Verilog HDL: A Guide To Digital Design And Synthesis, 2nd Ed. Hdl Synthesis Second Edition Samir Palnitkar
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Verilog HDL: A Guide to Digital Design and Synthesis, Second Edition By Samir Palnitkar Publisher: Prentice Hall PTR Pub Date: February 21, 2003 ISBN: 0-13-044911-3 Pages: 496 Written for both experienced and new users, this book gives you broad coverage of Verilog HDL. The book stresses the practical design and verification perspective ofVerilog rather than emphasizing only the language aspects. The informationpresented is fully compliant with the IEEE 1364-2001 Verilog HDL standard. • • • • • • • Describes state-of-the-art verification methodologies Provides full coverage of gate, dataflow (RTL), behavioral and switch modeling Introduces you to the Programming Language Interface (PLI) Describes logic synthesis methodologies Explains timing and delay simulation Discusses user-defined primitives Offers many practical modeling tips Includes over 300 illustrations, examples, and exercises, and a Verilog resource list.Learning objectives and summaries are provided for each chapter. Verilog HDL: A Guide to Digital Design and Synthesis, Second Edition By Samir Palnitkar Publisher: Prentice Hall PTR Pub Date: February 21, 2003 ISBN: 0-13-044911-3 Pages: 496 2 Copyright 2003 Sun Microsystems, Inc. 2550 Garcia Avenue, Mountain View, California 940431100 U.S.A. All rights reserved. This product or document is protected by copyright and distributed under licenses restricting its use, copying, distribution and decompilation. No part of this product or document may be reproduced in any form by any means without prior written authorization of Sun and its licensors, if any. Portions of this product may be derived from the UNIX system and from the Berkeley 4.3 BSD system, licensed from the University of California. Third-party software, including font technology in this product, is protected by copyright and licensed from Sun's Suppliers. 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Magellan is a registered trademark of Systems Science, Inc. VirSim is a trademark of Simulation Technologies, Inc. Signalscan is a trademark of Design Acceleration, Inc. All other product, service, or company names mentioned herein are claimed as trademarks and trade names by their respective companies. 3 All SPARC trademarks, including the SCD Compliant Logo, are trademarks or registered trademarks of SPARC International, Inc. in the United States and may be protected as trademarks in other countries. SPARCcenter, SPARCcluster, SPARCompiler, SPARCdesign, SPARC811, SPARCengine, SPARCprinter, SPARCserver, SPARCstation, SPARCstorage, SPARCworks, microSPARC, microSPARC-II, and UltraSPARC are licensed exclusively to Sun Microsystems, Inc. Products bearing SPARC trademarks are based upon an architecture developed by Sun Microsystems, Inc. The OPEN LOOK and Sun Graphical User Interfaces were developed by Sun Microsystems, Inc. for its users and licensees. Sun acknowledges the pioneering efforts of Xerox in researching and developing the concept of visual or graphical user interfaces for the computer industry. Sun holds a non-exclusive license from Xerox to the Xerox Graphical User Interface, which license also covers Sun's licensees who implement OPEN LOOK GUI's and otherwise comply with Sun's written license agreements. X Window System is a trademark of X Consortium, Inc. The publisher offers discounts on this book when ordered in bulk quantities. For more information, contact: Corporate Sales Department, Prentice Hall PTR, One Lake Street, Upper Saddle River, NJ 07458. Phone: 800-382-3419; FAX: 201- 236-7141. E-mail: corpsales@prenhall.com. Production supervisor: Wil Mara Cover designer: Nina Scuderi Cover design director: Jerry Votta Manufacturing manager: Alexis R. Heydt-Long Acquisitions editor: Gregory G. Doench Printed in the United States of America 10 9 8 7 6 5 4 3 2 1 SunSoft Press A Prentice Hall Title 4 Dedication To Anu, Aditya, and Sahil, Thank you for everything. To our families, Thank you for your constant encouragement and support. ― Samir 5 About the Author Samir Palnitkar is currently the President of Jambo Systems, Inc., a leading ASIC design and verification services company which specializes in high-end designs for microprocessor, networking, and communications applications. Mr. Palnitkar is a serial entrepreneur. He was the founder of Integrated Intellectual Property, Inc., an ASIC company that was acquired by Lattice Semiconductor, Inc. Later he founded Obongo, Inc., an e-commerce software firm that was acquired by AOL Time Warner, Inc. Mr. Palnitkar holds a Bachelor of Technology in Electrical Engineering from Indian Institute of Technology, Kanpur, a Master's in Electrical Engineering from University of Washington, Seattle, and an MBA degree from San Jose State University, San Jose, CA. Mr. Palnitkar is a recognized authority on Verilog HDL, modeling, verification, logic synthesis, and EDA-based methodologies in digital design. He has worked extensively with design and verification on various successful microprocessor, ASIC, and system projects. He was the lead developer of the Verilog framework for the shared memory, cache coherent, multiprocessor architecture, popularly known as the UltraSPARCTM Port Architecture, defined for Sun's next generation UltraSPARC-based desktop systems. Besides the UltraSPARC CPU, he has worked on a number of diverse design and verification projects at leading companies including Cisco, Philips, Mitsubishi, Motorola, National, Advanced Micro Devices, and Standard Microsystems. Mr. Palnitkar was also a leading member of the group that first experimented with cyclebased simulation technology on joint projects with simulator companies. He has extensive experience with a variety of EDA tools such as Verilog-NC, Synopsys VCS, Specman, Vera, System Verilog, Synopsys, SystemC, Verplex, and Design Data Management Systems. Mr. Palnitkar is the author of three US patents, one for a novel method to analyze finite state machines, a second for work on cycle-based simulation technology and a third(pending approval) for a unique e-commerce tool. He has also published several technical papers. In his spare time, Mr. Palnitkar likes to play cricket, read books, and travel the world. 6 Foreword From a modest beginning in early 1984 at Gateway Design Automation, the Verilog hardware description language has become an industry standard as a result of extensive use in the design of integrated circuit chips and digital systems. Verilog came into being as a proprietary language supported by a simulation environment that was the first to support mixed-level design representations comprising switches, gates, RTL, and higher levels of abstractions of digital circuits. The simulation environment provided a powerful and uniform method to express digital designs as well as tests that were meant to verify such designs. There were three key factors that drove the acceptance and dominance of Verilog in the marketplace. First, the introduction of the Programming Language Interface (PLI) permitted users of Verilog to literally extend and customize the simulation environment. Since then, users have exploited the PLI and their success at adapting Verilog to their environment has been a real winner for Verilog. The second key factor which drove Verilog's dominance came from Gateways paying close attention to the needs of the ASIC foundries and enhancing Verilog in close partnership with Motorola, National, and UTMC in the 1987-1989 time-frame. The realization that the vast majority of logic simulation was being done by designers of ASIC chips drove this effort. With ASIC foundries blessing the use of Verilog and even adopting it as their internal sign-off simulator, the industry acceptance of Verilog was driven even further. The third and final key factor behind the success of Verilog was the introduction of Verilog-based synthesis technology by Synopsys in 1987. Gateway licensed its proprietary Verilog language to Synopsys for this purpose. The combination of the simulation and synthesis technologies served to make Verilog the language of choice for the hardware designers. The arrival of the VHDL (VHSIC Hardware Description Language), along with the powerful alignment of the remaining EDA vendors driving VHDL as an IEEE standard, led to the placement of Verilog in the public domain. Verilog was inducted as the IEEE 1364 standard in 1995. Since 1995, many enhancements were made to Verilog HDL based on requests from Verilog users. These changes were incorporated into the latest IEEE 1364-2001 Verilog standard. Today, Verilog has become the language of choice for digital design and is the basis for synthesis, verification, and place and route technologies. Samir's book is an excellent guide to the user of the Verilog language. Not only does it explain the language constructs with a rich variety of examples, it also goes into details of the usage of the PLI and the application of synthesis technology. The topics in the book are arranged logically and flow very smoothly. This book is written from a very practical design perspective rather than with a focus simply on the syntax aspects of the language. This second edition of Samir's book is unique in two ways. Firstly, it incorporates all 7 enhancements described in IEEE 1364-2001 standard. This ensures that the readers of the book are working with the latest information on Verilog. Secondly, a new chapter has been added on advanced verification techniques that are now an integral part of Verilogbased methodologies. Knowledge of these techniques is critical to Verilog users who design and verify multi-million gate systems. I can still remember the challenges of teaching Verilog and its associated design and verification methodologies to users. By using Samir's book, beginning users of Verilog will become productive sooner, and experienced Verilog users will get the latest in a convenient reference book that can refresh their understanding of Verilog. This book is a must for any Verilog user. Prabhu Goel Former President of Gateway Design Automation 8 Preface During my earliest experience with Verilog HDL, I was looking for a book that could give me a "jump start" on using Verilog HDL. I wanted to learn basic digital design paradigms and the necessary Verilog HDL constructs that would help me build small digital circuits, using Verilog and run simulations. After I had gained some experience with building basic Verilog models, I wanted to learn to use Verilog HDL to build larger designs. At that time, I was searching for a book that broadly discussed advanced Verilog-based digital design concepts and real digital design methodologies. Finally, when I had gained enough experience with digital design and verification of real IC chips, though manuals of Verilog-based products were available, from time to time, I felt the need for a Verilog HDL book that would act as a handy reference. A desire to fill this need led to the publication of the first edition of this book. It has been more than six years since the publication of the first edition. Many changes have occurred during these years. These years have added to the depth and richness of my design and verification experience through the diverse variety of ASIC and microprocessor projects that I have successfully completed in this duration. I have also seen state-of-the-art verification methodologies and tools evolve to a high level of maturity. The IEEE 1364-2001 standard for Verilog HDL has been approved. The purpose of this second edition is to incorporate the IEEE 1364-2001 additions and introduce to Verilog users the latest advances in verification. I hope to make this edition a richer learning experience for the reader. This book emphasizes breadth rather than depth. The book imparts to the reader a working knowledge of a broad variety of Verilog-based topics, thus giving the reader a global understanding of Verilog HDL-based design. The book leaves the in-depth coverage of each topic to the Verilog HDL language reference manual and the reference manuals of the individual Verilog-based products. This book should be classified not only as a Verilog HDL book but, more generally, as a digital design book. It is important to realize that Verilog HDL is only a tool used in digital design. It is the means to an end?the digital IC chip. Therefore, this book stresses the practical design perspective more than the mere language aspects of Verilog HDL. With HDL-based digital design having become a necessity, no digital designer can afford to ignore HDLs. 9 Who Should Use This Book The book is intended primarily for beginners and intermediate-level Verilog users. However, for advanced Verilog users, the broad coverage of topics makes it an excellent reference book to be used in conjunction with the manuals and training materials of Verilog-based products. The book presents a logical progression of Verilog HDL-based topics. It starts with the basics, such as HDL-based design methodologies, and then gradually builds on the basics to eventually reach advanced topics, such as PLI or logic synthesis. Thus, the book is useful to Verilog users with varying levels of expertise as explained below. • Students in logic design courses at universities • Part 1 of this book is ideal for a foundation semester course in Verilog HDLbased logic design. Students are exposed to hierarchical modeling concepts, basic Verilog constructs and modeling techniques, and the necessary knowledge to write small models and run simulations. • New Verilog users in the industry • Companies are moving to Verilog HDL- based design. Part 1 of this book is a perfect jump start for designers who want to orient their skills toward HDL-based design. • Users with basic Verilog knowledge who need to understand advanced concepts • Part 2 of this book discusses advanced concepts, such as UDPs, timing simulation, PLI, and logic synthesis, which are necessary for graduation from small Verilog models to larger designs. • Verilog experts • All Verilog topics are covered, from the basics modeling constructs to advanced topics like PLIs, logic synthesis, and advanced verification techniques. For Verilog experts, this book is a handy reference to be used along with the IEEE Standard Verilog Hardware Description Language reference manual. The material in the book sometimes leans toward an Application Specific Integrated Circuit (ASIC) design methodology. However, the concepts explained in the book are general enough to be applicable to the design of FPGAs, PALs, buses, boards, and 10 systems. The book uses Medium Scale Integration (MSI) logic examples to simplify discussion. The same concepts apply to VLSI designs. 11 How This Book Is Organized This book is organized into three parts. Part 1, Basic Verilog Topics, covers all information that a new user needs to build small Verilog models and run simulations. Note that in Part 1, gate-level modeling is addressed before behavioral modeling. I have chosen to do so because I think that it is easier for a new user to see a 1-1 correspondence between gate-level circuits and equivalent Verilog descriptions. Once gate-level modeling is understood, a new user can move to higher levels of abstraction, such as data flow modeling and behavioral modeling, without losing sight of the fact that Verilog HDL is a language for digital design and is not a programming language. Thus, a new user starts off with the idea that Verilog is a language for digital design. New users who start with behavioral modeling often tend to write Verilog the way they write their C programs. They sometimes lose sight of the fact that they are trying to represent hardware circuits by using Verilog. Part 1 contains nine chapters. Part 2, Advanced Verilog Topics, contains the advanced concepts a Verilog user needs to know to graduate from small Verilog models to larger designs. Advanced topics such as timing simulation, switch-level modeling, UDPs, PLI, logic synthesis, and advanced verification techniques are covered. Part 2 contains six chapters. Part 3, Appendices, contains information useful as a reference. Useful information, such as strength-level modeling, list of PLI routines, formal syntax definition, Verilog tidbits, and large Verilog examples is included. Part 3 contains six appendices. 12 Conventions Used in This Book Table PR-1 describes the type changes and symbols used in this book. Table PR-1. Typographic Conventions Typeface or Symbol Description Examples AaBbCc123 Keywords, system tasks and compiler directives that are a part of Verilog HDL and, nand, $display, `define AaBbCc123 Emphasis cell characterization, instantiation AaBbCc123 Names of signals, modules, ports, etc. fulladd4, D_FF, out A few other conventions need to be clarified. • In the book, use of Verilog and Verilog HDL refers to the "Verilog Hardware Description Language." Any reference to a Verilog-based simulator is specifically mentioned, using words such as Verilog simulator or trademarks such as VerilogXL or VCS. • The word designer is used frequently in the book to emphasize the digital design perspective. However, it is a general term used to refer to a Verilog HDL user or a verification engineer. 13 Acknowledgments The first edition of this book was written with the help of a great many people who contributed their energies to this project. Following were the primary contributors to my creation: John Sanguinetti, Stuart Sutherland, Clifford Cummings, Robert Emberley, Ashutosh Mauskar, Jack McKeown, Dr. Arun Somani, Dr. Michael Ciletti, Larry Ke, Sunil Sabat, Cheng-I Huang, Maqsoodul Mannan, Ashok Mehta, Dick Herlein, Rita Glover, Ming-Hwa Wang, Subramanian Ganesan, Sandeep Aggarwal, Albert Lau, Samir Sanghani, Kiran Buch, Anshuman Saha, Bill Fuchs, Babu Chilukuri, Ramana Kalapatapu, Karin Ellison and Rachel Borden. I would like to start by thanking all those people once again. For this second edition, I give special thanks to the following people who helped me with the review process and provided valuable feedback: Anders Nordstrom Stefen Boyd Clifford Cummings Harry Foster Yatin Trivedi Rajeev Madhavan John Sanguinetti Dr. Arun Somani Michael McNamara Berend Ozceri Shrenik Mehta Mike Meredith ASIC Consultant Boyd Technology Sunburst Design Verplex Systems Magma Design Automation Magma Design Automation Forte Design Systems Iowa State University Verisity Design Cisco Systems Sun Microsystems Forte Design Systems 14 I also appreciate the help of the following individuals: Richard Jones and John Williamson of Simucad Inc., for providing the free Verilog simulator SILOS 2001 to be packaged with the book. Greg Doench of Prentice Hall and Myrna Rivera of Sun Microsystems for providing help in the publishing process. Some of the material in this second edition of the book was inspired by conversations, email, and suggestions from colleagues in the industry. I have credited these sources where known, but if I have overlooked anyone, please accept my apologies. Samir Palnitkar Silicon Valley, California 15 Part 1: Basic Verilog Topics 1 Overview of Digital Design with Verilog HDL Evolution of CAD, emergence of HDLs, typical HDL-based design flow, why Verilog HDL?, trends in HDLs. 2 Hierarchical Modeling Concepts Top-down and bottom-up design methodology, differences between modules and module instances, parts of a simulation, design block, stimulus block. 3 Basic Concepts Lexical conventions, data types, system tasks, compiler directives. 4 Modules and Ports Module definition, port declaration, connecting ports, hierarchical name referencing. 5 Gate-Level Modeling Modeling using basic Verilog gate primitives, description of and/or and buf/not type gates, rise, fall and turn-off delays, min, max, and typical delays. 6 Dataflow Modeling Continuous assignments, delay specification, expressions, operators, operands, operator types. 7 Behavioral Modeling Structured procedures, initial and always, blocking and nonblocking statements, delay control, generate statement, event control, conditional statements, multiway branching, loops, sequential and parallel blocks. 8 Tasks and Functions Differences between tasks and functions, declaration, invocation, automatic tasks and functions. 9 Useful Modeling Techniques Procedural continuous assignments, overriding parameters, conditional compilation and execution, useful system tasks. 16 Chapter 1. Overview of Digital Design with Verilog HDL • Section 1.1. Evolution of Computer-Aided Digital Design • Section 1.2. Emergence of HDLs • Section 1.3. Typical Design Flow • Section 1.4. Importance of HDLs • Section 1.5. Popularity of Verilog HDL • Section 1.6. Trends in HDLs 17 1.1 Evolution of Computer-Aided Digital Design Digital circuit design has evolved rapidly over the last 25 years. The earliest digital circuits were designed with vacuum tubes and transistors. Integrated circuits were then invented where logic gates were placed on a single chip. The first integrated circuit (IC) chips were SSI (Small Scale Integration) chips where the gate count was very small. As technologies became sophisticated, designers were able to place circuits with hundreds of gates on a chip. These chips were called MSI (Medium Scale Integration) chips. With the advent of LSI (Large Scale Integration), designers could put thousands of gates on a single chip. At this point, design processes started getting very complicated, and designers felt the need to automate these processes. Electronic Design Automation (EDA) techniques began to evolve. Chip designers began to use circuit and logic simulation techniques to verify the functionality of building blocks of the order of about 100 transistors. The circuits were still tested on the breadboard, and the layout was done on paper or by hand on a graphic computer terminal. [1] The earlier edition of the book used the term CAD tools. Technically, the term Computer-Aided Design (CAD) tools refers to back-end tools that perform functions related to place and route, and layout of the chip . The term Computer-Aided Engineering (CAE) tools refers to tools that are used for front-end processes such HDL simulation, logic synthesis, and timing analysis. Designers used the terms CAD and CAE interchangeably. Today, the term Electronic Design Automation is used for both CAD and CAE. For the sake of simplicity, in this book, we will refer to all design tools as EDA tools. With the advent of VLSI (Very Large Scale Integration) technology, designers could design single chips with more than 100,000 transistors. Because of the complexity of these circuits, it was not possible to verify these circuits on a breadboard. Computeraided techniques became critical for verification and design of VLSI digital circuits. Computer programs to do automatic placement and routing of circuit layouts also became popular. The designers were now building gate-level digital circuits manually on graphic terminals. They would build small building blocks and then derive higher-level blocks from them. This process would continue until they had built the top-level block. Logic simulators came into existence to verify the functionality of these circuits before they were fabricated on chip. As designs got larger and more complex, logic simulation assumed an important role in the design process. Designers could iron out functional bugs in the architecture before the chip was designed further. 18 1.2 Emergence of HDLs For a long time, programming languages such as FORTRAN, Pascal, and C were being used to describe computer programs that were sequential in nature. Similarly, in the digital design field, designers felt the need for a standard language to describe digital circuits. Thus, Hardware Description Languages (HDLs) came into existence. HDLs allowed the designers to model the concurrency of processes found in hardware elements. Hardware description languages such as Verilog HDL and VHDL became popular. Verilog HDL originated in 1983 at Gateway Design Automation. Later, VHDL was developed under contract from DARPA. Both Verilog and VHDL simulators to simulate large digital circuits quickly gained acceptance from designers. Even though HDLs were popular for logic verification, designers had to manually translate the HDL-based design into a schematic circuit with interconnections between gates. The advent of logic synthesis in the late 1980s changed the design methodology radically. Digital circuits could be described at a register transfer level (RTL) by use of an HDL. Thus, the designer had to specify how the data flows between registers and how the design processes the data. The details of gates and their interconnections to implement the circuit were automatically extracted by logic synthesis tools from the RTL description. Thus, logic synthesis pushed the HDLs into the forefront of digital design. Designers no longer had to manually place gates to build digital circuits. They could describe complex circuits at an abstract level in terms of functionality and data flow by designing those circuits in HDLs. Logic synthesis tools would implement the specified functionality in terms of gates and gate interconnections. HDLs also began to be used for system-level design. HDLs were used for simulation of system boards, interconnect buses, FPGAs (Field Programmable Gate Arrays), and PALs (Programmable Array Logic). A common approach is to design each IC chip, using an HDL, and then verify system functionality via simulation. Today, Verilog HDL is an accepted IEEE standard. In 1995, the original standard IEEE 1364-1995 was approved. IEEE 1364-2001 is the latest Verilog HDL standard that made significant improvements to the original standard. 19 1.3 Typical Design Flow A typical design flow for designing VLSI IC circuits is shown in Figure 1-1. Unshaded blocks show the level of design representation; shaded blocks show processes in the design flow. Figure 1-1. Typical Design Flow 20 The design flow shown in Figure 1-1 is typically used by designers who use HDLs. In any design, specifications are written first. Specifications describe abstractly the functionality, interface, and overall architecture of the digital circuit to be designed. At this point, the architects do not need to think about how they will implement this circuit. A behavioral description is then created to analyze the design in terms of functionality, performance, compliance to standards, and other high-level issues. Behavioral descriptions are often written with HDLs.[2] [2] New EDA tools have emerged to simulate behavioral descriptions of circuits. These tools combine the powerful concepts from HDLs and object oriented languages such as C++. These tools can be used instead of writing behavioral descriptions in Verilog HDL. The behavioral description is manually converted to an RTL description in an HDL. The designer has to describe the data flow that will implement the desired digital circuit. From this point onward, the design process is done with the assistance of EDA tools. Logic synthesis tools convert the RTL description to a gate-level netlist. A gate-level netlist is a description of the circuit in terms of gates and connections between them. Logic synthesis tools ensure that the gate-level netlist meets timing, area, and power specifications. The gate-level netlist is input to an Automatic Place and Route tool, which creates a layout. The layout is verified and then fabricated on a chip. Thus, most digital design activity is concentrated on manually optimizing the RTL description of the circuit. After the RTL description is frozen, EDA tools are available to assist the designer in further processes. Designing at the RTL level has shrunk the design cycle times from years to a few months. It is also possible to do many design iterations in a short period of time. Behavioral synthesis tools have begun to emerge recently. These tools can create RTL descriptions from a behavioral or algorithmic description of the circuit. As these tools mature, digital circuit design will become similar to high-level computer programming. Designers will simply implement the algorithm in an HDL at a very abstract level. EDA tools will help the designer convert the behavioral description to a final IC chip. It is important to note that, although EDA tools are available to automate the processes and cut design cycle times, the designer is still the person who controls how the tool will perform. EDA tools are also susceptible to the "GIGO : Garbage In Garbage Out" phenomenon. If used improperly, EDA tools will lead to inefficient designs. Thus, the designer still needs to understand the nuances of design methodologies, using EDA tools to obtain an optimized design. 21 1.4 Importance of HDLs HDLs have many advantages compared to traditional schematic-based design. • Designs can be described at a very abstract level by use of HDLs. Designers can write their RTL description without choosing a specific fabrication technology. Logic synthesis tools can automatically convert the design to any fabrication technology. If a new technology emerges, designers do not need to redesign their circuit. They simply input the RTL description to the logic synthesis tool and create a new gate-level netlist, using the new fabrication technology. The logic synthesis tool will optimize the circuit in area and timing for the new technology. • By describing designs in HDLs, functional verification of the design can be done early in the design cycle. Since designers work at the RTL level, they can optimize and modify the RTL description until it meets the desired functionality. Most design bugs are eliminated at this point. This cuts down design cycle time significantly because the probability of hitting a functional bug at a later time in the gate-level netlist or physical layout is minimized. • Designing with HDLs is analogous to computer programming. A textual description with comments is an easier way to develop and debug circuits. This also provides a concise representation of the design, compared to gate-level schematics. Gate-level schematics are almost incomprehensible for very complex designs. HDL-based design is here to stay. With rapidly increasing complexities of digital circuits and increasingly sophisticated EDA tools, HDLs are now the dominant method for large digital designs. No digital circuit designer can afford to ignore HDL-based design. [3] New tools and languages focused on verification have emerged in the past few years. These languages are better suited for functional verification. However, for logic design, HDLs continue as the preferred choice. 22 1.5 Popularity of Verilog HDL Verilog HDL has evolved as a standard hardware description language. Verilog HDL offers many useful features • Verilog HDL is a general-purpose hardware description language that is easy to learn and easy to use. It is similar in syntax to the C programming language. Designers with C programming experience will find it easy to learn Verilog HDL. • Verilog HDL allows different levels of abstraction to be mixed in the same model. Thus, a designer can define a hardware model in terms of switches, gates, RTL, or behavioral code. Also, a designer needs to learn only one language for stimulus and hierarchical design. • Most popular logic synthesis tools support Verilog HDL. This makes it the language of choice for designers. • All fabrication vendors provide Verilog HDL libraries for postlogic synthesis simulation. Thus, designing a chip in Verilog HDL allows the widest choice of vendors. • The Programming Language Interface (PLI) is a powerful feature that allows the user to write custom C code to interact with the internal data structures of Verilog. Designers can customize a Verilog HDL simulator to their needs with the PLI. 23 1.6 Trends in HDLs The speed and complexity of digital circuits have increased rapidly. Designers have responded by designing at higher levels of abstraction. Designers have to think only in terms of functionality. EDA tools take care of the implementation details. With designer assistance, EDA tools have become sophisticated enough to achieve a close-to-optimum implementation. The most popular trend currently is to design in HDL at an RTL level, because logic synthesis tools can create gate-level netlists from RTL level design. Behavioral synthesis allowed engineers to design directly in terms of algorithms and the behavior of the circuit, and then use EDA tools to do the translation and optimization in each phase of the design. However, behavioral synthesis did not gain widespread acceptance. Today, RTL design continues to be very popular. Verilog HDL is also being constantly enhanced to meet the needs of new verification methodologies. Formal verification and assertion checking techniques have emerged. Formal verification applies formal mathematical techniques to verify the correctness of Verilog HDL descriptions and to establish equivalency between RTL and gate-level netlists. However, the need to describe a design in Verilog HDL will not go away. Assertion checkers allow checking to be embedded in the RTL code. This is a convenient way to do checking in the most important parts of a design. New verification languages have also gained rapid acceptance. These languages combine the parallelism and hardware constructs from HDLs with the object oriented nature of C++. These languages also provide support for automatic stimulus creation, checking, and coverage. However, these languages do not replace Verilog HDL. They simply boost the productivity of the verification process. Verilog HDL is still needed to describe the design. For very high-speed and timing-critical circuits like microprocessors, the gate-level netlist provided by logic synthesis tools is not optimal. In such cases, designers often mix gate-level description directly into the RTL description to achieve optimum results. This practice is opposite to the high-level design paradigm, yet it is frequently used for highspeed designs because designers need to squeeze the last bit of timing out of circuits, and EDA tools sometimes prove to be insufficient to achieve the desired results. 24 Another technique that is used for system-level design is a mixed bottom-up methodology where the designers use either existing Verilog HDL modules, basic building blocks, or vendor-supplied core blocks to quickly bring up their system simulation. This is done to reduce development costs and compress design schedules. For example, consider a system that has a CPU, graphics chip, I/O chip, and a system bus. The CPU designers would build the next-generation CPU themselves at an RTL level, but they would use behavioral models for the graphics chip and the I/O chip and would buy a vendor-supplied model for the system bus. Thus, the system-level simulation for the CPU could be up and running very quickly and long before the RTL descriptions for the graphics chip and the I/O chip are completed. 25 Chapter 2. Hierarchical Modeling Concepts Before we discuss the details of the Verilog language, we must first understand basic hierarchical modeling concepts in digital design. The designer must use a "good" design methodology to do efficient Verilog HDL-based design. In this chapter, we discuss typical design methodologies and illustrate how these concepts are translated to Verilog. A digital simulation is made up of various components. We talk about the components and their interconnections. Learning Objectives • Understand top-down and bottom-up design methodologies for digital design. • Explain differences between modules and module instances in Verilog. • Describe four levels of abstraction?behavioral, data flow, gate level, and switch level?to represent the same module. • Describe components required for the simulation of a digital design. Define a stimulus block and a design block. Explain two methods of applying stimulus. 26 2.1 Design Methodologies There are two basic types of digital design methodologies: a top-down design methodology and a bottom-up design methodology. In a top-down design methodology, we define the top-level block and identify the sub-blocks necessary to build the top-level block. We further subdivide the sub-blocks until we come to leaf cells, which are the cells that cannot further be divided. Figure 2-1 shows the top-down design process. Figure 2-1. Top-down Design Methodology In a bottom-up design methodology, we first identify the building blocks that are available to us. We build bigger cells, using these building blocks. These cells are then used for higher-level blocks until we build the top-level block in the design. Figure 2-2 shows the bottom-up design process. Figure 2-2. Bottom-up Design Methodology Typically, a combination of top-down and bottom-up flows is used. Design architects define the specifications of the top-level block. Logic designers decide how the design should be structured by breaking up the functionality into blocks and sub-blocks. At the same time, circuit designers are designing optimized circuits for leaf-level cells. They build higher-level cells by using these leaf cells. The flow meets at an intermediate point where the switch-level circuit designers have created a library of leaf cells by using 27 switches, and the logic level designers have designed from top-down until all modules are defined in terms of leaf cells. To illustrate these hierarchical modeling concepts, let us consider the design of a negative edge-triggered 4-bit ripple carry counter described in Section 2.2, 4-bit Ripple Carry Counter. 2.2 4-bit Ripple Carry Counter The ripple carry counter shown in Figure 2-3 is made up of negative edge-triggered toggle flipflops (T_FF). Each of the T_FFs can be made up from negative edge-triggered D-flipflops (D_FF) and inverters (assuming q_bar output is not available on the D_FF), as shown in Figure 2-4. Figure 2-3. Ripple Carry Counter Figure 2-4. T-flipflop 28 Thus, the ripple carry counter is built in a hierarchical fashion by using building blocks. The diagram for the design hierarchy is shown in Figure 2-5. Figure 2-5. Design Hierarchy In a top-down design methodology, we first have to specify the functionality of the ripple carry counter, which is the top-level block. Then, we implement the counter with T_FFs. We build the T_FFs from the D_FF and an additional inverter gate. Thus, we break bigger blocks into smaller building sub-blocks until we decide that we cannot break up the blocks any further. A bottom-up methodology flows in the opposite direction. We combine small building blocks and build bigger blocks; e.g., we could build D_FF from and and or gates, or we could build a custom D_FF from transistors. Thus, the bottom-up flow meets the top-down flow at the level of the D_FF. 29 2.3 Modules We now relate these hierarchical modeling concepts to Verilog. Verilog provides the concept of a module. A module is the basic building block in Verilog. A module can be an element or a collection of lower-level design blocks. Typically, elements are grouped into modules to provide common functionality that is used at many places in the design. A module provides the necessary functionality to the higher-level block through its port interface (inputs and outputs), but hides the internal implementation. This allows the designer to modify module internals without affecting the rest of the design. In Figure 2-5, ripple carry counter, T_FF, D_FF are examples of modules. In Verilog, a module is declared by the keyword module. A corresponding keyword endmodule must appear at the end of the module definition. Each module must have a module_name, which is the identifier for the module, and a module_terminal_list, which describes the input and output terminals of the module. module( ); ... ... ... endmodule Specifically, the T-flipflop could be defined as a module as follows: module T_FF (q, clock, reset); . . . . endmodule Verilog is both a behavioral and a structural language. Internals of each module can be defined at four levels of abstraction, depending on the needs of the design. The module behaves identically with the external environment irrespective of the level of abstraction at which the module is described. The internals of the module are hidden from the environment. Thus, the level of abstraction to describe a module can be changed without any change in the environment. These levels will be studied in detail in separate chapters later in the book. The levels are defined below. 