDLING

BANK SELECT

12

To enable/disable the banks set the switches as show below.

Both Banks ON (enabled) - Sterling and Euro’ s

Bank 1 ON (enabled) and Bank 2 OFF (disabled) - Sterling ONLY

Bank 1 OFF (disabled) and Bank 2 ON (enabled) - Euro’ s ONLY
Please remove power from the SR3 before changing the status on the DIP SW.

83

12-6 SR3 OPTIONS - TEACH AND RUN PROGRAMMING
TEACH AND RUN PROGRAMMING (SR3)

If the machine is positioned in location where only tokens are used, then the SR3 Coin Acceptor can be
programmed to accept and credit special coins/tokens.

12

Please follow the instructions below to enable and program the TEACH & RUN facility.

COIN HANDLING

Table 1: Teach & Run Programming Bank 1.
Coin Number
1
2
3
4
5
6

SW1
off
off
off
off
off
off

SW2
off
off
off
ON
ON
ON

SW3
off
ON
ON
off
off
ON

SW4
ON
off
ON
off
ON
off

SW5
ON
ON
ON
ON
ON
ON

SW6
off
off
off
off
off
off

SW4
ON
off
ON
off
ON
off

SW5
ON
ON
ON
ON
ON
ON

SW6
off
off
off
off
off
off

TOTAL

SW5

SW6

12

ON

OFF

Bank 2
Table 2: Teach & Run Programming Bank 2
Coin Number
7
8
9
10
11
12

SW1
off
ON
ON
ON
ON
ON

SW2
ON
off
off
off
off
ON

SW3
ON
off
off
ON
ON
off

Teach and Run EXAMPLE. (To teach coin channel 12 for £1)
Switch off the power to the SR3 and set the Program DIL switches to:-

MSB
SW1
ON

SW2

SW3

ON

OFF

LSB
SW4
OFF

Switch on the power to the SR3.
Press the reject lever within 20 seconds. The LED will turn RED.
Start entering £1 coins until the LED flashes GREEN, typically after 8 to 10 insertions.
NOTE: If the LED turns GREEN after the 1st coin, then the Teach & Run is DISABLED.
Press the reject lever and the LED will turn GREEN. The coin channel has now been
programmed.
SET ALL SWITCHES TO THE OFF POSITION.

84

13 LAMPS AND LIGHTING

• When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.

• Be sure to use lamps of the designated rating. Using lamps of undesignated
rating can cause a fire or malfunctioning.
• There is the danger of short circuits or smoke generation due to deterioration
of insulation in lighting fixtures resulting from age deterioration. Check for
anomalies such as the following: Does it smell like something is burning? Is there
socket discoloration? Are any lamps being replaced frequently? Do lamps not
go on properly?

13
LAMPS AND LIGHTING

• You may get burned by a hot fluorescent lamp or other lamps. Pay full attention
to the lamps when performing the work.

The Coin Door Lamp utilises a 12v 1.2w Wedge Bulb. It is important that you
replace this bulb or any other bulb of that of the same voltage and rating.
Failing to observe this caution may result in PCB failure or possible fire hazard.

13-1 COIN DOOR LAMP

Step 1. Open the Coin Door and locate the Lamp Housing
directly behind the Coin Insert Bezel.
Lamp Housing
Step 2. Hold the Lamp Housing firmly between your index
finger and thumb and gently pull upwards. Do Not try
to remove the Lamp Housing whilst holding the bulb as
the bulb may break causing injury.
Step 3. Once the Lamp Housing has been removed, carefully
hold the bulb between your fingers and pull the Lamp
Housing away.
Do not twist either bulb or Lamp Housing whilst removing the
bulb as this may cause damage to both bulb and or Housing.
Type: Wedge Bulb - 12v, 1.2w

Step 4. Simply push-fit a replacement bulb of the same type 		
and follow these steps in reverse to refit.

85

13-2 FLUORESCENT TUBES - BILLBOARD

THIS WORK ON TOP OF THE CABINET, SHOULD NOT BE UNDERTAKEN WITHOUT THE
USE OF A SUITABLE STEP OR FOOTSTOOL.
13
LAMPS AND LIGHTING

MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF
BEFORE ATTEMPTING TO CARRY OUT THIS WORK

1

The Billboard Fluorescent Tube is located inside the Billboard directly behind the Billboard Plate, before
attempting to change the lamp, TURN THE POWER OFF.

2

To gain access to the Fluorescent Tube, extract the (6) fixing screws which hold the Billboard Plate in place
and remove.
(6) M4 Inset Washer
(6) M4 internal Hex Bolt Chrome

Billboard Plate

3

Locate the Fluorescent Lamp. Unclip the end caps from both ends of the lamp. Using both hands, carefully
pull the lamp directly towards you. Due to the possible risk of broken Glass during this procedure,
protective clothing, such as gloves and safety glasses should be worn

Fluorescent Lamp

4
86

Replace the Fluorescent Tube with a new one of the same type and re-assemble the Billboard in the reverse
order.

13-3 RACELEADER LED - BILLBOARD

THIS WORK ON TOP OF THE CABINET, SHOULD NOT BE UNDERTAKEN WITHOUT THE
USE OF A SUITABLE STEP OR FOOTSTOOL.

The “RACELEADER” L.E.D assy is housed within the Assy Billboard directly beneath the Billboard fluorescent
lighting. The procedure to access the Raceleader LED is the same as that for the “Fluorescent Tubes. (Please see
Chaptet 13-2 FLUORESCENT TUBES - BILLBOARD.

LAMPS AND LIGHTING

MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF
BEFORE ATTEMPTING TO CARRY OUT THIS WORK

13

Once accessed, follow these steps for removel.

1

The Raceleader L.E.D is located inside the Billboard directly behind the Billboard Plate, before attempting
to change the l.e.d, TURN THE POWER OFF.

2

To gain access to the Raceleader l.e.d, extract the (6) fixing screws which hold the Billboard Plate in place
and remove. (Please see 13-2 step 1).

3

Remove the RACELEADER L.E.D by unscrewing the (4) No 4x3/4” Self Tapping Screws and removing the
standoff’s placed behind. Disconnect the LED BD from the harness and remove. Replace the LED strip of
one of the same type. Refit by following the instructions in reverse.
Standoff 11.11mm

Raceleader L.E.D

No 4 x 3/4” Self Tap Screw

87

13-4 START LAMP AND VIEW LAMPS

MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF
BEFORE ATTEMPTING TO CARRY OUT THIS WORK
13
LAMPS AND LIGHTING

BOTH START AND VIEW LAMPS ARE A 12V 2W BAYONET TYPE BULB. IT IS
IMPORTANT THAT YOU REPLACE THIS LAMP WITH A LAMP OF THE SAME
SPECIFICATION. REPLACING THE LAMP OF A DIFFERENT SPECIFICATION MAY
RESULT IN PCB FAILURE OR EVEN A FIRE HAZARD.

Start Button Lamp, View Change Button Lamp

1
2

Turn off the power

TAMPERPROOF SCREW (4), chrome

Remove the 4 tamper proof screws.

M4x16

Please note that the images shown may differ from
actual product but the process is the same.

3

Remove the Switch Plate. The Switch Plate contains wiring connections. Disconnect the connector, taking
care not to damage the wiring.
Disconnect the connector.

SWITCH PLATE

88

4

There is a metal fitting at the base of the buttons on the Button Plate. Rotate this metal fitting to unlock it,
then remove the printed circuit board from the Button Plate.
BUTTON PLATE

13

5

PRINTED CIRCUIT BOARD

LAMPS AND LIGHTING

Unlock.

Press and turn the lamp counter-clockwise to remove it.

START LAMP 12V 2W (Pt No LT1060)
VIEW LAMP 12V 2W (Pt No LT1060)

6

Replace the bulb with one matching the specification stated , then reassemble the Unit in the reverse order
and refit the Button Unit to the control Panel.

89

13.5 BASE BOX LOGO LAMP

BASE BOX LOGO LAMP (CATHODE) REPLACEMENT
13
LAMPS AND LIGHTING

1
2

Turn off the power

Remove the Seat Assembly by first unbolting the
(6) M8 x 30 Hex Bolts positioned around the
seat base. Once all 6 bolts have been removed,
using 2 people carefully lift the Assembly Seat
off the base unit a few inches so that access to the
connecting cables can be gained. Disconnect the
connectors and fully remove the Assembly Seat.

