Arcade Nfl 2 Minute Drill Manual User
2013-11-21
User Manual: Arcade Nfl 2 Minute Drill Manual
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TABLE OF CONTENTS SAFETY AND WARNINGS • 3 Before You Begin GAME SETUP AND FEATURES • Introduction • Game Play and Player Controls • Assembly - see insert • Programming - see insert 4 4 4 4 MAINTENANCE • Power Supply & Transformer • AC Main fuse • General illumination • LED lights • Display Boards • Control Panel Assembly • Target Marquee Assembly • Target Cover Removal • Target Motor Assembly • Target Display board Assembly • Conveyor Assembly Access • Conveyer Assembly • Playfield back door assembly • Playfield target ring assembly • Left Target bracket assembly • Wiring harnesses • Spare Parts List 5 5 6 6 7 8-15 16 17 18-20 21-23 24 25-26 27 28-29 30 31-45 46-48 WARRANTY INFORMATION REV F 12/18/2008 49-50 2 SAFETY AND WARNINGS BEFORE YOU BEGIN WARNING: WHEN INSTALLING THIS GAME, A GROUNDED A.C. RECEPTACLE MUST BE USED. FAILURE TO DO SO COULD RESULT IN INJURY TO YOURSELF OR OTHERS. FAILURE TO USE A GROUNDED RECEPTACLE COULD ALSO CAUSE IMPROPER GAME OPERATION, OR DAMAGE TO THE ELECTRONICS. DO NOT DEFEAT OR REMOVE THE GROUNDING PRONG ON THE POWER CORD FOR THE SAME REASON AS GIVEN ABOVE. USING AN IMPROPERLY GROUNDED GAME COULD VOID YOUR WARRANTY. HAVE A QUALIFIED ELECTRICIAN CHECK YOUR A.C. RECEPTACLE TO BE SURE THE GROUND IS FUNCTIONING PROPERLY. INSTALLATION Please see assembly booklet insert for instructions on how to assembly the game. 1. Once the game is assembled plug the game into the A.C. outlet and turn on power to the game. The switch for the game is located on a power module on the outside rear of the game. THIS GAME IS DESIGNED TO DISSIPATE STATIC ELECTRICITY THROUGH THE GROUNDING PLANE OF THE GAME. IF THE A.C. GROUND DOES NOT WORK, THE GAME COULD DISCHARGE STATIC ELECTRICITY THROUGH THE GAME CIRCUITRY, WHICH COULD CAUSE DAMAGE. 2. Make sure the game is level after installation. It is necessary to make sure the game is level for safety concerns. 3. Check that the A.C. voltage rating on the back of the game matches the A.C. voltage of your location. THE POWER SUPPLY IS NOT VOLTAGE ADJUSTABLE. TO OPERATE THE GAME AT VOLTAGES OTHER THAN THOSE IT WAS DESIGNED FOR. PLEASE CONTACT OUR SERVICE DEPARTMENT FOR VOLTAGE CONVERSION INFORMATION. WARNING DO NOT remove any of the components on the main board (e.g. compact flash and EPROMS) while the game is powered on. This may cause permanent damage to the parts and the main board. Removing any main board component part while powered on will void the warranty. NOTE: THIS GAME IS INTENDED FOR INDOOR USE ONLY. ON THE BACK PANEL OF THE GAME: WARNING: SHOCK HAZARD - DO NOT OPEN. REFER SERVICING TO SERVICE PERSONNEL. 3 GAME SETUP AND FEATURES Introduction NFL TWO MINUTE DRILL™ is a revolutionary concept in Coin Operated football games. You will see that this game includes many features which make it the obvious choice for your location. NFL™ incorporates both pop out targets as well as stationary targets that are user friendly and realistic. Fun and easy to play for players of all ages, yet challenging enough for even the expert football players. Practice your football skills and try to better your last score or compete against your friends. CONTROL PANEL. Attractive LED displays are used to