Crazy Taxi (588K)

User Manual: Crazy Taxi (588K) La Biblioteca de los 8 bits

Open the PDF directly: View PDF PDF.
Page Count: 21

1
Thank you for purchasing Crazy Taxi™!
Please note that this software is designed only for use with the
ega Dreamcast console. Be sure to read this instruction man-
ual thoroughly before you start playing Crazy Taxi.
CONTENTS
CRAZY MANEUVERING 4
BASIC CONTROLS 2
MODE SELECTION MENU 5
ARCADE/ORIGINAL MODE 6
CRAZY BOX MODE 12
OPTIONS 15
RECORDS 16
SAVE & LOAD 17
CABBIES 18
CUSTOMERS 20
Crazy Taxi is a memory
card compatible game
[Visual Memory Unit (VMU)
sold separately].In order to
save game files, the VMU
to be used must have at
least 23 memory blocks of
free space available.
Crazy Taxi is a one-player game that can be played using either the
Dreamcast Controller or the Rally Wheel (sold separately). Connect the
ontroller to be used to Control Port A of the Dreamcast.
Dreamcast Controller
NOTE:To soft-reset
using the Dreamcast
Controller and return
to the title screen at
any point during
game play,
simultaneously
press and hold the
, , , and
Start Buttons.
Rally Wheel (sold separately)
Analog Thumb Pad
Directional Pad (D-Pad)
Button
Button
Button
Button
NOTE:To soft-reset
using the Rally Wheel
and return to the title
screen at any point
during game play,
simultaneously press
and hold the ,
and Start Buttons.
– Button
Button
Start Button
Steering Wheel
+ Button
Trigger
Button
Trigger
Start Button
Trigger Trigger
3
The controls described in this instruction manual describe usage of the Dreamcast Controller except
here specified as describing usage of the Rally Wheel.
All button icons used in this instruction manual represent the default button settings.
Moving the Cursor
Enter
Cancel/Return to the Previous Screen
Item Selection
Game Start/Pause
Character Selection
Steering
Accelerating
Braking
Drive Gear
Reverse Gear
Destination Reminder
During
Menu
Selection
During
Game
Play
Analog Thumb Pad/D-Pad
Button
Button
Start Button
Analog Thumb Pad/D-Pad
Analog Thumb Pad
Trigger
Trigger
Button
Button
Button
Dreamcast Controller
Action or Command
Start Button
Steering Wheel
Steering Wheel
Trigger
Trigger
+ Button
– Button
Button
+ / – Button
Button
Button
Steering Wheel
Rally Wheel
Refer to the following chart for a
ummary of the game controls:
CAUTION: Never touch the Analog
humb Pad or the Triggers /(Rally
Wheel = Steering Wheel,Triggers
/) while turning the Dreamcast
power ON.Doing so may disrupt the
controller initialization procedure and
result in malfunction.
Using the Jump Pack:
When using the Jump Pack (sold
separately) while playing Crazy
Taxi, always be sure to insert the
Jump Pack into Expansion Socket
2 of the Dreamcast Controller.
Learn how to perform these crazy maneuvers using different combinations of the
Steering Wheel,Accelerator,Brake and Drive/Reverse Shifting commands.
CRAZY DASH - Propel the cab forwards with a
burst of speed with this crazy move.
CRAZY DRIFT - Use this move to cause the cab to
execute a sliding drift.
CRAZY BACK DASH - Execute a hasty retreat
with this speedy thrust in reverse.
CRAZY BACK DRIFT - With this move the cab will
continue to move in reverse after spinning 180°.
While moving forward, quickly shift into Drive and back into
Reverse while cutting the Steering Wheel to the right or left.
Shift quickly into Reverse just after executing a Crazy Dash.
HOW TO
EXECUTE
HOW TO
EXECUTE
HOW TO
EXECUTE
While moving forward, quickly shift into Reverse and back into
Drive while cutting the Steering Wheel to the right or left.
HOW TO
EXECUTE First, release both the accelerator and brake.Then, just after
shifting into Drive, press the accelerator.
