Vimba Manual For Linux

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Vimba

Vimba Manual for Linux
2.1.3

Vimba Manual for Linux 2.1.3

September 2017

Legal No ce

Legal Notice
Trademarks
Unless stated otherwise, all trademarks appearing in this document of Allied Vision Technologies are
brands protected by law.

Warranty
The information provided by Allied Vision is supplied without any guarantees or warranty whatsoever,
be it specific or implicit. Also excluded are all implicit warranties concerning the negotiability, the
suitability for specific applications or the non-breaking of laws and patents. Even if we assume that the
information supplied to us is accurate, errors and inaccuracy may still occur.

Copyright
All texts, pictures and graphics are protected by copyright and other laws protecting intellectual
property. It is not permitted to copy or modify them for trade use or transfer, nor may they be used on
websites.

Allied Vision Technologies GmbH 09/2017
All rights reserved.
Managing Director: Mr. Frank Grube
Tax ID: DE 184383113
Headquarters:
Taschenweg 2a
D-07646 Stadtroda, Germany
Tel.: +49 (0)36428 6770
Fax: +49 (0)36428 677-28
e-mail: info@alliedvision.com

Vimba Manual for Linux 2.1.3

2

Contents

Contents
1 Contacting Allied Vision
2 Document history and conventions
2.1 Document history . . . . . . . .
2.2 Conventions used in this manual
2.2.1 Styles . . . . . . . . . .
2.2.2 Symbols . . . . . . . . .

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4 Vimba Class Generator (not for ARM systems)
4.1 Main window . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
4.2 C++ code generation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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5 Vimba Firmware Updater
5.1 Uploading firmware . . . . . . . .
5.2 Aborting a firmware upload . . . .
5.3 Troubleshooting . . . . . . . . . .
5.4 Command line Firmware Updater

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6 Vimba Setup
6.1 Prerequisites . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
6.2 Installing Vimba . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .
6.3 Uninstalling Vimba . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .

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7 Vimba - Feature Overview

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3 Vimba SDK Overview
3.1 Compatibility . . . . . . . . . . . . . . . . . . .
3.2 Architecture . . . . . . . . . . . . . . . . . . . .
3.3 API Entities Overview . . . . . . . . . . . . . . .
3.4 Features in Vimba . . . . . . . . . . . . . . . . .
3.5 Vimba’s Transport Layers . . . . . . . . . . . . .
3.6 Synchronous and asynchronous image acquisition
3.7 Notifications . . . . . . . . . . . . . . . . . . . .
3.8 Building applications . . . . . . . . . . . . . . .
3.8.1 Setting up Visual Studio . . . . . . . . .

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8 Vimba System
8.1 Info [Allied Vision] . . . . . . . . . . .
8.1.1 Elapsed [Allied Vision] . . . .
8.1.2 GeVTLIsPresent [Allied Vision]
8.1.3 UsbTLIsPresent [Allied Vision]

Vimba Manual for Linux 2.1.3

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3

Contents

8.2

8.3

8.4

Discovery [Allied Vision] . . . . . . . . . . . . . . . . .
8.2.1 GeVDiscoveryAllOff [Allied Vision] . . . . . . .
8.2.2 GeVDiscoveryAllAuto [Allied Vision] . . . . . .
8.2.3 GeVDiscoveryAllOnce [Allied Vision] . . . . . .
8.2.4 GeVDiscoveryStatus [Allied Vision] . . . . . . .
8.2.5 GeVDiscoveryAllDuration [Allied Vision] . . . .
8.2.6 DiscoveryCameraIdent [Allied Vision] . . . . .
8.2.7 DiscoveryCameraEvent [Allied Vision] . . . . .
8.2.8 DiscoveryInterfaceIdent [Allied Vision] . . . . .
8.2.9 DiscoveryInterfaceEvent [Allied Vision] . . . .
ForceIP [Allied Vision] . . . . . . . . . . . . . . . . . .
8.3.1 GeVForceIPAddressMAC [Allied Vision] . . . .
8.3.2 GeVForceIPAddressIP [Allied Vision] . . . . . .
8.3.3 GeVForceIPAddressSubnetMask [Allied Vision]
8.3.4 GeVForceIPAddressGateway [Allied Vision] . .
8.3.5 GeVForceIPAddressSend [Allied Vision] . . . .
ActionControl [Allied Vision] . . . . . . . . . . . . . .
8.4.1 ActionCommand [Allied Vision] . . . . . . . .
8.4.2 ActionDeviceKey [Allied Vision] . . . . . . . .
8.4.3 ActionGroupKey [Allied Vision] . . . . . . . . .
8.4.4 ActionGroupMask [Allied Vision] . . . . . . . .
8.4.5 GevActionDestinationIPAddress [Allied Vision] .

9 Ancillary Data Features
9.1 ChunkData [Allied Vision] . . . . . . . . . . . . . . .
9.1.1 ChunkAcquisitionFrameCount [Allied Vision]
9.1.2 ChunkUserValue [Allied Vision] . . . . . . .
9.1.3 ChunkExposureTime [Allied Vision] . . . . .
9.1.4 ChunkGain [Allied Vision] . . . . . . . . . .
9.1.5 ChunkSyncInLevels [Allied Vision] . . . . . .
9.1.6 ChunkSyncOutLevels [Allied Vision] . . . . .
10 References

Vimba Manual for Linux 2.1.3

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4

List of Tables

List of Tables
1
2

Use cases for the command line Firmware Updater . . . . . . . . . . . . . . . . . . . .
Command options for the firmware update . . . . . . . . . . . . . . . . . . . . . . . .

