Simmons_SD7K_Manual Simmons SD7K Manual

User Manual: Simmons_SD7K_Manual

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SD7K
Digital Drum Kit
User Manual

www.simmonsdrums.net

FCC Statements
1. Caution: Changes or modifications to this unit not expressly approved by the party responsible for compliance could void
the user’s authority to operate the equipment.
2. Note: This equipment has been tested and found to comply with the limits for a Class B digital device, pursuant to Part 15 of the FCC Rules.
These limits are designed to provide reasonable protection against harmful interference in a residential installation. This equipment generates,
uses, and can radiate radio frequency energy and, if not installed and used in accordance with the instructions, may cause harmful interference
to radio communications. However, there is no guarantee that interference will not occur in a particular installation. If this equipment does cause
harmful interference to radio or television reception, which can be determined by turning the equipment off and on, the user is encouraged to
try to correct the interference by one or more of the following measures:
•Reorient or relocate the receiving antenna.
•Increase the separation between the equipment and receiver.
•Connect the equipment into an outlet on a different circuit.
•Consult an experienced radio/TV technician for help.

SD7K

Congratulations!
… on your purchase of the Simmons SD7K Electronic Drum Kit. To get the most
enjoyment from it, we recommend that you skim through this manual at least
once, then refer back to it often to learn more about specific functions.

Taking Care of Your Digital Drum Set

Location
• To avoid deformation, discoloration, or more serious damage, do not expose the unit to direct sunlight,
high temperature sources, or excessive humidity.
Power Supply
• Turn the power switch OFF when the SD7K is not in use.
• The AC adapter should be unplugged from the AC outlet if the SD7K is not to be used
for an extended period of time.
• Avoid plugging the AC adapter into an AC outlet that is also powering high-consumption appliances
such as electric heaters or televisions. Also avoid using multi plug adapters since these can reduce
sound quality, cause operation errors and result in possible damage.
• To avoid damage, turn OFF the SD7K’s power switch and all related devices prior to connecting
or disconnecting cables.
Handling and Transport
• Never apply excessive force to controls, connectors, and other parts.
• Unplug cables by gripping the plug firmly. Do not pull on the cable.
• Disconnect all cables before moving the module.
• Physical shocks caused by dropping, bumping, or placing heavy objects on the module can result
in scratches and more serious damage.
Cleaning
• Clean the module with a dry, soft cloth.
• A slightly damp cloth may be used to remove stubborn grime and dirt.
• Never use cleaners such as alcohol or thinner.
• To avoid discoloration, do not place vinyl objects on top of module.
Electrical Interference
• The module contains digital circuitry and may cause interference if placed too close to radio or
television receivers. If this occurs, move the SD7K further away from the affected equipment.
Service and Modification
• There are no user serviceable parts in the drum module.
• Do not attempt to open the drum module or make any change in the circuits
or parts of the unit. This would void the warranty.

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digital drum kit

SD7K Setup
Setup your SD7K kit following the included assembly instruction sheet.

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SD7K User’s Manual

SD7K

Table of Contents
Panels
Top Panel
Rear Panel
Side Panel
Connections
Pads and Pedals
Audio Equipment
Headphones
MP3/CD Player
Power Supply
Power Switch
Using the SD7K Pads
Playing the Pads
Metronome
Kit Mode
Selecting a Drum Kit
Global reverb
Voice Mode
Selecting the Drum Voice
Adjusting Pad Level
Adjusting Pad Pan
Adjusting Pad Tuning
Saving User Kits
Utility Menu
Pad Sensitivity (Gain)
Rim Sensitivity
Crosstalk
Curve
Splash Sensitivity
Local Mode
Saving Trigger Settings
Restoring the Factory Preset
Song Mode
Selecting a Song
Listening to a Song
Muting the Drum Part
Accompaniment Volume
Drum Volume
Song Source
Song Tempo
MIDI and USB
MIDI Connection
USB Connection
Local Mode
MIDI Channels
Voice List
Drum Kit List
Song List
General MIDI Voice List
Percussion Set List
MIDI Implementation Chart

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4
5
5
6
6
7
7
7
7
7
8
8
8
9
9
9
10
10
11
11
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11
12
12
12
12
13
13
13
13
13
14
14
14
14
15
15
15
15
16
16
16
16
16-17
18
20
20
21
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digital drum kit

Panels
Top Panel
5

6

7

8

9

10

11

4
12

3

13

2

1

1 Master volume knob

Controls the volume of phone and line outputs.

2 Pad select buttons and indicators

In Kit mode, the buttons can play the pad voices.
In Voice Mode, they select the pad to be edited
and the indicators show the current selected pad.
In Song Mode, the indicators will display which pads
are being played by the drum track.

7 [SONG] button
Enters or switches Song menu pages.

8 3-digit LED

This LED is the main display device of the SD7K,
which will show the parameters of the current menu.

9 [VOICE] button

Enters or switches Voice menu pages.

3 [TEMPO+] button, [TEMPO-] button

10 [KIT] button

4 [CLICK] button and indicator

11 [UTILITY] button

Changes current tempo.

Turns the metronome on or off and selects the metronome
sound (click or voice).

5 [DRUM OFF] button and indicator
Mutes the drum part of the Song.

6 [START/STOP] button
Starts and stops the selected song.

4

Enters or switches Kit menu pages.
Enters or switches Utility menu pages.

12 [+] button, [-] button

Changes values (kit number, voice number,
song number, etc.) when editing.

13 [SAVE] button

This button is used to save the current kit
settings in a user kit and saves the trigger
settings under the Utility menu pages.

SD7K User’s Manual

SD7K

Rear panel
14

Pad input jacks

15

Line output jacks

Input connections for kick,
snare, tom, cymbal pads
and hi-hat control pedal.
Stereo output connection to an
audio system or drum amplifier
such as the Simmons DA50 or
DA200S.

16

AUX input jack

This stereo input jack is for an
external sound source such as
an MP3 or CD player.
17

14

DC input

15

16

17

Connection for the DC 9V
power adapter

side panel
18

19

Power switch

This switch turns power on and off.