display all scoring and vital information such as time, credits and high score. The control panel is laid out in a convenient user friendly fashion, making it easy for players to operate. HEAVY DUTY CONSTRUCTION is incorporated throughout the game by using only heavy gage metals and plastics. The game can be assembled and disassembled many times without any harm to the game. You will appreciate this feature if you move your games often. HIGH TECH GAME ELECTRONICS. Solid state electronics are used throughout the game for their rugged reliability as well as making it virtually impossible to connect harnessing the wrong way. Heavy duty optical sensors are used throughout. Digital sound effects are used for optimum dependability. Over twenty sound effects are incorporated into the sound effect circuitry. The game electronics have been highly integrated into the Main PC Board assembly, making it easy to repair games. The game has a full feature selftest system to make troubleshooting easier. OPTIONS. A ticket dispenser and/or a dollar bill acceptor can be ordered with your game. Game Play NFL™ is an interactive coin operated amusement game. Linking is a popular option used in locations where more than one game is to be used. The games are linked with the marquee option to add direct head to head action between the game players. This option is built into each main PC board but requires the marquee to activate, and it is as easy as connecting a phone cord and setting a number between 1-9 on the main circuit board. Assembly - See insert. Programming - See insert. 4 Maintenance Power Supply & Transformer The power supply and transformer are located in the back of the game. To access them, you must open the bottom back access door and located on the left is the power assembly. See pictures below DA2001X F3 = 4 amp slow F1 & F2 = 8 amp slow AC Main Power Fuse Located in the power module is a 3 amp slow blow fuse. To check or replace the fuse pull the tab with the label out. There is only one fuse installed. See diagram below. 5 Maintenance General illumination Location of bulbs There are two 8545’s (Compact fluorescent bulbs) located in the control panel, one E00377 (Flood Bulb) and located above the Playfield area is one 8312 (PLL 18 bulb). (1) 8312 (PLL) (1) E00377 (Flood) (2) 8545 (Curly) Control panel bulbs To access the three bulbs located in the control panel you will need to remove the bracket holding the control panel. Use a 5/32 Allen and 7/16 wrench to remove the 3 bolts holding the top bracket of the control panel. See page 13 for bracket diagram and see pages 8 through 12 for assembly diagrams of the control panel. Playfield bulb Open the top back door and remove the #2 square head screws that hold the upper cover plate. You can now access the top PLL bulb. It is also possible to access the bulb from the front if access to the back is limited. See diagram on page 14. LED Lights There are two LED strips to illuminate the word GAME CLOCK located at the top of the playfield in the marquee. You will need to remove the front marquee to replacement the LED strips. See the assembly diagram on page 14 for removal. There are also four strips located in the control panel to illuminate the player’s ranking. See diagram on page 13 for access. The LED Strips located in the target area are part of the display assemblies and cannot be replaced alone. See display location on the next page. 6 Maintenance Display Board locations Control panel display boards are located below. FB2032X is a display that includes six display boards and five mini footballs. See picture below. 