Vimba Manual for Linux 2.1.3

27
27

5

1 Contac ng Allied Vision

1

Contacting Allied Vision
Connect with Allied Vision by function
https://www.alliedvision.com/en/meta-header/contact

Find an Allied Vision office or distributor
https://www.alliedvision.com/en/about-us/where-we-are

Email
info@alliedvision.com
support@alliedvision.com

Telephone
EMEA: +49 36428-677-0
The Americas: +1 978-225-2030
Asia-Pacific: +65 6634-9027
China: +86 (21) 64861133

Headquarters
Allied Vision Technologies GmbH
Taschenweg 2a
07646 Stadtroda
Germany
Tel: +49 (0)36428 677-0
Fax: +49 (0)36428 677-28
President/CEO: Frank Grube
Registration Office: AG Jena HRB 208962

Vimba Manual for Linux 2.1.3

6

2 Document history and conventions

This chapter includes:
2.1
2.2

Vimba Manual for Linux 2.1.3

Document history
Conven ons used
2.2.1 Styles . .
2.2.2 Symbols .

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in this
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manual
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7

2 Document history and conven ons

2.1

Document history

Version

Date

Changes

1.0

2013-04-03

Initial version

1.1

2013-05-13

Different links, small changes

1.2

2013-06-18

Added chapter for Class Generator, small corrections, layout changes

1.3

2014-07-09

Major rework of the whole document

1.4

2015-11-09

Renamed several Vimba components and documents (”AVT” no longer
in use), links to new Allied Vision website, new document layout

2.0

2016-02-27

New document layout

2.1

2017-01-27

Added Action Commands, Updated supported operating systems and
SOM, updated layout

2.1.3

September 2017

Integration of Vimba Features Manual, updated section Tested embedded systems and operating systems

2.2

Conven ons used in this manual

To give this manual an easily understood layout and to emphasize important information, the following
typographical styles and symbols are used:

2.2.1

Styles

Style

Function

Example

Emphasis

Programs, or highlighting important things

Emphasis

Publication title

Publication titles

Title

Web reference

Links to web pages

Link

Document reference

Links to other documents

Document

Output

Outputs from software GUI

Output

Input

Input commands, modes

Input

Feature

Feature names

Feature

Vimba Manual for Linux 2.1.3

8

2 Document history and conven ons

2.2.2

Symbols
Practical Tip

Safety-related instructions to avoid malfunctions
Instructions to avoid malfunctions

i

Further information available online

Vimba Manual for Linux 2.1.3

9

3 Vimba SDK Overview

This chapter includes:
3.1
3.2
3.3
3.4
3.5
3.6
3.7
3.8

Vimba Manual for Linux 2.1.3

Compa bility . . . . . . . . . . . . .
Architecture . . . . . . . . . . . . . .
API En es Overview . . . . . . . . .
Features in Vimba . . . . . . . . . . .
Vimba's Transport Layers . . . . . . .
Synchronous and asynchronous image
No fica ons . . . . . . . . . . . . . .
Building applica ons . . . . . . . . .
3.8.1 Se ng up Visual Studio . . .

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acquisi on
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3 Vimba SDK Overview

3.1

Compa bility

Vimba for Linux is an SDK for all Allied Vision cameras with GigE and USB interface. Vimba is designed to
be compatible with future Allied Vision cameras connected to other hardware interfaces. Since Vimba is
based on GenICam, common third-party software solutions can easily be supported.

Supported cameras
• Allied Vision GigE cameras
• Allied Vision USB cameras

Tested PC operating systems
•
•
•
•

Ubuntu (Tested with version 14.04 LTS ”Trusty Tahr” 32-bit)
Ubuntu (Tested with version 16.04 LTS ”Xenial Xerus” 32-bit)
Debian (Tested with version 7 ”Wheezy” 64-bit)
Fedora (Tested with version 23 64-bit)

Tested embedded systems and operating systems
Vimba runs on ARM boards with ARMv7-compatible 32-bit processor (500 MHz or better). VFP3
support and Thumb extension are required. Vimba was tested with ODROID-XU boards. Tested
operating systems: Ubuntu 14.04 LTS and Ubuntu 16.04 LTS.

Tested SOM Vimba was tested with Jetson TX1 (system-on-module). Tested operating systems: Linux
for Tegra X1 R24.2.1 (Jetson TX1 system-on-module). Note that R24.2.1 contains Ubuntu 16.04 and
several bug fixes. Please do not use its predecessor Tegra X1 R24.2.

Tested operating systems Vimba was tested with the following ARMv7 (32-bit hard-float) and
ARMv8 (64-bit hard-float) operating systems:
• Ubuntu 32-bit (tested with version 14.04 LTS ”Trusty Tahr”)
• Linux for Tegra X1 R24.2.1 (Jetson TX1 system-on-module). Note that R24.2.1 contains Ubuntu
16.04 and several bug fixes. Please do not use its predecessor Tegra X1 R24.2.
To optimize the performance of Jetson TX1, see the document
Recommended Embedded Systems on the Vimba website.

You can download application notes about installing Vimba under Linux,
recommended embedded systems, and cross-compiling to ARM from:
http://www.alliedvision.com/en/products/software.html

Vimba and third-party software
Vimba’s transport layers (GenTL producers) are based on GenICam and thus can be used with any
third-party software that includes a GenTL consumer. For more information, see chapter Vimba’s
Transport Layers.

