Phantasy Star Online (5.2M) Pso Dc Manual
User Manual: Phantasy Star Online (5.2M) La Biblioteca de los 8 bits
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Thank you for purchasing Phantasy Star Online. Please note that this software is designed only for use with the Dreamcast console. Be sure to read this instruction manual thoroughly before you begin playing. Note: “Phantasy Star Online” will hereafter be referred to as “PSO.” CONTENTS PROLOGUE - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -02 BASIC CONTROLS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -03 SOFTWARE KEYBOARD - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 04 SAVING - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 04 STARTING A GAME - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -05 CHARACTER CREATION - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -05 CHARACTER TYPES - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 07 MODE SELECTION - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -08 ONLINE NETWORK STRUCTURE - - - - - - - - - - - - - - - - - - - - - - - -09 THE WORLD OF PSO ONLINE - - - - - - - - - - - - - - - - - - - - - - - - - - - 10 A TOUR OF PIONEER 2 - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 13 PLAYING PSO - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 16 GAME DISPLAYS AND MENUS - - - - - - - - - - - - - - - - - - - - - - - - - - 19 OPTIONS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 27 ACTIONS USED IN PSO - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - 27 WEAPONS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -29 ARMOR & SHIELDS - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -- 30 PSO requires a memory card [Visual Memory Unit (VMU) sold separately]. 15 blocks are required to save the main game file and 30 blocks are required to save the guild card file. Additional bloc ks are required to save any downloaded files. This game saves automatically when you quit. While saving or loading data, never turn the Dreamcast power OFF, attempt to remove the memory card or disconnect the controller. For details about saving, see p. 4. 1 PROLOGUE Faced with the imminent destruction of their home world, a large-scale evacuation plan known as the Pioneer Project was established to find a new home planet. Unmanned probes sent into deep space discovered a habitable planet they dubbed Ragol and the first interstellar transport ship Pioneer 1 was sent to establish a colony. After confirming Ragol was suitable, the initial colonists began preparing the planet starting with construction of the central dome. 7 years later... Pioneer 2 completed its long voyage with the main wave of refugees aboard but just as they entered orbit and opened a communications link with the Central Dome, an enormous explosion occurred. All contact with the men and women of Pioneer 1 was lost. Exactly what happened on Ragol? What is PSO? PSO is a network RPG. Online you will meet a variety of people from all over the world. Overcome language barriers by using the five language “word select” feature that enables communication with users whose language is different from your own. Organize a team to play the game online or embark on Hunter’s Guild quests, all the while chatting to exchange information. Of course you don’t have to be online to play PSO. There is also an offline mode that enables gameplay. Online or offline, we hope you will enjoy the exciting world of PSO. 2 BASIC CONTROLS PSO is a one-player game (four-player when playing online). Connect the controller to be used to Control Port A. TRIGGER L Never touch the Analog Thumb Pad or the Triggers L/R while turning the Dreamcast power ON. Doing so ma y disrupt the controller initialization procedure and result in malfunction. TRIGGER R Insert a memory card (sold separately) into Expansion Socket 1 of the controller. X BUTTON To return to the title screen at any time during gameplay, ANALOG THUMB PAD simultaneously press DIRECTIONAL PAD and hold the A, B , START BUTTON X, Y and Start Buttons. Y BUTTON When using the Jump Pack (sold separately), always be sure to insert the Jump Pack into Expansion Socket 2. B BUTTON A BUTTON CAUTION It is not possible to play PSO without a memory card so be sure to insert one before starting gameplay. TITLE SCREEN/ GAME MENUS/ SHIP SELECTION SCREEN ANALOG THUMB PAD SELECT DIRECTIONAL PAD (D-PAD) SELECT TRIGGER L NOT USED TRIGGER R NOT USED A BUTTON CHARACTER SELECTION VISUAL LOBBY/ WITHIN THE CITY IN BATTLE MOVE CHARACTER SELECT ROTATE CAMERA ROTATE CAMERA ENTER CAMERA VIEW (Reset to behind character) NOT USED TOGGLE ACTION PALETTE ENTER USE LOWER ACTION PALETTE B BUTTON CANCEL CANCEL USE RIGHT ACTION PALETTE X BUTTON NOT USED DISPLAY INFO USE LEFT ACTION PALETTE Y BUTTON NOT USED START BUTTON GAME START DISPLAY SOFT KEYBOARD/WORD SELECT (TOGGLE = X) RETURN DISPLAY THE MAIN MENU 3 SOFTWARE KEYBOARD Use the software keyboard to chat with o ther players while playing PSO or connect a Dreamcas t Keyboard (sold separately) to Control Port B, C or D. D-PAD/ANALOG THUMB PAD - - - - Select Characters SOFTWARE KEYBOARD ENTER - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - Enter (to display t ext) B S or B BUTTON - - - - - - - - - - - - - - - - - - - - - Delete 1 Character X BUTTON - - - - - - - - - - - - - - - - - - - - - Toggle Screens EXIT or Y BUTTON - - - - - - - - - - - - - - - - - - - - - Close Keyboard SIGN or TRIGGER L/R - - - - - - - - - - - - - - - - -- Toggle Symbols SAVING A memory card is required to save PSO game data. 15 blocks of free space are required to save the main game file and 30 blocks are required to sa ve the guild card file. Additional blocks are required to save any downloaded files. To save your game data, select “Quit Game” from the main menu. Never attempt to turn OFF the Dreamcast power, remove the memory card or disconnect the controller while saving. Also, the data may not save correctly if the memory card is removed/re-inserted during gameplay. SAVING ONLINE When playing online, select “Quit Game” from the main menu. To confirm disconnection from the N etwork, use *@ to select “YES” or “NO” and press A to enter and save your game. If you are playing with a team, you will disband from the team. At this time, any experience points gained in battle or items collected, etc. will be saved. If you disband from your team while on a quest and should the team complete the quest without you, the entire team may not be eligible to receive the reward unless all members go to claim it together. SAVING OFFLINE When playing offline, select “Quit Game” from the main menu. You will be asked if you wish to sa ve. Use *@ to select “YES” or “NO” and press A to enter. CAUTION If you quit the game without saving properly (via “Quit Game” on the main menu)or if for any reason you are disconnected from the server while playing online, any items or money (Meseta) held, left in the city or game field will be lost. 4 STARTING A GAME TITLE SCREEN MENU Once the title screen appears, press the Start Button to display the title screen menu. Use *@ to select a mode and press A to enter your selection. Select to begin a new game starting from character creation. Select the memory card to which you want to save the main game data. Only one main file (one character) can be saved to any one memory card. If a PSO file already exists, you will be asked whether to overwrite the older file. Also, it is not possible to save game data without a memory card. NEW GAME Select to continue playing a pr eviously saved file. Once the memory card selection screen appears, use *@$ ^ to select the memory card containing the PSO file you wish to play and press A. A mini-menu with the options “OK” or “DELETE” will appear. Select load (“OK”) or delete the file. Press B to cancel. CONTINUE OPTIONS WEBSITE Here you can modify the various game settings. See p.27 for de tails. Use this link to access the official PSO website or the SONICTEAM homepage. CHARACTER DATA CHARACTER CREATION You will need to create a character whenever you start a new game. SELECT A CHARACTER TYPE Use $ ^ to select the type of character (see p. 7) you wish to use and press A to enter. A brief summary is displayed under each profession/species header alongside a graph indicating the attributes (see p. 6) of each character. Press A again to proceed to the CHARACTER CREATION screen or press B to cancel and return to the pr evious screen. 