2 START 1 1 1 3 4 5 8 8 6 8 8 7 7 ICE part numbers [1] CB2232X [2] CB2233X [3] FB2032X [4] FB2033X [5] FB2035RX [6] FB2035WX [7] FB2035BX [8] DA2133X Control Panel Assembly FB1001X Maintenance 8 Control Panel Assembly FB1001X Maintenance 9 Control Panel Assembly FB1001X Maintenance 10 Control Panel Assembly FB1001X Maintenance 11 Control Panel Assembly FB1001X Maintenance 12 Control Panel Assembly FB1001X Maintenance 13 14 15 Maintenance Marquee light box assembly 16 Maintenance Target Covers To access the target motors you will need to remove the display housing. You also will need to ensure the targets are protruding out as shown below. Unlatch the harness clamps located in the back side of the game first. Remove the four mounting screws at the bottom back of the game in order to gain access to remove the back door. This will allow you enough slack in the wires to lift the covers off and lay them on their side. It is not necessary to fully remove the target covers to access the target motors. Only remove the four lower bolts and loosen the two top bolts. Slide the cover up until the top bolts heads can slide out the slotted holes. The diagram shows the location of the bolts. Bolt locations are shown on two different covers but exists on both sides of the cover. Loosen only Loosen only Remove Remove Remove Remove 17 Target Motor Assembly FB1031X (assembled for the left side) FB1031AX (assembled for the right side) Maintenance 18 Target Motor Assembly FB1031X Maintenance 19 Target Motor Assembly FB1031X Maintenance 20 21 NOTE: DA2033X was changed to DA2133X on 7/3/08 22 23 Maintenance Conveyor Assembly Access To access the conveyor assembly you will need to remove the side wall panels. It is not necessary to remove the target covers in order to remove the side wall panels but to ensure that they are not scratched it is recommended. Refer to page 15 on how to remove target covers. Remove the five bolts holding the front cover plates first and remove the finger guard as shown below. Now remove the six screws holding the side wall panels. Slide the panel down and out if the target covers are still installed. 24 FB3057X Maintenance 25 FB3057X Maintenance 26 Maintenance 27 Maintenance 28 Maintenance 29 30 31 FB2050X - Coin door Harness To main communications Harness FB2052X FB2050X: Harness 32 To main communications Harness FB2052X FB2052AX: Harness 33 FB2051X : Center Display Harness To main communications extension FB2052AX To main communications extension FB2052AX 34 To control panel buttons FB2052X : Harness FB2057X: Button Harness FB2054X: Harness FB2056LX : Left target display 35 FB2056RX: Right target display FB2056LX : Left target display 36 37 FB2058X: Center sensor harness 38 FB2059X: Time Clock Harness To 8992FBX LED Strip To 8992FBX LED Strip FB2060LX: Target Left Sensor Harness 39 FB2060RX: Right target sensor harness FB2061AX: AC extension FB2061BX: Conveyor motor AC 40 FB2061X: Main AC harness FB2062X: DC Power harness 41 FB2063RX: Right target motor harness FB2063LX: Left target motor harness 42 