Remove the (6) outer fixings

3

Remove the Cathode housing by first removing the 4 outer fixings positioned around the “GRID LOGO”
plate.

Remove the (4) outer fixings

Please note: that the images depict a standard
cabinet but the process of removal remains the
same.

90

4

Once all four (4) fixings have been removed, carefully release the Cathode Housing and disconnect the
power connector. (YEL/WHT).

13

5

LAMPS AND LIGHTING

Power Connector

Disconnect the Lamp Connector at the opposite side of the inverter, then release both clamps positioned at
each end of the cathode lamp..

Lamp Connector

Release clamps

6

Remove the Cathode lamp by sliding it carefully out of the housing via the access at one end. Replace the
bulb with one matching the specification stated , then reassemble the Unit in the reverse order.

Lamp access

91

13.6 RESET LAMP

MAKE SURE THAT THE MAIN SUPPLY VOLTAGE TO THE MACHINE IS SWITCHED OFF
BEFORE ATTEMPTING TO CARRY OUT THIS WORK

13
LAMPS AND LIGHTING

ACCESS TO THE RESET LAMP IS VIA THE HOOD OR BONNET PANEL. DO NOT
CARRY OUT ANY WORK WITHIN THIS AREA WHILST POWER IS APPLIED.
THE GEARED MECHANISM WHICH OPERATES THE STEERING WILL ROTATE
AUTOMATICALLY OR MAY BE MANUALLY OPERATED BY CUSTOMER OR
OBSERVER. PARTITION OFF MACHINE AND DISCONNECT POWER BEFORE
ATTEMPTING ANY WORK IN THIS AREA. FAILING TO DO SO MAY RESULT IN
SERIOUS INJURY TO HAND OR FINGERS.

THE RESET LAMP IS A WHITE 12V LED TYPE LAMP. IT IS IMPORTANT THAT YOU
REPLACE THIS LED WITH ONE OF THE SAME SPECIFICATION. REPLACING THE LED
OF A DIFFERENT SPECIFICATION MAY RESULT IN PCB FAILURE OR EVEN A FIRE
HAZARD.

1

Turn off the power

Reset Button

2
92

The RESET button is located on the upper left hand side of the Control Panel. Access is gained from the
rear.

3

Remove the Rear Access Panel and locate the Recovery Button. Once located, pull out the switch housing to
reveal the bulb to be replaced.

Reset Lamp
Bonnet or Hood

13
LAMPS AND LIGHTING

4

Once the Switch and Lamp Housing has been removed - pull out the lamp (Do not twist) and replace with a
lamp of the same type and rating.

Lamp Housing

Please note that the images shown may differ from actual product but
the process remains the same.

5

To re-fit the housing, follow steps 1 to for in reverse order.

93

14 PERIODIC INSPECTION
The items listed below require periodic check and maintenance to retain the performance of this machine and to
ensure safe business operation.
When handling the controller, the player will be in direct contact with it. In order to always allow the player to enjoy
the game, be sure to clean it regularly. Also, it is advisable to provide wet tissue, etc. available for player use.

14
PERIODIC INSPECTION

• Every 6 months check to see if power cords are damaged, the plug is securely
inserted, dust is accumulated between the socket outlet and the power plug, etc.
Using the product with accumulated dust in the interior may cause fire or electric
shock.
• Never use a water jet, etc. to clean the inside and outside of the cabinet. If
wetness occurs for any reason, do not use the product until it has completely
dried.
• Once a year, request the office shown on this manual or the dealer from whom
the product was originally purchased to perform the internal cleaning. Using the
product with accumulated dust in the interior may cause fire or other accidents.
Note that you are liable for the cost of cleaning the interior parts.
• There is the danger of accidents involving electrical shorts circuits or fire
caused by factors such as the deterioration of insulation in electrical and
electronic equipment over time. Check that there are no abnormalities such as
odors from burning.
14 TABLE 01 PERIODIC INSPECTION TABLE
ITEMS
CABINET
CONTROL PANEL
STEERING WHEEL
SHIFT LEVER
START BUTTON
ACCELERATOR & BRAKE

MONITOR

COIN CHUTE DOOR

SEAT
GAME BOARD
POWER CABLES
INTERIOR
CABINET SURFACES

94

DESCRIPTION
Confirm that adjusters
contact floor
Volume inspection
Gear alignment inspection
Greasing
Switch inspection
Greasing
Switch inspection
Volume inspection
Gear and spring potion
greasing
Screen cleaning
Confirm settings
Coin switch inspection
Coin insertion test
Selector cleaning
Greasing to the seat rail
Confirm settings
Inspection, Cleaning
Cleaning
Cleaning

PERIOD
Daily
Monthly
Every 3 months
Every 3 months
Monthly
Every 3 months
Every 3 months
Monthly
Every 3 months
Weekly
Monthly or
when moving
Monthly
Monthly
Every 3 months
Every 3 months
Monthly
6 months
Yearly
As appropriate

Cleaning the Cabinet Surfaces

When the cabinet surfaces are badly soiled, remove stains with a soft cloth dipped in water or diluted (with water)
chemical detergent and squeezed dry. To avoid damaging surface finish, do not use such solvents as thinner, benzine,
etc. other than ethyl alcohol, or abrasives, bleaching agent and chemical dustcloth.
Some general-purpose household, kitchen and furniture cleaning products may contain strong solvents that degrade
plastic components, coatings, and print. Before using any cleaning product, read the product's cautionary notes
carefully and test the product first on a small area that is not highly visible.

14

Move the Seat to the rear most position and apply spray greasing to the portion shown at the right once every 3
months using a BEARING GREASE.
After greasing, move the Seat a few times forward and backward so as to allow the grease to be applied all over
uniformly.
Be sure to wipe grease which attaches to the surfaces of the PROTECT RUBBER on the Seat Rail, or any excess
grease.

PERIODIC INSPECTION

Seat (Greasing to Seat Rail Portion)

95

15 TROUBLESHOOTING
15-1 TROUBLESHOOTING (WHEN NO ERROR MESSAGE IS SHOWN)

15
TROUBLESHOOTING

• In order to prevent electric shock and short circuit, be sure to turn power off
before performing work.
• Be careful so as not to damage wirings. Damaged wiring can cause electric
shock or short circuit.
• After removing the cause of the functioning of the Circuit Protector, reinstate
the Circuit Protector. Depending on the cause of the functioning, using the Circuit
Protector as is without removing the cause can cause generation of heat and fire
hazard.
• In the event that a problem cannot be resolved by employing the procedures
listed in this Manual, be sure to request service from the office shown on this
Manual or the dealer from whom the product was originally purchased. Attempts
to employ procedures other than those specified in this Manual can cause
electrical shock, shorting, or fire.
• In the event of a problem that is not described here, be sure to contact the
office shown on this Manual or the dealer from whom the product was originally
purchased. Careless attempts at repair can result in electrical shock, shorting, or
fire.
If a problem occurs, first check to make sure that the wiring connectors are properly connected.

15 TABLE 01
PROBLEM
When the main SW is
turned ON, the machine
is not activated.

Fluorescent lamp inside
Billboard Unit not
lighting

96

CAUSE
The power is not ON.
Incorrect power source/voltage.
The Fuse on the AC Unit has blown
due to momentary over current.
The fuse of the connect board has
blown due to momentary over
current.
Connector connection fault.
Fluorescent lamp and glow lamp need
replacement.

COUNTERMEASURES
Firmly insert the plug into the outlet.
Make sure that the power supply/voltage
are correct.
After eliminating the cause of overload,
replace the specified rating fuse.
After eliminating the cause of overload,
replace the specified rating fuse.
Check connections to the Billboard Unit.
Replace the fluorescent lamp and the
glow lamp.

Sound is not emitted.

Sounds are emitted and
the lamps are lit, but the
screen is black.

Malfunctioning BD, amp and speaker
Faulty connections for the visual
signal connector or the monitor power
connector
Faulty LCD Display
Faulty connection for the visual signal
connector.
Screen adjustment is not appropriate.

The on-screen image
sways and/or fades.
Does not accept input
from any switch or
volume.

The power source and voltage are not
correct.
Faulty connector connections.

Does not accept input
from the Shift Lever.