Once the title screen appears, press the Start Button to
display the mode selection menu. Use to select an
em and press to enter your selection.
Select "EXIT" or press to return to the title screen.
For details on each of the modes available, refer to the
orresponding page numbers listed below.
In this game mode, play using the same course as the
one featured in the Arcade version of Crazy Taxi.
ARCADE
Select this game mode to play using the specially
designed Dreamcast original course.
ORIGINAL
Fine-tune your cab driving techniques by clearing each
of these unique mini-games.
CRAZY BOX
Use this mode to modify various settings of the game.
OPTIONS
Here you can view the records and rankings for each of
the game modes.
RECORDS
Use this mode to save or load game data or perform
name entry for player files.
SAVE & LOAD
5
p. 6
p. 6
p.12
p.15
p.16
p.17
Both the Arcade and Orignial game modes have the same rules, content and menu.
The only difference between these two modes is the course on which you play.
After selecting either “ARCADE” or “ORIGINAL” from the mode selection menu, the
ollowing mode menu will be displayed. Use to select a mode and press to
nter your selection. Select "EXIT" or press to return to the title screen.
Select this item to play according to the same rules as used in
the Arcade version of Crazy Taxi. For details, see p. 9 – 11.
PLAY BY ARCADE RULES
Play freely for three minutes. Note that in this mode there are
no time bonuses (see p. 11) available.
WORK FOR 3 MINUTES
Play freely for five minutes. Note that in this mode there are no
time bonuses available.
WORK FOR 5 MINUTES
Play freely for ten minutes. Note that in this mode there are no
time bonuses available.
WORK FOR 10 MINUTES
Arcade Mode Menu Original Mode Menu
7
At the destination
While driving a customer
GAME DISPLAY
Game Time: Once this time limit counts down to 0the game is over.
Directional Arrow: This arrow shows the general direction of the destination.
Fares:The top figure is the Total Earned Fare and is a total of all fares
earned.The bottom figure is the Fare for the current customer, which
includes the base fare plus any tips earned, and will be added to the total
earned fare once the customer is delivered to their destination.
Crazy Manuvers & Combos: All crazy maneuvers performed will appear
here with a counter that tracks any successive combos made.
Gear Indicator: Shows the gear, drive or reverse, currently selected.
Ranking:Shows your current ranking relative to the total rankings.
Customer Time Limit:If this time limit reaches 0before reaching the
destination, the customer will jump out of the cab without paying their fare.
Destination and Distance Counter: A picture of the destination location and
a distance counter indicating the distance to the destination, is displayed as
the customer gets into the cab. Press to display this image while driving.
Time Bonus Indicator: Indicates the time bonus earned for arriving early at
the destination.The time bonus is only available when playing the "PLAY BY
ARCADE RULES" of the arcade and original modes (see p.11 for details).
EXIT:Select to exit the pause menu and continue playing.
RETRY: Select to restart the current game with the same driver in the same mode.
MENU: Select to exit the current game and return to the mode selection menu.
VIBRATION:If the vibration setting in the options menu is set to on, use to
toggle this item ON/OFF.This item is only available when using a Jump Pack.
To pause the game and display the pause menu while playing in the Arcade, Original
or Crazy Box modes, press the Start Button. Use to select a menu item and
press to enter the selection.Press the Start Button to exit and continue playing.
Pausing the Game
After selecting a game mode from either the Arcade or
Original mode menu, the driver selection screen will be
isplayed.
Use to select a driver and press to enter your
election. If the counter reaches 0before you enter a
election, the currently displayed driver will automatically
e selected.
DRIVER SELECTION
Once the game time limit counts down to 0the game is over
nd the results screen is displayed. If you can achieve a
lass ranking of S, the game ending and credits will play.
AME OVER
AVE MENU
USTOMERS = The total number of customers delivered.
ANKING = This placement is your ranking relative to the saved data.If
our score is too low to place, OUT OF RANKING will appear.
TAL EARNED = The total amount of money earned.