8992FBAX: LED Strip assembly NB2253X: Display harness 8992FBX LED strip assembly 43 FB2008X: Target motor assembly FB2008BAX Conveyor motor assembly 44 45 FB2007X Spare Parts Listing Electronics: FB2002X 1029WSX 8992FBAX 8992FBX AR2007 BB2022X CB2232X CB2233X CS8449X DA2001X DA2002X DA2133X FB2007X E00377 FB2008AX FB2008X FB2032X FB2033X FB2034X E08716 E2034X FB2035BX FB2035RX FB2035WX HR2005 PP250X RB2009FBX RB2009BX RB2009EX FP2009EX Mechanical: FB1031X FB1031AX FB1061 FB3013 FB3014 FB3015 FB3039 Isolation Transformer (for TUV games) ASY RESET BUTTON ASY (CLEAR LED STRIP for control panel) ASY (CLEAR LED STRIP for game clock) 6X9 SPEAKER ASY FLOOD LAMP SOCKET PCBA (DISPLAY) PCBA (DISPLAY) ASY (BALLAST) PCBA (POWER SUPPLY) ASY (TRANSFORMER) PCBA (SMALL DISPLAY) ASY (POWER MOD 3 MDQ) BULB OF FLOOD ASY (CONVEYOR MOTOR) ASY (TARGET MOTOR) included in FB1031X PCBA (DISPLAY) PCBA (TIME CLOCK) PCBA (MAIN I/O) ** Cannot be purchased separate FLASH CARD ** Cannot be purchased separate PCBA (BRAIN BOARD) ** Cannot be purchased separate PCBA (DISPLAY, BLUE LEDS) PCBA (DISPLAY, RED LEDS) PCBA (DISPLAY, WHITE LEDS) BUTTON LG ROUND WHITE ASY (SOCKET) ** PCBA (OPTO SENSE FOOTBALL) ** PCBA (OPTO SENSE) included in FB1031X * (OPTO SENSE FOOTBALL) * PCBA (OPTO SENSE) included in FB1031X ASY, TARGET MOTOR LEFT SIDE ASY, TARGET MOTOR RIGHT SIDE PILLOW BLOCK BEARING REBOUND GUARD DISPLAY STRIP LEFT/RIGHT NUMBER GUARD TARGET NOTE: **Games manufactured before June 2008 *Games manufactured after June 2008 46 Spare Parts Listing Decals: FB7001 FB7003 FB7005 FB7006 FB7007 FB7008 FB7013 FB7029 START BUTTON BALL RETURN DECAL Target Top Left Target Top Right Target Bottom Left Target Bottom Right CONTROL PANEL MARQUEE-GAME CLOCK Miscellaneous: FB3001 FB4001 FB4002 FB4003 FB7011 RR5001-P802 RR5001-P200 RR5001-P901 RR5001-P903 8.5” FOOTBALL ENDLESS CONVEYOR BELT FRONT TARGET PAD REAR DOOR FOAM PAD NFL BLACK SCRIM VINYL COIN DOOR (TRIPLE) SINGLE MECH Black COIN DOOR (TRIPLE) SINGLE MECH Orange Gloss COIN DOOR (TRIPLE) SINGLE MECH Gold Metallic COIN DOOR (TRIPLE) SINGLE MECH Powder Gray MARQUEE: E02016 2770 25’ PHONE CORD 7’ PHONE CORD 47 Spare Parts Listing Options (continued): FB2002CX FB2600X FB1000CX FB1000TD RR5001FBX FB1000ARIX FB1000ATLX FB1000BALX FB1000BUFX FB1000CARX FB1000CINX FB1000CLEX FB1000DALX FB1000DENX FB1000DETX FB1000GENX FB1000GREX FB1000HOUX FB1000INDX FB1000JACX FB1000KANX FB1000MIAX FB1000MINX FB1000BEOX FB1000NOSX FB1000NYGX FB1000NYJX FB1000OAKX FB1000PHIX FB1000PITX FB1000SDCX FB1000SEAX FB1000SF4X FB1000STLX FB1000TAMX FB1000TENX FB1000WASX Option: 220v DBV Option: Competition mode Option: Ticket dispenser Option: Blank triple door Arizona Cardinals Atlanta Falcons Baltimore Ravens Buffalo Bills Carolina Panthers Cincinnati Bengal's Cleveland Browns Dallas Cowboys Denver Broncos Detroit Lions Generic Game Green Bay Packers Houston Texans Indianapolis Colts Jacksonville Jaguars Kansas City Chiefs Miami Dolphins Minnesota Vikings New England Patriots New Orleans Saints New York Giants New York Jets Oakland Raiders Philadelphia Eagles Pittsburg Steelers San Diego Chargers Seattle Seahawks San Fran Cisco 49ers Saint Louis Rams Tampa Bay Buccaneers Tennessee Titans Washington Red Skins 48 NFL 2 Minute Drill ASSEMBLY GUIDE Production Game Rev C 2/8/2008 Overview: Please review assembly