MIDI IN and OUT

These ports allow communication with
other products equipped with a MIDI
interface. Please see the MIDI section
of this manual for details.
20

USB port

21

Phone jack

This port is used to connect to a
computer. (MIDI In/Out via USB)

This stereo jack is used to
connect headphones.

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19

20

21

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connections
Pads and Pedals
CAUTION!

To avoid damage, turn OFF the SD7K’s power switch and all related devices
prior to connecting or disconnecting cables.
Pads and Pedal:
Using the provided cables, connect each pad to its corresponding trigger input jack, following the marking on the cables.
Secure all the cables to the stand using the provided velcro strips.

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SD7K

audio equipment
When using an amplifier such as the Simmons DA50 or DA200S,
connect the Output L/MONO and R jacks on the rear panel to the
input of the amplifier. (For mono playback, use the L/MONO jack;
for stereo playback, connect both L/MONO and R jacks.)

headphones
An optional set of stereo headphones can be connected to the
PHONES jack located on the side of the drum module.

MP3/cd player
1. Connect the audio output of an MP3/CD player or other audio
source to the stereo AUX IN TRS jack on the rear panel.
2. The input signal is mixed with the drum signal,
allowing you to play along.

power supply
Make sure the power is switched OFF.
Connect the power adapter to the DC IN jack on the rear panel.
Note:
Make sure the power is switched OFF when connecting the
drum module with external devices.

Power Switch
After confirming that all connections have been completed,
rotate the volume knob to the left (minimum volume level)
before switching the power on.
Set the power switch to the “ON” position. The kit indicator
will light up and the display will show kit number 001.

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using the SD7k pads
Playing the pads
• All the drum pads and cymbal pads use a single trigger sensor for the whole pad, except the dual-zone snare pad that
uses one trigger for the head and another trigger for the rim.
• All the pads are velocity sensitive. Some voices can change sounds depending on the velocity level (striking force).
• The trigger area of the cymbal pads (ride, crash or hi-hat) is near the edge of the pad.
• Similar to an acoustic drum kit, the Hi-Hat sound varies depending on the position of the pedal (Hi-Hat Control):
• Open Hi-Hat: Strike the hi-hat pad without pressing the pedal
• Half Open Hi-Hat: Strike the hi-hat pad with the pedal pressed half-way
• Closed Hi-Hat: Strike the hi-hat pad with the pedal pressed all the way down
• Foot Close: Press the pedal all the way down
• Splash: Step fully on the pedal and release it immediately

metronome
The SD7K includes a Metronome feature with two types of sounds: Click (Bell sound
on the first beat, and click sound on the other beats) or Vocal Counting (“one”, “two”,
“three”, “four”, …).
Press the [CLICK] button to start the metronome with Click sound.
Press the [CLICK] button a second time to change the metronome to Vocal Counting.
Press the [CLICK] button again to stop the metronome.
While the metronome is playing, the Beat indicator flashes at the current tempo.
While the metronome is playing, the LED shows the current time signature.
The time signature of the metronome can be changed using the [+] and [-] buttons.
There are five available options: 2/4, 3/4, 4/4, 5/4 and 6/8.
The SD7K returns to the previous display when the metronome is stopped.

Press the [Tempo +] or [Tempo -] buttons to change the tempo (30 ~ 280). The LED
shows the current tempo and returns to the previous display after about 2 seconds if
there is no operation of the Tempo [+] and [-] buttons.

The volume of the metronome can be adjusted by holding down the [CLICK] button
and pressing the [+] or [-] buttons. The LED shows “Cxx” (xx = metronome volume:
0 ~ 16), and returns to the previous display about 2 seconds after releasing the
[CLICK] button. The metronome volume resets to its default value when turning
off the SD7K.

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SD7K

kit mode
If the SD7K is not yet in KIT Mode, Press the [KIT] button to enter the Kit Mode.
The Kit indicator will light up.
In the KIT Mode, you can select the Drum or Percussion Kit to play.
You can also turn on or off the Reverb effect.

Selecting a drum kit
In the Kit Number page, the 3-digit LED shows the current kit number.
Use the [+] and [-] buttons to select any kit (1 ~ 50, looped) as the
current kit.
The SD7K includes 20 factory preset kits (1 ~ 20) and 30 User kits
(21 ~ 50). (See Kit List on page 20.)
Note: In KIT mode, you can use the Pad Select buttons to play the
voices associated with the pads of the currently selected kit.

Global reverb
When the SD7K is in the Kit Number page, press the [KIT] button
again to access the Global Reverb page.
In the Global Reverb page, the LED shows the current Reverb status
(“roN” for Reverb On or “roF” for Reverb Off).
It can be turned On or Off using the [+] or [-] buttons.
Press the [KIT] button again to return to the Kit Number page.

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voice mode
If the SD7K is not yet in VOICE Mode, press the [VOICE] button to
enter the Voice Menu. The Voice indicator lights up. Now the [VOICE]
button will page through the Voice Menu.
In the VOICE Mode, you can select the voice for each pad and adjust
the level, pan and tuning of the pad.

The current pad to be edited can be selected either by pressing
its Pad Select button, or by striking the pad itself. The Pad Select
indicator lights up to show which pad is currently selected.
Note: While editing voice number, level, pan and tuning, you
can also preview the result of the current settings
by pressing the Pad Select button to play the edited voice.

selecting the drum voice
In the Voice Number page, the 3-digit LED shows the current voice number for the selected pad. Use the [+] and [-] buttons to select any voice (1 ~ 300, looped) for the current
pad. The SD7K includes 300 voices sorted by category (Kick, Snare, Tom, Cymbal, HiHat, Percussions). Each category includes a variety of acoustic, electric and effects voices.
(See Voice List on pages 18-19.)
Note: The voices for the snare head and rim are set independently. When the snare pad
is selected, press the Rim button to select the snare rim (or strike the rim of the snare pad).
The voices for the hi-hat (Open, Half, Closed, Foot and Splash) are selected together as a
single voice number (voices # 237 ~ 252) which will contain all the variations.