5 CHARACTER TYPES CHARACTER CREATION CHARACTER PROFESSIONS MODIFY YOUR CHARACTER To customize the appearance of your character, use *@ to select a modification item (see below) and press A. Then use $ ^ to select a style for that item (the available settings will vary among different character base types). Use L/R to rotate the character. Press A or B to return to the pr evious screen. Note that if you press the Start Button while on the CHARACTER CREATION screen, all of your settings will be erased and you will return to the CHARACTER SELECT screen. Once you press OK your character will be assigned one of the 10 available SECTION IDs. Press A to continue. (It is not possible to cancel after entering OK.) MODIFICATION ITEMS FACE HEAD Select a facial type. PROPORTION Use *@ to adjust the height and $ ^ Select a head type. (Androids only) to adjust the body size. BODY COLOR Select a body color. (Androids only) HEAD Select a hair (or hat) style. Use $^ to adjust the color with the RGB bars. COSTUME SKIN Select an outfit color. CHARACTER NAME Input a name for your character. Press A to display the software k eyboard. After inputting a name, press A again to enter. Note that you can not select OK to proceed without inputting a name. AUTO Press A to automatically create a character at random. Press A again to create a different character, and so on. OK Select a skin color. Select to enter the character modifications. The character attributes g raph will give you a general idea of the strengths CHARACTER ATTRIBUTES GRAPH and weaknesses of each character type for the following attributes: HP 6 Health Points availability. TP Technique Points availability. Hit Accuracy rate when attacking. AC Armor Class - level of defense against enemy attac k. TD Technique Damage - rate at which TP decreases when used. AD Attack Damage - level of damage inflicted upon enemies. FOmarl FORCE In the world of PSO each of the nine character types is one of three species (human, newman or android) whose profession is either Hunter, Ranger or Force. While members of each profession start out with the same equipment level, the attributes of each character vary according to their species. Force+Human I am able to handle techniques quite well and I have the most balanced growth potential as a Force. Proficient with techniques, we are best suited for combat support. Proficient with blade weapons, HUNTER we excel in close-range combat. HUcast HUnewear HUmar Hunter+Human Hunter+Newman I am well-versed in close-range combat, have a balanced growth potential and can handle some recovery and attack techniques. Beginner oriented. My TP is higher than HUmar’s so I have a much better balance between technique usage and close-range combat skills. Intermediate orientated. Hunter+Android Among all the characters I have the highest HP. As Hunters go, I have the most attacking power, and can use a variety of different weapons. However, I can’t use any techniques because I have no TP. FOnewm Force+Newman I can use all techniques and am proud to have the highest TP level. Once I learn a variety of techniques, I can become a leader on the battlefield. Advanced oriented. Proficient with gun-type weapons, RANGER we excel in long-range combat. RAmar RAcast Ranger+Human Ranger+Android Though shooting is my speciality, I can also do some attack and recovery techniques. My growth potential is the most balanced of all the Rangers. Intermediate orientated. I am famous for my optimal accuracy rate. I can use all weapons but no techniques. I have more attacking power than any other Ranger. FOnewear RAcaseal Ranger+Android I too am famous for my optimal accuracy rate and can can use all weapons but no techniques. While RAcast may have more attacking power, I have the best defense power. Force+Newman My TP level and technique usage is the same as FOnewm’s but I have more defense power. My slightly lower HP makes me a bit weaker in close-range combat. Advanced oriented 7 MODE SELECTION After you have created your character you will proceed to the mode selection menu. Use *@ to select whether to play PSO online or offline and press A. The content and how to proceed will vary according to which mode is selected. ONLINE NETWORK STRUCTURE Each SHIP is comprised of various BLOCKS from which the city can be accessed. It is possible to mo ve between BLOCKS or to a different SHIP via the BLOCKS and join a team within the same SHIP. CONNECT ONLINE SHIP SELECTION OFFLINE MODE The NORMAL level is automatically selected the first time you play PSO. After you clear the game at this level, this screen will appear the next time you play. Use *@ to select either NORMAL or HARD and press A. Press B to cancel. Clear the game in HARD to earn the right to attempt VERY HARD. As with the online mode, there are a number of Hunter’s Guild OFFLINE PLAY quests for you to embark upon in the offline mode in addition to the main storyline. Essentially you will proceed through the scenario alone. However, there are a number of NPCs (Non Player Characters) with whom you will interact. You can also use the offline mode to build your character’s experience and then make your debut online. GAME DIFFICULTY ONLINE MODE The first time you connect to the PSO SERIAL NUMBER & ACCESS KEY network to play online you must input the unique serial number and access key from the label that was included inside your PSO package. Use *@ $ ^ to select each character and press A to enter. Press B to cancel. Enter the serial number as it appears on the label and select the enter key, then do the same for the access key. When you have input both the codes, select ENTER and press A. This information will then be sent to the PSO server and once verified, will be sa ved to the main file in your VMU so that you won’t need to input the serial number and access key every time you connect. However, it is very impor tant that you do not lose these numbers or allow a third party access to them before you can register with the PSO server. You must use the same Dreamcast to play PSO in the online mode. CHARGES FOR ONLINE PL AY You will need to pay for access time from your Internet Service Provider (ISP) and any additional phone charges needed to connect to your ISP’s access point. 