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RPvdsEx Manual

RPvdsEx Manual

RPvdsEx Manual
Copyright
© 2000 – 2011 Tucker-Davis Technologies, Inc. (TDT). All rights reserved.
No part of this manual may be reproduced or transmitted in any form or by any means, electronic
or mechanical, including photocopying and recording, for any purpose without the express written
permission of TDT.
Licenses and Trademarks
Windows 7 is a registered trademark of Microsoft Corporation.
Updated: 9/14/2011 2:50 PM

Table of Contents
INTRODUCTION TO RPVDSEX.............................................................................................................. 1
DSP BASICS AND SYSTEM 3........................................................................................................................ 3
Digital Signal Processors - DSPs........................................................................................................... 3
Why RPvdsEx?........................................................................................................................................ 3
The Processing Chain............................................................................................................................. 3
Using Compiled Circuit Files................................................................................................................. 4
BEFORE YOU BEGIN .................................................................................................................................... 5
PC System Requirements ........................................................................................................................ 5
Installation.............................................................................................................................................. 5
Hardware Requirements......................................................................................................................... 5
Organization of the Manual ................................................................................................................... 5
PART 1

RPVDSEX FUNDAMENTALS............................................................................................... 7

THE RPVDSEX ENVIRONMENT .................................................................................................................... 9
Overview of the Workspace .................................................................................................................... 9
Menus and Toolbars ............................................................................................................................. 10
The Messages Window.......................................................................................................................... 10
The Pages ............................................................................................................................................. 11
Compiling Selected Processors ............................................................................................................ 16
File Formats ......................................................................................................................................... 17
Device Setup ......................................................................................................................................... 17
THE COMPONENTS .................................................................................................................................... 19
Component Overview ........................................................................................................................... 19
Component Numbering......................................................................................................................... 20
Links Treated as Components............................................................................................................... 21
Data Types............................................................................................................................................ 23
Parameter Access Rules ....................................................................................................................... 24
Time Slices............................................................................................................................................ 25
Duplication Information ....................................................................................................................... 28
MACROS .................................................................................................................................................... 30
Macro Overview ................................................................................................................................... 30
Adding Macros ..................................................................................................................................... 31
Working with Macros ........................................................................................................................... 32
TIME SAVING RPVDSEX TECHNIQUES ...................................................................................................... 34
Changing Component Names Systematically ....................................................................................... 34
Changing Parameters Systematically................................................................................................... 34
Using Indexing...................................................................................................................................... 35
Using the Preferences Dialog Box ....................................................................................................... 37
Updating Number of Channels Systematically ..................................................................................... 38
RPvdsEx Shortcuts................................................................................................................................ 38
PART 2

CIRCUIT DESIGN................................................................................................................. 41

CIRCUIT DESIGN BASICS ........................................................................................................................... 43
Creating and Running a Simple Circuit ............................................................................................... 43
Triggering............................................................................................................................................. 44
Gating a Signal..................................................................................................................................... 45
Acquiring and Storing the Signal ......................................................................................................... 46
Signal Processing ................................................................................................................................. 48
Using Parameter Tags for Software Control........................................................................................ 50
HARDWARE CONSIDERATIONS .................................................................................................................. 51

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Input/Output Delays ............................................................................................................................. 51
The Sample Clock and Sampling Rates ................................................................................................ 53
Cycle Usage.......................................................................................................................................... 54
Transferring Data Between the Processor and the PC ........................................................................ 56
MULTI-CHANNEL CIRCUIT DESIGN ........................................................................................................... 57
Overview............................................................................................................................................... 57
The Nature of Multi-Channel Signals................................................................................................... 57
Multi-Channel Circuit Design Strategies ............................................................................................. 58
MULTIPROCESSOR CIRCUIT DESIGN ......................................................................................................... 64
Overview............................................................................................................................................... 64
Assigning DSPs in RPvdsEx ................................................................................................................. 64
MultiProcessor Hop Components......................................................................................................... 65
Using the {d} Variable.......................................................................................................................... 66
Store Pooling ........................................................................................................................................ 66
Multi-Processor Circuit Design Strategies........................................................................................... 67
Multi-Processor Circuit Design - RZ2 ................................................................................................. 67
DIGITAL I/O CIRCUIT DESIGN ................................................................................................................... 72
Working with BitIn - BitOut.................................................................................................................. 72
Working with WordIn - WordOut ......................................................................................................... 72
Addressing Digital Bits In A Word ....................................................................................................... 73
PART 3

REFERENCE ......................................................................................................................... 77

MACRO REFERENCE .................................................................................................................................. 79
Macro Reference List ........................................................................................................................... 79
COMPONENT REFERENCE .......................................................................................................................... 84
Audio Processing.................................................................................................................................. 84
Basic Analysis....................................................................................................................................... 93
Basic Math............................................................................................................................................ 99
Buffer Operations ............................................................................................................................... 115
Coefficient Generators ....................................................................................................................... 144
Counters and Logic ............................................................................................................................ 152
Data Reduction................................................................................................................................... 166
Delay Functions.................................................................................................................................. 181
Device Status ...................................................................................................................................... 191
Digital Filters ..................................................................................................................................... 195
Exponents and Logs............................................................................................................................ 208
Gating Functions ................................................................................................................................ 212
Helpers ............................................................................................................................................... 215
Input/Output ....................................................................................................................................... 229
Integer Math ....................................................................................................................................... 240
Multi-processor .................................................................................................................................. 248
NeuroAnalysis..................................................................................................................................... 257
OpenEx Headers................................................................................................................................. 276
State/Flow Control ............................................................................................................................. 280
Trigonometry ...................................................................................................................................... 287
Type Conversion................................................................................................................................. 291
Waveform Generators ........................................................................................................................ 309
MENU AND TOOLBAR REFERENCE .......................................................................................................... 319
Menus ................................................................................................................................................. 319
Toolbars.............................................................................................................................................. 324
PART 4

TROUBLESHOOTING ....................................................................................................... 331

RPVDSEX KNOWN ANOMALIES .............................................................................................................. 333
General............................................................................................................................................... 333
Parameters ......................................................................................................................................... 333
Components ........................................................................................................................................ 334

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COMMON RPVDSEX ERROR MESSAGES AND WARNINGS ........................................................................ 336
BEFORE DEBUGGING A CIRCUIT .............................................................................................................. 338
COMMON RPVDSEX PROBLEMS .............................................................................................................. 340
APPENDIX A - SAMPLING................................................................................................................... 341
Understanding Aliasing and Imaging ................................................................................................ 341
REVISION HISTORY............................................................................................................................. 343
INDEX ....................................................................................................................................................... 347

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Introduction to RPvdsEx

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DSP Basics and System 3
System 3 is TDT’s integrated hardware and software research platform. The modular,
programmable hardware systems are built around a powerful group of digital signal processors
(DSPs), specifically designed to perform complex signal processing algorithms in real-time.
Signal processing—the manipulation or analysis of analog or digital signals—is the core function
of every TDT workstation. System 3 real-time processors can be used for a broad range of
applications and can be used to process virtually any type of signal including sound, biological
signals, and many others. Processing may include storage, reconstruction, filtering, compression,
or feature extraction. Every time you play a tone, filter a noisy input signal, or store spike data,
you are signal processing. When you do this using TDT hardware, you’re putting the power of
System 3’s real-time processors to work for you.

Digital Signal Processors - DSPs
The processors are available in several different form factors, utilizing one or more DSPs. A DSP
is nothing more than a specialized microprocessor. This programmable device is designed to make
quick calculations and execute signal processing specific operations. From a top-down approach,
you can consider the DSP as a programmable “black box” with points of input and output. Each
TDT processor module that inputs real world analog signals also includes analog-to-digital
convertors (ADCs) and those that output analog signals include digital-to analog convertors
(DACs). Signals can then be input to the device and manipulated digitally before storing the result
or playing a signal out. All of these tasks are configured via the RPvdsEx design interface.

Why RPvdsEx?
To optimize performance, DSPs must be programmed in low-level assembly code. Because
programming in assembly is a complex, tedious, and lengthy process that requires the programmer
to be familiar with the target processor’s architecture, DSPs are typically programmed “at the
factory” to run specialized time-critical tasks. In most implementations, the end-user cannot
modify the “embedded” DSP program, and so the flexibility that is often critical for research
applications is lost.
The System 3 processors are controlled using a common configuration tool, our Real-time
Processor Visual Design Studio (RPvdsEx). This graphical design interface gives you unparalleled
control over signal presentation and data acquisition, allowing you to customize the function of
each signal-processing module in your system.
RPvdsEx gives you control over the DSP without the complexity of writing assembly code.

The Processing Chain
RPvdsEx includes a powerful library of over 300 components, representing a variety of
fundamental processing tasks. Using RPvdsEx you can combine components to create exactly the
processing function you require. This ordered set of tasks is called the processing chain and it
takes the form of a series of linked components that form a “circuit”. Each component maps to a
segment of optimized DSP code, and all the code segments are joined together to make a master
program by the RPvdsEx compiler.
TDT processors load your custom processing chain through the PC interface. When the processor
is running, the processing chain is executed on every tick of the sample clock. In this way, TDT

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real-time processors are “field configurable.” Your application is loaded when you are ready to
run your protocol, and the DSP can be reconfigured rapidly if you need to make any changes.

Using Compiled Circuit Files
Compiled circuit files can be run from TDT run-time software applications or custom applications,
created using TDT development tools.
The design paths for using System 3 are outlined below.
Circuit design
and development
in RPvdsEx.

Use RPvdsEx for
debugging and
demonstration.

Save compiled
circuit files in
RPvdsEx.

Use circuit with TDT runtime application.

Use circuit with custom
applications.

Higher-level software applications load the circuit to the hardware at run-time and give the user
access to experimental parameters while the experiment is running.

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Before You Begin
PC System Requirements
The recommended operating system for all TDT systems is Windows 7®.

Recommended PC Specs:


Memory: 1 GB



HardDrive: 80 GB



Processor: 2.0 GHz Intel Pentium IV



Video Card w/ 64 MB



2.2 compliant PCI slot (required for Gigabit or Optibit Interface cards)



DVD-R or CD combo

Installation
RPvdsEx is installed as part of the TDT Drivers Installation. See your system’s installation guide
for installation instructions.

Hardware Requirements
Some RPvdsEx circuit design features are not available unless your PC is connected to a TDT
system, so it is a good idea to set up your hardware before you begin working in RPvdsEx. See
your system’s installation guide for installation and set-up instructions.

Organization of the Manual
This manual is organized in the following sections:
RPvdsEx Fundamentals
About the workspace, the components, and macros.
Circuit Design
Design techniques for basic, multi-channel, multi-processor, and digital I/O circuits.
Reference
A reference for macros, components, menus and toolbars.
Troubleshooting
Anomalies, common design problems, and debugging circuits.

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RPvdsEx Fundamentals

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The RPvdsEx Environment
Overview of the Workspace
The RPvdsEx workspace has been designed for ease of use and flexibility. Circuit diagrams,
representing the processing chain, are created on the pages of a tabbed window using drag-anddrop techniques. Unless otherwise assigned, all pages of a window form a single complete circuit.
When using a multi-DSP device, pages or segments of the circuit can be assigned to one or more
processors.
Windows and toolbars can be arranged to customize the workspace for easy access to commonly
used components and design tools. Before making changes to the workspace it will appear similar
to the illustration below.

The workspace contains the following elements:
Tabbed Window
Click and drag to arrange and connect components to form a circuit diagram.
Main Toolbar (File)
Open, create, and save files.
Implement Toolbar
Access tools for compiling and running the circuit or select and configure the device setup.
Components Toolbar
Select a group button to access hundreds of components for signal processing tasks organized into
intuitive groups.

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Common Components Toolbar
Select one of the most commonly used components.
Zoom and Pan
View circuit segments and move around a page.
Messages Window
View compilation status, errors, or warnings in a tabbed messages window – select an error in the
list to navigate to the problem area of the circuit.
Page Tabs
Pages are navigated using tabs at the bottom left corner of the tabbed window allowing you to
quickly switch between areas of the circuit. Pages organize complex circuits and allow you to
assign individual pages to one or more DSPs on a multi-DSP device. They can be added and
removed at any time.

Menus and Toolbars
RPvdsEx provides you with a full set of menus and toolbars. Using menus, commands, and
toolbar buttons, you can create, open, and save circuit files; build new circuits or edit existing
circuits; and access hardware configuration settings. The menus and toolbars are covered in detail
in the Menu and Toolbar reference, beginning on page 319.

The Messages Window
The messages window is provided specifically for compilation and error reports. By default, the
window is docked at the bottom of the RPvdsEx workspace. The window can be moved and
resized and has two tabs – Output and Task List

Output
The Output window displays details about the compilation such as the start and success of
compiling, loading, and running the current circuit. It also displays errors and warnings
encountered while compiling. If more than five errors are encountered on compilation, compiling
stops, and a Build failed error is displayed.
If a multi-processor device is specified in the hardware setup, this window also reports the number
of components on each processor when the circuit compiles successfully.

Task List
The Task List window displays details about the errors and warnings listed on the Output tab. It
consists of four columns – Type, Page, Symbol, and Error.
Type tells the user whether the item is an error or warning.

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Page specifies the page name or number where the error or warning can be found.
Symbol specifies the specific component, hop, or symbol that caused the error.
Error describes the problem through a comment.

Errors listed in the Task List are highlighted in the circuit diagram in red and warnings are
highlighted in blue. To quickly access the page on which the error or warning occurred, click the
icon next to the message. The correct page will be displayed and the error or warning will appear
in bold black in the circuit diagram. Click the icon again to toggle the colors between bold black
and red for errors and blue for warnings. To troubleshoot RPvdsEx related problems, see Common
RPvdsEx Error Messages, page 336.

The Pages
When a new tabbed window is created a default page, Page 0, is created. Pages can be added,
removed, resized, or renamed using a shortcut menu accessed by right-clicking the tabbed
window.

When using a multi-DSP device, users can assign each page to one or more processors. Users can
move around the page and adjust the zoom level using commands found on the View menu.

Viewing Pages
A circuit diagram may be contained on a single page or across multiple pages. By default, the page
magnification is set to allow the components to be viewed clearly. Areas of the page that are out of
view can be brought into view using standard MS Windows scroll bars or zoom and pan features.
Pages can be brought to the foreground by clicking the tabs located in the bottom left corner of the
window.

Zoom and Pan Features
Zoom and pan features are available on the View menu or on the main toolbar (File).
Zoom: When the Zoom command is selected, the pointer changes to a magnifying glass and
clicking an area of the page, zooms in on that area. The Zoom command is in effect until another
zoom or pan feature is selected.
Tip: To quickly turn off the Zoom command, select the Pan feature and click the page once.
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Zoom To Fit/Zoom to Page: When the Zoom To Page (Zoom to Fit) command is selected;
the page magnification is automatically adjusted so that the entire circuit diagram found on the
current page is in view.
Zoom In: When the Zoom In command is selected the magnification level is increased. The
command can be selected again to further increase the magnification level.
Zoom Out: When the Zoom Out command is selected the magnification level is decreased.
The command can be selected again to further decrease the magnification level.
Pan: When the Pan command is selected, the pointer changes to a hand and dragging moves
the page in the corresponding direction. The pointer returns to normal after one use. The pan
command can be selected again to Pan again.

Adding and Removing Pages
A single circuit diagram can be divided across several pages to make working with the circuit
more manageable.

To add a page:
1.

Right-click the window and click Add Page on the shortcut menu.

2.

The page is added to the window and a tab for the new page is visible in the bottom left
corner.

To remove a page:
1.

Click the tab for the page to be removed.

2.

Right-click the window and click Delete Page on the shortcut menu.

3.

Warning!: Any portion of the circuit diagram on the current page will be lost when the
page is deleted.

4.

Click Yes to confirm the deletion.

To move a page:
1.

Left-click and hold to highlight the page you wish to move.

2.

Drag the page over an existing page.

3.

Release the left mouse button to exchange the two pages.

Renaming a Page
Page names can add organization to circuits, making it easier to move directly to an area of
interest.

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To change the page name:
1.

Right-click the window and click Page Setup on the shortcut menu.

2.

Type a new name in the Page Name box.

3.

Click OK.

Changing the Page Size
The default page is 1020 x 782 pixels but the page size can be modified in the Page Setup dialog
box.

To change the page size:
1.

Right-click the window and click Page Setup on the shortcut menu.

2.

Select one of the following Page Size options.

3.

Enlarge page size to fit all components

4.

Match the printer page setup

5.

Set to X:___ Y:___ pixels (To use this option, select another option first, then return to
this option. This will allow the X and Y field to be edited.)

6.

Click OK.

Choosing a Page Size Option
The Page Size option provides users with an extra measure of flexibility. They also provide quick
solutions for the common situations listed below.
When:

Choose:

Pasting circuit components to a page results in some components
being outside the page area.

Enlarge page size to fit all
components

When:

Choose:

A circuit will be printed for offline viewing or debugging.

Match the printer page setup

When:

Choose:

An entire circuit being visible on screen will help viewing or
debugging.

Set to X:___ Y:___ pixels

Duplicating Pages
When parallel structures must be added to a circuit, such as additional channels of filtering or
acquisition, it might save time to duplicate an existing page.
Be sure to review the new page and make any necessary modifications after duplication.

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To duplicate a page:
1.

Click the tab for the page to be duplicated.

2.

Right-click the window and click Duplicate Page on the shortcut menu.

3.

Review the duplicate page and re-index items such as parameter tags with channel
numbers and update the parameters of components as needed.

Assigning Pages to a DSP
When a multi-DSP device is used, the user can assign each page of an RPvdsEx file to one or
more processors. Multiple pages can be assigned to the same processor. Because the architecture
of RX and RZ multi-processor devices differs, they are handled slightly differently.

Regardless of the processor type, an icon on the page tab indicates which processor has been
assigned, and if multiple processors have been assigned. See Page Icons, page 15, for more
information.

Single Processor Devices
All pages are assigned to a single processor and the Assign DSP functionality is not available.

RX Devices
By default all pages are assigned to the main processor.

To assign a page to processors:

14

1.

Right-click the page and click Assign DSP, to display the Assign to DSP dialog box.

2.

Select a processor from the Assign DSP drop-down list.

3.

Under Replicate Circuit check box, select the check boxes for the desired processor(s) to
assign additional processors. Circuits are replicated on all processors selected.

4.

Click OK.

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RZ Devices
By default all pages are assigned to the first processor, DSP-1.

To assign a page to processors:
1.

Right-click the page and click Assign DSP, to display the Assign to DSP dialog box.

2.

Select a DSP from the drop down list. If you wish to replicate the circuit on multiple
DSPs, click the Replicate Circuit check box to display an extended view.

3.

Click and clear check boxes to select or deselect the corresponding processor(s) to assign
to the page.
Note: Users should be familiar with the number of DSPs available in their device and
only assign pages to those DSP.

4.

Click OK.

Page Icons

When pages in an RPvdsEx file are assigned to different processors in a multi-processor device
such as an RX5, an icon next to the page number identifies the associated processor as illustrated
in the figure above. The icons are described as follows.

RX Devices
Main processor
Auxiliary processors 1 through 4 as designated by the Roman numeral in the icon

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Replicated page - a page that is assigned to the main processor and replicated on one or more
of the auxiliary processors

RZ Devices
Processors 1 through 8 as designated by the numeral in the icon
MultiProcessor page - a page that is assigned to more than one DSP

Compiling Selected Processors
When using a RX multi-processor device it is possible to compile, build, and run segments of the
circuit assigned to a selected individual processor. This gives the user more control over the
compilation process. By default, when a circuit is compiled, the entire circuit is compiled. After a
single processor select command (such as Main DSP or Aux One) has been selected, all
compilation and code-building tasks are performed on the selected processor only. For example, if
Aux One has been selected and the compile button is clicked, only segments of the circuit
assigned to auxiliary processor one will be compiled and the messages window will display the
result of compilation and number of components for auxiliary processor one only.

Accessing the Processor Selection Commands
The processor selection commands are available from the Implement menu or the Processor Select
toolbar.
Main DSP

Selects main processor

Aux One

Selects first auxiliary processor

Aux Two

Selects second auxiliary processor

Aux Three

Selects third auxiliary processor

Aux Four

Selects fourth auxiliary processor

All DSPs

Selects all processors

When a processor is selected, its icon (menu) or button (toolbar) will appear "pressed." Either a
single processor or all processors may be selected. Selection of two, three, or four processors is
not supported.
Note: these commands are only available when the device selected in the Set Hardware
Parameters dialog box is a RX device.

Hop Related Compilation Errors
Circuits that use zHops or MCzHops might generate errors when compiling only a single
processor of a multi-processor circuit. The zHops and MCzHops allow transfer of signals between
processors within a device and must be used in pairs.
If the matching zHops are assigned to a processor that is not being compiled, a "No matching
zHop found" error will be generated for each zHop used. If the circuit uses zHops it must be
modified before it can be compiled. For more information about zHops see MCzHops, page 251
and zHops, page 255.

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File Formats
The circuit you design in RPvdsEx is loaded to the processor as a control object. The control
object contains the compiled processing chain (DSP code) for the circuit diagram and can be used
with TDT run-time applications or custom programs developed using TDT ActiveX controls.
By default, both the graphical circuit representation and the compiled control object are saved in a
single file with the .rcx format. RPvdsEx also supports the legacy two file format used by earlier
versions of TDT software.

Legacy File Formats
The legacy format consists of two separate files. The circuit diagram is saved in one file in an .rpx
or .rpd format and the control object must be saved separately in an .rco format.

To revert to the legacy RPX/RCO file system:
1.

On the Edit menu, click Preferences.

2.

Clear the Embed RCO object file check box.

3.

Click OK.

After performing this step, the Build RCO command is enabled (available on the Implement menu
or on the Implement toolbar) and can be used to save the control object as a file with the .rco
extension.

Device Setup
Some RPvdsEx features and components are not supported by all device types. To ensure all the
features available for your device are enabled, specify a device type before beginning circuit
design.

To set the device type:
1.

Click the Implement menu or click the

button.

2.

Click Device Setup to open the Set Hardware Parameters dialog box.

3.

Select your processor from the Type drop-down menu in the Device Select group box.

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Depending on the device you select, the dialog box may expand to allow you to configure
more option, such as arbitrary sampling rates or digital I/O configuration.
4.

Click OK.

Index
Devices in the TDT workstation are indexed according to their logical order in the system. The
logical order reflects the order of the connections between devices. Each device type is indexed
beginning with 1. So, index numbers higher than one only occur when the system includes more
than one module or device of the same type. The index number for a particular device can be
verified using TDT’s zBusMon program.

Sample Rate
In the Bandwidth and Timing area, you can select from a list of Standard Sample Rates. Sample
rates in the drop down menu are approximations. The actual sample rate is shown to the right. If
the selected device supports arbitrary rates, the Set Hardware Parameters box expands to include
an option for input of arbitrary rates. For more information about sample rates see, page 51.

Time Slices
In general, the entire processing chain is executed on each tick of the sample clock. Time slices
provide a means of processing some components less frequently. When time slices are defined, by
specifying the number of time slices here, you can assign some components to a specific time slice
(n) and are only processed on the nth time slice of the defined number of time slices. For more on
using time slices, see page 25.

Device Configuration Register
Many devices include hardware components, such as programmable digital I/O that can be
configured using the Device Configuration Register. If the selected device includes configurable
features, the dialog box will expand to display the Device Configuration Register. See the
reference for your device for configuration information.

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The Components
Component Overview
Components are the building blocks of the processing chain and perform fundamental processing
tasks such as generating a tone, filtering a signal, or summing several signals. RPvdsEx has
hundreds of processing components to tailor circuit designs for particular applications.
The following simple processing chain illustrates icons for some typical RPvdsEx components.
Generator

Body of Chain

Terminator

(primary signal output)

(signal input, modification,
then output)

(primary signal input)

Wave [1:1 - 0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:2,0]

cO
Ch=1

ScaleAdd
SF=1
Shft=0

[1:3,0]

Component properties depend on their function. Components have at most one primary signal
input and one primary signal output. In addition, components can have one or more secondary
inputs and outputs, also called parameters. Illustrated below is an example of the different colorcoding standards seen in RPvdsEx. Floating Point parameters are designated by a teal coloring
while Integer parameters are designated by a dark green color. Left side parameters are Inputs,
while right side parameters are Outputs.
[1:1,0]

PulseTrain

Parameter Input (Floating Point)
Parameter Input (Integer)
Parameter Input (Logic)

Thi=10
Tg=0
Tlo=10
Npls=0
Trg=0
Stage=0
CurN=0

Signal Output (Logic)

Parameter Output

Component parameters are specified with initial values when the chain is loaded. The user sets
these values by clicking on the component symbol and editing the values before the chain is run.
Most parameter values can also be changed dynamically while the chain is running. The parameter
can be fed from the output signal of another sub-chain or the value can be changed manually from
the host PC (via parameter tags). Parameters flagged as static, or constant, CANNOT be updated
dynamically and must be left unchanged while the circuit is running. Static parameters have a
black colored input symbol.
Component signal inputs and dynamic parameters usually expect a certain data type such as
integer, floating point, or logic. In the example below, the GaussNoise component has an output
that generates floating-point numbers. The output from GaussNoise is connected by a link to the
floating-point input on Biquad. It is important to match data types when connecting outputs and
inputs. Some components, like ShortDelay accept any data type.

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Components links may also indicate single (designated by a thin line) or multi-channel (designated
by a thicker line) data streams.
Any Data Type
Link
Floating Point Output
[1:2,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run

[1:1,0]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

[1:3,0]

[1:4,0]

Biquad

ShortDelay

nBIQ=1
{>Coef}
{>Delay}

Nms=1
{>Data}

cO
Ch=1
[1:5,0]

Static Parameter
External Data Input
Pointer Link
Pointer Output

When a circuit is compiled, RPvdsEx automatically generates a processing chain that orders
components in the order in which they will be run. The maximum number of components that can
be compiled in a single circuit is 128 for single-processor devices (such as the RA16BA) 256 per
DSP RX processor devices (such as the RX5), and 768 per DSP for Z-series processor devices
(such as the RZ2).
RPvdsEx has a growing library of processing components. Detailed information, including each
component's function and its associated parameters, is described in the Component Reference
section (beginning on page 77).

Component Numbering
There is a series of numbers listed above each component to denote the DSP number, component
number and time slice. The DSPs are numbered with the main processor being assigned number 1.
When a circuit is compiled, RPvdsEx orders the components. The component numbers indicate
the order components are executed in the processing chain on that particular DSP. The Time Slice
number is used to indicate the "time slice" in which a component is executed. For more
information on Time Slices, see page 25.
In the following figure, the components represent the first two components in time slice zero on
the main processor of a multi-processor device or the first two components in a circuit on a classic
processor.
DSP Number
Component Number
Time Slice
[1:1,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

cO
Ch=1
[1:2,0]

The DSP number and component number ensure that each component on each processor will be
assigned a unique set of numbers. For example, components assigned to the main processor will

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RPvdsEx Manual
have numbers from (1:1) to (1:256). Components assigned to the first auxiliary processor will
have numbers from (2:1) to (2:256) etc.
When a circuit segment is replicated across several processors or duplicated with an iterate box,
the numbering scheme changes to reflect this difference. See Duplication Information for more
information, page 28 .

Links Treated as Components
Links pass signals or parameter information between components. Some links are only a graphical
representation of signal flow and do not correspond to any additional processing task; for example,
passing a signal from one process (component) to the next process (component) in sequence.
Other links, however, do represent processing tasks, such as routing a signal to a second process
that occurs later in the processing chain. Because these links contribute to the overall demand
placed on the processor, they are treated as components and given a component number. To keep
the circuit diagram from becoming cluttered and confusing, the component numbers assigned to
links are hidden, but it is important to keep in mind the contribution they make to the total number
of components in a circuit.
The four types of link components are listed below.
1) SigPatch: A SigPatch is created when a component’s primary output signal is routed to two or
more primary inputs. Because the signal must be delayed and routed to a later process
(component) any link to a primary input beyond the initial connection is treated as a SigPatch
component.
[1:3,0]

[1:2,0]

MCAdcIn

MCBiquad

nChan=32
ChanOS=1

[1:1,0]

ButCoef1
HPFreq

SigPatch

Gain=1
Fc=500
BW=100
Type=HP
Enab=Yes

nChan=32
nBIQ=1
{>Coef}
{>Delay}

[1:6,0]

MCBiquad
[1:4,0]

ButCoef1
LPFreq

Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

nChan=32
nBIQ=1
{>Coef}
{>Delay}

2) ParFeed: A ParFeed is created when the primary output signal is routed to a parameter input.
[1:4,0]
ParFeed
zSwPeriod

[1:1,0]

iTime

PulseTrain2
zSwCount
Enable
Reset

nPer=25000
nPulse=1
Enab=Yes
Rst=Run
PLate=0
PCount=0

Latch

tTicker

Trg=0

[1:7,0]

RSFlipFlop
[1:5,0]

sTicker

Set=0
Rst=0

Src=Soft1

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RPvdsEx Manual
3) MultiFeed: A MultiFeed occurs when a primary output signal is routed to four or more
parameter inputs. This is an extension of the ParFeed component.
A single primary output routed to three parameter inputs is treated as three ParFeed components.
A single primary output routed to four or more parameter inputs is treated as one MultiFeed
component.
[1:1,0]

[1:2,0]

Src=zBusA

EdgeDetect

Reset

Edge=Rising

FiltSig~1

BBand

FiltSig~2

BBand

FiltSig~3

BBand

FiltSig~4

BBand

[1:5,0]

[1:6,0]

[1:7,0]

Biquad

RMS

SerStore

nBIQ=4
{>Coef}
{>Delay}

Reset

[1:9,0]

[1:10,0]

Biquad

RMS

nBIQ=4
{>Coef}
{>Delay}

Reset

Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}
[1:11,0]

SerStore
Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

[1:13,0]

[1:14,0]

[1:15,0]

Biquad

RMS

SerStore

nBIQ=4
{>Coef}
{>Delay}

Reset

Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

[1:17,0]

[1:18,0]

[1:19,0]

Biquad

RMS

SerStore

nBIQ=4
{>Coef}
{>Delay}

Reset

Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

MultiFeed - Primary output Reset is routed to four parameter inputs
4) PatchFeed: A PatchFeed is when a parameter output signal is routed to a parameter input.
[1:8,0]

[1:6,0]
FiltSig~3

aEA~3
Enable
iTime

cEA~3

SortSpike2

SerStore

nWid/4=8
Thresh=1
UseSign=1
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

Reset

dEA~3

PatchFeed

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RPvdsEx Manual

Data Types
When working in RPvdsEx, data types for component inputs and outputs are color coded and type
checking is performed automatically. Component ports of like colors can be linked together.
Illegal links are flagged as errors and colored red when the circuit is compiled.
The following table lists currently supported data types and their general use:
RPX Data Types
Float

IEEE standard. Handles majority of signal processing. Has units for signal type
carried, for example when feeding a DAC, value is in volts, when feeding a
frequency value is in Hz.

Integer

Signed integer format. Used for counters and buffer indexes. Also used to integrate
digital port input and output into a processing circuit.

Logic

Logic signal can be High (1) or Low (0). Used to carry trigger and enable controls
and to integrate digital inputs and outputs with the processing circuit.

Any

Use to handle any data type (except pointers). Typically used on memory buffers
when stored type does not matter as long as read and write operations match data
type.

Pointer

Used to reference data buffers within RPvdsEx. Do not directly access these data
elements.

Stereo

Carries two standard Float signals one identified as LEFT and the other as RIGHT.

Multi-Channel

Handles any data type (except pointers). Used for multi-channel signals.

Coefficient

Used to reference coefficient buffers within RPvdsEx.

Static

Static data format. Used for various static component settings (such as the number
of Biquads for a filter). Their values are set at compile time.

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RPvdsEx Manual

Parameter Access Rules
Every component has a number of inputs and outputs called parameters. The parameters of a
component control how the component functions when running in the processing chain. For
example, the Freq parameter of the Tone component controls what frequency signal will be
generated by the Tone component.

Dynamic Access
Most processing components support some number of parameter ports that have an initial value
and are later changed 'dynamically' while the chain is running. An example of this is shown below
where the frequency of the Tone is initially set to 1000 Hz. This value can then be changed
dynamically using ActiveX controls and the parameter tag called Freq.
[1:1,0]

cO
Ch=1

Tone

Freq

Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:2,0]

Another method of dynamically changing a component parameter is to 'feed' the parameter with
the output of another component. The example below shows how to create an AM signal by
feeding the output of one tone generator into the Amp parameter input of another.
Here the initial value of 5, specified in the second Tone's Amp parameter, has no effect because
this value is over-written on the first tick of the sample clock with the output of the modulator
Tone component.
[1:3,0]
[1:1,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Tone
Amp=5
Shft=0
Freq=1000
Phse=0
Rst=Run

cO
Ch=1
[1:4,0]

Static Access
Some parameter inputs cannot be changed while the chain is running. They are called static or
constant. When working in RPvdsEx static parameters are color coded in black and connecting to
them, as shown below, will generate an error (link shown in red).
[1:2,0]
[1:1,0]

Tone
Amp=1
Shft=0
Freq=50
Phse=0
Rst=Run

24

ShortDelay

cO
Ch=1

Nms=1
{>Data}

[1:3,0]

RPvdsEx Manual

Data Port Access
All Buffers and components that buffer signals, such as filters, have a data port. This port allows
direct access to the dynamic memory and program memory of a component. This allows users to
load data from a program, file, or helper component to a memory buffer on a component such as a
Serial Buffer or data can be downloaded to the computer from the memory buffer. The data port
(that is, the dynamic memory of the component) is accessed through helper components from
within RPvdsEx or using ActiveX controls.
The DataTable and SourceFile can be used to send data to a data port. For example, to use a
specialized digital filter such as an IIR or FIR a data table is created that contains the coefficients
for generating the filter. In the example below a DataTable component is sending coefficients to
the filter. A data table can have hundreds of filter coefficients. Before the circuit is run the filter
proprieties can be changed within RPvdsEx by clicking the up and down arrows on the DataTable
component.
[1:2,0]
Ch=1
dc

[1:1,0]

FIR
Order=32
{>Coef}
{>Delay}

cO
Ch=1
[1:3,0]

FIR Coefs

=0

Time Slices
By default, components are calculated on every tick of the processor’s sample clock. However,
there are situations where it is not necessary to calculate a component on every sample and it
wastes processing cycles to do so. Time slices, provide a means of processing some components
less frequently. Most components are assigned a time slice of 0, meaning that they are processed
in all time slices (on every tick of the processor’s sample clock). However, some components are
assigned to a specific time slice (n) and are only processed on the nth time slice of a user defined
number of time slices.
For example, if you are generating filter coefficients for a low-pass filter and the frequency of the
filter does not change, you don't need to calculate the filter coefficients on every sample of the
clock (in fact you may only need to calculate them once). So, to conserve cycle usage on the DSP,
you could set the coefficient generator to generate coefficients in a particular time slice, say time
slice 1. If there are 10 time slices total, then the coefficients will be calculated once every 10
samples. The total number of time slices and the time slice value for individual components can be
set from within RPvdsEx.
Consider the following example where three bands of noise are FM modulated to create a single
output. The rates of modulation are low so the coefficients generator components can be run at a
decimated rate but all components, including the coefficient generators are processed on every tick
of the sample clock.
The following diagram shows the circuit without time-slicing, notice the cycle usage is over
70%.

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RPvdsEx Manual
[1:4,0]

[1:5,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run
[1:1,0]

Tone
Amp=250
Shft=500
Freq=1
Phse=0
Rst=Run
[1:6,0]

Tone
Amp=500
Shft=1000
Freq=2.13
Phse=0
Rst=Run
[1:11,0]

Tone

Biquad
[1:3,0]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

nBIQ=1
{>Coef}
{>Delay}

[1:16,0]
[1:10,0]

Biquad
[1:8,0]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

Sum

nBIQ=1
{>Coef}
{>Delay}

cO
Ch=1
[1:17,0]

[1:15,0]

Biquad
[1:13,0]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

nBIQ=1
{>Coef}
{>Delay}
[1:18,0]

CycUsage

74

Amp=1000
Shft=2000
Freq=3.73
Phse=0
Rst=Run

To improve circuit performance and 'free-up' DSP power for doing some other processing, we can
move all three modulating Tone generators and their corresponding ButCoef1 coefficient
generators to time-slices. Each will be placed in its own time slice reducing the DSP cycle usage
to about 45%. Note that because the Tone components are now running at 1/10th the actual sample
rate their frequencies must be multiplied up by a factor of ten. The resulting diagram is shown
below with a chart showing sample-by-sample cycle usage for each time-slice.
Same circuit with time slicing used, note cycle usage has been reduced to 47%.

26

RPvdsEx Manual
[1:4,0]

[1:5,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run
[1:1,1]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run
[1:6,2]

Biquad
[1:3,4]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

nBIQ=1
{>Coef}
{>Delay}

[1:16,0]
[1:10,0]

Biquad
[1:8,5]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

nBIQ=1
{>Coef}
{>Delay}

[1:11,3]

cO
Ch=1
[1:17,0]

[1:15,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Sum

Biquad
[1:13,6]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

nBIQ=1
{>Coef}
{>Delay}
[1:18,0]

CycUsage

46.9831

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Time Slice Value

The chart below illustrates cycle usage for each of the ten time-slices.
Note: time slices 7 through 10 have the lowest current usage and should be used next when a time
slice is needed.

Setting the Number of Time Slices
The number of time slices is set in the Set Hardware Parameters dialog box. To open the dialog,
click the Device Setup command on the Implement menu. The maximum number of time slices is
200.

Specifying a Time Slice
To specify the time slice in which a component will run, double-click the component and enter the
desired number in the Time Slice box in the component's dialog box.

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RPvdsEx Manual

Duplication Information
When a circuit segment is replicated across several processors or duplicated with an iterate box, a
Duplication Information dialog is available to display the item number, name, component number,
time slice and parameters for each of the duplicated components.
By right-clicking the replicated component, the user can view a table like the following:

This table was generated for a Tone component duplicated 16 times in an iterate box with the Freq
parameter incremented with the iteration number. If this component were also replicated across
multiple processors, there would be tabs for each applicable processor next to the DSP-1 tab. The
duplication information can also be accessed when editing the component’s parameters by clicking
on the Duplication Info button.

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RPvdsEx Manual
Also when a component is replicated or duplicated, the component numbering scheme changes.
The following figure shows the numbering to reflect the duplication:

DSP Number

Time Slice
Component Number
DSP Number

The second DSP number is used to display the range of applicable DSPs if the circuit segment is
replicated across multiple processors. For example, if the circuit segment were assigned to the
main processor and replicated on two auxiliary processors, the second DSP number would be 3.

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RPvdsEx Manual

Macros
Macro Overview
RPvdsEx includes very powerful macro functionality. Macros replace common circuit constructs
and provide an interface for changing circuit parameters. The underlying macro creation tools are
intended primarily for TDT use, with end users simply inserting existing macros into their circuit.
TDT has developed a core set of macros and will continue to add to the macro library over time.
Using macros reduces the complexity of configuration at the circuit level, reducing the number of
properties that must be set in each functional block.

In the example below, large functional blocks of components designed to bandpass filter neural
data and to detect, sort, and store neural spikes are replaced by incorporating a set of easy-to-use
Macro components.
Setting parameters for each construct is accomplished at the Macro level. Macros are added to a
circuit much like other components and their properties can be configured in each Macro’s
properties dialog box. Just double-click the macro component in the RPvdsEx workspace to open
the dialog. Variables set here propagate through each of the basic components comprising the
Macro, ensuring correspondence throughout the entire processing block. Help for each Macro
component is also provided in the properties dialog box.

Using macros greatly simplifies the process of modifying the underlying circuits used in complex
circuits (such as those used in OpenEx projects).

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RPvdsEx Manual
Making common changes, such as controlling time stamping, sampling rate, and storage
properties, requires fewer steps and less intimate knowledge of the details of the circuit structure
than designing circuits without macros.
See Designing Multi-Channel Circuits, page 58, for examples of how macros can be used to
simplify multi-channel circuit design.

Adding Macros
Macro components are placed in a circuit and linked in a manner similar to that used for
traditional RPvdsEx components. They can be added to processing chains using the Insert RPvds
Macro Symbol dialog box, which can be opened using any of the following:
The

Insert Macro icon in the RPvdsEx Components toolbar

The Circuit Macros command on the Components menu
The Open Macro Design command on the File menu

The macro chooser dialog allows the user to browse for existing macro and shows a graphical
representation of any selected macro component with a brief description. Graphical symbols on
the macro icon help to quickly identify the type of macro, whether it is designed for use in
OpenEx, and whether it requires the use of high performance devices (RX or RZ).

Macros are a special type of circuit file and are stored at the following path:
TDT|RPvdsEx|Macros
Keeping all macros in this directory ensures they can easily be found when the Insert RPvds
Macro Symbol dialog opens.
Note: The macro chooser dialog is not available when editing a macro circuit. Making a macro out
of macros is not supported.

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RPvdsEx Manual

Identifying Symbols
A macro belonging to a particular group (e.g. Timing, Filtering, Control) will have an identifying
graphic included as part of the macro icon. Further graphics identify if a macro is to be used
exclusively with OpenEx or only with a multi-processor device (RX or RZ). The following lists
shows the graphics used for some common macro groups.
Timing
Data Storing
Filtering

Hardware Control
Calculators
Input-Output
OpenEx
High Performance Processors (RX or RZ)
OpenEx and High Performance Processors (RX or RZ)

Working with Macros
The symbols above can be helpful in selecting macros and debugging circuits. Macro icons also
feature color coded inputs and outputs like other components. Other helpful features include a
tabbed setup dialog with internal documentation, parameter enabled inputs, and parameter
summaries.

To open the macro setup dialog:


Double-click the macro or right-click the macro and click Properties on the shortcut menu.

Parameter Enabled Inputs
Some macros have inputs that do not appear to be active (grayed out). These inputs are either
enabled or disabled based on the macro parameter settings. This feature prevents accidental
connections to ports that would not be connected at compile time based on the macro settings. For
example, the filtering macros have conditional inputs named FreqHP and FreqLP. These inputs are
only enabled if the macro is set up to provide Dynamic control of the filter corner frequencies.

Parameter Summaries
Most macros include an informative text bar across the bottom of the macro to view parameters at
a glance. When referring to the HP-LP_Filter_1Ch macro, for example, the text bar shows the
filter updating mode, the LP and HP corner frequencies and the filter roll off.

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RPvdsEx Manual

OpenEx Macros
Macros designed for use with OpenEx are added to circuits in much the same way as other macros
and offer the same easy-to-use parameter settings dialog box. These special macros generate
information that is saved together in the compiled circuit file and then used by OpenEx to autoconfigure some aspects of the OpenEx experiment.
All circuits developed using macros and intended for use with OpenEx must include one and only
one CoreSweepControl macro. This macro supplies required tags and signal lines used by other
macros, such as the data storing macros.
OpenEx users, see the OpenEx Getting Started Tutorial for more information on using macros
to design circuits for OpenEx.

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RPvdsEx Manual

Time Saving RPvdsEx Techniques
Changing Component Names Systematically
The Change Component Name dialog box is accessed via the Edit menu or the
button on the
File toolbar. It can be used to replace all or part of the component name(s) systematically within a
selection, page, or entire circit.

Find Text: Type the text to be changed.
Replace With: Type the desired text.
Scope: Choose to apply the change to a selected section of a circuit, all components and macros
on the current page, or the entire circuit. To use Selection Only, select the desired area of the
circuit before opening the dialog box.
Options: Choose options such as Match case and Match entire word to ensure only the desired
parameters are changed.
Replace: Click to apply the change. A message box will open and report the number of instances
changed.
Close: Click to close the dialog box without applying further changes.

Changing Parameters Systematically
The Change Parameter dialog box is accessed via the Edit menu or the
button on the File
toolbar. It can be used to replace parameter values systematically within a selection, page, or entire
circuit.

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RPvdsEx Manual

Param Name: Type the name of the parameter to be changed.
New Value: Type the desired value.
Scope: Choose to apply the change to a selected section of a circuit, all components and macros
on the current page, or the entire circuit. To use Selection Only, select the desired area of the
circuit before opening the dialog box.
Options: Choose options such as Match case and Match entire word to ensure only the desired
parameters are changed.
Update: Click to apply the change. A message box will open and report the number of instances
changed.
Close: Click to close the dialog box without applying further changes.

Using Indexing

The Indexing Setup dialog is
accessed from the Edit menu. It
can be used to increment
channel number parameter tags
and/or time slices for selected
components.

Index By: determines the number that Items to Alter will be incremented by. Each selected
component will be incremented by the value set here.
Range above current highest index: When this check box is selected the Items to Alter will be
set to a number equal to the highest index value present in the document plus the Index By value.

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RPvdsEx Manual
Channels (~N) check box: Select to apply the setting in this dialog box to selected channel
number parameter tags, which follow the form: iChan~1.
Time Slices check box: Select to apply the settings in this dialog box to selected components that
are currently in a time slice (that is, time slice not equal to 0).

To use indexing:
1.

Select the components to be incremented.

2.

Click the Edit menu and click Index.

3.

Select the desired combination of settings in the Indexing Setup Dialog box.

4.

Click OK.

5.

The settings are applied to the selected components.

Selecting Multiple Components
In the example below, an entire circuit construct has been selected. Setting in the Indexing Setup
dialog box would be applied to all components.
[4:231,0]
Ch=3
dc

iChan~3

ButCoef1
Gain=1
Fc=300
BW=100
Type=HP
Enab=Yes

Biquad

nBIQ=1
{>Coef}
{>Delay}

[4:231,0]
[4:231,0]

HPFreq

[4:231,0]

Biquad

nBIQ=1
{>Coef}
{>Delay}
[4:231,0]

ButCoef1
LPFreq

Gain=1
Fc=5000
BW=100
Type=LP
Enab=Yes

For example:
If the Channels (~N) check box is selected, the Time Slices check box is cleared, and the Index
By value is set to 1; then iChan~3 would be incremented to yield iChan~4. This would be the only
change.
If the Channels (~N) check box is cleared, the Time Slices check box is selected, and the Index
By value is set to 1; then the BufCoef components currently set to time slices 5 and 6 would be
moved to time slices 6 and 7 respectively. No other components would be affected.

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Chan3

RPvdsEx Manual

Using the Preferences Dialog Box

The Preferences dialog is accessed from the Edit menu. It can be used to set compiler and control
object file settings.
Sort Component List: When checked, the components in each group will be arranged in
alphabetical order when viewing the component selection browser.
Embed RCO Object File: If this option is checked, the RPvdsEx file will be saved with the
extension rcx. Files with this extension contain both the graphical circuit representation for use
within RPvdsEx and the control object information to be loaded to a device. This eliminates the
need for a separate rco file.
Notes:
The Build RCO button on the Implement toolbar is grayed out when the check box is selected.
If a circuit is saved after this preference has been modified, RPvdsEx will display the following
message to alert the user that the file extension has been changed:

Compiler Parameters: The user can set the compiler to minimize the circuit delay or the number
of components.
Save as Default: If checked, the above preferences are saved.

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RPvdsEx Manual

Updating Number of Channels Systematically
The Update Number of Channels dialog box is accessed via the Edit menu or the
button on
the File toolbar. It can be used to replace channel number parameters systematically within a
selection, page, or entire circuit. The change is implemented for both component parameters and
macro parameters and provides an easy way to avoid channel number mismatches.

Change to: Type the desired number of channels.
Scope: Choose to apply the change to a selected section of a circuit, all components and macros
on the current page, or the entire circuit. To us Selection Only, select the desired area of the circuit
before opening the dialog box.
Update: Click to apply the change. A message box will open and report the number of instances
changed.
Close: Click to close the dialog box without applying further changes.

RPvdsEx Shortcuts
Placing Links


Press the Spacebar to activate single-click placing of a link.
Or



Double-click the output terminal where you want to start a link.

Cancel Linking


Right clicking the workspace will cancel the link option.

Keyboard Shortcuts
Most standard Windows keyboard shortcuts (such as Ctrl + c to copy a selected item) can be used
in RPvdsEx.

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RPvdsEx Manual

Copying Circuits
In cases where you want to repeat a circuit several times, select the block by clicking and dragging
a box around the items you want to select. Then choose copy and paste to create a second copy of
the circuit.

Using Cut, Copy, and Paste
Cut, Copy, and Paste can speed up circuit design. They affect the currently selected items within
the RPvdsEx circuit diagram. A single component or an entire circuit can be cut, copied, or pasted.
Items that are selected are surrounded by small square selection handles. To select multiple items,
hold down Shift and click each item to select or click and drag a box around all the items to select.

For example:
Starting with a circuit that plays a tone out of channel 1, we copy and paste the circuit to create
another tone that plays out of channel 2.
1.

Select the circuit by clicking and dragging a box around the entire circuit. Items that are
selected will have square selection handles around them.

2.

Select Copy from the Edit menu.

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40

3.

Select Paste from the Edit menu to paste a copy of the circuit.

4.

Change the second DAC output to channel 2, and set the tone to the desired frequency
and amplitude.

Part 2

Circuit Design

RPvdsEx Manual
~

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RPvdsEx Manual

Circuit Design Basics
Creating and Running a Simple Circuit
Earlier sections of the user guide introduced the components, macros, and provided some
information about how components are linked. The best way of putting all of these concepts
together is to create and run a simple circuit. Follow the steps below to implement a simple
counter circuit and become familiar with the basic mechanics of the circuit design process.

To create a simple circuit, follow the steps below:
1.

Ensure at least one processor module is connected to your PC and turned on.

2.

Launch RPvdsEx.

3.

On the File menu, click New to open a new tabbed window.

4.

On the Implement menu, click Device Setup.

5.

In the Set Hardware Parameters dialog box, select your processor from the Type drop
down menu.

6.

The default index and sampling rate should be fine, so click OK to continue.

7.

Double-click the tabbed window grid area to open up the Select component to place
dialog box.

8.

In the Select Category box, choose Counters/Logic.

9.

In the Select Component box, click Counter.

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RPvdsEx Manual

The Counter component implements a simple counting function based on the
component’s parameters. Using the default parameter values, it will count up from 0 to
1000 then reset and continue.
10. Click OK to add the component to the RPvdsEx workspace.
11. Double-click the tabbed window grid area again to open the Select component to place
dialog box.
12. In the Select Category box, choose Helpers.
13. In the Select Component box, click ParWatch. This component displays the connected
signal in RPvdsEx and is commonly used for debugging circuits.
14. To link the components, double-click the output port of the Counter component.
The cursor will change from a pointer to a circle with cross hairs. As you drag the cursor
a line will appear.
15. Connect that line to the input port of the ParWatch by moving the cross hairs over the
input port and clicking once.
A line and arrow will appear connecting the two components. This is called a link. The
circuit should look like this:
[1:1,0]

Counter

ParWatch

Base=0
Phse=0
Step=1
Roll=1000
Rst=Run
Enab=Yes

16. To run the circuit in RPvdsEx, click the
Compile, load, and run button on the
Implement toolbar. This compiles the circuit, loads the circuit on the real-time processor
device, and runs the circuit.
You should see the counter signal advance in the ParWatch component. The counter will
continue until the circuit is stopped. Controlling the presentation of the signal requires
additional components.
17. To stop the circuit, click the

Halt RP button on the Implement toolbar.

18. When the file is saved the circuit diagram and the control object are saved together. The
resulting circuit file can be used with run-time applications.

Triggering
TDT’s System 3 Processors support several triggering options. It is important to understand that
the processor is always running a processing chain in normal operation. Therefore, instead of
instructing the processor to ‘play’ the signal, you would instead trigger a gate to control the circuit
output.

Triggering Options
The external, zBus, and software triggers are added to a circuit by adding a TrgIn (page 237)
component.
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RPvdsEx Manual

External Trigger
Many of the System 3 processor modules provide an external trigger input that can be triggered by
a TTL pulse from an external device. This TRIG input is separate from other digital input lines
(typically found on 25-pin connector inputs).

zBus Triggers
zBus triggers are triggered from software. They are a convenient way to simultaneously trigger all
zBus modules. TDT processors support two zBus triggers, A and B. They can be set as a pulse,
always high or always low. The zBus triggers can be fired from RPvdsEx or from programs such
as OpenEx, BrainWare, PyschRP or ActiveX controls.

Software Triggers
Software triggers are triggered from software, either by clicking the trigger on the Trigger menu in
RPvdsEx or by issuing a software command that causes the trigger to fire. SoftTrg is initiated in a
single circuit. The processors respond to ten unique software triggers. Software triggers do not
allow precise timing across several modules because of the delay in sending and receiving
information across the PC interface connection.

Digital Inputs
The RX processors have up to 40 bits of programmable digital I/O. See the technical
specifications for each device for more information. The RP processors have eight digital inputs
on the 25-pin connector. The RM has four or eight digital inputs on the 9-pin connector. These
can be used in a circuit using the BitIn (page 230) or WordIn (page 237) components.

One Shot
The OneShot (page 157) delivers one TTL signal when the circuit is run on the processor.

Pulse Train
The PulseTrain (page 158) generates a train of TTL pulses with a specified pulse duration and
inter-pulse interval. It is useful for repeating a stimulus that is triggered by one external trigger.

Gating a Signal
Gating functions gate the amplitude of the signal on and off with a set rise/fall time (msec). The
rise/fall time is a static parameter and cannot be modified in a circuit. The gate begins to open
when a trigger goes high (=1) and starts to close when the trigger goes low (=0). A Schmitt trigger
can also be used to control the duration of the signal between opening and closing the gate.
Triggering a Schmitt component sends a pulse out for a set duration. In this example the Schmitt
trigger sends a 100 millisecond pulse to the Cos2Gate when it receives a software trigger (TrgIn).
Triggers are one way users can control components in the processing chain. The Cos2Gate opens
to 90% of the amplitude of the signal in 10 milliseconds and then starts to close at the end of the
Schmitt pulse.

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RPvdsEx Manual

[1:4,0]

[1:5,0]

Tone

cO
Ch=1

Cos2Gate

Amp=5
Shft=0
Freq=2000
Phse=0
Rst=Run

Trf=10
Ctrl=Closed

[1:6,0]

Gates the Tone on and off

Starts the Schmitt trigger
[1:1,0]
Src=Soft1

[1:2,0]

Schmitt
Thi=100
Tlo=10

Controls the duration
of the gate

Acquiring and Storing the Signal
RPvdsEx uses memory buffers to store signal data for stimulus presentation and data acquisition.

Memory Buffers: Serial and Ram Buffers
There are two types of buffer components, random access and serial. The random access
component allows users to directly access any value in the buffer; however, the user has to tell the
memory buffer where the data should be or is stored. The serial buffer automatically increments to
the next position while it is acquiring or presenting signals.
The examples below show how a random access buffer and serial buffer differ. In these examples
the buffers acquire 100 milliseconds of signal. In the serial buffer example the data is saved as
long as the Schmitt trigger that is connected to the AccEnab line remains high. In the RamBuffer
example the Schmitt trigger must first start a counter to increment the Index on the RamBuf to the
next position. Note that the cycle usage for the serial buffer is smaller.