CLASS = This evaluation of your driving skills is based on a leveled
ssessment of your cumulative earnings.The available classes from the
est down are S,A,B,C,D,Eand NO LICENSE.
NOTE: Rankings are
only displayed when
playing the “PLAY BY
ARCADE RULES”of
the Arcade and
Original modes.
Use this menu to save the results of the game to a VMU.
Use to select where to save the data and press to
nter. If there are no player files set up in which to save
ata, select "Register a new name" and enter a new
ame to create a new file (see p. 17 for details).
9
GAME FLOW
uman characters located in the city with a "$" icon over their heads
dicate potential customers waiting for a taxi ride. To pick up a
ustomer the player must brake the cab to a complete stop within the
top zone - the circular outline that appears around the customer.
he customer will then automatically approach and get in the cab.
1) Pick Up a Customer
nce the customer gets in the cab the following 3 items appear on the
ame display: the "Destination and Distance Counter" appears briefly to the
ft, the "Directional Arrow" appears at the center top and the "Customer
me Limit" appears over the customer's head. It is your job to travel in
he direction indicated by the arrow and deliver the customer to their
estination before the customer time limit reaches 0. Provided you
each the destination in time, you will be paid the base fare as well as any tips given by the
ustomer in appreciation of "crazy" driving (see "Fare System" and "Tips" p. 10).
2) Drive to the Destination
TE:While waiting for the customer to get into the cab the game clock will
ontinue to run but control of the cab is not possible.
o drop off the customer, brake the cab to a complete stop within the
reen wall rimmed destination stop zone. Once stopped, the
ustomer will automatically exit the cab and pay their fare (see p. 10)
us any tips received.
3) Drop Off the Customer
TE:While waiting for the customer to get out of the cab the game clock will
ontinue to run but control of the cab is not possible.
Do your best to repeat the above 3 steps as many times as possible before
the game time counter reaches 0 to earn loads of crazy money!
The different colors of each
customer "$" icon indicate
the relative distance to the
destination while the size
of the stop zone around
the customer indicates the
relative difficulty involved
getting there.
The base fare is calculated
according to the distance of the
destination.Once the customer
gets in the cab, this amount will
appear in blue under the total
earned fare at the upper right of
the game display.
$ ICON COLOR VARIATIONS
FARE SYSTEM
Red Orange Yellow Green
Yellow
Green
DISTANCE TO DESTINATION
SIZE OF THE STOP ZONE
er getting into the cab, a number appears over the customer’s head and
gins to countdow n .This is the customer time limit.If you are able to
e l i ver the customer to their destination within this time limit you will be paid the FA R E. This is then
ded to the TOTAL EARNED FA R E.H oweve r, if you are unable to reach the destination before the
unter reaches 0, the customer will jump out of the cab without pay i n g .
The three types of fares that can be earned are as fo l l ow s :
ime Limits and the Total Earned Fare
ares and Tips
BASE FARE When the cabbie arrives at the
customer’s destination, a bonus
fare is converted from any time left
over from the initial customer time
limit.This is added to the base fare
just before payment.
Tips are awarded to the cabbie
whenever "crazy" maneuvers
are executed in the course of
driving the customer to their
destination.Each tip is added
to the base fare as earned.
TIPS
HARD
NEAR
EASY
FAR
BONUS FARE
TIME BONUS
If the cabbie is able to "please" the customer by performing any of the
following crazy maneuvers while delivering the customer to their
estination they will be rewarded monetarily with tips. All tips are added to the base fare
nd then to the total earned fare upon arrival at the destination.
When the cabbie delivers the customer to their destination, any leftover time from the customer time
limit is converted into a Time Bonus, which is then added to the game time.The faster the cabbie
arrives at the destination, the higher the bonus time awarded will be.The available time bonuses are:
EARNING TIPS
se jump ramps or
ther similar elevat-
d obstacles to
ecome airborne.
CRAZY JUMP
ut in close to the
ther vehicles that
ou pass on the
oads without hitting
hem.
