Crazy Taxi (588K)
User Manual: Crazy Taxi (588K) La Biblioteca de los 8 bits
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Thank you for purchasing Crazy Taxi™! Please note that this software is designed only for use with the ega Dreamcast console. Be sure to read this instruction manual thoroughly before you start playing Crazy Taxi. CONTENTS BASIC CONTROLS 2 CRAZY MANEUVERING 4 MODE SELECTION MENU 5 ARCADE/ORIGINAL MODE 6 CRAZY BOX MODE 12 OPTIONS 15 RECORDS 16 SAVE & LOAD 17 CABBIES 18 CUSTOMERS 20 Crazy Taxi is a memory card compatible game [Visual Memory Unit (VMU) sold separately].In order to save game files, the VMU to be used must have at least 23 memory blocks of free space available. 1 Crazy Taxi is a one-player game that can be played using either the Dreamcast Controller or the Rally Wheel (sold separately). Connect the ontroller to be used to Control Port A of the Dreamcast. Dreamcast Controller NOTE: To soft-reset using the Dreamcast Controller and return to the title screen at any point during game play, simultaneously press and hold the , , , and Start Buttons. Trigger Trigger Button Button Button Button Analog Thumb Pad Directional Pad (D-Pad) Start Button Rally Wheel (sold separately) Button Trigger + Button – Button Trigger Button Start Button Steering Wheel NOTE: To soft-reset using the Rally Wheel and return to the title screen at any point during game play, simultaneously press and hold the , and Start Buttons. Refer to the following chart for a ummary of the game controls: Action or Command Dreamcast Controller Rally Wheel During Menu Selection Moving the Cursor Enter Cancel/Return to the Previous Screen Item Selection Analog Thumb Pad/D-Pad Button Button + / – Button Button Button Steering Wheel During Game Play Game Start/Pause Character Selection Steering Accelerating Braking Drive Gear Reverse Gear Destination Reminder Start Button Analog Thumb Pad/D-Pad Analog Thumb Pad Trigger Trigger Button Button Button Start Button Steering Wheel Steering Wheel Trigger Trigger + Button – Button Button The controls described in this instruction manual describe usage of the Dreamcast Controller except here specified as describing usage of the Rally Wheel. All button icons used in this instruction manual represent the default button settings. CAUTION: Never touch the Analog humb Pad or the Triggers / (Rally Wheel = Steering Wheel, Triggers / ) while turning the Dreamcast power ON.Doing so may disrupt the controller initialization procedure and result in malfunction. Using the Jump Pack: When using the Jump Pack (sold separately) while playing Crazy Taxi, always be sure to insert the Jump Pack into Expansion Socket 2 of the Dreamcast Controller. 3 Learn how to perform these crazy maneuvers using different combinations of the Steering Wheel, Accelerator, Brake and Drive/Reverse Shifting commands. CRAZY DASH - Propel the cab forwards with a burst of speed with this crazy move . HOW TO EXECUTE First, release both the accelerator and brak e. Then, just after shifting into Drive, press the accelerator. CRAZY DRIFT - Use this move to cause the cab to execute a sliding drift. HOW TO EXECUTE While moving forward, quickly shift into Reverse and back into Drive while cutting the Steering Wheel to the right or left. CRAZY BACK DASH - Execute a hasty retreat with this speedy thrust in reverse . HOW TO EXECUTE Shift quickly into Reverse just after executing a Crazy Dash. CRAZY BACK DRIFT - With this move the cab will continue to move in reverse after spinning 180°. HOW TO EXECUTE While moving forward, quickly shift into Drive and back into Reverse while cutting the Steering Wheel to the right or left. Once the title screen appears, press the Start Button to display the mode selection menu. Use to select an em and press to enter your selection. Select "EXIT" or press to return to the title screen. For details on each of the modes available, refer to the orresponding page numbers listed below. ARCADE p. 6 ORIGINAL p. 6 CRAZY BOX p.12 OPTIONS p.15 RECORDS p.16 SAVE & LOAD p.17 In this game mode, play using the same course as the one featured in the Arcade version of Crazy Taxi. Select this game mode to play using the specially designed Dreamcast original course. Fine-tune your cab driving techniques by clearing each of these unique mini-games. Use this mode to modify various settings of the game. Here you can view the records and rankings for each of the game modes. Use this mode to save or load game data or perform name entry for player files. 