Serial Buffer

[1:5,0]
Ch=1
dc

RMS

SerialBuf

[1:2,0]

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

[1:4,0]

[1:1,0]
Src=Soft1

Schmitt
Thi=100
Tlo=10

[1:7,0]

CycUsage

46

[1:6,0]

11.39

RPvdsEx Manual

Ram Buffer

Ch=1
dc

[1:7,0]

[1:8,0]

RMS

RamBuf
[1:4,0]

[1:6,0]

[1:1,0]
Src=Soft1

Size=1000
Index=0
Write=0
{>Data}

Counter

[1:2,0]

Schmitt

Base=0
Phse=0
Step=1
Roll=1000
Rst=Run
Enab=Yes

Thi=100
Tlo=10
[1:9,0]

CycUsage

13.1827

Block Access
A BlockAcc (block access) component acquires a set number of signal values and stores them in a
serial buffer. The advantage of a BlockAcc is that it automatically transfers a set number of points
to the buffer. This is advantageous if the signal is to be averaged. In the example below a
BlockAcc and an AvgBuf (average buffer) are used together to acquire a small signal.
The BlockAcc takes the place of the Schmitt Trigger in the example above. When the block access
is triggered it acquires a set number of samples (1000) and then sends them out to a buffer. The
example below demonstrates an averaged buffer. The average buffer, unlike the serial buffer, adds
the incoming signals to the values in the buffer. A serial buffer or ram buffer would overwrite the
old values with the new values.
[1:4,0]
Ch=1
dc

[1:3,0]

[1:6,0]

BlockAcc

AvgBuf

BlkSze=1000
StEnab=0
Skip=0
Tag
AccEnab=0
Nskip=0

Size=1000
Rst=0
AccEnab=0
Index=0
NBlks=0
{>Data}

[1:1,0]
Src=Soft1

[1:7,0]

CycUsage

10.9711

The Data Port
All buffers and components that buffer signals, such as filters, have a data port. This port allows
direct access to the memory location. Several components can access the data port to store,
display, or download signals to the PC.
To learn more about using these components with the data port,Data Port Access, page 25.

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RPvdsEx Manual

Signal Processing
Signals, whether acquired or generated, can also be filtered, smoothed, and analyzed for particular
patterns. Two common signal processing techniques, filtering and signal splitting are illustrated
below.

Filtering Gaussian Noise
The GaussNoise (Gaussian noise generator) produces unfiltered broadband noise. Filter and
coefficient generating components can be added to the circuit to produce a narrow band of noise.
In the example below, a Gaussian signal is bandpass filtered using a Biquad filter component. A
ButCoef1 (Butterworth coefficient generator) generates the values for the necessary biquad filters.
Biquad filters are used because of their stability. Filter properties can be changed in real time.
[1:2,0]

[1:3,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run

Biquad
[1:1,0]

ButCoef1
Gain=1
Fc=2000
BW=10
Type=BP
Enab=Yes

nBIQ=1
{>Coef}
{>Delay}

cO
Ch=1
[1:4,0]

A single Biquad component filters the Gaussian noise. The ButCoef1 generates coefficients for a
bandpass filter centered around 2000 Hz with a BW of 10 Hz. This bandwidth puts the 3dB
corners at 2005 Hz and 1995 Hz. The output of the Biquad is then played out of DAC channel 1.
Notes:
The filter generated is rather broad. If a narrow band is required, filters can be connected together
to narrow the bandwidth or users can generate their own filter values for use with our IIR and FIR
filters.
To alter the values on the fly connect a parameter tag or Data Table to the Fc and BW of the
ButCoef1.

Signal Detector: Splitting the Signal Path
The System 3 processors allow users to process signals in real-time without any modification from
the PC. This allows users to detect changes in signal levels and respond in less than a millisecond.
In the example below the circuit detects changes in an incoming signal and lights one of the
outputs on an RP (RP2, RA16, or RL2) module.

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RPvdsEx Manual
In the example below a signal is filtered so that only signals in a particular frequency are detected.
1. Bandpass filter the incoming signal.
[1:3,0]
Ch=1
dc

Biquad

Channel 1

nBIQ=1
{>Coef}
{>Delay}

[1:2,0]
[1:1,0]

ButCoef1
Gain=1
Fc=1000
BW=200
Type=BP
Enab=Yes

2. Detect signals that are at least five times greater than the background RMS level
[1:4,0]

FeatSrch

Channel 1

[1:1,0]

[1:2,0]

RMS

ScaleAdd

[1:5,0]
M=1

Bi

FC=Above
K1=0
K2=0

SF=5
Shft=0

A Hop (Channel 1) is used to simplify the logic of the circuit. The hop allows the circuit design to
be split. The hop does not alter the processing chain it allows the chain to be easier to follow and
debug. A single HopOut can have multiple HopIns that split the signal.
The split signal goes to two components: the RMS (root mean square) and the FeatSrch (feature
search). When the RMS is calculated it determines the criteria necessary to activate the FeatSrch.
While a signal meets the criteria of the FeatSrch a logical value is set high (goes from 0 to 1). In
this case the Signal must be 5 times the normal noise of the filtered signal for a pulse to be
generated. All these parameters can be easily modified. The logical pulse can be used to light an
output or to start acquisition of the signal or both.
In addition, delays can be added to the circuit so that the acquisition of a signal includes all of the
waveform.

Scale and Add
This circuit implements a simple AM modulator. The signal connected to the channel one A/D
input will be 50% modulated by a 50 Hz sinusoid generated by the Tone component. The result is
played from channel one of the DAC.
[1:4,0]
Ch=1
dc

[1:3,0]
[1:1,0]

ScaleAdd
SF=1
Shft=0

cO
Ch=1
[1:5,0]

Tone
Amp=0.5
Shft=1
Freq=50
Phse=0
Rst=Run

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RPvdsEx Manual

Note: the circuit using ScaleAdd will run in fewer cycles than the alternate construct shown below
using Mult.
[1:3,0]
Ch=1
dc

Mult

cO
Ch=1
[1:4,0]

[1:1,0]
[1:2,0]

Tone
Amp=0.5
Shft=1
Freq=50
Phse=0
Rst=Run

Using Parameter Tags for Software Control
When your circuit is saved as a circuit file it can be used by all TDT application software and can
be incorporated in to custom programs you develop using a programming language that supports
ActiveX.
Parameter tags are pointers that create named access points within your circuit. They can be used
to control parameters and access data while the process chain is running.
The example below acquires, filters, and stores a multi-channel signal. The HPFreq and LPFreq
parameter tags allow users to control the corner frequency of the cascaded filters while the dWav
parameter tag allows the user to access the stored data for data visualization and analysis.
[1:3,0]

MCAdcIn
nChan=16
ChanOS=1
[1:1,0]

ButCoef1
HPFreq

Gain=1
Fc=300
BW=100
Type=HP
Enab=Yes

LPFreq

[1:4,0]

[1:5,0]

MCBiquad

MCBiquad

nChan=16
nBIQ=1
{>Coef}
{>Delay}

nChan=16
nBIQ=1
{>Coef}
{>Delay}

Reset
[1:2,0]

Enable

ButCoef1
Gain=1
Fc=3000
BW=100
Type=LP
Enab=Yes

dWav

[1:6,0]

MCSerStore
nChan=16
Size=1024
Rst=0
WrEnab=1
Index=0
{>Data}

There two ParTag components, a right and a left version, allowing you to choose the tag that will
make your circuit easier to read. There is no functional difference between the two.
Parameter tags can be connected to any parameter input or any output. However, they cannot be
connected directly to a signal input. To use a parameter tag with a signal input you must first route
the signal path through ConstF, ConstL, or ConstI component.

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Hardware Considerations
Input/Output Delays
When synchronizing processing circuits users should be aware of delays associated with the I/O of
their hardware devices. Users can synchronize I/O using delay components provided in RPvdsEx.
See Delay Functions in the Component Referencesection, page 181, for more information.
The table below provides a comparison of the delays associated with types of I/O and components.
I/O Type

RPvdsEx Component

Delay

Digital
Input

BitIn
WordIn

2 samples

Digital
Output

BitOut
WordOut

3 samples

Analog
Input

AdcIn
MCAdcIn

Analog
Output

DacOut

device
specific*

Inter-DSP
zHop Pairs

zHopOut/In
MCzHopOut/In
MCzHopPick

1 sample

RZ2 Data
Pipe

MCPipeOut/In

2 samples

Component Icons

device
specific*

* See DAC and ADC tables below.

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RPvdsEx Manual

DAC and ADC Delays
Several of the System 3 processor modules use Sigma-Delta digital-to-analog and/or analog-todigital converters. These converters provide over-sampling that generates signals up to 90% of the
Nyquist frequency (half the sample rate) without the need for additional anti-imaging and antialiasing filters. While these devices provide for superior conversion quality and extended useful
bandwidths, they have an inherent fixed group delay. When synchronizing the processing circuits
with external devices via triggers, and so forth, one must account for associated delays in the
converters being used.
Note: Information about delays and converter specifications can also be found in the technical
reference for each device.

Sigma-Delta Sample Delays
The table below lists the devices that use Sigma-Delta converters along with their associated
delays.
Device Type

SD DAC Delay

SD ADC Delay

RZ6

47 samples

66 samples

RX6

47 samples

66 samples

RX8

24 samples

47 samples

RP2.1

65 samples

30 samples

RP2 and RL2

40 samples

30 samples

See Delay Functions in the Component Referencesection, page 181, for a complete list of
componets that can be used to synchronize circuits when needed.

PCM Sample Delays
The table below lists the devices that use PCM converters along with their associated delays. PCM
converters have a much shorter delay and, in general, do NOT necessitate the use of a delay
component.

52

Device

PCM DAC

PCM ADC

RZ2

4 samples

3 samples

RZ5

4 samples

3 samples

RX5

4 samples

NA

RX7

4 samples

NA

RX8

4 samples

3 samples

RPvdsEx Manual

The Sample Clock and Sampling Rates
TDT’s System 3 processors have a continuously running sample clock. The rate of this clock can
be set to match the bandwidth of the signals you are working with. For example, studies with
humans need a 20 kHz bandwidth, so the sample clock should be set to 50 kHz. At that rate, TDT
devices that use sigma-delta type D/A's and A/D's can utilize nearly a 25 kHz bandwidth with no
anti-aliasing filter.
Each TDT device has a fixed set of sample rate capabilities. The use of high performance sigmadelta DACs makes supporting completely arbitrary rates unreasonable in some devices. For
example, the RV8 does not use sigma-delta DACs so it can offer any rate (derived from 25 MHz)
while the RX6 uses sigma-delta DACs and thus supports a limited set of sample rates.
Note: The RX8 can be configured with sigma-delta converters and/or PCM converters. The
realizable sampling rate depends on which type of converter is used. See the System 3 Manual for
more information on selecting an appropriate sampling rate for your RX8.
The setup dialog in RPvdsEx will always return the true available rate for any device when the
'Check Realizable' button is clicked.

Converting Sample Rates
Files recorded with other systems (including TDT System II devices) will have different sample
rates. To convert files to System 3 requires changing the sample rate. Programs like Cool Edit
allow you to change the sample rate of a signal. In addition MATLAB's Signal Processing
Toolbox has resampling tools.

Sample Rate Synchronization Issues
Problems with synchronizing waveforms (such as a triangle wave) and with generating proper
delays on two devices are typically a result of differing sample rates. The device with the higher
rate can generate waveforms or delays with more resolution than the device at a lower rate.

Sample Rate Related Timing Issues
TDT software that offers arbitrary delays always bases the actual delay specified on the lowest
sample rate used. If possible, use standard sample rates that will be related by a simple factor of
two, four, etc. If you are using any of the non-linear generator components, be aware that only
frequencies related to the sample rate by an integer multiple can be generated.
Components parameters that define a high, low, or delay period based on time are directly related
to the sampling period. There is always a fixed difference between expected and actual values
related to the sample period (inverse of the sample rate). The maximum possible difference with
these components is +/- the sample period. When using these components, the actual time value
will be the closest interval depending on the sample rate.
For example, at 100 kHz, a PulseTrain set to go high for 2 ms would be high for 1.9968 ms,
because the sample period is 10.24 us. Because these slight differences are less noticeable on
devices using oversampling, such as those using sigma-delta converters, this issue is most
noticeable when synchronizing several devices using different types of converters.

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RPvdsEx Manual
The table below shows the possible difference at different sample rates.
Standard Sample
Rate (Hz)

Actual Sample Rate
(Hz)

Sample Period (us)

Max difference (us)

200k

195312.5

5.12

+/- 5.12

100k

97656.25

10.24

+/- 10.24

50k

48828.125

20.48

+/- 20.48

25k

24414.0625

40.96

+/- 40.96

12k

12207.03125

81.92

+/- 81.92

6k

6103.515625

163.84

+/- 163.84

The actual length of time that the component will remain high is the multiple of the sample period
that is the closest to the set time.
For example, the table below assumes that a component, such as a PulseTrain, is set to go high for
2 ms. The actual time that the PulseTrain would remain high and the expected difference are in the
final two columns.
Standard Sample
Rate (Hz)

Max Difference (us)

Expected High Time Expected Difference
for 2ms (ms)
(us)

200k

+/- 5.12

2.00192

1.92

100k

+/- 10.24

1.9968

3.20

50k

+/-20.48

2.00704

7.04

25k

+/-81.92

1.96608

33.92

12k

+/- 81.92

1.96608

33.92

6k

+/- 163.84

1.95508

33.92

Cycle Usage
The main function of the DSP is to execute the processing chain; however, the DSP must also
control or manage each aspect of the processor “black box” device. It must control the converters,
move data, and pass instructions to and from the PC across the zBus/PC interface. On each tick of
the sample clock the DSP:


Executes the processing chain



Performs “house-keeping” tasks



Transfers data to and from the host computer across the zBus interface

Again, all of this must happen within one tick of the sample clock. You can imagine that as the
sample clock gets faster, or the processing chain gets more complex, the DSP has less time to
perform all of the necessary functions. At some point the DSP can no longer keep up, and errors
occur. DSP/PC communication suffers and some components in the processing chain are no
longer updated. i.e. when the amount of processing exceeds the sample period….
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RPvdsEx Manual
In fact, the window for communication with the host PC is entirely dependant on the time it takes
to execute the processing chain. The DSP prioritizes the processing chain over PC data transfers.
Thus, if executing the processing chain takes up 75% of a given sample cycle, the DSP has less
than 25% of the remaining sample period to move data across the DSP/PC interface.
Cycle usage is a measure of the DSP workload including DSP house keeping and processing chain
execution. It is expressed as a percentage of the sample period consumed by these tasks. If cycle
usage is near 100%, no data can be exchanged with the host pc. Furthermore, when the processing
chain exceeds 100% cycle usage, the execution of the chain breaks down, and errors occur.
Each DSP has a set number of DSP cycles per tick of the sample clock. Cycle usage is dependent
on the sample rate of the system, the processing power of the RP, and the components used. The
lower the sample rate the more complex the circuit design can be. High sample rates (>50 kHz)
will often limit what components can be used. Very high sample rates (200 kHz or more) may
limit a circuit to only a few components. At higher sample rates, the number of available DSP
cycles is lower and the overhead (running the D/A converters etc.) is greater. Use only the
minimum necessary sample rate for your needs.
The table below shows the relationship between the sample rate and processing power and lists
cycle usage and overhead for each sample rate for the RP2 processor.
Sample Rate DSP Cycles Available (RP2) Overhead (RP2) Total Usage for Sample Circuit
6K

8192

0.6 %

1.7 %

12K

4096

1.2 %

3.5 %

25K

2048

2.5 %

7.0 %

50K

1024

5.0 %

14 %

100K

512

10 %

28 %

200K

256

20 %

56 %

Many processors display cycle usage on a front panel LCD screen or using indicator lights. A
CycUsage (cycle usage) component can also be added to a circuit to monitor how much
processing power the circuit uses. When running a circuit from the RPvdsEx interface, connecting
CycUsage to a ParWatch (parameter watch) helper component will display the cycle usage of the
circuit.
The example below shows how to use a ParWatch to measure the number of cycles being used by
the circuit that is running. In this example the Tone generator and DAC are using eight percent of
the available cycles. Time slices may be used to reduce cycle usage by running calculations only
on certain samples rather than on every tick of the sample clock.
[1:1,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

cO
Ch=1
[1:2,0]

[1:3,0]

CycUsage

8.17438

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RPvdsEx Manual

Transferring Data Between the Processor and the
PC
Most of the System 3 processors have onboard memory. Single processor devices with 32MB of
memory can store eight million samples of uncompressed data and up to 32 million samples of
compressed data. RPvdsEx has several built-in functions for using source data from the PC, such
as DataTable and SourceFile. Users can also see the data by using ParWatch (parameter watch)
and Graph. More sophisticated ways of transferring the data to and from the processor module
requires the use of ActiveX controls and some degree of programming.

USB Transfer Rates
USB transfers are limited to 100,000 samples per second of 32-bit data. Streaming of signals to
and from disks may present a problem for high sample rate or high channel number acquisition
and presentation. For example, 16-channels of 25 KHz data produces 400,000 samples of data per
second. Data reduction techniques, such as CompTo16 (Compress to 16) and ShufTo16 (Shuffle
to 16), reduce the data size.

Gigabit Transfer Rates
The Gigabit transfer rate is limited to 400,000 samples per second of 32-bit data. Streaming
signals to and from disks should not present a problem unless very high channel numbers are
required. At this time, the maximum number of channels that the Gigabit can stream with 32-bit
data is 16-channels at 25 kHz. Data reduction techniques such as CompTo16 (Compress to 16)
and ShufTo16 (Shuffle to 16) can be used to reduce the data size.

Optibit Transfer Rates
The Optibit transfer rate is up to 8x times faster than the original Gigabit interface and also
reduces the system’s susceptibility to EMF. Devices are connected in a simple loop using provided
high speed noise immune fiber optic cabling. Also, when using the Optibit interface, all devices
(across all caddies) are automatically phase locked to a single clock. The Optibit interface supports
high channel counts but is still subject to limitations. Data reduction techniques such as
CompTo16 (Compress to 16) and ShufTo16 (Shuffle to 16) can be used to reduce the data size.

Interface Performance Comparison
The table below illustrates typical transfer rates for the UZ2, Optibit, and Gigabit interfaces:
Interface

Transfer Type

RP Devices

RX Devices

RZ Devices

PO5e/PO5/FO5

Read

1.5

10

20.0

Write

1.5

2.5

20.0

Read

1.5

2.5

NS

Write

1.5

2.5

NS

Read

1.5

2.5

NS

Write

1.5

2.5

NS

PI5/FI5

UZ2

Transfer rates are in MB/s.
NS – Not supported

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Multi-Channel Circuit Design
Overview
In a typical multi-channel application most, if not all, channels will be processed in the same way.
The user can take advantage of this fact by using multi-channel components and multi-channel
macros wherever possible. These components and macros have been designed specifically for
multi-channel processing and are more efficient than their single channel counterparts. When
neither multi-channel components nor a multi-channel macro is available for a particular
processing task, iterations can be used to simplify the parts of the circuit that must use single
channel components.

When designing multi-channel circuits the user should keep in mind that:


Simplifying circuit design makes debugging or modifying the circuit easier.



Using the most efficient components possible improves performance and ensures that all
processing tasks can be accomplished without overtaxing the processor or exceeding the
maximum number of components allowed.



Using macros reduces the overall number of parameter and configuration settings required
while reducing the likelihood of channel number or data type mismatches.

Note: Multi-channel components can only be used with high performance devices, such as the RX
and RZ devices. Circuits that implement them will not run on single processor systems, such as
the Medusa RA16BA. However, the iteration function can be used by all devices to streamline
circuit design. Macros that use multi-channel components typically include "MC" in the macro
name. See the reference for your device for specific information on component compatability.

The Nature of Multi-Channel Signals
A multi-channel signal is an array of data points arranged according to channels. On each tick of
the sample clock, the multi-channel component processes one point from each channel.

Working with Multi-Channel Components
Multi-channel components are a powerful group of components for working with multi-channel
signals. When working with these components the user must carefully consider the number of
channels and type of data in the multi-channel data stream.

Data Types
Most multi-channel components accept any data type as input. No error will be generated if the
signal output from one component is linked to a component input that requires another data type.
Therefore, the user must ensure that data types are consistent.

nChan Parameter
Multi-channel components can be used to process multi-channel signals from four to 256
channels. Many multi-channel components include a channel number (nChan) parameter that must
be set at design time, to the number of channels in the multi-channel signal input. Mismatched
channel number parameters may cause warnings, but will not cause errors when the circuit is
compiled. Therefore, the user must ensure that the channel number parameter is set correctly.

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Multi-Channel Circuit Design Strategies
The best circuit design for multi-channel circuits maximizes the use of multi-channel components
and multi-channel macros while minimizing the number of conversions between multi-channel
components and single channel components. This path has several advantages. Multi-channel
components use fewer cycles, and require fewer components to accomplish processing tasks for
multiple channels. Also, multi-channel components and macros help to keep circuit design
cleaner, more manageable, and easier to debug. Macros help eliminate common multi-channel
errors, such as mismatched data types and mismatched number of channels.
This section provides general guidelines for multi-channel circuit design by taking the user
through the process of building commonly used circuit segments.

Acquisition
Users must consider their hardware configuration when designing an acquisition circuit.

The RZ2 Processor
The RZ2 is equipped with several different analog I/O capabilities. Two types of fiber optic ports
allow a direct connection to Z-Series or Medusa Preamplifiers. The RZ2 also includes onboard
A/D for input of signals from a variety of other analog sources.
RZ2_Input_MC
SourceData

Data Pipe, 16 Chans (1-16)

The RZ2_Input_MC macro provides a universal solution for analog input via the RZ2,
automatically selecting the correct components, applying any scale factors or channel offsets, and
performing and data type conversion needed based on information the user provides about the
input source. The macro outputs a multi-channel data stream to facilitate multi-channel signal
processing and storage. TDT highly reccomends using the input macro whenever possible.
When the input macro is not used, onboard A/D and Medusa Preamplifier inputs are accessed
using single channel ADCIn components. Single channel data can be converted to a multi-channel
data stream using techniques discussed under Combining Channels below.
The Z-Series amplifier input channels are typically accessed using the Pipe components on page
249. They can also be accessed using the MCAdcIn component starting at channel 128; however,
this access method is less efficient and not recommended for high channel count applications.
When the input macro is not used see the RZ2 technical reference in the System 3 Manual for
detailed information about the RZ2 I/O hardware for scale factors and channel numbers.

The RZ5 Processor
The RZ5 is equipped with fiber optic ports for a direct connection to Medusa Preamplifiers and
onboard A/D for input of signals from a variety of other analog sources.
RZ5_AmpIn_MC
Output

Amp -A-, 16 Chans (1-16)

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RPvdsEx Manual
The RZ5_AmpIn_MC macro provides a solution for multi-channel amplifier input via the RZ5,
automatically selecting the correct components, applying the appropriate scale factor and channel
offsets needed based on information the user provides about the input source. The macro outputs a
multi-channel data stream to facilitate multi-channel signal processing and storage.
Amplifier inputs and onboard A/D can also be accessed using appropriate single channel ADCIn
components. Single channel data can be converted to a multi-channel data stream using techniques
discussed under Combining Channels below. When the input macro is not used see the RZ5
technical reference in the System 3 Manual for detailed information about the RZ5 I/O hardware
for scale factors and channel numbers.

The RZ6 Processor
The RZ6 is equipped with onboard A/D for superior high frequency acquisition. An optional fiber
optic port can be equipped for a direct connection to a four channel Medusa Preamplifier.
Important!: The RZ6 device macros are required for accessing analog and digital inputs and
outputs.
Analog input is accessed in RPvdsEx through the RZ6_AudioIn macro.
RZ6_AudioIn
ADC-A
ADC-B

The RZ6_AmpIn macro automatically applies the necessary scale factors and channel offsets for
configuring the optional preamplifier fiber optic port.
RZ6_AmpIn
Output-1
Output-2
Output-3
Output-4

Note: All RZ6 device macros input or output single channel signals, however, the RZ6 supports
multi-channel circuit components. See Combining Channels, page 61 for more information on
converting single channel signals to a multi-channel signal.

RX Processors
The MCAdcIn component is the best choice to feed the circuit with multi-channel signals when
using RX processors. Signals are typically digitized on a preamplifier and then transferred to the
base station via fiber optics. This basic acquisition circuit uses the MCAdcIn and a multi-channel
filter macro to acquire and filter multi-channel data.
HP-LP_Filter_MC

[1:1,0]

MCAdcIn
nChan=16
ChanOS=1

Input (nChan=16)

Output

FiltSig

FreqHP
FreqLP

[Filt], 300Hz, 5000Hz, 12dB/oct

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RPvdsEx Manual
In this sub-circuit, signals on channels 1 – 16 are acquired and filtered. The FiltSig HopOut routes
the filtered signals to another area of the circuit for further processing or storage. A similar circuit
using single channel components would require 112 components to accomplish this same
processing task.
When using the MCAdcIn the user must specify the channels to acquire using the number of
channels (nChan) and the channel offset (ChanOS) parameters. For example, the circuit above
acquires 16 channels. Because the offset is set to 1, acquisition will begin with channel 1. The user
must again consider their hardware configuration. On the RX5, channels 1-16 are acquired via
fiber optic port 1. This means that a 16-channel preamplifier must be connected to the Amp-A
fiber optic port to acquire all 16 channels of data. A preamplifier connected to the Amp-B port
(Channels 17-32) would be ignored.
To acquire 32 channels from two 16 channels amplifiers that are connected to ports A and B,
simply change each of the nChan parameters to 32. A single MCAdcIn can be used to acquire any
block of consecutive channel numbers. However, if there is a break in the channel numbers to be
acquired, multiple MCAdcIns must be used. A MCMerge component is used to combine multiple
multi-channel signals into one multi-channel signal.
[1:1,0]

MCAdcIn
nChan=4
ChanOS=1

[1:4,0]

Merge

HP-LP_Filter_MC
Input (nChan=16)

Output

[1:3,0]

MCAdcIn

FreqHP
FreqLP

nChan=4
ChanOS=17

[Filt], 300Hz, 5000Hz, 12dB/oct

In this example, two MCAdcIns are used to acquire channels 1-4 and 17- 20. This circuit acquires
eight channels of data using two 4 channel amplifiers, connected to ports A and B.
The output from MCAdcIn is in floating-point format. The nChan parameter of the filter macro
must match the number of channels in the signal input. In the first example, 16 channels are fed
directly from the MCAdcIn to the macro. In the second example, a MCMerge component is used
to combine the multi-channel signals from two MCAdcIns and a total of eight channels are fed to
the macro.
The filtered signals can be processed further or stored to a memory buffer using MCSerStore or a
multi-channel data store macro. The signal can also be split into its single channel signals (see
Extracting Channels below) and processed individually.

Processing and Converting Signals
The scope of the multi-channel components is limited to the most common processing tasks.
When an acquisition circuit requires additional processing, it will often be necessary to extract
single channel signals using the MCToSing or MCzHopPick components.
[1:1,0]

MCAdcIn
nChan=16
ChanOS=1

[1:2,0]

MCToSing

Channel 2

ChanSel=2

Or
[1:5,0]

[1:3,0]

MCAdcIn
nChan=16
ChanOS=1

60

MCSig
nChan=16

MCSig
ChanNo=2

Channel 2

FiltSig

RPvdsEx Manual

Extracting Channels and Using Iterations
When single channel processing must be performed on many channels, using iterations keeps the
circuit manageable. The iteration box is drawn around a sub-circuit that must be repeated a
specified number of times. The following example extracts the individual channels from an 8channel signal called MCSignal, using a HopIn, full wave rectifies them. All this is done within an
iterate box. The single channels are then recombined using MCFromHop to form an 8-channel
signal. The MCFromHop component is only supported by RX and RZ multi-processor devices.
For single processor devices such as the RA16BA see Iterate, page 220.
The iterate box is used to duplicate the sub-circuit 8 times, extracting 8 single channels from the
multi-channel signal. The iterate variable {x} (which corresponds to the iteration number) is used
to set the channel number for the HopIn component in each iteration ensuring that each iteration
extracts a different channel.
The parameter tag also uses the iterate variable {x} to ensure that each iterated circuit processes a
unique channel with a unique set of parameters. The iterative notation MCSignalR~{x} allows the
MCFromHop component to reconstruct the multi-channel signal MCSignal from the 8 single
channels. Once reconstructed, the multi-channel signal MCSignalR is then stored using
MCSerStore.
Iterate: x =1 to 8 by 1

MCSignal

[1...,5-01...]

[1...,6-01...]

MCToSing

Absval

MCSignalR~{x}

ChanSel={x}

[1:29,0]

[1:28,0]

MCSerStore

MCSignalR
{>PM}
nChan=8
Reset
Enable

Data

nChan=8
Size=1024
Rst=0
WrEnab=1
Index=0
{>Data}

Combining Channels
There are two components that combine multiple signals paths into a single multi-channel signal,
MCFromSing (ToMC) and MCMerge. MCFromSing (ToMC) is used to build a multi-channel
signal from several single channels.
[1:3,0]

4 Single

Merge

One 4 - Channel Signal

Channel Signals
The MCMerge component merges multi-channel signals into higher order multi-channel signals.
Each of these components combines up to four signal paths. They can also be used together in
sequence to build a larger multi-channel signal.

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[1:3,0]

4 Single

ToMC

Channel Signals
[1:4,0]

4 Single

ToMC

[1:7,0]

Channel Signals

Merge

[1:5,0]

4 Single

One 16 – Channel Signal

ToMC

Channel Signals
[1:6,0]

4 Single

ToMC

Channel Signals

Data Storage
There are three possible methods for data storage.
OpenEx users can select from a variety of data storage macros designed specifically for use in
OpenEx. These macros greatly simplify circuit design for multi-channel data storage.
For users who develop their own applications using ActiveX, RPvdsEx currently supports a
limited number of multi-channel buffer operation components.
When no other method is available, use iterate boxes with single-channel buffer operations
(similar to the process described above). See the iterate function, page 220, for an example of this
method.
The example circuits below each pull together acquisition, filtering and data storage in an efficient
processing chain.
OpenEx Example
Using OpenEx allows for extensive use of macros for circuit design: from timing to storage. The
circuit below uses the Block_Store_MC macro to store a 16 channel filtered input to the OpenEx
DataTank using the Store name “Blck”.
CoreSweepControl
Store-A
Store-B
Store-C
Store-D

SweepNum
SweepDone

Primary Store Name: Tick
HP-LP_Filter_MC

[1:1,0]

MCAdcIn
nChan=16
ChanOS=1

Input (nChan=16)

Block_Store_MC
Output

FreqHP
FreqLP

Store (nChan=16)

Active

Trigger - Rising Edge

Store: Blck, 16Ch, 100Floats, 24414.1Hz
[Filt], 300Hz, 5000Hz, 12dB/oct

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ActiveX Example
Below, the MCAdcIn feeds the circuit with a 16-channel input. The MCSerStore component stores
all 16 channels into a single 3200 points buffer. The dWav parameter tag is used to read the buffer
back to the PC.
Enable

[1:2,0]

[1:4,0]

Src=zBusA

EdgeDetect

Reset

Edge=Rising

HP-LP_Filter_MC

[1:6,0]

MCAdcIn
nChan=16
ChanOS=1

Input (nChan=16)

[1:9,0]

MCSerStore

Output

FreqHP
FreqLP

[Filt], 300Hz, 5000Hz, 12dB/oct

Reset
Enable

nChan=16
Size=3200
Rst=0
WrEnab=1
Index=0
{>Data}

dWav

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MultiProcessor Circuit Design
Overview
The combined processing power offered by the multi-processor devices makes them ideal for
high-channel count or high-sampling rate data acquisition. Multi-DSP architectures allow
processing tasks to be distributed across several processors. This provides a number of advantages.
It reduces the likelihood that the number of RPvdsEx components used on any one processor will
exceed the processor’s maximum (256 for RX processors and 768 for each RZ processor).
It makes it possible to reduce the cycle usage demand on each processor, enabling each processor
to run at a higher sample rate.
Before attempting to design multi-processor circuits, it is a good idea to become familiar with the
special tools available for multi-processor circuit design in RPvdsEx. TDT also recommends
reviewing the multi-DSP architecture of your device.

Assigning DSPs in RPvdsEx
A single RPvdsEx file must contain all the processing tasks for one device. In order to reduce
individual processor load, these tasks can be split across all of the DSPs contained in a device.
There are two methods available: using pages or using DspAssign.
Note: When using either method, users should be familiar with the number of DSPs available in
their device and only assign pages to those DSP.

Using Pages
In RPvdsEx the workspace is divided into tabbed pages. The user can assign each page within the
file to one or more processors on that device. The circuit on that page will then run on the assigned
processor. Multiple pages can be assigned to the same processor. By default all pages are assigned
to the first or main processor.

RZ Processors

RX Processors

An icon on the page tab indicates which processor has been assigned, and if multiple processors
have been assigned.
For more information on assigning pages to processors, see Assigning Pages to a DSP, page 14.

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Using DspAssign
The DspAssign component is specifically designed to designate a section of an RPvdsEx page to
run on a processor other than the one assigned to that page. Paired with RPvdsEx macros, this
component enables many multi-processor circuits to be displayed in a single page.
To use DspAssign, add it to the page then drag the borders to encompass the segment to be
assigned to a different processor.
In the RX device circuit below, the CoreSweepControl macro runs on the Main DSP. The
remainder of the components on the page is assigned by the DspAssign component to run on DSP
Aux-1.

For more information on DspAssign, see page 249.

MultiProcessor Hop Components
The MultiProcessor Hop components are a special group of RPvdsEx components used to pass
circuit signals between multiple processors. Signals are sent and received between DSPs via
specialized hardware and these components.


zHopOut moves a single channel signal



zHopIn retrieves a single channel signal



MCzHopOut moves a multi-channel signal



MCzHopIn retrieves a multi-channel signal



MCzHopPick retrieves a multi-channel signal and outputs a single channel

Unlike the single processor HopIn and HopOut, each zHop compiles and is counted as a
component that uses processing cycles. There is a consistent one-sample delay associated with
these components to ensure known and consistent timing delays across multiple processors.

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CoreSweepControl

DSP: Aux-1
SweepNum
SweepDone

Store-A
Store-B
Store-C
Store-D

nChan=16
ChanOS=1

Primary Store Name: Tick

HP-LP_Filter_MC

[2:1,0]

MCAdcIn

Input (nChan=16)

Output

Signal
nChan=16

FreqHP
FreqLP

[Filt], 300Hz, 5000Hz, 12dB/oct

DSP: Aux-2
Spike_Store_MC
Signal

Store (nChan=16)

nChan=16
ChanSel=1

Store: 'Snip' using SortSpike2 (32pts)

In the example above, a MCzHopOut feeds a 16 channel signal to a spike storage macro. All
timing for the circuit is done on the main DSP processor while filtering and storage are done by
separate (DSP: Aux-1 and DSP: Aux-2) processors. The DspAssign component splits the tasks
while the zHop components make the signals available across multiple processors.

Using the {d} Variable
The variable d in braces, that is {d}, can be used to represent a number associated with the
processor in any parameter or text label in a circuit. Values for the main and auxiliary processors
of the RX devices are 0, 1, 2, 3 and 4 (max) respectively. Values for the RZ processors are 1
through 8 (max).
When the circuit is compiled the character d will take the value corresponding to the processor to
which it is assigned. For example, if the channel number parameter for an AdcIn is set to {d}, and
the page is assigned to the Aux-1 processor, then the channel number will be 1.
When a page is assigned to more than one processor, the variable can be used to yield different
values for different processors. The {d} variable can also be used with formulas to yield the
desired value.
For example:
A parameter value set to {1 + ((d– 1) * 16)} will take the values:
1 in the first auxiliary processor
17 in the second auxiliary processor
33 in the third auxiliary processor
49 in the fourth auxiliary processor
Note: This formula is suitable for the RZ processors and the RX auxiliary processors but cannot
be used on the RX main processor, which has a value of 0.

Store Pooling
Store Pooling is a special feature of some data storage macros targeted for TDT’s OpenEx
software suite. When groups of channels from a larger multi-channel signal are processed and
stored using different processors on a multi-processor device, Store Pooling serves to identify
stored data as being part of a large whole.
For example:
If channels 1 – 16 of a 32 channel signal are stored using a data storage macro on DSP-1
And channels 17 – 32 are stored using a data storage macro on DSP-2
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Store Pooling ensures all 32 channels appear to be one “Data Store” in the OpenEx DataTank.
See the internal macro help of the data saving macros for more information on using Store
Pooling.

Multi-Processor Circuit Design Strategies
When designing circuits for multiprocessor devices, users should employ strategies that take
advantage of the distributed processing made possible by the multi-DSP architecture and the
MultiProcessor components available in RPvdsEx. These strategies typically include organizing
the circuit into logical units by task and distributing tasks across processors. For high-channel
count applications this will often include distributing data storage across multiple processors.
So, a 64 Channel Spike Sorting circuit might be distributed as follows:
DSP-1: timing and control
DSP-2: process and store 16 channels
DSP-3: process and store next 16 channels
DSP-4: process and store next 16 channels
DSP-5: process and store next 16 channels

When distributing processing tasks across multiple processors, users must
always consider:


The limitations of each processor.



The multi-DSP architecture of the device.

Each processor:


Has a finite amount of processing power dependent on sampling rate.



Each processor may be assigned up to 256 components for RX processors and 768 for RZ
processors.

The number of components on each processor is reported by RPvdsEx after compiling the circuit,
and the cycle usage of each processor is reported on the front panel display of the devices.

Device architecture:
RX devices rely on the Main processor to handle all communications. When using an RX device
TDT recommends keeping the processing tasks assigned to the Main processor light, freeing it up
to handle communications and data transfer more efficiently.

Multi-Processor Circuit Design - RZ2
The RZ2 processor has a unique architecture that includes a "Pipe Bus" not available in RX or
other RZ devices. Its multi-processor architecture combined with an x4 multiplier in processor
speed yields an extremely powerful system capable of sophisticated real-time processing and
simultaneous acquisition on 256 channels at sampling rates up to ~25 kHz and up to ~50 kHz on
up to 128 channels. Before attempting to design multi-processor circuits for the RZ2, it is a good
idea to become familiar with the device's multi-DSP, multi-bus architecture, and the special tools
available for multi-processor circuit design in RPvdsEx.

The RZ2 Multi-Bus Advantage
The RZ2 offers all the advantages of the multi-processor approach introduced with the RX High
Performance Processors while eliminating most of the bottlenecks found in the RX design. While
the RX device is very fast and flexible, its shared bus architecture generates a few restrictions that
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limit device capability in high channel count environments. The RZ2’s multi-bus approach uses a
more efficient data handling system to deliver the full potential of its ultra fast processors.
See the TDT System 3 Manual for more information about the RZ2 multi-processor architecture.

Multi-processor Pipe Components
The Multi-Processor Pipe components are a special group of RPvdsEx components used to pass
circuit signals between multiple processors on the RZ2. These signals are shared or passed
between DSPs using either the Data Pipe Bus or the zHop Bus. Pipe components move data most
efficiently across the Data Pipe Bus. There is a consistent two-sample delay associated with these
components to ensure known and consistent timing delays across multiple processors.


PipeSource feeds up to 256 channels to a DSP’s pipe input, either directly from a
preamplifier, via the optical input port, or from another DSP



PipeIn retrieves a single channel signal from a DSP’s pipe input



PipeOut moves a single channel signal to a DSP’s pipe output



MCPipeIn retrieves a multi-channel signal from a DSP’s pipe input



MCPipeOut moves a multi-channel signal to a DSP’s pipe output

Typically, all high channel count connections on the RZ2 are made using the Pipe components.
However, the RZ2’s zHop Bus does support up to 126 zHop pairs.
The zHop components were designed to pass arbitrary control and data signals between DSPs in
the RX systems and are more commonly used with RX processors.
See Multi-Processor Hop Components, page for 65 more information.

Designing Multi-processor Circuits for the RZ2
When designing circuits for multi-processor devices, users should take advantage of the
distributed processing made possible by the multi-DSP architecture of their device and the Multiprocessor components available in RPvdsEx.
Note: See TDT System 3 Manual for more information about the RZ2 multi-processor
architecture before reviewing the example below.

When working with RZ2 devices the user should be aware of the following:

68



The RZ2 allows an extra level of ‘pipe-lining’ in a number of areas creating an extra sample
of delay with some data transfer types. For example, data passed from one processor to
another now has a two cycle delay instead of one cycle as with the RX devices.



When the DataPipe is used to feed signals from a Z-Series PreAmp, a MCInt2Float or
Int2Float must be used with a scale factor of 1e-9. This is done for you when using the
RZ2_Input_MC macro.



Every DSP that uses the pipe bus must have a PipeSource component. There is a checkbox in
the RZ2_Input_MC macro that inserts this for you, or you must manually place one in the
circuit for that DSP.



Onboard A/D and D/A I/O are accessed using the ADC and DAC components in RPvdsEx.
The PZ Amplifier input channels are accessed using the Pipe components. The BioAmp
inputs can also be accessed using the RPvdsEx AdcIn or MCAdcIn component starting at
channel 128; however, this access method is less efficient and not recommended for high
channel count applications.



While zHops are fully supported with the Z-Series architecture it is recommended that the
new Data Pipe transfer method be used with high channel count applications.



DSPs do not share memory as with RX devices, so circuits that rely on memory sharing will
have to be modified to run on the RZ2 processor.

RPvdsEx Manual




While sample rates from 6kHz to 50kHz are supported, the RZ2 can only support 128channels when sampling at 50kHz. While sampling at 50kHz:


Only the first 128 BioAmp channels will be available



All Data Pipes will have a max of 128 channels instead of 256



Both halves (A and B) of the PipeSource component must be selecting the desired source.
For example, when acquiring data from a PZ preamplifier, Pipe[A] and Pipe[B] both
need to be set to Amp. Chan[1..128].

As with other devices, your expected sustained RZ-to-Host PC data rate should not exceed 1/2
to 2/3 of the rated data transfer speed. For the RZ2 device this is 160 Mbits/second (Mbps) so
your designs should have a sustained data rate of no more than ~100 Mbps. This maximum
rate may be further limited by your PC’s ability to store the data to disk.

Example: RZ2 - 16 Channel Spike Sorting
In the following example, a multi-processor circuit acquires and filters 16 channels of data
acquired using the RZ2 processor and PZn BioAmp. When using the PZn, signals are carried from
the BioAmp across a high speed fiber optic cable to the RZ2's Optical Port where the I/O interface
routes signals to the Pipe Bus. Once on the Pipe Bus, data is available to all DSPs.
The circuit supports spike sorting and stores sorted spikes and streamed data.
These tasks are split across three processors with multi-processor RPvdsEx components that
efficiently pass the data between DSPs at different stages of processing. The flow and circuit
diagrams below show how the signals are moved through the processor based on the bus
architecture and the circuit design.

I/O
Interface

DSP Block

PZn Biological The zHop Bus carries single-channel
timing and control signals to each DSP
Preamp

Optical
Fiber

Optical
I/O Port

DSP-2
Processor

zBUS
Interface
The zBus Interface Bus transfers data
buffers to the PC for data storage

zBUS
Host PC
Interface
Controller

DSP-1
Processor

Optical
Fiber

DSP-3
Processor

The Pipe Bus efficiently carries multi-channel signals across the
DSP Block

Timing and Control
In the diagram above, blue arrows show how some signals are being distributed across the DSP
Block, from DSP-1 to DSP-2 and DSP-3, via the zHop bus. The CoreSweepControl macro in the
diagram below produces core timing and control signals required in all circuits designed for use
with TDT’s OpenEx software. These signals, such as enable and reset, are used throughout the
circuit and are distributed via zHops (this is handled within the macro and is transparent to the
user). Although the zHop Bus is a less efficient method for handling high channel count data, it is
suitable for this type of data transfer.

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CoreSweepControl
SweepNum
SweepDone

Store-A
Store-B
Store-C
Store-D

The CoreSweepControl macro produces core
timing and control signals, such as enable and
reset lines. These single channel signals are
distributed via zHops using the zHop Bus.

Primary Store Name: Tick

DSP: 1
RZ2_Input_MC

HP-LP_Filter_MC
SourceData

PZ Amplifier from Pipe Bus, 16 Chans (1-16)

Input (nChan=16)

Output

MCPipeOut
nChan=16
ChanSel=1

FreqHP
FreqLP

[Filt], 300Hz, 5000Hz, 12dB/oct

The RZ2_Input_MC macro configures DSP-1 to acquire signals digitized on the
PZ2 preamplifier directly from the RZ2’s 256 channel fiber optic port. The
circuit is fed with 16 channels of data.

The MCPipeOut component makes filtered signals
available to other DSPs via the Pipe Bus.

Acquisition and Filtering
In the circuit segment above, DSP-1 acquires and filters raw data from a Z-Series BioAmp across
the Pipe Bus. The RZ2_Input_MC macro handles all the tasks associated with acquiring signals
using the RZ2, including making the necessary data type conversion and applying the correct scale
factor for display and analysis. Because scale and channel offsets vary for different types of RZ2
inputs, the user must select the type of input within the macro Setup properties.
Macro setup properties...

When needed, an MCPipeIn is automatically included within the RZ2_Input_MC macro, but the
user must select the Include Pipe Declaration check box in the macro's MC Input Select dialog
box to automatically place the PipeSource. The circuit for each DSP that includes any of the pipe

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RPvdsEx Manual
input or output components must also include one and only one PipeSource component. The
PipeSource declaration may be added internally (automatically by the macro) or externally
(manually added outside of the macro).
Once configured, the RZ2_Input_MC macro feeds the circuit with the first 16 channels of data.
The HP-LP_Filter_MC macro filters all 16 channels through cascaded highpass and lowpass
filters. MCPipeOut makes the filtered multi-channel signal available to other DSPs via the Pipe
Bus.
Storing Streamed Data
On DSP-2, the RZ2_Input Macro is used to feed the processor with data from the Pipe Bus.
Note: this can also be accomplished using the PipeSource and MCPipeIn components.
In this example, the RZ2_Input Macro is used to configure DSP-2 to pipe in filtered data from
DSP-1 across the Pipe Bus. It routes 16 channels of acquired and filtered signals to the
Stream_Store_MC macro for data storage. Data is then transferred to the zBus Interface and
ultimately to the PC via the zBus Interface bus, as indicated by the green arrows in the previous
flow diagram on page 115.The following diagram illustrates the DSP-2 configuration.
DSP: 2
RZ2_Input_MC

Stream_Store_MC
SourceData

Data Pipe, Dsp-1, 16 Chans (1-16)

Store (nChan=16)

Store: Wave, Float, 24414.1Hz
Data Rate = 1525.9 kBytes/Sec

Configures DSP-2 to pipe in data from DSP-1

Data is transferred to the zBus Interface and ultimately to the
PC via the zBus Interface Bus.

Spike Sorting and Snippet Storage
On DSP-3, the RZ2_Input Macro again configures the DSP to pipe in data from DSP-1. It routes
16 channels of acquired and filtered signals to the Spike_Store_MC macro for spike sorting and
data storage. This macro can be set to use one of several supported sorting methods. Again stored
data is transferred to the zBus Interface and ultimately to the PC via the zBus Interface bus.
DSP: 3
RZ2_Input_MC

Spike_Store_MC
SourceData

Data Pipe, Dsp-1, 16 Chans (1-16)

Store (nChan=16)

Store: 'Snip' using SortSpike2 (32pts)

This simple circuit acquires, filters, processes and stores 16 channels of data.

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Digital I/O Circuit Design
Digital I/O is extremely useful for producing logical status or control signals. Many System 3
devices allow digital I/O to be configured through RPvdsEx. See the reference for your device to
determine which bytes are available.

Working with BitIn - BitOut
This simple logic circuit will increment a simple counter for every sample that bit-0 is a logic
high. A DeBounce is used to filter transients from a switch, such as a button press. A software
trigger can be used to reset the counter to 0. Bit-1 will output a logic high whenever the counter is
enabled and incrementing. This logic high can be output as a control bit or as a status bit such as
an LED.
The input logic on the RP2 device is set for logic high (5 Volts in). For a circuit to work when a
button press occurs, invert the output using a NOT gate component.
Note: Bitmasks always start with bit-0. Use 2n and insert the bit needed to use the correct mask
value. For example, to use bit-3, compute 23 or a mask value of 8.
[1:7,0]
[1:9,0]

Src=Soft1
[1:1,0]
M=1

Bi

SimpCount
[1:2,0]

DeBounce

10000

Rst=0
Enable=1

nChks=10

[1:11,0]
M=2

Bi

Working with WordIn - WordOut

[1:14,0]
M=8

Bi

[1:12,0]
M=15

W

[1:15,0]

EdgeDetect
Edge=Rising

72

[1:17,0]

Counter
Base=0
Phse=0
Step=1
Roll=1000
Rst=Run
Enab=Yes

[1:18,0]
M=255

W

10110100

10110100

This circuit demonstrates the use of WordIn and WordOut and how the mask parameter is used to
assign bits of the input and output ports to different tasks. In this example, bit-8 of the input port is
used to trigger the counter shown. On each rising edge of bit-8 the counter will be advanced by the
value input on bits 0 through 3 of the input port. The resulting count output is fed to all eight bits
of the digital output port. The EdgeDetect component makes sure that only one value is saved for
each logic high present at its input.

RPvdsEx Manual

Addressing Digital Bits In A Word
Some high performance processors include digital I/O that must be addressed as a word. Word
addressable bits can be addressed using the WordOut RPvdsEx component. To address these bits
you must first specify the maximum bitmask value in the WordOut component for the byte that
contains the bits you want to address. The table below includes a list of the maximum values for
each byte. These values apply to any module with a digital I/O word.
Table 1
Byte

Bitmask

A

255

B

65,280

C

16,711,680

D

4,278,190,080

Note: Not all devices include all four bytes. See the reference for your device to determine
which bytes are available.

Addressing Separate Bits in a Byte
It is possible to address each bit in a byte separately depending on the integer value sent into or out
of the WordIn or WordOut component. The following table shows the integer values for each bit
in each byte.
Table 2
Integer Value (Bitmask)
Byte

A

B

C

D

Bit 0

1

256

65,536

16,777,216

Bit 1

2

512

131,072

33,554,432

Bit 2

4

1,024

262,144

67,108,864

Bit 3

8

2,048

524,288

134,217,728

Bit 4

16

4,096

1,048,576

268,435,456

Bit 5

32

8,192

2,097,152

536,870,912

Bit 6

64

16,384

4,194,304

1,073,741,824

Bit 7

128

32,768

8,388,608

2,147,483,648

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RPvdsEx Manual

For example:
When addressing Byte C, the bitmask value on the WordOut component should be 16,711,680.
Then, to address bit 5 an integer of 2,097,152 should be sent into the WordOut. Both of these
values are required to send a pulse out to only Bit 5 in Byte C. The following table shows the
alignment of the bits to complete the operation.

Byte D

Byte C

Byte B

Byte A

Value

Bit #

7654 3210

7654 3210

7654 3210

7654 3210

N/A

Bitmask in
WordOut

0000 0000

1111 1111

0000 0000

0000 0000

16,711,680

Value Sent
to
WordOut

0000 0000

0010 0000

0000 0000

0000 0000

2,097,152
(221)

Note: This will also light up the Bit 5 LED on the device if the device’s Bits Lights are configured
to Byte C. See the Digital Input/Output section for your device for more information on
configuring Bits Lights.

Addressing More Than One Bit in a Byte
The values in the table above will only address one bit at a time. However, it is also possible to
address a combination of bits. For this task, determine what bits you would like to address in a
specific Byte and then convert that binary value to decimal. However, before converting this
value to decimal, consider the location of each byte in the digital word. Byte A is converted as
normal, but Byte B is shifted left by 8 bits (add eight 0s to the end of the binary value), Byte C
sixteen 0s, and Byte D twenty-four 0s. The decimal value is the integer to send into the WordOut
component (or the integer coming in from a WordIn component).
For example:
To address all of the bits in Byte B, set the Bitmask value in the WordIn or WordOut component
for Byte B (see Table 1) and then determine the integer value to be sent into the component
(calculated in steps below).
Since we are attempting to address all eight bits of a byte, the binary value should be eight 1s:
1111 1111
For Byte B, eight 0s should be added to the binary value making the value:
1111 1111 0000 0000
The binary number converted to decimal is:
65,280
Therefore, an integer of 65,280 should be sent to a WordOut component with a BitMask value of
65280 (this value from Table 1). Another way to complete the same operation is to add the integer
values of the bits you want to address in a given byte (Table 2) to determine the integer value to
send to the WordOut component.

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Addressing More Than One Bit in a Byte using the RPvdsEx iBitShift
Component
When addressing bits in a digital word, the integer value out can range from 1 to 2,147,483,648.
Since each group is addressable as a single byte, it is often easier to assign values in a range from
1 - 255 then use an iBitShift to move the integer by a fixed number of bits to the left or right.
When addressing different bytes, you need only modify the iBitShift “N” parameter.

For example:
Byte A would use a bit shift of 0, while Byte B would require a bit shift of 8 for output and –8 for
input. Circuits that use Byte C would use 16 and –16 and D would use 24 or –24. Designing
circuits using this method makes it possible to read in the bit values for Byte D using integers
from 1 – 255 as compared to integers between 16,777,216 and 2,147,483,648. Using iBitShift also
allows values to be processed using ToBits or FromBit.
The following example circuit shows how the iBitShift component can be used with Word
components to remove the eight least significant bits in a 16-bit integer.
This circuit removes the 8 least significant bits.
(1111 1111 0000 0000 to 1111 1111)
[1:1,0]

[1:2,0]

ConstI

iBitShift

K=65280

255

N=-8

The binary equivalent of the integer 65280 is:

The binary equivalent of the integer 255 is:

1111 1111 0000 0000

1111 1111

As the example (above) explains, the iBitShift is used to remove the eight least significant bits
from the integer 65280. The integer 65280 corresponds to eight high bits in Byte B. The next
example (below) shows an iBitShift that removes the eight least significant bits from a WordIn
component that is bitmasked to Byte B. The ToBits component then separates the bits and each bit
is sent out to the first six addressable bits.
This circuit sends a digital signal out to the first 6 addressable bits corresponding to the first 6 bits in Word B

Removes last 8 binary values

[1:4,0]

(1111 1111 0000 0000 to 1111 1111)

M=1

10110100

Bi

[1:1,0]
M=65280

W

[1:2,0]

iBitShift
N=-8

In order to read in from Word B use
M=65280 (1111 1111 0000 0000)

M=2

[1:3,0]

ToBits
Rst=0

[1:6,0]

Bi

b0
b1
b2
b3
b4
b5

[1:8,0]
M=4

Bi

[1:10,0]
[1:12,0]
[1:14,0]

M=8

Bi

M=16

Bi

M=32

Bi

The ToBits component is only used for up to 6 bits; it may give errors if the 7th or 8th bits are
used.
Note: The first 6 addressable bits must be configured as outputs and Word B must be left as an
input.

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Part 3

Reference

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Macro Reference
Help for each Macro component is provided in the properties dialog box. For more information
about using macros, see the Macro Overview on page 30.