Faulty connector connections.

Broken Microswitch.
Steering (Servomotor)
response is incorrect.

Incomplete power on check.
Deviation of the volume value.
Volume gear engagement fault.
Volume malfunctioning.
Detached wires.

No response from
Steering (Servomotor).

Failure of power-on checking
procedure.
Faulty connector connections.

Thermal element in the Servodriver is
operating.
Momentary overload caused a fuse on
the Servodriver to blow.

Adjust the Switch Unit’s sound
adjustment volume.
Check the connections for the game
board, amp, speakers and Volume
connectors
Perform Sound Test.
Check the connections for the monitor
and game board connectors.
See Chapter 11
Check the visual signal connector
connection and make sure it is secured
properly.
Make adjustment appropriately.
Make sure that the power supply and
voltage are correct.
Check the connection for the I/O Board
and Cabinet connector.
Check the power for the I/O Board.
Check the connections for the connectors
in the Control Panel and between the
Control Panel and the Cabinet.
Replace the Microswitch.

Power on and verify that the power on
check completes properly.
Adjust the volume value in the Test
Mode.
Adjust the engagement of the gear.
Replace the volume.
Check for faulty wire connections around
moving parts.
When replacing wires, secure them so
that they do not touch any moving parts.
Reconnect the power and complete a
power-on checking procedure.
Check the connections for the connectors
between the Game Board and Servodriver
and between the Servodriver and the
Servomotor.
Occurs when the internal temperature
reaches 70°C (158°F) and corrects
automatically when the unit cools.
Contact the company from whom the unit
was purchased.

15
TROUBLESHOOTING

Colors on the monitor
screen are strange.

Sound volume adjustment is not
correct
Faulty connections for various
connectors

97

Steering (Servomotor)
is weak in its force
feedback
Does not accept input in
from the Reset Button
unit.

Ageing of the force feedback
mechanism

Reset in the Test Mode.

Faulty connector or connections.

Check the connections between the I/O
Board, the Cabinet and the Reset Button
Unit
Replace Microswitch

Faulty Microswitch

15
TROUBLESHOOTING

The accelerator or
brake does not perform
appropriately.

Start button and/or
View Change button
input does not work and
they do not flash.
Start button and/or
View Change button
input works, but they
do not flash.
Failure of the network
play.

98

Incorrect volume setting.
Faulty Volume attachment or adjust
gear alignment.
Faulty connector or connections.

Failure of the volume.
Faulty connector or connections.

Unverified settings or operation.

The lamp is blown.
Network play is wrongly set.
Communication cables are
disconnected.
Communication cables are wrongly
connected.
Damage of communication cables.

Adjust the volume value in the Test
Mode.
Adjust the volume attachment and verify
in Test Mode.
Check the connections for the accelerator
and brake connectors and the connectors
between the accelerator, brake and
cabinet.
Replace the volume.
Check the connections for the connectors
between the I/O Board, the cabinet and
the control panel and those inside the
control panel.
The Start button only flashes when Free
Play is set. Check the operation in Test
Mode.
Replace the lamp.
Reset correctly.
Reconnect the cables.

Replace the cables. Contact the company
from whom the unit was purchased.

Replacing Fuses

• In case fuse replacements other than those stated in this manual are
necessary, contact where you purchased the product from for inquiries regarding
this matter.

• Be careful so as not to damage wirings. Damaged wiring can cause electric
shock and short circuit accidents.
• Be sure to use fuses meeting specified rating. Using fuses exceeding the
specified rating can cause fire and electric shock accidents.
• After eliminating the cause of the blowing of fuse, replace the fuse. Depending
on the cause of fuse blowing, continued use with the fuse as is blown can cause
generation of heat and fire hazard.

TROUBLESHOOTING

• In order to prevent an electric shock, be sure to turn power off and unplug
from the socket outlet before performing work by touching the internal parts of the
product.

15

Fuses are located on the following:
RD-1540UK		
Assy AC Unit			
								
838-14551-02UK		

AC Distribution PCB		

(1) 5A Time Delay 20mm
(1) 5A Time Delay 20mm (Spare)
(2) 6.3A Time Delay 20mm

99

16 GAME BOARD

16

● When working with the product, be sure to turn the power off. Working with the
power on may cause an electric shock or short circuit.

GAME  BOARD

● Be careful not to damage the wires. Damaged wires may cause an electric
shock, short circuit or present a risk of fire.
● Do not use this product with connectors other than those that were connected
and used with the game board at the time of shipping. Do not carelessly connect
wires to connectors that were not used at the time of shipping, as this may cause
overheating, smoke or fire damage.

In this product, setting changes are made during the test mode. The game board
need not be operated. Use the game board, etc. as is with the same setting made
at the time of shipment so as not to cause electrical damage or malfunction.

Static electricity from your body may damage some electronics devices
on the IC board. Before handling the IC board, touch a grounded metallic
surface so that the static electricity can be discharged.

100

16-1 GAME BOARD - LOCATION & REMOVAL

● When returning the game board after making repairs or replacements,
make sure that there are no errors in the connection of connectors. Erroneous
connections can lead to electrical shock, short circuits or fires.

GAME  BOARD

● When connecting a connector, check the direction carefully. Connectors must
be connected in only one direction. If indiscriminate loads are applied in making
connections, the connector or its terminal fixtures could be damaged, resulting in
electrical shock, short circuits or fires.

16

The machine is fitted with Game Board Unit and several other Ancillary Boards which are fitted inside the Display
Cabinet. Each machine contains the its own CPU.. Only qualified Personnel should attempt to Service these Units
and before gaining access to the machine, it should be isolated from the
mains supply

GAME BOARD SERVICE DOOR

There are two access point to the GAME BOARD. A front access point which is located to the left hand side of the
Display cabinet and a rear access. The front access point can be used when access to the rear is obstructed.

101

Remove the outer left door by unscrewing the (2) M4x25 machine screws located at the outer tope edges of
the door. Unlock the door using the service door key and remove.

16
GAME  BOARD

(2) M4x25 Pozi machine screws
Lock (A444)

Inside the service area you will find the Game Board positioned on the left hand side.

ASSY GAME BD
Secure Bolt

To remove, unscrew the Game Board securing screw located at the lower corner of the wooden base.
Carefully pull the ASSY GAME BD out towards you.
To fully remove the ASSY GAME BD, disconnect the harness connection points which are located above
the inside door frame.

102

16-2 ELEC BOARD - LOCATION & REMOVAL
There are two access point to the ELEC BD. A front access point which is located to the right hand side
of the Display cabinet and a rear access. The front access point can be used when access to the rear is
obstructed.

16
GAME  BOARD

ELEC BOARD SERVICE DOOR

Inside the service area you will find the ELEC Board positioned on the right hand side.

(2) M4x25 Pozi machine screws
ASSY ELEC BD

(A444) Lock

To remove, unscrew the Elec Board securing screw located at the lower corner of the wooden base.
Carefully pull the ASSY ELEC BD out towards you.
To fully remove the ASSY ELEC BD, disconnect the harness connection points which are located above the
inside door frame.

103

17 COMMUNICATION PLAY
For this game, up to 6 machines can be networked together allowing up to 6 players to play simultaneously. In
this instance, connecting the communication cable and adjustment to the settings for communication play will be
required.

17

17-1 INSTALLATION PRECAUTIONS

COMMUNICATION PLAY

• Before starting to work, ensure that the Power SW is OFF. Failure to observe this
can cause electric shock or short circuit.
• Use care so as not to damage wirings. Damaged wiring can cause electric
shock or short circuit.
• Do not touch undesignated places. Touching places not designated can cause
electric shock or short circuit.
• The work described below should be carried out by the site maintenance
personnel or other qualified professional. Work carried out by personnel without
the necessary skill or technology can cause accident.
• To perform work safely and avoid serious accident such as the cabinet falling
down, do not perform work in places where step-like grade differences, a ditch,
or slope exist.
• To prevent accidents while working or while operating the product after it
has been installed, be sure not to conduct any procedures other than those
given in this manual. There are cases in which procedures not covered in this
manual require special tools and skills. If a procedure not given in this manual is
required, request service from the office given in this manual or from the point of
purchase.

