SlotsGame_Manual_v.1.0.0.odt Slots Game Manual V.3.3.1

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SLOTS GAME
PDF Manual
INTRODUCTION
Thank you for purchasing Slots Game from us.
There are 1000+ development hours committed to this project.
It is being constantly improved and upgraded to reflect latest platform requirements.
PACKAGE SPECIFICATION
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Slots Game source-code v.3.3.1 (iOS & Google Play - Unity CrossPlatform project)
PDF Manual & YouTube Video Tutorial links
3 Photoshop templates – PSD files
ID Sheet – text document
REQUIREMENTS

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Unity 5.3.1
Xcode 7.2.1
Mac Yosemite (publishing to App Store & Google Play)
Windows 7 (Google Play only)
iPhone or iPad (iOS9 & higher)
Android device (Ice Cream & higher)
FEATURES

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InApp Purchase plugin for iOS App Store & Google Play
Chartboost Interstitial Ads, Reward Video, More Games feature
Applovin Interstitial Ads, Reward Video
Unity Interstitial Ads
Game Center for iOS
Leave Review PopUp for iOS App Store & Google Play
Bonus Coins PopUp
C# scripts
INSTRUCTIONS
Follow all 3 chapters to complete the code.
BLUE text in this manual represents value fields in the project.
GREEN text represents the path to each field.
HAVE FUN RESKINNING AND MONETISING!

Page 1

CONTENT

Chapter 01
CODE SETTINGS
01.01
01.02

BASIC SETTINGS
ADVERTISING SETTINGS
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01.03

APPLOVIN ADS
CHARTBOOST ADS
UNITY ADS
ADVERTISMENT NETWORKS PRIORITY

INAPP PURCHASES SETTINGS

Chapter 02
GRAPHICS SETUP
02.01
02.02
02.03
02.04
02.05

PREPARING GRAPHICS
IMPORTING GRAPHICS
UPDATING ATLAS / REPLACING GRAPHICS
UPDATING ICON
UPDATING REELS IMAGES

Chapter 03
PUBLISHING
03.01
03.02

PUBLISHING TO iOS APP STORE
PUBLISHING TO GOOGLE PLAY

CONTACTS

Page 2

Chapter 01
CODE SETTINGS

01.01 BASIC SETTINGS
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COMPLETE ID SHEET

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Open SLOTS GAME project in Unity 5.3.1

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GO TO FILE/ BUILD SETTINGS/ INSPECTOR/
PLAYER SETTINGS
◦ enter Company Name
◦ enter Product Name

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under OTHER SETTING
◦ enter Bundle Identifier
◦ enter Version
◦ enter Build (iOS)
◦ enter Bundle Version Code (Android)

01.02 ADVERTISING SETTINGS
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Open SLOTS GAME Unity project scene
◦ 02_Slots_Game_Scene
APPLOVIN ADS
◦ GO TO HIERARCHY/AD_MANAGER/APPLOVIN
▪ if you want to use Applovin check AppLovin Use
▪ enter AppLovin SDK Key (find in your ID SHEET)
▪ set # of coins for reward video Video Reward

Page 3

CHARTBOOST ADS
◦ GO TO HIERARCHY/AD_MANAGER/CHARTBOOST
▪ if you want to use Chartboost check Chartboost Use
▪ set # of coins for reward video Video Reward

◦ GO TO CHARTBOOST/ EDIT SETTINGS
▪ enter Chartboost APP ID for iOS (find in your ID SHEET)
▪ enter Chartboost APP SIGNATURE for iOS (find in your ID SHEET)
▪ enter Chartboost APP ID for Google Play (find in your ID SHEET)
▪ enter Chartboost APP SIGNATURE for Google Play (find in your ID SHEET)

Page 4

UNITY ADS
◦ GO TO HIERARCHY/AD_MANAGER/UNITYADS
▪ if you want to use Unity Ads check Unity Ads in Use
▪ set # of coins for reward video Video Reward

◦ GO TO WINDOW/ SERVICES / SETTINGS
▪ enter PROJECT NAME (find in your ID SHEET)
▪ enter ORGANIZATION (find in your ID SHEET)
▪ enter UNITY PROJECT ID (find in your ID SHEET)