Macro Reference List
Macro Name

Function

Use Notes

Generation of the core timing &
control signals used in OpenEx.

Single and multiprocessor devices.

This macro should be used once
and only once in each OpenEx
circuit.

Designed for OpenEx.

Generation and storage of the
basic timing/control signals
needed to drive various
stimulation or acquisition
structures.

Single and multiprocessor devices.

HP-LP_Filter_1Ch

Filtering of floating point singlechannel data streams through
cascaded highpass (HP) and
lowpass (LP) filters.

Single and multiprocessor devices.

HP-LP_Filter_4Ch

Filtering for up to four-channels
of floating point data streams
through cascaded highpass (HP)
and lowpass (LP) filters.

Single and multiprocessor devices.

HP-LP_Filter_MC

Filtering of floating point multichannel data streams through
cascaded highpass (HP) and
lowpass (LP) filters.

Multi-processor devices
only.

Continuous or decimated block
storage for up to four-channels of
floating point data streams.

Single and multiprocessor devices.

Continuous or decimated block
storage for up to eight-channels
of floating point data streams.

Single and multiprocessor devices.

Timing
CoreSweepControl

StandardTimeControl

Designed for OpenEx.

Filtering

Data Saving | Segment_Snip
Block_Store_1-4Ch

Block_Store_1-8Ch

Designed for OpenEx.

Designed for OpenEx.

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Block_Store_MC

Spike_Store_1-4Ch

Spike_Store_MC

Continuous or decimated block
storage of multi-channel floating
point data streams.

Multi-processor devices
only.

Spike thresholding and sorting
for up to four-channels of
floating point data streams using
the FindSpike, SortSpike,
SortSpike2, or SortSpike3
components, and storage of the
snippets.

Single and multiprocessor devices.

Spike thresholding and sorting of
floating point data streams using
the FindSpike, SortSpike,
SortSpike2, or SortSpike3
components, and storage of the
snippets.

Multi-processor devices
only.

Continuous or decimated storage
for up to four-channels of
floating point data streams.

Single and multiprocessor devices.

Continuous or decimated storage
for up to eight-channels of
floating point data streams.

Single and multiprocessor devices.

Continuous or decimated storage
of multi-channel floating point
data streams.

Multi-processor devices
only.

Continuous or decimated storage
of multi-channel floating point
data streams.

Multi-processor devices
only.

Asynchronous continuous
storage of floating or fixed point
data.

Multi-processor devices
only.

Asynchronous continuous storage
of multi-channel floating or fixed
point data.

Multi-processor devices
only.

Storage of scalar Epocs on
transitions of control or signal
inputs.

Single and multiprocessor devices.

Designed for OpenEx.

Designed for OpenEx.

Designed for OpenEx.

Data Saving | Streaming
Stream_Store_1-4Ch

Stream_Store_1-8Ch

Stream_Store_MC

Stream_Store_MC2

Async_Stream_Store_14CH

Asynch_Stream_Store_MC

Designed for OpenEx.

Designed for OpenEx.

Designed for OpenEx.

Designed for OpenEx.

Designed for OpenEx.

Designed for OpenEx.

Data Saving | Epoch Store
Epoc_Store

80

Designed for OpenEx.

RPvdsEx Manual

Slow_Store_1-4Ch

Triggered storage for up to fourchannels of floating point or
integer data streams.

Single and multiprocessor devices.
Designed for OpenEx.

Slow_Store_1-8Ch

Triggered storage for up to eightchannels of floating point or
integer data streams.

Single and multiprocessor devices.

Triggered storage of multichannel floating point or integer
data streams.

Multi-processor devices
only.

Storage of scalar Epocs with
onset and offset coding.

Single and multiprocessor devices.

Slow_Store_MC

Epoc_Store_with_Offset

Designed for OpenEx.

Designed for OpenEx.

Designed for OpenEx.

Data Saving | With Processing | Averaging
Block_Avg_Store_1-4Ch

Asynchronous block storage of
data streams.

Multi-processor devices
only.
Designed for OpenEx.

Block_Avg_Store_MC

Asynchronous block storage of
data streams.

Multi-processor devices
only.
Designed for OpenEx.

Device | PO8e_Streamer
Stream_Remote_MC

Configure RZ to PO8e data
streaming.

RZDSP-U equipped RZs.

Device | RZ2 Processor
RZ2_Control

Configure RZ2 Digital I/O.

RZ2 only.

RZ2_Input_MC

Configure RZ2 Analog I/O.

RZ2 only.

RZ5_Control

Configure RZ5 Digital I/O.

RZ5 only.

RZ5_AmpIn_MC

Configure RZ5 preamplifier input
(4-32 channels).

RZ5 only.

RZ5_AmpIn

Configures a single channel of
RZ5 preamplifier input.

RZ5 only.

RZ6_Control

Configure RZ6 Digital I/O.

RZ6 only.

RZ6_AmpIn

Configures up to four channels of

RZ6 only.

Device | RZ5 Processor

Device | RZ6 Processor

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RPvdsEx Manual
RZ6 preamplifier input.
RZ6_AudioIn

Configures two channels of RZ6
ADC input.

RZ6 only.

RZ6_AudioOut

Configures two channels of RZ6
DAC output.

RZ6 only.

Device\RS4_Data_Streamer
Stream_Server_MC

Configure RZ2 to RS4 data
streaming.

RZDSP-S equipped RZs.

Control the RV2 Video Processor
via an RZ processor.

RZDSP-V equipped RZs.

Device\RV2 Video Processor
Video_Access
Device | PZ2 Bioamp
Configures PZ2 LEDs and power
down status. Also configures
direct input from PZ2 when run
on an RZDSP-P.

RZ2 or any RZ equipped
with an RZDSP-P.

PZ3_ChanMap

Maps channels from PZ3 to build
a multi-channel output containing
either the amplified waveforms
or corresponding impedances.

RZ2 only.

PZ3_Control

Configures PZ3 operation modes.
Also configures direct input from
PZ2 when run on an RZDSP-P.

RZ2 or any RZ equipped
with an RZDSP-P.

Control the IZ2 Stimulus Isolator
via an RZ processor. Also control
an SH16-Z connected to an IZ2.

RZDSP-I equipped RZs.

PZ2_Control

Device | PZ3 Amplifier

Device | IZ2 Stimulus Isolator
IZ2_Control

Device | MS16 Stimulus Isolator
MS16_Control

Control the MS16 Stimulus
Isolator via the RZ5 or RX7
processor.

RZ5 or RX7 only.

Device | SH16 Switching Headstage
SH16_Control

Control the SH16 switching
headstage via the RZ5 or RX7
processor.

RZ5 or RX7 only.

A biphasic pulse train generator

Single and multi-

Signal Generators
PulseGenN

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with all timing specified in
samples.

processor devices.

A multi-channel spike test signal
generator.

Multi-processor devices.

RateToSamples

Convert input rate to number of
samples based on the sample rate
of the circuit.

Single and multiprocessor devices.

TimeToSamples

Convert an input time to number
of samples based on the sample
rate of the circuit and bound the
output regardless of the input.

Single and multiprocessor devices.

Test_Spike_MC
Misc Calculators

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Component Reference
Audio Processing
Audio Processing Components
This group includes components that are related to 3D audio processing. This section also includes
information about the HRTF file format used by TDT.

This group includes the following components:


DistScale



HrtfCoef



HrtfFir



Reverb

HRTF File Format
The following information gives a general overview of HRTF's and the file format for using
custom HRTF coefficients.

Introduction
An HRTF (Head Related Transfer Function) contains all the listening cues that are applied to a
sound as it travels through the environment to arrive at the ear. The signal at the ear will depend
on the azimuth, elevation and distance of the source relative to the ears. A complete set of HRTF
consists of many filters that describe a spherical map of the possible sound sources. The HRTF
contains information about frequency dependent sound delays and intensity differences between
ears. When a signal is sent through an HRTF filter and then played through headphones the
listener receives the impression of where the sound source should be.
In the picture below each point represents a sound source. The distance of the source is a constant
relative to the center of the head. Sources can
change in the lateral position around the head
(Azimuth) or the elevation of the source
relative to the ears. In general, differences in
delay and intensity between ears for a given
sound changes greatest in the Azimuthal
position and less so for elevation. These
differences are frequency dependent.
Values can be sent to the RPvdsEx HRTF
component coefficient for Azimuth and
Elevation. The HRTF coefficient processor
finds the proper coefficients in a look up table
on a Ram Buffer component, interpolates the
values and sends them to the HRTF filter. This
produces real-time virtual 3-D audio
processing on the RP. Output of the processor
can be feed to the HRTF filter processor.
HRTF coefficients are organized in the
following file format for retrieve by the HRTF
filters.

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The filter coefficients are loaded into a RAM buffer large enough to hold all the coefficients. The
component number of the RAM buffer is stored on the HRTF coefficient processor. It is possible
to have several sets of HRTF coefficients in different Buffers and switch between them.
Information about the organization of the HRTF is given in the header section. The following
format is required for the header.

HRTF Header Format
Definition

Data Type Description

Number_of_filters

Int32

Number of filter positions in RAM buffer. (number of
Azimuths * Number of elevations)+1.
This is so that the filter position at 90 is included.
In cases where there will be no filter at 90 it is still
necessary to include a dummy filter at 90 degrees.

Number_of_taps_x2 Int32

Number of taps (coefficients) including Interaural delay
(ITD) delay (x2) per filter. e.g. 31 tap filter =31 x 2 + 2
(delay values)=64

Number_of_taps

Int32

Number of taps including the delay. e.g. 31 tap filter= 31
taps + delay value

Minimum_Az

Flt32

Minimum Azimuth value in degrees (e.g. -165)

Maximum_Az

Flt32

Maximum Azimuth value in degrees (e.g. 180)

Resolution_Az

Flt32

Inverse of the Position separation of Az in degrees, defined
as 1.0/(AZ separation)
e.g. 15 degrees between channel would =0.066666.

Number_of_Az

Int32

Number of Az positions at each elevation.

Minimum_El

Flt32

Minimum Elevation value in degrees.

Maximum_El

Flt32

Maximum Elevation value in degrees (Must include a value
for 90).

Resolution_El

Flt32

Inverse of the Position separation of Elevation in degrees,
defined as 1.0/(EL separation).
e.g. 30 degrees between EL would be 1/30=.0333.

Number_of_El

Int32

Number of elevation positions for each Azimuth+1. The
additional value is for the filter at 90 degrees. In cases
where there will be no filter at 90 degrees elevation it is
still necessary to include a dummy filter.

Sample_Period

Flt32

Filter sampling period in microseconds. Calculated as the
inverse of the sampling rate * 1,000,000.

A 90 degree filter value must be specified for the Maximum_AZ value.
Resolution values are defined as the inverse of the AZ or EL separation.

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HRTF Filter Organization
Filter coefficients are grouped first according to their elevation from maximum elevation to
minimum (e.g. 90, 60,...-60, -90). For each elevation the filters are organized from maximum AZ
to minimum AZ values (e.g. 180, 165,...-165). The table below gives an example of the filter
organization. IMPORTANT: Even if there are no values for elevation of 90 degrees a dummy set
of filter values must be included.
EL

AZ

90
60

180

60

165

60

150

60

.
.
.

60

-165

30

180

30

165

30

.
.
.

30

-165

0

180

0

165

0

.
.
.

0

-165

0

-180

.
.
.

.
.
.

-30

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RPvdsEx Manual

HRTF Filter Coefficient Format
The coefficient values for the HRTF must have the following format. They must be minimumphase with the left and right channels interleaved. Filter values are stored as 32-bit floats with the
filter's group delay stored as the last element of the filter. The example below shows the file
format for a 31 tap left/right filter pair. The HRTF FIR filter requires that the order include the
delay.
Ear

Filter#

Order#

L

1

0

L

2

1

L

3

2

...

..

..

L

31

30

Left group delay

xx

31

R

1

0

R

2

1

R

3

2

..

..

..

R

31

30

Right group delay

xx

31

All Coefficients and delays are 32-bit floating point values. The delays are specified in number of
samples.
The order of the filter must include the number of taps and the delay. A filter order of 32 has 31
taps and 1 group delay.
The MaxITD value must be greater than the maximum delay specified for any filter to be used and
is fixed at the start of the circuit.

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DistScale
[1:1,0]

DistScale
DistMax=100
DistMin=1
DistCur=50

Description:
Scales signal to model attenuation with distance. The DistCur is limited to the
DistMin and DistMax specified. Then the signal is scaled by DistMin / DistCur.
Name

Description

Data Type

Input

Input

Floating Point

Output

Output scaled as Output*DistMin/DistCur

Floating Point

DistMax

Maximum Distance for attenuation

Floating Point

DistMin

Minimum distance for attenuation number

Floating Point

DistCur

Current distance of the signal

Floating Point

HrtfCoef
[1:1,0]

HrtfCoef
CmpNo=1
Az=0
El=0

Description:
HRTF Coefficient generator. HrtfCoef obtains coefficients from the memory of
CmpNo. Azimuth and Elevation inputs can be dynamically changed to switch
between azimuth and elevation-specific HRTFs. The HrtfCoef generator will
interpolate between sets of coefficients as Azimuth and Elevation are changed.
RPvdsEx comes with a set of HRTFcoef.
For information about making custom HRTF filters see the HRTF Filter
description, page 84.
Name

Description

Data Type

Output

Filter Coefficients for HRTFFir filter

Floating Point

CmpNo

Component Number of RAM buffer storing
filter coefficients and look up table

Integer (Static)

AZ

AZ of signal source in degrees

Floating Point

El

Elevation of signal source in degrees

Floating Point

Example(s):
3D Circle, page 90.

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HrtfFir
[1:1,0]

HrtfFir
Order=32
MaxITD=100
{>Coef}
{>Delay}

Description:
FIR filter using HRTF coefficients. Filter coefficients can be obtained by
connecting the HrtfCoef component to the >Coef pointer on HrtfFIR. Custom
filter processing can be done by using the >Coef and >Delay lines.
The Order of the filters is equal to the number of taps (per ear) plus the delay
value (ITD). A 31 tap filter will have a filter order of 32.
The maximum ITD (Interaural Time Delay) is static and must exceed the
maximum value from any of the filters.
The RPvdsEx comes with HRTF filters. Information about using custom filters
can be found in HRTF File Format, page 84.
Name

Description

Data Type

Input

Input

Floating Point

Output

Filtered signal

Stereo

Order

Number of Taps (per ear) plus one (delay
value)

Integer (Static)

MaxITD Maximum Interaural Delay (no Filter value
should have a greater delay)

Floating Point
(Static)

>Coef

Pointer

Pointer to Coef buffer (PM) Ordering:
Ordered as follows:
B0, B1, B2, ... Bn n=order.

>delay

Pointer to delay buffer (DM). Ordering:
Pointer
X1(1), X2(1), Y1(1), Y2(1), X1(1), X2(1),
Y1(1), Y2(1),... X1(n), X2(n), Y1(n), Y2(n).

Example(s):
3D Circle, page 90.

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Reverb
[1:1,0]

Reverb
Dmax=100
Dcur=100
Decay=0.75
WetMix=0.25

Description:
Reverberation component. The Reverb component can be used to obtain more
realistic spatialization of 3D sound.
Name

Description

Data Type

Input

Input

Floating Point

Output

Reverb component of a stereo signal

Floating Point
(Stereo out)

Dmax

Maximum delay in msec

Static

Dcur

Current delay in msec

Floating Point

Decay

Room decay log scale decline

Floating Point

WetMix

Reverberation scalar for splitting signal into
stereo

Floating Point

Example:
3D Circle
File: Examples\3D_Sound\3d_circle.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
This example implements a basic 3D application. The circuit generates a pulsed
sound and filters it through dynamically changing HRTF filters. The processor
is also controlling the trajectory of the sound. A RampTooth generator is used
to produce the appropriate azimuth values to make the sound circle the head.
The pulsed sound could easily be replaced by audio inputs to the processor.
Note: High-quality headphones should be used to reproduce the 3D
spatialization effect. The 3D sound effect will not be heard over speakers.

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[1:13,0]

Reverb

NoName

[1:1,-1]

Name=C:\TD
N=33000
OS=0

Size=100000
Index=0
Write=0
{>Data}

Dmax=100
Dcur=57
Decay=0.75
WetMix=0.08

RamBuf

[1:16,0]
[1:15,0]

Reverb
Dmax=100
Dcur=13
Decay=0.75
WetMix=0.15

[1:9,0]

Random
Amp=2
Shft=0
Seed=0
Rst=Run
[1:4,0]

[1:10,0]

[1:11,0]

Cos2Gate

HrtfFir

Trf=10
Ctrl=Closed

Order=32
MaxITD=100
{>Coef}
{>Delay}

PulseTrain

[1:2,0]

OneShot

tereoSu

[1:17,0]

eo
Ch=1

Thi=30
Tg=0
Tlo=100
Npls=0
Trg=0
Stage=0
CurN=0
[1:8,0]

HrtfCoef
[1:6,1]

RampTooth
[1:18,0]

CycUsage

75.6605

Amp=180
Shft=0
Freq=2
Phse=0
Rst=Run

CmpNo=1
Az=0
El=0

Example:
FlyBy
File: Examples\3D_Sound\flyby.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
This example shows how to implement a flyby. A short helicopter.wav file is
loaded into the circuit and then run through processing that adjusts sound level,
direction, and Doppler shift based on distance. The DistScale component is
used to control sound level as a function of distance. The LongDynDel
component is used to generate the Doppler shift. The HrtfCoef and HrtfFir
components are used to change the apparent azimuth of the helicopter as it flies
by.
Note: High-quality headphones should be used to reproduce the 3D
spatialization effect. The 3D sound effect will not be heard over speakers.

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File1

[1:1,-1]

RamBuf
Name=C:\TD
N=33000
OS=0

Size=50000
Index=0
Write=0
{>Data}

[1:15,0]
Sound

[1:12,0]

[1:13,0]

DistScale

LongDynDel

DistMax=100
DistMin=2
DistCur=50

[1:2,0]

RampTooth
Amp=50
Shft=0
Freq=0.15
Phse=-179
Rst=Run

Mms=100
Dms=50
{>Data}

[1:3,0]
[1:10,0]

HrtfCoef
[1:7,0]

[1:8,0]

Arctan

ScaleAdd

CmpNo=1
Az=0
El=0

[1:16,0]

File2

58.0505

[1:11,1]

SerialBuf
Name=C:\TD
N=10000
OS=0

92

Size=10000
Rst=0
AccEnab=1
Write=0
Index=0
NBlks=0
{>Data}

HrtfFir
Order=32
MaxITD=100
{>Coef}
{>Delay}

Absval

SF=57
Shft=90

CycUsage

[1:14,0]

Sound

eo
Ch=1

RPvdsEx Manual

Basic Analysis
Basic Analysis Components
Components in the Basic Analysis group analyze various aspects of a signal.

This group includes the following components:


FeatSrch



FindFreq



PowerBand



RMS



TrackMax



TrackMin

This group also includes the following component, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


RMS2

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FeatSrch
[1:1,0]

FeatSrch
FC=Above
K1=0
K2=0

Description:
A feature search looks for a particular set of criteria to be reached. When the
criteria are met the feature search component generates a logical high (1)
otherwise a logical low (0) is generated. Users choose fixed criteria for the
search (e.g. the input is between two values). The condition levels can be
changed while the circuit is running. The possible feature search codes are:
OFF

No search in progress (output is always 0)

ABOVE

Checks to see if the input is above K1

BELOW

Checks to see if the input is below K1

BETWEEN

Checks to see if the input is above K1 and below K2

OUTSIDE

Checks to see if the input is below K1 or above K2

RISING

Checks to see if the input is rising

FALLING

Checks to see if the input is falling

PEAK

Checks to see if the input rose and then fell

VALLEY

Checks to see if the input fell and then rose

TIP

Checks to see if the PEAK or VALLEY event has occurred

RISETHRU

Checks to see if the input has risen through K1

FALLTHRU

Checks to see if the input has fallen through K1

PASSTHRU

Checks to see if the RISETHRU or FALLTHRU event has
occurred

Name

Description

Data Type

Input

Input

Floating Point

Output

1 if conditions met 0 if not

Logic

FC

Feature search condition

Static

K1

First search condition

Floating Point

K2

Second search condition

Floating Point

Example:
Feature Search
File: Example\FeatSrch.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz

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This example implements a simple signal detector. It calculates the RMS of the
input and FeatSrch sends a TTL pulse to the BitOut when the RMS goes above
0.38. To save the signal that comes in, modify the circuit with a Serial Buffer.
Note: Additional circuitry is included in the example file to demonstrate how
the example works.

Ch=1
dc

[1:4,0]

[1:2,0]

[1:3,0]

RMS

FeatSrch

M=1

Bi

FC=Above
K1=0.38
K2=0

[1:1,0]

FindFreq
[1:1,0]

FindFreq
Tau=100

Description:
FindFreq calculates the frequency of a signal using zero-crossings. Tau is the
number of milliseconds over which the zero-crossing is calculated.
Name

Description

Data Type

Input

Input

Floating Point

Output

Frequency based on zero-crossings

Floating Point

Tau

Feature search condition

Static

PowerBand
[1:1,0]

PowerBand
Fc=1000
BW=10

Description:
This component computes the power of the input signal within the specified
band. Power is defined as the integral (area under the curve) of that bandwidth.
The time it takes to calculate the PowerBand is inversely related to the
bandwidth, i.e. a 1 Hz band width takes 1 second while a .1 Hz band width
takes 10 seconds. To calculate level, you would take the square root of the
output.
Name

Description

Data Type

Input

Input

Floating Point

Output

Power of the input signal

Floating Point

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Fc

Frequency to measure

Floating Point (Static )

BW

3dB bandwidth to measure

Floating Point (Static)

Example:
Power Band
This circuit builds a THD (Total Harmonic Distortion) measurement system.
The signal applied to A/D channel one is passed through four PowerBand
components. The power measured at the first three distortion components is
summed and converted back to RMS via the SqRoot processor. The
fundamental is also measured and converted to RMS. The two RMS results are
then compared via Divide and converted to a dB ratio with LinTodB. This
analyzer can measure THD ratios down to about 90 dB.
[1:2,0]

PowerBand
Fc=2000
BW=0.1
[1:11,0]
[1:4,0]
Ch=1
dc

[1:1,0]

[1:12,0]

PowerBand

Sum

SqRoot

Fc=3000
BW=0.1
[1:6,0]

PowerBand
Fc=4000
BW=0.1
[1:8,0]

[1:9,0]

PowerBand

SqRoot

[1:13,0]

[1:14,0]

Divide

LinTodB

0.138633

Den=1

Fc=1000
BW=0.1

RMS
[1:1,0]

RMS

Description:
This component computes the RMS value by squaring the input, lowpass
filtering the input data, and taking the square root.
Note: The RMS component has a built-in time constant (tau) of 1 second.
Name

Description

Data Type

Input

Input

Floating Point

Output

Root Mean Square of Input value

Floating Point

Equation:
Output = RMS ( Input )
Example(s):
Feature Search, page 94.

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RMS2
[1:1,0]

RMS2
Tau=3000
Scale=1
LoLim=1e-006
Rst=0

Description:
RMS2 calculates an approximate RMS value of the input signal with a moving
average filter to disregard spurious signals that are in excess of 3X the running
average. The lowest possible output of this component is set by LoLim and the
smoothing average time constant is set by Tau. Reset forces the output to
LoLim and restarts the averaging process. This component has been optimized
to improve cycle usage for multi-channel use and should only be used for neural
signals with a Gaussian probability, not sinusoidal signals. The LoLim value
should match the experimental threshold and with each reset, the output will
begin deviating from this value at a rate not greater than 1.3X LoLim per unit of
time defined in Tau.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Input signal

Floating Point

Output

Output signal

Floating Point

Tau

Time constant

Floating Point

Scale

Scale factor

Floating point

LoLim

Output lower limit

Floating point (non-zero)

Rst

Reset

Logic

TrackMax
[1:1,0]

TrackMax
Vi=-1e+030
Rst=0

Description:
Tracks the maximum value of an input until the reset is triggered. When reset
(Rst=1), the maximum value is reset to Vi. This function is useful for measuring
peak amplitudes in signals.
Name

Description

Data Type

Input

Input

Floating Point

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Output

Maximum value found from last reset

Floating Point

Vi

Value at reset, when reset=1 output=Vi

Floating Point

Rst

Resets output value to Vi

Logic

TrackMin
[1:1,0]

TrackMin
Vi=1e+030
Rst=0

Description:
Tracks the minimum value of an input until the reset is triggered. When reset
(Rst=1), the minimum value is reset to Vi. This function is useful for measuring
trough amplitudes in signals.

98

Name

Description

Data Type

Input

Input

Floating Point

Output

Minimum value found from last reset

Floating Point

Vi

Value at reset, when reset=1 output=Vi

Floating Point

Rst

Resets output value to Vi

Logic

RPvdsEx Manual

Basic Math
Basic Math Components
The processing components in this group are used to perform low-level math operations.
Remember that even simple math operations might use many DSP cycles. For example, the Divide
processor will use about 30 cycles while ScaleAdd uses only about 10 for both a multiplication
and addition. Avoid the Divide, SqRoot, and Modulus processors whenever possible.

This group includes the following components:


AbsVal



Bound



Ceiling



Compare



Divide



Floor



Limit



Min and Max



Modulus



ScaleAdd



Sign



SqRoot



Square



StereoScale



StereoSum



Sum and Mult

This group also includes the following components, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCAbsVal



MCBound



MCMatMult



MCScale



MCSign



MCSum and MCMult

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AbsVal
[1:1,0]

Absval

Description:
AbsVal computes the absolute value of the signal.
Name

Description

Data Type

Input

Input

Floating Point

Output

Absolute value of Input

Floating Point

Equation:
Output = Abs (Input)
Example(s):
AbsVal (-2.3) = 2.3
AbsVal (2.3) = 2.3

Bound
[1:1,0]

Bound
Max=1
Min=-1
Vnan=0

Description:
Bound functions similar to the Limit component but evaluates to Vnan for
inputs that produce a NaN (not a number) error.
Note: NaN is output when a division by 0 is applied to a signal value.
Name

Description

Data Type

Input

Input

Floating Point

Output

Value no less than Min and no greater Floating Point
than Max.

Max

Maximum output value

Floating Point

Min

Minimum output value

Floating Point

Vnan

Value output in the event that input =
NaN

Floating Point

(not a number)
Equation:
If Input > Max then Output = Max
Else If Min <= Input <= Max then Output = Input

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Else If Input < Min then Output = Min
Else If Input = NaN then Output = Vnan

Ceiling
[1:1,0]

Ceiling

Description:
Ceiling rounds the input to the next highest integer value (returned in floating
point format). If the input is a negative value, Ceiling rounds towards zero.
Name

Description

Data Type

Input

Input

Floating Point

Output

Rounded up value of Input

Floating Point

Equation:
Output = Ceiling (Input )
Example(s):
Ceiling (2.3) = 3.0
Ceiling (-2.3) = -2.0
Ceiling (-2.7) = -2.0

Compare
[1:1,0]

Compare
K=0
Test=EQ

Description:
This component uses a specified test to compare the input signal to a specified
value, K. The output reports the result, true or false, as a logical value. The
comparison test can be any of the following: equal to, not equal to, greater than,
less than, greater than or equal to, or less than or equal to. The Compare
component can be thought of as an If... statement. For example, If the signal
value equals K then the output is true (1).
Name

Description

Data Type

Input

Input

Floating Point

Output

1 if compare is true, 0 if false

Logic

K

Test value

Floating Point

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Test

Comparison types:
EQ: Equal
NE: Not Equal
GT: Greater Than
LT: Less Than
GE: Greater than or Equal to
LE: Less than or Equal to

Static

Equation:
Output = Compare (Input Test K)
Example(s):
K = 20; Test = EQ
When Input = 20, Output = 1; otherwise Output = 0
K = 20; Test = GT
When Input > 20, Output = 1; otherwise Output = 0

Divide
[1:1,0]

Divide
Den=1

Description:
This component divides the input signal by the denominator and passes the
quotient to the output. Division by zero results in an error value. The Divide
component can also be used to multiply by defining a Den value between zero
and one.
The ScaleAdd and Mult components offer similar functionality and can also be
used to divide. The ScaleAdd is the most efficient of these three components
and should, therefore, be used whenever possible.
Name

Description

Data Type

Input

Input

Floating Point

Output

Input/Den

Floating Point

Den

Denominator for the divide

Floating Point

Equation:
Output = Input / Den ( Denominator)
Example(s):
PowerBand, page 96.
Biquad Filter, page 196.

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Floor
[1:1,0]

Floor

Description:
Floor rounds the input to the next lowest integer value (returned in floating
point format). If the input is a negative value Floor rounds away from zero.
Name

Description

Data Type

Input

Input

Floating Point

Output

Round down of Input

Floating Point

Equation:
Output = Floor (Input )
Example(s):
Floor (2.3) = 2.0
Floor (-2.3) = -3.0

Limit
[1:1,0]

Limit
Max=1
Min=-1

Description:
This component limits the signal to a range defined by the Max and Min
parameters. If the input signal is greater than the Max value then the signal out
is the Max value. If the input signal is less than the Min value then the signal
out is the Min value. If the input signal is between the Min and Max values it is
passed through as the signal output without change.
Note: If Max is defined as a value less than the defined Min value, the output
will always be the defined Min, regardless of the input value.
Name Description

Data Type

Input

Floating Point

Input

Output Value no less than Min and no greater than Max Floating Point
Max

Maximum output value

Floating Point

Min

Minimum output value

Floating Point

Equation:
If Input > Max then Output = Max
Else If Min <= Input <= Max then Output = Input
Else If Input < Min then Output = Min

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Min
Max
[1:1,0]

Min

[1:2,0]

Max

Description:
The Max and Min components evaluate multiple input signals and pass the
maximum or minimum input to the output. All inputs signals must come from
the primary output of another component. If it is necessary to route a parameter
output to this function use a ConstF to make it a primary output.
Name

Description

Data Type

Input (multiple) Input (multiple)

Floating Point

Output

Floating Point

Min or Max of inputs

Example(s):
Output =Min (Input1I-InputnI), Output =Max (Input1I-InputnI)
Min (4.0, -12.3, 22.7) = -12.3, Max (-3.0, 4, 16.2) = 16.2

MCAbsVal
[1:2,0]

MCAbsVal
nChan=16

Description:
MCAbsVal computes the absolute value of the multi-channel signal.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Absolute value of multi-channel Input Floating Point

nChan

Number of channels of input/output

Equation:
Output n = Abs (Input n)

104

Integer (Static)

RPvdsEx Manual

MCBound
[1:2,0]

MCBound
nChan=16
Max=1
Min=-1
Vnan=0

Description:
MCBound functions similar to the Limit component but evaluates to Vnan for
inputs that produce a NaN (not a number) error.
Note: NaN is output when a division by 0 is applied to a signal value.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Multi-channel Output, Value no less than Min Floating Point
and no greater than Max.

nChan

Number of channels of input/output

Integer (Static)

Max

Maximum output value

Floating Point

Min

Minimum output value

Floating Point

Vnan

Value output in the event that input = NaN

Floating Point

(not a number)
Equation:
If Input n > Max then Output n = Max
Else If Min <= Input n <= Max then Output n = Input n
Else If Input n < Min then Output n = Min
Else If Input n = NaN then Output n = Vnan

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MCMatMult
[1:2,0]

MCMatMult
nChan=16
{>K}

Description:
MCMatMult performs matrix multiplication of the multi-channel input signal
and the matrix data entered on >K. The dimensions for >K must match nChan
(e.g., when nChan is set to 4, >K is a 4 x 4 matrix).
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input signal

Floating Point

Output

Multi-channel input signal

Floating Point

nChan

Number of Channels (4 - 256)

Integer (Static)

>K

Scaling matrix

Pointer

Equation:

KxA=B
Where, K is the N x N scaling matrix. A is the input N x 1 matrix, one data
point for each of the N input channels and B is the output N x 1 matrix, one data
point for each of the N output channels. N is the total number of channels
(nChan).
The operation is computed on every sample based on the current input
provided.
B1 = K1,1 * A1 + K1,2 * A2 + K1,3 * A3 + … K1,N * AN
.
.
.
BN = KN,1 * A1 + KN,2 * A2 + KN,3 * A3 + … KN,N * AN
Ordering:
The matrix data for K must be loaded as a vector. Matrix row data is
concatenated to form the vector. For example, to load a 4 x 4 identity matrix:

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In RPvdsEx, the >K scaling matrix is typically loaded using a DataTable
component. Load the K matrix as a column vector using the nRow Type/Format
shown below. The No. Rows value is equal to N * N (or in this case 4 * 4 =16).

In this diagram, the DataTable K is used to load the identity matrix. The number
pattern from above K = [1000 0100 0010 0001] is listed in the first column.
Note: The DataTable component allows a maximum of 1024 rows. This would
correspond to a 32 x 32 scaling matrix. This means that the maximum number
of channels you can use with this component is 32. If you need to use a larger
channel amount, a SourceFile component or parameter tag can be used to load
in a larger scaling matrix.

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MCScale
[1:2,0]

MCScale
nChan=16
SF=1

Description:
MCScale multiplies each signal in a multi-channel input by the value of the SF
parameter. The scaled signals are output as a multi-channel signal. The SF
parameter input can be used to update the scale factor dynamically.
[1:2,0]
MCSigIn

ScaleFactor

MCScale

MCSigOut

nChan=16
SF=1

Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel signal input

Floating Point

Output

Multi-channel scaled output

Floating Point

nChan

Number of channels of input/output

Integer (Static)

SF

Scale factor

Floating Point

Equation:
Output[x] = Input[x] * SF

MCSign
[1:2,0]

MCSign
nChan=16

Description:
This component determines the sign of the multi-channel input and outputs
either -1 (signal with negative value), 0 (signal with no value), or 1 (signal with
positive value).
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

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RPvdsEx Manual

Name

Description

Data Type

Input

Multi-channel signal input

Floating Point

Output

Sign value of multi-channel input: -1, 0, 1 Floating Point

nChan

Number of channels of input/output

Integer (Static)

Equation:
If Input n < 0.0 then Output n = -1
Else If Input n = 0.0 then Output n = 0
Else If Input n > 0.0 then Output n = 1

MCSum
MCMult
[1:3,0]

[1:5,0]

MCSum

MCMult

Inp2

Inp2

nChan=16

nChan=16

Description:
These multi-input components perform basic summing and multiplying
functions for two multi-channel inputs.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Inputs (two)

Input

Floating Point

NChan

Number of Channels

Integer (Static)

Output

Multiplied or summed value of the
inputs

Floating Point

Equation:
Output =(Input1Ch# + Input2Ch#)
Output =(Input1Ch# * Input2Ch#)
Examples:
[1:8,0]

[1:1,0]

MCAdcIn

MCSum
Inp2

nChan=16
ChanOS=1

[1:5,0]

DiffSig
nChan=16

nChan=16

MCConst
[1:2,0]

MCToSing
RefChan

ChanSel=1

[1:3,0]

ScaleAdd

nChan=16
Value=1

SF=-1
Shft=0

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This circuit acquires 16 channels of input, and performs digital subtraction of
one channel from all the others. The channel to be subtracted is defined by the
parameter tag named RefChan.
[1:8,0]

[1:7,0]

MCAdcIn

MCMult

MCSig

Inp2

nChan=4
ChanOS=1

[1:1,0]

nChan=4

nChan=4

ConstF
CH1Scale

K=1
[1:2,0]

ConstF
CH2Scale

[1:5,0]

K=1

ToMC
[1:3,0]

ConstF
CH3Scale

K=1
[1:4,0]

ConstF
CH4Scale

K=1

This circuit shows how to scale each channel of an MC input by a different
scale factor.
Note: Use the MCScale component when all signals are to be scaled by the
same value.

Modulus
[1:1,0]

Modulus
Mod=1

Description:
Returns the remainder after the input is divided by the modulus.
Note: Check Known Anomalies for updates on this component.
Name

Description

Data Type

Input

Input

Floating Point

Output

Remainder of Input and Modulus

Floating Point

Mod

Modulus value (to calculate remainder)

Floating Point

Equation:
Ouput=Mod (Input)
For example: Input=5, Mod=2: Output = 1. (i.e. 5/2=2 with remainder of 1)

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ScaleAdd
[1:1,0]

ScaleAdd
SF=1
Shft=0

Description:
ScaleAdd multiplies a signal by the value of the SF parameter and then sums
the result with the Shft value.
Note: the SF and Shft parameters can be set to a constant value or connected to
signal sources. This enables the ScaleAdd function to be used to multiply two
signals, add two signals, or take the product of two signals and sum it to a third.
Using ScaleAdd to sum two signals is preferable to using the multi-input sum
function because it saves DSP cycles.

Name

Description

Data Type

Input

Input

Floating Point

Output

Product of input and SF plus shft

Floating Point

SF

Scale factor (multiply)

Floating Point

Shft

Add value

Floating Point

Equation:
Output = (Input * SF) + Shft
Note that Shft can be another signal.

Sign
[1:1,0]

Sign

Description:
This component determines the sign of the input and outputs either -1 (signal
with negative value), 0 (signal with no value), or 1 (signal with positive value).
Name

Description

Data Type

Input

Input

Floating Point

Output

Sign value of input: -1, 0, 1

Floating Point

Equation:
If Input < 0.0 then Output = -1
Else If Input = 0.0 then Output = 0
Else If Input > 0.0 then Output= 1

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SqRoot
[1:1,0]

SqRoot

Description:
This component computes the mathematical square root operation. The function
has a lower bound of 0.
Name

Description

Data Type

Input

Input

Floating Point

Output

Square root of input

Floating Point

Equation:
Output = Input 1/ 2
Example(s):
PowerBand, page 96.
Biquad Filter, page 196.

Square
[1:1,0]

Square

Description:
This component computes the mathematical square operation and passes the
result to the output.
Name

Description

Data Type

Input

Input

Floating Point

Output

Square of input

Floating Point

Equation:
Output = Input 2
Example:
Smooth, page 205.

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StereoScale
[1:1,0]

StereoScale
SFL=1
SFR=1

Description:
Scales a stereo signal. The left and right signals are scaled independently by
SFL and SFR respectively.
Name

Description

Data Type

Input

Stereo signal

Floating Point

Output

Stereo signal

Floating Point

SFL

Scale signal right channel

Floating Point

SFR

Scale signal right channel

Floating Point

StereoSum
[1:1,0]

tereoSu

Description:
Sums up to five stereo inputs and outputs one stereo signal.
Name

Description

Data Type

Inputs

Stereo signal

Floating Point

Output

Summed stereo signal

Floating Point

Sum
Mult
[1:1,0]

Sum

[1:2,0]

Mult

Description:
These multi-input components perform basic summing and multiplying
functions. They work most efficiently when three or more inputs are used.
Unused inputs will be ignored. All multiple inputs must come from primary

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outputs. If it is necessary to route a parameter output to this function, use a
CONSTF to convert the signal to a primary output.
Name

Description

Data Type

Input (multiple) Input (multiple)

Floating Point

Output

Floating Point

Multiplied or summed value of the
inputs

Equation:
Output = (Input1I + Input2I + Input3I + ... InputnI)
or
Output = (Input1I * Input2I * Input3I * ... InputnI)
Example: Sum
This construct implements a typical 'Reverb' circuit. The first three long delays
are summed to simulate early reflections. The 4th delay is added back
recursively to create the reverb chain. Try it out, it sounds like a big reverberant
warehouse.
cO
Ch=1

Ch=1
dc
[1:2,0]
[1:1,0]

[1:9,0]

LongDelay
Nms=50
{>Data}

[1:5,0]
[1:3,0]

LongDelay
Nms=37
{>Data}

LongDelay
Nms=11
{>Data}

[1:4,0]

[1:7,0]

LongDelay

ScaleAdd

Nms=17
{>Data}

114

[1:6,0]

Sum

SF=0.3
Shft=0

RPvdsEx Manual

Buffer Operations
Buffer Components
Buffer components are used to create and access data buffers. Data buffers can be used to store
signals, prepare for averaging, or create complex mappings. Most buffer operations (AvgBuf,
SerialBuf, and RamBuf) are associated with some amount of physical memory that can be
accessed by that component. For example, adding a SerialBuf component to a chain will result in
the required amount of SDRAM memory being allocated and associated with the component.
Other components (such as, ReadBuf and WriteBuf) utilize another component's memory buffer.
Because the RP2-5 does not have any SDRAM, it can not make use of the buffer operations.
Changing the Buffer Size Dynamically
For some Buffer components size is a dynamic parameter, allowing users to allocate a variable
size to the buffer from an application outside of RPvdsEx. However, when the RPvdsEx circuit is
first run, a memory buffer is allocated based on the size. The size can not be increased beyond the
allocated memory. So, size can be changed dynamically, but it can only be decreased.

This group includes the following components:


AvgBuf



AvgBuf2



BlockAcc



BlockAvg



RamBuf



ReadBuf



SerialBuf



SerSource



SerStore



SnipStore



TagStore



WriteBuf

This group also includes the following component, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCSerStore



MCSerSource

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Comparing Buffer Components

Often Used With ...

Index Generator

Buffer Size^

Read/Write

Trigger/Enable Line*

Access

Internal
N/A
N/A
TagStore
N/A

Static
Dynamic
Dynamic
Dynamic

Serial

Write
Write
Read and
Write
Read/
Write

Yes
Yes
None

SerialBuff
, AvgBuf

External
External

Static
N/A

Read or
Write
Read

None
None

RamBuf,
SerialBuf,
AvgBuf

Internal
OpenEx
Internal

Static
Dynamic

Read or
Write
Read

None

BlockAcc

None
116

Serial

Stores data for play out

Serial

SerSource

Serial

Performs sequential storage
of data

Random

SerialBuf

Random

Reads from specific indices
in a specified buffer

Serial

ReadBuf

N/A

N/A

Serial

Allocates a buffer and
allows read or write access
to any point in the buffer

Enable

RamBuf

Trigger

Sums block inputs to the
buffer

Trigger

BlockAvg

Trigger

Reads then writes data of a
fixed block size

None

BlockAcc

None

Sums the data input to a
buffer

Enable

AvgBuf2

BlockAcc

Enable

Sums the data input to a
buffer
None

AvgBuf

Artifact Rejection

Primary Function

Buffer

This table provides a quick reference summary of the features of the buffer components.

Often Used With ...

Index Generator
Internal

OpenEx

Internal

Tetrode

Internal

BlockAvg

External

Buffer Size^
Dynamic
Dynamic
Dynamic
N/A

Read/Write

Trigger/Enable Line*

Access
Serial

Write
Write
Write
Write

None
None
None

Serial

Writes to specific indices in
a specified buffer

Serial

WriteBuf

Random

Stores data with tag
information

Enable

TagStore

Trigger

Stores a snippet of data with
specified number of samples
before and after the trigger

Enable

SnipStore

None

Acquires data for
downloading to a PC
None

SerStore

Artifact Rejection

Primary Function

Buffer

RPvdsEx Manual

RamBuf,
SerialBuf,
AvgBuf

* The enable lines of some of these components require a high signal for the duration of acquisition (For
example: AccEnable in AvgBuf) and are classified as Enable lines. In other components, these lines are
triggered to start and continue acquisition for a fixed number of samples (for example: StEnable in
BlocAcc) and are classified as Triggers.
^ For some Buffer components size is a dynamic parameter, allowing users to allocate a variable size to the
buffer from an application outside of RPvdsEx. However, when the RPvdsEx circuit is first run, a memory
buffer is allocated based on the size. The size can not be increased beyond the allocated memory.
So, size can be changed dynamically, but it can only be decreased.

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AvgBuf
[1:1,0]

AvgBuf
Size=1000
Rst=0
AccEnab=0
Index=0
NBlks=0
{>Data}

Description:
Implements a summer in memory (to get the average divide by the number of
blocks at the end of acquisition). On each tick of the sample clock, where the
AccEnable is high, a sample will be acquired and summed with the current
value at the current index position in the buffer. The internal index generator is
incremented with each acquisition and loops back to 0 when the total number of
samples specified in the Size parameter have been acquired and summed.
Index reports the value of the internal index generator. NBlks reflects the
number of times the AccEnab input is enabled and disabled and can be thought
of as a block counter (assuming Size equals the block size fed into AvgBuf and
AccEnable remains high for the entire block acquisition then goes from high to
low between blocks). These outputs can be accessed from software or used
within the circuit.
AvgBuf is often used with the BlockAcc component, which is enabled with a
single enable pulse at the beginning of the block and then outputs an enable line
that remains high for exactly the specified (BlkSze) number of samples.
[1:1,0]
Signal
Enable

[1:3,0]

BlockAcc

AvgBuf

BlkSze=1000
StEnab=0
Skip=0
Tag
AccEnab=0
Nskip=0

Size=1000
Rst=0
AccEnab=0
Index=0
NBlks=0
{>Data}

Data

Interleaved averaging can be performed by writing blocks that are smaller than
the buffer size allocated. For example, to calculate two interleaved averages of
500 points, use BlockAcc to write 500 point blocks to AvgBuf with size 1000.

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Name

Description

Data Type

Input

Input

Any

Size

Size of buffer in words

Integer (Static)

Rst

Resets the buffer offset (index) to zero

Logic

AccEnab

Enables acquisition (data acquired only when
high)

Logic

>Data

Pointer to data buffer

Pointer

Index

Position of offset in buffer

Integer

NBlks

Number of times AccEnab is enabled and
disabled

Integer

Example:
Averaged Buffer
File: Examples\AvgBufex1.rcx
Default Device: RP2.1 Processor
Sampling Rate: 50 kHz
This example implements averaging using the AvgBuf component. A zBus
trigger starts a pulse train with 100, 9 ms pulses with a gating time of 2 ms.
These pulses trigger a Cos2Gate to generate 9 ms tones with a 2 ms rise/fall
time. The pulse train is also used to write a block of 500 points (10 ms at ~50
kHz sample rate) from the ADC input to the AvgBuf component, which sums
these points into its 500 point buffer. A DACDelay is used to synchronize the
signal out to the data acquisition. A graphing function allows the user to see the
results of the acquisition.
[1:9,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:10,0]

Cos2Gate
Trf=2
Ctrl=Closed

cO
Ch=1
[1:11,0]

[1:3,0]

PulseTrain

[1:1,0]
Src=zBusA

Thi=9
Tg=2
Tlo=100
Npls=100
Trg=0
Stage=0
CurN=0

[1:5,0]
Ch=1
dc

EdgeDetect

[1:13,0]

Edge=Rising

BlockAcc

[1:12,0]
[1:7,0]

BlkSze=500
StEnab=0
Skip=0
Tag
AccEnab=0
Nskip=0

DACDelay

[1:15,0]

AvgBuf
Size=500
Rst=0
AccEnab=0
Index=0
NBlks=0
{>Data}

200
UD=2Hz
DT=Float32
nChan=1
Source
-200
0

500

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AvgBuf2
[1:1,0]

AvgBuf2
nSize=512
nAvg=50
Reset=0
Trg=0
Art=0
nGood=0
nArts=0
StCode=0
{>Data}

Description:
AvgBuf2 sums two alternating signals, acquired on a single input line. AvgBuf2
differs from AvgBuf in four ways. 1) It sums two signals separately. 2) It allows
for variable buffer size. 3) It allows for artifact rejection. 4) It has an internal
block access feature for acquiring each signal. In addition, AvgBuf2 has two
additional buffers that hold the raw signal before the sums are complete.
When using AvgBuf2, the buffer size (nSize) is defined as the number of
samples to be included for each signal. For example, if nSize = 512 then two
buffers of 512 samples each are acquired. The nAvg parameter is used to define
the number of blocks to be acquired and summed for each signal. A trigger
starts the acquisition for each individual buffer.
Two triggers (one for the first buffer and one for the second) are required to
acquire signals for both buffers. When the number of triggers presented to the
Trg input reaches nAvg, the next trigger delivered moves the first sum to the
first average buffer and finally, one last trigger is required to move the second
sum to the second average buffer. The average buffer stores a sum of data
blocks. In order to get their average, the user must divide each sum by the
number of good acquisitions (nGood).
The nGood and nArts outputs provide access to current status for the number of
good acquisitions and artifacts, respectively, for the current average. If artifact
rejection is required, the Art parameter can be linked to a logical input. If Art
goes high for any sample within the acquisition time of the current block, the
block will be rejected. So, for example, if nSize = 100, and the processor is
running at 25 kHz, then Art has to be within 100 * 1/24414 = 4.096 ms from the
start of acquisition of a block.
StCode tells the user which one of the two signals it is currently acquiring.
StCode 1 indicates acquisition to the first buffer and StCode 2 indicates
acquisition to the second buffer. StCode 8 indicates the end of the data
acquisition for a pair of average buffers.

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Name

Description

Data Type

Input

Input

Any

nSize

Size of buffer in words (see page 115 for an
important note on dynamically changing the size
parameter)

Integer

nAvg

Number of averages for each signal

Integer

Reset

Resets the buffer offsets to 0

Logic

Trg

Triggers acquisition of a single buffer or writing sum Logic
of buffers to average buffer (total number of triggers
for a pair of averages is 2N + 2, where N = nAvg)

Art

Rejects the last two block acquisitions (one of each
signal)

Logic

>Data

Memory buffer for the data

Pointer

nGood

Number of good acquisitions

Integer

nArts

Number of rejected acquisitions due to artifacts

Integer

StCode

Position in acquisition sequence

Integer

Example:
Averaged Buffer
The example below acquires and sums 50 blocks into each of the two buffers on
AvgBuf2. The raw data is stored in a separate buffer before it is moved to the
average buffer. Before the raw data is moved it can be deleted using the artifact
rejection line. The values of the stored or average buffer (viewed in RPvdsEx
using >Data) represent the previous summed signal values and not the values of
the block currently being acquired.
Note that the pulse train is set for 102. For each buffer, the Trg must be pulsed
once for each block that is to be summed. Two additional trigger pulses are
required to move the data from each sum buffer to the average buffer. In this
case there are two buffers with 50 blocks each, so [2(50) + 2] pulses are needed
to complete the acquisition and store the summed data.
Ch=1
dc

[1:7,0]

AvgBuf2
[1:6,0]
[1:1,0]
Src=zBusA
[1:4,0]

PulseTrain2
nPer=510
nPulse=102
Enab=Yes
Rst=Run
PLate=0
PCount=0

nSize=510
nAvg=50
Reset=0
Trg=0
Art=0
nGood=0
nArts=0
StCode=0
{>Data}

1
UD=2Hz
DT=Float32
nChan=1
Source
-1
0

100

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BlockAcc
[1:1,0]

BlockAcc
BlkSze=100
StEnab=0
Skip=0
Tag
AccEnab=0
Nskip=0

Description:
BlockAcc (block access) is designed for use with SerialBuf and AvgBuf to
support block read/write functions. When the enable (StEnab) line is high, the
AccEnab output will go high for BlkSize ticks of the sample clock.
[1:1,0]

BlockAcc

Signal

BlkSze=500
StEnab=0
Skip=0
Tag
AccEnab=0
Nskip=0

Enable

Buffer

BufferEnable

To support block marking, the BlockAcc has a Tag input. The value of the Tag
input will be written as the first element of each buffer block. Also, to support
artifact rejection in averaging, a Skip input is provided to allow buffer average
skipping. If the skip line is made high, the next time StEnab is detected high it
will be ignored and the Nskip output will be incremented by one.

122

Name

Description

Data Type

Input

Input

Any

Output

Block data out

Any

BlkSze

Size of data block in words (see page 115 for an Integer
important note on dynamically changing the size
parameter)

StEnab

Sets the enable line of the BlockAcc

Skip

Ignores the next AccEnable high and skips one tag Logic
value

Tag

Tag: Times the Blk access has been written

Any

AccEnab

Starts data transfer to SerialBuff or AvgBuff

Logic

Nskip

Number of times the Tag line is skipped

Pointer

Logic

RPvdsEx Manual
Example:
Block Access
File: Examples\BlockAccEx.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
The example circuit shown below will save 75 samples from A/D input channel
one each time the software trigger 1 goes high. The EdgeDetect component
ensures that for one cycle of the sample clock, a high is sent to the BlockAcc
StEnab input for each rising software trigger. The 75 samples will be saved to a
SerialBuf with room for 100, 75-element blocks. Each block of data written will
include a Tag value written as its first element. This circuit will write the eightbit value at the digital input port as the tag value (the first value of each
block).The eight bit value is read using the WordIn component with bitmask
255. This integer value needs to be converted to float values to be consistent
with the data stored.

Ch=1
dc

[1:7,0]
[1:1,0]

[1:2,0]

EdgeDetect

Src=Soft1

10110100

Edge=Rising
[1:4,0]
M=255

W

[1:5,0]

Int2Float

[1:8,0]

[1:10,0]

BlockAcc

SerialBuf

BlkSze=75
StEnab=0
Skip=0
Tag
AccEnab=0
Nskip=0

Size=7500
Rst=0
AccEnab=0
Write=1
Index=0
NBlks=0
{>Data}

75
1

SF=1

BlockAvg
[1:1,0]

BlockAvg
BlkSze=100
NumAvg=100
Trig=0
Reset=0
WrEnab=0
AvgCnt=0
{>Data}

Description:
BlockAvg (block average) was primarily designed for use in OpenEx and TDT
macros. Use the Block_Avg_Store macros for data averaging when possible.
BlockAvg acquires a selectable number of input blocks, summing them as they
are acquired. Input blocks may be scaled before being fed to BlockAvg, to
achieve an average when the specified number of blocks are summed. The
accumulated sum is available on the output port when WrEnab is high. The
input and output ports are equal except when WrEnab goes high, at that time,
the sum is available.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

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Name

Description

Data Type

Input

Input

Any

Output

Passes input through until WrEnab goes high at
which point the Output equals the summed data

Any

Blk Size

Size of the memory buffer (see page 115 for an
important note on dynamically changing the size
parameter)

Integer
(Dynamic)

NumAvg

Sets the number of blocks to be summed. Blk Size
can be changed dynamically, however, if the new
NumAvg value is less than or equal to the current
AvCnt, the component is reset

Integer

Trig

A low to high pulse acquires a sample of the input
signal

Logic

Reset

Resets the block average to the start point and clears Logic
the buffer. Also resets AvgCnt

WrEnab

Goes high for number of samples equal to BlkSze
Logic
when an average is available and is used to clock the
output into a storage device

AvgCnt

Outputs the current number of blocks acquired.
Automatically resets once NumAvg is reached

Integer

>Data

Pointer to data buffer

Pointer

Example:
Block Average
In the example below, BlockAvg acquires samples of the input signal each time
Trig goes high. Each sample is summed with the accumulated sum until 100
samples have been acquired (set by the NumAvg parameter). The accumulated
sum is output and WrEnable goes high to clock the data into the TagStore
component with the Time parameter tag. The current sample count is monitored
on AvgCnt and is reset to zero by a logic high on Reset.
[1:1,0]
Signal
Trig

Reset

[1:3,0]

BlockAvg

TagStore

BlkSze=200
NumAvg=100
Trig=0
Reset=0
WrEnab=0
AvgCnt=0
{>Data}

Size=2010
BlkSize=201
Enable=1
Strobe=1
Rst=0
Tag
Index=0
{>Data}

Time

Data

124

Index

RPvdsEx Manual

MCSerStore
[1:2,0]

MCSerStore
nChan=16
Size=1024
Rst=0
WrEnab=1
Index=0
{>Data}

Description:
MCSerStore stores data from a multi-channel signal. The data port (>Data)
provides access to the buffer so that data can be downloaded to the PC.
[1:5,0]
MCSigIn

Reset
Enable

MCSerStore
nChan=16
Size=1024
Rst=0
WrEnab=1
Index=0
{>Data}

Data

If WrEnable is high, values from each signal in the multi-channel input are read
and stored in the next nChan buffer positions on each tick of the sample clock.
The index is also incremented to the next nChan buffer positions. This means
that data from all channels is stored in an interleaved fashion. The internal index
generator is incremented until the total number of samples specified in the Size
parameter has been written.