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SD7K

adjusting pad level
Press the [VOICE] button until the LED display shows “Lxx”. (xx = Level value: 0 ~ 32)
Use the [+] and [-] buttons to adjust the level of the current pad.

adjusting pad pan
Press the [VOICE] button until the LED display shows “Pxx”. (xx = Pan value: -8 ~ +8)
Use the [+] and [-] buttons to adjust the Pan of the current pad.

adjusting pad tuning
Press the [VOICE] button until the LED display shows “txx”. xx = Tuning value: -8 ~ +8)
Use the [+] and [-] buttons to adjust the tuning of the current pad.

saving user kits
Make sure you save your customized kit; otherwise, your changes will be
lost when you select another kit or turn off the SD7K.
Kits 001 ~ 020 are factory presets. Customized kits can be saved in
User kits 021 ~ 050.
User kits store all the voice settings (voice number, level, pan and tuning)
for all the pads.
To save your customized kit to one of the User kits:
1. Press the [SAVE] button. The kit number flashes on the LED.
2.	Use the [+] or [-] buttons to set the User kit number (021 ~ 050).
The kit number will still be flashing.
3.	Press the [SAVE] button again. The kit number stops flashing
and the SD7K returns to Kit Mode.
Note: To cancel the save operation while the LED is flashing, press the
[KIT] or [VOICE] button.

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digital drum kit

Utility menu
Press the [UTILITY] button to enter the Utility Mode. Now the [UTILITY] button
will page through the Utility menu.
In the UTILITY Mode, you can adjust the trigger parameters (gain, crosstalk, curve) for each pad,
as well as the rim sensitivity of the snare pad and the splash sensitivity of the hi-hat control pedal.
Those parameters are common to all kits.

The current pad to be adjusted can be selected either
by pressing its Pad Select button, or by striking the pad
itself. The Pad Select indicator lights up to show which
pad is currently selected.

Pad sensitivity (gain)
In the Trigger Gain page, the first digit of LED will display letter ‘E’, which is followed
by the gain value (1~16, not looped). Greater gain will allow you to trigger a signal
even if you strike a pad lightly.

rim sensitivity
In the Rim Sensitivity page, rim sensitivity of the dual trigger snare pad can
be adjusted to balance the head-rim velocities. The lowest digit will show the
rim sensitivity level (1~8) of current pad with letters ‘rE’ displayed on the first
two digits of the LED. A bar will be shown instead of the sensitivity level if
rim triggering is not supported by the currently selected pad (any other pad
than the snare).

crosstalk
In the Trigger Crosstalk page, the last 2 digits will show the crosstalk value (1~16) of the
current pad with a letter ‘o’ displayed on the first digit of the LED. Hitting one pad may
trigger the sound from another pad unintentionally. This effect can be eliminated by
setting this parameter to a higher value on the pad that is mistriggering.

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SD7K

curve
In the Velocity Curve page, the curve setting allows you to control the relationship between the velocity (striking force) and
loudness (the dynamic curve). The last digit will show the curve number (1~6) of the current pad with letters ‘CU’ displayed
on the first two digits of the LED.

splash sensitivity
In the Splash Sensitivity page, this setting controls the sensitivity of the foot splash.
The data is from -4 to 4 with ‘F’ displayed on the first digit of LED.

local mode
In local control page, the LED shows the local control mode.
Local ON is the default function mode (‘LoN’). The internal link
between pad triggers and sound generator will be broken when
selecting Local OFF (‘LoF’). For more details regarding the Local
Mode, please see the MIDI /USB section of this manual.
Note: Local control mode always returns to Off when
powering up the SD7K.

saving trigger settings
After adjusting the trigger settings (gain, snare rim sensitivity, crosstalk, curve, splash sensitivity), you can save
them into memory. While in the Utility mode, press the [SAVE] button to store all trigger settings.
Note:
1. If you turn off the power without saving, you will lose the trigger setting changes you have just made.
2. These parameters affect all kits.

restoring the factory preset
Restoring the factory preset can be implemented by the following operation: Hold down both TEMPO+ and TEMPOwhen the SD7K is powered up. This function will replace the current settings of the following parameters by their
default preset values:
• All user kits (including volume, voice, pan, reverb, and tuning setting)
• Utility parameters (including gain, crosstalk, curve and splash sensitivity)

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Song mode
If the SD7K is not yet in SONG Mode, press the [SONG] button to enter the
Song Menu. Now the [SONG] button will page through the Song Menu. The
Song indicator lights up.
In the SONG Mode, you can select the song number, and adjust the volume of the
song’s accompaniment and drum part. In addition, you can select whether to use
the internal songs or to control an external sequencer.

Selecting a song
In Song Number page, the 3-digit LED shows the current song number.
Use the [+] and [-] buttons to select any song (1 ~ 50, looped) as the current Song.
The SD7K includes 50 factory preset songs. (See Song List on page 20.)

listening to a song
Press the [START/STOP] button to start song playback. The beat indicator will flash at the song tempo.
After count-in, the song will start playback from the beginning. The song will stop when it reaches the end.
You can also stop the song during playback by pressing the [START/STOP] button again.
If the song number is switched while playing, the new song won’t start until the end of the current bar.
During song playback in song menu, the Pad indicators will show which pads the drum track is triggering.
This function can be disabled or enabled by pressing the [KICK] button while in song mode.

Muting the drum part
Press [DRUM OFF] to enable or disable the drum mute function.
When drum off is enabled, the DRUM OFF indicator will light up, and the drum track
from the current playing song will be muted. In Song mode, the Pad indicators
will still show the pads played by the drum track. This allows you to practice
playing the drum part with the rest of the accompaniment.
		