30 • Behavioral or algorithmic level • This is the highest level of abstraction provided by Verilog HDL. A module can be implemented in terms of the desired design algorithm without concern for the hardware implementation details. Designing at this level is very similar to C programming. • Dataflow level • At this level, the module is designed by specifying the data flow. The designer is aware of how data flows between hardware registers and how the data is processed in the design. • Gate level • The module is implemented in terms of logic gates and interconnections between these gates. Design at this level is similar to describing a design in terms of a gate-level logic diagram. • Switch level • This is the lowest level of abstraction provided by Verilog. A module can be implemented in terms of switches, storage nodes, and the interconnections between them. Design at this level requires knowledge of switch-level implementation details. Verilog allows the designer to mix and match all four levels of abstractions in a design. In the digital design community, the term register transfer level (RTL) is frequently used for a Verilog description that uses a combination of behavioral and dataflow constructs and is acceptable to logic synthesis tools. If a design contains four modules, Verilog allows each of the modules to be written at a different level of abstraction. As the design matures, most modules are replaced with gate-level implementations. Normally, the higher the level of abstraction, the more flexible and technologyindependent the design. As one goes lower toward switch-level design, the design becomes technology-dependent and inflexible. A small modification can cause a significant number of changes in the design. Consider the analogy with C programming and assembly language programming. It is easier to program in a higher-level language such as C. The program can be easily ported to any machine. However, if you design at the assembly level, the program is specific for that machine and cannot be easily ported to another machine. 31 2.4 Instances A module provides a template from which you can create actual objects. When a module is invoked, Verilog creates a unique object from the template. Each object has its own name, variables, parameters, and I/O interface. The process of creating objects from a module template is called instantiation, and the objects are called instances. In Example 2-1, the top-level block creates four instances from the T-flipflop (T_FF) template. Each T_FF instantiates a D_FF and an inverter gate. Each instance must be given a unique name. Note that // is used to denote single-line comments. Example 2-1 Module Instantiation // Define the top-level module called ripple carry // counter. It instantiates 4 T-flipflops. Interconnections are // shown in Section 2.2, 4-bit Ripple Carry Counter. module ripple_carry_counter(q, clk, reset); output [3:0] q; //I/O signals and vector declarations //will be explained later. input clk, reset; //I/O signals will be explained later. //Four instances of the module T_FF are created. Each has a unique //name.Each instance is passed a set of signals. Notice, that //each instance is a copy of the module T_FF. T_FF tff0(q[0],clk, reset); T_FF tff1(q[1],q[0], reset); T_FF tff2(q[2],q[1], reset); T_FF tff3(q[3],q[2], reset); endmodule // Define the module T_FF. It instantiates a D-flipflop. We assumed // that module D-flipflop is defined elsewhere in the design. Refer // to Figure 2-4 for interconnections. module T_FF(q, clk, reset); //Declarations to be explained later output q; input clk, reset; wire d; D_FF dff0(q, d, clk, reset); // Instantiate D_FF. Call it dff0. not n1(d, q); // not gate is a Verilog primitive. Explained later. endmodule In Verilog, it is illegal to nest modules. One module definition cannot contain another module definition within the module and endmodule statements. Instead, a module definition can incorporate copies of other modules by instantiating them. It is important 32 not to confuse module definitions and instances of a module. Module definitions simply specify how the module will work, its internals, and its interface. Modules must be instantiated for use in the design. Example 2-2 shows an illegal module nesting where the module T_FF is defined inside the module definition of the ripple carry counter. Example 2-2 Illegal Module Nesting // Define the top-level module called ripple carry counter. // It is illegal to define the module T_FF inside this module. module ripple_carry_counter(q, clk, reset); output [3:0] q; input clk, reset; module T_FF(q, clock, reset);// ILLEGAL MODULE NESTING ... ... endmodule // END OF ILLEGAL MODULE NESTING endmodule 2.5 Components of a Simulation Once a design block is completed, it must be tested. The functionality of the design block can be tested by applying stimulus and checking results. We call such a block the stimulus block. It is good practice to keep the stimulus and design blocks separate. The stimulus block can be written in Verilog. A separate language is not required to describe stimulus. The stimulus block is also commonly called a test bench. Different test benches can be used to thoroughly test the design block. Two styles of stimulus application are possible. In the first style, the stimulus block instantiates the design block and directly drives the signals in the design block. In Figure 2-6, the stimulus block becomes the top-level block. It manipulates signals clk and reset, and it checks and displays output signal q. 33 Figure 2-6. Stimulus Block Instantiates Design Block The second style of applying stimulus is to instantiate both the stimulus and design blocks in a top-level dummy module. The stimulus block interacts with the design block only through the interface. This style of applying stimulus is shown in Figure 2-7. The stimulus module drives the signals d_clk and d_reset, which are connected to the signals clk and reset in the design block. It also checks and displays signal c_q, which is connected to the signal q in the design block. The function of top-level block is simply to instantiate the design and stimulus blocks. Figure 2-7. Stimulus and Design Blocks Instantiated in a Dummy Top-Level Module Either stimulus style can be used effectively. 34 2.6 Example To illustrate the concepts discussed in the previous sections, let us build the complete simulation of a ripple carry counter. We will define the design block and the stimulus block. We will apply stimulus to the design block and monitor the outputs. As we develop the Verilog models, you do not need to understand the exact syntax of each construct at this stage. At this point, you should simply try to understand the design process. We discuss the syntax in much greater detail in the later chapters. 2.6.1 Design Block We use a top-down design methodology. First, we write the Verilog description of the top-level design block (Example 2-3), which is the ripple carry counter (see Section 2.2, 4-bit Ripple Carry Counter). Example 2-3 Ripple Carry Counter Top Block module ripple_carry_counter(q, clk, reset); output [3:0] q; input clk, reset; //4 instances of the module T_FF are created. T_FF tff0(q[0],clk, reset); T_FF tff1(q[1],q[0], reset); T_FF tff2(q[2],q[1], reset); T_FF tff3(q[3],q[2], reset); endmodule In the above module, four instances of the module T_FF (T-flipflop) are used. Therefore, we must now define (Example 2-4) the internals of the module T_FF, which was shown in Figure 2-4. Example 2-4 Flipflop T_FF module T_FF(q, clk, reset); output q; input clk, reset; wire d; D_FF dff0(q, d, clk, reset); not n1(d, q); // not is a Verilog-provided primitive. case sensitive endmodule Since T_FF instantiates D_FF, we must now define (Example 2-5) the internals of 35 module D_FF. We assume asynchronous reset for the D_FFF. Example 2-5 Flipflop D_F // module D_FF with synchronous reset module D_FF(q, d, clk, reset); output q; input d, clk, reset; reg q; // Lots of new constructs. Ignore the functionality of the // constructs. // Concentrate on how the design block is built in a top-down fashion. always @(posedge reset or negedge clk) if (reset) q <= 1'b0; else q <= d; endmodule All modules have been defined down to the lowest-level leaf cells in the design methodology. The design block is now complete. 2.6.2 Stimulus Block We must now write the stimulus block to check if the ripple carry counter design is functioning correctly. In this case, we must control the signals clk and reset so that the regular function of the ripple carry counter and the asynchronous reset mechanism are both tested. We use the waveforms shown in Figure 2-8 to test the design. Waveforms for clk, reset, and 4-bit output q are shown. The cycle time for clk is 10 units; the reset signal stays up from time 0 to 15 and then goes up again from time 195 to 205. Output q counts from 0 to 15. Figure 2-8. Stimulus and Output Waveforms 36 We are now ready to write the stimulus block (see Example 2-6) that will create the above waveforms. We will use the stimulus style shown in Figure 2-6. Do not worry about the Verilog syntax at this point. Simply concentrate on how the design block is instantiated in the stimulus block. Example 2-6 Stimulus Block module stimulus; reg clk; reg reset; wire[3:0] q; // instantiate the design block ripple_carry_counter r1(q, clk, reset); // Control the clk signal that drives the design block. Cycle time = 10 initial clk = 1'b0; //set clk to 0 always #5 clk = ~clk; //toggle clk every 5 time units // Control the reset signal that drives the design block // reset is asserted from 0 to 20 and from 200 to 220. initial begin reset = 1'b1; #15 reset = 1'b0; #180 reset = 1'b1; #10 reset = 1'b0; #20 $finish; //terminate the simulation end // Monitor the outputs initial $monitor($time, " Output q = %d", q); endmodule Once the stimulus block is completed, we are ready to run the simulation and verify the functional correctness of the design block. The output obtained when stimulus and design blocks are simulated is shown in Example 2-7. Example 2-7 Output of the Simulation 0 20 30 40 50 60 70 80 Output Output Output Output Output Output Output Output q q q q q q q q = = = = = = = = 0 1 2 3 4 5 6 7 37 90 100 110 120 130 140 150 160 170 180 190 195 210 220 Output Output Output Output Output Output Output Output Output Output Output Output Output Output q q q q q q q q q q q q q q = = = = = = = = = = = = = = 8 9 10 11 12 13 14 15 0 1 2 0 1 2 38 2.7 Summary In this chapter we discussed the following concepts. • Two kinds of design methodologies are used for digital design: top-down and bottom-up. A combination of these two methodologies is used in today's digital designs. As designs become very complex, it is important to follow these structured approaches to manage the design process. • Modules are the basic building blocks in Verilog. Modules are used in a design by instantiation. An instance of a module has a unique identity and is different from other instances of the same module. Each instance has an independent copy of the internals of the module. It is important to understand the difference between modules and instances. • There are two distinct components in a simulation: a design block and a stimulus block. A stimulus block is used to test the design block. The stimulus block is usually the top-level block. There are two different styles of applying stimulus to a design block. • The example of the ripple carry counter explains the step-by-step process of building all the blocks required in a simulation. This chapter is intended to give an understanding of the design process and how Verilog fits into the design process. The details of Verilog syntax are not important at this stage and will be dealt with in later chapters. 39 2.8 Exercises 1: An interconnect switch (IS) contains the following components, a shared memory (MEM), a system controller (SC) and a data crossbar (Xbar). a. Define the modules MEM, SC, and Xbar, using the module/endmodule keywords. You do not need to define the internals. Assume that the modules have no terminal lists. b. Define the module IS, using the module/endmodule keywords. Instantiate the modules MEM, SC, Xbar and call the instances mem1, sc1, and xbar1, respectively. You do not need to define the internals. Assume that the module IS has no terminals. c. Define a stimulus block (Top), using the module/endmodule keywords. Instantiate the design block IS and call the instance is1. This is the final step in building the simulation environment. 2: A 4-bit ripple carry adder (Ripple_Add) contains four 1-bit full adders (FA). a. Define the module FA. Do not define the internals or the terminal list. b. Define the module Ripple_Add. Do not define the internals or the terminal list. Instantiate four full adders of the type FA in the module Ripple_Add and call them fa0, fa1, fa2, and fa3. 40 Chapter 3. Basic Concepts In this chapter, we discuss the basic constructs and conventions in Verilog. These conventions and constructs are used throughout the later chapters. These conventions provide the necessary framework for Verilog HDL. Data types in Verilog model actual data storage and switch elements in hardware very closely. This chapter may seem dry, but understanding these concepts is a necessary foundation for the successive chapters. Learning Objectives • Understand lexical conventions for operators, comments, whitespace, numbers, strings, and identifiers. • Define the logic value set and data types such as nets, registers, vectors, numbers, simulation time, arrays, parameters, memories, and strings. • Identify useful system tasks for displaying and monitoring information, and for stopping and finishing the simulation. • Learn basic compiler directives to define macros and include files. 3.1 Lexical Conventions The basic lexical conventions used by Verilog HDL are similar to those in the C programming language. Verilog contains a stream of tokens. Tokens can be comments, delimiters, numbers, strings, identifiers, and keywords. Verilog HDL is a case-sensitive language. All keywords are in lowercase. 3.1.1 Whitespace Blank spaces (\b) , tabs (\t) and newlines (\n) comprise the whitespace. Whitespace is ignored by Verilog except when it separates tokens. Whitespace is not ignored in strings. 41 3.1.2 Comments Comments can be inserted in the code for readability and documentation. There are two ways to write comments. A one-line comment starts with "//". Verilog skips from that point to the end of line. A multiple-line comment starts with "/*" and ends with "*/". Multiple-line comments cannot be nested. However, one-line comments can be embedded in multiple-line comments. a = b && c; // This is a one-line comment /* This is a multiple line comment */ /* This is /* an illegal */ comment */ /* This is //a legal comment */ 3.1.3 Operators Operators are of three types: unary, binary, and ternary. Unary operators precede the operand. Binary operators appear between two operands. Ternary operators have two separate operators that separate three operands. a = ~ b; // ~ is a unary operator. b is the operand a = b && c; // && is a binary operator. b and c are operands a = b ? c : d; // ?: is a ternary operator. b, c and d are operands 3.1.4 Number Specification There are two types of number specification in Verilog: sized and unsized. Sized numbers Sized numbers are represented as ' . is written only in decimal and specifies the number of bits in the number. Legal base formats are decimal ('d or 'D), hexadecimal ('h or 'H), binary ('b or 'B) and octal ('o or 'O). The number is specified as consecutive digits from 0, 1, 2, 3, 4, 5, 6, 7, 8, 9, a, b, c, d, e, f. Only a subset of these digits is legal for a particular base. Uppercase letters are legal for number specification. 4'b1111 // This is a 4-bit 12'habc // This is a 12-bit 16'd255 // This is a 16-bit binary number hexadecimal number decimal number. 42 Unsized numbers Numbers that are specified without a specification are decimal numbers by default. Numbers that are written without a specification have a default number of bits that is simulator- and machine-specific (must be at least 32). 23456 // This is a 32-bit 'hc3 // This is a 32-bit 'o21 // This is a 32-bit decimal number by default hexadecimal number octal number X or Z values Verilog has two symbols for unknown and high impedance values. These values are very important for modeling real circuits. An unknown value is denoted by an x. A high impedance value is denoted by z. 12'h13x // This is a 12-bit hex number; 4 least significant bits unknown 6'hx // This is a 6-bit hex number 32'bz // This is a 32-bit high impedance number An x or z sets four bits for a number in the hexadecimal base, three bits for a number in the octal base, and one bit for a number in the binary base. If the most significant bit of a number is 0, x, or z, the number is automatically extended to fill the most significant bits, respectively, with 0, x, or z. This makes it easy to assign x or z to whole vector. If the most significant digit is 1, then it is also zero extended. Negative numbers Negative numbers can be specified by putting a minus sign before the size for a constant number. Size constants are always positive. It is illegal to have a minus sign between and . An optional signed specifier can be added for signed arithmetic. -6'd3 // 8-bit negative number stored as 2's complement of 3 -6'sd3 // Used for performing signed integer math 4'd-2 // Illegal specification Underscore characters and question marks An underscore character "_" is allowed anywhere in a number except the first character. Underscore characters are allowed only to improve readability of numbers and are ignored by Verilog. 43 A question mark "?" is the Verilog HDL alternative for z in the context of numbers. The ? is used to enhance readability in the casex and casez statements discussed in Chapter 7, where the high impedance value is a don't care condition. (Note that ? has a different meaning in the context of user-defined primitives, which are discussed in Chapter 12, User-Defined Primitives.) 12'b1111_0000_1010 // Use of underline characters for readability 4'b10?? // Equivalent of a 4'b10zz 3.1.5 Strings A string is a sequence of characters that are enclosed by double quotes. The restriction on a string is that it must be contained on a single line, that is, without a carriage return. It cannot be on multiple lines. Strings are treated as a sequence of one-byte ASCII values. "Hello Verilog World" // is a string "a / b" // is a string 3.1.6 Identifiers and Keywords Keywords are special identifiers reserved to define the language constructs. Keywords are in lowercase. A list of all keywords in Verilog is contained in Appendix C, List of Keywords, System Tasks, and Compiler Directives. Identifiers are names given to objects so that they can be referenced in the design. Identifiers are made up of alphanumeric characters, the underscore ( _ ), or the dollar sign ( $ ). Identifiers are case sensitive. Identifiers start with an alphabetic character or an underscore. They cannot start with a digit or a $ sign (The $ sign as the first character is reserved for system tasks, which are explained later in the book). reg value; // reg is a keyword; value is an identifier input clk; // input is a keyword, clk is an identifier 3.1.7 Escaped Identifiers Escaped identifiers begin with the backslash ( \ ) character and end with whitespace (space, tab, or newline). All characters between backslash and whitespace are processed literally. Any printable ASCII character can be included in escaped identifiers. Neither the backslash nor the terminating whitespace is considered to be a part of the identifier. \a+b-c \**my_name** 44 3.2 Data Types This section discusses the data types used in Verilog. 3.2.1 Value Set Verilog supports four values and eight strengths to model the functionality of real hardware. The four value levels are listed in Table 3-1. Table 3-1. Value Levels Value Level Condition in Hardware Circuits 0 Logic zero, false condition 1 Logic one, true condition x Unknown logic value z High impedance, floating state In addition to logic values, strength levels are often used to resolve conflicts between drivers of different strengths in digital circuits. Value levels 0 and 1 can have the strength levels listed in Table 3-2. Table 3-2. Strength Levels Strength Level Type Degree supply Driving strongest strong Driving pull riving large Storage weak Driving medium Storage small Storage highz High Impedance 45 weakest If two signals of unequal strengths are driven on a wire, the stronger signal prevails. For example, if two signals of strength strong1 and weak0 contend, the result is resolved as a strong1. If two signals of equal strengths are driven on a wire, the result is unknown. If two signals of strength strong1 and strong0 conflict, the result is an x. Strength levels are particularly useful for accurate modeling of signal contention, MOS devices, dynamic MOS, and other low-level devices. Only trireg nets can have storage strengths large, medium, and small. Detailed information about strength modeling is provided in Appendix A, Strength Modeling and Advanced Net Definitions. 3.2.2 Nets Nets represent connections between hardware elements. Just as in real circuits, nets have values continuously driven on them by the outputs of devices that they are connected to. In Figure 3-1 net a is connected to the output of and gate g1. Net a will continuously assume the value computed at the output of gate g1, which is b & c. Figure 3-1. Example of Nets Nets are declared primarily with the keyword wire. Nets are one-bit values by default unless they are declared explicitly as vectors. The terms wire and net are often used interchangeably. The default value of a net is z (except the trireg net, which defaults to x ). Nets get the output value of their drivers. If a net has no driver, it gets the value z. wire a; // Declare net a for the above circuit wire b,c; // Declare two wires b,c for the above circuit wire d = 1'b0; // Net d is fixed to logic value 0 at declaration. Note that net is not a keyword but represents a class of data types such as wire, wand, wor, tri, triand, trior, trireg, etc. The wire declaration is used most frequently. Other net declarations are discussed in Appendix A, Strength Modeling and Advanced Net Definitions. 3.2.3 Registers Registers represent data storage elements. Registers retain value until another value is placed onto them. Do not confuse the term registers in Verilog with hardware registers built from edge-triggered flipflops in real circuits. In Verilog, the term register merely 46 means a variable that can hold a value. Unlike a net, a register does not need a driver. Verilog registers do not need a clock as hardware registers do. Values of registers can be changed anytime in a simulation by assigning a new value to the register. Register data types are commonly declared by the keyword reg. The default value for a reg data type is x. An example of how registers are used is shown Example 3-1. Example 3-1 Example of Register reg reset; // declare a variable reset that can hold its value initial // this construct will be discussed later begin reset = 1'b1; //initialize reset to 1 to reset the digital circuit. #100 reset = 1'b0; // after 100 time units reset is deasserted. end Registers can also be declared as signed variables. Such registers can be used for signed arithmetic. Example 3-2 shows the declaration of a signed register. Example 3-2 Signed Register Declaration reg signed [63:0] m; // 64 bit signed value integer i; // 32 bit signed value 3.2.4 Vectors Nets or reg data types can be declared as vectors (multiple bit widths). If bit width is not specified, the default is scalar (1-bit). wire a; // scalar net variable, default wire [7:0] bus; // 8-bit bus wire [31:0] busA,busB,busC; // 3 buses of 32-bit width. reg clock; // scalar register, default reg [0:40] virtual_addr; // Vector register, virtual address 41 bits wide Vectors can be declared at [high# : low#] or [low# : high#], but the left number in the squared brackets is always the most significant bit of the vector. In the example shown above, bit 0 is the most significant bit of vector virtual_addr. 47 Vector Part Select For the vector declarations shown above, it is possible to address bits or parts of vectors. busA[7] // bit # 7 of vector busA bus[2:0] // Three least significant bits of vector bus, // using bus[0:2] is illegal because the significant bit should // always be on the left of a range specification virtual_addr[0:1] // Two most significant bits of vector virtual_addr Variable Vector Part Select Another ability provided in Verilog HDl is to have variable part selects of a vector. This allows part selects to be put in for loops to select various parts of the vector. There are two special part-select operators: [ +:width] - part-select increments from starting bit [ -:width] - part-select decrements from starting bit The starting bit of the part select can be varied, but the width has to be constant. The following example shows the use of variable vector part select: reg [255:0] data1; //Little endian notation reg [0:255] data2; //Big endian notation reg [7:0] byte; //Using a variable part select, byte = data1[31-:8]; //starting byte = data1[24+:8]; //starting byte = data2[31-:8]; //starting byte = data2[24+:8]; //starting one bit bit bit bit can choose parts = 31, width =8 => = 24, width =8 => = 31, width =8 => = 24, width =8 => data[31:24] data[31:24] data[24:31] data[24:31] //The starting bit can also be a variable. The width has //to be constant. Therefore, one can use the variable part select //in a loop to select all bytes of the vector. for (j=0; j<=31; j=j+1) byte = data1[(j*8)+:8]; //Sequence is [7:0], [15:8]... [255:248] //Can initialize a part of the vector data1[(byteNum*8)+:8] = 8'b0; //If byteNum = 1, clear 8 bits [15:8] 48 3.2.5 Integer , Real, and Time Register Data Types Integer, real, and time register data types are supported in Verilog. Integer An integer is a general purpose register data type used for manipulating quantities. Integers are declared by the keyword integer. Although it is possible to use reg as a general-purpose variable, it is more convenient to declare an integer variable for purposes such as counting. The default width for an integer is the host-machine word size, which is implementation-specific but is at least 32 bits. Registers declared as data type reg store values as unsigned quantities, whereas integers store values as signed quantities. integer counter; // general purpose variable used as a counter. initial counter = -1; // A negative one is stored in the counter Real Real number constants and real register data types are declared with the keyword real. They can be specified in decimal notation (e.g., 3.14) or in scientific notation (e.g., 3e6, which is 3 x 106 ). Real numbers cannot have a range declaration, and their default value is 0. When a real value is assigned to an integer, the real number is rounded off to the nearest integer. real delta; // Define a real variable called delta initial begin delta = 4e10; // delta is assigned in scientific notation delta = 2.13; // delta is assigned a value 2.13 end integer i; // Define an integer i initial i = delta; // i gets the value 2 (rounded value of 2.13) Time Verilog simulation is done with respect to simulation time. A special time register data type is used in Verilog to store simulation time. A time variable is declared with the keyword time. The width for time register data types is implementation-specific but is at least 64 bits.The system function $time is invoked to get the current simulation time. time save_sim_time; // Define a time variable save_sim_time initial save_sim_time = $time; // Save the current simulation time 49 Simulation time is measured in terms of simulation seconds. The unit is denoted by s, the same as real time. However, the relationship between real time in the digital circuit and simulation time is left to the user. This is discussed in detail in Section 9.4, Time Scales. 3.2.6 Arrays Arrays are allowed in Verilog for reg, integer, time, real, realtime and vector register data types. Multi-dimensional arrays can also be declared with any number of dimensions. Arrays of nets can also be used to connect ports of generated instances. Each element of the array can be used in the same fashion as a scalar or vector net. Arrays are accessed by [ ]. For multi-dimensional arrays, indexes need to be provided for each dimension. integer count[0:7]; // An array of 8 count variables reg bool[31:0]; // Array of 32 one-bit boolean register variables time chk_point[1:100]; // Array of 100 time checkpoint variables reg [4:0] port_id[0:7]; // Array of 8 port_ids; each port_id is 5 bits wide integer matrix[4:0][0:255]; // Two dimensional array of integers reg [63:0] array_4d [15:0][7:0][7:0][255:0]; //Four dimensional array wire [7:0] w_array2 [5:0]; // Declare an array of 8 bit vector wire wire w_array1[7:0][5:0]; // Declare an array of single bit wires It is important not to confuse arrays with net or register vectors. A vector is a single element that is n-bits wide. On the other hand, arrays are multiple elements that are 1-bit or n-bits wide. Examples of assignments to elements of arrays discussed above are shown below: count[5] = 0; // Reset 5th element of array of count variables chk_point[100] = 0; // Reset 100th time check point value port_id[3] = 0; // Reset 3rd element (a 5-bit value) of port_id array. matrix[1][0] = 33559; // Set value of element indexed by [1][0] to 33559 array_4d[0][0][0][0][15:0] = 0; //Clear bits 15:0 of the register //accessed by indices [0][0][0][0] port_id = 0; // Illegal syntax - Attempt to write the entire array 50 matrix [1] = 0; // Illegal syntax - Attempt to write [1][0]..[1][255] 3.2.7 Memories In digital simulation, one often needs to model register files, RAMs, and ROMs. Memories are modeled in Verilog simply as a one-dimensional array of registers. Each element of the array is known as an element or word and is addressed by a single array index. Each word can be one or more bits. It is important to differentiate between n 1-bit registers and one n-bit register. A particular word in memory is obtained by using the address as a memory array subscript. reg mem1bit[0:1023]; // Memory mem1bit with 1K 1-bit words reg [7:0] membyte[0:1023]; // Memory membyte with 1K 8-bit words(bytes) membyte[511] // Fetches 1 byte word whose address is 511. 3.2.8 Parameters Verilog allows constants to be defined in a module by the keyword parameter. Parameters cannot be used as variables. Parameter values for each module instance can be overridden individually at compile time. This allows the module instances to be customized. This aspect is discussed later. Parameter types and sizes can also be defined. parameter port_id = 5; // Defines parameter cache_line_width = 256; line parameter signed [15:0] WIDTH; // // a constant port_id // Constant defines width of cache Fixed sign and range for parameter WIDTH Module definitions may be written in terms of parameters. Hardcoded numbers should be avoided. Parameters values can be changed at module instantiation or by using the defparam statement, which is discussed in detail in Chapter 9, Useful Modeling Techniques. Thus, the use of parameters makes the module definition flexible. Module behavior can be altered simply by changing the value of a parameter. Verilog HDL local parameters (defined using keyword localparam -) are identical to parameters except that they cannot be directly modified with the defparam statement or by the ordered or named parameter value assignment. The localparam keyword is used to define parameters when their values should not be changed. For example, the state encoding for a state machine can be defined using localparam. The state encoding cannot be changed. This provides protection against inadvertent parameter redefinition. localparam state1 state2 state3 state4 = = = = 4'b0001, 4'b0010, 4'b0100, 4'b1000; 51 3.2.9 Strings Strings can be stored in reg. The width of the register variables must be large enough to hold the string. Each character in the string takes up 8 bits (1 byte). If the width of the register is greater than the size of the string, Verilog fills bits to the left of the string with zeros. If the register width is smaller than the string width, Verilog truncates the leftmost bits of the string. It is always safe to declare a string that is slightly wider than necessary. reg [8*18:1] string_value; // Declare a variable that is 18 bytes wide initial string_value = "Hello Verilog World"; // String can be stored // in variable Special characters serve a special purpose in displaying strings, such as newline, tabs, and displaying argument values. Special characters can be displayed in strings only when they are preceded by escape characters, as shown in Table 3-3. Table 3-3. Special Characters Escaped Characters Character Displayed \n newline \t tab %% % \\ \ \" " \ooo Character written in 1?3 octal digits 52 3.3 System Tasks and Compiler Directives In this section, we introduce two special concepts used in Verilog: system tasks and compiler directives. 3.3.1 System Tasks Verilog provides standard system tasks for certain routine operations. All system tasks appear in the form $ . Operations such as displaying on the screen, monitoring values of nets, stopping, and finishing are done by system tasks. We will discuss only the most useful system tasks. Other tasks are listed in Verilog manuals provided by your simulator vendor or in the IEEE Standard Verilog Hardware Description Language specification. Displaying information $display is the main system task for displaying values of variables or strings or expressions. This is one of the most useful tasks in Verilog. Usage: $display(p1, p2, p3,....., pn); p1, p2, p3,..., pn can be quoted strings or variables or expressions. The format of $display is very similar to printf in C. A $display inserts a newline at the end of the string by default. A $display without any arguments produces a newline. Strings can be formatted using the specifications listed in Table 3-4. For more detailed specifications, see IEEE Standard Verilog Hardware Description Language specification. Table 3-4. String Format Specifications Format Display %d or %D Display variable in decimal %b or %B Display variable in binary %s or %S Display string %h or %H Display variable in hex 53 %c or %C Display ASCII character %m or %M Display hierarchical name (no argument required) %v or %V Display strength %o or %O Display variable in octal %t or %T Display in current time format %e or %E Display real number in scientific format (e.g., 3e10) %f or %F Display real number in decimal format (e.g., 2.13) %g or %G Display real number in scientific or decimal, whichever is shorter Example 3-3 shows some examples of the $display task. If variables contain x or z values, they are printed in the displayed string as "x" or "z". Example 3-3 $display Task //Display the string in quotes $display("Hello Verilog World"); -- Hello Verilog World //Display value of current simulation time 230 $display($time); -- 230 //Display value of 41-bit virtual address 1fe0000001c at time 200 reg [0:40] virtual_addr; $display("At time %d virtual address is %h", $time, virtual_addr); -- At time 200 virtual address is 1fe0000001c //Display value of port_id 5 in binary reg [4:0] port_id; $display("ID of the port is %b", port_id); -- ID of the port is 00101 //Display x characters //Display value of 4-bit bus 10xx (signal contention) in binary reg [3:0] bus; $display("Bus value is %b", bus); -- Bus value is 10xx //Display the hierarchical name of instance p1 instantiated under //the highest-level module called top. No argument is required. This //is a useful feature) $display("This string is displayed from %m level of hierarchy"); -- This string is displayed from top.p1 level of hierarchy 54 Special characters are discussed in Section 3.2.9, Strings. Examples of displaying special characters in strings as discussed are shown in Example 3-4. Example 3-4 Special Characters //Display special characters, newline and % $display("This is a \n multiline string with a %% sign"); -- This is a -- multiline string with a % sign //Display other special characters Monitoring information Verilog provides a mechanism to monitor a signal when its value changes. This facility is provided by the $monitor task. Usage: $monitor(p1,p2,p3,....,pn); The parameters p1, p2, ... , pn can be variables, signal names, or quoted strings. A format similar to the $display task is used in the $monitor task. $monitor continuously monitors the values of the variables or signals specified in the parameter list and displays all parameters in the list whenever the value of any one variable or signal changes. Unlike $display, $monitor needs to be invoked only once. Only one monitoring list can be active at a time. If there is more than one $monitor statement in your simulation, the last $monitor statement will be the active statement. The earlier $monitor statements will be overridden. Two tasks are used to switch monitoring on and off. Usage: $monitoron; $monitoroff; The $monitoron tasks enables monitoring, and the $monitoroff task disables monitoring during a simulation. Monitoring is turned on by default at the beginning of the simulation and can be controlled during the simulation with the $monitoron and $monitoroff tasks. Examples of monitoring statements are given in Example 3-5. Note the use of $time in the $monitor statement. 