When the index reaches the end of the memory buffer, it automatically wraps
back to zero and continues to increase from there. Any data currently in the
buffers will be written over. Size must be set to the total number of points for
all signals in the multi-channel input (Size = number of points in each signal *
nChan). Size is a dynamic parameter, which allows users to specify the size of
the buffer after the circuit has been loaded to the device.
There are currently no multi-channel versions of other buffer components, such
as SnipStore or AvgBuf. Users who require these special features available with
these components will have to convert the multi-channel signal to single
channel.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

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Name

Description

Data Type

Input

Multi-channel input

Any

nChan

Number of channels in input

Integer (Static)

Size

Size of the memory buffer (see page 115 for an Integer
important note on dynamically changing the size
parameter)

Rst

Resets the offset (index) of each buffer

WrEnab

Enables data acquisition and increments the
Logic
offset position of the buffers (WrEnable needs to
remain high for the duration of data acquisition)

Index

Sends out the present buffer position relative to a Integer
starting position of zero

>Data

Pointer to data buffers

Logic

Pointer

MCSerSource

Description:
MCSerSource creates a multi-channel signal. Data can be written to the buffer
via the data port (>Data). IdxBase and IdxStep control which index is being
sent out of the buffer.
[1:1,0]

MCSerSource

Reset

nChan=16
Size=1024
IdxBase=0
IdxStep=1
Rst=0
CurInd=0
NxtInd=0
{>Data}

Data

IdxBase defines the index for the first point in the buffer. The index is
incremented by IdxStep on each sample. When the index reaches the end of the
memory buffer, it automatically wraps back to IdxBase and continues from
there. Set IdxStep = 0 to hold the index constant and equal to IdxBase.

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Size must be set to the total number of points for all signals in the multi-channel
input (Size = number of points in each signal * nChan). Size is a dynamic
parameter; the size of the buffer can be set after the circuit has been loaded to
the device.
All channel data is stored in an interleaved fashion.

Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

Name

Description

Data Type

nChan

Number of channels in output

Integer (Static)

Size

Size of the memory buffer (see page 115 for an Integer
important note on dynamically changing the size
parameter)

IdxBase

Minimum index value

Integer

IdxStep

Index step size on each sample

Integer

Rst

Resets the index of the buffer to IdxBase

Logic

>Data

Pointer to data buffers

Pointer

CurInd

Sends out the present buffer position relative to a Logic
starting position of zero

NextInd

Sends out the next buffer position relative to a
starting position of zero

Integer

Output

Multi-channel output

Any

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RamBuf
[1:1,0]

RamBuf
Size=1000
Index=0
Write=0
{>Data}

Description:
Implements a random access memory function. The RamBuf processing
component is used to allocate and optionally access a buffer located in external
SDRAM memory. Buffers can be any size (limited only by the amount of
installed memory). When placed in a processing chain, RamBuf can be used to
save data, play arbitrary waveforms, create complex mappings, or access
specific data points in a buffer.
The index parameter controls the currently accessed buffer position. Index can
have any value from 0 to 231. However, if the Buffer size is smaller than the
index the index will overshoot the buffer size and the data accessed will be
invalid.
The accessed buffer position will automatically be calculated as the modulus
(Index/Size). The Write parameter is set to 0 for reading the index in memory.
The Write parameter is set to 1 to write the current input value to the current
index.
The output will always reflect the last value written to the current buffer
location. So even if Write is made true and the current signal input is written to
the memory, RamBuf will first read the old value from this location and use it
for output.
In order to read the new value, write has to be 0 for the new value to be written
into the buffer, and then write has to be changed to 1 to read this new value
from that buffer location.
If simultaneous read and write access is needed for the same memory buffer, try
using ReadBuf or WriteBuf in conjunction with RamBuf.
Name

Description

Data Type

Input

Input

Any

Output

Buffer data out

Any

Size

Size of buffer in words

Integer
(Static)

Index

The position of the accessed data point

Integer

Write

Enables read(0)or write(1)

Logic

>Data

Pointer to data buffer

Integer

Example:
RAM Buffer
In this example we use a RamBuf component to map a frequency input to a
modulator output. The Tone component at [1:1,0] modulates the frequency of

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the second Tone at [1:8,0]. The modulator frequency is also scaled and fed into
the index input of the RamBuf allowing for a mapping from frequency to
intensity scaling, which is held in the data table InvXFer. This type of circuit
can be used to normalize a FM sweep for transducer variance across frequency.
[1:8,0]

[1:9,0]

Tone
Amp=5
Shft=0
Freq=100
Phse=0
Rst=Run

[1:1,0]

Tone
Amp=1000
Shft=0
Freq=3000
Phse=0
Rst=Run

[1:3,0]

Float2Int
SF=0.01

cO
Ch=1

ScaleAdd
SF=1
Shft=0

[1:10,0]

[1:5,0]

[1:6,0]

RamBuf

Smooth

Size=1000
Index=0
Write=0
{>Data}

Tau=1

InvXFer

=0

ReadBuf
[1:1,0]

ReadBuf
CmpNo=1
Index=0

Description:
Gets a value from a specified memory buffer using a specified index. The buffer
is specified by setting the CmpNo parameter to the component number of a
RamBuf, SerialBuf, or AvgBuf component found within the circuit. The
component number is the first number in parenthesis found at the top of each
component. The index number is the position within the buffer and must be set
to a number less than or equal to the block size for the specified buffer.
For example, to read a value from the RamBuf below, the ReadBuf CmpNo
parameter is set to 4.
Component Number
[1:4,0]

RamBuf
Size=1000
Index=0
Write=0
{>Data}

Important!: Every time the circuit is even slightly modified, the component
number of the required buffer might change. Always check the component
number after recompiling. If the component number has changed update the
ReadBuf component's CmpNo parameter, recompile, and recheck the
component number.

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Name

Description

Data Type

Output

Buffer data out

Any

CmpNo Component number of the buffer being read

Integer (Static)

Index

Integer

The position of the accessed data point

SerialBuf
[1:1,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

Description:
The SerialBuf component is a memory buffer manager with a built-in serial
index generator. SerialBuf supports writing or reading, but does not support
random access or simultaneous reading/writing. The Write control selects
writing to (high) or reading from (low) the buffer and AccEnab triggers the read
or write function. If AccEnable is high, the component will access the current
index position in the memory buffer and the internal index generator is
incremented. When the index reaches the total number of samples specified in
the Size parameter it is automatically reset to zero and starts increasing again
from there. Any data currently in the buffer will be written over.
Two outputs report the status of the SerialBuf component. The Index output
reports the value of the internal serial index generator. The nBlks output counts
the number of times the AccEnab input is enabled and disabled. This output can
be thought of as a block counter.
Because SerialBuf requires that the AccEnable line remain high for each sample
that is acquired, it is often used with the BlockAcc component. BlockAcc is
enabled with a single enable pulse at the beginning of the block and then
outputs an enable line that remains high for exactly the specified (BlkSze)
number of samples.
[1:1,0]
Signal
Enable

130

[1:3,0]

BlockAcc

SerialBuf

BlkSze=100
StEnab=0
Skip=0
Tag
AccEnab=0
Nskip=0

Size=7500
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

RPvdsEx Manual

Name

Description

Data Type

Input

Input

Any

Output

Output of serial buffer

Any

Size

Size of buffer in words

Integer (Static)

Rst

Resets the buffer offset to zero

Logic

AccEnab

Enables data acquisition, needs to
stay high for the duration of
acquisition

Logic

Write

Enables read(0)or write(1)

Logic

>Data

Pointer to data buffer

Pointer

Index

Position of offset in buffer

Integer

NBlks

Number of time AccEnab is enabled Integer
and disabled

Example:
Serial Buffer
File: Examples\SerialBuffer_ex.rcx
Default Processor: RP2 Processor
Sampling Rate: 50 kHz
This circuit will compute the RMS level of channel one of the A/D input. When
triggered via a zBus trigger, the RMS level will be written to the SerialBuf
every 100 ms for 100 values. The EdgeDetect component makes sure that only
one value is saved for each pulse out. The SerialBuf is 1000 points long, so the
software trigger can be issued ten times before the buffer is full.
[1:7,0]
Ch=1
dc

[1:8,0]

RMS

SerialBuf

[1:6,0]
[1:3,0]

PulseTrain

[1:1,0]
Src=Soft1

Thi=1
Tg=0
Tlo=99
Npls=100
Trg=0
Stage=0
CurN=0

[1:4,0]

EdgeDetect
Edge=Rising

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

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SerSource
[1:1,0]

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

Description:
Implements a serial access memory function for playing a signal. When
IdxEnab is set high the SerSource reads a value from the memory buffer, sends
out the output, and increments to the next position in the buffer. The internal
index generator is incremented until the total number of samples specified in the
Size parameter has been read. When the index reaches the end of the memory
buffer, it is automatically reset to zero and starts increasing again from there.
SerSource has several advantages over SerialBuf or RamBuf. It uses fewer
cycles because it can only read from a buffer and users have direct control over
the buffer size. Do not use SerSource if you need both record and play or if you
need to move to a particular position in the buffer.
When using SerSource, note that the first value loaded is ready for plays out at
index 0. When the enable line (IndxEnab) goes high with the first trigger, the
index is incremented and the next value is sent to the SerSource signal output
line. So, at index 1 the second value is played out. When SerSource is used to
play out a list of individual values (such as a list of stimulus parameters) the
first value sent to the SerSource might appear to be skipped. A Latch can be
used to ensure that the output and index correspond more accurately to an
ordered list of values. See Comparing SerSource and SerialBuf Indexing and
Output below for more information.
Name

Description

Data Type

Output

Output

Any

Size

Size of the memory buffer (see page 115 for an Integer
important note on dynamically changing the size (Dynamic)
parameter)

Rst

Resets the signal to the start of the buffer

IdxEnab

Enables play out and increments the position of Logic
the buffer

Index

Sends out the preset buffer position relative to a Integer
starting position of zero

>Data

Pointer to data buffer

Example:
SerSource

132

Logic

Any

RPvdsEx Manual

[1:5,0]

BufferSize

cO
Ch=1

SerSource
[1:1,0]

Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

Src=Soft1
[1:3,0]

Schmitt2
BufferSize

[1:6,0]

BuffPos

nHi=100
nEnab=1

Data

The example above shows a simple circuit that will play a signal out when a
software trigger is generated. The BufferSize is read to both the SerSource and
to the Schmitt2 trigger (nHi). This ensures that there is no dead time for the
signal out. The buffered signal is played out of the SerSource when the trigger
goes high.

Comparing SerSource and SerialBuf Indexing and Output
When a circuit containing the SerSource component is run, the first value is loaded to the
SerSource buffer, even if the enable line (IdxEnab) is low. When the enable line is triggered, the
second value is loaded into the buffer, the index is incremented, and the second value is played
out. This can sometimes give the appearance that the first value has been skipped, especially when
individual values, such as a list of stimulus values, are being played out rather than a continuous
waveform.
The simple circuit pictured below compares the output of the SerSource to that of the SerialBuf to
demonstrate the differences in indexing and play out between these common components. In this
example, the data in a SourceFile is fed to both the SerialBuf and SerSource. A simple software
trigger is used to enable the buffers.
Circuit is loaded to the hardware...
[1:4,0]

SerialBuf
[1:1,0]
Src=Soft1

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

0

0

[1:5,0]

Value in
Text File:
1
NoName
2
3
4
Name=C:\Do
.
N=0
OS=0
.

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

0

0

The values from the SourceFile are not yet ready for play out of either buffer.

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Circuit is run ...

First software trigger ...

[1:4,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

[1:4,0]

0

0

[1:5,0]

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

1

1

[1:5,0]

1

0

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

2

1

Although index is 0, the first value from
the file is already loaded and ready for
play out of the SerSource.

Although the index is 1, the second value
has been loaded and played out of the
SerSource.

Second software trigger ...

Third software trigger ...

[1:4,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

[1:4,0]

2

2

[1:5,0]

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

3

3

[1:5,0]

3

2

While the index for both components is 2,
the SerSource plays out the third value.

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

4

3

At index 3, SerSource plays out the fourth
value.

Using a Latch with SerSource
When using a SerSource, you can avoid the discrepancy between the index and the value accessed
by adding a Latch that is triggered by the same trigger that triggers the SerSource enable line. This

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will latch the value loaded during the previous sample period so that the index and value number
will match. In the example below, the earlier circuit has been modified to include a Latch.
Note: the same software trigger is used for the Latch and the buffer.
Circuit that is loaded to the hardware...
[1:4,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=0
Index=0
NBlks=0
{>Data}

[1:1,0]
Src=Soft1

0

0
[1:8,0]

Latch

[1:5,0]
Src=Soft1

0

Trg=0

[1:7,0]

SerSource

Value in
Text File:
1
NoName
2
3
4
Name=C:\Do
.
N=0
OS=0
.

Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

0

0

Circuit is run...
[1:4,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=0
Index=0
NBlks=0
{>Data}

0

0
[1:8,0]

Latch

[1:5,0]
Src=Soft1

0

Trg=0

[1:7,0]

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

1

0

Although the first value from the SourceFile is already available for play out, the output of the
Latch is still 0.

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First software trigger...
[1:4,0]

SerialBuf

1

Size=1000
Rst=0
AccEnab=1
Write=0
Index=0
NBlks=0
{>Data}

1
[1:8,0]

Latch

[1:5,0]
Src=Soft1

1

Trg=0

[1:7,0]

SerSource

2

Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

1

The second value has been loaded, but the output of the Latch is 1, the first value in the
SourceFile.
Second software trigger...
[1:4,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=0
Index=0
NBlks=0
{>Data}

2

2
[1:8,0]

Latch

[1:5,0]
Src=Soft1

2

Trg=0

[1:7,0]

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

3

2

The output of the SerSource is 3 (the third value), but the output of the Latch is still 2.

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RPvdsEx Manual
Third software trigger...
[1:4,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=0
Index=0
NBlks=0
{>Data}

3

3
[1:8,0]

Latch

[1:5,0]
Src=Soft1

3

Trg=0

[1:7,0]

SerSource
Size=1000
Rst=0
IdxEnab=1
Index=0
{>Data}

4

3

Here the index is 3 and the Latch output is 3, the third value in the SourceFile.

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SerStore
[1:1,0]

SerStore
Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

Description:
Implements a serial access memory function for storing data. The data port
(>Data) provides access to the buffer so that it can be downloaded to the PC.
[1:1,0]

SerStore

Signal

Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

Reset
Enable

Data

On each tick of the sample clock, when WrEnable is high, the SerStore reads a
value from the input, stores it to the buffer, and increments to the next position
in the buffer. The internal index generator is incremented until the total number
of samples specified in the Size parameter have been written. When the index
reaches the end of the memory buffer, it is automatically reset to zero and starts
increasing again from there. Any data currently in the buffer will be written
over.
SerStore has several advantages over SerialBuf or RamBuffer. It uses fewer
cycles because it is a write only buffer and users have direct control over the
buffer size. Do not use SerStore if you need to both record and play or if you
need to move to a particular position in the buffer.

138

Name

Description

Data Type

Input

Input

Any

Size

Size of the memory buffer (see page 115 for an
important note on dynamically changing the size
parameter)

Integer
(Dynamic)

Rst

Resets the offset (index) of the buffer

Logic

WrEnab

Enables data acquisition and increments the offset Logic
position of the buffer (WrEnable needs to remain
high for the duration of data acquisition)

Index

Sends out the present buffer position relative to a Integer
starting position of zero

>Data

Pointer to data buffer

Any

RPvdsEx Manual
Note for OpenEx users: When using with a data construct such as OxStream,
the size of SerStore should be an even multiple of the block size of the
construct.
Example: SerStore
The example below uses a parameter tag to generate the buffer size of the
SerStore. The parameter tag also determines the duration of the Schmitt2 trigger
(in samples). When a trigger is generated (Soft1) the Schmitt2 Trigger is
enabled. This stores the number of samples specified by BufferSize to the
SerStore. When the acquisition is finished the data can be downloaded to a PC
from the >Data port.

Ch=1
dc

[1:4,0]
[1:5,0]

BufferSize

SerStore
[1:2,0]

[1:1,0]
Src=Soft1

Schmitt2
nHi=100
nEnab=1

Data

Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

BufferPos

BufferSize

SnipStore
[1:1,0]

SnipStore
Size=32000
nBlk/2=16
Rst=0
Go=1
Tag
Index=0
{>Data}

Description:
The SnipStore component stores multiple snippets of data to a buffer. The
SnipStore was designed for use with the Tetrode component but can be used for
any signal where the values before the trigger are important.
The SnipStore acquires a signal snippet based on the block size, nBlk/2 = X.
When a logical high is detected, the store acquires nBlk/2-1 samples before the
start of the trigger and nBlk/2-1 samples after the trigger. A Tag value is also
stored at the start of each stored snippet. To avoid writing partial snippets, the
snippet block size (nBlk) should always be a multiple of the buffer size (Size).
The data port (>Data) provides access to the buffer so that it can be downloaded
to the PC.
When used with a threshold detection circuit, SnipStore stores data with
reference to the point at which a threshold is crossed. As shown in the figure
below, it stores half the total number of points (specified as nBlk/2) before the
threshold was crossed and half after that point.

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As a result, the point at which the threshold is crossed will always be centered
in the acquired snippet. However, in many cases the threshold is not at the
center of the signal of interest. For example, the portion of the signal of interest
that occurs after the threshold is crossed may be longer than the portion of the
signal that occurs before threshold is crossed. In these cases, the user must
specify a block size that is larger than the expected length of the signal to ensure
that the entire signal is stored.
Name

Description

Data Type

Input

Input

Any

Size

Size of the memory buffer (see page 115 for an
important note on dynamically changing the size
parameter)

Integer

nBlk/2

1/2 the size of the acquired signal in samples

Integer

Rst

Resets the signal to the start of the buffer

Logic

Go

Enables the start of the acquisition block

Logic

Tag

Stores a value at the start of the acquisition that
indicates the start of the sample

Any

Index

Sends out the present buffer position relative to a
starting position of zero (Always a multiple of
[(nBlk/2)x2] )

Integer

>Data

Pointer to data buffer

Any

Example:
See the Tetrode component information, page 273, for an example of how the
SnipStore can be used.

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TagStore
[1:1,0]

TagStore
Size=1024
BlkSize=16
Enable=1
Strobe=1
Rst=0
Tag
Index=0
{>Data}

Description:
TagStore was primarily designed for use in OpenEx and TDT macros. If used
outside the OpenEx environment, be aware that the Tag input’s data type may
differ from the data type of the acquired waveform.
TagStore implements a serial access memory function for storing input data and
is used to mark an acquired waveform with a scalar value such as a timestamp
or other event code. On the first sample that both Enable and Strobe are high,
storage of a block is initiated. TagStore stores the Tag value and the input value
immediately. On each subsequent tick of the sample clock, when Strobe is high,
the TagStore reads a value from the input, stores it to the buffer, and increments
to the next position in the buffer. This continues until a full block of samples
(defined by BlkSize) is stored, and then TagStore becomes ready to store the
next block. When the index reaches the end of the memory buffer, it is
automatically reset to zero. The data port (>Data) provides access to the buffer
so it can be downloaded to the PC.
Data will be stored at the sampling rate of the DSP circuit if the Strobe input is
always high. It can also decimate the incoming signal by providing a pulsed
signal to the Strobe input. The period of the pulse determines how the signal is
decimated.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

Name

Description

Data Type

Input

Input

Any

Size

Size of the memory buffer (see page 115 Integer
for an important note on dynamically
(Dynamic)
changing the size parameter)
Must be a multiple of the BlkSize value

Blk Size

Size of each data block in samples

Integer

Enable

Enables data acquisition and increments
the offset position of the buffer

Logic

When Enable goes low, the current block
being stored will finish before storage is
halted

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Strobe

Optional additional write enable

Logic

Useful for decimation
Data is only written when Strobe is high
Rst

Resets the Index to zero

Logic

Tag

Tag to be stored with data (usually a time Any
stamp)

Index

Sends out the present buffer position
relative to a starting position of zero

Integer

>Data

Pointer to data buffer

Pointer

Note for OpenEx users: When using with a data construct such as OxStream,
the size of TagStore should be an even multiple of the block size of the
construct.
Example:
In the example below, BlockAvg acquires 200 samples (set by the BlkSze
parameter) of the input signal each time Trig goes high. Each block of 200
samples is summed with the current memory contents until 100 blocks have
been acquired (set by the NumAvg parameter). The accumulated sum is output
and WrEnable goes high to enable writing the data into the TagStore component
with the Time HopIn component placing a time stamp on the data. The current
sample count is monitored on AvgCnt and is reset to zero by a logic high on
Reset.

Signal
Trig

Reset

[1:1,0]

[1:3,0]

BlockAvg

TagStore

BlkSze=200
NumAvg=100
Trig=0
Reset=0
WrEnab=0
AvgCnt=0
{>Data}

Size=2010
BlkSize=201
Enable=1
Strobe=1
Rst=0
Tag
Index=0
{>Data}

Time

Data

WriteBuf
[1:1,0]

WriteBuf
CmpNo=1
Index=0

Description:
Writes a value to a specified memory buffer using a specified index. The buffer
is specified by setting the CmpNo parameter to the component number of a
RamBuf, SerialBuf, or AvgBuf component found within the circuit. The

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component number is the first number in parenthesis found at the top of each
component. The index number is the position within the buffer and must be set
to a number less than or equal to the block size for the specified buffer.
For example, to read a value to the RamBuf below, the WriteBuf CmpNo
parameter is set to 4.
Important!: Every time the circuit is even slightly modified, the component
number of the required buffer might change. Always check the component
number (as shown in the figure below) after recompiling.
Component Number
[1:4,0]

RamBuf
Size=1000
Index=0
Write=0
{>Data}

If the component number has changed update the WriteBuf component's
CmpNo parameter, recompile, and recheck the component number.
Name

Description

Data Type

Input

Buffer data input

Any

CmpNo

Component number of the buffer being written Integer (Static)
to

Index

The position of the accessed data point

Integer

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Coefficient Generators
Coefficient Generator Components
Coefficient generators are used to calculate the coefficients of specified high-pass, low-pass, bandpass, or notch filters in real-time. Their outputs can be connected to the filter coefficient port of a
Biquad filter component.
Note: Coefficient generator components are designed to be used with a single filter component.
Do not use a single coefficient generator component with multiple filter components.

This group includes the following components:

144



ButCoef



ButCoef1



CoefLoad



ParaCoef

RPvdsEx Manual

ButCoef
[1:1,0]

ButCoef
Gain=1
Fc=1000
NBiq=1
Type=LP
Enab=Yes

Description:
This component generates the coefficients for an Nth order Butterworth filter
(highpass or lowpass) having the specified attributes for the Biquad filter. New
coefficient values are generated whenever the enable line (Enab) is high (1).
Setting the enable line to low (0) after the coefficients have been generated
decreases cycle usage. The ButCoef can also be placed in time slice -1 to
generate the coefficients only once. The coefficients will be generated when the
processing chain is run and will remain unchanged during acquisition, further
reducing cycle usage. To generate coefficients for notch or bandpass filters, use
ButCoef1.
Note: To satisfy the Nyquist Theorem, the sampling frequency of the system
should be greater than 2 times the highest frequency component passed by the
filter.
Name

Description

Data Type

Output

Generated Butterworth coefficients

Any

Gain

Scales the filtered portion of the coefficients,
gain is linear

Floating point

Fc

Center/corner frequency (min=2 Hz)

Floating point

NBiq

Number of Biquad coefficients generated (must
match NBiq of filter)

Integer (Static)

Type

LP = lowpass, HP = highpass

Static

Enab

Enables the generation of new coefficient values Logic

Tech Note:
Clipping (when voltage value is greater than the DAC can handle) will occur
when the Gain of the ButCoef to the input signal produces a voltage value
larger than +/- 10 and is sent to a D/A for play out. Check the output values of
the filtered signal to determine if this is a problem.
Example:
Second Order Biquad Filter
File: Examples\ButCoef_ex.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz

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This example uses a ButCoef to create a second order biquad filter, with a 2000
Hz high-pass, and generates filtered noise. Notice that nBIQ has been set to two
for both the Biquad and ButCoef components.
[1:2,0]

[1:3,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run

Biquad
nBIQ=2
{>Coef}
{>Delay}

cO
Ch=1
[1:4,0]

[1:1,0]

ButCoef
Gain=1
Fc=2000
NBiq=2
Type=HP
Enab=Yes

ButCoef1
[1:1,0]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

Description:
This component generates the coefficients for a second order Butterworth filter
(lowpass, bandpass, highpass, or notch) having the specified attributes for the
Biquad filter. When using a bandpass or notch filter, the BW (bandwidth)
parameter refers to the filter bandwidth at 3dB attenuation (e.g. for Fc = 5 kHz
and BW = 1 kHz, the 3dB attenuation would occur at 4.5 kHz and 5.5 kHz).
When the filter type is set to LP (lowpass) or HP (highpass), the BW parameter
is redundant and is ignored.
New coefficient values are generated whenever the enable line (Enab) is high
(1). Setting the enable line to low (0) after the coefficients have been generated
decreases cycle usage. The ButCoef1 can also be placed in time slice -1 to
generate the coefficients only once. The coefficients will be generated when the
processing chain is run and will remain unchanged during acquisition, further
reducing cycle usage.
ButCoef1 allows the user to build only lower order filters. Multiple filters can
be cascaded to make higher order bandpass and notch filters. To generate
coefficients for higher order lowpass and highpass filters users should use
ButCoef.
Note: To satisfy the Nyquist Theorem, the sampling frequency of the system
should be greater than 2 times the highest frequency component passed by the
filter.

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Name

Description

Data Type

Output

Generated Butterworth coefficients

Any

Gain

Scales the filtered portion of the coefficients, gain Floating point
is linear

Fc

Center/corner filter frequency (min=2 Hz)

Floating point

BW

Bandwidth at 3dB attenuation

Floating point

Type

LP = lowpass, BP = bandpass, HP = highpass, NT Static
= notch

Enab

Enables the generation of new coefficient values

Logic

Tech Note:
Clipping (when voltage value is greater than the DAC can handle) will occur
when the Gain of the ButCoef1 to the input signal produces a voltage value
larger than +/- 10 and is sent to a D/A for play out. Check the output values of
the filtered signal to determine if this is a problem.
Example:
Butterworth Coefficients
File: Examples\ButCoef1_ex.rcx
Default Device: RP2 Processor
Sampling Rate: 25 kHz
This example uses two ButCoef1 generators to filter the signal input. The first
ButCoef1 generates a 50 Hz notch filter and the second generates a 5000 Hz
low-pass filter. The filtered signal is sent to D/A channel one. Note that the
number of Biquads (nBIQ) is one.

Ch=1
dc

[1:3,0]

[1:1,0]

ButCoef1
Gain=1
Fc=50
BW=20
Type=NT
Enab=Yes

[1:4,0]

[1:5,0]

Biquad

Biquad

nBIQ=1
{>Coef}
{>Delay}

nBIQ=1
{>Coef}
{>Delay}

cO
Ch=1
[1:6,0]

[1:2,0]

ButCoef1
Gain=1
Fc=5000
BW=1000
Type=LP
Enab=Yes

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CoefLoad
[1:1,0]

CoefLoad
NumBlks=4
BlkSize=10
BlkSel=0
EnabFF=No
FlipFlop=0
ActCnt=0
{>CoefBlks}

Description:
The CoefLoad component is used to quickly load and update component
coefficients at run-time under user control. Uses include updating filter
coefficients and channel mappings. Using this component extends the
usefulness of components like FIR2 by allowing many more blocks of
coefficients to be used. These blocks are stored in the much larger XM memory
area and then loaded to the smaller PM memory when needed.
Because the coefficients are loaded one at a time on each tick of the sample
clock, when a new coefficient set is needed, it will take BlkSize+1 cycles to
load (BlkSize equals the number of coefficients being loaded). This time delay
is typically not an issue. The CoefLoad component has an optional FlipFlop
output that can be used to drive the block select input of the loaded component.
The ActCnt output is used to determine if there are more coefficients to be
loaded. If ActCnt > 0, the component is active and is in the process of loading
coefficients.
Coefficient blocks within this component can have any format and any
arrangement. However, this arrangement must match the needed format and
arrangement of the target component. The blocks of coefficients are then simply
placed sequentially in the components XM memory.
Name

Description

Data Type

Output

Selected block of coefficients

Any

NumBlks

Number of blocks of coefficients

Integer (Static)

BlkSize

Number of coefficients per block

Integer (Static)

BlkSel

Index to the block of coefficients to be used

Integer

EnableFF

Enables optional flip flop output

Logic

>CoefBlks

Pointer to CoefBlks buffer (PM)

Pointer

FlipFlop

Optional output to drive the block select input Integer
of the loaded component

ActCnt

Output used to determine the state of the
component

Integer

Example:
Load Coefficients
For setting arbitrary channel mappings using the MCMap component:
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[1:2,0]

[1:3,0]

MCAdcIn

MCMap

nChan=16
ChanOS=1

Mapped Input

nChan=16
{>Map}

[1:1,0]

nChan=16

CoefLoad
NumBlks=4
BlkSize=16
BlkSel=0
EnabFF=No
FlipFlop=0
ActCnt=0
{>CoefBlks}

MapSelect

MapLoad

This circuit supports four channel mappings on the 16 channel input signal. The
MapLoad tag must be loaded with the channel mappings before the MapSelect
parameter is set. In this case, the loaded values would be 32 bit integers
arranged in four blocks of 16 values each.
Note: EnabFF = No for this application.
To dynamically update the coefficients of a filter:
[1:8,0]
SigIn
[1:1,0]

PulseTrain2
nPer=5000
nPulse=-1
Enab=Yes
Rst=Run
PLate=0
PCount=0

[1:3,0]

Flip

SimpCount
Rst=0
Enable=1

CoefLoad

[1:5,0]

CoefLoad
NumBlks=4
BlkSize=32
BlkSel=0
EnabFF=Yes
FlipFlop=0
ActCnt=0
{>CoefBlks}

FIR2

SigOut

Order=31
nSets=1
SetSel=0
{>Coef}
{>Delay}

Flip

This circuit supports the loading of 4 different sets of coefficients into the FIR2
filter component. Each block contains 32 filter taps arranged as specified by the
FIR2 component description. Every 5000 ticks of the sample clock, the
PulseTrain2 will advance the SimpCount counter causing the next filter set to
be loaded and selected (via the FlipFlop control). It is important that the
SimpCount output does not exceed NumBlks and that the nPer argument in
PulseTrain2 is not set less than BlkSize+1.

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ParaCoef
[1:1,0]

ParaCoef
Gain=1
Fc=1000
BW=100
Enab=Yes

Description:
This component generates the parametric coefficients for a second order
equalizing Biquad filter. Center frequency (Fc) and bandwidth at 3 dB (BW) are
specified by the user and the band gain increases the intensity of the signal
within the band by the linear scale factor (gain) specified. The gain value should
be set carefully to ensure that the amplified signal will not exceed the dynamic
range (typically +/- 10 V) of the processor module. When a unity gain (Gain =
1) is specified, coefficient for an all pass filter are generated.
The table below lists typical roll-offs from the center frequency for several gain
settings.
Center Frequency Bandwidth

Gain

Roll-Off

10 kHz

100 Hz

10

18 dB/octave

10 kHz

1000 Hz

10

15 dB/octave

10 kHz

100 Hz

20

24 dB/octave

10 kHz

1000 Hz

20

15 dB/octave

New coefficient values are generated whenever the enable line (Enab) is high
(1). Setting the enable line to low (0) after the coefficients have been generated
decreases cycle usage. The ParaCoef can also be placed in time slice -1 to
generate the coefficients only once. The coefficients will be generated when the
processing chain is run and will remain unchanged during acquisition, further
reducing cycle usage.
Note: To satisfy the Nyquist Theorem, the sampling frequency of the system
should be greater than 2 times the highest frequency component passed by the
filter.

150

Name

Description

Data Type

Output

Generated parametric coefficients

Any

Gain

Band gain of filtered signal (linear scale factor)

Floating point

Fc

Center frequency

Floating Point

BW

Bandwidth at 3dB attenuation

Floating point

Enab

Enables the generation of new coefficient values

Logic

RPvdsEx Manual
Tech Note:
Clipping (when voltage value is greater than the DAC can handle) will occur
when the Gain of the ParaCoef to the input signal produces a voltage value
larger than +/- 10 and is sent to a D/A for play out. Check the output values of
the filtered signal to determine if this is a problem.
Example:
Parametric Coefficient
File: Examples\ParaCoef_ex.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
This example uses the ParaCoef generator with a Biquad to filter a band of
noise 100 Hz wide centered at 1000 Hz. The gain is set to 10 dB to increase the
output level of the filter. Parametric filters act like equalizers on an amplifier.
[1:2,0]

[1:3,0]

GaussNoise

Biquad

Amp=1
Shft=0
Seed=0
Rst=Run

nBIQ=1
{>Coef}
{>Delay}

cO
Ch=1
[1:4,0]

[1:1,0]

ParaCoef
Gain=10
Fc=1000
BW=100
Enab=Yes

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Counters and Logic
Counters and Logic Components
Counters and logical operations are used primarily for program control. They often control the
activity of individual components via trigger or enable inputs.

This group includes the following components:

152



And



Counter



DeBounce



EdgeDetect



JKFlipFlop



Not



OneShot



Or



PulseTrain



PulseTrain2



RSFlipFlop



Schmitt



Schmitt2



TTLDelay



TTLDelay2



Xor

RPvdsEx Manual

And
[1:1,0]

AND

Description:
Logical AND function. Returns 1 (true) if all inputs are 1 (true). If all inputs are
0 the output is 0. All multiple inputs must be from a primary output. If it is
necessary to route a parameter output to this function use a CONSTL to make it
a primary output.
Name

Description

Data Type

Input (multiple)

Input (multiple)

Logic

Output

AND operation of data set

Logic

Equation:
Output = AND (Input1I, Input2I, Input3I, ... InputnI)
Example(s):
AND (0, 0, 0, 0, 0) = 0 (false)
AND (0, 0, 0, 1, 0) = 0 (false)
AND (1, 1, 1, 1, 1) = 1 (true)

Counter
[1:1,0]

Counter
Base=0
Phse=0
Step=1
Roll=1000
Rst=Run
Enab=Yes

Description:
The Counter is a count up/down counter. It counts for as long as a high pulse is
going to the enable port (Enab). It increments the count by a set value
(determined by Step) for each pulse of sample clock (e.g. if the enable is high
for 1 msec and the sample rate is 25 kHz then the counter will step 25 times).
Once it exceeds the sum of the Base and Roll value the Counter starts counting
again at the base value (Base) (see below for more details). The first time the
counter is started or after the Reset (Rst) port has been triggered (value goes
from low (0) to high (1)) the Counter starts at the Base value plus the Phase
(Phse) value.

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Name

Description

Data Type

Output

Incremented integer value

Integer

Base

Base value

Integer

Phase

On reset the starting value of the Counter

Integer

Step

Increment value

Integer

Roll

Roll over value

Integer

Rst

Resets counter when logic is high

Logic

Enab

When enable line is set high(1) counter is
incremented on each tick of the clock

Logic

The example below shows many of the features of the Counter.
Example parameter settings are: Base = 8, Phse = 11, Step = 2, Roll = 20.
The Counter sequence begins at the Phse value when the circuit is first run:
The initial count value output is therefore 11.
The count value on progressive samples would be incremented by Step = 2:
13, 15, 17, 19, 21, 23, 25, 27
The Roll and Base values determine the value at which the counter rolls over.
Since Base = 8 and Roll = 20, the counter will roll over when its count value is
incremented to a value greater than or equal to 28 (8 + 20). During a rollover,
the remainder of the Step value is carried over.
Recall that our last counter value output was 27. As the counter increments this
value to 29 there is a remainder of 1 prior to the rollover (29 - 28). This
remainder is added to the Base value and output on the following sample.
Since Base = 8 the new counter value output will be 9 (8 + 1).
The counter will then be incremented by Step for each progressive sample until
the rollover value is encountered. The sequence will repeat as long as Enab is
high and Rst is not triggered.
Tech Notes:
The Counter is incremented for each tick of the sample clock.
Phse only functions when the enab first goes high or after Rst has been
triggered.
As long as Rst is high (1) the count value remains at the Base + Phse.
All Components of the Counter are available while the RP2 chain is running.
To use the Counter as a Count down circuit the Base value must be less than the
roll value. When the Counter reaches the Base value it Rolls over to the Roll
value and repeats the count down.
The Counter does work properly when Rst is less than zero.
The Base value can be negative only if Roll and Step are positive values.
Example:
WordIn-WordOut, page 72.

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DeBounce
[1:1,0]

DeBounce
nChks=10

Description:
A DeBounce filters out transient changes in input. The output of the signal is
tied to the input. When the input changes and remains constant for a set number
of samples the output switches. If the input switches state during the sampling
period the output does not change.
Name

Description

Data Type

Input

Input

Logic

Output

Output

Logic

nChks

Number of samples that input must remain
constant before state changes. Clock times
will differ depending on sampling rate.

Integer

EdgeDetect
[1:1,0]

EdgeDetect
Edge=Rising

Description:
This component returns true for one cycle of the sample clock when the
specified edge (rising or falling) is encountered. It is useful for converting a
TTL to a single sample high. The edge direction can not be changed once the
processing chain is started.
Name

Description

Data Type

Input

Input

Logic

Output

Output goes high for one cycle on either
rising or falling edge

Logic

Edge

Rising or falling edge detect

Static

Edge = Rising or Falling (goes high either on rising or falling edge (static))
Example(s):
Block Access (example with trigger), page 123.
Serial Buffer (example with PulseTrain), page 131.

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JKFlipFlop
[1:1,0]

JKFlipFlop
J=0
K=0
Rst=0

Description:
Implements a standard J-K flip-flop. See truth table below.
Name

Description

Data Type

Output

Output

Logic

J

J input

Logic

K

K input

Logic

Rst

Resets state of the FlipFlop to 0.

Logic

Equation:
On each tick of the sample clock the following truth-table applies:
Rst

J

K

Output

H

X

X

L

L

L

L

unchanged

L

L

H

L

L

H

L

H

L

H

H

Toggle

Not
[1:1,0]
No

Description:
Inverts signal logic, i.e. changes 0's to 1's and 1's to 0's.
Name

Description

Data Type

Input

Input

Logic

Output

Output (Inverted value of Input)

Logic

Equation:
Output = NOT (Input )

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OneShot
[1:1,0]

OneShot

Description:
Generates a single TTL output when chain is first run.
Name

Description

Data Type

Output

TTL pulse when chain is started

Logic

Equation:
Output = 1

Or
[1:1,0]

OR

Description:
Logical OR function. Returns 1 (true) if any input is 1 (true). All multiple inputs
must be from a primary output. If it is necessary to route a parameter output to
this function use a CONSTL to make it a primary output.
Name

Description

Data Type

Input
(multiple)

Input (multiple)

Logic

Output

OR operation of inputs

Logic

Equation:
Output = OR (InputI, InputI, InputI, ... InputnI)
Example(s):
OR (0, 0, 0, 0, 0) = 0 (false)
OR (0, 0, 0, 1, 0) = 1 (true)
OR (1, 1, 1, 1, 1) = 1 (true)

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PulseTrain
[1:1,0]

PulseTrain
Thi=10
Tg=0
Tlo=10
Npls=0
Trg=0
Stage=0
CurN=0

Description:
This component generates a pulse train, i.e. a series of pulses with specified
times for a high (1) and low pulse (0)).
Name

Description

Data Type

Output

Pulse value (0 or 1)

Logic

Thi

Time stimulus is high in milliseconds

Floating Point

Tg

Gate time: signal high time is (Thi-Tg) and is low Floating Point
for Tlo; use with Cos2gate and Lin2gate
(milliseconds)

Tlo

Time stimulus is low in milliseconds

Floating Point

Npls

The number of pulses to generate

Integer

Trg

Starts pulse generator

Logic

Stage

Stage in pulse cycle; 0 = waiting for trigger, 1 =
Output high, 2 = Output low

Integer

CuN

Current number of pulses left (Counts down from Integer
Npls to 1 then resets.); when Npls is 0
(continuous) CuN is negative

When externally triggered (via Trg) with a low (0) to high (1) pulse, the rising
edge of trg, the PulseTrain component sends out a number of pulses (Npls
(positive integer)). Each pulse will go high for a set time (Thi Time High (in
milliseconds)). The pulse then goes low for a set time (Tlo Time Low (in
milliseconds)). After all pulses have been sent PulseTrain waits for another
Trigger (Trg).
The signal output will be high for the (Thi-Tg) milliseconds and then low for
Tlo milliseconds. The Tg parameter can be used when the PulseTrain is driving
a signal gate.
Two parameters (Stage and CurN) are used to determine the status of
PulseTrain. Stage determines if PulseTrain is waiting for a Trigger (Stage=0), is
sending a high pulse (Stage =1) or a low pulse (Stage=2). Current Number
(CurN) determines how many pulses remain.
For example the values in the picture above would generate the following
response: On a trigger from low to high (Trg) the pulse train would send out 5

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pulses each with a 99.75 msec high (100 (Thi)-0.25(Tg)) and a 100 msec low
(Tlo).
Tech Notes:
Pulse Train responses to the rising edge of a trg.
Setting Npls = 0 produces a continuous series of pulses. When Npls = 0 CurN
counts down from 0 (produces negative values).
A Schmitt Trigger performs a similar operation, but differs in a variety of ways
such as it has 1) no gate time, 2)a single pulse,3) detects high state rather than
rising edge.
All components of a PulseTrain can be accessed while the RP2 chain is running.
The PulseTrain ALWAYS is triggered by going from low to high regardless of
the Trg value.
Pulse minimum Thi is two ticks of the sample clock. This is true even when Thi
=0
Minimum for Tlo = 0
Example:
Averaged Buffer (generating a pulse train to trigger a signal), page 119.

PulseTrain2
[1:1,0]

PulseTrain2
nPer=100
nPulse=-1
Enab=Yes
Rst=Run
PLate=0
PCount=0

Description:
PulseTrain2 sends out a TTL pulse (one cycle) every nSamples (nPer). The
number of pulses generated is set with nPulse. While the Enab line is high (1)
the PulseTrain2 counts up to the number of pulses. When the Enab line goes
low the PulseTrain2 is locked at the last nPulse, unless Rst is triggered. Rst
resets the number of pulses generated (Pcount) to zero.
Name

Description

Data Type

Out

Signal output (single TTL pulse)

Logic

nPer

Number of samples between TTL pulses

Integer

nPulse

Number of pulses generated while Enab line is
high

Integer

Enab

While Enab is high TTL pulses are generated

Logic

Rst

When reset the number of pulses generated is set Logic
to zero

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PLate

Sends out a TTL pulse n-2 samples after signal
out

Logic

PCount

Counts the number of pulses generated

Integer

Tech Notes:
Rst resets the counter even while the system is enabled.
If the Enab line and the Rst line are set high, PulseTrain2 still generates TTL
pulses.
The nPer (number of samples between pulses) and the nPulses (number of
pulses) can be changed while the PulseTrain2 is enabled. However, this can
cause problems if the nPulses is less than the number of pulses generated.
Setting nPulse to -1 generates a continuous number of pulses.

Example:
PulseTrain2
In this example a TTL pulse is generated every 5000 samples. Each time a pulse
is generated the RMS signal from A/D channel 1 is stored into a memory
buffer. To start and stop the acquisition a zBUS trigger is generated. The zBUS
trigger is used because it can be set always high or low, unlike the software
triggers that stay high for a single pulse.

Ch=1
dc

[1:7,0]

[1:8,0]

RMS

SerialBuf

[1:4,0]
[1:6,0]

EdgeDetect
[1:3,0]

PulseTrain2
[1:1,0]
Src=zBusA

nPer=5000
nPulse=-1
Enab=Yes
Rst=Run
PLate=0
PCount=0

Edge=Rising

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

RSFlipFlop
[1:1,0]

RSFlipFlop
Set=0
Rst=0

Description:
Simple set/reset flip flop similar to an on/off light switch. Set turns on the
switch (makes it high) when triggered by a high pulse. Rst turns the switch off
when it is triggered by a high pulse. If both Set and Rst are 0 then the output is
not altered (switch either stays On or Off).

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Name

Description

Data Type

Output

Output

Logic

Set

Set value

Logic

Rst

Resets state of the RSFlipFlop to 0

Logic

Equation:
Output = 0 when Rst = 1
Output = Output(t-1) when Set=0 and Rst = 0
Output = 1 when Rst = 0 and Set = 1

Schmitt
[1:1,0]

Schmitt
Thi=100
Tlo=10

Description:
This component performs a Schmitt trigger. If a logical high is detected, the
output goes to a high state for a set amount of time (determined by Thi). At the
end of the high time, the output goes to a low state for a set time (determined by
Tlo). Once that time has expired, the Schmitt can be triggered again.
Name

Description

Data Type

Input

Input

Logic

Output

Logical value (0 or 1).

Logic

Thi

Output high time (in milliseconds) after trigger Floating Point

Tlo

Output low time (in milliseconds) after high

Floating Point

Tech Notes:
If the input to the Schmitt trigger is high(1) at the end of the cycle (Thi+Tlo) a
new pulse is sent out. This is in contrast to PulseTrain that responds only to a
rising edge of a trigger.
By setting Tlo to zero the Schmitt trigger is immediately ready for another
trigger event.
The minimum time high (Thi) is two ticks of the sample clock.
It has a lower cycle usage compared to a PulseTrain.
Equation:
If (InputI) then
From t = 0 to Thii

OutputO = 1

From t = (Thi1+1) to Tlo2

OutputO = 0

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Schmitt2
[1:1,0]

Schmitt2
nHi=100
nEnab=1

Description:
This component performs a Schmitt trigger. If a logical high is detected, the
output goes to a high state for a set number of samples (determined by nHi).
Once that time has expired, the Schmitt2 component can be triggered again.
Name

Description

Data Type

Input

Input logic high to start trigger

Logic

Output

Logical value (0 or 1).

Logic

nHi

Number of samples high

Integer

nEnab

If nEnab line is 0 the Schmitt output will
not go high

Logic

Tech Notes:
The Schmitt2 trigger is excellent for storing a set number of samples to a buffer.
Equation:
If (InputI) then
From s = 0 to nHi if nEnab=1

OutputO = 1

else

OutputO = 0

Example:
Schmitt2
Acquire 100 samples of a signal.
[1:5,0]
Ch=1
dc

SerialBuf

[1:4,0]
[1:1,0]
Src=Soft1

[1:2,0]

Schmitt2
nHi=100
nEnab=1

162

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

RPvdsEx Manual

TTLDelay
[1:1,0]

TTLDelay
Tdel=1000

Description:
This component looks for the rising edge of the input and generates a TTL for a
single sample after the specified delay. This function is useful if two signals are
to be triggered with a short delay between them.
Name

Description

Data Type

Input

Input

Logic

Output

Logical value (0 or 1)

Logic

Tdel

Delay time (in milliseconds)

Floating Point

TTLDelay2
[1:1,0]

TTLDelay2
N1=10
N2=0

Description:
When the input to this component is a logical 1, the output is a pulse train that is
logic high for one sample and low for N1 + N2 – 1 samples. This pulse train is
also delayed from the onset of the input by N1 + N2 samples. This is different
than TTLDelay which sends out one pulse after each rising edge of the input
(see figure below). The total delay is specified by N1 + N2 samples, however,
depending on the application, N2 may be zero.
Note: No pulses are sent if both N1 and N2 are both set to zero. Ensure that you
have at least a 1 entered for either N1 or N2.
The following figure shows the output of the TTLDelay2 component compared
to that of TTLDelay.

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If an EdgeDetect (Edge=Rising) precedes TTLDelay2 in a circuit, the output of
TTLDelay2 is similar to that of TTLDelay.
Name

Description

Data Type

Input

Input

Logic

Output

Logical value (0 or 1)

Logic

N1

Sample delay one

Integer

N2

Sample delay two

Integer

Xor
[1:1,0]

XOR

Description:
Logical XOR function. Returns 1 (true) if only one input is 1 (true). All
multiple inputs must be from a primary output. If it is necessary to route a
parameter output to this function use a ConstL to make it a primary output.
If more than two inputs are used, the XOR function steps through from top to
bottom.

164

Name

Description

Data Type

Input
(multiple)

Input (multiple)

Logic

Output

XOR operation of inputs

Logic

RPvdsEx Manual

Equation:
Output = XOR (InputI, Input2I, Input3I, ... InputnI)
Examples:
XOR (0, 0) = 0 (false)
XOR(1, 1) = 0 (false)
XOR (0, 1) = 1 (true)
XOR (1, 0) = 1 (true)
Note: If more than two inputs are used, the XOR function steps through from
top to bottom.
XOR (1, 1, 1, 1, 1) = 1 (true)
For this example the XOR function evaluates the inputs two at a time.
1 (1st input) XOR 1 (2nd input) = 0
0 (result of 1st and 2nd ) XOR 1 (3rd input) = 1
1 (result of 1st, 2nd, and 3rd input) XOR 1 (4th input) = 0
0 (result of other 4 inputs) XOR 1 (5th input) = 1

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Data Reduction
Data Reduction Components
Data reduction techniques decrease the size of the data set at the expense of resolution.

This group includes the following components:


CompTo16



CompTo16D



CompTo8



CompTo8D



ExpFrom16



ExpFrom8



PlotDec16



ShufTo16



ShufTo8



SplitFrom16



SplitFrom8

This group also includes the following components, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCCpTo8D



MCCpTo16D



MCPDec16

CompressTo/ExpandFrom functions take a single input and reduce it from a 32-bit value to an 8
or 16-bit value. The data is stored as a 32-bit word. For example CompTo8 stores data in onefourth the space and has one-fourth the resolution or dynamic range (e.g. 200,000 points of data
with 32-bit resolution is reduced to 50,000 with 8-bit resolution). ExpandFrom8 takes the stored
data (32-bit word) and expands it into four 32-bit words for data output and manipulation.
ShuffleTo/SplitFrom functions take several inputs and reduce them from a 32-bit value to 8 or
16-bit value. The data is stored as a 32-bit word. For example ShuffleTo16 takes two inputs and
reduces the resolution by one-half (16-bit). It stores the first input value in the high portion of the
word and the second input in the low portion of the word. SplitFrom reverses the process. It
extracts the two/four values in word format and outputs them as 32-bit words for data output and
manipulation.
ReadTagVex is the ActiveX format to for reading reduced data in MATLAB. Other programming
languages can use either ReadTagVex or ReadTag. When using ReadTag it is necessary to write
your own data splitting or expansion routines.

Data Reduction and Scale Factor
It is sometimes desirable to reduce data sets to either increase data transfer rates or reduce required
memory allocation for data storage. This can be done by compressing 32-bit numbers to 16-bit
numbers, or by compressing 32-bit numbers to 8-bit numbers, etc. For demonstration, we will
consider converting 32-bit values to 16 bits of precision.

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The largest number that can be represented with 16 bits is 65535 (216–1). If we designate one bit
as a sign bit, the largest value that the remaining 15 bits can represent is 32767. Using this sign bit
results in a range from –32768 to 32767. This range represents the number of discrete amplitude
values available for the converted signal. The level of the signal samples in the converted signal is
essentially rounded to the nearest digital value upon conversion. This process results in a
quantization error. To minimize this error and produce the best resolution in the conversion, the
scale factor should be set to best fit the input signal to this range. If the input waveform is known
to have a voltage swing of +/- 1.0 V, the
scale factor should be set to 32767. If the
voltage swing is +/- 10 V, the scale factor
should be set to 3276.7. Setting the scale
factor incorrectly will result in poor
resolution or meaningless data.
For example: Our range gives us 65535
divisions of the y-axes below. In the figure
to the right, if we zoom in on the improperly
scaled input signal (B), we can see that the
quantized signal is degraded. This waveform
can be represented by only 11 possible
digital amplitude values. On the other hand,
each sample in the properly scaled
waveform (A) can take on any of the 65536
values in the entire range. This quantized
waveform (blue) is a much better
representation of the input waveform (red).
Later in the processing chain, if we convert
the values back, the signals are rescaled to
match their original range by using the inverse of the scale factor used earlier. The output values
will have the dynamic range of the reduced data.
The process is very similar when compressing numbers to 8 bits of precision.

CompTo16
[1:1,0]

CompTo16
SF=32767
Byp/Rst=0
Strobe1=0
Strobe2=0

Description:
CompTo16 (compress to 16-bit) takes a stream of 32-bit floating values, scales
and converts them to 16-bit fixed point numbers. Successive values are then
output in the upper and lower portions of a 32-bit integer. The Strobe1 output
sends a pulse high when the data is sent and should be linked to the AccEnable
parameter of the buffer component.

