Crazy Taxi (588K)

User Manual: Crazy Taxi (588K) La Biblioteca de los 8 bits

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Thank you for purchasing Crazy Taxi™!
Please note that this software is designed only for use with the
ega Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing Crazy Taxi.

CONTENTS
BASIC CONTROLS

2

CRAZY MANEUVERING

4

MODE SELECTION MENU

5

ARCADE/ORIGINAL MODE 6

CRAZY BOX MODE

12

OPTIONS

15

RECORDS

16

SAVE & LOAD

17

CABBIES

18

CUSTOMERS

20

Crazy Taxi is a memory
card compatible game
[Visual Memory Unit (VMU)
sold separately].In order to
save game files, the VMU
to be used must have at
least 23 memory blocks of
free space available.

1

Crazy Taxi is a one-player game that can be played using either the
Dreamcast Controller or the Rally Wheel (sold separately). Connect the
ontroller to be used to Control Port A of the Dreamcast.

Dreamcast Controller
NOTE: To soft-reset
using the Dreamcast
Controller and return
to the title screen at
any point during
game play,
simultaneously
press and hold the
, , , and
Start Buttons.

Trigger

Trigger
Button
Button
Button
Button

Analog Thumb Pad
Directional Pad (D-Pad)

Start Button

Rally Wheel (sold separately)
Button
Trigger

+ Button

– Button
Trigger
Button
Start Button

Steering Wheel

NOTE: To soft-reset
using the Rally Wheel
and return to the title
screen at any point
during game play,
simultaneously press
and hold the ,
and Start Buttons.

Refer to the following chart for a
ummary of the game controls:

Action or Command

Dreamcast Controller

Rally Wheel

During
Menu
Selection

Moving the Cursor
Enter
Cancel/Return to the Previous Screen
Item Selection

Analog Thumb Pad/D-Pad
Button
Button

+ / – Button
Button
Button
Steering Wheel

During
Game
Play

Game Start/Pause
Character Selection
Steering
Accelerating
Braking
Drive Gear
Reverse Gear
Destination Reminder

Start Button
Analog Thumb Pad/D-Pad
Analog Thumb Pad
Trigger
Trigger
Button
Button
Button

Start Button
Steering Wheel
Steering Wheel
Trigger
Trigger
+ Button
– Button
Button

The controls described in this instruction manual describe usage of the Dreamcast Controller except
here specified as describing usage of the Rally Wheel.
All button icons used in this instruction manual represent the default button settings.
CAUTION: Never touch the Analog
humb Pad or the Triggers / (Rally
Wheel = Steering Wheel, Triggers
/ ) while turning the Dreamcast
power ON.Doing so may disrupt the
controller initialization procedure and
result in malfunction.

Using the Jump Pack:
When using the Jump Pack (sold
separately) while playing Crazy
Taxi, always be sure to insert the
Jump Pack into Expansion Socket
2 of the Dreamcast Controller.

3

Learn how to perform these crazy maneuvers using different combinations of the
Steering Wheel, Accelerator, Brake and Drive/Reverse Shifting commands.

CRAZY DASH - Propel the cab forwards with a
burst of speed with this crazy move .
HOW TO
EXECUTE

First, release both the accelerator and brak e. Then, just after
shifting into Drive, press the accelerator.

CRAZY DRIFT - Use this move to cause the cab to
execute a sliding drift.

HOW TO
EXECUTE

While moving forward, quickly shift into Reverse and back into
Drive while cutting the Steering Wheel to the right or left.

CRAZY BACK DASH - Execute a hasty retreat
with this speedy thrust in reverse .

HOW TO
EXECUTE

Shift quickly into Reverse just after executing a Crazy Dash.

CRAZY BACK DRIFT - With this move the cab will
continue to move in reverse after spinning 180°.
HOW TO
EXECUTE

While moving forward, quickly shift into Drive and back into
Reverse while cutting the Steering Wheel to the right or left.