Vimba Manual for Linux 2.1.3

11

3 Vimba SDK Overview

3.2

Architecture
C++ Applicaon

C Applicaon
Image Transform
Library

Vimba C++ API

Vimba C API

USB Transport Layer

GigE Transport Layer

USB interface card

Network interface card

Figure 1: Vimba Architecture
Vimba provides two APIs:
• The C API is Vimba’s basic API. It can also be used as an API for C++ applications. The C API is also
recommended to easily migrate from PvAPI to Vimba.
• The C++ API is designed as a highly efficient and sophisticated API for advanced object-oriented
programming including shared pointers, the STL (Standard Template Library), and interface classes.
All APIs cover the following functions:
•
•
•
•

Listing currently connected cameras
Controlling camera features
Receiving images from the camera
Notifications about camera connections or disconnections

The Image Transform Library converts camera images into other pixel formats and creates color images
from raw images (debayering).
The APIs use GenICam transport layer (GenTL) libraries to actually communicate with the cameras.
These libraries (Vimba GigE TL, and Vimba USB TL) can not be accessed directly through Vimba.
For more detailed information, please refer to the following documents:
• Vimba C Manual (includes a function reference)
• Vimba C++ Manual (includes a function reference)
• Vimba Image Transform Manual

Vimba Manual for Linux 2.1.3

12

3 Vimba SDK Overview

3.3

API En

es Overview

This chapter provides a rough overview of Vimba’s entities to explain their basic principles. The exact
functionalities depend on the programming language.
Features
(API-wide se"ngs)

System

Frame
(wraps image data and addi!onal data)

(represents the API)

Interface

Camera

Ancillary Data

(GigE or USB card)

(physical camera)

(non-image data)

Features
(interface card se"ngs)

Features
(camera se"ngs)

Features
(AncillaryData contents)

Figure 2: Vimba API Entities
All Vimba APIs use the same basic model for providing access to its entities. For object-oriented
programming languages, this model is reflected in the class design, but even the C API supports this
model by using handles as a representation of the different entities.
The System entity represents the API itself. Thus, only one instance of it is available. The application has
to initialize the System entity before any other function can be used. When the application has finished
using the API, it shuts it down through the System entity. The System entity holds a list of interfaces and
cameras internally and serves as the main access point to these entities.
A Camera entity controls a physical camera and receives images from the camera. Its functions are
independent of the underlying interface technology.
An Interface entity represents a port on a physical interface card in the PC. Configuring the interface card
is the main purpose of the Interface entity. The camera can directly be accessed via the System entity.
Frames contain image meta-data as well as references to the data that were sent by the camera (image
and ancillary data). For use in Vimba, they must be created by the application and then be queued at
the corresponding camera. When an image was received, the next available frame is filled and handed
over to the application through a dedicated notification. After having processed the image data, the
application should return the frame to the API by re-enqueuing it at the corresponding camera.
These Vimba entities can be controlled and set up via features:
The System Features contain information about API-wide settings, for example, which transport layer
has been loaded.
The Camera Features configure camera settings such as the exposure time or the pixel format.
Interface Features represent the settings of a physical interface card in the PC, for example, the IP
address of a network interface card.

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3 Vimba SDK Overview

Frames wrap image data and, if enabled, AncillaryData (e.g., camera settings at the time of acquisition),
which may also be queried via feature access.

3.4

Features in Vimba

Within Vimba, settings and options are controlled by features. Many features come from the camera,
which provides a self-describing XML file . Vimba can read and interpret the camera XML file. This
means that Vimba is immediately ready-to-use with any Allied Vision camera. Even if the camera has a
unique, vendor-specific feature, Vimba does not need to be updated to use this feature because it gets
all necessary information from the XML file. Other features are part of Vimba’s core and transport layers.
Vimba provides several feature types:
•
•
•
•
•
•
•

Integer
Float
Enum
String
Command
Boolean
Raw data

Vimba’s features are based on the GenICam industry standard; therefore, Vimba enables using Allied
Vision cameras with GenICam-based third-party software.

Further readings
• In-depth information about GenICam is available on the EMVA website:
http://www.emva.org/standards-technology/genicam/
• Allied Vision GigE camera features are described in the GigE Features Reference.
• Allied Vision USB camera features are described in the USB Features Reference.

3.5

Vimba's Transport Layers

A transport layer (TL) transports the data from the camera to an application on the PC. Vimba contains
GenICam transport layers (GenTL) for Allied Vision GigE and USB cameras.
Since Vimba’s transport layers support GenICam, Allied Vision GigE and USB cameras can easily be used
with a GenICam-compliant third-party software.
For a feature list, see:
• Vimba GigE TL Features Manual
• Vimba USB TL Features Manual

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3 Vimba SDK Overview

3.6

Synchronous and asynchronous image
acquisi on

This chapter explains the principles of synchronous and asynchronous image acquisition. For details,
please refer to the API manuals.
Note that the C++ API provides ready-made convenience functions for standard applications. These
functions perform several procedures in just one step. However, for complex applications with special
requirements, manual programming as described here is still required.

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3 Vimba SDK Overview

Buffer management
Every image acquisition requires allocating memory and handling frame buffers. Independent from the
API, the following interaction between the user and the API is required:
User:
1. Allocate memory for the frame buffers on the host PC.
2. Announce the buffer (this hands the frame buffer over to the API).
3. Queue a frame (prepare buffer to be filled).
Vimba:
4. Vimba fills the buffer with an image from the camera.
5. Vimba returns the filled buffer (and hands it over to the user).
User:
6. Work with the image.
7. Requeue the frame to hand it over to the API.

Synchronous image acquisition
Synchronous image acquisition is simple, but does not allow reaching high frame rates. Its principle is to
handle only one frame buffer and the corresponding image at a time, which is comparable to juggling
with one ball.

Asynchronous image acquisition
Asynchronous image acquisition is comparable to juggling with several balls: While you work with an
image, the next image is being acquired. Simplified said: the more images within a given time you want
to work with, the more buffers you have to handle.