8 Inquires SEGA Customer Services Department Internet: www.sega.com Telephone: 1-800-USA-SEGA SHIP (p. 10) BLOCK (p. 10) VISUAL LOBBY (p. 21 INFORMATION COUNTER (p. XX) Move to Another BLOCK TRANSPORTER (p. 10) TRANSPORTER (p. 11) Move to Another VISUAL LOBBY ORGANIZE TEAM (p. 10-11) Move to Another SHIP SHIP SHIP CITY (PIONEER 2 - p. 13) PLANET RAGOL (Game Field) Proceed to the main game story. Embark on quest missions from the Hunter’s Guild (p. 15) Once you have organized your team, you will be transpor ted to the city Pioneer 2 to begin play. Here you and your team members can equip yourselves at the shops, etc. to prepare for your expedition. When your team is ready, proceed to the main transporter within the city. Once inside, select a destination on the planet Ragol (the game world) and your team will be transported there. In the event you are felled by an enemy (p. 18), etc. you will be transported back to the city. 9 THE WORLD OF PSO ONLINE Whenever you connect to the network via the ONLINE mode, the SHIP selection window will appear. Consider this screen to be your gateway into PSO. SHIP & BLOCK SELECTION Use *@ to select the SHIP you wish to join and press A. To see how many players or teams there are on a SHIP, select that SHIP and press X. After selecting a BLOCK, you will be transported to the visual lobby there. You can move between SHIPS and/or BLOC KS by selecting TRANSPORT from the information counter. Use the transpor ter located in the corner to move between visual lobbies within a BLOCK. Another feature available on the SHIP selection menu is a quest downloading service which you can use to download and save new quest missions to your memory card. Select “Download_Server” to display a list of the a vailable quests. Use *@ to select a quest to download press A. If there are not enough free memory bloc ks available, a message will appear and you will automatically return to the pr evious screen. For details on accessing newly downloaded quests, see p. 15. VISUAL LOBBY INFORMATION COUNTER Once inside the visual lobby you can move around and chat with o ther users within the same block in real time. Visit the information counter and select “Organize TEAM” when you wish to create a new or join an existing team. Select “Transport” to move to a dif ferent SHIP or BLOCK. Use *@ to select menu items and press A to enter your selections. Press B to cancel. TEAMS You need to belong a team in order to investigate the planet of Ragol. To do so you can either join an existing team or create one of your own. JOIN A TEAM Select this to display a list of the teams available in this BLOCK. Display information about the members in each team by pressing X. Select and enter a team to join in and you will be transported to the city in the field where that team is currently playing. A lock mark will appear next to teams that require a password to join. If you do not know the password, you won’t be able to join that team. 10 THE WORLD OF PSO ONLINE CREATE A TEAM Select this to create your own team and become its leader. Input the team name and password required for entry (if preferred) and set the difficulty level. Once you enter the information, your team will be created and you will be transported to the game field city. Other players can now join you. (N ote that if no password is set, other users can join simply by selecting the team name.) A maximum of 4 pla yers can join your team. Once 3 other players have joined, the team will become automatically loc ked. Provided that any one member is still connected online, that team will remain available for play. However, if all members of a team r eturn to the visual lobby or disconnect from the network, that team will disappear. TEAM NAME - - - - - - - - - - - - - - - - - PASSWORD - - - - - - - - - - - - - - - - - - DIFFICULTY - - - - - - - - - - - - - - - - - - - BATTLE - - - - - - - - - - - - - - - - - - - - - - - Input a name for your team. Set a password to limit access to your team. Set a dif ficulty level of NORMAL, HARD or VERY HARD. Set ON/OFF to enable/disable friendly fire damage. TRANSPORTERS Use the transporters to move between SHIPSor BLOCKS to interact with PSO users located in o ther lobbies. Use *@ to select a destination and press A. CHATTING IN THE VISUAL LOBBY The visual lobby is where you can interact with other players of PSO. You can chat with anyone who is in the same visual lobby. When playing the game or while on quests you will only be able to chat with those players on your team. Ano ther form of communication called Simple Mail is also available (see p. 26). TOGGLING MENUS Press Y at any time during gameplay to display the software keyboard. With the software k eyboard displayed, press X to display the Word Select menu and then press X again to display the Symbol Chat menu. Press X once more to toggle back to the software keyboard. 11 A TOUR OF PIONEER 2 THE WORLD OF PSO ONLINE Chatting in PSO occurs via chat balloons that are displayed over your characters head. A t otal of 32 alphanumeric characters can be input into each balloon. Press Y to display the software keyboard to input messages using the controller. Or you can use the Dreamcast Keyboard (sold separately) to type in your messages directly. THE CIT Y BALLOON CHAT The city in PSOis a safe haven with shops where you can buy or sell items, a medical center where you can revive your HP/TP and the Hunter ’s Guild where you can sign up for quests to earn rewards. To interact with city s taff, approach a counter and press A to display a menu, and then use *@ to make your selections accordingly. To cancel and close a menu, press B. Use the Word Select menu to communicate by constructing simple sentences from a number of pre-selected phrases with the controller. This system is 5 language (English, French, German, Spanish and Japanese) compatible so all messages created and sent will be automatically translated into the language setting designate by each player. (E.g., if you display a Word Select message in English, the selected message will appear in Japanese for a player whose language setting is Japanese.) WORD SELECT USING THE WORD SELECT MENU 1 With the software k eyboard displayed, press X to toggle to the Wor d Message Under Construction Select menu. WHITE GREY X GREEN 2 Use *@ to select a “form” and press A to enter. 3 Press L /R to toggle between pages, *@ to select a phrase and press A to enter. (Depending on the form, selection may continue.) 