Once the title screen appears, press the Start Button to
display the mode selection menu. Use
to select an
em and press to enter your selection.
Select "EXIT" or press to return to the title screen.
For details on each of the modes available, refer to the
orresponding page numbers listed below.

ARCADE
p. 6

ORIGINAL
p. 6

CRAZY BOX
p.12

OPTIONS
p.15

RECORDS
p.16

SAVE & LOAD
p.17

In this game mode, play using the same course as the
one featured in the Arcade version of Crazy Taxi.
Select this game mode to play using the specially
designed Dreamcast original course.
Fine-tune your cab driving techniques by clearing each
of these unique mini-games.

Use this mode to modify various settings of the game.

Here you can view the records and rankings for each of
the game modes.
Use this mode to save or load game data or perform
name entry for player files.

5

Both the Arcade and Orignial game modes have the same rules, content and menu.
The only difference between these two modes is the course on which you play.
After selecting either “ARCADE” or “ORIGINAL” from the mode selection menu, the
ollowing mode menu will be displayed. Use
to select a mode and press to
nter your selection. Select " EXIT" or press to return to the title screen.

PLAY BY ARCADE RULES
Select this item to play according to the same rules as used in
the Arcade version of Crazy Taxi. For details, see p. 9 – 11.

WORK FOR 3 MINUTES
Play freely for three minutes. Note that in this mode there are
no time bonuses (see p. 11) available.

WORK FOR 5 MINUTES
Play freely for five minutes. Note that in this mode there are no
time bonuses available.

WORK FOR 10 MINUTES
Play freely for ten minutes. Note that in this mode there are no
time bonuses available.

Arcade Mode Menu

Original Mode Menu

While driving a customer

GAME DISPLAY
Game Time: Once this time limit counts down to 0 the game is over.

At the destination

Directional Arrow: This arrow shows the general direction of the destination.
Fares: The top figure is the Total Earned Fare and is a total of all fares
earned.The bottom figure is the Fare for the current customer, which
includes the base fare plus any tips earned, and will be added to the total
earned fare once the customer is delivered to their destination.
Crazy Manuvers & Combos: All crazy maneuvers performed will appear
here with a counter that tracks any successive combos made.
Destination and Distance Counter: A picture of the destination location and
a distance counter indicating the distance to the destination, is displayed as
the customer gets into the cab . Press to display this image while driving.
Customer Time Limit: If this time limit reaches 0 before reaching the
destination, the customer will jump out of the cab without paying their fare.
Gear Indicator: Shows the gear, drive or reverse, currently selected.
Time Bonus Indicator: Indicates the time bonus earned for arriving early at
the destination.The time bonus is only available when playing the "PLAY BY
ARCADE RULES" of the arcade and original modes (see p. 11 for details).
Ranking: Shows your current ranking relative to the total rankings .

Pausing the Game

To pause the game and display the pause menu while playing in the Arcade, Original
or Crazy Box modes, press the Start Button. Use
to select a menu item and
press to enter the selection.Press the Start Button to exit and continue playing.

EXIT: Select to exit the pause menu and continue playing.
RETRY: Select to restart the current game with the same driver in the same mode.
MENU: Select to exit the current game and return to the mode selection menu.
VIBRATION: If the vibration setting in the options menu is set to on, use
to
toggle this item ON/OFF. This item is only available when using a Jump Pack.

7

DRIVER SELECTION
After selecting a game mode from either the Arcade or
Original mode menu, the driver selection screen will be
isplayed.
Use
to select a driver and press to enter your
election. If the counter reaches 0 before you enter a
election, the currently displayed driver will automatically
e selected.

AME OVER
Once the game time limit counts down to 0 the game is over
nd the results screen is displayed. If you can achieve a
lass ranking of S, the game ending and credits will play.
USTOMERS = The total number of customers delivered.
TAL EARNED = The total amount of money earned.
CLASS = This evaluation of your driving skills is based on a leveled
ssessment of your cumulative earnings. The available classes from the
est down are S, A, B, C, D, E and NO LICENSE.
ANKING = This placement is your ranking relative to the saved data.If
our score is too low to place, OUT OF RANKING will appear.