		
14

To help you play together with the song, you can also enable the metronome
function by pressing the [CLICK] button. (See Metronome function for details.)
SD7K User’s Manual

SD7K

Accompaniment volume
Press the [SONG] button until the LED display shows “Axx” (xx = accompaniment
volume, 0 ~ 32).
Use the [+] and [-] buttons to adjust the song’s accompaniment volume (all instruments
except the drum part). It will be restored to default value on the next power on.

drum volume
Press the [SONG] button until the LED display shows “dxx”
(xx = drums part volume, 0 ~ 32).
Use the [+] and [-] buttons to adjust the song’s drum volume.
It will be restored to default value on the next power on.

song source
In song source selection page, the LED will show the current selected song source.
There are two choices: “LoC” for local machine (50 internal songs, default setting) or “EtN”
for controlling an external sequencer connected to the MIDI Out of the SD7K using MIDI Clock.
See the MIDI section of the manual for details.
Use the [+] and [-] to select the song source. Song playing will stop immediately when switching
song source.
When External is selected, press [START/STOP] to start or stop the external
sequencer with corresponding MIDI real-time messages. The internal song will not playback.
NOTE: If external sequencer is selected as current song source, the menu pages of
song number, accompaniment volume and drum volume will be not selectable.

song tempo
Press the [TEMPO+] or [TEMPO-] buttons to display the current tempo.
Use [TEMPO+] and [TEMPO-] buttons to adjust the tempo.
Press both [TEMPO+] and [TEMPO-] buttons at the same time to reset
the current tempo to its default value for the current song. (This function is
not available when external song is selected.)
If there’s no operation, SD7K will return to the previous menu page
automatically after 2 seconds.

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MIDI and USB
MIDI stands for Musical Instrument Digital Interface. This is a world-wide standard communication interface that enables electronic
musical instruments and computers (of all brands) to communicate with each other so that instructions and other data can pass
between them. This exchange of information makes it possible to create a system of MIDI instruments and devices that offer far
greater versatility and control than is available with isolated instruments. Whether you interface with computers, sequencers,
expanders or other controllers, your musical horizons will be greatly enhanced.

MIDI connection
MIDI IN: This terminal receives MIDI data from an external MIDI device.
MIDI OUT: This terminal transmits data from this instrument to other MIDI devices.

usb connection
The USB connector allows you to connect the SD7K directly to your computer. It can be connected without driver installation under
the Windows XP & MAC OSX environment. The SD7K will be recognized as “USB Audio device” to receive and transmit MIDI
messages through a single USB cable. USB is used only for MIDI messages (MIDI via USB).
NOTE: When the USB is connected to a computer, all MIDI messages will be received and transmitted via USB.

local mode
From a MIDI point of view, the SD7K is composed of two “devices”:
• A controller transmitting data: the pads and hi-hat control pedal (via an internal trigger to MIDI converter)
• A sound generator receiving MIDI data (the sound module).
In normal operation (Local ON, default mode), those two devices are connected together internally, allowing the pads to play
the voices from the sound module without any external connection. When setting Local mode to Local OFF mode in the Utility
menu, this internal link is disconnected. The sound module receives MIDI messages via MIDI input only, not from the pads anymore.
However, the pad trigger data is still sent to the MIDI Output, therefore looping externally the MIDI Out of the SD7K back to its
MIDI In will enable the pads to play the voices from the sound module. Local OFF mode is intended to be used when both the MIDI
input and output (or the USB port) of the SD7K are connected to a MIDI sequencer with Soft Thru function (which loops the MIDI
data received from the MIDI output back to the MIDI input). This prevents doubling or flanging effect when playing the pads
(caused by the sound generator receiving the same MIDI data both directly from the pads and back through the sequencer).

MIDI channels
The SD7K transmission channel is fixed to Channel 10 (Drums and Percussion channel). The SD7K will output MIDI codes generated
by the triggers when hitting the pads or stepping on the Hi-hat control pedal (Program Change, Note On/Off, and Foot Control
messages). Song playback data and metronome notes are not transmitted.
The MIDI system in the SD7K has 16 reception channels numbered from 1-16. Each of the channels is responsible for a voice. When
the instrument receives MIDI information from an external device, the active channel is determined by the control message. Channel
10 is reserved for the Drums. Channels 9 and 16 can be used for additional Percussion sounds. (See Percussion Set list pages 22-23.)
All other channels (1-8, 11-15) can be used to access the 128 General MIDI instruments and sounds included in the sound module
(GM standard). These are the same instruments that are used to create the accompaniment for the internal Song player.

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SD7K

Using the SD7K as a General MIDI sound module
Connecting an external keyboard or sequencer to the MIDI Input allows you to use the SD7K as a multi-timbral sound module to play
various instrument parts in addition to your drums (for instance, Piano on Channel 1, Bass on Channel 2, Strings on Channel 3, etc).
The voices on each MIDI channel are selected using MIDI Program Change messages. (See the General MIDI Voice list page 21.)
NOTE: For more information on received MIDI messages, see the MIDI implementation chart.
Using the SD7K to control a sequencer
In Song mode, the song source can be set to External, allowing the SD7K to control the playback of an external sequencer.
MIDI clock (0xF8) is sent out automatically at the current tempo, and Start and Stop Real-Time Commands (0xFA, 0xFC)
will be sent when pressing the Start/Stop button.
1.Connect the MIDI Out of the SD7K to the MIDI In of your sequencer. If you are using a software sequencer on a computer, you can
simply connect the USB port of the SD7K to a USB port of your computer using a single USB A-B cable.
2. Setup your sequencer to respond to MIDI Clock Sync.
3. Press the Start/Stop button to start the sequence from the top.
4. Press the Start/Stop button again to stop the sequence
Note: You can adjust the tempo of your sequencer using the Tempo buttons on the SD7K.
Using a sequencer to record your SD7K drum performance
Using the MIDI IN/OUT or USB connections with a MIDI sequencer allows you to record your performance on the SD7K
pads and play it back with the same voices.
1. Connect the MIDI Out of the SD7K to the MIDI In of your sequencer, and the MIDI Out of your sequencer to the MIDI In of
the SD7K. If you are using a software sequencer on a computer, you can simply connect the USB port of the SD7K to a USB
port of your computer using a single USB A-B cable.
2.Setup the active track of your sequencer on Channel 10.
3. Activate RECORD on your sequencer.
4. Play the pads of your SD7K.
5. Stop recording.
6. Locate your sequencer to the start of the recording.
7. Playback the recorded sequence.
8. The SD7K will play the same voices that were used during recording.
Notes:
1. To maintain the same voice parameters (level, pan, tuning), you should select the same Kit for playback
as the Kit that was active when recording.
2. T o capture and correctly reproduce the timing of your performance, make sure that the Quantize function of
your sequencer is turned off.
3. If your sequencer has a Soft-Thru feature, you should set the SD7K to “Local Off” mode in the Utility menu.
If your sequencer does not have a Soft-Thru feature, you should leave the SD7K in its “Local On” default mode.