• To perform work safely, be sure to secure the space corresponding to number
of machines to be linked. Failure to observe this can cause accident.
• To avoid accidents, use a cable cover that will not cause patrons to trip when
laying network cables in areas of heavy foot traffic.
• To prevent accidents and acts of vandalism, cover the network cables with the
strongest cover possible.

Since 2 or more machines are to be linked, sufficient power corresponding to the number of machines used need to
be supplied. Note that as a standard, the per machine capacity should be14A for the 100-120V area, and 6A for the
220-240V area.

104

Distance between Machines
The maximum distance between the game machines depends on the length of the cables connecting them, but make
sure the units are separated from each other by at least 70 cm (26.5 in) so that players can pass between them.

17
COMMUNICATION PLAY

105

17-2 CONNECTING THE COMMUNICATION CABLE
To enable network play, the Hubs inside each of the game machines involved must be connected with network (LAN)
cables. Up to a maximum of 3 machines (6 Players) can be Networked together, all that's required is to link between
the Hubs of each of the machines that are to complete the ‘Network’.
Do not connect LAN cables to game machines when they are not used for network play.

17
COMMUNICATION PLAY

Lan Cat-5 Cable (Supplied).
(use ONLY when connecting 2 seats).

1

Turn off the power and unplug the power cord
from the outlet.

2

Using Chapter 6 of this manual as reference, move
the machines so that they are lined up.
Leave enough space behind each Unit to allow
access for a Network HUB (only required for 3 or
more seats) which when located will be positioned
near the center of linked machines.

3

When linking 2 seats or “Twin” cabinet, use the
Lan Cable, Pt. (Supplied).				
							
							
							

4

When linking 3 or more seats a Hub Kit must
be used. Please contact SEGA or your local
distributors office for further technical or sales
information					
							

5    

Once the desired Network connections have been
established, power on the machines and enter
TEST MODE to allocate each seat a number
within the NETWORK TEST.

Network Kit - Not Supplied

Standard Lan Network Cable

A typical illustration of 4 seats in a network

106

17-3 NETWORK PLAY SETTINGS
Each of the linked machines must be set up for network play. If the machines are not set up correctly, network play
will not be possible.
For this game, up to 4 machines can be connected to allow up to 4 players to play simultaneously.
Turn on the power on each machine to be used in network play.

17
Initiate TEST MODE on ALL machines.

Select the GAME TEST MODE and press the Test button to display the GAME TEST MENU screen.

Select the NETWORK SETTINGS in the GAME TEST MENU screen and press the Test button.

COMMUNICATION PLAY

1
2
3
4

NETWORK SETTINGS

PLAYER 1

>>

NETWORK STATUS
CABINET CONNECTED
NETWORK ENABLED
CABINET ID
CONFIRM CHANGES
EXIT

ON
0
YES
1

SELECT WITH SERVICE BUTTON
AND PRESS TEST BUTTON

5
6

Perform the CABINET ID setting. Set the different ID number to each machine. Be sure to assign one of
them with the ID number of “1”
Cause all of the machines to exit from the TEST MODE. Always select EXIT in the SYSTEM TEST
MENU screen.

107

17-4 NETWORK PLAY PRECAUTIONS

17
COMMUNICATION PLAY

108

• In network play, difficulty level and other settings are made from CABINET ID
Number 1. Changing the settings at CABINET ID Number 1 also changes the
settings for other units.
• You must CONFIRM CHANGES in TEST MODE when allocating CABINET ID. The
Cabinet will re-boot. DO NOT power off machine at this point. If power is turned
off then all settings will be lost.
• When networking machines it is important that all trailing network cables are
placed safely away from players and observers alike. Untidy cables may cause
a trip or electrical hazard.

18 DESIGN-RELATED PARTS
For the warning display stickers, refer to Section 1.

18

STKR SEAT UPPER
RD-9451-BUK

PLATE R
RD-9502UK

PLATE L
RD-9501UK

STKR SEAT UPPR
RD-9451-BUK

STKR DLP R
RD-9513UK
STKR DLP L
RD-9512UK

ENDCAP L
RD-9857UK
HEADER SPOILER
RD-9853UK

DESIGN - RELATED  PARTS

BILLBOARD PLATE
RD-9506UK

SIDE POD R
RD-9161UK

RED LIGHT TOP
FD-2365-AUK
RED LIGHT RED
FD-2365-BUK
STKR SEGA R
RD-9807UK
STKR BASE R
RD-9004UK
STKR BASE L
RD-9003UK

STKR BASE REAR
RD-9005UK

STKR POD R
RD-9152UK

ENDCAP R
RD-9858UK
LOGO LIT BASE
RD-1506UK

STKR SEGA LOGO
RD-9605UK

When ordering replacement design-related parts, please contact your local SEGA office or Distributior quoting the descriptions
and Part Numbers of the items required as highlighted above.

109

19 PARTS LIST

GRID DX BOM STRUCTURE
RD-00004UK

PARTS LIST

ASSY ELEC BD

RD-8600UK

*
RD-8500UK

**

RD-9000UK
ASSY BASE BOX DX

RD-9020UK

CONTROL PANEL COVER

RD-2001UK

***

RD-2000UK

ASSY WOOFER

RD-1670UK

****

RD-9450UK

RD-1680UK

ASSY SEAT DX

ASSY WOOFER LED

ASSY ADJUST SEAT DX
RD-9100UK

ASSY BASE BOX LIGHT REAR

RD-1550UK

ASSY SW PLATE

RD-2100UK

ASSY SPOILER

RD-9850UK

ASSY COIN CHUTE TOWER

RD-9400UK

ASSY REAR CABI DX

RD-9800UK

ASSY CONTROL PANEL

ASSY SPEAKER R

SRS-1560UK

ASSY SPEAKER L

SRS-1550UK

ASSY PEDAL BASE SRS

SRS-1200UK

ASSY SIDE POD R

RD-9160UK

ASSY SIDE POD L

RD-9150UK

ASSY MAIN CABI DX

ASSY 240V FAN

ST-1340UK

ASSY BILLBOARD DX

RD-9500UK

AC UNIT DX

RD-8540UK

ASSY LCD 52”

RD-8800UK

ASSY MAIN BD

RD-8700UK

ASSY LCD CABI 52”

x2

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

110

TOP ASSY GRID DX

19

1 ASSY TOP GRID (RD-0000UK)

(D-1/1)

1
22 201 202

PARTS LIST

401
406
407 412

19

2

DESCRIPTION

*1
*2
*7
*8
*9
*10
*14
*22
*27
*30
*31
*32
*33
*34
*201
*202
*401
*402
*403
*404
*405
*406
*407
*408
*409
*411
*412

RD-8500UK
RD-9000UK
440-WS0220UK
440-WS0100UK
440-WS0010UK
440-WS0030UK
421-7988-91UK
SRS-0052UK
LB1046
PK0473
PK0474
PK0475
PK0476
LB1130
000-T00412-0B
000-T00616-0B
SRS-8054UK
440-CS0186UK
LM1227
LM1246
600-7269-0500UK
030-000825-SB
068-852216-0B
420-0011-02UK
OS1019
514-5078-5000
030-000860-SB

ASSY LCD CABI 52”
ASSY MAIN CABI DX
WARNING STICKER TRAP HAZARD
WARNING LABEL FORK HERE
WARNING LABEL DANGER - HI VOLTAGE
WARNING LABEL CAUTION
STICKER SERIAL NUMBER UK
BONNET LID DX
LABEL TESTED FOR ELEC. SAFETY
PALLET LCD CABI RD DX
SHRINK BAG LCD CABI RD DX
PALLET MAIN RD DX
SHRINK BAG MAIN RD DX
LABEL WEEE WHEELIE BIN
M4X12 MSCR TH BLK
M6X16 MSCR TH BLK
JOINT BRKT MDX
STICKER C EPILEPSY MULTI
UK MAINS LEAD 10A WITH PLUG
EUROLEAD 10A EUROPEAN SOCKET
CA LAN CAT5 500CM
M8X25 BLT W/S BLK
M8 WSHR 22OD FLT BLK
GRID DX OS MANUAL
SELF SEAL BAG 9X12.3/4
FUSE 5A T CERAMIC 20MM
M8X60 BLT W/S BLK