RAZY THRO U G H
Sustain a sliding drift
of the cab while
turning.
CRAZY DRIFT
If you are able to earn
tips in succession, a
running tally of the number of combos
appears on the right of the display and
continues until you collide with another
vehicle. The more combos accumulated,
the higher the tip value becomes, so do
your best to rank up consecutive combos
whenever and wherever possible! If you
make a mistake or collide with another
vehicle, the combo counter resets to zero.
COMBOS
+5 seconds
(Green)
SPEEDY
+2 seconds
(Yellow)
NORMAL
No Bonus
(Red)
SLOW
NOTE:Time Bonuses are only available in the "PLAY BY ARCADE RULES" of the arcade and original modes.11
Appears when the customer
jumps out of the cab with-
out paying (Purple)
BAD
e the various mini-games available in this
ode to develop and improve your cab driving
k i l l s . Use to select a mode and press
to enter your selection. Select "EXIT" or press
o return to the title screen.
st, use to select the name that represents your player file. If there are no
ayer files available, select "NEW ENTRY" and press to display the name entry
reen. Enter a new name to create a new player file (see p. 17 for details).
AYER FILE SELECTION
e to select a mini-game to play from among the displayed options.The rules and
rent rankings for the selected mini-game will be displayed to the ri g h t . Press the Start Button to
s p l ay an advice box with tips on how to successfully complete the selected mini-game. Press the
t a rt Button again to return to the Crazy Box selection menu .To play the selected game, press .
MINI-GAMES
Use to select a cabbie and press to enter your selection.
ABBIE SELECTION
12
13
MINI-GAMES
CRAZY JUMP
1 – 1
Jump the cab off the jump ramp and land past
the K point.
GOAL
CRAZY FLAG
1 – 2
Reach the flag located directly behind the cab on
the other side of the beach within the allotted
time limit.
GOAL
CRAZY BALLOONS
1 – 3
Burst all the balloons on the field within the allot-
ted time limit.
GOAL
CRAZY DRIFT
2 – 1
Earn more than 15 total combos using the Crazy
Drift within the allotted time limit.
GOAL
The following mini-games
are available at the start
of play in the Crazy Box
mode:
CRAZY TURN
2 – 2
Deliver the customer to their destination within
the allotted time limit.
GOAL
CRAZY BOUND
2 – 3
Deliver the customer to their destination within the
allotted time limit without falling into the ocean.
GOAL
CRAZY RUSH
3 – 1
Deliver all five customers to their destinations
within the allotted time limit.
GOAL
CRAZY JAM
3 – 2
Deliver all three customers to their destinations,
through heavily congested traffic, within the allot-
ted time limit.
GOAL
CRAZY POLE
3 – 3
Deliver all the customers to their destinations
within the allotted time limit.
GOAL
om the options menu it is possible to modify the following game settings.
e the to select an item and to modify the setting. Select "E X IT" or press t o
urn to the mode selection menu. The settings available for modification are as follows:
TIME SETTING
Adjust the game time limit setting of the Arcade and Original modes for
"PLAY BY ARCADE RULES" mode play.
TIME DIFFICULTY
Adjust the difficulty level of the game time setting of the Arcade and
Original modes for "PLAY BY ARCADE RULES" mode play.
TRAFFIC DIFFICULTY
Adjust the difficulty level of the traffic setting of the Arcade and Original modes
for "PLAY BY ARCADE RULES" mode play.
AU D I O
Set the preferred sound output to either MONO or STEREO.
MUSIC VO LU M E
Adjust the volume setting for the background music.
SE VO LU M E
Adjust the volume setting for the sound effects (SE).
TIME SETTING
Press to display the controller settings screen and then select a controller
setting type for the Dreamcast Controller or the Rally Wheel.
V I B R AT I O N
Set to "ON" when using a Jump Pack while playing.
This setting is only activated when a Jump Pack is inserted into Expansion
Socket 2 of the Dreamcast Controller. 15
NOTE:Whenever
you modify the
options settings,
the data will auto-
matically be saved
to the VMU when
you exit the
options menu.