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Voice List
#

Name

Acoustic Bass Drum
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18

Standard Acoustic Kick 1
Standard Acoustic Kick 2
Rock Acoustic Kick 1
Rock Acoustic Kick 2
Jazz Acoustic Kick 1
Jazz Acoustic Kick 2
26” Large Acoustic Kick
20” Funk Acoustic Kick
20” Hip Hop Acoustic Kick
20” Tight Acoustic Kick
24” Loose Acoustic Kick
20” Small Acoustic Kick
22” 1971Kick
20” Deep Kick
‘90’s Kick
Metal Kick
Orchestra Bass Drum
Bass Drum Roll

Electronic Bass Drum
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37

18

House Kick 1
House Kick 2
House Kick 3
TR808 Kick
TR909 Kick
Space Kick
Filter Kick
Reverse Kick
Techno Kick
Voice Kick
Low Fi Kick
Junkyard Kick
Disco Kick
Industrial Kick
Cartoon Kick
Simmons Kick 1
Simmons Kick 2
Simmons Kick 3
Simmons Kick 4

#

Name

Acoustic Snare Drum
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79

Snare Edge w/Rim
Standard Snare
Snare Cross Stick
12” Snare
Rock Snare 1
Rock Snare 1 Edge
Rock Snare 2
Small Room Snare
Large Room Snare
Jazz Snare 1
Jazz Snare Brush Edge
Jazz Snare Brush
Jazz Snare 2
Jazz Piccolo Snare
Big Band Snare
Deep Fusion Snare
Effect Snare 1
Effect Snare 2
Hip Hop Snare
‘60’s Snare Edge
‘60’s Snare
506 Snare
506 Snare 2
506 Low Snare
506 Low Snare 2
‘69 Snare
Pong Snare
Filter Snare
Wood Snare 1
Wood Snare 2
Deep Maple Snare
Studio Snare
Distant Power Snare
Crackless Snare
Gunshot Snare 1
Gunshot Snare 2
Metal Snare
Brush Swirl Snare
Brush Strike Snare
Brush Edge Snare
Light Brush Snare
Light Long Brush Snare

#

Name

Electronic Snare Drum
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102

House Snare
House Clap
House Effect Snare
Techno Snare
Dance Beat snare
Staccato Snare
TR808 Snare
TR909 Snare
Electric Snare
Reverse Snare
Junkyard Snare
Junkyard EFX
Noise Snare
Jing Snare
Guak Snare
Voice 1
Voice 2
Cartoon Punch
Simmons Snare 1
Simmons Snare 2
Simmons Snare 3
Simmons Snare 4
Simmons Clap

#

Name

Acoustic Tom
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145

Open Tom 1
Open Tom 2
Open Tom 3
Open Tom 4
Open Tom 5
Rock Tom 1
Rock Tom 2
Rock Tom 3
Rock Tom 4
Big Tom 1
Big Tom 2
Big Tom 3
Big Tom 4
Big Tom 5
Power Tom 1
Power Tom 2
Power Tom 3
Power Tom 4
Funk Tom 1
Funk Tom 2
Funk Tom 3
Fusion Tom 1
Fusion Tom 2
Fusion Tom 3
‘69 Tom 1
‘69 Tom 2
‘69 Tom 3
‘71 Tom 1
‘71 Tom 2
‘71 Tom 3
Vintage Tom 1
Vintage Tom 2
Vintage Tom 3
Hip Hop Tom 1
Hip Hop Tom 2
Hip Hop Tom 3
Hip Hop Tom 4
Hip Hop Tom 5
Hip Hop Tom 6
Brush Tom 1
Brush Tom 2
Brush Tom 3
Brush Tom 4

SD7K User’s Manual

SD7K

Voice List cont...
#

Name

Electric Tom
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193

TR808 Tom 1
TR808 Tom 2
TR808 Tom 3
TR808 Tom 4
TR808 Tom 5
TR808 Tom 6
Electric 1 Tom 1
Electric 1 Tom 2
Electric 1 Tom 3
Electric 1 Tom 4
Electric 2 Tom 1
Electric 2 Tom 2
Electric 2 Tom 3
Electric 2 Tom 4
Electric 3 Tom 1
Electric 3 Tom 2
Electric 3 Tom 3
TR909 Tom 1
TR909 Tom 2
TR909 Tom 3
Spike Jr
Spike
Look At Da Birdie
Junkyard 1
Junkyard 2
Junkyard 3
Noise Tom 1
Noise Tom 2
Noise Tom 3
Voice Tom 1
Voice Tom 2
Voice Tom 3
Submarine Tom 1
Submarine Tom 2
Submarine Tom 3
Simmons V1 Tom 1
Simmons V1 Tom 2
Simmons V1 Tom 3
Simmons V2 Tom 1
Simmons V2 Tom 2
Simmons V2 Tom 3
Simmons V3 Tom 1
Simmons V3 Tom 2
Simmons V3 Tom 3
Simmons V4 Tom 1
Simmons V4 Tom 2
Simmons V4 Tom 3
Simmons Bend Tom

