Learning Processing: A Beginner's Guide To Programming Images, Animation, And Interaction (Morgan Kaufmann Series In Computer Gr Processing Beginners Images Animation Daniel Shiffman
Learning_Processing_-_A_Beginners_Guide_to_Programming_Images_Animation_and_Interaction_--_Daniel_Shiffman
User Manual:
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Page Count: 472 [warning: Documents this large are best viewed by clicking the View PDF Link!]
- Front Cover
- Learning Processing
- Copyright Page
- Contents
- Acknowledgments
- Introduction
- Lesson 1: The Beginning
- Lesson 2: Everything You Need to Know
- Lesson 3: Organization
- Lesson 4: More of the Same
- Lesson 5: Putting It All Together
- Lesson 6: The World Revolves Around You
- Lesson 7: Pixels Under a Microscope
- Chapter 15: Images
- 15.1 Getting Started with Images
- 15.2 Animation with an Image
- 15.3 My Very First Image Processing Filter
- 15.4 An Array of Images
- 15.5 Pixels, Pixels, and More Pixels
- 15.6 Intro to Image Processing
- 15.7 Our Second Image Processing Filter, Making Our Own Tint()
- 15.8 Writing to Another PImage Object's Pixels
- 15.9 Level II: Pixel Group Processing
- 15.10 Creative Visualization
- Chapter 16: Video
- Lesson Seven Project
- Chapter 15: Images
- Lesson 8: The Outside World
- Chapter 17: Text
- Chapter 18: Data Input
- Chapter 19: Data Streams
- 19.1 Synchronous vs. Asynchronous
- 19.2 Creating a Server
- 19.3 Creating a Client
- 19.4 Broadcasting
- 19.5 Multi-User Communication, Part 1: The Server
- 19.6 Multi-User Communication, Part 2: The Client
- 19.7 Multi-User Communication, Part 3: All Together Now
- 19.8 Serial Communication
- 19.9 Serial communication with handshaking
- 19.10 Serial Communication with Strings
- Lesson Eight Project
- Lesson 9: Making Noise
- Lesson 10: Beyond Processing
- Appendix: Common Errors
- Index