4 Select a target and the constructed message will be displayed. Use ^ to move between selection menus. Select “Send” during message construction to display the message (or partial message) without designating a tar get. Select “Return” or press B to return to the previous menu. Select “EXIT” or press Y to close the Word Select menu at any point without displaying a message. SYMBOL CHAT Form/Phrase Selection Menu Use the Symbol Chat menu to communicate using a simple picture to express a feeling or action. With the software keyboard displayed, press X twice to display the Symbol Chat menu. Then use *@ to select an item and press A to display it. 12 In the city shops you can buy or sell weapons, armor, technique discs and various tool items. Approach a counter, press A to display the cur rent amount of money (Mese ta) you have and the “Buy/Sell” menu. Select “Buy” or “Sell” and use *@ to select an item. Then select whether to “Buy/Sell” or “Cancel” from the confirmation menu. When buying tool items, you may be asked in what quantity to buy (a maximum of 10 can be car ried at one time). When buying weapons or armor you may be given the option of equipping the item immediately. Whether you can use a weapon or armor item will depend on your characters profession and/or experience. Items that can be used are identified by the color as follows: THE CITY SHOPS Send/Return/ EXIT Item can be equipped. Item cannot be equipped at current experience level. Item can Never be Equipped A speciality item with slot usage, Photon efficiency, etc. MONEY (MESETA) Used to purchase goods (weapons, tools, armor, etc.) and services (HP/TP recovery) in the city, money can be obtained during gameplay by picking up the item pictured here or as r eward money for quests. If you don’t wish to carry it around, you can deposit your money at the Check Room where it can be accessed at anytime. If you find an item labeled “???” while playing PSO, bring it here to have the item appraised. Approach the counter and use *@ to select the item and press A. The fee you must pay to ha ve the item identified will appear. Select “Yes” to continue or “No” to cancel. If you ag ree to appraise the item you will then be asked whether you choose to ag ree with the resulting judgement. Select “Yes” or “No” accordingly. Note that if you select “No” the item will return to an unidentified state and your Mese ta will not be refunded . TEKKER BOOTH 13 A TOUR OF PIONEER 2 MEDICAL CENTER Visit here whenever you need to res tore your HP (Health Points)/TP (Technique Points) levels. The fee you must for this service will be displayed when you approach the counter. Also, whene ver you are felled in battle during gameplay or while on quests your character will restart here. CHECK ROOM Deposit items or money here to be held for you. Approach the counter and press A to display the “Deposit/Take” menu. When playing online, any deposited items are saved so they will still be available even if you are disconnected from the network. DEPOSITING ITEMS After selecting “Deposit” use *@ to select “Meseta” or “Item” and press A. If you select “Mese ta” the amount you cur rently have will be displayed. Use *@ to select the amount you wish to deposit. If you select “Items” all the items you ha ve will be displayed. Use *@ to select an item t o deposit and select “ Yes” or “No” from the displa yed menu. WITHDRAWING ITEMS Select “Take” then use *@ to select “Meseta” or “Item” and press A. Then select the amount of money or items you wish to withdraw. THE PRINCIPAL The Principal is the commander of the Pioneer 2. When you fir st start playing in the Of fline mode you should visit her e often to find out de tails regarding your mission. MAIN TRANSPORTER This is the main transpor ter used to travel back and for th between the planet Ragol and the City. Position your character in the center of the transpor ter and a menu listing possible destinations will appear. Use *@ to select your destination and press A to be transported there. To cancel, move your character off of the transporter. When you first start playing PSO, only the “FOREST 1” destination can be selected. However, as you progress more destinations will become a vailable. 14 A TOUR OF PIONEER 2 OTHER TRANSPORTER TYPES There are different types of transporters located throughout the game such as “WARP” transporters used to move around in the same area, lar ge boss transporters that will move you and your team to a boss’s lair, etc. To use each type, position your character inside and press A. With boss transpor ters after pressing A you will be asked to select which team members to transport. To fight against the boss as a team, all team members must use the boss transporter together. Unlike other transporters, if one or more pla yers on your team has already used it to travel to the boss lair, it will be unavailable for use until those pla yers return. HUNTER’S GUILD In addition to the main storyline of PSO (investigating the planet Ragol to disco ver what happened to Pioneer 1), you can also undertake quest missions via the Hunter’s Guild. Essentially quests are car ried out the same in bo th the Onlineand Offline modes, however the content of the quest missions and rewards offered will differ. Also, it is only possible to accept quest missions Online if your entire team agrees to do so. The team leader is responsible for quest selection. It is possible to quit a quest mid-mission, but if you do you will be unable to claim the reward offered. When playing PSO online, there is a transporter located in the Hunter ’s Guild that you can use to travel from the visual lobby to the city. By doing so, you will leave your team. QUESTS To undertake a quest mission, approach the counter and speak to the representative. Use *@ to select a quest from the menu and press A to view a summary of de tails about the quest. If you decide to accept the quest, press A again and confirm your selection. You will meet with the client who has commissioned the quest and find out further details about your mission. Good luck! You can download new quest missions online from the PSO server. To do so, connect online and select “Download Quests” from the SHIP selection menu. The new quests will be saved to your memory card. To access the new quests, select “Download Quests” from the quest selection menu at the Hunter’s Guild counter. Once the new quests are displayed, select a new mission to accept. 15 PLAYING PSO If you complete a quest successfull y, you will be eligible to claim a reward. To do so, return to the Hunter ’s Guild and speak to the representative there. Offline you will receive the entire r eward, but online the reward will be distributed among all the members of your team evenly. QUEST REWARDS PLAYING PSO Play in the main s tory or quests either Online or Offline is controlled largely with your Action Palett e (note it cannot be used in the city or visual lobby) which you will need to customize before heading int o battle. For details on the Action Palette and how to set up your Action Menus, see p. 24. CONTROLLING YOUR CHARACTER IN THE FIELD MOVEMENT CHAT ITEMS Use the Analog Thumb Pad to move around. Press and hold it to have your character walk and then run in the direction pressed. If there are any enemies nearby your character will walk slower and with their weapon drawn. If the camera view becomes off center when walking and turning around, simply press Trigger L to return the camera to the default view facing forwards from behind the character. When playing PSO online, it is possible to chat with your team members during gameplay. Use the Soft Keyboard or connect a Dreamcast Keyboard to a free Control Port to type in messages. Or use the Word Select menu to create sentences that will be understood in five languages. For details about using Word Select, see p. 12. Items can be used to recover HP or TP as well as return the character to a normal state when affected in some way. There are numerous items that you can obtain during gameplay or purchase in the city shops. Up to 10 units of any one item can be carried by the player at one time. Items will disappear when they are used. For details about using Items, see p. 21. 