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3 Vimba SDK Overview

synchronous
User

asynchronous
Vimba

User

Image acquisi!on

Vimba
Image acquisi!on
Image acquisi!on

Work with image

Image acquisi!on

Work with image

Work with image

Image acquisi!on

Work with image

Image acquisi!on

Work with image
Work with image
Work with image

Image acquisi!on
Image acquisi!on
Image acquisi!on
4

Figure 3: Acquisition Models

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3 Vimba SDK Overview

3.7

No fica ons

In general, a vision system consisting of cameras and PCs is asynchronous, which means that certain
events usually occur unexpectedly. This includes - among others - the detection of cameras connected
to the PC or the reception of images. A Vimba application can react on a particular event by registering
a corresponding handler function at the API, which in return will be called when the event occurs. The
exact method how to register an event handler depends on the programming language. For further
details, refer to the example programs.

The registered functions are usually called from a different thread than the
application. So extra care must be taken when accessing data shared between
these threads (multithreading environment).
Furthermore, the Vimba API might be blocked while the event handler is
executed. Thus, it is highly recommended to exit the event handler function as
fast as possible.
Not all API functions may be called from the event handler function. For more
details, see the API Manual for the programming language of your choice:
Vimba C Manual or Vimba C++ Manual.

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3 Vimba SDK Overview

3.8

Building applica ons

3.8.1

Se ng up Visual Studio
To ensure backward compatibility, Vimba examples are compatible with Visual
Studio 10 and higher.

The easiest way to set up Visual Studio for C or C++ projects is using the property sheet Examples.props
from the Vimba examples folder. The description below uses C++, but the principle can be applied to
the C API as well. Users of the .NET API can start without any special preparations.
1. In Visual Studio, create a new project. Ignore the Application Wizard, just click Finish.
2. Insert this code into YourProjectName.cpp:
Listing 1: CPP code
# include " stdafx .h"
# include 
# include " VimbaCPP / Include / VimbaCPP .h"
using namespace AVT :: VmbAPI ;
int _tmain (int argc , _TCHAR * argv [])
{
std :: cout << "Hello Vimba " << std :: endl;
VimbaSystem & sys = VimbaSystem :: GetInstance ();
VmbVersionInfo_t version ;
if ( VmbErrorSuccess == sys. QueryVersion ( version ))
{
std :: cout << " Version :" << version . major << "." << version .minor << std :: endl;
}
getchar ();
return 0;
}

3. Open the Property Manager window. In most Visual Studio editions, you can find it by clicking
View -> Other Windows -> Property Manager.
4. In the Property Manager window, click the Add Existing Property Sheet icon .
5. Go to the VimbaCPP_Examples folder. Unless you have changed the folder location during the
Vimba installation, it is located at: C:\Users\Public\Documents\Allied Vision\Vimba_x.x. You need
at least the Examples.props file, which is located in the Build\VS2010 folder. You can add the other
PROPS files later as needed.
Now Visual Studio is set up and you can debug the solution.

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4 Vimba Class Generator (not for ARM systems)

This chapter includes:
4.1
4.2

Vimba Manual for Linux 2.1.3

Main window . . . . . . . . . . . . . . . . . . . . . . .
C++ code genera on . . . . . . . . . . . . . . . . . . .

21
22

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4 Vimba Class Generator (not for ARM systems)

The Vimba Class Generator is a tool for easily creating classes for Vimba C++ API. The generated classes
offer access functions for each found feature, depending on the type of the feature.
After a camera firmware update, regenerate the files and merge the access
functions for new features manually into your previously generated code by
copy & paste.

4.1

Main window

To generate classes, carry out the following steps (refer to the numbers in Figure 4):
1. Select the camera for which you would like to generate code
2. Choose the destination folder for the generated files
3. Customize the code generation with several visible options and template files

Figure 4: Vimba Class Generator - Main Window
The cameras detected during the program startup are listed in the Detected cameras box. Select the
camera for which you want to obtain code.
To detect new cameras, click the Refresh button.

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4 Vimba Class Generator (not for ARM systems)

To change the default destination folder, click the button beside the text field Destination Folder.
Alternatively, enter a path manually (make sure that it is valid).
By default, the Vimba Class Generator warns you before overwriting existing files. To change this
behavior, select the checkbox Overwrite Files without Warning.
The options below Programming Language allow you to configure the code generation, see chapter C++
code generation.
If everything is configured, the Run button is enabled. Click it to generate the code for the selected
camera, programming language, and options.
The Messages text box informs you, e.g., about changed camera names.

4.2

C++ code genera on

In the C++ tab of the main window, you have the following options:
•
•
•
•
•
•
•
•
•

Class Name: The name of the generated class.
Header File Name: The name of the header file to create.
Source File Name: The name of the cpp file to create.
Getter prefix: The text that is inserted before the feature name for each getter function.
Getter suffix: The text that is added after the feature name for each getter function.
Setter prefix: The text that is inserted before the feature name for each setter function.
Setter suffix: The text that is added after the feature name for each setter function.
Header template: The file that is used as a template for generating the header file.
Source template: The file that is used as a template for generating the cpp file.

Templates for the header file and the cpp file are available in a subfolder below the class generator
program. A template file for the header file contains the following hashtags that serve as placeholders:
•
•
•
•
•

### HEADER_FILE_MACRO_NAME ###: Generated from the Header File Name in the main window.
### CLASS_NAME ###: Corresponds to Class Name in the main window.
### ENUM_DECLARATIONS ###: This is where the enum declarations are inserted.
### METHOD_DECLARATIONS ###: This is where the method declarations are inserted.
### VARIABLE_DECLARATIONS ###: This is where the variable declarations are inserted.