QTY
1
1
2
4
3
2
2
1
1
1
1
1
1
1
4
2
2
1
1
1
1
4
8
1
2
1
4

The exclusive supplier of SEGA spares

PART NUMBER

SEGA TOTAL SOLUTIONS

ITEM NO

111

2 ASSY COIN CHUTE TOWER (RD-0300X-01UK)

201
5

201
2

19
PARTS LIST

201
4
106
3

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

112

103
102
101

(D-1/1)

205
12 202
1
11
13

202
205

ITEM NO

PART NUMBER

DESCRIPTION

***1
***2
***3
***4
***5
***11
***12
***13
***101
***102
***105
***106
***201
***204
***205
***301
***302

SRS-3101UK
VTS-HOD-D-R
PP1087
SRS-3102UK
DUT-0302UK
LB1103
TFF-0304UK
TFF-0305UK
220-5374-01
220-5575UK
220-5610-01
220-5727-01B
000-P00410-W
050-U00800
068-852216
RD-65055UK
LM1006LOR

COIN CHUTE TOWER
VTS BOARD HOD
BOX CASH FOR MINI DOOR
CCT FLOOR SRS
COIN PATH PLATE
STICKER CAUTION
LOCKING HASP
BRKT PADLOCK
DOOR DFMD W/FR&LOCK C120 UNIV
LOCK (J9117) KEY TO LIKE 22MM W CAM
SR3 STD BODYBSR3INGB
DOOR CASH H.S. STS
M4X10 MSCR PAN W/FS PAS
M8 NUT NYLOK PAS
M8 WSHR 22OD FLT PAS
WH VTS
LOOM COIN MECH LAMP

QTY
1
1
1
1
1
1
1
1
1
1
1
1
11
4
4
1
1

3 ASSY BILLBOARD (RD-0500UK)

(D-1/1)

102 204

201

19
PARTS LIST

206 205 103 101

303
1
3
105

203 202 2

DESCRIPTION

***1
****1
***2
****1
***3
***101
***102
***103
***104
***105
***201
***202
***203
***204
***205
***206
***207
***301

RD-9503UK
RD-9503-AUK
RD-9506UK
RD-9506-AUK
440-WS0011UK
390-0240-18UK
390-0100-18DUK
838-14972-07
280-A01264-WX
253-5460-01
000-P00416-W
FAS-200013
280-6686-01UK
000-P00410-W
280-L00811-0S
012-P00320
000-T00420-0B
RD-60031UK

BOX BILLBOARD
BILLBOARD BOX BLANK
PLATE BILLBOARD DX
BILLBOARD PLATE BLANK
WARNING LABEL HI-VOLT/HEAT
FL TRAY 240V 18W
FL TUBE 18W T8 600mm
LED BD WHT 3X7BLOCK
ROUTER TWIST D12 SO6.4 WOOD X
AIR VENT BLACK
M4X16 MSCR PAN W/FS PAS
M4X16 SKT CAP CRM
4.5X16X4 SP WSHR
M4X10 MSCR PAN W/FS PAS
STANDOFF 7.94OD 3.56ID 11.11L
N4X3/4” S/TAP PAN PAS
M4X20 MSCR TH BLK
WH FL UNIT

QTY
1
1
1
1
1
1
1
1
6
1
2
6
6
2
4
4
4
1

The exclusive supplier of SEGA spares

PART NUMBER

SEGA TOTAL SOLUTIONS

ITEM NO

113

4 ASSY LCD CABI 52" (RD-8500UK)

202
206
201
13
7
4

19
PARTS LIST

206
14

(D-1/2)

8 205
15 207
12
208
209
11

205 9
1
10
203 5
ITEM NO

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

114

**1
**2
**3
**4
**5
**6
**7
**8
**9
**10
**11
**12
**13
**14
**15
**101
**102
**103
**104
**201
**202

2

6 204 3

PART NUMBER

DESCRIPTION

RD-8501UK
RD-8600UK
RD-8700UK
RD-8800UK
RD-8540UK
ST-1340UK
RD-8502UK
RD-8503UK
RD-8505UK
RD-9511UK
RD-9513UK
RD-9500UK
RD-9501UK
RD-9502UK
RD-9504UK
280-A01264-WX
280-A02064-WX
440036
EP1401
030-00620-S
050-F00600

ASSY MONITOR CABI DX
ASSY ELEC
ASSY GAME BD
ASSY LCD 52"
ASSY AC UNIT
ASSY FAN 240VAC
SCREEN PROTECT LCD
PLATE BILLBOARD PAN MOUNT
PLATE CONN
STICKER DLP SIDE L
STICKER DLP SIDE R
ASSY BILLBOARD
PLATE L
PLATE R
BRKT SIDE PSPX
ROUT TWST D12 BHKL-450-4-01
ROUT TWST D20 BHKL-750-4-01
FERRITE 74271221
FERRITE RING
M6X20 BLT W/S PAS
M6 NUT FLG SER PAS

QTY
1
1
1
1
1
1
1
1
3
1
1
1
1
1
2
25
10
1
1
6
6

4 ASSY LCD CABI 52" (RD-8500UK)
000-T00416-0B
000-T00425-0B
000-P00420-W
000-T00412-0C
000-T00420-0B
050-F00800
068-850016
RD-65019UK
RD-65050UK
RD-65056UK
RD-65057UK
RD-65059UK
RD-65061UK
LGI-60056UK
600-7009-2500UK
600-7141-100UK
600-9060-44K
600-9120-44K

M4X16 MSCR TH BLH
M4X25 MSCR TH BLK
M4X20 MSCR PAN W/FS PAS
M4X12 MSCR TH CRM
M4X20 MSCR TH BLK
M8 NUT FLG SER PAS
M8 WSHR 22OD FLT PAS
WH ELEC BD TO BASE BOX
WH RACEL EADER EXT
WH AC IN EXT
WH AC DISTRIBUTION EXT
WH AUDIO B
WH P PORT EXT
WH LCD PSU AC
ASSY RGB CA D-SUB 15
CABLE JVS TYPE A-B
WH EARTH 60CM M4M4
WH EARTH 120CM M4M4

4
4
16
6
6
4
4
1
1
1
1
1
1
1
1
1
1
1

19
PARTS LIST

**203
**204
**205
**206
**207
**208
**209
**301
**302
**303
**304
**305
**306
**307
**308
**309
**310
**311

(D-2/2)

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

115

5 ASSY ELEC BD (RD-8600UK)

201
106

19
PARTS LIST

202

(D-1/2)

1

3 202

104

102 201

202 103
202

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

116

105

2 203

101

201

ITEM NO

PART NUMBER		

DESCRIPTION

QTY

***1		
***2		
***3		
***101		
***102		
***103		
***104		
***105		
***106		
***107		
***108		

RD-8601UK		
CFB-4003-01UK		
FR-838-001UK		
838-14551-02UK
838-14515-A09		
400-050-024-01		
400-065-0512-01
400-075-024-01		
838-0005UK		
OS1011			
280-A01264-WX

BOARD WOODEN ELEC
EARTH PLATE
MOTOR CONT HAPP 50-2000-03
AC DISTRIBUTION BD
SOUND AMP ANALOG IN
PSU 24VDC 50W MW LPS-50-24
PSU 5V/12V DC 65W MW RPD-65C
PSU 24VDC 75W MW LPS-75-24
I/O BOARD SAE
PCB FEET
ROUTER TWIST D12 SO6.4 WOOD X

1
1
1
1
1
1
1
1
1
16
17

5 ASSY ELEC BD (RD-8600UK)

(D-2/2)

PART NUMBER		

DESCRIPTION

QTY

***109		
***201		
***202		
***203		
***301		
***302		
***303		
***304		
***305		
***306		
***307		
***308		
***309		
***310		
***312		

280-A02064-WX
012-P00325		
012-P03506-F		
012-P03512-F		
RD-65001UK		
RD-65002UK		
RD-65006UK		
RD-60007UK		
RD-60008UK		
RD-65009UK		
RD-65010UK		
RD-65012UK		
RD-65013UK		
RD-65058UK		
600-9120-44K		

ROUTER TWIST D20 SO6.4 WOOD X
N4x1" S/TAP PAN PAS
N6x1/4" S/TAP FLG PAS
N6x1/2" S/TAP FLG PAS
WH AC TO DIST
WH AC DISTRIBUTION
WH DC I/O
WH DC AMP
WH DC MOTOR CONTROL
WH DC MOTOR OUT
WH SPEAKER A
WH P PORT A
WH I/O
WH AUDIO A
WH EARTH 120cm M4M4