AVE MENU
Use this menu to save the results of the game to a VMU.
Use
to select where to save the data and press to
nter. If there are no player files set up in which to save
ata, select "Register a new name" and enter a new
ame to create a new file (see p. 17 for details).

NOTE: Rankings are
only displayed when
playing the “PLAY BY
ARCADE RULES”of
the Arcade and
Original modes.

1) Pick Up a Customer

GAME FLOW

uman characters located in the city with a "$" icon over their heads
dicate potential customers waiting for a taxi ride. To pick up a
ustomer the player must brake the cab to a complete stop within the
top zone - the circular outline that appears around the customer.
he customer will then automatically approach and get in the cab.
TE:While waiting for the customer to get into the cab the game clock will
ontinue to run but control of the cab is not possible.

2) Drive to the Destination
nce the customer gets in the cab the following 3 items appear on the
ame display: the " Destination and Distance Counter " appears briefly to the
ft, the " Directional Arrow" appears at the center top and the "Customer
me Limit" appears over the customer's head. It is your job to travel in
he direction indicated by the arrow and deliver the customer to their
estination before the customer time limit reaches 0. Provided you
each the destination in time, you will be paid the base fare as well as any tips given by the
ustomer in appreciation of " crazy" driving (see "Fare System" and "Tips" p. 10).

3) Drop Off the Customer
o drop off the customer, brake the cab to a complete stop within the
reen wall rimmed destination stop zone. Once stopped, the
ustomer will automatically exit the cab and pay their fare (see p. 10)
us any tips received.
TE:While waiting for the customer to get out of the cab the game clock will
ontinue to run but control of the cab is not possible.

Do your best to repeat the above 3 steps as many times as possible before
the game time counter reaches 0 to earn loads of crazy money!

9

The different colors of each
customer "$" icon indicate
the relative distance to the
destination while the size
of the stop zone around
the customer indicates the
relative difficulty involved
getting there.

$ ICON COLOR VARIATIONS
NEAR
EASY

DISTANCE TO DESTINATION

Red Orange Yellow Yellow
Green Green

FAR

SIZE OF THE STOP ZONE

HARD

FARE SYSTEM
ime Limits and the Total Earned Fare

er getting into the cab, a number appears over the customer’s head and
gins to countdown. This is the customer time limit. If you are able to
eliver the customer to their destination within this time limit you will be paid the FARE. This is then
ded to the TOTAL EARNED FARE. However, if you are unable to reach the destination before the
unter reaches 0, the customer will jump out of the cab without paying.

ares and Tips

The three types of fares that can be earned are as follows:

BASE FARE

TIPS

BONUS FARE

The base fare is calculated
according to the distance of the
destination.Once the customer
gets in the cab, this amount will
appear in blue under the total
earned fare at the upper right of
the game display.

Tips are awarded to the cabbie
whenever "crazy" maneuvers
are executed in the course of
driving the customer to their
destination.Each tip is added
to the base fare as earned.

When the cabbie arrives at the
customer’s destination, a bonus
fare is converted from any time left
over from the initial customer time
limit.This is added to the base fare
just before payment.

EARNING TIPS

If the cabbie is able to "please" the customer by performing any of the
following crazy maneuvers while delivering the customer to their
estination they will be rewarded monetarily with tips. All tips are added to the base fare
nd then to the total earned fare upon arrival at the destination.

CRAZY DRIFT

CRAZY JUMP
se jump ramps or
ther similar elevatd obstacles to
ecome airborne.

Sustain a sliding drift
of the cab while
turning.

RAZY THROUGH

If you are able to ear n
tips in succession, a
running tally of the number of combos
appears on the right of the display and
continues until you collide with another
vehicle. The more combos accumulated,
the higher the tip value becomes, so do
your best to rank up consecutive combos
whenever and wherever possible! If you
make a mistake or collide with another
vehicle, the combo counter resets to zero.