A template file for the cpp file may contain the following placeholders:
• ### HEADER_FILE_NAME ###: Corresponds to Header File Name in the main window.
• ### CLASS_NAME ###: Corresponds to Class Name in the main window.
• ### METHOD_IMPLEMENTATIONS ###: This is where the method implementations are inserted.
In the template file, you can change the order of the variables to generate files that better suit your
requirements.

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5

Vimba Firmware Updater

This chapter includes:
5.1
5.2
5.3
5.4

Vimba Manual for Linux 2.1.3

Uploading firmware . . . . . . . .
Abor ng a firmware upload . . .
Troubleshoo ng . . . . . . . . . .
Command line Firmware Updater

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26
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23

5 Vimba Firmware Updater

The Vimba Firmware Updater supports firmware uploads to Allied Vision USB cameras cameras. New
firmware for each connected camera is automatically detected and selected. You can update several
cameras in one step. Uploading older firmware is also possible. Compatibility:
• The GUI application is available for x86 host PCs systems.
• The command line application is available for all x86 systems and x64 host PCs.
If you prefer to upload firmware via command line, see chapter Command line Firmware Updater.

i

5.1

Download the latest USB firmware from our website:
https://www.alliedvision.com/en/support/firmware.html.

Uploading firmware

To upload new firmware to your cameras, carry out the following steps (see Figure 5):
1. Connect your Allied Vision cameras and start Vimba Firmware Updater.
2. Click Open and select a firmware container file.
Optional: Click Info to get details about the selected firmware.
3. Click Update cameras to upload the automatically selected firmware to your cameras.

Figure 5: Firmware Updater - Main Window

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5 Vimba Firmware Updater

To manually select the updates, click the drop-down field:

Figure 6: Firmware Updater - Manual Update
Update cameras becomes active as soon as a firmware is chosen.
Optionally, you can use the buttons Select updates and Clear selection, which switch on/off the
automatic selection of firmware with higher versions than the firmware on the cameras.

5.2

Abor ng a firmware upload

The firmware upload to several cameras takes some time. During the upload, the Abort button finishes
the upload to the current camera, but does not upload firmware to the next models.

Figure 7: Firmware Updater - Abort

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5 Vimba Firmware Updater

5.3

Troubleshoo ng

If your camera is not detected or the firmware cannot be updated:
• Make sure no other application uses the camera.
• Restart the PC.
• Start the firmware upload again. Check if the camera works with Vimba Viewer. If not, start the
command line Firmware Updater and use repair mode or contact our support team:
https://www.alliedvision.com/support
• Make sure the USB transport layer is available (run its shell script with root privileges).
• If you connected your USB camera to a hub, unplug the hub from the PC and disconnect its power
supply. Reconnect it and try again.
• Connect your USB camera to a different USB 3.0 input or a different hub.

5.4

Command line Firmware Updater

To update firmware via command line, use FWUpdaterConsole. This tool provides two main
functionalities:
• ”–show” or ”-s” displays information about camera firmware or a firmware file.
• ”–write” or ”-w” performs the actual update.
See the following list of use cases:

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5 Vimba Firmware Updater

Use case

Parameters

Show device info for list of cameras

--show --device "list of ids"

Show a list of matching firmware sets for all
cameras

--show --container "file" --device all

Show detailed info about matching firmware
sets for one camera

--show --container "file" --device "id"

Show firmware set info for one set

--show
"index"

Show firmware set info for list of sets

--show --container "file" --index "list
of indices"

Show firmware set info for whole container

--show --container "file"

Write one firmware set to one camera

--write --container "file" --device "id"
--index "index"

Write ’best’ (latest) firmware set to list of cameras

--write --container
"list of ids"

Write ’best’ (latest) firmware set to all cameras

--write --container "file" --device all

Write one firmware set to one camera in repair
mode

--write --repair --container
--device "id" --index "index"

--container

"file"

"file"

--index

--device

"file"

Table 1: Use cases for the command line Firmware Updater

The following options may be added to the ”show” or ” the ”write” functionality:
Option

Parameters

Show full information

--verbose, -v

Force writing

--force, -f

Repair device firmware during write

--repair, -r

Table 2: Command options for the firmware update

By calling FWUpdaterConsole –help [command/option], you get more details
about the tool or its parameters.

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6

Vimba Setup

This chapter includes:
6.1
6.2
6.3

Vimba Manual for Linux 2.1.3

Prerequisites . . . . . . . . . . . . . . . . . . . . . . . .
Installing Vimba . . . . . . . . . . . . . . . . . . . . . .
Uninstalling Vimba . . . . . . . . . . . . . . . . . . . .

29
29
30

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6 Vimba Setup

6.1

Prerequisites

If you wish to compile the examples that come with Vimba and the open source Vimba C++ API, you
need to make sure you have installed the following library packages. You will probably find most of them
being already part of your system.
•
•
•
•
•
•
•
•

tar
make
pkg-config
ffmpeg
g++
(PC: Version 4.4.5 or higher / ARM: Version 4.7.3 or above)
glibc6
(PC: Version 2.11 or higher / ARM: Version 2.15 or higher)
libqt4
(PC: Version 4.8.4 / ARM: n.a.)
TinyXML (Version 2.5.3 or higher)

Except for tar and the C runtime library glibc6, you will need these libraries (and the according
development packages) only if you intend to compile the Vimba examples or the Vimba C++ API. Use the
provided Makefiles to compile the examples. The remaining necessary runtime libraries for executing
the examples including the VimbaViewer are provided with Vimba. Furthermore, the Vimba C++
example AsynchronousOpenCVRecorder requires OpenCV 3.0 and comes with a script for compilation
and installation of OpenCV.

i

6.2

OpenCV can be downloaded from http://opencv.org
.