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[1:2,0]

Ch=1
dc

Scale

[1:4,0]

CompTo16

SerialBuf

SF=32767
Byp/Rst=0
Strobe1=0
Strobe2=0

Size=100000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

[1:1,0]

Data

This reduction technique can be used to decrease memory allocation for data
storage or double the data transfer rate to and from the PC.
The scale factor (SF) is used to appropriately scale the floating point input
before it is converted to 16 bits. The range that can be specified using 16 bits is
+/- 32767. To get the maximum resolution, SF should be selected in such a way
that the maximum input voltage scales to +/- 32767. The default SF is set to
32767 and assumes that the input is bounded between +/- 1.0 V. Use an SF of
3276.7 for a +/- 10 V range. The SF and input values must be matched.
Mismatch between the SF and input value range gives poor resolution or
meaningless data. Use ExpandFrom16 to reverse the process. See Data
Reduction - Scale Factor for more information on properly setting the scale
factor, page 166.
Name

Description

Data Type

Input

Input

Floating Point

Output

Integer containing two 16-bit variables

Integer

SF

Scale factor sets the scale for the input before
Floating Point
sample conversion; scale factor depends on input
voltage

Byp/Rst

When high it resets the start of sample
Logic
conversion; when set high data is not converted

Strobe1

Pulses high when data is sent; connect to
AccEnable line

Strobe2

Pulses high when component is in bypass mode; Logic
bypass mode passes the data unaltered

Logic

CompTo16D
[1:1,0]

CompTo16D
SF=32767
Rst=0
Enab=1
Strobe=0

Description:
CompTo16D (compress to 16-bit) is essentially the same as CompTo16 except
it allows for an enable input that ensures no data is passed through when
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compression is not enabled. When enabled it scales and converts a stream of 32bit floating values to 16-bit fixed point numbers. Successive values are then
output in the upper and lower portions of a 32-bit integer. The Strobe output
sends a pulse high when the data is sent and should be linked to the AccEnable
parameter of the buffer component. This reduction technique can be used to
decrease memory allocation for data storage and double the data transfer rate to
and from the PC.
Scale factor (SF) is used to appropriately scale the floating point input before it
is converted to 16 bits. The largest number that can be specified using 16 bits is
+/- 32767. To get the maximum resolution, SF should be selected in such a way
that the maximum input voltage scales to +/- 32767. The default SF is 32767
and assumes that the input is bounded between +/- 1.0 V. Use an SF of 3276.7
for a +/- 10 V range. The SF and input values must be matched. Mismatch
between the SF and input value range gives poor resolution or meaningless
data. Use ExpandFrom16 to reverse the process.
See Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
Name

Description

Data Type

Input

Input

Floating Point

Output

32-bit integer containing two 16-bit variables Integer

SF

Scale factor sets the scale for the input before Floating Point
sample conversion; (scale factor should be
calculated based on the input voltage)

Rst

When high it resets the start of sample
conversion; when set high, data is not
converted

Logic

Enab

Enables output when high

Logic

Strobe

Pulses high when data is sent

Logic

CompTo8
[1:1,0]

CompTo8
SF=127
Byp/Rst=0
Strobe1=0
Strobe2=0

Description:
CompTo8 (compress to 8-bit) takes a stream of 32-bit floating values, scales
and converts them to 8-bit fixed point numbers. Each value is stored in an 8-bit
portion of a 32-bit integer. The Strobe1 output sends a pulse high when the data
is sent and should be linked to the AccEnable parameter of the buffer
component. This reduction technique can be used to decrease memory
allocation or increase transfer rates.

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[1:2,0]

Ch=1
dc

[1:1,0]

[1:4,0]

CompTo8

SerialBuf

SF=127
Byp/Rst=0
Strobe1=0
Strobe2=0

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

Scale factor (SF) scales the floating point value before storing in integer format.
The largest number that can be specified using eight bits is +/- 127. To get the
maximum resolution, SF should be selected in such a way that the maximum
input voltage scales to +/- 127. The default SF is set to 127 and assumes that the
input is bounded between +/- 1.0 V. Use an SF of 12.7 for a +/- 10 V range. The
SF and input values must be matched. Mismatch between the SF and input
values gives poor resolution or meaningless data. ExpandFrom8 reverses the
process.See Data Reduction - Scale Factor for more information on properly
setting the scale factor, page 166.
Name

Description

Data Type

Input

Input

Floating Point

Output

Integer containing four 8-bit variables

Integer

SF

Scale factor sets the scale for the input before Floating Point
sample conversion; scale factor depends on
input voltage

Byp/Rst

When high it resets the start of sample
conversion; when set High data is not
converted

Logic

Strobe1

Pulses high when data is sent; patch to
AccEnable line

Logic

Strobe2

Pulses high when component is in bypass
Logic
mode; bypass mode passes the data unaltered

CompTo8D
[1:1,0]

CompTo8D
SF=127
Rst=0
Enab=1
Strobe=0

Description:
CompTo8D (compress to 8-bit) is essentially the same as CompTo8 except it
allows for an enable input that ensures no data is passed through when
compression is not enabled. When enabled it scales and converts a stream of 32bit floating values to 8-bit fixed point numbers. Each value is stored in an 8-bit

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portion of a 32-bit integer. The Strobe output sends a pulse high when the data
is sent and should be linked to the AccEnable parameter of the buffer
component. This reduction technique can be used to decrease memory
allocation and increase transfer rates.
Scale factor (SF) scales the floating point value before storing in integer format.
The largest number that can be specified using eight bits is +/- 127. To get the
maximum resolution, SF should be selected in such a way that the maximum
input voltage scales to +/- 127. The default SF is 127 and assumes that the input
is bounded between +/- 1.0 V. Use an SF of 12.7 for a +/-10 V range. The SF
and input values must be matched. Mismatch between the SF and input values
gives poor resolution or meaningless data. ExpandFrom8 reverses the process.
See Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
Name

Description

Data Type

Input

Input

Floating Point

Output

32-bit integer containing four 8-bit numbers Integer

SF

Scale factor sets the scale for the input before Floating Point
sample conversion; scale factor should be
calculated based on the input voltage

Rst

When high it resets the start of sample
conversion; when set high, data is not
converted

Logic

Enab

Enables output when high

Logic

Strobe

Pulses high when enabled and data is sent

Logic

ExpFrom16
[1:1,0]

ExpFrom16
SF=3.05185eByp/Rst=0
Strobe=0

Description:
ExpFrom16 (expand from 16-bit) converts integer data at its input to floating
point data at its output. It takes a stream of dual 16-bit integers and converts
them into two 32-bit floating point values for output. The scale factor (SF)
scales the output values and a Strobe sends a pulse high each time a 32-bit value
is read by the component.

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Strobe

[1:1,0]

[1:2,0]

SerialBuf

ExpFrom16

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

SF=3.05185eByp/Rst=0
Strobe=0

cO
Ch=1
[1:4,0]

Strobe

SF defines the range of the expanded data set. It can be the inverse of the scale
factor value used to reduce the data. The default SF is set to 3.05185 e-05, the
inverse of the default scale factor for CompTo16 (32767). Data is passed
through unexpanded when Byp/Rst is set high. See Data Reduction - Scale
Factor for more information on properly setting the scale factor, page 166.
Name

Description

Data Type

Input

Input (two 16-bit variables)

Integer

Output

Input values in floating point

Floating Point

SF

Scale factor sets the conversion factor after
data has been expanded

Floating Point

Byp/Rst

When high it resets the start of sample
conversion; when set High data is not
converted

Logic

Strobe

Pulses high on data ready for conversion

Logic

ExpFrom8
[1:1,0]

ExpFrom8
SF=0.0078740
Byp/Rst=0
Strobe=0

Description:
ExpFrom8 (expand from 8-bit) converts integer data at its input to floating point
data at its output. It takes a stream of four 8-bit integers and converts them into
four 32-bit floating point values for output. Output values have the dynamic
range of the reduced data.

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Strobe

[1:1,0]

[1:2,0]

SerialBuf

ExpFrom8

Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

SF=0.0078740
Byp/Rst=0
Strobe=0

cO
Ch=1
[1:4,0]

Strobe

Scale factor (SF) defines the range of the expanded data set. It can be the
inverse of the scale factor value used to reduce the data. The default SF is set to
0.007874, the inverse of the default scale factor for CompTo8 (127).
Mismatching scale factors results in an inaccurate scaling of the data. See Data
Reduction - Scale Factor for more information on properly setting the scale
factor, page 166.
Strobe sends a pulse high each time a 32-bit value is loaded to the component.
Name

Description

Data Type

Input

Input (four 8-bit variables)

Integer

Output

Input values in floating point

Floating Point

SF

Scale factor sets the conversion factor after
data has been expanded

Floating Point

Byp/Rst

When high it resets the start of sample
conversion; when set high data is passed
through unexpanded

Logic

Strobe

Pulses high on data ready for conversion

Logic

PlotDec16
[1:1,0]

PlotDec16
nDec=10
SF=32767
Enab=1
Strobe=0

Description:
PlotDec16 tracks the max and min of the input for a set sample number (nDec),
scales and then outputs the values as the lower and upper portion of a word.
Data can then be stored in a memory buffer for access by a computer. Max
values are stored in the upper 16-bits of the word. Min values are stored in the
lower 16-bits of the word.

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Ch=1
dc

[1:2,0]

[1:9,0]

[1:11,0]

LongDelay

PlotDec16

SerialBuf

nDec=10
SF=32767
Enab=1
Strobe=0

Size=100
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

Nms=1
{>Data}

[1:1,0]

[1:4,0]

[1:5,0]

FeatSrch

Schmitt

FC=Above
K1=0.1
K2=0

Thi=10.5
Tlo=0.1

PlotData

Scale factor (SF) sets the output range. For SF = 100, a +/- 1.0 volt signal will
have a range of +/- 100. Data values can be set for a graph plot that is 200
pixels high by using a scale factor of 100 (+/- 100 pixels). To separate the
output into the corresponding max and min values use ReadTagVEX (See
ActiveX help).
Note: because the values are stored using 16 bits, if the scaled input value
exceeds +/- 32767 the data can be corrupted.
Name

Description

Data Type

Input

Signal

Float

Output

Decimated value based on SF and nDec

32-bit Integer

nDec

Block size of data points in which a min and
max are found

Integer

SF

Scale factor is the conversion value before
compression

Floating Point

Enab

When enable high, PlotDec16 is running

Logic

Strobe

Pulses high when data is sent

Logic

MCCpTo8D
[1:2,0]

MCCpTo8D
nChan=16
SF=127
Rst=0
Enab=1
Strobe=0

Description:
MCCpTo8D (compress to 8-bit) is the multi-channel version of CompTo8D.
When enabled, the device scales and converts a stream of multi-channel 32-bit
floating-point values to multi-channel 8-bit fixed-point numbers. Each value is
stored in an 8-bit portion of a 32-bit integer. The Strobe output goes high when
the data is available and may be used to clock the data into a buffer component.

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This reduction technique can be used to decrease memory allocation and
increase transfer rates.
Scale factor (SF) scales the floating-point value before storing in integer format.
The largest number that can be specified using eight bits is +/- 127. To get the
maximum resolution, SF should be selected in such a way that the maximum
input voltage scales to +/- 127. The default SF is 127 and assumes that the input
is bounded between +/- 1.0 V. Use an SF of 12.7 for a +/-10 V range. The SF
and input values must be matched. Mismatch between the SF and input values
gives poor resolution or meaningless data. Use ExpandFrom8 on each channel
of data to reverse the process. See Data Reduction - Scale Factor for more
information on properly setting the scale factor, page 166.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Multi-channel output (32-bit integers
containing four 8-bit numbers each)

Integer

nChan

Number of channels

Integer (static)

SF

Scale factor sets the scale for the input before Floating Point
sample conversion; scale factor should be
calculated based on the input voltage

Rst

When high it resets the start of sample
conversion; when set high, data is not
converted

Logic

Enab

Enables output when high

Logic

Strobe

Pulses high when enabled and data is sent

Logic

MCCpTo16D
[1:2,0]

MCCpTo16D
nChan=16
SF=32767
Rst=0
Enab=1
Strobe=0

Description:
MCCpTo16D is the multi-channel version of CompTo16D (compress to 16-bit).
When enabled, MCCpTo16D scales and converts a multi-channel stream of 32bit floating-point values to multi-channel 16-bit fixed-point numbers.
Successive values are then output in the upper and lower portions of a 32-bit
integer. The Strobe output goes high when the data is available and may be used
to clock the data into a buffer component. This reduction technique can be used

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to decrease memory allocation for data storage and double the data transfer rate
to and from the PC.
Scale factor (SF) is used to appropriately scale the floating point input before it
is converted to 16 bits. The largest number that can be specified using 16 bits is
+/- 32767. To get the maximum resolution, SF should be selected in such a way
that the maximum input voltage scales to +/- 32767. The default SF is 32767
and assumes that the input is bounded between +/- 1.0 V. Use an SF of 3276.7
for a +/- 10 V range. The SF and input values must be matched. Mismatch
between the SF and input value range gives poor resolution or meaningless
data. Use ExpandFrom16 on each channel of data to reverse the process. See
Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Multi-channel output (32-bit integers containing Integer
two 16-bit numbers each)

nChan

Number of channels

Integer (static)

SF

Scale factor sets the scale for the input before
sample conversion; scale factor should be
calculated based on the input voltage

Floating Point

Rst

When high it resets the start of sample
Logic
conversion; when set high, data is not converted

Enab

Enables output when high

Logic

Strobe

Pulses high when enabled and data is sent

Logic

MCPDec16
[1:2,0]

MCPDec16
nChan=16
nDec=10
SF=32767
Enab=1
Strobe=0

Description:
MCPDec16 is the multi-channel version of PlotDec16. It tracks the maximum
and minimum values of the input for a set number of samples (nDec), scales
them, and then outputs the values as the lower and upper portion of a word.
Data can then be stored in a memory buffer for access by a computer.
Maximum values are stored in the upper 16-bits of the word. Minimum values
are stored in the lower 16-bits of the word.

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[1:1,0]

[1:2,0]

MCAdcIn
nChan=16
ChanOS=1

[1:4,0]

MCPDec16

MCSerStore

nChan=16
nDec=100
SF=32767
Enab=1
Strobe=0

nChan=16
Size=16000
Rst=0
WrEnab=1
Index=0
{>Data}

MCPlotData

Scale factor (SF) sets the output range. For SF = 100, a +/- 1.0 volt signal will
have a range of +/- 100. Data values can be set for a graph plot that is 200
pixels high by using a scale factor of 100 (+/- 100 pixels). To separate the
output into the corresponding max and min values use ReadTagVEX (See
ActiveX help). Note: because the values are stored using 16 bits, if the scaled
input value exceeds +/- 32767 the data can be corrupted.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Signal

Floating Point

Output

Decimated value based on SF and nDec

32-bit Integer

nChan

Number of channels in the input signal

Integer (Static)

nDec

Block size of data points in which a min and max
are found

Integer

SF

Scale factor is the conversion value before
compression

Floating Point

Enab

When enable high, MCPDec16 is running

Logic

Strobe

Pulses high when data is sent

Logic

ShufTo16
[1:1,0]
~1 ShufTo16
~2
SF=32767

Description:
ShufTo16 takes 32-bit floating point values from two inputs, reduces each,
combines them, and sends them from a single output as 32-bit integers. The top
16-bits stores the first channel and the bottom 16-bits stores the second channel.
This reduction technique can be used to store data from two analog inputs for
high speed transfer. At a 100k sampling rate it is possible to stream two
channels in real-time to disk.

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Ch=1
dc
[1:5,0]

[1:4,0]
~1 ShufTo16
~2

[1:3,0]

SF=32767
Ch=2
dc

Data

[1:1,0]

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

Scale factor (SF) is used to define the upper and lower limits of the signal. The
largest number that can be specified using 16 bits is +/- 32767. To get the
maximum resolution, SF should be selected in such a way that the maximum
input voltage scales to +/- 32767. The default SF is set to 32767 and assumes
that the input is between +/- 1.0 V. Use an SF of 3276.7 for a +/- 10 V range.
The SF and input values must be matched. Mismatch between the SF and input
values gives poor resolution or meaningless data. SplitFrom16 reverses the
process.
See Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
Name

Description

Data Type

Input(1-2) Input

Floating Point

Output

Integer containing 2 16-bit values

Integer

SF

Scale factor sets the scale for the input before
Floating Point
sample conversion; scale factor depends on input
voltage

ShufTo8
[1:1,0]
~1
~2
~3
~4

ShufTo8

SF=127

Description:
ShufTo8 (Shuffle To 8-bit) takes 32-bit floating point values from four inputs,
reduces each and sends them as a 32-bit integer for output. The first 8-bits
stores the first channel the second 8-bits the second and so forth. This reduction
technique can be used to store data from four analog inputs for high speed
transfer.
Scale factor (SF) is used to define the upper and lower limits of the signal. The
largest number that can be specified using eight bits is +/- 127. To get the
maximum resolution, SF should be selected in such a way that the maximum
input voltage scales to +/- 127. The default SF is set to 127 and assumes that the
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input is bounded by +/- 1.0 V. Use a scale factor of 12.7 for a +/- 10 V range.
The SF and input values must be matched. Mismatch between scale factor and
input values gives poor resolution or meaningless data. SplitFrom8 reverses the
process.
See Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
Name

Description

Data Type

Input(1-4) Input

Floating Point

Output

Integer containing four 8-bit variables

Integer

SF

Scale factor sets the scale for the input before
Floating Point
sample conversion; scale factor depends on input
voltage

Example(s):
See ShufTo16, page 177.

SplitFrom16
[1:1,0]

SplitFrom16 ~1
~2
SF=3.05185e-0

Description:
SplitFrom16 takes 32-bit integers and splits them into two 16-bit values and
converts them to two floating point values for output. Output values have the
dynamic range of the reduced data.
cO
Ch=1
[1:1,0]

SerialBuf
Size=100000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

[1:2,0]

SplitFrom16 ~1

[1:3,0]

~2
SF=3.05185e-0

cO
Ch=1
[1:5,0]

Scale factor (SF) defines the range of the shuffled data sets. It must be the
inverse of the scale factor value used to shuffle the data. The default scale factor
is set to 3.05185 e-05, the inverse of the default scale factor for ShufTo16
(32767). Mismatching scale factors results in inaccurate scaling of the data. See
Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
The outputs are matched to the original inputs.

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Name

Description

Data Type

Input

Input (integer value containing two 16-bit
values)

Integer

Output(1-2)

Converted floating point values

Floating Points

SF

Scale factor sets the scale for the input before Floating Point
sample conversion; scale factor depends on
input voltage

SplitFrom8
[1:1,0]

SplitFrom8

~1
~2
~3
SF=0.0078740
~4

Description:
SplitFrom8 takes 32-bit integers and splits them into four 8-bit values and sends
them as floating point values for output. Output values have the dynamic range
of the reduced data.
Scale factor (SF) defines the range of the shuffled data sets. It must be the
inverse of the scale factor value used to shuffle the data. The default SF is set to
0.07874, the inverse of the default scale factor for ShufTo8 (127). Mismatch
between scale factors results in inaccurate scaling of the data. See Data
Reduction - Scale Factor for more information on properly setting the scale
factor, page 166.
The channel output match the original channels for input.
Name

Description

Data Type

Input

Input (integer value containing four 8-bit
variables)

Integer

Output(1-4)

Converted floating point values

Floating Points

SF

Scale factor sets the scale for the input before Floating Point
sample conversion; scale factor depends on
input voltage

Example:
See SplitFrom16, page 179

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Delay Functions
Delay Function Components
Delay functions can be used to create intentional delays between signals or to synchronize delays
that are introduced by the ADC and DAC. See DAC and ADC delays, page 51, for more
information.

This group includes the following components:


ADCDelay



DACDelay



Latch



LongDelay



LongDynDelay



MultLatch



SampDelay



ShortDelay



ShortDynDelay

This group also includes the following component, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCDelay



MCLatch

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ADCDelay
[1:1,0]

ADCDelay

Description:
Time delay equal to ADC group delay for the RP2.
Note: The ADCDelay component will always delay for 41 samples, which is
correct for an RP2. Because of the different ADC delays of the various
processors (RP2.1 = 65 samples, RX6 = 70 samples, etc.), this component will
delay accurately for the RP2 only.
Name

Description

Data Type

Input

Input

Any

Output

Input delayed by 41 samples (group delay of
RP2 ADC)

Any

Equation:
Output = ( Input[-ADCDelay])

Example:
Analog-to-Digital Delay
File: Examples\ADCdelayEx.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
This example mixes the input from channel one with a tone generated by the
circuit. The phase of the tone is reset to zero when an external trigger is
detected. The ADCDelay component is included in the circuit before the
ScaleAdd to ensure that the tone and the input signal phase are matched.
[1:8,0]
Ch=1
dc

ScaleAdd
SF=1
Shft=0

[1:7,0]
[1:4,0]

Tone

[1:1,0]

[1:2,0]

Src=Extern

EdgeDetect
Edge=Rising

182

Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:5,0]

ADCDelay

cO
Ch=1
[1:9,0]

RPvdsEx Manual

DACDelay
[1:1,0]

DACDelay

Description:
Time delay equal to 30 samples, the DAC group delay for the RP2 and RP2.1.
Note: The DACDelay component will always delay for 30 samples, which is
correct for an RP2 and RP2.1. However, the RA16 has a DAC delay of 18
samples and the RV8 has a DAC delay of 2-4 samples. This component will
accurately account for the DAC delay for the RP2 and RP2.1 only.
Name

Description

Data Type

Input

Input

Any

Output

Input delayed by 30 samples (group delay of
DAC for RP2 and RP2.1)

Any

Equation:
Output = ( Input[-DACDelay])
Example:
Digital-to-Analog Delay
File: Examples\DAC_ex.rcx
Default Device: RP2.1 Processor
Sampling Rate: 50 kHz
This example plays a tone from analog output channel one when it receives a
software trigger. A DACDelay is used to synchronize the output on Bit-1 of the
digital output with the output of the Tone on the DAC. A LinGate is used to
ramp the tone on and off with a 10 ms rise-fall time. A Schmitt trigger controls
the duration of the tone.
[1:6,0]

[1:7,0]

Tone

LinGate

Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:1,0]
Src=Soft1

Trf=10
Ctrl=Closed

[1:2,0]

[1:4,0]

Schmitt

DACDelay

cO
Ch=1
[1:8,0]

[1:5,0]
M=1

Bi

Thi=100
Tlo=10

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Latch
[1:1,0]

Latch
Trg=0

Description:
Latches input to output on the rising edge of a trigger. The output will remain
unchanged until the trigger goes high again and the output is latched to the new
value.
Note: Until the first time the trigger goes high, the output will be zero.
Name

Description

Data Type

Input

Input

Any

Output

When Trg = 1 output = input else output
remains unchanged

Any

Trg

Triggers latch

Logic

Equation:
If (Trg) then Output = ( Input ) else Output remains unchanged

LongDelay
[1:1,0]

LongDelay
Nms=100
{>Data}

Description:
Time delay using SDRAM. (Will not work with RP2-5, because it does not
have memory. Can only use short delay). Data port can be used to view data
currently in delay line.
Name

Description

Data Type

Input

Input

Any

Output

Input with a set time delay

Any

Nms

Length of delay in milliseconds (maximum Floating Point
is 10,000,000; the minimum is 1 ms)
(Static)

>Data

Pointer to delay line

Equation:
Output = ( Input[-Nms])
Example:
Sum, page 114.

184

Pointer

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LongDynDel
[1:1,0]

LongDynDel
Mms=100
Dms=50
{>Data}

Description:
The LongDynDel component performs a dynamic delay using SDRAM. Unlike
the LongDelay component, which has a delay value that is fixed at compile
time, the delay value (Dms) on LongDynDelay is dynamic. The maximum
delay value (Mms) is fixed and Dms can never be allowed to exceed it. The
LongDynDel component can be used to generate delays that are not quantized
to the sample rate. To do this, it cross fades (averages) the two points about the
delay. An example is generating Doppler effects for 3D auditory displays.
When setting up a variable delay line, keep in mind that the signal may be
distorted if the delays are not multiples of the sample period. When the delay is
not a multiple of the sample period, there is a linear relationship between the
location of the delay and the amount that the point on either side of the delay
contributes to the corresponding point in the delayed signal. For example, if the
desired delay was 0.25 samples, each point in the delayed signal would be
described by the following:
(1-0.25)*sample value before delay + 0.25*sample value after delay.
Because this component uses cross fading to implement the delay, it is not
suitable for delaying a TTL pulse. To delay a TTL pulse, use either the
TTLDelay or TTLDelay2 component. Because it uses SDRAM, it will not work
on the RP2-5.
Name

Description

Data Type

Input

Input

Floating Point

Output

Input with a set time delay

Floating Point

Mms

Maximum delay value for Dms.

Floating Point
(Static)

Dms

Delay length in milliseconds. It cannot exceed
Maximum delay value.

Floating Point

>Data

Pointer to delay line

Pointer

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MCDelay
[1:2,0]

MCDelay
nChan=16
nDelay=16

Description:
MCDelay implements a delay of n samples on each of the channels in the multichannel input. This component uses internal device memory. Because internal
memory is a limited resource (20kB) you may need to monitor the available
internal memory when using this component
See the FreeDM component, page 193.
Also see: Important Consideration for Working with Multi-Channel
Components, page 57.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Any

Output

Multi-channel delayed output

Same as input

nChan

Number of channels in the input/output

Integer (Static)

nDelay

Delay to be applied in number of samples

Integer

MCLatch

Description:
MCLatch is the multi-channel version of the Latch component. It latches input
to output on the rising edge of a trigger. The output will remain unchanged until
the trigger goes high again and the output is latched to the new value.
Note: Until the first time the trigger goes high, the output will be zero.
Name

Description

Data Type

Input

Input signal to be latched

Any

Output

When Trg = 1, Output = Input

Any

otherwise Output remains unchanged
Trg

186

Triggers latch

Logic

RPvdsEx Manual
Equation:
If (Trg) then Output = ( Input ) else Output remains unchanged.

MultLatch
[1:1,0]

MultLatch
In1=0
In2=0
In3=0

>
>
>

Trg=0

Description:
The 'MultLatch' latches multiple inputs to multiple outputs when triggered.
Inputs can take all formats including Parameter tags. The Multlatch should be
used when several parameters need to be sent out at the same time. In the
example below the frequency, amplitude and phase of a tone generator are
latched at the same time.
Name

Description

Data Type

In1

Input

Floating Point

In2

Input

Floating Point

In3

Input

Floating Point

Trg

Triggers latch

TTL

>

Output

Floating Point

>

Output

Floating Point

>

Output

Floating Point

Tech Notes:
All inputs and outputs act as Parameters.
Equation:
If (Trg) then Output = ( Input ) else Output=0
Example:
MultLatch
In this example, a PulseTrain2 triggers the MultLatch. Any changes in the
ParTags will modify the phase, frequency and/or amplitude of the Tone
generator.

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[1:7,0]

cO
Ch=1

Tone

[1:3,0]

Amp

MultLatch

Freq

In1=0
In2=0
In3=0

Phase

Trg=0

>
>
>

Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:8,0]

[1:1,0]

PulseTrain2
nPer=100
nPulse=-1
Enab=Yes
Rst=Run
PLate=0
PCount=0

SampDelay
[1:1,0]

SampDelay
nDelay=1
{>Data}

Description:
Time delay using SDRAM. (Will not work with RP2-5 because it does not have
extended memory). This component is similar to the LongDelay component
except the delay parameter nDelay is specified in samples instead of
milliseconds. Data port can be used to view data currently in delay line.
Name

Description

Data Type

Input

Input

Any

Output

Delayed output

Any

nDelay

Delay to be applied in number of samples
(maximum 100,000,000)

Integer

>Data

Pointer to delay line

Pointer

ShortDelay
[1:1,0]

ShortDelay
Nms=1
{>Data}

Description:
Time delay using internal memory. Maximum delay of 10 ms. Data port can be
used to view data currently in delay line.
Note that there is only 1024 32-bit words of Dynamic Memory allocated for
Delay functions. The number of short delays that are allowed is dependent on

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the delay length and the sampling rate. For example a millisecond ShortDelay
consumes 50 words at 50 kHz sampling rate.
Name

Description

Data Type

Input

Input

Any

Output

Input with a set time delay

Any

Nms

Length of delay in milliseconds (maximum is 10)

Floating Point
(Static)

>Data

Pointer to delay line

Pointer

Equation:
Output = ( Input[-Nms])
Example:
Short Delay, page 190.

ShortDynDel
[1:1,0]

ShortDynDel
Nms=1
Dms=0.5
{>Data}

Description:
The ShortDynDel component implements a dynamic delay using internal
memory. Unlike the ShortDelay component, which has a delay value that is
fixed at compile time, the delay value (Dms) on ShortDynDelay is dynamic.
The maximum delay value (Mms) is fixed and Dms can never be allowed to
exceed it. The maximum value of Mms is 10 milliseconds. If a longer delay is
required, use the LongDynDel component, which has a larger memory buffer.
This component can be used to generate delays that are not quantized to the
sample rate. To do this, it cross fades (averages) the two points about the delay.
An example is generating Doppler effects for 3D auditory displays.
When setting up a variable delay line, keep in mind that the signal may be
distorted if the delays are not multiples of the sample period. When the delay is
not a multiple of the sample period, there is a linear relationship between the
location of the delay and the amount that the point on either side of the delay
contributes to the corresponding point in the delayed signal. For example, if the
desired delay was 0.25 samples, each point in the delayed signal would be
described by the following:
(1-0.25)*sample value before delay + 0.25*sample value after delay.
Because this component uses cross fading to implement the delay, it will not
work correctly for delaying a TTL pulse. To delay a TTL pulse, use either the
TTLDelay or TTLDelay2 component. Because it uses internal memory, it is
compatible with the RP2-5.

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Name

Description

Data Type

Input

Input

Floating Point

Output

Input with a set time delay

Floating Point

Mms

Maximum delay value for Dms(10)

Floating Point
(Static)

Dms

Delay length in milliseconds. It cannot exceed Floating Point
Maximum delay value.

>Data

Pointer to delay line

Pointer

Example:
Short Delay
File: Examples\shortdelay_ex.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
This example adds an echo to the input of the ADC and plays it out DAC
channel one. The ShortDelay adds a one millisecond delay to the input. It is
then scaled by -0.5 to reduce its level and flip its phase and then added back to
the original signal with the ScaleAdd component.
[1:3,0]

ShortDelay
Nms=1
{>Data}

[1:4,0]

ScaleAdd
Ch=1
dc

[1:1,0]

190

SF=-0.5
Shft=0

cO
Ch=1
[1:5,0]

RPvdsEx Manual

Device Status
Device Status Components
Device status components serve both to monitor and do math with major system status values.
These components feed the processing chain with specific system information like DSP cycle
usage or available system memory. The value can be used to compute some circuit parameter or
simply monitored system status. When using RPvdsEx a ParWatch can be used to monitor the
output of a Device Status component.

This group includes the following components:


CycUsage



FreeDM



FreePM



FreeXM



PowCtrl



PowStat

Important Note!: This group also includes two undocumented components: Peek and Poke.
These components are intended primarily for TDT use and should not be used without TDT
assistance.

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CycUsage
[1:1,0]

CycUsage

Description:
Feeds stream with DSP cycle usage in percent. Unpredictable behavior may be
experienced when cycle usage exceeds 90%.
Important:! If cycle usage is over 100% the value returned will not indicate
this. For example a cycle usage of 120% will return 20%. To determine if your
cycle usage is over 100% lower your sampling rate and check to see if
cycUsage "increases". An increase means that the cycle usage was greater than
100%. Higher sampling rates use more cycles than lower.
Name

Description

Data Type

Output

Cycle Usage (0-100)

Floating Point

Equation:
Output = 100% * DSP_Cycle_Used_Per_Second / 50,000,000
Example:
Cycle Usage
File: Examples\cycleUsage_ex.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
This circuit uses the four face plate LEDs found on the RP2 as a DSP cycle
usage reporting meter. The CycUsage component is fed to four Float2TTL
converters which have threshold settings. These settings are set to indicate
activity over the levels shown. The four TTL signals are then made to control
the four LEDs of the TTL output port. Notice that because Bit-0 is physically
located at the top of the four LED group it is used to indicate the highest level
of usage. In general, adding cycle usage with a parameter watch is a good way
of determining the cycle usage of your system.
[1:1,0]

CycUsage

[1:2,0]

Float2TTL

[1:3,0]
M=8

Bi

Thrsh=12.5
[1:5,0]

Float2TTL

[1:6,0]
M=4

Bi

Thrsh=37.5
[1:8,0]

Float2TTL

[1:9,0]
M=2

Bi

Thrsh=62.5
[1:11,0]

Float2TTL
Thrsh=87.5

192

[1:12,0]
M=1

Bi

RPvdsEx Manual

FreeDM
FreePM
FreeXM
[1:1,0]

FreeDM
[1:2,0]

FreePM
[1:3,0]

FreeXM

Description:
Feeds stream with amount of currently available memory of specified type.
Data memory (DM) is typically used for filter delay line and short delays.
Program Memory (PM) holds filter coefficients and External Memory (XM) is
used for long delays and buffers.
Note: The value shown is the number of free 4-byte words (samples) rather than
the number of free bytes.
Name

Description

Data Type

Output

Amount of memory left (DM, PM or XM)

Integer

PowCtrl
[1:1,0]

PowCtrl
PowDn=No
PowUp=No
Elem=None

Description:
PowCtrl works with all battery operated RP devices. Power is conserved by
shutting down device elements not used on a circuit. When not in use the DAC,
ADC, and SDRAM draw power from the battery. PowDn powers down an
element. PowUp powers up an element that has been powered down.
WARNING: Data in memory buffers is lost when the SDRAM is PowDn.
Name

Description

Data Type

PowDn

On Trigger hi (one cycle) Power to the DAC, Logic
ADC or SDRAM is stopped.

PowUp

On Trigger hi (one cycle) Power to the DAC, Logic
ADC or SDRAM is restored.

Elem

Device Element. 0= No device, 1=DAC,
2=ADC, 3=SDRAM

Integer

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PowStat
[1:1,0]

PowStat

Description:
When the battery voltage is good the PowStat output goes high. When the
battery voltage goes low the PowStat output goes low.
Note: May not work with Lithium-Ion Batteries.
Name

Description

Data Type

Output

Power Status

Logic

Hi=Good Voltage, Lo=Warning

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Digital Filters
Digital Filter Components
This group of processors performs basic digital filtering tasks. Coefficients can be pre-loaded or
generated and updated on-the-fly. See Coefficient Generators, page 144, for information on
dynamically changing filter performance.
Note: To satisfy the Nyquist theorem, the filter's corner frequency should always be less than half
the sampling frequency.

This group includes the following components:


Biquad



FIR



IIR



Smooth

This group also includes the following components, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


FIR2



MCBiquad



MCFIR



MCFIR2



MCSmooth



StereoFIR2

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Biquad
[1:1,0]

Biquad
nBIQ=1
{>Coef}
{>Delay}

Description:
This component filters the input with an Nth stage Biquad. nBiq can be from
one to 16 and care must be taken to match the number of stages with whatever
coefficient generation scheme you are using. The Coefficient buffer is [nBIQ*5]
in length and is kept in PM. A delay line of length [nBIQ*4] is held in DM.
Each digital filter needs its own coefficient generator. Biquad accepts
coefficient inputs from the filter coefficient generators.
Coefficients can be generated using one of the Coefficient Generator
components or supplied via parameter tag (for example, when generated using
the Biquad Coefficient Control in OpenController software).
Note: Filter frequencies should be less than half the sampling rate of the
system.
Name

Description

Data Type

Input

Input

Floating Point

Output

Filtered signal

Floating Point

nBIQ

Number of Biquads (min=1, max=16)

Integer (Static)

>Coef

Pointer to Coef buffer (PM).

Pointer

Ordering: B0(1), B1(1), B2(1), A1(1), A2(1),
B0(2), B1(2), B2(2), A1(2), A2(2), … B0(n),
B1(n), B2(n), A1(n), A2(n), where n=nBiq.
>Delay

Pointer to delay buffer (DM).

Pointer

Equation:
Output = Biquad (Input)
Example:
Biquad Filter
File: Examples\BiquadEx.rcx
Default Device: RP2 Processor
Sampling Rate: 50 kHz
This somewhat complex circuit demonstrates a number of processing concepts,
including the Biquad filter and the ButCoef, a Butterworth coefficient generator
with specific attributes for the Biquad filter. The circuit generates filtered
amplitude modulated noise for D/A channel one. The noise is low-pass filtered
using a Biquad with the filtering coefficients being generated in real-time via
the ButCoef component. Because the coefficients are generated in real-time the
low-pass filter frequency can be changed dynamically.

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The Tone generator at chain position [1:1,0] is used to modulate the filter corner
frequency by octaves. The Exp2 component converts the octave output to a
linear multiplier that is then scaled by 2000 via ScaleAdd. This generates a
sinusoidal non-linear frequency sweep that goes from two octaves (500 Hz)
below to two octaves (8000 Hz) above 2000 Hz.
The Tone generator at [1:5, 0] is used to modulate the amplitude of the noise to
a depth of 50%. SqRoot and Divide are used to normalize the level of the
circuit's output so it won't get louder as the bandwidth gets wider.
[1:12,0]
[1:5,0]

[1:6,0]

Tone

Divide

Amp=0.5
Shft=1
Freq=50
Phse=0
Rst=Run

Den=1
[1:3,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run

[1:13,0]

Biquad
nBIQ=1
{>Coef}
{>Delay}

cO
Ch=1
[1:14,0]

SqRoot
[1:11,0]

ButCoef
[1:1,0]

Tone

[1:2,0]

[1:9,0]

Exp2

ScaleAdd

Amp=2
Shft=0
Freq=0.5
Phse=0
Rst=Run

SF=2000
Shft=0

Gain=1
Fc=1000
NBiq=1
Type=LP
Enab=Yes

FIR
[1:1,0]

FIR
Order=32
{>Coef}
{>Delay}

Description:
This component filters the input with an Nth order FIR. The Order must be
specified as at least 1 and not more than 1024. Two memory buffers are
associated with FIR. The Coefficient buffer is [Order+1] in length and is kept in
PM. A delay line of length [Order+1] is held in DM. Each digital filter needs its
own coefficient generator.
Coefficients can be generated using one of the Coefficient Generator
components or supplied via parameter tag (for example, when generated using
the Biquad Coefficient Control in OpenController software).
Note: Filter frequencies should be less than half the sampling rate of the system.
Name

Description

Data Type

Input

Input

Floating Point

Output

Filtered signal

Floating Point

Order

Number of taps minus 1. Min=1, Max=1024

Integer (Static)

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>Coef

Pointer to Coef buffer (PM).

Pointer

Ordering:
B(0), B(1), B(2), … B(n), where n=Order
>Delay

Pointer to delay buffer (DM).

Pointer

Equation:
Output = FIR (Input)
Example:
FIR/Data Table
This example uses an FIR filter to alter the input signal. The FIR filter
coefficients are loaded into a DataTable. The input of ADC channel one is
filtered by the 33 tap FIR filter and played out of the DAC. The contents of the
DataTable can be loaded with FIR filters generated from MATLAB.
[1:2,0]
Ch=1
dc

FIR
FIR Coefs

[1:1,0]

Order=32
{>Coef}
{>Delay}

cO
Ch=1
[1:3,0]

=0

FIR2
[1:1,0]

FIR2
Order=31
nSets=1
SetSel=0
{>Coef}
{>Delay}

Description:
The FIR2 is a single channel, optimized FIR filter that supports multiple filter
coefficient sets.
This component filters the input with an Nth order FIR. Order must be specified
as at least 5 and should always be odd (nTaps will be even). Two memory
buffers are associated with FIR2. The Coefficient buffer is [(Order+1)*nSets] in
length and is kept in PM. A delay line of length [Order+1] is held in DM. FIR2
supports instant coefficient switching through (zero-based) SetSel. Note that the
FIR Coefficient Data Table may not be used with the FIR2 component.
SetSel is used to specify the coefficient set to use. This input can range from 0
to nSets-1. Setting this input to a value outside this range will cause your
circuit to fail.
All of the xxFIR2 components allow for a unique set of coefficients for each
channel (when more than one channel is applicable) and instantaneous
switching between coefficients sets using the SetSel input. Also longer filters
can be specified. While there is a hard limit on the filter order of 8191, this
value is more often limited by the amount of PM memory available for the

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filter. When specifying an FIR2 type filter, pay special attention to any loading
or memory allocation errors that are generated when your circuit is loaded.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Note: Filter frequencies should be less than half the sampling rate of the
system.
Name

Description

Data Type

Input

Input

Floating Point

Output

Filtered signal

Floating Point

Order

Number of taps minus 1. Must be odd.
Integer (Static)
Min=5, Max is limited by available memory.

nSets

Number of coefficient sets.

Integer (Static)

SetSel

Selects the coefficient sets to apply.

Integer

>Coef

Pointer to Coef buffer (PM)

Pointer

See below for coefficient ordering.
>Delay

Pointer to delay buffer (DM).

Pointer

Equation:
Output = FIR (Input)
Coefficient
Ordering:
To optimize performance the FIR2 component requires each coefficient set be
arranged into a shuffled format. Each coefficient set must be shuffled as
follows:
n = nTaps = Order + 1
B(0), B(n/2), B(1), B(n/2+1) … B(n/2-1), B(n-1)
For Example:
Order = 9
nSets = 3
Filter coefficients in logical order:
B0

B1

B2

B3

B4

B5

B6

B7

B8

B9

Set1:

1.0

1.1

1.2

1.3

1.4

1.5

1.6

1.7

1.8

1.9

Set2:

2.0

2.1

2.2

2.3

2.4

2.5

2.6

2.7

2.8

2.9

Set3:

3.0

3.1

3.2

3.3

3.4

3.5

3.6

3.7

3.8

3.9

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The coefficients must be shuffled as follows:
B0

B5

B1

B6

B2

B7

B3

B8

B4

B9

Set1:

1.0

1.5

1.1

1.6

1.2

1.7

1.3

1.8

1.4

1.9

Set2:

2.0

2.5

2.1

2.6

2.2

2.7

2.3

2.8

2.4

2.9

Set3:

3.0

3.5

3.1

3.6

3.2

3.7

3.3

3.8

3.4

3.9

The coefficients are then concatenated and loaded as a row vector as follows:
Coef = [Set1, Set2, Set3]

IIR
[1:1,0]

IIR
Order=2
{>Coef}
{>Delay}

Description:
This component filters the input with an Nth order IIR. The Order must be
specified as at least 1 and not more than 32. Two memory buffers are associated
with IIR. The Coefficient buffer is [(Order*2)+2] in length and is held in PM. A
delay line of length [(Order*2)+2] is held in DM. Each digital filter needs its
own coefficient generator.
Coefficients can be generated using one of the Coefficient Generator
components or supplied via parameter tag (for example, when generated using
the Biquad Coefficient Control in OpenController software).
Note: Filter frequencies should be less than half the sampling rate of the
system.
Name

Description

Data Type

Input

Input

Floating Point

Output

Filtered signal

Floating Point

Order

Number of taps minus 1. Min=1, Max=32

Integer (Static)

>Coef

Pointer to Coef buffer (PM).

Pointer

Ordering: B(0), B(1), … B(n), A(1), …
A(n), where n=Order
>Delay
Equation:
FO = IIR (FI)

200

Pointer to delay buffer (DM).

Pointer

RPvdsEx Manual

MCBiquad
[1:2,0]

MCBiquad
nChan=16
nBIQ=1
{>Coef}
{>Delay}

Description:
This component is a multi-channel version of the Biquad component.
Coefficients must be supplied via the coefficient pointer (>Coef). The
Coefficient buffer is [nBIQ*5] in length and is kept in PM. A delay line of
length [((nBIQ*4)+1)*nChans] is held in DM.
Coefficients can be generated using one of the Coefficient Generator
components or supplied via parameter tag (for example, when generated using
the Biquad Coefficient Control in OpenController software). One to 16 biquad
stages can be specified (nBIQ). The number of stages specified in MCBiquad
must match the number of stages specified in the coefficient generator. A
separate coefficient generator must be used for each MCBiquad.
[1:2,0]

[1:3,0]

MCAdcIn
nChan=16
ChanOS=1

MCBiquad

FiltMCOut

nChan=16
nBIQ=1
{>Coef}
{>Delay}

[1:1,0]

ButCoef
Gain=1
Fc=1000
NBiq=1
Type=LP
Enab=Yes

Also see: Important Consideration for Working with Multi-Channel
Components, page 57.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Filtered multi-channel output

Floating Point

nChan

Number of channels of input/output

Integer (Static)

nBIQ

Number of Biquads (min=1, max=16)

Integer (Static)

>Coef

Pointer to Coef buffer (PM)

Pointer

See Biquad component, page 196 for ordering.
>Delay

Pointer to delay buffer (DM)

Pointer

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RPvdsEx Manual

MCFIR
[1:2,0]

MCFIR
nChan=16
Order=31
{>Coef}
{>Delay}

Description:
The MCFIR filters each channel of a multi-channel input with an Nth order
FIR. Order must be specified as at least 1 and must always be odd. The
Coefficient buffer is [Order+1] in length and is kept in PM. A delay line of
length [((Order+1)*nChan)+nChan] is held in DM.
The MCFIR component is similar to the MCBiquad filter in that all channels
are filtered with the same set of coefficients.
See MCFIR2 if you need to have a different filter for each channel.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Multi-channel filtered signal

Floating Point

nChan

Number of channels

Integer (Static)

Order

Number of taps minus 1. Must be odd. Min=1

Integer (Static)

>Coef

Pointer to Coef buffer (PM).

Pointer

See FIR component, page 197 for ordering.
>Delay

Pointer to delay buffer (DM).

Pointer

Equation:
Output = FIR (Input)

MCFIR2
[1:2,0]

MCFIR2
nChan=16
Order=31
nSets=1
SetSel=0
{>Coef}
{>Delay}

Description:
The MCFIR2 is a multi-channel version of the FIR2 component. This
component supports a different filter for each channel and multiple coefficient
sets.

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This component filters each channel in a multi-channel input with an Nth order
FIR. Order must be specified as at least 3 and must be odd (nTaps will be
even). The Coefficient buffer is [(Order+1)*nChan*nSets] in length and is kept
in PM. A delay line of length [((Order+1)*nChan)+nChan] is held in DM.
MCFIR2 supports instant coefficient switching through SetSel. See FIR2 for
more details.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Mult-channel input

Floating Point

Output

Multi-channel filtered signal

Floating Point

nChan

Number of channels

Integer (Static)

Order

Number of taps minus 1. Must be odd. Min=3

Integer (Static)

nSets

Number of coefficient sets.

Integer (Static)

SetSelect

Selects the coefficient sets to apply.

Integer

>Coef

Pointer to Coef buffer (PM)

Pointer

See below for coefficient ordering.
>Delay

Pointer to delay buffer (DM).

Pointer

Equation:
Output = FIR (Input)
Ordering:
Odd and even channel coefficients must be shuffled as follows:
n = nTaps = Order + 1
c = nChans
B0(1), B0(2), B1(1), B1(2), ...Bn-1(1), Bn-1(2) : B0(3), B0(4), B1(3), B1(4) ...
For Example:
Order = 3
nChan = 6
Filter coefficients in logical order:

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Chan

B0

B1

B2

B3

1

1.0

1.1

1.2

1.3

2

2.0

2.1

2.2

2.3

3

3.0

3.1

3.2

3.3

4

4.0

4.1

4.2

4.3

5

5.0

5.1

5.2

5.3

6

6.0

6.1

6.2

6.3

These coefficients must be shuffled as follows:
B0(o)

B0(e)

B1(o)

B1(e)

B2(o)

B2(e)

B3(o)

B3(e)

Ch1_2

1.0

2.0

1.1

2.1

1.2

2.2

1.3

2.3

Ch3_4

3.0

4.0

3.1

4.1

3.2

4.2

3.3

4.3

Ch5_6

5.0

6.0

5.1

6.1

5.2

6.2

5.3

6.3

The coefficients are then concatenated and loaded as a row vector as follows
(multiple sets are appended):
Coef = [Ch1_2, Ch3_4, Ch5_6][next set...]

MCSmooth
[1:2,0]

MCSmooth
nChan=16
Alpha=0.00251

Description:
The MCSmooth is a multi-channel version of the Smooth component. This
component however, smooths multi-channel data using an exponential moving
average.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

204

Name

Description

Data Type

Input

Multi-channel Input

Floating Point

Output

Multi-channel Scaled plus add value of
multi-channel Input

Floating Point

nChan

Number of channels of input/output

Integer (Static)

Alpha

Smoothing factor (adjusts the degree of
weighing)

Floating Point

RPvdsEx Manual
Equation:
Notes:
Output = Alpha * Input + (1 - Alpha) * Output -1
Larger values of Alpha have less of a smoothing effect and place more weight
on recent changes to the input. Smaller values of Alpha respond less to recent
changes and produce a greater smoothing effect.
Example:
This example filters out any DC bias effectively AC coupling the multi-channel
input signal.
[1:1,0]

[1:6,0]

MCAdcIn

MCSum

ACCoupled

Inp2

nChan=16
ChanOS=1

[1:2,0]

MCSmooth
nChan=16
Alpha=0.00251

[1:3,0]

nChan=16

nChan=16

MCScale
nChan=16
SF=-1

MCSmooth is used to eliminate frequency content below a certain frequency.
The equation to calculate Alpha is based on the desired cutoff frequency and the
sampling rate of the RPvdsEx circuit. The equation is:
Alpha = 1 - e(-2*pi*high_pass_frequency/sampling_rate)
where high_pass_frequency is the desired high-pass frequency
and sampling_rate is the sampling rate of the RPvdsEx circuit (e.g.
24414.0625)
In this example circuit, Alpha = .00251 corresponds to ~9.8Hz high-pass filter.

Smooth
[1:1,0]

Smooth
Tau=100

Description:
This component filters with a simple averaging filter.
Name

Description

Data Type

Input

Input

Floating Point

Output

Scaled plus add value of Input

Floating Point

Tau

Smoothing Time constant in milliseconds

Floating Point
(Static)

Equation:
Output = (1-K) * Input + K * Output -1
Where: K = exp( -2*pi / ((Tau/1000) * SRATE))
Example:
Smooth
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This simple example demonstrates how smooth can be used to build an RMS
measurement circuit. The input signal is smoothed with a time constant of 1000
milliseconds before the RMS of the input is output.

Ch=1
dc

[1:2,0]

[1:3,0]

Smooth

RMS

10.0464

Tau=1000
[1:1,0]

StereoFIR2
[1:1,0]

StereoFIR2
Order=31
nSets=1
SetSel=0
{>Coef}
{>Delay}

Description:
The StereoFIR2 is an optimized stereo FIR filter that supports multiple filter
coefficient sets and instantaneous set selection.
This component filters the stereo input with an Nth order FIR. Order must be
specified as at least 5 and always odd (nTaps will be even). The Coefficient
buffer is [(Order+1)*nSets*2] in length and is kept in PM. A delay line of
length [(Order+1)*2] is held in DM.
StereoFIR2 works similarly to FIR2.
See this component's description for more information on coefficient set
selection.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Stereo input

Floating Point

Output

Filtered stereo signal

Floating Point

Order

Number of taps minus 1. Must be odd. Min=5 Integer (Static)

nSets

Number of coefficient sets.

SetSel

Selects the coefficient sets to apply. See FIR2. Integer

>Coef

Pointer to Coef buffer (PM)

Integer (Static)

Pointer

See below for coefficient ordering.
>Delay

Pointer to delay buffer (DM).

Equation:
Output = FIR (Input) (two channels)
206

Pointer

RPvdsEx Manual
Coefficient
Ordering:
The coefficients must be shuffled into stereo sets as follows:
n = nTaps = Order + 1
BL(0), BR(0), BL(1), BR(1) … BL(n-1), BR(n-1)
For Example:
Order = 5
nSets = 1
Filter coefficients in logical order:
Left

Right

B0

B1

B2

B3

B4

B5

1.0

1.1

1.2

1.3

1.4

1.5

B0

B1

B2

B3

B4

B5

2.0

2.1

2.2

2.3

2.4

2.5

The coefficients must be shuffled and loaded as follows:
BL0

BR0

BL1

BR1

BL2

BR2

BL3

BR3

BL4

BR4

BL5

BR5

1.0

2.0

1.1

2.1

1.2

2.2

1.3

2.3

1.4

2.4

1.5

2.5

Multiple sets are appended logically as illustrated in FIR2.

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Exponents and Logs
Exponent and Log Components
These processors include typical log and exponential functions as well as a linear-to-dB and dBto-linear processes.

This group includes the following components:

208



dBToLin



Exp2



Exp



Exp10



ExpN



LinTodB



Log2



LN



Log10



LogN

RPvdsEx Manual

dBToLin
[1:1,0]

dBToLin

Description:
Converts dB input to linear.
Name

Description

Data Type

Input

Input

Floating Point

Output

Linear conversion of dB level. OutputO = 10 ^ Floating Point
( Inputi / 20 )

Equation:
OutputO = 10 ^ ( Inputi / 20 )

Exp
Exp2
Exp10
[1:1,0]

Exp
[1:2,0]

Exp2
[1:3,0]

Exp10

Description:
These processors compute exponent of indicated base.
Name

Description

Data Type

Input

Input

Floating Point

Output

Exponential increase of input value (base 2, Floating Point
Natural Log or base 10)

Equation:
FO = e ^ Fi or FO = 2 ^ Fi or FO = 10 ^ Fi

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ExpN
[1:1,0]

ExpN
a=1
b=1

Description:
Computes natural exponent of the input with additional scalar values that alter
the input and the computed Exponential value.
Name

Description

Data Type

Input

Input

Floating Point

Output

Exp (a*Input)*b

Floating Point

a

Exponential scale factor alters input.

Floating Point

b

Output scale factor

Floating Point

Equation:
Output = Exp (a * Input ) * b

LinTodB
[1:1,0]

LinTodB

Description:
Converts linear input to dB.
Name

Description

Data Type

Input

Input

Floating Point

Output

Linear conversion of dB level. Output =
20*Log10 ( Input)

Floating Point

Equation:
FO = 20 * Log10 ( Fi )
Example:
PowerBand, page 96.

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LN
Log2
Log10
[1:1,0]

LN
[1:2,0]

Log2
[1:3,0]

Log10

Description:
These processors compute logarithm of indicated base.
Name

Description

Data Type

Input

Input

Floating Point

Output

Logarithm of input (Log 2, Natural Log or log Floating Point
10)

Equation:
FO = Ln( Fi ) or FO = Log2 ( Fi ) or FO = Log10 ( Fi )

LogN
[1:1,0]

LogN
a=1
b=1

Description:
Computes natural log with scalars for changing base, and so forth.
Name

Description

Data Type

Input

Input

Floating Point

Output

Ln(a*Input)*b

Floating Point

a

Exponential scale factor alters input.

Floating Point

b

Output scale factor

Floating Point

Equation:
Output = Ln (a * Input) * b

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Gating Functions
Gating Function Components
The components in this group are used to gate the onset and offset of signals with the specified
envelope shape.

This group includes the following components:

212



Cos2Gate



LinGate



LinRamp

RPvdsEx Manual

Cos2Gate
[1:1,0]

Cos2Gate
Trf=10
Ctrl=Closed

Description:
Gates signal with Cos2 of specified rise/fall. Functions as an enable line. The
gate will stay on as long as CTRL is HI. The rise time is the time it takes for the
signal to reach 90% of the maximum value. The fall time is the time it takes the
signal to reach 10% of the maximum value. The signal will start falling as soon
as the CTRL goes low.
Name

Description

Data Type

Input

Input

Floating Point

Output

Gated Signal

Floating Point

Trf

Rise/Fall time in milliseconds

Floating Point (Static)

Ctrl

Opens gate on High closes on Low.

Logic

Example:
External Trigger, page 237.

LinGate
[1:1,0]

LinGate
Trf=10
Ctrl=Closed

Description:
Generates a linear gate with specified characteristics when triggered. Ctrl acts
as an enable line. The rise time is the time it takes for the signal to reach 90% of
the maximum value. The fall time is the time it takes the signal to reach 10% of
the maximum value. The signal will start falling as soon as the Ctrl goes low.
Name

Description

Data Type

Input

Input

Floating Point

Output

Gated Signal

Floating Point

Trf

Rise/Fall time in milliseconds

Floating Point (Static)

Ctrl

Opens gate on High closes on Low.

Logic

Example:
Digital-to-Analog Delay, 183.