instructions before beginning assembly. It will be necessary to have at least two people to assemble this game. Step 1: With two people position the upper rear and conveyer base as shown in below. Slide the two halves together and latch the halves with the provided tool found in the cash box. Be careful not to catch any harness or connectors while sliding the two halves together. Latch these with latch tool Step 2: Two people are required to lift the two halves to their up right position, see below. Remove the lower back panel by remove the four mounting bolts and open the upper rear section to access the wire harnesses. See drawing below for the location of the bolts. Remove One person stands here. One person stands here. Remove Remove Remove Remove Remove 2 Step 3: Connect the upper rear section harnesses to the main board. All wire connectors are labeled and connect to the same labeled connections found along the side of the main board. See example of label below. Attach the excess cabling into the two cable straps mounted on the right side of the cabinet. See the picture below. Cable Strap Cable Strap Step 4: Position the front half so you can attach the wire harnesses together. Angle the front as shown below and push the front half forward until flush with other cabinet. Be careful not to pinch any harnesses and latch with supplied latch tool. Latch these with latch tool. 3 Step 5: Loosen the 3 hat nuts mounting the control panel shown on step 7 before positioning the cages. Position the side cages onto the cabinet and install (7) 1/4-20 bolts (use 5/32 Allen) and (7) 1/4-20 inserts (use 3/16 Allen) as shown in picture 4a and arrow drawing below. You will have to climb into the cabinet to install the side cages. The cages will slide down and back. Be sure to tighten the cage bolts before proceeding. Step 6: Install the top cage being careful not to bend the sides out as the top will be unstable. Attach using (6) 1/4-20 bolts (use the 5/32 Allen) and (6) 1/4-20 inserts (use the 3/4 Allen), three per side. See picture 5a and diagram for bolt locations. 4 Marquee Install The marquee can be installed for two or more games. It is recommended to place the marquee as close to the center of the games as possible. See diagram below for location of mounting bolts. Game software installed must be version 3.0 or greater for marquee to communicate with game. 5 Section Diagram The game is manufactured in three sections. Here is a diagram with the sections labeled for identification during assembly. Control Panel Upper Rear Section Conveyer base Section Front Section Spares package includes the following: Ice Part Description Qty 3052 Black hole plug 8 6001B Allen wrench 3/16” 1 6105 Latch Tool 1 6110 Joint connector 1/4-20 Thread 20 6212 1/4 x 3/4 Flat washer black 20 CG2027 Power cord 9’ 10” 1 FB9001 Service Manual 1 PC60601 1/4-20 x 5/8 BHCS (black) 12 PC60601A Allen wrench 5/32” 1 PC60622 1/4-20 x 1 BSHCS BLK 6 6281 1/4-20 x 1 1/2 BSHCS 2 Programming Insert 1 Assembly insert 1 Schematic insert 1 6 NFL 2 Minute Drill PROGRAMMING GUIDE SOFTWARE VERSION Production 3.00 Programming Description To enter programming, open the coin door and press the button labeled “PROG” which is on the left. The display “credits” will show which option you are on. The display “Total Yards” will show the current