#

Name

Cymbal
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236

Standard 20” Ride
Standard 22” Ride
Standard Ride Bell
Rock Ride
Ride Edge
Rock Bell
Dry Ride
Dry Ride Bell
Rivet Ride
Vintage Ride
‘60’s Ride
Clean Pop Ride
Pop Ride Edge
Light Flat Ride
Flat Ride
Junkyard Break
Junkyard Metal
Junkyard Spring
Industrial Short
Industrial Long
Glass China
Standard Crash
China 1
Splash
Crystal Crash
China 2
China Low
Orchestra Hit
Orchestra Cymbals
Gong 1
Gong 2
Water Gong
Reverse Cymbal
TR808 Cymbal 1
TR808 Cymbal 2
TR808 Cymbal 3
TR909 Cymbal 1
Junkyard Cymbal 1
Junkyard Cymbal 2
Cymbal Effect 1
Cymbal Effect 2
Laser Ray
Drive By

www.simmonsdrums.net

#

Name

Hi-Hat
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252

Standard Hats 1
Standard Hats 2
Quick Hats
Rock Hats
Pop Hats
Brush Hats
‘60’s Hats
Mini Hats
House Hats
TR808 Hats
TR909 Hats
Cartoon Hats
Voice Hats
Junkyard Hats
Noise Hats
Bass Hats

#

Name

Percussion
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300

Metronome Bell
Metronome Click
Scratch
Scratch Push
DJ EFX
HiQ Zap
Ding Bell
Finger Snaps
Standard Clap
Tambourine
Vibraslap
Agogo Low
Agogo High
Bell Tree
Bongo High
Bongo Low
Shaker
Conga Slap Low
Conga Slap High
Elect Conga Low
Open Conga
Conga Slap
Cowbell
Timbale Hi
Timbale Low
Timpani High
Timpani Low
Open Tabla High
Open Tabla Low
Slap Tabla
Mute Tabla slap
Cabasa
Maracas
Short Whistle
Guiro Short
Guiro Long
Claves
Woodblock
Cuica Muted
Cuica Open
Triangle Muted
Triangle Open
Sleigh Bells
Wind Chimes
Castanets
Surdo Muted
Surdo Open
Lotus Drum

19

digital drum kit

Drum Kit list
#

Preset Kit

#

Preset Kit

#

Preset Kit

#

Preset Kit

Factory Preset Kits

Factory Preset Kits

User Programmable Kits

User Programmable Kits

1
2
3
4
5
6
7
8
9
10

11
12
13
14
15
16
17
18
19
20

21
22
23
24
25
26
27
28
29
30

31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50

Rock
Standard 1
Room
Standard 2
Hip-hop
Electronic
808
House
Fusion
Brush

‘60’s
Simmons 1
Simmons 2
Funk
Jazz Latin
Percussions
Metal
Orchestral
Studio
Junkyard

User 1 - ‘70’s
User 2 - Latin Percussion
User 3 - Tablas
User 4 - DJ EFX
User 5 - 909
User 6 - Industry
User 7 - Cartoon
User 8 - Voice
User 9 - Simmons 3
User 10 - Simmons 4

(User 11 (User 12 (User 13 (User 14 (User 15 (User 16 (User 17 (User 18 (User 19 (User 20 (User 21 (User 22 (User 23 (User 24 (User 25 (User 26 (User 27 (User 28 (User 29 (User 30 -

Rock)
Standard 1)
Room)
Standard 2)
Hip-Hop)
Electronic)
808)
House)
Fusion)
Brush)
60’s)
Simmons 1)
Simmons 2)
Funk)
Jazz Latin)
Percussions)
Metal)
Orchestral)
Studio)
Junkyard)

#

Name

Song List
#

Name

1
2
3
4
5
6
7
8
9
10
11
12
13
14

Funk 1
Fusion 1
Latin Jazz
Dance
Big Band
Slow Fusion
Samba
Modern Jazz
Country
Reggae
Salsa
Bluegrass
Mambo
Beguine

20

#
15
16
17
18
19
20
21
22
23
24
25
26
27
28

Name
Drum ‘n Bass
Jazz
Bossa
Pop
Rock ‘n Roll 1
House
Hip Hop
6/8 Ballad
Ballad 1
Boogie
Punk
Rock ‘n Roll 2
Metal
16 Beat

#

Name

#

Name

29
30
31
32
33
34
35
36
37
38
39
40
41
42

Rhumba
Shuffle
Swing
Blues 1
Blues 2
Fusion2
Funk 2
Acid Fusion
Folk Pop
Latin
Ballad 2
Disco
8 Beat
Funk 3

43
44
45
46
47
48
49
50

Slow Rock
R&B 1
R&B 2
6/8 R&B
Pop Rock
Hard Rock
Pop Ballad
New Age

SD7K User’s Manual

SD7K

General MIDI voice list
STRINGS
041
Violin
042
Viola
043
Cello
044
Contrabass
045
Tremolo Strings
046
Pizzicato Strings
047
Orchestral Harp
048
Timpani

SYNTH PAD
089
Pad 1 (new age)
090
Pad 2 (warm)
091
Pad 3 (polysynth)
092
Pad 4 (choir)
093
Pad 5 (bowed)
094
Pad 6 (metallic)
095
Pad 7 (halo)
096
Pad 8 (sweep)

CHROMATIC PERCUSSION
009
Celesta
010
Glockenspiel
011
Music box
012
Vibraphone
013
Marimba
014
Xylophone
015
Tubular Bells
016
Dulcimer

ENSEMBLE
049
String Ensemble 1
050
String Ensemble 2
051
Synth Strings 1
052
Synth Strings 2
053
Choir “Aahs”
054
Voice “Oohs”
055
Synth Voice
056
Orchestra Hit

SYNTH EFFECT
097
FX 1 (rain)
098
FX 2 (soundtrack)
099
FX 3 (crystal)
100
FX 4 (atmosphere)
101
FX 5 (brightness)
102
FX 6 (goblins)
103
FX 7 (echoes)
104
FX 8 (sci-fi)