55 Example 3-5 Monitor Statement //Monitor time and value of the signals clock and reset //Clock toggles every 5 time units and reset goes down at 10 time units initial begin $monitor($time, " Value of signals clock = %b reset = %b", clock,reset); end Partial output of the monitor statement: -- 0 Value of signals clock = 0 reset = 1 -- 5 Value of signals clock = 1 reset = 1 -- 10 Value of signals clock = 0 reset = 0 Stopping and finishing in a simulation The task $stop is provided to stop during a simulation. Usage: $stop; The $stop task puts the simulation in an interactive mode. The designer can then debug the design from the interactive mode. The $stop task is used whenever the designer wants to suspend the simulation and examine the values of signals in the design. The $finish task terminates the simulation. Usage: $finish; Examples of $stop and $finish are shown in Example 3-6. Example 3-6 Stop and Finish Tasks // Stop at time 100 in the simulation and examine the results // Finish the simulation at time 1000. initial // to be explained later. time = 0 begin clock = 0; reset = 1; #100 $stop; // This will suspend the simulation at time = 100 #900 $finish; // This will terminate the simulation at time = 1000 end 56 3.3.2 Compiler Directives Compiler directives are provided in Verilog. All compiler directives are defined by using the ` construct. We deal with the two most useful compiler directives. `define The `define directive is used to define text macros in Verilog (see Example 3-7). The Verilog compiler substitutes the text of the macro wherever it encounters a ` . This is similar to the #define construct in C. The defined constants or text macros are used in the Verilog code by preceding them with a ` (back tick). Example 3-7 `define Directive //define a text macro that defines default word size //Used as 'WORD_SIZE in the code 'define WORD_SIZE 32 //define an alias. A $stop will be substituted wherever 'S appears 'define S $stop; //define a frequently used text string 'define WORD_REG reg [31:0] // you can then define a 32-bit register as 'WORD_REG reg32; `include The `include directive allows you to include entire contents of a Verilog source file in another Verilog file during compilation. This works similarly to the #include in the C programming language. This directive is typically used to include header files, which typically contain global or commonly used definitions (see Example 3-8). Example 3-8 `include Directive // Include the file header.v, which contains declarations in the // main verilog file design.v. 'include header.v ... ... ... ... Two other directives, `ifdef and `timescale, are used frequently. They are discussed in Chapter 9, Useful Modeling Techniques. 57 3.4 Summary We discussed the basic concepts of Verilog in this chapter. These concepts lay the foundation for the material discussed in the further chapters. • Verilog is similar in syntax to the C programming language . Hardware designers with previous C programming experience will find Verilog easy to learn. • Lexical conventions for operators, comments, whitespace, numbers, strings, and identifiers were discussed. • Various data types are available in Verilog. There are four logic values, each with different strength levels. Available data types include nets, registers, vectors, numbers, simulation time, arrays, memories, parameters, and strings. Data types represent actual hardware elements very closely. • Verilog provides useful system tasks to do functions like displaying, monitoring, suspending, and finishing a simulation. • Compiler directive `define is used to define text macros, and `include is used to include other Verilog files. 58 3.5 Exercises 1: Practice writing the following numbers: a. Decimal number 123 as a sized 8-bit number in binary. Use _ for readability. b. A 16-bit hexadecimal unknown number with all x's. c. A 4-bit negative 2 in decimal . Write the 2's complement form for this number. d. An unsized hex number 1234. 2: Are the following legal strings? If not, write the correct strings. a. "This is a string displaying the % sign" b. "out = in1 + in2" c. "Please ring a bell \007" d. "This is a backslash \ character\n" 3: Are these legal identifiers? a. system1 b. 1reg c. $latch d. exec$ 4: Declare the following variables in Verilog: 59 a. An 8-bit vector net called a_in. b. A 32-bit storage register called address. Bit 31 must be the most significant bit. Set the value of the register to a 32-bit decimal number equal to 3. c. An integer called count. d. A time variable called snap_shot. e. An array called delays. Array contains 20 elements of the type integer. f. A memory MEM containing 256 words of 64 bits each. g. A parameter cache_size equal to 512. 5: What would be the output/effect of the following statements? a. latch = 4'd12; $display("The current value of latch = %b\n", latch); b. in_reg = 3'd2; $monitor($time, " In register value = %b\n", in_reg[2:0]); c. `define MEM_SIZE 1024 $display("The maximum memory size is %h", 'MEM_SIZE); 60 Chapter 4. Modules and Ports In the previous chapters, we acquired an understanding of the fundamental hierarchical modeling concepts, basic conventions, and Verilog constructs. In this chapter, we take a closer look at modules and ports from the Verilog language point of view. Learning Objectives • Identify the components of a Verilog module definition, such as module names, port lists, parameters, variable declarations, dataflow statements, behavioral statements, instantiation of other modules, and tasks or functions. • Understand how to define the port list for a module and declare it in Verilog. • Describe the port connection rules in a module instantiation. • Understand how to connect ports to external signals, by ordered list, and by name. • Explain hierarchical name referencing of Verilog identifiers. 61 4.1 Modules We discussed how a module is a basic building block in Chapter 2, Hierarchical Modeling Concepts. We ignored the internals of modules and concentrated on how modules are defined and instantiated. In this section, we analyze the internals of the module in greater detail. A module in Verilog consists of distinct parts, as shown in Figure 4-1. Figure 4-1. Components of a Verilog Module A module definition always begins with the keyword module. The module name, port list, port declarations, and optional parameters must come first in a module definition. Port list and port declarations are present only if the module has any ports to interact with the external environment.The five components within a module are: variable declarations, dataflow statements, instantiation of lower modules, behavioral blocks, and tasks or functions. These components can be in any order and at any place in the module definition. The endmodule statement must always come last in a module definition. All components except module, module name, and endmodule are optional and can be mixed and matched as per design needs. Verilog allows multiple modules to be defined in a single file. The modules can be defined in any order in the file. 62 To understand the components of a module shown above, let us consider a simple example of an SR latch, as shown in Figure 4-2. Figure 4-2. SR Latch The SR latch has S and R as the input ports and Q and Qbar as the output ports. The SR latch and its stimulus can be modeled as shown in Example 4-1. Example 4-1 Components of SR Latch // This example illustrates the different components of a module // Module name and port list // SR_latch module module SR_latch(Q, Qbar, Sbar, Rbar); //Port declarations output Q, Qbar; input Sbar, Rbar; // Instantiate lower-level modules // In this case, instantiate Verilog primitive nand gates // Note, how the wires are connected in a cross-coupled fashion. nand n1(Q, Sbar, Qbar); nand n2(Qbar, Rbar, Q); // endmodule statement endmodule // Module name and port list // Stimulus module module Top; // Declarations of wire, reg, and other variables 63 wire q, qbar; reg set, reset; // Instantiate lower-level modules // In this case, instantiate SR_latch // Feed inverted set and reset signals to the SR latch SR_latch m1(q, qbar, ~set, ~reset); // Behavioral block, initial initial begin $monitor($time, " set = %b, reset= %b, q= %b\n",set,reset,q); set = 0; reset = 0; #5 reset = 1; #5 reset = 0; #5 set = 1; end // endmodule statement endmodule Notice the following characteristics about the modules defined above: • In the SR latch definition above , notice that all components described in Figure 4-1 need not be present in a module. We do not find variable declarations, dataflow (assign) statements, or behavioral blocks (always or initial). • However, the stimulus block for the SR latch contains module name, wire, reg, and variable declarations, instantiation of lower level modules, behavioral block (initial), and endmodule statement but does not contain port list, port declarations, and data flow (assign) statements. • Thus, all parts except module, module name, and endmodule are optional and can be mixed and matched as per design needs. 4.2 Ports Ports provide the interface by which a module can communicate with its environment. For example, the input/output pins of an IC chip are its ports. The environment can interact with the module only through its ports. The internals of the module are not visible to the environment. This provides a very powerful flexibility to the designer. The internals of the module can be changed without affecting the environment as long as the interface is not modified. Ports are also referred to as terminals. 64 4.2.1 List of Ports A module definition contains an optional list of ports. If the module does not exchange any signals with the environment, there are no ports in the list. Consider a 4-bit full adder that is instantiated inside a top-level module Top. The diagram for the input/output ports is shown in Figure 4-3. Figure 4-3. I/O Ports for Top and Full Adder Notice that in the above figure, the module Top is a top-level module. The module fulladd4 is instantiated below Top. The module fulladd4 takes input on ports a, b, and c_in and produces an output on ports sum and c_out. Thus, module fulladd4 performs an addition for its environment. The module Top is a top-level module in the simulation and does not need to pass signals to or receive signals from the environment. Thus, it does not have a list of ports. The module names and port lists for both module declarations in Verilog are as shown in Example 4-2. Example 4-2 List of Ports module fulladd4(sum, c_out, a, b, c_in); //Module with a list of ports module Top; // No list of ports, top-level module in simulation 4.2.2 Port Declaration All ports in the list of ports must be declared in the module. Ports can be declared as follows: 65 Verilog Keyword Type of Port input Input port output Output port inout Bidirectional port Each port in the port list is defined as input, output, or inout, based on the direction of the port signal. Thus, for the example of the fulladd4 in Example 4-2, the port declarations will be as shown in Example 4-3. Example 4-3 Port Declarations module fulladd4(sum, c_out, a, b, c_in); //Begin port declarations section output[3:0] sum; output c_cout; input [3:0] a, b; input c_in; //End port declarations section ... ... endmodule Note that all port declarations are implicitly declared as wire in Verilog. Thus, if a port is intended to be a wire, it is sufficient to declare it as output, input, or inout. Input or inout ports are normally declared as wires. However, if output ports hold their value, they must be declared as reg. For example, in the definition of DFF, in Example 2-5, we wanted the output q to retain its value until the next clock edge. The port declarations for DFF will look as shown in Example 4-4. Example 4-4 Port Declarations for DFF module DFF(q, d, clk, reset); output q; reg q; // Output port q holds value; therefore it is declared as reg. input d, clk, reset; ... ... endmodule Ports of the type input and inout cannot be declared as reg because reg variables store values and input ports should not store values but simply reflect the changes in the external signals they are connected to. 66 Note that the module fulladd4 in Example 4-3 can be declared using an ANSI C style syntax to specify the ports of that module. Each declared port provides the complete information about the port. Example 4-5 shows this alternate syntax. This syntax avoids the duplication of naming the ports in both the module definition statement and the module port list definitions. If a port is declared but no data type is specified, then, under specific circumstances, the signal will default to a wire data type. Example 4-5 ANSI C Style Port Declaration Syntax module fulladd4(output reg [3:0] sum, output reg c_out, input [3:0] a, b, //wire by default input c_in); //wire by default ... ... endmodule 4.2.3 Port Connection Rules One can visualize a port as consisting of two units, one unit that is internal to the module and another that is external to the module. The internal and external units are connected. There are rules governing port connections when modules are instantiated within other modules. The Verilog simulator complains if any port connection rules are violated. These rules are summarized in Figure 4-4. Figure 4-4. Port Connection Rules 67 Inputs Internally, input ports must always be of the type net. Externally, the inputs can be connected to a variable which is a reg or a net. Outputs Internally, outputs ports can be of the type reg or net. Externally, outputs must always be connected to a net. They cannot be connected to a reg. Inouts Internally, inout ports must always be of the type net. Externally, inout ports must always be connected to a net. Width matching It is legal to connect internal and external items of different sizes when making intermodule port connections. However, a warning is typically issued that the widths do not match. Unconnected ports Verilog allows ports to remain unconnected. For example, certain output ports might be simply for debugging, and you might not be interested in connecting them to the external signals. You can let a port remain unconnected by instantiating a module as shown below. fulladd4 fa0(SUM, , A, B, C_IN); // Output port c_out is unconnected Example of illegal port connection To illustrate port connection rules, assume that the module fulladd4 in Example 4-3 is instantiated in the stimulus block Top. Example 4-6 shows an illegal port connection. Example 4-6 Illegal Port Connection module Top; //Declare connection variables reg [3:0]A,B; reg C_IN; reg [3:0] SUM; 68 wire C_OUT; //Instantiate fulladd4, call it fa0 fulladd4 fa0(SUM, C_OUT, A, B, C_IN); //Illegal connection because output port sum in module fulladd4 //is connected to a register variable SUM in module Top. . . . . endmodule This problem is rectified if the variable SUM is declared as a net (wire). 4.2.4 Connecting Ports to External Signals There are two methods of making connections between signals specified in the module instantiation and the ports in a module definition. These two methods cannot be mixed. These methods are discussed in the following sections. Connecting by ordered list Connecting by ordered list is the most intuitive method for most beginners. The signals to be connected must appear in the module instantiation in the same order as the ports in the port list in the module definition. Once again, consider the module fulladd4 defined in Example 4-3. To connect signals in module Top by ordered list, the Verilog code is shown in Example 4-7. Notice that the external signals SUM, C_OUT, A, B, and C_IN appear in exactly the same order as the ports sum, c_out, a, b, and c_in in module definition of fulladd4. Example 4-7 Connection by Ordered List module Top; //Declare connection variables reg [3:0]A,B; reg C_IN; wire [3:0] SUM; wire C_OUT; //Instantiate fulladd4, call it fa_ordered. //Signals are connected to ports in order (by position) fulladd4 fa_ordered(SUM, C_OUT, A, B, C_IN); ... ... endmodule 69 module fulladd4(sum, c_out, a, b, c_in); output[3:0] sum; output c_cout; input [3:0] a, b; input c_in; ... ... endmodule Connecting ports by name For large designs where modules have, say, 50 ports, remembering the order of the ports in the module definition is impractical and error-prone. Verilog provides the capability to connect external signals to ports by the port names, rather than by position. We could connect the ports by name in Example 4-7 above by instantiating the module fulladd4, as follows. Note that you can specify the port connections in any order as long as the port name in the module definition correctly matches the external signal. // Instantiate module fa_byname and connect signals to ports by name fulladd4 fa_byname(.c_out(C_OUT), .sum(SUM), .b(B), .c_in(C_IN), .a(A),); Note that only those ports that are to be connected to external signals must be specified in port connection by name. Unconnected ports can be dropped. For example, if the port c_out were to be kept unconnected, the instantiation of fulladd4 would look as follows. The port c_out is simply dropped from the port list. // Instantiate module fa_byname and connect signals to ports by name fulladd4 fa_byname(.sum(SUM), .b(B), .c_in(C_IN), .a(A),); Another advantage of connecting ports by name is that as long as the port name is not changed, the order of ports in the port list of a module can be rearranged without changing the port connections in module instantiations. 70 4.3 Hierarchical Names We described earlier how Verilog supports a hierarchical design methodology. Every module instance, signal, or variable is defined with an identifier. A particular identifier has a unique place in the design hierarchy. Hierarchical name referencing allows us to denote every identifier in the design hierarchy with a unique name. A hierarchical name is a list of identifiers separated by dots (".") for each level of hierarchy. Thus, any identifier can be addressed from any place in the design by simply specifying the complete hierarchical name of that identifier. The top-level module is called the root module because it is not instantiated anywhere. It is the starting point. To assign a unique name to an identifier, start from the top-level module and trace the path along the design hierarchy to the desired identifier. To clarify this process, let us consider the simulation of SR latch in Example 4-1. The design hierarchy is shown in Figure 4-5. Figure 4-5. Design Hierarchy for SR Latch Simulation For this simulation, stimulus is the top-level module. Since the top-level module is not instantiated anywhere, it is called the root module. The identifiers defined in this module are q, qbar, set, and reset. The root module instantiates m1, which is a module of type SR_latch. The module m1 instantiates nand gates n1 and n2. Q, Qbar, S, and R are port signals in instance m1. Hierarchical name referencing assigns a unique name to each identifier. To assign hierarchical names, use the module name for root module and instance names for all module instances below the root module. Example 4-8 shows hierarchical names for all identifiers in the above simulation. Notice that there is a dot (.) for each level of hierarchy from the root module to the desired identifier. 71 Example 4-8 Hierarchical Names stimulus stimulus.qbar stimulus.reset stimulus.m1.Q stimulus.m1.S stimulus.n1 stimulus.q stimulus.set stimulus.m1 stimulus.m1.Qbar stimulus.m1.R stimulus.n2 Each identifier in the design is uniquely specified by its hierarchical path name. To display the level of hierarchy, use the special character %m in the $display task. See Table 3-4, String Format Specifications, for details. 72 4.4 Summary In this chapter, we discussed the following aspects of Verilog: • Module definitions contain various components. Keywords module and endmodule are mandatory. Other components?port list, port declarations, variable and signal declarations, dataflow statements, behavioral blocks, lower-level module instantiations, and tasks or functions?are optional and can be added as needed. • Ports provide the module with a means to communicate with other modules or its environment. A module can have a port list. Ports in the port list must be declared as input, output, or inout. When instantiating a module, port connection rules are enforced by the Verilog simulator. An ANSI C style embeds the port declarations in the module definition statement. • Ports can be connected by name or by ordered list. • Each identifier in the design has a unique hierarchical name. Hierarchical names allow us to address any identifier in the design from any other level of hierarchy in the design. 73 4.5 Exercises 1: What are the basic components of a module? Which components are mandatory? 2: Does a module that does not interact with its environment have any I/O ports? Does it have a port list in the module definition? 3: A 4-bit parallel shift register has I/O pins as shown in the figure below. Write the module definition for this module shift_reg. Include the list of ports and port declarations. You do not need to show the internals. 4: Declare a top-level module stimulus. Define REG_IN (4 bit) and CLK (1 bit) as reg register variables and REG_OUT (4 bit) as wire. Instantiate the module shift_reg and call it sr1. Connect the ports by ordered list. 5: Connect the ports in Step 4 by name. 6: Write the hierarchical names for variables REG_IN, CLK, and REG_OUT. 7: Write the hierarchical name for the instance sr1. Write the hierarchical names for its ports clock and reg_in. 74 Chapter 5. Gate-Level Modeling In the earlier chapters, we laid the foundations of Verilog design by discussing design methodologies, basic conventions and constructs, modules and port interfaces. In this chapter, we get into modeling actual hardware circuits in Verilog. We discussed the four levels of abstraction used to describe hardware. In this chapter, we discuss a design at a low level of abstraction?gate level. Most digital design is now done at gate level or higher levels of abstraction. At gate level, the circuit is described in terms of gates (e.g., and, nand). Hardware design at this level is intuitive for a user with a basic knowledge of digital logic design because it is possible to see a one-to-one correspondence between the logic circuit diagram and the Verilog description. Hence, in this book, we chose to start with gate-level modeling and move to higher levels of abstraction in the succeeding chapters. Actually, the lowest level of abstraction is switch- (transistor-) level modeling. However, with designs getting very complex, very few hardware designers work at switch level. Therefore, we will defer switch-level modeling to Chapter 11, Switch-Level Modeling, in Part 2 of this book. Learning Objectives • Identify logic gate primitives provided in Verilog. • Understand instantiation of gates, gate symbols, and truth tables for and/or and buf/not type gates. • Understand how to construct a Verilog description from the logic diagram of the circuit. • Describe rise, fall, and turn-off delays in the gate-level design. • Explain min, max, and typ delays in the gate-level design. 75 5.1 Gate Types A logic circuit can be designed by use of logic gates. Verilog supports basic logic gates as predefined primitives. These primitives are instantiated like modules except that they are predefined in Verilog and do not need a module definition. All logic circuits can be designed by using basic gates. There are two classes of basic gates: and/or gates and buf/not gates. 5.1.1 And/Or Gates And/or gates have one scalar output and multiple scalar inputs. The first terminal in the list of gate terminals is an output and the other terminals are inputs. The output of a gate is evaluated as soon as one of the inputs changes. The and/or gates available in Verilog are shown below. and nand or nor xor xnor The corresponding logic symbols for these gates are shown in Figure 5-1. We consider gates with two inputs. The output terminal is denoted by out. Input terminals are denoted by i1 and i2. Figure 5-1. Basic Gates 76 These gates are instantiated to build logic circuits in Verilog. Examples of gate instantiations are shown below. In Example 5-1, for all instances, OUT is connected to the output out, and IN1 and IN2 are connected to the two inputs i1 and i2 of the gate primitives. Note that the instance name does not need to be specified for primitives. This lets the designer instantiate hundreds of gates without giving them a name. More than two inputs can be specified in a gate instantiation. Gates with more than two inputs are instantiated by simply adding more input ports in the gate instantiation (see Example 5-1). Verilog automatically instantiates the appropriate gate. Example 5-1 Gate Instantiation of And/Or Gates wire OUT, IN1, IN2; // basic gate instantiations. and a1(OUT, IN1, IN2); nand na1(OUT, IN1, IN2); or or1(OUT, IN1, IN2); nor nor1(OUT, IN1, IN2); xor x1(OUT, IN1, IN2); xnor nx1(OUT, IN1, IN2); // More than two inputs; 3 input nand gate nand na1_3inp(OUT, IN1, IN2, IN3); // gate instantiation without instance name and (OUT, IN1, IN2); // legal gate instantiation The truth tables for these gates define how outputs for the gates are computed from the inputs. Truth tables are defined assuming two inputs. The truth tables for these gates are shown in Table 5-1. Outputs of gates with more than two inputs are computed by applying the truth table iteratively. 77 Table 5-1. Truth Tables for And/Or Gates 5.1.2 Buf/Not Gates Buf/not gates have one scalar input and one or more scalar outputs. The last terminal in the port list is connected to the input. Other terminals are connected to the outputs. We will discuss gates that have one input and one output. Two basic buf/not gate primitives are provided in Verilog. buf not The symbols for these logic gates are shown in Figure 5-2. 78 Figure 5-2. Buf and Not Gates These gates are instantiated in Verilog as shown Example 5-2. Notice that these gates can have multiple outputs but exactly one input, which is the last terminal in the port list. Example 5-2 Gate Instantiations of Buf/Not Gates // basic gate instantiations. buf b1(OUT1, IN); not n1(OUT1, IN); // More than two outputs buf b1_2out(OUT1, OUT2, IN); // gate instantiation without instance name not (OUT1, IN); // legal gate instantiation The truth tables for these gates are very simple. Truth tables for gates with one input and one output are shown in Table 5-2. Table 5-2. Truth Tables for Buf/Not Gates Bufif/notif Gates with an additional control signal on buf and not gates are also available. bufif1 bufif0 notif1 notif0 79 These gates propagate only if their control signal is asserted. They propagate z if their control signal is deasserted. Symbols for bufif/notif are shown in Figure 5-3. Figure 5-3. Gates Bufif and Notif The truth tables for these gates are shown in Table 5-3. Table 5-3. Truth Tables for Bufif/Notif Gates These gates are used when a signal is to be driven only when the control signal is asserted. Such a situation is applicable when multiple drivers drive the signal. 80 These drivers are designed to drive the signal on mutually exclusive control signals. Example 5-3 shows examples of instantiation of bufif and notif gates. Example 5-3 Gate Instantiations of Bufif/Notif Gates //Instantiation of bufif gates. bufif1 b1 (out, in, ctrl); bufif0 b0 (out, in, ctrl); //Instantiation of notif gates notif1 n1 (out, in, ctrl); notif0 n0 (out, in, ctrl); 5.1.3 Array of Instances There are many situations when repetitive instances are required. These instances differ from each other only by the index of the vector to which they are connected. To simplify specification of such instances, Verilog HDL allows an array of primitive instances to be defined.[1] Example 5-4 shows an example of an array of instances. [1] Refer to the IEEE Standard Verilog Hardware Description Language document for detailed information on the use of an array of instances. Example 5-4 Simple Array of Primitive Instances wire [7:0] OUT, IN1, IN2; // basic gate instantiations. nand n_gate[7:0](OUT, IN1, IN2); // This is equivalent to the nand n_gate0(OUT[0], IN1[0], nand n_gate1(OUT[1], IN1[1], nand n_gate2(OUT[2], IN1[2], nand n_gate3(OUT[3], IN1[3], nand n_gate4(OUT[4], IN1[4], nand n_gate5(OUT[5], IN1[5], nand n_gate6(OUT[6], IN1[6], nand n_gate7(OUT[7], IN1[7], following 8 instantiations IN2[0]); IN2[1]); IN2[2]); IN2[3]); IN2[4]); IN2[5]); IN2[6]); IN2[7]); 5.1.4 Examples Having understood the various types of gates available in Verilog, we will discuss a real example that illustrates design of gate-level digital circuits. 81 Gate-level multiplexer We will design a 4-to-1 multiplexer with 2 select signals. Multiplexers serve a useful purpose in logic design. They can connect two or more sources to a single destination. They can also be used to implement boolean functions. We will assume for this example that signals s1 and s0 do not get the value x or z. The I/O diagram and the truth table for the multiplexer are shown in Figure 5-4. The I/O diagram will be useful in setting up the port list for the multiplexer. Figure 5-4. 4-to-1 Multiplexer We will implement the logic for the multiplexer using basic logic gates. The logic diagram for the multiplexer is shown in Figure 5-5. Figure 5-5. Logic Diagram for Multiplexer 82 The logic diagram has a one-to-one correspondence with the Verilog description. The Verilog description for the multiplexer is shown in Example 5-5. Two intermediate nets, s0n and s1n, are created; they are complements of input signals s1 and s0. Internal nets y0, y1, y2, y3 are also required. Note that instance names are not specified for primitive gates, not, and, and or. Instance names are optional for Verilog primitives but are mandatory for instances of user-defined modules. Example 5-5 Verilog Description of Multiplexer // Module 4-to-1 multiplexer. Port list is taken exactly from // the I/O diagram. module mux4_to_1 (out, i0, i1, i2, i3, s1, s0); // Port declarations from the I/O diagram output out; input i0, i1, i2, i3; input s1, s0; // Internal wire declarations wire s1n, s0n; wire y0, y1, y2, y3; // Gate instantiations // Create s1n and s0n signals. not (s1n, s1); not (s0n, s0); // 3-input and gates instantiated and (y0, i0, s1n, s0n); and (y1, i1, s1n, s0); and (y2, i2, s1, s0n); and (y3, i3, s1, s0); // 4-input or gate instantiated or (out, y0, y1, y2, y3); endmodule This multiplexer can be tested with the stimulus shown in Example 5-6. The stimulus checks that each combination of select signals connects the appropriate input to the output. The signal OUTPUT is displayed one time unit after it changes. System task $monitor could also be used to display the signals when they change values. Example 5-6 Stimulus for Multiplexer // Define the stimulus module (no ports) module stimulus; // Declare variables to be connected // to inputs reg IN0, IN1, IN2, IN3; 83 reg S1, S0; // Declare output wire wire OUTPUT; // Instantiate the multiplexer mux4_to_1 mymux(OUTPUT, IN0, IN1, IN2, IN3, S1, S0); // Stimulate the inputs // Define the stimulus module (no ports) initial begin // set input lines IN0 = 1; IN1 = 0; IN2 = 1; IN3 = 0; #1 $display("IN0= %b, IN1= %b, IN2= %b, IN3= %b\n",IN0,IN1,IN2,IN3); // choose IN0 S1 = 0; S0 = 0; #1 $display("S1 = %b, S0 = %b, OUTPUT = %b \n", S1, S0, OUTPUT); // choose IN1 S1 = 0; S0 = 1; #1 $display("S1 = %b, S0 = %b, OUTPUT = %b \n", S1, S0, OUTPUT); // choose IN2 S1 = 1; S0 = 0; #1 $display("S1 = %b, S0 = %b, OUTPUT = %b \n", S1, S0, OUTPUT); // choose IN3 S1 = 1; S0 = 1; #1 $display("S1 = %b, S0 = %b, OUTPUT = %b \n", S1, S0, OUTPUT); end endmodule The output of the simulation is shown below. Each combination of the select signals is tested. IN0= 1, IN1= 0, IN2= 1, IN3= 0 S1 = 0, S0 = 0, OUTPUT = 1 S1 = 0, S0 = 1, OUTPUT = 0 S1 = 1, S0 = 0, OUTPUT = 1 S1 = 1, S0 = 1, OUTPUT = 0 4-bit Ripple Carry Full Adder In this example, we design a 4-bit full adder whose port list was defined in Section 4.2.1, List of Ports. We use primitive logic gates, and we apply stimulus to the 4-bit full adder 84 to check functionality . For the sake of simplicity, we will implement a ripple carry adder. The basic building block is a 1-bit full adder. The mathematical equations for a 1-bit full adder are shown below. sum = (a b cin) cout = (a b) + cin (a b) The logic diagram for a 1-bit full adder is shown in Figure 5-6. Figure 5-6. 1-bit Full Adder This logic diagram for the 1-bit full adder is converted to a Verilog description, shown in Example 5-7. Example 5-7 Verilog Description for 1-bit Full Adder // Define a 1-bit full adder module fulladd(sum, c_out, a, b, c_in); // I/O port declarations output sum, c_out; input a, b, c_in; // Internal nets wire s1, c1, c2; // Instantiate logic gate primitives xor (s1, a, b); and (c1, a, b); xor (sum, s1, c_in); and (c2, s1, c_in); xor (c_out, c2, c1); endmodule 85 A 4-bit ripple carry full adder can be constructed from four 1-bit full adders, as shown in Figure 5-7. Notice that fa0, fa1, fa2, and fa3 are instances of the module fulladd (1-bit full adder). Figure 5-7. 4-bit Ripple Carry Full Adder This structure can be translated to Verilog as shown in Example 5-8. Note that the port names used in a 1-bit full adder and a 4-bit full adder are the same but they represent different elements. The element sum in a 1-bit adder is a scalar quantity and the element sum in the 4-bit full adder is a 4-bit vector quantity. Verilog keeps names local to a module. Names are not visible outside the module unless hierarchical name referencing is used. Also note that instance names must be specified when defined modules are instantiated, but when instantiating Verilog primitives, the instance names are optional. Example 5-8 Verilog Description for 4-bit Ripple Carry Full Adder // Define a 4-bit full adder module fulladd4(sum, c_out, a, b, c_in); // I/O port declarations output [3:0] sum; output c_out; input[3:0] a, b; input c_in; // Internal nets wire c1, c2, c3; // Instantiate four fulladd fa0(sum[0], fulladd fa1(sum[1], fulladd fa2(sum[2], fulladd fa3(sum[3], 1-bit full adders. c1, a[0], b[0], c_in); c2, a[1], b[1], c1); c3, a[2], b[2], c2); c_out, a[3], b[3], c3); endmodule 86 Finally, the design must be checked by applying stimulus, as shown in Example 5-9. The module stimulus stimulates the 4-bit full adder by applying a few input combinations and monitors the results. Example 5-9 Stimulus for 4-bit Ripple Carry Full Adder // Define the stimulus (top level module) module stimulus; // Set up variables reg [3:0] A, B; reg C_IN; wire [3:0] SUM; wire C_OUT; // Instantiate the 4-bit full adder. call it FA1_4 fulladd4 FA1_4(SUM, C_OUT, A, B, C_IN); // Set up the monitoring for the signal values initial begin $monitor($time," A= %b, B=%b, C_IN= %b, --- C_OUT= %b, SUM= %b\n", A, B, C_IN, C_OUT, SUM); end // Stimulate inputs initial begin A = 4'd0; B = 4'd0; C_IN = 1'b0; #5 A = 4'd3; B = 4'd4; #5 A = 4'd2; B = 4'd5; #5 A = 4'd9; B = 4'd9; #5 A = 4'd10; B = 4'd15; #5 A = 4'd10; B = 4'd5; C_IN = 1'b1; end endmodule The output of the simulation is shown below. 0 A= 0000, B=0000, C_IN= 0, --- C_OUT= 0, SUM= 0000 5 A= 0011, B=0100, C_IN= 0, --- C_OUT= 0, SUM= 0111 10 A= 0010, B=0101, C_IN= 0, --- C_OUT= 0, SUM= 0111 15 A= 1001, B=1001, C_IN= 0, --- C_OUT= 1, SUM= 0010 20 A= 1010, B=1111, C_IN= 0, --- C_OUT= 1, SUM= 1001 25 A= 1010, B=0101, C_IN= 1,, C_OUT= 1, SUM= 0000 87 5.2 Gate Delays Until now, we described circuits without any delays (i.e., zero delay). In real circuits, logic gates have delays associated with them. Gate delays allow the Verilog user to specify delays through the logic circuits. Pin-to-pin delays can also be specified in Verilog. They are discussed in Chapter 10, Timing and Delays. 5.2.1 Rise, Fall, and Turn-off Delays There are three types of delays from the inputs to the output of a primitive gate. Rise delay The rise delay is associated with a gate output transition to a 1 from another value. Fall delay The fall delay is associated with a gate output transition to a 0 from another value. Turn-off delay The turn-off delay is associated with a gate output transition to the high impedance value (z) from another value. 88 If the value changes to x, the minimum of the three delays is considered. Three types of delay specifications are allowed. If only one delay is specified, this value is used for all transitions. If two delays are specified, they refer to the rise and fall delay values. The turn-off delay is the minimum of the two delays. If all three delays are specified, they refer to rise, fall, and turn-off delay values. If no delays are specified, the default value is zero. Examples of delay specification are shown in Example 5-10. Example 5-10 Types of Delay Specification // Delay of delay_time for all transitions and #(delay_time) a1(out, i1, i2); // Rise and Fall Delay Specification. and #(rise_val, fall_val) a2(out, i1, i2); // Rise, Fall, and Turn-off Delay Specification bufif0 #(rise_val, fall_val, turnoff_val) b1 (out, in, control); Examples of delay specification are shown below. and #(5) a1(out, i1, i2); //Delay of 5 for all transitions and #(4,6) a2(out, i1, i2); // Rise = 4, Fall = 6 bufif0 #(3,4,5) b1 (out, in, control); // Rise = 3, Fall = 4, Turn-off = 5 5.2.2 Min/Typ/Max Values Verilog provides an additional level of control for each type of delay mentioned above. For each type of delay?rise, fall, and turn-off?three values, min, typ, and max, can be specified. Any one value can be chosen at the start of the simulation. Min/typ/max values are used to model devices whose delays vary within a minimum and maximum range because of the IC fabrication process variations. Min value The min value is the minimum delay value that the designer expects the gate to have. Typ val The typ value is the typical delay value that the designer expects the gate to have. Max value 89 The max value is the maximum delay value that the designer expects the gate to have. Min, typ, or max values can be chosen at Verilog run time. Method of choosing a min/typ/max value may vary for different simulators or operating systems. (For VerilogXL , the values are chosen by specifying options +maxdelays, +typdelays, and +mindelays at run time. If no option is specified, the typical delay value is the default). This allows the designers the flexibility of building three delay values for each transition into their design. The designer can experiment with delay values without modifying the design. Examples of min, typ, and max value specification for Verilog-XL are shown in Example 5-11. Example 5-11 Min, Max, and Typical Delay Values // One delay // if +mindelays, delay= // if +typdelays, delay= // if +maxdelays, delay= and #(4:5:6) a1(out, i1, 4 5 6 i2); // Two delays // if +mindelays, rise= 3, fall= 5, turn-off = min(3,5) // if +typdelays, rise= 4, fall= 6, turn-off = min(4,6) // if +maxdelays, rise= 5, fall= 7, turn-off = min(5,7) and #(3:4:5, 5:6:7) a2(out, i1, i2); // Three delays // if +mindelays, rise= 2 fall= 3 turn-off = 4 // if +typdelays, rise= 3 fall= 4 turn-off = 5 // if +maxdelays, rise= 4 fall= 5 turn-off = 6 and #(2:3:4, 3:4:5, 4:5:6) a3(out, i1,i2); Examples of invoking the Verilog-XL simulator with the command-line options are shown below. Assume that the module with delays is declared in the file test.v. //invoke simulation with maximum delay > verilog test.v +maxdelays //invoke simulation with minimum delay > verilog test.v +mindelays //invoke simulation with typical delay > verilog test.v +typdelays 90 5.2.3 Delay Example Let us consider a simple example to illustrate the use of gate delays to model timing in the logic circuits. A simple module called D implements the following logic equations: out = (a b) + c The gate-level implementation is shown in Module D (Figure 5-8). The module contains two gates with delays of 5 and 4 time units. Figure 5-8. Module D The module D is defined in Verilog as shown in Example 5-12. Example 5-12 Verilog Definition for Module D with Delay // Define a simple combination module called D module D (out, a, b, c); // I/O port declarations output out; input a,b,c; // Internal nets wire e; // Instantiate primitive gates to build the circuit and #(5) a1(e, a, b); //Delay of 5 on gate a1 or #(4) o1(out, e,c); //Delay of 4 on gate o1 endmodule 91 This module is tested by the stimulus file shown in Example 5-13. Example 5-13 Stimulus for Module D with Delay // Stimulus (top-level module) module stimulus; // Declare variables reg A, B, C; wire OUT; // Instantiate the module D D d1( OUT, A, B, C); // Stimulate the inputs. Finish the simulation at 40 time units. initial begin A= 1'b0; B= 1'b0; C= 1'b0; #10 A= 1'b1; B= 1'b1; C= 1'b1; #10 A= 1'b1; B= 1'b0; C= 1'b0; #20 $finish; end endmodule The waveforms from the simulation are shown in Figure 5-9 to illustrate the effect of specifying delays on gates. The waveforms are not drawn to scale. However, simulation time at each transition is specified below the transition. 