value. No other displays will update until you exit programming. Press the select button to cycle through options and press the advance button to change the value. Press program button again to exit and save changes. Option Label Description Value Default 0 VOLUME Sets the sound level 0-8 3 1 COIN1 Cost of the game in coins 0-10 2 2 COIN2 How many Coins is the Coin 2 input worth 0-10 1 3 DBV How many Coins is the DBV input worth 0-10 4 4 DISCOUNT How many Coins before Discount 0-10 0 5 TIME How fast it counts down in seconds, 66=40 seconds 66-200 66 6 RTICKETS Rookie Tickets 0-10 5 7 STICKETS Starter Tickets 1-50 10 8 PTICKETS Pro Tickets 1-50 15 9 HTICKETS Hall of Fame Tickets (value x 5) 1-199 100 10 SSCORE Starter Min Score (value x 5) 10-100 200 11 PSCORE Pro Min Score (value x 5) 10-100 400 12 HSCORE Hall of Fame Min Score (bonus) (value x 5) 10-180 600 13 SAVE Save High Score 0-1 0 14 AUTO Auto Adjust 0 = no Hall of Fame Target Value Adds value to the Hall of Fame 0-100 25 15 ATYPE 0 = off, 1 = Audio Only, 2 = Motion only, 3 = Both 16 ATIME Attract Time in minutes 00-90 3 17 FACTORY Factory Reset 0-1 0 0 = no 3 Error Code Description When your game is powered on it will run some self tests to determine the functionality of the game. If any errors occur, then game will display the error and wait until it is cleared. The game will not proceed until the error is fixed. Error Description 1 Compact Flash 2 Top Left Motor Sensor Stuck off 3 Top Right Motor Sensor Stuck off 4 Bottom Left Motor Sensor Stuck off 5 Bottom Right Motor Sensor Stuck off 6 Top Sensor Stuck off 7 Middle Sensor Stuck off 8 Bottom Sensor Stuck off 9 Top Left Motor Sensor Stuck on 10 Top Right Motor Sensor Stuck on 11 Bottom Left Motor Sensor Stuck on 12 Bottom Right Motor Sensor Stuck on 13 Top Sensor Stuck on 14 Mid Sensor Stuck on 15 Bottom Sensor Stuck on 16 Top Left Motor Inoperative 17 Top Right Motor Inoperative 18 Bottom Left Motor Inoperative 19 Bottom Right Motor Inoperative 4 3 2 1 GAME CLOCK PP250X BLACK GREEN WHITE 1 2 3 4 5 6 7 8 9 10 DA2033X display 1 2 3 1 2 3 brown red violet blue black white orange brown red violet blue black white orange 1 2 3 4 5 6 7 8 9 10 DA2035RX display yellow green yellow green 1 2 3 4 yellow green brown red violet blue black white orange light blue orange x 2 red black x 2 light blue x 2 orange x 2 red x 2 black x 2 yellow green RB2009DX opto sensor brown red violet blue black white orange 1 2 3 4 5 6 7 8 9 10 red red/black yellow green RB2009FBX opto sensor FB2058X RB2009DX opto sensor red red/black DA2035BX display white orange x 2 yellow black x 2 red red/black yellow green RB2009FBX opto sensor 1 2 green white 1 2 FB2008X 12VDC Pittman #GM9413-3 1 2 3 FB2063LX 1 2 3 4 BLACK GREEN WHITE white x 2 orange x 2 yellow x 2 black x 2 1 2 3 FB2056LX RB2009FBX opto sensor FB2060LX C green orange blue black 1 2 3 4 RB2009DX opto sensor 1 gray pink 2 1 2 3 4 DA2033X display BLACK GREEN WHITE FB2008X 12VDC Pittman #GM9413-3 brown red violet blue black white orange 1 2 3 4 5 6 7 8 9 10 yellow green FB2008AX CONVEYOR MOTOR FB2051X BLUE RING 1 2 3 4 5 6 7 8 9 10 red black 1 2 RIGHT BOTTOM TARGET brown red violet blue black white orange RB2009FBX opto sensor 1 2 3 4 1 2 FB2008X 12VDC Pittman #GM9413-3 gray 1 pink 2 1 2 3 4 D yellow orange x 2 brown black x 2 1 2 3 4 RB2009FBX opto