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LinRamp
[1:1,0]

LinRamp
Min=0
Max=1
Trf=10
Ctrl=Closed

Description:
Generates a linear ramp that begins at the Min value and goes towards the Max
value over the specified Rise/Fall Time.
Name

Description

Data Type

Output

Output value

Floating Point

Min

Minimum gate value

Floating Point

Max

Maximum gate value

Floating Point

Trf

Rise/Fall time in milliseconds between
Min and Max value

Floating Point

Ctrl

Ramp starts on pulse high stays on until
pulse goes low.

Logic

Example:
Linear Ramp
File: Examples\LinRamp_ex.rcx
Default Device: RP2.1 Processor
Sampling Rate: 25 kHz
This example creates 20 ms long pulses with a 100 ms inter-pulse interval that
is used to ramp a tone on and off using LinRamp. The output from LinRamp is
used to control the amplitude parameter of the tone to gate it on and off.
[1:7,0]
[1:5,0]

LinRamp
[1:3,0]

PulseTrain

[1:1,0]
Src=Soft1

214

Thi=20
Tg=0
Tlo=100
Npls=0
Trg=0
Stage=0
CurN=0

Min=0
Max=1
Trf=10
Ctrl=Closed

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

cO
Ch=1
[1:8,0]

RPvdsEx Manual

Helpers
Helper Components
Helpers are used to simplify circuit design (HopFrom, HopTo), debug a circuit (Graph,
ParWatch), control a circuit while it is running (DataTable), or send data between the PC and the
RPX (ParTag, Graph, DataFile).
Note to RL2Stingray users: Remember to turn off Helpers before undocking the Stingray.

This group includes the following components:


DataTable



DestinFile



Graph



HopFrom and HopTo



Iterate



MemoBox



ParTag



ParWatch



ScriptTag



SourceFile

215

RPvdsEx Manual

DataTable
MyData

=1

Description:
The DataTable can be used to supply data to a parameter or Data type input.
Supports output of scalar values; Biquad, IIR, and FIR filter coefficients; and
State Machine values. The up and down arrows manually change the index that
selects the output data and are accessible using ActiveX controls or in
RPvdsEx. Table values are set before the chain is run. A dialog box is opened
by double-clicking on the DataTable icon:

The DataTable dialog box has a drop down menu for the format of the Table the
possible formats are

216

Type Format

Function

Disabled

No Data values

Scalar

Single Floating point value

FIR Coef

Coefficients generated for FIR filter.

IIR Coef

Coefficients generated for IIR filter

BIQ Coef

Coefficients generated for Biquad filter

nRow

Multiple rows

State Machine

Generates Jump table for State Machine

Chan Map

Channel Mapping for MCMap
Note: Channel Map starts with Channel 0

RPvdsEx Manual
For most of the DataTable types a row index is generated for the number of
rows required in the data table. Each table can hold 1024 values. The values can
be divided between the number of rows and columns. For example a Table with
700 rows would have 1 column. While a table with 20 rows could have 51
columns. The number of rows is controlled by a number box like the one below.
You select the Type/Format of the DataTable and the No.
Rows or Coefficients in the table and then reformat the table.
Changing the output of a Data Table
To change the Column number while the circuit is running
click on the up/down arrows on the DataTable icon from
within RPvdsEx.
The index of the Data Table can also be changed using an ActiveX control.
Name

Description

Data Type

Output

Output values from a data table

Any

Index

Data table that values are read from.

Integer

Example(s):
FIR/Data Table, page 198

DestinFile
NoName

Name=
N=0
OS=0
Append=0

Description:
A DestinFile can transfer data from the RP Device to the PC. DestinFiles are
supported within RPvdsEx only. While designing the circuit, information like
the exact location of the file for storing the data (NAME), the number of data
points to be stored in the file (N) , and the offset value for the data file (OS) are
set in the component.
If number of data points to be stored is not known, '0' can be entered. To append
the data to an existing data file 'Append' should be set to '1'.
The Data transfer is initiated by clicking the green arrow in the DestinFile
component.
The DestinFile component can also be used with 16-Bit integer format('. I16')
data if the 'Comp to 16' component is used to convert the data to 16-Bit integer
format before transferring it to the destination file. Data cannot be saved to a
'wav' file using the DestinFile component.

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RPvdsEx Manual

Name

Description

Data Type

Input

Input to the 'destin file'

32-Bit Floating Point (F32),
16-Bit Integer (I16)

Name

Name of the destination file with
exact path

String

N

Number of points to be stored in
the data file ('0'if unknown)

Integer

O

Offset value of the data file ('0' if
no offset)

Floating Point

Append

Append='1' if you want to append Integer
the data, '0' writes over existing
data.

Example:
DestinFile
The example below collects 100000 points from an Analog channel input when
a software trigger is set. After the data is acquired the user can download the
signal information by clicking on the green arrow.
[1:5,0]
Ch=1
dc

SerStore
Size=100000
Rst=0
WrEnab=1
Index=0
{>Data}

[1:2,0]
[1:4,0]

Schmitt2

[1:1,0]

nHi=100000
nEnab=1

Src=Soft1

NoName

Name=C:\TD
N=100000
OS=0
Append=0

Graph
10
UD=2Hz
DT=Float32
nChan=1
Source
-10
0

Description:

218

100

RPvdsEx Manual
Graph contents of buffer connected to Source. Graph works within RPvdsEx.
The arrows surrounding the graph are used to change the scale of the x and y
axes. The large arrow is used to manually update the graph. Double click to
modify update mode with one of the listed options.
[1:10,0]

SerStore
Size=100000
Rst=0
WrEnab=1
Index=0
{>Data}

Ch=1
dc

[1:9,0]

2
UD=2Hz
DT=Float32
nChan=1
Source
-2
0

200

Notice that the connector points to the Graph
Graph can graph all data types, as well as multiple channels. With a high speed
USB connection it is possible for graph to refresh the screen 10 times a second.
Name

Description

Data Type

UD

Update of graph (Man,1,2,5,10) times a second. Static

DT

Data Type (32-bit float, 32-,16-,8-bit integer
values)

Static

nChan

Number of channels (1,2,4)

Static

Source

Pointer to DataBuffer

Pointer

HopFrom
HopTo
Hop From...

... Hop To

Description:
Allows graphical breaks in the RPvdsEx circuit, which allows one to build
complex circuits without overlapping lines. Used as a pair with one Hop From
and one or more HopTo. There are no accessible parameters. Double-click on
Hop to access the label.
Example: Hops
In this example a HopTo is connected to the output of the Biquad filter, and
named 'Noise'. A separate HopFrom named 'Noise' is connected to a ScaleAdd
component and to a second DAC.

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[1:6,0]

[1:7,0]

Tone

ScaleAdd

Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

SF=1
Shft=0

[1:8,0]

cO
Ch=2

Noise
[1:2,0]

[1:3,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run

cO
Ch=1

Biquad

[1:5,0]
Noise

nBIQ=1
{>Coef}
{>Delay}

[1:1,0]

ButCoef1
Gain=1
Fc=1000
BW=100
Type=LP
Enab=Yes

Iterate
Iterate: x =1 to 16 by 1

Description:
An iteration box is a helper that greatly simplifies multi-channel circuit design.
The sub-circuit within the iterate box is duplicated a specified number of times.
The number of duplications is specified using the variable parameter x along
with its start and step size. Adding the character ‘x’ enclosed in braces ({x}) in
the sub-circuit will cause consecutive values from 1 to x to be inserted in place
of the ‘x’ in each duplicate.
For example:
If x = 16, start = 1 and step = 2, then there will be eight iterations and x will
take the values 1, 3, 5, 7,.., 13, and 15.

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Using Iteration
Iterate: x =1 to 3 by 1
[1...,1-01...]

ConstF
K=10

[1...,2-01...]

RamBuf

Signal{x}

Size=1000
Index=0
Write=0
{>Data}

An Equivalent Circuit Without Iteration
[1:1,0]

ConstF
K=10

[1:3,0]

ConstF
K=10

[1:5,0]

ConstF
K=10

[1:2,0]

RamBuf

Signal1

Size=1000
Index=0
Write=0
{>Data}
[1:4,0]

RamBuf

Signal2

Size=1000
Index=0
Write=0
{>Data}
[1:6,0]

RamBuf

Signal3

Size=1000
Index=0
Write=0
{>Data}

Using iterations greatly simplifies circuit design. However, it does not reduce
the number of components. The number of components created by the circuits
above is identical.
In fact the circuits are equivalent and produce identical results when compiled.
The main advantage of using iterations is the manageability of the circuit. It
makes the circuit concise and easy to manage and edit. Each modification in the
circuit needs to be made only once.
When the iterate component is added, the user can drag the box boundaries
around any sub-circuit. All components and links must be either inside or
outside the box. Intersecting the box with a link is not permitted.
Note: When hops or parameter tags are used within the iterate box, they should
typically include the variable {x} in their labels. If the x variable is not used, a
single object such as a parameter tag will have multiple sources.

Using Variables
Iterations can make use of up to three variables, including the x variable and
two constants, a and b. The variables can be accessed and edited in the
parameter box which can be opened by double-clicking the top border of the
iterate box. The variables may be used in the labels of hops, parameter tags, or
component parameters.

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Adding the character for any of the variables (x, a, or b) within braces (such as,
{a}, {b}, or {x}), will cause the value for the variable to be inserted in place of
the symbol in every iteration. With the variable x, such as {x+a}, the value of x
is incremented with each iteration. This is very useful when a channel offset
number is needed.
For example:
If x = 16, start = 1, step = 1, and a = 16, then (x+a) will take values 17, 18,
19,…, 31 and 32.

Using Iterations with MCToSing
Another powerful and efficient use of the iterate component is its use with the
multi-channel component MCToSing. Together these components can be used
to extract single-channel signals from a multi-channel signal. Each channel can
then be processed by single channel components. Ordinarily, a separate circuit
segment would be required to extract and process each signal. With the use of
iterate, the user can put the circuit for a single channel within the iterate box,
and then put {x} in the channel selector of MCToSing and in the labels of any
parameter tags in the sub-circuit.

Assigning An Iterate Box To More Than One Processor
Assigning a page that contains an iteration box to multiple processors allows the
user to build the iterate box with the associated circuitry within it, just once.
When this technique is used, the character d, within braces ({d}), must be added
in the circuit wherever the iterate box needs to be different for each processor.
The letter d will take the value corresponding to the processor to which it is
assigned. Values are 0, 1, 2, 3 and 4 for the main and auxiliary processors
respectively.
For example:
If x = 16, start = 1, step = 1, a = 16, then {x + (d*a)} will take values:
1, 2, 3,…, 15, 16 in the first auxiliary processor
17, 18, 19,…,31, 32 in the second auxiliary processor
33, 34, 35,…, 47, 48 in the third auxiliary processor
49, 50, 51,…, 63, 64 in the fourth auxiliary processor
Note: In this example, the four auxiliary processors are used to process 16
channels each.
Because the value associated with the main processor is 0, the formula used in
this example should not be used when the iteration box is assigned to multiple
processors.

The Duplication Information Dialog Box
After the circuit has been compiled a Duplication Information Dialog Box can
be displayed by right-clicking a component and clicking Duplication Info. The
Duplication Information dialog box displays several columns of information
regarding the state of the component and its parameters in each iteration of the
circuit. Buttons at the top of the dialog box allow the user to display
information for each processor to which the component might have been
assigned.
The first four columns are always the duplication number (ItNo.), component
name (Name), component number (CmpNo.), and time slice (T.S.). The
component numbers displayed are offset for each auxiliary processor. Because

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each processor can utilize up to 256 components, each processor is offset by a
multiple of 256. For example, the main processor uses component numbers 1256, while the Aux-1 processor uses component numbers 257-512.
The standard columns are followed by columns for each of the components
parameters. This list of iterations and variable values are for user reference and
debugging.
For example, the duplication information for the MCToSing component from
the example below is shown here. Notice that the channel number (ChanSel)
varies from 1 through 16. In the example the iteration variable {x} was assigned
to channel number.

Similarly, the duplication information for the SortSpike2 component from the
example below is shown here. Because the variable {x} is not a part of any of
the parameters of the SerStore component, none of the columns have a list of
successive or changing values.

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Name

Description

Repeats

The number of times the iteration is produced and the value of
the variable {x} within the circuit

Start

Number where x starts

Step

Number by which to increment x

a=

A constant value which is inserted everywhere {a} is found in
the iterated circuit.
Also works with {x+a}, {x-a} and so on.

b=

A constant value which is inserted everywhere {b} is found in
the iterated circuit. Also works with {x+b}, {x-b} and so on.

Example:
Iterations
Iterations are commonly used with a MCToSing and single channel processing
components, to extract and process each channel of a multi-channel signal.
When MCToSing is used inside an iteration box, the variable x associated with
the iteration box can be assigned as the channel number. In the example below,
FiltSig is a 16 channel signal, from which one channel is extracted. Spikes are
then sorted on the extracted channel. This entire circuit is being iterated 16
times, that is, when the circuit is compiled the iterated portion of the circuit will
be duplicated 16 times. Each instance will process a different channel. Notice
that the variable x is included everywhere in the circuit where distinctions need
to be made between the channels (for example, parameter tags).
Enable

Enable

Reset

Reset

iTime

iTime

Iterate: x =1 to 16 by 1
[1...,16-01...]

[1...,13-01...]

[1...,14-01...]

MCToSing

SortSpike2

SerStore

nWid/4=5
Thresh=1
UseSign=1
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Size=32000
Rst=0
WrEnab=1
Index=0
{>Data}

FiltSig

ChanSel={x}

aEA~{x+a}
Enable
iTime

cEA~{x+a}

Reset

dEA~{x+a}

[1...,18-01...]

[1...,20-01...]

PlotDec16

Enable

nDec=128
SF=1e+006
Enab=1
Strobe=0

SerStore
Reset

dPD~{x+a}

224

sEA~{x+a}

Size=12800
Rst=0
WrEnab=1
Index=0
{>Data}

sPD

RPvdsEx Manual

MemoBox
This is a MemoBox

Description:
A MemoBox component is used to place text in the circuit. The MemoBox does
not affect the functionality of the circuit in anyway. It is useful for describing
how the circuit works (similar to comments in source code) and labeling parts
of the circuit.

ParTag
ParTagL
ParTagR

Description:
Parameter tags are used to control component Parameter variables and access
data from signal outputs, component parameters and data ports from a program
while the chain is running. To find out how parameter tags are used in
programming see the ActiveX help.
Parameter tags always point to the parameter component.
ParTagL and ParTagR function the same. The difference is for aesthetic
purposes.
The maximum length of a parameter Tags name is 32 characters. Parameter tag
names are case sensitive.
Parameter tags function in Control Object Files (*.rco) that are accessed via
ActiveX controls or through DLL's.

Connecting to a Signal Input
Parameter tags can not access signal inputs directly. Signal Inputs are found in
the top right-hand part of the components. The illustration below shows two
correct parameter connections and an incorrect one (red connection path).
[1:1,0]

Incorrect

Divide

Output

Den=1

Denominator

To access a signal input use one of the following: ConstF, ConstI or ConstL.
The example below uses a constant Float to convert the parameter tag into
signal output that can be feed into a signal input.
[1:1,0]

ConstF
Correct

K=0

[1:2,0]

Divide

Output

Den=1

Denominator

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ParWatch
ParWatch

Description:
Parameter Watch. When connected to the output of any component, it reports
the value of the component. Very useful for debugging circuits and checking
cycle usage. The default data type for ParWatch is floating point.
When connected to a parameter value that allows any type a floating point value
will be returned. This gives erroneous values for integer or logical values. To
fix this include an INT2FLT or TTL2FLT component between the output and
the ParWatch.

Monitoring Output Values
This example shows how a parameter watch can be used to monitor the levels
of another component. Here it is reporting the RMS value.
[1:1,0]

cO
Ch=1

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:2,0]
[1:4,0]

RMS

0.707511

ScriptTag

Description:
A ScriptTag makes it possible to include scripting in RPvdsEx circuits. This
powerful new feature allows for complex automatic access to circuit elements
via an imbedded basic language. It includes an editor and a debugger and has
been extended to include a number of powerful hardware access commands.
The code within the scripted tag is executed when the tag is accessed (read from
or written to). This is done in the same manner as accessing parameter tags with
ActiveX commands or through OpenEx.
Important: This component is primarily for TDT use. Comprehensive
documentation and support for end-user scripting is not available at this time.
Example:
This example sets the value of a ScriptTag named HPFreq with ActiveX
commands.
setval = RP.SetTagVal(HPFreq,hp)

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When the ScriptTag is written to, the internal code is run. The internal code
may or may not use the value ‘hp’ from the SetTagVal command. Therefore, if
you only need to trigger the code to run, the value for ‘hp’ is irrelevant.
Note: A ScriptTag given the reserved name ‘InitScript’ will execute its code
when the RPvdsEx circuit is run. This enables the user to set default values
without having to explicitly access the ScriptTag.

SourceFile
NoName

Name=
N=0
OS=0

Description:
A data file sends a file from the PC to the RP device. SourceFiles are supported
within the RPvdsEx application and with ActiveX controls. During the design
of the circuit using a SourceFile, the number of points to load from the file and
the OS (offset of the data file) are set. Once the circuit is running, the
information from the data file resides in a memory Buffer.
The data file can have any of the following data formats 32-Bit float, 32 and 16bit integer, ASCII, or WAV files. The memory buffer of the component that the
SourceFile is connected to has access to the file. In most cases a portion of the
file is stored in a memory buffer. The size of the buffer is dependent on the
amount of memory allocated to the serial or RAM buffer.
When a SourceFile is used with a serial or RAM buffer the write enable line
must be set to 0 (read from buffer).
When used within RPvdsEx, before the chain is run the user must define the file
name, number of points to read, and offset. With ActiveX it is possible to
control some of these variables dynamically.
[1:1,0]

SigPlay
Signal

Name=C:\TD
N=0
OS=0

SerialBuf
Size=3000
Rst=0
AccEnab=1
Write=0
Index=0
NBlks=0
{>Data}

cO
Ch=1
[1:2,0]

[1:4,0]

iCompare

StopPlay

K=2999
Test=LT

In the example above, when the circuit starts the SourceFile is loaded and the
serial buffer plays the signal until it reaches the end of the buffer. The iCompare
sends out a logical high while the buffer index is less than 2999 (buffers start at
zero) when it reaches 2999 StopPlay is set to 1.

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Name

Description

Data Type

Output

Output value from a data file

Any

Name

File name and path. Can have the following data
String
formats: 32-bit floating point 32- and 16-bit floating
point, ASCII file and WAV file format.

N

Number of points to read

Integer

OS

Offset value of data file

Floating Point

Example(s):
3D Circle, page 90.

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Input/Output
Input and Output Components
This set of components handle input and output for circuits. Inputs include A/D converters, TTL
inputs, and Trigger inputs. Outputs include D/A converters and TTL outputs. Use circuit
components from this group to connect a circuit to the physical world.

This group includes the following components:


AdcIn



BitIn



BitOut



DacOut



StereoAdc



StereoDac



TimeStamp



TrgIn



WordIn



WordOut

This group also includes the following components, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCAdcIn



MCDacOut



MCeStim

Important Note!: This group also includes MCVidAcc and MCStrmFifo components, intended
primarily for TDT use in behind-the-scenes macro design. They are not intended for general use.

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AdcIn
Ch=1
dc

[1:1,0]

Description:
Feeds the signal stream with A/D input channel specified. Converts 24 bit
integer input to floating point value. Also scaled and shifted to yield calibrated
voltage level.
A parameter input allows users to dynamically change the channel number.
Name

Description

Data Type

Output

Output values from ADC channel

Floating Point

Channel

Parameter input to dynamically change the
channel number

Integer

Equation:
FO = ADC channel D1
Example(s):
Scale and Add, page 49.
Butterworth Coefficients, page 147.

BitIn
[1:1,0]
M=8

Bi

Description:
Feeds the signal chain with bit(s) from the digital input port. BitIn will logic
'OR' all bits of the input port specified in Mask to produce a single logic high or
low.
Name

Description

Data Type

Output

Logic value after bit-masked OR

Logic

M

Bit-Mask value for port; if any of those port
values are high BitIn goes high

Floating Point

Standard integer values for addressing digital bits are provided in the table
below.

230

Digital Bit

Bit Mask (M=__)

Bit 0

1

RPvdsEx Manual

Bit 1

2

Bit 2

4

Bit 3

8

Bit 4

16

Bit 5

32

Bit 6

64

Bit 7

128

Note: There is a two cycle delay when using the BitIn component.
Equation:
LO = If (Digital Input Port && D1)
Example(s):
If Digital Input Port = 7 and D1 = 3 Then LO = 1
If Digital Input Port = 8 and D1 = 3 Then LO = 0

BitOut
[1:1,0]
M=8

Bi

Description:
Sets or clears bits of the digital output port based on the inputs logic level. All
bits specified in Mask will be set when the input is high else the bits will be
cleared.
Name

Description

Data Type

Input

Logic value

Logic

M

When logic goes high all port values set with Floating Point
the bit-mask go high

Standard integer values for addressing digital bits are provided in the table
below.
Digital Bit

Bit Mask (M=__)

Bit 0

1

Bit 1

2

Bit 2

4

Bit 3

8

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Bit 4

16

Bit 5

32

Bit 6

64

Bit 7

128

Note: There is a three cycle delay when using the BitOut component.
Important:! Circuits that contain both BitOut and WordOut the Bitmasks can
not overlap. For example, a circuit where the BitOut and WordOut both use bit
2 (BitMask=4) the circuit will set the value based on the last component in the
circuit.
Equation:
Digital Output Port = Li masked by D1
Example(s):
If Li = 1 and D1 = 3 then Digital Output Port bits 0 and 1 = 1
If Li = 0 and D1 = 3 then Digital Output Port bits 0 and 1 = 0

DacOut
cO
Ch=1
[1:1,0]

Description:
Converts floating point signal input to integer value and sends to specified D/A
output channel. The value is scaled and shifted to provide calibrated voltage
output.
A parameter feed allows users to change the channel output dynamically.
Name

Description

Data Type

Input

Input

Floating Point

Channel #

Changes the channel number dynamically

Integer

Equation:
DAC channel D1 = Fi
Example(s):
See ScaleAdd, page 49.

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MCAdcIn
[1:1,0]

MCAdcIn
nChan=16
ChanOS=1

Description:
This component is a multi-channel version of the AdcIn component. MCAdcIn
feeds the circuit with the multi-channel input from a high performance device,
such as the RX5. With the RX5, analog signals are digitized on a preamplifier
and sent to the base station via its fiber optic ports (Amp-A, Amp-B, Amp-C,
and Amp-D). The channel offset (ChanOS) can be used to specify acquisition
channels, such as channels from a specific amplifier. For example, to acquire
signal data from Amp-B you would set the channel offset to 17. The number of
channels fed to the multi-channel output is specified by nChan.
The minimum and maximum number of channels allowed in multi-channel
signals is 4 and 256, respectively. However, the user must consider their
hardware configuration when setting the number of channels. For example, the
maximum number of analog input channels available on the Pentusa (RX5BA5) is 64. Therefore, the number of channels for the MCAdcIn component must
not exceed 64 when using this device.
Also see: Important Consideration for Working with Multi-Channel
Components, page 57.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn. See the reference for your device for more information.
Name

Description

Data Type

Output

Multi-channel output

Floating Point

nChan

Number of channels in output signal

Integer (Static)

ChanOS

Channel offset number

Integer

MCDacOut
[1:2,0]

MCDacOut
nChan=4
ChanOS=1

Description:
This component is a multi-channel version of the DacOut component.
MCDacOut converts the floating-point values in the multi-channel input signal
to integer values and sends them to the specified analog output channels. The
values are scaled and shifted to provide calibrated voltage output.

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[1:1,0]

[1:3,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

MCConst
nChan=4
Value=1

[1:4,0]

MCDacOut
nChan=4
ChanOS=1

The minimum and maximum number of channels allowed in multi-channel
signals is 4 and 256, respectively. However, the user must consider their
hardware configuration when setting the number of channels. For example, the
maximum number of analog outputs available on the Pentusa is four. Therefore,
the number of channels for the MCDacOut must not exceed four.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

nChan

Number of channels required

Integer (Static)

ChanOS

Channel offset

Integer

MCeStim

Description:
This component is used to send digital stimulus waveforms to the IZ2 Stimulus
Isolator. The total number of channels configured for stimulation is defined in
the nChan parameter. A multi-channel input accepts stimulus waveforms and an
eight-channel output returns the actual stimulus voltage for monitoring. The
MonBank parameter selects which bank of eight channels to be monitored.
The logic input parameter VMode determines if the IZ2 acts as a constant
current (0) or voltage (1) source.
Use of the IZ2_Control macro is highly recommended as it provides all of the
necessary settings for the IZ2 Stimulator.
Note: This component is for use with the IZ2 Stimulus Isolator and RZ2 high
performance processor devices. See the System 3 Manual for more information.

234

Name

Description

Data Type

Input

Multi-channel floating point input stream of Floating Point
stimulus waveforms

RPvdsEx Manual

Output

Eight channel floating point multichannel
monitor output.

Floating Point

nChan

Number of stimulus channels to send to IZ2. Integer (Static)

VMode

Configures the IZ2 to run in Voltage Mode Logic
(1) or Current Mode (0).

MonBank

Select which bank of eight channels to
monitor (integer, 0-15)

Integer

OpBits

Not used at this time.

Integer

StereoAdc
[1:1,0]

eo
Ch=1

Description:
Generates stereo signal from channel 1 (left) and 2 (right) ADC inputs.
Name

Description

Data Type

Output

Stereo formatted signal

Floating Point

Ch

Left channel input (must =1)

Integer (Static)

StereoDac
[1:1,0]

eo
Ch=1

Description:
Plays stereo input out of channel 1 (left) and 2 (right) DAC outputs.
Name

Description

Data Type

Input

Stereo input

Floating Point

Ch

Left channel input (must = 1)

Integer (Static)

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TimeStamp
[1:1,0]

TimeStamp
BitNum=0
Rst=Run
Enab=Yes
Strobe=0

Description:
TimeStamp is used with the Barracuda(RV8) and Multifunction Processor
(RX6). It is a submicrosecond accurate event-timer. On each tick of the sample
clock the TimeStamp waits for a trigger input. When the trigger goes high, the
TimeStamp component outputs a value equal to the number of microseconds
since the start of the sample period.

The TimeStamp can detect triggers on a specified digital input line. The
BitNum parameter determines which digital input bit is monitored for triggers.
A Reset line (Rst) resets the TimeStamp and readys it for the next event. The
Enable (Enab) line enables the TimeStamp function (Yes=1 to enable). The
Strobe out should be connected to a latch or buffer operation to save the
TimeStamp value (see example below).
Note: On the RV8, bits 0-15 can be monitored for triggers. On the RX6, bits 03 can be monitored.

236

Name

Description

Data Type

Output

Time in microseconds since the beginning of the
current sample period

Floating Point

BitNum

The number of the digital input bit (0-15 RV8, 0-3 Integer
RX6)

Rst

Resets the timer value (logic high allows it to run Logic
continuously)

Enab

Enables the TimeStamp

Strobe

Pulses out a logical high for a tick of the clock
Logic
when component is triggered (used to latch/store
data)

Logic

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TrgIn
[1:1,0]
Src=Soft1

Description:
Feeds the signal chain with the specified trigger source. Use to feed system
triggers to various Logic inputs of counters etc. Trigger options set before run.
When the zTrigIn component is configured for a software trigger, the trigger
will remain high for one sample. However, if the zTrigIn is configured for the
zBusA or zBusB trigger the time high will depend upon the sample rate. For
example, at 6 kHz the trigger will remain high for one sample, but at 25 kHz the
trigger will remain high for 5 samples.
If you wish to use the zBusA or zBusB trigger and need a single sample trigger
pulse, use an EdgeDetect component to detect the rising edge of the trigger
before feeding the trigger line to enable, reset, or other triggering parameters.
Name

Description

Data Type

Output

Pulses high when triggered

Logic

Src

external Trigger: Triggers RPX through the trigger Static
in port
zBus Trigger's A and B: synchronizes Triggering to
RPX connected across racks
Software Trigger 's#1-10: Sends a trigger to an RPX
device via a software control on the PC

Equation:
LO = If ( D1 )
Example:
External Trigger
This circuit uses an external trigger as an Enable line to gate a tone on and off.
When the external trigger goes high, the Cos2Gate will rise with a 10 ms rise
time. When the external trigger goes low, the Cos2Gate will fall with a 10 ms
fall time.
[1:3,0]

Tone

[1:4,0]

Cos2Gate

Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Trf=10
Ctrl=Closed

cO
Ch=1
[1:5,0]

[1:1,0]
Src=Extern

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10110100

WordIn
[1:1,0]
M=255

W

Description:
Feeds the chain with an integer representation of the digital input port. The
digital input port is logic 'ANDed' with the specified Mask and the resulting
value is fed to the signal chain.
Name

Description

Data Type

Output

Integer representation of digital input port

Integer

M

Bit-mask. Decimal value for desired bits on port. Integer

Note: There is a two cycle delay when using the WordIn component.
Equation:
Io = Digital Port In 'AND' D1
Example(s):
If Digital Port In = 7 and D1 = 3
Then Io =3
Also see WordIn - WordOut, page 72

WordOut
M=255

W

10110100

[1:1,0]

Description:
Passes an integer value to the specified bits of the digital output port. Only bits
specified in the Mask will be affected on the output port. Bits not specified in
the Mask will be unaffected and can be used for other things.
Name

Description

Data Type

Input

Integer value digital representation of Digital
Output port.

Integer

M

Bit-mask. Decimal value for desired bits on port. Integer (Static)

Note: There is a three cycle delay when using the WordOut component.
Important:! Circuits that contain both BitOut and WordOut the Bitmasks can
not overlap. For example, a circuit where the BitOut and WordOut both use bit
2 (BitMask=4) the circuit will try set the value based on the last component in
the circuit.

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Equation:
Digital Port Out = Ii for bits specified in D1
Example(s):
If Ii = 7 and D1 = 3
Then Port Out =3
Also see WordIn - WordOut, page 72

RX Support for I/O Components
The tables below compare high performance processors support of various
analog input/output RPvdsEx components.

Analog Outputs
Device

DacOut

RX5

x

RX6

x

RX7

x

RX8

x

Analog Inputs
Device

AdcIn

MCAdcIn

StereoAdc †

RX5

x

x

x

RX6

x*

x**

RX7

x

x

x

RX8

x

x

x

x

supported

x* channels 1-16 access optical inputs, channels 128 and 129 access audio
inputs
x** component supported for access to optical inputs only (use AdcIn or
StereoADC for analog input BNCs)
† The StereoAdc component is limited to ADC channels one and two only.

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Integer Math
Integer Math Components
The Integer Math components provide mathematical functions for integer data, allowing bitwise
mathematical operations.

This group includes the following components:

240



FromBits



iAbsVal



iAnd



iBitShift



iCompare



iLimit



iNot



iOr



iScaleAdd



iSign



iXor



ToBits

RPvdsEx Manual

FromBits
[1:1,0]

FromBits
Rst=0
b0=0
b1=0
b2=0
b3=0
b4=0
b5=0

Description:
Converts bit format to an integer value. See ToBits, page 246.
Name

Description

Data Type

Inputs

Input

Logic

Output

Integer value calculated from Logical ins

Integer

Rst

Resets output to zero

Logic

Equation:
I1 = L0-7 Bit-mask
Example(s):
B0=1,B1=1,B2=1,B3=0,B4=0,B5=0,I1=7
B0=1,B1=0,B2=0,B3=0,B4=1,B5=1,I1=49
B0=1,B1=1,B2=1,B3=1,B4=1,B5=1,I1=63

iAbsVal
[1:1,0]

iAbsval

Description:
Computes the absolute value of the signal.
Name

Description

Data Type

Input

Input

Integer

Output

Absolute value of Input

Integer

Equation:
Io = |Ii|
Example(s):
AbsVal (-2) = 2
AbsVal (2) = 2

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iAnd
[1:1,0]

iAnd
N=0

Description:
Bitwise AND function. Bitwise AND of integer input and N.
Name

Description

Data Type

Input

Input

Integer

Output

Bitwise AND function

Integer

N

Decimal value for doing Bitwise conversion

Integer

Equation:
IO = II AND N1
Example(s):
7(0000 0111) AND 3 (0000 0011)= 3
7(0000 0111) AND 9 (0000 1001)= 1

iBitShift
[1:1,0]

iBitShift
N=0

Description:
Bit shifts input by N bits. Positive N bit shifts to the left negative shifts to the
right.
Name

Description

Data Type

Input

Input

Integer

Output

Bitwise AND function

Integer

N

Decimal value for doing Bit shift

Integer

Equation:
IO = I1 * 2^N1
Example(s):
N=1; iBitShift (20) = 40

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iCompare
[1:1,0]

iCompare
K=0
Test=EQ

Description:
Compares input to K using specified Test and reports TRUE or FALSE as logic
High or Low respectively. Test can be EQ: Equal; NE: Not Equal; GT: Greater
Than; LT: Less Than; GE: Greater than or Equal to; LE: Less than or equal to.
Can be thought of as an If... statement.
Name

Description

Data Type

Input

Input

Integer

Output

One if test is true 0 if test is false

Logic

K

Test value

Integer

Test

Compare type: EQ: Equal; NE: Not Equal; GT:
Static
Greater Than; LT: Less Than; GE: Greater than or
Equal to; LE: Less than or equal to

Equation:
IO = iCompare (Ii Test K)
Example(s):
K = 20; Test Eq; When Ii = 20, Io=1, otherwise Io=0;
K=20; Test GT; When Ii > 20, Io=1; otherwise Io=0;

iLimit
[1:1,0]

iLimit
Max=1
Min=1

Description:
Limits the signal to the Maximum and Minimum levels specified. If the input
signal is greater than the Max value then the signal out is the Max value. If the
input signal is less than the Min value then the signal out is the Min value. If the
input signal is between the Min and Max values it is passed through as the
signal output without change.
Important:! If Max is defined as a value less than the defined Min value, the
output will always be the defined Min, regardless of the input value.
Name

Description

Data Type

Input

Input

Integer

Output

Value no less than Min and no greater than Max

Integer

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Max

Maximum input value

Integer

Min

Minimum input value

Integer

Equation:
If Fi > D1 then FO = D1
Else If D2<= Fi <= D1 then FO = Fi
Else If Fi < D2 then FO = D2

iNot
[1:1,0]

iNot

Description:
Inverts bits of integer value.
Name

Description

Data Type

Input

Input

Integer

Output

Bit-Inverted value of Input

Integer

Equation:
OutputO = NOT (InputI )
Example(s):
NOT ( 0x000F ) = 0xFFF0
NOT(7)=-8

iOr
[1:1,0]

iOr
N=0

Description:
Bitwise OR function.
Name

Description

Data Type

Input

Input

Integer

Output

Bitwise OR function

Integer

N

Decimal value for doing Bitwise OR

Integer

Equation:
OutputO = Inputi OR N1

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Example(s):
7(0000 0111) OR 3 (0000 0011)= 7
7(0000 0111) OR 9 (0000 1001)= 15

iScaleAdd
[1:1,0]

iScaleAdd
SF=1
Shft=0

Description:
Multiply signal by scale factor and add shift factor. The SF parameter can be
used to apply a simple scalar, or modulate a signal. The Shift parameter can be
used to place a DC shift on a signal or add two signals together.
Name

Description

Data Type

Input

Input

Integer

Output

Scaled plus add value of Input

Integer

SF

Scale factor (multiply)

Integer

Shift

DC offset adds a value after SF

Integer

Equation:
Output = (Input* SF) + Shift

iSign
[1:1,0]

iSign

Description:
This component determines the sign of the input.
Name

Description

Data Type

Input

Input

Integer

Output

Sign of Input value (-1,0,1)

Integer

Equation:
If Ii < 0 then IO = -1
Else If Ii = 0 then IO = 0
Else If Ii > 0 then IO = 1

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iXor
[1:1,0]

iXor
N=0

Description:
Output is changed based on the bit-form of the parameter value using an
exclusive OR bit mask. Exclusive OR only includes those bit-values that have a
single 1. See the examples below.
Name

Description

Data Type

Input

Input

Integer

Output

Bitwise XOR function

Integer

N

Decimal value for doing Bitwise OR

Integer

Equation:
OutputO = Inputi IXOR (Np)
Example(s):
7(0000 0111) IXOR 1 (0000 0001) = 6
7(0000 0111) IXOR 7(0000 0111) = 0
14(0000 1110) IXOR 7 (0000 0111) = 9

ToBits
[1:1,0]

ToBits
Rst=0

b0
b1
b2
b3
b4
b5

Description:
Converts the first 6 bits of an Integer to a series of logical outputs. Values
greater than 63 and less than 0 may give unexpected results. See FromBits, page
241.
Note: The b0 output is a primary output on the ToBits component. The b1
through b5 outputs are secondary. This may cause a problem when connecting
b1 through b5 to logic inputs requiring a primary input (e.g. And, Or etc.). Use
a ConstL between the two components to solve this problem.

246

Name

Description

Data Type

Input

Input

Integer

Outputs

Logical values from Integer input

Integer

Rst

Resets outputs to zero

Logic

RPvdsEx Manual
Equation:
Outputi = Input1 Bit-mask
Example(s):
Input1=7 B0=1,B1=1,B2=1,B3=0,B4=0,B5=0
I1=2001 B0=1,B1=0,B2=0,B3=0,B4=1,B5=0
I1=-1 B0=1,B1=1,B2=1,B3=1,B4=1,B5=1

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Multi-processor
Multi-processor Components
The Multi-processor components are designed for use with high performance devices, such as
RXn or RZn. They are used to pass circuit signals between multiple processors on a single device.
Signals are sent and received between DSPs via specialized hardware and these components.

This group includes the following components:


AssignDSP



MCzHopIn and MCzHopOut



MCzHopPick



zHopIn and zHopOut

For the RZ2 only:


MCPipeIn and MCPipeOut



PipeIn and PipeOut



PipeSource

While both RX and RZ multi-DSP processors support zHops, the Pipe components are used only
with the RZ2 device. Because the Data Pipe architecture is more efficient for multi-channel data
transfers, TDT recommends using the Data Pipe transfer method (rather than zHops) for high
channel count applications when using the RZ2. Users should be aware of the delays associated
with each type of components and keep in mind the limitations associated with them.
A limited number of zHops and Data Pipes can be used in an RPvdsEx circuit. One zHop pair is
counted for each single zHop pair and for each channel of a MCzHop pair.
RXn and RZ5 devices..... 126 zHop pairs maximum
RZ2 devices (<50 kHz)..... 126 zHop pairs maximum and 256 channels of Data Pipes maximum
RZ2 devices (50 kHz)..... 126 zHop pairs maximum and 128 channels of Data Pipes maximum

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DspAssign
DSP: Main

Description:
The DspAssign component is used to designate a section of an RPvdsEx page to
run on a processor other that the one assigned to the RPvdsEx page. Paired with
RPvdsEx macros, this component enables many multi-processor circuits to be
displayed in a single page view. Similar to the Iterate component, components
cannot intersect the DspAssign boundary.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn, but users must be familiar with the number of DSPs
available in their device and only assign pages to those DSP.
Name

Description

Data Type

DSP

Target DSP

Static

MCPipeIn
MCPipeOut
MCPipeIn
nChan=16
ChanSel=1

MCPipeOut
nChan=16
ChanSel=1

Description:
These components allow multi-channel transfer of data between processors
within an RZ device. The components are used to either get data from or put
data onto the RZ’s Data Pipe Bus. Once the data is on the bus it is available to
the other DSPs in the system. The source data available to MCPipeIn or from
MCPipeOut is configured using the PipeSource component. There is a two
cycle delay when transferring signals using the MCPipeIn and MCPipeOut.
(This is accounted for in TDT developed macros)
For single channel transfer between processors on an RZ, use PipeIn and
PipeOut.
Note: The PipeSource component must be included on any DSP that uses
PipeIn, PipeOut, MCPipeIn, or MCPipeOut. Some macros, like the
RZ2_Input_MC allow declaration of a PipeSource component, so that a
separate PipeSource component is not needed.
Note: These components are for use with the RZ2 processor devices. Do not
use them with the RZ5, RZ6, RXn or single processor devices. These
components will only appear in the component list when a multi-processor
device is selected in the hardware setup dialog box.

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MCPipeIn
Name

Description

Data Type

nChan

Number of channels of information being
accessed

Integer (Static)

ChanSel

First channel number

Integer

Output

Multi-channel output

Any

Name

Description

Data Type

Input

Multi-channel input

Any

nChan

Number of channels of information being
accessed

Integer (Static)

ChanSel

First channel number

Integer

MCPipeOut

Example:
MCPipeIn/MCPipeOut
Processor 1
The RZ2_Input_MC macro acquires data directly from the RZ2’s fiber optic
port. Signals are carried from the PZn BioAmp across a fiber optic cable to the
Optical Port and routed by the I/O interface to the Pipe Bus. Data on the Pipe
Bus is available to all DSPs in groups of 128 channels via the Pipe components.
The RZ2_Input_MC macro combines several Pipe components to feed the
circuit with the first 16 channels of data (nChan=16) beginning with channel
1(ChanSel=1). The RZ2_Input_MC macro handles all required data scaling
when acquiring data from the PZn BioAmp. The data is filtered and then
MCPipeOut makes the filtered multi-channel signal available on the pipe bus.
Note: Each DSP that includes any of the Pipe input or output components must
also include the PipeSource component. This is handled internally by the
RZ2_Input_MC macro.

Processor 2
On the second processor PipeSource is used to acquire the data that DSP-1 put
on the Data Pipe Bus. MCPipeIn routes the data for storage. Alternatively, this
example can use the RZ2_Input_MC macro in place of the PipeSource and
MCPipeIn components.

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DSP: 2

PipeSource
Pipe[A]=DSP-1, Chan[1..128]
Pipe[B]=DSP-1, Chan[129..256]

Stream_Store_MC
MCPipeIn

Store (nChan=16)

nChan=16
ChanSel=1

Store: Wave, Float, 24414.1Hz
Data Rate = 1525.9 kBytes/Sec

MCzHopIn
MCzHopOut
MCzHopIn
nChan=16
ChanSel=1

MCzHopOut
nChan=16

Description:
These components allow multi-channel transfer of data between processors
within a device. They enable the user to distribute processing tasks across
multiple processors within a multi-DSP device, such as the any RXn or RZn.
There is a one cycle delay when transferring signals using the MCzHopOut and
MCzHopIn.
These components work together. Adding an MCzHopIn without the
corresponding MCzHopOut/ (or vice versa) will produce an error. Each
MCzHopOut must have a unique label. The hop label can be accessed and
edited by double-clicking the component. Multiple MCzHopIns can be used
with a single MCzHopOut.
Note: The MCzHopPick can be used in place of an MCzHopIn, to access a
single channel from a MCzHopOut.
Use zHopIn and zHopOut for single channel transfer between processors.
Note: An RPvdsEx circuit can include a maximum of 126 zHop pairs. One
zHop pair is counted for each single zHop pair and for each channel of an
MCzHop pair.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

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MCzHopOut
Name

Description

Data Type

Input

Multi-channel input

Any

nChan

Number of channels of information being
accessed

Integer (Static)

MCzHopIn
Name

Description

Data Type

nChan

Number of channels of information being
accessed

Integer (Static)

ChanSel

First channel number of nChan channels in Integer (Static)
the multi-channel signal

Output

Multi-channel output

Any

Example:
MCzHops
Processor 1
This circuit filters all 64 A/D inputs and then makes them available to any of
the processors on the device.
[1:3,0]

MCAdcIn
nChan=64
ChanOS=1

[1:4,0]

MCBiquad
nChan=64
nBIQ=1
{>Coef}
{>Delay}

MCSignal
nChan=64

[1:2,0]

ButCoef
Gain=1
Fc=300
NBiq=1
Type=HP
Enab=Yes

Processor 2
On a second processor the multi-channel signal is retrieved and each signal is
scaled then output as a multi-channel signal. The ScaledMC HopOut is a helper
that carries the signal to another part of the circuit on the same processor.
[1:2,0]
MCSignal
nChan=64
ChanSel=1

252

MCScale
nChan=64
SF=0.01

ScaledMC

RPvdsEx Manual

MCzHopPick
[1:7,0]

MCzHopPick
ChanNo=1

Description:
This component allows transfer of data between processors within a device,
with the added advantage of being able to pick one channel to retrieve from a
multi-channel signal. A MCzHopOut with the same label must also be added to
the RPvdsEx file. The label can be accessed and edited by double-clicking the
component.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

ChanNo

Channel from which info is required

Integer

Output

Single-channel output

Any

Example:
MCzHopPick
Processor 1
This circuit filters 16 A/D inputs and then makes them available to any of the processors
on the device.
[1:3,0]

MCAdcIn
nChan=16
ChanOS=1

[1:4,0]

[1:5,0]

MCBiquad

MCBiquad

nChan=16
nBIQ=1
{>Coef}
{>Delay}

nChan=16
nBIQ=1
{>Coef}
{>Delay}

MCSignal
nChan=16

[1:1,0]

ButCoef1
HPFreq

Gain=1
Fc=300
BW=100
Type=HP
Enab=Yes

[1:2,0]

ButCoef1
LPFreq

Gain=1
Fc=3000
BW=100
Type=LP
Enab=Yes

Processor 2
This circuit picks channel 1 out of the 16 channels of filtered signals and plays it from the
analog output to allow the user to monitor any one of the recording channels. The channel
number can be selected dynamically via the ChanSelect parameter tag.
[1:1,0]
MCSignal

ChanSelect

cO
Ch=1

ChanNo=1
[1:2,0]

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PipeIn
PipeOut
PipeIn
ChanSel=1

PipeOut
ChanSel=1

Description:
These components allow single-channel transfer of data between processors
within the RZ2 processor. The components are used to either get data from or
put data onto the RZ2’s Data Pipe Bus. Once the data is on the bus it is
available to the other DSPs in the system. The source data available to PipeIn or
from PipeOut is configured using the PipeSource component. There is a two
cycle delay when transferring signals using the PipeIn and PipeOut. (This delay
is accounted for in TDT Developed macros.)
For multi-channel transfer between processors on an RZ2, use MCPipeIn and
MCPipeOut.
Note: The PipeSource component must be included on any DSP that uses
PipeIn, PipeOut, MCPipeIn, or MCPipeOut. Some macros, like the
RZ2_Input_MC allow declaration of a PipeSource component, so that a
separate PipeSource component is not needed.
Note: These components are for use with the RZ2 processor device. Do not use
them with the RZ5, RZ6, RXn or single processor devices. These components
will only appear in the component list when a multi-processor device is selected
in the hardware setup dialog box.
PipeIn
Name

Description

Data Type

ChanSel

Channel number

Integer

Output

Single-channel output

Any

Name

Description

Data Type

Input

Single-channel input

Any

ChanSel

Cannel number

Integer

PipeOut

Example:
See MCPipeIn and MCPipeOut, page 249.

PipeSource
PipeSource
Pipe[A]=DSP-1, Chan[1..128]
Pipe[B]=DSP-1, Chan[129..256]

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Description:
This component allows the user to configure the source data available to the
DSP from the Data Pipe Bus and must be included on any DSP that uses PipeIn,
PipeOut, MCPipeIn, or MCPipeOut.
Two parameters, Pipe[A] and Pipe[B] are used to select the source data.
Pipe[A] represents channels 1-128 and Pipe[B] represents channels 129-256.
The source data for each pipe can be the first or second 128-channel block of
data from any of the DSPs in the system or the Z-Series BioAmp via the RZ2’s
256-channel fiber optic port. Double-clicking on the component brings up the
Edit Component Parameters dialog to change the settings.
Note: This component is for use with the RZ2 processor device. Do not use
them with the RZ5, RZ6, RXn or single processor devices. The component will
only appear in the component list when a multi-processor device is selected in
the hardware setup dialog box.
Name

Description

Data Type

Pipe[A]

Pipe data source for channels 1-128

Static

Pipe[B]

Pipe data source for channels 129-256

Static

Example:
See MCPipeIn and MCPipeOut, page 249.

zHopIn
zHopOut
zHopIn

zHopOut

Description:
These components allow single channel transfer of signals between processors
within a device. They enable the user to distribute processing tasks across
multiple processors within a multi-DSP device, such as the RX5. There is a one
cycle delay when transferring signals using the zHopOut and zHopIn.
These components work together. Each zHopOut must have a unique label.
Multiple zHopIns can be used with a single zHopOut. Adding a zHopIn without
the corresponding zHopOut (or vice versa) will produce an error.
The hop label can be accessed and edited by double-clicking the component.
For multi-channel transfer between processors, use MCzHopIn and
MCzHopOut.
Note: An RPvdsEx circuit can include a maximum of 126 zHop pairs. One
zHop pair is counted for each single zHop pair and for each channel of a
MCzHop pair.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
zHopIn
Name

Description

Data Type

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RPvdsEx Manual

Output

Single channel output

Any

Name

Description

Data Type

Input

Single channel input

Any

zHopOut

Example:
ZHops
In this example zHopOuts are used on Page 1 to transfer the trigger, reset, and
iTime lines to Page 2, which has been assigned to another processor. On page
two, the trigger lines are used to enable data storage. Notice that in this
example, HopOut and HopIn (helpers) are used in coordination with the zHops.
Keep in mind that, unlike the zHops, the helpers (HopIn and HopOut) do not
use processor cycles or incur delays, so they can be used liberally. When
multiple hops are needed on a single processor, using HopIn and HopOut helps
to reduce the overall number of components in a circuit.
Page 1 - Main Processor
Enable

[1:1,0]

[1:4,0]

Src=zBusA

EdgeDetect

Reset

zTime

Edge=Rising
ExtSimp [1:7 - 0]
[1:10,0]

SimpCount

M=1

Enable

iTime

Rst=0
Enable=1

Reset

Bi
Enable

Reset

Reset

iTime

iTime

Page 2 - Auxiliary Processor
oxSnippet

Enable

Tag_Root=EA
Blk_Size=32
Data_Form=Float
Sort_Code=Yes
Dec_Factor=1
Channels=0

Enable

Reset

Reset

iTime

iTime

Iterate: x =1 to 32 by 1
Signal [2... - 13-02
ECSignal
ChanNo={x}

aEA~{x}
Enable
iTime

cEA~{x}

256

[2...,16-02...]

[2...,141-02...]

SortSpike2

SerStore

nWid/4=8
Thresh=1
UseSign=1
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Size=32000
Rst=0
WrEnab=1
Index=0
{>Data}

Reset

dEA~{x}

sEA~{x}

RPvdsEx Manual

NeuroAnalysis
Neuro Analysis Components
This group includes the following components developed primarily for neurophysiology
applications:


BinRate



FindSpike



InstRate



SampSubtract



SortSpike



SortSpike2



SortSpike3



Tetrode

Note: The ArtReject, FindSpike2, FindSpike3, Convolv, Classify, Classify2, BoxClassA, and
BoxClassB1 components are used primarily By TDT's OpenEx and OpenController applications
for real-time spike sorting. These components are not intended for general use at this time.

This group also includes the following components, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


SortBin8



SortFlag16

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BinRate
[1:1,0]

BinRate
SortCode=0
Reset=1
Bits=0

Description:
The BinRate component allows users to store or view spike rates. The Strobe
output of a spike sorting component (or other pulse) is fed to the BinRate
component’s input to indicate a spike has occurred. At each falling edge of the
input, the component uses the value of the SortCode parameter (an integer
ranging from 0-3) to select and increment the count value of one of four internal
bins. Each time reset goes high, the bin counts are latched to the output and then
reset to zero. The output is a 32-bit integer with each byte representing a bin.
The first eight bits store the values for SortCode 0 the next eight bits for
SortCode 1 and so on.
Note: If the BinRate component receives more than 127 pulses in any bin in
one interval, it will give erroneous results for that interval, as well as for all
following intervals. TDT recommends using an update rate of 125 ms or less for
the BinRate component.
The Bits output takes on one of four values (1, 2, 4, or 8) corresponding to the
SortCode value at the falling edge of the input pulse. For example, if the
SortCode is set to 3, the Bits output will be the integer 8 for one sample at the
falling edge of the input.
Name

Description

Data Type

Input

Pulse, usually indicating the a spike event
occurred

Logic

The pulse can be of any width, only the falling
edge is detected as a pulse
Output

A 32-bit integer, with each 8-bit byte
Integer
representing a count of spikes that were sorted
into a bin

SortCode

An integer value representing a SortCode and
ranging from 0 – 3

Integer

Reset

Latches counts to output then resets counts

Logic

Bits

One of four values (1, 2, 4, or 8) corresponding Integer
to the SortCode value at the falling edge of the
input
Remains 0 at all times except at the falling edge
of a pulse received at the Input port

Anomalies:
BinRate records one spike during each of the first two samples of running the
circuit. The easiest work around is to ignore the first two spikes counted.

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However, if the circuit permits, you can add the circuitry shown in the example
below to automatically reset the BinRate to ignore the two erroneous spikes.
When a circuit is run, the Bits output will show a spike being detected, that is
the output will go to 1, 2, 4 or 8 for the first and second sample clock tick,
irrespective of whether a pulse came in or not. If the output is being used, it can
be ANDed with NOT OneShot.
Example: BinRate
In the example below, the BinRate component counts the number of spikes
detected by SortSpike2, based on the SortCode value of each spike. The strobe
output of SortSpike2 triggers the input of the BinRate component and the
SortBits output is fed to the SortCode input. A PulseTrain2 resets the BinRate
output once every two seconds. Therefore, the counts represent the number of
spikes in each bin during a two second interval. The BinRate output is split into
the counts for each bin by the SplitTo8 component.
The Bits output is used to light an LED every time a spike with the SortCode 0
(unsorted spikes in OpenEx) is detected. The components in the red blocks are
temporarly needed for bugs.
FiltSig1

aEA~1
Enable
iTime

cEA~1

[4:231,0]

[4:231,0]

SortSpike2

SerStore

nWid/4=8
Thresh=1
UseSign=1
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Size=1000
Rst=0
WrEnab=1
Index=0
{>Data}

Reset

sEA~1

SFire
SCode

[1:1,0]

[1:4,0]

PulseTrain2
nPer=100
nPulse=-1
Enab=Yes
Rst=Run
PLate=0
PCount=0

OR

BinReset

[1:3,0]

TTLDelay2
[1:2,0]

OneShot

N1=1
N2=0

[1:7,0]

[1:6,0]
SFire
SCode
BinReset

BinRate

SplitFrom8

SortCode=0
Reset=1
Bits=0

SF=1

0
~1
~2
~3
~4

Counts for each
sort code;
refreshed every 2
seconds

0
0
0

[1:9,0]
[1:10,0]

iCompare

[1:11,0]

K=1
Test=EQ

AND

[1:1,0]

OneShot

[1:2,0]
No

Schmitt

[1:12,0]
M=1

Bi

Thi=100
Tlo=10

LED 1 will go on for 100 ms
everytime a spike with sort code 0
occurs
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RPvdsEx Manual

FindSpike
[1:1,0]

FindSpike
nWidth=40
Tau=1000
ThrLo=3
ThrHi=1000
Rst=0
Tag
RMS^2=0
Strobe=0
{>Data}

Description:
FindSpike detects spikes based on their deviations from the noise of the system.
An RMS (root mean square) of the signal is calculated for a given time interval
(Tau). Signal voltages that deviate by more than ThrLo and less than ThrHi
deviations from the RMS are detected. The detector stores the waveform
(nWidth in size) centered around its peak. The waveform along with a
timestamp can be stored in a memory buffer.