ORGAN
017
Drawbar Organ
018
Percussive Organ
019
Rock Organ
020
Church Organ
021
Reed Organ
022
Accordion
023
Harmonica
024
Tango Accordion

BRASS
057
058
059
060
061
062
063
064

Trumpet
Trombone
Tuba
Muted Trumpet
French Horn
Brass Section
Synth Brass 1
Synth Brass 2

ETHNIC
105
Sitar
106
Banjo
107
Shamisen
108
Koto
109
Kalimba
110
Bagpipe
111
Fiddle
112
Shanai

GUITAR
025
Acoustic Nylon Guitar
026
Acoustic Steel Guitar
027
Electric Jazz Guitar
028
Electric Clean Guitar
029
Electic Muted Guitar
030
Overdriven Guitar
031
Distortion Guitar
032
Guitar Harmonics

REED
065
066
067
068
069
070
071
072

Soprano Sax
Alto Sax
Tenor Sax
Baritone Sax
Oboe
English Horn
Bassoon
Clarinet

PERCUSSIVE
113
Tinkle Bell
114
Agogo
115
Steel Drums
116
Woodblock
117
Taiko Drum
118
Melodic Tom
119
Synth Drum
120
Reverse Cymbal

BASS
033
034
035
036
037
038
039
040

PIPE
073
074
075
076
077
078
079
080

Piccolo
Flute
Recorder
Pan Flute
Bottle Blow
Shakuhachi
Whistle
Ocarina

SOUND EFFECT
121
Guitar Fret Noise
122
Breath Noise
123
Seashore
124
Bird Tweet
125
Telephone Ring
126
Helicopter
127
Applause
128
Gunshot

PIANO
001
002
003
004
005
006
007
008

Acoustic Grand Piano
Bright Acoustic Piano
Electric Grand Piano
Honky-Tonk Piano
Electric Piano 1
Electric Piano 2
Harpsichord
Clavichord

Acoustic Bass
Electric Bass (finger)
Electric Bass (pick)
Fretless Bass
Slap Bass 1
Slap Bass 2
Synth Bass 1
Synth Bass 2 		

SYNTH LEAD
081
Lead 1 (square)
082
Lead 2 (sawtooth)
083
Lead 3 (caliope lead)
084
Lead 4 (chiff lead)
085
Lead 5 (charang)
086
Lead 6 (voice)
087
Lead 7 (fifths)
088
Lead 8 (bass + lead)

www.simmonsdrums.net

21

digital drum kit

Percussion Set list
#

Standard

Room

Rock

Electronic

Ch 10 PC
Ch 9,16 PC		

1
1,5

2
9

3
17,18

4
25

27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87

High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metronome Click
Metronome Bell
Acoustic Bass Drum
Bass Drum 1
Side Stick
Acoustic Snare
Hand Clap
Hard Snare Drum
Low Floor Tom
Closed Hi-Hat
High Floor Tom
Pedal Hi-Hat
Low Tom
Open Hi-Hat
Low-Mid Tom
Hi-Mid Tom
Crash Cymbal 1
High Tom
Ride Cymbal 1
Chinese Cymbal
Ride Bell
Tambourine
Splash Cymbal
Cowbell
Crash Cymbal 2
Vibraslap
Ride Cymbal 2
Hi Bongo
Low Bongo
Mute Hi Conga
Open Hi Conga
Low Conga
High Timbale
Low Timbale
High Agogo
Low Agogo
Cabasa
Maracas
Short Whistle
Long Whistle
Short Guiro
Long Guiro
Claves
Hi Wood Block
Low Wood Block
Mute Cuica
Open Cuica
Mute Triangle
Open Triangle
Shaker
Jingle Bell
Belltree
Castanets
Mute Surdo
Open Surdo

D
D
D
D
D
D
D
D

D
D
D
D
D
D
D
D

D
D
D
D
D
D
D
D

D

D

D

D

D

D

D

D

D

22

Key

D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
G#5
A5
A#5
B5
C6
C#6
D6
D#6

Bass Drum 2
Rock Kick Drum
Snare Drum 2
Hard Snare Drum
Room Low Tom 2
Closed Hi-Hat 2
Room Low Tom 1
Pedal Hi-Hat 2
Room Mid Tom 2
Open Hi-Hat 2
Room Mid Tom 1
Room Hi Tom 2
Room Hi Tom 1
Ride Cymbal 2
Chinese Cymbal 2
Ride Bell 2

Acoustic Bass Drum 2
Rock Kick Drum
Acoustic Snare 2
Acoustic Snare 3
Rock Low Tom 2
Closed Hi-Hat 2
Rock Low Tom 1
Pedal Hi-Hat 2
Rock Mid Tom 2
Open Hi-Hat 2
Rock Mid Tom 1
Rock Hi Tom 2
Rock Hi Tom 1
Ride Cymbal 2
Chinese Cymbal 2
Ride Bell 2

D

D

D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D

D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D

Splash Cymbal 2
Cowbell 2

Splash Cymbal 2
Cowbell 2

Acoustic Bass Drum
El Kick Drum
Hard Snare Drum
Electric Snare
El Low Tom 2
Closed Hi-Hat 3
El Low Tom 1
Pedal Hi-Hat 3
El Mid Tom 2
Open Hi-Hat 3
El Mid Tom 1
El Hi Tom 2
El Hi Tom 1
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D