16 ATTACKS There are three basic forms of attack; the Attack, Heavy Attack and Extra Attack. Each attack can be executed by pressing the corresponding X, A, or B button the attack is assigned to on the Action Palette. Customize the set up of your Action Palette by assigning actions to each space (see p. 24). To attack an enemy, position your character so that they are facing the enemy and as soon as a sight cursor appears, press an attack button. When your attack is successful, the number of damage points inflicted will appear. But when you miss, the word “MISS” will appear in red. Attack when the cursor appears! If you can time three attacks just right you can achieve a successive chain attack that is overall slightly faster and more accurate than e xecuting each attack separately. This can be especiall y effective when attacking enemies that are hard to hit because the third hit is more likely to find its mark. The colors of the controller buttons correspond to the colors of the bands that surround each of the three Action Palette spaces. Also, the color of the cursor that appears over an enemy will change to indicate which button, if pressed, has the most likely chance of landing an attack or technique attack. YELLOW RED BLUE X Left Action Palette Slo t A Bottom Action Palette Slot X Right Action Palette Slot ATTACK Standard Attack High accuracy rate, but low damage. HEAVY ATTACK Strong Attack Low accuracy rate, but high damage. EXTRA ATTACK Special Attack Low accuracy rate, but can affect special attack when used with certain weapons. TECHNIQUES There are a variety of dif ferent technique types that can be used in dif ferent ways such as to attack enemies, for status recovery, to teleport to the city, etc. Bo th techniques and their level ups are acquired via Technique Discs found or pur chased (see p. 13). Each technique requires a certain level of experience to be used. Also, the effectiveness of each technique increases the higher its le vel. To use Attack Techniques, position your character towards an enemy with a cursor displayed and press the cor responding button to which a technique is assigned. With Recovery Techniques, essentially only the pla yer using the technique is effected. However Recovery Techniques of a certain level can ef fect other members within range when the technique is used. 17 GAME DISPLAYS & MENUS PLAYING PSO PHOTON EFFICIENCY In the world of PSO, all weaponry is powered by Photon energy. The effectiveness of a weapon used to attack an enemy will vary according to that weapon’s Photon efficiency level. Different types of enemies ha ve different attributes and the amount of damage you can inflict on each type will vary according to the suitability of the weapon used to attack it. Also, the Photon efficiency of weapons will var y, even among weapons with the same name. To check the Photon efficiency of a weapon, select the weapon in question from the EQUIP or ITEMS menu under ITEM PACK on the main menu (see p. 21) and use Trigger L/R to toggle the right window to the screen shown here. Also, a weapon name will appear in green if it has a high Photon efficiency. WHEN YOUR HP LEVEL REACHES ZERO... In the event you are felled in battle, you will be asked if you wish to return to Pioneer 2. If you agree your character will be sent to the medical center and revived so that you can restart. Note that all your money (Mese ta) as well as the weapon you had equipped will be left behind in the place where you fell. If you decline to return to the medical center, your current game data will be sa ved and the game will end. In the online mode, if you decline to return, your character will remain inactive until a team member revives you or you press A and select “yes” to return to Pioneer 2. Essentially the game displa ys used for the online and offlinemodes of PSO are the same. However, because the onlinemode has a few additions, the online mode game display is explained here. STATUS SUMMARY TEAM MEMBER HP/LEVEL & PLAYER COLOR (FOR MAP) CAUTION: THIS GAME CANNOT BE PAUSED! Because pausing a network online game can inconvenience other players, it is not possible to pause this game either ONLINE or OFFLINE. If you need to temporarily interrupt and discontinue gameplay, it is recommended that you select “Quit Game” from the main menu and then restart gameplay later. (When playing online, rejoin your team by selecting “Join Team” at the visual lobby information counter. [See p. 10] ) ENEMY NAME/ATTRIBUTE or ITEM NAME COMPASS Y BUTTON X BUTTON B BUTTON A BUTTON *@ Use TRIGGER R to toggle. ACTION PALETTE Controller A, B, X and Y Buttons correspond to the Action Palette spaces as shown here. For de tails about assigning actions or items to cus tomize your Action Palette, see p. 24. Quantity of Item This item provides a simple overview of your HP/TP s tatus, current level, your Photon blaster gauge, etc. To help keep track of everyones’ positions on the radar map, each player is automatically assigned one of four colors. STATUS SUMMARY PHOTON BLAST GUAGE CURRENT HP/MAXIMUM HP Once your Photon blast gauge reaches 100% you can perform a special attack. For details, see p. 23. PLAYER COLOR 18 RADAR MAP Triangles indicate players (color as shown on s tatus bar). Yellow circles indicate enemies. Blocks indicate gates. CONDITION CHANGE INDICATOR JOINING IN MID-PL AY When playing online, it is possible to join a team already in the field provided there are less than four pla yers already in that team. If a password has been set the joining player must input the password in order to join, but if no password has been set, anyone can join in. Whene ver a new player joins, the game will temporarily pause and the message “PLAYER has joined. Please wait.” will appear. As soon as the new character appears, gameplay will resume. MAIL CURRENT TP/MAXIMUM TP PLAYER NAME CURRENT LEVEL 19 GAME DISPLAYS & MENUS MAIN MENU STATUS SUMMARY MAIN MENU ITEMS DETAILED PLAYER STATUS INTERNET TIME (SEE BELOW) EXPLANATION WINDOW DETAILED PLAYER STATUS $^ RL This window displays full details of your character ’s status. Use Trigger L/R to toggle between the three screens of information. $^ RL ATP - NORMAL ATTACKING POWER DFP - DEFENSE POWER MST - SIZE OF TECHNIQUE EFFECT ATA - ACCURACY RATE OF ATTACK EVP - RATE OF DEFENSIVE EVASION LCK - TECHNIQUE LUCK EFR - FIRE ATTACK RESISTANCE EIC - ICE ATTACK RESISTANCE ETH - LIGHTNING ATTACK RESISTANCE EDK - DARKNESS ATTACK RESISTANCE ELT - LIGHTNESS ATTACK RESISTANCE The number to the left indicates equipped status (the number to the right indicates unequipped status). This globally compatible format for telling time developed by Swatch, is based on Internet Time Units called “.beats” (24 hours divided into 1000 beats). It is especially useful when arranging meeting times with PSO players from around the world. INTERNET TIME 20 Use the item pack menu to equip weapons or armor, utilize tool items, take care of your MAG (see p. 23), view a map of the area you are currently in, review quest information, etc. Your item pack can hold a maximum of 30 total item types (including weapons and armor) at a time. Use *@ to make selections and press A to enter. Press B to return to the previous menu. indicates an item EQUIPMENT Select this item to equip your character with weapons or that is equipped. armor. Use *@ to select an item from the Equipment List and press A to display the Item List containing the available options you can equip. A window to the lower