5 Both the Arcade and Orignial game modes have the same rules, content and menu. The only difference between these two modes is the course on which you play. After selecting either “ARCADE” or “ORIGINAL” from the mode selection menu, the ollowing mode menu will be displayed. Use to select a mode and press to nter your selection. Select " EXIT" or press to return to the title screen. PLAY BY ARCADE RULES Select this item to play according to the same rules as used in the Arcade version of Crazy Taxi. For details, see p. 9 – 11. WORK FOR 3 MINUTES Play freely for three minutes. Note that in this mode there are no time bonuses (see p. 11) available. WORK FOR 5 MINUTES Play freely for five minutes. Note that in this mode there are no time bonuses available. WORK FOR 10 MINUTES Play freely for ten minutes. Note that in this mode there are no time bonuses available. Arcade Mode Menu Original Mode Menu While driving a customer GAME DISPLAY Game Time: Once this time limit counts down to 0 the game is over. At the destination Directional Arrow: This arrow shows the general direction of the destination. Fares: The top figure is the Total Earned Fare and is a total of all fares earned.The bottom figure is the Fare for the current customer, which includes the base fare plus any tips earned, and will be added to the total earned fare once the customer is delivered to their destination. Crazy Manuvers & Combos: All crazy maneuvers performed will appear here with a counter that tracks any successive combos made. Destination and Distance Counter: A picture of the destination location and a distance counter indicating the distance to the destination, is displayed as the customer gets into the cab . Press to display this image while driving. Customer Time Limit: If this time limit reaches 0 before reaching the destination, the customer will jump out of the cab without paying their fare. Gear Indicator: Shows the gear, drive or reverse, currently selected. Time Bonus Indicator: Indicates the time bonus earned for arriving early at the destination.The time bonus is only available when playing the "PLAY BY ARCADE RULES" of the arcade and original modes (see p. 11 for details). Ranking: Shows your current ranking relative to the total rankings . Pausing the Game To pause the game and display the pause menu while playing in the Arcade, Original or Crazy Box modes, press the Start Button. Use to select a menu item and press to enter the selection.Press the Start Button to exit and continue playing. EXIT: Select to exit the pause menu and continue playing. RETRY: Select to restart the current game with the same driver in the same mode. MENU: Select to exit the current game and return to the mode selection menu. VIBRATION: If the vibration setting in the options menu is set to on, use to toggle this item ON/OFF. This item is only available when using a Jump Pack. 7 DRIVER SELECTION After selecting a game mode from either the Arcade or Original mode menu, the driver selection screen will be isplayed. Use to select a driver and press to enter your election. If the counter reaches 0 before you enter a election, the currently displayed driver will automatically e selected. AME OVER Once the game time limit counts down to 0 the game is over nd the results screen is displayed. If you can achieve a lass ranking of S, the game ending and credits will play. USTOMERS = The total number of customers delivered. TAL EARNED = The total amount of money earned. CLASS = This evaluation of your driving skills is based on a leveled ssessment of your cumulative earnings. The available classes from the est down are S, A, B, C, D, E and NO LICENSE. ANKING = This placement is your ranking relative to the saved data.If our score is too low to place, OUT OF RANKING will appear. AVE MENU Use this menu to save the results of the game to a VMU. Use to select where to save the data and press to nter. If there are no player files set up in which to save ata, select "Register a new name" and enter a new ame to create a new file (see p. 17 for details). NOTE: Rankings are only displayed when playing the “PLAY BY ARCADE RULES”of the Arcade and Original modes. 1) Pick Up a Customer GAME FLOW uman characters located in the city with a "$" icon over their heads dicate potential customers waiting for a taxi ride. To pick up a ustomer the player must brake the cab to a complete stop within the top zone - the circular outline that appears around the customer. he customer will then automatically approach and get in the cab. TE:While waiting for the customer to get into the cab the game clock will ontinue to run but control of the cab is not possible. 2) Drive to the Destination nce the customer gets in the cab the following 3 items appear on the ame display: the " Destination and Distance Counter " appears briefly to the ft, the " Directional Arrow" appears at the center top and the "Customer me Limit" appears over the customer's head. It is your job to travel in he direction indicated by the arrow and deliver the customer to their estination before the customer time limit reaches 0. Provided you each the destination in time, you will be paid the base fare as well as any tips given by the ustomer in appreciation of " crazy" driving (see "Fare System" and "Tips" p. 10). 