Climate App Instructions

Instructions

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Climate App

Instructions

Climate App instructions
December 20, 2018

Figure 1: Screenshot of the application

What is this ?
This is a web application that is used to demonstrate the effects of greenhouse gases
on the temperature of a planet. By choosing the value of different setting shown
in the options panel, the user can see a visual representation of the effect on the
radiation and temperature.

How does it work ?
Left Panel
This panel lets you specify values for the settings of the system.
Stellar Radiation
Also known as "Insolation", this value is the amount of radiation from the star that
reaches the planet. The units of this measure are "S0", which is the amount of solar
radiation on earth. For example, a value of 2 would mean that the planet receives
twice the amount of stellar radiation that we have on earth. The slider is a log scale,
which allows for value as high as 1000 S0 and as low as 0.01 S0.
Planetary albedo
You can use this slider to choose how reflective the planet is. A value of 1 would
mean that the planet reflects all the incoming radiation. A value of zero would mean
that the planet is very dark and it absorbs all the incoming radiation. The default
value is set to the earth’s albedo, which is 0.3
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Instructions

Atmospheric Layers
In this box, you will find settings for the atmospheric layers. You can click the "+"
box to add a new layer, and the "x" on a layer to remove it. For each layer, you can
set the value of emissivity, which is its effectiveness in emitting energy as thermal
radiation. A value of zero would mean that the energy that radiates from the surface
entirely goes through the atmospheric layer. A value of one would mean that all of
the radiation is absorbed by the layer. A maximum of three layers is possible.

Right Panel
In this panel, we can see a visual representation of the system. The yellow arrows
represent the shortwave emissivity, and the red arrows represent the longwave emissivity. By modifying the input variables, it is possible to see the arrows’ size varying
in real time.
Please note that the effect of the stellar radiation on the radiation is not represented on the arrow. The reason is that since the insolation is a log scale, if we
try to include that setting in the width of the arrows, all the other modification
(albedo and emissivity of the layers) would have negligible effects and there would
be no visible variation. The arrow size is then proportional to the radiation that
they illustrate, assuming constant stellar radiation.
Since there would be a lot of arrows between each layer (see figure 2), the display
of the layers is abstracted in a thick pale blue line. We can still see each layer inside,
and their thickness is proportional to their emissivity, but the radiation between
themselves is not shown. The resulting temperatures are shown at the surface and
at each layer.

Figure 2:

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Instructions

Why does it work ?
There are two concepts that we need to be familiar with to understand how to derive
the equations:

Stefan-Boltzmann Law
The Stefan-Boltzmann gives a relation between the temperature of an object and
the amount of energy it radiates.
j = σT 4

(1)

where  is the emissivity (We assume  = 1 at the surface), T is the temperature
in Kelvin, j is the total energy radiated and σ is the Stefan-Boltzmann constant:
σ = 5.6703 × 10−8 watt/m2 K 4

Radiative equilibrium
The amount of incoming radiation at any given layer must be equivalent to the
outgoing radiation at that layer

Deriving the equations
Figure 2 gives an illustration of the model that we are analyzing. At the surface,
there is incoming stellar radiation, and some of it is reflected back into space (We
assume atmospheric layers have no impact on shortwave radiation), as shown by the
yellow arrows. The surface then heats and radiates back. Some of this radiation is
absorbed by each of the three atmospheric layers, and some of it also makes it into
space. The same effect happens for each layer: they heat and then radiates back,
both towards space and back to the surface of the planet.
For the surface, using the Stefan-Boltzmann law, we know that the energy radiated is σT04 , where T0 is the temperature of the surface (Remember that we assume
that the planet is a blackbody, that is: 0 = 1). According to the radiative equilibrium, if the surface of the planet emits that much radiation, it is because it has
absorbed this much. We know that the planet absorbs energy from the star and
from each layer. We can then write the following equation:
S0 (1 − α) + 1 σT14 + 2 σT24 (1 − 1 ) + 3 σT34 (1 − 2 )(1 − 1 ) = σT04

(2)

where S0 is the stellar radiation, Ti and i are the temperature and emissivity at
atmospheric layer i respectively, i = 0 being the surface. The first term is the stellar
radiation that is not reflected, and other terms are the radiation that the surface
receives from each layer. We can also find those values using the Stefan-Boltzmann
law multiplied by the amount of radiation that goes through the other layers.
In a similar fashion, it is possible to get equations for each layer, taking into
account that the radiation is emitted both upward and downward:

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Instructions

Layer 1:
1 σT04 + 1 2 σT24 + 1 3 σT34 (1 − e ) = 21 σT14

(3)

2 σT04 (1 − 1 ) + 2 1 σT14 + 2 3 σT34 = 22 σT24

(4)

3 σT04 (1 − 1 )(1 − 2 ) + 3 1 σT14 (1 − 2 ) + 3 2 σT24 = 23 σT34

(5)

Layer 2:
Layer 3:

Solving the equations
We now have a system of 4 equations and 4 unknown temperature. Solving the
system for the fourth power of the temperature yields the following results:
Surface:

2S0 (α − 1)(4 − 1 2 − 1 3 − 2 3 + 1 2 3 )
σ(1 − 2)(2 − 2)(3 − 2)

(6)

S0 (α − 1)(4 + 22 − 21 2 + 23 − 21 3 − 32 3 + 21 2 3 )
σ(1 − 2)(2 − 2)(3 − 2)

(7)

S0 (α − 1)(−2 − 3 + 2 3 )
σ(2 − 2)(3 − 2)

(8)

S0 (α − 1)
σ(3 − 2)

(9)

T04 =
Layer 1:
T14 =
Layer 2:

T24 =
Layer 3:

T34 =

Those are the equations that are used in the application to predict the temperature of the system with the given input variables.

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