1. The outputs E and OUT are initially unknown. 2. At time 10, after A, B, and C all transition to 1, OUT transitions to 1 after a delay of 4 time units and E changes value to 1 after 5 time units. 3. At time 20, B and C transition to 0. E changes value to 0 after 5 time units, and OUT transitions to 0, 4 time units after E changes. 92 Figure 5-9. Waveforms for Delay Simulation It is a useful exercise to understand how the timing for each transition in the above waveform corresponds to the gate delays shown in Module D. 93 5.3 Summary In this chapter, we discussed how to model gate-level logic in Verilog. We also discussed different aspects of gate-level design. • The basic types of gates are and, or, xor, buf, and not. Each gate has a logic symbol, truth table, and a corresponding Verilog primitive. Primitives are instantiated like modules except that they are predefined in Verilog. The output of a gate is evaluated as soon as one of its inputs changes. • Arrays of built-in primitive instances and user-defined modules can be defined in Verilog. • For gate-level design, start with the logic diagram, write the Verilog description for the logic by using gate primitives, provide stimulus, and look at the output. Two design examples, a 4-to-1 multiplexer and a 4-bit full adder, were discussed. Each step of the design process was explained. • Three types of delays are associated with gates: rise, fall, and turn-off. Verilog allows specification of one, two, or three delays for each gate. Values of rise, fall, and turn-off delays are computed by Verilog, based on the one, two, or three delays specified. • For each type of delay, a minimum, typical, and maximum value can be specified. The user can choose which value to apply at simulation time. This provides the flexibility to experiment with three delay values without changing the Verilog code. • The effect of propagation delay on waveforms was explained by the simple, twogate logic example. For each gate with a delay of t, the output changes t time units after any of the inputs change. 94 5.4 Exercises 1: Create your own 2-input Verilog gates called my-or, my-and and my-not from 2-input nand gates. Check the functionality of these gates with a stimulus module. 2: A 2-input xor gate can be built from my_and, my_or and my_not gates. Construct an xor module in Verilog that realizes the logic function, z = xy' + x'y. Inputs are x and y, and z is the output. Write a stimulus module that exercises all four combinations of x and y inputs. 3: The 1-bit full adder described in the chapter can be expressed in a sum of products form. sum = a.b.c_in + a'.b.c_in' + a'.b'.c_in + a.b'.c_in' c_out = a.b + b.c_in + a.c_in Assuming a, b, c_in are the inputs and sum and c_out are the outputs, design a logic circuit to implement the 1-bit full adder, using only and, not, and or gates. Write the Verilog description for the circuit. You may use up to 4-input Verilog primitive and and or gates. Write the stimulus for the full adder and check the functionality for all input combinations. 4: The logic diagram for an RS latch with delay is shown below. Write the Verilog description for the RS latch. Include delays of 1 unit when 95 instantiating the nor gates. Write the stimulus module for the RS latch, using the following table, and verify the outputs. 5: Design a 2-to-1 multiplexer using bufif0 and bufif1 gates as shown below. The delay specification for gates b1 and b2 are as follows: Min Typ Max Rise 1 2 3 Fall 3 4 5 Turnoff 5 6 7 Apply stimulus and test the output values. 96 Chapter 6. Dataflow Modeling For small circuits, the gate-level modeling approach works very well because the number of gates is limited and the designer can instantiate and connect every gate individually. Also, gate-level modeling is very intuitive to a designer with a basic knowledge of digital logic design. However, in complex designs the number of gates is very large. Thus, designers can design more effectively if they concentrate on implementing the function at a level of abstraction higher than gate level. Dataflow modeling provides a powerful way to implement a design. Verilog allows a circuit to be designed in terms of the data flow between registers and how a design processes data rather than instantiation of individual gates. Later in this chapter, the benefits of dataflow modeling will become more apparent. With gate densities on chips increasing rapidly, dataflow modeling has assumed great importance. No longer can companies devote engineering resources to handcrafting entire designs with gates. Currently, automated tools are used to create a gate-level circuit from a dataflow design description. This process is called logic synthesis. Dataflow modeling has become a popular design approach as logic synthesis tools have become sophisticated. This approach allows the designer to concentrate on optimizing the circuit in terms of data flow. For maximum flexibility in the design process, designers typically use a Verilog description style that combines the concepts of gate-level, data flow, and behavioral design. In the digital design community, the term RTL (Register Transfer Level) design is commonly used for a combination of dataflow modeling and behavioral modeling. Learning Objectives • Describe the continuous assignment (assign) statement, restrictions on the assign statement, and the implicit continuous assignment statement. • Explain assignment delay, implicit assignment delay, and net declaration delay for continuous assignment statements. • • Define expressions, operators, and operands. • List operator types for all possible operations?arithmetic, logical, relational, equality, bitwise, reduction, shift, concatenation, and conditional. • Use dataflow constructs to model practical digital circuits in Verilog. 97 6.1 Continuous Assignments A continuous assignment is the most basic statement in dataflow modeling, used to drive a value onto a net. This assignment replaces gates in the description of the circuit and describes the circuit at a higher level of abstraction. The assignment statement starts with the keyword assign. The syntax of an assign statement is as follows. continuous_assign ::= assign [ drive_strength ] [ delay3 ] list_of_net_assignments ; list_of_net_assignments ::= net_assignment { , net_assignment } net_assignment ::= net_lvalue = expression Notice that drive strength is optional and can be specified in terms of strength levels discussed in Section 3.2.1, Value Set. We will not discuss drive strength specification in this chapter. The default value for drive strength is strong1 and strong0. The delay value is also optional and can be used to specify delay on the assign statement. This is like specifying delays for gates. Delay specification is discussed in this chapter. Continuous assignments have the following characteristics: 1. The left hand side of an assignment must always be a scalar or vector net or a concatenation of scalar and vector nets. It cannot be a scalar or vector register. Concatenations are discussed in Section 6.4.8, Concatenation Operator. 2. Continuous assignments are always active. The assignment expression is evaluated as soon as one of the right-hand-side operands changes and the value is assigned to the left-hand-side net. 3. The operands on the right-hand side can be registers or nets or function calls. Registers or nets can be scalars or vectors. 4. Delay values can be specified for assignments in terms of time units. Delay values are used to control the time when a net is assigned the evaluated value. This feature is similar to specifying delays for gates. It is very useful in modeling timing behavior in real circuits. Examples of continuous assignments are shown below. Operators such as &, ^, |, {, } and + used in the examples are explained in Section 6.4, Operator Types. At this point, concentrate on how the assign statements are specified. 98 Example 6-1 Examples of Continuous Assignment // Continuous assign. out is a net. i1 and i2 are nets. assign out = i1 & i2; // Continuous assign for vector nets. addr is a 16-bit vector net // addr1 and addr2 are 16-bit vector registers. assign addr[15:0] = addr1_bits[15:0] ^ addr2_bits[15:0]; // Concatenation. Left-hand side is a concatenation of a scalar // net and a vector net. assign {c_out, sum[3:0]} = a[3:0] + b[3:0] + c_in; We now discuss a shorthand method of placing a continuous assignment on a net. 6.1.1 Implicit Continuous Assignment Instead of declaring a net and then writing a continuous assignment on the net, Verilog provides a shortcut by which a continuous assignment can be placed on a net when it is declared. There can be only one implicit declaration assignment per net because a net is declared only once. In the example below, an implicit continuous assignment is contrasted with a regular continuous assignment. //Regular continuous assignment wire out; assign out = in1 & in2; //Same effect is achieved by an implicit continuous assignment wire out = in1 & in2; 6.1.2 Implicit Net Declaration If a signal name is used to the left of the continuous assignment, an implicit net declaration will be inferred for that signal name. If the net is connected to a module port, the width of the inferred net is equal to the width of the module port. // Continuous assign. out is a net. wire i1, i2; assign out = i1 & i2; //Note that out was not declared as a wire //but an implicit wire declaration for out //is done by the simulator 99 6.2 Delays Delay values control the time between the change in a right-hand-side operand and when the new value is assigned to the left-hand side. Three ways of specifying delays in continuous assignment statements are regular assignment delay, implicit continuous assignment delay, and net declaration delay. 6.2.1 Regular Assignment Delay The first method is to assign a delay value in a continuous assignment statement. The delay value is specified after the keyword assign. Any change in values of in1 or in2 will result in a delay of 10 time units before recomputation of the expression in1 & in2, and the result will be assigned to out. If in1 or in2 changes value again before 10 time units when the result propagates to out, the values of in1 and in2 at the time of recomputation are considered. This property is called inertial delay. An input pulse that is shorter than the delay of the assignment statement does not propagate to the output. assign #10 out = in1 & in2; // Delay in a continuous assign The waveform in Figure 6-1 is generated by simulating the above assign statement. It shows the delay on signal out. Note the following change: 1. When signals in1 and in2 go high at time 20, out goes to a high 10 time units later (time = 30). 2. When in1 goes low at 60, out changes to low at 70. 3. However, in1 changes to high at 80, but it goes down to low before 10 time units have elapsed. 4. Hence, at the time of recomputation, 10 units after time 80, in1 is 0. Thus, out gets the value 0. A pulse of width less than the specified assignment delay is not propagated to the output. 100 Figure 6-1. Delays Inertial delays also apply to gate delays, discussed in Chapter 5, Gate-Level Modeling. 6.2.2 Implicit Continuous Assignment Delay An equivalent method is to use an implicit continuous assignment to specify both a delay and an assignment on the net. //implicit continuous assignment delay wire #10 out = in1 & in2; //same as wire out; assign #10 out = in1 & in2; The declaration above has the same effect as defining a wire out and declaring a continuous assignment on out. 6.2.3 Net Declaration Delay A delay can be specified on a net when it is declared without putting a continuous assignment on the net. If a delay is specified on a net out, then any value change applied to the net out is delayed accordingly. Net declaration delays can also be used in gate-level modeling. //Net Delays wire # 10 out; assign out = in1 & in2; //The above statement has the same effect as the following. wire out; assign #10 out = in1 & in2; Having discussed continuous assignments and delays, let us take a closer look at expressions, operators, and operands that are used inside continuous assignments. 101 6.3 Expressions, Operators, and Operands Dataflow modeling describes the design in terms of expressions instead of primitive gates. Expressions, operators, and operands form the basis of dataflow modeling. 6.3.1 Expressions Expressions are constructs that combine operators and operands to produce a result. // Examples of expressions. Combines operands and operators a ^ b addr1[20:17] + addr2[20:17] in1 | in2 6.3.2 Operands Operands can be any one of the data types defined in Section 3.2, Data Types. Some constructs will take only certain types of operands. Operands can be constants, integers, real numbers, nets, registers, times, bit-select (one bit of vector net or a vector register), part-select (selected bits of the vector net or register vector), and memories or function calls (functions are discussed later). integer count, final_count; final_count = count + 1;//count is an integer operand real a, b, c; c = a - b; //a and b are real operands reg [15:0] reg1, reg2; reg [3:0] reg_out; reg_out = reg1[3:0] ^ reg2[3:0];//reg1[3:0] and reg2[3:0] are //part-select register operands reg ret_value; ret_value = calculate_parity(A, B);//calculate_parity is a //function type operand 6.3.3 Operators Operators act on the operands to produce desired results. Verilog provides various types of operators. Operator types are discussed in detail in Section 6.4, Operator Types. d1 && d2 // && is an operator on operands d1 and d2 !a[0] // ! is an operator on operand a[0] B >> 1 // >> is an operator on operands B and 1 102 6.4 Operator Types Verilog provides many different operator types. Operators can be arithmetic, logical, relational, equality, bitwise, reduction, shift, concatenation, or conditional. Some of these operators are similar to the operators used in the C programming language. Each operator type is denoted by a symbol. Table 6-1 shows the complete listing of operator symbols classified by category. Table 6-1. Operator Types and Symbols Operator Type Operator Symbol Operation Performed Number of Operands * multiply two / divide two + add two - subtract two % modulus two ** power (exponent) two ! logical negation one && logical and two || logical or two > greater than two < less than two >= greater than or equal two <= less than or equal two == equality two != inequality two === case equality two !== case inequality two Arithmetic Logical Relational Equality 103 ~ bitwise negation one & bitwise and two | bitwise or two ^ bitwise xor two ^~ or ~^ bitwise xnor two & reduction and one ~& reduction nand one | reduction or one ~| reduction nor one ^ reduction xor one ^~ or ~^ reduction xnor one >> Right shift Two << Left shift Two >>> Arithmetic right shift Two <<< Arithmetic left shift Two Concatenation {} Concatenation Any number Replication {{}} Replication Any number Conditional ?: Conditional Three Bitwise Reduction Shift Let us now discuss each operator type in detail. 6.4.1 Arithmetic Operators There are two types of arithmetic operators: binary and unary. Binary operators Binary arithmetic operators are multiply (*), divide (/), add (+), subtract (-), power (**), and modulus (%). Binary operators take two operands. 104 A = 4'b0011; B = 4'b0100; // A and B are register vectors D = 6; E = 4; F=2// D and E are integers A D A B F * / + = B E B A E // // // // ** Multiply A and B. Evaluates to 4'b1100 Divide D by E. Evaluates to 1. Truncates any fractional part. Add A and B. Evaluates to 4'b0111 Subtract A from B. Evaluates to 4'b0001 F; //E to the power F, yields 16 If any operand bit has a value x, then the result of the entire expression is x. This seems intuitive because if an operand value is not known precisely, the result should be an unknown. in1 = 4'b101x; in2 = 4'b1010; sum = in1 + in2; // sum will be evaluated to the value 4'bx Modulus operators produce the remainder from the division of two numbers. They operate similarly to the modulus operator in the C programming language. 13 % 3 16 % 4 -7 % 2 7 % -2 // // // // Evaluates Evaluates Evaluates Evaluates to to to to 1 0 -1, takes sign of the first operand +1, takes sign of the first operand Unary operators The operators + and - can also work as unary operators. They are used to specify the positive or negative sign of the operand. Unary + or ? operators have higher precedence than the binary + or ? operators. -4 // Negative 4 +5 // Positive 5 Negative numbers are represented as 2's complement internally in Verilog. It is advisable to use negative numbers only of the type integer or real in expressions. Designers should avoid negative numbers of the type ' in expressions because they are converted to unsigned 2's complement numbers and hence yield unexpected results. //Advisable to use integer or real numbers -10 / 5// Evaluates to -2 //Do not use numbers of type ' -'d10 / 5// Is equivalent (2's complement of 10)/5 = (232 - 10)/5 // where 32 is the default machine word width. // This evaluates to an incorrect and unexpected result 105 6.4.2 Logical Operators Logical operators are logical-and (&&), logical-or (||) and logical-not (!). Operators && and || are binary operators. Operator ! is a unary operator. Logical operators follow these conditions: 1. Logical operators always evaluate to a 1-bit value, 0 (false), 1 (true), or x (ambiguous). 2. If an operand is not equal to zero, it is equivalent to a logical 1 (true condition). If it is 01equal to zero, it is equivalent to a logical 0 (false condition). If any operand bit is x or z, it is equivalent to x (ambiguous condition) and is normally treated by simulators as a false condition. 3. Logical operators take variables or expressions as operands. Use of parentheses to group logical operations is highly recommended to improve readability. Also, the user does not have to remember the precedence of operators. // Logical operations A = 3; B = 0; A && B // Evaluates to 0. Equivalent to (logical-1 && logical-0) A || B // Evaluates to 1. Equivalent to (logical-1 || logical-0) !A// Evaluates to 0. Equivalent to not(logical-1) !B// Evaluates to 1. Equivalent to not(logical-0) // Unknowns A = 2'b0x; B = 2'b10; A && B // Evaluates to x. Equivalent to (x && logical 1) // Expressions (a == 2) && (b == 3) // Evaluates to 1 if both a == 2 and b == 3 are true. // Evaluates to 0 if either is false. 6.4.3 Relational Operators Relational operators are greater-than (>), less-than (<), greater-than-or-equal-to (>=), and less-than-or-equal-to (<=). If relational operators are used in an expression, the expression returns a logical value of 1 if the expression is true and 0 if the expression is false. If there are any unknown or z bits in the operands, the expression takes a value x. These operators function exactly as the corresponding operators in the C programming language. 106 // A = 4, B = 3 // X = 4'b1010, Y = 4'b1101, Z = 4'b1xxx A A Y Y <= B // Evaluates to a logical 0 > B // Evaluates to a logical 1 >= X // Evaluates to a logical 1 < Z // Evaluates to an x 6.4.4 Equality Operators Equality operators are logical equality (==), logical inequality (!=), case equality (===), and case inequality (!==). When used in an expression, equality operators return logical value 1 if true, 0 if false. These operators compare the two operands bit by bit, with zero filling if the operands are of unequal length. Table 6-2 lists the operators. Table 6-2. Equality Operators Expression Description Possible Logical Value a == b a equal to b, result unknown if x or z in a or b 0, 1, x a != b a not equal to b, result unknown if x or z in a or b 0, 1, x a === b a equal to b, including x and z 0, 1 a !== b a not equal to b, including x and z 0, 1 It is important to note the difference between the logical equality operators (==, !=) and case equality operators (===, !==). The logical equality operators (==, !=) will yield an x if either operand has x or z in its bits. However, the case equality operators ( ===, !== ) compare both operands bit by bit and compare all bits, including x and z. The result is 1 if the operands match exactly, including x and z bits. The result is 0 if the operands do not match exactly. Case equality operators never result in an x. // A = 4, B = 3 // X = 4'b1010, Y = 4'b1101 // Z = 4'b1xxz, M = 4'b1xxz, N = 4'b1xxx A X X Z Z M == B // Results in logical 0 != Y // Results in logical 1 == Z // Results in x === M // Results in logical 1 (all bits match, including x and z) === N // Results in logical 0 (least significant bit does not match) !== N // Results in logical 1 107 6.4.5 Bitwise Operators Bitwise operators are negation (~), and(&), or (|), xor (^), xnor (^~, ~^). Bitwise operators perform a bit-by-bit operation on two operands. They take each bit in one operand and perform the operation with the corresponding bit in the other operand. If one operand is shorter than the other, it will be bit-extended with zeros to match the length of the longer operand. Logic tables for the bit-by-bit computation are shown in Table 6-3. A z is treated as an x in a bitwise operation. The exception is the unary negation operator (~), which takes only one operand and operates on the bits of the single operand. Table 6-3. Truth Tables for Bitwise Operators Examples of bitwise operators are shown below. // X = 4'b1010, Y = 4'b1101 // Z = 4'b10x1 ~X X & Y X | Y X ^ Y X ^~ Y X & Z // // // // // // Negation. Result is 4'b0101 Bitwise and. Result is 4'b1000 Bitwise or. Result is 4'b1111 Bitwise xor. Result is 4'b0111 Bitwise xnor. Result is 4'b1000 Result is 4'b10x0 108 It is important to distinguish bitwise operators ~, &, and | from logical operators !, &&, ||. Logical operators always yield a logical value 0, 1, x, whereas bitwise operators yield a bit-by-bit value. Logical operators perform a logical operation, not a bit-by-bit operation. // X = 4'b1010, Y = 4'b0000 X | Y // bitwise operation. Result is 4'b1010 X || Y // logical operation. Equivalent to 1 || 0. Result is 1. 6.4.6 Reduction Operators Reduction operators are and (&), nand (~&), or (|), nor (~|), xor (^), and xnor (~^, ^~). Reduction operators take only one operand. Reduction operators perform a bitwise operation on a single vector operand and yield a 1-bit result. The logic tables for the operators are the same as shown in Section 6.4.5, Bitwise Operators. The difference is that bitwise operations are on bits from two different operands, whereas reduction operations are on the bits of the same operand. Reduction operators work bit by bit from right to left. Reduction nand, reduction nor, and reduction xnor are computed by inverting the result of the reduction and, reduction or, and reduction xor, respectively. // X = 4'b1010 &X //Equivalent to 1 & 0 & 1 & 0. Results in 1'b0 |X//Equivalent to 1 | 0 | 1 | 0. Results in 1'b1 ^X//Equivalent to 1 ^ 0 ^ 1 ^ 0. Results in 1'b0 //A reduction xor or xnor can be used for even or odd parity //generation of a vector. The use of a similar set of symbols for logical (!, &&, ||), bitwise (~, &, |, ^), and reduction operators (&, |, ^) is somewhat confusing initially. The difference lies in the number of operands each operator takes and also the value of results computed. 6.4.7 Shift Operators Shift operators are right shift ( >>), left shift (<<), arithmetic right shift (>>>), and arithmetic left shift (<<<). Regular shift operators shift a vector operand to the right or the left by a specified number of bits. The operands are the vector and the number of bits to shift. When the bits are shifted, the vacant bit positions are filled with zeros. Shift operations do not wrap around. Arithmetic shift operators use the context of the expression to determine the value with which to fill the vacated bits. // X = 4'b1100 Y = X >> 1; //Y is 4'b0110. Shift right 1 bit. 0 filled in MSB position. 109 Y = X << 1; //Y is 4'b1000. Shift left 1 bit. 0 filled in LSB position. Y = X << 2; //Y is 4'b0000. Shift left 2 bits. integer a, b, c; //Signed data types a = 0; b = -10; // 00111...10110 binary c = a + (b >>> 3); //Results in -2 decimal, due to arithmetic shift Shift operators are useful because they allow the designer to model shift operations, shiftand-add algorithms for multiplication, and other useful operations. 6.4.8 Concatenation Operator The concatenation operator ( {, } ) provides a mechanism to append multiple operands. The operands must be sized. Unsized operands are not allowed because the size of each operand must be known for computation of the size of the result. Concatenations are expressed as operands within braces, with commas separating the operands. Operands can be scalar nets or registers, vector nets or registers, bit-select, part-select, or sized constants. // A = 1'b1, B = 2'b00, C = 2'b10, D = 3'b110 Y = {B , C} // Result Y is 4'b0010 Y = {A , B , C , D , 3'b001} // Result Y is 11'b10010110001 Y = {A , B[0], C[1]} // Result Y is 3'b101 6.4.9 Replication Operator Repetitive concatenation of the same number can be expressed by using a replication constant. A replication constant specifies how many times to replicate the number inside the brackets ( { } ). reg reg reg A = A; [1:0] B, C; [2:0] D; 1'b1; B = 2'b00; C = 2'b10; D = 3'b110; Y = { 4{A} } // Result Y is 4'b1111 Y = { 4{A} , 2{B} } // Result Y is 8'b11110000 Y = { 4{A} , 2{B} , C } // Result Y is 8'b1111000010 110 6.4.10 Conditional Operator The conditional operator(?:) takes three operands. Usage: condition_expr ? true_expr : false_expr ; The condition expression (condition_expr) is first evaluated. If the result is true (logical 1), then the true_expr is evaluated. If the result is false (logical 0), then the false_expr is evaluated. If the result is x (ambiguous), then both true_expr and false_expr are evaluated and their results are compared, bit by bit, to return for each bit position an x if the bits are different and the value of the bits if they are the same. The action of a conditional operator is similar to a multiplexer. Alternately, it can be compared to the if-else expression. Conditional operators are frequently used in dataflow modeling to model conditional assignments. The conditional expression acts as a switching control. //model functionality of a tristate buffer assign addr_bus = drive_enable ? addr_out : 36'bz; //model functionality of a 2-to-1 mux assign out = control ? in1 : in0; Conditional operations can be nested. Each true_expr or false_expr can itself be a conditional operation. In the example that follows, convince yourself that (A==3) and control are the two select signals of 4-to-1 multiplexer with n, m, y, x as the inputs and out as the output signal. assign out = (A == 3) ? ( control ? x : y ): ( control ? m : n) ; 111 6.4.11 Operator Precedence Having discussed the operators, it is now important to discuss operator precedence. If no parentheses are used to separate parts of expressions, Verilog enforces the following precedence. Operators listed in Table 6-4 are in order from highest precedence to lowest precedence. It is recommended that parentheses be used to separate expressions except in case of unary operators or when there is no ambiguity. Table 6-4. Operator Precedence Operators Operator Symbols Precedence Unary +-!~ Highest precedence Multiply, Divide, Modulus * / % Add, Subtract +- Shift << >> Relational < <= > >= Equality == != === !== &, ~& Reduction ^ ^~ |, ~| && Logical || Conditional ?: Lowest precedence 112 6.5 Examples A design can be represented in terms of gates, data flow, or a behavioral description. In this section, we consider the 4-to-1 multiplexer and 4-bit full adder described in Section 5.1.4, Examples. Previously, these designs were directly translated from the logic diagram into a gate-level Verilog description. Here, we describe the same designs in terms of data flow. We also discuss two additional examples: a 4-bit full adder using carry lookahead and a 4-bit counter using negative edge-triggered D-flipflops. 6.5.1 4-to-1 Multiplexer Gate-level modeling of a 4-to-1 multiplexer is discussed in Section 5.1.4, Examples. The logic diagram for the multiplexer is given in Figure 5-5 and the gate-level Verilog description is shown in Example 5-5. We describe the multiplexer, using dataflow statements. Compare it with the gate-level description. We show two methods to model the multiplexer by using dataflow statements. Method 1: logic equation We can use assignment statements instead of gates to model the logic equations of the multiplexer (see Example 6-2). Notice that everything is same as the gate-level Verilog description except that computation of out is done by specifying one logic equation by using operators instead of individual gate instantiations. I/O ports remain the same. This is important so that the interface with the environment does not change. Only the internals of the module change. Notice how concise the description is compared to the gate-level description. Example 6-2 4-to-1 Multiplexer, Using Logic Equations // Module 4-to-1 multiplexer using data flow. logic equation // Compare to gate-level model module mux4_to_1 (out, i0, i1, i2, i3, s1, s0); // Port declarations from the I/O diagram output out; input i0, i1, i2, i3; input s1, s0; //Logic equation for out assign out = (~s1 & ~s0 & i0)| (~s1 & s0 & i1) | (s1 & ~s0 & i2) | (s1 & s0 & i3) ; endmodule 113 Method 2: conditional operator There is a more concise way to specify the 4-to-1 multiplexers. In Section 6.4.10, Conditional Operator, we described how a conditional statement corresponds to a multiplexer operation. We will use this operator to write a 4-to-1 multiplexer. Convince yourself that this description (Example 6-3) correctly models a multiplexer. Example 6-3 4-to-1 Multiplexer, Using Conditional Operators // Module 4-to-1 multiplexer using data flow. Conditional operator. // Compare to gate-level model module multiplexer4_to_1 (out, i0, i1, i2, i3, s1, s0); // Port declarations from the I/O diagram output out; input i0, i1, i2, i3; input s1, s0; // Use nested conditional operator assign out = s1 ? ( s0 ? i3 : i2) : (s0 ? i1 : i0) ; endmodule In the simulation of the multiplexer, the gate-level module in Example 5-5 on page 72 can be substituted with the dataflow multiplexer modules described above. The stimulus module will not change. The simulation results will be identical. By encapsulating functionality inside a module, we can replace the gate-level module with a dataflow module without affecting the other modules in the simulation. This is a very powerful feature of Verilog. 6.5.2 4-bit Full Adder The 4-bit full adder in Section 5.1.4, Examples, was designed by using gates; the logic diagram is shown in Figure 5-7 and Figure 5-6. In this section, we write the dataflow description for the 4-bit adder. Compare it with the gate-level description in Figure 5-7. In gates, we had to first describe a 1-bit full adder. Then we built a 4-bit full ripple carry adder. We again illustrate two methods to describe a 4-bit full adder by means of dataflow statements. Method 1: dataflow operators A concise description of the adder (Example 6-4) is defined with the + and { } operators. 114 Example 6-4 4-bit Full Adder, Using Dataflow Operators // Define a 4-bit full adder by using dataflow statements. module fulladd4(sum, c_out, a, b, c_in); // I/O port declarations output [3:0] sum; output c_out; input[3:0] a, b; input c_in; // Specify the function of a full adder assign {c_out, sum} = a + b + c_in; endmodule If we substitute the gate-level 4-bit full adder with the dataflow 4-bit full adder, the rest of the modules will not change. The simulation results will be identical. Method 2: full adder with carry lookahead In ripple carry adders, the carry must propagate through the gate levels before the sum is available at the output terminals. An n-bit ripple carry adder will have 2n gate levels. The propagation time can be a limiting factor on the speed of the circuit. One of the most popular methods to reduce delay is to use a carry lookahead mechanism. Logic equations for implementing the carry lookahead mechanism can be found in any logic design book. The propagation delay is reduced to four gate levels, irrespective of the number of bits in the adder. The Verilog description for a carry lookahead adder is shown in Example 6-5. This module can be substituted in place of the full adder modules described before without changing any other component of the simulation. The simulation results will be unchanged. Example 6-5 4-bit Full Adder with Carry Lookahead module fulladd4(sum, c_out, a, b, c_in); // Inputs and outputs output [3:0] sum; output c_out; input [3:0] a,b; input c_in; // Internal wires wire p0,g0, p1,g1, p2,g2, p3,g3; wire c4, c3, c2, c1; // compute the p for each stage assign p0 = a[0] ^ b[0], p1 = a[1] ^ b[1], 115 p2 = a[2] ^ b[2], p3 = a[3] ^ b[3]; // compute the g assign g0 = a[0] g1 = a[1] g2 = a[2] g3 = a[3] for each stage & b[0], & b[1], & b[2], & b[3]; // compute the carry for each stage // Note that c_in is equivalent c0 in // carry lookahead computation assign c1 = g0 | (p0 & c_in), c2 = g1 | (p1 & g0) | (p1 & p0 c3 = g2 | (p2 & g1) | (p2 & p1 c4 = g3 | (p3 & g2) | (p3 & p2 (p3 & // Compute Sum assign sum[0] = p0 ^ c_in, sum[1] = p1 ^ c1, sum[2] = p2 ^ c2, sum[3] = p3 ^ c3; the arithmetic equation for & c_in), & g0) | (p2 & p1 & p0 & c_in), & g1) | (p3 & p2 & p1 & g0) | p2 & p1 & p0 & c_in); // Assign carry output assign c_out = c4; endmodule 6.5.3 Ripple Counter We now discuss an additional example that was not discussed in the gate-level modeling chapter. We design a 4-bit ripple counter by using negative edge-triggered flipflops. This example was discussed at a very abstract level in Chapter 2, Hierarchical Modeling Concepts. We design it using Verilog dataflow statements and test it with a stimulus module. The diagrams for the 4-bit ripple carry counter modules are shown below. Figure 6-2 shows the counter being built with four T-flipflops. 116 Figure 6-2. 4-bit Ripple Carry Counter Figure 6-3 shows that the T-flipflop is built with one D-flipflop and an inverter gate. Figure 6-3. T-flipflop Finally, Figure 6-4 shows the D-flipflop constructed from basic logic gates. 117 Figure 6-4. Negative Edge-Triggered D-flipflop with Clear Given the above diagrams, we write the corresponding Verilog, using dataflow statements in a top-down fashion. First we design the module counter. The code is shown in Figure 6-6. The code contains instantiation of four T_FF modules. Example 6-6 Verilog Code for Ripple Counter // Ripple counter module counter(Q , clock, clear); // I/O ports output [3:0] Q; input clock, clear; // Instantiate the T flipflops T_FF tff0(Q[0], clock, clear); T_FF tff1(Q[1], Q[0], clear); T_FF tff2(Q[2], Q[1], clear); T_FF tff3(Q[3], Q[2], clear); endmodule 118 Figure 6-6. 4-bit Synchronous Counter with clear and count_enable Next, we write the Verilog description for T_FF (Example 6-7). Notice that instead of the not gate, a dataflow operator ~ negates the signal q, which is fed back. Example 6-7 Verilog Code for T-flipflop // Edge-triggered T-flipflop. Toggles every clock // cycle. module T_FF(q, clk, clear); // I/O ports output q; input clk, clear; // Instantiate the edge-triggered DFF // Complement of output q is fed back. // Notice qbar not needed. Unconnected port. edge_dff ff1(q, ,~q, clk, clear); endmodule Finally, we define the lowest level module D_FF (edge_dff ), using dataflow statements (Example 6-8). The dataflow statements correspond to the logic diagram shown in Figure 6-4. The nets in the logic diagram correspond exactly to the declared nets. Example 6-8 Verilog Code for Edge-Triggered D-flipflop // Edge-triggered D flipflop module edge_dff(q, qbar, d, clk, clear); // Inputs and outputs output q,qbar; input d, clk, clear; // Internal variables wire s, sbar, r, rbar,cbar; // dataflow statements //Create a complement of signal clear 119 assign cbar = ~clear; // Input latches; A latch is level sensitive. An edge-sensitive // flip-flop is implemented by using 3 SR latches. assign sbar = ~(rbar & s), s = ~(sbar & cbar & ~clk), r = ~(rbar & ~clk & s), rbar = ~(r & cbar & d); // Output latch assign q = ~(s & qbar), qbar = ~(q & r & cbar); endmodule The design block is now ready. Now we must instantiate the design block inside the stimulus block to test the design. The stimulus block is shown in Example 6-9. The clock has a time period of 20 with a 50% duty cycle. Example 6-9 Stimulus Module for Ripple Counter // Top level stimulus module module stimulus; // Declare variables for stimulating input reg CLOCK, CLEAR; wire [3:0] Q; initial $monitor($time, " Count Q = %b Clear= %b", // Instantiate the design block counter counter c1(Q, CLOCK, CLEAR); // Stimulate the Clear Signal initial begin CLEAR = 1'b1; #34 CLEAR = 1'b0; #200 CLEAR = 1'b1; #50 CLEAR = 1'b0; end // Set up the clock to toggle every 10 time units initial begin CLOCK = 1'b0; forever #10 CLOCK = ~CLOCK; end // Finish the simulation at time 400 initial begin #400 $finish; end endmodule 120 Q[3:0],CLEAR); The output of the simulation is shown below. Note that the clear signal resets the count to zero. 0 34 40 60 80 100 120 140 160 180 200 220 234 284 300 320 340 360 380 Count Count Count Count Count Count Count Count Count Count Count Count Count Count Count Count Count Count Count Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q Q = = = = = = = = = = = = = = = = = = = 0000 0000 0001 0010 0011 0100 0101 0110 0111 1000 1001 1010 0000 0000 0001 0010 0011 0100 0101 Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= Clear= 1 0 0 0 0 0 0 0 0 0 0 0 1 0 0 0 0 0 0 121 6.6 Summary • Continuous assignment is one of the main constructs used in dataflow modeling. A continuous assignment is always active and the assignment expression is evaluated as soon as one of the right-hand-side variables changes. The left-hand side of a continuous assignment must be a net. Any logic function can be realized with continuous assignments. • Delay values control the time between the change in a right-hand-side variable and when the new value is assigned to the left-hand side. Delays on a net can be defined in the assign statement, implicit continuous assignment, or net declaration. • Assignment statements contain expressions, operators, and operands. • The operator types are arithmetic, logical, relational, equality, bitwise, reduction, shift, concatenation, replication, and conditional. Unary operators require one operand, binary operators require two operands, and ternary require three operands. The concatenation operator can take any number of operands. • The conditional operator behaves like a multiplexer in hardware or like the ifthen-else statement in programming languages. • Dataflow description of a circuit is more concise than a gate-level description. The 4-to-1 multiplexer and the 4-bit full adder discussed in the gate-level modeling chapter can also be designed by use of dataflow statements. Two dataflow implementations for both circuits were discussed. A 4-bit ripple counter using negative edge-triggered D-flipflops was designed. 