260

Name

Description

Data Type

Input

Input

Floating Point

Output

Spike waveform of nWidth samples

Floating Point

nWidth

Number of samples stored

Integer (Static)

Tau

Time length in milliseconds for calculating the
RMS of the noise

Floating Point
(Static)

ThrLo

Lower threshold (in deviations from RMS) for
detecting a spike

Floating Point

ThrHi

Upper threshold (in deviations from RMS) for
detecting a spike

Floating Point

Rst

Resets the FindSpike so that candidate spikes are Logic
only acquired during an acquisition period

Tag

Tag some form of identifier for the waveform, can Any
be a time stamp or counter value

RMS^2

Square of the RMS (Root Mean Square value) of Floating Point
the noise, output value can be stored to a buffer

Strobe

Goes high for the length of the sample when a
spike is detected

Logic

>Data

Data Port, allows access to the memory buffer

Pointer

RPvdsEx Manual
Example:
FindSpike
[1:4,0]
Ch=1
dc

FindSpike

[1:3,0]
[1:1,0]

TSlope
Min=0
Slp=0
Max=1
Rst=Run

nWidth=40
Tau=1000
ThrLo=3
ThrHi=1000
Rst=0
Tag
RMS^2=0
Strobe=0
{>Data}

[1:6,0]

SerStore
Size=40000
Rst=0
WrEnab=1
Index=0
{>Data}

SpikeNumber

SpikeData

In the example above an analog input is sent to the FindSpike component. A
TSlope is used to generate a timestamp. Data is saved to a SerStore (Note: the
Strobe output is connected to the WrEnab line of the SerStore). Parameter tags
allow ActiveX controls to access the spike data and spike number from the
buffer. This FindSpike saves 39 points of data plus a timestamp tag
(nWidth=40).
The Rst line allows the user to reset the FindSpike to the start of a candidate
spike. This allows acquisition in a sweep based mode to only include spikes
from the start of the sweep.

InstRate
[1:1,0]

InstRate
SortCode=0
UseFall=1
SortMatch=0
FcFact=0.2
FcMin=3
FcReturn=0
FcFeed=0

Description:
The InstRate (instantaneous rate) component acquires TTL inputs and converts
each TTL pulse to a large floating point value. This value is then filtered
through a low pass filter. The filtered value is then fed back into the InstRate
component. Based on the input rate it either increases the filter (higher spike
rates) or decreases the filter (lower spike rates) by a set value (FcFact) this
value is then sent out the FcFeed parameter output to the input of the filter
coefficient generator (Fc). Additional component features allow the signal to be
generated in the falling edge of the TTL input or to use a SortCode.

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Name

Description

Data Type

Input

Input

Logic

Output

Floating point number representing the raw
instant rate

Floating Point

SortCode

Sort code value assigned to the waveform
represented by the logical input

Integer

UseFall

Sets the edge of the waveform used

Logic

SortMach

Sort Code value for which firing rate is desired Integer

FcFact

Frequency feedback factor

Floating Point

FcMin

Frequency feedback minimum

Floating Point

FcReturn

Frequency feedback minimum

Floating Point

FcFeed

Adjusted filter cutoff frequency based on
measured spike rate

Floating Point

Example:
Instantaneous Rate
The example below shows how the InstRate component could be used to find
the firing rate of neural activity. The logical output of the SortSpike Strobe is
fed into the InstRate component where it is converted to a floating point value.
A parameter tag allows ActiveX controls to access the firing rate from the
Biquad.
[1:5,0]

InstRate

Spike1

SortCode=0
UseFall=1
SortMatch=0
FcFact=0.2
FcMin=3
FcReturn=0
FcFeed=0

IRate

Ch=1
dc

aEA~1

[1:1,0]

bEA~1
Enable
iTime

cEA~1

262

[1:2,0]

Biquad
[1:7,0]

ButCoef
Gain=1
Fc=1000
NBiq=2
Type=LP
Enab=Yes

FireRate

nBIQ=2
{>Coef}
{>Delay}

IRate

[1:2,0]

[1:4,0]

SortSpike

SerStore

nWid/2=16
ThrLo=0.0002
ThrHi=10
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Reset

Size=32000
Rst=0
WrEnab=1
Index=0
{>Data}

dEA~1
Spike1

RPvdsEx Manual

SampSubtract
[1:1,0]

SampSubtract
nWidth=10
Sync=0
EnabSub=1
SF=0.01
{>Data}

Description:
The SampSubtract component is useful for removing artifacts in the signal that
are generated in a predictable manner (such as an artifact from electrical
stimulation).
In order to remove the artifact, a signal snippet is acquired and added to a buffer
during each occurrence of the artifact. A weighted fraction of the summed
signal snippets is subtracted from the signal as each new artifact occurs. Overtime the artifact will be removed from the signal with increasing accuracy and
without reducing the integrity of the signal of interest.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Input signal

Floating Point

Output

Filtered signal

Floating Point

nWidth

Size of buffer for the weighted sum

Static

Sync

Enables acquisition of artifact signal and triggers Logic
summing and subtraction. The Sync input should
remain high for the duration of the artifact.

EnabSub

Enables subtraction when high and disables the
Logic
subtraction, letting the signal pass unaltered, when
low

SF

Scale Factor

Floating Point

>Data

Memory buffer for the weighted sum

Pointer

Accurate acquisition and removal of the artifact can only occur if the onset and
length of the artifact are known and predictable. The Sync line is used to trigger
acquisition, summing, and subtraction. So, the Sync input should be synced
with the generation of the stimulus, and its duration should be set to the
duration of the stimulus. Each time the Sync input goes high, SampSubtract
acquires the snippet of signal for the duration of Sync pulse and calculates the
sum of snippets that is then weighted (multiplied by a fraction related to the
Scale Factor) and subtracted from the input signal the next time that Sync goes
high. The calculation of the weighted sum is related to the Scale Factor but also
depends on the amplitude of the summed snippets.
Note: A delay may be required before the Sync input goes high to compensate
for the time taken for the electrical stimulus to go through the outputs, into the
brain, and back into the amplifier as an artifact.
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When the circuit is run, the artifact will be gradually reduced as the weighted
sum gradually increases. Hence, the signal will undergo a training period before
the artifact rejection reaches an optimum level. The higher the value of Scale
Factor, the shorter the training period, and greater the chance of the useful part
of the signal leaking into the weighted sum. Generally, a scale factor of 0.01 to
0.05 will provide good rejection results.
If the scale factor is set to 0, the summing stops, but the current weighted sum
remains in the buffer, and continues to be subtracted from the signal. Setting the
scale factor to 0 after the initial training period will continue the subtraction, but
stop further growth of the subtracted signal reducing the likelihood that the
useful signal around the artifact will be affected.
The nWidth parameter sets a predetermined buffer size to hold the weighted
sum. It should be made sufficiently large to hold the summed signal.
The >Data pointer provides access to the weighted sum.
When the EnabSub input is high, the subtraction is enabled; when low,
subtraction is disabled and the signal passes to the component output unaltered.

SortBin8
[1:6,0]

SortBin8
nChan=16
SyncIn=0
Strobe=0

Description:
The SortBin8 component is useful for counting the number of sort codes per
channel in a multi-channel signal. The input of the SortBin8 component is
typically a multi-channel integer representing the sort code value for each
channel. The output for each channel is a single 32-bit integer. Each byte in the
integer contains the count for a single sort code making a total of four sort
codes (1, 2, 3, and 4).
Sort Code:
4

3

2

1

0000 0000 | 0000 0000 | 0000 0000 | 0000 0000
MSB

LSB

On a rising edge of SyncIn, the sort code count for all channels is reset to 0. At
this time the Strobe output simultaneously goes high for one sample to indicate
that the count has been reset.
For example, suppose there are 7 spikes with sort code 1 and 9 spikes with sort
code 2 since the last SyncIn. The ouput will be 231110 or:
4

3

2

1

0000 0000 | 0000 0000 | 0000 1001 | 0000 0111
MSB

LSB

Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

264

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Name

Description

Data Type

Input

Multi-channel input signal

Integer

Output

Sort code count. This is a 32-bit integer
Integer
value with each of the four sort bins
represented by a single byte out of the 32-bit
value.

nChan

Number of channels to store sort counts for. Integer (Static)

SyncIn

Resets the count value for all channels to 0

Logic

Strobe

Goes high for a single sample when the
count is reset.

Logic

SortFlag16
[1:2,0]

SortFlag16
nChan=16
SyncIn=0

Description:
SortFlag16 is useful for monitoring sort code activity over a period of time. The
SortFlag16 component flags two sort codes for each channel based on its multichannel input signal (which will most likely come from a SpikePac power
macro sort code output). SortFlag16 polls each input channel for a value of 1 or
2, if either value exists on any channel, SortFlag16 sets the corresponding flag
bit to a logic high (1). On the rising edge of SyncIn, SortFlag16 latches a 32-bit
integer value which contains two flag bits for each channel (each flag represents
a sort code of 1 or 2).
The SortFlag16 output structure for the 32-bit integer is shown below.
Channel Sort code
162 161

...

32 31

22 21

12 11

0 0

…

0 0

0 0

0 0

MSB

LSB

After SyncIn has detected a rising edge it resets the internal flags for each
channel.
For example, you are sending a rising edge to the SyncIn input every 10 ms. A
sort code value of 1 and 2 are sent to channels 1, 3, and 5 between the last rising
edge of SyncIn. On the next rising edge of SyncIn, the output will be 81910 or:
0000 0000 | 0000 0000 | 0000 0011 | 0011 0011
MSB

LSB

Notice that the sort code flags (1 and 2) are set for channels 1, 3, and 5.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

265

RPvdsEx Manual

Name

Description

Data Type

Input

Multi-channel input signal

Integer

Output

16-channel sort code flag. This is a 32-bit
Integer
integer value containing two sort code flags
(1 and 2) for each channel.

nChan

Number of channels to store sort code flags Integer (Static)
for. The maximum is 16

SyncIn

On a rising edge, outputs the current 32-bit
flag and resets the flag values for all
channels to 0

Logic

SortSpike
[1:1,0]

SortSpike
nWid/2=16
ThrLo=1
ThrHi=1000
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Description:
The SortSpike component sorts spikes using a time/voltage window
discriminator. The threshold voltage (window) is selected with the ThrLo and
ThrHi parameters. When a candidate waveform is detected it is tagged with the
value from the Tag input and a sort value is assigned (SortBits). The data output
contains the Tag value (timestamp), sort value (sort code) and the waveform.
The waveform is stored with the peak of the spike centered in the data buffer.
For more information see the OpenEx Manual.
Organization of Waveform Data
Sample 1 = Tag Value (Timestamp)
Samples 2:(n-1) = Waveform
Sample n = Sort code
Sample n/2 = Waveform Peak
For a SortSpike with nWid/2 = 16 the number of waveform samples would be
32-2 (Tag and SortBit) or 30 points of signal waveform. The peak would be at
sample 15.
This component is used primarily by TDT turnkey applications such as
OpenEx. Users should read the description of how to use SortSpike in OpenEx.
A description of how to use the component with custom codes is described
below.
Setting the Time-Voltage and Sort Codes via Custom Software

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The SortSpike component uses information stored in a coefficient vector to
determine the time-voltage and sort code values.
Organization of the coefficient vector is as follows:
The coefficients are organized into a vector array which is 3 times the length of
the waveform. Three consecutive indices in the vector are associated with a
single sample along the waveform. These three values define a time-voltage
window discriminator or ‘hoop’ that a given waveform may pass through.
This means that vector indices [0], [1], and [2] represent the three time-voltage
hoop characteristics for the first sample of the waveform.
The three values used to define a hoop are the Center Voltage, Half-Height
Voltage, and Sort Code.
The Center and Half-Height Voltages are specified in Volts while the Sort Code
is specified as a positive integer from 1 to 30.
Note: If the incoming waveform passes through more than one hoop, the hoop
in which the waveform passes closest to the Center Voltage determines which
hoop’s Sort Code gets assigned.
Samples not containing hoops must have all three hoop characteristics zeroed.
For Example, a waveform containing 8 samples will use a coefficient vector
with a length of 24. If we wish to have two hoops, one at waveform position 3
and another at waveform position 6, the coefficient vector to be loaded would
be:
0

0

0

0

0

0

C1

H1

S1

0

0

0

0

0

0

C2

H2

S2

0

0

0

0

0

0

Where:
C1, H1, and S1 are the Center Volt, Half-Height Volt, and Sort Code values for
Hoop 1
C2, H2, and S2 are the Center Volt, Half-Height Volt, and Sort Code values for
Hoop 2
Users can upload the vector to the component's coefficient parameter. A simple
path for using this setup would require that candidate waveforms be
downloaded to the PC. Users would then view the plotted waveforms and
determine the time in samples and voltage position that would differentiate two
classes of waveforms.

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Name

Description

Data Type

Input

Input

Floating Point

Output

Spike waveform of nWid samples

Floating Point

nWid/2

1/2 number of samples stored

Integer (Static)

ThrLo

Lower threshold (in voltage) for detecting a spike

Floating Point

ThrHi

Upper threshold (in voltage) for detecting a spike

Floating Point

Enable

Resets the SortSpike so that candidate spikes are
only acquired during an acquisition period

Logic

Tag

Tag some form of identifier for the waveform, can Any
be a time stamp or counter value

Strobe

Goes high for the length of the sample when a spike Logic
is detected

SortBits

Sort Code value associated with the waveform

>Coef

Coefficients that determine the time/voltage values Pointer
and sort code values

>Data

Data Port, allows access to memory buffer

Integer

Pointer

SortSpike2
[1:1,0]

SortSpike2
nWid/4=8
Thresh=1
UseSign=1
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Description:
The SortSpike2 component sorts spikes using a time/voltage window
discriminator. Candidate waveforms are detected when the rising edge (positive
waveforms) or falling edge (negative waveforms) of the waveform crosses the
threshold voltage (window) set for the Thresh parameter. The UseSign
parameter allows the user to specify unidirectional or bidirectional waveform
detection. When a candidate waveform is detected it is tagged with the value
from the Tag input and a sort value is assigned (SortBits). The data output
contains the Tag value (timestamp of rising or falling edge), sort value (sort
code) and the waveform. The waveform is stored with the point at which the

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rising or falling edge crosses the threshold at nWid/4 samples. For more
information see the OpenEx Manual.
Organization of Waveform Data
Sample 1 = Tag Value (Timestamp)
Samples 2:(n-1) = Waveform
Sample n = Sort Code
For a SortSpike2 with nWid/4 = 16 the number of waveform samples would be
64 - 2 (Tag and SortBit) or 62 points of signal waveform.
This component is used primarily by TDT turnkey applications such as
OpenEx. Users should read the description of how to use SortSpike2 in
OpenEx. A description of how to use the component with custom codes is
described below.
Setting the Time-Voltage and Sort Codes via Custom Software
The SortSpike component uses information stored in a coefficient vector to
determine the time-voltage and sort code values.
Organization of the coefficient vector is as follows:
The coefficients are organized into a vector array which is 3 times the length of
the waveform. Three consecutive indices in the vector are associated with a
single sample along the waveform. These three values define a time-voltage
window discriminator or ‘hoop’ that a given waveform may pass through.
This means that vector indices [0], [1], and [2] represent the three time-voltage
hoop characteristics for the first sample of the waveform.
The three values used to define a hoop are the Center Voltage, Half-Height
Voltage, and Sort Code.
The Center and Half-Height Voltages are specified in Volts while the Sort Code
is specified as a positive integer from 1 to 30.
Note: If the incoming waveform passes through more than one hoop, the hoop
in which the waveform passes closest to the Center Voltage determines which
hoop’s Sort Code gets assigned.
Samples not containing hoops must have all three hoop characteristics zeroed.
For Example, a waveform containing 8 samples will use a coefficient vector
with a length of 24. If we wish to have two hoops, one at waveform position 3
and another at waveform position 6, the coefficient vector to be loaded would
be:
0

0

0

0

0

0

C1

H1

S1

0

0

0

0

0

0

C2

H2

S2

0

0

0

0

0

0

Where:
C1, H1, and S1 are the Center Volt, Half-Height Volt, and Sort Code values for
Hoop 1
C2, H2, and S2 are the Center Volt, Half-Height Volt, and Sort Code values for
Hoop 2
Users can upload the table to the component's coefficient parameter. A simple
path for using this setup would require that candidate waveforms be
downloaded to the PC. Users would then view the plotted waveforms and
determine the time in samples and voltage position that would differentiate two
classes of waveforms.

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RPvdsEx Manual

Name

Description

Data Type

Input

Input

Floating Point

Output

Spike waveform of nWid samples

Floating Point

nWid/4

1/4 number of samples stored

Integer (Static)

Thresh

Threshold (in voltage) for detecting a spike

Floating Point

Use Sign

If set to zero any sign entered with the Thresh Logic
value is disregarded and the value is considered
to be a +/- number. If set to one, Thresh value
sign is considered.

Enable

Resets so that candidate spikes are only
acquired during an acquisition period

Tag

Identifier for the waveform, can be a timestamp Any
or counter value

Strobe

Goes high for the length of the sample when a
spike is detected

Logic

SortBits

Sort Code value associated with waveform

Integer

>Coef

Coefficients that determine the time/voltage
values and sort code values

Pointer

>Data

Data Port, allows access to memory buffer

Pointer

Logic

SortSpike3
[1:1,0]

SortSpike3
nWid/4=8
Thresh=1
UseSign=1
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Description:
The SortSpike3 component sorts spikes using a time/voltage window
discriminator. Candidate waveforms are detected when the rising edge (positive
waveforms) or falling edge (negative waveforms) of the waveform crosses the
threshold voltage (window) set for the Thresh parameter. The UseSign
parameter allows the user to specify unidirectional or bidirectional waveform
detection. When a candidate waveform is detected it is tagged with the value
from the Tag input and a sort value is assigned (SortBits). The data output
contains the Tag value (timestamp of rising or falling edge), the waveform and

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sort value (sort code). The waveform is stored with the point at which the rising
or falling edge crosses the threshold at nWid/4 samples.
SortSpike3 is a slight modification to the SortSpike2 component. The only
difference is in the determination of the sort code. See Determining Sort Code
for more information.
Organization of Waveform Data
Sample 1 = Tag Value (Timestamp)
Samples 2:(n-1) = Waveform
Sample n = Sort Code
For a SortSpike3 with nWid/4 = 16, the number of waveform samples would be
64. This number includes 62 points of signal waveform, the tag value and sort
code.
This component is used primarily by TDT turnkey applications such as
OpenEx. Users should read the description of how to use SortSpike3 in
OpenEx. A description of how to use the component with custom codes is
described below.
Setting the Time-Voltage and Sort Codes via Custom Software
The SortSpike component uses information stored in a coefficient vector to
determine the time-voltage and sort code values.
Organization of the coefficient vector is as follows:
The coefficients are organized into a vector array which is 3 times the length of
the waveform. Three consecutive indices in the vector are associated with a
single sample along the waveform. These three values define a time-voltage
window discriminator or ‘hoop’ that a given waveform may pass through.
This means that vector indices [0], [1], and [2] represent the three time-voltage
hoop characteristics for the first sample of the waveform.
The three values used to define a hoop are the Center Voltage, Half-Height
Voltage, and Hoop Number.
The Center and Half-Height Voltages are specified in Volts while the Hoop
Number is specified as a positive integer.
Samples not containing hoops must have all three hoop characteristics zeroed.
For Example, a waveform containing 8 samples will use a coefficient vector
with a length of 24. If we wish to have two hoops, one at waveform position 3
and another at waveform position 6, the coefficient vector to be loaded would
be:
0

0

0

0

0

0

C1

H1

N1

0

0

0

0

0

0

C2

H2

N2

0

0

0

0

0

0

Where:
C1, H1, and N1 are the Center Volt, Half-Height Volt, and Hoop Number values
for Hoop 1
C2, H2, and N2 are the Center Volt, Half-Height Volt, and Hoop Number values
for Hoop 2
If the incoming waveform passes through more than one hoop, each hoop sets a
corresponding bit in the final sort code by the relationship:
2(HoopNum-1)
For example, if an incoming waveform passes through hoops 1,2 and 3, the
following bits would be set:

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Value

Bit

2(1-1)=1

0

2(2-1)=2

1

2(3-1)=4

2

This results in a final sort code of 7.
Users can upload the table to the component's coefficient parameter. A simple
path for using this setup would require that candidate waveforms be
downloaded to the PC. Users would then view the plotted waveforms and
determine the time in samples and voltage position that would differentiate two
classes of waveforms.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

272

Name

Description

Data Type

Input

Input

Floating Point

Output

Spike waveform of nWid samples

Floating Point

nWid/4

1/4 number of samples stored

Integer (Static)

Thresh

Threshold (in voltage) for detecting a spike

Floating Point

Use Sign

If set to zero any sign entered with the Thresh value is Logic
disregarded and the value is considered to be a +/number. If set to one, Thresh value sign is considered.

Enable

Resets the SortSpike3 so that candidate spikes are only Logic
acquired during an acquisition period

Tag

Some form of identifier for the waveform, can be a
timestamp or counter value

Strobe

Goes high for the length of the sample when a spike is Logic
detected

SortBits

Sort Code value associated with the waveform

>Coef

Coefficients that determine the time/voltage values and Pointer
sort code values

>Data

Data Port, allows access to the memory buffer

Any

Integer

Pointer

RPvdsEx Manual

Tetrode
[1:1,0]

Tetrode

~1
~2
~3
~4

Thr1=1
Thr2=1
Thr3=1
Thr4=1
Enable

Description:
The Tetrode component is designed to synchronize the acquisition of snippets
from multiple channels. Trigger inputs (Thr1-4) set the voltage threshold for
each channel of the tetrode. When the signal from a channel crosses its
threshold a TTL pulse is generated. The TTL output can be sent to a Block
Access (with a delay) or it can be used to trigger a SnipStore component that
saves the waveform and stores a time stamp.
Tetrode and SnipStore are designed primarily for use with the OpenEx software
suite. To learn more about how to use the Tetrode and SnipStore components
with OpenEx check your OpenEx documentation.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn. If you are using a Classic Processor, see the examples
below for an alternative circuit design or contact TDT technical support for
more information.
Name Description

Data Type

~1

Input signal from a channel 1

Floating Point

~2

Input signal from a channel 2

Floating Point

~3

Input signal from a channel 3

Floating Point

~4

Input signal from a channel 4

Floating Point

Output TTL pulse

Logic

Thr1

Upper threshold (in voltage) for triggering logical high Floating Point

Thr2

Upper threshold (in voltage) for triggering logical high Floating Point

Thr3

Upper threshold (in voltage) for triggering logical high Floating Point

Thr4

Upper threshold (in voltage) for triggering logical high Floating Point

Enable When the Enable line is high, a TTL pulse is triggered Logic
when any channel goes above threshold

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Example:
Tetrode
The example below shows how the basic Tetrode component could be used in
OpenEx. The Tetrode component compares signals from four input channels to
a corresponding voltage threshold. When a threshold is reached on any of the
four channels, the Tetrode output sends out a pulse for one cycle.
This output pulse (Go) can then be used to trigger the buffer acquisitions which
iterate four times, 1 for each channel. Each signal can be acquired with a
SnipStore that stores n/2 samples before and after the trigger as well as a time
stamp (Tag). Since each channel of the buffer would have the same number of
stored values only one Index needs to be polled. The use of "cSnip~{x}" with a
RamBuf allows threshold controls in OpenController.

[1:16,0]

Sig1
~1
~2
~3
~4

Sig2
Sig3
Sig4

Tetrode

Go

Thr1=1
Thr2=1
Thr3=1
Thr4=1

aSnip~1

Enable

aSnip~2
aSnip~3
aSnip~4

Iterate: x =1 to 4 by 1

oxSnippet
Tag_Root=Snip
Blk_Size=64
Data_Form=Float
Sort_Code=No
Dec_Factor=1
Channels=4

[1...,25-01...]
Sig{x}
@Reset
Go
@Time

SnipStore
Size=32000
nBlk/2=32
Rst=0
Go=1
Tag
Index=0
{>Data}

sSnip~{x}

dSnip~{x}
[1...,1-01...]

RamBuf

cSnip~{x}

Size=1000
Index=0
Write=0
{>Data}

This example illustrates an alternative circuit design to achieve a signal
equivalent to the output of the Tetrode component without using the component

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itself. This example is for users who wish to achieve the same operation as
Tetrode using lower order components on a Classic Processor.

The corresponding voltage threshold for each input channel can be controlled
by modifying the aSnip~ tag value tied to the K parameter of each Compare
component.

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OpenEx Headers
OpenEx Header Components
OpenEx components are used with the OpenEx software suite, consolidating information about a
circuit construct and making it readily available in OpenWorkbench.

This group includes the following components:

276



OxBuffer



OxList



OxScalar



OxSnippet



OxStream

RPvdsEx Manual

OxBuffer
oxBuffer
Tag_Root=
Buffer_Size=32
Data_Form=Float
Dec_Factor=1
Handshake=Soft-1
Channels=0

Description:
The OXBuffer component is used with the OpenEx software suite. The
OXBuffer acts as a circuit header, consolidating information about a circuit
construct and making it readily available in OpenWorkbench. The OXBuffer is
used in data buffer circuit constructs, which store an array of data in a memory
buffer. See OpenEx help for more information.
Name

Description

Tag_Root

Base name of the construct

Buffer_Size

Block size of the acquired data

Data_Form

Format of the data - the data type can be float, integer, short, or
byte

Dec_Factor

Decimation factor - if the data is reduced either through a
Plot16dec or through changes in the time-slice then a decimation
factor other than one should be used

HandShake

Indicates whether a software trigger will be used for the
handshake

Channels

The number of channels associated with the buffer

OxList
oxList

37.45
0.651
...

Tag_Root=
Data_Form=Float
Channels=0

Description:
The OXList component is used with the OpenEx software suite. The OXList
acts as a circuit header, consolidating information about a circuit construct and
making it readily available in OpenWorkbench. The OXList is used in data list
circuit constructs, in which a list of values is stored in one buffer and
corresponding time stamps are stored in another buffer. See OpenEx help for
more information.

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Name

Description

Tag_Root

Base name of the construct

Data_Form

Format of the data - the data type can be float or integer

Channels

The number of channels associated with the list

OxScalar
oxScalar

37.45

Tag_Root=
Handshake=Soft-1
Channels=0

Description:
The OXScalar component is used with the OpenEx software suite. The
OXScalar acts as a circuit header, consolidating information about a circuit
construct and making it readily available in OpenWorkbench. The OXScalar is
used in triggered scalar circuit constructs, which are used when single variables
that require a precise time stamp must be stored and the interval between events
varies. See OpenEx help for more information.
Name

Description

Tag_Root

Base name of the construct

HandShake

Indicates whether a software trigger will be used for the
handshake

Channels

The number of channels associated with the scalar

OxSnippet
oxSnippet
Tag_Root=
Blk_Size=32
Data_Form=Float
Sort_Code=No
Dec_Factor=1
Channels=0

Description:
The OXSnippet component is used with the OpenEx software suite. The
OXSnippet acts as a circuit header, consolidating information about a circuit
construct and making it readily available in OpenWorkbench. The OXSnippet is
used in signal snippet circuit constructs, which consist of a time stamp and an
associated data buffer. See OpenEx help for more information.

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Name

Description

Tag_Root

Base name of the construct

Blk_Size

Block size of the acquired snippet

Data_Form

Format of the data - the data type can be float, integer, short,
or byte

Sort_Code

Sort code

Dec_Factor

Decimation factor

HandShake

Indicates whether a software trigger will be used for the
handshake

Channels

The number of channels associated with the snippet

OxStream
oxStream

...

Tag_Root=
Blk_Size=32
Data_Form=Float
Dec_Factor=1
Channels=0
Imp_MC=No

Description:
The OxStream component is used with the OpenEx software suite. The
OxStream acts as a circuit header, consolidating information about a circuit
construct and making it readily available in OpenWorkbench. The OxStream is
used in continuous waveform circuit constructs, which are used for
continuously acquired data waveforms that do not require a unique time stamp.
See OpenEx help for more information.
Name

Description

Tag_Root

Base name of the construct

Blk_Size

Block size of the stream acquired

Data_Form

Format of the data - the data type can be float, integer, short,
or byte

Dec_Factor

Decimation factor

Channels

The number of channels associated with the snippet

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State/Flow Control
StateFlow Control Components
This group includes components for the StateFlow control functions.

This group includes the following components:


MuxIn



MuxOut



SampHold



SimpCount



StateMach

This group also includes the following component, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCSampHold

Important Note!: This group also includes the undocumented components: SeqIndex. This
component is not intended for general use at this time.

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MCSampHold
[1:2,0]

MCSampHold
nChan=16
S/H=1

Description:
The MCSampHold component is the multi-channel version of the SampHold
component. It samples input values while S/H is set to a logical high. When S/H
goes to zero, the last value is held. SampHold differs from Latch in that Latch
holds the first value when triggered by a logical high input and holds that value
until the next logical high.
Name

Description

Data Type

Inputs

Input signal to be sampled/held

Any

Output

Output value of the component (Depending on the
value of S/H, this will either be a held value or a
newly sampled value of the input signal.)

Any

nChan

Number of channels in the input signal

Integer
(Static)

S/H

Sample/Hold Control (When set high (1), the
component will sample. When set low (0), the
component will hold.)

Logic

Example:
Multi-channel Sample and Hold
[1:3,0]

MCAdcIn
nChan=16
ChanOS=1

[1:4,0]

[1:5,0]

MCScale

MCSampHold

nChan=16
SF=0.5

nChan=16
S/H=1

Half
nChan=16

[1:1,0]

PulseTrain
Thi=1000
Tg=0
Tlo=1000
Npls=0
Trg=1
Stage=0
CurN=0

The above example uses a MCSampHold component to look at the scaled value
of the multi-channel input from the ADC every 2000 milliseconds. The S/H
parameter is set high for a 1000 ms and set low the rest of the time, so it
samples for a 1000 milliseconds and then holds the last value for 1000
milliseconds.

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MuxIn
[1:1,0]

MuxIn
In0
In1
In2
In3
Rst=0
Sel=0

Description:
Multiplexer device. Takes four input streams and sends one of them to its
output. The select parameter indicates which input is sent to the output. Reset
sets the output value to zero. See MuxOut.
Name

Description

Data Type

Inputs

Input

Floating

Output Input signal based on Select line

Floating

Rst

Resets the MuxIn line to Ln0

Logic

Sel

Select line Integer value between 0 and 3 selects
the input line

Integer

Equation:
Lo = Ii 1=Select value

MuxOut
[1:1,0]

MuxOut
Out0
Out1
Out2
Out3
Rst=0
Sel=0

Description:
Multiplexer device. Takes one input and sends it to one of four outputs. The
select parameter determines which output stream is chosen. Reset sets all
outputs to zero. See MuxIn.

282

Name

Description

Data Type

Input

Input

Floating

Outputs

Output signal based on Select line

Floating

RPvdsEx Manual

Rst

Resets the MuxOut line to Out0

Logic

Sel

Select line Integer value between 0 and 3 selects Integer
the Output line

Equation:
Lo = Ii 1=Select value

SampHold
[1:1,0]

SampHold
S/H=1

Description:
The SampHold component Samples input values while S/H is set logical high.
When S/H goes to zero the last value is held. SampHold differs from Latch in
that Latch holds the first value when triggered by a logical high input and holds
that value until the next logical high.
Name

Description

Data Type

Inputs

Input signal to be sampled/held

Any

Output

Output value of the component (Depending on the Any
value of S/H, this will either be a held value or a
newly sampled value of the input signal.)

S/H

Sample/Hold Control (When set high (1), the
component will sample. When set low (0), the
component will hold.)

Logic

Example:
Sample and Hold

Ch=1
dc

[1:4,0]

[1:5,0]

RMS

SampHold

[1:1,0]
[1:3,0]

PulseTrain

RMS

S/H=1

0.711

Thi=1000
Tg=0
Tlo=1000
Npls=0
Trg=1
Stage=0
CurN=0

The above example uses a SampHold component to look at the RMS value of
the input from the ADC every 2000 milliseconds. The S/H parameter is set high
for a 1000 ms and set low the rest of the time, so it samples for a 1000
milliseconds and then holds the last value for 1000 milliseconds.

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SimpCount
[1:1,0]

SimpCount
Rst=0
Enable=1

Description:
The SimpCount component is a simple counter that starts at zero and counts up
from there. The count goes up by one for each sample period that the Enable
parameter is set high. If the Reset parameter is set high, the count gets reset to
zero.
[1:5,0]

SimpCount

[1:3,0]
Src=Soft1
[1:1,0]
M=1

Bi

72845

Rst=0
Enable=1

Counts the number of samples that digital input
1 is high.
The counter can be reset by software trigger 1.

The Counter component is more powerful than SimpCount, and allows for
different starting values, looping, etc. SimpCount is useful for basic counting
tasks, but Counter is required for more advanced counting tasks such as
offsetting the position in a memory buffer.
Name

Description

Data Type

Output

Current integer count

Integer

Rst

Resets counter when logic is high (1)

Logic

Enable

When enable is set high (1), counter is incremented Logic
on each tick of the clock

StateMach
[1:1,0]

StateMach
nStates=4
Rst=0
Enab=1
JmpA=0
JmpB=0
OutSel=0
StNum=0
StChange=0
{>Data}

Description:
A state machine changes its output based on the combination of inputs to the
system. A look-up table (see following example) determines the state of the
machine. An additional Output select table allows the user to send a given
output based on the machine's state.
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The state machine is divided into two parts. The first part determines the state
of the machine and the second part determines the output value.
Determining The State Of The Machine.
Four inputs determine the state of the machine.
When Reset is high (=1) the machine state becomes state 0.
When Enable is low (=0) the machine state is fixed at the last state until it goes
high again (=1).
When Enable is high (=1) and Reset is low(=0) the state of the machine is
determined by the input values for JmpA and JmpB. The top portion of the
look-up table (see following example) determines the state based on the present
state of the machine and the input values for JmpA and JmpB.
Using the example below: if the last state of the machine was State 2, (JmpB=1)
and JmpA went high (=1) the state machine would go to state 0 (In state 2 when
both JmpA and JmpB are high (=1) the state of the machine becomes State 0). It
then becomes State 3 (When Both=1 in State 0 the State changes to State 3).
After that it toggles between state 3 and state 0.
Use StNum to check the present state of the Machine.
Use Stchange to check if the state of the machine has changed.
Determining The Output Of The State Machine.
The Output select (OutSel) value (in conjugation with the machine state)
determines the output value of the State machine.
In the look-up table example below when machine is in State 1 (S1) and the
OutSel=3 the Output value is the integer 7.
Use DataTable to design the look-up table. Below is the logical structure for a
look-up table. In the table below, the columns S0, S1, S2, and S3 correspond to
the four possible states of this state machine. The logic rows (If None, If JmpA,
If JmpB, If Both) are used to control how the state machine jumps from one
state to another. The Output rows are used to control the output of the state
machine, depending on the OutSel input and the current state.
Note: the state machine outputs only integers.

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286

Name

Description

Data Type

Output

Value in look-up table based on the state of the
machine

Integer

nStates

Number of possible states for the State Machine

Integer (Static)

Rst

When Rst is high (1)the state of the machine is at
State 0

Logic

Enab

Enab low fixes the state of the machine at the last Logic
State. State changes can occur when Rst is low and
Enab is high

JmpA

JmpA changes state of machine

Logic

JmpB

JmpB changes the state of the machine

Logic

Outsel

Depending on state of the machine sends out an
integer value

Integer

>Data

Pointer to Lookup table

pointer

Stnum

Present state of the Machine

Integer

StChange checks to see if the state of the machine has
changed recently

Logic

Outputs

Floating

Output signal based on Select line

RPvdsEx Manual

Trigonometry
Trigonometry Components
This group includes components for the trigonometric functions. All trigonometric functions are in
Radians.

This group includes the following components:


Arccos



Arcsin



Arctan



Cos



Distance



Sin



Tan

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Arccos
[1:1,0]

Arccos

Description:
This component calculates the arccosine of the input that is bounded by -1 to 1.
Output is in Radians. The output values are the arccos valued in the range [0,
pi].
Name

Description

Data Type

Input

Input

Floating Point

Output

Arccos (Input) in Radians

Floating Point

Equation:
Output = Arccos (Input )

Arcsin
[1:1,0]

Arcsin

Description:
This component calculates the arcsine of the input that is bounded by -1 to 1.
Out put is in Radians. The output values are the arcsin values in the range [pi/2, pi/2].
Name

Description

Data Type

Input

Input

Floating Point

Output

Arcsin (Input) in Radians

Floating Point

Equation:
Output = Arcsin (Input )

Arctan
[1:1,0]

Arctan

Description:
This component calculates the arctangent of the unbounded input. Output is in
Radians. The output values are the arctan values in the range [-pi/2, pi/2].
Name

Description

Data Type

Input

Input

Floating Point

Output

Arctan (Input) in Radians

Floating Point

Equation:
Output = Arctan (Input )
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Cos
[1:1,0]

Cos

Description:
This component calculates the cosine of the unbounded input. Output is in
Radians.
Name

Description

Data Type

Input

Input

Floating Point

Output

Cos (Input) in Radians

Floating Point

Equation:
Output = Cos (Input )

Distance
[1:1,0]

Distance
Xo=0
Yo=0

Description:
Calculates the distance between two points in x,y space. Useful for computing
distance between output of eye tracker and desired focus location.
Name

Description

Data Type

Input

Stereo signal, put x, y data in stereo format

Floating Point

Output

Mono signal

Floating Point

Xo

X-value in X,Y space

Floating Point

Yo

Y-value in X,Y space

Floating Point

Note: Stereo processor input (put x,y data in stereo format) X = X position, Y =
Y position
Example:
Distance
File: Examples\Distance_ex.rcx
Default Device: RP2.1 Processor
Sampling Rate: 50 kHz
This example demonstrates how Distance can be used to detect when the output
from an eye-tracker is within a specified radius of a target. A StereoADC is
used to acquire two channels of eye tracker input. The distance between the X,Y
input from the ADC and the XCenter and YCenter of the target is compared to
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0.5 V and a TTL pulse is sent out whenever it is less than 0.5 V. Use the ConstF
functions to modify the circuit in RPvdsEx.
Note: XCenter and YCenter require the use of ActiveX controls or TDT
programs other than RPvdsEx. Additional circuitry not shown is included to
make the example run within RPvdsEx.
[1:10,0]
[1:11,0]

eo
Ch=1

Distance
XCenter [1:8 - 0

ConstF
X_center

Xo=0
Yo=0

[1:13,0]

[1:12,0]

Compare

M=1

Bi

K=0.5
Test=LT

K=5
YCenter [1:6 - 0

ConstF
Y_center

K=2

Sin
[1:1,0]

Sin

Description:
This component calculates the sine of the unbounded input. Output is in
Radians.
Name

Description

Data Type

Input

Input

Floating Point

Output

Sin (Input) in Radians

Floating Point

Equation:
Output = Sin(Input )

Tan
[1:1,0]

Tan

Description:
This component calculates the tangent of the unbounded input. Output is in
Radians.
Name

Description

Data Type

Input

Input

Floating Point

Output

Tan (Input) in Radians

Floating Point

Equation:
Output = Tan (Input )

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Type Conversion
Type Conversion Components
These components are used to convert a signal from one data type to another.

This group includes the following components:


Float2Int



Float2TTL



Flt2Stereo



FromHopPick



Int2Float



Int2TTL



Stereo2Flt



TTL2Float



TTL2Int

This group also includes the following components, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCFloat2Int



MCFloat2Int8



MCFloat2Int16



MCForceCC



MCFromHop



MCFromSer



MCFromSing



MCInt2Float



MCInt16ToFLT



MCInt8ToFlt



MCMap



MCMerge



MCSubSel



MCToSing

Important Note!: This group also includes MCToSer, Any2Any, Float2Float, Int2Int, and
TTL2TTL, components are intended primarily for TDT use in behind-the-scenes macro design.
They are not intended for general use.

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Float2Int
[1:1,0]

Float2Int
SF=1

Description:
The Float2Int scales the input and converts the result from a 32-bit float to a 32bit integer.
Name

Description

Data Type

Input

Input

Floating Point

Output

Round (Input*SF)

Integer

SF

Scale Factor

Floating Point

Equation:
Output = round(Input * SF))
Example:
RAM Buffer, see page 128.

Float2TTL
[1:1,0]

Float2TTL
Thrsh=1

Description:
This component returns 1 if the input is above the threshold value.
Name

Description

Data Type

Input

Input

Floating Point

Output

If Input>Thrsh then Output=1 else Output=0

Logic

Thrsh

Threshold value for TTL high

Floating Point

Equation:
If ( Input > Thrsh) then Output = 1
else Output= 0
Example:
Cycle Usage, see page 192.

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Flt2Stereo
[1:1,0]
L
Stereo
R

Description:
Converts to two floating point inputs into a stereo formatted signal.
Name

Description

Data Type

L

Left channel input

Floating Point

R

Right channel input

Floating Point

Output

Stereo formatted signal

Floating Point

FromHopPick
[4:231,0]
FromHopPick
{>PM}
nChan=16
IndexSel=1

Description:
FromHopPick outputs a single channel from an array of single channel indexed
hops. Each hop must be named [Root]~# where [Root] is the name of
FromHopPick and # is the channel number. There must be a hop for each
channel. Use IndexSel to choose which hop to output from FromHopPick. See
example below.
[1:1,0]

MCAdcIn

MCSig

nChan=16
ChanOS=1

Iterate: x =1 to 16 by 1

MCSig

[1...,2-01...]

[1...,3-01...]

MCToSing

RMS

RMS~{x}

ChanSel={x}

[1:49,0]

channel

RMS
{>PM}
nChan=16
IndexSel=1

In this example, each channel of a 16-channel stream (MCSig) is extracted
using MCToSing, the RMS computed and FromHopPick is used to access one
channel for further processing. The RMS calculation occurs inside of an iterate

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box to simplify programming. This example is useful when MC components
don’t exist for the desired function.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Output

Multi-channel signal

Floating Point

nChan

Number of channels (4-256)

Integer (Static)

IndexSel

Selects the desired hop

Integer

Int2Float
[1:1,0]

Int2Float
SF=1

Description:
This component converts the input from a 32-bit integer to a 32-bit float and
then scales the result.
Name

Description

Data Type

Input

Input

Integer

Output

Input*SF

Floating Point

SF

Scale Factor

Floating Point

Equation:
Output = Input * SF
Example:
Block Access, see page 123.

Int2TTL
[1:1,0]

Int2TTL
BitN=0

Description:
This component outputs 1 if the specified bit of the input is set.

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Name

Description

Data Type

Input

Input

Integer

Output

If Input BitMask=1 then Output=1 else
Output=0

Logic

BitN

Bit value for Output high

Integer

Equation:
If (Input AND BitN) = 1, then Output = 1
else Output = 0

MCFloat2Int
[1:2,0]

MCFloat2Int
nChan=16
SF=1

Description:
This is the multi-channel version of Float2Int. It scales the 32-bit floating point
input of each channel and then converts the result to a 32-bit integer.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input signal

Floating Point

Output

Multi-channel output signal

Integer

nChan

Number of Channels

Integer (Static)

SF

Scale Factor

Floating Point

Equation:
Output = round(Input * SF)

MCFloat2Int8
[1:4,0]

MCFloat2Int8
nChan=16
SF=255

Description:
MCFloat2Int8 takes a multi-channel input of 32-bit floating values, scales them,
converts them to 8-bit integer numbers and packs them into 32-bit integers. The
resultant MC stream has nChan/4 channels.

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[1:1,0]

MCAdcIn
nChan=16
ChanOS=1

[1:2,0]

[1:3,0]

MCFloat2Int8

MCSerStore

nChan=16
SF=127

nChan=4
Size=1024
Rst=0
WrEnab=1
Index=0
{>Data}

Data

RPvdsEx might warn of a channel mismatch. It is okay to ignore this warning.
This reduction technique can be used to decrease memory allocation for data
storage or quadruple the data transfer rate to and from the PC.
The scale factor (SF) is used to appropriately scale the floating point input
before it is converted to an 8-bit integer. Use an SF of 127 for a +/- 1V range
and an SF of 12.7 for a +/- 10 V range. The SF and input values must be
matched. Mismatch between the SF and input value range gives poor resolution
or meaningless data.
See Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Multi-channel output of 32-bit integers; four
channels of 8-bit integers are packed into each
channel

Integer

SF

Scale factor sets the scale for the input before
sample conversion; scale factor depends on
input voltage

Floating Point

nChan

Number of Channels

Integer (Static)

MCFloat2Int16
[1:6,0]

MCFloat2Int16
nChan=16
SF=32767

Description:
MCFloat2Int16 takes a multi-channel input of 32-bit floating values, scales and
converts them to 16-bit integer numbers and packs them into 32-bit integers.
The resultant MC stream has nChan/2 channels.

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[1:1,0]

MCAdcIn
nChan=16
ChanOS=1

[1:2,0]

MCFloat2Int16
nChan=16
SF=32767

Data

[1:3,0]

MCSerStore
nChan=8
Size=1024
Rst=0
WrEnab=1
Index=0
{>Data}

RPvdsEx might warn of a channel mismatch. It is okay to ignore this warning.
This reduction technique can be used to decrease memory allocation for data
storage or double the data transfer rate to and from the PC.
The scale factor (SF) is used to appropriately scale the floating point input
before it is converted to a 16-bit integer. The default SF is set to 32767 and
assumes that the input is bounded between +/- 1.0 V. Use an SF of 3276.7 for a
+/- 10 V range. The SF and input values must be matched. Mismatch between
the SF and input value range gives poor resolution or meaningless data. See
Data Reduction - Scale Factor for more information on properly setting the
scale factor, page 166.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input

Floating Point

Output

Multi-channel output of 32-bit integers; two
Integer
channels of 16-bit integers are packed into each
channel

SF

Scale factor sets the scale for the input before
sample conversion; scale factor depends on
input voltage

Floating Point

nChan

Number of Channels

Integer (Static)

MCForceCC
[1:2,0]

MCForceCC
nChan=16

Description:
The MCForceCC component is used to force the in-path channel count to the
specified value. This is useful for type conversions that inherently change the
channel count (such as MCInt16ToFlt).
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

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Name

Description

Data Type

Input

Mult-channel input signal

Floating Point

Output

Multi-channel signal with specified
channel count

Floating Point

nChan

Number of channels in the output signal

Integer (Static)

MCFromHop
[1:19,0]
MCFromHop
{>PM}
nChan=16

Description:
MCFromHop builds a multi-channel signal from single channel indexed hops.
Each hop must be named [Root]~# where [Root] is the name of MCFromHop
and # is the channel number. There must be a hop for each channel. See
example below.
[1:1,0]

MCAdcIn

MCSig

nChan=4
ChanOS=1

Iterate: x =1 to 4 by 1

MCSig

[1...,2-01...]

[1...,3-01...]

MCToSing

RMS

RMS~{x}

ChanSel={x}

[1:13,0]
RMS
{>PM}
nChan=4

In this example, each channel of a four-channel stream (MCSig) is extracted
using MCToSing, the RMS computed and the MC signal is reformed using
MCFromHop. This occurs inside of an iterate box to simplify programming.
This example is useful when MC components don’t exist for the desired
function.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.

298

Name

Description

Data Type

Output

Multi-channel signal

Floating Point

nChan

Number of channels (4-256)

Integer (Static)

RPvdsEx Manual

MCFromSer
[1:9,0]

MCFromSer
nChan=16
SyncIn=0
Strobe=0

Description:
The MCFromSer component converts a serial sequence of integer values to a
multi-channel signal. The rising edge of SyncIn is used to begin the conversion
and should stay high for the total number of channels (nChan). When all
channels have been written to, the Strobe output will go high for one sample
indicating that the first sample for each channel has been converted.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Single channel input signal

Integer

Output

Parallel conversion of serial input. Each
Integer
progressive channel contains the next serial
input value

nChan

Number of channels to convert serial input to Integer

SyncIn

Initiates the conversion on a rising edge

Strobe

Goes high for a single sample when a single Logic
sample has been converted for all channels

Logic

MCFromSing
[1:7,0]

ToMC

Description:
MCFromSing builds a multi-channel signal from multiple single channel
signals. Most multi-channel components require merged multi-channel inputs.
MCFromSing can be used to create a multi-channel signal using up to four
single channels.
Chan1

[1:7,0]

Chan2

ToMC

Chan 1-4

Chan3
Chan4

To build a multi-channel signal with more than four single channels, the signals
must first be merged in groups of four using MCFromSing. The outputs from

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each MCFromSing can then be merged using the MCMerge. For higher
channel counts or for a simplified technique, see MCFromHop.
Caution: Inputs to the MCFromSing must be of the same data type.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input (Multiple)

Single channel inputs

Any

Output

Multi-channel output

Same as input

MCInt2Float
[1:2,0]

MCInt2Float
nChan=16
SF=1

Description:
This is the multi-channel version of the Int2Float component. It converts the
multi-channel input from 32-bit integers to 32-bit floating-point values and then
scales the result.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input signal

Integer

Output

Multi-channel output signal

Floating Point

SF

Scale Factor

Floating Point

nChan

Number of Channels

Integer (Static)

Equation:
Output = Input * SF

MCInt16ToFlt
[1:2,0]

MCInt16ToFlt
nChan=16
SF=1

Description:
MCInt16ToFlt takes a multi-channel input of 32-bit integers where each 32-bit
integer is packed with two 16-bit integers, scales and converts them to 32-bit
floating point for further floating point processing. The input MC stream should

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have nChan/2 channels because of the integer packing. The output MC stream
has nChan channels. This is the inverse operation of MCFloat2Int16.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input; two 16-bit integers packed Integer
into each channel

Output

Multi-channel output of 32-bit floats

Floating Point

SF

Scale factor sets the scale for the input before
sample conversion; scale factor depends on
input voltage

Floating Point

nChan

Number of Channels

Integer (Static)

MCInt8ToFlt
[1:2,0]

MCInt8ToFlt
nChan=16
SF=1

Description:
MCInt8ToFlt takes a multi-channel input of 32-bit integers where each 32-bit
integer is packed with four 8-bit integers, scales and converts them to 32-bit
floating point for further floating point processing. The input MC stream should
have nChan/4 channels because of the integer packing. The output MC stream
has nChan channels. This is the inverse operation of MCFloat2Int8.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input; four 8-bit integers packed Integer
into each channel

Output

Multi-channel output of 32-bit floats

Floating Point

SF

Scale factor sets the scale for the input before
sample conversion; scale factor depends on
input voltage

Floating Point

nChan

Number of Channels

Integer (Static)

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MCMap
[1:2,0]

MCMap
nChan=16
{>Map}

Description:
McMap is a component that allows users to reorganize the input channel
configuration to a desired output configuration. This allows the logical channel
organization to match the spatial orientation of an electrode array. It can also be
used to reorder TDT adapters to ZIF-Clips or EEG cap arrays.
Input channels from a MC component are reorganized based on the ordering of
the channel number configuration from the >Map input parameter. The MCMap
memory is an array equal in length to nChan that contains the reordered
channels. For example, if recording channel eight of sixteen was the most distal
electrode it could be remapped as either the first or last channel (channel 16).
Set nChan to the number of channels in the output signal (not the input signal).
If nChan is smaller than the number of channels at the input a warning will be
given in RPvdsEx, this warning may be disregarded if the intention is to output
a subset of the multi-channel input signal.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Mult-channel input signal

Floating Point

Output

Multi-channel sub-set of input

Floating Point

nChan

Number of channels in the output signal

Integer (Static)

>Map

Pointer to Map buffer (PM)

Pointer

Example:
The example below illustrates how to remap the physical electrode sites of a 16channel acute probe to the headstage.
A pinout of the headstage/adapter as well as the probe are required. The
DataTable component in RPvdsEx can be used to load the channel map to the
MCMap component.
Select ChanMap in the Type/Format drop down menu located in the DataTable
component settings dialog when using the DataTable with the MCMap
component.

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Headstage pinout

16-Channel Acute Probe and its site mapping

Below is an example of the basic components used to remap the input signal.
[1:2,0]

MCAdcIn
nChan=16
ChanOS=1

[1:3,0]

MCMap
nChan=16
{>Map}

ChanMap

=0

Based on the pinouts pictured above, the DataTable entries are mapped
according to the desired position of the physical electrode sites. For instance,
the most distal electrode on the acute probe is channel 6. If we wish this to
represent channel 16, we would need to remap channel 6 to channel 16.
Since the headstage pinout matches the electrode, we only need to remap the
electrode sites. After remapping the electrode sites according to their insertion
depth from channel 1 to 16, the new physical site mapping will look like this:

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Notice that in the circuit above the currently selected index (0) matches the
column containing the channel map values in the DataTable component
settings. Selecting a particular index loads the channel map that is contained
within the corresponding column.
Note: If you are not using the DataTable with the MCMap component, the
channel map can be loaded as follows:
Map = 9 8 10 7 13 4 12 5 15 2 16 1 14 3 11 6

MCMerge
[1:2,0]

Merge

Description:

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MCMerge merges multiple multi-channel signals to form a single multi-channel
signal. The MCMerge inputs must be multi-channel signals. Single channel
signals can be merged into a multi-channel signal using MCFromSing (ToMC).
The MCMerge inputs may include any number of channels, so long as they are
multi-channel signals.
Merge up to four
multi-channel signals

Chan1

[1:5,0]
[1:6,0]

Chan2

ToMC
Chan3

Merge

Chans 1-16

Chan4

The MCMerge component is typically used to merge multiple channel signals
from several MCFromSing components. If more than four channels are to be
merged, they must first be merged in groups of four using MCFromSing. The
outputs from each MCFromSing can then be merged using the MCMerge.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input (multiple)

Multiple multi-channel inputs

Any

Output

Merged output

Same as Input

MCSubSel
[1:7,0]

MCSubSel
nChan=16
ChanSel=1

Description:
The MCSubSel is used to form a multi-channel signal from a sub-set of another
multi-channel signal. Set nChan to the desired number of channels in the
output signal (not the input signal). Set ChanSel to the first channel in the range
of interest. ChanSel + nChan should not be greater than the number of channels
contained in the input signal.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Mult-channel input signal

Floating Point

Output

Multi-channel sub-set of input

Floating Point

nChan

Number of channels in the output signal

Integer (Static)

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ChanSel

Channel select line

Integer

Example:
To select channels 33 thru 48 of a 64 channel input signal, set nChan = 16 and
ChanSel = 33.