ADVERTISMENT NETWORKS PRIORITY
◦ GO TO HIERARCHY/AD_MANAGER
▪ change priority for each network where high means network being first to be served
▪ each priority state must be used only once

Page 5

01.03 INAPP PURCHASES SETTINGS
◦ GO TO WINDOW/ STANS ASSETS/ ULTIMATE MOBILE/ EDIT SETTINGS
▪ select iOS SETTINGS
▪ enter Apple ID (find in your ID SHEET)
▪ select Android SETTINGS
▪ enter BASE 64 KEY (find in your ID SHEET)

Page 6

◦ GO TO HIERARCHY/ DEVICE MANAGER/ iOS MANAGER
▪ enter LEADERBOARD ID (find in your ID SHEET)
▪ double click on iOS_IAP_PAYMENT_MANAGER
▪ replace ID's

◦ GO TO HIERARCHY/ DEVICE MANAGER/ ANDROID MANAGER
▪ enter RATE URL (find in your ID SHEET)
▪ double click on ANDROID_PAYMENT_MANAGER
▪ replace ID's

Page 7

Chapter 02
GRAPHICS SETUP
02.01 PREPARING GRAPHICS
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OPEN PHOTOSHOP TEMPLATE SlotsGame_Skin1.psd (Photoshop CC 2014)
PLACE YOUR NEW GRAPHICS IN NEW LAYER (Place New Graphics HERE)
TURN OFF LAYER Default Graphics
TURN OFF LAYER Background
GO TO FILE/ SAVE FOR WEB
CLICK SAVE
SELECT SLICES - ALL USER SLICES
CHOSE DESTINATION WHERE IMAGES WILL BE SAVED
CLICK SAVE
REPEAT SAME STEPS WITH SlotsGame_Skin2.psd & SlotsGame_Skin3.psd

Page 8

02.02 IMPORTING GRAPHICS
◦ GO TO DESTINATION WHERE YOU SAVED YOUR IMAGES
◦ FIND & OPEN FOLDER SlotsGame_Skin1
◦ DRAG & DROP ALL IMAGES TO UNITY PROJECT / 05_TEXTURE/ NEW_SPRITES

02.03 UPDATING ATLAS / REPLACING GRAPHICS
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OPEN ATLAS MAKER WINDOW NGUI/ OPEN/ ATLAS MAKER
SELECT ATLAS Slots_Skin_1
SELECT IMPORTED SPRITES FROM FOLDER New_sprites
CLICK ON Update BUTTON IN ATLAS MAKER
REMOVE IMAGES FROM New_sprites FOLDER
REPEAT STEPS 02.02 & 02.03 FOR IMAGES FROM SKIN2 & SKIN3 FOLDER

Page 9

02.04 UPDATING ICON
◦ DRAG & DROP ICON IMAGE TO UNITY PROJECT / 05_TEXTURE/ ICON
◦ CHANGE TEXTURE TYPE TO Sprite

◦ GO TO FILE/ PLAYER SETTINGS
◦ SELECT DEFAULT ICON FROM Icon FOLDER

Page 10

02.05 UPDATING REELS IMAGES
IF YOU HAVE PHOTOSHOP
◦ GO TO / PROJECT/ 05_TEXTURE/ ARTWORK_SPRITES / REELS / PSD
◦ DOUBLE CLICK ON Slots icons TO LAUNCH FILE IN PHOTOSHOP
◦ PLACE YOUR NEW GRAPHICS IN NEW LAYER
◦ CENTER IMAGES ON RIGHT PLACE
◦ TURN OFF LAYER Default_graphics
◦ GO TO FILE/ SAVE
◦ CLICK SAVE
IF YOU DON'T HAVE PHOTOSHOP
◦ GO TO PROJECT/ 05_TEXTURE/ ARTWORK_SPRITES / REELS / TEXTURE
◦ COPY Slots icons AND EDIT IN YOUR IMAGE EDITING SOFTWARE
◦ IMPORT NEW IMAGE TO UNITY PROJECT
◦ GO TO PROJECT/ 04_MATERIAL AND SELECT reel_texture
◦ SELECT YOUR NEW TEXTURE IN INSPECTOR