122 6.7 Exercises 1: A full subtractor has three 1-bit inputs x, y, and z (previous borrow) and two 1bit outputs D (difference) and B (borrow). The logic equations for D and B are as follows: D = x'.y'.z + x'.y.z' + x.y'.z' + x.y.z B = x'.y + x'.z +y.z Write the full Verilog description for the full subtractor module, including I/O ports (Remember that + in logic equations corresponds to a logical or operator (||) in dataflow). Instantiate the subtractor inside a stimulus block and test all eight possible combinations of x, y, and z given in the following truth table. x y z B D 0 0 0 0 0 0 0 1 1 1 0 1 0 1 1 0 1 1 1 0 1 0 0 0 1 1 0 1 0 0 1 1 0 0 0 1 1 1 1 1 2: A magnitude comparator checks if one number is greater than or equal to or less than another number. A 4-bit magnitude comparator takes two 4-bit numbers, A and B, as input. We write the bits in A and B as follows. The leftmost bit is the most significant bit. A = A(3) A(2) A(1) A(0) B = B(3) B(2) B(1) B(0) The magnitude can be compared by comparing the numbers bit by bit, starting with the most significant bit. If any bit mismatches, the number with bit 0 is the 123 lower number. To realize this functionality in logic equations, let us define an intermediate variable. Notice that the function below is an xnor function. x(i) = A(i).B(i) + A(i)'.B(i)' The three outputs of the magnitude comparator are A_gt_B, A_lt_B, A_eq_B. They are defined with the following logic equations: A_gt_B = A(3).B(3)' + x(3).A(2).B(2)' + x(3).x(2).A(1).B(1)' + x(3).x(2).x(1).A(0).B(0)' A_lt_B = A(3)'.B(3) + x(3).A(2)'.B(2) + x(3).x(2).A(1)'.B(1) + x(3).x(2).x(1).A(0)'.B(0) A_eq_B = x(3).x(2).x(1).x(0) Write the Verilog description of the module magnitude_comparator. Instantiate the magnitude comparator inside the stimulus module and try out a few combinations of A and B. 3: A synchronous counter can be designed by using master-slave JK flipflops. Design a 4-bit synchronous counter. Circuit diagrams for the synchronous counter and the JK flipflop are given below. The clear signal is active low. Data gets latched on the positive edge of clock, and the output of the flipflop appears on the negative edge of clock. Counting is disabled when count_enable signal is low. Write the dataflow description for the synchronous counter. Write a stimulus file that exercises clear and count_enable. Display the output count Q[3:0]. Figure 6-5. Master-Slave JK-flipflop 124 Chapter 7. Behavioral Modeling With the increasing complexity of digital design, it has become vitally important to make wise design decisions early in a project. Designers need to be able to evaluate the tradeoffs of various architectures and algorithms before they decide on the optimum architecture and algorithm to implement in hardware. Thus, architectural evaluation takes place at an algorithmic level where the designers do not necessarily think in terms of logic gates or data flow but in terms of the algorithm they wish to implement in hardware. They are more concerned about the behavior of the algorithm and its performance. Only after the high-level architecture and algorithm are finalized, do designers start focusing on building the digital circuit to implement the algorithm. Verilog provides designers the ability to describe design functionality in an algorithmic manner. In other words, the designer describes the behavior of the circuit. Thus, behavioral modeling represents the circuit at a very high level of abstraction. Design at this level resembles C programming more than it resembles digital circuit design. Behavioral Verilog constructs are similar to C language constructs in many ways. Verilog is rich in behavioral constructs that provide the designer with a great amount of flexibility. Learning Objectives • Explain the significance of structured procedures always and initial in behavioral modeling. • Define blocking and nonblocking procedural assignments. • Understand delay-based timing control mechanism in behavioral modeling. Use regular delays, intra-assignment delays, and zero delays. • Describe event-based timing control mechanism in behavioral modeling. Use regular event control, named event control, and event OR control. • Use level-sensitive timing control mechanism in behavioral modeling. • Explain conditional statements using if and else. • Describe multiway branching, using case, casex, and casez statements. • Understand looping statements such as while, for, repeat, and forever. 125 • Define sequential and parallel blocks. • Understand naming of blocks and disabling of named blocks. • Use behavioral modeling statements in practical examples. 126 7.1 Structured Procedures There are two structured procedure statements in Verilog: always and initial. These statements are the two most basic statements in behavioral modeling. All other behavioral statements can appear only inside these structured procedure statements. Verilog is a concurrent programming language unlike the C programming language, which is sequential in nature. Activity flows in Verilog run in parallel rather than in sequence. Each always and initial statement represents a separate activity flow in Verilog. Each activity flow starts at simulation time 0. The statements always and initial cannot be nested. The fundamental difference between the two statements is explained in the following sections. 7.1.1 initial Statement All statements inside an initial statement constitute an initial block. An initial block starts at time 0, executes exactly once during a simulation, and then does not execute again. If there are multiple initial blocks, each block starts to execute concurrently at time 0. Each block finishes execution independently of other blocks. Multiple behavioral statements must be grouped, typically using the keywords begin and end. If there is only one behavioral statement, grouping is not necessary. This is similar to the begin-end blocks in Pascal programming language or the { } grouping in the C programming language. Example 7-1 illustrates the use of the initial statement. Example 7-1 initial Statement module stimulus; reg x,y, a,b, m; initial m = 1'b0; //single statement; does not need to be grouped initial begin #5 a = 1'b1; //multiple statements; need to be grouped #25 b = 1'b0; end initial begin #10 x = 1'b0; #25 y = 1'b1; end initial 127 #50 $finish; endmodule In the above example, the three initial statements start to execute in parallel at time 0. If a delay # is seen before a statement, the statement is executed time units after the current simulation time. Thus, the execution sequence of the statements inside the initial blocks will be as follows. time 0 5 10 30 35 50 statement executed m = 1'b0; a = 1'b1; x = 1'b0; b = 1'b0; y = 1'b1; $finish; The initial blocks are typically used for initialization, monitoring, waveforms and other processes that must be executed only once during the entire simulation run. The following subsections discussion how to initialize values using alternate shorthand syntax. The use of such shorthand syntax has the same effect as an initial block combined with a variable declaration. Combined Variable Declaration and Initialization Variables can be initialized when they are declared. Example 7-2 shows such a declaration. Example 7-2 Initial Value Assignment //The clock variable is defined first reg clock; //The value of clock is set to 0 initial clock = 0; //Instead of the above method, clock variable //can be initialized at the time of declaration //This is allowed only for variables declared //at module level. reg clock = 0; Combined Port/Data Declaration and Initialization The combined port/data declaration can also be combined with an initialization. Example 7-3 shows such a declaration. 128 Example 7-3 Combined Port/Data Declaration and Variable Initialization module adder (sum, co, a, b, ci); output reg [7:0] sum = 0; //Initialize 8 bit output sum output reg co = 0; //Initialize 1 bit output co input [7:0] a, b; input ci; --endmodule Combined ANSI C Style Port Declaration and Initialization ANSI C style port declaration can also be combined with an initialization. Example 7-4 shows such a declaration. Example 7-4 Combined ANSI C Port Declaration and Variable Initialization module adder (output reg [7:0] sum = 0, //Initialize 8 bit output output reg co = 0, //Initialize 1 bit output co input [7:0] a, b, input ci ); --endmodule 7.1.2 always Statement All behavioral statements inside an always statement constitute an always block. The always statement starts at time 0 and executes the statements in the always block continuously in a looping fashion. This statement is used to model a block of activity that is repeated continuously in a digital circuit. An example is a clock generator module that toggles the clock signal every half cycle. In real circuits, the clock generator is active from time 0 to as long as the circuit is powered on. Example 7-5 illustrates one method to model a clock generator in Verilog. Example 7-5 always Statement module clock_gen (output reg clock); //Initialize clock at time zero initial clock = 1'b0; //Toggle clock every half-cycle (time period = 20) always #10 clock = ~clock; 129 initial #1000 $finish; endmodule In Example 7-5, the always statement starts at time 0 and executes the statement clock = ~clock every 10 time units. Notice that the initialization of clock has to be done inside a separate initial statement. If we put the initialization of clock inside the always block, clock will be initialized every time the always is entered. Also, the simulation must be halted inside an initial statement. If there is no $stop or $finish statement to halt the simulation, the clock generator will run forever. C programmers might draw an analogy between the always block and an infinite loop. But hardware designers tend to view it as a continuously repeated activity in a digital circuit starting from power on. The activity is stopped only by power off ($finish) or by an interrupt ($stop). 130 7.2 Procedural Assignments Procedural assignments update values of reg, integer, real, or time variables. The value placed on a variable will remain unchanged until another procedural assignment updates the variable with a different value. These are unlike continuous assignments discussed in Chapter 6, Dataflow Modeling, where one assignment statement can cause the value of the right-hand-side expression to be continuously placed onto the left-hand-side net. The syntax for the simplest form of procedural assignment is shown below. assignment ::= variable_lvalue = [ delay_or_event_control ] expression The left-hand side of a procedural assignment can be one of the following: • A reg, integer, real, or time register variable or a memory element • A bit select of these variables (e.g., addr[0]) • A part select of these variables (e.g., addr[31:16]) • A concatenation of any of the above The right-hand side can be any expression that evaluates to a value. In behavioral modeling, all operators listed in Table 6-1 on page 96 can be used in behavioral expressions. There are two types of procedural assignment statements: blocking and nonblocking. 7.2.1 Blocking Assignments Blocking assignment statements are executed in the order they are specified in a sequential block. A blocking assignment will not block execution of statements that follow in a parallel block. Both parallel and sequential blocks are discussed in Section 7.7, Sequential and Parallel Blocks. The = operator is used to specify blocking assignments. Example 7-6 Blocking Statements reg x, y, z; reg [15:0] reg_a, reg_b; integer count; 131 //All behavioral statements must be inside an initial or always block initial begin x = 0; y = 1; z = 1; //Scalar assignments count = 0; //Assignment to integer variables reg_a = 16'b0; reg_b = reg_a; //initialize vectors #15 reg_a[2] = 1'b1; //Bit select assignment with delay #10 reg_b[15:13] = {x, y, z} //Assign result of concatenation to // part select of a vector count = count + 1; //Assignment to an integer (increment) end In Example 7-6, the statement y = 1 is executed only after x = 0 is executed. The behavior in a particular block is sequential in a begin-end block if blocking statements are used, because the statements can execute only in sequence. The statement count = count + 1 is executed last. The simulation times at which the statements are executed are as follows: • All statements x = 0 through reg_b = reg_a are executed at time 0 • Statement reg_a[2] = 0 at time = 15 • Statement reg_b[15:13] = {x, y, z} at time = 25 • Statement count = count + 1 at time = 25 • Since there is a delay of 15 and 10 in the preceding statements, count = count + 1 will be executed at time = 25 units Note that for procedural assignments to registers, if the right-hand side has more bits than the register variable, the right-hand side is truncated to match the width of the register variable. The least significant bits are selected and the most significant bits are discarded. If the right-hand side has fewer bits, zeros are filled in the most significant bits of the register variable. 7.2.2 Nonblocking Assignments Nonblocking assignments allow scheduling of assignments without blocking execution of the statements that follow in a sequential block. A <= operator is used to specify nonblocking assignments. Note that this operator has the same symbol as a relational operator, less_than_equal_to. The operator <= is interpreted as a relational operator in an expression and as an assignment operator in the context of a nonblocking assignment. To illustrate the behavior of nonblocking statements and its difference from blocking 132 statements, let us consider Example 7-7, where we convert some blocking assignments to nonblocking assignments, and observe the behavior. Example 7-7 Nonblocking Assignments reg x, y, z; reg [15:0] reg_a, reg_b; integer count; //All behavioral statements must be inside an initial or always block initial begin x = 0; y = 1; z = 1; //Scalar assignments count = 0; //Assignment to integer variables reg_a = 16'b0; reg_b = reg_a; //Initialize vectors reg_a[2] <= #15 1'b1; //Bit select assignment with delay reg_b[15:13] <= #10 {x, y, z}; //Assign result of concatenation //to part select of a vector count <= count + 1; //Assignment to an integer (increment) end In this example, the statements x = 0 through reg_b = reg_a are executed sequentially at time 0. Then the three nonblocking assignments are processed at the same simulation time. 1. reg_a[2] = 0 is scheduled to execute after 15 units (i.e., time = 15) 2. reg_b[15:13] = {x, y, z} is scheduled to execute after 10 time units (i.e., time = 10) 3. count = count + 1 is scheduled to be executed without any delay (i.e., time = 0) Thus, the simulator schedules a nonblocking assignment statement to execute and continues to the next statement in the block without waiting for the nonblocking statement to complete execution. Typically, nonblocking assignment statements are executed last in the time step in which they are scheduled, that is, after all the blocking assignments in that time step are executed. In the example above, we mixed blocking and nonblocking assignments to illustrate their behavior. However, it is recommended that blocking and nonblocking assignments not be mixed in the same always block. Application of nonblocking assignments Having described the behavior of nonblocking assignments, it is important to understand why they are used in digital design. They are used as a method to model several 133 concurrent data transfers that take place after a common event. Consider the following example where three concurrent data transfers take place at the positive edge of clock. always @(posedge clock) begin reg1 <= #1 in1; reg2 <= @(negedge clock) in2 ^ in3; reg3 <= #1 reg1; //The old value of reg1 end At each positive edge of clock, the following sequence takes place for the nonblocking assignments. 1. A read operation is performed on each right-hand-side variable, in1, in2, in3, and reg1, at the positive edge of clock. The right-hand-side expressions are evaluated, and the results are stored internally in the simulator. 2. The write operations to the left-hand-side variables are scheduled to be executed at the time specified by the intra-assignment delay in each assignment, that is, schedule "write" to reg1 after 1 time unit, to reg2 at the next negative edge of clock, and to reg3 after 1 time unit. 3. The write operations are executed at the scheduled time steps. The order in which the write operations are executed is not important because the internally stored right-hand-side expression values are used to assign to the left-hand-side values. For example, note that reg3 is assigned the old value of reg1 that was stored after the read operation, even if the write operation wrote a new value to reg1 before the write operation to reg3 was executed. Thus, the final values of reg1, reg2, and reg3 are not dependent on the order in which the assignments are processed. To understand the read and write operations further, consider Example 7-8, which is intended to swap the values of registers a and b at each positive edge of clock, using two concurrent always blocks. Example 7-8 Nonblocking Statements to Eliminate Race Conditions //Illustration 1: Two concurrent always blocks with blocking //statements always @(posedge clock) a = b; always @(posedge clock) b = a; 134 //Illustration 2: Two concurrent always blocks with nonblocking //statements always @(posedge clock) a <= b; always @(posedge clock) b <= a; In Example 7-8, in Illustration 1, there is a race condition when blocking statements are used. Either a = b would be executed before b = a, or vice versa, depending on the simulator implementation. Thus, values of registers a and b will not be swapped. Instead, both registers will get the same value (previous value of a or b), based on the Verilog simulator implementation. However, nonblocking statements used in Illustration 2 eliminate the race condition. At the positive edge of clock, the values of all right-hand-side variables are "read," and the right-hand-side expressions are evaluated and stored in temporary variables. During the write operation, the values stored in the temporary variables are assigned to the left-handside variables. Separating the read and write operations ensures that the values of registers a and b are swapped correctly, regardless of the order in which the write operations are performed. Example 7-9 shows how nonblocking assignments shown in Illustration 2 could be emulated using blocking assignments. Example 7-9 Implementing Nonblocking Assignments using Blocking Assignments //Emulate the behavior of nonblocking assignments by //using temporary variables and blocking assignments always @(posedge clock) begin //Read operation //store values of right-hand-side expressions in temporary variables temp_a = a; temp_b = b; //Write operation //Assign values of temporary variables to left-hand-side variables a = temp_b; b = temp_a; end For digital design, use of nonblocking assignments in place of blocking assignments is highly recommended in places where concurrent data transfers take place after a common event. In such cases, blocking assignments can potentially cause race conditions because the final result depends on the order in which the assignments are evaluated. Nonblocking assignments can be used effectively to model concurrent data transfers because the final result is not dependent on the order in which the assignments are evaluated. Typical applications of nonblocking assignments include pipeline modeling and modeling of several mutually exclusive data transfers. On the downside, nonblocking assignments can potentially cause a degradation in the simulator performance and increase in memory usage. 135 7.3 Timing Controls Various behavioral timing control constructs are available in Verilog. In Verilog, if there are no timing control statements, the simulation time does not advance. Timing controls provide a way to specify the simulation time at which procedural statements will execute. There are three methods of timing control: delay-based timing control, event-based timing control, and level-sensitive timing control. 7.3.1 Delay-Based Timing Control Delay-based timing control in an expression specifies the time duration between when the statement is encountered and when it is executed. We used delay-based timing control statements when writing few modules in the preceding chapters but did not explain them in detail. In this section, we will discuss delay-based timing control statements. Delays are specified by the symbol #. Syntax for the delay-based timing control statement is shown below. delay3 ::= # delay_value | # ( delay_value [ , delay_value [ , delay_value ] ] ) delay2 ::= # delay_value | # ( delay_value [ , delay_value ] ) delay_value ::= unsigned_number | parameter_identifier | specparam_identifier | mintypmax_expression Delay-based timing control can be specified by a number, identifier, or a mintypmax_expression. There are three types of delay control for procedural assignments: regular delay control, intra-assignment delay control, and zero delay control. Regular delay control Regular delay control is used when a non-zero delay is specified to the left of a procedural assignment. Usage of regular delay control is shown in Example 7-10. Example 7-10 Regular Delay Control //define parameters parameter latency = 20; parameter delta = 2; //define register variables reg x, y, z, p, q; initial begin 136 x = 0; // no delay control #10 y = 1; // delay control with a number. Delay execution of // y = 1 by 10 units #latency z = 0; // Delay control with identifier. Delay of 20 units #(latency + delta) p = 1; // Delay control with expression #y x = x + 1; // Delay control with identifier. Take value of y. #(4:5:6) q = 0; // Minimum, typical and maximum delay values. //Discussed in gate-level modeling chapter. end In Example 7-10, the execution of a procedural assignment is delayed by the number specified by the delay control. For begin-end groups, delay is always relative to time when the statement is encountered. Thus, y =1 is executed 10 units after it is encountered in the activity flow. Intra-assignment delay control Instead of specifying delay control to the left of the assignment, it is possible to assign a delay to the right of the assignment operator. Such delay specification alters the flow of activity in a different manner. Example 7-11 shows the contrast between intra-assignment delays and regular delays. Example 7-11 Intra-assignment Delays //define register variables reg x, y, z; //intra assignment delays initial begin x = 0; z = 0; y = #5 x + z; //Take value of x and z at the time=0, evaluate //x + z and then wait 5 time units to assign value //to y. end //Equivalent method with temporary variables and regular delay control initial begin x = 0; z = 0; temp_xz = x + z; #5 y = temp_xz; //Take value of x + z at the current time and //store it in a temporary variable. Even though x and z //might change between 0 and 5, 137 //the value assigned to y at time 5 is unaffected. end Note the difference between intra-assignment delays and regular delays. Regular delays defer the execution of the entire assignment. Intra-assignment delays compute the righthand-side expression at the current time and defer the assignment of the computed value to the left-hand-side variable. Intra-assignment delays are like using regular delays with a temporary variable to store the current value of a right-hand-side expression. Zero delay control Procedural statements in different always-initial blocks may be evaluated at the same simulation time. The order of execution of these statements in different always-initial blocks is nondeterministic. Zero delay control is a method to ensure that a statement is executed last, after all other statements in that simulation time are executed. This is used to eliminate race conditions. However, if there are multiple zero delay statements, the order between them is nondeterministic. Example 7-12 illustrates zero delay control. Example 7-12 Zero Delay Control initial begin x = 0; y = 0; end initial begin #0 x = 1; //zero delay control #0 y = 1; end In Example 7-12, four statements?x = 0, y = 0, x = 1, y = 1?are to be executed at simulation time 0. However, since x = 1 and y = 1 have #0, they will be executed last. Thus, at the end of time 0, x will have value 1 and y will have value 1. The order in which x = 1 and y = 1 are executed is not deterministic. The above example was used as an illustration. However, using #0 is not a recommended practice. 7.3.2 Event-Based Timing Control An event is the change in the value on a register or a net. Events can be utilized to trigger execution of a statement or a block of statements. There are four types of event-based 138 timing control: regular event control, named event control, event OR control, and levelsensitive timing control. Regular event control The @ symbol is used to specify an event control. Statements can be executed on changes in signal value or at a positive or negative transition of the signal value. The keyword posedge is used for a positive transition, as shown in Example 7-13. Example 7-13 Regular Event Control @(clock) q = d; //q = d is executed whenever signal clock changes value @(posedge clock) q = d; //q = d is executed whenever signal clock does //a positive transition ( 0 to 1,x or z, // x to 1, z to 1 ) @(negedge clock) q = d; //q = d is executed whenever signal clock does //a negative transition ( 1 to 0,x or z, //x to 0, z to 0) q = @(posedge clock) d; //d is evaluated immediately and assigned //to q at the positive edge of clock Named event control Verilog provides the capability to declare an event and then trigger and recognize the occurrence of that event (see Example 7-14). The event does not hold any data. A named event is declared by the keyword event. An event is triggered by the symbol ->. The triggering of the event is recognized by the symbol @. Example 7-14 Named Event Control //This is an example of a data buffer storing data after the //last packet of data has arrived. event received_data; //Define an event called received_data always @(posedge clock) //check at each positive clock edge begin if(last_data_packet) //If this is the last data packet ->received_data; //trigger the event received_data end always @(received_data) //Await triggering of event received_data //When event is triggered, store all four //packets of received data in data buffer //use concatenation operator { } data_buf = {data_pkt[0], data_pkt[1], data_pkt[2], data_pkt[3]}; 139 Event OR Control Sometimes a transition on any one of multiple signals or events can trigger the execution of a statement or a block of statements. This is expressed as an OR of events or signals. The list of events or signals expressed as an OR is also known as a sensitivity list. The keyword or is used to specify multiple triggers, as shown in Example 7-15. Example 7-15 Event OR Control (Sensitivity List) //A level-sensitive latch with asynchronous reset always @( reset or clock or d) //Wait for reset or clock or d to change begin if (reset) //if reset signal is high, set q to 0. q = 1'b0; else if(clock) //if clock is high, latch input q = d; end Sensitivity lists can also be specified using the "," (comma) operator instead of the or operator. Example 7-16 shows how the above example can be rewritten using the comma operator. Comma operators can also be applied to sensitivity lists that have edge-sensitive triggers. Example 7-16 Sensitivity List with Comma Operator //A level-sensitive latch with asynchronous reset always @( reset, clock, d) //Wait for reset or clock or d to change begin if (reset) //if reset signal is high, set q to 0. q = 1'b0; else if(clock) //if clock is high, latch input q = d; end //A positive edge triggered D flipflop with asynchronous falling //reset can be modeled as shown below always @(posedge clk, negedge reset) //Note use of comma operator if(!reset) q <=0; else q <=d; When the number of input variables to a combination logic block are very large, sensitivity lists can become very cumbersome to write. Moreover, if an input variable is 140 missed from the sensitivity list, the block will not behave like a combinational logic block. To solve this problem, Verilog HDL contains two special symbols: @* and @(*). Both symbols exhibit identical behavior. These special symbols are sensitive to a change on any signal that may be read by the statement group that follows this symbol.[1] Example 7-17 shows an example of this special symbol for combinational logic sensitivity lists. [1] See IEEE Standard Verilog Hardware Description Language document for details and restrictions on the @* and @(*) symbols. Example 7-17 Use of @* Operator //Combination logic block using the or operator //Cumbersome to write and it is easy to miss one input to the block always @(a or b or c or d or e or f or g or h or p or m) begin out1 = a ? b+c : d+e; out2 = f ? g+h : p+m; end //Instead of the above method, use @(*) symbol //Alternately, the @* symbol can be used //All input variables are automatically included in the //sensitivity list. always @(*) begin out1 = a ? b+c : d+e; out2 = f ? g+h : p+m; end 7.3.3 Level-Sensitive Timing Control Event control discussed earlier waited for the change of a signal value or the triggering of an event. The symbol @ provided edge-sensitive control. Verilog also allows levelsensitive timing control, that is, the ability to wait for a certain condition to be true before a statement or a block of statements is executed. The keyword wait is used for levelsensitive constructs. always wait (count_enable) #20 count = count + 1; In the above example, the value of count_enable is monitored continuously. If count_enable is 0, the statement is not entered. If it is logical 1, the statement count = count + 1 is executed after 20 time units. If count_enable stays at 1, count will be incremented every 20 time units. 141 7.4 Conditional Statements Conditional statements are used for making decisions based upon certain conditions. These conditions are used to decide whether or not a statement should be executed. Keywords if and else are used for conditional statements. There are three types of conditional statements. Usage of conditional statements is shown below. For formal syntax, see Appendix D, Formal Syntax Definition. //Type 1 conditional statement. No else statement. //Statement executes or does not execute. if ( ) true_statement ; //Type 2 conditional statement. One else statement //Either true_statement or false_statement is evaluated if ( ) true_statement ; else false_statement ; //Type 3 conditional statement. Nested if-else-if. //Choice of multiple statements. Only one is executed. if ( ) true_statement1 ; else if ( ) true_statement2 ; else if ( ) true_statement3 ; else default_statement ; The is evaluated. If it is true (1 or a non-zero value), the true_statement is executed. However, if it is false (zero) or ambiguous (x), the false_statement is executed. The can contain any operators mentioned in Table 6-1 on page 96. Each true_statement or false_statement can be a single statement or a block of multiple statements. A block must be grouped, typically by using keywords begin and end. A single statement need not be grouped. Example 7-18 Conditional Statement Examples //Type 1 statements if(!lock) buffer = data; if(enable) out = in; //Type 2 statements if (number_queued < MAX_Q_DEPTH) begin data_queue = data; number_queued = number_queued + 1; end else $display("Queue Full. Try again"); //Type 3 statements //Execute statements based on ALU control signal. if (alu_control == 0) y = x + z; 142 else if(alu_control == 1) y = x - z; else if(alu_control == 2) y = x * z; else $display("Invalid ALU control signal"); 143 7.5 Multiway Branching In type 3 conditional statement in Section 7.4, Conditional Statements, there were many alternatives, from which one was chosen. The nested if-else-if can become unwieldy if there are too many alternatives. A shortcut to achieve the same result is to use the case statement. 7.5.1 case Statement The keywords case, endcase, and default are used in the case statement.. case (expression) alternative1: statement1; alternative2: statement2; alternative3: statement3; ... ... default: default_statement; endcase Each of statement1, statement2 , default_statement can be a single statement or a block of multiple statements. A block of multiple statements must be grouped by keywords begin and end. The expression is compared to the alternatives in the order they are written. For the first alternative that matches, the corresponding statement or block is executed. If none of the alternatives matches, the default_statement is executed. The default_statement is optional. Placing of multiple default statements in one case statement is not allowed. The case statements can be nested. The following Verilog code implements the type 3 conditional statement in Example 7-18. //Execute statements based on the ALU control signal reg [1:0] alu_control; ... ... case (alu_control) 2'd0 : y = x + z; 2'd1 : y = x - z; 2'd2 : y = x * z; default : $display("Invalid ALU control signal"); endcase The case statement can also act like a many-to-one multiplexer. To understand this, let us model the 4-to-1 multiplexer in Section 6.5, Examples, on page 106, using case statements. The I/O ports are unchanged. Notice that an 8-to-1 or 16-to-1 multiplexer can also be easily implemented by case statements. 144 Example 7-19 4-to-1 Multiplexer with Case Statement module mux4_to_1 (out, i0, i1, i2, i3, s1, s0); // Port declarations from the I/O diagram output out; input i0, i1, i2, i3; input s1, s0; reg out; always @(s1 or s0 or i0 or i1 or i2 or i3) case ({s1, s0}) //Switch based on concatenation of control signals 2'd0 : out = i0; 2'd1 : out = i1; 2'd2 : out = i2; 2'd3 : out = i3; default: $display("Invalid control signals"); endcase endmodule The case statement compares 0, 1, x, and z values in the expression and the alternative bit for bit. If the expression and the alternative are of unequal bit width, they are zero filled to match the bit width of the widest of the expression and the alternative. In Example 720, we will define a 1-to-4 demultiplexer for which outputs are completely specified, that is, definitive results are provided even for x and z values on the select signal. Example 7-20 Case Statement with x and z module demultiplexer1_to_4 (out0, out1, out2, out3, in, s1, s0); // Port declarations from the I/O diagram output out0, out1, out2, out3; reg out0, out1, out2, out3; input in; input s1, s0; always @(s1 or s0 or in) case ({s1, s0}) //Switch 2'b00 : begin out0 1'bz; end 2'b01 : begin out0 1'bz; end 2'b10 : begin out0 1'bz; end 2'b11 : begin out0 in; end based on control signals = in; out1 = 1'bz; out2 = 1'bz; out3 = = 1'bz; out1 = in; out3 = = 1'bz; out1 = 1'bz; out2 = in; = 1'bz; out1 = 1'bz; out2 = 1'bz; out2 = 1'bz; out3 = out3 = //Account for unknown signals on select. If any select signal is x //then outputs are x. If any select signal is z, outputs are z. //If one is x and the other is z, x gets higher priority. 2'bx0, 2'bx1, 2'bxz, 2'bxx, 2'b0x, 2'b1x, 2'bzx : 145 begin out0 = 1'bx; out1 = 1'bx; out2 = 1'bx; end 2'bz0, 2'bz1, 2'bzz, 2'b0z, 2'b1z : begin out0 = 1'bz; out1 = 1'bz; out2 = 1'bz; end default: $display("Unspecified control signals"); endcase out3 = 1'bx; out3 = 1'bz; endmodule In the demultiplexer shown above, multiple input signal combinations such as 2'bz0, 2'bz1, 2,bzz, 2'b0z, and 2'b1z that cause the same block to be executed are put together with a comma (,) symbol. 7.5.2 casex, casez Keywords There are two variations of the case statement. They are denoted by keywords, casex and casez. • casez treats all z values in the case alternatives or the case expression as don't cares. All bit positions with z can also represented by ? in that position. • casex treats all x and z values in the case item or the case expression as don't cares. The use of casex and casez allows comparison of only non-x or -z positions in the case expression and the case alternatives. Example 7-21 illustrates the decoding of state bits in a finite state machine using a casex statement. The use of casez is similar. Only one bit is considered to determine the next state and the other bits are ignored. Example 7-21 casex Use reg [3:0] encoding; integer state; casex (encoding) //logic value x represents a don't care bit. 4'b1xxx : next_state = 3; 4'bx1xx : next_state = 2; 4'bxx1x : next_state = 1; 4'bxxx1 : next_state = 0; default : next_state = 0; endcase Thus, an input encoding = 4'b10xz would cause next_state = 3 to be executed. 146 7.6 Loops There are four types of looping statements in Verilog: while, for, repeat, and forever. The syntax of these loops is very similar to the syntax of loops in the C programming language. All looping statements can appear only inside an initial or always block. Loops may contain delay expressions. 