3) Drop Off the Customer o drop off the customer, brake the cab to a complete stop within the reen wall rimmed destination stop zone. Once stopped, the ustomer will automatically exit the cab and pay their fare (see p. 10) us any tips received. TE:While waiting for the customer to get out of the cab the game clock will ontinue to run but control of the cab is not possible. Do your best to repeat the above 3 steps as many times as possible before the game time counter reaches 0 to earn loads of crazy money! 9 The different colors of each customer "$" icon indicate the relative distance to the destination while the size of the stop zone around the customer indicates the relative difficulty involved getting there. $ ICON COLOR VARIATIONS NEAR EASY DISTANCE TO DESTINATION Red Orange Yellow Yellow Green Green FAR SIZE OF THE STOP ZONE HARD FARE SYSTEM ime Limits and the Total Earned Fare er getting into the cab, a number appears over the customer’s head and gins to countdown. This is the customer time limit. If you are able to eliver the customer to their destination within this time limit you will be paid the FARE. This is then ded to the TOTAL EARNED FARE. However, if you are unable to reach the destination before the unter reaches 0, the customer will jump out of the cab without paying. ares and Tips The three types of fares that can be earned are as follows: BASE FARE TIPS BONUS FARE The base fare is calculated according to the distance of the destination.Once the customer gets in the cab, this amount will appear in blue under the total earned fare at the upper right of the game display. Tips are awarded to the cabbie whenever "crazy" maneuvers are executed in the course of driving the customer to their destination.Each tip is added to the base fare as earned. When the cabbie arrives at the customer’s destination, a bonus fare is converted from any time left over from the initial customer time limit.This is added to the base fare just before payment. EARNING TIPS If the cabbie is able to "please" the customer by performing any of the following crazy maneuvers while delivering the customer to their estination they will be rewarded monetarily with tips. All tips are added to the base fare nd then to the total earned fare upon arrival at the destination. CRAZY DRIFT CRAZY JUMP se jump ramps or ther similar elevatd obstacles to ecome airborne. Sustain a sliding drift of the cab while turning. RAZY THROUGH If you are able to ear n tips in succession, a running tally of the number of combos appears on the right of the display and continues until you collide with another vehicle. The more combos accumulated, the higher the tip value becomes, so do your best to rank up consecutive combos whenever and wherever possible! If you make a mistake or collide with another vehicle, the combo counter resets to zero. COMBOS ut in close to the ther vehicles that ou pass on the oads without hitting hem. TIME BONUS When the cabbie delivers the customer to their destination, any leftover time from the customer time limit is converted into a Time Bonus, which is then added to the game time. The faster the cabbie arrives at the destination, the higher the bonus time awarded will be. The available time bonuses are: SPEEDY +5 seconds (Green) NORMAL SLOW +2 seconds (Yellow) No Bonus (Red) BAD Appears when the customer jumps out of the cab with out paying (Purple) NOTE: Time Bonuses are only available in the "PLAY BY ARCADE RULES" of the arcade and original modes. 11 e the various mini-games available in this ode to develop and improve your cab driving kills. Use to select a mode and press to enter your selection. Select "EXIT" or press o return to the title screen. AYER FILE SELECTION st, use to select the name that represents your player file. If there are no ayer files available, select "NEW ENTRY" and press to display the name entry reen. Enter a new name to create a new player file (see p. 17 for details). ABBIE SELECTION Use to select a cabbie and press to enter your selection. MINI-GAMES e to select a mini-game to play from among the displayed options. The rules and rent rankings for the selected mini-game will be displayed to the right. Press the Start Button to splay an advice box with tips on how to successfully complete the selected mini-game. Press the tart Button again to return to the Crazy Box selection menu. To play the selected game, press . 12 The following mini-games are available at the start of play in the Crazy Box mode: 1–1 GOAL 1–2 GOAL 1–3 GOAL 2–1 GOAL MINI-GAMES CRAZY JUMP Jump the cab off the jump ramp and land past the K point. CRAZY FLAG Reach the flag located directly behind the cab on the other side of the beach within the allotted time limit. CRAZY BALLOONS Burst all the balloons on the field within the allotted time limit. CRAZY DRIFT Earn more than 15 total combos using the Crazy Drift within the allotted time limit. 