right displays the attributes the cur rently selected item will yield if it is equipped (use Trigger L /R to toggle between the three screens of information). Once a weapon or armor item is equipped, a violet & white box will appear to the left of the item name. Also, an item name will appear in g reen if it has a high Photon efficiency ITEM PACK Press the Start Button to display the main menu used for a variety of actions such as equipping weapons, using items, customizing your Action Palette, etc. Note that gameplay does not pause while the main menu is displa yed. All menu operations take place in REAL TIME. You can monitor gameplay via the reduced sized game display that appears in the upper right portion of your screen. PLAYER NAME CURRENT LEVEL CHARACTER TYPE SECTION ID TOTAL EXPERIENCE POINTS POINTS NEEDED TO REACH NEXT LEVEL MONEY GAME DISPLAYS & MENUS ITEMS Select this to use/equip, discard or sort the items in your item pack. Use *@ to select an item from the Item List and press A to display the Purpose menu. Next use *@ to select an option as described below. A window to the lower right displa ys information about or attributes of the currently selected item (use Trigger L/R to toggle between the information screens). With tool items, a maximum quantity of 10 of each item type can be carried at a time. When your item pack is full it is a good idea to sell or deposit items in the city Check Room. ITEM ATTRIBUTES Shown in RED if increased, BLUE if decreased. USE Select to use this item right away. For items that are cur rently equipped this option will change to Remove (un-equip). For items that can be equipped, this option will change to Equip. DROP Select this to discard the item. To pick up the item again, close the main menu and press A to pick up the item again. SORT Select to sort the items in your pack. Then select whe ther to do so Automatically or Manually (item by item). Press B when finished sorting manually to return to the Item list display. 21 GAME DISPLAYS & MENUS INTRODUCTION TO ITEMS FOUND IN PSO A variety of weapon, armor and tool items are available on the planet Ragol and the shops of the city on Pioneer 2. Each type is distinguished by their boxes as follows: WEAPONS There are three main categories of weapons found in PSO that correspond with each of the three professions. In general, “blade” weapons are used by Hunters, “gun-type” weapons are used by Rangers and “cane-style” weapons are used by Force. Your ATP (attacking power) and ATA (accuracy) will increase whenever a weapon is equipped. Each weapon requires a cer tain level of experience in order to be able to use it. If your character has yet to reach the le vel required, you will not be able to equip the weapon. Furthermore, some weapons can only be used by members of certain professions. Weapons that have special abilities are indicated by the weapon name color (see p. 13). Also weapons with unknown capabilities should be taken to the tekker for assessment. ARMOR There are various types of armor and shields that are used to protect from enemy attack. Of the two main classes of armor protection “frames” can be used by all professions, however “armor” can only be used by Hunters and Rangers. Similarly, of the two main classes of shield protection (equipped to the left hand), there are barriers that can be used by all professions and shields that can only be equipped by Hunters and Rangers. Your DFP (defensive power) and EVP (rate of defensive e vasion) will increase whenever armor is equipped. As with weapons, individual armor items also require certain levels of experience to be obtained before they can be used. Some types of armor have “slots” which can be fur ther equipped with “units” to pr ovide even greater protection or other specialized effects. TOOL ITEMS There are a wide variety of useful tool items available in the world of PSO that will assist you in your adventures. Item names ending in “mate” indicate items which are used for HP recovery while item names ending in “fluid”are used for TP recovery. Item names starting with “anti” are used to return those af fected with poison or paralysis to normal. Techniques are acquired via items called “technique disks.” Use “telepipes” to create temporary teleport gates to the city. If you happen to have an item called “scape doll” with you if you are felled, you will be resurrected automatically. Items will disappear when they are used. 22 GAME DISPLAYS & MENUS MAG Each player has a mysterious little protector unit called a MAG. When equipped, the mag floats just behind your character’s shoulders. If it is raised properly your mag will g row and change. Eventually it will acquire an attack technique called a “Pho ton blast” that you can utilize in battle. Care for your mag via the mag menu and that appears when you select MAG from your Item Pack (use Trigger L /R to toggle between status screens). GIVE ITEMS Select an item from the displayed list to give to your mag. PHOTON BLAST View the available Photon blast actions. REMOVE Select to remove (or equip) your mag. DROP Select this to discard your mag. MAG PHOTON BLAST GAUGE ^ When your MAG has developed to a cer tain level, it will be able to save up Photon power discharged when you attack enemies. The rate of storage is indicated by the yellow Pho ton blast gauge. Once this gauge reaches 100% you can utilize the sa ved power in the form of a Photon blast action. To do so, use Trigger R to toggle the Action Palette to display the available Photon blast actions. Then press the cor responding controller button. Remember that your mag can only do this once their level is high enough. Essentially a Photon blast is the release of stored Photon energy accumulated inside the mag. However, how the mechanism of this process and what effects can occur are still largely unknown. Select this item to view an overhead map of the entir e AREA MAP area you are located in. Only the areas in which you have entered will be displayed. Use the D-Pad to move the map and Trigger L/R to zoom in/out. 23 GAME DISPLAYS & MENUS When you are undertaking a quest, select this item to review QUEST BOARD details about your mission. Use Trigger L/R to toggle between screens, $ ^ to move the cursor and press A to check information. CUSTOMIZE Select this item to cus tomize your Action Palette. X BUTTON B BUTTON Action Currently Assigned A BUTTON *@ Quantity of Item Use TRIGGER R to toggle. Explanation of Selected Action Action List A total of six actions, 3 to each of the two palettes available, can be assigned to your Action Palette. With the Action Menu displa yed use Trigger R or * @ to toggle between the two palettes. Use $ ^ to select an action space and press A to display the Action List. Then use * @$ ^ to select an action and press A to have it replace the action currently assigned to the Action Menu. If you attempt to replace the same action to an action space where that action is already assigned the setting will be cleared and no action will be assigned. When you are finished customizing your Action Palette, press B to close the Action Menu and return to the Item Pack menu. For details on the actions a vailable, see p. 27-28. TECHNIQUES Select this item to utilize your characters TP to perform a technique. (Character types that cannot use techniques do not ha ve this item.) Use * @ to select a technique Type, then select a technique from a vailable options and press A enter. For details on techniques and their ef fects, see p. 28. ACQUIRING TECHNIQUES Techniques are acquired or learned via items called “Technique Discs” that can be found in the field or purchased at the tool shop in the city. Once you obtain a technique disc, select it from the Item List and then “use” it in order to enable usage. Techniques themselves have multiple levels and each requires that your character obtain a certain level of MST before it can be acquired. 