MCToSing
[1:7,0]

MCToSing
ChanSel=1

Description:
This component allows the user to extract a single channel signal from a multichannel signal by selecting the channel number required. The channel number
can be selected dynamically.
[1:1,0]

[1:2,0]

MCAdcIn

MCToSing

nChan=16
ChanOS=1

SignalOut

ChanSel=1

ChanSelect

One MCToSing component is required for each single channel signal to be
extracted. This component is particularly powerful when used with iterations.
Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Input

Multi-channel input signal

Any

Output

Single channel output

Any

ChanSel

Channel select line

Dynamic Integer

Example:
MCToSing
MCToSing is used to extract a channel for further processing using singlechannel components. Typically, single channel signals must be extracted when
there is no multi-channel component that can perform the necessary processing
task. In the example below a single channel is extracted from a 16-channel
signal, that channel is then processed for sorting spike data using SortSpike2.

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[1:1,0]

MCAdcIn
nChan=16
ChanOS=1

[1:2,0]

[1:3,0]

[1:5,0]

MCToSing

SortSpike2

SerStore

nWid/4=8
Thresh=1
UseSign=1
Enab/Rst=1
Tag
Strobe=0
SortBits=0
{>Coef}
{>Data}

Size=32000
Rst=0
WrEnab=1
Index=0
{>Data}

ChanSel=1

aEA~{x}
Enable

ChanSelect
iTime

cEA~{x}

sEA~{x}

dEA~{x}

Stereo2Flt
[1:1,0]
L
Stereo
R

Description:
Splits a stereo input into separate Left and Right signals.
Name

Description

Data Type

Input

Stereo formatted signal

Floating Point

L

Left channel out

Floating Point

R

Right channel out

Floating Point

TTL2Float
[1:1,0]

TTL2Float
HiVal=1

Description:
This component converts the input from a TTL value to the specified 32-bit
float when true, else it converts the input to 0.
Name

Description

Data Type

Input

Input

Logic

Output

If Logic high then Output=HiVal else
Output=0

Floating Point

HiVal

Hival for logic Hi

Floating Point

Equation:
If Input = 1, then Output = HiVal

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else Output=0

TTL2Int
[1:1,0]

TTL2Int
HiVal=1

Description:
This component converts the input from a TTL value to the specified 32-bit
integer when true, else it converts the input to 0.
Name

Description

Data Type

Input

Input

Logic

Output

If logic high then Output=HiVal else
Output=0

Integer

HiVal

HiVal for Logic high

Integer

Equation:
If Input = 1, then Output = HiVal
else Output = 0

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Waveform Generators
Waveform Generator Components
Waveform generators are components that generate signals on the DSP. Almost any signal can be
produced by combining these basic waveform generators with filters and signal mixers.

This group includes the following components:


ConstF



ConstI



ConstL



FStep



GaussNoise



RampTooth



Random



SawTooth



Tone



TSlope

This group also includes the following component, if RPvdsEx Device Setup is
configured for a high performance device, such as the RXn or RZn:


MCConst



MCValList

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ConstF
[1:1,0]

ConstF
K=0

Description:
This component feeds the signal chain with the specified constant. Often used
with parameter tags, which are unable to connect to the input port of a
processor.
Name

Description

Data Type

Output

K

Floating Point

K

Constant Value

Floating Point

Equation:
OutputO = K1

ConstI
[1:1,0]

ConstI
K=0

Description:
This component feeds the signal chain with the specified constant. Often used
with parameter tags, which are unable to connect to the input port of a
processor.
Name

Description

Data Type

Output

K

Integer

K

Constant Value

Integer

Equation:
OutputO = K1

ConstL
[1:1,0]

ConstL
K=0

Description:
This component feeds the signal chain with the specified constant. Often used
with parameter tags, which are unable to connect to the input port of a
processor.

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Name

Description

Data Type

Output

K

Logic

K

Constant Value

Logic

Equation:
LO = K1

FStep
[1:1,0]

FStep
Base=0
Step=0
Min=-1e+020
Max=1e+020
Rst=Run
Enab=Run

Description:
The FStep is an up/down counter. It counts for the duration of a high pulse sent
to the Enable port (Enab). It increments the count by a set value (determined by
Step) for each pulse of sample clock (e.g. if the enable is high for 1 msec and
the sample rate is 25 Kilohertz then the counter will step 25 times). When it
reaches the Min or Max value the FStep stops and retains that value until reset
(see below for more details). The FStep starts at the Base value the first time the
counter is started or after the Reset (Rst) port is triggered (value goes from low
(0) to high (1)).
Use FStep in place of Counter (which is primarily designed for RamBuffers) for
functions that require countdown, negative numbers, or floating point output.
Name

Description

Data Type

Output

Incremented Floating point value

Floating Point

Base

Base value

Floating Point

Step

Step Size

Floating Point

Min

Minimum value for counter

Floating Point

Max

Maximum value for counter

Floating Point

Rst

Resets counter when Logic is High

Logic

Enable

When Enable line is set hi(1) counter is
incremented on each tick of the clock.

Logic

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GaussNoise
[1:1,0]

GaussNoise
Amp=1
Shft=0
Seed=0
Rst=Run

Description:
This component generates a white noise process with a Gaussian probability
density function with the specified attributes. Peak voltages will be higher. To
avoid clipping a signal the RMS amplitude should be less than 2.1.
Name

Description

Data Type

Output

Gaussian Noise

Floating Point

Amp

RMS Amplitude of the Signal

Floating Point

Shift

DC shift of signal output.

Floating Point

Seed

Integer value for Random generation of noise
output

Integer

Rst

When set high, resets sequence to restart at
random (seed). Feeding new Seeds produces
different noise. Feeding the same seed produces
the same noise sequence.

Logic

All noise generators produce a fixed energy across the bandwidth of the
RPvdsEx circuit. In other words, the noise power is spread evenly across the
entire Nyquist bandwidth. Changing the sampling rate changes the Nyquist
bandwidth and thus alters the RMS noise level over a fixed bandwidth by the
following relationship:
RMS dB change=20*log(New SR/Old SR)/2
Doubling the sample rate will double the Nyquist frequency and decrease the
RMS noise level over a fixed bandwidth by 3 dB. Similarly, halving the SR will
increase the RMS over that bandwidth by 3 dB.
Note: the PowerBand difference will be 6dB.
Example(s):
Second Order Biquad Filter (filtered noise with Butterworth coefficients), see
page 145.
Parametric Coefficient (filtered noise with parametric coefficients), see page
151.

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MCConst
[1:1,0]

MCConst
nChan=16
Value=1

Description:
This component is a multi-channel version of the ConstF component. MCConst
feeds a specified constant to a multi-channel output. The constant is specified
using the Value parameter and can be controlled dynamically. The constant is
fed to each of the signals in the multi-channel signal. The number of channels in
the output is specified by the nChan parameter.
[1:3,0]

MCConst
[1:1,0]

MCTone

nChan=16
Value=1

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Output

Multi-channel output

Floating Point

nChan

Number of channels required in output signal

Integer (Static)

Value

Constant value fed to the output

Floating Point

Equation:
Output(1: nChan) = Value

MCValList
[1:1,0]

MCValList
nChan=16
{>List}

Description:
This component is similar to MCConst but lets you specify the value for each
individual channel. MCValList feeds a specified list to a multi-channel output.
The value list is specified using the {>List} parameter and can be controlled
statically with an nRow DataTable or dynamically with a ParTag. The number
of channels in the output is specified by the nChan parameter.

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[1:3,0]

[1:5,0]

Tone

MCConst

Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

nChan=16
Value=1

myList
ScaleFactors

[1:6,0]

MCMult

MCValues

Inp2
nChan=16

[1:1,0]

MCValList
nChan=16
{>List}

=0

Note: This component is for use with only high performance processor devices,
such as RXn or RZn.
Name

Description

Data Type

Output

Multi-channel output

Floating Point

nChan

Number of channels required in output signal Integer (Static)

{>List}

Pointer to value list (DataTable or ParTag)

Floating Point

Equation:
Output(1: nChan) = {>List}

RampTooth
[1:1,0]

RampTooth
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Description:
This component generates a ramped waveform with the specified attributes.
Note: Ensure that the bounds of the phase parameter are greater than -180 and
less than +180. Any value (including exactly -180 or +180) outside of these
bounds will be set to a phase of zero.

314

Name

Description

Data Type

Output

Ramped waveform

Floating Point

Amp

Peak amplitude of the signal

Floating Point

Shift

DC shift of signal output

Floating Point

RPvdsEx Manual

Freq

Frequency in Hz

Floating Point

Phse

Phase of sine when Rst goes from high to low

Floating Point

Rst

When reset goes high. Sine phase resets to Phse Logic

Random
[1:1,0]

Random
Amp=1
Shft=0
Seed=0
Rst=Run

Description:
This component generates a white noise process with a uniform probability
density function with the specified attributes. The amplitude specifies the
maximum output of the component.
Name

Description

Data Type

Output

Uniformed distribution of values.

Floating Point

Amp

Peak Amplitude.

Floating Point

Shift

DC shift of signal output.

Floating Point

Seed

Integer value for Random generation of noise
output

Integer

Rst

When set high, resets sequence to restart at
Logic
random (seed). Feeding new Seeds produces
different noise. Feeding the same seed produces
the same noise sequence.

All noise generators produce a fixed energy across the bandwidth of the
RPvdsEx circuit. In other words, the noise power is spread evenly across the
entire Nyquist bandwidth. Changing the sampling rate changes the Nyquist
bandwidth and thus alters the RMS noise level over a fixed bandwidth by the
following relationship:
RMS dB change=20*log(New SR/Old SR)/2
Doubling the sample rate will double the Nyquist frequency and decrease the
RMS noise level over a fixed bandwidth by 3 dB. Similarly, halving the SR will
increase the RMS over that bandwidth by 3 dB.
Note: the PowerBand difference will be 6dB.

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SawTooth
[1:1,0]

SawTooth
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Description:
This component generates a saw tooth waveform with the specified attributes.
Note: Ensure that the bounds of the phase parameter are greater than -180 and
less than +180. Any value (including exactly -180 or +180) outside of these
bounds will be set to a phase of zero.
Name

Description

Data Type

Output

Gaussian noise

Floating Point

Amp

RMS amplitude of the Signal (0.707 rms=1 volt Floating Point
max peak-to-peak)

Shift

DC shift of signal output

Floating Point

Freq

Frequency in Hz

Floating Point

Phse

Phase of sine when Rst goes from high to low

Floating Point

Rst

When reset goes high, sine phase resets to Phse Logic

Tone
[1:1,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

Description:
Generates a sinusoid Waveform with the specified frequency and phase. The
waveform's Amplitude and DC Shift can also be controlled. The Rst control is
used to reset the signals phase. The output will remain locked at the specified
starting Phase as long as Rst is high. Typically an Edge Detector is used in
conjunction with the Rst control.
Note: Ensure that the bounds of the phase parameter are greater than -180 and
less than +180. Any value (including exactly -180 or +180) outside of these
bounds will be set to a phase of zero.

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Name

Description

Data Type

Output

Tone of set frequency amplitude and DC shift

Floating Point

Amp

Peak amplitude of the signal

Floating Point

Shift

DC shift of signal output

Floating Point

Freq

Frequency in Hz

Floating Point

Phse

Phase of sine when Rst goes from high to low

Floating Point

Rst

When reset goes high, sine phase resets to Phse Logic

Example:
Tone
Modulator Tone
[1:7,0]

Tone

[1:5,0]
No
[1:1,0]
Src=Extern

[1:2,0]

EdgeDetect

Amp=1
Shft=0
Freq=50
Phse=90
Rst=Run

Carrier Tone
[1:9,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

cO
Ch=1
[1:10,0]

Edge=Rising

This example demonstrates a number of circuit design concepts as well as the
use of the Tone component. The circuit shown will generate an AM modulated
sinusoidal output from channel one of the DAC. The output will be 100%
modulated with a peak voltage of 2.0 volts.
The external trigger input is used to turn the output on and off by driving the
Rst control of the modulator tone. Notice that the phase for the modulator tone
is specified as -90 degrees causing it to fully 'close' when the reset line is high
(trigger input is low).
The carrier tone is set for 1000 Hz output. The default value of Amp = 1.0 will
be ignored as this parameter is being dynamically controlled by the modulator
tone. The carrier's Rst is fed by an edge detector connected to the external
trigger. This forces the carrier to start at sine phase 0.0 each time the external
trigger is high.

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TSlope
[1:1,0]

TSlope
Min=0
Slp=0
Max=1
Rst=Run

Description:
This component generates a linear ramp waveform with the specified attributes.
It is useful for generating a time value for time stamping buffer operations.

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Name

Description

Data Type

Output

Linear ramp related to slope rate

Floating Point

Min

Minimum (starting) value of the Output

Floating Point

Slp

Slope of amplitude ramp in units/millisecond

Floating Point

Max

Maximum value of the Output

Floating Point

Rst

When reset goes Hi. Reset Output to Min and
generate ramp.

Logic

RPvdsEx Manual

Menu and Toolbar Reference
Menus
File Menu
The File menu includes standard file operations for saving, loading, and printing RPvdsEx files.
New

Opens a new file.

Open

Opens the Open dialog box so that an existing file can be opened.

Close

Closes the active file, leaving the application open.

Save

Saves the current file with the current name. If the file has not previously
been saved, the Save As dialog box opens so that the file can be named.

Save As

Opens the Save As dialog box so that the file can be saved with a new name.

Macro
New Macro Design

Opens a new macro file.

Open Macro Design

Opens the RPvdsEx macro chooser dialog. The default folder location to
search for macros is C:\TDT\RPvdsEx\Macros.

Workspace
Open Workspace

Opens the Workspace dialog box.

Save Workspace

Not currently supported. The most recent workspace configuration is
automatically saved upon exit.

Close Workspace

Closes all open tabbed windows.

Print

Prints the current tabbed window, including all pages.

Print Preview

Switches to Print Preview mode, displaying the circuit diagram as it will
print. This mode provides additional options for viewing pages.

Print Setup

Opens the Print dialog box. Available options depend on the installed
printer(s).

Recent Files

The fourth section of the File menu lists recently used files. Clicking a file
name opens the file. The recent workspaces are also listed (currently, only the
Default workspace is supported).

Exit

Closes the application.

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Edit Menu
The Edit menu includes tools for modifying circuit diagrams.
Undo

Undo will undo the last action. RPvdsEx supports multiple undos.

Redo

Redo will reinstate the change that was undone by the last undo.
RPvdsEx supports multiple redos.

Find and Replace
Rename Components Opens the Change Component Name Dialog box. Enables the user to
implement a text find and replace in the component name field of
components in the current selection, page, or circuit.
Change Component Opens the Change Parameter Dialog box. Enables the user to change
the value of a component parameter in the current selection, page, or
Parameters
circuit.
Change Number of
Channels

320

Opens the Update Number of Channels Dialog box. Enables the user to
change the number of channels as specified in the channel number
parameter of component and macros in the current selection, page, or
circuit.

Cut

Removes the current selection, allowing it to be pasted in a subsequent
operation.

Copy

Copies the current selection, allowing it to be pasted in a subsequent
operation.

Paste

Adds the most recently cut or copied selection to the circuit diagram.

Index

Opens the Indexing Setup dialog box (page 35), which can be used to
increment indexed parameter tags (such as iChan~2) or time slices. The
settings are applied to currently selected components only.

Preferences

Opens the Preferences dialog box. This dialog contains compiler and
control object file settings.

RPvdsEx Manual

View Menu
The View menu includes tools for adjusting the window’s display.
Toolbar

Allows toggling the display of selected toolbars.

Status Bar

Toggles the display of the status bar on the bottom of the window.

Zoom

Zooms in on a pointer position. Click to activate zoom.

Zoom To Page

Zooms to fit the contents of the page.

Zoom In

Zooms in display.

Zoom Out

Zooms out display.

Pan

Allows the user to drag the page using the mouse.

Customize

Customize allows you to drag icons to any toolbar so that you can
customize and arrange icons on your toolbars

Components Menu
The Components menu is used to place components and links on the RPvdsEx circuit. The
components are grouped into different function types, which can be found in the RP Component
Reference section.
Helpers

Opens the Select component to place dialog box to the Helpers category.
This category includes important tools for working and debugging in the
RPvdsEx environment.

Macro Tools

Opens the Select component to place dialog box to the Macro Tools
category. This command is only available when working with a macro
circuit (*.rcm).

OpenEx Headers

Opens the Select component to place dialog box to the OpenEx Headers
category. This category contains components designed exclusively for use
in circuits designed for the OpenEx environment.

Multi-Processor

Opens the Select component to place dialog box to the Multi-processor
category. This command is only available when a high performance
processor, such as the RX5, has been specified in the hardware setup.

Common

Displays a submenu listing the most commonly used components. Using
this menu allow the user to bypass the Select components to place dialog
box.

Component
Groups

Opens the Select component to place dialog box to the specified category.
Categories group similar components together by function.

Circuit Macros

Opens the Macro Chooser Dialog. This command is not available when
editing a macro circuit.

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Implement Menu
The Implement menu includes tools for compiling, running, or generating code. It also allows
different devices to be selected and configured.
Device Setup

Opens the Set Hardware Parameters dialog box allowing users to
configure the circuit for the correct RP module. In addition, it allows
access to such properties as the sample rate and time slices.

Build, Load and Run

Compiles the DSP code from the circuit diagram, loads the code to
the processor, and runs the code.

Compile Diagram

Compiles the circuit diagram, determining the proper processing
chain order and generating the DSP code. If errors are found in the
circuit diagram, such as links that don't terminate anywhere or links
between incompatible data types, the circuit diagram will be updated
with red links to call attention to the errors.

Load Chain

Loads the processing chain (DSP code) to the processor.

Run Processor

Runs the loaded processing chain (DSP code) on the processor.

Halt Processor

Halts the processing chain on the processor.

Build Control Object

Generates Circuit file.
By default, RPvdsEx v60 and greater uses an RCX combined file
format instead of the legacy two file system (RPX, RCO). With this
preferred file format, the separate control file is no longer needed and
the Build RCO button is intentionally grayed out.
Reverting to the legacy RPX/RCO file system...
1.

On the Edit menu, click Preferences.

2.

Clear the Embed RCO object file check box.

3.

Click OK.

After performing this step, the Build RCO button is enabled and
Circuit files can be created as before.

322

Generate Code

Generates C code, for the processing chain, that can be incorporated
into a custom program.

Processor Select

Displays a submenu listing processor select options. When a multiDSP device is specified in the hardware setup, the processor select
submenu is used to select the processor(s) that will be compiled when
the user compiles the circuit.

RPvdsEx Manual

Triggers Menu
The Triggers menu allows the user to fire hardware or software triggers from within the RPvdsEx
environment. This is useful for testing circuits.
Pulse zTrg-A

Pulses zBus trigger A.

zTrg-A High

Sets zBus trigger A high.

zTrg-A Low

Sets zBus trigger A low.

Pulse zTrg-B

Pulses zBus trigger B.

zTrg-B High

Sets zBus trigger B high.

zTrg-B Low

Sets zBus trigger B low.

Soft-1

Pulses software trigger one.

Soft-2

Pulses software trigger two.

Soft-3

Pulses software trigger three.

Soft-4

Pulses software trigger four.

zTrg-A and zTrg-B are global triggers that are generated on the zBUS. They can be used to
synchronize the start of several chains across multiple zBUS caddies. zTrig can be set as a pulse or
always high or always low. zTrig can be initiated from RPvdsEx or from a program such as
BrainWare or PyschRP.
RPvdsEx supports up to ten software triggers in a circuit, however, only the first four can be
triggered from the RPvdsEx interface.

RPvdsEx Window Menu
The Window menu allows you to arrange multiple windows that may be open in RPvdsEx.
Cascade

Arranges windows in an overlapping fashion with the title bar of each
window visible.

Tile

Arranges open windows so that windows don't overlap.

Arrange Icons

Neatly arranges minimized window icons at the bottom of the RPvdsEx
window.

Open Windows

The last menu section lists the open windows. A window can be brought to
the top and made active by clicking it in the list.

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Toolbars
Main (File)
The Main toolbar (also called the File toolbar) includes standard file operations for saving,
loading, and printing RPvdsEx files and tools for viewing and editing files.

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New

Opens a new file.

Open

Opens the Open dialog box so that an existing file can be opened.

Save

Saves the current file. If the file has not previously been saved, the Save
As dialog box opens so that the file can be named.

Cut

Removes the current selection, allowing it to be pasted in a subsequent
operation.

Copy

Copies the current selection, allowing it to be pasted in a subsequent
operation.

Paste

Adds the most recently cut or copied selection to the circuit diagram.

Rename
Components

Opens the Change Component Name Dialog box. Enables the user to
implement a text find and replace in the component name field of
components in the current selection, page, or circuit.

Change
Component
Parameters

Opens the Change Parameter Dialog box. Enables the user to change the
value of a component parameter in the current selection, page, or circuit.

Change Number
of Channels

Opens the Update Number of Channels Dialog box. Enables the user to
change the number of channels in the channel number parameter of
component and macros in the current selection, page, or circuit.

Print

Prints the current tabbed window, including all pages.

About

Display program information, version number, and copyright.

Zoom

Zooms in on a pointer position. Click to activate zoom.

Zoom To Page

Zooms to fit the contents of the page.

Zoom In

Zooms in display.

Zoom Out

Zooms out display.

Pan

Allows the user to drag the page using the mouse.

RPvdsEx Manual

Implement
The Implement toolbar includes tools for compiling, running, or generating code. It also allows
different devices to be selected and configured.
Device Setup

Opens the Set Hardware Parameters dialog box allowing users to
configure the circuit for the correct RP module. In addition, it allows
access to such properties as the sample rate and time slices.

Build, Load and
Run

Compiles the DSP code from the circuit diagram, loads the code to the
processor, and runs the code.

Compile Diagram Compiles the circuit diagram, determining the proper processing chain
order and generating the DSP code.
Load Chain

Loads the processing chain (DSP code) to the processor.

Run Processor

Runs the loaded processing chain (DSP code) on the processor.

Halt Processor

Halts the processing chain on the processor.

Turn Helpers On

Turn Helpers Off

Build Control
Object

Generates an RP Control Object (RCO) file.

Generate Code

Generates C code, for the processing chain, that can be incorporated
into a custom program.

By default, RPvdsEx v60 and greater uses an RCX combined file format
instead of the legacy two file system (RPX, RCO). With this preferred
file format, the separate control file is no longer needed and the Build
RCO button is intentionally grayed out.

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Processors
The processor selection commands are available from the Implement menu or the Processor Select
toolbar. When a processor is selected, its button will appear "pressed." Either a single processor or
all processors may be selected. Selection of two, three, or four processors is not supported.
Main DSP

Selects main processor

Aux One

Selects first auxiliary processor

Aux Two

Selects second auxiliary processor

Aux Three

Selects third auxiliary processor

Aux Four

Selects fourth auxiliary processor

All DSPs

Selects all processors

Note: these commands are only available when the device selected in the Set Hardware
Parameters dialog box is a RX device.

Components
Most buttons on this toolbar opens the Select component to place dialog box to the specified
category. Categories group similar components together by function.
Helpers

Opens to important tools for working and
debugging in the RPvdsEx environment.

OpenEx
Headers

Opens to components designed exclusively for
use in circuits designed for the OpenEx
environment.

Input/Output

Opens to input and output components to
connect a circuit to the physical world.

Basic Math

Opens to low-level math operations.

Audio
Processing

Opens to components that are related to 3D
audio processing.

Exponents
and Logs

Opens to typical log and exponential functions
as well as a linear-to-dB and dB-to-linear
processes.

Gating
Functions

Opens to components used to gate the onset
and offset of signals.

Coefficient
Generators

Opens to components used to calculate the
coefficients of specified high-pass, low-pass,
band-pass, or notch filters in real-time.
Their outputs can be connected to the filter
coefficient port of a Biquad filter component.

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Buffer
Operations

Opens to components used to create and access
data buffers.

Delay
Functions

Opens to components used to create or
synchronize intentional delays.

Neuro
Analysis

Opens to components developed primarily for
neurophysiology applications.

Device Status

Opens to components to monitor and do math
with major system status values.

Macro Tools

This command is only available when working
within a macro circuit.

MultiProcessor

Opens to components designed for use with
multi-processor devices.

Type
conversion

Opens to components used to convert a signal
from one basic data type to another.

Integer Math

Opens to mathematical functions for integer
data, allowing bitwise mathematical
operations.

Trigonometry

Opens to trigonometric functions.

Waveform
Generators

Opens to components that generate signals on
the DSP.

Digital
Filters

Opens to Basic digital filtering tasks.

Counters and
Logic

Opens to counter and logic functions.

Data
Reduction

Opens to functions to decrease the size of the
data set.

Basic
Analysis

Opens to components that analyze various
aspects of a signal.

State/Flow
Control

Opens to state and flow components.

Macro

Opens the Insert RPvdsEx Macro Dialog Box

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Common Components
This toolbar provides quick access to commonly used components, allowing the user to bypass the
Select components to place dialog box.
Link

Starts link creation. After clicking this button the
user can click the output and input ports of
components on the circuit diagram to create a
link.

Iterate

Selects the Iterate function to be added to the
circuit diagram.

HopTo

Selects the HopTo helper to be added to the
circuit diagram.

HopFrom

Selects the HopFrom helper to be added to the
circuit diagram.

zHopTo

Selects the zHopTo component to be added to the
circuit diagram.

zHopFrom

Selects the zHop components to be added to the
circuit diagram.

ParTag
Right

Selects the right parameter tag to be added to the
circuit diagram.

ParTag
Left

Selects the left parameter tag to be added to the
circuit diagram.

Script Tag

328

ParWatch

Selects the parameter watch to be added to the
circuit diagram.

Graph

Selects the graph to be added to the circuit
diagram.

Memo

Selects the memo to be added to the circuit
diagram.

RPvdsEx Manual

Triggers
The Triggers toolbar allows the user to fire hardware or software triggers from within the
RPvdsEx environment. This is useful for testing circuits.
zBus A Pulse
zBus A High
zBus A Low
zBus B Pulse
zBus B High
zBus B Low
Software 1
Software 2
Software 3
Software 4

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Troubleshooting

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RPvdsEx Known Anomalies
General
Moving Between RPvdsEx Circuits
In version 44 and higher, moving between RPvdsEx circuits when one circuit is running can
produce the following error: "zBUSError Call RpxgetCmpPar zError Specified memory area not
valid". This occurs if a second circuit (to the same device) is run at the same time. This error also
occurs when two RA16 base stations are connected together and a base station, other than the one
connected to the amplifier, has compiled circuit file loaded to it. The error message cannot be
removed without closing RPvds. End RPvdsEx using Ctrl-Alt-Del, Task Manager -> Applications,
select RPvdsEx and click End Task.

Network Printers
If printers are added to your system, RPvdsEx documents generated before the printer was
installed may take an inordinately long time to load (>10 minutes). Disconnecting the computer
from the Network or uninstalling the printer driver will usually solve the problem. The file can
also be loaded, reduced, copied, and pasted into a new document.

RA16 Cycle Usage Error
In version 41 and higher, when two RA16s are connected via a fiber optic cable, under certain
conditions, the RA16 connected to an amplifier may display incorrect cycle usage. RA16s up the
chain from the amplifier must all be set to the same sample rate. If using two RA16s, make sure
both have circuits running on them and that the first circuit run is for the RA16 connected to the
amplifier. If only using one RA16, disconnect the fiber optics to the other base stations.

Technical Support File Format
If you are using version 45 or below you may be unable to open .rpd files provided by Tech
Support. If you cannot upgrade to latest version of RPvdsEx, Tech Support can send screen
captures of the circuit.

RX8 Device Setup
The RX8 allows sample rates up to 100KHz, however RPvdsEx may allow the user to enter
arbitrary sampling rates above 100 kHz in the RX8 Device Setup. When entering arbitrary
sampling rates in the RPvdsEx Device Setup, enter only sampling rates that are supported by the
device, i.e. up to 100 kHz for the RX8.

Parameters
CmpNo Parameters
Because component numbers are assigned when compiling the circuit; the user must check the
"CmpNo" parameters on components, such as ReadBuf and HrtfCoef, to make sure they are set to
the right value every time the circuit is recompiled. If the circuit is run with the "CmpNo"
parameter set to the wrong value, the circuit will not work correctly and a hardware reset may be
required.

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Phase Parameter
The phase parameter of the waveform generator components (Tone, RampTooth, and SawTooth)
must be greater than -180 and less than +180. Any value (including exactly -180 or +180) outside
of these bounds will be set to a phase of zero. If a phase of exactly 180 is needed, use 179.999
instead. To alternate between opposite phases, use a ScaleAdd component to flip the sign of the
waveform.

Components
State Machine
In v66, the StateMachine component may reset unexpectedly when the circuit is compiled.
Contact TDT for updated version of RPvdsEx.
When Enable is high (=1) and Reset is low (=0) the state of the machine does not correctly change
states even when the correct JmpA and JmpB inputs are set. The Enable input must be triggered
with a rising edge simultaneously with the JmpA and JmpB input values in order to change states.

Arccos, Arcsin, and Arctan
The Trigonometry components: Arccos, Arcsin, and Arctan have slight rounding errors and should
not be used in applications requiring very precise values, until they are fixed in a new version. For
example: Arccos(-1) should be pi (3.14159), but the component's output is 3.09164

Bin Rate
BinRate records one spike during each of the first two samples of running the circuit. The easiest
work around is to ignore the first two spikes counted. See BinRate, page 259 for an alternate
solution.

Cos2Gate and LinGate
If a Gating component (Cos2Gate or LinGate) is controlled by a Schmitt component, invalid
output values may occur. If a ParWatch is connected to the output of the gating component, the
invalid output value will display as "-1#QNAN". If the invalid output occurs consistently, the
circuit file should be re-created.

Destination File
The DestinFile component always writes out a 32-bit raw floating-point file, no matter what file
type is specified. Other formats, such as wav and .txt files, are not supported at this time. A 16-Bit
integer format ('. I16') can also be used if the 'Comp to 16' component is used to convert the data
to 16 Bit integer format before transferring it to the destination file.

Feature Search
The Peak, Valley, and Tip conditions in the FeatSrch component are not always correct for
frequencies less than 2 Hz.

Find Frequency
The FindFreq component takes longer to stabilize (>10 sec) when the input frequency is less than
0.5 Hz. An incorrect value is returned when the input frequency approaches zero (<0.005 Hz).

FIR and FIR2
Loading a large number of coefficients to an FIR or FIR2 filter can take several seconds when
using a USB PC-to-zBus interface. Because coefficient values are loaded to data memory, which

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does not support block read and writes, values must be loaded from the PC to data memory one
value at a time. When using a USB interface this can take between 1 (USB 2.0) and 5 (USB 1.0)
milliseconds for each write. Coefficients on the order of 1000 points can take over a second to
load.

MCFIR and MCFIR2
A memory allocation error in the MCFIR and MCFIR2 components causes erroneous results if the
number of channels is set to be greater than the number of taps.

Modulus
The Modulus component gives incorrect output for some inputs. The problem occurs when
modding a multiple of the Mod parameter, i.e., when doing Kx mod x for some nonzero integer K.
This component should not be used until it is fixed in a new version.

SimpCount
The SimpCount component runs on every sample, even when it is put into a time slice.

Tan
The Trigonometry component Tan gives incorrect values and should not be used until it is fixed in
a new version.

WordIn/WordOut
Beginning with TDT Drivers version 57 and RPvdsEx version 5.4, the WordOut and Word In
components are implemented differently. A Bitmask value of -1 should no longer be used.

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Common RPvdsEx Error Messages
and Warnings
Error Loading RP Circuit
This often indicates that RPvdsEx is not recognizing your processor. The device should appear in
the hardware diagram in the zBUSmon utility if it is recognized. If it does not appear, check your
connections and cables. If the device is recognized:


Ensure that your circuit does not contain more than the maximum number of components for
the processor selected in the hardware setup.



Exit the RPvdsEx program (after saving any circuits) and restart RPvdsEx (make sure that no
other RPvdsEx programs are loaded).



Exit out of RPvdsEx, reset the hardware (hardware reset button on the zBUSmon program),
restart RPvdsEx, and rerun the circuit.



Shut off the zBUS device caddie (always remove battery operated units before powering
down) and turn the RP system back on. Restart RPvdsEx.

If you still receive this Error message contact TDT at support@tdt.com.

Data type mismatch: ....
Input and output ports are color-coded by data type for easy identification. When necessary, use
Type Conversion components to convert the signal to the appropriate type.

Link cannot originate from 'Input' port or Link cannot terminate at
'output' port
These messages may occur for several reasons:


The connection direction goes from a parameter tag to a port. The parameter tag is a "pointer"
to the value in the port. No matter what direction the parameter tag points, the connection is
always from the parameter tag to the port value.



The output port connects to a signal input and not a parameter input. This occurs when you
are attempting to make a parameter value a signal. For example AND, OR, and SUM ports all
require that the input is a signal.

Apparent nChannels mismatch between connected components
Mismatched channel number parameters cause warnings (rather than errors) when the circuit is
compiled and do not prevent the circuit from running. If the multi-channel input includes more
channels than specified in nChan, the excess channels will be ignored. If the multi-channel output
has fewer channels than specified in nChan, then the excess channels will be undefined. When
using macros, setting the channel number parameter in the macro setup ensures that all component
channel numbers in the underlying circuit will match. RPvdsEx also includes a convenient global
replace for channel numbers that can help ensure matching channel numbers are used.

Components intersecting Iterator
The indicated process is not fully contained in the Iterator box. It may be necessary to use
HopIn/Out pairs to fully contain the process.

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MCHop source is not found for component
A multi-channel HopFrom component is missing an input. Ensure that Hop component labels
match, including case, and when indexed hops are used, ensure that there is a hop for each
channel.

zBus Error: Call RPxAddCmp/ zError: Memory Allocation Failure
If you have a Stingray processor this often indicates that the Stingray is undocked, or has a low
battery. Check the status lights to make sure that the Stingray is docked to the system. All lights
should be on. If any light is off or flashing redock the Stingray. If this fails, do a hardware reset.
Go into the zBUSmon program on your desktop and press the hardware reset button.

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Before Debugging a Circuit
The first step in debugging a problem with a circuit is to decide if it is a hardware or software
problem. The steps provided in this section will help you make that determination. Before you
follow these steps make sure that the drivers, RPvdsEx software, and microcode on the RP/RM
module are the same. (See Diagnosing Version in the System 3 Hardware Reference.)
Hardware problems are, in general, not affected by the circuit you run. They can include:


Bad cables (no sound or noisy signal). The first thing to check are the patch cables. If they are
faulty it will cause many problems with your system. (See below for more information on
checking for cable problems.)



Bad DAC's (no sound, distorted signal). Test the output with a simple circuit such as a tone
connected to a DAC out.



Bad ADC's (noisy signal input, distorted signal). Test the input by playing a tone out and then
a tone in to a serial buffer.



Bad USB device module (RP modules disappear from zBUSmon). This can be caused by
static discharge. If the RP module disappears while running a simple circuit (such as tone out)
it may mean that the USB module is bad.

If you experience hardware problems, other than cable problems, contact TDT technical support at
386-462-9622. If you suspect that your problem is software or cable related, check for cable
problems before debugging.

Checking for Cable Problems
To make sure that all the patch (BNC) cables are in good condition, run simple circuits. The
following circuits should work under all conditions:
Tone circuit with a single tone generator and a single channel out. Send the output from Channel 1
of your module to a headphone buffer, speaker, or Oscilloscope. If the sound plays out it indicates
that the system is working.
[1:1,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

cO
Ch=1
[1:2,0]

The following acquisition circuit uses the Tone circuit above to generate a pulse, store it in a
buffer and send it back to the PC to be graphed.

338

RPvdsEx Manual

[1:1,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:4,0]

cO
Ch=1
[1:2,0]

Ch=1
dc

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

[1:3,0]

2
UD=2Hz
DT=Float32
nChan=1
Source
-2
0

100

If this circuit above does not work for you there are three possibilities.
The cables are bad and you should try a new set of cables.
The cables are connected incorrectly. Make sure that IN 1 and OUT 1 are setup correctly.
The circuit is not running. Connect a parameter watch to the Tone out to see if it is running and
also to the Ch=1 to see if it is acquiring signals.
-0.994564

-0.988312

[1:1,0]

Tone
Amp=1
Shft=0
Freq=1000
Phse=0
Rst=Run

[1:4,0]

cO
Ch=1
[1:2,0]

Ch=1
dc

SerialBuf
Size=1000
Rst=0
AccEnab=1
Write=1
Index=0
NBlks=0
{>Data}

[1:3,0]

2
UD=2Hz
DT=Float32
nChan=1
Source
-2
0

100

339

RPvdsEx Manual

Common RPvdsEx Problems
This section focuses on common circuit design problems. If the Compile, Load, Run arrow is
grayed out, see Troubleshooting Communication Problems in the System 3 Reference. If you have
encountered an error message, see Common RPvdsEx Error Messages, page 340.

Component Incompatibility
When a circuit that was compiled after upgrading both the TDT Drivers and the microcode does
not run or crashes a device, the problem typically relates to the components in the circuit. Newer
versions of RPvdsEx include components that are not supported on all devices. You might have
used a component in the circuit that is not supported by the device. For example, multi-processor
and multi-channel components will only run on the new multi-DSP devices, such as the RX5, and
RZ2.

Quick Solutions to Common Problems
Serial Buffer does not record or play out.


Make sure the AccEnab line is set high.



Make sure that the buffer size is large enough for the signal.



Make sure that the write Enab is set to 1 to store data to a buffer or 0 to read.

Pulse Generator does not send out a pulse.


Check to see if the enable line has been triggered or is set to 1.

Debugging a Circuit
If you have trouble getting a circuit to run there are several things to try:


Check that you are not exceeding maximum cycle usage. To do this place a cycle usage
component and connect it to a parameter watch.

If you exceed maximum cycle usage you have several options:


Run at a slower sampling rate, which will give you more cycles (i.e. operations) per sample



Run functions that do not have to be calculated on every cycle in a specified time slice.



Break up the processing chain so that it runs on more than one RP device (single processors)
or DSP (multi-processors).



Use the Parameter Watch to inspect values at different points in the circuit.



Load a Memory Buffer with data and then use the graph to view its contents.

It is possible to crash an RP device (For example, by writing over memory). Usually you will get
an error message indicating difficulty communicating with the RP device. The only way to recover
from this is to exit RPvdsEx, and power down the zBUS containing the RP device. Wait a few
seconds before powering back up.
Note: When the RP2 is powered up, the lights on the Dout LEDs on the RP2 normally strobe
repeatedly from 0 to 3. The Din lights normally stay lit.

340

Appendix A - Sampling
Understanding Aliasing and Imaging ...
In all digital data acquisition systems, samples of an analog signal are taken at discrete time
intervals. The accuracy of a sampled signal is directly related to both the rate at which samples are
taken (the sampling rate or sampling frequency) and the signal's frequency content.
In theory, if a signal's frequency spectrum is band limited to some maximum frequency, fmax, an
exact representation of the signal can be acquired if the sampling frequency, fs, is at least twice the
maximum frequency: fs > 2fmax. This is known as the Shannon-Nyquist sampling theory, which
also states that the original analog signal can be faithfully reconstructed from these samples.
Analog signals can be band limited by the frequency response of the system or by filtering. If the
analog signal is not adequately band limited for the chosen sampling frequency, a phenomenon
known as aliasing or imaging will occur, resulting in highly undesirable effects. As the terms
suggests, different analog signals sometimes yield exactly the same samples; this is illustrated by
the figure below.

The aliasing effect can occur with broad-band signals where components beyond fs/2 will result in
additive distortions in the spectrum between 0 and fs/2. The figure below shows a typical broadband signal spectrum, for example, from an audio microphone.
The frequency response of the microphone begins to roll off gradually at 15kHz, and although
most audible information is below about 10kHz, high-frequency room noise can extend the signal
spectrum appreciably (the microphone's frequency response is down only 40dB at 60kHz!). With
fs = 100kHz, the shaded area of the spectrum is "folded over" about 50kHz and added to the
spectrum of the sampled signal as indicated by the pass-band reflection area in the figure below.

RPvdsEx Manual
A 100kHz sampling frequency is high enough to prevent aliasing from corrupting most of the
sampled signal's frequency spectrum, at least in the audio-frequency range. However, it is not
always possible to sample at a high enough rate to avoid aliasing.

To minimize the effects of aliasing, while greatly reducing the required sampling frequency, an
anti-aliasing filter can be used to limit the spectral content of the analog signal. This filter might be
a separate analog filter or built in to the device (as with sigma-delta A/D and D/A converters). The
spectrum below shows the result of filtering the broad-band microphone spectrum with an analog
filter.

The frequency at which the filter begins to limit the spectrum is the corner frequency, fc. The filter
used here has a stop-band frequency of 10 kHz, beyond which a signal attenuation of 60dB is
guaranteed. The sampling frequency should be at least twice the stop-band frequency.
Comparing the filtered and non-filtered spectral plots, it is evident that filtering greatly reduces the
total amount of signal content immediately beyond the 0 to 10kHz frequency range of interest; this
in turn greatly reduces the sampling frequency required to avoid aliasing.
During signal reconstruction digital numbers are converted to analog levels by a D/A converter at
discrete time intervals. The analog level of each sample is held constant for the sampling period
until the next sample resulting in a staircase analog output as shown below:

Here an anti-imaging filter is used to "smooth" out the staircase into a continuous waveform,
shown super-imposed (note the slight delay which results from filtering). This filter is functionally
the same as an anti-aliasing filter, but in this case it eliminates high-frequency "images" of the
signal spectrum caused by the staircase jumps in reconstruction.

342

Revision History
This list includes new components, new features, and bug fixes implemented in each version.
Version 7.2 – Jan 3, 2011
The following new components and macros have been added to RPvdsEx:
Components…
MCeStim, MCValList, MCVidAcc, MCLatch, MCForceCC, MCInt16ToFlt, MCInt8ToFlt,
MCPZAcc
Macro…
IZ2_Control, Video_Access
Version 7.1 – May 4, 2010
New RPvdsEx Features:


Support added for the RZ6 Processor and RS4 Data Streamer



Drivers will no longer support the (Gigabit) PI5 interface.



Added support for Optibit cards (PO5/PO5e) on all 64-bit Windows O/Ss (there is currently
no support for a 64-bit USB interface).

The following new components and macros have been added to RPvdsEx:
Components…
MCFloat2Int16, MCFloat2Int8
Macros…
RZ6_AmpIn, RZ6_AudioIn, RZ6_AudioOut, RZ6_Control, and Stream_Server_MC
Version 7.0 – July 8, 2009
New RPvdsEx Features:


Support added for the RZ5 processor

The following new components and macros have been added to RPvdsEx:
Components…
SortBin8, MCFromSer, MCToSer
Macros…
RZ5_AmpIn, RZ5_AmpIn_MC, RZ5_Control
Version 6.8 – June 6, 2008
New RPvdsEx Features:


Support added for optimizing printing control



Support added for SpikePac OpenEx toolset

RPvdsEx Manual
The following new components and macros have been added to RPvdsEx:
Components…
MCSmooth, MCBound
Macros…
PZ3_Control, PZ3_ChanMap, Test_Spike_MC
Version 6.6 – June 22, 2007
New RPvdsEx Features:


Introduced the following features which provide find and replace functionality to simplify
circuit changes and avoid common errors introduced when circuits are modified:



Change Component Name Dialog Box



Change Parameter Dialog Box



Update Number of Channels Dialog Box

The following new components and macros have been added to RPvdsEx:
Components…
MCFromHop, FromHopPick, MCMatMult, MCSum, and MCMult
Macros…
RZ2_Input_MC, MS16_Control, SH16_Control, Epoc_Store_with_Offset, Block_Avg_Store_14Ch, Block_Avg_Store_MC, RateToSamples, TimeToSamples, PulseGenN
Version 6.4 - January 23, 2007
Maintenance release in support of changes to the OpenEx Suite.
The following new components and macros have been added to RPvdsEx to support Z-Series
processing:
Components...
TagStore, RMS2, FindSpike2, Convolv, Classify, MCPDec16, MCSampHold
Macros...
SlowStore_1-4Ch, Async_Stream_Store_1-4Ch, Async_Stream_Store_MC
Version 6.2 - September, 8, 2006
Introduced macros tools and a core set of macros targeted primarily to the OpenEx environment.
Added support for RZ2 Processor and PZ2 Preamplifiers.
The following new components and macros have been added to RPvdsEx to support Z-Series
processing:
Components...
PipeSource, PipeIn, PipeOut, MCPipeIn, MCPipeOut
Macros...
RZ2_Control macro, PZ2_Control macro
Version 6.0 - January 18, 2006
Improved support of High Performance Processor line (RX).
Expanded RX support for analog input/output components.
New RPvdsEx Scripted Tag allows scripting in RPvdsEx circuits.
Macro feature added.
Components...

344

RPvdsEx Manual
FIR2, STFIR2, MCFIR, MCFIR2
Version 5.8 - December 21, 2004
Improved support for USB2.0 interfaces and the high performance processors, including the RX8.
Version 5.7 - June 18, 2004
Included support for the latest version of the Gigabit Interface.
Version 5.3 - January 2004
Components...
SortSpike3, SampSubtract, BinRate, CompTo8D, CompTo16D, Peek, Poke, SeqIndex
Version 5.2 - November 2003
Support for Pentusa Multi-DSP Processors added.
Support for System II removed.
New RPvdsEx Features:


Better error reporting capabilities. An additional window that reports the number of
components on each processor, along with any errors encountered during compilation has been
added.



Multi-paging capabilities in the RPvdsEx interface allow complex chains to be split graphically
across multiple pages – enhancing readability without sacrificing functionality.

File format changed from .rpd to .rpx.
Components...
MCAdcIn, MCBiquad, MCConst, MCDacOut, MCFromSing, MCMerge, MCScale, MCSerStore,
MCToSing, MCDelay, MCzHopPick, Iterate, MCzHopIn, MCzHopOut, zHopIn, zHopOut
Version 5.0 - July 2003
Support for RM Mobile Processors added.
RPvdsEx bug fixes:


"Error loading Component specification file: CmpSpec.txt" error fixed. Users can now
double-click an .rpx file to open it.



Rounding error with FStep fixed.



3D Sound example circuits now function load without errors.



Ceiling and Floor components now give correct results for negative input values.

Version 4.6
Components...
Tetrode, SnipStore
Version 4.4
Components...
SerSource, SerStore, SortSpike
Version 4.3 - February 2002
Support for Gigabit High-Speed Interface added.
Name of zUSBmon Changed To zBUSmon to indicate addition of the Gigabit Interface.
Support for XBUS Interface removed.

345

RPvdsEx Manual
Version 4.2
Components...
PulseTrain2
Version 3.8 - April 25, 2000
RPvdsEx bug fix:
Rounding error on Tslope
Version 3.7 - December 25, 2000
New RPvdsEx features:


Error Flag when connecting a parameter to a primary input on a component.



Information on the Stingray added.

RPvdsEx bug fix:


Fixes problem with clearing delay lines.

Version 3.6 - November 10, 2000
New RPvdsEx features:


Parameter watch, Graph and HopIn and HopOut are accessible from the toolbar



Helpers On/Off feature for disconnecting portable RP devices



Context sensitive help for each component



Additional Device types in the Implement menu (RL2)



RPProg includes microcode for the RL2 (Stingray)

Components...
FindSpike

PowStat PowCtrl

Version 3.5 - September 12, 2000
Components...
DeBounce, XOr, CompTo16, CompTo8, ExpFrom16, ExpFrom8, ShufTo16, ShufTo8,
SplitFrom16, SplitFrom8, iXOr, ToBits, FromBits, MuxIn, MuxOut, StateMach, FStep
RPvdsEx bug fixes:


Fixes problem with JK Flip-Flop



Fixes problem with high speed data transfer (requires hardware fix)



Changes TTL delay to milliseconds from microseconds

Version 2.20
First Major release of System 3 Drivers and RPvdsEx.

346

Index
A
AbsVal, 100, 104
ADCDelay, 182
AdcIn, 230, 239
And, 153
Anomalies, 333
Any2Any, 291
Arccos, 288, 334
Arcsin, 288, 334
Arctan, 288, 334
ArtReject, 257
AssignDSP, 248
AvgBuf, 115, 116, 117, 118, 119
AvgBuf2, 115, 116, 120

B
BinRate, 258, 334
Biquad, 146, 196
BitIn, 45, 72, 230
BitOut, 72, 231
BlockAcc, 115, 116, 122
BlockAvg, 115, 116, 117, 123
Bound, 100
BoxClassA, 257
BoxClassB1, 257
ButCoef, 144, 145, 146
ButCoef1, 144, 146, 147

C
Ceiling, 101
Classify, 257
Classify2, 257
CoefLoad, 144, 148
Compare, 101
Compiling Selected Processors, 16
Components, 19
CompTo16, 166, 167
CompTo16D, 166, 168
CompTo8, 166, 169
CompTo8D, 166, 170
ConstF, 225, 310
ConstI, 225, 310

ConstL, 225, 310
Convolv, 257
Cos, 289
Cos2Gate, 213, 334
Counter, 153, 154
Cycle Usage, 54
CycUsage, 55, 192

D
d Variable, 66
DACDelay, 183
DacOut, 232, 239
Data Port Access, 25
Data Transfer, 56
Data Types, 23
DataTable, 216
dBToLin, 209
DeBounce, 155
DestinFile, 217, 334
Digital Filter Components, 195
Distance, 289
DistScale, 88
Divide, 102
DspAssign, 249
Duplication Information, 28
Dynamic Access, 24

E
EdgeDetect, 155
Error Messages, 336
Exp, 209
Exp10, 209
Exp2, 209
ExpFrom16, 166, 171
ExpFrom8, 166, 172
ExpN, 210

F
FeatSrch, 94, 95, 334
FindFreq, 95, 334
FindSpike, 80, 260
FindSpike2, 257
FindSpike3, 257

RPvdsEx Manual
FIR, 87, 197, 198, 334
FIR2, 198, 334
Float2Float, 291
Float2Int, 292
Float2TTL, 292
Floor, 103
Flt2Stereo, 293
FreeDM, 193
FreePM, 193
FreeXM, 193
FromBits, 241
FromHopPick, 293
FStep, 311

G
GaussNoise, 312
Graph, 218

H
HopFrom, 219
HopTo, 219
HRTF File Format, 84
HrtfCoef, 88, 333
HrtfFir, 89

I
iAbsVal, 241
iAnd, 242
iBitShift, 75, 242
iCompare, 243
IIR, 200
iLimit, 243
iNot, 244
Input/Output Delays, 51
InstRate, 261
Int2Float, 294
Int2Int, 291
Int2TTL, 294
iOr, 244
iScaleAdd, 245
iSign, 245
Iterate, 220
iXor, 246

J
JKFlipFlop, 156

L
Latch, 184
Limit, 103
LinGate, 213, 334
Links, 21
LinRamp, 214
LinTodB, 210
LN, 211
Log10, 211

348

Log2, 211
LogN, 211
LongDelay, 184
LongDynDel, 185

M
Macros, 30
Max, 104, 318
MCAdcIn, 59, 233, 239
MCBiquad, 201
MCBound, 105
MCConst, 313
MCCpTo16D, 166, 175
MCCpTo8D, 166, 174
MCDacOut, 233
MCDelay, 186
MCeStim, 234
MCFIR, 202, 335
MCFIR2, 202, 335
MCFloat2Int, 295
MCFloat2Int16, 296
MCFloat2Int8, 295
MCForceCC, 297
MCFromHop, 298
MCFromSer, 299
MCFromSing, 299
MCInt16ToFlt, 300
MCInt2Float, 300
MCInt8ToFlt, 301
MCLatch, 186
MCMap, 302
MCMatMult, 106
MCMerge, 304
MCMult, 109
MCPDec16, 166, 176
MCPipeIn, 248, 249
MCPipeOut, 248, 249
MCSampHold, 281
MCScale, 108
MCSerSource, 126
MCSerStore, 115, 125
MCSign, 108
MCSmooth, 204
MCStrmFifo, 229
MCSubSel, 291, 305
MCSum, 109
MCToSing, 306
MCValList, 313
MCVidAcc, 229
MCzHopIn, 248, 251
MCzHopOut, 248, 251
MCzHopPick, 60, 248, 253
MemoBox, 225
Messages Window, 10
Min, 104, 318
Modulus, 110, 335
Mult, 113
Multi-Channel Signals, 57
MultiProcessor Components, 65
MultLatch, 187
MuxIn, 282

RPvdsEx Manual
MuxOut, 282

N
Not, 156

O
OneShot, 45, 157
OpenEx Header, 276
Or, 157
OxBuffer, 277
OxList, 277
OxScalar, 278
OxSnippet, 278
OxStream, 279

P
Pages, 11
ParaCoef, 144, 150, 151
ParTag, 225
ParWatch, 55, 226
Peek, 191
PipeIn, 248, 254
PipeOut, 248, 254
PipeSource, 248, 254
PlotDec16, 166, 173
Poke, 191
PowCtrl, 193
PowerBand, 95, 96
PowStat, 194
PulseTrain, 45, 158
PulseTrain2, 159

R
RamBuf, 115, 116, 117, 128
RampTooth, 314, 334
Random, 315
ReadBuf, 115, 116, 129, 333
Reverb, 90
RMS, 96, 260
RMS2, 97
RSFlipFlop, 160

S
SampDelay, 188
SampHold, 283
Sample Clock, 53
SampSubtract, 263
SawTooth, 316, 334
ScaleAdd, 50, 111, 334
Schmitt, 161
Schmitt2, 162
ScriptTag, 226
SeqIndex, 280
SerialBuf, 115, 116, 117, 130, 131, 133
SerSource, 115, 116, 132, 133
SerStore, 115, 138

ShortDelay, 188, 189, 190
ShortDynDelay, 189
ShufTo16, 166, 177
ShufTo8, 166, 178
Sign, 111
SimpCount, 284, 335
Sin, 290
Smooth, 205, 206
SnipStore, 115, 117, 139
SortBin8, 264
SortFlag16, 265
SortSpike, 80, 266
SortSpike2, 80, 268
SortSpike3, 80, 270
SourceFile, 227
SplitFrom16, 166, 179
SplitFrom8, 166, 179, 180
SqRoot, 112
Square, 112
StateMach, 284
StateMachine, 334
Static Access, 24
Stereo2Flt, 307
StereoAdc, 235, 239
StereoDac, 235
StereoFIR2, 206
StereoScale, 113
StereoSum, 113
Store Pooling, 66
Sum, 113, 114

T
TagStore, 115, 116, 117, 141
Tan, 290, 335
Tetrode, 117, 273
Time Slices, 25
TimeStamp, 236
ToBits, 246
Tone, 316
TrackMax, 97
TrackMin, 98
TrgIn, 44, 237
Triggering, 44
Trigonometry, 287
TSlope, 318
TTL2Float, 307
TTL2Int, 308
TTL2TTL, 291
TTLDelay, 163
TTLDelay2, 163
Type Conversion, 291

W
WordIn, 45, 72, 238, 335
WordOut, 72, 238, 335
WriteBuf, 115, 117, 142

349

RPvdsEx Manual

X
XOr, 164

350

Z
zHopIn, 248, 255
zHopOut, 248, 255



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