COMBOS

ut in close to the
ther vehicles that
ou pass on the
oads without hitting
hem.

TIME BONUS

When the cabbie delivers the customer to their destination, any leftover time from the customer time
limit is converted into a Time Bonus, which is then added to the game time. The faster the cabbie
arrives at the destination, the higher the bonus time awarded will be. The available time bonuses are:

SPEEDY
+5 seconds
(Green)

NORMAL

SLOW

+2 seconds
(Yellow)

No Bonus
(Red)

BAD
Appears when the customer
jumps out of the cab with out paying (Purple)

NOTE: Time Bonuses are only available in the "PLAY BY ARCADE RULES" of the arcade and original modes.

11

e the various mini-games available in this
ode to develop and improve your cab driving
kills. Use
to select a mode and press
to enter your selection. Select "EXIT" or press
o return to the title screen.

AYER FILE SELECTION
st, use
to select the name that represents your player file. If there are no
ayer files available, select "NEW ENTRY" and press
to display the name entry
reen. Enter a new name to create a new player file (see p. 17 for details).

ABBIE SELECTION
Use

to select a cabbie and press

to enter your selection.

MINI-GAMES
e
to select a mini-game to play from among the displayed options. The rules and
rent rankings for the selected mini-game will be displayed to the right. Press the Start Button to
splay an advice box with tips on how to successfully complete the selected mini-game. Press the
tart Button again to return to the Crazy Box selection menu. To play the selected game, press .

12

The following mini-games
are available at the start
of play in the Crazy Box
mode:

1–1
GOAL

1–2
GOAL

1–3
GOAL

2–1
GOAL

MINI-GAMES
CRAZY JUMP
Jump the cab off the jump ramp and land past
the K point.

CRAZY FLAG
Reach the flag located directly behind the cab on
the other side of the beach within the allotted
time limit.

CRAZY BALLOONS
Burst all the balloons on the field within the allotted time limit.

CRAZY DRIFT
Earn more than 15 total combos using the Crazy
Drift within the allotted time limit.

13

2–2
GOAL

2–3
GOAL

3–1
GOAL

3–2
GOAL

3–3
GOAL

CRAZY TURN
Deliver the customer to their destination within
the allotted time limit.

CRAZY BOUND
Deliver the customer to their destination within the
allotted time limit without falling into the ocean.

CRAZY RUSH
Deliver all five customers to their destinations
within the allotted time limit.

CRAZY JAM
Deliver all three customers to their destinations,
through heavily congested traffic, within the allotted time limit.

CRAZY POLE
Deliver all the customers to their destinations
within the allotted time limit.

om the options menu it is possible to modify the following game settings.
e the
to select an item and
to modify the setting. Select "EXIT" or press to
urn to the mode selection menu. The settings available for modification are as follows:

TIME SETTING
Adjust the game time limit setting of the Arcade and Original modes for
"PLAY BY ARCADE RULES" mode play.

TIME DIFFICULTY
Adjust the difficulty level of the game time setting of the Arcade and
Original modes for "PLAY BY ARCADE RULES" mode play.

TRAFFIC DIFFICULTY
NOTE: Whenever
you modify the
options settings,
the data will automatically be saved
to the VMU when
you exit the
options menu.

Adjust the difficulty level of the traffic setting of the Arcade and Original modes
for "PLAY BY ARCADE RULES" mode play.

AU D I O
Set the preferred sound output to either MONO or STEREO.

MUSIC VO LU M E
Adjust the volume setting for the background music.

SE VO LU M E
Adjust the volume setting for the sound effects (SE).

TIME SETTING
Press

to display the controller settings screen and then select a controller
setting type for the Dreamcast Controller or the Rally Wheel.

V I B R AT I O N
Set to "ON" when using a Jump Pack while playing.
This setting is only activated when a Jump Pack is inserted into Expansion
Socket 2 of the Dreamcast Controller.