24 GAME DISPLAYS & MENUS CHAT Here you can modify your chat settings, guild card, send Simple Mail, etc. Use * @ to select an item, press A to enter or B to return to the previous screen. SHORT CUT Select this to create and assign (or delete) a chat balloon to each of the D-Pad keys or soft keyboard F keys that can then be easily displayed during gameplay. With the List displayed, use Trigger L/R to toggle between screens and * @ to select a short cut key. Then press A to display the “Register/delete” menu. Select Register to input a message and then confirm your entry. SYMBOL CHAT Here you can create and regis ter symbol chat messages to the symbol chat list. Each symbol chat message can be composed of face parts to create an expression and object parts (a maximum of four). With “The Registered data” list displayed, use * @ to select a cur rent symbol chat message to edit or select “Not in use” to create a new one. GUILD CARD Guild Cards are a simple form of communication that you can trade with other PSO players. By collecting Guild Cards you can easily keep track of the other players you meet. MY CARD: To edit your own card, select “Write Comment” and input a message. To send your card to another player online, select “Send” and then select a player from the displayed list. CARD LIST: View or delete cards you have collected from other users. You can also search for current information on a pla yer whose card you ha ve. 1 Use * @ to select a card from the card list and press A (use Trigger L/R to toggle between screens). 2 Select “Search” to find out where that player is currently located. If the pla yer is found, an icon will appear to the right of your status summary. To delete a card, select “delete” and then confirm as reques ted. 3 Select “Search Results” to display the results. The information displayed will vary depending on where the player. If the player is online you can send them a Simple Mail (See p. 26) and if the player is in the visual lobby you can select “Meet in lobby” to be transpor ted to where that pla yer is located. SEARCH RESULTS Display the results of pla yer search. 25 OPTIONS GAME DISPLAYS & MENUS You can input and send a mail message of up to 55 SIMPLE MAIL characters to a ano ther player online whose guild card you ha ve. Select “Send Mail” from the Simple Mail menu and then select a player from the list displa yed. Once you have input the message, select enter and then confirm. When another player sends you a simple mail message, an envelope icon will appear next to your s tatus summary. To read the message, select “Received Mail” from the Simple Mail menu to display any mail received. When chatting in the visual lobby you can normally only read the chat balloons of those players nearby. However, by displaying the Log Window you can see the chat messages of everyone in the same lobb y. Provided that your Log Window setting is ON, simply select “Log Window” from the Chat menu to display the log window on the left half of your display. While the Log Window is displayed you can input chat messages. Use * @ to scroll through the log. To close the log window, press B or the Start Button. OPTIONS Select OPTIONSfrom the PSOtitle screen menu to modify the following game settings. Note that these settings cannot be modified during gameplay. Use * @ to select an item from the OPTIONS menu and press A. Then use * @ to select the desired setting and press A to enter. Press B to return to the previous menu. LANGUAGE LOG WINDOW Select “Options” from the main menu to modify the following game settings during gameplay. Use * @ to select an item from the Options menu and press A to enter. Then use * @ to select the desired setting and press A to enter. Press B to return to the previous menu. OPTIONS Map Direction Key Config Cursor Position Message Speed Jump Pack Auto Disconnect QUIT GAME 26 Set whether fix the map position relative to your movements. Select the preferred Trigger L/R settings. Set whether to save the the cursor to the last position used. Select a speed at which chat balloons are displayed. Select whether to enable the Jump Pack. Set a time limit at which to automatically save the current game data and disconnect from the network in the event that you remain idle (e.g., if you lea ve the controller untouched) for the amount of time set. Select this to disconnect from the network (if playing online), save your current game data and exit the game. BGM TEST SOUND OUTPUT SOUND BALANCE EXIT Select this to modify the language setting of PSO. Select this item to playback the BGM (Background Music) tracks used in PSO. Use * @ to select song and press A to play it. Press B to stop playback. Press B again to return to the OPTIONS menu. Set the sound output to either STEREO or MONAURAL Adjust the volume balance. U se * @ to select either BGM or SE (Sound Effects) and then use $ ^ to adjust the levels. Select to return to the title screen. ACTIONS USED IN PSO The following introduces some of the many basic actions you will encounter in PSO. AUTOMATIC ACTIONS There are a number of actions that you can perform automatically in the field simply by pressing A when one of the following icons appears in the bottom space on your Action Palette. The exception to this is the CHAT icon which always appears in the upper space on both Action Palettes. CHAT COMMUNICATE Enable the chat features. PICK UP AUTO ACTION Pick up an item. PRESS AUTO ACTION Press or push an object. TELEPORT AUTO ACTION Activate a transporter. TALK AUTO ACTION Speak to a NPC. VIEW AUTO ACTION View an object. 27 WEAPONS ACTIONS USED IN PSO ATTACKING ACTIONS WEAPONS These are the main attac ks used in battle. For de tails, see p. 17. ATTACK STANDARD High accuracy, low damage. ATTACK HEAVY Low accuracy, high damage. ATTACK EXTRA Low accuracy, some weapons can yield a special effect. BLADE GUN TECHNIQUE ACTIONS The five types of techniques found in PSO are simple attack, normal attack, hard attack, healing and support. Each technique requires a certain level of experience in order to be acquired or used. FOIE ATTACK Hurls a fireball at one enemy. RESTA HEALING HP recovery technique. JELLEN SUPPORT Lowers the enemy’s ATP. BARTA ATTACK A penetrating linear ice attack. ANTI HEALING Normalizes a player’s condition. SHIFTA SUPPORT Raises a team member’s ATP. ZALURE SUPPORT Lowers the enemy’s DFP. DEBAND ZONDE ELEMENTS REVERSER Weapons with special abilities can use various “elements” to yield unique effects such as the following: HEALING Revives a fallen team member. SUPPORT Opens a teleport gate to the city. SUPPORT TOOL ACTIONS You can either assign tool items to your Action Palette or use them via the item menu of your item pack. MONOFLUID RECOVERY Restores 70 HP. Restores 70 TP. MOON ATOMIZER REVIVE Revives a fallen team member. TRAP VISION SUPPORT Reveals hidden traps. 