Page 11

Chapter 03
PUBLISHING
03.01 PUBLISHING TO iOS APP STORE
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GO TO HIERARCHY/ DEVICE_MANAGER
TURN ON iOS_Manager (CHECK)
TURN OFF Android_Manager (UNCHECK)
GO TO FILE/ BUILD SETTINGS
SELECT iOS PLATFORM
CLICK SWITCH PLATFORM
CLICK BUILD

◦ OPEN YOUR BUILD PROJECT IN XCODE (USE Xcode 7.2.1 )
◦ CHANGE TEAM & CLICK ON FIX ISSUES
◦ ADD FOLLOWING FRAMEWORKS BY CLICKING ON + SIGN
▪ CoreData.framework

Page 12

◦ GO TO BUILD SETTINGS & SEARCH FOR BITCODE
◦ CHANGE ENABLE BITCODE TO NO

◦ GO TO BUILD SETTINGS & SEARCH FOR Other Linker Flags
◦ CHANGE VALUE TO -ObjC

◦ GO TO BUILD PHASES & SEARCH FOR:
▪ ALAdDelegateWrapper.m
▪ ALInterstitialCache.m
▪ ALManagedLoadDelegate.m
▪ AppLovinUnity.mm
◦ CHANGE VALUE TO -fno-objc-arc

Page 13

◦
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TO TEST AND RUN GAME
GO TO PRODUCT SELECT CLEAN
CONNECT YOUR DEVICE (iPhone or iPad) TO YOUR MAC
CHANGE DEVICE FROM Generic iOS Device TO “YOUR DEVICE” (Mike iPhone)
CLICK ON PLAY BUTTON TO RUN GAME ON DEVICE

TO PUBLISH GAME
◦ GO TO BUILD SETTINGS
◦ CHANGE CODE SIGNING IDENTITY TO iOS DISTRIBUTION
◦ GO TO PRODUCT SELECT ARCHIVE

Page 14

03.02 PUBLISHING TO GOOGLE PLAY
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GO TO HIERARCHY/ DEVICE_MANAGER
TURN ON Android_Manager (CHECK)
TURN OFF iOS_Manager (UNCHECK)
GO TO PROJECT/ PLUGINS/ ANDROID
DOUBLE CLICK AndroidManifest
IN LINE 10 REPLACE “8487000” WITH "@integer/google_play_services_version"
SAVE THE MANIFEST

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GO TO FILE/ BUILD SETTINGS
SELECT PLAYER SETTINGS/INSPECTOR/ PUBLISHING SETTINGS
CREATE NEW KEYSTORE
GO TO FILE/ BUILD SETTINGS
SELECT Android PLATFORM
CLICK SWITCH PLATFORM
CLICK BUILD

!!! IMPORTANT BACKUP KEYSTORE FOR FUTURE UPDATES IMPORTANT !!!
Page 15

THAT'S IT!
Thank you for taking the time to learn about this project.
We update this manual as often as the source-code itself.
If you find a bug or something important missing in the manual don't be shy.
Let us know. We can fix it for you!
We are happy to provide help if you run into a problem via contacts below.
REGARDS,
TEAM SLOVACK
CONTACTS
General SUPPORT
email: support@slovack.com
(please include subject line: ChuppaSlotsGame – “your purchase ID” )
PERSONAL SUPPORT
email: sscmike@slovack.com
(please include subject line: ChuppaSlotsGame – “your purchase ID” )
twitter: @devs2devs
fiverr gigs: www.fiverr.com/sscmike
web: www.slovack.com

All rights reserved © STUDIO SLOVACK LTD
Page 16



Source Exif Data:
File Type                       : PDF
File Type Extension             : pdf
MIME Type                       : application/pdf
PDF Version                     : 1.4
Linearized                      : No
Page Count                      : 16
Language                        : en-GB
Title                           : SlotsGame_Manual_v.1.0.0.odt
Author                          : michal tomcany
Keywords                        : Slots, Game, developed, by, Studio, Slovack, LTD
Creator                         : Writer
Producer                        : OpenOffice 4.1.2
Create Date                     : 2016:04:29 12:09:36+02:00
EXIF Metadata provided by EXIF.tools

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