Arcade Sonic Blast Ball Manual Ver.1.4C Uk COVER SBB User
2016-10-03
User Manual: Arcade Sonic Blast Ball Manual Ver.1.4C Uk
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SONIC BLAST BALL SBB SBB OWNER'S MANUAL SBB Distributed by: SEGA Amusements International Ltd. United States of America Phone: +1 (847) 364 9787 Fax: +1 (630) 860 7775 Email: sales@segaarcade.com Web: www.segaarcade.com Manufactured By KOMUSE Co., Ltd. E&OE (Errors & Omissions Excepted) SONIC BLAST BALL SBB Europe Phone: +44 (0) 208 391 8090 Fax: +44 (0) 208 391 8099 IMPORTANT • Before using this product, read this manual carefully to understand the contents herein stated. • After reading this manual, be sure to keep it near the product or in a convenient place for easy reference when necessary. *Image used for illustration purposes only and may differ from actual product. Wheel A Setting up Wheel A Price per play: 25c / Ticket Value: 1 or Price per play: 10c / Ticket Value: 0.5 This is a guide on how to set up Sonic Blast Ball. Please check local regulations before operating this game. By raising or lowering the lower playfield ‘hole’ticket values and the maximum ‘bonus', you will raise or lower the average number of tickets given per credit. Below are some setup examples for Wheel ‘A’. Set the wheel values, DIP switches, hole values and maximum bonus as detailed to achieve the desired average tickets given per credit. Setup Example #1 Set DIP switch to: Set the ‘wheel’ values to match Wheel A above: - Average 10 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 300 OFF Setup Example #2 Set DIP switch to: - Average 8 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 300 OFF Setup Example 3- Average 6 ticket given per credit Set DIP switch to: Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 100 OFF Wheel B Setting up Wheel B Price per play: 50c / Ticket Value: 1 or Price per play: 25c / Ticket Value: 0.5 This is a guide on how to set up Sonic Blast Ball. Please check local regulations before operating this game. By raising or lowering the lower playfield ‘hole’ticket values and the maximum ‘bonus', you will raise or lower the average number of tickets given per credit. Below are some setup examples for Wheel ‘B’. Set the wheel values, DIP switches, hole values and maximum bonus as detailed to achieve the desired average tickets given per credit. Setup Example #1 Set DIP switch to: Set the ‘wheel’ values to match Wheel B above: - Average 25 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 500 OFF Setup Example #2 Set DIP switch to: - Average 20 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 500 OFF Setup Example 3- Average 15 ticket given per credit Set DIP switch to: Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 500 OFF Wheel C Setting up Wheel C Price per play: $1 / Ticket Value: 1 or Price per play: 50c / Ticket Value: 0.5 This is a guide on how to set up Sonic Blast Ball. Please check local regulations before operating this game. By raising or lowering the lower playfield ‘hole’ticket values and the maximum ‘bonus', you will raise or lower the average number of tickets given per credit. Below are some setup examples for Wheel ‘C’. Set the wheel values, DIP switches, hole values and maximum bonus as detailed to achieve the desired average tickets given per credit. Setup Example #1 Set DIP switch to: Set the ‘wheel’ values to match Wheel C above: - Average 40 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 1000 OFF Setup Example #2 Set DIP switch to: - Average 35 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 1000 OFF Setup Example 3- Average 30 ticket given per credit Set DIP switch to: Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 1000 OFF Wheel D Setting up Wheel D Price per play: $2 / Ticket Value: 1 or Price per play: $1 / Ticket Value: 0.5 This is a guide on how to set up Sonic Blast Ball. Please check local regulations before operating this