Here you can view all the records and rankings earned in
very mode of the game. Use the to select an item and
ress to enter your selection. Select "EXIT" or press to
eturn to the mode selection menu.
A r cade Mode Re c o rd s
O riginal Mode Re c o rd s
C r azy Box Mode Re c o rd s
AC
O R
C B
Select to view all the records for each
player in all modes.
OTAL RECORDS
Select a player file from among the displayed options
to view the individual records for that player.
_ _ _ RECORDS
e to select a mode from the three options displayed on the left and to move fo r wa r d s
d back wards among pages. Select “E X I T” and press to return to the Records menu .
RECORDS MENU
license: The license class awarded (appears only with AC/OR records).
cabbie: The cab driver used.
earned: Total amount of money earned (appears only with AC/OR records).
ranking: The overall ranking for each successful clear (appears only with
the CB records).
date: The date when the record entry was made (appears only with
the _ _ _ records).
name: The name of the player who earned this record (appears only with
the TOTAL RECORDS).
score: The actual score achieved (appears only in the CB records).
TOTAL RECORDS
re you can save and load game data, enter a name to create a new player file or modify
name of a current player file. Use the to select an item and press to enter your
ection. Select E X I T or press to return to the mode selection menu.
ENTER NA M E
Select to enter a new name or create a new player file.See below for details
on how to enter a name.
DELETE NA M E
elect to delete a player file. Use to select a file and press .When the
deletion confirmation window appears, select yes to delete the file or no to
cancel the deletion and return to the Save & Load menu.
MODIFY NA M E
Select to edit the name of a player file. Use to select a file and press .
See below for details on how to enter a name.
SAV E
Select to save all the current game settings and records to the VMU.
L OA D
Select to load previously saved data from the VMU.
p to three characters can be used for each name entered to create a
p l ayer file. U s e to select a letter and to move the cursor.
ress to enter the name.
ress to exit the name entry without entering a name.
total of four player files can be created and maintained for sav i n g
ame data.
NAME ENTRY
NAME ENTRY 17
AXEL
e
x
Male
eight
0”
eight
58
icense
late # 1NOM155 = "I no miss"
Meaning:"I don't make mistakes”
This wild guy is known to have a hot and quick
temper.His only reason for becoming a taxi
cab driver is that he considers being a cabbie
the "coolest" profession.Axel always shows
his customers a good time while driving his
60's era classic cab, earning big tips in the
process! For him, cab driving is the ultimate
career.
When he isn't working, Axel is usually trying to
pick-up women, jamming with his punk band
(bass and vocals) or participating in board
sports like surfing or snowboarding.That said
however, Axel’s overly freewheeling nature
causes his band members to come and go on
a regular basis and prevents him from main-
taining decent relationships with women.Oh
well, what's a guy to do? While he isn't perfect,
his openhearted personality
and naturally cheerful nature
means he kind of grows on
you.His most redeeming
quality is that he is especially
gifted at mediating whenever
there is trouble or fighting
amongst his many friends.
e
x
emale
eight
7”
eight
? ?
icense
late #
5EXY515 = "Sexy Sis"
Meaning:You know what it means!
If Gena could be described in two words, without
a doubt those words would be “cool & sexy”.With
a strong passion for cars, her reason for becom-
ing a cab driver is simply, “Because I get to race
around in my car all day!”While she’s not so
concerned with amusing her customers per se,
she sure is timely. When asked if she’d be
happier as a race car driver she just laughs and
replies, “But it is such a rush to race through the
traffic-laden streets...I could never give this up!”
When Gena is not working in her beloved cab,
she can usually be found working on it.In fact,
she spends nearly all her time and money
performing extensive tune-ups, maintenance
and cleaning.It is no surprise that most of the
money she earns goes straight into her cab.
Despite her cab fixation, men
are attracted to Gena's beauty.
But she simply turns her nose
up at any man who dares try to
woo her. Clearly the sole
object of her affection is her
one and only cab!