7.6.1 While Loop The keyword while is used to specify this loop. The while loop executes until the whileexpression is not true. If the loop is entered when the while-expression is not true, the loop is not executed at all. Each expression can contain the operators in Table 6-1 on page 96. Any logical expression can be specified with these operators. If multiple statements are to be executed in the loop, they must be grouped typically using keywords begin and end. Example 7-22 illustrates the use of the while loop. Example 7-22 While Loop //Illustration 1: Increment count from 0 to 127. Exit at count 128. //Display the count variable. integer count; initial begin count = 0; while (count < 128) //Execute loop till count is 127. //exit at count 128 begin $display("Count = %d", count); count = count + 1; end end //Illustration 2: Find the first bit with a value 1 in flag (vector variable) 'define TRUE 1'b1'; 'define FALSE 1'b0; reg [15:0] flag; integer i; //integer to keep count reg continue; initial begin flag = 16'b 0010_0000_0000_0000; i = 0; continue = 'TRUE; 147 while((i < 16) && continue ) //Multiple conditions using operators. begin if (flag[i]) begin $display("Encountered a TRUE bit at element number %d", i); continue = 'FALSE; end i = i + 1; end end 7.6.2 For Loop The keyword for is used to specify this loop. The for loop contains three parts: • An initial condition • A check to see if the terminating condition is true • A procedural assignment to change value of the control variable The counter described in Example 7-22 can be coded as a for loop (Example 7-23). The initialization condition and the incrementing procedural assignment are included in the for loop and do not need to be specified separately. Thus, the for loop provides a more compact loop structure than the while loop. Note, however, that the while loop is more general-purpose than the for loop. The for loop cannot be used in place of the while loop in all situations. Example 7-23 For Loop integer count; initial for ( count=0; count < 128; count = count + 1) $display("Count = %d", count); for loops can also be used to initialize an array or memory, as shown below. //Initialize array elements 'define MAX_STATES 32 integer state [0: 'MAX_STATES-1]; //Integer array state with elements 0:31 integer i; initial begin for(i = 0; i < 32; i = i + 2) //initialize all even locations with 0 state[i] = 0; 148 for(i = 1; i < 32; i = i + 2) //initialize all odd locations with 1 state[i] = 1; end for loops are generally used when there is a fixed beginning and end to the loop. If the loop is simply looping on a certain condition, it is better to use the while loop. 7.6.3 Repeat Loop The keyword repeat is used for this loop. The repeat construct executes the loop a fixed number of times. A repeat construct cannot be used to loop on a general logical expression. A while loop is used for that purpose. A repeat construct must contain a number, which can be a constant, a variable or a signal value. However, if the number is a variable or signal value, it is evaluated only when the loop starts and not during the loop execution. The counter in Example 7-22 can be expressed with the repeat loop, as shown in Illustration 1 in Example 7-24. Illustration 2 shows how to model a data buffer that latches data at the positive edge of clock for the next eight cycles after it receives a data start signal. Example 7-24 Repeat Loop //Illustration 1 : increment and display count from 0 to 127 integer count; initial begin count = 0; repeat(128) begin $display("Count = %d", count); count = count + 1; end end //Illustration 2 : Data buffer module example //After it receives a data_start signal. //Reads data for next 8 cycles. module data_buffer(data_start, data, clock); parameter cycles = 8; input data_start; input [15:0] data; input clock; reg [15:0] buffer [0:7]; integer i; 149 always @(posedge clock) begin if(data_start) //data start signal is true begin i = 0; repeat(cycles) //Store data at the posedge of next 8 clock //cycles begin @(posedge clock) buffer[i] = data; //waits till next // posedge to latch data i = i + 1; end end end endmodule 7.6.4 Forever loop The keyword forever is used to express this loop. The loop does not contain any expression and executes forever until the $finish task is encountered. The loop is equivalent to a while loop with an expression that always evaluates to true, e.g., while (1). A forever loop can be exited by use of the disable statement. A forever loop is typically used in conjunction with timing control constructs. If timing control constructs are not used, the Verilog simulator would execute this statement infinitely without advancing simulation time and the rest of the design would never be executed. Example 7-25 explains the use of the forever statement. Example 7-25 Forever Loop //Example 1: Clock generation //Use forever loop instead of always block reg clock; initial begin clock = 1'b0; forever #10 clock = ~clock; //Clock with period of 20 units end //Example 2: Synchronize two register values at every positive edge of //clock reg clock; reg x, y; initial forever @(posedge clock) x = y; 150 7.7 Sequential and Parallel Blocks Block statements are used to group multiple statements to act together as one. In previous examples, we used keywords begin and end to group multiple statements. Thus, we used sequential blocks where the statements in the block execute one after another. In this section we discuss the block types: sequential blocks and parallel blocks. We also discuss three special features of blocks: named blocks, disabling named blocks, and nested blocks. 7.7.1 Block Types There are two types of blocks: sequential blocks and parallel blocks. Sequential blocks The keywords begin and end are used to group statements into sequential blocks. Sequential blocks have the following characteristics: • The statements in a sequential block are processed in the order they are specified. A statement is executed only after its preceding statement completes execution (except for nonblocking assignments with intra-assignment timing control). • If delay or event control is specified, it is relative to the simulation time when the previous statement in the block completed execution. We have used numerous examples of sequential blocks in this book. Two more examples of sequential blocks are given in Example 7-26. Statements in the sequential block execute in order. In Illustration 1, the final values are x = 0, y= 1, z = 1, w = 2 at simulation time 0. In Illustration 2, the final values are the same except that the simulation time is 35 at the end of the block. Example 7-26 Sequential Blocks //Illustration 1: Sequential block without delay reg x, y; reg [1:0] z, w; initial begin x y z w = = = = 1'b0; 1'b1; {x, y}; {y, x}; 151 end //Illustration 2: Sequential blocks with delay. reg x, y; reg [1:0] z, w; initial begin x = 1'b0; //completes at simulation time 0 #5 y = 1'b1; //completes at simulation time 5 #10 z = {x, y}; //completes at simulation time 15 #20 w = {y, x}; //completes at simulation time 35 end Parallel blocks Parallel blocks, specified by keywords fork and join, provide interesting simulation features. Parallel blocks have the following characteristics: • Statements in a parallel block are executed concurrently. • Ordering of statements is controlled by the delay or event control assigned to each statement. • If delay or event control is specified, it is relative to the time the block was entered. Notice the fundamental difference between sequential and parallel blocks. All statements in a parallel block start at the time when the block was entered. Thus, the order in which the statements are written in the block is not important. Let us consider the sequential block with delay in Example 7-26 and convert it to a parallel block. The converted Verilog code is shown in Example 7-27. The result of simulation remains the same except that all statements start in parallel at time 0. Hence, the block finishes at time 20 instead of time 35. Example 7-27 Parallel Blocks //Example 1: Parallel blocks with delay. reg x, y; reg [1:0] z, w; initial fork x = 1'b0; //completes at simulation time 0 #5 y = 1'b1; //completes at simulation time 5 #10 z = {x, y}; //completes at simulation time 10 #20 w = {y, x}; //completes at simulation time 20 join 152 Parallel blocks provide a mechanism to execute statements in parallel. However, it is important to be careful with parallel blocks because of implicit race conditions that might arise if two statements that affect the same variable complete at the same time. Shown below is the parallel version of Illustration 1 from Example 7-26. Race conditions have been deliberately introduced in this example. All statements start at simulation time 0. The order in which the statements will execute is not known. Variables z and w will get values 1 and 2 if x = 1'b0 and y = 1'b1 execute first. Variables z and w will get values 2'bxx and 2'bxx if x = 1'b0 and y = 1'b1 execute last. Thus, the result of z and w is nondeterministic and dependent on the simulator implementation. In simulation time, all statements in the fork-join block are executed at once. However, in reality, CPUs running simulations can execute only one statement at a time. Different simulators execute statements in different order. Thus, the race condition is a limitation of today's simulators, not of the fork-join block. //Parallel blocks with deliberate race condition reg x, y; reg [1:0] z, w; initial fork x y z w = = = = 1'b0; 1'b1; {x, y}; {y, x}; join The keyword fork can be viewed as splitting a single flow into independent flows. The keyword join can be seen as joining the independent flows back into a single flow. Independent flows operate concurrently. 7.7.2 Special Features of Blocks We discuss three special features available with block statements: nested blocks, named blocks, and disabling of named blocks. Nested blocks Blocks can be nested. Sequential and parallel blocks can be mixed, as shown in Example 7-28. Example 7-28 Nested Blocks //Nested blocks initial begin x = 1'b0; 153 fork #5 y = 1'b1; #10 z = {x, y}; join #20 w = {y, x}; end Named blocks Blocks can be given names. • Local variables can be declared for the named block. • Named blocks are a part of the design hierarchy. Variables in a named block can be accessed by using hierarchical name referencing. • Named blocks can be disabled, i.e., their execution can be stopped. Example 7-29 shows naming of blocks and hierarchical naming of blocks. Example 7-29 Named Blocks //Named blocks module top; initial begin: block1 //sequential block named block1 integer i; //integer i is static and local to block1 // can be accessed by hierarchical name, top.block1.i ... ... end initial fork: block2 //parallel block named block2 reg i; // register i is static and local to block2 // can be accessed by hierarchical name, top.block2.i ... ... join Disabling named blocks The keyword disable provides a way to terminate the execution of a named block. disable can be used to get out of loops, handle error conditions, or control execution of pieces of code, based on a control signal. Disabling a block causes the execution control to be passed to the statement immediately succeeding the block. For C programmers, this is very similar to the break statement used to exit a loop. The difference is that a break 154 statement can break the current loop only, whereas the keyword disable allows disabling of any named block in the design. Consider the illustration in Example 7-22 on page 142, which looks for the first true bit in the flag. The while loop can be recoded, using the disable statement as shown in Example 7-30. The disable statement terminates the while loop as soon as a true bit is seen. Example 7-30 Disabling Named Blocks //Illustration: Find the first bit with a value 1 in flag (vector //variable) reg [15:0] flag; integer i; //integer to keep count initial begin flag = 16'b 0010_0000_0000_0000; i = 0; begin: block1 //The main block inside while is named block1 while(i < 16) begin if (flag[i]) begin $display("Encountered a TRUE bit at element number %d", i); disable block1; //disable block1 because you found true bit. end i = i + 1; end end end 155 7.8 Generate Blocks Generate statements allow Verilog code to be generated dynamically at elaboration time before the simulation begins. This facilitates the creation of parametrized models. Generate statements are particularly convenient when the same operation or module instance is repeated for multiple bits of a vector, or when certain Verilog code is conditionally included based on parameter definitions. Generate statements allow control over the declaration of variables, functions, and tasks, as well as control over instantiations. All generate instantiations are coded with a module scope and require the keywords generate - endgenerate. Generated instantiations can be one or more of the following types: • Modules • User defined primitives • Verilog gate primitives • Continuous assignments • initial and always blocks Generated declarations and instantiations can be conditionally instantiated into a design. Generated variable declarations and instantiations can be multiply instantiated into a design. Generated instances have unique identifier names and can be referenced hierarchically. To support interconnection between structural elements and/or procedural blocks, generate statements permit the following Verilog data types to be declared within the generate scope: • net, reg • integer, real, time, realtime • event Generated data types have unique identifier names and can be referenced hierarchically. 156 Parameter redefinition using ordered or named assignment or a defparam statement can be declared with the generate scope. However, a defparam statement within a generate scope is allowed to modify the value of a parameter only in the same generate scope or within the hierarchy instantiated within the generate scope. Task and function declarations are permitted within the generate scope but not within a generate loop. Generated tasks and functions have unique identifier names and can be referenced hierarchically. Some module declarations and module items are not permitted in a generate statement. They include: • parameters, local parameters • input, output, inout declarations • specify blocks Connections to generated module instances are handled in the same way as with normal module instances. There are three methods to create generate statements: • Generate loop • Generate conditional • Generate case The following sections explain these methods in detail: 7.8.1 Generate Loop A generate loop permits one or more of the following to be instantiated multiple times using a for loop: • Variable declarations • Modules • User defined primitives, Gate primitives 157 • Continuous assignments • initial and always blocks Example 7-31 shows a simple example of how to generate a bit-wise xor of two N-bit buses. Note that this implementation can be done in a simpler fashion by using vector nets instead of bits. However, we choose this example to illustrate the use of generate loop. Example 7-31 Bit-wise Xor of Two N-bit Buses // This module generates a bit-wise xor of two N-bit buses module bitwise_xor (out, i0, i1); // Parameter Declaration. This can be redefined parameter N = 32; // 32-bit bus by default // Port declarations output [N-1:0] out; input [N-1:0] i0, i1; // Declare a temporary loop variable. This variable is used only // in the evaluation of generate blocks. This variable does not // exist during the simulation of a Verilog design genvar j; //Generate the bit-wise Xor with a single loop generate for (j=0; j > 1 3'b111 out = (a > b) (magnitude compare) 13: Using a while loop, design a clock generator. Initial value of clock is 0. Time period for the clock is 10. 173 14: Using the for loop, initialize locations 0 to 1023 of a 4-bit register array cache_var to 0. 15: Using a forever statement, design a clock with time period = 10 and duty cycle = 40%. Initial value of clock is 0. 16: Using the repeat loop, delay the statement a = a + 1 by 20 positive edges of clock. 17: Below is a block with nested sequential and parallel blocks. When does the block finish and what is the order of execution of events? At what simulation times does each statement finish execution? initial begin x = 1'b0; #5 y = 1'b1; fork #20 a = x; #15 b = y; join #40 x = 1'b1; fork #10 p = x; begin #10 a = y; #30 b = x; end #5 m = y; join end 18: Design an 8-bit counter by using a forever loop, named block, and disabling of named block. The counter starts counting at count = 5 and finishes at count = 67. The count is incremented at positive edge of clock. The clock has a time period of 10. The counter counts through the loop only once and then is disabled. (Hint: Use the disable statement.) 174 Chapter 8. Tasks and Functions A designer is frequently required to implement the same functionality at many places in a behavioral design. This means that the commonly used parts should be abstracted into routines and the r outines must be invoked instead of repeating the code. Most programming languages provide procedures or subroutines to accomplish this. Verilog provides tasks and functions to break up large behavioral designs into smaller pieces. Tasks and functions allow the designer to abstract Verilog code that is used at many places in the design. Tasks have input, output, and inout arguments; functions have input arguments. Thus, values can be passed into and out from tasks and functions. Considering the analogy of FORTRAN, tasks are similar to SUBROUTINE and functions are similar to FUNCTION. Tasks and functions are included in the design hierarchy. Like named blocks, tasks or functions can be addressed by means of hierarchical names. Learning Objectives • Describe the differences between tasks and functions. • Identify the conditions required for tasks to be defined. Understand task declaration and invocation. • Explain the conditions necessary for functions to be defined. Understand function declaration and invocation. 175 8.1 Differences between Tasks and Functions Tasks and functions serve different purposes in Verilog. We discuss tasks and functions in greater detail in the following sections. However, first it is important to understand differences between tasks and functions, as outlined in Table 8-1. Table 8-1. Tasks and Functions Functions Tasks A function can enable another function but not another task. A task can enable other tasks and functions. Functions always execute in 0 simulation time. Tasks may execute in non-zero simulation time. Functions must not contain any delay, event, or timing control statements. Tasks may contain delay, event, or timing control statements. Functions must have at least one input Tasks may have zero or more arguments of argument. They can have more than one type input, output, or inout. input. unctions always return a single value. They cannot have output or inout arguments. Tasks do not return with a value, but can pass multiple values through output and inout arguments. Both tasks and functions must be defined in a module and are local to the module. Tasks are used for common Verilog code that contains delays, timing, event constructs, or multiple output arguments. Functions are used when common Verilog code is purely combinational, executes in zero simulation time, and provides exactly one output. Functions are typically used for conversions and commonly used calculations. Tasks can have input, output, and inout arguments; functions can have input arguments. In addition, they can have local variables, registers, time variables, integers, real, or events. Tasks or functions cannot have wires. Tasks and functions contain behavioral statements only. Tasks and functions do not contain always or initial statements but are called from always blocks, initial blocks, or other tasks and functions. 176 8.2 Tasks Tasks are declared with the keywords task and endtask. Tasks must be used if any one of the following conditions is true for the procedure: • There are delay, timing, or event control constructs in the procedure. • The procedure has zero or more than one output arguments. • The procedure has no input arguments. 8.2.1 Task Declaration and Invocation Task declaration and task invocation syntax are as follows. Example 8-1 Syntax for Tasks task_declaration ::= task [ automatic ] task_identifier ; { task_item_declaration } statement endtask | task [ automatic ] task_identifier ( task_port_list ) ; { block_item_declaration } statement endtask task_item_declaration ::= block_item_declaration | { attribute_instance } tf_input_declaration ; | { attribute_instance } tf_output_declaration ; | { attribute_instance } tf_inout_declaration ; task_port_list ::= task_port_item { , task_port_item } task_port_item ::= { attribute_instance } tf_input_declaration | { attribute_instance } tf_output_declaration | { attribute_instance } tf_inout_declaration tf_input_declaration ::= input [ reg ] [ signed ] [ range ] list_of_port_identifiers | input [ task_port_type ] list_of_port_identifiers tf_output_declaration ::= output [ reg ] [ signed ] [ range ] list_of_port_identifiers | output [ task_port_type ] list_of_port_identifiers tf_inout_declaration ::= inout [ reg ] [ signed ] [ range ] list_of_port_identifiers | inout [ task_port_type ] list_of_port_identifiers task_port_type ::= time | real | realtime | integer 177 I/O declarations use keywords input, output, or inout, based on the type of argument declared. Input and inout arguments are passed into the task. Input arguments are processed in the task statements. Output and inout argument values are passed back to the variables in the task invocation statement when the task is completed. Tasks can invoke other tasks or functions. Although the keywords input, inout, and output used for I/O arguments in a task are the same as the keywords used to declare ports in modules, there is a difference. Ports are used to connect external signals to the module. I/O arguments in a task are used to pass values to and from the task. 8.2.2 Task Examples We discuss two examples of tasks. The first example illustrates the use of input and output arguments in tasks. The second example models an asymmetric sequence generator that generates an asymmetric sequence on the clock signal. Use of input and output arguments Example 8-2 illustrates the use of input and output arguments in tasks. Consider a task called bitwise_oper, which computes the bitwise and, bitwise or, and bitwise ex-or of two 16-bit numbers. The two 16-bit numbers a and b are inputs and the three outputs are 16bit numbers ab_and, ab_or, ab_xor. A parameter delay is also used in the task. Example 8-2 Input and Output Arguments in Tasks //Define a module called operation that contains the task bitwise_oper module operation; ... ... parameter delay = 10; reg [15:0] A, B; reg [15:0] AB_AND, AB_OR, AB_XOR; always @(A or B) //whenever A or B changes in value begin //invoke the task bitwise_oper. provide 2 input arguments A, B //Expect 3 output arguments AB_AND, AB_OR, AB_XOR //The arguments must be specified in the same order as they //appear in the task declaration. bitwise_oper(AB_AND, AB_OR, AB_XOR, A, B); end ... ... //define task bitwise_oper task bitwise_oper; 178 output [15:0] ab_and, ab_or, ab_xor; //outputs from the task input [15:0] a, b; //inputs to the task begin #delay ab_and = a & b; ab_or = a | b; ab_xor = a ^ b; end endtask ... endmodule In the above task, the input values passed to the task are A and B. Hence, when the task is entered, a = A and b = B. The three output values are computed after a delay. This delay is specified by the parameter delay, which is 10 units for this example. When the task is completed, the output values are passed back to the calling output arguments. Therefore, AB_AND = ab_and, AB_OR = ab_or, and AB_XOR = ab_xor when the task is completed. Another method of declaring arguments for tasks is the ANSI C style. Example 8-3 shows the bitwise_oper task defined with an ANSI C style argument declaration. Example 8-3 Task Definition using ANSI C Style Argument Declaration //define task bitwise_oper task bitwise_oper (output [15:0] ab_and, ab_or, ab_xor, input [15:0] a, b); begin #delay ab_and = a & b; ab_or = a | b; ab_xor = a ^ b; end endtask Asymmetric Sequence Generator Tasks can directly operate on reg variables defined in the module. Example 8-4 directly operates on the reg variable clock to continuously produce an asymmetric sequence. The clock is initialized with an initialization sequence. Example 8-4 Direct Operation on reg Variables //Define a module that contains the task asymmetric_sequence module sequence; ... reg clock; ... initial init_sequence; //Invoke the task init_sequence ... 179 always begin asymmetric_sequence; //Invoke the task asymmetric_sequence end ... ... //Initialization sequence task init_sequence; begin clock = 1'b0; end endtask //define task to generate asymmetric sequence //operate directly on the clock defined in the module. task asymmetric_sequence; begin #12 clock = 1'b0; #5 clock = 1'b1; #3 clock = 1'b0; #10 clock = 1'b1; end endtask ... ... endmodule 8.2.3 Automatic (Re-entrant) Tasks Tasks are normally static in nature. All declared items are statically allocated and they are shared across all uses of the task executing concurrently. Therefore, if a task is called concurrently from two places in the code, these task calls will operate on the same task variables. It is highly likely that the results of such an operation will be incorrect. To avoid this problem, a keyword automatic is added in front of the task keyword to make the tasks re-entrant. Such tasks are called automatic tasks. All items declared inside automatic tasks are allocated dynamically for each invocation. Each task call operates in an independent space. Thus, the task calls operate on independent copies of the task variables. This results in correct operation. It is recommended that automatic tasks be used if there is a chance that a task might be called concurrently from two locations in the code. Example 8-5 shows how an automatic task is defined and used. Example 8-5 Re-entrant (Automatic) Tasks // Module that contains an automatic (re-entrant) task // Only a small portion of the module that contains the task definition // is shown in this example. There are two clocks. 180 // clk2 runs at twice the frequency of clk and is synchronous // with clk. module top; reg [15:0] cd_xor, ef_xor; //variables in module top reg [15:0] c, d, e, f; //variables in module top task automatic bitwise_xor; output [15:0] ab_xor; //output from the task input [15:0] a, b; //inputs to the task begin #delay ab_and = a & b; ab_or = a | b; ab_xor = a ^ b; end endtask ... // These two always blocks will call the bitwise_xor task // concurrently at each positive edge of clk. However, since // the task is re-entrant, these concurrent calls will work correctly. always @(posedge clk) bitwise_xor(ef_xor, e, f); always @(posedge clk2) // twice the frequency as the previous block bitwise_xor(cd_xor, c, d); endmodule 181 8.3 Functions Functions are declared with the keywords function and endfunction. Functions are used if all of the following conditions are true for the procedure: • There are no delay, timing, or event control constructs in the procedure. • The procedure returns a single value. • There is at least one input argument. • There are no output or inout arguments. • There are no nonblocking assignments. 8.3.1 Function Declaration and Invocation The syntax for functions is follows: Example 8-6 Syntax for Functions function_declaration ::= function [ automatic ] [ signed ] [ range_or_type ] function_identifier ; function_item_declaration { function_item_declaration } function_statement endfunction | function [ automatic ] [ signed ] [ range_or_type ] function_identifier (function_port_list ) ; block_item_declaration { block_item_declaration } function_statement endfunction function_item_declaration ::= block_item_declaration | tf_input_declaration ; function_port_list ::= { attribute_instance } tf_input_declaration {, { attribute_instance } tf_input_declaration } range_or_type ::= range | integer | real | realtime | time There are some peculiarities of functions. When a function is declared, a register with name function_identifer is declared implicitly inside Verilog. The output of a function is passed back by setting the value of the register function_identifer appropriately. The function is invoked by specifying function name and input arguments. At the end of function execution, the return value is placed where the function was invoked. The optional range_or_type specifies the width of the internal register. If no range or type is 182 specified, the default bit width is 1. Functions are very similar to FUNCTION in FORTRAN. Notice that at least one input argument must be defined for a function. There are no output arguments for functions because the implicit register function_identifer contains the output value. Also, functions cannot invoke other tasks. They can invoke only other functions. 8.3.2 Function Examples We will discuss two examples. The first example models a parity calculator that returns a 1-bit value. The second example models a 32-bit left/right shift register that returns a 32bit shifted value. Parity calculation Let us discuss a function that calculates the parity of a 32-bit address and returns the value. We assume even parity. Example 8-7 shows the definition and invocation of the function calc_parity. Example 8-7 Parity Calculation //Define a module that contains the function calc_parity module parity; ... reg [31:0] addr; reg parity; //Compute new parity whenever address value changes always @(addr) begin parity = calc_parity(addr); //First invocation of calc_parity $display("Parity calculated = %b", calc_parity(addr) ); //Second invocation of calc_parity end ... ... //define the parity calculation function function calc_parity; input [31:0] address; begin //set the output value appropriately. Use the implicit //internal register calc_parity. calc_parity = ^address; //Return the xor of all address bits. end endfunction ... ... endmodule 183 Note that in the first invocation of calc_parity, the returned value was used to set the reg parity. In the second invocation, the value returned was directly used inside the $display task. Thus, the returned value is placed wherever the function was invoked. Another method of declaring arguments for functions is the ANSI C style. Example 8-8 shows the calc_parity function defined with an ANSI C style argument declaration. Example 8-8 Function Definition using ANSI C Style Argument Declaration //define the parity calculation function using ANSI C Style arguments function calc_parity (input [31:0] address); begin //set the output value appropriately. Use the implicit //internal register calc_parity. calc_parity = ^address; //Return the xor of all address bits. end endfunction Left/right shifter To illustrate how a range for the output value of a function can be specified, let us consider a function that shifts a 32-bit value to the left or right by one bit, based on a control signal. Example 8-9 shows the implementation of the left/right shifter. Example 8-9 Left/Right Shifter //Define a module that contains the function shift module shifter; ... //Left/right shifter `define LEFT_SHIFT 1'b0 `define RIGHT_SHIFT 1'b1 reg [31:0] addr, left_addr, right_addr; reg control; //Compute the right- and left-shifted values whenever //a new address value appears always @(addr) begin //call the function defined below to do left and right shift. left_addr = shift(addr, `LEFT_SHIFT); right_addr = shift(addr, `RIGHT_SHIFT); end ... ... //define shift function. The output is a 32-bit value. function [31:0] shift; input [31:0] address; input control; begin //set the output value appropriately based on a control signal. 184 shift = (control == `LEFT_SHIFT) ?(address << 1) : (address >> 1); end endfunction ... ... endmodule 8.3.3 Automatic (Recursive) Functions Functions are normally used non-recursively . If a function is called concurrently from two locations, the results are non-deterministic because both calls operate on the same variable space. However, the keyword automatic can be used to declare a recursive (automatic) function where all function declarations are allocated dynamically for each recursive calls. Each call to an automatic function operates in an independent variable space.Automatic function items cannot be accessed by hierarchical references. Automatic functions can be invoked through the use of their hierarchical name. Example 8-10 shows how an automatic function is defined to compute a factorial. Example 8-10 Recursive (Automatic) Functions //Define a factorial with a recursive function module top; ... // Define the function function automatic integer factorial; input [31:0] oper; integer i; begin if (operand >= 2) factorial = factorial (oper -1) * oper; //recursive call else factorial = 1 ; end endfunction // Call the function integer result; initial begin result = factorial(4); // Call the factorial of 7 $display("Factorial of 4 is %0d", result); //Displays 24 end ... ... endmodule 185 8.3.4 Constant Functions A constant function[1] is a regular Verilog HDL function, but with certain restrictions. These functions can be used to reference complex values and can be used instead of constants. [1] See IEEE Standard Verilog Hardware Description Language document for details on constant function restrictions. Example 8-11 shows how a constant function can be used to compute the width of the address bus in a module. Example 8-11 Constant Functions //Define a RAM model module ram (...); parameter RAM_DEPTH = 256; input [clogb2(RAM_DEPTH)-1:0] addr_bus; //width of bus computed //by calling constant //function defined below //Result of clogb2 = 8 //input [7:0] addr_bus; --//Constant function function integer clogb2(input integer depth); begin for(clogb2=0; depth >0; clogb2=clogb2+1) depth = depth >> 1; end endfunction --endmodule 8.3.5 Signed Functions Signed functions allow signed operations to be performed on the function return values. Example 8-12 shows an example of a signed function. Example 8-12 Signed Functions module top; -//Signed function declaration //Returns a 64 bit signed value function signed [63:0] compute_signed(input [63:0] vector); 186 --endfunction -//Call to the signed function from the higher module if(compute_signed(vector) < -3) begin -end -endmodule 187 8.4 Summary In this chapter, we discussed tasks and functions used in behavior Verilog modeling. • Tasks and functions are used to define common Verilog functionality that is used at many places in the design. Tasks and functions help to make a module definition more readable by breaking it up into manageable subunits. Tasks and functions serve the same purpose in Verilog as subroutines do in C. • Tasks can take any number of input, inout, or output arguments. Delay, event, or timing control constructs are permitted in tasks. Tasks can enable other tasks or functions. • Re-entrant tasks defined with the keyword automatic allow each task call to operate in an independent space. Therefore, re-entrant tasks work correctly even with concurrent tasks calls. • Functions are used when exactly one return value is required and at least one input argument is specified. Delay, event, or timing control constructs are not permitted in functions. Functions can invoke other functions but cannot invoke other tasks. • A register with name as the function name is declared implicitly when a function is declared. The return value of the function is passed back in this register. • Recursive functions defined with the keyword automatic allow each function call to operate in an independent space. Therefore, recursive or concurrent calls to such functions will work correctly. • Tasks and functions are included in a design hierarchy and can be addressed by hierarchical name referencing. 188 8.5 Exercises 1: Define a function to calculate the factorial of a 4-bit number. The output is a 32bit value. Invoke the function by using stimulus and check results. 2: Define a function to multiply two 4-bit numbers a and b. The output is an 8-bit value. Invoke the function by using stimulus and check results. 3: Define a function to design an 8-function ALU that takes two 4-bit numbers a and b and computes a 5-bit result out based on a 3-bit select signal. Ignore overflow or underflow bits. Select Signal Function Output 3'b000 a 3'b001 a+b 3'b010 a-b 3'b011 a/b 3'b100 a % 1 (remainder) 3'b101 a << 1 3'b110 a >> 1 3'b111 (a > b) (magnitude compare) 4: Define a task to compute the factorial of a 4-bit number. The output is a 32-bit value. The result is assigned to the output after a delay of 10 time units. 5: Define a task to compute even parity of a 16-bit number. The result is a 1-bit value that is assigned to the output after three positive edges of clock. (Hint: Use a repeat loop in the task.) 6: Using named events, tasks, and functions, design the traffic signal controller in Traffic Signal Controller on page 160. 189 Chapter 9. Useful Modeling Techniques We learned the basic features of Verilog in the preceding chapters. In this chapter. we will discuss additional features that enhance the Verilog language, making it powerful and flexible for modeling and analyzing a design. Learning Objectives • Describe procedural continuous assignment statements assign, deassign, force, and release. Explain their significance in modeling and debugging. • Understand how to override parameters by using the defparam statement at the time of module instantiation. • Explain conditional compilation and execution of parts of the Verilog description. • Identify system tasks for file output, displaying hierarchy, strobing, random number generation, memory initialization, and value change dump. 190 9.1 Procedural Continuous Assignments We studied procedural assignments in Section 7.2, Procedural Assignments. Procedural assignments assign a value to a register. The value stays in the register until another procedural assignment puts another value in that register. Procedural continuous assignments behave differently. They are procedural statements which allow values of expressions to be driven continuously onto registers or nets for limited periods of time. Procedural continuous assignments override existing assignments to a register or net. They provide an useful extension to the regular procedural assignment statement. 9.1.1 assign and deassign The keywords assign and deassign are used to express the first type of procedural continuous assignment. The left-hand side of procedural continuous assignments can be only be a register or a concatenation of registers. It cannot be a part or bit select of a net or an array of registers. Procedural continuous assignments override the effect of regular procedural assignments. Procedural continuous assignments are normally used for controlled periods of time. A simple example is the negative edge-triggered D-flipflop with asynchronous reset that we modeled in Example 6-8. In Example 9-1, we now model the same D_FF, using assign and deassign statements. Example 9-1 D-Flipflop with Procedural Continuous Assignments // Negative edge-triggered D-flipflop with asynchronous reset module edge_dff(q, qbar, d, clk, reset); // Inputs and outputs output q,qbar; input d, clk, reset; reg q, qbar; //declare q and qbar are registers always @(negedge clk) //assign value of q & qbar at active edge of clock. begin q = d; qbar = ~d; end always @(reset) //Override the regular assignments to q and qbar //whenever reset goes high. Use of procedural continuous //assignments. if(reset) begin //if reset is high, override regular assignments to q 191 with //the new values, using procedural continuous assignment. assign q = 1'b0; assign qbar = 1'b1; end else begin //If reset goes low, remove the overriding values by //deassigning the registers. After this the regular //assignments q = d and qbar = ~d will be able to change //the registers on the next negative edge of clock. deassign q; deassign qbar; end endmodule In Example 9-1, we overrode the assignment on q and qbar and assigned new values to them when the reset signal went high. The register variables retain the continuously assigned value after the deassign until they are changed by a future procedural assignment. The assign and deassign constructs are now considered to be a bad coding style and it is recommended that alternative styles be used in Verilog HDL code. 9.1.2 force and release Keywords force and release are used to express the second form of the procedural continuous assignments. They can be used to override assignments on both registers and nets. force and release statements are typically used in the interactive debugging process, where certain registers or nets are forced to a value and the effect on other registers and nets is noted. It is recommended that force and release statements not be used inside design blocks. They should appear only in stimulus or as debug statements. force and release on registers A force on a register overrides any procedural assignments or procedural continuous assignments on the register until the register is released. The register variables will continue to store the forced value after being released, but can then be changed by a future procedural assignment. To override the values of q and qbar in Example 9-1 for a limited period of time, we could do the following: module stimulus; ... ... //instantiate the d-flipflop edge_dff dff(Q, Qbar, D, CLK, RESET); ... ... 