Installing Vimba

Vimba comes as a tarball. In order to set up Vimba, follow these steps:
1. Uncompress the archive with the command tar -xf ./Vimba.tgz to a directory you have writing
privileges for, e.g. /opt. Under this directory, Vimba will be installed in its own folder. In the
following, we will refer to this path as [InstallDir].
2. Go to [InstallDir]/Vimba_2_1/VimbaGigETL (USB: VimbaUSBTL) and execute the shell script
Install.sh with super user privileges (e.g., sudo ./Install.sh or su -c ./Install.sh). This registers the
GENICAM_GENTL32_PATH and / or the GENICAM_GENTL64_PATH environment variable through a
startup script in /etc/profile.d so that every GenICam GenTL consumer (such as the examples that
ship with Vimba) can access the Vimba GigE Transport Layer.
3. Log off once. When you log on again, these changes will have been applied to the system. If you
encounter problems detecting USB cameras, please reboot your machine.
Now you are ready to run the Vimba Viewer that can be found in, e.g.,
Vimba_2_1/Tools/Viewer/Bin/x86_32bit/VimbaViewer. This program allows you to configure your Allied
Vision cameras and capture images.

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6 Vimba Setup

In order to change the IP configuration of a camera in a foreign subnet, Vimba Viewer must be run with
super user privileges (e.g., sudo -E ./VimbaViewer or su -m -c ./VimbaViewer). Note that running it as
root user instead of using sudo -E (or su -m) requires the GENICAM_GENTL32_PATH and / or
GENICAM_GENTL64_PATH being set for the root user as well.

Running and compiling the examples
Vimba includes many precompiled examples that can be found in Vimba/VimbaC/Examples/Bin and
Vimba/VimbaCPP/Examples/Bin.
If you want to compile the examples yourself (not required on ARM systems), navigate to Build/Make in
the VimbaC and VimbaCPP example folders and type make in your shell.

6.3

Uninstalling Vimba

Remove the startup scripts by running the shell scripts [InstallDir]/GigETL/Uninstall.sh and
[InstallDir]/USBTL/Uninstall.sh as super user. This prevents any GenTL consumer from loading the Vimba
GigE and USB Transport Layers. Then simply remove the installation directory.

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7 Vimba - Feature Overview

7

Vimba - Feature Overview

Vimba provides additional functionality that is not directly covered by API functions with GenICam
Features. These Features can only be accessed via certain entities within Vimba. According to the API
Entity Model described in chapter API Entities Overview, the entities providing Feature access are:
• The Vimba System, which includes functionality for managing interfaces and cameras.
• The Interface, which allows configuration of hardware interfaces (e.g. a GigE port).
• The Camera, which allows access to all features provided by camera device, data transport
features, and some driver features.
• The AncillaryData for each Frame.
Features are described in the following documents:
• Vimba System features are described in chapter Vimba System in this document.
• GigE or USB Interface features are handled by the Transport Layer, see chapter ”Interface Features”
in the Vimba GigE TL Features Manual and the Vimba USB TL Features Manual,.
• Camera features for GigE or USB cameras are listed in the GigE Features Reference or USB Features
Reference.
• Ancillary Data features are described in chapter Ancillary Data Features in this document.

i

For the latest version of GigE or USB camera features, download the
corresponding Features Reference manual:
https://www.alliedvision.com/en/support/technical-documentation.html.

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8

Vimba System

This chapter includes:
8.1

8.2

8.3

8.4

Vimba Manual for Linux 2.1.3

Info [Allied Vision] . . . . . . . . . . . . . . . . . . .
8.1.1 Elapsed [Allied Vision] . . . . . . . . . . . . .
8.1.2 GeVTLIsPresent [Allied Vision] . . . . . . . . .
8.1.3 UsbTLIsPresent [Allied Vision] . . . . . . . . .
Discovery [Allied Vision] . . . . . . . . . . . . . . . .
8.2.1 GeVDiscoveryAllOff [Allied Vision] . . . . . . .
8.2.2 GeVDiscoveryAllAuto [Allied Vision] . . . . . .
8.2.3 GeVDiscoveryAllOnce [Allied Vision] . . . . . .
8.2.4 GeVDiscoveryStatus [Allied Vision] . . . . . . .
8.2.5 GeVDiscoveryAllDura on [Allied Vision] . . . .
8.2.6 DiscoveryCameraIdent [Allied Vision] . . . . .
8.2.7 DiscoveryCameraEvent [Allied Vision] . . . . .
8.2.8 DiscoveryInterfaceIdent [Allied Vision] . . . . .
8.2.9 DiscoveryInterfaceEvent [Allied Vision] . . . . .
ForceIP [Allied Vision] . . . . . . . . . . . . . . . . . .
8.3.1 GeVForceIPAddressMAC [Allied Vision] . . . .
8.3.2 GeVForceIPAddressIP [Allied Vision] . . . . . .
8.3.3 GeVForceIPAddressSubnetMask [Allied Vision]
8.3.4 GeVForceIPAddressGateway [Allied Vision] . .
8.3.5 GeVForceIPAddressSend [Allied Vision] . . . .
Ac onControl [Allied Vision] . . . . . . . . . . . . . .
8.4.1 Ac onCommand [Allied Vision] . . . . . . . .
8.4.2 Ac onDeviceKey [Allied Vision] . . . . . . . .
8.4.3 Ac onGroupKey [Allied Vision] . . . . . . . . .
8.4.4 Ac onGroupMask [Allied Vision] . . . . . . . .
8.4.5 GevAc onDes na onIPAddress [Allied Vision] .