game. By raising or lowering the lower playfield ‘hole’ticket values and the maximum ‘bonus', you will raise or lower the average number of tickets given per credit. Below are some setup examples for Wheel ‘D’. Set the wheel values, DIP switches, hole values and maximum bonus as detailed to achieve the desired average tickets given per credit. Setup Example #1 Set DIP switch to: Set the ‘wheel’ values to match Wheel D below: - Average 75 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 2000 Pb OFF Setup Example #2 Set DIP switch to: - Average 60 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 1500 OFF Wheel E Setting up Wheel E Price per play: $4 / Ticket Value: 1 or Price per play: $2 / Ticket Value: 0.5 100 100 200 This is a guide on how to set up Sonic Blast Ball. Please check local regulations before operating this game. 100 250 350 100 By raising or lowering the lower playfield ‘hole’ticket values and the maximum ‘bonus', you will raise or lower the average number of tickets given per credit. Below are some setup examples for Wheel ‘E’. Set the wheel values, DIP switches, hole values and maximum bonus as detailed to achieve the desired average tickets given per credit. Setup Example #1 Set DIP switch to: Set the ‘wheel’ values to match Wheel E below: - Average 120 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 3000 PC OFF 80 78 90 96 90 86 78 80 Wheel CEC Setting up Wheel CEC This is a guide on how to set up Sonic Blast Ball. Please check local regulations before operating this game. By raising or lowering the lower playfield ‘hole’ticket values and the maximum ‘bonus', you will raise or lower the average number of tickets given per credit. Below are some setup examples for Wheel ‘CEC’. Set the wheel values, DIP switches, hole values and maximum bonus as detailed to achieve the desired average tickets given per credit. Set the ‘wheel’ values to match Wheel CEC above: Setup Example #1 Set DIP switch to: - Average 4 ticket given per credit Set lower playfield ‘hole’ values to: Set ‘bonus’ to maximum of: 100 Pd OFF 1 2 1 3 1 10 3 2 1 2 SONIC BLAST BALL 2016.02.02 IMAGE SONIC BLAST BALL NAME QUANTITY MATERIAL CDDE NO. 1 BILLBOARD FOMEX & SHEET 1 EA P.O.P Silk screen MSBB0SHE001 2 BONUS ACRYL 1 EA ACRYL Silk screen MSBB0SHE003 3 BONUS WHEEL BOX FRONT ACRYL 1 EA ACRYL Silk screen MSBB0SHE004 4 FRONT ACRYL COVER SHEET 1 EA ACRYL Silk screen MSBB0SHE005 5 FRONT ACRYL COVER INNER SHEET 1 EA SHEET Silk screen MSBB0SHE006 6 BONUS SHEET 1 EA SHEET Silk screen MSBB0SHE007 7 VACUUM LOWER COVER SHEET 1 EA SHEET Silk screen MSBB0SHE008 8 BONUS WHEEL BOX UP SHEET 1 EA SHEET Silk screen MSBB0SHE009 9 BUTTON PANEL CENTER SHEET 1 EA SHEET Silk screen MSBB0SHE010 10 BUTTON PANEL LEFT SHEET 1 EA SHEET Silk screen MSBB0SHE011 11 BUTTON PANEL RIGHT SHEET 1 EA SHEET Silk screen MSBB0SHE012 12 INSERT COIN SHEET 1 EA SHEET Silk screen MSBB0SHE013 13 FRONT DOOR SHEET 1 EA SHEET Silk screen MSBB0SHE014 ㅡ60ㅡ A4(210*297) IMAGE NAME QUANTITY 14 TICKET DOOR SHEET 1 EA SHEET Silk screen MSBB0SHE015 15 SPEAKER COVER SHEET 1 EA SHEET Silk screen MSBB0SHE016 16 SIDE L SHEET 1 EA SHEET Silk screen MSBB0SHE017 17 SIDE R SHEET 1 EA SHEET Silk screen MSBB0SHE018 18 BUTTON LIGHT SHEET 1 EA SHEET Silk screen MSBB0SHE019 POINTER SHEET 1 EA PRISM SHEET MSBB0SHE020 20 BONUS WHEEL ACRYL & SHEET (WHEEL C) 1 EA (Default) BONUS 50 70 40 MSBB0SHE021 21 BONUS WHEEL ACRYL & SHEET (WHEEL B) 1 EA (Option) BONUS 30 50 30 MSBB0SHE022 22 BONUS WHEEL ACRYL & SHEET (WHEEL A) 1 EA (Option) BONUS 20 30 14 MSBB0SHE023 23 BONUS WHEEL ACRYL & SHEET (WHEEL D) MIDDLE EAST 1 EA (Option) BONUS 150 200 100 MSBC0SHE024 24 BONUS WHEEL ACRYL & SHEET (WHEEL E) MIDDLE EAST 1 EA (Option) BONUS 250 350 200 MSBB0SHE025 25 BONUS WHEEL ACRYL & SHEETT (CEC) 1 EA (Option) BONUS 20 30 10 MSBB0SHE026 19 v ㅡ61ㅡ MATERIAL CDDE NO. A4(210*297) SPARES AND SERVICE CONTACT INFORMATION
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