7
12
16
2
1
1
1
1
1
1
1
1
1
1
1

19
PARTS LIST

ITEM NO

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

117

6 ASSY GAME BD (RD-8700UK)

2 4 102

19
PARTS LIST
The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

118

(D-1/1)

1

ITEM NO

PART NUMBER		

DESCRIPTION

***1		
***2		
***3		
or		
or		
***4		
***101		
***102		
***201		
***202		
***301		
***302		
***303		

RD-8701UK		
610-0006-01UK		
EP2004-00BL		
EP2004-00RE		
EP2004-00YE		
LB1111			
280-A02064-WX
LB1101			
050-F00400		
280-0001UK		
RD-60014UK		
RD-65016UK		
RD-65060UK		

BOARD WOODEN BASE MAIN
ASSY PC RD
DK RDSTD EU BLUE
DK RDSTD US RED
DK RDSTD AS YEL
STICKER PLEASE RECYCLE
ROUTER TWIST D20 SO6.4 WOOD X
STICKER WARNING BATTERY
M4 NUT FLG SER PAS
MNT RUB POLYMAX A1010M4
WH P PORT B
WH AC GAMEBOARD
WH AUDIO C

QTY
1
1
1
1
1
1
5
1
4
4
1
1
1

7 ASSY LCD 52" (RD-8800UK)

(D-1/1)

1 201
19
PARTS LIST

101
2
202
203

102
DESCRIPTION

***1		
***2		
***101		
***102		
***103		
***104		
***105		
***201		
***202		
***203		
***204		

RD-8801UK		
LGI-1110UK		
200-6052-SMSNG
400-356-024-01		
280-A01264-WX
280-L00811-OS		
280-L00640-WX		
000-P00410-W		
000-P00416-W		
068-441616		
012-P00320		

BRKT LCD MOUNT
PANEL PRISMA BD MOUNT
DISPLAY 52" LCD SAM LT1520HB02
PSU 52 LCD PVP-3680
ROUTER TWIST D12 SO6.4 WOOD X
STANDOFF 7.9OD
STANDOFF 6mm WOOD XL
M4X10 MSCR PAN W/FS PAS
M4X16 MSCR PAN W/FS PAS
M4 WSHR 16OD FLT PAS
N4x3/4" S/TAP PAN PAS

QTY
2
1
1
1
4
3
8
8
4
4
3

The exclusive supplier of SEGA spares

PART NUMBER		

SEGA TOTAL SOLUTIONS

ITEM NO

119

8 ASSY AC UNIT (RD-8540UK)

(D-1/1)

107

19
PARTS LIST

1

101 102
2
202

103
109

3
201 104

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

120

ITEM NO

PART NUMBER

DESCRIPTION

****1
****2
****3
****101
****102
****103
****104
****107
****108
****109
****110
****201
****202
****301
****302

RD-1541UK
TFF-0402UK
LB1096
EP1302
514-5078-5000
SW1109
EP1418
EP1391
310-5029-D508
LB1126-5-250
440036
000-P00308-W
050-F00400
TFF-60001UK
600-9060-44K

AC BRKT
CONN COVER
STICKER PROTECTIVE EARTH
EUROSOCKET FUSED 10A 250VAC
FUSE 5X20 CERAMIC SB 5000mA
SWITCH ROCKER 250V AC
FILTER EPCOS 16A RS496-4778
COUPLER INLINE LAN RJ45
HEAT SHRINK SLEEVING 50.8DIA
FUSE LABEL 5A 250V
FERRITE
M3X8 MSCR PAN W/FS PAS
M4 NUT FLG SER PAS
WH AC IN
WH EARTH 600MM M4M4

QTY
1
1
1
1
2
1
1
1
4
1
2
2
4
1
1

9 ASSY 240V FAN (ST-1340UK)

(D-1/1)

101

19
PARTS LIST

1
102
201

DESCRIPTION

****1
****101
****102
****201
****301

105-5340-01
260-0024-01UK
FN1012
000-P00312-W
ST-60026UK

FAN BRKT LONG
FAN AC AXIAL DP200A
FAN GUARD METAL 120MM (FG-12)
M3X12 MSCR PAN W/FS PAS
WH FAN

QTY
2
1
1
4
1

The exclusive supplier of SEGA spares

PART NUMBER

SEGA TOTAL SOLUTIONS

ITEM NO

121

10 ASSY MAIN CABI DX (RD-9000UK)

214
19
PARTS LIST
The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

122

213
223 218 14

20
9

212
7

(D-1/3)

4

204
203
202
8 212

25 216
217
222
217
217 35
1 24 26
36
12 215
40 44
218
216
32
221
29 216
216
223
216
218
224
13
223
37
31
223 218 216
5
21
205
219
10 6
210 206
213
209
209 208 207
211

220 22

10 ASSY MAIN CABI DX (RD-9000UK)
DESCRIPTION

RD-9020UK		
ASSY BASE BOX DX
SRS-1550UK		
ASSY SPEAKER L
SRS-1560UK		
ASSY SPEAKER R
RD-2000UK		
ASSY CONTROL PANEL
SRS-1021UK		
COCKPIT BASE
SRS-1200UK		
ASSY PEDAL BASE SRS
RD-9150UK		
ASSY SIDE POD L
RD-9160UK		
ASSY SIDE POD R
RD-9023XUK		
MONITOR STAND L
RD-9024XUK		
MONITOR STAND R
RD-9800UK		
ASSY REAR CABI DX
RD-9400UK		
ASSY ADJUST SEAT DX
RD-9850UK		
ASSY SPOILER
RD-9003UK		
STICKER MAIN BASE L DX
RD-9004UK		
STICKER MAIN BASE R DX
RD-9005UK
STICKER MAIN BASE REAR DX
RD-2100UK
ASSY SW PLATE
RD-1550UK
ASSY BASE BOX LIGHT REAR L
RD-1506UK
LOGO LIT MAIN BASE
SRS-9031UK
FRONT FLOOR SRS MDX
RD-9100UK
ASSY COIN CHUTE TOWER
SRT-2031UK
NEOPRENE RUBBER STRIP 10X3mm
RAL-2007X
RUBBER HOLDER R TWIN
RAL-2008X
RUBBER HOLDER L TWIN
SRS-1025UK
COCKPIT SIDE L
SRS-1026UK
COCKPIT SIDE R
SRS-1027UK
BRKT CLOSING CTRL PNL BTM
RD-9203UK
BRKT POD CLOSING L
RD-9204UK
BRKT POD CLOSING R
SRS-3041UK
COVER TOP COCKPIT
SRS-3001UK
BRKT SUPP CTRL PNL TOP
SRS-1405UK
BRKT CLOSING CTRL PNL LCD TOP
280-A00964-WX
ROUTER TWIST D09 SO6.4 WOOD X
280-A01264-WX
ROUTER TWIST D12 SO6.4 WOOD X
280-A02064-WX
ROUTER TWIST D20 SO6.4 WOOD X
000-P00412-W M4X12 MSCR PAN W/FS PAS
FAS-290040
HEX SKT SCR BH BLK M8X25
060-S00800-0B M8 WSHR SPR BLK
060-F00800-0B M8 WSHR FORM A FLT BLK
020-000830-0Z M8X30 SKT CAP OZ
030-000625-SB M6X25 BLT W/S BLK
031-000625-0B M6X25 CRG BLT BLK
050-F00600
M6 NUT FLG SER PAS

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
2
2
1
1
0.9
1
1
1
1
1
1
1
1
1
1
4
7
3
8
4
4
4
6
2
2
5

19

The exclusive supplier of SEGA spares

**1		
**2		
**3		
**4		
**5		
**6		
**7		
**8		
**9		
**10		
**12		
**13		
**14		
**16		
**17		
**18		
**20		
**21		
**22		
**24		
**25		
**26		
**28		
**29		
**31		
**32		
**33		
**35		
**36		
**37		
**40		
**44		
**103		
**104		
**105		
**201		
**202		
**203		
**204		
**205		
**206		
**207		
**208		

QTY

SEGA TOTAL SOLUTIONS

PART NUMBER		

PARTS LIST

ITEM NO

(D-2/3)