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8 Vimba System

This chapter lists features that are potentially available in this module. Some features are only available
under certain circumstances.
The following categories can be found below the Root category:
•
•
•
•

Info
Discovery
ForceIP
ActionControl

8.1

Info [Allied Vision]

8.1.1

Elapsed [Allied Vision]

Name

Elapsed

Interface

IFloat

Access

Read

Visibility

Beginner

Values

0.0..

Elapsed time since the API was initialized.

8.1.2

GeVTLIsPresent [Allied Vision]

Name

GeV TL Is Present

Interface

IBoolean

Access

Read

Visibility

Beginner

The GigE Vision Transport Layer is present and working.

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8 Vimba System

8.1.3

UsbTLIsPresent [Allied Vision]

Name

Usb TL Is Present

Interface

IBoolean

Access

Read

Visibility

Beginner

The USB Transport Layer is present and working.

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8 Vimba System

8.2

Discovery [Allied Vision]

This category contains features for camera and interface discovery with Vimba, for example:
• Camera availability
• Notifications about camera availability
• Discovery process for GigE devices
The description below applies to the C API. For more information, see Vimba C
Manual or Vimba CPP Manual.

Discovery of GigE cameras
The discovery process of GigE cameras usually takes some time, especially if multiple cameras are
connected. Many applications open only one camera directly By its ID, IP address or MAC address.
Consequently, Vimba initially does not discover devices automatically.
• GeVDiscoveryAllOnce starts the discovery once to get a complete camera list.
• GeVDiscoveryAllAuto detects GigE cameras permanently, which consumes a considerable amount
of bandwidth.
• Both commands wait for GeVDiscoveryDuration milliseconds before returning. This allows you to
directly get the list of cameras afterwards.
• GeVDiscoveryAllOff stops automatic discovery.

Notifications
Notifications about camera discovery and interface discovery work with the same mechanism:
• DiscoveryCameraEvent notifies about changes to the overall camera list and changes of the
accessibility status of the cameras. During a notification, querying DiscoveryCameraIdent returns
the camera change that caused the notification.
• DiscoveryInterfaceEvent notifies about interface-related changes, and querying
DiscoveryInterfaceIdent returns the interface identifier.
For more information, see chapter Using Event in the API manuals.

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8 Vimba System

8.2.1

GeVDiscoveryAllOff [Allied Vision]

Name

GeV Discovery All Off

Interface

ICommand

Access

Read/Write

Visibility

Beginner

Turns devices discovery OFF for all GigE interfaces.

8.2.2

GeVDiscoveryAllAuto [Allied Vision]

Name

GeV Discovery All Auto

Interface

ICommand

Access

Read/Write

Visibility

Beginner

Turns devices discovery ON for all GigE interfaces.

8.2.3

GeVDiscoveryAllOnce [Allied Vision]

Name

GeV Discovery All Once

Interface

ICommand

Access

Read/Write

Visibility

Beginner

Turns devices discovery temporary ON for all GigE interfaces.

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8 Vimba System

8.2.4

GeVDiscoveryStatus [Allied Vision]

Name

GeV Discovery Status

Interface

IEnumeration

Access

Read

Visibility

Beginner

Values

AllOff, AllAuto, AllOnce

Provides state of discovery for GigE interfaces.
Possible values:
• AllOff: Discovery is OFF for all GigE interfaces.
• AllAuto: Discovery is ON for all GigE interfaces.
• AllOnce: Discovery is temporary ON for all GigE interfaces.

8.2.5

GeVDiscoveryAllDura on [Allied Vision]

Name

GeV Discovery Duration

Interface

IInteger

Access

Read/Write

Visibility

Beginner

The time in ms to wait for response from any device after device discovery was started in mode ”Once”
or ”Auto”.
Defaults to 150 ms.

8.2.6

DiscoveryCameraIdent [Allied Vision]

Name

Discovery Camera Ident

Interface

IString

Access

Read/Write

Visibility

Beginner

Identifier of the camera that triggered the last camera discovery event.

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8 Vimba System

8.2.7

DiscoveryCameraEvent [Allied Vision]

Name

Discovery Camera Event

Interface

IEnumeration

Access

Read/Write

Visibility

Beginner

Values

Missing, Detected, Reachable, Unreachable

Indicates the last camera discovery event.
Possible values:
•
•
•
•

Missing: The camera is missing.
Detected: The camera was detected.
Reachable: The camera is reachable (can be talked to).
Unreachable: The camera is unreachable (cannot be talked to).

8.2.8

DiscoveryInterfaceIdent [Allied Vision]

Name

Discovery Interface Ident

Interface

IString

Access

Read/Write

Visibility

Beginner

Identifier of the interface that triggered the last interface discovery event.

Vimba Manual for Linux 2.1.3

38

8 Vimba System

8.2.9

DiscoveryInterfaceEvent [Allied Vision]

Name

Discovery Interface Event

Interface

IEnumeration

Access

Read/Write

Visibility

Beginner

Values

Unavailable, Available

Indicates the last interface discovery event.

Vimba Manual for Linux 2.1.3

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8 Vimba System

8.3

ForceIP [Allied Vision]

This category contains features to force port features of a camera that would otherwise be inaccessible
via Vimba.
1. Set the MAC address of the used camera in feature GeVForceIPAddressMAC
2. Set the required values of GeVForceIPAddressIP, GeVForceIPAddressSubnetMask, or
GeVForceIPAddressGateway
3. To send these values to the camera, run GeVForceIPAddressSend.