28 ANTIPARALYSIS RECOVERY Removes paralysis. RECOVERY Neutralizes poisons. ANTIDOTE SUPPORT TELEPIPE Opens a teleport gate to the city. DAGGER HUNTER A pair of short Photon swords that can attack one enemy. SWORD HUNTER A large Photon bladed sword that can attack multiple enemies. ATTACK Raises a team member’s DFP. MONOMATE RECOVERY ALL STAFF Lightning strike on one enemy. RYUKER SABER A sword with a Photon blade that can attack one enemy. DRAIN Use to steal HP from an enemy. SLICER ALL A boomerang style blade that can attack multiple enemies. RIFLE RANGER A long-range gun that fires Photon bullets. PARTISAN HUNTER A long sword with a Photon blade that can attack multiple enemies. MACHINE GUN ALL A pair of rapid-fire guns that shoot Photon bullets. HANDGUN ALL A small gun that fires Photon bullets SHOTGUN RANGER A shotgun that fires a spray of Photon bullets. FIRE Burns an enemy with a fire attack. ICE Freezes an enemy with an ice attack. CANE FORCE This common staff with weak ATP can only be equipped by Forces. ROD FORCE A battle rod that can only be equipped by Forces. WAND FORCE A technique wand that can only be equipped by Forces. 29 ARMOR & SHIELDS FRAME ARMOR & SHIELDS ALL This beginner oriented protector can be equipped by all professions. GIGA FRAME ARMOR HUNTER/RANGER A basic protector that can be equipped by Hunters & Rangers. ALL BARRIER ALL A protector with unit slots that can be equipped by all professions. This beginner oriented protector can be equipped by all professions. CORE SHIELD HUNTER/RANGER A basic protector that can be equipped by Hunters & Rangers. GIGA SHIELD HUNTER/RANGER This beginner oriented shield can be equipped by all professions. PSY ARMOR HUNTER/RANGER A basic protector that can be equipped by Hunters & Rangers. SHIELD HUNTER/RANGER A basic protector that can be equipped by Hunters & Rangers. SONIC ADVENTURE 2 - THE TRIAL DREAMCAST CONTROLLER To return to the title screen at any time during gameplay, simultaneously press and hold the A, B , X, Y and Start Buttons. TRIGGER L TRIGGER R Some types of armor ha ve open slots that can be equipped with “units” such as the following to provide even greater protection or other specialized ef fects. Each slot (a maximum of four) can hold one unit. UNITS CREDITS SEGA of JAPAN Manual Production Writer/Translator/DTP Monika Hudgins Design Yoshihiro Sakuta Writer (JPN) Chieko Nakamura Supervisor Kaoru Ichigozaki 30 RESIST/FIRE PROTECT Boosts fire resis tance. RESIST/COLD PROTECT Boosts ice resistance. RESIST/LIGHT PROTECT Boosts light resistance. RESIST/DARK PROTECT Boosts dark resis tance. RESIST/SHOCK PROTECT Boosts lightning resistance. Director of Product Marketing John Golden Product Manager Rich Briggs Associate Product Manager Dennis Lee Localization Producer Jason Kuo Localization Manager Osamu Shibamiya VP of Localization Jin Shimazaki X BUTTON Y BUTTON B BUTTON A BUTTON DIRECTIONAL PAD START BUTTON When using the Jump Pack (sold separately), always be sure to insert the Jump Pack into Expansion Socket 2. Never touch the Analog Thumb Pad or the Triggers L/R while turning the Dreamcast power ON. Doing so may disrupt the controller initialization procedure and result in malfunction. BASIC CONTROLS & SONIC ACTIONS OPEN/CLOSE PAUSE MENU The following credits list the staff responsible for the localization, marketing and manual production for the U.S. version of PSO. Credits for the original development staff of the game are listed in the credits of the game itself. Sega of America Dreamcast, Inc. ANALOG THUMB PAD With this trial version you can play as Sonic through the first part of the upcoming Sonic Adventure 2 game. Once the title screen appears, press the Start Button to start the game. SEGA.COM Lead Analyst Game Analysts (con’t) Network Producer Network Game Analysts Gabrielle Brown Brian Miller Ryan Hurth Paco Youngel Darren Nagtalon Assistant Leads Ray Murakawa Marketing Project Manager Samira Gupta Eric Wilhelm Tom Fong Mike Rhinehart Bee Yinn Low Josh Simpson Cliff Wilhelm Shaheed Khan Ron Rodriguez Lead Network Analyst Ryan Sindledecker Joey Edwards Game Analysts Jordan Romaidis Jason Nolen Nic Azizian Leland Ware Mabel Chung Mike Schmidt SPECIAL THANKS Brent Fillmore David Talag Hitoshi Okuno Bob Schonfisch John Kuner Kari Hattner Alan Ting Shinobu Shindo Angela Santos David Cahill Keehwan Her Simon McIlroy Ricky Viray Alex Vaughan Heather Hawkins Michael Jao Gwen Marker Scott Howard Pedro Ponce Chris Olson Chris Meyer Paul Proner Sheri Hockaday Fred Borcherdt Sirr Less START BUTTON ITEM SELECTION PAN THE CAMERA TRIGGER L /R Use the Directional Pad/Analog Thumb Pad to select and press A to enter/proceed to next screen. WALK & RUN ANALOG THUMB PAD JUMP A BUTTON JUMP DASH A IN MID-AIR If any enemies are nearby, Sonic will automatically home in and attack. BOARD Use the Analog Thumb Pad $ ^ to steer the board, press A to jump and B to brake. To perform cool board tricks, press A while on the jump ramps SOMERSAULT B BUTTON Use this move to attack enemies, bust up containers or per form rolling flips in the air. SPIN DASH HOLD B BUTTON Press and hold B to start Sonic spinning and release to dash off at supersonic speed! GRIND Sonic can grind railings! Use the Analog Thumb Pad $ ^ to control Sonic mid-grind and press B to leap off. 31 PLAYING THE GAME & GAME OVER SONIC ADVENTURE 2 - THE TRIAL Proceed through the game field while collecting rings. Get the GOAL RING at the destination point to clear the stage but if you run out of lives its game over. You can survive any damage inflicted by an enemy if you have at least one ring. However, if you are attacked when you have no rings, you will lose a life. Whenever you successfully pass a POINT MARKER along the route you will restart from that point if you lose a life after passing it. Select RESTART from the pause menu to forfeit an extra life and restart from the begining. Note that you cannot select this option if you have no extra lives. ACTION STAGE DISPLAY & PAUSE MENU PAUSE MENU CONTINUE Resume play. SCORE ELAPSED TIME RESTART From the begining. RINGS COLLECTED EXIT Quit and return to the title screen. REMAINING LIVES ACTION BUTTON & ACTION WINDOW ACTION BUTTON TOGGLE ACTION WINDOWS B/ X Y Use the action button to perform actions such as picking up or viewing items, etc. A window will appear at the top left corner of the display to indicate the appropriate action. When more than one action is possible at a time, press Y to toggle the action window ACTION WINDOW PICK UP Pick up/carry items. Approach an item to display this window. BRAKE Press to brake when boarding. WHISTLE Use to locate hidden creatures. Press to display this window. VIEW Press to find out about an item. Approach a mysterious item to display this window. STAY TUNED FOR MORE ACTION PACKED EXCITEMENT IN SONIC ADVENTURE 2!! In addition to collecting rings or defeating enemies to build your score, you will be able to earn bonus points at certain hidden locations by performing special actions in succession to create ACTION LINKS. Seek out these places and perform action links to gain the highest ranking! With this trial version you can only play in one part of the adventure field, but with the full version of Sonic Adventure 2 there will be many more characters and exciting action stages available. 32
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