13 2–2 GOAL 2–3 GOAL 3–1 GOAL 3–2 GOAL 3–3 GOAL CRAZY TURN Deliver the customer to their destination within the allotted time limit. CRAZY BOUND Deliver the customer to their destination within the allotted time limit without falling into the ocean. CRAZY RUSH Deliver all five customers to their destinations within the allotted time limit. CRAZY JAM Deliver all three customers to their destinations, through heavily congested traffic, within the allotted time limit. CRAZY POLE Deliver all the customers to their destinations within the allotted time limit. om the options menu it is possible to modify the following game settings. e the to select an item and to modify the setting. Select "EXIT" or press to urn to the mode selection menu. The settings available for modification are as follows: TIME SETTING Adjust the game time limit setting of the Arcade and Original modes for "PLAY BY ARCADE RULES" mode play. TIME DIFFICULTY Adjust the difficulty level of the game time setting of the Arcade and Original modes for "PLAY BY ARCADE RULES" mode play. TRAFFIC DIFFICULTY NOTE: Whenever you modify the options settings, the data will automatically be saved to the VMU when you exit the options menu. Adjust the difficulty level of the traffic setting of the Arcade and Original modes for "PLAY BY ARCADE RULES" mode play. AU D I O Set the preferred sound output to either MONO or STEREO. MUSIC VO LU M E Adjust the volume setting for the background music. SE VO LU M E Adjust the volume setting for the sound effects (SE). TIME SETTING Press to display the controller settings screen and then select a controller setting type for the Dreamcast Controller or the Rally Wheel. V I B R AT I O N Set to "ON" when using a Jump Pack while playing. This setting is only activated when a Jump Pack is inserted into Expansion Socket 2 of the Dreamcast Controller. 15 Here you can view all the records and rankings earned in very mode of the game. Use the to select an item and ress to enter your selection. Select "EXIT" or press to eturn to the mode selection menu. OTAL RECORDS _ _ _ RECORDS Select to view all the records for each player in all modes. Select a player file from among the displayed options to view the individual records for that player. RECORDS MENU e to select a mode from the three options displayed on the left and to move forwards d backwards among pages. Select “EXIT” and press to return to the Records menu. AC A rcade Mode Re c o rd s OR O riginal Mode Re c o rd s CB C razy Box Mode Re c o rd s license: earned: cabbie: name: TOTAL RECORDS The license class awarded (appears only with AC/OR records). Total amount of money earned (appears only with AC/OR records). The cab driver used. The name of the player who earned this record (appears only with the TOTAL RECORDS). ranking: The overall ranking for each successful clear (appears only with the CB records). score: The actual score achieved (appears only in the CB records). date: The date when the record entry was made (appears only with the _ _ _ records). re you can save and load game data, enter a name to create a new player file or modify name of a current player file. Use the to select an item and press to enter your ection. Select EXIT or press to return to the mode selection menu. SAV E Select to save all the current game settings and records to the VMU. L OA D Select to load previously saved data from the VMU. ENTER NA M E Select to enter a new name or create a new player file. See below for details on how to enter a name. DELETE NA M E elect to delete a player file. Use to select a file and press . When the deletion confirmation window appears, select yes to delete the file or no to cancel the deletion and return to the Save & Load menu. MODIFY NA M E Select to edit the name of a player file. Use to select a file and press See below for details on how to enter a name. . NAME ENTRY p to three characters can be used for each name entered to create a player file. Use to select a letter and to move the cursor. ress to enter the name. ress to exit the name entry without entering a name. total of four player files can be created and maintained for saving ame data. NAME ENTRY 17 AXEL e x Male eight 0” eight 58 icense 1NOM155 = "I no miss" late # Meaning:"I don't make mistakes” GENA e x emale eight 7” eight ?? icense 5EXY515 = "Sexy Sis" late # Meaning: You know what it means! This wild guy is known to have a hot and quick temper. His only reason for becoming a taxi cab driver is that he considers being a cabbie the "coolest" profession.Axel always shows his customers a good time while driving his 60's era classic cab, earning big tips in the process! For him, cab driving is the ultimate career. When he isn't working, Axel is usually trying to pick-up women, jamming with his punk band (bass and vocals) or participating in board sports like surfing or snowboarding.That said however, Axel’s overly freewheeling nature causes his band members to come and go on a regular basis and prevents him from maintaining decent relationships with women.Oh well, what's a guy to do? While he isn't perfect, his openhearted personality and naturally cheerful nature means he kind of grows on you.His