123

10 ASSY MAIN CABI DX (RD-9000UK)

19
PARTS LIST
The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

124

**209		
**210		
**211		
**212		
**213		
**214		
**215		
**216		
**217		
**218		
**219		
**220		
**221		
**222		
**223		
**224		
**225		
**226		
**301		
**302		
**303		
**304		
**304		
**306		
**307		

068-651616-0B		
068-651616		
030-000616-SB		
000-T00512-0B		
020-F00850-0Z		
000-T00412-0C		
030-000830-SB		
068-852216-0B		
030-000816-S		
060-F00800		
000-T00412-0B		
008-T00412-0B		
000-T00416-0C		
030-000825-SB		
030-000825-S		
000-T00412-0B		
050-F00400		
030-000820-SB		
RD-65017UK		
RD-65052UK		
RD-65054UK		
600-9010-44K		
600-9040-44K		
SSR-60022-010UK
600-9120-44K		

M6 WSHR 16OD FLT BLK
M6 WSHR 16OD FLT PAS
M6X16 BLT W/S BLK
M5X12 MSCR POSI TH BLK
M8X50 SKT CSK OZ
M4X12 MSCR TH CRM
M8X30 BLT W/S BLK
M8 WSHR 22OD FLT BLK
M8X16 BLT W/S PAS
M8 WSHR FORM A FLT PAS
M4X12 MSCR TH BLK
M4X12 TMP PRF TH BLK
M4X16 MSCR TH CRM
M8X25 BLT W/S BLK
M8X25 BLT W/S PAS
M4X12 MSCR TH BLK
M4 NUT FLG SER PAS
M8X20 BLT W/S BLK
WH CNTL PNL EXTN
WH SIDE POD EXTN
WH DIAL LED FLEXI LINK
WH EARTH 10CM M4 M4
WH EARTH 40CM M4 M4
WH LED ASSY 100
WH EARTH 120CM M4 M4

(D-3/3)
8
5
6
12
6
4
6
31
8
10
8
4
2
3
14
9
8
6
1
1
1
1
1
2
1

11 ASSY BASE BOX DX (RD-9020UK)

101

(D-1/1)

1

19
PARTS LIST

102 202 203

DESCRIPTION

**1
**101
**102
**104
**105
**202
**203
**301
**302
**303
**304
**305

RD-9021UK
601-5699UK
MA1007
280-A01248-PM
280-A02048-PM
030-000816
060-S00800
SRS-65023UK
RD-65015UK
600-9030-44K
600-9060-44K
600-9040-44K

BASE BOX DX
LEG ADJ M16X100 1L/NUT
CASTOR SWIVEL 63MM NYLON
ROUTER TWIST D12 S04.8 PAN
ROUTER TWIST D20 S04.8PA
M8X16 BLT PA
M8 WSHR SPR PAS
WH PEDAL EXT
WH AUDIO LED EXT
WH EARTH 300MM M4M4
WH EARTH 600MM M4M4
WH EARTH 400MM M4M4

QTY
1
4
4
6
6
16
16
1
4
1
1
1

The exclusive supplier of SEGA spares

PART NUMBER

SEGA TOTAL SOLUTIONS

ITEM NO

125

12 ASSY SPEAKER L (SRS-1500UK)

(D-1/1)

1

19
PARTS LIST

2
101
201
202
301

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

126

ITEM NO

PART NUMBER		

DESCRIPTION

***1		
***2		
***101		
***201		
***202		
***301		

SRS-1551UK		
SRS-1552UK		
130-04030-E		
000-P00425-W		
012-P03512-F		
SRS-60020UK		

SPEAKER BRKT
BLOCK SPACER SPEAKER		
SPKR ELIP 4OHM 30W VIS DX4x6P
M4X25 MSCR PAN W/FS PAS
N6X1/2" S/TAP FLG PAS
WH SPEAKER B		

QTY
1
1
0.5
(4
2
1

13 ASSY SPEAKER R (SRS-1560UK)

2

19
PARTS LIST

1

(D-1/1)

101
201
202
301

DESCRIPTION

***1		
***2		
***101		
***201		
***202		
***301		

SRS-1551UK		
SRS-1552UK		
130-04030-E		
000-P00425-W		
012-P03512-F		
SRS-60020UK		

SPEAKER BRKT
BLOCK SPACER SPEAKER		
SPKR ELIP 4OHM 30W VIS DX4x6P
M4X25 MSCR PAN W/FS PAS
N6X1/2" S/TAP FLG PAS
WH SPEAKER B		

QTY
1
1
0.5
(4
2
1

The exclusive supplier of SEGA spares

PART NUMBER		

SEGA TOTAL SOLUTIONS

ITEM NO

127

20

212 12

217 222
215
108 21
14
110

PARTS LIST

2

6

5

17
4
202
206
204

219 218 101

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

128

1 3
201 205 16
9 7
206
203
11 207
221
210 208
19

(D-1/2)
14 ASSY CONTROL PANEL (RD-2000UK)

14 ASSY CONTROL PANEL (RD-2000UK)
ITEM NO

STEERING WHEEL
HANDLE COLLAR
STEERING EMBLEM
CONTROL PANEL COVER
CONTROL PANEL BRKT
SHIFTER COVER INY
SHIFT COVER B
SHIFT BASE
UP/DOWN SHIFTER AL YL
ASSY SW PLATE CREDIT
STICKER SUB INSTR
DENOMI PLATE
CONTROL PANEL BACK
PLATE DIALS EDGE LIT
PLATE RECOVERY BTN EDGE LIT
MECHA 50-0102-07PT W/SEGA SHAFT
ROUTER TWIST D12 ADH
ROUTER TWIST D20 ADH
BTN CHROME GRN HALO C/W LED
LED FLX STRIP RGB 12V 40CM
M8X20 BLT PAS
M8 WSHR FORM A FLT PAS
M8 WSHR SPR PAS
M8 NUT NYLOK PAS
M4X16 SKT CAP CRM
M4X16 MSCR TH BLK
M4X12 MSCR PAN W/FS PAS
M5X16 TMP PRF TH BLK
M8X20 BLT W/S PAS
M4X12 MSCR TH CRM
M4 NUT FLG SER PAS
M4 WSHR FORM A FLT PAS
M6 WSHR 20OD FLT PAS
M6 NUT NYLOK PAS
M16 WSHR FORM A FLT PAS
M4X25 MSCR TH BLK
M8 WSHR 25OD FLT BNP
WH SHIFTER EXTN
WH LED DIALS

1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
4
1
1
1
1
4
1
4
4
7
3
4
4
4
3
1
4
4
2
4
3
1
1

19

The exclusive supplier of SEGA spares

SPG-2001X
RD-2009UK
SPG-2002
RD-2001UK
RD-2002UK
INY-1204
DYN-1223X
LMN-1202
610-0408-01
RD-2200UK
RD-0002UK
DYN-0010UK
SRS-2004UK
RD-2011UK
RD-2012UK
RD-2500UK
280-A01200-A
280-A02000-A
509-6006-G
390-2012-040RGB
020-000820
060-F00800
060-S00800
050-U00800
FAS-200013
000-T00416-0B
000-P00412-W
008-T00516-0B
030-000820-S
000-T00412-0C
050-F00400
060-F00400
068-652016
050-U00600
060-F01600
000-T00425-0B
068-852515-OB
SRS-60022UK
RD-60034UK

QTY

SEGA TOTAL SOLUTIONS

DESCRIPTION

PARTS LIST

****1
****2
****3
****4
****5
****6
****7
****9
****11
****12
****14
****16
****17
****20
****21
****101
****102
****103
****108
****110
****201
****202
****203
****204
****205
****206
****207
****208
****210
****212
****215
****217
****218
****219
****221
****222
****223
****301
****302

PART NUMBER

(D-2/2)

129

15 ASSY CONTROL PAN COVER (RD-2001UK)

19
PARTS LIST

3

2

(D-1/1)