sensor DA2035WX display 1 2 3 4 1 2 DA2033X display FB2056RX DA2033X display FB2059X FB2061AX LEFT BOTTOM TARGET 1 2 1 2 3 4 5 6 7 8 9 10 WHITE RING 1 2 3 4 5 6 7 8 9 10 I O RIGHT TOP TARGET brown red violet blue black white orange gray 1 pink 2 FB2008X 12VDC Pittman #GM9413-3 green white 1 red 2 black RED RING RB2009DX opto sensor green orange blue black 1 2 POWER ENTRY MODULE FB2007X red red/black 1 2 red black FB2033X green orange tan black 1 2 1 red 2 black LED STRIP #8992FBX BROWN G/Y BLUE 1 2 3 4 red black 1 2 LED STRIP #8992FBX LEFT TOP TARGET yellow orange x 2 brown black x 2 red x 2 black x 2 DISPLAY BOARD BALLAST #CS8449X D POWER CORD 1 2 3 4 5 6 3A MDQ 8453 BLACK & black BLACK x 2 RED & red GREEN BROWN WHITE FB2061AX C FB2063RX FB2060RX BROWN G/Y BLUE 0000 1 2 3 1 2 3 1 2 3 BROWN x 2 G/Y x 2 BLUE x 2 BROWN x 2 G/Y x 2 BLUE x 2 black red black/green BLACK GREEN WHITE FB2061BX TICKET BROWN G/Y BLUE 1 2 3 COIN SWITCH 1 J4 gray violet blue red orange green yellow brown black white pink seg g seg f seg b seg c seg e seg d seg a select 1 select 2 +12 VDC flash LED 1 2 3 4 5 6 7 8 9 10 11 12 gray flash LED J3 violet blue red orange green yellow brown black white pink 1 2 3 4 5 6 7 8 9 10 11 12 FB 1.00 BROWN G/Y BLUE BROWN G/Y BLUE gray/red BROWN x 2 GREEN/YELLOW x 2 BLUE x 2 BLACK red/gray brown/gray 1 2 3 1 2 3 1 2 3 1 2 3 BROWN GREEN/YELLOW BLUE BROWN GREEN/YELLOW BLUE A CB2232X + 12 V data latch clock ground HR2005 RED GREEN WHITE BROWN BLACK orange yellow/red + 12 V data latch clock ground RED 1 2 3 4 5 6 2 RED GREEN WHITE BROWN NB2253X BLACK FB2050X BROWN GREEN/YELLOW BLUE BLUE gray/brown HR2005 orange yellow/brown black RED GREEN WHITE BROWN 1 2 3 4 5 6 black CB2232X + 12 V 3 white/brown white/red white/orange violet/blue black/green black/yellow violet/white tan/black ORANGE orange x 2 orange tan BLACK black x 2 black WHITE BROWN GREEN BLACK 4 orange yellow/brown yellow/red gray/brown gray/red black RED GREEN WHITE BROWN BLACK FB2057X 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 1 2 3 4 5 6 1 2 3 4 5 6 white/yellow white/green white/blue white/violet black/white LED STRIP #8992FBAX +12 V start light link light start button link button ground black 1 red 2 1 2 3 4 5 + 12 V data latch clock ground ground black 1 red 2 LED STRIP #8992FBAX program select advance CB2232X BLACK ground 1 2 3 4 5 6 1 2 LED STRIP #8992FBAX Coin 1 Coin 2 DBV Ticket Sense Ticket counter Coin counter Ticket Run Lockout coil 2 +12 V +12 V +12 V Lockout coil 1 Ground Ground Ground RED GREEN WHITE BROWN 1 2 3 4 5 6 FB2054X ground 1 2 3 4 5 6 FB2054X Transmit Ground + 12 V data latch clock CB2233X latch clock data ground black red DA2001X POWER SUPPLY PCB BROWN x 2 G/Y x 2 BLUE x 2 + 12 V data latch clock 1 2 1 2 3 RED GREEN WHITE BROWN black red ORANGE BLUE CONTROL PANEL + 12 V data latch clock LED STRIP #8992FBAX LED BULB #E00049 ground Receive +12 V +12 V FB2032X LINK BUTTON & LIGHT 1 2 3 1 2 3 4 5 6 BLUE BLACK & WHITE BLACK C D 1 2 3 4 5 6 + 12 V data latch clock E GREEN RED BROWN 1 2 3 4 5 6 7 8 9 1 1 2 3 RED GREEN WHITE BROWN LED BULB #E00049 ground START BUTTON & LIGHT BLACK/BLUE BLACK/WHITE BLACK x 2 ORANGE BLACK x 2 ORANGE x 2 1 BROWN 1 2 3 1 2 3 4 5 6 G BLACK B FB2052X FB2054X A RED BLUE RED RED ORANGE BLUE 1 BROWN G/Y BLUE LOW TICKET SWITCH SEVEN SEGMENT KEY 1 2 3 4 5 6 7 8 9 FB2052AX