15

Here you can view all the records and rankings earned in
very mode of the game. Use the
to select an item and
ress to enter your selection. Select "EXIT" or press to
eturn to the mode selection menu.

OTAL RECORDS
_ _ _ RECORDS

Select to view all the records for each
player in all modes.
Select a player file from among the displayed options
to view the individual records for that player.

RECORDS MENU
e
to select a mode from the three options displayed on the left and
to move forwards
d backwards among pages. Select “EXIT” and press to return to the Records menu.

AC

A rcade Mode Re c o rd s

OR

O riginal Mode Re c o rd s

CB

C razy Box Mode Re c o rd s
license:
earned:
cabbie:
name:

TOTAL RECORDS

The license class awarded (appears only with AC/OR records).
Total amount of money earned (appears only with AC/OR records).
The cab driver used.
The name of the player who earned this record (appears only with
the TOTAL RECORDS).
ranking: The overall ranking for each successful clear (appears only with
the CB records).
score: The actual score achieved (appears only in the CB records).
date: The date when the record entry was made (appears only with
the _ _ _ records).

re you can save and load game data, enter a name to create a new player file or modify
name of a current player file. Use the
to select an item and press to enter your
ection. Select EXIT or press to return to the mode selection menu.

SAV E
Select to save all the current game settings and records to the VMU.

L OA D
Select to load previously saved data from the VMU.

ENTER NA M E
Select to enter a new name or create a new player file. See below for details
on how to enter a name.

DELETE NA M E
elect to delete a player file. Use
to select a file and press . When the
deletion confirmation window appears, select yes to delete the file or no to
cancel the deletion and return to the Save & Load menu.

MODIFY NA M E
Select to edit the name of a player file. Use
to select a file and press
See below for details on how to enter a name.

.

NAME ENTRY
p to three characters can be used for each name entered to create a
player file. Use
to select a letter and
to move the cursor.
ress to enter the name.
ress to exit the name entry without entering a name.
total of four player files can be created and maintained for saving
ame data.

NAME ENTRY

17

AXEL
e
x
Male
eight
0”
eight
58
icense 1NOM155 = "I no miss"
late # Meaning:"I don't make mistakes”

GENA
e
x
emale
eight
7”
eight
??
icense
5EXY515 = "Sexy Sis"
late # Meaning: You know what it means!

This wild guy is known to have a hot and quick
temper. His only reason for becoming a taxi
cab driver is that he considers being a cabbie
the "coolest" profession.Axel always shows
his customers a good time while driving his
60's era classic cab, earning big tips in the
process! For him, cab driving is the ultimate
career.
When he isn't working, Axel is usually trying to
pick-up women, jamming with his punk band
(bass and vocals) or participating in board
sports like surfing or snowboarding.That said
however, Axel’s overly freewheeling nature
causes his band members to come and go on
a regular basis and prevents him from maintaining decent relationships with women.Oh
well, what's a guy to do? While he isn't perfect,
his openhearted personality
and naturally cheerful nature
means he kind of grows on
you.His most redeeming
quality is that he is especially
gifted at mediating whenever
there is trouble or fighting
amongst his many friends.
If Gena could be described in two words, without
a doubt those words would be “cool & sexy”.With
a strong passion for cars, her reason for becoming a cab driver is simply, “Because I get to race
around in my car all day!”While she’s not so
concerned with amusing her customers per se ,
she sure is timely. When asked if she’d be
happier as a race car driver she just laughs and
replies, “But it is such a rush to race through the
traffic-laden streets...I could never give this up!”
When Gena is not working in her beloved cab,
she can usually be found working on it.In fact,
she spends nearly all her time and money
performing extensive tune-ups, maintenance
and cleaning.It is no surprise that most of the
money she earns goes straight into her cab.
Despite her cab fixation, men
are attracted to Gena's beauty.
But she simply turns her nose
up at any man who dares try to
woo her. Clearly the sole
object of her affection is her
one and only cab!