4
1

5

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

130

ITEM NO
****1
****2
****3
****4
****5

PAT NUMBER

DESCRIPTION

SPG-1201X-D
RD-2001-CUK
RD-2001-DUK
RD-2001-EUK
RD-2001-BUK

PANEL COVER BLANK
DESIGN PLATE L
DESIGN PLATE M
DESIGN PLATE R
METER PANEL

QTY
1
1
1
1
1

16 ASSY SWITCH PLATE CREDIT (RD-2200UK)

3

102
106

102
105

PAT NUMBER

DESCRIPTION

RD-2201UK
RD-2202UK
171-6478
212-5205-12
509-5560-Y-91
509-5561-S
LT1060
LT1061
RD-60021UK

STICKER START/VIEW/CREDIT
BUTTON PLATE W/CREDIT
PC BD LIGHTING
CONNECTOR PCB MOUNT (NOT SHOWN)
PB SW W/L 1L Y ROHS
PB SW W/L 5L LW5L-15VS
BULB 12V MBC BA9s 2W
BULB 12V MBC BA9S 1.2W
WH BTN PLATE (NOT SHOWN)

QTY
1
1
1
1
2
1
2
1
1

The exclusive supplier of SEGA spares

****1
****2
****3
****101
****102
****103
****105
****106
****301

2

SEGA TOTAL SOLUTIONS

ITEM NO

103
105

19
PARTS LIST

1

(D-1/1)

131

17 ASSY SIDE POD L (RD-9150UK)

(D-1/1)

1
19
PARTS LIST

2
ITEM NO

PART NUMBER		

DESCRIPTION

QTY

***1		
***2		
****1		

RD-9151UK		
RD-9152UK		
RD-9152-AUK		

SIDE POD L		
STICKER SIDE POD
STICKER SIDE POD BLANK

18 ASSY SIDE POD R (RD-9160UK)

1
1
1

(D-1/1)

1
The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

132

2
ITEM NO

PART NUMBER		

DESCRIPTION

***1		
***2		
****1		

RD-9161UK		
RD-9152UK		
RD-9152-AUK		

SIDE POD L		
STICKER SIDE POD
STICKER SIDE POD BLANK

QTY
1
1
1

19 ASSY ADJUSTABLE SEAT (RD-1600UK)

212

19
PARTS LIST

206
204
102

207
206 1

(D-1/2)

4 202
103
203

3
6
12

2

9
8

13
212

212

The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

7
105
206
213 11
101
106
204
208
201
206
204

5 202

133

19 ASSY ADJUSTABLE SEAT (RD-1600UK)
ITEM NO

19
PARTS LIST
The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

134

****1
****2
****3
****4
****5
****6
****7
****8
****9
****11
****12
****13
****14
*****1
****101
****102
****103
****105
****106
****201
****202
****203
****204
****206
****207
****208
****212
****213
****301

PART NUMBER

DESCRIPTION

RD-1650UK
RD-1601UK
RD-1602UK
RD-1603UK
RD-1604UK
RD-1605UK
RD-1606UK
RD-1607UK
RD-1608UK
RD-1610UK
RD-1611UK
RD-1612UK
RD-1613UK
RD-1613-AUK
601-9059-91
601-9060-91
601-6981-009
838-14973-07
280-L00605-OS
000-P00312-PN
000-P00408-W
000-P00512-W
050-U00800
068-852216
030-000820-S
050-F00400
000-T00408-0B
050-F00500
RD-60025UK

ASSY SEAT
SEAT BASE
SEAT TRAY
CABLE BEAR BRKT UPPER
CABLE BEAR BRKT LOWER
PROTECT RUBBER
PLATE HOLDER A
PLATE HOLDER B
DESIGN PLATE BACK LED
BACK LED CASE
TRAY COVER FRONT
TRAY COVER REAR
STICKER SEAT BASE REAR
STICKER SEAT BASE REAR BLANK
SEAT RAIL L
SEAT RAIL R
CABLE BEAR L=009
LED BD RGB 3X7BLOCK
STANDOFF 6.35OD 3.56ID 4.76L
M3X12 MSCR PAN NYLON NAT
M4X8 MSCR PAN W/FS PAS
M5X12 MSCR PAN W/FS PAS
M8 NUT NYLOK PAS
M8 WSHR 22OD FLT PAS
M8X20 BLT W/S PAS
M4 NUT FLG SER PAS
M4X8 MSCR TH BLK
M5 NUT FLG SER PAS
WH CABLE BEAR

(D-2/2)
QTY
1
1
1
1
1
2
1
2
1
1
1
1
1
1
1
1
1
1
6
6
4
4
8
14
6
4
10
3
1

20 ASSY SEAT (RD-1650UK)

(D-1/1)

4 202

19

3
1
202

PARTS LIST

5 102 201
2
202

DESCRIPTION

*****1
*****2
*****3
*****4
*****5
*****6
*****7
*****102
*****201
*****202

RD-1670UK
RD-1680UK
SRC-1651-01-A
RD-1652UK
RD-1654UK
RD-1651-BUK
RD-1651-CUK
280-6686-01UK
FAS-290042
012-P00416-FZ

ASSY WOOFER
ASSY WOOFER LED
SEAT
WOOFER BRKT B
WOOFER DESIGN PLATE
STICKER SEAT UPPER
STICKER SEAT LOWER
4.5X16X4 SP WSHR
M4X12 HEX SKT LH CAP SCR STN
N8X5/8” S/TAP FLG 0Z

QTY
1
1
1
1
1
1
1
4
4
10

The exclusive supplier of SEGA spares

PART NUMBER

SEGA TOTAL SOLUTIONS

ITEM NO

135

21 ASSY WOOFER (RD-1670UK)

(D-1/1)

101

1

19
PARTS LIST

202 201
ITEM NO

PART NUMBER

DESCRIPTION

QTY

******1
******3
******101
******201
******202

RD-1671UK
280-L00808-OS
130-5280
060-F00400
050-U00400

WOOFER BRKT A
STANDOFF 7.94OD 4.93ID 7.94L
WOOFER 4OHM 80W SILVER RNE
M4 WSHR FORM A FLT PAS
M4 NUT NYLOK PAS

22 ASSY WOOFER LED (RD-1680UK)

101
The exclusive supplier of SEGA spares

SEGA TOTAL SOLUTIONS

136

2
4
1
4
4

(D-1/1)

201

102
1
ITEM NO

PART NUMBER

DESCRIPTION

******1
******101
******102
******201

RD-1681UK
838-14973-01
280-L00605-OS
000-P00312-PN

WOOFER BRKT C
LED BD RGB 3X1BLOCK
STANDOFF 6.35OD 3.56ID 4.76L
M3X12 MSCR PAN NYLON NAT

QTY
1
1
2
2

23 ASSY BASE BOX LIGHT (RD-1550UK)

(D-1/1)

19
PARTS LIST

103 101

2 201

1

DESCRIPTION

QTY

RD-1551UK

ENCLOSURE LIGHT

1

****2
****101
****102

LCA-2040UK
399-8300-WHT-UK
280-A01013-PM

INVERTER COVER
CCFL KIT 300MM WHT
ROUTER TWIST D10 SO12.7 PAN M

1
1
2

****103
****201

280-A00900-A
050-F00300

ROUTER TWIST D9 ADH
M3 NUT FLG SER PAS

1
2

The exclusive supplier of SEGA spares

****1

PART NUMBER

SEGA TOTAL SOLUTIONS

ITEM NO

137

20 WIRE COLOUR CODE TABLE

20

The DC power wire color for this product is different from previous SEGA titles. Working
from the previous wire colors will create a high risk of fire.

WIRE COLOUR CODE TABLE

The color codes for the wires used in the diagrams in the following chapter are as follows.
A
B
C
D
E

PINK
SKY BLUE
BROWN
PURPLE
LIGHT GREEN

Wires other than those of any of the above 5 single colors will be displayed by 2 alphanumeric
characters.
1
2
3
4
5
7
8
9

RED
BLUE
YELLOW
GREEN
WHITE
ORANGE
BLACK
GRAY

If the right-hand side numeral of the code is 0, then the wire will be of a single color shown by the lefthand side numeral (see the above).
Note 1:

If the right-hand side numeral is not 0, that particular wire has a spiral color code. The lefthand side character shows the base color and the right-hand side one, the spiral color.
 51………WHITE/RED

RED

WHITE

Note 2: The character following the wire color code indicates the size of the wire.
U:
K:
L:
None :

138

AWG16
AWG18
AWG20
AWG22

(D-1/3)

21 SCHEMATIC DIAGRAMS

21
WIRING DIAGRAMS

139

(D-2/3)

21

WIRING DIAGRAMS

140

(D-3/3)

21

WIRING DIAGRAMS

141



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