SD7K User’s Manual

SD7K

Percussion Set list cont...
#

Key

808

Jazz

Brush

Orchestra

Effects

Ch 10 PC		
Ch 9,16 PC		

5
26

6
33

7
41

8
49

N/A
57

27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87

D
D
D
D
D
D
D
D

D
D
D
D
D
D
D
D

D
D
D
D
D
D
D
D

Closed Hi-Hat 2
Pedal Hi-Hat
Open Hi-Hat 2
Ride Cymbal 1

Buzz
Gong
Scratch FX1
Scratch FX2
Scratch FX3
Scratch FX4
Gtr.Cut Noise
Gtr.Cut Noise 2 (up)
Muted Dist.Gtr. 1
Muted Dist.Gtr. 2
Dist.Gtr. Slide 1
Dist.Gtr. Slide 2
High Q
Slap
Scratch Push
Scratch Pull
Sticks
Square Click
Metronome Click
Metronome Bell
Guitar Slide
Gtr.Cut Noise1(down)
Gtr.Cut Noise 2 (up)
Gtr.Cut Noise 3
Key Click
Laugh
Scream
Punch
Heart Beat
Footstep1
Footstep2
Applause
Door Creak
Door Slam
Scratch
Wind Chine
Car Engine start
Car Break
Car Pass By
Gun Shot
Crickets
Train
Noise
Helicopter
Industrial Noise
Gun Shot
Machine Gun
Laser Gun
Explosion
Dog Bark
Horse Gallop
Birds Chirping
Rain
Thunder
Wind
Sea Shore
Stream
Bubbles
Cat
Bird
Dog

D#1
E1
F1
F#1
G1
G#1
A1
A#1
B1
C2
C#2
D2
D#2
E2
F2
F#2
G2
G#2
A2
A#2
B2
C3
C#3
D3
D#3
E3
F3
F#3
G3
G#3
A3
A#3
B3
C4
C#4
D4
D#4
E4
F4
F#4
G4
G#4
A4
A#4
B4
C5
C#5
D5
D#5
E5
F5
F#5
G5
G#5
A5
A#5
B5
C6
C#6
D6
D#6

Acoustic Bass Drum 2
808 Kick Drum
D

808 Snare Drum
D

Jazz Kick 2
Jazz Kick 1
D

Jazz Snare Drum
D

Jazz Kick 2
Jazz Kick 1
D

Jazz Snare Drum
Hand Clap
Brush Slap
Brush Low Tom 2

Hard Snare Drum
808 Low Tom 2
808 Closed Hi-Hat
808 Low Tom 1
808 Pedal Hi-Hat
808 Mid Tom 2
808 Open Hi-Hat
808 Mid Tom 1
808 Hi Tom 2
808 Cymbal
808 Hi Tom 1

Hard Snare Drum
Jazz Low Tom 2
Closed Hi-Hat 2
Jazz Low Tom 1
Pedal Hi-Hat 2
Jazz Mid Tom 2
Open Hi-Hat 2
Jazz Mid Tom 1
Jazz Hi Tom 2
Jazz Tom 1

Brush Hi Tom 1

D
D
D
D
D
D
D
D
D
D
D

D
D
D
D

D
D

808 Mute Hi Conga
808 Open Hi Conga
808 Low Conga
D
D
D
D
D

808 Maracas
D
D
D
D

808 Claves
D
D
D
D
D
D
D
D
D
D
D
D

www.simmonsdrums.net

D

D

Brush Low Tom 1
D

Brush Mid Tom 2
D

Brush Mid Tom 1
Brush Hi Tom 2
D

Rivet Ride
D

Splash Cymbal 3

Splash Cymbal 3

D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D

D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D

D
D
D
D

Concert BD 2
Concert BD 1
D

Concert SD
Castanets
Concert SD
Timpani F
Timpani F#
Timpani G
Timpani G#
Timpani A
Timpani A#
Timpani B
Timpani C
Timpani C#
Timpani D
Timpani D#
Timpani E
Timpani F
D
D
D

Concert Cymbal 2
D

Concert Cymbal 1
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D
D

23

digital drum kit

midi implementation chart
Function
Basic
Channel

Default
Changed
Default
Mode
Messages
Altered
Note		
Number:
True voice
Velocity
Note on
Note off
After
Key’s
Touch
Channel’s
Pitch Bend		
Control
0
Change
1
4
5
6
7
10
11
64
65
66
67
80
81
91
93
100, 101
120
121
123
Program Change
System
Exclusive
System
: Song Position
Common
: Song Select
: Tune
System
: Clock
Real Time
: Commands
Aux
: Local ON/OFF
: All Notes OFF
Messages
: Active Sense
: Reset

Transmitted

Recognized

10 ch
X
X
X
**************
0–127
**************
0 (99H, V=1–127)
0 (99H,V=0)
X
X
X
X
X
0
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
X
0
X
X
X
X
0
0
X
X
0
X

1–16
X
X
X
**************
0–127
0–127
0 (9nH,V=1-127)
0 (8nH or 9nH,V=0)
X
X
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
0
X
X
X
X
X
X
X
X
X

0: YES
X: NO

24

Remarks

Bank Select
Modulation
Foot Controller
Portamento Time
Data Entry
Volume
Pan
Expression
Sustain Pedal
Portamento ON/OFF
Sostenuto Pedal
Soft Pedal
Reverb Program
Chorus Program
Reverb Level
Chorus Level
RPN LSB, MSB*
All Sound OFF
Reset All Controller
All Notes OFF

START and STOP only

* Valid RPN # 0,1,2

SD7K User’s Manual

Two (2) Year Limited Warranty
Subject to the limitations set forth below, Simmons® hereby represents and warrants that the components of this product shall be free from defects
in workmanship and materials, including implied warranties of merchantability or fitness for a particular purpose, subject to normal use and service,
for two (2) year to the original owner from the date of purchase.
Retailer and manufacturer shall not be liable for damages based upon inconvenience, loss of use of product, loss of time, interrupted operation
or commercial loss or any other incidental or consequential damages including but not limited to lost profits, downtime, goodwill, damage to or
replacement of equipment and property, and any costs of recovering, reprogramming, or reproducing any program or data stored in equipment
that is used with Simmons® products. This guarantee gives you specific legal rights. You may have other legal rights which vary from state
to state. Some states do not allow limitations on how long an implied warranty lasts, so the above limitation may not apply to you.
Simmons
P.O. Box 5111
Thousand Oaks, CA 91359-5111
All trademarks and registered trademarks mentioned herein are recognized as the property of their respective holders.
Made in China.
0704-7910

www.simmonsdrums.net



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