ays friendly & cheerful...
at's B.D. Joe. For him,
ving a cab is a line of work
which he can "make peoe happy".Happiest when he
n bring a smile to the face
customers, B.D. is a masof both driving and con versational techniques.
en when not driving his cab B.D. Joe is well
wn as an accomplished performance artist.
e can throw together some lids and drum cans,
d using a pair of drumsticks, can blow you
y with his musical prowess. His rhythms
und so fine they put the "professional" musi ans to shame. His talent is such that he is often
ed why he doesn't perform professionally. But
just laughs and says, "Making people smile is
ard enough for me besides cabbing is too
uch fun to give up!"
tely B. D. Joe has taken up card tricks...why
u may ask? Because by doing so he can make
one's day anytime, anywhere.
us is a handsome (in a melan oly sort of w ay) drifter who typ es the term "cool".He holds the
ique distinction of being the
ginator of the "crazy" style. In
s youth, Gus was a wild and
controllable hooligan, selfish to
ault.He hated to lose and
ays had to be # 1 at any and all cost.With a
ong fascination for all things new, Gus was natally drawn to that one unique trend that was
ally cool.With a knack for getting into someng before it became popular, in the days when
didn't even own a car he was riding in a noral taxi when he had a flash of inspiration and
ught an old junked out 1955 jalopy. Thus began
e crazy taxi trend.
hen Gus isn't driving, he can usually be found
ying cards. When the working day ends he
eets with his poker buddies (whose members
ange nightly) to while away the time playing
er, blackjack and baccarat.A benefit of his
mbling is that Gus has come to understand the
ys of strategy, thereby mellowing his former
sire to win at all costs . Learning the why and
w of losing has made Gus a better person.

B.D.
JOE
Age
25
Sex
Male
Height
5’9”
Weight
165

License
Plate #
2HOP260 = “To hop to go”

Meaning:“Always ready to get crazy”

GUS
Age
42
Sex
Male
Height
5’8”
Weight
187
License
Plate # ONLY777 = "Only 777"
Meaning:“Only aim for the big jackpot”

19

Let’s meet a few of the
many customers you'll
nd throughout the city
awaiting a crazy taxi
ride.

Cindy
This young
pretty college
student is a
psychology
major who
just loves
junk food!

Dan
Rachel
Currently working as a hospital
volunteer, this
young woman
dreams of
becoming a
doctor someday.

Biff

Grandma J

A baseball fanatic
who never misses a
game, Biff travels by
helicopter to watch his
favorite baseball team
in action whenever
they are playing away
games.

Keep your eyes
peeled for this
feisty ol' lady!
Those loud and
colorful pajamas
on Ms. Jessica
are sure hard to
miss.

Kim
This tourist is
always running
from one famous
landmark to another with a video
camera in hand.
Smile!

A graduate student
of econmics, Dan
is in the process of
writing his thesis
on the economical
impact of the fashion industry on
world markets.

Buzz
A hard-core loving punk rocker
who has a habit
of suddenly
appearing in the
most unexpected
of places!

Pierre
A hopelessly romantic
young man who
spends all his time and
money chasing
women...another day
another date.

The following credits list the staff responsible for the localization marketing and
manual production for the U.S. version of Crazy Taxi. Credits for the original
evelopment staff of the game are listed in the credits of the game itself.

SEGA of America
Product Development

SEGA of Japan
Manual Production

Localization Producer
Osamu Shibamiya

Writer/Translator/DTP
Monika Hudgins

Test Lead

Design
Arnold Feener

Assistant Test Leads
Gabrielle Brown
Rick Ribble

Marketing
Product Marketing
Rick Naylor
John Golden

Takashi Nishimura
Writer
Fumiaki Tomura
Supervisor
Kaoru Ichigozaki

Special Thanks
Lindsi Kimizuka
Todd Slepian

Public Relations
Heather Hawkins
Creative Services
Bob Schonfisch
Angela Santos

21



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