192 initial begin //these statements force value of 1 on dff.q between time 50 and //100, regardless of the actual output of the edge_dff. #50 force dff.q = 1'b1; //force value of q to 1 at time 50. #50 release dff.q; //release the value of q at time 100. end ... ... endmodule force and release on nets force on nets overrides any continuous assignments until the net is released. The net will immediately return to its normal driven value when it is released. A net can be forced to an expression or a value. module top; ... ... assign out = a & b & c; //continuous assignment on net out ... initial #50 force out = a | b & c; #50 release out; end ... ... endmodule In the example above, a new expression is forced on the net from time 50 to time 100. From time 50 to time 100, when the force statement is active, the expression a | b & c will be re-evaluated and assigned to out whenever values of signals a or b or c change. Thus, the force statement behaves like a continuous assignment except that it is active for only a limited period of time. 193 9.2 Overriding Parameters Parameters can be defined in a module definition, as was discussed earlier in Section 3.2.8, Parameters. However, during compilation of Verilog modules, parameter values can be altered separately for each module instance. This allows us to pass a distinct set of parameter values to each module during compilation regardless of predefined parameter values. There are two ways to override parameter values: through the defparam statement or through module instance parameter value assignment. 9.2.1 defparam Statement Parameter values can be changed in any module instance in the design with the keyword defparam. The hierarchical name of the module instance can be used to override parameter values. Consider Example 9-2, which uses defparam to override the parameter values in module instances. Example 9-2 Defparam Statement //Define a module hello_world module hello_world; parameter id_num = 0; //define a module identification number = 0 initial //display the module identification number $display("Displaying hello_world id number = %d", id_num); endmodule //define top-level module module top; //change parameter values in the instantiated modules //Use defparam statement defparam w1.id_num = 1, w2.id_num = 2; //instantiate two hello_world modules hello_world w1(); hello_world w2(); endmodule In Example 9-2, the module hello_world was defined with a default id_num = 0. However, when the module instances w1 and w2 of the type hello_world are created, their id_num values are modified with the defparam statement. If we simulate the above design, we would get the following output: 194 Displaying hello_world id number = 1 Displaying hello_world id number = 2 Multiple defparam statements can appear in a module. Any parameter can be overridden with the defparam statement. The defparam construct is now considered to be a bad coding style and it is recommended that alternative styles be used in Verilog HDL code. Note that the module hello_world can also be defined using an ANSI C style parameter declaration. Figure 9-3 shows the ANSI C style parameter declaration for the module hello_world. Example 9-3 ANSI C Style Parameter Declaration //Define a module hello_world module hello_world #(parameter id_num = 0) ;//ANSI C Style Parameter initial //display the module identification number $display("Displaying hello_world id number = %d", id_num); endmodule 9.2.2 Module_Instance Parameter Values Parameter values can be overridden when a module is instantiated. To illustrate this, we will use Example 9-2 and modify it a bit. The new parameter values are passed during module instantiation. The top-level module can pass parameters to the instances w1 and w2, as shown below. Notice that defparam is not needed. The simulation output will be identical to the output obtained with the defparam statement. //define top-level module module top; //instantiate two hello_world modules; pass new parameter values //Parameter value assignment by ordered list hello_world #(1) w1; //pass value 1 to module w1 //Parameter value assignment by name hello_world #(.id_num(2)) w2; //pass value 2 to id_num parameter //for module w2 endmodule If multiple parameters are defined in the module, during module instantiation, they can be overridden by specifying the new values in the same order as the parameter declarations in the module. If an overriding value is not specified, the default parameter declaration values are taken. Alternately, one can override specific values by naming the parameters 195 and the corresponding values. This is called parameter value assignment by name. Consider Example 9-4. Example 9-4 Module Instance Parameter Values //define module with delays module bus_master; parameter delay1 = 2; parameter delay2 = 3; parameter delay3 = 7; ... ... endmodule //top-level module; instantiates two bus_master modules module top; //Instantiate the modules with new delay values //Parameter value assignment by ordered list bus_master #(4, 5, 6) b1(); //b1: delay1 = 4, delay2 = 5, delay3 = 6 bus_master #(9, 4) b2(); //b2: delay1 = 9, delay2 = 4, delay3 = 7(default) //Parameter value assignment by name bus_master #(.delay2(4), delay3(7)) b3(); //b2: delay2 = 4, delay3 = 7 //delay1=2 (default) // It is recommended to use the parameter value assignment by name // This minimizes the chance of error and parameters can be added // or deleted without worrying about the order. endmodule Module-instance parameter value assignment is a very useful method used to override parameter values and to customize module instances. 196 9.3 Conditional Compilation and Execution A portion of Verilog might be suitable for one environment but not for another. The designer does not wish to create two versions of Verilog design for the two environments. Instead, the designer can specify that the particular portion of the code be compiled only if a certain flag is set. This is called conditional compilation. A designer might also want to execute certain parts of the Verilog design only when a flag is set at run time. This is called conditional execution. 9.3.1 Conditional Compilation Conditional compilation can be accomplished by using compiler directives `ifdef, `ifndef, `else, `elsif, and `endif. Example 9-5 contains Verilog source code to be compiled conditionally. Example 9-5 Conditional Compilation //Conditional Compilation //Example 1 'ifdef TEST //compile module test only if text macro TEST is defined module test; ... ... endmodule 'else //compile the module stimulus as default module stimulus; ... ... endmodule 'endif //completion of 'ifdef directive //Example 2 module top; bus_master b1(); //instantiate module unconditionally 'ifdef ADD_B2 bus_master b2(); //b2 is instantiated conditionally if text macro //ADD_B2 is defined 'elsif ADD_B3 bus_master b3(); //b3 is instantiated conditionally if text macro //ADD_B3 is defined 'else bus_master b4(); //b4 is instantiate by default 'endif 'ifndef IGNORE_B5 197 bus_master b5(); //b5 is instantiated conditionally if text macro //IGNORE_B5 is not defined 'endif endmodule The `ifdef and `ifndef directives can appear anywhere in the design. A designer can conditionally compile statements, modules, blocks, declarations, and other compiler directives. The `else directive is optional. A maximum of one `else directive can accompany an `ifdef or `ifndef. Any number of `elsif directives can accompany an `ifdef or `ifndef. An `ifdef or `ifndef is always closed by a corresponding `endif. The conditional compile flag can be set by using the `define statement inside the Verilog file. In the example above, we could define the flags by defining text macros TEST and ADD_B2 at compile time by using the `define statement. The Verilog compiler simply skips the portion if the conditional compile flag is not set. A Boolean expression, such as TEST && ADD_B2, is not allowed with the `ifdef statement. 9.3.2 Conditional Execution Conditional execution flags allow the designer to control statement execution flow at run time. All statements are compiled but executed conditionally. Conditional execution flags can be used only for behavioral statements. The system task keyword $test$plusargs is used for conditional execution. Consider Example 9-6, which illustrates conditional execution with $test$plusargs. Example 9-6 Conditional Execution with $test$plusargs //Conditional execution module test; ... ... initial begin if($test$plusargs("DISPLAY_VAR")) $display("Display = %b ", {a,b,c} ); //display only if flag is set else //Conditional execution $display("No Display"); //otherwise no display end endmodule The variables are displayed only if the flag DISPLAY_VAR is set at run time. Flags can be set at run time by specifying the option +DISPLAY_VAR at run time. 198 Conditional execution can be further controlled by using the system task keyword $value$plusargs. This system task allows testing for arguments to an invocation option. $value$plusargs returns a 0 if a matching invocation was not found and non-zero if a matching option was found. Example 9-7 shows an example of $value$plusargs. Example 9-7 Conditional Execution with $value$plusargs //Conditional execution with $value$plusargs module test; reg [8*128-1:0] test_string; integer clk_period; ... ... initial begin if($value$plusargs("testname=%s", test_string)) $readmemh(test_string, vectors); //Read test vectors else //otherwise display error message $display("Test name option not specified"); if($value$plusargs("clk_t=%d", clk_period)) forever #(clk_period/2) clk = ~clk; //Set up clock else //otherwise display error message $display("Clock period option name not specified"); end //For example, to invoke the above options invoke simulator with //+testname=test1.vec +clk_t=10 //Test name = "test1.vec" and clk_period = 10 endmodule 199 9.4 Time Scales Often, in a single simulation, delay values in one module need to be defined by using certain time unit, e.g., 1 s, and delay values in another module need to be defined by using a different time unit, e.g. 100 ns. Verilog HDL allows the reference time unit for modules to be specified with the `timescale compiler directive. Usage: `timescale / The specifies the unit of measurement for times and delays. The specifies the precision to which the delays are rounded off during simulation. Only 1, 10, and 100 are valid integers for specifying time unit and time precision. Consider the two modules, dummy1 and dummy2, in Example 9-8. Example 9-8 Time Scales //Define a time scale for the module dummy1 //Reference time unit is 100 nanoseconds and precision is 1 ns `timescale 100 ns / 1 ns module dummy1; reg toggle; //initialize toggle initial toggle = 1'b0; //Flip the toggle register every 5 time units //In this module 5 time units = 500 ns = .5 µs always #5 begin toggle = ~toggle; $display("%d , In %m toggle = %b ", $time, toggle); end endmodule //Define a time scale for the module dummy2 //Reference time unit is 1 microsecond and precision is 10 ns `timescale 1 us / 10 ns module dummy2; reg toggle; //initialize toggle initial 200 toggle = 1'b0; //Flip the toggle register every 5 time units //In this module 5 time units = 5 µs = 5000 ns always #5 begin toggle = ~toggle; $display("%d , In %m toggle = %b ", $time, toggle); end endmodule The two modules dummy1 and dummy2 are identical in all respects, except that the time unit for dummy1 is 100 ns and the time unit for dummy2 is 1 s. Thus the $display statement in dummy1 will be executed 10 times for each $display executed in dummy2. The $time task reports the simulation time in terms of the reference time unit for the module in which it is invoked. The first few $display statements are shown in the simulation output below to illustrate the effect of the `timescale directive. --> 5 , In dummy1 toggle = 1 10 , In dummy1 toggle = 0 15 , In dummy1 toggle = 1 20 , In dummy1 toggle = 0 25 , In dummy1 toggle = 1 30 , In dummy1 toggle = 0 35 , In dummy1 toggle = 1 40 , In dummy1 toggle = 0 45 , In dummy1 toggle = 1 5 , In dummy2 toggle = 1 50 , In dummy1 toggle = 0 55 , In dummy1 toggle = 1 Notice that the $display statement in dummy2 executes once for every ten $display statements in dummy1. 201 9.5 Useful System Tasks In this section, we discuss the system tasks that are useful for a variety of purposes in Verilog. We discuss system tasks [1] for file output, displaying hierarchy, strobing, random number generation, memory initialization, and value change dump. [1] Other system tasks such as $signed and $unsigned used for sign conversion are not discussed in this book. For details, please refer to the "IEEE Standard Verilog Hardware Description Language" document. 9.5.1 File Output Output from Verilog normally goes to the standard output and the file verilog.log. It is possible to redirect the output of Verilog to a chosen file. Opening a file A file can be opened with the system task $fopen. Usage: $fopen(" "); [2] [2] The "IEEE Standard Verilog Hardware Description Language" document provides additional capabilities for $fopen. The $fopen syntax mentioned in this book is adequate for most purposes. However, if you need additional capabilities, please refer to the "IEEE Standard Verilog Hardware Description Language" document. Usage: = $fopen(" "); The task $fopen returns a 32-bit value called a multichannel descriptor.[3] Only one bit is set in a multichannel descriptor. The standard output has a multichannel descriptor with the least significant bit (bit 0) set. Standard output is also called channel 0. The standard output is always open. Each successive call to $fopen opens a new channel and returns a 32-bit descriptor with bit 1 set, bit 2 set, and so on, up to bit 30 set. Bit 31 is reserved. The channel number corresponds to the individual bit set in the multichannel descriptor. Example 9-9 illustrates the use of file descriptors. [3] The "IEEE Standard Verilog Hardware Description Language" document provides a method for opening up to 230 files by using a single-channel file descriptor. Please refer to it for details. 202 Example 9-9 File Descriptors //Multichannel descriptor integer handle1, handle2, handle3; //integers are 32-bit values //standard initial begin handle1 handle2 handle3 end output is open; descriptor = 32'h0000_0001 (bit 0 set) = $fopen("file1.out"); //handle1 = 32'h0000_0002 (bit 1 set) = $fopen("file2.out"); //handle2 = 32'h0000_0004 (bit 2 set) = $fopen("file3.out"); //handle3 = 32'h0000_0008 (bit 3 set) The advantage of multichannel descriptors is that it is possible to selectively write to multiple files at the same time. This is explained below in greater detail. Writing to files The system tasks $fdisplay, $fmonitor, $fwrite, and $fstrobe are used to write to files.[4] Note that these tasks are similar in syntax to regular system tasks $display, $monitor, etc., but they provide the additional capability of writing to files. [4] The "IEEE Standard Verilog Hardware Description Language" document provides many additional capabilities for file output. The file output system tasks mentioned in this book are adequate for most digital designers. However, if you need additional capabilities for file output, please refer to the IEEE Standard Verilog Hardware Description Language document. Systems tasks for reading files are also provided by the IEEE Standard Verilog Hardware Description Language. These system tasks include $fgetc, $ungetc, $fgetc, $fscanf, $sscanf, $fread, $ftell, $fseek, $rewind, and $fflush. However, most digital designers do not need these capabilities frequently. Therefore, they are not covered in this book. If you need to use the file reading capabilities, please refer to the "IEEE Standard Verilog Hardware Description Language" document. We will consider only $fdisplay and $fmonitor tasks. Usage: $fdisplay( , p1, p2 ..., pn); $fmonitor( , p1, p2,..., pn); p1, p2, , pn can be variables, signal names, or quoted strings.A file_descriptor is a multichannel descriptor that can be a file handle or a bitwise combination of file handles. 203 Verilog will write the output to all files that have a 1 associated with them in the file descriptor. We will use the file descriptors defined in Example 9-9 to illustrate the use of the $fdisplay and $fmonitor tasks. //All handles defined in Example 9-9 //Writing to files integer desc1, desc2, desc3; //three file descriptors initial begin desc1 = handle1 | 1; //bitwise or; desc1 = 32'h0000_0003 $fdisplay(desc1, "Display 1");//write to files file1.out & stdout desc2 = handle2 | handle1; //desc2 = 32'h0000_0006 $fdisplay(desc2, "Display 2");//write to files file1.out & file2.out desc3 = handle3 ; //desc3 = 32'h0000_0008 $fdisplay(desc3, "Display 3");//write to file file3.out only end Closing files Files can be closed with the system task $fclose. Usage: $fclose( ); //Closing Files $fclose(handle1); A file cannot be written to once it is closed. The corresponding bit in the multichannel descriptor is set to 0. The next $fopen call can reuse the bit. 9.5.2 Displaying Hierarchy Hierarchy at any level can be displayed by means of the %m option in any of the display tasks, $display, $write task, $monitor, or $strobe task, as discussed briefly in Section 4.3, Hierarchical Names. This is a very useful option. For example, when multiple instances of a module execute the same Verilog code, the %m option will distinguish from which module instance the output is coming. No argument is needed for the %m option in the display tasks. See Example 9-10. Example 9-10 Displaying Hierarchy //Displaying hierarchy information module M; ... initial $display("Displaying in %m"); endmodule //instantiate module M 204 module top; ... M m1(); M m2(); //Displaying hierarchy information M m3(); endmodule The output from the simulation will look like the following: Displaying in top.m1 Displaying in top.m2 Displaying in top.m3 This feature can display full hierarchical names, including module instances, tasks, functions, and named blocks. 9.5.3 Strobing Strobing is done with the system task keyword $strobe. This task is very similar to the $display task except for a slight difference. If many other statements are executed in the same time unit as the $display task, the order in which the statements and the $display task are executed is nondeterministic. If $strobe is used, it is always executed after all other assignment statements in the same time unit have executed. Thus, $strobe provides a synchronization mechanism to ensure that data is displayed only after all other assignment statements, which change the data in that time step, have executed. See Example 9-11. Example 9-11 Strobing //Strobing always @(posedge clock) begin a = b; c = d; end always @(posedge clock) $strobe("Displaying a = %b, c = %b", a, c); // display values at posedge In Example 9-11, the values at positive edge of clock will be displayed only after statements a = b and c = d execute. If $display was used, $display might execute before statements a = b and c = d, thus displaying different values. 205 9.5.4 Random Number Generation Random number generation capabilities are required for generating a random set of test vectors. Random testing is important because it often catches hidden bugs in the design. Random vector generation is also used in performance analysis of chip architectures. The system task $random is used for generating a random number. Usage: $random; $random( ); The value of is optional and is used to ensure the same random number sequence each time the test is run. The parameter can either be a reg, integer, or time variable. The task $random returns a 32-bit signed integer. All bits, bit-selects, or partselects of the 32-bit random number can be used (see Example 9-12). Example 9-12 Random Number Generation //Generate random numbers and apply them to a simple ROM module test; integer r_seed; reg [31:0] addr;//input to ROM wire [31:0] data;//output from ROM ... ... ROM rom1(data, addr); initial r_seed = 2; //arbitrarily define the seed as 2. always @(posedge clock) addr = $random(r_seed); //generates random numbers ... ... ... endmodule The random number generator is able to generate signed integers. Therefore, depending on the way the $random task is used, it can generate positive or negative integers. Example 9-13 shows an example of such generation. 206 Example 9-13 Generation of Positive and Negative Numbers by $random Task reg [23:0] rand1, rand2; rand1 = $random % 60; //Generates a random number between -59 and 59 rand2 = {$random} % 60; //Addition of concatenation operator to //$random generates a positive value between //0 and 59. Note that the algorithm used by $random is standardized. Therefore, the same simulation test run on different simulators will generate consistent random patterns for the same seed value. 9.5.5 Initializing Memory from File We discussed how to declare memories in Section 3.2.7, Memories. Verilog provides a very useful system task to initialize memories from a data file. Two tasks are provided to read numbers in binary or hexadecimal format. Keywords $readmemb and $readmemh are used to initialize memories. Usage: $readmemb(" ", ); $readmemb(" ", , ); $readmemb(" ", , , ); Identical syntax for $readmemh. The and are mandatory; and are optional. Defaults are start index of memory array for and end of the data file or memory for . Example 9-14 illustrates how memory is initialized. Example 9-14 Initializing Memory module test; reg [7:0] memory[0:7]; //declare an 8-byte memory integer i; initial begin //read memory file init.dat. address locations given in memory $readmemb("init.dat", memory); module test; //display contents of initialized memory for(i=0; i < 8; i = i + 1) $display("Memory [%0d] = %b", i, memory[i]); 207 end endmodule The file init.dat contains the initialization data. Addresses are specified in the data file with @. Addresses are specified as hexadecimal numbers. Data is separated by whitespaces. Data can contain x or z. Uninitialized locations default to x. A sample file, init.dat, is shown below. @002 11111111 01010101 00000000 10101010 @006 1111zzzz 00001111 When the test module is simulated, we will get the following output: Memory Memory Memory Memory Memory Memory Memory Memory [0] [1] [2] [3] [4] [5] [6] [7] = = = = = = = = xxxxxxxx xxxxxxxx 11111111 01010101 00000000 10101010 1111zzzz 00001111 9.5.6 Value Change Dump File A value change dump (VCD) is an ASCII file that contains information about simulation time, scope and signal definitions, and signal value changes in the simulation run. All signals or a selected set of signals in a design can be written to a VCD file during simulation. Postprocessing tools can take the VCD file as input and visually display hierarchical information, signal values, and signal waveforms. Many postprocessing tools as well as tools integrated into the simulator are now commercially available. For simulation of large designs, designers dump selected signals to a VCD file and use a postprocessing tool to debug, analyze, and verify the simulation output. The use of VCD file in the debug process is shown in Figure 9-1. 208 Figure 9-1. Debugging and Analysis of Simulation with VCD File System tasks are provided for selecting module instances or module instance signals to dump ($dumpvars), name of VCD file ($dumpfile), starting and stopping the dump process ($dumpon, $dumpoff), and generating checkpoints ($dumpall). The uses of each task are shown in Example 9-15. Example 9-15 VCD File System Tasks //specify name of VCD file. Otherwise,default name is //assigned by the simulator. initial $dumpfile("myfile.dmp"); //Simulation info dumped to myfile.dmp //Dump signals in a module initial $dumpvars; //no arguments, dump all signals in the design initial $dumpvars(1, top); //dump variables in module instance top. //Number 1 indicates levels of hierarchy. Dump one //hierarchy level below top, i.e., dump variables in top, //but not signals in modules instantiated by top. initial $dumpvars(2, top.m1);//dump up to 2 levels of hierarchy below top.m1 initial $dumpvars(0, top.m1);//Number 0 means dump the entire hierarchy // below top.m1 //Start and stop dump process initial begin $dumpon; //start the dump process. #100000 $dumpoff; //stop the dump process after 100,000 time units end //Create a checkpoint. Dump current value of all VCD variables 209 initial $dumpall; The $dumpfile and $dumpvars tasks are normally specified at the beginning of the simulation. The $dumpon, $dumpoff, and $dumpall control the dump process during the simulation.[5] [5] Please refer to "IEEE Standard Verilog Hardware Description Language" document for details on additional tasks such as $dumpports, $dumpportsoff, $dumpportson, $dumpportsall, $dumpportslimit, and $dumpportsflush. Postprocessing tools with graphical displays are commercially available and are now an important part of the simulation and debug process. For large simulation runs, it is very difficult for the designer to analyze the output from $display or $monitor statements. It is more intuitive to analyze results from graphical waveforms. Formats other than VCD have also emerged, but VCD still remains the popular dump format for Verilog simulators. However, it is important to note that VCD files can become very large (hundreds of megabytes for large designs). It is important to selectively dump only those signals that need to be examined. 210 9.6 Summary In this chapter, we discussed the following aspects of Verilog: • Procedural continuous assignments can be used to override the assignments on registers and nets. assign and deassign can override assignments on registers. force and release can override assignments on registers and nets. assign and deassign are used in the actual design. force and release are used for debugging. • Parameters defined in a module can be overridden with the defparam statement or by passing a new value during module instantiation. During module instantiation, parameter values can be assigned by ordered list or by name. It is recommended to use parameter assignment by name. • Compilation of parts of the design can be made conditional by using the 'ifdef, 'ifndef, 'elsif, 'else, and 'endif directives. Compilation flags are defined at compile time by using the `define statement. • • Execution is made conditional in Verilog simulators by means of the $test$plusargs system task. The execution flags are defined at run time by + . • Up to 30 files can be opened for writing in Verilog. Each file is assigned a bit in the multichannel descriptor. The multichannel descriptor concept can be used to write to multiple files. The IEEE Standard Verilog Hardware Description Language document describes more advanced ways of doing file I/O. • Hierarchy can be displayed with the %m option in any display statement. • Strobing is a way to display values at a certain time or event after all other statements in that time unit have executed. • Random numbers can be generated with the system task $random. They are used for random test vector generation. $random task can generate both positive and negative numbers. • Memory can be initialized from a data file. The data file contains addresses and data. Addresses can also be specified in memory initialization tasks. Value Change Dump is a popular format used by many designers for debugging with postprocessing tools. Verilog allows all or selected module variables to be dumped to the VCD file. Various system tasks are available for this purpose. 211 9.7 Exercises 1: Using assign and deassign statements, design a positive edge-triggered Dflipflop with asynchronous clear (q=0) and preset (q=1). 2: Using primitive gates, design a 1-bit full adder FA. Instantiate the full adder inside a stimulus module. Force the sum output to a & b & c_in for the time between 15 and 35 units. 3: A 1-bit full adder FA is defined with gates and with delay parameters as shown below. // Define a 1-bit full adder module fulladd(sum, c_out, a, b, c_in); parameter d_sum = 0, d_cout = 0; // I/O port declarations output sum, c_out; input a, b, c_in; // Internal nets wire s1, c1, c2; // Instantiate logic gate primitives xor (s1, a, b); and (c1, a, b); xor #(d_sum) (sum, s1, c_in); //delay on output sum is d_sum and (c2, s1, c_in); or #(d_cout) (c_out, c2, c1); //delay on output c_out is d_cout endmodule Define a 4-bit full adder fulladd4 as shown in Example 5-8 on page 77, but pass the following parameter values to the instances, using the two methods discussed in the book: Instance Delay Values fa0 fa1 fa2 fa3 d_sum=1, d_cout=1 d_sum=2, d_cout=2 d_sum=3, d_cout=3 d_sum=4, d_cout=4 212 a. Build the fulladd4 module with defparam statements to change instance parameter values. Simulate the 4-bit full adder using the stimulus shown in Example 5-9 on page 77. Explain the effect of the full adder delays on the times when outputs of the adder appear. (Use delays of 20 instead of 5 used in this stimulus.) b. Build the fulladd4 with delay values passed to instances fa0, fa1, fa2, and fa3 during instantiation. Resimulate the 4-bit adder, using the stimulus above. Check if the results are identical. 4: Create a design that uses the full adder example above. Use a conditional compilation (`ifdef). Compile the fulladd4 with defparam statements if the text macro DPARAM is defined by the `define statement; otherwise, compile the fulladd4 with module instance parameter values. 5: Identify the files to which the following display statements will write: //File output with multi-channel descriptor module test; integer handle1,handle2,handle3; //file handles //open files initial begin handle1 = $fopen("f1.out"); handle2 = $fopen("f2.out"); handle3 = $fopen("f3.out"); end //Display statements to files initial begin //File output with multi-channel descriptor #5; $fdisplay(4, "Display Statement # 1"); $fdisplay(15, "Display Statement # 2"); $fdisplay(6, "Display Statement # 3"); $fdisplay(10, "Display Statement # 4"); $fdisplay(0, "Display Statement # 5"); end endmodule 6: What will be the output of the $display statement shown below? module top; A a1(); endmodule module A; 213 B b1(); endmodule module B; initial $display("I am inside instance %m"); endmodule 7: Consider the 4-bit full adder in Example 6-4 on page 108. Write a stimulus file to do random testing of the full adder. Use a random number generator to generate a 32-bit random number. Pick bits 3:0 and apply them to input a; pick bits 7:4 and apply them to input b. Use bit 8 and apply it to c_in. Apply 20 random test vectors and observe the output. 8: Use the 8-byte memory initialization example in Example 9-14 on page 205. Modify the file to read data in hexadecimal. Write a new data file with the following addresses and data values. Unspecified locations are not initialized. Location Address Data 1 2 4 5 6 33 66 z0 0z 01 9: Write an initial block that controls the VCD file. The initial block must do the following: • Set myfile.dmp as the output VCD file. • Dump all variables two levels deep in module instance top.a1.b1.c1. • Stop dumping to VCD at time 200. • Start dumping to VCD at time 400. • Stop dumping to VCD at time 500. • Create a checkpoint. Dump the current value of all VCD variables to the dumpfile. 214 Part 2: Advanced Verilog Topics 10 Timing and Delays Distributed, lumped and pin-to-pin delays, specify blocks, parallel and full connection, timing checks, delay back-annotation. 11 Switch-Level Modeling MOS and CMOS switches, bidirectional switches, modeling of power and ground, resistive switches, delay specification on switches. 12 User-Defined Primitives Parts of UDP, UDP rules, combinational UDPs, sequential UDPs, shorthand symbols. 13 Programming Language Interface Introduction to PLI, uses of PLI, linking and invocation of PLI tasks, conceptual representation of design, PLI access and utility routines. 14 Logic Synthesis with Verilog HDL Introduction to logic synthesis, impact of logic synthesis, Verilog HDL constructs and operators for logic synthesis, synthesis design flow, verification of synthesized circuits, modeling tips, design partitioning. 15 Advanced Verification Techniques Introduction to a simple verification flow, architectural modeling, test vectors/testbenches, simulation acceleration, emulation, analysis/coverage, assertion checking, formal verification, semi-formal verification, equivalence checking. 215 Chapter 10. Timing and Delays Functional verification of hardware is used to verify functionality of the designed circuit. However, blocks in real hardware have delays associated with the logic elements and paths in them. Therefore, we must also check whether the circuit meets the timing requirements, given the delay specifications for the blocks. Checking timing requirements has become increasingly important as circuits have become smaller and faster. One of the ways to check timing is to do a timing simulation that accounts for the delays associated with the block during the simulation. Techniques other than timing simulation to verify timing have also emerged in design automation industry. The most popular technique is static timing verification. Designers first do a pure functional verification and then verify timing separately with a static timing verification tool. The main advantage of static verification is that it can verify timing in orders of magnitude more quickly than timing simulation. Static timing verification is a separate field of study and is not discussed in this book. In this chapter, we discuss in detail how timing and delays are controlled and specified in Verilog modules. Thus, by using timing simulation, the designer can verify both functionality and timing of the circuit with Verilog. Learning Objectives • Identify types of delay models, distributed, lumped, and pin-to-pin (path) delays used in Verilog simulation. • Understand how to set path delays in a simulation by using specify blocks. • • Explain parallel connection and full connection between input and output pins. • Understand how to define parameters inside specify blocks by using specparam statements. • Describe state-dependent path delays. • Explain rise, fall, and turn-off delays. Understand how to set min, max, and typ values. • Define system tasks for timing checks $setup, $hold, and $width. • Understand delay back-annotation. 216 10.1 Types of Delay Models There are three types of delay models used in Verilog: distributed, lumped, and pin-to-pin (path) delays. 10.1.1 Distributed Delay Distributed delays are specified on a per element basis. Delay values are assigned to individual elements in the circuit. An example of distributed delays in module M is shown in Figure 10-1. Figure 10-1. Distributed Delay Distributed delays can be modeled by assigning delay values to individual gates or by using delay values in individual assign statements. When inputs of any gate change, the output of the gate changes after the delay value specified. Example 10-1 shows how distributed delays are specified in gates and dataflow description. Example 10-1 Distributed Delays //Distributed delays in gate-level modules module M (out, a, b, c, d); output out; input a, b, c, d; wire e, f; //Delay is distributed to each gate. and #5 a1(e, a, b); 217 and #7 a2(f, c, d); and #4 a3(out, e, f); endmodule //Distributed delays in data flow definition of a module module M (out, a, b, c, d); output out; input a, b, c, d; wire e, f; //Distributed assign #5 e = assign #7 f = assign #4 out endmodule delay in each expression a & b; c & d; = e & f; Distributed delays provide detailed delay modeling. Delays in each element of the circuit are specified. 10.1.2 Lumped Delay Lumped delays are specified on a per module basis. They can be specified as a single delay on the output gate of the module. The cumulative delay of all paths is lumped at one location. The example of a lumped delay is shown in Figure 10-2 and Example 10-2. Figure 10-2. Lumped Delay The above example is a modification of Figure 10-1. In this example, we computed the maximum delay from any input to the output of Figure 10-1, which is 7 + 4 = 11 units. The entire delay is lumped into the output gate. After a delay, primary output changes after any input to the module M changes. 218 Example 10-2 Lumped Delay //Lumped Delay Model module M (out, a, b, c, d); output out; input a, b, c, d; wire e, f; and a1(e, a, b); and a2(f, c, d); and #11 a3(out, e, f);//delay only on the output gate endmodule Lumped delays models are easy to model compared with distributed delays. 10.1.3 Pin-to-Pin Delays Another method of delay specification for a module is pin-to-pin timing. Delays are assigned individually to paths from each input to each output. Thus, delays can be separately specified for each input/output path. In Figure 10-3, we take the example in Figure 10-1 and compute the pin-to-pin delays for each input/output path. Figure 10-3. Pin-to-Pin Delay 219 Pin-to-pin delays for standard parts can be directly obtained from data books. Pin-to-pin delays for modules of a digital circuit are obtained by circuit characterization, using a low-level simulator like SPICE. Although pin-to-pin delays are very detailed, for large circuits they are easier to model than distributed delays because the designer writing delay models needs to know only the I/O pins of the module rather than the internals of the module. The internals of the module may be designed by using gates, data flow, behavioral statements, or mixed design, but the pin-to-pin delay specification remains the same. Pin-to-pin delays are also known as path delays. We will use the term "path delays" in the succeeding sections. We covered distributed and lumped delays in Section 5.2, Gate Delays, and in Section 6.2, Delays. In the following section, we study path delays in detail. 220 10.2 Path Delay Modeling In this section, we discuss various aspects of path delay modeling. In this section, the terms pin and port are used interchangeably. 10.2.1 Specify Blocks A delay between a source (input or inout) pin and a destination (output or inout) pin of a module is called a module path delay. Path delays are assigned in Verilog within the keywords specify and endspecify. The statements within these keywords constitute a specify block. Specify blocks contain statements to do the following: • Assign pin-to-pin timing delays across module paths • Set up timing checks in the circuits • Define specparam constants For the example in Figure 10-3, we can write the module M with pin-to-pin delays, using specify blocks as follows: Example 10-3 Pin-to-Pin Delay //Pin-to-pin delays module M (out, a, b, c, d); output out; input a, b, c, d; wire e, f; //Specify block with path delay statements specify (a => out) = 9; (b => out) = 9; (c => out) = 11; (d => out) = 11; endspecify //gate instantiations and a1(e, a, b); and a2(f, c, d); and a3(out, e, f); endmodule 221 The specify block is a separate block in the module and does not appear under any other block, such as initial or always. The meaning of the statements within specify blocks needs to be clarified. In the following subsection, we analyze the statements that are used inside specify blocks. 