8.3.1

GeVForceIPAddressMAC [Allied Vision]

Name

Camera MAC Address

Interface

IInteger

Access

Read/Write

Visibility

Expert

48-bit MAC address of the camera to force IP setup

8.3.2

GeVForceIPAddressIP [Allied Vision]

Name

Camera’s desired IP Address

Interface

IInteger

Access

Read/Write

Visibility

Expert

IP address of the camera to be forced to

Vimba Manual for Linux 2.1.3

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8 Vimba System

8.3.3

GeVForceIPAddressSubnetMask [Allied Vision]

Name

Camera’s desired subnet mask

Interface

IInteger

Access

Read/Write

Visibility

Expert

Subnet mask of the camera to be forced to

8.3.4

GeVForceIPAddressGateway [Allied Vision]

Name

Camera’s desired gateway

Interface

IInteger

Access

Read/Write

Visibility

Expert

Gateway of the camera to be forced to

8.3.5

GeVForceIPAddressSend [Allied Vision]

Name

Send camera force address

Interface

ICommand

Access

Read/Write

Visibility

Expert

Send the force address command on all interfaces

Vimba Manual for Linux 2.1.3

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8 Vimba System

8.4

Ac onControl [Allied Vision]

8.4.1

Ac onCommand [Allied Vision]

Name

Action Command

Interface

ICommand

Access

Read/Write

Visibility

Expert

Send created Action Command.

8.4.2

Ac onDeviceKey [Allied Vision]

Name

Action Device Key

Interface

IInteger

Access

Read/Write

Visibility

Expert

The Device Key for the Action Command to be created.
This Key has to match Action Device Key within desired device(s).

8.4.3

Ac onGroupKey [Allied Vision]

Name

Action Group Key

Interface

IInteger

Access

Read/Write

Visibility

Expert

The Group Key for the Action Command to be created.
This Key has to match Action Group Key within desired device(s).

Vimba Manual for Linux 2.1.3

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8 Vimba System

8.4.4

Ac onGroupMask [Allied Vision]

Name

Action Group Mask

Interface

IInteger

Access

Read/Write

Visibility

Expert

The Group Mask Key for the Action Command to be created.
This Key has to match Action Group Mask Key within desired device(s).

8.4.5

GevAc onDes na onIPAddress [Allied Vision]

Name

Gev Action Destination IP Address

Interface

IInteger

Access

Read/Write

Visibility

Expert

Specifies the destination IP address for the Action Command.

Vimba Manual for Linux 2.1.3

43

9 Ancillary Data Features

This chapter includes:
9.1

Vimba Manual for Linux 2.1.3

ChunkData [Allied Vision] . . . . . . . . . .
9.1.1 ChunkAcquisi onFrameCount [Allied
9.1.2 ChunkUserValue [Allied Vision] . .
9.1.3 ChunkExposureTime [Allied Vision]
9.1.4 ChunkGain [Allied Vision] . . . . .
9.1.5 ChunkSyncInLevels [Allied Vision] .
9.1.6 ChunkSyncOutLevels [Allied Vision]

. . . . .
Vision]
. . . . .
. . . . .
. . . . .
. . . . .
. . . . .

.
.
.
.
.
.
.

.
.
.
.
.
.
.

45
45
45
46
46
46
47

44

9 Ancillary Data Features

This chapter lists the available features for Ancillary Data.
The following categories can be found below the Root category:
• ChunkData

9.1

ChunkData [Allied Vision]

Ancillary Data are non-image data that are part of the camera transfers. It relates to GenICam’s Chunk
Data.
Allied Vision GigE cameras usually don’t expose the layout of their Ancillary Data via camera features,
but the layout is the same for all cameras. Instead, they only provide feature ChunkModeActive, which
is disabled be default. To enable transfer of Ancillary Data, set ChunkModeActive to ”True”.

9.1.1

ChunkAcquisi onFrameCount [Allied Vision]

Name

Chunk Acquisition Frame Count

Interface

IInteger

Access

Read

Visibility

Beginner

This is the number of the frame during the current acquisition.

9.1.2

ChunkUserValue [Allied Vision]

Name

Chunk User Value

Interface

IInteger

Access

Read

Visibility

Beginner

User value

Vimba Manual for Linux 2.1.3

45

9 Ancillary Data Features

9.1.3

ChunkExposureTime [Allied Vision]

Name

Chunk Exposure Time

Interface

IFloat

Access

Read

Visibility

Beginner

Exposure duration, in microseconds.

9.1.4

ChunkGain [Allied Vision]

Name

Chunk Gain

Interface

IFloat

Access

Read/Write

Visibility

Beginner

Gain value of analog A/D stage.
Units are usually in dB.

9.1.5

ChunkSyncInLevels [Allied Vision]

Name

Chunk Sync In Levels

Interface

IInteger

Access

Read/Write

Visibility

Beginner

Momentary logic levels of the hardware line inputs.

Vimba Manual for Linux 2.1.3

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9 Ancillary Data Features

9.1.6

ChunkSyncOutLevels [Allied Vision]

Name

Chunk Sync Out Levels

Interface

IInteger

Access

Read/Write

Visibility

Beginner

Output levels of hardware sync outputs, for output(s) in GPO mode.

Vimba Manual for Linux 2.1.3

47

10 References

10

References

This section lists documents with more detailed information about the components of Vimba. Please
note that the links are valid only if the corresponding component has been installed.
Allied Vision Vimba GigE Transport Layer and cameras:
• Vimba GigE TL Features Manual
• GigE Features Reference
Allied Vision Vimba USB Transport Layer and cameras:
• Vimba USB TL Features Manual
• USB Features Reference
Vimba Image Transform Library:
• Vimba Image Transform Manual
Vimba C API:
• Vimba C Manual
Vimba C++ API:
• Vimba C++ Manual

Vimba Manual for Linux 2.1.3

48



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