GENA
Age
25
Sex
Male
Height
5’9”
Weight
165
GUS
Age
42
Sex
Male
Height
5’8”
Weight
187
ONLY777 = "Only 777"
Meaning:“Only aim for the big jackpot”
19
B.D.
JOE
2HOP260 = “To hop to go”
Meaning:“Always ready to get crazy”
us is a handsome (in a melan-
oly sort of way) drifter who typ-
es the term "cool".He holds the
ique distinction of being the
ginator of the "crazy" style. In
s youth, Gus was a wild and
controllable hooligan, selfish to
ault.He hated to lose and
ays had to be # 1 at any and all cost.With a
ong fascination for all things new, Gus was nat-
ally drawn to that one unique trend that was
ally cool.With a knack for getting into some-
ng before it became popular, in the days when
didn't even own a car he was riding in a nor-
al taxi when he had a flash of inspiration and
ught an old junked out 1955 jalopy.Thus began
e crazy taxi trend.
hen Gus isn't driving, he can usually be found
ying cards.When the working day ends he
eets with his poker buddies (whose members
ange nightly) to while away the time playing
er, blackjack and baccarat.A benefit of his
mbling is that Gus has come to understand the
ys of strategy, thereby mellowing his former
sire to win at all costs.Learning the why and
w of losing has made Gus a better person.
License
Plate #
ays friendly & cheerful...
at's B.D. Joe.For him,
ving a cab is a line of work
which he can "make peo-
e happy".Happiest when he
n bring a smile to the face
customers, B.D. is a mas-
of both driving and conversational techniques.
en when not driving his cab B.D. Joe is well
wn as an accomplished performance artist.
e can throw together some lids and drum cans,
d using a pair of drumsticks, can blow you
y with his musical prowess. His rhythms
und so fine they put the "professional" musi-
ans to shame. His talent is such that he is often
ed why he doesn't perform professionally. But
just laughs and says, "Making people smile is
ard enough for me besides cabbing is too
uch fun to give up!"
tely B.D.Joe has taken up card tricks...why
u may ask? Because by doing so he can make
one's day anytime, anywhere.
License
Plate #
Let’s meet a few of the
many customers you'll
nd throughout the city
awaiting a crazy taxi
ride.
A hopelessly romantic
young man who
spends all his time and
money chasing
women...another day
another date.
Pierre
A hard-core lov-
ing punk rocker
who has a habit
of suddenly
appearing in the
most unexpected
of places!
Buzz
This tourist is
always running
from one famous
landmark to anoth-
er with a video
camera in hand.
Smile!
Kim
A graduate student
of econmics, Dan
is in the process of
writing his thesis
on the economical
impact of the fash-
ion industry on
world markets.
Dan
Currently work-
ing as a hospital
volunteer, this
young woman
dreams of
becoming a
doctor someday.
Rachel
This young
pretty college
student is a
psychology
major who
just loves
junk food!
Cindy
Grandma J
Keep your eyes
peeled for this
feisty ol' lady!
Those loud and
colorful pajamas
on Ms. Jessica
are sure hard to
miss.
Biff
A baseball fanatic
who never misses a
game, Biff travels by
helicopter to watch his
favorite baseball team
in action whenever
they are playing away
games.
21
Product Marketing
Public Relations
Heather Hawkins
Creative Services
Bob Schonfisch
Angela Santos
Localization Producer
Osamu Shibamiya
Test Lead Arnold Feener
Assistant Test Leads
Gabrielle Brown
Rick Ribble
SEGA of America
Product Development Writer/Translator/DTP
Monika Hudgins
Design Takashi Nishimura
Writer Fumiaki Tomura
Supervisor Kaoru Ichigozaki
SEGA of Japan
Manual Production
Marketing
The following credits list the staff responsible for the localization marketing and
manual production for the U.S. version of Crazy Taxi. Credits for the original
evelopment staff of the game are listed in the credits of the game itself.
Rick Naylor
John Golden
Special Thanks
Lindsi Kimizuka
Todd Slepian

Navigation menu