most redeeming quality is that he is especially gifted at mediating whenever there is trouble or fighting amongst his many friends. If Gena could be described in two words, without a doubt those words would be “cool & sexy”.With a strong passion for cars, her reason for becoming a cab driver is simply, “Because I get to race around in my car all day!”While she’s not so concerned with amusing her customers per se , she sure is timely. When asked if she’d be happier as a race car driver she just laughs and replies, “But it is such a rush to race through the traffic-laden streets...I could never give this up!” When Gena is not working in her beloved cab, she can usually be found working on it.In fact, she spends nearly all her time and money performing extensive tune-ups, maintenance and cleaning.It is no surprise that most of the money she earns goes straight into her cab. Despite her cab fixation, men are attracted to Gena's beauty. But she simply turns her nose up at any man who dares try to woo her. Clearly the sole object of her affection is her one and only cab! ays friendly & cheerful... at's B.D. Joe. For him, ving a cab is a line of work which he can "make peoe happy".Happiest when he n bring a smile to the face customers, B.D. is a masof both driving and con versational techniques. en when not driving his cab B.D. Joe is well wn as an accomplished performance artist. e can throw together some lids and drum cans, d using a pair of drumsticks, can blow you y with his musical prowess. His rhythms und so fine they put the "professional" musi ans to shame. His talent is such that he is often ed why he doesn't perform professionally. But just laughs and says, "Making people smile is ard enough for me besides cabbing is too uch fun to give up!" tely B. D. Joe has taken up card tricks...why u may ask? Because by doing so he can make one's day anytime, anywhere. us is a handsome (in a melan oly sort of w ay) drifter who typ es the term "cool".He holds the ique distinction of being the ginator of the "crazy" style. In s youth, Gus was a wild and controllable hooligan, selfish to ault.He hated to lose and ays had to be # 1 at any and all cost.With a ong fascination for all things new, Gus was natally drawn to that one unique trend that was ally cool.With a knack for getting into someng before it became popular, in the days when didn't even own a car he was riding in a noral taxi when he had a flash of inspiration and ught an old junked out 1955 jalopy. Thus began e crazy taxi trend. hen Gus isn't driving, he can usually be found ying cards. When the working day ends he eets with his poker buddies (whose members ange nightly) to while away the time playing er, blackjack and baccarat.A benefit of his mbling is that Gus has come to understand the ys of strategy, thereby mellowing his former sire to win at all costs . Learning the why and w of losing has made Gus a better person. B.D. JOE Age 25 Sex Male Height 5’9” Weight 165 License Plate # 2HOP260 = “To hop to go” Meaning:“Always ready to get crazy” GUS Age 42 Sex Male Height 5’8” Weight 187 License Plate # ONLY777 = "Only 777" Meaning:“Only aim for the big jackpot” 19 Let’s meet a few of the many customers you'll nd throughout the city awaiting a crazy taxi ride. Cindy This young pretty college student is a psychology major who just loves junk food! Dan Rachel Currently working as a hospital volunteer, this young woman dreams of becoming a doctor someday. Biff Grandma J A baseball fanatic who never misses a game, Biff travels by helicopter to watch his favorite baseball team in action whenever they are playing away games. Keep your eyes peeled for this feisty ol' lady! Those loud and colorful pajamas on Ms. Jessica are sure hard to miss. Kim This tourist is always running from one famous landmark to another with a video camera in hand. Smile! A graduate student of econmics, Dan is in the process of writing his thesis on the economical impact of the fashion industry on world markets. Buzz A hard-core loving punk rocker who has a habit of suddenly appearing in the most unexpected of places! Pierre A hopelessly romantic young man who spends all his time and money chasing women...another day another date. The following credits list the staff responsible for the localization marketing and manual production for the U.S. version of Crazy Taxi. Credits for the original evelopment staff of the game are listed in the credits of the game itself. SEGA of America Product Development SEGA of Japan Manual Production Localization Producer Osamu Shibamiya Writer/Translator/DTP Monika Hudgins Test Lead Design Arnold Feener Assistant Test Leads Gabrielle Brown Rick Ribble Marketing Product Marketing Rick Naylor John Golden Takashi Nishimura Writer Fumiaki Tomura Supervisor Kaoru Ichigozaki Special Thanks Lindsi Kimizuka Todd Slepian Public Relations Heather Hawkins Creative Services Bob Schonfisch Angela Santos 21
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