FB2061X A seg g seg f seg b seg c seg e seg d seg a select 1 select 2 +12 VDC RED GREEN BLUE BROWN BLACK WHITE 1 2 3 4 5 6 B 1 1 2 3 4 5 6 orange 1 violet/green 2 8212 FLASHING LED orange brown blue black yellow green 1 2 3 4 RED GREEN BLUE BROWN BLACK WHITE MA1019 BLACK violet/blue 1 black*2 2 violet/white 3 orange*2 4 orange brown blue black yellow green 1 2 3 4 TICKET DISPENSER FB2052X DBV red white green black PR2068X RED GREEN BLUE BROWN BLACK WHITE E2034X enable bottom ground LSPKR + LSPKR - left A + left A left B + left B - J5 1 2 3 4 1 2 3 4 5 6 J19 1 2 3 green 4 black 5 red black green white BLACK BLUE ORANGE ORANGE BLACK red white J13 white/violet red/gray brown/gray brown/white red/white 1 2 3 4 BROWN 5 6 BLUE 7 white 8 black 9 tan white black + 12 VDC sense out A sense out B Ground enable out A enable out B black x 2 right A + right A right B + right B - top sense middle sense bottom sense enable middle enable top +12 VDC 1 2 3 4 5 6 7 8 9 + 12 VDC CLK DATA GND LATCH ADVANCE 1 2 3 4 BLACK FB2052AX red black green white white/blue 1 2 3 4 5 6 SELECT F J1 1 2 3 J14 AC L AC IN FOR GROUND MOTOR AC N 1 2 3 white/green black x 2 ORANGE BLACK/WHITE BLACK/BLUE ORANGE BLACK RED BLACK J15 tan red yellow light blue green orange 1 2 3 4 5 6 1 2 3 4 5 6 7 8 9 seg a select 1 select 2 seg d seg e seg f seg g seg b seg c J17 brown black white yellow green blue violet red orange 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 J12 +12 VDC Transmit Receive +12 VDC Ground Ground RED BROWN GREEN BLACK WHITE black x 2 Ground +15VDC (Audio) +12 VDC +12 VDC Ground FB2034X I/O BOARD + 12 VDC sense out A sense out B Ground enable out A enable out B white/yellow PROGRAM black white tan Ground seg a select 1 select 2 seg d seg e seg f seg g seg b seg c 1 2 3 4 5 6 black 1 2 3 4 5 6 7 8 9 J10 black 1 2 3 +12 VDC Ground Audio Ground +12 VDC Ground +5 VDC Ground J9 RIGHT BOTTOM COIN SWITCH 2 brown black white yellow green blue violet red orange gray J16 FB2062X FB2052X white/red 1 2 3 flash LED seg a select 1 select 2 seg d seg e seg f seg g seg b seg c violet blue red orange green yellow brown black white pink RSPKR RSPKR + RIGHT TOP COIN LAMP #161 BULB black white/orange tan/black 1 2 3 4 5 6 7 8 9 J8 black x 2 B J11 BROWN G/Y BLUE white/brown brown black white yellow green blue violet red orange 1 2 3 4 5 6 7 8 9 10 11 12 DA2002X LEFT BOTTOM COIN LAMP #161 BULB orange black AC L AC TO GROUND MOTOR AC N LEFT TOP J7 tan orange x 2 black x 2 BLUE RING J2 seg g seg f seg b seg c seg e seg d seg a select 1 select 2 +12 VDC WHITE LOCKOUT COIL RED RING WHITE RING orange red/white brown/white tan x 2 seg a select 1 select 2 seg d seg e seg f seg g seg b seg c INSERT STEP DOWN HERE FOR 220 GAME BROWN G/Y BLUE LOCKOUT COIL 1 2 3 4 5 6 7 8 9 BROWN G/Y BLUE 1 2 3 FB2061X orange x 2 J6 brown black white yellow green blue violet red orange 1 2 3 1 2 3 0000 BROWN G/Y BLUE 1 2 3 black/yellow COIN FB2050X red black BROWN G/Y BLUE orange FLOOD LIGHT #E00377 BULB #8545 1 Contacts at SEGA Machine Sales Telephone: +44 (0) 208 391 8090 Fax: +44 (0) 208 391 8099 www.sega-amusements.co.uk SEGA Spares Telephone: +44 (0) 208 391 8060 Fax: +44 (0) 208 391 8096 www.segatotalsolutions.com Customer Services Telephone: +44 (0) 208 391 8065 Fax: +44 (0) 208 391 8096
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