10.2.2 Inside Specify Blocks In this section, we describe the statements that can be used inside specify blocks. Parallel connection As discussed earlier, every path delay statement has a source field and a destination field. In the path delay statements in Example 10-3, a, b, c, and d are in the position of the source field and out is the destination field. A parallel connection is specified by the symbol => and is used as shown below. Usage: ( => ) = ; In a parallel connection, each bit in source field connects to its corresponding bit in the destination field. If the source and the destination fields are vectors, they must have the same number of bits; otherwise, there is a mismatch. Thus, a parallel connection specifies delays from each bit in source to each bit in destination. Figure 10-4 shows how bits between the source field and destination field are connected in a parallel connection. Example 10-4 shows the Verilog description for a parallel connection. Example 10-4 Parallel Connection //bit-to-bit connection. both a and out are single-bit (a => out) = 9; //vector connection. both a and out are 4-bit vectors a[3:0], out[3:0] //a is source field, out is destination field. (a => out) = 9; //the above statement is shorthand notation //for four bit-to-bit connection statements (a[0] => out[0]) = 9; (a[1] => out[1]) = 9; (a[2] => out[2]) = 9; (a[3] => out[3]) = 9; 222 //illegal connection. a[4:0] is a 5-bit vector, out[3:0] is 4-bit. //Mismatch between bit width of source and destination fields (a => out) = 9; //bit width does not match. Figure 10-4. Parallel Connection Full connection A full connection is specified by the symbol *> and is used as shown below. Usage: ( *> ) = ; In a full connection, each bit in the source field connects to every bit in the destination field. If the source and the destination are vectors, then they need not have the same number of bits. A full connection describes the delay between each bit of the source and every bit in the destination, as illustrated in Figure 10-5. Figure 10-5. Full Connection Delays for module M were described in Example 10-3, using a parallel connection. Example 10-5 shows how delays are specified by using a full connection. Example 10-5 Full Connection //Full Connection module M (out, a, b, c, d); output out; input a, b, c, d; 223 wire e, f; //full connection specify (a,b *> out) = 9; (c,d *> out) = 11; endspecify and a1(e, a, b); and a2(f, c, d); and a3(out, e, f); endmodule The full connection is particularly useful for specifying a delay between each bit of an input vector and every bit in the output vector when bit width of the vectors is large. The following example shows how the full connection sometimes specifies delays very concisely. //a[31:0] is a 32-bit vector and out[15:0] is a 16-bit vector //Delay of 9 between each bit of a and every bit of out specify ( a *> out) = 9; // you would need 32 X 16 = 352 parallel connection // statements to accomplish the same result! Why? endspecify Edge-Sensitive Paths An edge-sensitive path construct is used to model the timing of input to output delays, which occurs only when a specified edge occurs at the source signal. //In this example, at the positive edge of clock, a module path //extends from clock signal to out signal using a rise delay of 10 //and a fall delay of 8. The data path is from in to out, and the //in signal is not inverted as it propagates to the out signal. (posedge clock => (out +: in)) = (10 : 8); specparam statements Special parameters can be declared for use inside a specify block. They are declared by the keyword specparam. Instead of using hardcoded delay numbers to specify pin-to-pin delays, it is common to define specify parameters by using specparam and then to use those parameters inside the specify block. The specparam values are often used to store values for nonsimulation tools, such as delay calculators, synthesis tools, and layout estimators. A sample specify block with specparam statements is shown in Example 10-6. 224 Example 10-6 Specparam //Specify parameters using specparam statement specify //define parameters inside the specify block specparam d_to_q = 9; specparam clk_to_q = 11; (d => q) = d_to_q; (clk => q) = clk_to_q; endspecify Note that specify parameters are used only inside their own specify block. They are not general-purpose parameters that are declared by the keyword parameter. Specify parameters are provided for convenience in assigning delays. It is recommended that all pin-to-pin delay values be expressed in terms of specify parameters instead of hardcoded numbers. Thus, if timing specifications of the circuit change, the user has to change only the values of specify parameters. Conditional path delays Based on the states of input signals to a circuit, the pin-to-pin delays might change. Verilog allows path delays to be assigned conditionally, based on the value of the signals in the circuit. A conditional path delay is expressed with the if conditional statement. The operands can be scalar or vector module input or inout ports or their bit-selects or partselects, locally defined registers or nets or their bit-selects or part-selects, or compile time constants (constant numbers and specify block parameters). The conditional expression can contain any logical, bitwise, reduction, concatenation, or conditional operator shown in Table 6-1 on page 96. The else construct cannot be used. Conditional path delays are also known as state dependent path delays(SDPD). Example 10-7 Conditional Path Delays //Conditional Path Delays module M (out, a, b, c, d); output out; input a, b, c, d; wire e, f; //specify block with conditional pin-to-pin timing specify //different pin-to-pin timing based on state of signal a. if (a) (a => out) = 9; if (~a) (a => out) = 10; //Conditional expression contains two signals b , c. //If b & c is true, delay = 9, //Conditional Path Delays 225 if (b & c) (b => out) = 9; if (~(b & c)) (b => out) = 13; //Use concatenation operator. //Use Full connection if ({c,d} == 2'b01) (c,d *> out) = 11; if ({c,d} != 2'b01) (c,d *> out) = 13; endspecify and a1(e, a, b); and a2(f, c, d); and a3(out, e, f); endmodule Rise, fall, and turn-off delays Pin-to-pin timing can also be expressed in more detail by specifying rise, fall, and turnoff delay values (see Example 10-8). One, two, three, six, or twelve delay values can be specified for any path. Four, five, seven, eight, nine, ten, or eleven delay value specification is illegal. The order in which delays are specified must be strictly followed. Rise, fall, and turn-off delay specification for gates was discussed in Section 5.2.1, Rise, Fall, and Turn-off Delays. We discuss it in this section in the context of pin-to-pin timing specification. Example 10-8 Path Delays Specified by Rise, Fall and Turn-off Values //Specify one delay only. Used for all transitions. specparam t_delay = 11; (clk => q) = t_delay; //Specify two delays, rise and fall //Rise used for transitions 0->1, 0->z, z->1 //Fall used for transitions 1->0, 1->z, z->0 specparam t_rise = 9, t_fall = 13; (clk => q) = (t_rise, t_fall); //Specify three delays, rise, fall, and turn-off //Rise used for transitions 0->1, z->1 //Fall used for transitions 1->0, z->0 //Turn-off used for transitions 0->z, 1->z specparam t_rise = 9, t_fall = 13, t_turnoff = 11; (clk => q) = (t_rise, t_fall, t_turnoff); //specify six delays. //Delays are specified in order //for transitions 0->1, 1->0, 0->z, z->1, 1->z, z->0. Order //must be followed strictly. specparam t_01 = 9, t_10 = 13, t_0z = 11; specparam t_z1 = 9, t_1z = 11, t_z0 = 13; (clk => q) = (t_01, t_10, t_0z, t_z1, t_1z, t_z0); 226 //specify twelve delays. //Delays are specified in order //for transitions 0->1, 1->0, 0->z, z->1, 1->z, z->0 // 0->x, x->1, 1->x, x->0, x->z, z->x. //Order must be followed strictly. specparam t_01 = 9, t_10 = 13, t_0z = 11; specparam t_z1 = 9, t_1z = 11, t_z0 = 13; specparam t_0x = 4, t_x1 = 13, t_1x = 5; specparam t_x0 = 9, t_xz = 11, t_zx = 7; (clk => q) = (t_01, t_10, t_0z, t_z1, t_1z, t_z0, t_0x, t_x1, t_1x, t_x0, t_xz, t_zx ); Min, max, and typical delays Min, max, and typical delay values were discussed earlier for gates in Section 5.2.2, Min/Typ/Max Values. Min, max, and typical values can also be specified for pin-to-pin delays. Any delay value shown in Example 10-8 can be expressed in min, max, typical delay form. Consider the case of the three-delay specification, shown in Example 10-9. Each delay is expressed in min:typ:max form. Example 10-9 Path Delays with Min, Max, and Typical Values //Specify three delays, rise, fall, and turn-off //Each delay has a min:typ:max value specparam t_rise = 8:9:10, t_fall = 12:13:14, t_turnoff = 10:11:12; (clk => q) = (t_rise, t_fall, t_turnoff); As discussed earlier, min, typical, and max values can be typically invoked with the runtime option +mindelays, +typdelays, or +maxdelays on the Verilog command line. Default is the typical delay value. Invocation may vary with individual simulators. Handling x transitions Verilog uses the pessimistic method to compute delays for transitions to the x state. The pessimistic approach dictates that if x transition delays are not explicitly specified, • Transitions from x to a known state should take the maximum possible time • Transition from a known state to x should take the minimum possible time A path delay specification with six delays borrowed from Example 10-8 is shown below. //Six delays specified . //for transitions 0->1, 1->0, 0->z, z->1, 1->z, z->0. 227 specparam t_01 = 9, t_10 = 13, t_0z = 11; specparam t_z1 = 9, t_1z = 11, t_z0 = 13; (clk => q) = (t_01, t_10, t_0z, t_z1, t_1z, t_z0); The computation for transitions to x for the above delay specification is shown in the table below. Transition Delay Value 0->x min(t_01, t_0z) = 9 1->x min(t_10, t_1z) = 11 z->x min(t_z0, t_z1) = 9 x->0 max(t_10, t_z0) = 13 x->1 max(t_01, t_z1) = 9 x->z max(t_1z, t_0z) = 11 228 10.3 Timing Checks In the earlier sections of this chapter, we discussed how to specify path delays. The purpose of specifying path delays is to simulate the timing of the actual digital circuit with greater accuracy than gate delays. In this section, we describe how to set up timing checks to see if any timing constraints are violated during simulation. Timing verification is particularly important for timing critical, high-speed sequential circuits such as microprocessors. System tasks are provided to do timing checks in Verilog. There are many timing check system tasks available in Verilog. We will discuss the three most common timing checks[1] tasks: $setup, $hold, and $width. All timing checks must be inside the specify blocks only. Optional notifier arguments used in these timing check system tasks are omitted to simplify the discussion. [1] The IEEE Standard Verilog Hardware Description Language document provides additional constraint checks, $removal, $recrem, $timeskew, $fullskew. Please refer to it for details. Negative input timing constraints can also be specified. 10.3.1 $setup and $hold Checks $setup and $hold tasks are used to check the setup and hold constraints for a sequential element in the design. In a sequential element such as an edge-triggered flip-flop, the setup time is the minimum time the data must arrive before the active clock edge. The hold time is the minimum time the data cannot change after the active clock edge. Setup and hold times are shown in Figure 10-6. Figure 10-6. Setup and Hold Times 229 $setup task Setup checks can be specified with the system task $setup. Usage: $setup(data_event, reference_event, limit); data_event Signal that is monitored for violations reference_event Signal that establishes a reference for monitoring the data_event signal limit Minimum time required for setup of data event Violation is reported if (Treference_event - Tdata_event) < limit. An example of a setup check is shown below. //Setup check is set. //clock is the reference //data is being checked for violations //Violation reported if Tposedge_clk - Tdata < 3 specify $setup(data, posedge clock, 3); endspecify $hold task Hold checks can be specified with the system task $hold. Usage: $hold (reference_event, data_event, limit); reference_event Signal that establishes a reference for monitoring the data_event signal data_event Signal that is monitored for violation limit Minimum time required for hold of data event Violation is reported if ( Tdata_event - Treference_event ) < limit. An example of a hold check is shown below. //Hold check is set. //clock is the reference //data is being checked for violations 230 //Violation reported if Tdata - Tposedge_clk < 5 specify $hold(posedge clear, data, 5); endspecify 10.3.2 $width Check Sometimes it is necessary to check the width of a pulse. The system task $width is used to check that the width of a pulse meets the minimum width requirement. Usage: $width(reference_event, limit); reference_event Edge-triggered event (edge transition of a signal) limit Minimum width of the pulse The data_event is not specified explicitly for $width but is derived as the next opposite edge of the reference_event signal. Thus, the $width task checks the time between the transition of a signal value to the next opposite transition in the signal value. Violation is reported if ( Tdata_event - Treference_event ) < limit. //width check is set. //posedge of clear is the reference_event //the next negedge of clear is the data_event //Violation reported if Tdata - Tclk < 6 specify $width(posedge clock, 6); endspecify 231 10.4 Delay Back-Annotation Delay back-annotation is an important and vast topic in timing simulation. An entire book could be devoted to that subject. However, in this section, we introduce the designer to the concept of back-annotation of delays in a simulation. Detailed coverage of this topic is outside the scope of this book. For details, refer to the IEEE Standard Verilog Hardware Description Language document. The various steps in the flow that use delay back-annotation are as follows: 1. The designer writes the RTL description and then performs functional simulation. 2. The RTL description is converted to a gate-level netlist by a logic synthesis tool. 3. The designer obtains pre-layout estimates of delays in the chip by using a delay calculator and information about the IC fabrication process. Then, the designer does timing simulation or static timing verification of the gate-level netlist, using these preliminary values to check that the gate-level netlist meets timing constraints. 4. The gate-level netlist is then converted to layout by a place and route tool. The post-layout delay values are computed from the resistance (R) and capacitance (C) information in the layout. The R and C information is extracted from factors such as geometry and IC fabrication process. 5. The post-layout delay values are back-annotated to modify the delay estimates for the gate-level netlist. Timing simulation or static timing verification is run again on the gate-level netlist to check if timing constraints are still satisfied. 6. If design changes are required to meet the timing constraints, the designer has to go back to the RTL level, optimize the design for timing, and then repeat Step 2 through Step 5. Figure 10-7 shows the flow of delay back annotation. 232 Figure 10-7. Delay Back-Annotation A standard format called the Standard Delay Format (SDF) is popularly used for backannotation. Details of delay back-annotation are outside the scope of this book and can be obtained from the IEEE Standard Verilog Hardware Description Language document. 233 10.5 Summary In this chapter, we discussed the following aspects of Verilog: • There are three types of delay models: lumped, distributed, and path delays. Distributed delays are more accurate than lumped delays but difficult to model for large designs. Lumped delays are relatively simpler to model. • Path delays, also known as pin-to-pin delays, specify delays from input or inout pins to output or inout pins. Path delays provide the most accuracy for modeling delays within a module. • Specify blocks are the basic blocks for expressing path delay information. In modules, specify blocks appear separately from initial or always blocks. • Parallel connection and full connection are two methods to describe path delays. • Parameters can be defined inside the specify blocks by specparam statements. • Path delays can be conditional or dependent on the values of signals in the circuit. They are known as State Dependent Path Delays (SDPD). • Rise, fall, and turn-off delays can be described in a path delay. Min, max, and typical values can also be specified. Transitions to x are handled by the pessimistic method. • Setup, hold, and width are timing checks that check timing integrity of the digital circuit. Other timing checks are also available but are not discussed in the book. • Delay back-annotation is used to resimulate the digital design with path delays extracted from layout information. This process is used repeatedly to obtain a final circuit that meets all timing requirements. 234 10.6 Exercises 1: What type of delay model is used in the following circuit? Write the Verilog description for the module Y. 2: Use the largest delay in the module to convert the circuit to a lumped delay model. Using a lumped delay model, write the Verilog description for the module Y. 3: Compute the delays along each path from input to output for the circuit in Exercise 1. Write the Verilog description, using the path delay model. Use specify blocks. 4: Consider the negative edge-triggered with the asynchronous reset D-flipflop shown in the figure below. Write the Verilog description for the module D_FF. Show only the I/O ports and path delay specification. Describe path delays, using parallel connection. 235 5: Modify the D-flipflop in Exercise 4 if all path delays are 5 units. Describe the path delays, using full connections to q and qbar. 6: Assume that a six-delay specification is to be specified for all path delays. All path delays are equal. In the specify block, define parameters t_01 = 4, t_10 = 5, t_0z = 7, t_z1 = 2, t_1z = 3, t_z0 = 8. Use the D-flipflop in Exercise 4 and write the six-delay specification for all paths, using full connections. 7: In Exercise 4, modify the delay specification for the D-flipflop if the delays are dependent on the value of d as follows: clock -> q = 5 for d = 1'b0, clock -> q= 6 otherwise clock -> qbar = 4 for d = 1'b0, clock ->qbar = 7 otherwise All other delays are 5 units. 8: For the D-flipflop in Exercise 7, add timing checks for the D-flipflop in the specify block as follows: The minimum setup time for d with respect to clock is 8. The minimum hold time for d with respect to clock is 4. The reset signal is active high. The minimum width of a reset pulse is 42. 9: Describe delay back-annotation. Draw the flow diagram for delay backannotation. 236 Chapter 11. Switch-Level Modeling In Part 1 of this book, we explained digital design and simulation at a higher level of abstraction such as gates, data flow, and behavior. However, in rare cases designers will choose to design the leaf-level modules, using transistors. Verilog provides the ability to design at a MOS-transistor level. Design at this level is becoming rare with the increasing complexity of circuits (millions of transistors) and with the availability of sophisticated CAD tools. Verilog HDL currently provides only digital design capability with logic values 0 1, x, z, and the drive strengths associated with them. There is no analog capability. Thus, in Verilog HDL, transistors are also known switches that either conduct or are open. In this chapter, we discuss the basic principles of switch-level modeling. For most designers, it is adequate to know only the basics. Detailed information on signal strengths and advanced net definitions is provided in Appendix A, Strength Modeling and Advanced Net Definitions. Refer to the IEEE Standard Verilog Hardware Description Language document for complete details on switch-level modeling. Learning Objectives • Describe basic MOS switches nmos, pmos, and cmos. • Understand modeling of bidirectional pass switches, power, and ground. • Identify resistive MOS switches. • Explain the method to specify delays on basic MOS switches and bidirectional pass switches. • Build basic switch-level circuits in Verilog, using available switches. 237 11.1 Switch-Modeling Elements Verilog provides various constructs to model switch-level circuits. Digital circuits at MOS-transistor level are described using these elements.[1] [1] Array of instances can be defined for switches. Array of instances is described in Section 5.1.3, Array of Instances. 11.1.1 MOS Switches Two types of MOS switches can be defined with the keywords nmos and pmos. //MOS switch keywords nmos pmos Keyword nmos is used to model NMOS transistors; keyword pmos is used to model PMOS transistors. The symbols for nmos and pmos switches are shown in Figure 11-1. Figure 11-1. NMOS and PMOS Switches In Verilog, nmos and pmos switches are instantiated as shown in Example 11-1. Example 11-1 Instantiation of NMOS and PMOS Switches nmos n1(out, data, control); //instantiate a nmos switch pmos p1(out, data, control); //instantiate a pmos switch Since switches are Verilog primitives, like logic gates, the name of the instance is optional. Therefore, it is acceptable to instantiate a switch without assigning an instance name. nmos (out, data, control); //instantiate an nmos switch; no instance name pmos (out, data, control); //instantiate a pmos switch; no instance name 238 The value of the out signal is determined from the values of data and control signals. Logic tables for out are shown in Table 11-1. Some combinations of data and control signals cause the gates to output to either a 1 or 0, or to an z value without a preference for either value. The symbol L stands for 0 or z; H stands for 1 or z. Table 11-1. Logic Tables for NMOS and PMOS Thus, the nmos switch conducts when its control signal is 1. If the control signal is 0, the output assumes a high impedance value. Similarly, a pmos switch conducts if the control signal is 0. 11.1.2 CMOS Switches CMOS switches are declared with the keyword cmos. A cmos device can be modeled with a nmos and a pmos device. The symbol for a cmos switch is shown in Figure 11-2. Figure 11-2. CMOS Switch 239 A cmos switch is instantiated as shown in Example 11-2. Example 11-2 Instantiation of CMOS Switch cmos c1(out, data, ncontrol, pcontrol);//instantiate cmos gate. or cmos (out, data, ncontrol, pcontrol); //no instance name given. The ncontrol and pcontrol are normally complements of each other. When the ncontrol signal is 1 and pcontrol signal is 0, the switch conducts. If ncontrol signal is 0 and pcontrol is 1, the output of the switch is high impedance value. The cmos gate is essentially a combination of two gates: one nmos and one pmos. Thus the cmos instantiation shown above is equivalent to the following: nmos (out, data, ncontrol); //instantiate a nmos switch pmos (out, data, pcontrol); //instantiate a pmos switch Since a cmos switch is derived from nmos and pmos switches, it is possible to derive the output value from Table 11-1, given values of data, ncontrol, and pcontrol signals. 11.1.3 Bidirectional Switches NMOS, PMOS and CMOS gates conduct from drain to source. It is important to have devices that conduct in both directions. In such cases, signals on either side of the device can be the driver signal. Bidirectional switches are provided for this purpose. Three keywords are used to define bidirectional switches: tran, tranif0, and tranif1. tran tranif0 tranif1 Symbols for these switches are shown in Figure 11-3 below. 240 Figure 11-3. Bidirectional Switches The tran switch acts as a buffer between the two signals inout1 and inout2. Either inout1 or inout2 can be the driver signal. The tranif0 switch connects the two signals inout1 and inout2 only if the control signal is logical 0. If the control signal is a logical 1, the nondriver signal gets a high impedance value z. The driver signal retains value from its driver. The tranif1 switch conducts if the control signal is a logical 1. These switches are instantiated as shown in Example 11-3. Example 11-3 Instantiation of Bidirectional Switches tran t1(inout1, inout2); //instance name t1 is optional tranif0 (inout1, inout2, control); //instance name is not specified tranif1 (inout1, inout2, control); //instance name is not specified Bidirectional switches are typically used to provide isolation between buses or signals. 11.1.4 Power and Ground The power (Vdd, logic 1) and Ground (Vss, logic 0) sources are needed when transistorlevel circuits are designed. Power and ground sources are defined with keywords supply1 and supply0. Sources of type supply1 are equivalent to Vdd in circuits and place a logical 1 on a net. Sources of the type supply0 are equivalent to ground or Vss and place a logical 0 on a net. Both supply1 and supply0 place logical 1 and 0 continuously on nets throughout the simulation. Sources supply1 and supply0 are shown below. 241 supply1 vdd; supply0 gnd; assign a = vdd; //Connect a to vdd assign b = gnd; //Connect b to gnd 11.1.5 Resistive Switches MOS, CMOS, and bidirectional switches discussed before can be modeled as corresponding resistive devices. Resistive switches have higher source-to-drain impedance than regular switches and reduce the strength of signals passing through them. Resistive switches are declared with keywords that have an "r" prefixed to the corresponding keyword for the regular switch. Resistive switches have the same syntax as regular switches. rnmos rcmos rtran rpmos rtranif0 rtranif1 //resistive nmos and pmos switches //resistive cmos switch //resistive bidirectional switches. There are two main differences between regular switches and resistive switches: their source-to-drain impedances and the way they pass signal strengths. Refer to Appendix A, Strength Modeling and Advanced Net Definitions, for strength levels in Verilog. • Resistive devices have a high source-to-drain impedance. Regular switches have a low source-to-drain impedance. • Resistive switches reduce signal strengths when signals pass through them. The changes are shown below. Regular switches retain strength levels of signals from input to output. The exception is that if the input is of strength supply, the output is of strong strength. Table 11-2 shows the strength reduction due to resistive switches. Table 11-2. Strength Reduction by Resistive Switches Input Strength Output Strength supply pull strong pull pull weak weak medium 242 medium small small small high high 11.1.6 Delay Specification on Switches MOS and CMOS switches Delays can be specified for signals that pass through these switch-level elements. Delays are optional and appear immediately after the keyword for the switch. Delay specification is similar to that discussed in Section 5.2.1, Rise, Fall, and Turn-off Delays. Zero, one, two, or three delays can be specified for switches according to Table 11-3. Table 11-3. Delay Specification on MOS and CMOS Switches Switch Element Delay Specification Examples pmos, nmos, rpmos, Zero (no delay) pmos p1(out, data, control); rnmos One (same delay on all transitions) pmos #(1) p1(out, data, control); cmos, rcmos Two (rise, fall) nmos #(1, 2) p2(out, data, control); Three (rise, fall, turnoff) nmos #(1, 3, 2) p2(out, data, control); Zero, one, two, or three delays (same as above) cmos #(5) c2(out, data, nctrl, pctrl); cmos #(1,2) c1(out, data, nctrl, pctrl); Bidirectional pass switches Delay specification is interpreted slightly differently for bidirectional pass switches. These switches do not delay signals passing through them. Instead, they have turn-on and turn-off delays while switching. Zero, one, or two delays can be specified for bidirectional switches, as shown in Table 11-4. 243 Table 11-4. Delay Specification for Bidirectional Switches Switch Element Delay Specification Examples tran, rtran No delay specification allowed tranif1, rtranif1 tranif0, rtranif0 Zero (no delay) rtranif0 rt1(inout1, inout2, control); One (both turn-on and turn-off) tranif0 #(3) T(inout1, inout2, control); Two (turn-on, turn-off) tranif1 #(1,2) t1(inout1, inout2, control); Specify blocks Pin-to-pin delays and timing checks can also be specified for modules designed using switches. Pin-to-pin timing is described, using specify blocks. Pin-to-pin delay specification is discussed in detail in Chapter 10, Timing and Delays, and is identical for switch-level modules. 244 11.2 Examples In this section, we discuss how to build practical digital circuits, using switch-level constructs. 11.2.1 CMOS Nor Gate Though Verilog has a nor gate primitive, let us design our own nor gate,using CMOS switches. The gate and the switch-level circuit diagram for the nor gate are shown in Figure 11-4. Figure 11-4. Gate and Switch Diagram for Nor Gate Using the switch primitives discussed in Section 11.1, Switch-Modeling Elements, the Verilog description of the circuit is shown in Example 11-4 below. Example 11-4 Switch-Level Verilog for Nor Gate //Define our own nor gate, my_nor module my_nor(out, a, b); output out; input a, b; //internal wires wire c; 245 //set up power and ground lines supply1 pwr; //pwr is connected to Vdd (power supply) supply0 gnd ; //gnd is connected to Vss(ground) //instantiate pmos pmos (c, pwr, b); pmos (out, c, a); switches //instantiate nmos switches nmos (out, gnd, a); nmos (out, gnd, b); endmodule We can now test our nor gate, using the stimulus shown below. //stimulus to test the gate module stimulus; reg A, B; wire OUT; //instantiate the my_nor module my_nor n1(OUT, A, B); //Apply stimulus initial begin //test all possible combinations A = 1'b0; B = 1'b0; #5 A = 1'b0; B = 1'b1; #5 A = 1'b1; B = 1'b0; #5 A = 1'b1; B = 1'b1; end //check results initial $monitor($time, " OUT = %b, A = %b, B = %b", OUT, A, B); endmodule The output of the simulation is shown below. 0 OUT = 1, A = 0, B = 0 5 OUT = 0, A = 0, B = 1 10 OUT = 0, A = 1, B = 0 15 OUT = 0, A = 1, B = 1 Thus we designed our own nor gate. If designers need to customize certain library blocks, they use switch-level modeling. 246 11.2.2 2-to-1 Multiplexer A 2-to-1 multiplexer can be defined with CMOS switches. We will use the my_nor gate declared in Section 11.2.1, CMOS Nor Gate to implement the not function. The circuit diagram for the multiplexer is shown in Figure 11-5 below. Figure 11-5. 2-to-1 Multiplexer, Using Switches The 2-to-1 multiplexer passes the input I0 to output OUT if S = 0 and passes I1 to OUT if S = 1. The switch-level description for the 2-to-1 multiplexer is shown in Example 11-4. Example 11-5 Switch-Level Verilog Description of 2-to-1 Multiplexer //Define a 2-to-1 multiplexer using switches module my_mux (out, s, i0, i1); output out; input s, i0, i1; //internal wire wire sbar; //complement of s //create the complement of s; use my_nor defined previously. my_nor nt(sbar, s, s); //equivalent to a not gate //instantiate cmos switches cmos (out, i0, sbar, s); cmos (out, i1, s, sbar); endmodule 247 The 2-to-1 multiplexer can be tested with a small stimulus. The stimulus is left as an exercise to the reader. 11.2.3 Simple CMOS Latch We designed combinatorial elements in the previous examples. Let us now define a memory element which can store a value. The diagram for a level-sensitive CMOS latch is shown in Figure 11-6. Figure 11-6. CMOS flipflop The switches C1 and C2 are CMOS switches, discussed in Section 11.1.2, CMOS Switches. Switch C1 is closed if clk = 1, and switch C2 is closed if clk = 0. Complement of the clk is fed to the ncontrol input of C2. The CMOS inverters can be defined by using MOS switches, as shown in Figure 11-7. Figure 11-7. CMOS Inverter 248 We are now ready to write the Verilog description for the CMOS latch. First, we need to design our own inverter my_not by using switches. We can write the Verilog module description for the CMOS inverter from the switch-level circuit diagram in Figure 11-7. The Verilog description of the inverter is shown below. Example 11-6 CMOS Inverter //Define an inverter using MOS switches module my_not(out, in); output out; input in; //declare power and ground supply1 pwr; supply0 gnd; //instantiate nmos and pmos switches pmos (out, pwr, in); nmos (out, gnd, in); endmodule Now, the CMOS latch can be defined using the CMOS switches and my_not inverters. The Verilog description for the CMOS latch is shown in Example 11-6. Example 11-7 CMOS Flipflop //Define a CMOS latch module cff ( q, qbar, d, clk); output q, qbar; input d, clk; //internal nets wire e; wire nclk; //complement of clock //instantiate the inverter my_not nt(nclk, clk); //instantiate CMOS switches cmos (e, d, clk, nclk); //switch C1 closed i.e. e = d, when clk = 1. cmos (e, q, nclk, clk); //switch C2 closed i.e. e = q, when clk = 0. //instantiate the inverters my_not nt1(qbar, e); my_not nt2(q, qbar); endmodule 249 We will leave it as an exercise to the reader to write a small stimulus module and simulate the design to verify the load and store properties of the latch. 250 11.3 Summary We discussed the following aspects of Verilog in this chapter: • Switch-level modeling is at a very low level of design abstraction. Designers use switch modeling in rare cases when they need to customize a leaf cell. Verilog design at this level is becoming less popular with increasing complexity of circuits. • MOS, CMOS, bidirectional switches, and supply1 and supply0 sources can be used to design any switch-level circuit. CMOS switches are a combination of MOS switches. • Delays can be optionally specified for switch elements. Delays are interpreted differently for bidirectional devices. 251 11.4 Exercises 1: Draw the circuit diagram for an xor gate, using nmos and pmos switches. Write the Verilog description for the circuit. Apply stimulus and test the design. 2: Draw the circuit diagram for and and or gates, using nmos and pmos switches. Write the Verilog description for the circuits. Apply stimulus and test the design. 3: Design the 1-bit full-adder shown below using the xor, and, and or gates built in Exercise 1 and Exercise 2 above. Apply stimulus and test the design. 4: Design a 4-bit bidirectional bus switch that has two buses, BusA and BusB, on one side and a single bus, BUS, on the other side. A 1-bit control signal is used for switching. BusA and BUS are connected if control = 1. BusB and BUS are connected if control = 0. (Hint: Use the switches tranif0 and tranif1.) Apply stimulus and test the design. 5: Instantiate switches with the following delay specifications. Use your own input/output port names. a. A pmos switch with rise = 2 and fall = 3. 252 b. c. d. e. An nmos switch with rise = 4, fall = 6, turn-off = 5 A cmos switch with delay = 6 A tranif1 switch with turn-on = 5, turn-off = 6 A tranif0 with delay = 3. 253 Chapter 12. User-Defined Primitives Verilog provides a standard set of primitives, such as and, nand, or, nor, and not, as a part of the language. These are also commonly known as built-in primitives. However, designers occasionally like to use their own custom-built primitives when developing a design. Verilog provides the ability to define User-Defined Primitives (UDP). These primitives are self-contained and do not instantiate other modules or primitives. UDPs are instantiated exactly like gate-level primitives. There are two types of UDPs: combinational and sequential. • Combinational UDPs are defined where the output is solely determined by a logical combination of the inputs. A good example is a 4-to-1 multiplexer. • Sequential UDPs take the value of the current inputs and the current output to determine the value of the next output. The value of the output is also the internal state of the UDP. Good examples of sequential UDPs are latches and flipflops. Learning Objectives • Understand UDP definition rules and parts of a UDP definition. • Define sequential and combinational UDPs. • Explain instantiation of UDPs. • Identify UDP shorthand symbols for more conciseness and better readability. • Describe the guidelines for UDP design. 254 12.1 UDP basics In this section, we describe parts of a UDP definition and rules for UDPs. 12.1.1 Parts of UDP Definition Figure 12-1 shows the distinct parts of a basic UDP definition in pseudo syntax form. For details, see the formal syntax definition described in Appendix , Formal Syntax Definition. Figure 12-1 Parts of UDP Definition //UDP name and terminal list primitive ( (only one allowed) ); //Terminal declarations output ; input ; reg ;(optional; only for sequential UDP) // UDP initialization (optional; only for sequential UDP initial = ; //UDP state table table endtable //End of UDP definition endprimitive A UDP definition starts with the keyword primitive. The primitive name, output terminal, and input terminals are specified. Terminals are declared as output or input in the terminal declarations section. For a sequential UDP, the output terminal is declared as a reg. For sequential UDPs, there is an optional initial statement that initializes the output terminal of the UDP. The UDP state table is most important part of the UDP. It begins with the keyword table and ends with the keyword endtable. The table defines how the output will be computed from the inputs and current state. The table is modeled as a lookup table. and the table entries resemble entries in a logic truth table. Primitive definition is completed with the keyword endprimitive. 255 12.1.2 UDP Rules UDP definitions follow certain rules: 1. UDPs can take only scalar input terminals (1 bit). Multiple input terminals are permitted. 2. UDPs can have only one scalar output terminal (1 bit). The output terminal must always appear first in the terminal list. Multiple output terminals are not allowed. 3. In the declarations section, the output terminal is declared with the keyword output. Since sequential UDPs store state, the output terminal must also be declared as a reg. 4. The inputs are declared with the keyword input. 5. The state in a sequential UDP can be initialized with an initial statement. This statement is optional. A 1-bit value is assigned to the output, which is declared as reg. 6. The state table entries can contain values 0, 1, or x. UDPs do not handle z values. z values passed to a UDP are treated as x values. 7. UDPs are defined at the same level as modules. UDPs cannot be defined inside modules. They can be instantiated only inside modules. UDPs are instantiated exactly like gate primitives. 8. UDPs do not support inout ports. Both combinational and sequential UDPs must follow the above rules. In the following sections, we will discuss the details of combinational and sequential UDPs. 256 12.2 Combinational UDPs Combinational UDPs take the inputs and produce the output value by looking up the corresponding entry in the state table. 12.2.1 Combinational UDP Definition The state table is the most important part of the UDP definition. The best way to explain a state table is to take the example of an and gate modeled as a UDP. Instead of using the and gate provided by Verilog, let us define our own and gate primitive and call it udp_and. Example 12-1 Primitive udp_and //Primitive name and terminal list primitive udp_and(out, a, b); //Declarations output out; //must not be declared as reg for combinational UDP input a, b; //declarations for inputs. //State table definition; starts with keyword table table //The following comment is for readability only //Input entries of the state table must be in the //same order as the input terminal list. // a b : out; 0 0 : 0; 0 1 : 0; 1 0 : 0; 1 1 : 1; endtable //end state table definition endprimitive //end of udp_and definition Compare parts of udp_and defined above with the parts discussed in Figure 12-1. The missing parts are that the output is not declared as reg and the initial statement is absent. Note that these missing parts are used only for sequential UDPs, which are discussed later in the chapter. ANSI C style declarations for UDPs are also supported. This style allows the declarations of a primitive port to be combined with the port list. Example 12-2 shows an example of an ANSI C style UDP declaration. 257 Example 12-2 ANSI C Style UDP Declaration //Primitive name and terminal list primitive udp_and(output out, input a, input b); --endprimitive //end of udp_and definition 12.2.2 State Table Entries In order to understand how state table entries are specified, let us take a closer look at the state table for udp_and. Each entry in the state table in a combinational UDP has the following pseudosyntax:
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